Recently at work, we discussed how constantly going from one task to the next or changing from one tool to another is rather draining. This so-called context switching has been shown to reduce productivity. That's when it struck me that some board games suffer from exactly this problem. So in this article, I want to look at how research into the problems of context switching could potentially be applied to board game design.

Read the full article here: https://tabletopgamesblog.com/2023/07/25/context-switching-when-games-are-hard-work-topic-discussion/

Useful Links

  • Brass: Birmingham review: https://tabletopgamesblog.com/2023/04/01/brass-birmingham-deluxe-saturday-review/
  • Tapestry review: https://tabletopgamesblog.com/2019/11/09/tapestry-saturday-review/

Intro Music: Bomber (Sting) by Riot (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.youtube.com/audiolibrary/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠)

The following music was used for this media project:
Music: Chill Lofi by Ramol
Free download: https://filmmusic.io/song/6788-chill-lofi
License (CC BY 4.0): https://filmmusic.io/standard-license

Patreon: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.patreon.com/tabletopgamesblog⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

  • Ko-Fi: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/TabletopGamesBlog⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

Website: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://tabletopgamesblog.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

(Photo by Leonel Fernandez on Unsplash)


Send in a voice message: https://podcasters.spotify.com/pod/show/tabletopgamesblog/message