Luck, chance, randomness - there are many names for introducing a bit of chaos into a board game. Dice rolling, a deck of cards or maybe a dexterity element can all introduce an unpredictable outcome that makes a game less predictable. In this article, I don't want to investigate at what point randomness becomes too much, or whether chance in games is fun, but instead I want to look at the different forms of randomness you can find in modern board games.

Read the full article here: https://tabletopgamesblog.com/2020/08/25/iacta-alea-est-topic-discussion/

Links

  • Catan: https://www.catan.com/game/catan
  • Jenga: https://en.wikipedia.org/wiki/Jenga

Intro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)
Music: Cinematic Digital by AShamaluevMusic (https://www.ashamaluevmusic.com/cinematic-music)

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