Allen Wyma talks with Herbert Wolverson, the author of the book Hands-on Rust.
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Timestamps
[@0:57] - About Herbert and his book [@3:01] - Explaining Rust’s traits [@4:27] - The book is for intermediate programming [@5:32] - Most beneficial part about using Rust over other languages [@7:42] - Unreal Engine [@11:13] - Unreal, Unity & Godot [@13:44] - Bevy Engine & Amethyst Engine [@18:31] - Zig [@20:38] - Herbert’s Bracket-Lib engine [@24:18] - Creating a game engine from scratch [@34:03] - ECS (Entity Component System) & OPP (Object-Oriented Programming) [@42:02] - Other game engines mentioned in the book [@43:12] - Macroquad & Miniquad [@45:39] - Amethyst [@49:51] - RG3D [@51:58] - Book Status & Rust Brain Teasers [@57:44] - Pragprog Publishing [@01:02:30] - How to contact Herbert
Other Resources
Hands-on Rust Roguelike Tutorial The Bracket
Credits Intro Theme: Aerocity
Audio Editing: Plangora
Hosting Infrastructure: Jon Gjengset
Show Notes: Plangora
Hosts: Allen Wyma
Hosts: Allen Wyma