Allen Wyma talks with Dmitry Stepanov, creator of Fyrox. Fyrox is a feature-rich, general purpose game engine built in Rust.
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Timestamps
[@0:41] - Dmitry’s background and programming introduction [@4:12] - How did Dmitry got into building game engines [@7:39] - How Dmitry discovered Rust [@8:57] - Dmitry’s experience so far using Rust [@12:13] - When did Dmitry start working on Fyrox [@15:03] - What’s the original idea of Fyrox [@16:23] - The advantage of Fyrox over other game engines [@22:05] - Is Fyrox production ready? [@23:17] - Games and projects that are now using Fyrox [@25:58] - Things need to know before using Fyrox game engine [@30:21] - Fyrox’s monetization plan [@31:33] - Dmitry’s upcoming features and plans for Fyrox
Other Resources
Fyrox’s Github
Credits Intro Theme: Aerocity
Audio Editing: Plangora
Hosting Infrastructure: Jon Gjengset
Show Notes: Plangora
Hosts: Allen Wyma