How should you use print-and-plays as a designer, publisher, or indie creator? We discuss some options!

  • Advantages

  • Early Feedback

  • Kickstarter

  • Limited or Full Version?

  • What do players use them for?

  • Shopping Ahead

  • Evaluating Gameplay

  • Evaluating Art

  • Why a P&P isn’t giving the game away.

  • Translations

  • Other components

  • P&Ps at Cons

Video Version: https://youtu.be/0x0Jz9YVoug