We discuss what Game Design books are worth your time.
This episode is sponsored by Die Gute Fabrik. Try Sportsfriends, a compendium of 4 award-winning local multiplayer games, now out for PlayStation 3 and 4.
Show notes:
- Rules of Play
- Characteristics of Games
- Half-Real
- A Theory of Fun for Game Design
- What Video Games Have to Teach Us About Learning and Literacy
- Everything Bad is Good for You
- Malcom Gladwell
- Reality is Broken
- Homo Ludens
- Flow: The Psychology of Optimal Experience
- flOW
- Understanding Comics
- Reinventing Comics
- Making Comics
- The Art of Game Design
- Game Design Workshop: A Playcentric Approach to Creating Innovative Games
- The Future Was Here
- Deluxe Paint
- Racing the Beam
- The Theory and Practice of Gamesmanship or The Art of Winning Games Without Actually Cheating
- Playing to Win