A D&D podcast featuring the weird, wild, and wacky exploits of four heroic adventurers--Helga Von Bar, Jared Stillwater, Normal Man, and Penelope Wildheart--as they search diligently for a mysterious magical artifact known as the Hand of God. Find our website here: https://performancecheck.weebly.com/
The Festival of Masks continues to the main performance! After which our group travels to the city of Stronghold for a little bit of shopping.
We are rebranding from Performance Check to Second Left, based on the famous saying, you know the one: "First right, nothing but blight. Second left, perfect for theft."
Project "Sneak In, take some good information from general dude" was about to commence. Jared talks with Romaro about...the good old days...as Adrian...
Continuing to review the scrolls found within Crenshaw our group joins the Disciples of Mercy for a little hunt.
Arriving in the town of Crenshaw our group investigates the town, which is mysteriously devoid of residence. Raiding both temples and library our group begins to piece together the mysteriously missing members of the town. What's on the surface often leads deeper.
A still pond that rhythmically ripples until a creature of pure horror appears to face the party.
Our group makes their way from Pelemona to the town of Zenieth where the Kalsei Military Arcana Division (KMAD) is posted. One thing leads to another and Jared has a new identity and a new love.
From Humboldt we travel to Kheg following our next lead and along the way the project Penelope, Jared, and Norman have been working on is finally revealed!
Just after escaping the K.M.A.D. our group heads to Turnstyle to investigate another lead but end up in the small orchard village of Tarnel where an unexpected festival is taking place.
Just after escaping the K.M.A.D. our group heads to Turnstyle to investigate another lead but end up in the small orchard village of Tarnel where an unexpected festival is taking place.
Arriving in the village of Kheg our group investigates the crystalline corruption plaguing the city. The K.M.A.D. enlighten the Saviors of Nalamis as to the legal status of the group. Helga gets bear buffed.
Our group and the newly met Saviors of Nalamis travel together to Kheg. Penelope and Norman work hard on potions. Along the travels posters bearing the party's likeness are discovered by Norman.
Re-entering Adibio Mine to investigate the creatures they previously slew the party packs up to travel to the village of Kheg where on the road they meet another group of adventurers.
The party engages the gargantuan cantonet. Helga and Norman are hit by an explosive surprise by Jared. The twins leave Helga with a cryptic message.
Exploring Adibio mines leads to an interesting arcane discovery and an even bigger surprise. Penelope and Jared roll out in the first test of the Jared Balloon.
Entering the caves the group is snatched by the many webs throughout the caves, leading the group to find an unexpectedly large surprise.
The group heads into Adibio Mines to investigate the diamond and are met with an unexpected surprise.
Helga convinces a towns-member to provide them sanctuary while the search for them continues in town. Later the group successful escapes with the help of an unexpected friend and with the time given by his sacrifices...the group goes shopping.
Our group leaves Crenshaw, heading back to Humboldt. On the way they stop in a charming little town called Pelamona. Within Pelamona our group learns their next lead and Penelope shops for a few obscure objects.
Norman attempts to steal from Dr. Romero which results in chases through the forest, confessions, and escapes!
A group of the Disciples of Mercy pay Asterath a visit and meet the party in the process. With Asterath Tower no longer of immediate use, our group heads towards their next lead, traveling with Jared floating alongside them.
Continuing upon their journey the travel group of knuckle-heads interact with the inhabitants of the world. Traveling from town to town on their way to the town of Crenshaw, a place where it is rumored that everyone disappeared.
Sorry for the bad audio.
Helga is discovered to loathe the necromantic arts and those who practice it. While you might think that Helga would never hurt one of the party members, when Penelope and Jared appear, Helga does not hesitate to raise her ax to their entrance.
Sorry for the bad audio. The next three episodes will all have this bad background because we were trying a new microphone but it was not set up properly and so the audio was really quiet and need to be amplified which made a constant background noise. Our apologies for the bad audio.
From Helga's point of view, the people she choose to travel with are as strange as strangers come. From swimming in the ashes of the dead, stealing from corpses, and removing the very bones of bodies; the magic users of this group know no limitation to disrespecting the dead and disgracing their memory.
The adventuring fools are tasked with finding the source of magic in an ancient temple by the powerful wizard Asterath. Penelope and Jared are caught, Helga and Tom continue to bond, and Norman gets caught in the crossfire of the other party members' mistakes.
Within the tower, Helga meets Hogarth who explains some of the anomalies going on within the forest. The group now whole once again continues up the tower.
Our group of adventurers begins heading up the mysterious tower in the Kollasi Forest. They encounter dangerous traps and hindrances, some of which made by members of the party. They find allies and friends, but most of all they find books?.
The gang ventures further into upside-down temple fighting enemies and living life. This episode ends with a perfect example of the intelligence of the group and ill-fated dice.
Our group now travels out of Humboldt and take their first steps into the open air of the adventuring world! They are heading for the Kollasi Forest said to have upside-down trees and be filled with whacky magical mishaps. Could this be the place containing the fabled Hand of God?
Penelope Wildheart arrives in the city of Humboldt, the agricultural center of Nalamis, where she is meeting an old friend who is going to introduce her to a mage, Jared Stillwater, who might accompany her on adventures for the Hand of God. Along the way to Jared's residence, Penelope encounters both Normal Man and Helga Von Bar. It is here that our adventures start their Humboldt beginnings.
Now that introductions have been made our ragtag group joins Helga in old man Gunk's grain silo for her midnight melee.