Bithell Games Podcast: Recent Episodes

Bithell Games

Each week game developer Mike Bithell (Thomas Was Alone, Volume) and Alexander Sliwinski talk about the world of video games from inside a growing studio of their own. There will be scones.

View Details

Join Alexander, Mike Futter, and Nic Tringali as they discuss their favorite games of 2017.

4:50 - Games of the Year

--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
iTunes: https://itunes.apple.com/us/app/subsurface-circular/id1273765636
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.

Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."

--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Spotify: https://open.spotify.com/show/4DVVTbniyLtTVYm4OgVQhy
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander, along with Mike Futter, this week for a check-in on Hitman, and Futter's time with Monster Hunter: World and brief jaunt into the realm of board games. Studio Happenings cover a bit more on the publishing of the Game Dev Business Handbook, and in "Reader" Mail, the guys cover handling the streaming of Bithell games and the use of custom versus pre-made tools.

4:42 - Monster Hunter: World & Civilization: A New Dawn
12:12 - Hitman
19:15 - Studio Happenings: Game Dev Business Handbook Updates
28:01 - "Reader" Mail: Handling Streamers & Custom Tools

--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
iTunes: https://itunes.apple.com/us/app/subsurface-circular/id1273765636
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.

Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."

--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Spotify: https://open.spotify.com/show/4DVVTbniyLtTVYm4OgVQhy
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander this week for a lengthy discussion on Wolfenstein II: The New Colossus and the importance of player agency. In "Reader" Mail, the guys cover the disparity between film and game auteurs, and the approach to quality writing.

4:05 - Wolfenstein & Wolfenstein II: The New Colossus
25:56 - Studio Happenings
27:19 - "Reader" Mail: Auteurs & Writing

--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
iTunes: https://itunes.apple.com/us/app/subsurface-circular/id1273765636
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.

Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."

--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander this week for a few quick thoughts on Battle Chef Brigade. In Studio Happenings, Alexander shares some more future economic planning tips, and "Reader" Mail covers the potential/pitfalls of treating games as a service.

3:08 - Battle Chef Brigade
9:44 - Studio Happenings: Pensions (yes, really)
15:31 - "Reader" Mail: Subscription Models/Products as Services

--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
iTunes: https://itunes.apple.com/us/app/subsurface-circular/id1273765636
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.

Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."

--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander this week for a shocking revelation about Assassin's Creed: Origins, a bit of love for the latest Call of Duty, and a check-in on Mario Odyssey. In Studio Happenings, Mike touches on Devgam , and "Reader" Mail covers development environments and approaches.

6:54 - Assassin's Creed: Origins
14:43 - Call of Duty: WWII
24:55 - Mario Odyssey & the Switch
32:20 - Studio Happenings: Self (Book) Publishing & Devgam
37:00 - "Reader" Mail: Development Environments and Approaches

--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.

Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."

--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander, and guest Nic Tringali this week for some thoughts on Assassin's Creed: Origins, Opus Magnum, Divinity: Original Sin 2, Mario Odyssey. In Studio Happenings, it's the Nic Tringali iPad Porting show , and "Reader" Mail features a discussion on the application of game engines as filmmaking tools.

2:10 - Assassin's Creed: Origins
5:50 - Opus Magnum
10:00 - Divinity: Original Sin 2
15:37 - Mario Odyssey
20:56 - Studio Happenings: iPad Porting
35:54 - "Reader" Mail: Game Engine Rendered Filmmaking

--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.

Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."

--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander this week for some thoughts on Shadow Tactics and a deep-dive into Wolfenstein II. In Studio Happenings, it's Alexander's Money Minute, and "Reader" Mail features a lengthy discussion on how to balance (or not) art versus commercial products.

1:52 - Shadow Tactics
7:00 - Wolfenstein II: The New Colossus
20:48 - Breakthrough Brits
22:52 - Studio Happenings: Money Minute
26:33 - "Reader" Mail: Punk vs. Commerce

--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.

Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."

--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander this week for some more thoughts on Middle Earth: Shadow of War. In Studio Happenings, it's all about the iPad release of Subsurface Circular, and "Reader" Mail covers the approach to and qualifications for teaching game design.

1:55: Middle Earth: Shadow of War
13:33 - Studio Happenings: Subsurface Circular iPad
22:06 - "Reader" Mail: Teaching Game Design & Academia

--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.

Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."

--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander this week for a lengthy discussion of Middle Earth: Shadow of War. In Studio Happenings, the guys cover how the studio handles decentralized work, and "Reader" Mail is all about games that inspire and teach.

2:38 - Middle Earth: Shadow of War
25:30 - Studio Happenings: Cloud-Based Working
33:54 - "Reader" Mail: Making Games for a Cause & Edutainment

--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.

Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."

--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander this week for a bit more Mario + Rabbids Kingdom Battle. In Studio Happenings, the guys talk the reputation and the importance of good behavior in a small industry, and "Reader" Mail is all about when to start marketing and the importance of Steam Wish Lists.

1:18 - Mario + Rabbids Kingdom Battle
9:04 - Studio Happenings: The Industry is Small
26:00 - "Reader" Mail: Early Marketing & Steam Wishlists

--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.

Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."

--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander this week with Mike's latest thoughts on Mario + Rabbids Kingdom Battle. In Studio Happenings, the guys talk the changing face of media and journalism, and "Reader" Mail is all about how a first time dev should approach getting a publisher.

3:16 - Mario + Rabbids Kingdom Battle
7:43 - Studio Happenings: Clare Balding - Changing Face of Media
21:41 - "Reader" Mail: Best Practices for First-Time Dev Seeking Publisher

--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.

Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."

--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander this week on EGX 2017 and the trends and experiences from the show. And in "Reader" Mail, the guys cover taking good lessons from bad games, and the best way to approach entering the industry in the age of the gig economy.

1:40 - EGX: The Lost Bear, Student Projects
7:02 - EGX: Indies, Lessons from EGX
17:14 - "Reader" Mail: Bad Games Good Ideas, Starting out in the gig economy game dev

--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.

Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."

--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander this week for some quick thoughts on Uncharted: The Lost Legacy and Mario + Rabbids Kingdom Battle. In Studio Happenings, the guys talk about the difficulty of dealing with selling physical goods. And in "Reader" Mail, it's all about the business and legal approaches to starting a studio.

1:31 - Uncharted: Lost Legacy
4:55 - Mario + Rabbids Kingdom Battle
7:46 - Studio Happenings: Physical Goods
14:40 - "Reader" Mail: Studio Starting & Publishers, Lawyers and LLCs

--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.

Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."

--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander this week for a return to normalcy with some game talk: Hellblade, Agents of Mayhem, and Mario + Rabbids Kingdom Battle. In Studio Happenings the guys talk about upcoming events and the scope of projects. And in "Reader" Mail, it's all about the "Bithellverse" and ownership of work while on personal time.

1:45 - Hellblade: Senua's Sacrifice
5:59 - Agents of Mayhem
8:59 - Mario + Rabbids Kingdom Battle
15:10 - Studio Happenings: Speaking Engagements & Project Scope
27:04 - "Reader" Mail: Bithellverse, Ownership of Work

--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.

Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."

--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander this week for a breakdown of yet another Bithell Games production: The GameDev Business Handbook. Michael Futter is on to discuss this primer on the business and financial sides of beginning game development. In the second half, Mike Bithell talks about last week's launch of Subsurface Circular.

3:37 - Game Dev Business Handbook
28:23 - Studio Happenings: Subsurface Circular Launch

--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/

--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.

Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander this week for a breakdown of our latest release: Subsurface Circular. This style-heavy, one-sitting mystery science fiction adventure is now available as a Bithell Short, and this is your first place to hear about its creation from concept to release.

1:52 - Subsurface Circular
6:00 - Music
9:12 - Art
10:21 - Prototype to Product
14:55 - FAQ

--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.

Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander this week for a a bit on Kingsway and Alexander's struggle with Rogue-likes. In Studio Happenings, Alexander talks about his pending evictions and barn pools. And in "Reader" Mail: an examination of the way credits and creative attribution works in game development.

1:07 - Kingsway & Rogue-Likes
11:26 - Studio Happenings: Eviction
18:03 - "Reader" Mail: Dev Roles, Credits & Unions

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander this week for some more TV talk before getting into dinosaurs-- in video games! In Studio Happenings, the guys talk about the rise of boutique publishers. And in "Reader" Mail: overtime and how many hours game devs actually work in a week.

1:50 - Bad/Trashy/Good UK TV
4:44 - Making a Dinosaur Game?
9:20 - Studio Happenings: Boutique Publishers
22:05 - "Reader" Mail: Overtime

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander this week for some Doom appreciation and bit more TV and movie talk. In Studio Happening... and in "Reader" Mail, the guys talk about more pricing issues and how indies should approach graphics and more.

2:16 - Doom
4:24 - TV/Movies/Media - Uncle, Logan, and more
15:47 - Cities: Skylines
17:53 - Studio Happenings: SECRETS
18:27 - "Reader" Mail: Pricing (Round 2), Graphics and Indie Games

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

Production by Jonathan Downin

http://bithellgames.com/

View Details

Welcome to the Bithell Games Podcast. New episodes every Monday!

Join Mike and Alexander this week for a little Tales of the Borderlands. In Studio Happenings, the guys talk about their time at Develop 2017 in Brighton, and in "Reader" Mail, it's all about wishes for favorite books to be made into games.

--Click to skip to topic--
2:31 - Tales from the Borderlands
8:48 - Develop
20:00 - "Reader" Mail: Dream Books into Games Concepts

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander this week for a dose of TV talk as not many games are currently being played. In Studio Happenings, it's business time again with a look at the impetous behind some recent game-related price hikes, and in "Reader" Mail, the guys talk about how to be a cool and normal person when going from social media to IRL social approaches.

1:18 - TV: House of Cards, British Panel Shows, The Handmaid's Tale
11:37 - Studio Happenings: Currency Systems & Price Hikes
21:48 - "Reader" Mail: Social Approaches

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander this week for some returning thoughts on Zelda: Breath of the Wild. In Studio Happenings, Alexander clears the air on the importance of business specialists, and in "Reader" Mail, the guys talk about the importance of looking back to measure potential for success.

1:17 - Zelda: Breath of the Wild
9:15 - Studio Happenings: Business Appreciation
22:30 - "Reader" Mail: Games Industry Analysis

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander this week for some impressions of the new Nintendo Switch jam, Arms. In Studio Happenings, it's all about E3 2017. And in "Reader" Mail, the guys cover copyright and the approaches to making the old new again.

2:51 - Arms
10:27 - Wolfenstein: The New Order
13:52 - Studio Happenings: E3 2017 - Bethesda, Microsoft, PC Games Show, Sony, Devolver Digital
43:43 - "Reader" Mail: Copyright, Archived Assets

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander this week with some appreciation for WipEout. In Studio Happenings, initial reactions to E3 2017 and the "creator"-fronting nature of marketing and presentations. Also, a lengthy "Reader" Mail section covering contract considerations and the oft-forgotten platform costs associated with console development.

1:29 - WipEout Omega Collection
7:48 - Injustice 2
10:40 - Studio Happenings: Early E3 2017 Thoughts: Anthem, A Way Out, Sports, Presentation, Battlefront 2
34:45 - "Reader" Mail: Non-Compete Clauses, Contract Considerations, Platform Costs

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander this week as they get back to some gaming with Injustice 2. In Studio Happenings, the guys talk office space considerations, and "Reader" Mail extrapolates on Mike's Twitter Q&A and how to approach employment lengths.

0:45 - Injustice 2
13:20 - Studio Happenings: Office Space
23:25 - "Reader" Mail: Twitter Q&A Follow-Up, Employment Length Best Practices

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

Production by Jonathan Downin

http://bithellgames.com/

View Details

Join Mike and Alexander this week for some more London thoughts from Alexander. In Studio Happenings, the guys cover the best practices of smaller studios and how to get advice, and "Reader" Mail is all about the pros and necessity of living in game development hub cities.

0:40 - Londoning
6:10 - Studio Happenings: Best Practices
19:14 - "Reader" Mail: Game Dev Hub Cities

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander this week as Mike talks about his time with the PSVR game Farpoint, and Alexander walks-through the UK utilities experience. In Studio Happenings, Alexander kicks-off a series of London impressions, and "Reader" Mail covers more prototype advice and the issue of dynamic adverts in games.

1:11 - Farpoint
8:37 - UK Utilities Simulator
15:01 - Studio Happenings: A Bostonian in London
22:06 - "Reader" Mail: Starting Prototypes, Producing, Advertising in Games

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander this week as Mike gets into some thoughts on Prey. In Studio Happenings, the guys talk about outreach to developers, and "Reader" Mail covers how to approach contracting the polish work on development projects.

1:25 - Prey
13:46 - Studio Happenings: Dev Outreach
32:07 - "Reader" Mail: Approach to Contracting Dev Work

--LINKS--
Game Maker's Toolkit - https://www.youtube.com/user/McBacon1337

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander this week where Mike heads back to the PSVR realm for some Statik. In Studio Happenings, it's a UK-a-palooza, and "Reader" Mail is about potential countries for a move prospect & bacon, egg & cheese bagels(?).

0:38 - Statik
7:49 - Studio Happenings: Countdown to the UK Experience
19:24 - "Reader" Mail: Which Country/Bacon, Egg & Cheese Bagels?

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander this week for a check-in on the good and bad of remasters and VR offerings on PlayStation 4. In Studio Happenings, the guys cover the no-man's land between prototype and product, and "Reader" Mail has Mike giving advice about how to handle making games with a full-time job.

1:07 - PaRappa the Rapper
7:23 - Battlezone & Batman VR
13:08 - Studio Happenings: Post-Prototype, Pre-Product
21:36 - "Reader" Mail: Managing Off-Hours Productivity

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander this week for some thoughts on Flinthook, and Mike goes into his time with the Full Throttle Remaster. In Studio Happenings, the guys cover the conferences of the past week, and "Reader" Mail covers how to get press as a new indie and the ramification of upgrading an engine mid-development.

2:09 - Full Throttle
8:53 - Flinthook
12:45 - Studio Happenings: East Coast Gaming Conference, Reboot Develop
27:31 - "Reader" Mail: Getting Press, Mid-Dev Engine Upgrades

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander this week for some thoughts on Lego Worlds and Flinthook. In Studio Happenings, the guys discuss handling creative limitations, and "Reader" Mail covers how to approach level design and finding like-minded people in development for collaboration.

2:30 - Lego Worlds
10:58 - Flinthook
12:07 - Studio Happenings: Creative Limitations
23:17 - "Reader" Mail - Level Design Approach, Finding People to Work With

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander for some of Mike's thoughts on Thimbleweed Park, Alexander's conflicting time with Persona 5, and some all-around Zelda love. In Studio Happenings, the guys talk about the importance of R&D and engines, and "Reader" Mail checks back in on the topic of auteur theory.

1:12 - Thimbleweed Park
11:19 - Persona 5
20:55 - The Legend of Zelda: Breath of the Wild/Switch
25:20 - Studio Happenings: R&D & Engines
34:34 - "Reader" Mail: Auteur Theory

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander for some discussion about the different approaches to endings between Inside and Horizon: Zero Dawn. In Studio Happenings, Alexander provides a succinct primer on the ramifications of Brexit. And "Reader" Mail covers the prospect of developing a board game, and some of the basic economics involved.

0:58 - Inside
6:38 - Ending of Horizon
14:48 - Brexit Primer
21:21 - "Reader" Mail: Board Games

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander a later game analysis of Horizon: Zero Dawn. In Studio Happenings it's back to prototypes and how to grab attention in the ever more crowded sea of entertainment. And "Reader" Mail covers the prospect of taking a shotgun approach to making a "hit game, and an examination of different goals associated with being a developer.

1:25 - Horizon: Zero Dawn
11:51 - Studio Happenings: Grabbing Attention
20:30 - "Reader" Mail: Approach to Making "Hits"

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander for some more Horizon talk, a bit on the Switch, and dev-side assessment of photo modes in games. In Studio Happenings it's finance hour, and "Reader" Mail covers balancing work and life in the pursuit of quality.

1:29 - Horiz… nope, Switch
6:32 - Horizon: Zero Dawn
12:19 - Photo Modes
17:14 - Studio Happenings: Taxes, Financing & Credit
36:03 - "Reader" Mail: Work/Life Balance & "Too Open" Storefronts
58:07 - COMPANIES ARE PEOPLE!!!

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander for a deep dive on Horizon: Zero Dawn-- from the systems to that beautiful 3D map. In Studio Happening, the guys cover getting through conventions unscathed, and in "Reader" Mail, it's all about post-launch vacations (or lack thereof) and AAAs sucking up all the good release windows.

0:42 - Horizon: Zero Dawn
24:15 - Studio Happenings: Convention Self-Preservation
34:49 - "Reader" Mail: Post-Launch Vacations and Game Release Timing
52:41 - BLEEP

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander as they check in after 2 weeks on the road-- showing at DICE and GDC 2017. And in "Reader" Mail, Mike share some tips for indie teams looking to get voice over into their games.

2:00 - VVR - http://vvr.tenderclaws.com/
3:03 - Prey
4:50 - Studio Happenings: GDC 2017
10:38 - "Reader" Mail: Handling Voice Over as an Indie

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander as they get into Ubisoft's latest For Honor, and Alexander finally gets to Overwatch, In studio Happenings: Mike's evolving approach to GDC takes center stage. And in "Reader" Mail, the guys discuss if selling IP rights is the way to go for small devs, and how to handle over-promising with trailers and screenshots.

0:30 - For Honor
11:15- Overwatch
16:30 - Studio Happenings: Approach to GDC
29:55 - "Reader" Mail - Sellings Rights to IP, Approach to Trailers/Screenshots

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander as they check back in on The Division and Darkest Dungeon, and the spend time talking about approaches to pitching prototypes in Studio Happenings. And in "Reader" Mail, it's all about the pros and cons of structured/agile development.

1:41 - The Division
3:39 - Darkest Dungeon
8:04 - Studio Happenings: Pitching a Game
17:55 - "Reader" Mail: Handling Prototype & Feature Timelines

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Welcome to the Bithell Games Podcast. New episodes every Monday!

Join Mike and Alexander as they talk about the early parts of solo-play in The Division, Resident Evil 7, and the 100% throwback approach of Double Dragon 4. In Studio Happenings, the guys address input from you regarding the early needs of small devs. And in "Reader" Mail, it's all about the implications Brexit!

0:56 - The Division
2:43 - Resident Evil 7
6:22 - Double Dragon 4
8:57 - Early Small Dev Needs
24:30 - "Reader" Mail: Brexit White Paper & Location Plans

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander as they talk about Ratchet & Clank and the beautiful animations within. In Studio Happenings, the guys talk about project management and how budgets work for developers and the publisher relationship. In "Reader" Mail, it's all about eh Nintendo Switch!

1:01 - Ratchet & Clank
7:24 - Battlefield 1
9:18 - Studio Happenings: Project Management
28:07 - "Reader" Mail: Nintendo Switch

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Season 2 is here! Join Mike and Alexander for the first episode of 2017! Mike shares his thoughts on Lego Dimensions and Batman: The Telltale Series, and Alexander checks in with Rise of the Tomb Raider and Dragon Quest Builders. In Studio Happenings, it's early days on the next project, and the guys discuss the approach and use of prototypes. In "Reader" Mail, it's all about when to show a game and how to handle play/focus testing.

0:29 - Previously On…
2:02 - Lego Dimensions
6:09 - Rise of the Tomb Raider
8:34 - Batman: The Telltale Series
13:15 - Dragon Quest Builders
17:05 - Studio Happenings: The New Prototype
36:54 - Reader Mail: When to Show a Game & Playtesting

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander, along with fellow Bithell Gamers Nic Tringali and Mike Futter, as they discuss their top 5 games from "2016." Producer Jonathan Downin also checks-in with his favorites. Thank you for a GREAT 2016. See you next year!

2:57 - Hitman
10:23 - Zero Time Dilemma
15:27 - Doom
23:45 - Stardew Valley
26:10 - Dungeon Crawl Classics
30:40 - Uncharted 4: A Thief's End
33:19 - Job Simulator
--Jonathan's Picks--
37:34 - Plants vs. Zombies: Heroes
40:30 - Kingdom: New Lands
42:34 - Deus Ex: Mankind Divided
44:17 - Stardew Valley
46:25 - Binding of Isaac: Rebirth


50:41 - The Witcher 3: Blood & Wine
53:20 - Spyfall
56:16 - Civilization VI
1:02:18 - Super Hot
1:05:07 - Battlefield 1
1:06:45 - Formula D

--GUEST--
Nic Tringali - https://twitter.com/nictringali
Mike Futter - https://twitter.com/Futterish

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander for check-ins on Dishonored 2, The Witcher 3: Blood & Wine, and the Titanfall 2 campaign. In Studio Happenings it's all about the BAFTAs, panels, and new gaming coverage like Danny O'Dwyer's No Clip documentary series. In "Reader" Mail, strap in for small-scale publishing talk and how to avoid intellectual property infringement.

1:25 - Dishonored 2 & Hitman
8:48 - The Witcher 3: Blood & Wine
11:19 - Titanfall 2
13:56 - Studio Happenings: BAFTAs, Panels, Docs, and more!
36:12 - "Reader" Mail: Small-Scale Publishing, Handling IP

--LINKS--
Danny O'Dwyer's No Clip Doom Doc - https://www.youtube.com/playlist?list=PL-THgg8QnvU4TMnDoFcI-vtJKwP2oLgyH
BAFTA Games Panel: Who Rules Games? - https://www.twitch.tv/bafta/v/107233374

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander for Mike's impressions of Dishonored 2, and a discussion of the Holiday Update for EarthShape. In "Reader" Mail, it's another lengthy advice session about how to break into the development industry and what's important in getting a foot in the door.

2:24 - Dishonored 2
15:29 - Studio Happenings: EarthShape Holiday Update
24:34 - "Reader" Mail: Student Special - Getting Hired

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander in another UK edition of the podcast for one more check-in on Watch Dogs 2, the latest in Alexander's attempts to relocate to the UK, and "Reader" Mail focuses on starter game engine choices and the technicalities of making shadows in modern games.

0:39 - Watch Dogs 2
4:41 - Studio Happenings: The Perils of Moving
10:00 - "Reader" Mail: Engines (Amazon Lumberyard), Technicalities of Shadows [Zac Singer - https://twitter.com/magician_arcana - https://zlsinger.itch.io/ | Pierre Fouquet - https://twitter.com/spazldrust]

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander in this UK edition of the podcast as they discuss some more Watch Dogs 2. In Studio Happenings: Alexander shares his perspective on moving across the pond, and "Reader" Mail takes a look at how to to approach the modern games marketplace.

1:31 - Watch Dogs 2
8:00 - Studio Happenings: An American in the UK
14:26 - "Reader" Mail: Games Marketplace Approaches

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander, along with the latest addition to the team Mike Futter, for some coverage of Watch Dogs 2, Dishonored DLC, Blood Bowl, and a litany of Warhammer games. In Studio Happenings: more mobile updates, a bit of Futter, and a convergence on London. "Reader" Mail focuses on the use of architecture in games, and the
(lack of) merits of gamification.

1:04 - Michael Futter
1:45 - Watch Dogs 2
6:50 - Dishonored DLC
10:39 - Blood Bowl & Warhammer
18:17 - Studio Happenings: Riding That Mobile Wave
21:32 - Studio Happenings: Futter
24:07 - Studio Happenings: London!
26:09 - "Reader" Mail: Architecture & Games & Gamification

--GUEST--
Mike Futter - https://twitter.com/Futterish

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander check in on the latest big shooter releases: Titanfall 2, Call of Duty: Infinite Warfare, and Battlefield 1. Alexander also touches on his time with Tyranny and Civilization VI, and it's all about the Google Daydream in Studio Happenings. "Reader" Mail focuses on how to approach game development out of school, and the importance of audio in the production of a game.

2:20 - Titanfall 2 & CoD: Infinite Warfare
9:14 - Battlefield 1
10:55 -Tyranny
12:53 - Civilization VI
14:02 - Daydream & New Platform Particulars
24:30 - "Reader" Mail - Where to Start in Development & Importance of Audio

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander, along with new hire Nick Tringali, as they discuss Nick's history, role on EarthShape, and the latest prototype making the rounds at Bithell Games. "Reader" mail focuses on the importance (and expense) of soundtracks in games.

4:38 - Work on EarthShape
14:35 - Studio Happenings: Prototype Impressions & Approaches
27:39 - "Reader" Mail - Importance of Soundtracks

--GUEST--
Nick Tringali - https://twitter.com/nictringali

--LINKS--
Take This - http://www.takethis.org

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander, along with Moo Yu Foamsword, as they talk about Knights & Bikes, the approach to Kickstarter success, and showing at Day of Devs. In "Reader" Mail covers new journalism and the impact of bad press.

1:43 - Kickstarter Campaign Prep & Execution
19:14 - Studio Happenings: Day of the Devs
24:17 - "Reader" Mail - Ease of Game Dev?

--GUEST--
Moo Yu - - http://foamswordgames.com/ - https://twitter.com/oneofmoo
Knights and Bikes - https://www.kickstarter.com/projects/foamsword/knights-and-bikes

--LINKS--
Day of the Devs - http://www.dayofthedevs.com/
Volume on Vita (Boxed) - https://www.limitedrungames.com/products/limited-run-28-volume-vita
Thomas Was Alone (PC Boxed) - http://www.gamestop.com/pc/games/thomas-was-alone-collectors-edition/130441

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander as they talk Battlefield 1 and Civilization VI, and in Studio Happenings: the latest member of the Bithell Games team. In "Reader" Mail covers new journalism and the impact of bad press.

1:59 - Battlefield 1
5:35 - Civilization VI
8:00 - Studio Happenings: New Hire for EarthShape
12:00 - New Journalism & Is Any Press Good Press?

--LINKS--
Volume on Vita (Boxed) - https://www.limitedrungames.com/products/limited-run-28-volume-vita
Thomas Was Alone (PC Boxed) - http://www.gamestop.com/pc/games/thomas-was-alone-collectors-edition/130441

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander as they cover all things Steam Dev Days 2016, including Valve's embrace of the Dualshock 4 and Steam business 101. The guys also touch on their time at ID@Xbox, and "Reader" Mail covers specializing out-of-the-gate and more Brexit/taxes talk.

2:34 - Steam Dev Days
4:28 - Dualshock 4 on Steam
9:15 - Steam Business 101
13:36 - ID@Xbox
17:10 - "Reader" Mail: Getting Hired as a Prototyper & Taxes

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander as they talk about two of the year's biggest releases: Gears of War 4 and Mafia 3. In Studio Happenings, Earthshape finally gets it time to shine, along with Google DayDream and the new Pixels. And in "Reader" Mail, it's all about how to get and schedule meetings at conventions, and what's fair when it comes to taking back-end percentages in place of a salary.

1:11 - Dragon Quest Builders
3:11 - Gears of War 4
11:07 - Mafia 3
23:28 - Studio Happenings: EarthShape
38:24 - "Reader" Mail: Pitching Indie Games, Planning Conference Schedules & Getting Paid
Skip to 54:00 after long email

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander as they cover the latest big releases: Forza Horizon 3, Hitman: Colorado, and Destiny: Rise of Iron. Mike also shares his thoughts on HDR in the new Xbox One S. In Studio Happenings, the guys cover the busy October just before a BIG reveal, and "Reader" Mail touches on the topic of sharing duties in medium to small studios.

1:10 - Xbox One S & HDR
5:15 - Forza Horizon 3
8:12 - Hitman: Colorado
13:45 - Destiny: Rise of Iron
17:56 - Studio Happenings: Everything October
26:55 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander as they speak with Jim Trinca about his experience at videogamer.com, and how he has made the transition from the gaming press to production and marketing for game studios themselves with SpecialGun Productions. In Studio Happenings, Alexander covers the art of crisis management, and "Reader" Mail brings direct input from big indie publishers on when and how to pitch a project.

0:46 - Games Media to Game Devs Media
28:11 - Studio Happenings: Crisis Management
38:11 - "Reader" Mail: When to Pitch a Publisher

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--GUEST--
Jim Trinca - https://twitter.com/Jim_Trinca - Co-founder SpecialGun Productions - http://specialgunproductions.com

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander as they check back in on Deus Ex: Mankind Divided, and share some enthusiasm about Battlefield. In Studio Happenings, the guys discuss the difficulties that come with developing on unreleased hardware platforms, and of course, "Reader" Mail.

0:47 - Deus Ex: Mankind Divided
14:40 - Battlefield 4
16:46 - Battlefield 1
18:11 - Starcraft 2
19:37 - Studio Happenings: Dev on Unreleased Hardware
30:19 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander as they speak with voice talent and actor Ashly Burch (Hey Ash, Whatcha Playin'?), the voice behind Chloe in Life is Strange, Tiny Tina in Borderlands 2, Cassie Rose in Minecraft: Story Mode, Tina De Luca in Fallout 4, and many more. The crew cover the ins-and-outs of voice acting from the acting and directing sides, and how to get the best talent and performances from an indie development perspective.

In Studio Happenings, the guys discuss the pains of keeping a project secret, and "Reader" Mail is all about the the necessity of a formal education in regards to landing a game dev gig.

0:35 - Hello Ashly Burch
2:52 - Path to Voice Over Acting
4:45 - Voice Over Acting as a Gamer
12:26 - Evolution of Roles
17:34 - Directing & Casting for Indie Games
33:07 - Studio Happenings: Secrecy
39:35 - "Reader" Mail: Necessity of Formal Education

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--GUEST--
Ashly Burch - https://twitter.com/ashly_burch - http://www.ashlyburch.com/

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander, as the discuss the latest 2 releases from Eidos, Hitman and Deus Ex: Mankind Divided. In Studio Happenings, it's all about handling personal lives during stressful times, and of course, "Reader" Mail.

0:32 - Deus Ex: Mankind Divided
14:58 - Hitman
17:29 - Studio Happenings: Milestones & Moving
27:17 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander, along with Creighton DeSimon, as they discuss "just what does a producer do?" In Studio Happenings, it's all about what it means to be going into alpha, and of course, "Reader" Mail.

1:00 - Creighton DeSimone: Role of a Producer
17:29 - Studio Happenings: Going into Alpha
27:17 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--GUEST--
Creighton DeSimone - https://twitter.com/Sensiblemadman - http://creightondesimone.com/

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander, as they talk about No Man's Sky, Reigns, Hearthstone: Corazon, and Hitman. In Studio Happenings, the guys cover how things have changed over the life of the studio and how to support games post-release, and of course, "Reader" Mail.

1:26 - No Man's Sky, Reigns, Hearthstone: Corazon, Hitman
9:23 - Studio Happenings: Volume Anniversary
23:09 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--GUEST--
Bill Stiernberg - Zeboyd Games - https://twitter.com/bill_at_zeboyd - http://zeboyd.com/

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike(nope) and Alexander, along with Bill Stiernberg, as they talk through how Zeboyd Games makes it happen, pixel graphics, RPGs, going from lawyer to indie game dev, and Cosmic Star Heroine. In Studio Happenings, it's all about how small studios make things go with just a couple people, and of course, "Reader" Mail.

1:09 - Bill Stiernberg
2:29 - State of Zeboyd Games
5:23 - Starting with Classic Modern RPGs
29:16 - Cosmic Star Herione
33:33 - Studio Happenings: Division of Labor
41:05 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--GUEST--
Bill Stiernberg - Zeboyd Games - https://twitter.com/bill_at_zeboyd - http://zeboyd.com/

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander, along with Joe Wintergreen, for nitty-gritty discussion about the strengths and weaknesses of Unity versus the Unreal engine. In Studio Happenings, it's back to economics with the current state of tax relief in British game development, and of course, "Reader" Mail.

0:45 - Game Engines: Unity & Unreal
31:52 - Level Design Tools
44:25 - Game Engine Costs
50:42 - Studio Happenings: British Tax Relief
1:03:08 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--GUEST--
Joe Wintergreen - Impromptu Games - https://twitter.com/joewintergreen

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander, along with Romain de Waubert de Genlis, Creative Director and COO of Amplitude Studios, as they discuss how he went from small indie to partners with Sega. Studio Happenings covers the ins-and-outs of vertical slices, and of course, "Reader" Mail.

0:48 - Romain de Waubert de Genlis
30:50 - Studio Happenings: Vertical Slices
42:10 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--GUEST--
Romain de Waubert de Genlis - Creative Director and COO of Amplitude Studios - http://twitter.com/Amplitude

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander cover what the next generation of game designers looks like, the apparently shifting targets in Hitman, the importance of early company bookkeeping, and more answers about cracking into the industry in "Reader" Mail.

1:03 - BAFTA Young Game Designers
9:19 - Hitman
15:58 - Studio Happenings: Bookkeeping
21:55 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander as they take a deep dive on the phenomenon that is Pokemon Go. In Studio Happenings, the guys cover optimization and the impact that can have on the final release, and as always, "Reader" Mail.

02:42 - Pokemon Go
19:22 - Studio Happenings: Optimization
36:12 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander as they check back in on Mirror's Edge: Catalyst and The Witcher 3, talk about the changing strategy for the near future of the studio, and of course, answer a few of your questions.

00:36 - Mirror's Edge: Catalyst
06:40 - The Witcher 3
10:54 - Red Dead Redemption
13:41 - Studio Happenings: Finances and Studio Direction
24:00 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander as they cover the impact of feedback on a game at launch, and then it's on to "Reader" Mail covering a swath of topics from the complexity of implementing key rebindings to timelines for sales policies.

01:39 - Studio Happenings: Feedback
21:47 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander as they go over what Brexit means for Bithell Games, and the games industry in the UK, Britain, and the EU at large.

01:14 - Studio Happenings: Brexit

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander as they wrap-up their thoughts on E3 2016, the games on show, and the experience demoing Volume: Coda.

0:38 - For Honor
5:48 - Mafia 3
9:10 - Gwent
12:55 - Call of Duty: Infinite Warfare
14:08 - Genital Jousting (PARENTAL WARNING)
16:35 - Masquerada, Farpoint, We Happy Few
20:19 - Studio Happenings: E3 2016 Showings
30:03 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Join Mike and Alexander, along with the Limited Run Games and Mighty Rabbit Studios crews, as they discuss all the big announcements from all the big stages at E3 2016.

Be on the look-out for a few extra episodes this week as Mike and Alexander are in L.A. for E3 2016.

2:13 - EA at E3 2016
4:48 - Bethesda at E3 2016
13:27 - Microsoft at E3 2016
34:09 - Ubisoft at E3 2016
39:34 - Sony at E3 2016

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--GUESTS--
Josh Fairhurst - Limited Run Games - @LimitedRunJosh
Douglas Bogart - Limited Run Games - @LimitedRunDoug
Adrian Schmettau - Mighty Rabbit Studios - @BARONOFHECK
Kurt Hasian - Mighty Rabbit Studios - @themightytruk

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

This week: Mike and Alexander are going solo in the lead-up to E3 2016. Mike shares about is mostly positive time with Mirror's Edge and love for Overwatch, and Alexander talks more Witcher 3 and where CD Projekt Red seems to be heading. Studio talk is about integrating the controller in VR for Volume: Coda, and "Reader" Mail is all about marketing as an indie.

Be on the look-out for a few extra episodes this week as Mike and Alexander are in L.A. for E3 2016.

1:06 - E3 2016 Plans
4:04 - Mirror's Edge: Catalyst
13:09 - Overwatch
16:33 - The Witcher 3: Blood and Wine & Gwent
21:18 - Studio Happenings: VR Controller
31:40 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

This week: Mike and Alexander are joined by Alex Schwartz and David Reime of Owlchemy Labs (Job Simulator) to discuss all things VR including design approaches, what the future holds, and how social applications will open up the medium. In games, plenty of Overwatch love, and check-in on the latest Hitman DLC. And as always, "Reader" Mail.

Be on the look-out for a few extra episodes next week as Mike and Alexander head to L.A. for E3 2016.

2:20 - Owlchemy Labs: VR Design, Future, & Social
32:37 - Overwatch
42:24 - The Witcher 3: Hearts of Stone
46:43 - Hitman: Marrakech
56:02 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--GUEST--
Guests: Alex Schwartz - https://twitter.com/gtjuggler - CEO of Owlchemy Labs
David Reimer - https://twitter.com/DavidReimer - CTO of Owlchemy Labs

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

This week: Mike and Alexander are joined by Chief Amplification Officer of Raw Fury Games (Kingdom, Kathy Rain, Gonner) to discuss how they are approaching indie publishing in a dev-supportive way. In games, Mike talks Doom, and "Reader" Mail touches on non-compete clauses and VR.

1:20 - Raw Fury Games: An Approach to Indie Publishing
35:29 - Dark Souls 3
36:12 - Doom
39:05 - The Witcher 3: Hearts of Stone
40:37 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--GUEST--
Guest: David Martinez - https://twitter.com/heydmart - Chief Amplification Officer Raw Fury Games

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

This week: Mike and Alexander are joined by artist extraordinaire Daz Watford. Daz and Mike provide quick check-ins on Metal Gear SOlid V and Uncharted 4, and Alexander goes back for a bit more Witcherin'. The meat and potatoes this week is all about Daz's dev journey, art in games, and more commentary on making it in the industry.

1:40 - Metal Gear Solid V: The Phantom Pain
5:02 - Uncharted 4: A Thief's End
6:42 - The Witcher 3: Hearts of Stone
10:10 - "Smooth Daz"
30:42 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--GUEST--
Daz Watford - Twitter: https://twitter.com/ThatWhatUGets
https://www.limitedrungames.com/

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

This week: Mike checks in with Uncharted 4, and Alexander talks the smarts behind Paradox's latest grand strategy game, Stellaris. In Studio Happenings, the guys talk about the technicalities and business intricacies of localization, and "Reader" Mail is all about how to start your career from where you are.

1:29 - Uncharted 4: A Thief's End
9:53 - Stellaris
19:15 - Studio Happenings: Localization
30:50 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

This week: Mike and Alexander go back for another dose of Hitman and discuss how the episodic model works for IO's latest. In Studio Happenings, the guys cover how to handle bottlenecks in a small studio, and "Reader" Mail is all about cinematics, story, and how to approach VR responsibly.

2:28 - Hitman
15:32 - Studio Happenings: Sickness and Managing Bottlenecks
25:24 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

This week: Mike and Alexander talk about the "Pixar-level" Ratchet & Clank, Mike covers his recent speaking engagements and the value of attending events, and "Reader" Mail is all about starting out in game dev for beginners and the delineations of dev roles.

1:43 - Ratchet & Clank

11:58 - Studio Happenings: Speaking Engagements

25:20 - "Reader" Mail

--SUBSCRIBE--

iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449

Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast

RSS: http://bithellgames.libsyn.com/rss

--SOCIAL--

Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame

Email: contact@bithellgames.com

--BUY VOLUME--

Steam: http://store.steampowered.com/app/365770/

PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Welcome to the Bithell Games Podcast. New episodes every Monday!

This week: Mike and Alexander talk about the Nathan Drake Collection, the Battleborn Beta, and a bit more Stardew Valley. In place of Studio Happenings, Alexander phones in from PAX East with an interview with Douglas Bogart of Limited Run Games. And of course-- a bit of "Reader" Mail.

--Click to skip to topic--
1:57 - Uncharted: The Nathan Drake Collection
6:21 - Battleborn Beta
7:46 - Stardew Valley
12:19 - PAX East 2016: Douglas Bogart of Limited Run Games
26:53 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--GUEST--
Douglas Bogart - Twitter: https://twitter.com/LimitedRunDoug
https://www.limitedrungames.com/

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Welcome to the Bithell Games Podcast. New episodes every Monday!

This week: Mike and Alexander are joined by Julius Fondem of Ubisoft to talk about his path into the industry and the differences between the US and European markets. In Studio Happenings, Mike covers the importance of analytics, and in "Reader" Mail: the good and bad of presenting a portfolio.

--Click to skip to topic--
0:55 - Julius Fondem & Starting in Games
33:09 - Studio Happenings: Analytics
37:57 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
RSS: http://bithellgames.libsyn.com/rss

--GUEST--
Julius Fondem - Twitter: https://twitter.com/Berelphos

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Welcome to the Bithell Games Podcast. New episodes every Monday!

This week: Mike and Alexander are back to basics with some Stardew Valley talk, a wrap-up on Alexander's experience with The Division, and Mike goes DEEP on Quantum Break. It's orthographics talk in Studio Happenings, and of course, "Reader" Mail with some game codes from a listener!

--Click to skip to topic--
1:45 - Stardew Valley
6:15 - The Division
9:33 - Quantum Break
31:37 - Studio Happenings: Orthographics
40:22 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
RSS: http://bithellgames.libsyn.com/rss

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Welcome to the Bithell Games Podcast. New episodes every Monday!

This week: Mike and Alexander are joined by Donna Orlowski of Chucklefish to talk about the less seen side of games development, how small studios work, and why a flat management structure has been the best approach for Chucklefish.

--Click to skip to topic--
1:28 - Donna Orlowski: Running a Small Studio & Flat Management Structures
29:38 - Studio Happenings: More Prototyping
35:31 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
RSS: http://bithellgames.libsyn.com/rss

--GUEST--
Donna Orlowski - Business Operations Manager at Chucklefish
Twitter: https://twitter.com/donna_orlowski
http://chucklefish.org/

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Welcome to the Bithell Games Podcast. New episodes every Monday!

This week: Mike and Alexander are joined by Andrew John Smith of Spilt Milk Studios to talk about the ins-and-outs of pitching prototypes to publishers, and "Reader" Mail revisits the topic of game "lawyering."

--Click to skip to topic--
1:33 - Command & Conquer
3:47 - Daredevil
5:42 - The Division
8:37 - GDC Pitching
30:58 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
RSS: http://bithellgames.libsyn.com/rss

--GUEST--
Andrew John Smith - Twitter: https://twitter.com/spiltmilkstudio
http://spiltmilkstudios.tumblr.com/

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Welcome to the Bithell Games Podcast. New episodes every Monday!

This week: Mike and Alexander talk Hitman and wrap-up with impressions of the Game Developer's Conference 2016.

--Click to skip to topic--
1:25 - Hitman
10:53 - GDC 2016 VR Peripherals & Demos
18:56 - Studio Happenings: Getting Things Done & Oculus
30:02 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
RSS: http://bithellgames.libsyn.com/rss

--GUEST--
Michael Futter - Twitter: https://twitter.com/Futterish

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Welcome to the Bithell Games Podcast. New episodes every Monday!

This week: Mike and Alexander are joined by Game Informer's Michael Futter to talk about the overall GDC 2016 experience, PlayStation VR, and E3 2016 expectations.

--Click to skip to topic--
2:15 - PlayStation VR Release and Pricing
7:07 - Volume Boxed Edition & GDC
10:20 - VR Games and Showing
28:53 - GDC 2016
34:26 - Looking to E3 2016
42:56 - Virtual Screen Play

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
RSS: http://bithellgames.libsyn.com/rss

--GUEST--
Michael Futter - Twitter: https://twitter.com/Futterish

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Welcome to the Bithell Games Podcast. New episodes every Monday!

This week: Mike and Alexander are joined by "Lawyer to the Stars" Jas Purewal for an extended mail section covering a plethora of legal issues facing games and indie developers.

--Click to skip to topic--
1:14 - Clash Royale, The Division, Hitman, and Kim Kardashian
9:16 - "Reader" Mail - Legal Edition

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
RSS: http://bithellgames.libsyn.com/rss

--GUEST--
Jas Purewal - Twitter: https://twitter.com/gamerlaw

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Welcome to the Bithell Games Podcast. New episodes every Monday!

This week: Mike and Alexander check back in on Far Cry: Primal, talk mass transit love in Cities: Skylines, cover the ins-and-outs of art production, and of course, some "Reader" Mail.

--Click to skip to topic--
1:33 - Far Cry: Primal
5:22 - Cities: Skylines
9:12 - Studio Happenings: 2D, 3D, Art & Impossible Spaces
28:22 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
RSS: http://bithellgames.libsyn.com/rss

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Welcome to the Bithell Games Podcast. New episodes every Monday!

This week: Mike and Alexander talk about the latest spin on Far Cry. game pricing, hype for The Division, and what goes into planning game production and wireframing.

--Click to skip to topic--
1:47 - Far Cry: Primal
8:00 - Game Pricing
13:40 - The Division
17:02 - Studio Happenings: Planning & Wireframing
32:52 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
RSS: http://bithellgames.libsyn.com/rss

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Welcome to the Bithell Games Podcast. New episodes every Monday!

This week: Mike and Alexander talk conventions, a bit more VR, and cover how to approach growing a fledgling studio.

--Click to skip to topic--
2:24 - Studio Happenings: DICE, GDC & VR
15:14 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
RSS: http://bithellgames.libsyn.com/rss

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Welcome to the Bithell Games Podcast. New episodes every Monday!

This week: Mike and Alexander give impressions of a buffet of games-- AAA to mobile. In Studio Happenings, tune-in for thoughts on the importance of vacations and avoidance of crunch, and of course, "Reader" Mail.

Grab Volume for 33% off on Steam until February 12th!
http://store.steampowered.com/app/365770/

--Click to skip to topic--
2:00 - Mad Max
4:55 - Dungeon Defenders 2
6:14 - Borderlands: The Handsome Collection
8:25 - Firewatch
13:48 - Crashlands
17:34 - Halo (5)
21:58 - Darkest Dungeon
26:07 - Studio Happenings: Vacations & Crunch
41:07 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
RSS: http://bithellgames.libsyn.com/rss

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

View Details

Welcome to the Bithell Games Podcast. New episodes every Monday!

This week: Mike and Alexander are joined by Bithell Games's Marketing Guru Toni Brasting to discuss demographics, marketing, and how this whole indie thing should be approached.

--TOPICS--
2:02 - Demographics & Marketing
22:03 - Indie v. Big Studio
29:26 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
RSS: http://bithellgames.libsyn.com/rss

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

http://bithellgames.com/

View Details

Welcome to the Bithell Games Podcast. New episodes every Monday!

This week: Mike Rose of TinyBuild joins us to discuss coverage of indie games, signing great new titles, and using Twitch to launch Punch Club. Also, Alexander and Mike discuss art needed to launch a game.

--Click to skip to topic--
1:08 - Mike Rose
16:57 - Twitch Plays Punch Club
28:38 - Studio Happenings: Production & "Vanity" Art

--Guest Links--
Mike Rose: http://twitter.com/RaveofRavendale
TinyBuild: http://twitter.com/tinyBuild
http://tinybuild.com/

--Links--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
RSS: http://bithellgames.libsyn.com/rss
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski
Email: contact@bithellgames.com

http://bithellgames.com/

View Details

Welcome to the Bithell Games Podcast. New episodes every Monday!

This week: Adriel Wallick talks game development/prototyping, game jams, and Train Jam. Alexander and Mike cover the economics of business for indie developers, and "Reader" mail.

1:38 - Adriel Wallick
11:18 - Train Jam
28:38 - Studio Happenings: Lawyers, Accountants, Contracts & Business (Hooray!)
40:26 - Indie Game Business Breakdown
54:46 - "Reader" Mail

--Guest Links--
http://msminotaur.com/
http://twitter.com/msminotaur
http://www.trainjam.com/
adriel@msminotaur.com

--Links--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
RSS: http://bithellgames.libsyn.com/rss

http://bithellgames.com/

View Details

This week: Game of the Year picks, conference planning, and "Reader" Mail.

3:40 - Game of the Year Picks
38:18 - Studio Happenings: 2016 Conference Planning
1:03:37 - "Reader" Mail

iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
RSS: http://bithellgames.libsyn.com/rss

http://bithellgames.com/

View Details

This week: Lego, Batman: Arkham Knight, Metal Gear Solid V, "Reader" Mail, and the impact of sales.

2:02 - Lego
15:40 - Fallout 4
19:19 - Batman: Arkham Knight
23:41 - Metal Gear Solid V: The Phantom Pain
32:45 - "Reader" Mail
49:11 - Studio Happenings: Sales

iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
RSS: http://bithellgames.libsyn.com/rss

http://bithellgames.com/

View Details

This week: Lego Dimensions, Fallout 4, and game prototyping.

1:14 - Lego Demensions

3:19 - Spice Girls/Musicals

8:40 - Lego Dimensions (for real)

19:03 - Fallout 4

26:40 - Studio Happenings: Prototyping

41:14 - Last Bits

--Links--

iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449

RSS: http://bithellgames.libsyn.com/rss

http://bithellgames.com/

View Details

This week: Just Cause 3, Fallout 4, and developing for VR

0:11 - Introduction
2:43 - Just Cause 3
10:14 - Fallout 4
21:35 - Studio Happenings: VR
36:21 - Last Bits

--Links--

iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449

RSS: http://bithellgames.libsyn.com/rss

http://bithellgames.com/

View Details

Each week game developer Mike Bithell (Thomas Was Alone, Volume) and Alexander Sliwinski talk about the world of video games from inside a growing studio of their own. There will be scones.

--Links--

iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449

RSS: http://bithellgames.libsyn.com/rss

http://bithellgames.com/