Lots of technical talk in this episode as your nice hosts wade into these two large topics!
Cameras
0:09:27
Stephen McGregorGame DesignProgrammingLinear Interpolation - WikipediaSuper Mario World Camera Logic Review - Shaun Inman, YouTubeCamera Movements for 2D Platformers: How Do I Know Which One to Choose - Sam Hu, Sam J H HuPro Camera 2D - Luís Pedro Fonseca, Unity Asset Store
Bug Tracking and Triage
0:31:52
Ellen Burns-JohnsonProductionProgrammingParkinson's Law - WikipediaResponsible Bug Reporting and Triage - SmartbearAuction-based serious game for bug tracking - """Çağdaş Üsfekes,Eray Tüzün,Murat Yılmaz,Yagup Macit,Paul Clarke""", The Institution of Engineering and TechnologyBug Triaging Principles - BugsnagGame Development Essentials: Bugtracking (or how we ended up writing our own bu… - Andre Weissflog, The Brain DumpProduction Testing and Bug Tracking - Jamie Fristrom, Game DeveloperWhat makes a good bug report? - Nick Barrett, GamesIndustry.bizAzure DevOps - MIcrosoft
Ellen mentioned Agile Development in this episode.
Agile Development
We also talked about Bugs in one of our first episodes.
"Bananas, from here to eternity."