On this week's episode, your nice hosts explore two completely separate but fully compelling topics! Ellen learns a new engine, Mark discusses why shooting could be a more interesting mechanic than it is, and Stephen completely misses a pun.

  • Astral Gunners
  • Pillars of Creation
  • Games shown at 2D Con 2021:

    • Snow Day: The Cold War
    • Emery
    • Johnny Chainsaw
    • Armed and Gelatinous
    • Captain's Log: Crisis Detected
    • Merchant of Windvale
    • Far Away
    • Magical Unicorn Quest
    • Chronicles of the Wolf and Wallachia: Reign of Dracula
    • Eterbal Exodus
    • Widget Satchel
    • They Stirred
    • Astral Gunners
    • Fitment
    • Fingeance
    • Ollie-Oop
    • HyperDot
    • CULTivate
    • Pillars of Creation

Learning a Game Engine

0:13:05

Ellen Burns-JohnsonProgrammingToolsThe Only Certainty Is That He Won’t Show Up - Dave Itzkoff, The New York TimesStep by Step Godot Documentation - Index - Godot EngineStep by Step Godot Documentation - Instancing - Godot EngineStop Waiting for Godot Jam - Terry Cavanagh, itch.io#stopwaitingforgodot - TwitterTypes of Interference in Psychology - Kendra Cherry, verywellmind

Guns

0:43:14

Mark LaCroixGame DesignCritical Reaction to Mass Effect Citadel - Metacritic20 years on, Bushido Blade remains a fighting game masterpiece - Simon Parkin, EurogamerAny good 1 hit kill games out there? - Reddit