In this week's episode, Mark tackles optimization and Martha attempts to Catch 'em all.

  • Widget Satchel is coming to PC and consoles!
  • TASCAM stands for "Teac Audio Systems Corporation America."

Optimization

0:04:53

Mark LaCroixProgrammingAvoiding Unity Update Loops - Brad KeysMark put his Timer class on GitHub - GitHubUnity editor Extensions -The power of OnValidate - CJF incStatic Constructors (C# Programming Guide)

We talked about the Widget Satchel in a Code Comment Episode

Code Comment: "Widget Satchel"McDonalds! McDonalds! McDonalds! - @mcclure111, Twitter

Verdent Skies Code Comment

Code Comment: "Verdant Skies"ExecuteInEditMode will run your script in edit mode - The Knights of Unity

Mark was able to quickly find this animated GIF in his archives. He made this 3D model of a lizard creature in the Summer of 1998 (it pre-dates Pokémon's arrival in the US!) using a Windows 95 program called Micrografx Simply 3D.

Renaming Serialized Fields - Leonardo Carneiro, UnityTexturePacker - Code + Web Software - Code and Web

Pokémon

0:54:18

Martha MegarryGamingPokémon dual-type charts.Pokémon Y Nuzlocke Challenge - Polygon, YouTubePokémon Snap was ahead of its time - Jenna Stoeber, PolygonDr. Robotnik’s Mean Bean Machine - Wikipedia23 Of The Weirdest Pokémon - Kyle Hilliard, Game Informer