Unidentified distress beacon received! Bounty hunters Max Roberts and Logan Moore answer the call to investigate Tallon IV and Metroid’s pivotal move into first-person. Did a Texas-based studio really make one of the all-timers or was Samus better off left in the 90s?

Metroid Prime * Developer – Retro Studios * Platform – Nintendo GameCube and Nintendo Switch * Release Date – November 18, 2002 + Remastered - February 8, 2023 * Game Director – Mark Pacini * Producers – Shigeru Miyamoto, Kensuke Tanabe, Kenji Miki, Akira Otani, and Michael Mann * Composers – Kenji Yamamoto and Kouichi Kyuma

Metacritic – 97/100 (GC) 94/100 (Switch)

Links * Metroid Prime Wikipedia * Metroid Prime: Blast Ball * Millennial Gaming Speak – Episode 5 - Nintendo News and Kojima Confusion * Metroid Prime’s various endings * S1E3 - Paper Mario - The Thousand-Year Door * The World Design of Dark Souls | Boss Keys – GMTK * The World Design of Metroid Prime | Boss Keys – GMTK * MIGS 2007: Retro Studios On The Journey Of Metroid Prime * Metroid Prime Roundtable QA + Miyamoto’s quote on the Morph Ball was in regards to just the third-person element, not the game at large. My apologies. * My Journey to Becoming a Map Maker – A Video Essay * Soundtrack + Nintendo Music + YouTube

This episode was originally recorded on October 14, 2023.

Logan Moore

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Max Frequency - Max’s home online

The Max Frequency Podcast - Join Max Roberts and guests to talk about video games, creativity, and life. This is podcasting at Max’s frequency.

Researcher, Editor, and Producer – Max Roberts Hosted by Logan Moore & Max Roberts Art designed by Max Roberts