Rob and Jason are joined by David Olsen from NVIDIA. They first discuss the news from the ISO Committee that C++20 has been approved and work on C++23 will continue virtually. Then they talk with David about his work on NVIDIA's C++ compiler to run parallel algorithm code on the GPU and a proposal he's working on to introduce 16-bit floats to standard C++.

News * C++20 approved, C++23 meetings and schedule update * If everyone hates it, why is OOP still so widely spread? * New safety rules in C++ Core Check

Links * Accelerating Standard C++ with GPUs using stdpar * P1467R4 Extended floating-point types and standard names

Sponsors * Clang Power Tools