Rob and Jason are joined by Nicolas Lazaraff to discuss the current state of VR development with C++.

Nick is a VR/AR engineer who is passionate about bridging the interface between computers and humans. Currently he's VP of Software Development at OTOY focusing on VR and AR ("mixed/digital reality"). He was a cofounder of everyAir, a pioneering P2P game streaming application which was later acquired. Before that he worked at Microsoft on Office 2010 and 2013.

News * Stack, Heap, Pool * Dependency Injection in C++ using Variadic Templates

Nicolas Lazaraff * nzff.net

Links * CppCon: C++ for cross-platform VR development * OTOY & Oculus: Render the Metaverse * Oculus Connect Keynote: Future of VR Panel * Down the VR rabbit hole: Fixing judder