Rob and Jason are joined by Nicolas Guillemot to discuss the ongoing work of the GameDev and Low Latency C++ Study Group.

Nicolas Guillemot started studying C++ and OpenGL to make games, and fell in love with them. He enjoys participating in game jams, and has had the opportunity to work in some game development studios: Inlight Entertainment, and Electronic Arts. He is currently taking a break from finishing a bachelor's in software engineering to work at Intel, doing mostly graphics-related work to help game developers take advantage of Intel GPU features.

News * Biicode (just the company) post-mortem * Visual Studio Projects that Just Keep Rebuilding * Boost 1.59

Nicolas Guillemot * @nlguillemot * Nicolas Guillemot's GitHub

Links * SG14 - Game Dev and Low Latency Google Group * WG21-SG14 GitHub * CppCon 2015 - The Birth of SG14 * On Games(SG14) and TM(SG5) from The View at the May 2015 C++ Standard meeting in Lenexa