Monthly show looking back at video game news headlines from 20, 30, and 40 years ago from around the globe.
Follow us on Twitter @videonewsr2 and consider supporting our patreon at: https://www.patreon.com/user?u=7594060
The history of video game magazines have given us some amazing publications that have helped historians understand the past in ways we otherwise would never be able to. One publication, a newsletter produced by mail-order retailer Video Take-Out, has emerged as probably the most significant source for information about the industry in the 80s, Video Game Update and Computer Entertainer. Marylou Badeaux and her sister Celeste Dolan, miticulously catalogued the turbulent early years of consoles and home computers for their readers. The fact that this amazing publication was Marylou's side gig while she was an executive at Warner Records, working with the likes of Quincy Jones and Prince, makes the magazine's excellence even more astounding. Marylou takes us back to those heady days and we find out what it was like to be a retailer at that time, how news was gathered and what it was like to be dealing with some of the greatest musicians of the age.
Recorded: April 2026
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And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
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Links:
Video Version: https://www.patreon.com/VGNRTM/posts/marylou-badeaux-162489729 https://www.memories4you.com.au/ https://www.amazon.com/Moments-Remembering-Prince-Marylou-Badeaux/dp/0648189112 Computer Entertainer/Video Game Update Archive - https://archive.org/search?query=creator%3A%22Computer+Entertainer%22&sort=-date https://en.wikipedia.org/wiki/Storyville_(nightclub) https://en.wikipedia.org/wiki/Warner_Records https://en.wikipedia.org/wiki/Prince_(musician) https://en.wikipedia.org/wiki/Quincy_Jones Listen Up - https://www.imdb.com/title/tt0102315/ https://en.wikipedia.org/wiki/Apollo_11 Larry Graham - One in a Million You - https://youtu.be/SxCBu45HgjE?si=z8YKetaMDOTmlntt https://en.wikipedia.org/wiki/WarnerMedia#AOL_Time_Warner_(2001%E2%80%932003) https://en.wikipedia.org/wiki/George_Benson
Copyright Karl Kuras
Video Game profits collapse, PC sales boom & The Next Gen battle begins in Japan
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in November 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Or Discord https://discord.gg/mYdkBJe8
Links: If you don't see all the links, find them here: https://www.patreon.com/VGNRTM/posts/november-1994-161464050
7 Minutes in Heaven: Jazz Jackrabbit Video Version: https://youtu.be/IIom2LSch6w https://www.mobygames.com/game/902/jazz-jackrabbit/
Corrections: Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ November 1984 Ep - https://www.patreon.com/VGNRTM/posts/november-1984-157521521 Great Exhibition Digital Recreation - https://www.youtube.com/watch?v=9wNEgZDetNk https://en.wikipedia.org/wiki/Nintendo_VS._System Moondust 7 Minutes - https://youtu.be/jT3QzYpUEck?si=MbYsjB7cDptFfIBY
November 1994: Video Game Industry profits plummet Sega Reports 47 Percent Drop in Earnings in Fiscal First Half, Associated Press Worldstream, November 11, 1994; Friday 07:03 Eastern Time, Section: Financial pages SEGA PROFITS PLUNGE 43PC AS VIDEO GAME RIVALRY HOTS UP, The Guardian (London), November 12, 1994, Section: THE GUARDIAN HOME PAGE; Pg. 1, Byline: Nicholas Bannister In London And Kevin Rafferty In Tokyo EDITORS:Associated Press Worldstream, November 21, 1994; Monday 07:13 Eastern Time, Section: Financial pages KOEI LOWERS PROFIT ESTIMATES, Jiji Press Ticker Service, NOVEMBER 4, 1994, FRIDAY NAMCO SUFFERS LOWER PROFITS IN 1ST HALF, Jiji Press Ticker Service, NOVEMBER 4, 1994, FRIDAY KONAMI TO LOG 3.1-B.-YEN LOSS FOR FY '94, Jiji Press Ticker Service, NOVEMBER 9, 1994, WEDNESDAY KONAMI SLIPS INTO RED IN 1ST HALF, Jiji Press Ticker Service, NOVEMBER 25, 1994, FRIDAY CAPCOM SUFFERS SHARP DROPS IN PROFIT, SALES, Jiji Press Ticker Service, NOVEMBER 24, 1994, THURSDAY Play Meter November 1994, pg. 22 TAKARA RETURNS TO BLACK IN 1ST HALF, Jiji Press Ticker Service, NOVEMBER 18, 1994, FRIDAY T-HQ announces third-quarter results, s'ipment of the XBAND Video Game, Modem aNd new equity financing, Business Wire, November 14, 1994, Monday SOFTWARE ETC. STORES, INC. REPORTS THIRD QUARTER RESULTS, PR Newswire, November 10, 1994, Thursday - 13:59 Eastern time, Section: Financial News
Software Etc. and Babbage's to merge SOFTWARE ETC. STORES, INC. REPORTS THIRD QUARTER RESULTS, PR Newswire, November 10, 1994, Thursday - 13:59 Eastern time, Section: Financial News
Big money bets against Atari CBS rich with takeover rumors, USA TODAY, November 7, 1994, Monday, FINAL EDITION, Section: MONEY; Dan Dorfman; Pg. 4B, Byline: Dan Dorfman https://mdsass.com/our-team/ ATARI RESPONDS TO DAN DORFMAN ARTICLE IN USA TODAY, PR Newswire, November 8, 1994, Tuesday - 09:10 Eastern Time Atari stock plummets,The Financial Post (Toronto, Canada), November 8, 1994, Tuesday,DAILY EDITION, Section: SECTION 1, NEWS; Pg. 14; APPOINTMENT NOTICE, Byline: Bloomberg ATARI CORP. ANNOUNCES THIRD QUARTER AND NINE MONTHS 1994 RESULTS, PR Newswire, November 14, 1994, Monday - 05:59 Eastern Time, Section: Financial News COMPANY NEWS; ATARI STOCK RISES AS DEAL WITH SEGA IS COMPLETED, The New York Times, November 17, 1994, Thursday, Late Edition - Final, Distribution: Financial Desk , Section: Section D; ; Section D; Page 4; Column 1; Financial Desk ; Column 1;
Siliwood deals abound! Activision, Henson in Multimedia Muppets Deal, Ad Day, November 7, 1994, Section: NEWS ROUNDUP; Pg. 12 Move over, nerds - Hollywood's here, The Age (Melbourne, Australia), November 15, 1994 Tuesday, Late Edition, Section: COMPUTERS; Frontier Media; Pg. 43 https://archive.org/details/electronic-games-1994-11z
Baby Bells form Multimedia Colossus 3 BABY BELLS FORM MULTIMEDIA COLOSSUS 1994, Reuters News Service, St. Louis Post-Dispatch (Missouri), November 1, 1994, TUESDAY, FIVE STAR Edition, Section: BUSINESS; Pg. 6C TELEPHONE FIRMS AIM AT CABLE BELL ATLANTIC AND TWO OTHER, BABY BELLS PLAN A MULTIMEDIA VENTURE. , USERS COULD ORDER, VIDEOS.The Philadelphia Inquirer, November 1, 1994 Tuesday FINAL EDITION, Section: BUSINESS; Pg. C01 Info highway dream team / Ovitz wants Hollywood on high-tech map, USA TODAY, November 1, 1994, Tuesday, FINAL EDITION, Section: MONEY; Pg. 1B; Cover Stor William Morris goes Interactive William Morris Courts Agencies, ADWEEK, November 14, 1994, Western Edition, Byline: By Cathy Taylor Siemens gets into settop boxes 2 Companies Join Siemens In Video Plan, The New York Times, November 8, 1994, Tuesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 5; Column 1; Financial Desk ; Column 1;Byline: By Bloomberg Business News Intel, Backed On ITV, Sails For CablePort, Electronic Buyers News, November 28, 1994, Business and Industry, Section: Pg. 3; ISSN: 0164-6362, Byline: Jonathan Cassell
TCI buys into Acclaim TCI AND ACCLAIM FORM PARTNERSHIP FOR INTERACTIVE, ENTERTAINMENT SOFTWARE, M2 PRESSWIRE, November 4, 1994 TeleWest goes public Time is right to float, says TeleWest, The Herald (Glasgow), November 8, 1994, Section: Pg. 25, Byline: Nicola Reeves
BCE Holdings to buy Rage and Software Creations NEW GAME PLAN AT £25M BCE, Daily Mail (London), November 2, 1994, Section: Pg. 65 BCE HOLDINGS TO BUY SOFTWARE CREATIONS (HOLDINGS): 2, Extel Examiner, November 1, 1994, Tuesday - 03:04 Eastern Time, Section: Company News; Takeovers and Acquisitions COMPUTER GAMES MERGER GOES TO EUROPEAN LEVEL, The Guardian (London), November 5, 1994, Section: THE GUARDIAN CITY PAGE; Pg. 38, Byline: Jim Levi Consoled by a £10m fortune, Mail on Sunday (London), November 6, 1994, Section: Pg. 5, Byline: Jason Nisse Computer games 'set for surge in sales', The Times, November 9, 1994, Wednesday, Section: Business, Byline: By Neil Bennett
Warner buys Renegade Amiga Games, November 1994, pg. 34 https://en.wikipedia.org/wiki/Renegade_Software
Mindscape to buy Atreid Concept L'editeur Mindscape rachete Atreid Concept, Echos, November 19, 1994 https://www.mobygames.com/company/661/kalisto-entertainment-sa/ Video game ratings system still a thorn in coinop's side Play Meter, November 1994, pg. 20 https://arcade.fandom.com/wiki/Parental_Advisory_System
Sega goes big with VR-1 Japanese take virtual reality for a ride; Sega has combined fairground rides, with hi-tech wizardry, writes Arnold Redhead, The Independent (London), November 21, 1994, Monday, Section: NETWORK PAGE; Page 25, Byline: ARNOLD REDHEAD https://en.wikipedia.org/wiki/VR-1 https://www.youtube.com/watch?v=L_rf9FiwBUk
Japanese Next Gen Holiday Lineup Set Video-game makers out to zap 32-bit rivals, Nikkei Weekly, November 7, 1994, Business and Industry, Section: Pg. 9; Vol. 32; Multimedia video game wars begin, The Daily Yomiuri, November 8, 1994, Tuesday, Byline: Terumitsu Otsu; Daily Yomiuri Staff Writer Nintendo's super 'game boy' from Dundee, The Scotsman, November 16, 1994, Wednesday, Section: Pg. 32 NINTENDO, U.S. FIRM TO DEVELOP 3-D SOFTWARE, Jiji Press Ticker Service, NOVEMBER 22, 1994, TUESDAY https://nintendo.fandom.com/wiki/Paradigm_Entertainment
Saturn release date set INDUSTRY TREND: CONSUMER ELECTRONICS FIRMS JOIN VIDEO GAME, ORGY, Jiji Press Ticker Service, NOVEMBER 18, 1994, FRIDAY New Video Machines Battle For Supremacy, The Associated Press, November 30, 1994, Wednesday, AM cycle, Section: Business News, Byline: By BRAVEN SMILLIE,
Matsushita announces next gen system for 1995 Matsushita likely to market 64-bit game machines in '95, Japan Economic Newswire, NOVEMBER 15, 1994, TUESDAY Matsushita and IBM team up Matsushita, IBM in multimedia project, United Press International, November 20, 1994, Sunday, BC cycle https://en.wikipedia.org/wiki/Panasonic_M2#Technical_specifications
3DO announces massive loss Video Game Maker 3DO Reports $ 12.8 Million Second-Quarter Loss, The Associated Press, November 4, 1994, Friday, BC cycle (THDO) 3DO announces second quarter financial results, Business Wire, November 4, 1994, Friday Goldstar launches 3DO in USA Goldstar Co, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), November 8, 1994, Business and Industry, Section: Pg. B4; Vol. 224; No. 91; ISSN: 0099-9660 Creative to launch 3DO Blaster Unveiling the latest in computer magic / Film and fun: Morphing and more, USA TODAY, November 17, 1994, Thursday, FINAL EDITION, Section: LIFE; Pg. 4D 3DO Blaster Video - Retro Collective - https://youtu.be/qaHAuGmN3Tk?si=OHf5v3Z9vfJ3RZfl
Nintendo launches massive DKC blitz https://youtu.be/SbHL8-XkXMA?si=d3GNpw2n57mTQBuL https://youtu.be/OGqUF02zVt4?si=XFO_2LUnM157ayC5 Burnett Seeks to Make Donkey Kong King, AdWeek Midwest; AdWeek, November 21, 1994, Business and Industry, Section: Pg. 2; Vol. XXXV; No. 47; Yen and old product cause slide in Nintendo profits, The Financial Post (Toronto, Canada), November 22, 1994, Tuesday,, DAILY EDITION, Section: SECTION 1, NEWS; Pg. 15; APPOINTMENT NOTICE Video Games Showdown: Will Sega Zap Nintendo?, Christian Science Monitor 8Boston, MA), November 28, 1994, Monday, Section: ECONOMY; Pg. 4, Byline: Mark Trumbull, Staff writer of The Christian Science Monitor Nation Goes Ape For Donkey Kong Country; Runaway Sales for Hit Video, Game Exceed Box Office Gross for Current Number One Movie, Business Wire, November 30, 1994, Wednesda
Atari to spend big in Europe Atari Tackles Games Giants In Pounds 5m Spend, Marketing, November 10, 1994
Jaguar launches in Japan Atari's Jaguar Enters Japanese Retail Markets 11/22/94, Newsbytes News Network, November 22, 1994 https://forums.atariage.com/topic/330871-the-japanese-atari-jaguar/
Sony announces Liverpool dev centre SONY CREATES 250 NEW JOBS FOR MERSEYSIDE, Press Association, November 7, 1994, Monday SONY ELECTRONIC INVESTMENT IN, The Guardian (London), November 8, 1994, Section: THE GUARDIAN CITY PAGE; Pg. 14, Byline: Martyn Halsall, Northern SONY TO SET UP U.K. GAME SOFTWARE CENTER, Jiji Press Ticker Service, NOVEMBER 8, 1994, TUESDAY JAPANESE GIANT TO MAKE GAMES AND 250 JOBS ON MERSEYSIDE, M2 PRESSWIRE, November 28, 1994
Nintendo signs Russian Distribution deal Russia: Nintendo has selected Steepler as an exclusive distributor of Nintendo video games., Kommersant, November 1, 1994 https://bootleggames.fandom.com/wiki/Steepler_Ltd.#1994:_Dendy:_The_New_Reality,_partnership_with_Nintendo https://en.wikipedia.org/wiki/Dendy Mortal Kombat 2 launch is massive Mortal moral: Gore sells, money yells, Computer Retail Week, November 14, 1994, Business and Industry, Section: Pg. 116; Vol. 4; Ad budget Rises Ad/Media Bulletin: Computer games ad push targets grown-ups, Marketing, November 17, 1994
Movie tie-ins getting tighter (SNAPSHOT), The Age (Melbourne, Australia), November 12, 1994 Saturday, Late Edition, Section: SATURDAY EXTRA; SNAPSHOT; Pg. 15 Another Big U.S. Deal Turns Sour for Japanese Firm, Associated Press Worldstream, November 18, 1994; Friday 06:09 Eastern Time, Section: International news, Byline: PETER LANDERS Hard lessons from Sony's software underbelly, The Independent (London), November 18, 1994, Friday, Section: BUSINESS & CITY PAGE; Page 34, Byline: HAMISH McRAE Leisure Concepts reports third quarter, nine-month results, Business Wire, November 14, 1994, Monday https://en.wikipedia.org/wiki/GoldenEye https://en.wikipedia.org/wiki/GoldenEye_007
Nintendo premiers VirtualBoy Nintendo Unveils Virtual Reality Game, The Associated Press , November 14, 1994, Monday, AM cycle, Section: Business News https://www.linkedin.com/in/kerry-ganofsky-15873/ Nintendo announces investment in Reflection Technology Inc.; home video game leader also acquires exclusive worldwide license for proprietary LED, display technology, Business Wire, November 14, 1994, Monday VIRTUALITY PLAYS DOWN IMPACT OF RIVAL NINTENDO PRODUCT, Extel Examiner,November 16, 1994, Wednesday - 07:16 Eastern Time, Section: Company News; Other https://en.wikipedia.org/wiki/Virtual_Boy PC sales boom Spurred by many factors, home PC sales are soaring, Star Tribune (Minneapolis, MN), November 10, 1994, Metro Edition, Section: Special; Pg. 2S, Byline: Steve Alexander; Staff Writer
Bandai and Apple team up for children's PC BANDAI, APPLE TO JOINTLY DEVELOP PC FOR CHILDREN, Jiji Press Ticker Service, NOVEMBER 10, 1994, THURSDAY https://en.wikipedia.org/wiki/Apple_Pippin Apple sets sights on video games, The Financial Post (Toronto, Canada), November 11, 1994, Friday,, DAILY EDITION, Section: SECTION 1, NEWS; Pg. 5; COLUMN
Apple to sell MacOS at retail MICROFILE, The Guardian (London), November 17, 1994, Section: THE GUARDIAN ONLINE PAGE; Pg. 7 https://www.youtube.com/watch?v=8v4BaWwoyA0
Commodore Sale delayed... AGAIN! DELAY IN THE SALE OF COMMODORE CREATES ANXIETY A LONG WAIT COULD KILL PROSPECTS FOR THE FIRM'S AMIGA COMPUTERS. AT LEAST, THAT'S WHAT ITS ADHERENTS SAY., The Philadelphia Inquirer, November 7, 1994 Monday FINAL EDITION, Section: PHILADELPHIA BUSINESS; Pg. G01, byline: Dan Stets, Amiga Games, November 1994, pg. 19
Australia funds multimedia development Multimedia funding is welcome news, The Age (Melbourne, Australia), November 1, 1994 Tuesday, Late Edition, Section: COMPUTERS; Frontier Media; Pg. 34
Korea invests in games Korea Makes Huge Game Industry Investment, Newsbytes, November 21, 1994, Monday
Looking Glass goes VC LOOKINGGLASS RECEIVES $3.8 MILLION IN VENTURE CAPITAL FROM INSTITUTIONAL VENTURE PARTNERS, MATRIX PARTNERS, PR Newswire, November 21, 1994, Monday - 14:24 Eastern Time, Section: Entertainment, Television, and Culture PC Player November 1994, pg. 17
Humongous bets on hand drawn art "FREDDI FISH AND THE CASE OF THE MISSING KELP SEEDS(TM) SWIMS INTO STORES,PR Newswire, November 7, 1994, Monday - 12:52 Eastern Time"
Staples stocks games Office Superstores Emphasize 'Play" with Software, Discount Store News, November 7, 1994, Business and Industry, Section: Pg. S4; Vol. 33; No. 21; ISSN: 0012-3587
Amstrad targets direct market Marketing Technique: Key movers - Publishers are still paying mega bucks for titles on mega bytes. So why does computer publishing continue to thrive, asks Michael Kavanagh, Marketing, November 24, 1994, Byline: By MICHAEL KAVANAGH
IBM moves to online software distribution IBM to beam up satellite-based software delivery, Network World, November 7, 1994, Section: TOP NEWS; Pg. 10, Byline: Michael Cooney
IBM introduces multilevel disc IBM's multilevel optical disk named "Best of What's New", Business Wire, November 9, 1994, Wednesday https://research.ibm.com/publications/multilevel-volumetric-optical-storage
AT&T buys Imagination network AT&T buys interactive computer games unit, Financial Times (London,England), November 16, 1994, Wednesday, Section: International Company News; Pg. 34, Byline: By LOUISE KEHOE and REUTER Xband launches PERSONAL TECHNOLOGY New video game service for kids ready to come on line Thursday, The Atlanta Journal and Constitution, November 13, 1994, Sunday, Section: BUSINESS; Section R; Page 3, Byline: By Kris Jensen STAFF WRITER
Sega Channel to get nationwide rollout Sega Channel test a success -- service prepares for national rollout in December; Final test results far exceed expectations, Business Wire, November 30, 1994, Wednesday
Jaguar to go online CUC BUYS ITS WAY INTO INTERNET TRANSACTIONS; IMAGINE AT&T OWNING THE COMPANY; NOT MOSAIC, NETSCAPE; COMMERCE THROUGH COMPUSERVE; OTHER NEWS: Advertising Age, November 21, 1994, Section: Pg. 15
Sega goes online Sega goes on-line with CompuServe & World Wide Web; real-time conferences, video clips, contests, chat rooms all part of new interactive, services for Sega fans, Business Wire, November 2, 1994, Wednesday "CHRYSLER CD-ROMS GROOVE TO GENERATION X; TREKKING TO THE INTERNET; ONLINE VIDEOGAME NETWORK BOWS; AOL BOOSTS INTERNET STRATEGY; OTHER NEWS: Advertising Age, November 14, 1994, Section: Pg. 22"
Mosaic Communications changes name to Netscape CUC BUYS ITS WAY INTO INTERNET TRANSACTIONS; IMAGINE AT&T OWNING THE COMPANY; NOT MOSAIC, NETSCAPE; COMMERCE THROUGH COMPUSERVE; OTHER NEWS: Advertising Age, November 21, 1994, Section: Pg. 15
AOL goes shopping "CHRYSLER CD-ROMS GROOVE TO GENERATION X; TREKKING TO THE INTERNET; ONLINE VIDEOGAME NETWORK BOWS; AOL BOOSTS INTERNET STRATEGY; OTHER NEWS: Advertising Age, November 14, 1994, Section: Pg. 22"
CUC buys netMarket CUC BUYS ITS WAY INTO INTERNET TRANSACTIONS; IMAGINE AT&T OWNING THE COMPANY; NOT MOSAIC, NETSCAPE; COMMERCE THROUGH COMPUSERVE; OTHER NEWS: Advertising Age, November 21, 1994, Section: Pg. 15
Paul Allen invests in Cnet Vulcan gets C/NET, The Financial Post (Toronto, Canada), November 4, 1994, Friday,, DAILY EDITION, Section: SECTION 1, NEWS; Pg. 47, Business Briefs; CORRECTION
Bill Gates touts information future at Comdex https://youtu.be/7fJWMsgxzvA?si=VzEkgqkFwbDHUzRz Microsoft chief sees new era in computing, St. Petersburg Times (Florida), November 21, 1994, Monday, City Edition, Times Publishing Company, Section: BUSINESS; TECHNOLOGY; TECH TALK; Pg. 8; DIGEST, Byline: DAVE GUSSOW Publishing
Pearson Buys Future PEARSON ACQUIRES FUTURE PUBLISHING, M2 PRESSWIRE, November 28, 1994
Street Fighter the RPG Play Meter November 1994, pg. 170 Fighter History suit settled Computer game makers settle copyright dispute, Japan Economic Newswire, NOVEMBER 1, 1994, TUESDAY https://en.wikipedia.org/wiki/Data_East_USA,_Inc._v._Epyx,_Inc. https://en.wikipedia.org/wiki/Capcom_U.S.A._Inc._v._Data_East_Corp. Nintendo wins again NINTENDO WINS THIRD SUMMARY JUDGMENT THIS YEAR IN PATENT INFRINGEMENT CASE, PR Newswire, November 30, 1994, Wednesday - 14:45 Eastern Time, Section: Financial News
GATT changes coming BAN ON CD, GAMES HIRE, The Sydney Morning Herald, November 20, 1994 Sunday, Late Edition, Section: BUSINESS; Pg. 58, Byline: BRUCE JONES VOTES IN FAVOR OF GATT, Congressional Press Releases, November 29, 1994, Tuesday, Section: PRESS RELEASE, Byline: STEPHEN HORN https://en.wikipedia.org/wiki/General_Agreement_on_Tariffs_and_Trade
US Government to fund Software Protection Efforts in China Business Report ON TECHNOLOGY China shines as new market, The Atlanta Journal and Constitution, November 2, 1994, Wednesday, Section: BUSINESS; Section G; Page 2, Byline: By Bill Husted
Cyber crime booming Crimes of the 'Net', Newsweek, November 14, 1994 , UNITED STATES EDITION, Section: BUSINESS; Software; Pg. 46 Internet Cafe profiled Are You Ready For The Future?, The Sunday Times (London), November 20, 1994, Sunday, Section: Features, Byline: Christopher Lloyd
Hate moves online Report Assesses Extremist Groups in Europe, Associated Press Worldstream, November 15, 1994; Tuesday 10:34 Eastern Time, Section: International news, Byline: MARILYN AUGUST Cybermania 94 awards Interactivities, Playback, November 07, 1994, Section: Pg.9, Byline: Pamela David
Lego awards video game resistance Lego awards annual prize for services to children, Agence France Presse -- English, November 15, 1994 11:14 Eastern Time, Section: International news
CNN visits Brittannia Manor Haunted House Owner Goes All Out to Create Hell at Home, CNN NEWS 3:14 am ET, November 1, 1994
VR goes Dental "https://vrarwiki.com/wiki/Virtual_i-O_i-glasses! Dentist's drill or a 3D thrill The Age (Melbourne, Australia), November 8, 1994 Tuesday, Late Edition, Section: COMPUTERS; Pg. 50, Byline: Alan Sayre"
Casio debuts digital camera New still camera puts your memories on silicon chips, The Vancouver Sun (British Columbia), November 17, 1994, Thursday, FINAL EDITION, Section: BUSINESS; Pg. D4 Interview with game translator PC Joker, pg. 61
William A. Higinbotham has passed William A. Higinbotham, 84; Helped Build First Atomic Bomb, The New York Times, November 15, 1994, Tuesday, Late Edition - Final, Distribution: National Desk , Section: Section D; ; Section D; Page 29; Column 5; National Desk ; Column 5; ; Obituary (Obit); Biography, Byline: William A. Higinbotham https://en.wikipedia.org/wiki/William_Higinbotham https://archive.org/details/sim_creative-computing_1982-10_8_10/page/190/mode/1up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Comdex belongs to IBM Xmas sales outlook dismal Games get protected in Japan
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in November 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: If you don't see all the links, find them here:
7 Minutes in Heaven: KnightLore Video Version: https://www.patreon.com/posts/157513930 https://www.mobygames.com/game/14733/knight-lore/
Corrections: Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ October 1984 Ep - https://www.patreon.com/posts/october-1984-137843011 October 1994 Ep - https://www.patreon.com/posts/october-1994-151072694 Mortal Kombat Live Tour - https://youtu.be/nbOQIheheDc
1974: 1974 - Creative Computing debuts https://archive.org/details/CreativeComputingv01n01NovemberDecember1974
1984: Atari claims Coleco to exit UK console market https://archive.org/details/popular-computing-weekly-1984-11-15/mode/1up
Coleco exits the UK market https://archive.org/details/popular-computing-weekly-1984-11-29/mode/1up
Parker Brothers abandons UK https://archive.org/details/popular-computing-weekly-1984-11-29/page/n4/mode/1up https://www.sinclaircollection.site/?page_id=520 http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Unreleased.htm
Hi-Tech isn't UK's savior Financial Notebook: Hi-tech myth / Employment falls in information, technology industry, The Guardian (London), November 2, 1984 Coinop earnings crater Play Meter November 1, 1984, pg. 32.
Nintendo pushes VS. Paks and standards Play Meter November 15, 1984, pg. 24 https://en.wikipedia.org/wiki/Nintendo_VS._System
Atari Games gets into systems RePlay November 1984, pg. 16 https://en.wikipedia.org/wiki/Atari_Games https://www.mobygames.com/game/3929/star-wars/ https://www.mobygames.com/game/21280/star-wars-the-empire-strikes-back/ https://www.mobygames.com/game/17500/star-wars-return-of-the-jedi/
Konami buys Interlogic https://archive.org/details/game-machine-magazine-19841115p/page/n13/mode/2up Gung Ho - https://www.imdb.com/de/title/tt0091159/?ref_=nv_sr_srsg_0_tt_8_nm_0_in_0_q_gung%20ho
Twin Galaxies looking for world records https://archive.org/details/guinness1985book00mcwh/page/570/mode/2up?q=video+game Play Meter, November 1, 1984 pg. 25
Colecovision rides Cabbage Patch Kid coattails Rainbow Brite, Robots Give Cabbage Patch Kids Run for Money, The Associated Press, November 20, 1984, Tuesday, AM cycle, Section: Domestic News, Byline: By ROGER GILLOTT, AP Business Writer Cabbage Patch/Colecovision Ad - https://youtu.be/lqZsOeEWDtw?si=k3zoqYsDuL00pxmB
IBM conquers Comdex I.B.M. ENTRY UNCHALLENGED AT SHOW, The New York Times, November 19, 1984, Monday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER Current well-behaved packages leave user dreams unfulfilled, Computerworld, November 19, 1984, Section: MICROCOMPUTERS; Small Talk; Pg. 57, Byline: Eric Bender, CW Senior Editor Denise Carabet, The San Diego Union-Tribune, November 26, 1984 Monday, Section: BUSINESS; Pg. A-16 Comdex host to myriad micro debuts; Show features few surprises, Computerworld, November 19, 1984, Section: NEWS; Pg. 1, Byline: By Eric Bender, CW Staff PERIPHERALS;THE ALLURE OF LASER PRINTERS, The New York Times, November 20, 1984, Tuesday, Late City Final Edition, Section: Section C; Page 7, Column 1; Science Desk, Byline: By PETER H. LEWIS Foreign vendors showcase wares at Comdex;Japanese, Australian, English vendors highlight product introductions in '84, Computerworld, November 26, 1984,Section: NEWS; Pg. 40, Byline: By Susan Blakeney, CW Staff
Apple ad spree continues Apple Goes After Share of Mind Over Market; 'Event Marketing' Has Become Core Of No. 2's Strategy, ADWEEK, November 19, 1984, Eastern Edition, Byline: By Betsy Sharkey and Paul Farhi APPLE'S MAC TAKING ON I.B.M. The New York Times, November 22, 1984, Thursday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By ANDREW POLLACK No Headline In Original, U.S. News & World Report, November 19, 1984, Section: NEWSLETTERS: U.S. Business; TRENDS THAT SHAPE THE FUTURE; Pg. 75
Home computer sales slump in Xmas build up https://archive.org/details/popular-computing-weekly-1984-11-22/page/n4/mode/1up Leisure Sector Gives Madison Ave. Big Xmas Gift, ADWEEK, November 5, 1984, Eastern Edition, Byline: By Amy Saltzman, Bob Peischel, Jack Feuer, Betsy Sharkey, Paul Farhi, Dottie Enirco and Fran Brock
Atari cuts price of 800XL https://archive.org/details/popular-computing-weekly-1984-11-22/page/n4/mode/1up Computer Wars: Atari Announces Price Slash The Associated Press, November 13, 1984, Tuesday, AM cycle, Section: Domestic News, Byline: By DIANE CURTIS, Associated Press Writer ATARI MAKES PLANS FOR STOCK OFFERINGS, The New York Times, November 14, 1984, Wednesday, Late City Final Edition, Section: Section D; Page 4, Column 5; Financial Desk https://discord.com/channels/431269689918750731/618928892232859659/1483821277230792834 Vaughn, Mullen Get CD Posts at WRG, ADWEEK, November 19, 1984, Eastern Edition, byline: By Gail Belsky
UK is"meh" on MSX https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf pg. 29
India says "yes" to BBC Micro Acorn User, November 1984, pg. 10 https://en.wikipedia.org/wiki/Semi-Conductor_Laboratory https://bbcmicro.computer/scl-unicorn
USSR copies Apple Byte November 1984, pg. 134 https://en.wikipedia.org/wiki/Agat_(computer)
Sinclair working on portable https://archive.org/details/popular-computing-weekly-1984-11-08/page/n4/mode/1up https://archive.org/details/popular-computing-weekly-1984-11-29/mode/1up
ICL goes QL https://archive.org/details/popular-computing-weekly-1984-11-01/mode/1up https://en.wikipedia.org/wiki/One_Per_Desk https://youtu.be/FdmoXjmPPHk?si=-djAjZ1Es0wDCKV2 No Headline In Original, The Associated Press, November 1, 1984, Thursday, AM cycle, Section: Business News https://en.wikipedia.org/wiki/ROLM Rolm workstations tie phone, micro;Desktop systems integrate voice, data communicationsions tie phone, micro, Computerworld, November 5, 1984, Section: NEWS; Pg. 2, Byline: By Eric Bender, CW Staff https://archive.org/details/popular-computing-weekly-1984-11-22/mode/1up
QL gets 3rd party upgrades https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf
PC Jr gets new lease on life THE USER-FRIENDLY VOTING BOOTH IS POISED TO COME ON LINE, The New York Times, November 4, 1984, Sunday, Late City Final Edition, Section: Section 4; Page 6, Column 1; Week in Review Desk, Byline: By DAVID E. SANGER Local governments tap micros for electoral activities, Computerworld, November 5, 1984, Section: NEWS; Pg. 16, Byline: By James Connolly, CW Staf PCjr's second Halloween, Computerworld, November 5, 1984, Section: VIEWPOINT; Lecht on Science; Pg. 59, Byline: Charles P. Lecht;
Tandy 1000 debuts Tandy Unveils $1,199 IBM-Compatible Computer, The Associated Press, November 8, 1984, Thursday, BC cycle, Section: Business News
Hitachi shoots for 32-bit supremacy Hitachi Plans To Challenge U.S. Makers of 32-Bit Processors, The Associated Press, November 29, 1984, Thursday, BC cycle, Section: Business News Byte November 1984, pg. 159 XTAR introduces 3D accelerator Byte November 1984, pg. 179 https://archive.org/details/PC_Tech_Journal_vol03_n09/page/n27/mode/2up?q=xtar+polygone https://www.bitsavers.org/magazines/Digital_Design/Digital_Design_V15_N08_198508.pdf
Thorn-EMI fires internal devs https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf pg. 8 https://www.mobygames.com/company/5174/creative-sparks/
Games Workshop gets into computer games https://www.mobygames.com/game/63565/tower-of-despair/ https://archive.org/details/popular-computing-weekly-1984-11-22/page/n68/mode/1up https://www.mobygames.com/company/3136/games-workshop-ltd/games/title:1/ Firebird buys Elite rights https://archive.org/details/popular-computing-weekly-1984-11-29/page/n4/mode/1up https://www.mobygames.com/game/1324/elite/ https://www.mobygames.com/game/46533/elite/
Timothy Leary gets into games Timothy Leary: LSD `guru' leaps to floppy discs, The San Diego Union-Tribune, November 11, 1984 Sunday, Section: LIFESTYLE; Pg. D-1, Bline: Frank Green https://www.mobygames.com/game/254/timothy-learys-mind-mirror/ PlayNet profiled No Headline In Original, United Press International, November 4, 1984, Sunday, BC cycle, Section: Financial, Byline: By STEVE GEIMANN, UPI Business Writer https://en.wikipedia.org/wiki/PlayNET
BBS gets busted FREE-SPEECH ISSUES SURROUND COMPUTER BULLETIN BOARD USE, The New York Times, November 12, 1984, Monday, Late City Final Edition, Section: Section A; Page 1, Column 1; Financial Desk, Byline: By ANDREW POLLACK https://www.nytimes.com/1985/08/04/magazine/of-bytes-and-bulletin-boards.html The Night of the Hackers, Newsweek, November 12, 1984, UNITED STATES EDITION, Section: DISPATCHES; Pg. 17, Byline: RICHARD SANDZA
French paper Le Canard hacks French Nuclear program Computer secrets tapped / France, The Guardian (London), November 29, 1984, From PAUL WEBSTER
Hackers unpack Admitted hacker says he discovered Pentagon plans, United Press International, November 22, 1984, Thursday, AM cycle, Section: Domestic News, byline: By MICHAEL D. HARRIS
Move over modems, here come satellites! SATELLITE BROADCAST NETWORK, INC.; Satellite receiver system, Computerworld, November 19, 1984, Section: COMMUNICATIONS; Network Services; Pg. 41 New service for personal computers offers direct link to satellite, Christian Science Monitor (Boston, MA), November 20, 1984, Tuesday, Section: National; Pg. 11, Byline: By David F. Salisbury, Staff writer of The Christian Science Monitor
You haven't lived until you've died in MUD ad https://archive.org/details/popular-computing-weekly-1984-11-22/page/n46/mode/1up
Hackers reviewed by New York Times PERSONAL COMPUTERS; THE BOOKS GET BETTER ON NONTECHNICAL TOPICS, The New York Times, November 6, 1984, Tuesday, Late City Final Edition, Section: Section C; Page 5, Column 1; Science Desk, Byline: By ERIK SANDBERG-DIMENT IN SHORT, The New York Times, November 11, 1984, Sunday, Late City Final , Edition, Section: Section 7; Page 32, Column 1; Book Review Desk; Review
Micro Hobby launches in Spain https://archive.org/details/MicroHobby057/MicroHobby/MicroHobby_001/page/n31/mode/2up https://microhobby.speccy.cz/mhforever/
Japan recognizes video game copyirghts https://archive.org/details/game-machine-magazine-19841101p/page/n16/mode/1up Commodore sees loophole in Amiga battle https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf
Game music gets busted https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf https://youtu.be/6kFu5ojgnQU?si=3E6Tqg2Mi1vMQEnX https://archive.org/details/popular-computing-weekly-1984-11-08/page/n4/mode/1up
UK PC clones get busted https://archive.org/details/popular-computing-weekly-1984-11-08/mode/1up https://en.wikipedia.org/wiki/Advance_86 IBM eyes Mexico for factory BUSINESS DIGEST,The New York Times,November 28, 1984, Wednesday, Late City Final Edition, Section: Section D; Page 1, Column 1; Financial Desk; summary https://www.nytimes.com/1985/01/19/business/mexico-rejects-ibm-control-for-new-plant.html Computer Museum finds permanent home First Computer Museum Opens On Boston's Waterfront, The Associated Press, November 14, 1984, Wednesday, PM cycle, Section: Domestic News, Byline: By BART ZIEGLER, https://en.wikipedia.org/wiki/The_Computer_Museum,_Boston
Acorn Video profiled https://archive.org/details/popular-computing-weekly-1984-11-15/page/n13/mode/1up
Datacopy announces Model 700 scanner DATACOPY; Announces major new product and software offerings, Business Wire, November 1, 1984, Thursday https://en.wikipedia.org/wiki/Datacopy
IBM mainframe strategies revealed IBM seeks mart leverage via customer revenue, Computerworld, November 26, 1984, Section: COMPUTER INDUSTRY; Pg. 97, Byline: By John Desmond, CW Staff
Hong Kong transfer disrupts toy supplies Playthings, November 1984, pg. 61 Hitchhikers' Guide to the Galaxy goes Fourth COSMIC HITCHHIKER, United Press International, November 24, 1984, Saturday, BC cycle, Section: Domestic News, Byline: By WILLIAM C. TROTT, United Press International Visicorp RIP VISICORP IS MERGING INTO PALADIN, The New York Times, November 3, 1984, Saturday, Late City Final Edition, Section: Section 1; Page 29, Column 3; Financial Desk, Byline: By ANDREW POLLACK Spreadsheets cited most used micro software, Computerworld, November 26, 1984, Section: MICROCOMPUTERS; Pg. 90 https://archive.org/details/byte-magazine-1984-11-rescan/page/n11/mode/1up
Franklin RIP Franklin to free assets in effort to settle with creditors; Legal battles with Apple placed New Jersey-based manufacturer in financial, straits, Computerworld, November 12, 1984, Section: COMPUTER INDUSTRY; Pg. 138
Mylstar RIP Play Meter November 15, 1984, pg. 8
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
For computer gamers in the 1980s and 90s, few companies were more ever-present than Ocean, a powerhouse in publishing, through their massive ad campaigns and amazing film licenses and coin-op conversions.
Our guest today, Gary Bracey, was the VP of Development at Ocean and oversaw the production of many a classic, such as Batman, Green Beret and Robocop, to say nothing of being their in-house go-to guy for judging film licenses.
Gary tells us about life in the Ocean dungeon, the amazing youngsters that coded the titles and what it took to get them to market and life after Ocean at Telstar and the startup he cofounded Digimask.
Recorded: May and August 2025
Find Part 1 here: https://youtu.be/03T9HZ7iYys?si=iBzrOnHbNR30gSCy
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com
Links: https://www.linkedin.com/in/garybracey/ https://en.wikipedia.org/wiki/Ocean_Software https://www.mobygames.com/company/544/bandai-namco-entertainment-uk-ltd/ https://en.wikipedia.org/wiki/Ocean_Software#Licensed_games https://en.wikipedia.org/wiki/Commodore_64_Games_System https://www.mobygames.com/group/3031/renegade-series/ https://www.mobygames.com/game/12765/sleepwalker/ https://www.mobygames.com/company/84/digital-image-design-ltd/ https://www.mobygames.com/game/2913/jurassic-park/ Dinosaur Demo: https://www.youtube.com/watch?v=k7Lk7idveeU https://www.mobygames.com/game/140034/lone-soldier/ https://www.mobygames.com/company/1415/telstar-electronic-studios-ltd/ https://www.youtube.com/watch?v=OWp1FuXXjcg https://en.wikipedia.org/wiki/Digimask https://web.archive.org/web/20080701124519/https://www.digimask.com/ https://virtua.gitbook.io/virtua-wiki/welcome-to-the-metaverse/the-virtua-team https://www.mobygames.com/game/45660/the-addams-family/
Copyright Karl Kuras
For computer gamers in the 1980s and 90s, few companies were more ever-present than Ocean, a powerhouse in publishing, through their massive ad campaigns and amazing film licenses and coin-op conversions.
Our guest today, Gary Bracey, was the VP of Development at Ocean and oversaw the production of many a classic, such as Batman, Green Beret and Robocop, to say nothing of being their in-house go-to guy for judging film licenses. Gary tells us about life in the Ocean dungeon, the amazing youngsters that coded the titles and what it took to get them to market.
Recorded: May 2025
Video Version: https://www.patreon.com/c/VGNRTM
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com
Links: https://www.linkedin.com/in/garybracey/ https://en.wikipedia.org/wiki/Software_Projects https://en.wikipedia.org/wiki/Imagine_Software https://en.wikipedia.org/wiki/Ocean_Software https://www.mobygames.com/game/31581/miami-vice/ https://www.mobygames.com/game/33164/street-hawk/ https://www.mobygames.com/game/48091/knight-rider/ https://www.mobygames.com/game/6233/f29-retaliator/ https://www.mobygames.com/company/84/digital-image-design-ltd/ https://www.mobygames.com/game/13812/head-over-heels/ Robocop ad on UK VHS: https://www.youtube.com/watch?v=aGLskD5sFHA Robocop ad in Spectrum game: https://www.indieretronews.com/2016/05/zx-spectrum-classics-robocop-retro.html https://www.reddit.com/r/newzealand/comments/99v8l/new_zealand_story_the_1988_arcade_game/ https://www.mobygames.com/person/14498/dawn-drake/
Copyright Karl Kuras
Phil Adam's career has spanned more than 40 years, from pioneering work marketing titles for Spectrum Holobyte, playing a pivotal role in bringing Tetris to the West, working at Interplay during the RPG renaisance and his current work as head of Amico.
Highs and lows in a career that has seen gaming grow up and maybe, find its youthful core once again.
Recorded May-July 2025
Video Version: https://youtu.be/iK3wUGg213s
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com
Links: https://en.wikipedia.org/wiki/Montgomery_Ward https://en.wikipedia.org/wiki/Apple_Lisa https://www.mobygames.com/game/224/gato/ https://www.mobygames.com/company/689/sphere-inc/ https://www.mobygames.com/person/3490/gilman-louie/ https://www.mobygames.com/company/151/microprose-alameda/ https://en.wikipedia.org/wiki/Robert_Maxwell https://en.wikipedia.org/wiki/CP/M https://en.wikipedia.org/wiki/MP/M https://en.wikipedia.org/wiki/Grace_Hopper https://en.wikipedia.org/wiki/Software_and_Information_Industry_Association https://en.wikipedia.org/wiki/V-chip https://celestialseasonings.com BBC Tetris documentary - https://youtu.be/6ohCy4ktA5w?si=ntZ50BWV2gAQFQu4 https://www.mobygames.com/game/1655/red-storm-rising/ https://www.mobygames.com/game/2637/flight-of-the-intruder/ https://www.mobygames.com/game/1222/simcity-enhanced-cd-rom/ https://en.wikipedia.org/wiki/Mathias_Rust https://en.wikipedia.org/wiki/Alexey_Pajitnov https://en.wikipedia.org/wiki/Bing_Gordon https://en.wikipedia.org/wiki/Interplay_Entertainment https://en.wikipedia.org/wiki/Blizzard_Entertainment https://en.wikipedia.org/wiki/Davidson_%26_Associates https://www.interplay.com/ https://www.indiedb.com/company/big-world-technology https://en.wikipedia.org/wiki/Chameleon_(console) https://amicoentertainment.com/ https://en.wikipedia.org/wiki/V-chip https://www.youtube.com/watch?v=5bhMdhcdfMY&pp=ygUVYW1pY28gY29uc29sZSBoYW5kc29u https://en.wikipedia.org/wiki/RalliSport_Challenge https://en.wikipedia.org/wiki/Virtual_Pool_(video_game)
Copyright Karl Kuras 2026
Japan goes after arcades, Nintendo's Famicon gets its first licensee & Gamers come together online
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in October 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: If you don't see all the links, find them here:
7 Minutes in Heaven: Mortal Kombat 2 (SNES, Genesis, Game Gear, Game Boy) Video Version: https://youtu.be/KI-X2NobWF0 https://www.mobygames.com/game/600/mortal-kombat-ii/
Corrections: September 1994 Ep - https://youtu.be/CvMg_FUb3p0 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.imdb.com/title/tt0131646/ https://www.mobygames.com/company/8/software-toolworks-inc-the/ Console Wars Readthrough - https://youtu.be/wYhpTBPXZkI LGR Never Obsolete PC - https://www.youtube.com/watch?v=qQo0yOqOb_4 George Morrow - Krzysztof Kieslowski - https://www.imdb.com/name/nm0001425/
1994 Nintendo caves to E3 Nintendo of America to attend E3 show in Los Angeles, Business Wire, October 4, 1994, Tuesday
CES interactive postponed Nintendo of America to attend E3 show in Los Angeles, Business Wire, October 4, 1994, Tuesday
Nintendo lowers investor expectations NINTENDO TO SEE 2ND SALES, PROFIT DROPS, Jiji Press Ticker Service, OCTOBER 4, 1994, TUESDAY Nintendo revises FY '94 performance downward, Report From Japan, October 5, 1994 Nintendo sales, profits to post 2nd yearly fall,The Daily Yomiuri, October 5, 1994, Wednesday Nikkei lower on new issue worries, Financial Times (London,England), October 5, 1994, Wednesday, London, Section: World Stock Markets (Asia Pacific); Pg. 41, Byline: By EMIKO TERAZONO SEGA HITS '94 LOW ON TSE,Jiji Press Ticker Service,OCTOBER 4, 1994, ,TUESDAY
Thornton warns of UK video game market decline THORNTON ISSUES WARNING AS VIDEO GAMES SALES PLUMMET, The Guardian (London), October 6, 1994, Section: THE GUARDIAN , CITY PAGE; Pg. 19
CentreGold buys Core CentreGold picks up Core, The Independent (London), October 27, 1994, Thursday, Section: BUSINESS & CITY PAGE; Page 42
Convergance is the name of the game Merging on The Information Superhighway The New Comfort Zone Where Public Meets Private - Correction Appended, The New York Times, Correction Appended, Distribution: Home Design MagazineHome Design Magazine, Section: Section 6; ; Section 6; Part 2; Page 40; Page 21; Column 3; Column 2; Home Design MagazineHome, Design Magazine ; Part 2; ; Column 3; Column 2;Byline: By Phil Patton; By JULIE V. IOVINE "Media Futures: SRI denounces superhighway claims, Financial Times (London,England), October 31, 1994, Monday, Section: Pg. 13 Length: 507 words, Byline: By RAYMOND SNODDY" https://en.wikipedia.org/wiki/IBM_Simon
Microsoft to buy Intuit Microsoft To Acquire Intuit, Shareholder Sues, Newsbytes News Network, October 14, 1994 https://en.wikipedia.org/wiki/Microsoft_Money BUSINESS TECHNOLOGY; Banks Going Interactive to Fend Off New Rivals, The New York Times, October 19, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3; First Virtual Holdings brings banking into cyberspace A Credit Card for On-Line Sprees, New York Times (National Edition), October 15, 1994, Business and Industry, Section: Pg. Y17; Vol. 144; No. 49,850; ISSN: 0362-4331 https://www.pcmag.com/encyclopedia/term/first-virtual https://en.wikipedia.org/wiki/Einar_Stefferud HOME SHOPPING NETWORK STORE LAUNCH ON PRODIGY SUCCESSFUL, PR Newswire, October 18, 1994, Tuesday - 10:04 Eastern Time, Section: Financial News
MicroTime Media is bringing ads to games Media: Watch out Sonic, the admen are coming; Maggie Brown meets the founder of an advertising agency that is putting commercials into computer games, The Independent (London), October 18, 1994, Tuesday, Section: MEDIA PAGE; Page 29 https://danielbobroff.com/ https://www.mobygames.com/game/1777/push-over/ https://www.mobygames.com/game/581/james-pond-2-codename-robocod/
Dreamworks announced Spielberg, Katzenberg, Geffen Troika Launch Entertainment Venture. The Associated Press. October 13, 1994, Thursday, PM cycle. Section: Business News. Byline: By JOHN HORN, AP Entertainment Writer https://archive.org/details/menwhowouldbekin0000lapo
Sega expands Model 2 offerings https://archive.org/details/edge-013-october-1994/page/10/mode/1up?view=theater https://segaretro.org/Sega_Model_2
Namco's Empire of Egg ups the ante https://archive.org/details/edge-013-october-1994/page/16/mode/1up?view=theater https://en.wikipedia.org/wiki/Wonder_Eggs
Sega VR parks coming to Canada --The Business Report--, Broadcast News (BN), October 25, 1994 Tuesday https://en.wikipedia.org/wiki/Playdium https://web.archive.org/web/19970223190650/http://www.playdium.com/ Aussie arcades go family friendly ARCADE GAMES ARRIVE, The Courier Mail (Australia), October 30, 1994 Sunday, 2 - STATE, Section: Pg. 13, Byline: VEITCH C Next Gen battle lines drawn at Japan Electronics Show Next-Generation Game Machines Battle at Japan Electronics Show, The Associated Press, October 4, 1994, Tuesday, AM cycle, Section: Business News, Byline: By DAVID THURBER, Associated Press Writer https://archive.org/details/GamePro_Issue_063_October_1994 pp178 JVC to Enter Video Game Machine Market Through Sega OEM, Japan Industrial Journal, October 5, 1994 https://segaretro.org/JVC JVC to market Sega's Saturn video game machines, Japan Economic Newswire, OCTOBER 24, 1994, MONDAY, Dateline: TOKYO, Oct. 24 Kyodo https://segaretro.org/Sega_Saturn#Models
Sega announces Saturn launch price Sega to sell new generation of video game machines, Japan Economic Newswire, OCTOBER 7, 1994, FRIDAY SEGA SHARES FALL BELOW 5,000 YEN ON TSE,Jiji Press Ticker Service, OCTOBER 17, 1994, MONDAY, Dateline: TOKYO, OCT. 17 SEGA HITS NEW 1994 LOW ON TSE, Jiji Press Ticker Service, OCTOBER 24, 1994, MONDAY, Dateline: TOKYO, OCT. 24 Shanghai A shares decline by 8.1 per cent, Financial Times (London,England), October 27, 1994, Thursday, Section: World Stock Markets (Asia Pacific);,pg. 49, Byline: By EMIKO TERAZONO https://archive.org/details/edge-013-october-1994/page/9/mode/1up?view=theater https://archive.org/details/edge-013-october-1994/page/7/mode/1up?view=theater
Matsushita announces cheaper 3DO Matsushita introduces cheaper game machine, The Daily Yomiuri, October 21, 1994, Friday, Byline: Yomiuri Shimbun https://archive.org/details/egm-2-october-1994/page/n39/mode/1up
Sony announces PSX price Sony to Launch New Video Game Machine, Associated Press Worldstream, October 27, 1994; Thursday 08:44 Eastern Time Sony to introduce next-generation video game machine, Report From Japan, October 28, 1994
NEC reveals PC-FX launch date and price NEC joins video game war, Agence France Presse -- English, October 31, 1994 05:54 Eastern Time
3DO to charge developers $3 fee 3DO kicks off holiday season with aggressive national advertising campaign, Business Wire, October 21, 1994, Friday
3DO devs revolt 3DO FACES REVOLT BY GAME DEVELOPERS OVER FEE TO CUT MANUFACTURERS' LOSSES, WALL STREET JOURNAL, October 24, 1994, Monday, Section: Section B; Page 3, Column 1, Byline: BY JIM CARLTON
Toys R Us to stock Jaguar Toys R Us stocks up on Jaguar, the world's first 64-bit video game system; Atari launches multi-million dollar marketing campaign for Jaguar, Business Wire, October 10, 1994, Monday https://youtu.be/ndcTWeaVbLQ?si=kX5qo8st8oPI1wT0 https://archive.org/details/GamePro_Issue_063_October_1994 pp178 https://songbird-productions.com/jagdomain/jvmfaq.html
Nintendo retakes 16 bit crown "Nintendo Retakes 16-Bit Sales Crown, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), October 28, 1994, Business and Industry Section: Pg. B3; Vol. LXXVI; No. 11; ISSN: 0099-966"
Nintendo nixes Play it Loud campaign PLAY IT GONE, ADWEEK, October 31, 1994, Western Advertising News Edition https://youtu.be/FArjEUhBgP4?si=JkfYhRH8hkeB8-_M
Nintendo mails out 2 million video cassettes Mario Homes in on D-Base, Ad Day, October 10, 1994, Section: DMK; Pg. 14, Byline: By Terry Lefton https://youtu.be/Rv_YCSbWP78?si=jYmiIbfLxG87xjbv Video game king invades cyberspace jungle; Nintendo of America enters the information super highway to launch Donkey Kong Country, Business Wire, October 13, 1994, Thursday Nintendo Is Expecting Revenue From Game To Top $100 Million, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), October 26, 1994, Business and Industry, Section: Pg. B12; Vol. 224; No. 82; ISSN: 0099-9660 NINTENDO'S BIGGEST EVER GAMES LAUNCH AND BRITAIN IS AHEAD OF THE REST., PR Newswire Europe, October 28, 1994, Origin Universal News Services Limited, 1994, Section: GENERAL AND CITY NEWS
Acclaims gets Marvel license TCI may form Acclaim alliance, United Press International, October 19, 1994, Wednesday, BC cycle, Section: Domestic News, Dateline: ENGLEWOOD, Colo., Oct. 19
TCI buys into Acclaim TCI to buy 10 percent of Acclaim, United Press International, October 20, 1994, Thursday, BC cycle, Section: Domestic News, Dateline: ENGLEWOOD, Colo., Oct. 20
Virtuality is virtually everywhere Atari plans to put virtual reality into home computer games, The Sunday Times (London), October 30, 1994, Sunday, Section: Features, Byline: Steve Boxer https://upload.wikimedia.org/wikipedia/commons/9/95/Project_Elysium_pg_1.jpg https://en.wikipedia.org/wiki/Sega_VR Atari joins forces with Virtuality to offer home virtual reality games by,Christmas 1995, Business Wire, October 25, 1994, Tuesday https://en.namu.wiki/w/%EC%A0%84%EB%87%8C%EC%A0%84%EA%B8%B0%20%EB%84%B7%20%EB%A8%B8%ED%81%AC Laser Quest transforms itself to push virtual reality 'tag' game, The Financial Post (Toronto, Canada), October 15, 1994, Saturday,WEEKLY EDITION, Section: SECTION 4, SPECIAL REPORT: COMPUTERS; Pg. C26; PROFILE, Byline: Johanna Powell
ESRB announces rating milestone ENTERTAINMENT SOFTWARE RATING BOARD ANNOU CES 100 INTERACTIVE ENTERTAINMENT PRODUCTS RATED IN FIRST MONTH, PR Newswire, October 5, 1994, Wednesday - 19:40 Eastern Time RSAC rates Doom CONSUMER SOFTWARE RATING SYSTEM RECEIVING STRONG INDUSTRY SUPPORT, PR Newswire, October 6, 1994, Thursday - 07:00 Eastern Time
Sega breaks budget records Video, Playback, October 10, 1994, Section: Pg.VI-1, byline: Laura Pratt Mobile phones set to be hot Xmas item in UK And only 75 shopping days to go . . ., The Independent (London), October 9, 1994, Sunday, Section: HOME NEWS PAGE; Page 6 Bible goes Gameboy Game Boy offers competition to Gideons, St. Petersburg Times (Florida), October 8, 1994, Saturday, City Edition, Section: CITY TIMES; Religion; Pg. 8 October 10th is Doomsday DOOM II: Hell On Earth now available, Business Wire, October 10, 1994, Monday Doom II' video game rates an 'M', USA TODAY, October 11, 1994, Tuesday, FINAL EDITION, Section: LIFE; Pg. 1D
IBM falls to 4th place among Aptiva sell out "IBM Sells Out New Aptiva PC Shortage May Cost Millions in Potential Revenue, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), October 7, 1994, Business and Industry, Section: Pg. B4; Vol. 224; No. 69; ISSN: 0099-9660" TECHNO-POP; PCs Embrace Mass Market Promos, Partners, Ad Day, October 17, 1994, Section: PROMOTIONS; Pg. 1, Byline: By Karen Benezra and Gerry Khermouch IBM GETS BACK TO ITS ROOTS, The Australian Financial Review, October 24, 1994 Monday, Late Edition, Section: INFORMATION TECHNOLOGY; Pg. 40, Byline: DAVID CROWE
Packard Bell rises to 3rd place in PC biz Packard Bell's Surpirsing PC Rise, New York Times (National Edition), October 12, 1994, Business and Industry, Section: Pg. C1 https://vintage-packard-bell.fandom.com/wiki/Spectria_610_AN https://en.wikipedia.org/wiki/Packard_Bell
Microsoft Revenues jump! Computer Update, The Independent (London), October 24, 1994, Monday, Section: NETWORK PAGE; Page 27, Byline: TIM JACKSON Microsoft's Gates Heads Richest Americans List, Newsbytes, October 3, 1994, Monday, Section: NEWS
Build to Order PCs boom THE GLOBAL GUARD: THE INFORMATION REVOLUTION; The young pretenders ready to stake their claim, The Guardian (London), October 20, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. T15
Hyundai and DLT see PC-to-TV as the future of multimedia Display Research In Technology Pact With Hyundai, Newsbytes, October 4, 1994, Tuesday, Section: NEWS, Dateline: KWAI CHUNG, HONG KONG
FMV goes software only Full-motion, full-screen realism without MPEG chips in GameTek's Quarantine CD-ROM, using Duck TrueMotion video, Business Wire, October 10, 1994, Monday https://wiki.multimedia.cx/index.php/Duck_TrueMotion_1 https://segaretro.org/TrueMotion
Mindscape buys SSI MINDSCAPE, INC. ACQUIRES STRATEGIC SIMULATIONS, INC.; ACQUISITION STRENGTHENS ENTERTAINMENT DEVELOPMENT, EFFORTS, PR Newswire, October 20, 1994, Thursday - 08:16 Eastern Time, Section: Financial News
Corel gets into games Corel decides to spread its software bets around; Company moves, aggressively into new markets, The Ottawa Citizen, October 8, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. E1 https://www.mobygames.com/company/2075/cascade-parent-limited/
Will Wright working on Project X Meet Mr. SimCity, Newsweek, October 24, 1994 , UNITED STATES EDITION, Section: Pg. 48, Byline: BARBARA KANTROWITZ
Politicians are concerned about the internet "Ottawa seeks advice about privacy Information highway raises new questions, paper says, The Toronto Star, October 15, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. C3, Byline: BY ROBERT BREHL TORONTO STARPRIVACY RIGHTS CANADA COMPUTER TELECOMMUNICATIONS Regulator may police culture at infohighway phone booths, The Ottawa Citizen, October 1, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. D1, Byline: ALANA KAINZ; CITIZEN"
College kids are becoming email junkies "On campus, there's a letter in the e-mail, USA TODAY, October 5, 1994, Wednesday, FINAL EDITION, Section: LIFE; Pg. 6D; Education, Byline: Karla Price Internet the focus of Calgary computer sho Calgary Herald (Alberta, Canada), October 6, 1994, Thursday, FINAL EDITION, Section: COMPUTERS; Pg. D10, Byline: MEL DUVALL" Commercial services: where content is king, The Toronto Star, October 27, 1994, Thursday, METRO EDITION, Section: FAST FORWARD; Pg. J2
Compuserve to open service to the Internet DRIVE FOR INFORMATION, The Courier Mail (Australia), October 25, 1994 Tuesday, 2 - FIRST WITH THE NEWS, Section: Pg. 34, Byline: COX P
Apple to Cyberdog it Secret Apple Cyberdog unleashed on Internet, USA TODAY, October 24, 1994, Monday, FINAL EDITION, Section: MONEY; Pg. 1B, Byline: James Kim https://en.wikipedia.org/wiki/OpenDoc https://en.wikipedia.org/wiki/Cyberdog The file format of the web is still in doubt Dial-a-catalog, Forbes, October 10, 1994, Section: ON THE COVER; Computers/Communications; Pg. 126, Byline: By David C. Churbuck
Cybersquatting demo'd Computer Update, The Independent (London), October 24, 1994, Monday, Section: NETWORK PAGE; Page 27, Byline: TIM JACKSON
Maryland's Sailor Project sees expansion need TESTIMONY OCTOBER 4, 1994 BARBARA G. SMITH ON BEHALF OF MARYLAND'S SAILOR PROJECT HOUSE SCIENCE/SCIENCE INTERNET ACCESS, Federal Document Clearing House Congressional Testimony, October 4, 1994, Tuesday, Section: CAPITOL HILL HEARING TESTIMONY Pearson buys Future PEARSON BUYS FUTURE PUBLISHING FOR 52.5 MLN STG: 2, Extel Examiner, October 24, 1994, Monday - 08:25 Eastern Time, Section: Company News; Takeovers and Acquisitions
Ziff family sells Ziff Davis ZIFF FAMILY SELLS ZIFF-DAVIS PUBLISHING COMPANY TO FORSTMANN LITTLE FOR $1.4 BILLION, PR Newswire, October 27, 1994, Thursday - 12:52 Eastern Time
Ziff Davis launches Family PC NEW COMPUTER MAGAZINE APPEALS TO FAMILIES, The Columbian (Vancouver, A.), October 09, 1994, Sunday, Section: Money; Byline: By MICHAEL J. HIMOWITZ The Baltimore Sun
Computer Living breaks records in Australia Computer Living Largest Launch In Australian History, Newsbytes News Network, October 21, 1994 PC USERS RESUME AFFAIR WITH MAGS, Philadelphia Daily News, October 28, 1994 Friday PM EDITION, Section: BUSINESS , MONEYTALK; Pg. 75, Byline: Michael Connor, Reuters Supreme Court won't review Game Genie case No Headline In Original, WALL STREET JOURNAL, October 13, 1994, Thursday, Section: Section B; Page 2, Column 4
Mario Paint suit dismissed Nintendo claims victory in inventor's patent suit, The Toronto Star, October 15, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. C7 NINTENDO PREVAILS IN PATENT INFRINGEMENT CASE, PR Newswire, October 14, 1994, Friday - 11:00 Eastern Time, Section: Financial News Jail time first for software pirate https://www.tampabay.com/archive/1994/08/22/software-pirate-is-first-to-get-prison-time/ https://archive.org/details/PC-Player-German-Magazine-1994-10/page/n15/mode/2up
Nintendo donates to epilepsy research Nintendo to help study video-epilepsy link, The Daily Yomiuri, October 15, 1994, Saturday, Byline: Yomiuri Shimbun UK to begin game preservation SuperMario and Aladdin meet Marlon Brando; The National Film and Television Archive, preserver of artistic heritage, is planning a collection of video games. Nick Wray reports, The Independent (London), October 10, 1994, Monday, Section: NETWORK PAGE; Page 24, Byline: NICK WRAY
Home office furniture goes upscale COMPUTER STATIONS GO HIGH-STYLE HOME-ENTERTAINMENT SYSTEMS AND WORK PODS HIGHLIGHTED AT SHOW. / WANT A LOUIS XV ARMOIRE FOR YOUR TELEVISION SET AND SEREO AND VCR? JUST LIKE THOSE IN,THE 18TH-CENTURY FRENCH COURT?, The Philadelphia Inquirer, October 21, 1994 Friday FINAL EDITION, Section: FEATURES MAGAZINE: HOME & DESIGN; Pg. E01, Byline: Susan Caba, INQUIRER STAFF WRITER
Taco Bell gameifies employee performance Users eye game technology to spice up service, Computerworld, October 10, 1994, Section: NEWS; MULTIMEDIA; Pg. 24, Byline: Suruchi Mohan; CW Staff
MK Album https://archive.org/details/Electronic_Gaming_Monthly_63_October_1994_U/page/n157/mode/1up?view=theater
MK Live coming to an arena near you Fishof Producing $2.5 Million Mortal Kombat Arena Show, Amusement Business, October 31, 1994, Business and Industry, Section: Pg. 14; Vol. 106; No. 43; ISSN: 0003-2344, Byline: Susan Ray https://en.wikipedia.org/wiki/Mortal_Kombat:_Live_Tour
Raul Julia RIP Puerto Rico to salute late actor Raul Julia, USA TODAY, October 25, 1994, Tuesday, FINAL EDITION, Section: LIFE; Pg. 1D, Byline: Ann Oldenburg
Quote of the month: CBS is No. 1 with older viewers, but other networks say 'So what?' The Gazette (Montreal, Quebec), October 2, 1994, Sunday, FINAL EDITION, Section: ENTERTAINMENT: SHOWCASE; Pg. F4, byline: ED BARK; DALLAS MORNING NEWS
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Few events in video game history are more legendary than the Console War between Sega and Nintendo. Our guest today was one of the generals of that war, the head of Sega of America, Tom Kalinske. Tom's story is not just a story of Sega though, he started out in advertising, helping create the still iconic Flintstone's vitamins, he redefined Barbie's image, helped save Mattel from bankruptcy after the video game crash and lead one of the most important educational tech companies of our time, Leap Frog. Tom's insight into the world of toys, games and education over a career spanning 6 decades is a wild and fascinating ride.
Recorded: July 2025
Video version: https://www.patreon.com/posts/tom-kalinske-141140563
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
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Links: https://en.wikipedia.org/wiki/Flintstones_Chewable_Vitamins Flintstones commercials: https://youtu.be/IMayKCViiRc?si=yOo7bIX3rhEaboJV https://en.wikipedia.org/wiki/Mattel https://en.wikipedia.org/wiki/Barbie https://en.wikipedia.org/wiki/He-Man_and_the_Masters_of_the_Universe https://en.wikipedia.org/wiki/Matchbox_(brand) https://en.wikipedia.org/wiki/Joe_Montana_Football https://en.wikipedia.org/wiki/Madden_NFL Michael Katz Part 2 - Atari - Sega - https://www.patreon.com/posts/63732329 https://retrogamingaus.com/1799/video-game-ad-of-the-day-game-gear https://en.wikipedia.org/wiki/Sega_Technical_Institute Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794 https://www.vendingtimes.com/news/videogame-pioneer-tom-petit-dies-at-62/ https://en.wikipedia.org/wiki/Sega_CD https://en.wikipedia.org/wiki/32X https://en.wikipedia.org/wiki/Sega_Saturn https://en.wikipedia.org/wiki/Sega_Channel https://youtu.be/xx-8QBX8qgc?si=1PtKhQvHf9qA5C1Y https://en.wikipedia.org/wiki/Sega_Pico https://en.wikipedia.org/wiki/LeapFrog_Enterprises https://en.wikipedia.org/wiki/Console_Wars_(book)
Copyright Karl Kuras 2025
Japan goes after arcades, Nintendo's Famicon gets its first licensee & Gamers come together online
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in October 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: If you don't see all the links, find them here: https://www.patreon.com/posts/137421899
7 Minutes in Heaven: Lazy Jones Video Version: https://www.patreon.com/posts/7-minutes-in-137421447 https://en.wikipedia.org/wiki/Lazy_Jones
Corrections: September 1984 Ep - https://www.patreon.com/posts/september-1984-127470165 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://archive.org/details/atariincbusiness0000gold http://jerrymomoda.com/universal-vs-nintendo-part-i-2/ https://www.patreon.com/posts/83174490/ https://www.filfre.net/2016/05/kit-williamss-golden-hare-part-1-the-contest/page_1big/ https://www.youtube.com/watch?v=1-Uz0LMbWpI https://archive.org/details/zaprisefall00cohe/mode/2up
1944 Coinmen looking forward to VE Day https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-03.pdf pg. 1 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-10.pdf pg. 3 https://www.ipdb.org/machine.cgi?id=2735 https://www.ipdb.org/machine.cgi?id=2736 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-31.pdf pg. 2 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-10.pdf pg. 2 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-17.pdf pg. 5
First National Electronics Conference held https://www.nytimes.com/1944/10/06/archives/electronics-holds-postwar-promise-war-expansion-of-uses-aids-in.html?searchResultPosition=2
1954 Popular Electronics debuts https://www.worldradiohistory.com/Archive-Poptronics/50s/54/Pop-1954-10.pdf pg. 52
Von Neumann joins Atomic Energy Commission https://www.nytimes.com/1954/10/24/archives/oppenheimer-friend-named-to-the-aec-von-neumann-gets-vacancy-on-aec.html?searchResultPosition=3 https://www.nytimes.com/1954/10/24/archives/von-neumann-had-key-hbomb-role-princeton-scientist-created.html?searchResultPosition=5
New York Magistrate resigns to head Comics Code Authority https://www.nytimes.com/1954/10/02/archives/magistrate-resigns-murphy-to-draft-a-code-for-comic-magazine.html?searchResultPosition=4
1964 UNIVAC experiments with airflow computing https://www.nytimes.com/1964/10/18/archives/new-digital-computer-introduced-by-univac.html?searchResultPosition=2
Big Tech hit by defense spending cuts https://www.nytimes.com/1964/10/13/archives/watson-announces-ibm-profits-mark-for-third-quarter.html?searchResultPosition=65
Bowling gets computerized https://www.worldradiohistory.com/Archive-Poptronics/60s/64/Pop-1964-10.pdf pg. 46
1974 ASCII code extensions proposed https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-10.pdf pg. 26 https://www.aivosto.com/articles/charsets-7bit.html#body Atari Debuts Touch Me https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-10-19.pdf pg. 31
Sega sponsors video game tournament https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-10-26.pdf pg. 45 https://segaretro.org/Sega_TV_Game-ki_Zenkoku_Contest
1984: Hasbro buys Milton Bradley Toys Hobbies & Crafts, October 1984
Warner returns to profitability "Posts $24.4 Million Profit Compared With Loss a Year Ago, The Associated Press October 23, 1984, Tuesday, AM cycle, Section: Business News"
Atari Games Inc. established Replay, October 1984, pg. 15 Jack is looking for cash The second time around, Forbes, October 8, 1984, Section: COMPANIES; Pg. 42, Byline: By Anne Bagamery Electronic Games, October 1984, pg. 12 Gerard Leaves as Warner Co-President, The Associated Press, October 16, 1984, Tuesday, AM cycle, Section: Business News
Commodore financials break records https://archive.org/details/popular-computing-weekly-1984-10-18/page/n4/mode/1up?view=theater Apple numbers soar Apple earnings soar six-fold in quarter, Financial Times (London,England), October 19, 1984, Friday, Section: SECTION II; International Companies; Pg. 21
TI settles investor suit Suit costs TI $12 million, Computerworld, October 15, 1984, Section: COMPUTER INDUSTRY; Pg. 116
Ocean buys Imagine https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater
Sinclair buys rights to bandersnatch https://archive.org/details/popular-computing-weekly-1984-10-11/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-10-04/page/n4/mode/1up?view=theater
Activision to spend big as computer game maker ACTIVISION; Details pre-Christmas advertising and promotion plans, Business Wire, October 24, 1984, Wednesday ACTIVISION; Financial results, Business Wire, October 29, 1984, Monday
PCS going into bankruptcy https://archive.org/details/popular-computing-weekly-1984-10-25/page/n4/mode/1up?view=theater Konami goes public KONAMI INDUSTRY TRADED FIRST AT 8,300 YEN, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, OCTOBER 1, 1984, MONDAY
Japanese Arcade law https://archive.org/details/game-machine-magazine-19841001p/page/n18/mode/1up?view=theater
Japanese arcades diversify https://archive.org/details/game-machine-magazine-19841015p/page/n16/mode/1up
Chuck E. Cheese operations normalize Play Meter, October 15, 1984, pg. 9
Fighting games are all the rage Replay, October 1984, pg. 16 https://en.wikipedia.org/wiki/Punch-Out!!
AMOA set to be the battle of the carts Replay, October 1984, pg. 27, pg. 31
Video Games donated to Smithsonian https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-10-20.pdf pg. 38 Namco moves to Famicom https://archive.org/details/game-machine-magazine-19841001p/page/n18/mode/1up?view=theater http://www.videogameden.com/fc.htm?lor Parker Bros may be getting out https://archive.org/details/computer-entertainer-3-7/page/n14/mode/1up?view=theater Tom Dusenberry - Parker Brothers - Hasbro - Atari - https://www.patreon.com/posts/42807419
Adam woes continue https://archive.org/details/computer-entertainer-3-7/mode/1up?view=theater https://archive.org/details/computer-entertainer-3-7/page/105/mode/1up?view=theater Cabbage Patch Sales Boost Coleco's 3rd-Qtr Profit, The Associated Press, October 25, 1984, Thursday, AM cycle, Section: Business News No Headline In Original, United Press International, October 24, 1984, Wednesday, BC cycle, Section: Financial Adam promotion costs hit earnings at Coleco, Financial Times (London,England), October 30, 1984, Tuesday, Section: SECTION II; International Companies; Pg. 15
Oric on the ropes https://archive.org/details/popular-computing-weekly-1984-10-04/mode/1up?view=theater
GEC drops MSX plans https://archive.org/details/popular-computing-weekly-1984-10-11/page/n4/mode/1up?view=theater
Sega to launch MSX in UK https://archive.org/details/popular-computing-weekly-1984-10-18/page/n4/mode/1up?view=theater https://www.msx.org/wiki/Yashica_YC-64 https://www.msx.org/wiki/Category:Yeno
Amstrad bullish on CPC Amstrad stays Sugar sweet, The Guardian (London), October 4, 1984, Byline: By MAGGIE BROWN
Commodore prepping 128 https://archive.org/details/popular-computing-weekly-1984-10-25/mode/1up?view=theater
Sinclair denies rumors of expanded speccy https://archive.org/details/popular-computing-weekly-1984-10-04/mode/1up?view=theater
Sinclair announces Spectrum+ https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-10-25/page/n17/mode/2up?view=theater
Home computers have the price right, just not the power Byte, October 1984, pg. 6 Final bonanza for home micros / Sales of cheap home computers, The Guardian (London), October 8, 1984, Byline: By PETER LARGE
Games on cassette are dead https://archive.org/details/computer-entertainer-3-7/page/107/mode/1up?view=theater
Bookware mania explodes! https://archive.org/details/computer-entertainer-3-7/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-10-11/page/n4/mode/1up?view=theater Toy & Hobby World, October 1984, pg. 8 Visi On sold to CDC https://books.google.de/books?id=d-tPdHcBE9wC&pg=PAPA41&redir_esc=y#v=onepage&q&f=false
Microsoft delays Windows... again PERIPHERALS; SPECIAL INSURANCE COVERAGE COULD PREVENT COSTLY LOSSES, The New York Times, October 30, 1984, Tuesday, Late City Final Edition, Section: Section C; Page 6, Column 5; Science Desk
Ensoniq plans ad campaign No Headline In Original, ADWEEK, October 22, 1984, Eastern Edition, Section: ACCOUNT ACQUISITIONS; New England https://en.wikipedia.org/wiki/Ensoniq
Crackers get organized https://archive.org/details/popular-computing-weekly-1984-10-25/page/n4/mode/1up?view=theater https://csdb.dk/group/?id=3423 Playnet Launches nationwide PLAYNET; Launches national access to its in-home, on-line network, Business Wire, October 30, 1984, Tuesday
Comp-U-Card hits 1 million COMP-U-CARD-INTL; Announces individual membership base exceeds one million, Business Wire, October 18, 1984, Thursday Micronet to take on Compunet in the UK https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater Futures (Micro Guardian): Search and you will find / The World Reporter full text news and current affairs database, The Guardian (London), October 18, 1984
Videotex or videotext? Business World;Infant videotext industry has identity problems in pitching home information systems to consumer, United Press International, October 21, 1984, Sunday, BC cycle, Section: Domestic News, Byline: By SUSAN POSTLEWAITE, UPI Business Writer Business World; Infant videotext industry has identity problems in pitching home information systems to consumer; First question: What does it do?; Second question: Why do I want it?; Third question: Can I afford it?, United Press International, October 21, 1984, Sunday, BC cycle, Section: Financial, Byline: By SUSAN POSTLEWAITE, UPI Business Writer
Game creators get chatty https://archive.org/details/Computer_Gaming_World_Issue_4.5/page/n13/mode/2up https://archive.org/details/Computer_Gaming_World_Issue_4.5/page/n29/mode/2up ISBN adds software Byte, October 1984, pg. 10
Antic Reviews The Art of Computer Game Design https://archive.org/details/artofcomputergam00chri/mode/2up?view=theater https://archive.org/details/1984-10-anticmagazine/page/82/mode/2up Nintendo beats Universal on appeal "Universal City Studios, Inc. v. Nintendo Co., United States Court of Appeals for the Second Circuit, May 23, 1984, Argued ; October 4, 1984, Decided, No. 84-7095 On the Light Side, The Associated Press, October 11, 1984, Thursday, PM cycle"
MCA sues Atari https://archive.org/details/computer-entertainer-3-7/mode/1up https://www.atariprotos.com/2600/software/dune/dune.htm
Commodore runs afoul of the FTC Byte, October 1984, pg. 9 Learn to speculate - the Video Game! INVESTMENT WATCH, The San Diego Union-Tribune, October 31, 1984 Wednesday, Section: BUSINESS; Pg. A-13, Byline: Janet Lowe, TRIBUNE FINANCIAL EDITOR https://www.worthpoint.com/worthopedia/comex-game-market-simulator-software-3764189470
Acorn dives into Laserdiscs Venture in video discs,Financial Times (London,England), October 31, 1984, Wednesday, Section: SECTION I; Technology; Education; Pg. 15, Byline: EDITED BY ALAN CANE https://www.historyofinformation.com/detail.php?id=1661
RIP HESWare https://archive.org/details/popular-computing-weekly-1984-10-11/mode/1up?view=theater Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267 No Headline In Original, United Press International, October 8, 1984, Monday, BC cycle, Section: Financial, Dateline: EUGENE, Ore.
Quote of the month: https://archive.org/details/popular-computing-weekly-1984-10-25/page/n2/mode/1up?view=theater
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
After spending almost 2 decades trying to make MUD a viable commercial project, Richard returns to academia after publishing his seminal book, Designing Virtual Worlds, and begins teaching and researching game worlds and player behavior.
We delve deep into the study of games, talk about why it's important and the future of virtual worlds, the morality of being a god, both as a designer and a gamer, and where the industry can go from here.
Recorded: February 2025
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com
Links: https://en.wikipedia.org/wiki/Richard_Bartle https://en.wikipedia.org/wiki/MUD1 https://www.mobygames.com/game/124837/multi-user-dungeon-mud1/ https://mud.co.uk/dvw/ http://howtobeagod.com/ http://pdf.textfiles.com/zines/ESCAPIST/theescapist_043.pdf
Books by Richard:
How to Be a God
http://www.howtobeagod.com/ https://www.amazon.co.uk/dp/0955649498 https://www.amazon.com/dp/0955649498/ https://mud.co.uk/richard/How%20to%20Be%20a%20God.pdf
Dheghōm http://www.Dheghōm.com/ (http://www.xn--dheghm-fgb.com/) https://www.amazon.co.uk/dp/1915964008/ https://www.amazon.com/dp/1915964008/ https://mud.co.uk/richard/Dhegh%C5%8Dm.pdf
Erwā
https://www.amazon.co.uk/gp/product/1915964040 https://www.amazon.com/gp/product/1915964040
Bhéwonom
https://www.amazon.co.uk/gp/product/1915964067 https://www.amazon.com/gp/product/1915964067
Copyright 2025 Karl Kuras
While there are many founders of the video game industry writ large, the dawn of multiplayer gaming is a much more select group of luminaries and our guest today, Richard Bartle is most definitely one of them. He cocreated MUD1, the first Multi User Dungeon game as a college student and has gone on to help shape the academic view of gaming ever since.
Recorded: January 2025
Video version:
https://www.patreon.com/posts/135579198
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com
Links: https://en.wikipedia.org/wiki/Richard_Bartle https://en.wikipedia.org/wiki/MUD1 https://en.wikipedia.org/wiki/Paracosm https://www.mobygames.com/game/124837/multi-user-dungeon-mud1/ https://en.wikipedia.org/wiki/Eve_Online https://en.wikipedia.org/wiki/Ultima_Online https://mud.co.uk/richard/mpublish.htm https://mud.co.uk/richard/pcwaug84.htm https://en.wikipedia.org/wiki/Island_of_Kesmai https://mud.co.uk/richard/pcpsep87.htm https://www.linkedin.com/in/jessmulligan/ https://www.linkedin.com/pulse/historical-bits-mobile-gaming-part-2-wap-games-anu-halme/ Books by Richard: How to Be a God http://www.howtobeagod.com/ https://www.amazon.co.uk/dp/0955649498 https://www.amazon.com/dp/0955649498/ https://mud.co.uk/richard/How%20to%20Be%20a%20God.pdf Dheghōm http://www.Dheghōm.com/ (http://www.xn--dheghm-fgb.com/) https://www.amazon.co.uk/dp/1915964008/ https://www.amazon.com/dp/1915964008/ https://mud.co.uk/richard/Dhegh%C5%8Dm.pdf Erwā https://www.amazon.co.uk/gp/product/1915964040 https://www.amazon.com/gp/product/1915964040
Bhéwonom https://www.amazon.co.uk/gp/product/1915964067 https://www.amazon.com/gp/product/1915964067
Copyright 2025 Karl Kuras
Mechanical amusements have long been a mainstay of theme parks and travelling fairs. In the 1980s, this technology entered the realm of the arcade, most notably through Chuck E. Cheese and since then, has merged with the traditional dark ride to become the interactive dark ride, a mixture of animatronics, motion, lightguns and video games. Our guest today, John Wood is the head of Sally Corporation, a pioneer of animatronic entertainment and especially the interactive darkride. John tells us how this industry leader got its start
Recorded: September 2024
Video version: https://www.patreon.com/posts/jeff-johannigman-125624209
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com
Links: https://en.wikipedia.org/wiki/Sally_Corporation https://www.sallydarkrides.com/ https://en.wikipedia.org/wiki/Heathkit_H8 https://youtu.be/jjNca1L6CUk?si=tAux1b9ri9ZJ_mdm https://en.wikipedia.org/wiki/International_Association_of_Amusement_Parks_and_Attractions https://www.sallydarkrides.com/post/remembering-jan-sherman-sally-dark-rides-memorializes-long-time-co-worker-and-friend
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Copyright Karl Kuras
Nintendo owns CES, The future belongs to the internet & EA disses Sega
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in September 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: If you don't see all the links, find them here: https://www.patreon.com/posts/131691264
7 Minutes in Heaven: Zero Tolerance Video Version: https://www.patreon.com/posts/131666929 https://www.mobygames.com/game/10115/zero-tolerance/
Corrections: August 1994 Ep - https://www.patreon.com/posts/august-1994-123352781 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://en.wikipedia.org/wiki/Magic:_The_Gathering https://en.wikipedia.org/wiki/Sega https://www.retroreversing.com/super-famicom-snes-sdk/ https://archive.org/details/st-report https://patentarcade.com/tag/alpex-computer-v-nintendo
1994: Street Fighter loses its luster A Warrior of Video Games, The New York Times, September 6, 1994, Tuesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 6; Financial Desk ; Column 6; Byline: By ANDREW POLLACK, Capcom's video game superhero, Mega Man, debuts this week in nationally syndicated cartoon series; Interactive software giant embraces Hollywood to create precedent-setting entertainment, Business Wire, September 7, 1994, Wednesday https://www.imdb.com/title/tt0111301/?ref_=fn_all_ttl_2 https://www.imdb.com/title/tt0219458/?ref_=fn_all_ttl_14 https://www.imdb.com/title/tt0115421/?ref_=fn_all_ttl_1 https://en.wikipedia.org/wiki/USA_Action_Extreme_Team https://www.imdb.com/title/tt0165046/?ref_=fn_all_ttl_1 Joe Morici - Capcom - https://www.patreon.com/posts/37289815
CD duplicators expand their offerings "Keeping Track Of All Trades; Replicators Go Beyond The Basics, Branching Out Into Packaging,Distribution And More, Billboard, September 3, 1994, Section: CD REPLICATION; Spotlight; Pg. 86, Byline: BY PAUL VERNA The Expanding Universe Of Replication; Companies Roll Out The Format Welcome Mat, Opening The Door To CDROM And Others, Billboard, September 3, 1994, Section: CD REPLICATION; Spotlight; Pg. 84, Byline: BY STEVE TRAIMAN"
CD piracy explodes in Hong Kong Software pirates strike gold, South China Morning Post (Hong Kong), September 15, 1994, Section: FEATURE; Pg. 25 https://www.youtube.com/watch?app=desktop&v=eEUNtQprsc0
Best Buy expands Best Buy Plans Southern Calif. Invasion; Discounter Promises 'New Shopping Experience', Billboard, September 10, 1994, Section: Pg. 5, Byline: BY EILEEN FITZPATRICK
Woolworth UK hit hard by drop in computer software sales Kingfisher offshoots turn in mixed performance, Financial Times (London,England), September 14, 1994, Wednesday, London, Section: UK Company News; Pg. 25,
Rhino sees slowdown Rhino runs deeper into red at midway, Financial Times (London,England), September 20, 1994, Tuesday, Section: UK Company News; Pg. 26, Byline: By GARY EVANS
Video game slump hits Wong Video-game slump hits firm, South China Morning Post (Hong Kong), September 30, 1994, Section: BUSINESS; Pg. 18 Raymond Yap - Wong's International, Mondex - https://www.patreon.com/posts/108390526
Playmates shifts to games Post-TMNT Playmates Goes Vid, Ad Day, September 19, 1994, Section: NEW PRODUCTS; Pg. 17
Software Toolworks becomes Mindscape THE SOFTWARE TOOLWORKS, INC. BECOMES MINDSCAP , INC., PR Newswire, September 30, 1994, Friday - 19:34 Eastern Time
Strauss Zelnick to head BMG "Ex-IBM chief to head Canadian films group, Financial Times (London,England), September 15, 1994, Thursday, London; Section: International Company News; Pg. 27, Byline: By LOUISE KEHOE and REUTER Ex-Film Executive Chosen To Head Bertelsmann Unit, The New York Times, September 14, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 8; Column 5; Financial Desk ; Column 5; Byline: By SALLIE HOFMEISTER, https://en.wikipedia.org/wiki/Strauss_Zelnick
Katzenberg out at Disney Now Playing: Disney in Turmoil, The New York Times, September 23, 1994, Friday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3; Byline: By BERNARD WEINRAUB with GERALDINE FABRIKANT, https://en.wikipedia.org/wiki/DisneyWar https://www.amazon.com/Men-Who-Would-King-DreamWorks/dp/0547520271
Battletech Centers go online L.A.-Vegas link makes virtual a new reality, The Hollywood Reporter, September 2, 1994, Friday DISNEY'S GAME LINK, Variety, September 12, 1994 - September 18, 1994, Section: SPECIAL REPORT: INTERTAINMENT; Update; Pg. 33
Nicastro's to co-CEO WMS Neil D. Nicastro appointed co-chief executive officer of WMS Industries, Business Wire, September 12, 1994, Monday
Arnie's Place closes down Scrappy Arcade Owner Gives Up the Fight, The New York Times, September 20, 1994, Tuesday, Late Edition - Final, Distribution: Metropolitan Desk, Section: Section B; ; Section B; Page 4; Column 1; Metropolitan Desk ; Column 1; ; Biography, Byline: Arnie Kaye, Special to The New York Times, Dateline: WESTPORT, Conn., Sept. 19 https://www.nytimes.com/1994/09/20/nyregion/scrappy-arcade-owner-gives-up-the-fight.html?searchResultPosition=1 http://arniesplacearcade.com/pictures.html
Nintendo owns CES https://archive.org/details/edge-012-september-1994/page/10/mode/2up?view=theater https://archive.org/details/edge-012-september-1994/page/44/mode/1up?view=theater
RPGs, adventures and doom clones abound on pc at ces https://archive.org/details/computer-gaming-world-issue-122-september-1994/page/22/mode/1up?view=theater Sega bypasses Japanese distributors SEGA DECIDES TO SELL DIRECT TO RETAILERS, Computergram International, September 13, 1994
EA disses Saturn No Headline In Original, Consumer Electronics, September 19, 1994, Section: NOTEBOOK, Vol. 34, No. 38
3DO's next gen system is a dog... https://archive.org/details/edge-012-september-1994/page/6/mode/2up https://en.wikipedia.org/wiki/Panasonic_M2
ESRB rates its first game No Headline In Original, Consumer Electronics, September 12, 1994, Section: NOTEBOOK, Vol. 34, No. 37
Mortal Kombat II breaks records Acclaim's 'Mortal Kombat II' breaks video game and film industry records with $50 million opening week, Business Wire, September 22, 1994, Thursday
Sega and Nintendo plan big Xmas ad spends Sega and Nintendo Prepare to Do Battle Over Holiday Season Sales, Wall Street Journal (3 Star, Eastern (Princeton, NJ), Edition), , September 21, 1994, Business and Industry, Section: Pg. B10; Vol. CCXXIV; No. 57; ISSN: 0099-9660
EA sees CD future Electronic Arts Shifts Focus to CD-ROM Video Games, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), September 7, 1994, Business and Industry, Section: Pg. B4; Vol. CCXXIV; No. 47; ISSN: 0099-9660
CDi gets new slogan A NEW STRATEGY FOR CD-I PHILIPS LOWERS PRICE, CHANGES SLOGAN TO DRIVE SALES, Advertising Age, September 26, 1994, Section: Pg. 14 https://youtu.be/TgtBDVRwKCQ?si=77kblLoNQUYxSl16
China seen as growth market by Nintendo Nintendo to launch game software production in China, Japan Economic Newswire, SEPTEMBER 6, 1994, TUESDAY, Dateline: TOKYO, Sept. 6 Kyodo Taiwan firm to compensate Nintendo, Singapore Business Times, September 18, 1994
Sanyo avoids face off with Matsushita Sanyo to market 32-bit computer game, Report From Japan, September 1, 1994 https://www.linkedin.com/feed/update/urn:li:activity:7327486440387289088/
Konix lives Aiming to succeed where others have failed - MSU's CD systems look set to find their way into homes world-wide / Growth from Technology, Financial Times (London,England), September 8, 1994, Thursday, London, Section: UK Company News; Pg. 30, Byline: By ALAN CANE https://www.konixmultisystem.co.uk/index.php?id=interviews&content=wyn
Myst coming to laseractive https://segaretro.org/Myst_(Mega_LD) Pioneer gets LaserActive with 'Myst' software hit; Redford eco entertainment also set for format, The Hollywood Reporter, September 6, 1994, Tuesday, Byline: Scott Hettrick https://segaretro.org/Legacy
Time Warner picks up Rise of the Robots Time Warner Interactive to release "Rise of the Robots" on CD-ROM and Floppy in United States; TWi also to release "Rise" on 10 interactive platforms in Europe, Business Wire, September 6, 1994, Tuesday, Dateline: MILPITAS, Calif. Sega bets on Cornhuskers "Sega Sports opens college football season by predicting this weekend's winners on the new ""College Football National Championship"" video game;Nebraska Cornhuskers take national championship on Sega Sports field, Business Wire, September 2, 1994, Friday" Shaq goes multiple media ive, EA Hope Shaq Game/CD Promo Hits Nothing But Net, Billboard, September 24, 1994, Section: ARTISTS & MUSIC; Pg. 10, Byline: BY MARILYN A. GILLEN
Chaos Studios renamed Gamepro September 1994 pg. 161 Tensions between Intel and Compaq heat up Compaq-Intel spat is fascinated dread, Financial Times (London,England), September 20, 1994, Tuesday, Section: Pg. 21, Byline: By LOUISE KEHOE and ALAN CANE
PowerPC alliance unravels BUSINESS TECHNOLOGY; Computing's Bold Alliance Falters, The New York Times, September 14, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3;
Target moving out of PC business No Headline In Original, Consumer Electronics, September 12, 1994, Section: NOTEBOOK, Vol. 34, No. 37
MOS technology sold STARTING FROM ASHES OF OLD FIRM COMMODORE'S NORRISTOWN PLANT CAN BE SOLD TO A START-UP COMPANY, U.S. BANKRUPTCY COURT SAID., The Philadelphia Inquirer, September 24, 1994 Saturday FINAL EDITION, Section: BUSINESS; Pg. D01 CONTENDER FOR FIRM ADVERTISES FOR HELP ONE BIDDER FOR COMMODORE IS ALREADY SEEKING WORKERS. THE OTHER BIDDER SAYS IT WANTS THE RESUMES, TOO., The Philadelphia Inquirer, September 22, 1994 Thursday FINAL EDITION, Section: BUSINESS; Pg. C01 Der PC-Pionier stellte Antrag auf Konkurs, Handelsblatt, September 13, 1994, Business and Industry, Section: Pg. 11; ISSN: 0017-7296
Wing Commander budget to break records Computer Gaming World, September 1994 pg. 12 https://en.wikipedia.org/wiki/Transmetropolitan
Activision brings back 2600 classics ACTIVISION'S NEW ATARI 2600(TM) ANTHOLOGY - A REAL BLAST FROM THE PAST; ORIGINAL BEST-SELLING HITS TO BE AVAILABLE FOR WINDOWS EARLY '95, PR Newswire, September 20, 1994, Tuesday - 15:02 Eastern Time, Section: Financial News
Monty Python comes to CDRom COMPUTER GAMES: THE CIRCUS COMES TO TOWN; Jack Schofield on something very silly a CD-ROM celebration of Monty Python, The Guardian (London), September 22, 1994, Section: THE GUARDIAN ONLINE PAGE; Pg. T7 The Information Super Highway is destined to fail "The information highway heads for the exit lane, The Age (Melbourne, Australia), September 13, 1994 Tuesday Late Edition, Section: NEWS; Features; Pg. 15"
Ads will make the interactive world go round. into the ring, ADWEEK, September 5, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: SPECIAL REPORT, Byline: By Michael Schrage The future belongs to content "start your content engines, ADWEEK, September 5, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: SPECIAL REPORT, byline: By Michael Krantz" FCC to investigate interactive TV bidders FCC probing interactive video bidders, The Hollywood Reporter, September 1, 1994, Thursday
AT&T pushes The Edge over a ledge AT&T Scraps Plan to Sell Gear For Video Game, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), September 1, 1994 AT&T PULLS PLUG ON EDGE 16, Consumer Electronics, September 5, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 36; Pg. 15 WHEN IT COMES TO NEW MEDIA, AT&T'S NOT PLAYING GAMES; AT THE MOVIES: TWO-WAY TV; RETAILERS SIGN ON TO INTERACTIVE TV; COMPUSERVE TO BE INTERNET PROVIDER; OTHER NEWS: , Advertising Age, September 05, 1994, Section: Pg. 13 BellAtlantic, Time Warner and Viacom face delays Discord and Delay for Bell Atlantic Network, The New York Times, September 9, 1994, Friday, Late Edition - Final, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3; Byline: By EDMUND L. ANDREWS,
Compuserve moves to the internet WHEN IT COMES TO NEW MEDIA, AT&T'S NOT PLAYING GAMES; AT THE MOVIES: TWO-WAY TV; RETAILERS SIGN ON TO INTERACTIVE TV; COMPUSERVE TO BE INTERNET PROVIDER; OTHER NEWS: , Advertising Age, September 05, 1994, Section: Pg. 13#
Online services days numbered The Executive Computer; In the On-Line Market, the Name of the Game Is Internet, The New York Times, September 25, 1994, Sunday, Late Edition - Final, Distribution: Financial Desk, Section: Section 3; ; Section 3; Page 7; Column 1; Financial Desk ; Column 1;
XBAND to launch as Genesis exclusive Sega and Catapult sign agreement to support XBAND game modem and network service, Business Wire, September 6, 1994, Tuesday, Catapult Video-Game Modem Gets a Boost From Sega, Nintendo, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), September 7, 1994, Section: Pg. B8; Vol. CCXXIV; No. 47; ISSN: 0099-9660 T-HQ announces debt and equity financings, Business Wire, September 19, 1994, Monday
Playstation to go online... in France Sony, France Telecom link in video game business, Japan Economic Newswire, SEPTEMBER 16, 1994, FRIDAY
CDRom gets online updates RealTime Moving Quickly Into Sports Arena; BMG, Nederlander Behind New CD-ROM Supplier, Billboard, September 17, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 68, Byline: MARILYN A. GILLEN
Mondex aims to revolutionize payments A Visionary Pushes Toward the Cashless Revolution, American Banker, September 15, 1994, Business and Industry, Section: Pg. 12; Vol. 159; No. 178; ISSN: 0002-7561 https://www.patreon.com/posts/108390526?collection=481857
Futurist sees internet as savior of democracy Books and Authors, The Associated Press, September 2, 1994, Friday, BC cycle, Section: Entertainment News, Byline: By ELIZABETH WEISE, Associated Press Writer https://www.researchgate.net/publication/318765343_The_Virtual_Community_Homesteading_on_the_Electronic_Frontier
UK magazine market collapses GAMES MAGAZINES: A MILLION CRUEL CUTS, The Guardian (London), September 22, 1994, Section: THE GUARDIAN ONLINE PAGE; Pg. T3 Atari and Sega bury the hatchet Sega and Atari Announce Longterm Licensing Agreements, Equity, Investment, and Resolution of Disputes, Business Wire, September 28, 1994, Wednesday Nintendo sues TSMC NINTENDO FI ES SUIT AGAINST TAIWAN COMPANY TO STOP COUNTERFEITING OF VIDEO GAME SEMICONDUCTOR CHIPS, PR Newswire, September 13, 1994, Tuesday - 16:47 Eastern Time 919 921 COUNTERFEIT CHIP SUIT, Consumer Electronics, September 19, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 38 https://archive.org/details/AtariCorporationAnnualReport1994
Nintendo wins in Taiwan Court Taiwan firm to compensate Nintendo, Singapore Business Times, September 18, 1994
9th Circuit rebukes Apple Apple's Copyright Suit Against Rivals Rejected, The Associated Press, September 19, 1994, Monday, AM cycle, Section: Business News, Byline: By BOB EGELKO, Associated Press Writer George Forman KOs Power Punch II in court No Headline In Original, Consumer Electronics, September 5, 1994, Section: NOTEBOOK, Vol. 34, No. 36; Pg. 12 Acclaim mocap comes to the big screen Acclaim Motion Capture Technology Tapped For Warner Bros. 'Batman Forever'; Special Effects to Employ Motion Capture, Business Wire, September 1, 1994, Thursday https://www.youtube.com/watch?v=mZrZK9-stCM
Watch the future of computing on your TV https://archive.org/details/jcnhomecomputing/Home.Computing.1.XviD-VHSRip.avi PCTV, INC. ANNOUNCES NEW @OME O FICE COMPUTER SHOWS AS PART OF FALL LINEUP OF TV PROGRAMS, PR Newswire, September 13, 1994, Tuesday - 06:57 Eastern Time
Photoshop gets layered Byte September 1994 pg. 30
Pulp Fiction wins Palm D'Or THE MOVIE JUNKIE; The critics hated it, the audience hurled abuse: stand by for Quentin Tarantino's Pulp Fiction, The Guardian (London), September 19, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. T8
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s, Epyx, Electronic Arts, and Origin and beyond.
In Part 2, we talk about working on Ultima for the Gameboy, porting Dynamix titles to the Amiga, rediscovering his strategy roots at Microprose and finally deciding to exit the industry on moral and personal grounds. Jeff's insight and storytelling skill make this a wonderful chat.
Recorded: September 2024
Watch the video version here: https://www.patreon.com/posts/128754521
And catch up with Part 1 of the interview here:
https://www.patreon.com/posts/jeff-johannigman-125624209
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com
Links: https://www.linkedin.com/in/johannigman/ https://www.mobygames.com/game/5630/ultima-runes-of-virtue/ https://wiki.ultimacodex.com/wiki/Ultima_V:_cloth_map http://www.thealmightyguru.com/Wiki/images/e/ee/Ultima_-_Savage_Empire_-_DOS_-_Manual.pdf https://www.debonogroup.com/services/core-programs/six-thinking-hats/ https://www.youtube.com/watch?v=VwZi58u1FjI https://en.wikipedia.org/wiki/Dynamix https://www.lemonamiga.com/games/list.php?list_publisher=Dynamix&list_developer=Dynamix https://www.mobygames.com/game/444/microprose-entertainment-pack-vol-1-dr-floyds-desktop-toys/ https://www.mobygames.com/game/521/x-com-ufo-defense/ https://www.mobygames.com/game/212/master-of-orion/ Diaries: https://www.youtube.com/watch?v=SrIWJy0tAas https://www.youtube.com/watch?v=Sese4lzWNtQ https://www.youtube.com/watch?v=l1cO2uHyf58 https://en.wikipedia.org/wiki/Stellar_Conquest https://www.mobygames.com/person/5529/david-govett/ https://www.mobygames.com/game/212/master-of-orion/promo/group-52963/image-790706/ https://www.mobygames.com/game/1417/this-means-war/ https://en.wikipedia.org/wiki/Up_in_the_Air_(2009_film) https://peopletype.com/ https://www.mobygames.com/game/28566/ashen-empires/
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Copyright Karl Kuras
From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s, Epyx, Electronic Arts, and Origin.
In Part 1, we talk about those early days, including the making of games such as G.I. Joe and Savage Empire and working with important figures like Ihor Wolosenko, Dani Bunten, Chris Crawford, Warren Spector, and Richard Garriot. Jeff's insight and storytelling skill make this a wonderful chat.
Recorded: September 2024
Video version: https://www.patreon.com/posts/jeff-johannigman-125624209
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com
Links: https://www.linkedin.com/in/johannigman/ https://en.wikipedia.org/wiki/Atari_Program_Exchange https://www.mobygames.com/person/2821/jeff-johannigman/credits/ https://www.mobygames.com/company/14/br%C3%B8derbund-software-inc/ Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024 The Video Game Crash 40th Anniversary - Part 2: Everyone Else - https://www.patreon.com/posts/video-game-crash-76259421 The Video Game Crash 40th Anniversary - Part 1: Atari - https://www.patreon.com/posts/video-game-crash-75643983 https://en.wikipedia.org/wiki/Relax_(video_game) https://en.wikipedia.org/wiki/Epyx Michael Katz Part 1 - Coleco - Epyx - Mattel - https://www.patreon.com/posts/35169258 https://www.mobygames.com/game/10151/gi-joe-a-real-american-hero/ https://en.wikipedia.org/wiki/Barbie_(1984_video_game) https://www.gamesthatwerent.com/2013/07/g-i-joe-c64-early-glimpse/ https://www.mobygames.com/person/962/dennis-caswell/ https://www.mobygames.com/game/115/starflight/ Don Daglow Part 1 - PDP - Mattel - Intellivision - EA https://www.patreon.com/posts/38445119 https://www.mobygames.com/game/1353/demon-stalkers/ https://www.mobygames.com/person/8515/danielle-berry/ https://boardgamegeek.com/boardgame/182619/mule-the-board-game https://www.reddit.com/r/amiga/comments/pbj1qp/why_electronic_arts_is_committed_to_the_amiga_1985/?rdt=32890 https://www.mobygames.com/game/company:2/platform:genesis/sort:-date/page:1/ https://www.mobygames.com/game/1837/gauntlet/screenshots/macintosh/ https://www.mobygames.com/game/1837/gauntlet/screenshots/macintosh/586818/ https://www.mobygames.com/person/127/warren-spector/ https://www.wcnews.com/wcpedia/Blueprints https://www.mobygames.com/game/823/wing-commander-ii-vengeance-of-the-kilrathi/ https://wiki.ultimacodex.com/wiki/File:Savage_empire_large.jpg https://gdconf.com/about-gdc
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Copyright Karl Kuras
PCs get upgraded, MSX comes to Europe & Coinop goes cartridge
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in August 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: If you don't see all the links, find them here: https://www.patreon.com/posts/127470165
7 Minutes in Heaven: Impossible Mission Video Version: https://www.patreon.com/posts/7-minutes-in-127469932 https://en.wikipedia.org/wiki/Impossible_Mission http://www.mayhem64.co.uk/interview/caswell.htm
Corrections: August 1984 Ep - https://www.patreon.com/posts/august-1984-121143199 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://en.wikipedia.org/wiki/Namco https://archive.org/details/game_machine_magazine_jp https://machinerobo.fandom.com/wiki/Machine_Robo:_Revenge_of_Cronos
1964: Libraries of the future are online Popular Electronics Sept. 1964, pg. 28
1974 Atari buys Kee https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-09-21.pdf pg. 36
Fred introduced in PCC https://www.computer.org/csdl/magazine/co/1974/08/020031/13rRUB7a13N https://en.wikipedia.org/wiki/COSMAC_ELF https://en.wikipedia.org/wiki/Joyce_Weisbecker https://www.youtube.com/watch?v=GSlDY6ZPIvY
1984 Toy stocks rally Traditional toys soar as electronic games flash 'Tilt', The San Diego Union-Tribune, September 2, 1984, Section: Business, Pg 1-8, Byline: Don Bauder Plastic robots from Japan changing the shape of the toy market, Christian Science Monitor (Boston, MA), September 21, 1984, Friday, Section: Business; Pg. 19, byline: Francine Kiefer
Nintendo preps for cartridge future Replay September 1984, pg. 3 Williams enters new production year with caution Replay September 1984, pg. 3 https://www.mobygames.com/game/17500/star-wars-return-of-the-jedi/ Coin op revenue hit over drinking age laws Replay September 1984, pg. 7 https://www.wgbh.org/podcasts/the-big-dig https://youtu.be/7zr4RBw5un4?si=euu-naPtomBbqME3
Tower of Druaga gets write up in Super Soft Super Soft Magazine, September 1984, pg. 2 https://www.mobygames.com/game/19625/the-tower-of-druaga/ Save the 7800 campaign started https://archive.org/details/computer-entertainer-3-6/page/93/mode/1up?view=theater https://fanlore.org/wiki/History_of_Star_Trek_Fan_Campaigns
Atari renegotiating Lucasfilm deal https://archive.org/details/computer-entertainer-3-6/page/88/mode/1up?view=theater Chip maker feels video game fall "GOULD'S WOES SPUR STOCK DROP, The New York Times, September 7, 1984, Friday, Late City Final ,Edition, Section: Section D; Page 1, Column 6; Financial Desk, Byline: By ERIC N. BERG https://en.wikipedia.org/wiki/Gould_Electronics"
Atari Japan to close Atari Inc. planning to pull out of the Japanese market, The Japan Economic Journal, September 25, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 17
No mention of video games in Playthings Playthings, September 1984 Upgrade your PC Creative Computing September 1984 pg. 125
Commodore and Atari target the middle Commodore, Atari Spar in Mid-Price Fight, ADWEEK, September 3, 1984, Eastern Edition, Byline: Gail Belsky https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater
Computer Entertainer doesn't believe Atari can deliver https://archive.org/details/computer-entertainer-3-6/mode/1up?view=theater
Sinclair financials dissapoint https://archive.org/details/popular-computing-weekly-1984-09-27/mode/1up?view=theater https://en.wikipedia.org/wiki/Sinclair_QL
Byte reviews the QL https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1984-09.pdf pg. 415
Amstrad disk drive announced https://archive.org/details/popular-computing-weekly-1984-09-27/page/n3/mode/1up?view=theater https://en.wikipedia.org/wiki/Amstrad_CPC
Europe to get MSX'd MSX home computers to be shipped to Europe, The Japan Economci Journal, September 4, 1984, Section: Information Processing, Pg. 14 https://archive.org/details/popular-computing-weekly-1984-09-27/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-09-20/page/n4/mode/1up?view=theater
Philips ready to launch MSX machine https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater https://en.wikipedia.org/wiki/Philips_VG_8000
Plus 4 delays will limit supply https://archive.org/details/popular-computing-weekly-1984-09-13/mode/2up?view=theater https://archive.org/details/popular-computing-weekly-1984-09-20/page/n21/mode/1up?view=theater
The C16 kills the Vic20 in Europe https://archive.org/details/popular-computing-weekly-1984-09-13/mode/2up?view=theater
Currys gives up on PC market Company Briefing: Currys cuts its Micro-C losses / Micro computer shops closed, The Guardian (London), September 4, 1984
Elite released https://archive.org/details/popular-computing-weekly-1984-09-27/page/n67/mode/1up?view=theater
Deus Ex Machina brings multimedia home https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater https://archive.org/details/popular-computing-weekly-1984-09-13/page/n59/mode/2up?view=theater Complete Playthrough: https://youtu.be/WhtI3BEgZwE?si=18V8aCTW6H6ek52l
The Mimi travels to the Apple II 'Voyage of the Mimi'' Beckons Youngsters to Science Careers, The Associated Press, September 10, 1984, Monday, PM cycle, Byline: By LEE MITGANG, AP Education Writer https://en.wikipedia.org/wiki/The_Voyage_of_the_Mimi https://archive.org/details/VoyageOfTheMimi4amCrack/Voyage%20of%20the%20Mimi%20-%20Rescue%20Mission%20title%20screen.png
Find the treasure... using your computer! Paperback Picks, United Press International, September 4, 1984, Tuesday, BC cycle, Section: Lifestyle https://en.wikipedia.org/wiki/Treasure:_In_Search_of_the_Golden_Horse
Melbourne returns to Middle Earth https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n21/mode/2up?view=theater https://www.mobygames.com/group/7319/the-tolkien-software-adventure-series/
Ultimate announces "the first step in a new generation of computer adventure simulation developments." https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater
Beach Head to get Speccy port https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n23/mode/2up?view=theater https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n25/mode/2up?view=theater
Activision licenses to Japan https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-09-20/page/n11/mode/1up?view=theater
Synapse sues Atari https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater
IBM enters office suite market and shoots down Kmart. p Jr rumor IBM in Merger Talks With Rolm / Unveils New Software, The Associated Press, September 25, 1984, Section: Business News, Byline: James F. Peltz Software Toolworks cooking book No Headline in Original, PR Newswire, September 25, 1984
PC Paintbrush announced https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1984-09.pdf pg. 9 SEC goes digital S.E.C. inaugurates computer filing system, The New York Times, September 25, 1984, Section D, Page 1, Column 1, byline: Kenneth B. Noble https://www.nytimes.com/1984/09/25/business/sec-inaugurates-computer-filing-system.html
NABU on the ropes In Danger of Folding, The Associated Press, September 19, 1984, Section: Business News, Byline: Norman Black
Viewdata still not catching on.. Futures (Micro Guardian): How the Post Office failed to deliver / Prestel, The Guardian (London), September 13, 1984 https://archive.org/details/popular-computing-weekly-1984-09-20/page/n4/mode/1up?view=theater https://en.wikipedia.org/wiki/Compunet
Viewtron user profile No Headline in original, PR Newswire, September 14, 1984, Dateline: Miami, Sept. 14 Publishing
Computer Magazine boom busts Bloom Fades in Computer Magazine Market, The Associated Press, September 30, 1984, Sunday, BC cycle, Section: Business News, Byline: By SKIP WOLLENBERG, AP Business Writer
Computer makers prep for Xmas ad blitz Dreaming of a Byte Christmas, ADWEEK, September 3, 1984, All Editions, Section: Special Report; Fall Preview 1984; Computers, Byline, Gail Belsky
Scott Cohen's Zap! released Business Today; Will Atari be brought back with needed combination of creativity and pragmatism, September 27, 1984, Thursday, BC cycle, Section: Financial, Byline: By GAIL COLLINS, UPI Business Writer https://archive.org/details/zaprisefall00cohe FCC helps fight coinop piracy Play Meter, September 1. 1984, pg. 12
Electronic smuggling on the rise in Brazil Contraband of Electronic Components Grows in Brazil, The Associated Press, September 22, 1984, Saturday, BC cycle, Section: Business News, Byline: By STAN LEHMAN, Associated Press Writer
Activision sues Revco Activision; Amending lawsuit against Revco, Business Wire, September 26, 1984
Psychics didn't see crash coming... No Headline In Original, United Press International, September 13, 1984, Thursday, PM cycle, Section: Domestic News https://www.upi.com/Archives/1984/09/13/The-psychic-consulting-firm-Delphi-Associates-must-not-have/1212463896000/ https://psi-encyclopedia.spr.ac.uk/articles/russell-targ
Video Games go ART! HORIZONS-Art; Nuclear disarmament art exhibit premieres, United Press International, September 30, 1984, Sunday, BC cycle, Section: Domestic News, Byline: By DAN SUSSMAN https://www.vdb.org/titles/mike-builds-shelter https://www.mobygames.com/game/73468/mike-builds-a-shelter/ https://rhizome.org/editorial/2015/jun/16/mike-builds-shelter/
CAD CAM computervision Market Outlook; All agree CAD/CAM sales will soar, Industry Week, September 17, 1984, Section: INFORMATION, Management; Pg. 111, Byline: John Teresko 1981: How COMPUTER GRAPHICS Will Change the World | Horizon | Retro Tech | BBC Archive https://youtu.be/W8-54-9J9ns?si=uB01CAs8znTVmZfx Senior's test their skills on Crystal Castle ELDERLY TEST COORDINATION WITH VIDEO GAME, The New York Times, September 9, 1984, Sunday, Late City Final Edition, Section: Section 1; Part 2; Page 56, Column 2; Metropolitan Desk, Byline: AP, Dateline: PARSIPPANY, N.J., Sept. 8
Nolan is back! "AXLON-GAMES; Nolan Bushnell returns to game business with new firm, Business Wire, September 24, 1984, Monday https://boardgamegeek.com/boardgamepublisher/2242/axlon https://gdri.smspower.org/wiki/index.php/Axlon
Dragon's Lair debuts on Saturday morning https://en.wikipedia.org/wiki/Dragon%27s_Lair_(TV_series)
Mylstar RIP Coke unit to close video game maker, United Press International, September 24, 1984, Monday, BC cycle, Section: Financial https://en.wikipedia.org/wiki/Gottlieb
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.
In Part 5, we talk about Graeme's winding up of Fierce Wombat, looking for a new position and being offered a position at NetherRealm Studios, where he worked on Injustice 2, Mortal Kombat 11 and Mortal Kombat 1. We discuss life in a studio with the most senior staff in the business, gamer-first design philosophy and what it means to move from one game engine to the next in the modern console environment. Graeme gives us amazing insights into the life of a game dev like few others can or would.
Recorded: February 2024
Check out parts 1-4 here: https://www.patreon.com/posts/graeme-bayless-1-111627155 https://www.patreon.com/posts/graeme-bayless-2-112571388 https://www.patreon.com/posts/graeme-bayless-3-114736184 https://www.patreon.com/posts/graeme-bayless-4-116996485
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com
https://x.com/fiercewombat https://www.fantasyflightgames.com/en/index/ https://www.gamezebo.com/upcoming/red-november-preview/ https://web.archive.org/web/20111127211439/http://www.fiercewombatgames.com/ https://www.mobygames.com/company/22613/e-line-media/ https://elinemedia.com/ https://www.mobygames.com/person/30084/sean-vesce/ https://en.wikipedia.org/wiki/DARPA https://www.mobygames.com/person/28387/timothy-scott-campbell/ https://www.linkedin.com/in/ctremmel/ https://www.mobygames.com/company/6239/telltale-inc/ https://www.mobygames.com/company/10271/netherrealm-studios/ https://www.mobygames.com/game/125596/mortal-kombat-11/ https://www.mobygames.com/game/146036/mortal-kombat-11-aftermath/ https://www.mobygames.com/game/208859/mortal-kombat-1/
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Copyright Karl Kuras
30 years ago: Computer industry booms as consoles slump, Nintendo announces Ultra64 & The internet gets scary
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in August 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: If you don't see all the links, find them here: https://www.patreon.com/posts/123352781/edit
7 Minutes in Heaven: Cliffhanger (Amiga) Video Version: https://youtu.be/KZ7J9qEpqxI https://www.mobygames.com/game/29830/cliffhanger/
Corrections: July 1994 Ep - https://www.patreon.com/posts/july-1994-part-1-116538490 https://www.patreon.com/posts/july-1994-part-2-116538674 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Defunctland Jim Henson Series - https://youtu.be/BVoGf1JTVeI?si=PBwUInz2t7hBe-Eq https://en.wikipedia.org/wiki/Information_superhighway https://en.namu.wiki/w/RX-78%20Gundam https://fallout.fandom.com/wiki/SPECIAL https://www.theycreateworlds.com/episodes/TCW164 https://en.wikipedia.org/wiki/Monte_Cook Wrestling with Games - XBAND - https://youtu.be/k_5M-z_RUKA?si=tuuDxPGj6GnTPc-B https://en.wikipedia.org/wiki/Steam_(service)
1994: Canada to get their own ratings New VCR proves 6 heads are better than 1, The Toronto Star, August 11, 1994,Thursday, FINAL EDITION, Section: FAST FORWARD; Pg. F2, byline: BY ROBERT WRIGHT TORONTO STARON THE EDGE
California presses forward with video game violence bill https://www.retromags.com/files/file/3018-egm2-issue-02-august-1994/ pg. 29 https://www.latimes.com/archives/la-xpm-1994-04-13-mn-45306-story.html
IDSA board selected
Mattel takes a second look at games Mattel Hires Sega Executive, The Associated Press, August 2, 1994, Tuesday, BC cycle
Square goes public CORPORATE PROFILE: SQUARE, Jiji Press Ticker Service, AUGUST 5, 1994, FRIDAY
Japanese companies playing with fire "As derivatives proliferate, so do worries Companies try to control risks from transactions intended to rein in costs but which can backfire, The Nikkei Weekly (Japan), August 15, 1994, Section: FINANCE; Pg. 13, Byline: BY ASAKO ISHIBASHI Staff writer"
Acclaim buys Valiant ACCLAIM ACQUIRES VOYAGER COMMUNICATIONS FOR $65 MILLION Marks Company's Diversification into Comic Book Publishing, Business Wire, August 2, 1994, Tuesday https://en.wikipedia.org/wiki/Comic_book_collecting#Bust_of_the_speculator_market
UK video rental market embraces games... illegally Games Spark Sagging U.K. Vid Biz; But Many Don't Have Licenses To Rent Them, Billboard, August 13, 1994, Section: HOME VIDEO; Pg. 76, Byline: BY PETER DEAN Sonic out to zap the 'swapping' boom, The Scotsman, August 23, 1994, Tuesday, Byline: By Chris Mullinger UK teens tune out to games MEDIA GUARDIAN: LUST FOR NASTIES AND HARD NEWS, The Guardian (London), August 8, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. T17 Sega announces US theme park Universal Teams With Sega on Theme Park, Disneyland Annex Scaled Back, The Associated Press, August 12, 1994, Friday, AM cycle, Section: Business News, Byline: By E. SCOTT RECKARD, AP Business Writer Report: Sega Plan to Open 50 High-Tech Theme Parks in U.S., The Associated Press, August 16, 1994, Tuesday, BC cycle, Section: Business News
Sega buys Data East Pinball Sega acquires Data East Pinball, Business Wire, August 26, 1994, Friday
Doom coming to arcades DOOM IS ALL AROUND US, Business Week, August 1, 1994, Business and Industry, Section: Pg. 72; https://doom.fandom.com/wiki/Trivia https://www.doomworld.com/forum/topic/112509-share-your-epic-doom-related-stories/
Atari Games President passes Play Meter, August 1994, pg. 32
Hasbro readies to enter VR market No Headline In Original, ADWEEK, August 15, 1994, Eastern Edition, Byline: By Jennifer Comiteau and Penny Warneford, with Cathy Taylor https://www.unseen64.net/2018/10/04/hasbro-toaster-virtual-reality-console/
Begone Project Reality, all hail Ultra 64 https://www.retromags.com/files/file/3018-egm2-issue-02-august-1994/ pg. 28 Sega teams up with Hitachi in Japan HITACHI SALES TO HELP SEGA MARKET VIDEO GAMES, Jiji Press Ticker Service, AUGUST 3, 1994, WEDNESDAY Sega, Hitachi Sales link up to sell video game machine, Japan Economic Newswire, AUGUST 3, 1994, WEDNESDAY
Sega buys Cross Products The leading video game development tool, Business Wire, August 15, 1994, Monday https://segaretro.org/Cross_Products https://web.archive.org/web/19961227100911/http://www.crossprod.co.uk/ Jaguar CD to launch by Xmas https://www.retromags.com/files/file/3018-egm2-issue-02-august-1994/ pg. 29 ATARI CORP. ANNOUNCES SECOND QUARTER 1994 RESULTS, PR Newswire, August 1, 1994, Monday - 19:55 Eastern Time, Section: Financial News
Sanyo gives console market a TRY SANYO TO RELEASE INTERACTIVE GAME MACHINE TRY, Jiji Press Ticker Service, AUGUST 31, 1994, WEDNESDAY
3DO announces losses Video Game System Company Posts $ 16.1 Million First-Quarter Loss, The Associated Press, August 11, 1994, Thursday, AM cycle, Section: Business News COMPANY NEWS; SHARES OF 3DO SOAR ON FORECAST FOR NEW SYSTEM, The New York Times, August 24, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 3; Column 1; Financial Desk ; Column 1; 3DO UNVEILS PLANS TO BOOST POWER OF GAME PLAYERS, WALL STREET JOURNAL, August 25, 1994, Thursday, Section: Section B; Page 8, Column 4, Byline: BY JIM CARLTON ANOTHER KEY EXEC DEPARTS O&M'S, INTERACTIVE GROUP; 3DO POWERS UP TO MEET COMPETITION; INTERACTING:; OTHER NEWS: Advertising Age, August 29, 1994, Section: Pg. 14
Mortal Friday gets $10 million budget ACCLAIM'S 'MORTAL KOMBAT II' PREPARED TO STRIKE ON 'MORTAL FRIDAY,' SEPTEMBER 9; Company Spending Over $10 Million on Global Launch, Business Wire, August 4, 1994, Thursday https://archive.org/details/Computer_Gaming_World_Issue_121/page/n29/mode/2up Acclaim buys into FMV Playthings, August 1994, pg. 19 https://archive.org/details/GamePro_Issue_061_August_1994/page/n157/mode/1up?view=theater
Macromedia and Microware want to bring PCs and ITV together Agreement to Make Computer Programs Available for Interactive TV Use, The Associated Press, August 1, 1994, Monday, AM cycle, Section: Business News, Byline: By STEVEN P. ROSENFELD, AP Business Writer https://en.wikipedia.org/wiki/Macromedia https://en.wikipedia.org/wiki/Microware Computer industry profits boom Not drowning, waving at profits, The Age (Melbourne, Australia), August 2, 1994 Tuesday, Late Edition, Section: COMPUTERS; Mass Storage; Pg. 34
SPA reports huge boom in sales "NORTH AMERICAN PC SOFTWARE SALES REACH $1.48 BILLION, IN FIRST QUARTER 1994; HOME EDUCATION SALES LEAD GROWTH -- UP 128%, PR Newswire, August 8, 1994, Monday - 14:29 Eastern Time, Section: Financial News" CDRom bundles discouraging sales Dataquest Consumer Survey Shows Where CD-ROM Title Developers Can Be Successful, Business Wire, August 8, 1994, Monday Sirius Publishing to release long-awaited 5-ft. 10-Pak Volume II, Business Wire, August 8, 1994, Monday https://archive.org/details/PC-Player-German-Magazine-1994-08/page/n15/mode/2up https://archive.org/details/Electronic-Games-1994-08/page/14/mode/2up
Flash memory prices tumbling Not drowning, waving at profits, The Age (Melbourne, Australia), August 2, 1994 Tuesday, Late Edition, Section: COMPUTERS; Mass Storage; Pg. 34 https://en.wikipedia.org/wiki/Flash_memory
Cyrix to take on AMD Infoworld August 8, 1994, pg. 5
Employers begin to crackdown on games Games they play, The Times, August 1, 1994, Monday, Section: Business, Byline: Jon Ashworth
Microsoft targets "loosely supervised Executives" SUNDAY, August 7, 1994; Playing Games at Work, The New York Times, August 7, 1994, Sunday, Late Edition - Final, Distribution: Magazine Desk, Section: Section 6; ; Section 6; Page 12; Column 1; Magazine Desk ; Column 1;
MacPlay expands lineup Playthings, August 1994, pg. 44
Ad game business booming in Germany https://archive.org/details/PC-Player-German-Magazine-1994-08/page/n29/mode/2up
Media Vision collapse profiled https://archive.org/details/Electronic-Games-1994-08/page/10/mode/2up https://archive.org/details/Electronic-Games-1994-08/page/12/mode/2up
Victormaxx announces Cybermaxx Virtual Reality Headset For PCs A Reality, Newsbytes News Network, August 5, 1994 http://videogamekraken.com/cybermaxx-by-victormaxx
Mice go 3D Echoes of Silicon Valley, Agence France Presse -- English, August 04, 1994 08:13 Eastern Time, Section: Domestic, non-Washington, general news item, Dateline: PALO ALTO, California, Aug 4 https://www.ebay.com/itm/304724946528
Microprose to bring Magic to PC IT'S IN THE CARDS' FOR MICROPROSE(R) AND WIZARDS OF THE COAST(R);PR Newswire, August 10, 1994, Wednesday - 17:23 Eastern Time, Section: State and Regional News https://www.mobygames.com/game/530/magic-the-gathering/ https://www.mobygames.com/game/6274/magic-the-gathering-battlemage/
Star Trek licenses are a mess https://archive.org/details/Electronic-Games-1994-08/page/14/mode/2up
TEN to bring SimCity online Total Entertainment Network will feature online debut of popular SimCity, game, Business Wire, August 10, 1994, Wednesday The web becomes a scary place E-mail evil, The Jerusalem Post, August 4, 1994, Thursday, Section: OPINION; Pg. 6, Byline: SANDY ROVNER
Siliwood goes Online DISNEY, AMERITECH, BELLSOUTH AND SOUTHWESTERN BELL PLAN ALLIANCE TO DEVELOP AND OFFER VIDEO SERVICES, PR Newswire, August 8, 1994, Monday - 13:31 Eastern Time, Section: Financial News
Fujitsu brings habitat back to USA Fujitsu to start 'cyberspace' game business in U.S., Japan Economic Newswire, AUGUST 10, 1994, WEDNESDAY
Computer Porn outpacing UK lawmakers https://archive.org/details/Atari_ST_User_Issue_103_1994-08_Europress_GB/page/n39/mode/2up
Labor promises telecommunications reform Party line for fun and games, The Times, August 5, 1994, Friday, Byline: Emma Woollacott https://en.wikipedia.org/wiki/Mercury_Communications
Interactive TV license purchasers default SOME TOP BIDDERS AT AIRWAVE AUCTION FAILING TO PAY UP, Pittsburgh Post-Gazette (Pennsylvania), AUGUST 12, 1994, FRIDAY, SOONER EDITION, Section: BUSINESS, Byline: BLOOMBERG BUSINESS NEWS
Acorn enters set top box market https://archive.org/details/AcornUser145-Aug94/page/n7/mode/2up Ziff Davis buys Compute ZIFF-DAVIS ACQUIRES ASSETS OF COMPUTE MAGAZINE; COMPUTER LIFE AND FamilyPC'S ADVERTISERS TO GET UNEXPECTED BONUS CIRCULATION, PR Newswire, August 8, 1994, Monday - 19:06 Eastern Time
Teenage reviewers on the rise Teenage games writers get to call the shots, The Age (Melbourne, Australia), August 2, 1994 Tuesday, Late Edition, Section: COMPUTERS; Pg. 40, Byline: Amy Harmon
Computer game book rights up for grabs Book Notes, The New York Times, August 3, 1994, Wednesday, Late Edition - Final, Distribution: Cultural Desk, Section: Section C; ; Section C; Page 20; Column 5; Cultural Desk ; Column 5;,Byline: By Sarah Lyall https://en.wikipedia.org/wiki/List_of_novels_based_on_video_games
Disney gets MYST rights Out of the 'Myst': Disney plays game for book, film; Hit CD-ROM software is going Hollywood, The Hollywood Reporter, August 11, 1994, Thursday, Byline: Scott Hettrick
Stormfront to simulate strike season PENDING BASEBALL STRIKE PROMPTS VIDEO GAME DEVELOPER TO PINCH HIT FOR REAL THING, PR Newswire, August 12, 1994, Friday - 09:02 Eastern Time, Section: Financial New Real Unreal Baseball, The Associated Press, August 17, 1994, Wednesday, PM cycle, Section: Sports News, Byline: By JIM LITKE, AP Sports Writer Indians overtake White Sox in AL Central; Braves, Expos torrid in Nintendo, Baseball League, Business Wire, August 21, 1994, Sunday
Leonard Herman releases Phoenix https://www.latimes.com/archives/la-xpm-1994-04-13-mn-45306-story.html pg. 32 Nintendo ordered to pay $208 million Nintendo U.S. unit told to pay 208 mil. dlrs in damages, Japan Economic Newswire, AUGUST 2, 1994, TUESDAY https://archive.org/details/Electronic-Games-1994-08/page/14/mode/2up No Headline in Original, Ad Day, August 8, 1994, Section: Corridor Talk Pg. 38, byline: Kevin Kerr
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.
In Part 4, we talk about the decade that Graeme spent in the wilderness of the game's industry, during which he worked on titles such as Tomb Raider Legend and Anniversary at Crystal Dynamics, tried to salvage projects like Enslaved, Dead to Rights Retribution and Splatterhouse at Namco, returned to sports titles at 2K Games before getting the chance to start his own studio, Fierce Wombat.
Graeme gives us amazing insights into the life of a game dev like few others can or would.
Recorded: January 2024
Video Version:
https://www.patreon.com/posts/graeme-bayless-4-116996485
Check out parts 1-3 here:
https://www.patreon.com/posts/graeme-bayless-1-111627155
https://www.patreon.com/posts/graeme-bayless-2-112571388
https://www.patreon.com/posts/graeme-bayless-3-114736184
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
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Or
videogamenewsroomtimemachine@gmail.com
Links: https://en.wikipedia.org/wiki/Crystal_Dynamics
https://www.mobygames.com/game/21999/lara-croft-tomb-raider-legend/
https://en.wikipedia.org/wiki/Eidos_Interactive
https://en.wikipedia.org/wiki/Elevation_Partners
https://en.wikipedia.org/wiki/SCi_Games
https://www.mobygames.com/game/28337/lara-croft-tomb-raider-anniversary/
https://www.mobygames.com/company/4069/2k-los-angeles/
https://www.imdb.com/title/tt0093936/
https://en.wikipedia.org/wiki/Namco
https://www.mobygames.com/game/48563/enslaved-odyssey-to-the-west/
https://www.mobygames.com/game/20457/50-cent-bulletproof/
https://www.mobygames.com/group/281/legacy-of-kain-series/
https://www.mobygames.com/game/34698/major-league-baseball-2k8/
https://en.wikipedia.org/wiki/Brno
https://www.mobygames.com/company/1438/2k-czech-sro/
Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794
https://www.mobygames.com/game/51171/dead-to-rights-retribution/
https://www.mobygames.com/game/49251/splatterhouse/
https://www.mobygames.com/company/21903/gunfire-games-llc/
https://x.com/fiercewombat
https://www.fantasyflightgames.com/en/index/
https://www.gamezebo.com/upcoming/red-november-preview/
https://web.archive.org/web/20111127211439/http://www.fiercewombatgames.com/ Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Copyright Karl Kuras
Commodore buys Amiga Jack Tramiel declares war on competition Nintendo announces US NES launch plans
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in August 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: If you don't see all the links, find them here: https://www.patreon.com/posts/121143199
7 Minutes in Heaven: Sabrewulf Video Version: https://www.patreon.com/posts/121098237 https://www.mobygames.com/game/14732/sabre-wulf/
Corrections: July 1984 Ep - https://www.patreon.com/posts/july-1994-116535754 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://en.wikipedia.org/wiki/Doctor_Pong https://gamehistory.org/atari-2600-tarzan/ https://www.giantbomb.com/photon-the-ultimate-game-on-planet-earth/3030-39589/ https://en.wikipedia.org/wiki/Acorn_Electron https://archive.org/details/book_video_games/page/n77/mode/2up
1974: Atari sells Japanese manufacturing to Namco https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-24.pdf pg. 49
Basketball a hit Cashbox august 3 1974 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-04.pdf pg. 43
Clean Sweep 1 player https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-10.pdf pg. 50
Track 10 adds oil slick https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-17.pdf pg. 46 https://flyers.arcade-museum.com/videogames/show/2351
Gene Lipken joins Atari https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-24.pdf pg. 49
Medal Games are spreading Game Machine August 10, 1974 pg. 7 Cali SC rules in favor of pinball Cashbox Aug 10 1974 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-10.pdf pg. 48
Coinop on the Price is Right Cashbox august 3 1974 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-04.pdf pg. 43 https://en.wikipedia.org/wiki/The_Price_Is_Right
13 year olds simulate life on computer Two Youths Turn Computers on to 'Life', Hardford Courant, 11 Aug 1974, Page 3 http://www.rearden.com/people.php
1984: Silicon Valley proves resilient Gloom in the Valley . . . But a Silver Lining, Too, U.S. News & World Report, August 20, 1984, Section: Pg. 38, Byline: By JOANNE DAVIDSON
Warner second quarter losses are massive Warner Communications reports huge loss, United Press International, August 2, 1984, Thursday, BC cycle
Jack slashes prices Atari's Tramiel Gets Tough With Price Cuts, ADWEEK, August 13, 1984, Eastern Edition,Byline: By Gail Belsky Computer Entertainer Vol. 3 Number 5 pg. 1 https://archive.org/details/computer-entertainer-3-5/page/n13/mode/2up?view=theater
Commodore to buy Amiga Commodore Deal With Amiga Set,The New York Times, August 17, 1984, Friday, Late City Final Edition, Section: Section D; Page 3, Column 6; Financial Desk
Atari sues Amiga ATARI HEAD SUES ALLY THAT DEFECTED TO RIVAL, The New York Times, August 21, 1984, Tuesday, Late City Final Edition, Section: Section D; Page 1, Column 1; Financial Desk, Byline: By DAVID E. SANGER https://www.tech-insider.org/personal-computers/research/1984/0822.html Atari to introduce 16 and 32 bit systems Atari To Sell More-Powerful Computers, The Associated Press, August 27, 1984, Monday, AM cycle, Section: Business News, Byline: By STEVE WILSTEIN,
Jack declares war on competition Computer Entertainer Vol. 3 Number 5 pg. 1 https://archive.org/details/computer-entertainer-3-5/page/n13/mode/2up?view=theater Jack can't collect Tramiel Reported Seeking $50 Million in Lieu of Atari Debts, The Associated Press, August 31, 1984, Friday, PM cycle, Section: Business News
Imagine Megagames up for auction https://archive.org/details/Computer_Video_Games_Issue_034_1984-08_EMAP_Publishing_GB/page/n23/mode/2up
Coleco unveils new marketing ploy Coleco will offer scholarships to some computer purchasers, United Press International, August 22, 1984, Wednesday, BC cycle, Section: Financial Advertising;At Coleco, The Adam Is Reborn, The New York Times, August 13, 1984, Monday, Late City Final Edition, Section: Section D; Page 8, Column 3; Financial Desk, Byline: By Pamela G. Hollie https://youtu.be/tklBAzg_cgw?si=rDW-RNgtAqd_7QHl
VCRs and Action Figures muscle video games out of retail The Video Revolution, Newsweek, August 6, 1984 UNITED STATES EDITION, Section: BUSINESS; Pg. 50 Media Room, The Associated Press, August 12, 1984, Sunday, BC cycle
Video killed the Video Game Star FROM PAC-MAN TO GI JOE, Forbes, August 13, 1984, Section: MONEY AND INVESTMENTS; The Columnists; Psychology & Investing; Pg. 138, Byline: By Srully Blotnick; Toys sales boom, United Press International, August 21, 1984, Tuesday, BC cycle, Section: Financial Playthings, August 1984.
Video Game tie-ins come of age Allan Carr keeps bubbling to the top in a heady world, The San Diego Union-Tribune,August 12, 1984 Sunday, Section: ENTERTAINMENT; Pg. E-2, Byline: David Elliott, Movie Critic https://en.wikipedia.org/wiki/Cloak_%26_Dagger_%28video_game%29 https://www.imdb.com/title/tt0087065/?ref_=fn_al_tt_2 https://www.imdb.com/title/tt0088395/?ref_=nm_flmg_knf_t_4 ACTIVISION; To develop and market software based on Ghostbusters motion picture, Business Wire, August 28, 1984, Tuesday Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120 https://archive.org/details/popular-computing-weekly-1984-08-09/mode/1up?view=theater https://www.mobygames.com/company/6665/dktronics/ https://archive.org/details/OnlineTodayV03N08/page/n9/mode/2up https://www.mobygames.com/game/40828/paul-mccartneys-give-my-regards-to-broad-street/ Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267
Nintendo sees coinop sales plummet Nintendo anticipates greater sales, profit, The Japan Economic Journal, August 28, 1984, Section: SECURITIES; Pg. 16
Atari sells distributorship Replay, August 1984, pg. 3 Coin-op computers a bust Campus coin-op computers crash; Good product ahead of its time, United Press International, August 29, 1984, Wednesday, BC cycle, Section: Financial, Byline: By J.B. BLOSSER
3rd parties scrap releases Computer Entertainer Vol. 3 Number 5 pg. 11
IBM tries to save the PCJr I.B.M. RAISES DIVIDEND, OFFERS A FREE KEYBOARD, The New York Times, August 1, 1984, Wednesday, Late City , Final Edition, Section: Section D; Page 1, Column 1; Financial Desk, Byline: By STUART DIAMOND https://www.ebay.com/itm/335702730148 https://archive.org/details/pcjr-magazine-1984-volume-1/PCjr%20Magazine%20-%20198410%20-%20Volume%201%20Number%209/page/58/mode/2up?view=theater&q=512 https://archive.org/details/computer-entertainer-3-5/page/n14/mode/1up?view=theater https://www.atarimagazines.com/compute/issue59/review_lotus_123.php MICROPRO; Greets enhanced PCjr with WordStar, Business Wire, August 13, 1984, Monday
IBM announces AT I.B.M.'S. NEW POWERHOUSE A T ;TWICE AS FAST AS OLD PC'S, The New York Times, August 15, 1984, Wednesday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER https://archive.org/details/byte-magazine-1984-08/page/n9/mode/2up https://en.wikipedia.org/wiki/Olivetti_M24 SHORTAGE OF SEMICONDUCTORS EASES, The New York Times, August 27, 1984, Monday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER https://archive.org/details/byte-magazine-1984-08/page/n11/mode/2up
IBM and EC reach agreement WEEK IN BUSINESS;BEST WEEK EVER ON WALL STREET, The New York Times, August 5, 1984, Sunday, Late City , Final Edition, Section: Section 3; Page 14, Column 3; Financial Desk, Byline: By Nathaniel C. Nash
IBM announces new business strategy for Europe I.B.M.'S NEW ROLE IN EUROPE, The New York Times, August 13, 1984, Monday, Late City Final Edition, Section: Section D; Page 1, Column 4; Financial Desk, Byline: By DAVID E. SANGER MSX to miss XMAS https://archive.org/details/popular-computing-weekly-1984-08-02/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-08-02/page/n2/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-08-09/page/n3/mode/1up?view=theater
Amstrad pricing very competitive https://archive.org/details/cvg-magazine-034/page/n125/mode/1up?view=theater https://archive.org/details/cvg-magazine-034/page/n119/mode/1up?view=theater
Sinclair launches Speccy bundle https://archive.org/details/home-computer-weekly-magazine-new/HomeComputerWeekly-074/ https://archive.org/details/popular-computing-weekly-1984-08-02/mode/1up?view=theater https://spectrumcomputing.co.uk/entry/20540/ZX-Spectrum/Spectrum_Six_Pack_ZX-Spectrum_48K_version Sinclair plans stock flotation https://archive.org/details/popular-computing-weekly-1984-08-09/page/n4/mode/1up?view=theater
Sinclair wants to get into chip manufacturing https://archive.org/details/popular-computing-weekly-1984-08-16/page/n3/mode/2up https://archive.org/details/popular-computing-weekly-1984-08-23/page/n2/mode/1up?view=theater
Sinclair earnings miss expectations https://archive.org/details/popular-computing-weekly-1984-08-23/page/n4/mode/1up?view=theater
Dragon goes to Espana! Spanish take over failed Dragon computer maker, Financial Times (London,England), August 15, 1984, Wednesday, Section: SECTION I; Pg. 12, Byline: BY CHARLES BATCHELOR IN LONDON https://en.wikipedia.org/wiki/Dragon_32/64#Product_history https://www.amazon.es/Cinco-Duros-HISTORIA-VIDEOJUEGO-ESPA%C3%91A/dp/8410031469 https://www.npr.org/sections/money/2017/02/17/515850029/episode-755-the-phone-at-the-end-of-the-world
Macintosh software still scarce https://archive.org/details/byte-magazine-1984-08/page/n243/mode/2up Michael Dornbrook Part 1 - Infocom - https://www.patreon.com/posts/44335732
MIDI comes to micros https://archive.org/details/cvg-magazine-034/page/n125/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-08-16/mode/2up
Pioneer launchees interactive laser disc https://archive.org/details/computer-entertainer-3-5/page/n13/mode/2up?view=theater https://archive.org/details/Creative_Computing_1984-08/page/n11/mode/2up
Byte profiles 6502 successor https://archive.org/details/byte-magazine-1984-08/page/n129/mode/2up Great space race budget breaks records https://archive.org/details/home-computer-weekly-magazine-new/HomeComputerWeekly-077/ https://www.mobygames.com/game/190868/the-great-space-race/
Lord British given credit for Questron https://archive.org/details/Computer_Gaming_World_Issue_4.4/page/n30/mode/1up?view=theater Joel Billings - SSI - https://www.patreon.com/posts/36827469
US games flood UK https://archive.org/details/popular-computing-weekly-1984-08-23/page/n4/mode/1up?view=theater https://en.wikipedia.org/wiki/U.S._Gold
Virgin goes for quality https://archive.org/details/popular-computing-weekly-1984-08-30/mode/1up?view=theater
Domark launches with big contest https://archive.org/details/popular-computing-weekly-1984-08-30/page/n4/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-08-30/page/n26/mode/1up?view=theater
Sexy Games get activists in a tissy https://archive.org/details/home-computer-weekly-magazine-new/HomeComputerWeekly-076/mode/2up
Computer adoption in schools still slow Stumbling into the computer age, Forbes, August 13, 1984, Section: INDUSTRIES; Pg. 35, Byline: By Kathleen R. Wiegner
Computers find their purpose Road Warrior' rides again, Computerworld, August 13, 1984, Section: EDITORIAL; LECHT ON SCIENCE; Pg. 47, Byline: By Charles P. Lecht NABU gets software subsidiary "Sets Up Software Subsidiary; WHEELER SAYS HE MISSES 'BULLY PULPIT' BUT ENJOYS PRIVATE INDUSTRY, Communications Daily, August 20, 1984, Monday, Section: Vol. 4, No. 162; Pg. 5"
Tech support goes online Telephone hot lines for software problems, Financial Times (London,England), August 29, 1984, Wednesday, Section: SECTION I; Technology; Professional Personal Computing; Pg. 5, Byline: PHILIP MANCHESTER
WH Smith profits surge on computer sales RESULTS DUE NEXT WEEK, Financial Times (London,England), August 18, 1984, Saturday, Section: SECTION I; UK Companies; Pg. 17 Radio Shack loses ground TANDY'S SHIFTING SALES STRATEGY, The New York Times, August 19, 1984, Sunday, Late City Final Edition, Section: Section 3; Page 1, Column 3; Financial Desk, Length: 2350 words, Byline: By PETER W. BARNES
Drug Store Chain sues Mattel Drug Chain Sues Mattel For Alleged Discrimination Against Retailer, The Associated Press, August 3, 1984, Friday, BC cycle, No Headline In Original, United Press International, August 3, 1984, Friday, BC cycle, Section: Financial, Length: 188 words, Dateline: SYRACUSE, N.Y.
Data Age sues Mr. T HE PITIES THE FOOL, United Press International, August 20, 1984, Monday, BC cycle, Section: Domestic News, Byline: By FRANK SANELLO, United Press International
Pirates go pro https://archive.org/details/popular-computing-weekly-1984-08-30/mode/1up?view=theater https://www.olx.pt/d/anuncio/jogos-spectrum-verso-portuguesa-de-coleccionador-da-microbaite-etc-IDICESX.html TVs adapt to the new media landscape HOME VIDEO; TV SETS: NEW FUNCTIONS, NEW FORMS, The New York Times, August 12, 1984, Sunday, Late City Final Edition, Section: Section 2; Page 24, Column 1; Arts and Leisure Desk, Byline: By HANS FANTEL
Executives get high-tech The all-electronic Executive, Financial Times (London,England), August 4, 1984, Saturday, Section: SECTION I; The Information Revolution; Pg. 12, Byline: By Alan Cane
Touch screen system used for tourists Touch computer for tourists boon to advertisers, promoters, United Press International, August 19, 1984, Sunday, BC cycle, Section: Financial, Byline: By JOHN J. SANKO
Army introduces joystick controlled rocket Technology Today: Fiber-optic guided missiles -- ultimate video game, United Press International, August 20, 1984, Monday, BC cycle, Section: Domestic News, Byline: By WILLIAM HARWOOD,
Gaming Jesus shall bare the mark No Headline In Original, United Press International, August 9, 1984, Thursday, AM cycle, Section: Domestic News
Compu-Cruise to set sail https://archive.org/details/HomeComputerMagazine_Vol4_03_1984_Aug/page/n25/mode/2up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.
In Part 3, we talk about job hunting in the games industry at the end of the 90s and his time at EA's Tiburon subsidiary working on Madden 2001 and 2002 as well as developing the NFL Street franchise. What is life like for a dev living in the crunch of annualized sports games? How are new franchises born? What is it like to move from studio to studio? Graeme gives us amazing insights into the life of a game dev like few others can or would.
Recorded: December 2023
Check out parts 1 and 2 here: https://www.patreon.com/posts/graeme-bayless-1-111627155 https://www.patreon.com/posts/graeme-bayless-2-112571388
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
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And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
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Or
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Or
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Links:
https://en.wikipedia.org/wiki/Ensemble_Studios https://en.wikipedia.org/wiki/Electronic_Arts https://www.mobygames.com/person/66180/john-schappert/ https://www.mobygames.com/company/2031/ea-orlando/ https://www.mobygames.com/person/107204/hugh-falk/ https://en.wikipedia.org/wiki/PlayStation#PlayStation_2 https://en.wikipedia.org/wiki/Iron_triangle_(US_politics) https://en.wikipedia.org/wiki/Erin_Hoffman https://www.mobygames.com/game/12193/nfl-street/ https://www.mobygames.com/game/73115/madden-nfl-2002/
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Copyright Karl Kuras
Sega's Saturn premiere flops Nintendo goes for cheap VR Commodore bankruptcy gets messy
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in July 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com
Links: If you don't see all the links, find them here: https://www.patreon.com/posts/116538674
1994: Sony reveals psx https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20060%20%28July%201994%29/page/n51/mode/1up?view=theater&sort=title_asc
Tokyo Toy Show sees hardware premieres Bandai's BA-X https://archive.org/details/egm-2-july-1994/page/83/mode/1up https://en.wikipedia.org/wiki/Playdia
Bandai rumors arise https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20060%20%28July%201994%29/page/n67/mode/1up?view=theater&sort=title_asc https://en.wikipedia.org/wiki/Apple_Pippin
SNK's NeoGeoCD https://archive.org/details/egm-2-july-1994/page/126/mode/1up?view=theater https://en.wikipedia.org/wiki/Neo_Geo_CD
NEC's PC FX https://archive.org/details/egm-2-july-1994/page/82/mode/1up https://en.wikipedia.org/wiki/PC-FX
Sega's Saturn https://archive.org/details/egm-2-july-1994/page/106/mode/1up https://archive.org/details/egm-2-july-1994/page/n113/mode/1up https://archive.org/details/egm-2-july-1994/page/120/mode/1up https://en.wikipedia.org/wiki/Sega_Saturn
Sega trying to avoid confusion Sega, Nintendo Bring Big Plans To CES, Billboard, July 9, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 70, Byline: BY MARILYN A. GILLEN Sega opens UK development studio Edge July 1994, pg.
Nintendo announces new 32 bit system Edge July 1994, pg. 6 Nintendo signs with Rambus Nintendo Ultra 64 game system to use high-speed Rambus technology; will boost memory speed to 500 MHz, Business Wire, July 18, 1994, Monday Edge July 1994, pg. 7 Video Rental and Console game publishers bury the hatchet Sega's Kalinske is VSDA's man, The Hollywood Reporter, July 7, 1994, Thursday It's A Whole New Game At VSDA; Competition For Retailers' Attention Increases, ,Billboard, July 16, 1994, Section: HOME VIDEO; Pg. 61, byline: BY EILEEN FITZPATRICK Tenn, Seitz join Activision, The Hollywood Reporter, July 1, 1994, Friday "NewLeaf Entertainment to include Acclaim in video game delivery system test, Business Wire, July 13, 1994, Wednesday, Dateline: DEERFIELD BEACH, Fla. Kids can get 'Jungle' game sneak peek, USA Today, July 28, 1994, Section: Pg. 1D; Vol. 12; No. 222; ISSN: 0161-7389"
Nintendo gets hip "https://www.nytimes.com/1994/07/01/business/media-business-advertising-nintendo-turns-up-volume-provocative-appeal-its-core.html?searchResultPosition=3 'New Nintendo' comes out kicking, USA Today, July 7, 1994, Business and Industry Section: Pg. 2D; ISSN: 0161-7389 " Illusion Of Gaia Will Be Seen On Nintendo, Newsbytes, July 19, 1994, Tuesday
Atari back at IBM ATARI CORPORATION ANNOUNCES MANUFACTURING PLANS, PR Newswire, July 12, 1994, Tuesday - 07:51 Eastern Time, Section: Financial News, dateline: Sunnyvale, Calif., July 12
TDK to make 3DO memory card TDK signs peripherals license agreement with 3DO; plans to manufacture memory card for 3DO System, Business Wire, July 20, 1994, Wednesday https://real3do.uk/3do-accessories/
Philips slashes price to hinder 3DO launch in Europe Philips cuts CD-i price to hurt foe, Marketing, July 28, 1994, Byline: By MAT TOOR Square teams up with Nintendo https://archive.org/details/egm-2-july-1994/page/74/mode/1up
Commodore bankruptcy gets messy IN BAHAMAS, A FIGHT FOR REMAINS OF COMMODORE AMONG SAND AND SURF, A LIQUIDATION IS TAKING PLACE. CREDITORS WANT THE PROCEEDINGS IN NEW YORK, THOUGH., The Philadelphia Inquirer, July 19, 1994 Tuesday FINAL EDITION, Section: BUSINESS; Pg. C01, Byline: Dan Stets, INQUIRER STAFF WRITER CLOSING THE BOOKS ON COMMODORE: SPEED IS OF THE ESSENCE IN THE COMPUTER INDUSTRY, THE CHIEF ASSET, TECHNOLOGY, IS PERISHABLE. BUT CREDITORS OF THE BANKRUPT FIRM ARE HAMPERING A RESOLUTION., The Philadelphia Inquirer, July 31, 1994 Sunday FINAL EDITION, Section: BUSINESS; Pg. D01, Byline: Dan Stets, INQUIRER STAFF WRITER
REELMagic brings FMV to PC MPEG Board' Works ReelMagic For PCs, Billboard, July 2, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88, Byline: BY MARILYN A. GILLEN Philips announces CDi add-on board NINTENDO SIGNS FOR CES INTERACTIVE '95, Consumer Electronics, July 4, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 27; Pg. 13
Hyundai bets on MPEG2 Hyundai Develops Integrated Chips For Superhighway, Newsbytes News Network, July 1, 1994 ODC 8X MASTERING ALLOWS TWO-HOUR MOVIES ON A SINGLE COMPACT DISC, PR Newswire, July 25, 1994, Monday - 12:04 Eastern Time, Section: Financial News https://en.wikipedia.org/wiki/Rec._601 https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n13/mode/2up
CDRom shipments soar in Japan CD-ROM shipments soar 54% in FY '93, Japan Economic Newswire, JULY 7, 1994, THURSDAY
3DLabs brings 3D acceleration to XWindows 3Dlabs to deliver acceleration to the X Windows environment; 3Dlabs forms strategic alliance with X Inside to port the Accelerated-X server to the GLINT, graphics processor, Business Wire, July 18, 1994, Monday
Intel working on 3D chip for PCs https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n17/mode/2up
Sun announces 3DRAM SMCC and Mitsubishi Electronics co-develop revolutionary new graphics memory technology, Business Wire, July 25, 1994, Monday MELCO develops new chip for 3-D graphics, Japan Economic Newswire, JULY 27, 1994, WEDNESDAY http://www.michaelfrankdeering.com/Projects/HardWare/p3DRAM/p3DRAM.html https://www.vgamuseum.info/index.php/image-search
Silicon Studio founded SILICON GRAPHICS LAUNCHES SILICON STUDIO INC. TO DRIVE DEVELOPMENT OF NEW INTERACTIVE APPLICATIONS; New Subsidiary to Propel Convergence of Computing and Consumer Technologies, PR Newswire, July 21, 1994, Thursday - 16:01 Eastern Time, Section: Financial News THE GEE-WHIZ COMPANY SILICON GRAPHICS TURNS 3-D IMAGES INTO STUNNING PROFITS, Business Week, July 18, 1994, Business and Industry, Section: Pg. 56; Vol. 0; No. 3381; ISSN: 0007-7135
Interplay licenses GURPS https://archive.org/details/CDROMToday06JunJul1994/page/n31/mode/1up Scorpia stings Pagan https://archive.org/details/Computer_Gaming_World_Issue_120/page/n39/mode/2up?view=theater
Computer Game Conference sees industry changing https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n9/mode/2up Catapult to launch this Christmas https://archive.org/details/egm-2-july-1994/page/n35/mode/1up https://en.wikipedia.org/wiki/XBAND
Habitat big in Japan The games and how to play them, Financial Times (London,England), July 5, 1994, Tuesday, Section: Technology; Pg. 17
Digital breaks Hong Kong censors My job is to read porno mags for the government, South China Morning Post (Hong Kong), July 9, 1994, Section: REVIEW; Pg. 3, Byline: Victoria Finlay
Virtual I/O teams up with TCI CABLE GIANT TCI AND VIRTUAL I/O, INC. AGREE TO OFFER HEADSETS TO SUBSCRIBERS OF NEW INTERACTIVE VIDEO GAME CHANNEL, PR Newswire, July 26, 1994, Tuesday - 10:15 Eastern Time Microprose goes to Russia Russia: Lamport (Moscow, Russia) has signed a computer game distribution contract with MicroProse Inc., Kommersant, July 22, 1994
Funcoland grows FUNCO INC. ANNOUNCES RESULTS, PR Newswire, July 21, 1994, Thursday - 12:51 Eastern Time, Section: Financial News Lawmakers turn their attention online "Quest To Control TV Violence Turns To Evolving Game Channels, The Associated Press, July 1, 1994, Friday, PM cycle, Byline: By JEANNINE AVERSA, Associated Press Writer"
Doom to become a movie ETHOS FILMS BANKS ON H'WOOD, 'DOOM' DAY, Variety, July 11, 1994 - July 17, 1994, Section: SPECIAL REPORT: INTERTAINMENT; Pg. 32 https://archive.org/details/egm-2-july-1994/page/n28/mode/1up
MK blamed for stabbing Video Game World Became Real for 16-Year-Old Found Insane in Stabbing, The Associated Press, July 14, 1994, Thursday, AM cycle
Blockbuster is ready for the future BLOCKBUSTER'S DATABASE TO FUEL FUTURE EXPANSION, Advertising Age, July 18, 1994, Section: Pg. 26, Byline: By Jeffery D. Zbar Pog mania comes to Del Taco DEL TACO HASTENS FAST-FOOD REALM INTO THE AGE OF POG(TM), PR Newswire, July 20, 1994, Wednesday - 12:00 Eastern Time, Section: Financial News
Knights of the Dinner Table #1 appears https://recalledcomics.com/KoDT1.php
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Sega's Saturn premiere flops, The Game Industry ditches CES for E3 & Nintendo goes for cheap VR
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in July 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com
Links: If you don't see all the links, find them here: https://www.patreon.com/posts/july-1994-116535754 Or check out the complete version of this month's two-parter here: https://www.patreon.com/posts/july-1994-116535754
7 Minutes in Heaven: Streets of Rage 3 Video Version: https://www.patreon.com/posts/7-minutes-in-of-116533647 https://www.mobygames.com/game/11193/streets-of-rage-3/
Corrections: June 1994 Ep - https://www.patreon.com/posts/june-1994-113403594 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.mobygames.com/group/427/dragons-lair-series-and-versions/ https://en.wikipedia.org/wiki/Entertainment_Software_Association https://en.wikipedia.org/wiki/Comics_Code_Authority Kelsey Lewin did a video on the Extertainment Bike https://www.youtube.com/watch?v=nEuAWIU89sQ The bat was called the Batter-Up Bat https://www.youtube.com/watch?v=6jt3Fa1c_zg I think Tom Kalinske is mixing memories with 1994 Summer CES https://www.youtube.com/watch?v=kc4trf57Rgg https://www.youtube.com/watch?v=sUn7cERhImY https://www.polygon.com/features/2019/6/7/18653968/e3-history-1995-sega-saturn-nintendo-64-playstation-launch https://en.wikipedia.org/wiki/Marcia_Lucas https://www.mobygames.com/game/4572/final-fantasy-ii/ https://www.mobygames.com/game/5202/final-fantasy-iii/
1994: Japanese console sales drop dramatically JAPANESE MARKET SHARES, Consumer Electronics, July 11, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 28 Pg. 15
Weak dollar hurts Japanese exports 95-YEN RATE DEVASTATING FOR MOST EXPORTS, Jiji Press Ticker Service, JULY 14, 1994, THURSDAY https://www.macrotrends.net/2550/dollar-yen-exchange-rate-historical-chart
Convertible bonds are big in Japan Issuances of convertible bonds swell Higher Rates Hold Down Volume Of Straight Bonds, The Nikkei Weekly (Japan), July 25, 1994, Section: FINANCE; Pg. 15 Sega's long-term debt rated A3, Japan Economic Newswire, JULY 28, 1994, THURSDAY
Semiconductor industry breaks mold Market Place; Are investors in semiconductor stocks living in the past?, The New York Times, July 15, 1994, Friday, Late Edition - Final, Section: Section D; ; Section D; Page 6; Column 3; Financial Desk ; Column 3; Byline: By John Markoff
Trip Hawkins leaves EA NEW PCMCIA NEWSLETTER; CMP STAFF TO INTERACTIVE WEEK; EWORLD EYES LARGE ONLINE ACCOUNTS; HAWKINS LEAVES PRIOR, FIRM, Advertising Age, July 04, 1994, Section: Pg. 35 MediaVision premises searched Media Vision Bankruptcy, The New York Times, July 27, 1994, Wednesday, Late Edition - Final, Section: Section D; ; Section D; Page 20; Column 5; Financial Desk ; Column 5; https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n13/mode/2up https://en.wikipedia.org/wiki/Media_Vision#Products
Time Warner wants to make ads interactive TIME WARNER INTERACTS WITH MORE THAN ORLANDO DEAL WITH INTERPUBLIC GIVES AGENCY GROUP ACCESS TO VIDEOGAMES, CD-ROMS, Advertising Age, July 04, 1994, Section: Pg. 18, byline: By Scott Donaton ARTERIAL AVENGER VIDEO GAME AVAILABLE FOR COMMUNITY EVENTS/HEALTH FAIRS, PR Newswire, July 7, 1994, Thursday - 10:45 Eastern Time, Section: State and Regional News Video game offers early intervention in the fight against tobacco use; "Rex Ronan -- Experimental Surgeon" goes inside the human body to illustrate the dangers of smoking, Business Wire, July 15, 1994, Friday BATES USA SURVEY IS BULLISH ON INTERACTIVE PREDICTS $7.2 BILLION MARKET WITHIN 10 YEARS;ADS WILL SUBSIDIZE COSTS, Advertising Age, July 11, 1994, Section: Pg. 26, byline: By Scott Donaton Leagas Delaney 'Predator' commercial takes slot in World Cup computer game, Campaign, July 15, 1994, Business and Industry, Section: Pg. 31; https://www.mobygames.com/game/134894/tricky-quiky-games-die-suche-nach-den-verschollenen-seiten/ https://www.mobygames.com/game/6717/helicopter-mission/ https://www.mobygames.com/game/9244/bi-fi-roll-action-in-hollywood/ https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n7/mode/2up https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n9/mode/2up
McDonald's launches first FMV ad on AOL McDonald's to Post Golden Arches Along Information Superhighway, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), July 21, 1994, Business and Industry, Section: Pg. B7; Vol. 224; No. 14; ISSN: 0099-9660
HBO and Warner go interactive Home Box Office and Warner Music Group join Michael Nash in forming new multimedia partnership, Business Wire, July 12, 1994, Tuesday
GTE goes Interactive BITS AND PIECES, TELECOMWORLDWIRE, July 1, 1994
Jim Henson goes interactive Muppets' hand in interactivity, The Hollywood Reporter, July 21, 1994, Thursday, Byline: Scott Hettrick
Time Mirror goes interactive Rose CEO of TM Multimedia, The Hollywood Reporter, July 27, 1994, Wednesday
Nick Nicholas invests in VR Media Industry Visionary, Nick Nicholas, Becomes Major Investor in Zombie Inc., Business Wire, July 15, 1994, Friday https://www.mobygames.com/company/1266/zombie-studios-inc/games/
Havas and Sony join forces Alliance Havas-Sony dans l'edition electronique, Echos, July 21, 1994 Sony, Havas playing games, The Hollywood Reporter, July 22, 1994, Friday, Byline: Pia Farrell http://jolt.law.harvard.edu/articles/pdf/v12/12HarvJLTech561.pdf
France expands multimedia services Media Futures: The French connection - John Ridding looks at the country's growing multimedia businesses / The world's superhighways, Financial Times (London,England), July 4, 1994, Monday, Section: Pg. 15, Byline: By JOHN RIDDING
Telecom deregulation hits Japan Barrier lowered between cable-TV, phone firms, The Nikkei Weekly (Japan), July 4, 1994, Section: INDUSTRY DIGEST; Pg. 9, Byline: BY NORRI KAGEKI Staff writer
IDSA and SPA try to find common ground IDSA AND SPA MEET ON RATINGS, Consumer Electronics, July 11, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 28 Pg. 13 No Headline In Original, Consumer Electronics, July 18, 1994, Section: NOTEBOOK; Vol. 34, No. 29; Pg. 14
IDSA and SPA fail to find common ground 2 GAME RATING SYSTEMS, Consumer Electronics, July 25, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 30 Competing rating systems revealed Ratings Symbols Unveiled for Computer, Video Games, The Associated Press, July 28, 1994, Thursday, AM cycle, Section: Business News, Byline: By JEANNINE AVERSA, Associated Press Writer https://legacy.3drealms.com/tech/rsac.html https://legacy.3drealms.com/tech/esrb.html
Lieberman and Kohl weigh in on systems Ratings Symbols Set for Computer, Video Games, The Associated Press, July 29, 1994, Friday, PM cycle, Section: Business News, Byline: By JEANNINE AVERSA, Associated Press Writer TESTIMONY REGARDING THE VIDEO GAME RATING ACT OF 1994 SUBMITTED BY MARK TRAPHAGEN - COUNSEL SOFTWARE PUBLISHERS ASSOCIATION SOFTWARE PUBLISHERS ASSOCIATION JOINT HEARING OF THE SENATE GOVERNMENTAL AFFAIRS SUBCOMMITTEE ON REGULATION AND GOVERNMENT INFORMATION AND THE SENATE JUDICIARY SUBCOMMITTEE ON JUVENILE JUSTICE, Federal News Service, JULY 29, 1994, FRIDAY German voluntary game ratings begin https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n9/mode/2up https://usk.de/ Nintendo signs onto CESI NINTENDO SIGNS FOR CES INTERACTIVE '95, Consumer Electronics, July 4, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 27; Pg. 13 IDSA AND SPA MEET ON RATINGS, Consumer Electronics, July 11, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 28 Pg. 13 ISDA chooses E3 New L.A. interactive expo lines up Sony, Sega, IDSA; E3 will take on CES and VSDA next spring, The Hollywood Reporter, July 18, 1994, Monday, Byline: Scott Hettrick IDSA ENDORSES E3 SHOW, SAME DATES AS CES INTERACTIVE, Consumer Electronics, July 18, 1994, Section: THIS WEEK'S NEWS; Vol. 34, No. 29; Pg. 10 Namco consolidates coin op subsidiaries Play Meter, July 1994, pg. 14
Time Warner licenses Jaguar ATARI CORPORATION AND TIME WARNER INTERACTIVE INC. JAGUAR DEAL, PR Newswire, July 12, 1994, Tuesday - 07:53 Eastern Time, Section: Financial News, Dateline: SUNNYVALE, Calif., July 12 https://system16.com/hardware.php?id=778
Bally breaks up Play Meter, July 1994, pg. 28
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.
In Part 2, we talk about his time at Dynamix, a Sierra subsidiary. We find out how he met his wife in the early days of online geekdom, finally put down roots in Eugene, OR, ventured into online game development, experienced the gradual fall of Sierra as it changed hands again and again, worked on games such as CyberStorm and Starsiege, before being let go as mass layoffs swept the company.
Recorded: December 2023
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
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Or
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Links:
Video version:
https://www.patreon.com/posts/112571388
https://www.mobygames.com/person/1308/graeme-bayless/
https://www.mobygames.com/company/47/hyperbole-studios/
http://www.hyperbole.com/
https://www.mobygames.com/company/42/dynamix-inc/
https://en.wikipedia.org/wiki/The_Sierra_Network
https://en.wikipedia.org/wiki/Quantum_Link
https://www.mobygames.com/game/5241/great-naval-battles-north-atlantic-1939-43/
https://en.wikipedia.org/wiki/The_Belgariad
https://www.mobygames.com/game/1653/shadow-of-yserbius/
https://www.mobygames.com/game/1390/missionforce-cyberstorm/
https://www.mobygames.com/game/1609/outpost-2-divided-destiny/
https://www.mobygames.com/game/2648/cyberstorm-2-corporate-wars/
https://www.mobygames.com/game/1022/red-baron-ii/
https://www.mobygames.com/game/5123/red-baron-3-d/
https://www.mobygames.com/game/4658/conqueror-ad-1086/
https://www.mobygames.com/game/2804/fast-attack-high-tech-submarine-warfare/
https://www.mobygames.com/company/1781/software-sorcery/
https://www.mobygames.com/company/1897/jeff-tunnell-productions/
https://www.mobygames.com/company/3176/pipeworks-inc/
https://en.wikipedia.org/wiki/Games_Workshop
https://www.mobygames.com/game/364/starsiege/
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Copyright Karl Kuras
Jack buys Atari Imagine goes belly up Nintendo's Famicom gets Zapped
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in July 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: If you don't see all the links, find them here:
7 Minutes in Heaven: Pit Fall 2 Video Version: https://www.patreon.com/posts/7-minutes-in-ii-115206120 https://www.mobygames.com/game/6946/pitfall-ii-lost-caverns/
Corrections: June 1984 Ep - https://www.patreon.com/posts/june-1984-112063864 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.arcade-museum.com/Arcade/space-flight https://en.wikipedia.org/wiki/The_Lord_of_the_Rings#Motion_pictures https://www.imdb.com/title/tt0076929/?ref_=fn_al_tt_2
1974: Atari makes Pong cute https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-06-I.pdf https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-20.pdf https://www.arcade-museum.com/Videogame/tv-basketball https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-27.pdf https://en.wikipedia.org/wiki/Doctor_Pong
Bluesky hucksters descend on video games The Franchise Hustlers, Chicago Tribune, 22 July 1974, page 8
Barcode scanning comes to supermarkets https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-07.pdf pg. 22 https://www.nytimes.com/1974/10/04/archives/electronic-checkout-speeds-food-buying-checkout-speeded.html Xerox Parc gets out the painbrush https://archive.org/details/197407PccV2N6/page/n5/mode/2up
1984: CES takeaways https://archive.org/details/computer-entertainer-3-4/page/50/mode/2up
Atari gets tight with announcements https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater
Atari announces Super Chip games https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater
Atari announces new console and computer games https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater
5200 RIP https://archive.org/details/computer-entertainer-3-4/page/61/mode/1up?view=theater
Coleco sweetens Adam deal https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up Jack Attack July 2 Jack buys Atari https://archive.org/details/computer-entertainer-3-4/page/61/mode/1up?view=theater Warner sells Atari operations, Warner sells Atari operations, United Press International, July 2, 1984, Monday, AM cycle Warner sells Atari operations, United Press International, July 2, 1984, Monday, BC cycle, Section: Financial July 3 Tramiel Buys Atari, Sets Sights On Former Company, The Associated Press,July 3, 1984, Tuesday, PM cycle https://www.nytimes.com/1984/07/03/business/warner-sells-atari-to-tramiel.html?searchResultPosition=1
July 4 "Home computer veteran to challenge high end of market, Financial Times (London,England) July 4, 1984, Wednesday, Section: SECTION II; International Companies; Pg. 17"
July 6 Widespread Layoffs Begin Under New Leader, The Associated Press, July 6, 1984, Friday, BC cycle July 10 https://www.nytimes.com/1984/07/14/business/commodore-trade-secrets.html?searchResultPosition=11 https://archive.org/details/popular-computing-weekly-1984-07-19
July 13 No Headline In Original, PR Newswire, July 13, 1984, Friday
July 16 A Tough Man for a Tough Job, Newsweek, July 16, 1984, UNITED STATES EDITION, Section: BUSINESS; Pg. 50
July 19 Warner omits payout in reshape, Financial Times (London,England), July 19, 1984, Thursday, Section: SECTION I; Pg. 20, Byline: BY TERRY DODSWORTH IN NEW YORK
July 23 Atari Tells Agencies to Freeze and Puts Networks at Ease, ADWEEK, July 23, 1984, Eastern Edition, Length: 514 words, Byline: By Gail Belsky
July 27 https://archive.org/details/popular-computing-weekly-1984-07-26 CHINAGLIA PURCHASES CONTROL OF COSMOS, The New York Times, July 27, 1984, Friday, Late City Final Edition, Section: Section A; Page 15, Column 1; Sports Desk
July 30 "ADVERTISING; Consolidating Domestically at Wells, The New York Times, July 30, 1984, Monday, Late City Final Edition, Section: Section D; Page 7, Column 4; Financial Desk, Byline: By Philip H. Dougherty Tramiel's Atari Picks Wells, Rich; DDB Is Out ADWEEK, July 30, 1984, Eastern Edition, Byline: By Gail Belsky"
Imagine management splits Home Computing Weekly No. 71, July 17-23 https://rk.nvg.ntnu.no/sinclair/industry/publishers/imagine_crash0185.htm Popular Computing Weekly, 19 July 1984, pg. 5 Popular Computing Weekly, 5-11 July 1984 https://youtu.be/ZoDh61sgCOg?si=h4ML1gsN2kVbDXWM
Sierra On-Line no more! https://archive.org/details/computer-entertainer-3-4/page/52/mode/2up
Coleco numbers continue down Control Data, Coleco Post Sharply Lower Profits, The Associated Press, July 19, 1984, Thursday, AM cycle No Headline In Original, United Press International, July 19, 1984, Thursday, BC cycle, Section: Financial COLECO AND CONTROL DATA FALL - Correction Appended, The New York Times, Correction Appended,Section: Section D; Page 3, Column 2; Financial Desk, Length: 472 words, Byline: By STEVEN GREENHOUSE Playthings July 1984
Milton Bradley sees turnaround Profits Up 45 Percent At Toymaker, The Associated Press, July 20, 1984, Friday, BC cycle No Headline In Original, United Press International, July 20, 1984, Friday, BC cycle, Copyright 1984 U.P.I., Section: Financial, Length: 302 words, Dateline: LOS ANGELES Toys Hobbies & Crafts, July 1984, pg. 10
Bally positive despite games downturn BALLY-MANUFACTURING; Financial results, Business Wire, July 26, 1984, Thursday
Activision losses high ACTIVISION; Financial results, Business Wire, July 26, 1984, Thursday
Interest rates put more pressure on coinop Replay July 1984, pg. 3
Conversion kits take center stage! Play Meter July 15, 1985 Replay July 1984, pg. 4 Play Meter July 15, 1985 pg. 43
Mylstar continues suit against Bally Play Meter July 15, 1985 pg. 16
Mylstar brings people to FMV https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-21.pdf https://www.youtube.com/watch?v=2lfIpajVaAI
Universal moves into restaurant/arcade biz Restaurant-game center to open, The Japan Economic Journal,,July 17, 1984, Section: SPECIAL U.S. SECTION; Pg. 11
Photon zaps onto the scene Close Encounters on Photon, Newsweek, July 23, 1984, UNITED STATES EDITION, Copyright 1984 Newsweek, Section: ENTERTAINMENT; Pg. 62, Length: 580 words, Byline: LYNN LANGWAY with BARBARA BURGOWER in Dallas Stern Electronics files for Chapter 11 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-28.pdf
Twin Galaxies shuts down Play Meter July 15, 1984 pg. 18
Industry giants pass https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-21.pdf Family computer goes lightgun AM Life July 1, 1984, 58
CPC goes on sale Home Computing Weekly No. 69 July 3-9 https://www.devuego.es/blog/2023/01/10/press-start-cinco-duros/
Sinclair looks overseas Home Computing Weekly No. 69 July 3-9 pg. 5
QL confusion Popular Computing Weekly July 26, pg. 5
Acorn and BBC extend deal Popular Computing Weekly July 19, pg. 5
Sanyo and Canon to launch MSX in Europe Sanyo to ship MSX PCs to Europe, The Japan Economic Journal, July 17, 1984, Section: ELECTRICALS & ELECTRONICS; Pg. 15 CANON TO EXPORT MSX PERSONAL COMPUTERS TO EUROPE, JULY 17, 1984, TUESDAY
Commodore unveils C16 https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up
Korea joins the chip wars Massive investment would cause oversupply; Trilateral friction in microchip business seen among Japan, U.S. and Korea, The Japan Economic Journal, July 24, 1984, Section: Pg. 20, Byline: By TETSURO WADA
Mastertronic joins with Galactic Home Computing Weekly No. 71 July 17-23, 1984 pg. 5
Mastertronic saves Carnell Software Popular Computing Weekly July 19, pg. 5
Okimate brings color to the Commodore https://archive.org/details/computer-entertainer-3-4/page/57/mode/1up?view=theater
Pitfall Harry is yours to command! https://archive.org/details/program-pitfall/mode/2up https://archive.org/details/computer-entertainer-3-4/page/57/mode/1up?view=theater WarGames gets real No Headline In Original, The Associated Press, July 17, 1984, Tuesday, AM cycle https://www.zerothreesecurity.com/index.php/about-us/founder
The history of games revealed https://archive.org/details/book_video_games/page/n77/mode/2up
The book of adventure games https://archive.org/details/computer-entertainer-3-4/page/50/mode/2up https://archive.org/details/the-book-of-adventure-games/page/n185/mode/2up
Activision sues Microdeal Popular Computing Weekly 26 July, 1984, pg. 1, 2
Tax cuts for computer purchases slashed PERSONAL FINANCE;LIMITING TAX BREAKS FOR COMPUTERS The New York Times, July 1, 1984, Sunday, Late City Final Edition, Section: Section 3; Page 11, Column 1; Financial Desk 1984 - the Year of the VCR Sales of Color TVs and VCRs Booming, The Associated Press, July 15, 1984, Sunday, AM cycle, Section: Washington Dateline, byline: By NORMAN BLACK, Associated Press Writer
Video game palsy is the new scare LA Games get high tech boost A reporter's Olympics notebook;How Do I Thank Thee? Let Me Count the Ways, United Press International, July 26, 1984, Thursday, BC cycle, Section: Sports News, Byline: By RONALD E. COHEN
The Last Starfighter released https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater 'Ghostbusters,'' ''Gremlins'' still top box office after six weeks, United Press International, July 16, 1984, Monday, AM cycle, Section: Domestic News, Byline: By FRANK SANELLO, UPI Entertainment Reporter Sirius files for Chapter 11 https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.
In Part 1, we talk about his early years, the evolution of the industry, moving from computers at SSI to consoles with Sega and getting up to the boom of FMV games.
Recorded: December 2023
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
Full Links at: https://www.patreon.com/posts/graeme-bayless-1-111627155
Video version of interview: https://youtu.be/zWBo-wklFwE?si=RrCF7YggCny424ql
https://www.mobygames.com/person/1308/graeme-bayless/
https://boardgamegeek.com/boardgame/746/the-game-of-france-1940-german-blitzkrieg-in-the-w
https://boardgamegeek.com/boardgame/8833/firefight-modern-us-and-soviet-small-unit-tactics
https://en.wikipedia.org/wiki/CP/M
https://en.wikipedia.org/wiki/Kaypro
https://www.mobygames.com/company/23/accolade-inc/
https://www.trustedpeer.org/users/Tom-Frisina
https://www.mobygames.com/company/80/strategic-simulations-inc/
Joel Billings Interview - https://youtu.be/xsGfXR0m8Lg
https://www.mobygames.com/game/11336/questron-ii/
https://www.mobygames.com/company/7464/sega-technical-institute/
Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794
https://www.mobygames.com/game/506/hillsfar/
https://www.mobygames.com/game/8059/kid-chameleon/
https://en.wikipedia.org/wiki/Mark_Cerny
https://en.wikipedia.org/wiki/Yuji_Naka
https://www.mobygames.com/game/212/master-of-orion/
https://en.wikipedia.org/wiki/Daisenryaku
https://www.mobygames.com/game/44860/advanced-daisenryaku-doitsu-dengeki-sakusen/
https://renegade-legion.fandom.com/wiki/FASA%27s_Renegade_Legion
https://www.mobygames.com/group/6433/renegade-legion-universe/
https://en.wikipedia.org/wiki/Media_Vision
https://www.mobygames.com/company/47/hyperbole-studios/
https://www.mobygames.com/person/9450/greg-roach/
https://www.mobygames.com/company/47/hyperbole-studios/
http://www.hyperbole.com/ Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Hollywood welcomes Siliwood, Saturn and Playstation begin fight for Japanese consumers & 3DO declared DOA
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in June 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
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https://www.patreon.com/posts/113403594
7 Minutes in Heaven: Space Ace (SNES) Video Version: https://www.patreon.com/posts/113313328 https://www.mobygames.com/game/24930/space-ace/
Corrections: May 1994 Ep - https://www.patreon.com/posts/may-1994-110575391 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.reddit.com/r/playstation/comments/p5o3d0/1995_prelaunch_playstation_brochure_promotional/ https://en.wikipedia.org/wiki/List_of_Sega_arcade_system_boards https://en.wikipedia.org/wiki/Cruis%27n_USA https://youtu.be/nrUWIHasHPQ?si=vCitZXMwn3UdXXNZ 1994: Playmates sees video games as path to diversification Playmates Toys wins with video games arm, South China Morning Post (Hong Kong), June 9, 1994, Section: BUSINESS; Pg. 2
Sega goes to Epcot Sega is largest exhibitor at Disney's Innoventions Pavilion at Epcot Center; unveils model of 10,000 square foot exhibit at CES, Business Wire, June 22, 1994, Wednesday https://youtu.be/xhBPuiPY8uY?si=vQVOuYF_Y2jQUzDE
Sega signs deals with Coca Cola and Hudson in Japan Sega Makes Deals With Coke, Hudson, Newsbytes, June 3, 1994, Friday Sega heads on-line telecom karaoke venture, Multimedia System Will Transmit Over ISDN Networks, The Nikkei Weekly (Japan), June 6, 1994 Sega announces massive bond issue TOKYU TO ISSUE 40 BILLION yen IN BONDS, The Nikkei Weekly (Japan), June 13, 1994, Section: CORPORATE FINANCE; Pg. 16 Sega Enterprises to raise 100 bil. yen with CBs, Japan Economic Newswire, JUNE 8, 1994, WEDNESDAY
Siliwood fever has become a pandemic! GEFFEN RECORDS AND JASMINE MULTIMEDIA DEBUT VID GRID, NEW MULTIMEDIA INTERACTIVE VIDEO GAME WITH LARGEST NUger 320 x 240 Video for Windows(TM) and Innovative Game Technology, PR Newswire, June 13, 1994, Monday - 08:30 Eastern Time Online Services Compete For Attention, Newsbytes, June 16, 1994, Thursday New Line Cinema and Havas form interactive joint venture, Business Wire, June 1, 1994 Fox Interactive Leaps Quickly Into Game Software Fray, Billboard, June 4, 1994 GTE Interactive Media makes public debut with introduction of innovative line of interactive electronic entertainment; Leading edge creative talent, proprietary technologies and four-year proven track record bring platform diverse, Business Wire, June 20, 1994, Monday Time Warner Interactive and Byron Preiss Multimedia Co. ink a multi-title affiliate label distribution deal, Business Wire, June 29, 1994, Wednesday SNL' Now Showing On GameTek CD-ROM, Billboard, June 11, 1994, Section: THE ENTERACTIVE FILE; Pg. 66 Disney Software to Top Christmas Wish Lists in '94, Business Wire, June 24, 1994, Friday Virgin makes sale to Blockbuster, Financial Times (London,England), June 30, 1994, Thursday, Section: Pg. 29 Studios Put New Spin On Game Spinoffs, Billboard, June 18, 1994, Copyright 1994 Billboard Publications, Inc., Section: THE ENTERACTIVE FILE; Pg. 52 Full Moon Entertainment and Philips Media Games to partner in videogame development; Philips to transform feature films into games, Business Wire, June 28, 1994, Tuesday SPA and Shareware makers resist ISDA Software Publishers To Rate Computer Games, Newsbytes, June 16, 1994, Thursday Nostalgia and dissapointment mar ECTS https://segaretro.org/File:Edge_UK_009.pdf pg. 14 A New Generation Of Pac-Man Arrives, Billboard, June 4, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88 Bill Stealey to return http://www.kultmags.com/Play%20Time/1994/Play%20Time%201994-06.rar pg. 19 Howard Lincoln delivers CES keynote King of the Video Game Jungle commands spotlight at Summer CES; Nintendo chairman to deliver keynote address and Nintendo to command largest exhibit space, Business Wire, June 23, 1994, Thursday CES - Video Industry & 20's Hollywood Compared, Newsbytes, June 23, 1994, Thursday It's All In The Games; Q&A With Nintendo's Howard Lincoln, Billboard, June 25, 1994 Acclaim announces Turok Acclaim and Nintendo announce 64-bit video game system development agreement; Acclaim unveils first Valiant Comics title for Nintendo Ultra 64(TM), Business Wire, June 23, 1994, Thursday Malibu Comics signs deal with Sony Imagesoft, Business Wire, June 23, 1994, Thursday
3DO to show 25 titles at CES 3DO TO SHOWCASE HOT NEW TITLES AT SCES; RETAILERS CALL 3DO A HIT WITH CONSUMERS, Business Wire, June 21, 1994, Tuesday
Japanese devs support 3DO Video game software giants plan 3DO titles; Capcom to develop Super Street Fighter II Turbo for 3DO, Business Wire, June 23, 1994, Thursday
Goldstar launches 3DO system GOLDSTAR MULTIMEDIA CATEGORY ENTRY CONTINUES WITH DEBUT OF 3DO INTERACTIVE MULTIPLAYER SYSTEM, PR Newswire, June 23, 1994
Jaguar games and peripherals on show ATARI CORPORATION ANNOUNCES IT HAS THE RESOURCES IN PLACE TO FULFILL ITS BUSINESS PLAN FOR 1994, PR Newswire, June 29, 1994, Wednesday - 09:01 Eastern Time ATARI CELEBRATES 150+ JAGUAR LICENSEES; EXPANDED LIST INCLUDES PROMINENT NEW NAMES, PR Newswire, June 23, 1994, Thursday - 07:55 Eastern Time
Jaguar goes multiplayer online Phylon's simultaneous Voice-plus-Data technology in new Jaguar system, from Atari Corp., Business Wire, June 27, 1994, Monday https://en.wikipedia.org/wiki/Atari_Jaguar
Atari finances sound for 94 ATARI CORPORATION ANNOUNCES IT HAS THE RESOURCES IN PLACE TO FULFILL ITS BUSINESS PLAN FOR 1994, PR Newswire, June 29, 1994, Wednesday - 09:01 Eastern Time
Sega looks to the younger set Sega leverages its expertise in interactive technology to broaden its audience; new Sega Club joins the Sega toy division to attract new, younger customers, Business Wire, June 24, 1994, Friday
VirctorMaxx shows off first consumer level VR CHICAGO COMPANY UNVEILS WORLD'S FIRST AFFORDABLE VIRTUAL REALITY HEADSET FOR HOME USE AT CONSUMER ELECTRONICS SHOW, PR Newswire, June 21, 1994, Tuesday - 18:41 Eastern Time
Get fit with your SNES One of the most eagerly awaited products of the year arrives at the, Consumer Electronics Show, courtesy of Life Fitness and Nintendo, Business Wire, June 22, 1994, Wednesday Aura Systems enters into exclusive distribution agreement for Interactor and AuraSound products for the Australia and New Zealand market Business Wire, June 6, 1994, Monday INTERACTIVE VIDEO GAME IS A HIT WITH BASEBALL ENTHUSIASTS, PR Newswire, June 21, 1994, Tuesday - 08:27 Eastern Time
Summer CES 95 gets new home 1995 - New Venue, New Name For Summer CES, Newsbytes, June 27, 1994, Monday Redemption comes under suspicion in Oklahoma Play Meter, June 1994, pg. 18
Devs sign up to support 32X Over two dozen of video game industry's leading software publishers commit to Sega's Genesis 32X; Sega leads all competitors in delivering full 32-bit action at low price, Business Wire, June 2, 1994 Sega signs Truemotion Sega and Duck announce inclusion of "TrueMotion", Business Wire, June 21, 1994, Tuesday https://wiki.multimedia.cx/index.php/Duck_TrueMotion_1
Sega starts affiliate label program Sega launches affiliate label program with Rocket Science Games, Business Wire, June 23, 1994, Thursday
Next Gen duels it out on Japanese TV https://segaretro.org/File:Edge_UK_009.pdf
Sony reveals PSX architecture details Sony Computer Entertainment unveils technology behind new home video game system; LSI Logic's custom CPU to give PlayStation competitive edge in video game hardware market, Business Wire, June 15, 1994, Wednesday
Don't call Playstation a multimedia machine! Sony soft-pedals high-tech game machine Multimedia Capabilities Outstrip Functions Of Current Software, The Nikkei Weekly (Japan), June 6, 1994
Alias Research to make Ultra 64 tools Nintendo chooses Alias Research Inc. to create advanced content tools for 64-bit home video game system, Business Wire, June 9, 1994, Thursday Alias To Develop 3-D Nintendo Graphics Tools, Newsbytes, June 15, 1994, Wednesday Nintendo hints at 32 bit VR System https://archive.org/details/Electronic_Gaming_Monthly_59/page/n55/mode/2up
Newsweek declares 3DO DOA Lost in Cyberspace, Newsweek, June 13, 1994 , UNITED STATES EDITION, Section: BUSINESS; Start-Ups; Pg. 40 SPECTRUM HOLOBYTE ISSUES CLARIFICATION, PR Newswire, June 9, 1994, Thursday - 08:00 Eastern Time
Jaguar software begins to trickle in https://segaretro.org/File:Edge_UK_009.pdf pg. 14 Blockbuster/THQ announces Catapult modem Blockbuster/Davis Video Launch Phone-Based Game Co, Newsbytes, June 7, 1994, Tuesday
Sega wants to appeal to girls Game Makers Finally Targeting Girls, Billboard, June 4, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88 https://segaretro.org/Sega_Girls_Task_Force https://www.polygon.com/features/2019/5/27/18526122/sega-girls-task-force-female-players Tiger Electronics rules handhelds https://archive.org/details/Electronic_Gaming_Monthly_59/page/n215/mode/2up Amiga users wait with bated breath https://archive.org/details/amazing-computing-magazine-1994-06/page/n7/mode/2up
Acorn delves into PC compatibility https://segaretro.org/File:Edge_UK_009.pdf pg. 18 Wing Commander goes FMV https://archive.org/details/Computer_Gaming_World_Issue_119/page/n13/mode/1up
TNG may be over, but the voyage continues on CDRom Star Trek Next Generation CD-ROM For MPC, Newsbytes, June 9, 1994, Thursday
Pajitnov endorses Spectrum Holobyte games ALEXEY PAJITNOV, CREATOR OF 'TETRIS(R),' TO ENDORSE SPECTRUM HOLOBYTE'S LINE OF COMPUTER PUZZLE GAMES, PR Newswire, June 10, 1994, Friday - 07:59 Eastern Time Surf is UP https://segaretro.org/File:Edge_UK_009.pdf pg. 11
Japanese Ministry Council to review telecommunication regulations Private council to consider multimedia rules, Report From Japan, June 22, 1994 Media Futures: Japan plays catch-up with US - At first sight advanced information networks might seem like another instance of Japan stealing a march on its competitors in a key new technology. The truth is rather different, Financial Times (London,England), June 13, 1994, Monday, Section: Pg. 15, Byline: By MICHIYO NAKAMOTO
Jurassic Park merch surpasses $1 Billion JURASSIC PARK' MERCHANDISE SURPASSES $1 BILLION AT RETAIL WORLDWIDE; PRODUCTS CONTINUE TO STAMPEDE OUT OF RETAIL STORES, PR Newswire, June 1, 1994, Wednesday - 07:29 Eastern Time
Microsoft to bring interactive TV to Japan Microsoft and NTT Announce Interactive Television Agreement, Business Wire, June 22, 1994, Wednesda https://en.wikipedia.org/wiki/NetShow NTT AND SILICON GRAPHICS TO BUILD INTERACTIVE MULTIMEDIA SERVICES SYSTEM FOR JAPAN PR Newswire, June 8, 1994, Wednesday - 00:36 Eastern Time NTT links sight, sound - and companies Telephone giant forges far-flung alliances in effort to strengthen multimedia position, The Nikkei Weekly (Japan), June 27, 1994, Section: INDUSTRY DIGEST; Pg. 21
The Financial Times profiles Square A role-play revolution - A Japanese businessman has found that a western approach to motivation has helped deliver spectacular results, Financial Times (London,England), June 28, 1994, Tuesday, London, Section: Management (The Growing Business); Pg. 14, Byline: By EMIKO TERAZONO
Comic book bubble burst fallout continues https://archive.org/details/Electronic_Gaming_Monthly_59/page/n213/mode/2up
Atari Games RIP (sorta) Play Meter, June 1994, pg. 3
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
The boom of home computers and electronics in the 1970s and 1980s was as much a success of entrepreneurial endeavor and technological innovation, as it was of the blossoming worldwide supply chain.
One of the company's that made it all possible was Wang Corporation and our guest today, Raymond Yang was their representative in the UK. He helped make sure that the BBC Micro got into UK schools and traveled the world securing suppliers for all manner of electronics.
How did that business work? Where did his career lead after this? Raymond tells us of an amazing journey that includes not only manufacturing, but web startups and environmental education.
Recorded: March-June 2024
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Links:
https://archive.org/details/popular-computing-weekly-1983-12-01/page/n14/mode/1up
https://www.wih.com.hk/
https://en.wikipedia.org/wiki/Pong#Home_version
https://en.wikipedia.org/wiki/BBC_Micro
https://en.wikipedia.org/wiki/MK14
https://en.wikipedia.org/wiki/Acorn_Computers
https://en.wikipedia.org/wiki/Christopher_Curry_(businessman)
Copyright Karl Kuras
The home computer market implodes, Atari announces 7800 & Console software dries up.
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in June 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: If you don't see all the links, find them here: https://www.patreon.com/posts/112063864
7 Minutes in Heaven: Summer Games Video Version: https://www.patreon.com/posts/7-minutes-in-111922026 https://en.wikipedia.org/wiki/Summer_Games_(video_game) https://en.wikipedia.org/wiki/1984_Summer_Olympics
Corrections: May 1984 Ep - https://www.patreon.com/posts/may-1984-108363601 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://forums.atariage.com/topic/283473-coleco-industries-inc-annual-quarterly-reports-1981-to-1986/ https://www.mobygames.com/company/1181/ientertainment-network-inc/ https://www.mobygames.com/company/56/imagic/
1954: MIDAC and MIDSAC premiered Electronic Brain Shoots Dice, Plays Mean Game, The Philadelphia Inquirer (Philadelphia, Pennsylvania) · 27 Jun 1954 https://www.retrogamedeconstructionzone.com/2021/07/midsac-pool-simulator.html https://www.masswerk.at/nowgobang/2019/michigan-pool
1974: Is Pong gambling? While Pondering Decision, A Look at Evidence The Tampa Tribune (Tampa, Florida) · 04 Jun 1974, Tue
Grand Trak 10 cracks 1000 https://archive.org/details/cashbox36unse_1/page/37/mode/1up?view=theater https://archive.org/details/cashbox36unse_2/page/35/mode/1up
US coinop exports boom https://archive.org/details/cashbox36unse_3/page/38/mode/1up
Smithsonian displays coinop machines https://archive.org/details/cashbox36unse_3/page/39/mode/1up
1984: Home computer boom busts https://www.nytimes.com/1984/06/04/business/the-expected-boom-in-home-computers-fails-to-materialize.html?searchResultPosition=1
Atari HQ gets mass layoffs Atari Layoffs Start At Home Office, The New York Times, June 1, 1984, Friday, Late City Final Edition, Section: Section D; Page 3, Column 5; Financial Desk https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false
Commodore raises prices https://archive.org/details/computer-entertainer-3-3/page/n1/mode/2up
Top Commodore Execs go to Tramel Computer market is Commodore's battleground, Financial Times (London,England), June 8, 1984, Friday, Section: SECTION II; International Companies; Pg. 17, Byline: BY LOUISE KEHOE IN SAN FRANCISCO
Philips announces new division https://archive.org/details/happycomputer-magazine-1984-06/page/n7/mode/2up
Coleco returns to profitability No Headline In Original, The Associated Press, June 14, 1984, Thursday, PM cycle, Section: Business News
Hasbro buys MB Playthings June 1984, pg. 9 Mattel gets financial boost Playthings June 1984, pg. 9 BUSINESS PEOPLE ;Mattel, Solely in Toys,Combines Management, The New York Times, June 7, 1984, Thursday, Late City Final Edition,Section: Section D; Page 2, Column 5; Financial Desk, Byline: By Kenneth N. Gilpin
General Instruments revenue 66% down No Headline In Original, Communications Daily, June 13, 1984, Wednesday, Section: NOTEBOOK; Vol. 4, No. 115; Pg. 8
More hardware companies fail AT&T to introduce personal computer; Kaypro mystery; UNIX-ability; Thinking ahead, The San Diego Union-Tribune, June 25, 1984 Monday, Section: BUSINESS; Pg. C-11, Byline: Dan Berger, Staff Writer
More Software companies fail https://archive.org/details/popular-computing-weekly-1984-06-21/page/n4/mode/1up?view=theater
Argus buys Quicksilva https://archive.org/details/popular-computing-weekly-1984-06-07/mode/1up?view=theater
Gillette buys into Datasoft https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up https://en.wikipedia.org/wiki/Gillette
Smaller publishers find strength in numbers https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up https://en.wikipedia.org/wiki/Dynamix
Marketing will save us! Orwell, Chaplin and the high-tech hype; U.S. personal computers, Financial Times (London,England), June 14, 1984, Thursday, Section: SECTION I; The Management Page: Marketing; Pg. 20, byline: BY LOUISE KEHOE
Atari announces 7800 https://archive.org/details/computer-entertainer-3-3 https://en.wikipedia.org/wiki/Atari_7800 Still looking for a niche; Gearing up for battle with Apple and IBM, Industry Week, June 25, 1984, Section: NEWS ANALYSIS; Home Computers; Pg. 16, Byline: By MICHAEL A. VERESPEJ
Atari introduces MindLink at CES "Retailers, Manufacturers View Gadgets At 4-Day Show, The Associated Press, June 3, 1984, Sunday, AM cycle, Section: Domestic News https://en.wikipedia.org/wiki/Atari_Mindlink Video Explosion On the Way For Buyers, U.S. News & World Report, June 18, 1984, Section: Pg. 56. Byline: By MARY GALLIGAN
Atari announces more expensive computer for Q4 No Headline In Original, The New York Times, June 4, 1984, Monday, Late City Final Edition,Section: Section D; Page 5, Column 1; Financial Desk https://www.atari-computermuseum.de/1450xld.htm
Commodore unveils Plus/4 No Headline In Original, The New York Times, June 4, 1984, Monday, Late City Final Edition,Section: Section D; Page 5, Column 1; Financial Desk
Rick Dyer shows off Halcyon! Laser game's creator beams, The San Diego Union-Tribune, June 2, 1984 Saturday, Section: LIFESTYLE; Pg. D-1, Byline: Mark Sauer, Staff Writer https://www.newspapers.com/article/the-evening-sun-rick-dyer-aftermath-of-c/86522500/
Intellivision won't make it to CES
Computer games galore shown at CES https://archive.org/details/popular-computing-weekly-1984-06-21/page/n11/mode/1up?view=theater
Digital Audio is coming to floppies https://books.google.de/books?id=vi4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false https://tekkiepix.com/compusonics-2
Konami goes to Europe Konami will tap European market, The Japan Economic Journal, June 26, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 17
Animatronics may save small coinop venues Replay June 1984, pg. 129 Play Meter June 1, 1984, pg. 43 https://berksnostalgia.com/gadgets-restaurant-berkshire-mall/
Console game releases dry up https://archive.org/details/computer-entertainer-3-3/page/n12/mode/1up UK computer sales boom https://archive.org/details/home-computing-weekly-066/mode/1up?view=theater
QL software drought continues https://archive.org/details/popular-computing-weekly-1984-06-28/mode/1up?view=theater
Imagic gets a facelift https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up https://www.mobygames.com/company/56/imagic/ https://www.mobygames.com/company/7630/bantam-software/ Spinnaker gets serious about bookware https://archive.org/details/popular-computing-weekly-1984-06-21/page/n11/mode/1up?view=theater https://books.google.de/books?id=wi4EAAAAMBAJ&lpg=PA7&dq=infoworld%201984%20june&hl=de&pg=PA42#v=onepage&q=infoworld%201984%20june&f=false Activision to distribute Gamestar https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up Boulder Dash license worth $1.3 million https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up
Thorn EMI gets HESWare rights https://archive.org/details/popular-computing-weekly-1984-06-21/mode/1up?view=theater https://www.mobygames.com/company/7034/thorn-emi-computer-software/ https://books.google.de/books?id=wi4EAAAAMBAJ&lpg=PA7&dq=infoworld%201984%20june&hl=de&pg=PA14#v=onepage&q=infoworld%201984%20june&f=false https://www.mobygames.com/game/9358/dragonfire/cover/group-139555/cover-394849/ https://archive.org/details/popular-computing-weekly-1984-06-28/page/n3/mode/2up?view=theater
Ultimate snubs move to budget pricing https://archive.org/details/popular-computing-weekly-1984-06-07/page/n4/mode/1up?view=theater
Imagine sells game library https://archive.org/details/popular-computing-weekly-1984-06-14/page/n4/mode/1up?view=theater
20th Century Fox licenses TV shows https://archive.org/details/popular-computing-weekly-1984-06-21/mode/1up?view=theater https://www.mobygames.com/game/56197/automan/ https://www.mobygames.com/game/38810/the-fall-guy/
Epyx announces Activity Toys https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up
Epyx lets the Ruskies join in Olympic fever No Headline In Original, PR Newswire, June 14, 1984, Thursday, Dateline: SUNNYVALE, Calif., June 14
Wizardry gets enhanced https://www.atarimania.com/utility-atari-400-800-xl-xe-financial-cookbook_27176.html
EA wants to help cook your books https://archive.org/details/computer-entertainer-3-3/page/n3/mode/2up https://www.atarimania.com/utility-atari-400-800-xl-xe-financial-cookbook_27176.html
Rand McNally wants to search your roads https://archive.org/details/Ahoy_Issue_06_1984-06_Ion_International_US/page/n5/mode/2up
Osborne goes budget https://books.google.de/books?id=wy4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false https://en.wikipedia.org/wiki/Paperback_Software
64er magazine interviews crackers https://archive.org/details/64er_1984_06/page/12/mode/2up BellSouth looking to team up with Commodore No Headline In Original, Communications Daily, June 18, 1984, Monday, Section: NOTEBOOK; Vol. 4, No. 118; Pg. 7
Mail Order Pro makes payments easier https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA15#v=onepage&q=infoworld%201984%20june&f=false https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA30#v=onepage&q=infoworld%201984%20june&f=false Telematch gives up on consoles https://archive.org/details/TeleMatch.N12.Computer.1984.06-KCz.pdf/mode/1up Dennis D. Groth settles DENNIS-D-GROTH; Comments on settlement of SEC complaint, Business Wire, June 05, 1984, Tuesday Atari Executive Settles Stock Sale Charge, The Associated Press, June 6, 1984, Wednesday, PM cycle, Section: Domestic News
Taito settles with Entex Replay June 1984, pg. 30
FCC Gives Sanyo go ahead for antenna-less TV FCC OKs low-cost cable-only TV sets, United Press International, June 15, 1984, Friday, BC cycle, Section: Financial, Byline: By SYDNEY SHAW
Tax breaks may be hurting home computer sales TAX SHIFT MAY AID SALE OF LOW-COST COMPUTERS, The New York Times, June 19, 1984, Tuesday, Late City Final Edition, Section: Section D; Page 13, Column 3; Financial Desk, Byline: By DAVID E. SANGER https://www.atarimagazines.com/creative/v10n1/172_Writing_it_off_how_to_de.php https://en.wikipedia.org/wiki/Deficit_Reduction_Act_of_1984
Computerland to go to China https://books.google.de/books?id=wy4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA15#v=onepage&q=infoworld%201984%20june&f=false Laserdiscs are coming to Saturday morning Playthings June 1984, pg. 54
Zap the Rise and Fall of Atari reviewed https://www.nytimes.com/1984/06/24/books/thinking-machines-and-their-people.html?searchResultPosition=1
Steven Spielberg finds permanent home at Universal The Wizard of Wonderland, Newsweek, June 4, 1984, UNITED STATES EDITION, Section: MOVIES; Pg. 79, Byline: JACK KROLL with DAVID T. FRIENDLY in Los Angeles
RIP Dragon 32 https://archive.org/details/popular-computing-weekly-1984-06-07/mode/2up?view=theater https://archive.org/details/popular-computing-weekly-1984-06-28/mode/1up?view=theater Breaking news!! Warner negotiating sale of Atari to Paper Says Warner Negotiating to Sell Atari, The Associated Press, June 30, 1984, Saturday, AM cycle, Section: Domestic News
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
The dawn of the home computer seemed to usher in the death of computing's networked past dominated by dumb terminals connected to mainframes, but a few visionaries foresaw a world in which the microcomputer technology invading millions of homes could be connected and the data networks already in consumer hands, such as cable TV and telephones, could usher in a new way of connecting people and distributing software.
Our guest, Larry J. Dunlap, was one such pioneer. The company he cofounded, The Games Network almost brought that dream to the world but tragically came up short.
Larry tells us of his early days as a musician, a recording entrepreneur, his entry into computing, the spectacular rise of The Games Network, its fall, and life after failure, his reinvention as an online game developer and today, as a novelist.
A fascinating life as told by a true storyteller.
Oh, and TV's Robin, Burt Ward, and D&D co-creator Dave Arnesson also play roles.
Recorded: September 2022
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
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And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
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Or
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Links:
If you can't see all the links, find them here:
https://www.patreon.com/posts/larry-j-dunlap-108388905
https://larryjdunlap.com/
https://archive.org/details/Video_Games_Volume_1_Number_05_1983-02_Pumpkin_Press_US/page/n69/mode/2up
https://www.discogs.com/artist/822821-Stark-Naked-And-The-Car-Thieves
Replay August 19982, pg. 66
Gordon Walton Part 2 - EA - Origin
https://www.patreon.com/posts/53726080
Gordon Walton Part 1 - Epyx - Konami - Harpoon - Gametek
https://www.patreon.com/posts/52644122
https://en.wikipedia.org/wiki/Dave_Arneson
https://en.wikipedia.org/wiki/Pioneer_Corporation
https://www.nytimes.com/1983/08/24/business/briefs-119250.html?searchResultPosition=1
https://en.wikipedia.org/wiki/Halt_and_Catch_Fire_(TV_series)
https://en.wikipedia.org/wiki/Burt_Ward
https://en.wikipedia.org/wiki/Ron_Popeil
http://imperialwars.com/
http://intelgames.com/
Copyright Karl Kuras
Nintendo and Sega financials dissapoint Sony gets ready for NextGen Venture money goes ga-ga over silliwood
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in May 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book or get it in the Humble Bundle here: https://www.humblebundle.com/books/game-programming-taylor-francis-books
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: If you don't see all the links, find them here: https://www.patreon.com/posts/110575391
7 Minutes in Heaven: Rebel Assault (SegaCD) Video Version: https://www.patreon.com/posts/7-minutes-in-may-110535204 https://www.mobygames.com/game/272/star-wars-rebel-assault/ https://en.wikipedia.org/wiki/Star_Wars:_Rebel_Assault
Corrections: April 1994 Ep - https://www.patreon.com/posts/april-1994-107563816 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ 1994-05: Console market in a slump Edge 8, May 1994 pg. 18
Panasonic tries to save 3DO Edge 8, May 1994 pg. 16 https://x.com/blakejharrisNYC/status/1168364212139307008
Nintendo loosens minimum cart order rules in Japan "Nintendo easing iron grip on programmers Video-Game Giant Halves Minimum Cartridge Order, The Nikkei Weekly (Japan), May 2, 1994, Section: INDUSTRY; Pg. 8
Nintendo stock keeps dropping Nintendo shares no fun in 1994 - Emiko Terazono on reaction to the gamemaker's revised forecasts, Financial Times (London,England), May 6, 1994, Friday, London; Section: World Stock Markets; Pg. 39, Byline: By EMIKO TERAZONO
Nintendo is a top earner TOYOTA RETURNS AS NO.1 INCOME EARNER IN JAPAN, Jiji Press Ticker Service, MAY 18, 1994, WEDNESDAY,Dateline: TOKYO, MAY 18
Sega profits plunge Sega Enterprises reports 22.7% pretax profit fall, Japan Economic Newswire, MAY 19, 1994, THURSDAY
Sony Computer Entertainment of America formed https://www.nytimes.com/1994/05/19/business/company-news-sony-starts-a-division-to-sell-game-machines.html?searchResultPosition=1
3DO shares collapse https://www.nytimes.com/1994/05/21/business/company-news-shares-of-3do-fall-by-another-18.html
Nintendo profits plunge... more Nintendo suffers first profit decline in 10 years,Japan Economic Newswire,MAY 23, 1994, MONDAY Nintendo reports solid earnings despite strong yen; outlines exciting new software plans for 1994, Business Wire, May 23, 1994, Monday
THQ sales collapse T-HQ announces first-quarter results, Business Wire, May 11, 1994, Wednesday Absolute Entertainment reports first quarter results, Business Wire, May 10, 1994, Tuesday
EA/Broderbund merger collapses No Headline In Original, Consumer Electronics, May 9, 1994, Section: NOTEBOOK, Vol. 34, No. 19 https://archive.org/details/Electronic-Games-1994-05/page/n21/mode/1up?view=theater https://www.smoliva.com/2024/08/07/what-the-learning-company-taught-us-about-the-history-of-computer-software/
Davidson & Associates buys Chaos Studios https://archive.org/details/Electronic-Games-1994-05/page/n17/mode/1up?view=theater Fox Interactive launches Twentieth Century Fox establishes new interactive multimedia division; new division to utilize News Corp. resources, Business Wire, May 20, 1994, Friday
Fall of Park Place profiled https://archive.org/details/Electronic-Games-1994-05/page/n9/mode/1up?view=theater
Forbes profiles Id Profits from the underground, Forbes, May 9, 1994,Section: COMPUTERS/COMMUNICATIONS INTERACTIVE MEDIA; Parameters; Commentary; Pg. 176, Byline: BY ANDREW J. KESSLER AOU lacks premieres Edge 8, May 1994 pg. 8
Saturn to become an arcade Titan Edge 8, May 1994 pg. 7 https://segaretro.org/Sega_Titan_Video Play Meter, May 1994, pg. 16 https://segaretro.org/Batman_Forever_(arcade)
Namco consolidates Play Meter, May 1994, pg. 12
Atari links up with Bally Edge 8, May 1994 pg. 13
Virtuality goes to Japan British high-tech game maker to enter Japan, Japan Economic Newswire, MAY 6, 1994, FRIDAY Https://en.wikipedia.org/wiki/Wakayama_Marina_City#Minor_attractions Play Meter May 1994, pg. 251
Sony delivers devtools Edge 8, May 1994 pg. 13
Sega disses Jupiter for Mars Edge 8, May 1994 pg. 6
DMA signs up with Nintendo Nintendo and U.K.-based DMA design announce Project Reality agreement; 64-bit home games to debut in fall 1995, Business Wire, May 2, 1994, Monday
Nintendo smashes myths https://archive.org/details/GamePro_Issue_058_May_1994/page/n31/mode/1up?view=theater
Howard Lincoln to deliver CES keynote Playthings May 1994, pg. 22
Laseractive drops price Pelican Brief,' Pakula Classics Due From Warner, Billboard, May 7, 1994, Section: HOME VIDEO; Laser Scans; Pg. 96, Byline: by Chris McGowan https://youtu.be/qSdfj5O-N1Q?si=Wx7ZJ_Yvc6MafKSK
NEC taps out of 3D race Edge 8, May 1994 pg. 14
NEC gives PC Engine another lease on life Edge 8, May 1994 pg. 15
Sigma Designs to bring Jaguar to PC Sigma To Make Atari Jaguar Titles Run On PC, Newsbytes, May 3, 1994, Tuesday
Reinventing the Z-Machine is apparently Rocket Science Platform battle, Forbes, May 9, 1994, Section: COMPUTERS/COMMUNICATIONS INTERACTIVE MEDIA; Pg. 168, Byline: By Nikhil Hutheesing
Silliwood gold rush continues... Sillywood, Forbes, May 9, 1994, Section: MANAGEMENT/CORPORATE STRATEGIES; Pg. 46, Byline: By Lisa Gubernick and Nikhil Hutheesing Rocket Science takes off with funding from Sega Enterprises and Bertelsmann Music Group; 10-month-old start up attracts major corporate investors, Business Wire, May 18, 1994, Wednesday
Penn & Teller sign up with Absolute PENN & TELLER, THOSE 'BAD BOYS OF MAGIC,' MAKE THEIR VIDEO GAME DEBUT WITH ABSOLUTE ENTERTAINMENT, Business Wire, May 19, 1994, Thursday CD-i gets John Cleese No Headline In Original, Consumer Electronics, May 2, 1994, Section: NOTEBOOK; Vol. 34, No. 18; Pg. 13 Argonaut working on 3D accelerator Edge 8, May 1994 pg. 19 https://en.wikipedia.org/wiki/ARC_(processor)
Sirius introduces 5 ft. 10 pack CD-ROM publishers unite-users benefit; introductory 5 ft. 10 Pak. flies from shelves, Business Wire, May 3, 1994, Tuesday https://worldroms.com/5-ft-10-pak-volume-1-details.html
Commodore advertises CD32.. in the US? https://archive.org/details/GamePro_Issue_058_May_1994/page/n10/mode/1up?view=theater
Commodore developing RISC CPU https://archive.org/details/amiga-computing-magazine-073/page/n33/mode/2up Commodore shows off CD drive at Cebit Amiga Format 59, pg. 24
C64S launches https://archive.org/details/64er_1994_05/page/n35/mode/1up https://www.c64-wiki.de/wiki/C64s
CPC emulation comes to PC Amstrad Action 104, pg. 8 https://cpc-emu.org/news.html
Sega Channel to launch in Japan Sega to provide to provide videogames on cable TV, Report From Japan, May 3, 1994,Section: Business
Silicon Graphics founder teams up with Mosaic devs https://www.nytimes.com/1994/05/07/business/new-venture-in-cyberspace-by-silicon-graphics-founder.html?searchResultPosition=8
Lexis Nexis to get SEC filings https://www.nytimes.com/1994/05/11/business/company-news-agreement-to-utilize-sec-data.html?searchResultPosition=18
Computer biz to dominate Akihabara Akihabara shifting to 'computer town' amid recession, Japan Economic Newswire, MAY 4, 1994, WEDNESDAY, Byline: Hisa Miyatake
Rewritable carts coming to Blockbuster Sega and NewLeaf to test video game software delivery system that eliminates retailer stock-outs, Business Wire, May 31, 1994, Tuesday https://segaretro.org/Game_Factory
Copying goes legit in the UK with EDOS https://commodore.software/downloads?task=download.send&id=15005:commodore-format-issue-44&catid=721 pg. 22 https://blog.amigaguru.com/edos-the-software-on-demand-of-the-80s/ http://amigaguru.com/Games/EDOS_MAGAZINE_1991-1992__ENGLISH.pdf https://www.computinghistory.org.uk/det/63955/EDOS/ https://find-and-update.company-information.service.gov.uk/company/SC121687/filing-history?page=1 Psytronik keeps the C64 alive https://commodore.software/downloads?task=download.send&id=15005:commodore-format-issue-44&catid=721 pg. 8 https://www.psytronik.net/
Lieberman picks IDSA over SPA SENATORS WARN ON GAME RATINGS, Consumer Electronics, May 9, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 19
Alpex faces off against Nintendo in court https://www.nytimes.com/1994/05/16/business/patents-108332.html?searchResultPosition=30 https://itlaw.fandom.com/wiki/Alpex_Computer_v._Nintendo
Japanese Copyright change scuttled https://www.nytimes.com/1994/05/19/business/japan-likely-to-retain-curb-on-software-raiding.html?searchResultPosition=33 Jean-Claude Van Damme to headline Street Fighter movie https://archive.org/details/GamePro_Issue_058_May_1994/page/n171/mode/1up?view=theater
Multimedia-centric horror film captures Zeitgeist https://www.nytimes.com/1994/05/01/movies/film-taking-the-children-like-your-mom-said-beware-sweet-serial-ads-931985.html?searchResultPosition=4
Virgin to release Music compilation CD Billboard previews music's digital future In The Brave New Technological World, Music Uses And Publishing Possibilities Seem Endless, Billboard, May 7, 1994, Section: MUSIC PUBLISHING; Spotlight; Pg. 76, Byline: BY MARILYN A. GILLEN
Green Jelly wants to ooze all over multimedia Green Jelly's Land Of Ooz: Zoo Act Opens Vid Facility, Billboard,May 21, 1994,Section: Pg. 1,Byline: BY DEBORAH RUSSELL
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
30 years ago: #Nintendo and #Sega financials disappoint, #Sony gets ready for NextGen & Venture money goes ga-ga over #Silliwood
These stories and many more on the VGNRTM!
https://www.patreon.com/posts/110575391
Sinclair ships QLs,
Atari looks hopeful &
Jack is BACK!
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in May 1984.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
or get it in the Humble Bundle here:
https://www.humblebundle.com/books/game-programming-taylor-francis-books
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/108363601
7 Minutes in Heaven: Rescue on Fractalus
Video Version: https://www.patreon.com/posts/108357926
https://www.mobygames.com/game/11726/rescue-on-fractalus/
Corrections:
April 1984 Ep - https://www.patreon.com/posts/april-1984-106448718
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://archive.org/details/cashbox35unse_42/page/50/mode/1up?view=theater
https://www.quora.com/What-was-Alan-Kays-experience-like-working-at-Apple
https://en.wikipedia.org/wiki/IBM_TopView
https://en.wikipedia.org/wiki/Smalltalk
1974:
New York Court rules pinball is a game of skill
https://archive.org/details/cashbox35unse_45/page/51/mode/1up?view=theater
Atari opens another Game Center
https://archive.org/details/cashbox35unse_45/page/50/mode/1up?view=theater
https://web.archive.org/web/20191123025509/https://www.ataricompendium.com/archives/documents/press_kits/atari_leisure_time_game_center.pdf
Bally buys Alladin's Castle
https://archive.org/details/cashbox36unse/page/43/mode/1up
1984:
Morgan predicts profitability by July 1
Atari expects to return to surplus this year. Financial Times (London,England), May 22, 1984, Tuesday, Section: SECTION II; International Companies; Pg. 21, Byline: BY LOUISE KEHOE IN SAN FRANCISCO
National News in Brief, United Press International, May 22, 1984, Tuesday, PM cycle, Section: Domestic News, Dateline: SANTA CLARA, Calif.
Ross predicts Warner profitability
No Headline In Original, The Associated Press, May 24, 1984, Thursday, BC cycle, Section: Business News
Atari confirms negotiations with Philips
Discussions with Philips; ATARITEL TO DELAY ENTRY INTO HIGH-TECH PHONE MARKET, Communications Daily, May 29, 1984, Tuesday, Section: Vol. 4, No. 104; Pg. 2
Atari announces more layoffs and plant closing
"Computer Giant Furloughs Middle Managers, The Associated Press, May 31, 1984, Thursday, AM cycle, Section: Domestic News, Dateline: SUNNYVALE, Calif.
Atari to end Hong Kong venture, Financial Times (London,England), ,May 31, 1984, Thursday, Section: SECTION II; International Companies; Pg. 19, Byline: BY LOUISE KEHOE IN SAN FRANCISCO"
Alan Kay goes to Apple
https://www.nytimes.com/1984/05/03/business/key-atari-scientist-switches-to-apple.html?searchResultPosition=1
Jack is back
https://archive.org/details/popular-computing-weekly-1984-05-17/mode/1up?view=theater
Tramel Technology founded
https://mcurrent.name/atarihistory/tramel_technology.html
Commodore exec exodus continues
https://archive.org/details/popular-computing-weekly-1984-05-24/page/n4/mode/1up?view=theater
Gulf and Western sells Sega
"COMPUTER SERVICES OBTAINS 70 PCT STAKE IN SEGA ENTERPRISES, Jiji Press Ticker Service, MAY 21, 1984, MONDAY, Dateline: TOKYO, MAY 21
No Headline In Original, PR Newswire, May 21, 1984, Monday"
Bally profits plummet
https://archive.org/details/cashbox46unse_15/page/29/mode/1up?view=theater
Mattel secures new financing
Mattel Agrees To Give Up 45 Percent of Its Voting Stock, The Associated Press, May 4, 1984, Friday, AM cycle, Section: Business News
https://www.nytimes.com/1984/05/04/business/mattel-sets-restructuring.html?searchResultPosition=1
Coleco issues new debt
Troubled Game Manufacturer Rasing $50 Million With Debentures, The Associated Press,May 9, 1984, Wednesday, AM cycle, Section: Business News
Coleco backlog is enormous
Toy and Hobby World, May 1984, pg. 8
Coleco gets new ad agency
Ketchum Scores Coleco; Demands Cash Up Front From Shaky ClientADWEEKMay 21, 1984, Eastern Edition, Byline: By Debbie Seaman
Hasbro buys Milton Bradley
https://www.nytimes.com/1984/05/05/business/rival-gets-milton-bradley.html?searchResultPosition=1
Toys R Us sales grow, but not thanks to games
No Headline In Original, PR Newswire, May 2, 1984, Wednesday, Dateline: ROCHELLE PARK, N.J., May 2
Japanese Coinop makers go after North American Pirates
https://archive.org/details/cashbox46unse_16/page/30/mode/1up?view=theater
https://archive.org/details/cashbox46unse_17/page/n29/mode/1up
Century's CVS gets new lease on life
Play Meter May 1, 1984, pg. 21
https://www.arcade-museum.com/company/crown-vending
Bankers learn not to finance games
Selling Repossessed Items Is a Banker's Nightmare; Want to Buy a Trawler, Bordello, or Video Game?, The American Banker, May 30, 1984, Wednesday, Section: BACK PAGE; Pg. 24, Byline: Special to the American Banker, Dateline: ST. PETERSBURG, Fla.
Activision sales collapse
No Headline In Original, United Press International, May 3, 1984, Thursday, BC cycle, Section: Financial, Dateline: MOUNTAIN VIEW, Calif.
Video Games aren't DEAD!
https://archive.org/details/computer-entertainer-3-2/page/30/mode/1up
Atari announces 7800
Atari Unveils Video Game Expandable into Computer, The Associated Press,May 21, 1984, Monday, BC cycle,Section: Business News
ATARI; Unveils advanced video game that is expandable to introductory computer, Business Wire, May 21, 1984, Monday
Adam owner frustration grows
https://archive.org/details/computer-entertainer-3-2/page/n4/mode/1up?view=theater
MSX adopts 3.5 inch disks
https://archive.org/details/popular-computing-weekly-1984-05-31/page/n4/mode/1up?view=theater
Activision signs deal with Pony
ACTIVISION; Signs licensing agreement with Pony Inc. for Japanese markets, Business Wire, May 30, 1984, Wednesday, Dateline: MOUNTAIN VIEW, Calif.
MSX coming to UK
https://archive.org/details/popular-computing-weekly-1984-05-24/mode/1up?view=theater
Dragon to announce MSX machine
https://archive.org/details/popular-computing-weekly-1984-05-31/mode/1up?view=theater
https://tromax.webnode.es/ https://en.wikipedia.org/wiki/Dragon_MSX
Philips and Thompson want to set new standard
https://archive.org/details/popular-computing-weekly-1984-05-03/mode/1up?view=theater
Amstrad development fracas revealed
https://archive.org/details/popular-computing-weekly-1984-05-03/page/n11/mode/1up?view=theater
Acorn announces ABM
https://en.wikipedia.org/wiki/Acorn_Business_Computer https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater
First QL's go out to customers
https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater
Popular Computing Weekly gets their QL!
https://archive.org/details/popular-computing-weekly-1984-05-10/page/n4/mode/1up
https://archive.org/details/popular-computing-weekly-1984-05-17/page/n15/mode/1up
https://archive.org/details/popular-computing-weekly-1984-05-31/page/n22/mode/1up?view=theater
Sir Clive passes on Delorean plant
https://archive.org/details/popular-computing-weekly-1984-05-24/page/n4/mode/1up?view=theater
Computer games take CES by storm
https://archive.org/details/Creative_Computing_1984-05/page/n135/mode/1up?view=theater
Mac software arrives
https://archive.org/details/Creative_Computing_1984-05/page/n207/mode/2up?view=theater
First Origin games get tested
https://archive.org/details/computer-entertainer-3-2/page/n4/mode/1up?view=theater
Lucasfilm Games Premieres
https://archive.org/details/computer-entertainer-3-2 Lucasfilm ''force'' enters video game market, United Press International, May 9, 1984, Wednesday, AM cycle, Section: Domestic News, Byline: By JOHN M. LEIGHTY
British devs embrace C64
https://archive.org/details/popular-computing-weekly-1984-05-31/page/n4/mode/1up?view=theater
USGold launches with Aztec Challenge and Forbidden Forest
https://archive.org/details/computer-and-videogames-031/page/n15/mode/2up https://archive.org/details/computer-and-videogames-031/page/n32/mode/1up?view=theater
https://archive.org/details/computer-and-videogames-031/page/n41/mode/1up?view=theater
https://archive.org/details/computer-and-videogames-031/page/n59/mode/1up?view=theater
https://archive.org/details/CommodoreHorizonsIssue051984May300dpi/page/n23/mode/2up?view=theater
Evil Dead coming to the C64
https://archive.org/details/popular-computing-weekly-1984-05-17/mode/1up?view=theater
Leisure Games wants you to go to Jail, do not pass go, do not collect $200
https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater
https://www.mobygames.com/company/2715/leisure-genius/
Games Network warns that Bankruptcy is looming
Computer Taken by Creditor; GAMES NETWORK INSOLVENT, SAYS BANKRUPTCY IS NEAR, Communications Daily, May 17, 1984, Thursday,Section: Vol. 4, No. 97; Pg. 2
Adam Magazine to arrive
https://archive.org/details/computer-entertainer-3-2/page/25/mode/1up
Australia recognizes Copyright
ASIA-PACIFIC ECONOMIC NEWS IN BRIEF, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, MAY 30, 1984, WEDNESDAY
Sanders income booms while royalty revenue dips SANDERS-ASSOCIATES; Financial resultsBusiness WireMay 21, 1984, Monday, Dateline: NASHUA, N.H.
Battlefield Earth gets a soundtrack
https://archive.org/details/cashbox46unse_15/page/n31/mode/1up?view=theater
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
In the earliest days of the gaming biz, Human Engineered Software was a trailblazer, bringing big names like Jeff Minter to the US. The company's founder, Jay Balakrishnan, is a serial entrepreneur who not only would help create the mass market for software at retail but would also have a long and storied career in games beyond Hes ware with such companies as Radical Entertainment and Dynamics. I spoke to Jay in November and December of 2023, and after a few technical hiccups we finally got a connection going and we jump right into that today, so don't worry that I don't start things off with my traditional chronology obsessed focus, we'll wrap around and cover the whole story as we go along. Enjoy!
Recorded: November-December 2023
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
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Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: https://en.wikipedia.org/wiki/Human_Engineered_Software https://en.wikipedia.org/wiki/Jeff_Minter https://de.wikipedia.org/wiki/Auto_Becker https://archive.org/details/ArticleHESWARESignsNimoy https://archive.org/details/HESWARESpokesmanLeonardNimoyAndJayBalakrishanAt1984CES https://www.mobygames.com/game/76/shamus/ https://archive.org/details/HESWARENewInvestmentsPressRelease https://en.wikipedia.org/wiki/VisiCalc https://en.wikipedia.org/wiki/Vizastar https://en.wikipedia.org/wiki/Radical_Entertainment https://en.wikipedia.org/wiki/Dynamix https://en.wikipedia.org/wiki/WildTangent https://www.mobygames.com/person/27385/jay-balakrishnan/credits/ https://www.straight.com/article-87384/indies-may-just-take-over-the-gaming-world https://www.straight.com/article/hollywood-touch-may-be-too-much-for-games https://www.bcbusiness.ca/industries/general/vancouver-gaming-industry-digital-warfare/ https://ataripodcast.libsyn.com/antic-interview-285-jay-balakrishnan-hesware https://www.linkedin.com/in/jaybalakrishnan
Copyright Karl Kuras
Nintendo bows to Blockbuster,
Commodore enters liquidation &
Acclaim-Midway divorce gets messy!
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in April 1994.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/107563816
7 Minutes in Heaven: Rocko's Modern Life
Video Version: https://www.patreon.com/posts/7-minutes-in-107343911
https://www.mobygames.com/game/37843/rockos-modern-life-spunkys-dangerous-day/
Corrections:
March 1994 Ep - https://www.patreon.com/posts/march-1994-105189897
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://x.com/chrisgr93091552
1994:
Ataris settle with Nintendo
https://www.nytimes.com/1994/03/26/business/company-news-time-warner-increases-its-stake-in-atari.html
Nintendo and Atari Games reach settlement in long-running court case; litigation settlement ends five-year court battle and restores Atari's status as Nintendo licensee, Business Wire, March 24, 1994, Thursday
ATARI CORP. AND NINTENDO REACH SETTLEMENT IN PATENT INFRINGEMENT CASE, PR Newswire, March 24, 1994, Thursday - 19:44 Eastern Time
Atari Corp. falsely characterizes Nintendo/Atari settlement, Business Wire, March 25, 1994, Friday
https://archive.org/details/AtariCorporationAnnualReport1992/page/n12/mode/1up
https://archive.org/details/AtariCorporationAnnualReport1993/page/n33/mode/1up
https://patents.google.com/patent/US4445114A/en
Nintendo gives in to rentals
Nintendo Reverses Stand, Will Play The Rental Game, Billboard, April 30, 1994, Section: Pg. 6
Nintendo finally pays Galoob
GALOOB TO RECEIVE $16.1 MILLION PAYMENT FROM NINTENDO TODAY, PR Newswire, April 11, 1994, Monday - 09:11 Eastern Time
EA and Broderbund to merge
https://archive.org/details/Electronic-Games-1994-04/page/n9/mode/1up?view=theater
Pearson buys Software Toolworks
https://www.nytimes.com/1994/04/01/business/pearson-enters-multimedia-software-arena.html
https://www.nytimes.com/1994/04/12/business/market-place-the-choices-are-few-for-investing-in-software-aimed-at-children.html?searchResultPosition=17
Paramount teams up with Davidson & Associates
https://www.nytimes.com/1994/04/13/business/the-media-business-software-plan-for-paramount.html?searchResultPosition=18
https://www.avid.wiki/Davidson/Simon_%26_Schuster
Warner consolidates
https://archive.org/details/cashbox57unse_29/page/30/mode/1up?view=theater
TSR and SSI call it quits
https://archive.org/details/Computer_Gaming_World_Issue_117/page/n11/mode/2up
WMS to buy Tradewest
BUSINESS BRIEFS: WMS INDUSTRIES INC TO ACQUIRE TRADEWEST IN HOME-VIDEO PUSH, WALL STREET JOURNAL, April 6, 1994, Wednesday, Section: Section B; Page 4, Column 5
WMS Industries to acquire Tradewest Inc., Business Wire, April 5, 1994, Tuesday
Acclaim signs deal for Batman Sequel
WARNER BROS. AND ACCLAIM ANNOUNCE 'BATMAN FOREVER' PACT; Blockbuster Motion Picture to be Released in 1995, Business Wire, April 26, 1994, Tuesday
SEGA SELECTS ACCLAIM AS FIRST U.S. PUBLISHER TO USE PROPRIETARY TITAN TECHNOLOGY FOR COIN-OP GAMES AND HIGH-END SEGA HOME HARDWARE PLATFORMS, Business Wire, April 7, 1994, Thursday
Big Movers in the Stock Market, The Associated Press, April 7, 1994, Thursday, AM cycle
MGM signs up with Sega
MGM, SEGA TO DEVELOP INTERACTIVE VIDEO GAMES, Extel Examiner, April 29, 1994, Friday - 03:15 Eastern Time
Could Disney buy a major games publisher?
Will Disney Chart More Adventurous Course in Wells' Absence?, The Associated Press, April 11, 1994, Monday, PM cycle, Section: Business News, Byline: By E. SCOTT RECKARD, Associated Press Writers
Living Books buys Dr. Seuss rights
https://www.nytimes.com/1994/04/22/business/the-media-business-dr-seuss-rights-are-sold.html?searchResultPosition=34
US announces Special 301 trade action against China
NINTENDO OF AMERICA STATEMENT ON SPECIAL 301 ACTION BY USTR, PR Newswire, April 30, 1994, Saturday - 19:04 Eastern Time
Japan misses chip import target
Newsbyte, US Japan Chip Wars Heat Up - Again! 01/03/94, WASHINGTON, DC, U.S.A., 1994 JAN 3 (NB)
Japanese toy wholesale system under pressure
Big stores rile small retailers with bargain toy price strategy, Industry's retail pricing structure said to have been undermined, The Nikkei Weekly (Japan), April 18, 1994, Section: INDUSTRY; Pg. 9
AFTRA signs deal with EA
https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater
Sega disses Summer CES
https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater
Dedicated cabs rule UK ATEI show
https://archive.org/details/edge-007-april-1994/page/8/mode/1up?view=theater
American Laser goes CDRom
Play Meter, April 1994, pg. 14 & Acme 13
Midway takes page from Capcom's playbook
https://archive.org/details/cashbox57unse_28/page/30/mode/1up?view=theater
AMOA teams up with Ross Perot's EDS
Play Meter, April 1994, pg. 1, 66A
https://en.wikipedia.org/wiki/Claw_(video_game)#Development
EDS' EARNINGS RISE 13 PERCENT IN FIRST QUARTER, PR Newswire, April 27, 1994, Wednesday - 16:29 Eastern Time
Saturn to launch with Jupiter
https://archive.org/details/edge-007-april-1994/page/6/mode/1up?view=theater
Jaguar UK launch botched
https://archive.org/details/edge-007-april-1994/page/13/
https://archive.org/details/edge-007-april-1994/page/17/
3DO prospects in Japan look good
So far, 3DO multiplayer living up to hype, Matsushita Claims It Sold 40,000 Of Long-Awaited Machines In First 3 Days, The Nikkei Weekly (Japan), April 4, 1994,Section: INDUSTRY DIGEST; Pg. 9, Byline: BY MASATO ISHIZAWA Staff writer
https://vgsales.fandom.com/wiki/Fifth_generation_of_video_games
3DO licenses tech to Toshiba for GPS
3DO. TOSHIBA TIE UP ON NAVIGATION SYSTEM, Jiji Press Ticker Service, APRIL 12, 1994, TUESDAY
3DO kicks off US ad campaign
3DO Kicks Off National Advertising Campaign, Business Wire, April 25, 1994, Monday
https://www.youtube.com/watch?v=-W67sqPQ9u0
MSU gives Konix Multisystem a second go
https://archive.org/details/edge-007-april-1994/page/14/mode/1up?view=theater
https://www.konixmultisystem.co.uk/index.php?id=archive
https://www.konixmultisystem.co.uk/index.php?id=msu
Japanese devs not waiting for Nintendo
https://archive.org/details/edge-007-april-1994/page/13/mode/1up?view=theater
Capcom to support 3DO and PSX
https://archive.org/details/GamePro_Issue_057_April_1994/page/n159/mode/1up?view=theater
Virgin to support CDi
https://archive.org/details/GamePro_Issue_057_April_1994/page/n159/mode/1up?view=theater
Tower Records ditches CDi and Gameboy
Tower Video Dumps CD-I; VSDA Adds Game Seminars, Billboard, April 30, 1994, Section: HOME VIDEO; Shelf Talk; Pg. 72
Lethal Enforcers comes to the SNES
https://archive.org/details/GamePro_Issue_057_April_1994/page/n171/mode/1up?view=theater
Nintendo censorship strikes again
https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater
Sega announces MegaJet is coming home!
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20057%20%28April%201994%29/page/n63/mode/2up
https://consolemods.org/wiki/Master_System:Master_System_Model_Differences#Master_System_Super_Compact/Master_System_Girl_(1994)
Commodore pulls out of World of Commodore-Amiga show
https://archive.org/details/amiga-computing-magazine-072/page/n13/mode/1up
Commodore announces liquidation
Commodore Scuttles Ship, The Associated Press, April 29, 1994, Friday, AM cycle
IBM agrees to make Cyrix chips
https://www.nytimes.com/1994/04/15/business/ibm-agrees-to-make-chips-designed-by-cyrix.html?searchResultPosition=19
EA sees big upswing in CDRom sales
Company Results Roundup, Newsbytes, April 29, 1994, Friday
Could CDRom usurp video games?
PC GAMES COULD CAPTURE SEGA, NINTENDO CUSTOMERS, WALL STREET JOURNAL,April 27, 1994, Wednesday, Section B; Page 1, Column 5, Byline: BY JOSEPH PEREIRA
Argonaut, Cirrus and Diamond team up for PC 3D API standard
3-D GRAPHICS ALLIANCE FOR PC GAMES ANNOUNCED BY DIAMOND COMPUTER SYSTEMS, CIRRUS LOGIC AND ARGONAUT SOFTWARE, PR Newswire, April 25, 1994, Monday - 09:02 Eastern Time
https://blazingrender.net/
3Dlabs and Creative team up for PC 3D API standard
3Dlabs announces alliance with Creative Technology; Customized GLiNT processor to bring interactive 3D graphics to multimedia desktops, Business Wire, April 18, 1994, Monday
Spectrum Holobyte bets on fractals
Fractals to put the squeeze on the game industry, Business Wire, April 13, 1994, Wednesday
https://en.wikipedia.org/wiki/Fractal_compression#Implementations
Microprose dumps Adventure engine
https://archive.org/details/Computer_Gaming_World_Issue_117/page/n11/mode/2up
Maxis wants to turn SimCity into a sandbox
https://archive.org/details/game-developer-april-1994/page/n5/mode/1up?view=theater
Doom leaves Edge unimpressed
https://archive.org/details/edge-007-april-1994/page/60/mode/1up?view=theater
Newscorp buys Kesmai
Murdoch's News Corp. to acquire Kesmai Corp; Global media company positions Delphi to deliver the next wave of online interactive multimedia, Business Wire, April 25, 1994, Monday
AOL swamped by new signups
https://archive.org/details/Electronic-Games-1994-04/page/n9/mode/1up?view=theater
https://archive.org/details/Electronic-Games-1994-04/page/n15/mode/1up?view=theater
https://archive.org/details/edge-007-april-1994/page/92/mode/1up?view=theater
Game Developer magazines debuts
https://archive.org/details/game-developer-april-1994/page/n3/mode/1up
Second round of video game violence hearings lack fireworks
Play Meter, April 1994, pg. 12
Data East beats Capcom in court
Play Meter, April 1994, pg. 1
Ads in software patented
https://www.nytimes.com/1994/04/08/business/company-news-patent-dispute-brewing-on-software-use-of-ads.html
https://medium.com/swlh/how-i-screwed-a-patent-troll-out-of-a-billion-dollars-2849cb3e248a
https://patentimages.storage.googleapis.com/ed/d8/f2/387782f38818da/US5105184.pdf
https://www.nytimes.com/1994/12/08/business/us-revokes-cotton-patents-after-outcry-from-industry.html
Study finds no link between video violence and juvenile delinquency
Offenders do not watch more violence, The Times, April 11, 1994, Monday, Section: Home news, Byline: Alexandra Frean, Media Correspondent
Middlesex University offers Gaming degrees
https://archive.org/details/PC-Player-German-Magazine-1994-04/page/n13/mode/2up
https://retrocdn.net/images/7/7f/CVG_UK_149.pdf pg. 14
RIP 3' disks
https://archive.org/details/amstrad-action-103/page/n7/mode/2up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Nolan Bushnell, the PT Barnum of games, left indellible marks on the industry, some greater than others, and among the big hits like Atari and Chuck E. Cheese, were also many misses and could-have-beens. Our guest, Joneva Barry, was witness to one of them, Kadabrascope, an attempt to use computers to bring down the cost of traditional 2D animation. An accomplished artist and educator, Joneva tells us of those heady days of high tech, great hopes, the comradery with Sente, the fall of Pizza Time Theater and her career in movies and as a school teacher.
Recorded: July 2023
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links:
Chuck E Cheese’s The Christmas That Almost Wasn't - https://youtu.be/irSesKa1-Zo?si=dg5HBc7-lbRDFU17 http://platypuscomix.com/darkvault/misfits/misfit52.html https://www.donnacohen.com/ciriculum-vitae https://jeffcummins.wixsite.com/jeff https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-1.pdf https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-2.pdf https://en.wikipedia.org/wiki/Pixar#Early_history
Copyright Karl Kuras
Acorn and Commodore soar, as Coleco and Atari falter
Software takes center stage in PC clone world
UK game prices hit rock bottom
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in April 1984.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/106448718
7 Minutes in Heaven: Atic Atac
Video Version: https://www.patreon.com/posts/7-minutes-in-106323507
https://en.wikipedia.org/wiki/Atic_Atac
https://archive.org/details/popular-computing-weekly-1984-04-26/page/n1/mode/1up
Corrections:
March 1984 Ep - https://www.patreon.com/posts/march-1984-104469980
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
1954
Kefauver hearing puts pressure on comics industry
https://www.nytimes.com/1954/04/20/archives/comicbook-hearing-to-start-tomorrow.html
https://www.nytimes.com/1954/04/23/archives/senator-charges-deceit-on-comics-kefauver-says-child-study-groups.html
https://en.wikipedia.org/wiki/Estes_Kefauver
1964
IBM announces the 360
https://x.com/kenshirriff/status/1777022892477239724
https://en.wikipedia.org/wiki/IBM_System/360
1974
Sega becomes American
https://archive.org/details/cashbox35unse_41/page/50/mode/1up?view=theater
https://podcast.theycreateworlds.com/e/the-saga-of-sega/
Mirco Games brings freeplay to video
https://archive.org/details/cashbox35unse_42/page/50/mode/1up?view=theater
Sam Stern urges industry to go to 25 cent play
https://archive.org/details/cashbox35unse_43/page/35/mode/1up?view=theater
David Gottlieb, RIP
https://archive.org/details/cashbox35unse_43/page/35/mode/1up?view=theater
1984
Atari losses fall
Post Net Income of $30.9 Million, The Associated Press, April 19, 1984, Thursday, AM cycle, Section: Business News
Newsbytes, April 17, 1984, Atari in Trouble Again
https://www.nytimes.com/1984/04/19/business/warner-severs-tie-with-ladd-warner-communications.html
Banks cut Coleco credit line
https://www.nytimes.com/1984/04/03/business/coleco-says-banks-cut-its-credit.html?searchResultPosition=1
Coleco reports rebound from last quarter's loss, United Press International, April 17, 1984, Tuesday, BC cycle
Commodore sales skyrocket!
https://www.nytimes.com/1984/04/27/business/profit-off-at-xerox-sperry-up.html
Toy & Hobby World, April 1984 pg. 12
Acorn revenues soar!
https://archive.org/details/AcornUser021-Apr84/page/n8/mode/1up
TI turn-around unprecedented
Newsbytes, April 17, 1984, Texas Instruments Update
Milton Bradley returns to profitability
Milton Bradley Shows Profit in First Quarter, The Associated Press, April 20, 1984, Friday, BC cycle, Section: Business News
Toy Maker Talking About 'Business Combination' With Another Company, The Associated Press, April 26, 1984, Thursday, AM cycle, Section: Business News, Dateline: SPRINGFIELD, Mass.
Pizza Time Losses continue to mount
Newsbytes, April 17, 1984, In Brief
Atari closes last California factory
Newsbytes, April 3, 1984, Atari Lay-Off
https://www.nytimes.com/1984/04/07/business/atari-to-cut-550-jobs-at-2-plants.html
Alan Kay leaves Atari
Newsbytes, April 10, 1984, A week of resignations
5200 Software drought
https://archive.org/details/computer-entertainer-3-1/page/12/mode/1up
https://archive.org/details/computer-entertainer-3-1/page/15/mode/1up
German court squashe Unimex duplicator
https://binarium.de/unimex_duplicator_sp280
https://archive.org/details/happycomputer-magazine-1984-04/page/n7/mode/1up
Sinclair misses another QL deadline
https://archive.org/details/popular-computing-weekly-1984-04-05/page/n4/mode/1up?view=theater
https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n3/mode/1up?view=theater
https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n5/mode/1up
Sinclair finds QL workaround!
https://archive.org/details/PersonalComputerNews/PersonalComputerNews059-28Apr1984/page/n3/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-04-26/page/n4/mode/1up?view=theater
Hannover Fair sees flood of PCs
https://archive.org/details/PersonalComputerNews/PersonalComputerNews058-21Apr1984/page/n4/mode/1up?view=theater
Commodore unveils PC clone
Newsbytes, April 3, 1984, Speaking of Clones
https://www.nytimes.com/1984/04/05/business/2-machines-challenge-ibm.html
IBM looks to shut down clones
Newsbytes, April 3, 1984, More IBM, by Paul Richter
https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n4/mode/1up?view=theater
IBM buys additional Intel shares
Newsbytes, April 3, 1984, In Brief
PCJr sales still dismal
https://archive.org/details/computer-entertainer-3-1/page/10/mode/1up?view=theater
https://archive.org/details/PersonalComputerNews/PersonalComputerNews059-28Apr1984/page/n5/mode/1up?view=theater
Apple ][ forever!
Newsbytes, April 10, 1984, Apple II Forever
https://apple.fandom.com/wiki/Apple_II_Forever
Newsbytes, April 17, 1984, Mac-Update
Apple holds its own with IBM
Newsbytes, April 10, 1984, Apple vs. IBM
Tomy drops out of US market
Toy & Hobby World, April 1984 pg. 12
HP introduces the ThinkJet
https://www.hp.com/hpinfo/abouthp/histnfacts/museum/imagingprinting/0011/
https://archive.org/details/byte-magazine-1984-04-rescan/page/n11/mode/1up?view=theater
Moves to Asia continue
Newsbytes, April 17, 1984, Stealing some thunder
https://www.nytimes.com/1984/04/26/nyregion/thursday-april-26-1984-international.html
Bill Gates on Time cover
https://content.time.com/time/covers/0,16641,19840416,00.html
https://www.nytimes.com/1984/04/22/business/the-heady-world-of-ibm-suppliers.html
IBM working on GUI
https://archive.org/details/byte-magazine-1984-04-rescan/page/n10/mode/1up?view=theater
https://en.wikipedia.org/wiki/IBM_TopView
3rd parties abandon Adam
https://archive.org/details/computer-entertainer-3-1/page/8/mode/1up?view=theater
https://archive.org/details/computer-entertainer-3-1/page/10/mode/1up?view=theater
Imagine changes course on price cut
https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n6/mode/1up?view=theater
UK game prices hit 1 pound 99!
https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n3/mode/1up?view=theater
https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n4/mode/1up?view=theater
PC Write shareware model a success
Newsbytes, April 10, 1984, Betting on Piracy
Wordstar hits hard times
Newsbytes, April 17, 1984, Software Snafus
Atari Program Exchange shuttered
https://archive.org/details/computer-entertainer-3-1/page/n4/mode/1up?view=theater
Atari introduces AtariLab
PRESS CONFERENCE, PR Newswire, April 4, 1984, Wednesday
https://en.wikipedia.org/wiki/AtariLab
Broderbund announces Print Shop
https://archive.org/details/computer-entertainer-3-1/page/6/mode/1up?view=theater
HESWare hires Nimoy
https://archive.org/details/Ahoy_Issue_04_1984-04_Ion_International_US/page/n7/mode/2up
Empires redefines pass-and-play
https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n6/mode/1up?view=theater
https://spectrumcomputing.co.uk/entry/9706
Synapse withdraws from UK market
https://archive.org/details/computer-and-videogames-030/page/n19/mode/1up
Random House enters software biz
https://www.nytimes.com/1984/04/11/business/advertising-random-s-software-account.html
64er launches
https://archive.org/details/64er_1984_04/mode/2up
France goes online
https://www.nytimes.com/1984/04/30/business/computer-linkups-spurred-by-france.html
Games Network signs up additional franchises
https://archive.org/details/popular-computing-weekly-1984-04-12/page/n18/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-04-26/page/n12/mode/1up?view=theater
Videotext gone took 'r jawbs!
https://www.nytimes.com/1984/04/29/arts/tv-view-a-corporate-look-into-the-near-future.html
MITI throws in the towel
MITI GIVES UP PLAN TO SUBMIT SOFTWARE BILL TO DIET, Japan Economic Newswire, APRIL 21, 1984, SATURDAY
REVIEW-SOFTWARE: JAPAN, U.S. REMAIN APART ON SOFTWARE PROTECTION, Japan Economic Newswire, APRIL 19, 1984, THURSDAY
CalTech students hack Rose Bowl scoreboard
https://archive.org/details/byte-magazine-1984-04-rescan/page/n10/mode/1up?view=theater
https://www.edn.com/forget-touchdowns-engineers-score-with-pranks/
RCA axes Video disk
https://www.nytimes.com/1984/04/12/arts/tv-review-viewer-controls-screen.html?searchResultPosition=1
https://www.nytimes.com/1984/04/06/business/rca-defends-timing-of-videodisk-canceling.html
Licensing business explodes
Children's Characters Stir Big Sales, The Associated Press, April 25, 1984, Wednesday, PM cycle, Section: Domestic News, Byline: By ROBERT WADE, Associated Press Writer
Takara pens deal with Hasbro
US firm permitted to use characters, The Japan Economic Journal, April 17, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 18
Toy & Hobby World, April 1984
D&D scare hits the UK
https://archive.org/details/popular-computing-weekly-1984-04-12/page/n1/mode/2up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
sega
nintendo
atari
coleco
acorn
commodore
c64
spectrum
sinclair
ql
microsoft
windows
vision
gottlieb
chuck e cheese
pizza time
pcjr
shareware
pulsonic
imagine
mastertronic
ultimate
aticatac
apple
macintosh
appleii
40 years ago:
#Acorn and #Commodore soar, as #Coleco and #Atari falter,
Software takes center stage in PC clone world &
UK game prices hit rock bottom
These stories and more on the VGNRTM!
#c64 #zxspectrum #ql #mastertronic #sega
Sega previews Saturn at CES,
Commodore warns of bankruptcy &
Doom brings corporate networks to their knees
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in March 1994.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/105189897
7 Minutes in Heaven: Mega Turrican
Video Version: https://www.patreon.com/posts/104910543
https://www.mobygames.com/game/16645/mega-turrican/
Corrections:
February 1994 Ep - https://www.patreon.com/posts/february-1994-103514526
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://en.wikipedia.org/wiki/Nicktoons
https://en.wikipedia.org/wiki/Famicom_Disk_System
1994:
Coinop goes BIG!
Edge March 1994, pg. 16
Coinop goes small
Edge March 1994, pg. 14
https://www.gamesthatwerent.com/2021/03/zool-arcade/
Daytona gets new name
Play Meter, March 1994, pg. 1
Irem shuts down arcade division
Play Meter, March 1994, pg. 1
Karaoke goes CD
https://archive.org/details/cashbox57unse_22/page/38/mode/1up?view=theater
US Rating System to be in place by Xmas
VIDEO-GAME MAKERS WILL SET UP SYSTEM FOR RATING PRODUCTS, WALL STREET JOURNAL, March 7, 1994, Monday, Section: Section B; Page 7, Column 6
UK Rating system to start in March
https://archive.org/details/AmigaFormatMagazine_201902/Amiga_Format_Issue_057_1994_03_Future_Publishing_GB/page/n21/mode/2up
3DO issues ratings system
https://archive.org/details/Electronic-Games-1994-03/page/n10/mode/1up?view=theater
https://www.mobygames.com/game/1824/hell-a-cyberpunk-thriller/cover/group-13661/cover-30908/
Current NextGen falters at CES
Edge, March 1994, pg. 6
Sega Previews Saturn
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20056%20%28March%201994%29/page/n57/mode/2up
Edge, March 1994, pg. 6
Nintendo fools no one with SGi demos
Edge, March 1994, pg. 6
Acclaim The Duel demo details
https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater
Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122
Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120
3D tool makers show wares at CES
https://archive.org/details/powerplaymagazine-1994-03/page/15/mode/1up?view=theater
https://en.wikipedia.org/wiki/Wavefront_Technologies
https://en.wikipedia.org/wiki/Softimage_3D
https://archive.org/details/powerplaymagazine-1994-03/page/17/mode/1up?view=theater
Sega of America announces 32X
MONITOR, The Irish Times, March 15, 1994, CITY EDITION, Section: EDUCATION & LIVING; Pg. Supplement Page 12
SEGA TO ENTER 32-BIT VIDEO GAME MARKET IN FALL WITH PRICE BREAK ON HARDWARE, WALL STREET JOURNAL, March 15, 1994, Tuesday, Section: Section B; Page 6, Column 4, Byline: BY DON CLARK
PSX shown to UK Devs
Edge, March 1994, pg. 13
3DO announces new licensees and PC add-on card
No Headline In Original, WALL STREET JOURNAL, March 11, 1994, Friday, Section: Section B; Page 5, Column 4
https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer#Licensed_systems
Microsoft WON'T provide an OS for Saturn
Microsoft plays down Sega video game role, Financial Times (London,England), March 10, 1994, Thursday, London, Section: International Company News; Pg. 30, Byline: By LOUISE KEHOE and MICHIYO NAKAMOTO
Crystal Dynamics signs on for Saturn development
https://archive.org/details/Electronic-Games-1994-03/page/n11/mode/1up?view=theater
https://www.mobygames.com/game/company:1281/platform:sega-saturn/sort:-date/page:1/
CD32 haralds CD revolution in UK
MONITOR, The Irish Times, March 15, 1994, CITY EDITION, Section: EDUCATION & LIVING; Pg. Supplement Page 12
Nintendo announces Super Gameboy
NINTENDO UNIT UNVEILS DEVICE, WALL STREET JOURNAL, March 15, 1994, Tuesday, Section: Section C; Page 6, Column 6
Nintendo still smug, despite share price collapse
Nintendo still at the top of its game, Despite sagging shares, firm outscores rivals in efficiency, profitability, The Nikkei Weekly (Japan), March 28, 1994, Section: INDUSTRY; Pg. 9, Byline: BY ASAKO ISHIBASHI Staff writer
Nintendo profits expected to fall by 40%
Nintendo group's pretax profit to fall 40%, daily says, Japan Economic Newswire, MARCH 31, 1994, THURSDAY, Dateline: TOKYO, March 31 Kyodo
Sega Enterprises to raise dividend, skip share split, Japan Economic Newswire, MARCH 10, 1994, THURSDAY, Dateline: TOKYO, March 10 Kyodo
Acclaim reports record earnings!
Playthings, March 1994, pg. 10
NBA Jam launch to match Mortal Kombat
NBA Jams' Wins Acclaim; TriStar's New Cover Girl, Billboard, March 19, 1994, Section: HOME VIDEO; Shelf Talk; Pg. 68, Byline: by Elleen Fitzpatrick
Midway dumps Acclaim
https://www.nytimes.com/1994/03/31/business/company-news-nintendo-licensing-deal-rocks-acclaim-s-stock.html https://www.nytimes.com/1994/03/18/business/stocks-advance-on-good-inflation-news.html
NINTENDO'S PROJECT REALITY GAME SYSTEM GETS LIFT IN ACCORD WITH WMS INDUSTRIES, WALL STREET JOURNAL, March 31, 1994, Thursday, Section: Section B; Page 7, Column 1, Byline: BY JIM CARLTON
Sega shows off Virtua Racing on Genesis
https://archive.org/details/Electronic-Games-1994-03/page/n87/mode/1up?view=theater
Playmates Toys gets into games
https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater
https://www.mobygames.com/company/1481/playmates-interactive-entertainment-inc/games/
Playmates revenue drops
Playmates sales fall 10pc to $ 1.42b in saturated market, South China Morning Post (Hong Kong), March 22, 1994, Section: Business; Pg. 3, Byline: By CARRIE LEE
EA signs Shaq and Jordan
https://archive.org/details/Electronic-Games-1994-03/page/n25/mode/1up?view=theater
Commodore Australia closes down
IT'S NOT ALL DOOM AND GLOOM FOR COMMODORE; COMPUTER VISION, Sydney Morning Herald (Australia), March 21, 1994 Monday, Late Edition, Section: COMPUTERS; Pg. 50
Commodore warns of imminent bankruptcy
https://www.nytimes.com/1994/03/26/business/company-news-computer-pioneer-signals-bankruptcy-near.html?searchResultPosition=1
https://archive.org/details/amiga-computing-magazine-071/page/n11/mode/2up https://archive.org/details/amazing-computing-magazine-1994-03/page/n81/mode/2up
VFX1 brings VR home
https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater
https://archive.org/details/powerplaymagazine-1994-03/page/12/mode/1up?view=theater
https://en.wikipedia.org/wiki/VFX1_Headgear https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n19/mode/2up
New World bought by NTN
https://archive.org/details/Computer_Gaming_World_Issue_116/page/n13/mode/1up?view=theater
MCA announces game studio
https://www.mobygames.com/company/1982/universal-interactive-inc/
https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater
Broderbund signs up affiliates
https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater
Rocket Science goes full Siliwood
https://archive.org/details/Computer_Gaming_World_Issue_116/page/n14/mode/1up?view=theater
Microsoft's got game
https://archive.org/details/Electronic-Games-1994-03/page/n10/mode/1up?view=theater
Newton gets games
https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater
Sierra goes big on CGI
https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater
Tsunami wants to inject you into a game
https://www.mobygames.com/game/1478/blue-force/trivia/
https://archive.org/details/Electronic-Games-1994-03/page/n11/mode/1up?view=theater
Dragon's Lair comes to CDRom
https://archive.org/details/Electronic-Games-1994-03/page/n18/mode/1up?view=theater
Shareware confusion rises
https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n25/mode/2up?q=shareware
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.03/page/n5/mode/2up
Company networks get Doom-ed!
https://archive.org/details/Computer_Gaming_World_Issue_116/page/n13/mode/1up?view=theater
Microsoft announces Microsoft Network
Microsoft to test PC network, Financial Times (London,England), March 14, 1994, Monday, London, Section: International Company News; Pg. 19
IBM and Videotron team up
https://www.nytimes.com/1994/03/12/business/company-news-videotron-and-ibm-to-explore-interactive-technology.html
https://techmonitor.ai/technology/ibm_previews_its_powerpc_403ga_emebedded_microcontroller_chip
https://en.wikipedia.org/wiki/PowerPC_400#PowerPC_403
https://www.youtube.com/watch?app=desktop&v=gJaSV-oulLE
https://books.google.ca/books?id=aeQDAAAAMBAJ&pg=PA62&dq=videoway+popular+mechanics&hl=en&sa=X&ved=0ahUKEwixn-r1wrTpAhWPbs0KHbhTC6AQ6AEIKDAA#v=onepage&q=videoway%20popular%20mechanics&f=false
https://www.encyclopedia.com/books/politics-and-business-magazines/groupe-videotron-lte
Japanese recession hits Akihabara
https://www.nytimes.com/1994/03/05/world/tokyo-journal-electronics-district-hits-hard-times.html?searchResultPosition=1
Survey reveals some winners amid chilly business climate, The Daily Yomiuri, March 28, 1994, Monday
https://www.triptojapan.com/blog/akihabara-exploring-tokyo-s-electric-town
Discounting takes Japanese retail by storm
Cheap and cheerful: Changing patterns of Japanese retailing, Financial Times (London,England), March 15, 1994, Tuesday, London, Section: Pg. 24, Byline: By EMIKO TERAZONO
Rhino Group grows
Enlarged Rhino advances to Pounds 2m, Financial Times (London,England). March 4, 1994, Friday, London, Section: UK Company News; Pg. 24, Byline: By PAUL TAYLOR
UK mag publisher Impact calls it quits
THE GAMES OF CHANCE; You don't need to live in the metropolis to make a million from mags, The Guardian (London), March 10, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. 17
https://archive.org/details/zzap64-magazine-106
https://archive.org/details/amiga-force-16/page/n11/mode/2up?view=theater
https://segaretro.org/Impact_Magazines
Dark Horse Comics gets into games mag business
https://archive.org/details/max-overload-01/mode/2up
https://archive.org/details/AmigaFormatMagazine_201902/Amiga_Format_Issue_057_1994_03_Future_Publishing_GB/page/n19/mode/2up
Move over cover disks...CDs are here!
https://archive.org/details/powerplaymagazine-1994-03/page/9/mode/1up?view=theater
Multimedia Porn becomes harder to ignore
https://archive.org/details/AcornUser140-Mar94/page/n21/mode/2up
https://archive.org/details/Computer_Gaming_World_Issue_116/page/n9/mode/2up
https://archive.org/details/amiga-computing-magazine-071/page/n29/mode/2up
https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n17/mode/2up
McGraw Hill publishes Best of Byte
https://www.nytimes.com/1994/03/01/science/peripherals-the-bytes-of-the-past-emerge-as-a-book.html?searchResultPosition=1
https://archive.org/details/bestofbyte0000rana
Japan buys more chips abroad
Japan, U.S. emphasize 3 sectors for foreign chips Tokyo Relieved No Guarantee Sought, The Nikkei Weekly (Japan), March 28, 1994, Section: ECONOMY; Pg. 2, Byline: BY HIROSHI NAKAMAE Staff writer
Girls need to get into games
A TOOL FOR WOMEN, A TOY FOR MEN: VIDEO GAMES HELP BOYS GET A HEAD START, WALL STREET JOURNAL, March 16, 1994, Wednesday, Section: Section B; Page 1, Column 6, Byline: BY WILLIAM M BULKELEY
Carmen Sandiego goes around the world
https://archive.org/details/powerplaymagazine-1994-03/page/8/mode/1up?view=theater
https://en.wikipedia.org/wiki/Where_in_the_World_Is_Carmen_Sandiego%3F_(game_show)#International_versions
Magic the Gathering takes gaming market by storm
Playthings, March 1994, pg. 18
Linux launched
https://twitter.com/WeAreRSGroup/status/1768186561227538885/photo/1
RIP John Candy
https://www.nytimes.com/1994/03/05/obituaries/john-candy-comedic-film-star-is-dead-of-a-heart-attack-at-43.html?searchResultPosition=7
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Pizza Time goes bust,
Amiga announces a computer &
Nintendo launches the VS
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in March 1984.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/march-1984-104469980
7 Minutes in Heaven: Dolphin's Rune/Dolphin's Pearl
Video Version: https://www.patreon.com/posts/104389483
https://www.mobygames.com/game/21190/the-dolphins-pearl/
Game Manual: https://archive.org/details/c64man_dolphins-rune
Ecco the Dolphin 7 Minutes in Heaven: https://www.patreon.com/posts/7-minutes-in-80192007
Corrections:
February 1984 Ep - https://www.patreon.com/posts/february-1984-102404099
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://www.newspapers.com/article/the-san-francisco-examiner-la-pinball-or/145438040/
https://www.newspapers.com/article/the-san-francisco-examiner-san-francisco/145438150/
https://en.wikipedia.org/wiki/Capacitance_Electronic_Disc
https://www.mobygames.com/game/38079/cosmic-chasm/
https://www.mobygames.com/game/82890/cube-quest/
https://en.wikipedia.org/wiki/Tomy_Tutor
https://retrocomputing.stackexchange.com/a/15340
https://en.wikipedia.org/wiki/Intel_80186#In_personal_computers
1974:
Atari introduces Gran Track 10
https://archive.org/details/cashbox35unse_37/page/58/mode/1up?view=theater
https://archive.org/details/cashbox35unse_38/page/54/mode/1up?view=theater
https://archive.org/details/cashbox35unse_36/page/52/mode/2up
https://www.youtube.com/watch?v=KYcNvAAeu6k
https://www.facebook.com/100057102354061/videos/1111919918819701/
Wurlitzer ends manufacturing
https://archive.org/details/cashbox35unse_37/page/59/mode/1up?view=theater
https://archive.org/details/cashbox35unse_35/page/44/mode/1up?view=theater
https://en.wikipedia.org/wiki/Wurlitzer
1984:
Laserdisc games galore!
https://archive.org/details/198403VideoGamesExpress/mode/1up
Play Meter 15th, 1984, pg. 56
Replay March 1984, pg. 10
https://www.dragons-lair-project.com/games/
Centuri turns it around
No Headline In Original, PR Newswire, March 14, 1984, Wednesday, Dateline: HIALEAH, Fla., March 14
The battle begins with Sente vs. VS!
Replay March 1984, pg. 10
https://sergiostuff.com/category/nintendo-vs-dualsystem/
https://www.arcade-museum.com/Videogame/punch-out
Exidy goes interchangeable
Replay March 1984, pg. 10
https://en.wikipedia.org/wiki/Exidy#First_Star_Software_games
https://www.classicarcademuseum.org/exidy-max-a-flex-system
https://www.arcade-museum.com/Videogame/boulder-dash--data
Bills pile up at Pizza Time
Company Deferring Some Debts, The Associated Press, March 9, 1984, Friday, PM cycle, Section: Business News, Byline: By LORETTA NOFFSINGER, Associated Press Writer
Bankruptcy Threat Issued, The Associated Press, March 16, 1984, Friday, AM cycle
Pizza Time Theater enters Chapter 11
Curtains for the Pizza Time Theatre, Financial Times (London,England), March 30, 1984, Friday, Section: SECTION I; Pg. 18, Byline: By Louise Kehoe in San Francisco
Joneva Barry - Chuck E. Cheese, Kadabrascope - https://www.patreon.com/posts/joneva-barry-e-101938460
Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794
Owen Rowley - Chuck E Cheese, Autodesk - https://www.patreon.com/posts/owen-rowley-88533133
Bally buys Sente
BALLY-MANUFACTURING; Acquires Sente Technologies Division of Pizza Time Theatre Inc., Business Wire, March 29, 1984, Thursday
Chip shortage looms
Play Meter March 1st, 1984, pg. 16
Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267
Goldman Sachs quantifies the Crash
https://archive.org/details/computer-entertainer-2-12/page/182/mode/1up?view=theater
Battle for Warner is over...
Warner buys back Murdoch's stake with aid from Chris-Craft, Financial Times (London,England), March 19, 1984, Monday, Section: SECTION I; Pg. 16, Byline: BY WILLIAM HALL IN NEW YORK
https://archive.org/details/masterofgamestev00bruc
Atari cuts another 200
Atari cuts jobs in restructuring, Financial Times (London,England), March 21, 1984, Wednesday, Section: SECTION II; International Companies; Pg. 19, Byline: BY LOUISE KEHOE IN SAN FRANCISCO
A Year After Layoffs, Atari Foresees Better Times in '84, The Associated Press, March 11, 1984, Sunday, BC cycle
Coleco losses dwarf expectations
COLECO LOSES $35 MILLION IN QUARTER, The New York Times, March 8, 1984, Thursday, Late City Final Edition, C, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER
https://www.nytimes.com/1984/03/08/business/coleco-loses-35-million-in-quarter.html
Coleco announces massive layoffs
No Headline In Original, The Associated Press, March 28, 1984, Wednesday, AM cycle, Section: Business News, Byline: By S.W. BELL, AP Business Writer, Dateline: AMSTERDAM, N.Y.
Massive losses can't bring Mattel's spirits down
Mattel, Despite $171 Million Loss, Optimistic About Future, The Associated Press, March 15, 1984, Thursday, AM cycle, Byline: By ROGER GILLOTT, AP Business Writer
Mattel reaches new financing agreement with creditor banks, Financial Times (London,England), March 15, 1984, Thursday, Section: SECTION II; International Companies; Pg. 27, Byline: BY PAUL TAYLOR IN NEW YORK
Intellivision reborn!
https://archive.org/details/computer-entertainer-2-12/page/179/mode/1up?view=theater
https://en.wikipedia.org/wiki/Revco
https://en.wikipedia.org/wiki/Intellivision#INTV_Corporation_(1984%E2%80%931990)
2600 goes to Turkey
ATARI; Signs agreement with Turkish firm to manufacture and distribute video game products in Turkey, Business Wire, March 20, 1984, Tuesday https://www.reddit.com/r/TheCinemassacre/comments/1afkuz2/the_first_atari_2600_commercial_in_turkey_80s/
http://www.atariboxed.com/index.php?go=output&sort=T1.Modul_Complete_Title,%20T1.Modul_Complete_Model,%20T1.Modul_Complete_TV,%20T1.Modul_Complete_Label&dir=DESC&rows_per_page=50&select_system=1&select_company=49
Odyssey RIP
Pioneer Home Video Game Is Dropped, The Associated Press, March 20, 1984, Tuesday, AM cycle, Byline: By TOM EBLEN, Associated Press Writer First Home Video-Game Maker Calling It Quits, The Associated Press, March 21, 1984, Wednesday, PM cycle, Byline: By TOM EBLEN, Associated Press Writer
Nintendo may show off console at summer CES
https://archive.org/details/computer-entertainer-2-12/page/182/mode/1up?view=theater
Goodbye Video Game Update including Computer Entertainer...
https://archive.org/details/computer-entertainer-2-12/mode/1up?view=theater
https://archive.org/details/electronic-fun-with-computers-and-games-volume-2-number-5-march-1984/page/4/mode/1up?view=theater
https://archive.org/details/Electronic_Games_Volume_02_Number_12_1984-03_Reese_Communications_US/page/n5/mode/2up
Julian 'Jaz' Rignall - Computer and Video Games, ZZAP!64, Mean Machines, Future Publishing, Virgin, IGN - https://www.patreon.com/posts/julian-jaz-and-97565043
Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024
Amiga announces 68000 based home computer
Infoworld March 26, 1984, pg. 13
Infoworld March 19, 1984 pg. 20
https://www.landley.net/history/mirror/atari/museum/mickey.html
https://theretrohour.com/amstrad-cpc-40th-anniversary-with-roland-perry-pt-1-the-retro-hour-ep425/
Mac distribution widens
Infoworld March 26, 1984, pg. 11
Infoworld March 26, 1984, pg. 16
Apple IIx rumors begin
https://archive.org/details/computer-entertainer-2-12/page/184/mode/1up?view=theater
https://en.wikipedia.org/wiki/Apple_IIGS
https://archive.org/details/Creative_Computing_1984-03/page/n43/mode/2up
Intel licenses chip designs to Sanyo
BOTH 8- AND 16-BIT MODELS; Tokyo Sanyo will make Intel-compatible MPUs, The Japan Economic Journal, March 13, 1984, Section: ELECTRICALS & ELECTRONICS; Pg. 9
Commodore and IBM become Intel licensees
https://www.nytimes.com/1984/03/10/business/ibm-is-licensed-to-makeintel-chip.html?searchResultPosition=1 https://archive.org/details/popular-computing-weekly-1984-03-15/mode/1up?view=theater
Don Greenbaum - Commodore - https://www.patreon.com/posts/don-greenbaum-67077078
Commodore goes brit
https://archive.org/details/popular-computing-weekly-1984-03-29/page/n4/mode/1up?view=theater
https://www.youtube.com/watch?v=sHJ6vVxJLlQ
IBM slashes PC prices in Europe
Infoworld March 26, 1984, pg. 11
Creative Computing reviews the TS 2068
https://archive.org/details/Creative_Computing_1984-03/page/n93/mode/2up
Timex calls it quits
https://archive.org/details/popular-computing-weekly-1984-03-01/mode/1up?view=theater
InfoWorld March 19, 1984 pg. 16
Sinclair admits QL is a mess
https://archive.org/details/popular-computing-weekly-1984-03-08/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-03-15/page/n4/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-03-29/page/n31/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater
QL peripheral makers multiply
https://archive.org/details/popular-computing-weekly-1984-03-29/page/n4/mode/1up?view=theater
Developers abandon QL for CPC
https://archive.org/details/popular-computing-weekly-1984-03-15/mode/1up?view=theater
Sir Clive's portable TV impresses
https://archive.org/details/popular-computing-weekly-1984-03-29/page/n15/mode/1up?view=theater
https://en.wikipedia.org/wiki/TV80
Sinclair EV to be made by Hoover
https://archive.org/details/popular-computing-weekly-1984-03-08/page/n4/mode/1up?view=theater
Imagine begins Bandersnatch and Psyclapse ad blitz
https://archive.org/details/computer-and-videogames-029/page/n153/mode/2up
Imagine bungles deal
https://archive.org/details/popular-computing-weekly-1984-03-08/mode/1up?view=theater
http://redparsley.blogspot.com/2016/08/input-magazine-retrospective.html
https://archive.org/details/Input_Vol_1_No_01_1997_Marshall_Cavendish_GB
Imagine announces price cut
https://archive.org/details/popular-computing-weekly-1984-03-08/page/n2/mode/1up?view=theater
https://archive.org/details/Big_K_Issue_03_1984_Jun/page/n15/mode/2up
Bug Byte won't give up on Miner Willie
https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater
https://www.gamesthatwerent.com/gtw64/mattie-goes-mining/
Novotrade details
First All-Hungarian Stock Corporation Ventures Into Video Gaming, The Associated Press, March 3, 1984, Saturday, BC cycle, Byline: By ROLAND PRINZ, Associated Press Writer
https://www.stayforever.de/2024/04/ddr-computer-sft-14/
https://www.ddr-museum.de/de/blog/2020/genex-geschenkdienst
https://de.wikipedia.org/wiki/Genex
https://archive.org/details/genexhauptkatalog1986
Hudsonsoft goes Speccy
https://archive.org/details/popular-computing-weekly-1984-03-29/mode/1up?view=theater
https://www.mobygames.com/game/company:1360/platform:zx-spectrum/sort:-date/page:1/
https://www.mobygames.com/game/19608/cannon-ball/
Geoff Crammond takes to the skies
https://archive.org/details/popular-computing-weekly-1984-03-29/page/n6/mode/1up?view=theater
https://www.youtube.com/watch?v=MVNAippFbAs
https://www.mobygames.com/person/6244/geoffrey-j-crammond/
Mythos puts Karsten Köper on the map
https://archive.org/details/atari-club-magazin-1984-3/page/6/mode/2up
https://archive.org/details/atari-club-magazin-1984-3/page/10/mode/2up
http://thethalionsource.w4f.eu/Artikel/Mythos.htm
XOR brings Football Manager to the gridiron
Infoworld March 12, 1984, pg. 22
https://www.mobygames.com/company/1848/xor-corporation/
Palace software to leverage movie licenses
https://archive.org/details/home-computing-weekly-052
Enter the 'bookware'
https://archive.org/details/Acorn_User_Number_020_1984-03_Adn-Wesley_GB/page/n7/mode/2up
https://worldofspectrum.net/publisher/11213/
https://archive.org/details/popular-computing-weekly-1984-03-08/page/n4/mode/1up?view=theater
Addison-Wesley launches line of games for girls
Infoworld March 26, 1984, pg. 20
https://www.youtube.com/watch?v=fsgYqUjtPj8
https://www.mobygames.com/company/23943/rhiannon-software/
https://www.wearelivinginthefuture.com/p/space-girls-gaming-obsolescence
https://archive.org/details/wozaday_Lauren_of_the_25th_Century
Angelsoft founded
https://archive.org/details/computer-entertainer-2-12/page/190/mode/1up?view=theater
https://www.mobygames.com/company/1107/angelsoft-inc/
Synergistic abandons publishing
https://archive.org/details/Electronic_Games_Volume_02_Number_12_1984-03_Reese_Communications_US/page/n13/mode/2up
Lotus goes for integration
https://archive.org/details/byte-magazine-1984-03/page/n10/mode/1up?view=theater
https://en.wikipedia.org/wiki/Lotus_Symphony_(MS-DOS)
http://oldvcr.blogspot.com/2021/08/the-commodore-plus4-3-plus-1-and.html
https://archive.org/details/Ahoy_Issue_03_1984-03_Ion_International_US/page/n9/mode/2up
Egghead Softwear is slashing prices
https://archive.org/details/Creative_Computing_1984-03/page/n205/mode/2up
Comptiq brings US games to Japan
Comptique will market U.S.-made game packages, The Japan Economic Journal, March 13, 1984, Section: SPECIAL U.S. SECTION; Pg. 13
https://www.mobygames.com/company/6942/comptiq/
https://en.wikipedia.org/wiki/Comptiq
MSX looks to be a dud
https://archive.org/details/home-computing-weekly-052/page/n31/mode/2up
Sega to export 70,000 SC300's
Personal computers, The Japan Economic Journal, March 6, 1984, Section: NEWS PACKAGE; Pg. 18
MAX RIP
Commodore withdraws from toy business, The Japan Economic Journal, March 13, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 18
Robotron ships with dual controller holder
https://archive.org/details/computer-entertainer-2-12/page/184/mode/1up?view=theater
https://forums.atariage.com/topic/166814-robotron-dual-controller-holder/
Violence in Gaming debate comes to the C64
https://archive.org/details/Video_Games_Volume_2_Number_06_1984-03_Pumpkin_Press_US/page/n77/mode/2up
https://www.youtube.com/watch?v=tqPymlvBrSA
Alladin's Castle finally beats Mesquite
Play Meter 15th, 1984, pg. 13
Computer hacking laws proposed
https://archive.org/details/home-computing-weekly-053/page/n15/mode/2up
Piracy has Apple in a tizzy
No Headline In Original, United Press International, March 10, 1984, Saturday, PM cycle
Japanese Industry backs MITI
KEIDANREN SUPPORTS MITI'S SOFTWARE PROTECTION BILL, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, MARCH 13, 1984, TUESDAY
https://www.keidanren.or.jp/en/profile/pro001.html
Video Nasties Bill gets games amendment
https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater
https://en.wikipedia.org/wiki/Video_Recordings_Act_1984
UK Libraries clash with software publishers
https://archive.org/details/popular-computing-weekly-1984-03-29/mode/1up?view=theater
Are computer graphics art?
https://www.nytimes.com/1984/03/27/science/colorful-graphics-aren-t-for-everybody.html
https://blisscast.wordpress.com/2023/10/17/mindset-computer-vyper-game/
https://en.wikipedia.org/wiki/Mindset_(computer)
Smart devices invade homes
A Year After Layoffs, Atari Foresees Better Times in '84, The Associated Press, March 11, 1984, Sunday, BC cycle
https://www.nytimes.com/1984/03/08/garden/the-digital-revolution-breeds-smart-new-appliances.html
Seiko introduces the smartwatch
https://archive.org/details/byte-magazine-1984-03/page/n10/mode/1up?view=theater
https://www.namokimods.com/en-eu/blogs/namokitimes/seiko-originals-the-uc-2000-a-smartwatch-from-1984
RIP Mike Kogan
Replay March 1984, pg. 10
https://en.wikipedia.org/wiki/Michael_Kogan
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
chuck e cheese
atari
commodore
commodore 64
ecco
dolphin's pearl
dolphin's rune
nintendo
nes
famicom
vs
amiga
appleii
palace
retro
video games
alladins castle
robotron
commodore max
addison-wesley
rhiannon software
bookware
thalion
geoff crammond
novotrade
hudsonsoft
spectrum
ql
amstrad
imagine
sinclair
timex
intel
pc clones
odyssey
magnavox
coleco
intellivision
exidy
laserdisc
dragon's lair
The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play.
In this second part of our interview, Michael tells us how he left Power Play to join a major German games publisher, founded a hint guide and magazine publisher of his own making guides of Eidos' Tomb Raider series and Nintendo's Legend of Zelda Majoras Mask, before becoming a freelance producer for games around the world. We also discuss the ever changing games landscape, evolving business models and his return to writing about games for the German edition of Retro Gamer magazine and games news website Gamers Global.
Recorded: January-February 2024
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
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Or
videogamenewsroomtimemachine@gmail.com
Links
Video version of this episode: https://www.patreon.com/posts/michael-hengst-2-99546529
Michael Hengst Interview Part 1: https://www.patreon.com/posts/michael-hengst-1-98828923
https://de.wikipedia.org/wiki/Bomico
https://en.wikipedia.org/wiki/Rainbow_Arts
Das Trickwerk company website - https://web.archive.org/web/20020523194549/http://www.dastrickwerk.de/
Games and More magazine - http://www.kultmags.com/mags.php?folder=R2FtZXMgYW5kIE1vcmU=
Majora's Mask Strategy Guide, German - https://archive.org/details/spieleberater_zeldaMM/page/n2/mode/1up?view=theater
News about Das Trickwerk insolvency - https://kress.de/news/beitrag/64369-grundsolide-sollte-so-eine-auflagenmeldung-sein-und-nicht-wacklig-und-windschief-weshalb-diese-farbige-metapher-nun-es-geht-um-das-segment-der-bauzeitschriften-wolfgang-kriwan-gesch-ftsf-hrer-des-fellbacher-fachschriften-verlags-u-a-quot-bauen-quot-quot-bauen-amp-renovieren-quot-quot-junge-h-user-quot-legte-beim-studium-der-aktuellen-ivw-auflagen-quartalsmeldungen-die-stirn-in-falten-w-hrend-die-fachschriften-zeitschrift-quot-althaus-moderni.html
https://www.mobygames.com/company/1546/jowood-entertainment-ag/
https://www.mobygames.com/person/90376/michael-hengst/
https://www.mobygames.com/company/14422/gameforge-productions-gmbh/
https://thewaltdisneycompany.com/disney-and-epic-games-fortnite/
https://www.retro-gamer.de/
https://www.gamersglobal.de/
https://www.gamersglobal.de/meinung/der-fixer#comment-2999823
Copyright Karl Kuras
The world goes ga-ga over game violence; Sega reports horrible losses & Doom redefines PC gaming!
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in February 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: If you don't see all the links, find them here: https://www.patreon.com/posts/103514526
7 Minutes in Heaven: Batman The Animated Series Video Version: https://www.patreon.com/posts/103482653 https://www.mobygames.com/game/5525/batman-the-animated-series/
Corrections: January 1994 Ep - https://www.patreon.com/posts/january-1994-100523595 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://ko-fi.com/post/PC-FX-Sales-W7W1SYM97 https://archive.org/details/AtariCorporationAnnualReport1994
1994: Atari launches showcase 33 https://archive.org/details/cashbox57unse_18/page/33/mode/1up
Taito goes 3D Sanyo Links With Taito On 3-D Video Game System, Newsbytes News Network, February 23, 1994
Aussie's launch game regulations CRACKDOWN ON VIDEO GAMES, COURIER-MAIL, February 15, 1994 Tuesday
British politicians target sex and violence in games and anime British politicians try to curb Japanese 'manga', Japan Economic Newswire, FEBRUARY 17, 1994, THURSDAY
Knesset bill calls for game censorship KNESSET BRIEFS, The Jerusalem Post, February 17, 1994, Thursday, NEWS; Pg. 14
Singapore moves to ban games Ban on video games with too much violence and sex, Agence France Presse -- English, February 19, 1994 08:02 Eastern Time
Video game violence scare reaches China JOJO MOYES reports on recent allegations linking brutality and pornography in video games and real life violence., South China Morning Post (Hong Kong), February 20, 1994, Sunday Edition; Pg. 4
Sega takes the lead! Sega gains in key video-game segment, United Press International, February 14, 1994, Monday, BC cycle
Sega enters electronics market Sega to break into electronic notebook market, Japan Economic Newswire, FEBRUARY 14, 1994, MONDAY Sega Moves Into Electronic Toys; Lead Item Is a Learning Aid, Pico, A Hit Among Japanese Preschool Set ADWEEK, February 14, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: CLIENT NEWS https://segaretro.org/IR_7000_Communicator
Howard Lincoln becomes Chairman of the Board Howard Lincoln appointed chairman of the board of Nintendo of America, Inc., Business Wire, February 15, 1994, Tuesday NINTENDO NAMES NEW CHIEF IN COMEBACK BID, Charleston Gazette (West Virginia), February 16, 1994, Wednesday, Section: News; Pg. P2D Nintendo plots leap over Sega, USA TODAY, February 16, 1994, Wednesday, FINAL EDITION, Section: MONEY; Pg. 1B
Sega drops forecasts Nikkei closes week on a higher note, Financial Times (London,England), February 19, 1994, Saturday, London; Section: World Stock Markets (Asia Pacific); Pg. 19 Sega blames strong yen for decline; Analysts say competition has eaten into margins, The Independent (London), February 19, 1994, Saturday, Section: BUSINESS & CITY PAGE; Page 19. Sega sounds losses warning, Evening Standard (London), February 18, 1994, Section: Pg. 33 Soaring Sega grounded by European slump; Stock Tumbles 25% On Earnings Outlook, The Nikkei Weekly (Japan), February 7, 1994, Section: INDUSTRY; Pg. 9 Nintendo workers first to feel NAFTA NAFTA claims first U.S. victims: Nintendo takes Seattle plant south, The Vancouver Sun (British Columbia), February 7, 1994, Monday, FINAL EDITION, Section: BUSINESS; Pg. D9, Byline: SEATTLE POST-INTELLIGENCER
Sega to beef up overseas production Sega to step up overseas production, Japan Economic Newswire, FEBRUARY 25, 1994, FRIDAY
Sony gathers devs Japan - Sony Links With 200 Video Game Software Firms,Newsbytes, February 1, 1994, Tuesday
Nintendo disses CDs "Experts baffled by break-ins on Internet, St. Petersburg Times (Florida), February 13, 1994, Sunday, City Edition, BUSINESS; TECH TALK; Pg. 9H; DIGEST Nintendo announces long-awaited format for Project Reality; 64-bit state-of- the-art video game system will employ the fastest storage media available, Business Wire. February 10, 1994, Thursday" Nintendo intends to play with solid state over CD-ROM, The Vancouver Sun (British Columbia), February 12, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. H3, Byline: N.Y. TIMES NEWS SERVICE https://vgprintads.tumblr.com/post/77390106108/strider-genesismega-drive-simpsons https://en.wikipedia.org/wiki/Nintendo_64
3DO slashes prices 3DO cuts price on multiplayer, United Press International, February 22, 1994, Tuesday, BC cycle Matsushita cuts price of new video game, The Daily Yomiuri, February 19, 1994, Saturday Matushita buys into Interplay Universal Studios Parent Teams Up With Video, Computer Game Outfit, Associated Press Worldstream, February 10, 1994, Thursday 21:47 Eastern Time, Section: Financial pages
Laseractive goes 3D http://videogamekraken.com/laseractive-by-pioneer-corporation Pioneer Develops 3-D Software For Laser Disk Player, Newsbytes, February 23, 1994, Wednesday https://www.lddb.com/laserdisc/44971/PEASJ1012/3D-Museum https://youtu.be/bF2Y6v6GXhE?si=ZV-wsiG4HRiwZhaw
NEC launches Laseractive https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n81/mode/1up?view=theater
Sega looks to license Saturn tech https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up Court dismisses Fairchild claims Nintendo wins patent infringement ruling; federal judge dismisses Fairchild, Semiconductor lawsuit, Business Wire, February 17, 1994, Thursday https://patents.google.com/patent/US4095791A/en https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System_Game_Pak#Design_change
Commodore takes on Sega Amiga Format, Feb. 1994, pg. 10
Sega announces CDX https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater https://segaretro.org/Sega_Multi-Mega
JVC to launch X-Eye https://segaretro.org/Wondermega https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater
Sonic goes Third Release of the new "Sonic the Hedgehog 3" takes country by storm, Wednesday, Feb. 2 Sega celebrates "Hedgehog Day" with release of "Sonic 3", Business Wire, February 2, 1994, Wednesday https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_3#Release
Nintendo goes big on Ken Griffey promotion Nintendo's promotional grand slam; limited-edition Griffey baseball card, available with new Nintendo video game, Business Wire, February 28, 1994, Monday
Nintendo doesn't like vowels https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n117/mode/1up?view=theater
Viacom goes multimedia https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater Viacom's win only a start Much lies ahead in merging companies, The Atlanta Journal and Constitution, February 16, 1994, Wednesday, Section: BUSINESS; Section F; Page 1
Acclaim shows off animation system https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater https://youtu.be/qgsyw9r-sc4?si=mOi8bIyDF6nM39G7 Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122
Core goes it alone https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater
Game makers go after Chinese pirates Mainland Super Marios upset overseas video-game makers, South China Morning Post (Hong Kong), February 19, 1994, Business; Pg. 1 https://www.kotaku.com.au/2013/11/the-chinese-gaming-console-with-the-jackie-chan-seal-of-approval/ Microsoft wants further action against fakers, South China Morning Post (Hong Kong), February 22, 1994, Business; Pg. 1
MAS Systems brings arcade controls into the home https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n63/mode/1up?view=theater https://kotaku.com/arcade-stick-pioneers-die-in-tragic-accident-1846700437
Doom gets reviewed https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n3/mode/2up https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n35/mode/2up https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n43/mode/2up
Artist Graphics brings 3D acceleration to the PC https://archive.org/details/Computer_Gaming_World_Issue_115/page/n9/mode/2up https://www.youtube.com/watch?v=XmKKyiTCWNc https://www.youtube.com/watch?v=xONCBNipb8k Master your games with the Games Master https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up https://archive.org/details/Computer_Gaming_World_Issue_123/page/n151/mode/1up?q=master&view=theater https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n31/mode/2up
A1200 CD drive a no go https://archive.org/details/amiga-computing-magazine-070/page/n10/mode/1up https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1up
Xplora 1 released https://www.mobygames.com/game/11394/xplora-1-peter-gabriels-secret-world/ https://archive.org/details/cashbox57unse_20/page/26/mode/1up?view=theater https://www.youtube.com/watch?v=y7EKnhIG6zY&list=PLqIy1v23IZFyTQUIdgVecQ0so94iiF48z
Aris goes MPEG https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater
Microprose's international offices go un-renamed https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up
Thalion loses key talent Amiga Format, Feb. 1994, pg. 10 https://en.wikipedia.org/wiki/Thalion_Software
Apple announces entry into settop box market BUSINESS IN BRIEF Apple plans interactive device for TV sets, The Atlanta Journal and Constitution, February 11, 1994, Friday, BUSINESS; Section D; Page 3 Japan's Pioneer, U.S. Oracle Corp. Announce Multimedia Tie-up, Associated Press Worldstream, February 16, 1994, Wednesday 04:35 Eastern Time
HP licenses CD32 https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1up
Atari ST User reviews The Whole Internet https://archive.org/details/wholeinternetuse00krol/mode/2up https://archive.org/details/Atari_ST_User_Issue_097_1994-02_Europress_GB/page/n89/mode/2up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play.
Michael Hengst was a mainstay at the mag and gives us a fascinating insight into how the business worked, how games were reviewed, and sets up a career in the industry that lasts to this day.
Recorded: January-February 2024
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links
Video version of the interview: https://www.patreon.com/posts/michael-hengst-1-98828923
https://www.c64-wiki.com/wiki/Power_Play
https://de.wikipedia.org/wiki/Markt%2BTechnik_VerlagDungeon Master Walkthrough - https://amr.abime.net/issue_1951_pages pg. 47
Michael's first issue of Power Play, March 1989 - http://www.kultmags.com/mags.php?folder=UG93ZXIgUGxheS8xOTg5
Advanced Military Commander write-up - https://www.kultboy.com/index.php?site=t&id=7179 https://www.mobygames.com/game/44860/advanced-daisenryaku-doitsu-dengeki-sakusen/screenshots/
German "Index" explained - https://usk.de/en/the-usk/faqs/what-is-the-index/
Super Mario All Stars Review - https://www.kultboy.com/index.php?site=t&id=4091&s=2
https://de.wikipedia.org/wiki/Computer_Bild_Spiele
Copyright Karl Kuras
Famicom rules Japan, Bushnell leaves Chuck E Cheese & Vectrex put to rest
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in February 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: If you don't see all the links, find them here: https://www.patreon.com/posts/100523595
7 Minutes in Heaven: Campaign '84 Video Version: https://www.patreon.com/posts/7-minutes-in-84-102259801 https://www.mobygames.com/game/158302/campaign-84/
Corrections: January 1984 Ep - https://www.patreon.com/posts/january-1984-100014130 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
1954-02 Anti Comic book bill proposed in New York https://www.nytimes.com/1954/02/17/archives/bills-would-curb-immoral-reading-comicbook-committee-cites-torrent.html?searchResultPosition=1
1964-02 General Precision shows off 47" disc https://www.worldradiohistory.com/Archive-Poptronics/60s/64/Pop-1964-02.pdf pg. 54
1974-02 atari and Kee Games arrangement clarified https://archive.org/details/cashbox35unse_31/page/51/mode/1up?view=theater
Pong boon leads to arcade bombs https://archive.org/details/cashbox35unse_32/page/45/mode/1up?view=theater https://archive.org/details/cashbox35unse_34/page/50/mode/1up
MITS introduces Programmer add-on https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 19 https://en.wikipedia.org/wiki/Micro_Instrumentation_and_Telemetry_Systems#Calculators
Sony becomes Heathkit distributor https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 16
Heathkit introduces digital color TV https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 18
Sinclair announces pocket TV https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 18 https://en.wikipedia.org/wiki/MTV-1 Nixon addresses privacy in the age of the computer Richard M. Nixon. (February 23, 1974). Radio Address About the American Right of Privacy.. Primary Sources in U.S. Presidential History. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:47DJ-HKP0-01K9-024S-00000-00&context=1516831.
LA Flipper ban upheld on appeal https://archive.org/details/cashbox35unse_31/page/51/mode/1up?view=theater https://www.latimes.com/visuals/photography/la-me-fw-archives-pinball-games-banned-in-los-angeles-20180911-htmlstory.html https://la.curbed.com/2013/7/15/10219774/pinball-and-claw-games-were-illegal-in-la-from-1939-until-1974
1984-02 Bally/Williams merger called off Replay Feb. 1984, pg. 10, 21 Bally/Midway cancel game leasing plans Replay Feb. 1984, pg.
Nintendo predicts profit drop (February 14, 1984). The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2380-000H-H4N7-00000-00&context=1516831.
Nolan steps down at Pizza Time Replay Feb. 1984, pg. 19 https://archive.org/details/cashbox46unse_2/page/29/mode/1up
More deck chair shuffling at Atari Replay Feb. 1984, pg.
Warner sells Malibu Replay Feb. 1984, pg. 50
Simutrek files for Chapter 11 Replay Feb. 1984, pg. 19
CVS declares bankruptcy Replay Feb. 1984, pg. 10 https://archive.org/details/popular-computing-weekly-1984-02-02/page/n4/mode/1up?view=theater
GoldmanSachs sees arcade decline continuing https://archive.org/details/cashbox46unse_3/page/34/mode/1up?view=theater
Bally/Midway taps Budweiser for cross promotion https://archive.org/details/cashbox46unse_4/page/30/mode/1up?view=theater https://archive.org/details/cashbox46unse_3/page/36/mode/1up?view=theater
Don Bluth talks Space Ace https://archive.org/details/cashbox46unse_3/page/42/mode/1up?view=theater
Nintendo promotes Larry Holmes' Punch Out! Replay Feb. 1984, pg. 10 https://archive.org/details/cashbox46unse_3/page/31/mode/1up?view=theater
Twin Galaxies crowns Video Game Champs Replay Feb. 1984, pg. 22 Famicom dominates Japanese market (February 7, 1984). Sales of video games in Japan topped one-million mark last year. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2390-000H-H4SN-00000-00&context=1516831.
Mattel tells retailers "Show me the money!!" https://archive.org/details/computer-entertainer-2-11/page/167/mode/1up?view=theater
Imagic licenses to Amiga https://archive.org/details/computer-entertainer-2-11/page/166/mode/1up?view=theater More impressions from CES https://archive.org/details/computer-entertainer-2-11/page/165/mode/1up?view=theater Coleco makes big promises https://archive.org/details/computer-entertainer-2-11/page/171/mode/1up?view=theater https://www.mobygames.com/platform/colecoadam/ Commodore rethinking 264 https://archive.org/details/computer-entertainer-2-11/page/170/mode/1up?view=theater
Commodore announces next gen https://archive.org/details/byte-magazine-1984-02/page/n7/mode/2up https://en.wikipedia.org/wiki/Commodore_900
IBM plans to go big on PC production https://en.wikipedia.org/wiki/Commodore_900
PCJr fracass becomes clearer https://archive.org/details/computer-entertainer-2-11/page/170/mode/1up?view=theater
Byte reviews the Mac https://archive.org/details/byte-magazine-1984-02/page/n31/mode/1up?view=theater
Byte bemoans the move to compatibility https://archive.org/details/byte-magazine-1984-02/page/n5/mode/2up
Sinclair breaks with Timex https://archive.org/details/popular-computing-weekly-1984-02-02/page/n1/mode/2up?view=theater
CBM top execs leave https://archive.org/details/popular-computing-weekly-1984-02-09/page/n4/mode/1up?view=theater
Toshiba to develop "Super Chip" "(FEBRUARY 8, 1984, WEDNESDAY). TOSHIBA TO DEVELOP ""SUPER-CHIP"". Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB50-000F-P04M-00000-00&context=1516831. (FEBRUARY 7, 1984, TUESDAY). 11 AREAS LIKELY TO BE DESIGNATED AS TECHNOPOLISES. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB60-000F-P064-00000-00&context=1516831. (FEBRUARY 25, 1984, SATURDAY). MITI STICKING TO ""ARBITRATION"" CLAUSE IN SOFTWARE LAW. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB00-000F-P4KT-00000-00&context=1516831. (February 14, 1984). IC production exceeded Y1 trillion in 1983; to rise 30% to reach Y1.5 trillion this year. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2370-000H-H4KH-00000-00&context=1516831."
NEC introduces image processing chip (February 21, 1984). NEC develops high-speed image pipelined processor; World's 1st non-von Neumann type. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2350-000H-H4DW-00000-00&context=1516831. https://www.shmj.or.jp/english/pdf/ic/exhibi704E.pdf
Personal CPM to be included on Z80s https://en.wikipedia.org/wiki/Commodore_900
Edutainment is the next big thing https://archive.org/details/computer-entertainer-2-11/page/165/mode/1up?view=theater https://archive.org/details/computer-entertainer-2-11/page/166/mode/1up?view=theater
Avalon Hill teams up with Toei (February 14, 1984). Avalon Hill to sell simulation games in Japan. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2370-000H-H4K1-00000-00&context=1516831.
TI 99 4/A software not dead yet! https://archive.org/details/computer-entertainer-2-11/page/164/mode/2up US eases restrictions on exports to China (FEBRUARY 23, 1984, THURSDAY). U.S. TO EASE CONTROL ON TECHNOLOGY EXPORTS TO CHINA. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB00-000F-P4NT-00000-00&context=1516831.
Japanese copyright reform debate heats up (FEBRUARY 1, 1984, WEDNESDAY). FIRST JAPAN-U.S. DIALOGUE ON SOFTWARE LAW IN FEBRUARY. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB80-000F-P0FP-00000-00&context=1516831.
Apple loses IP case in Australia https://archive.org/details/byte-magazine-1984-02/page/n9/mode/1up?view=theater Vectrex RIP https://archive.org/details/computer-entertainer-2-11/page/162/mode/2up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
In the early 80s, glory could be won in the arcades by those intrepid youths capable of garnering high scores. One such teen, Julian 'Jaz' Rignall, turned that skillset into a career, first as a strategy tip writer for UK mags like Personal Computing and Computer and Video Games, before becoming a founding writer for ZZAP!64, Mean Machines, Mean Machines Sega, and Nintendo Magazine System. His career then brought him to America where he worked for Virgin on titles such as Toonstruck and Jungle Book before becoming a pioneer in online games journalism at IGN. Today, he helps game devs test their wares before they hit our screens at VGM.
Jaz has seen every aspect of the games biz, from how the games are made, to how they are presented to the public, to how the press informs us about them. His insights are truly invaluable!
Recorded: August 2023
Watch the video version as a Patron at: https://www.patreon.com/posts/julian-jaz-and-97565043
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: https://en.wikipedia.org/wiki/Zzap!64 https://en.wikipedia.org/wiki/Chris_Anderson_(entrepreneur) https://en.wikipedia.org/wiki/How_to_Master_the_Video_Games https://en.wikipedia.org/wiki/Personal_Computer_Games https://en.wikipedia.org/wiki/Crash_(magazine) https://www.mobygames.com/game/191/bruce-lee/ https://en.wikipedia.org/wiki/Ascential https://en.wikipedia.org/wiki/Computer_and_Video_Games https://en.wikipedia.org/wiki/Mean_Machines https://en.wikipedia.org/wiki/Official_Nintendo_Magazine https://en.wikipedia.org/wiki/Neal_Adams https://www.mobygames.com/company/51/virgin-interactive-entertainment-inc/ https://www.mobygames.com/game/518/toonstruck/ https://www.mobygames.com/company/3300/ea-pacific/ https://en.wikipedia.org/wiki/IGN https://en.wikipedia.org/wiki/OnLive https://en.wikipedia.org/wiki/Walmart https://vgm.co/index.htm
Copyright Karl Kuras
Commodore hits the skids,
Sega bets big on entertainment centers &
The emulation revolution is born!
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in January 1994.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/100523595
7 Minutes in Heaven: Cliffhanger
Video Version: https://www.patreon.com/posts/100523418
TV ad: https://www.youtube.com/watch?v=0EAfkdgcxb4
https://www.mobygames.com/game/23868/cliffhanger/
Corrections:
December 1993 Ep - https://www.patreon.com/posts/december-1993-99076522
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://www.imdb.com/title/tt0108255/?ref_=nv_sr_srsg_3_tt_8_nm_0_q_super%2520mario%2520bro
https://en.wikipedia.org/wiki/Nintendo_64_Game_Pak
https://en.wikipedia.org/wiki/RedOctane
https://patents.google.com/patent/US20070232374A1/
https://www.mobygames.com/game/15033/donkey-konga/
1993:
Sega goes all in on big arcades
"(January 17, 1994). Sega plans amusement parks for ASEAN countries. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y8R0-004C-929W-00000-00&context=1516831.
Yomiuri Shimbun. (January 1, 1994, Saturday). Sega, French superhero; open amusement centers. The Daily Yomiuri. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SC6-V1K0-001X-J1FP-00000-00&context=1516831."
Play Meter Jan. 1994, pg. 2
https://www.facebook.com/sega.megapolis/
Blockbuster gets in on FEC biz
Replay Jan. 1994 pg. 2
https://parkrovers.com/home/2020/10/18/blockbusters-failed-indoor-theme-park
VR, meet redemption, redemption, meet VR
Play Meter Jan. 1994, pg. 2
Karaoke wars heat up in Japan
(January 19, 1994). 'Karaoke wars' intensifies. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y8P0-004C-9293-00000-00&context=1516831.
NBA Jam beats records
Play Meter Jan. 1994, pg. 2
Japanese recession hitting video game makers
Play Meter Jan. 1994, pg. 18
SF2 Turbo ships a million units
https://archive.org/details/GamePro_Issue_054_January_1994 p. 259
Acclaim numbers skyrocket
https://archive.org/details/GamePro_Issue_054_January_1994 p. 259
Microsoft signs deal with Sega
https://www.nytimes.com/1994/01/18/business/company-news-microsoft-will-supply-software-for-sega.html
https://microsoft.fandom.com/wiki/Sega_Saturn#Microsoft_technology
https://archive.org/details/NEXT_Generation_08/page/n25/mode/2up
https://segaretro.org/Windows_CE
Namco signs on to Playstation
Play Meter Jan. 1994, pg. 20
https://www.mobygames.com/game/company:1043/platform:playstation/sort:-date/page:1/
Sony reveals PSX stats
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20054%20%28January%201994%29/page/n67/mode/2up
NEC reveals PCFX stats
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20054%20%28January%201994%29/page/n67/mode/2up
https://www.pcengine-fx.com/forums/index.php?PHPSESSID=cv914932bsf7di7a8k17n7oqoj&topic=1420.0
https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 54
NeoGeo enters CDRom race
https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 9
Konix Multisystem is back!!
https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 7
Sega "delays" SegaVR
https://archive.org/details/GamePro_Issue_054_January_1994 p. 259
Video Game monopoly inquiry begun in the UK
https://www.newspapers.com/article/the-guardian-video-games-under-monopoly/77456435/
https://www.newspapers.com/article/daily-news-video-game-monopoly-accusatio/92066281/
CDi finally gets Digital Video
https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 8
Atari test markets expanded
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up
Edge fawns over Cybermorph
https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 60
Atari sues Sega
https://archive.org/details/GamePro_Issue_054_January_1994 pg. 258
Lieberman bill a hidden threat during Senate hearings
Play Meter Jan. 1994, pg. 2
https://en.wikipedia.org/wiki/1993%E2%80%9394_United_States_Senate_hearings_on_video_games#Video_Game_Rating_Act_of_1994
ELSPA agrees on ratings system
https://archive.org/details/amiga-computing-magazine-069/page/n13/mode/2up
https://en.wikipedia.org/wiki/The_Association_for_UK_Interactive_Entertainment
https://en.wikipedia.org/wiki/PEGI
X marks the spot for CDRom drives
https://archive.org/details/eu_BYTE-1994-01_OCR/page/n41/mode/1up?view=theater
Sony launches CDR
https://archive.org/details/64er_1994_01/page/n8/mode/1up?view=theater
PCI becomes the new standard
https://archive.org/details/Power.Play.N70.1994.01 pg. 112
Tandy expands retail presence
https://www.nytimes.com/1994/01/13/business/company-news-tandy-will-hire-3600-adding-30-superstores.html
Apple adds DOS board
https://wiki.preterhuman.net/Apple_Now_Ships_Macintosh_Quadra_With_MS-DOS_and_Windows_Compatibility
https://en.wikipedia.org/wiki/Macintosh_Quadra_610
https://archive.org/details/eu_BYTE-1994-01_OCR/page/n24/mode/1up?view=theater
Mac gamers get Y2K preview
https://archive.org/details/Electronic-Games-1994-01/page/n13/mode/2up
Chicago enters beta
https://archive.org/details/eu_BYTE-1994-01_OCR/page/n23/mode/1up?view=theater
Novell gives up UNIX trademark
https://archive.org/details/eu_BYTE-1994-01_OCR/page/n41/mode/1up?view=theater
Commodore numbers are bad
https://archive.org/details/commodoreproxystatement1994/page/n4/mode/1up?view=theater
https://archive.org/details/amiga-computing-magazine-069/page/n9/mode/2up
C64 emulator beta released
https://archive.org/details/64er_1994_01/page/n1/mode/2up
https://archive.org/details/64er_1994_01/page/n11/mode/1up?view=theater
Activision gets reboot fever
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up
CES dominated by computers and games
https://www.nytimes.com/1994/01/10/business/for-consumers-multimedia-shines.html
Compton announces patent grant
https://archive.org/details/Computer_Gaming_World_Issue_114/page/n9/mode/2up
https://www.nytimes.com/1994/10/31/business/patent-barred-for-compton-s.html
Race for digital distribution is on!
https://www.nytimes.com/1994/01/19/business/company-news-in-terms-of-technology-viacom-might-have-an-edge.html
https://archive.org/details/Computer_Gaming_World_Issue_114/page/n9/mode/2up
https://www.nytimes.com/1994/01/18/business/company-news-gte-to-test-tv-services.html
https://www.nytimes.com/1994/01/14/nyregion/data-highway-accelerating-in-connecticut.html
https://www.nytimes.com/1994/01/13/business/company-news-digital-and-usa-video-in-market-test-of-new-technology.html
https://www.nytimes.com/1994/01/11/business/company-news-u-s-west-adds-to-voice-and-video-network-plan.html
https://www.nytimes.com/1994/01/24/business/the-media-business-hewlett-packard-to-get-big-pacific-bell-order.html
Other People's Money - https://youtu.be/62kxPyNZF3Q?si=Ez5F8ZTi_j4dneQx
US government pushes for open super highway
Play Meter Jan. 1994, pg. 2
Cable TV enters Internet age
Infoworld January 10, 1994 pg. 3
Multimedia boom doesn't lead to hiring boom
https://www.nytimes.com/1994/01/09/business/the-multimedia-job-mirage.html
Babylon 5 premieres
https://twitter.com/straczynski/status/1751061515875348865
Mighty Morphin' Power Rangers are all the rage
Playthings, January 1994
https://en.wikipedia.org/wiki/Mighty_Morphin_Power_Rangers
Anime is on the rise
https://www.nytimes.com/1994/01/14/arts/home-video-868930.html
EC bans imperial measurements
https://archive.org/details/PC-Player-German-Magazine-1994-01/page/n5/mode/2up
X-Men movie casting rumor is awesome
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up
Worst Ad of the Month:
Wolfenstein 3D - SNES
https://retrogamingaus.com/4326/video-game-ad-of-the-day-wolfenstein-3d-2
Quotes of the Month:
Virtual reality won't merely replace TV, it will eat it alive" Arthur C. Clarke
https://archive.org/details/amiga-computing-magazine-069/page/n31/mode/2up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Jack Tramiel leaves Commodore,
Apple advertises the Mac &
Amstrad enters the home computer market
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in January 1984.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Alex's Humble Bundle Inclusion:
https://www.humblebundle.com/books/game-architecture-worldbuilding-and-ai-taylor-francis-books
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
Complete Links for this episode can be found here:
https://www.patreon.com/posts/100014130
7 Minutes in Heaven: Moon Dust
Video Version: https://www.patreon.com/posts/100007281
https://www.jaronlanier.com/
https://www.mobygames.com/game/47859/moondust/
Corrections:
December 1983 Ep - https://www.patreon.com/posts/december-1983-98325214
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
1974:
D&D is released
https://twitter.com/GameResearch_E/status/1751283969583141097?t=_dYbQapJicUWEGYRO-0Q8g&s=03
https://en.wikipedia.org/wiki/Dungeons_%26_Dragons
Blue Sky operators catch Pong fever
https://www.newspapers.com/article/the-san-francisco-examiner-blue-sky-oper/94003918/
https://www.newspapers.com/article/the-evening-independent-fraudulent-order/94006031/
Atari sells Syzygy
https://archive.org/details/cashbox35unse_30/page/53/mode/1up
https://en.wikipedia.org/wiki/Atari
Odyssey begins to get noticed
https://www.newspapers.com/article/honolulu-star-bulletin-magnavox-odyssey/81646620/
https://www.newspapers.com/article/the-gazette-magnavox-odyssey-profile/94005725/
The Times-Picayune, January 5 1974, Section 1, pg. 9
https://en.wikipedia.org/wiki/Magnavox_Odyssey
https://en.wikipedia.org/wiki/Elvis_(1968_TV_program)
Despite funding cuts, high schools continue to add computers
https://www.nytimes.com/1974/01/16/archives/computers-flourish-as-classroom-tools-by-victor-k-mcelheny-high.html
https://en.wikipedia.org/wiki/Minicomputer
HP introduces programmable pocket calculator
https://www.nytimes.com/1974/01/17/archives/hewlettpackard-markets-pocket-calculator-doing-computers-job-many.html
https://en.wikipedia.org/wiki/HP-65
Watson Jr. steps down
Computerworld Jan 9, 1974, pg. 1,2
https://en.wikipedia.org/wiki/Thomas_J._Watson_Jr.
https://en.wikipedia.org/wiki/Thomas_J._Watson
Japan braces for oil embargo triggered downturn
https://www.nytimes.com/1974/01/06/archives/in-japan-oil-may-expose-ills-of-growth-japan-haunted-by-growth-ills.html
Computer animation conference to feature at 2nd Annual New York animation festival
https://www.nytimes.com/1974/01/09/archives/screen-2d-animation-festival-begins.html
https://www.youtube.com/watch?v=SgCxCZNkQ9E
1984 meets suburban gridlock in kids book
https://www.nytimes.com/1974/01/13/archives/three-novels-one-by-an-american-from-england-by-dee-wells-285-pp.html
https://archive.org/details/endlesspavement00jack/mode/2up?view=theater
Travelers Insurance Co adopts SSNs
Computerworld Jan. 16, 1974 pg. 1
1984:
Chuck E Cheese grows up
https://archive.org/details/Video_Games_Volume_2_Number_04_1984-01_Pumpkin_Press_US/page/n13/mode/2up
https://chucke.fandom.com/wiki/Wolfman_Zapp
Chuck E Cheese isn't Bushnell's only restaurant edeavor
https://www.nytimes.com/1984/01/07/us/restaurantf-has-recipe-for-multimillion-dollar-computer-deals.html
https://www.eastbaytimes.com/2017/12/19/silicon-valleys-power-restaurant-lion-compass-closing-after-35-years/
Unlicensed arcade shutters after killing
https://www.nytimes.com/1984/01/06/nyregion/a-video-arcade-the-city-fought-suddenly-closed.html
Nintendo sees profits drop
(January 17, 1984). The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23K0-000H-H02Y-00000-00&context=1516831.
As the smoke clears, the realities of the year of the Crash begin to emerge... https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html
https://youtu.be/lE3OqJdzP74?si=mipAfE5i-E2OqcWT
Game Retailers hit hard
https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html
Mattel takes second place in list of biggest stock market losers of 1983
https://www.nytimes.com/1984/01/03/business/memorable-83-market-moves.html
https://www.nytimes.com/1984/01/20/business/market-place-gains-losses-in-new-issues.html
https://en.wikipedia.org/wiki/Michael_Milken
Mattel reports further losses
Toys Hobbies & Crafts January 1984
Industry predicts Mattel's exit
https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html
https://www.youtube.com/watch?v=ckCtXK2Gdh0&t=1s
Murdoch announces intent to buy big stake in Warner
https://www.nytimes.com/1984/01/04/business/new-warner-try-by-murdoch.html
https://www.nytimes.com/1984/01/08/business/the-battle-for-survival-at-warner.html
https://www.newspapers.com/article/the-los-angeles-times-rupert-murdoch-att/69260875/
https://archive.org/details/cashbox45unse_30/page/n7/mode/1up?q=murdoch
https://www.newspapers.com/article/the-los-angeles-times-rupert-murdoch-att/69260894/
https://www.nytimes.com/1984/01/19/business/warner-2-way-tv-cutbacks.html
Coleco announces losses
https://www.nytimes.com/1984/01/10/business/4th-quarter-loss-seen-by-coleco.html
https://en.wikipedia.org/wiki/Coleco_Adam
MB closes GCE
Toy and Hobby World, January 1984.
https://en.wikipedia.org/wiki/Vectrex
Imagic turns freelance
computer entertainer page 152
https://www.mobygames.com/game/3929/star-wars/credits/atari-2600/
game cancelations continue to mount
computer entertainer page 147
Sega signs deal with Broderbund
(January 17, 1984). Sega and Broderbund form software team. The Japan Economic Journal.
https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23K0-000H-H01R-00000-00&context=1516831.
https://www.mobygames.com/game/243/lode-runner/screenshots/sg-1000/
Video tape and compact discs wow at CES
https://www.nytimes.com/1984/01/09/business/company-news-in-electronics-optimism-and-worry.html
https://archive.org/details/cashbox45unse_30/page/n6/mode/1up
Commodore introduces the 264 and 364
https://www.nytimes.com/1984/01/09/business/computer-makers-new-mood.html
https://archive.org/details/popular-computing-weekly-1984-01-12
https://en.wikipedia.org/wiki/Commodore_Plus/4
https://en.wikipedia.org/wiki/Commodore_16
Jack resigns
https://www.nytimes.com/1984/01/14/business/founder-of-commodore-resigns-unexpectedly.html
https://archive.org/details/popular-computing-weekly-1984-01-19/mode/2up?view=theater
https://www.nytimes.com/1984/01/16/business/commodore-executive-rift-denied.html
https://archive.org/details/forbes131janforb/page/n355/mode/2up?view=theater
Marshall Smith named new head of Commodore
https://archive.org/details/popular-computing-weekly-1984-01-26/mode/1up
Game selling terminal competition heats up
https://www.nytimes.com/1984/01/12/business/technology-new-software-delivery-ideas.html
https://www.digitpress.com/library/manuals/atari2600/meltdown_draft.pdf
Palmtex launches PVS
https://archive.org/details/popular-computing-weekly-1984-01-26/page/n4/mode/1up
https://en.wikipedia.org/wiki/Palmtex_Portable_Videogame_System
https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up
1984 won't be like 1984
https://en.wikipedia.org/wiki/1984_(advertisement)
Sinclair Introduces the QL
https://archive.org/details/popular-computing-weekly-1984-01-12
https://archive.org/details/popular-computing-weekly-1984-01-19/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-01-19/page/n13/mode/1up
https://en.wikipedia.org/wiki/Motorola_68008
Amstrad announces home computer
https://archive.org/details/popular-computing-weekly-1984-01-05
Inmos promotes their Transputer
https://archive.org/details/eu_BYTE-1984-01_OCR/page/n11/mode/1up?view=theater
https://en.wikipedia.org/wiki/Transputer
Sierra teases 3rd generation adventure game
computer entertainer page 151
https://en.wikipedia.org/wiki/King%27s_Quest
Warner buys into First Star
computer entertainer page 151
https://en.wikipedia.org/wiki/First_Star_Software
https://www.mobygames.com/game/4632/boulder-dash/
Developers eager for the PCJr give Adam the cold shoulder
computer entertainer page 151
https://en.wikipedia.org/wiki/IBM_PCjr
MECC goes Commodore
Ahoy Jan. 1984 pg. 13
https://www.mobygames.com/game/company:936/platform:c64/sort:-date/page:1/
Ahoy! magazine premieres
Ahoy Jan. 1984
CPU Jan. 1984 - http://www.kultmags.com/mags.php?folder=Q1BVLzE5ODQ=
Baby Bells are coming for you, modem users
https://archive.org/details/kilobaudmagazine-1984-01/page/n25/mode/1up
SCOTUS hears "Beta Max" case
https://archive.org/details/cashbox45unse_30/page/n13/mode/1up
https://en.wikipedia.org/wiki/Sony_Corp._of_America_v._Universal_City_Studios,_Inc.
Nintendo beats Universal
https://archive.org/details/cashbox46unse/page/31/mode/1up
(JANUARY 6, 1984, FRIDAY). UNIVERSAL APPEALS VIDEO GAME TRADEMARK CASE AGAINST NINTENDO. Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P2P0-001B-N0JD-00000-00&context=1516831.
https://en.wikipedia.org/wiki/Universal_City_Studios,_Inc._v._Nintendo_Co.,_Ltd.
https://www.imdb.com/title/tt0074751/?ref_=fn_al_tt_2
Software copyright debate heads to showdown in Japan
(January 24, 1984). CLASH WITH MITI THAT ADVOCATES 'PROGRAM RIGHT' LAW; Copyright law can protect programmings: Cultural Agency. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23F0-000H-H51C-00000-00&context=1516831.
Former Atari employees sue
https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up
Computer Trade Association files stolen
https://archive.org/details/popular-computing-weekly-1984-01-05/page/n4/mode/1up
The Great White North will teach yanks about computers, eh?
https://www.youtube.com/@bitsandbytestvo https://www.nytimes.com/1984/01/30/arts/12-lessons-for-novices-in-computers.html
Atari signs deal with Androbot
https://www.nytimes.com/1984/01/10/business/atari-licensing-pact.html
Learning with Leeper cover art sets Sierra standards
https://archive.org/details/CreativeComputingbetterScan198401/page/n108/mode/1up
Barbera spills the beans on Pacman TV show
https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up
https://en.wikipedia.org/wiki/Pac-Man_(TV_series)
Mattel airlifts toys
Playthings, January 1984
TSR gets new management
https://archive.org/details/MicroAdventurer03-Jan84/page/n5/mode/1up
https://en.wikipedia.org/wiki/Gary_Gygax#Leaving_TSR
http://playingattheworld.blogspot.com/
Quotes of the Month:
William Grubb, chairman of Imagic at CES told the NYT: "For this industry, 1983 was the year of humility." https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html
Arnold Greenberg, president of Coleco at CES, told the NYT, when discussing defective Coleco Adams: "You still hear a few horror stories but they are almost all about machines that were shipped a while ago and just recently put on the shelves."
https://www.nytimes.com/1984/01/10/business/4th-quarter-loss-seen-by-coleco.html
A spokeswoman for CBS Electronics, when asked about the massive number of unsold carts still sitting in the retail pipeline: "We hope retailes can be rid of most of their excess inventory by the first quarter of 1984. Overall retailers reported an excellent Christmas season adn hopefully this will help towards a fresh start in 1984."
Toy and Hobby World, January 1984.
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Few developers can boast careers spanning more than 4 decades, but today's guest, William Volk has developed games for virtually every platform released, covering every genre, including strategy, RPG, adventures, educational titles, puzzle games, and more. Sit back and enjoy the insights, memories, and experience of a true legend of the industry!
Recorded October 2023
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: https://www.anagramquest.com/ https://www.mobygames.com/person/3264/william-d-volk/ He Put in a Bar, in the Back of His Car - https://youtu.be/pEQ_VLo4pBY?si=mw5p8i7-dlDo5-Zp https://en.wikipedia.org/wiki/Homestake_experiment https://en.wikipedia.org/wiki/Cromemco https://en.wikipedia.org/wiki/Avalon_Hill https://www.nytimes.com/1985/03/24/jobs/the-computer-telecommuters-say-theres-no-workplace-like-home.html https://en.wikipedia.org/wiki/Marvin_Minsky https://www.mobygames.com/game/7390/ports-of-call/ https://www.mobygames.com/company/3165/aegis-interactive-entertainment/ https://www.macintoshrepository.org/6195-mac-challenger Infinite Loop - https://youtu.be/clxpPQbj234?si=aN1f215CSDnRmkVj https://en.wikipedia.org/wiki/LightWave_3D https://www.mobygames.com/game/9222/the-manhole/ https://en.wikipedia.org/wiki/HyperCard https://www.mobygames.com/game/1219/return-to-zork/ https://www.mobygames.com/game/44036/cosmic-osmo/ https://www.mobygames.com/company/434/cyan-worlds-inc/ https://www.mobygames.com/game/39698/rodneys-funscreen/ https://youtu.be/yZbJL5Egyzs?si=abJ5FJ_CS9O-wZju https://www.mobygames.com/company/42078/lightspan-inc/ https://en.wikipedia.org/wiki/Realtime_Associates https://kidscreen.com/2001/10/01/lightspan-20011001/ https://psxdatacenter.com/games/U/L/LSP-010360.html https://www.gamezone.com/news/wayans_brothers_the_dozens_announced_at_e3/ https://www.pgconnects.com/hong-kong/speakers/william-volk/ https://www.gamedeveloper.com/production/william-volk-veteran-game-developer-mobile-pioneer https://apps.apple.com/us/app/trump-dump/id1070999857 https://www.apple.com/de/tv-pr/originals/extrapolations/ https://www.theclimatetrail.com/ https://www.calstate.edu/attend/student-services/Pages/esports.aspx https://www.amazon.de/-/en/Oscar-Clark/dp/1138428302 https://www.mobygames.com/game/52384/controller/ https://www.gamedeveloper.com/production/why-johnny-can-t-ship https://en.wikipedia.org/wiki/No_Child_Left_Behind_Act
Copyright Karl Kuras
Night Trap gets Lieberman's panties in a bunch, Id unleashes Doom & Apple II is no more
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in December 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links:
In case you don't see all the links, please, find them here: https://www.patreon.com/posts/december-1993-99076522 7 Minutes in Heaven: Street Fighter II Video Version: https://www.patreon.com/posts/7-minutes-in-ii-99045806 Nostalgia Nerd's video about the game - https://www.youtube.com/watch?v=haAxGfvCitE&t=447s https://www.mobygames.com/game/6239/street-fighter-ii/screenshots/c64/ https://www.c64-wiki.com/wiki/Street_Fighter_II
Corrections: November 1993 Ep - https://www.patreon.com/posts/november-1993-97323863 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://en.wikipedia.org/wiki/Nintendo_64 https://en.wikipedia.org/wiki/MIPS_Technologies https://en.wikipedia.org/wiki/Killer_Instinct_Gold https://en.wikipedia.org/wiki/The_3DO_Company htps://sites.google.com/view/sources-why-we-hate-each-other/ https://www.internethistorypodcast.com/
1993: Capcom sues Data East https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater RePlay Dec. 1993 pg. 32 https://www.mobygames.com/game/6239/street-fighter-ii/ https://www.mobygames.com/game/17110/fighters-history/
Tournament Battle brings networking to arcades https://archive.org/details/micromania-segunda-epoca-67/page/n41/mode/1up https://en.wikipedia.org/wiki/Super_Street_Fighter_II#Tournament_Battle
Japanese mix video game and parks shows RePlay Dec. 1993, pg. 9 https://segaretro.org/Amusement_Machine_Show_1993
Namco teams up with magic Edge Play Meter Dec. 1993 pg. 3 https://www.system16.com/hardware.php?id=832
WMS suspected of stock market shenanigans https://www.nytimes.com/1993/12/07/business/redstone-tied-concern-invested-in-viacom.html https://wondery.com/shows/business-wars/season/73/
Al Stone defects to Sega Play Meter Dec. 1993 pg. 18 https://segaretro.org/Alan_Stone
Sega set for world domination RePlay Dec. 1993. pg. 52 http://podcast.theycreateworlds.com/e/dreams-of-sega/
Sonic tops Q survey https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-12/page/n53/mode/1up?view=theater
Bill Kunkel calls it for Say-Guh! https://archive.org/details/Electronic-Games-1993-12/page/n147/mode/1up?view=theater
3DO launch a dud https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n16/mode/1up?view=theater
Atari announces Jaguar devs https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater Atari launches Jaguar ad campaign https://archive.org/details/video-games-december-1993/page/n19/mode/2up?view=theater
Bit Hype forces Sega's hand https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n6/mode/1up?view=theater https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n70/mode/1up?view=theater Nintendo announces Project Reality chip makers (December 20, 1993). NINTENDO PICKS 64-BIT CHIP SUPPLIERS. The Nikkei Weekly (Japan). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-4KR0-000H-H3WP-00000-00&context=1516831.
Nintendo disses CDs Edge Dec. 1993, pg. 15 https://en.wikipedia.org/wiki/Bleem!
Lieberman attacks video game violence https://www.nytimes.com/1993/12/17/nyregion/toys-r-us-stops-selling-a-violent-video-game.html Our Commentary of the hearings - https://youtu.be/-dWCFp_hmNU?si=7dC4UG9X2VOEkiaF
Lethal Enforcers is on Genesis... and maybe coming to SNES https://www.mobygames.com/game/15901/lethal-enforcers/cover/group-103113/cover-279819/ https://archive.org/details/Electronic-Games-1993-12/page/n47/mode/2up?view=theater
Toys R Us stops selling Night Trap https://www.nytimes.com/1993/12/17/nyregion/toys-r-us-stops-selling-a-violent-video-game.html
MK gets cut for Japan https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n92/mode/1up?view=theater Nintendo is only after kids... https://archive.org/details/Electronic-Games-1993-12/page/n37/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-12/page/n34/mode/1up?view=theater
Nintendo releases game content guidelines Gamepro Dec. 1993, pg. 267
Video Game industry agrees on a rating system https://www.nytimes.com/1993/12/09/business/industry-set-to-issue-video-game-ratings-as-complaints-rise.html Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122 Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120
MPAA threatened to sue video game makers https://archive.org/details/Electronic-Games-1993-12/page/n34/mode/1up?view=theater
VictorMaxx Stuntmaster VR headset reviewed https://archive.org/details/Electronic-Games-1993-12/page/n153/mode/1up?view=theater
Movies and games should stay in their own lanes https://www.nytimes.com/1993/12/10/arts/home-video-290893.html https://www.nytimes.com/1993/12/28/business/market-place-home-software-s-treasure-hunt.html William Volk - Activision, Avalon Hill, Lightspan, PlayScreen - https://www.patreon.com/posts/william-volk-95625819 https://www.mobygames.com/game/6142/the-horde/
Interactivity is the new hype word. https://archive.org/details/Electronic-Games-1993-12/page/n5/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-12/page/n9/mode/1up?view=theater Gary Carlston- Broderbund - https://www.patreon.com/posts/50036733 Edge sees the future in 3D Edge Dec. 1993, pg. 3
Id to make modding Doom easy https://archive.org/details/Electronic-Games-1993-12/page/n57/mode/1up?view=theater American McGee - id - spicy horse - ea - https://www.patreon.com/posts/45549970
Origin announces Interactive Movie https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.12/page/n11/mode/1up ' https://archive.org/details/bioforge Sierra sees stars https://archive.org/details/Electronic-Games-1993-12/page/n93/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-12/page/n95/mode/1up?view=theater https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.12/page/n11/mode/1up
Standardization is the future https://archive.org/details/eu_BYTE-1993-12_OCR/page/n45/mode/1up?view=theater https://archive.org/details/eu_BYTE-1993-12_OCR/page/n41/mode/1up?view=theater https://archive.org/details/eu_BYTE-1993-12_OCR/page/n35/mode/1up?view=theater
Bill Gates wants Little Johnny to learn to be an office drone https://www.nytimes.com/1993/12/07/business/microsoft-aims-for-younger-market.html https://en.wikipedia.org/wiki/Microsoft_Home#Kids https://timesmachine.nytimes.com/timesmachine/1993/12/14/495893.html?pageNumber=58 https://www.nytimes.com/1993/12/12/business/sound-bytes-a-glimpse-into-the-future-as-seen-by-chairman-gates.html
Ahead Inc readies virtual guitar https://www.nytimes.com/1993/12/26/business/interface-people-and-technology-are-virtual-groupies-included.html https://archive.org/details/virtual-guitar/PXL_20211230_050908168.jpg https://www.mobygames.com/game/20009/quest-for-fame/ https://www.ebay.com/itm/173062395733 https://archive.seattletimes.com/archive/?date=19941120&slug=1942916 https://www.linkedin.com/in/alexdonnini/details/experience/ Michael Dornbrook Part 2 - Infocom - Guitar Hero - https://www.patreon.com/posts/44632017
Sierra buys Coktel Vision Amiga Joker Dec. 1993, pg. 10 https://archive.org/details/powerplaymagazine-1993-12/page/28/mode/1up https://archive.org/details/Computer_Gaming_World_Issue_113/page/n11/mode/1up Ken Williams - Sierra https://www.patreon.com/posts/42700706 https://www.mobygames.com/company/1127/coktel-vision/
Maxis breaks free from Broderbund https://www.nytimes.com/1993/12/24/business/company-reports-broderbund-stock-tumbles-on-growth-concerns.html
Sinclair gets into software retailing https://archive.org/details/PCZone009 pg. 55 https://archive.org/details/PC_Zone_11_February_1994/page/n7/mode/2up?view=theater
RIP Apple II https://en.wikipedia.org/wiki/Apple_IIe https://www.nytimes.com/1993/12/26/business/the-executive-computer-from-novelty-to-necessity-reminiscences-of-a-pc-fanatic.html
Amiga dead? Not at the World of Commodore show in Cologne it ain't https://archive.org/details/CommodoreUserIssue1231993Dec/page/n9/mode/1up
Brian Moriarty leaves The Dig https://archive.org/details/Electronic-Games-1993-12/page/n15/mode/1up?view=theater 3DO goes online in Omaha https://archive.org/details/Computer_Gaming_World_Issue_113/page/n13/mode/1up https://en.wikipedia.org/wiki/US_West
Businesses see the future of commerce in Mosaic https://www.nytimes.com/1993/12/08/business/business-technology-a-free-and-simple-computer-link.html https://www.nytimes.com/1993/12/09/garden/interactive-video-armchair-activities.html Fantastic Four movie pushed back https://archive.org/details/video-games-december-1993/page/n14/mode/1up?view=theater https://archive.org/details/video-games-december-1993/page/n14/mode/1up?view=theater https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n27/mode/1up?view=theater
Quotes of the Month: Edge Dec. 1993 pg. 43 https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n53/mode/1up?view=theater
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Toys push games off of shelves,
GUIs vie for supremacy &
Coinops' laserdisc dreams dashed
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in December 1983.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
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Links:
(If you can't see all the links for this episode, please, check out this episode on our patreon page for the complete set.)
7 Minutes in Heaven: Porky's
Video Version: https://www.patreon.com/posts/7-minutes-in-98182124
https://www.mobygames.com/game/22975/porkys/
Corrections:
November 1983 Ep - https://www.patreon.com/posts/november-1983-96193251
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
1973
Coinop braces for oil-crisis fallout
https://archive.org/details/cashbox35unse_23/page/43/mode/1up
https://archive.org/details/cashbox35unse_24/page/42/mode/1up
http://podcast.theycreateworlds.com/e/space-invaders-and-nishikado/
Ball and paddle goes color
https://archive.org/details/cashbox35unse_23/page/43/mode/1up
http://allincolorforaquarter.blogspot.com/2016/06/the-ultimate-so-far-history-of-nutting_21.html
https://archive.org/details/cashbox35unse_23/page/n47/mode/1up
Kee Games teams up with Atari
https://archive.org/details/cashbox35unse_24/page/42/mode/1up
https://en.wikipedia.org/wiki/Kee_Games
https://archive.org/details/cashbox05unse_9/mode/2up?view=theater
1983
Marschfield kicks games out
https://www.nytimes.com/1983/12/08/us/massachusetts-town-exiles-pac-man-and-all-that.html
https://eu.wickedlocal.com/story/marshfield-mariner/2021/09/23/marshfield-ma-coin-machine-industries-association-supreme-court-ban-pacman-donkeykong-look-back/8241109002/
AMOA a dud
Play Meter Dec. 31, 1983
Laserdisc is DOA in the UK
https://archive.org/details/play-meter-december-15-1983/page/60/mode/2up
Kevin Hayes - Atari - Namco https://www.patreon.com/posts/50612798
Laserdisc games coming home... just not any time soon.
Play Meter Dec. 1, 1983
Sente debuts the Sente Computer System
NewsBytes 12/20/83 - Entering the Snakepit - A Winner:
https://arcadeblogger.com/2019/11/10/bally-sente-saviour-of-the-arcades/
Games People Dec. 18, 1983, pg. 1
https://flyers.arcade-museum.com/videogames/search/gallery?manuf_id=63
https://youtu.be/dSwR9ra57uk?si=nY7UQORTBVaK-mLa
Battle of the Cons is over
RePlay, Dec. 1983 pg. 13
Play Meter Dec. 1, 1983
Rosen steps down
Playthings, Dec. 1983, p. 11
RePlay, Dec. 1983, pg. 18
Nintendo profits drop
(DECEMBER 21, 1983, WEDNESDAY). NINTENDO'S CONSOLIDATED NET DOWN 2.3 PCT. Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P360-001B-N1P6-00000-00&context=1516831.
Nintendo buys Pizza Time franchise
(December 6, 1983). Family restaurant will be opened in Vancouver. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-1MS0-000H-H0FJ-00000-00&context=1516831.
https://archive.org/stream/0966961706/0966961706_djvu.txt pg. 114
Atari opens first Atari Adventure location
https://archive.org/details/Atari_Coin_Connection_Volume_7_Number_11_December_1983
https://atari-computermuseum.de/aac.htm
https://www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2Fpaot66m84vm41.jpg
Dragon's Lair merch on the way
Playthings, Dec. 1983
http://www.dragons-lair-project.com/games/related/merchandise/trading_cards_stickers.asp
Video game prices drop as toys take Xmas center stage
Playthings, Dec. 1983
Intellivision System Changer launched
https://archive.org/details/computer-entertainer-2-9/page/130/mode/1up?view=theater
https://archive.org/details/computer-entertainer-2-9/page/143/mode/1up?view=theater
https://retroconsoles.fandom.com/wiki/System_Changer
Wagner out at Mattel
Playthings, Dec. 1983
https://www.latimes.com/archives/la-xpm-1985-02-19-me-412-story.html
Warner sells movie and TV rights
https://www.nytimes.com/1983/12/22/business/warner-will-sell-existing-contracts.html
(December 23, 1983, Friday). Warner sells film contracts for $350m. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-29G0-000F-5467-00000-00&context=1516831.
Atari teams with Activision to bring games home
(December 16, 1983, Friday, AM cycle). Atari, Activision To Broadcast Video Games to Homes. The Associated Press. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-K6B0-0011-5089-00000-00&context=1516831.
NewsBytes 12/20/83 - Software Through the Airwaves
Romox test units hit the streets
https://archive.org/details/computer-entertainer-2-9/page/141/mode/1up?view=theater
Vidco brings piracy to the 2600
https://www.retrothing.com/2006/06/vintage_video_g.html
Electronic Games Hotline Dec. 4, 1983 pg. 4
Move over 5200 joystick, 5200 controller buttons shoddy too!
https://archive.org/details/computer-entertainer-2-9/page/135/mode/1up?view=theater
Comdex fails to impress
https://www.nytimes.com/1983/12/06/science/personal-computers-windows-and-gateways-loom-in-near-future.html
VisiOn launch fails to impress
https://archive.org/details/PersonalComputerNews/PersonalComputerNews039-07Dec1983/page/n5/mode/2up
Really, windows? Who needs it?
https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n5/mode/2up
https://www.youtube.com/watch?v=1VNS8TE4XhU&t=250s
Apple introduces Lisa development tools
https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up
Sierra's Homeword makes word processing easy
https://archive.org/details/computer-entertainer-2-9/page/142/mode/1up?view=theater
http://nerdlypleasures.blogspot.com/2014/08/homeword-sierra-onlines-easy-to-use.html
https://archive.org/details/Creative_Computing_1983-12/page/n195/mode/2up?view=theater
EA gets into productivity
https://archive.org/details/Creative_Computing_1983-12/page/n69/mode/2up?view=theater
https://archive.org/details/Creative_Computing_1983-12/page/n161/mode/2up?view=theater
Tandy goes PC compatible
https://www.nytimes.com/1983/12/01/business/tandy-s-personal-computer.html
https://en.wikipedia.org/wiki/Tandy_2000
PCJr gets tested
https://www.nytimes.com/1983/12/27/science/personal-computers-the-little-ibm-finally-arrives-for-a-test.html
Computers are the hottest item this Xmas...
https://www.nytimes.com/1983/12/10/business/under-1983-christmas-tree-expect-the-home-computer.html
https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater
https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 1
https://www.nytimes.com/1983/12/25/nyregion/the-guilt-of-computerless-parents.html
JCPenney drops computers
NewsBytes 12/20/83 Next Casualty
Coleco tries to calm markets
https://www.nytimes.com/1983/12/02/business/market-placevartanig-g-vartan-split-view-on-coleco-continues.html
https://www.nytimes.com/1983/12/01/business/coleco-says-its-adam-is-in-very-short-supply.html
https://www.nytimes.com/1983/12/09/business/coleco-can-t-savor-a-success.html
https://archive.org/details/computer-entertainer-2-9/page/136/mode/1up?view=theater
Commodore plagued by defective machines
Electronic Games Hotline Dec. 4, 1983, pg. 2
Atari announces Translator for the XL
https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater
http://www.atarimania.com/utility-atari-400-800-xl-xe-translator-_29943.html
Apple gets sprites
https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 4
https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_02_1983-12_Fun_Games_Publishing_US/page/n19/mode/2up
Apple to enter home computer market
https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater
https://en.wikipedia.org/wiki/Apple_IIc
Computer game sales expected to rise dramatically in 1983
Playthings, Dec. 1983
TI99 software draught is over
electronic Games Hotline Dec. 4, 1983 pg. 2
MSX unites Japanese appliance makers
(DECEMBER 22, 1983, THURSDAY). TOKYO REPORT; SALES DRIVE FOR 'MSX' LAUNCHED. Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P320-001B-N1F3-00000-00&context=1516831.
CHARLES SMITH. (December 12, 1983, Monday). Adoption of MSX brings a new era. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2C80-000F-51NS-00000-00&context=1516831.
Speccy hits 1 million
https://archive.org/details/popular-computing-weekly-1983-12-22/page/n3/mode/2up
British hunger for computers outstrips supply
By Jason Crisp. (December 12, 1983, Monday). 'They're walking off the shelves'; BRITAIN'S HOME COMPUTER BOOM. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2C70-000F-51JX-00000-00&context=1516831.
https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n3/mode/2up
https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n5/mode/2up
The Welsh give it another go
https://archive.org/details/PersonalComputerNews/PersonalComputerNews039-07Dec1983/page/n23/mode/2up
Manic Miner moves publishers
https://archive.org/details/popular-computing-weekly-1983-12-08
Hungarian software makes a splash in the UK
https://archive.org/details/popular-computing-weekly-1983-12-01
Marvel gets Adventure-ous
https://archive.org/details/popular-computing-weekly-1983-12-22
https://www.mobygames.com/group/256/scott-adams-questprobe-series/
Richard Scarry signs deal with Coleco
https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 4
https://www.mobygames.com/game/174878/richard-scarrys-best-electronic-word-book-ever/
Might & Magic: Adventure Number 1: The Lava Pits of Aznar goes on sale
https://archive.org/details/Creative_Computing_1983-12/page/n339/mode/2up?view=theater
https://www.mobygames.com/game/132448/might-magic-the-lava-pits-of-aznar/
Quicksoft goes shareware
https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up
https://en.wikipedia.org/wiki/PC-Write
Penguin Publishing enters software market
https://archive.org/details/MicroAdventurer02-Dec83/page/n5/mode/2up
https://www.mobygames.com/game/26582/the-warlock-of-firetop-mountain/screenshots/
https://www.mobygames.com/company/8195/puffin-books-ltd/
Microsoft gets into book publishing
electronic Games Hotline Dec. 4, 1983 pg. 3
6502 goes 16 bit
https://archive.org/details/eu_BYTE-1983-12_OCR/page/n8/mode/1up
https://en.wikipedia.org/wiki/WDC_65C816
https://www.westerndesigncenter.com/wdc/index.php
Hey baby, I got a gig on 12 inches...
https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up
Online banking gaining steam
By PHILIP T. SUDO. (December 2, 1983, Friday). Pronto Tailored for More Systems; Home Banking Program Supported by Apple, IBM Computers. The American Banker. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-5Y90-000F-R551-00000-00&context=1516831.
Shopping goes online
https://archive.org/details/family-computing-04/page/n55/mode/2up
https://www.referenceforbusiness.com/history2/69/CUC-International-Inc.html
Compuserve introduces online ads
https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up
Political scandal inspires Japanese computer game
Play Meter Dec. 15, 1983 pg. 92
PBS brings computer education to US TV
By DAVID O. TYSON. (December 2, 1983, Friday). Chase Promoting Public TV Series; Bank Is Taking Out Full-Page Ads in Newspapers To Boost 'Academy on Computers,' a 12-Week Course. The American Banker. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-5Y80-000F-R54S-00000-00&context=1516831.
Automan premieres
https://www.nytimes.com/1983/12/03/arts/tv-notes-cbs-tops-fall-sweeps-fifth-time.html
https://youtu.be/kA1NT4I0s34?si=sAQgPQyUimj-hqIi
Quotes of the Month:
https://archive.org/details/family-computing-04/page/n69/mode/2up
Al Lowe - Sierra https://www.patreon.com/posts/29977733
https://archive.org/details/popular-computing-weekly-1983-12-15/page/n3/mode/2up?view=theater
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
40 years ago, American television saw the dawn of a nationwide show updating viewers on the latest developments in the exciting world of computers, The Computer Chronicles.
We dive into the history of this show with blogger S.M.Oliva, author of The Computer Chronicles Revisited, to find out what it was, what it achieved, and how it left us an invaluable record of the early consumer computer industry.
Recorded: October 2023
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
https://www.smoliva.blog/
https://archive.org/details/computerchronicles?tab=about
https://en.wikipedia.org/wiki/Halcyon_(console)
Halcyon Demo: https://www.youtube.com/watch?v=QeI5zKeGELA
Halcyon NFL game: https://www.youtube.com/watch?v=K9EbCv48z84
https://www.youtube.com/watch?v=_4HyBLgmRlw
https://en.wikipedia.org/wiki/George_Morrow_(computers)
https://www.mobygames.com/game/1775/amnesia/
Julie - https://www.youtube.com/watch?v=ewu_NBUHePU
Mr. Gameshow Game - https://youtu.be/OKR5nxQcj3M?si=tUAW5Jw9msonwEvF
https://www.mobygames.com/game/54306/apache-strike/
https://www.mobygames.com/company/1338/pbi-software-inc/
https://www.smoliva.blog/post/computer-chronicles-revisited-100-strategic-conquest-beyond-dark-castle-apache-strike-chuck-yeager-advanced-flight-trainer-mean-18/
https://www.mobygames.com/person/12686/richard-l-seaborne/
https://en.wikipedia.org/wiki/John_McCarthy_(computer_scientist)
https://en.wikipedia.org/wiki/Gary_Kildall
Gary Kildall Special - https://www.youtube.com/watch?v=Tdj8gh9GPc4
Copyright Karl Kuras
Next gen trash talk heats up, Nintendo and Sega trapped by strong yen & CDROM can't pay the rent
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in November 1993.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Aladdin - Genesis
Video Version: https://www.patreon.com/posts/7-minutes-in-97263025
https://www.mobygames.com/game/2069/disneys-aladdin/
Corrections:
October 1993 Ep - https://www.patreon.com/posts/october-1993-95287239
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://store.steampowered.com/app/402330/Press_X_to_Not_Die/
https://tokyo-joypolis.com/
1993:
AMOA shows little promise for street ops
Play Meter, Nov. 1993, pg. 3
EA beefs up coinop efforts
Play Meter, Nov. 1993, pg. 5
https://segaretro.org/index.php?title=File%3ACVG_UK_144.pdf&page=7
Nintendo returns to coinop
Play Meter, Nov. 1993, pg. 18
FunExpo attracts burgeoning family fun center biz
Play Meter, Nov. 1993, pg. 38
Operators and Manufacturers agree on violence in games
RePlay Nov. 1993, pg. 78, 88
Operators and Manufacturers don't agree on revenue sharing
RePlay Nov. 1993, pg. 78
The Moloney's are back!
Replay Nov. 1993, pg. 32 , 33, 35
https://www.arcade-history.com/?n=tap-a-tune&page=detail&id=4249
Virtuality goes public
Replay Nov. 1993, pg. 34
James Clark disses 3DO
Paula Parisi. (November 4, 1993, Thursday). SGI's Clark: 3DO doesn't add up. The Hollywood Reporter. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-CDB0-006P-R3MS-00000-00&context=1516831.
https://archive.org/details/Electronic-Games-1993-11/page/n121/mode/1up?view=theater
Trip Hawkins gets defensive
Edge, November 1993, pg. 6, 12, 19 https://archive.org/details/Computer_Gaming_World_Issue_112/page/n9/mode/2up
Where's the money in interactivity?
BY CYNTHIA LITTLETON. (November 4, 1993, Thursday, BC cycle). Panel: Interactive tech ready, but viewers aren't. United Press International. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-J0R0-001S-60JY-00000-00&context=1516831.
Paula Parisi. (November 5, 1993, Friday). Goodson: Lose interactive game shows. The Hollywood Reporter. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-CD90-006P-R3K8-00000-00&context=1516831.
Paula Parisi. (November 8, 1993, Monday). CD-ROM players: next VCRs?; Multimedia format is poised for major growth in '90s, study finds. The Hollywood Reporter. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-CD90-006P-R3HS-00000-00&context=1516831.
King World invests in Crystal Dynamics
https://en.wikipedia.org/wiki/King_World_Productions
https://archive.org/details/Electronic-Games-1993-11/page/n13/mode/1up?view=theater
VideoCD logo coming
Edge November 1993, pg. 8
First look at CDi Zelda
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20052%20%28November%201993%29/page/n97/mode/1up?view=theater
Sony decides to go it alone
BY STEVE McCLURE. (November 20, 1993). Sony Ventures Into Video Game Biz; With A New Integrated Hardware/Software System. Billboard. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-0NJ0-002S-H3KS-00000-00&context=1516831.
BY SONOKO WATANABE Staff writer. (November 1, 1993). Sony to set up video-game unit Shelves plan to hook up with Nintendo, zooms in on low end of market. The Nikkei Weekly (Japan). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-4N60-000H-H552-00000-00&context=1516831.
(November 1, 1993). NEW SONY VIDEOGAME FACES UNCERTAIN PROSPECTS. Consumer Electronics. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKP-XDT0-006B-64X1-00000-00&context=1516831.
Commodore preps US CD32 launch
https://archive.org/details/Computer_Gaming_World_Issue_112/page/n11/mode/2up
https://archive.org/details/CommodoreUserIssue1221993Nov/page/n17/mode/2up
Wall street bullish on Atari
(November 4, 1993, Thursday, BC cycle). Wall Street impressed with Atari's propsects. United Press International. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-J0P0-001S-60HN-00000-00&context=1516831.
Generation transition concerns an issue for Sega
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20052%20%28November%201993%29/page/n65/mode/1up?view=theater
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20052%20%28November%201993%29/page/n67/mode/1up?view=theater
Nintendo Extends Super Mario All Stars giveaway
(November 1, 1993). Advertising Age. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-GYS0-000S-845B-00000-00&context=1516831.
Nintendo sales and profits down
By MICHIYO NAKAMOTO. (November 19, 1993, Friday). Tough new players in video games - Michiyo Nakamoto watches Matsushita and Sony enter the field. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKR-MTT0-006F-W3FM-00000-00&context=1516831.
Yomiuri Shimbun. (November 19, 1993, Friday). Nintendo sales, profits down. The Daily Yomiuri. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SC6-V290-001X-J39V-00000-00&context=1516831.
(NOVEMBER 18, 1993, THURSDAY). Nintendo posts 23.9% pretax drop for fiscal half. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-GS90-000F-P13B-00000-00&context=1516831.
Sega begins mnaufacturing in Wales
MARY FAGAN, Industrial Correspondent. (November 1, 1993, Monday). Welsh factory to produce Sega video-game catridges; First contract outside Far East goes to AB Electronic. The Independent (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T47-89T0-0021-R536-00000-00&context=1516831.
Sega downgrades forecast
GAIL COUNSELL. (November 10, 1993, Wednesday). Sega slashes profit forecast; Video game group says strength of yen will hit earnings. Gail Counsell reports. The Independent (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T47-88T0-0021-R2N1-00000-00&context=1516831.
EA suspends SNES lineup
https://segaretro.org/index.php?title=File:CVG_UK_144.pdf&page=8
https://segaretro.org/index.php?title=File%3ACVG_UK_144.pdf&page=33
EA resumes SNES lineup
Sega decides to crash Mario's big bash
(November 4, 1993). Lancaster: Sega's big self-projection racket. Marketing. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:419K-5BV0-00X8-J51R-00000-00&context=1516831.
Ad games on the rise
By Kate Fitzgerald. (November 1, 1993). Videogames attract advertisers; McDonald's signs on as number of games tied to products grows. Advertising Age. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-GYR0-000S-844B-00000-00&context=1516831.
By David Kilburn. (November 1, 1993). Dentsu already deep into interactive; Japanese agency links with 3DO, creates videogames for clients. Advertising Age. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-GYR0-000S-8446-00000-00&context=1516831.
Nitendo wins big in South African court
(November 8, 1993, Monday). SOUTH AFRICAN SUPREME COURT RULES FOR NINTENDO IN MAJOR VICTORY AGAINST VIDEO GAME PIRATES. PR Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJJ-3CT0-007J-72FH-00000-00&context=1516831.
Console game pirates start to train
https://amr.abime.net/amr_popup_picture.php?src=amiga_joker/magscans/aj_1993_11/040.jpg&c=92625
Pad computing more of an Uh? than an Aahhh!
https://www.nytimes.com/1993/11/09/science/personal-computers-zoomers-newtons-real-life-so-far-promise-exceeds-usefulness.html
Big Blues chronicles fall of IBM
https://archive.org/details/eu_BYTE-1993-11_OCR/page/n86/mode/1up?view=theater
AI puts help desks on disk
https://archive.org/details/eu_BYTE-1993-11_OCR/page/n47/mode/1up?view=theater
Smartec bets on dual scan
https://archive.org/details/eu_BYTE-1993-11_OCR/page/n54/mode/1up?view=theater
Broderbund announces Living Books
https://archive.org/details/Electronic-Games-1993-11/page/n9/mode/1up?view=theater
Shakespeare does Karaoke
https://www.youtube.com/watch?a&v=CpHnp9JKgcY&feature=youtu.be Minute 1:30
https://archive.org/details/eu_BYTE-1993-11_OCR/page/n69/mode/1up?view=theater
Komisar becomes CEO of Lucasarts
https://www.nytimes.com/1993/11/02/business/company-news-chief-executive-named-at-lucas-s-software-unit.html
(November 1, 1993, Monday). LUCASARTS ENTERTAINMENT NAMES RANDY KOMISAR PRESIDENT; LUCASARTS TOPS BEST YEAR IN ITS HISTORY WITH NEW LEADER. PR Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJJ-3G30-007J-7008-00000-00&context=1516831.
Logitech goes 3D with the Cyberman
https://archive.org/details/Electronic-Games-1993-11/page/n13/mode/1up?view=theater
Larry Probst sees software download future
STUART VARNEY. (November 2, 1993). Exec Explains Interactive Lane of Electronic Highway. CNN. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3TD9-1JJ0-0029-50P8-00000-00&context=1516831.
Wireless Email taking off
https://archive.org/details/eu_BYTE-1993-11_OCR/page/n31/mode/2up
Free lunches on the internet may be coming to an end
https://www.nytimes.com/1993/11/03/business/business-technology-jams-already-on-data-highway.html
By KATE MADDOX, Staff reporter. (November 8, 1993). The big picture; Visions of a new TV begin to emerge. Electronic Media. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-X370-002S-52YW-00000-00&context=1516831.
Renegade ports to Interactive TV
Edge November 1993, pg. 75
Sex sells
Edge November 1993, pg. 63
Cable News fuels tech stock rollercoaster
https://www.nytimes.com/1993/11/07/business/market-watch-watch-what-they-pay-not-what-they-say.html
Video Games move into museum
https://www.nytimes.com/1993/11/07/style/token-art.html
Tom Quinn, RIP
https://archive.org/details/Electronic-Games-1993-11/page/n15/mode/1up?view=theater
Man!ac launches
http://www.kultmags.com/mags.php?folder=TUFOIUFDLzE5OTM=
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
IBM introduces the PCJr
Coleco ships the Adam
Infocom disses graphics
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in November 1993.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Beach Head
Video Version: https://www.patreon.com/posts/96037276
https://www.mobygames.com/game/19932/beach-head/
Corrections:
October 1983 Ep - https://www.patreon.com/posts/october-1983-94392565
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Chronicles Revisited Podcast 14 — Touch the Screen! Touch the Screen! https://www.smoliva.blog/post/chronicles-revisited-podcast-014/
The Computer Chronicles 40th Anniversary with S.M. Oliva https://www.patreon.com/posts/computer-40th-s-95453094
https://www.cashbox-magazine.com/about
https://www.mobygames.com/game/11121/chiller/
1973
Video Games take center stage at MOA show
https://archive.org/details/cashbox35unse_18/page/51/mode/1up
https://archive.org/details/cashbox35unse_21/page/47/mode/1up
https://archive.org/details/cashbox35unse_19/page/55/mode/1up
Atari asks ops to steer clear of copycats
https://archive.org/details/cashbox35unse_19/page/61/mode/1up
German arcade owners seeth
https://archive.org/details/cashbox35unse_21/page/48/mode/1up
Heathkit offers budget priced calculator kit
https://www.worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-11.pdf pg. 89
Electronic watches on the rise
https://www.worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-11.pdf pg. 5
Video Phone shown at CeBit
https://www.worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-11.pdf pg. 19
https://www.youtube.com/watch?v=WzdCKBZP4Jo
1983-11
Williams loses $6 million in fourth quarter
Games People, Nov. 19, 1983, pg. 11 https://www.youtube.com/watch?v=ecVcA3l6v3E
Atari is the (coinop) come-back kid
RePlay Nov. 1983, pg. 123
Battle of the Cons
Replay, Nov. 1983, pg. 15
Tokyo Amusement Machine Show side steps laser craze
Replay Nov. 1983, pg. 23
Games People Nov. 28, 1983, pg. 9
Replay Nov. 1983, pg. 86
Monitor maker TSK cuts credit
Games People, Nov. 19, 1983, pg. 1
Activision to lay off a quarter of its workforce
https://www.nytimes.com/1983/11/12/business/activision-sets-layoffs-for-90.html
Odyssey2 is no more
https://archive.org/details/computer-entertainer-2-8/page/120/mode/1up?view=theater
Starpath bows out
https://archive.org/details/computer-entertainer-2-8/page/117/mode/1up?view=theater
Fox drops out of games
https://www.nytimes.com/1983/11/10/business/fox-quitting-video-games.html
Milton Bradley expects losses
https://www.nytimes.com/1983/11/15/business/milton-bradley-expects-deficit.html
Vectrex debuts 3D Imager
https://archive.org/details/logical_gamer_novdec83/page/5/mode/2up
Spectravideo's Compumate gets reviewed
Personal Computer News, Nov. 23, 1983 pg. 38
Amiga to release computer/game combo machine
https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_01_1983-11_Fun_Games_Publishing_US/page/n105/mode/2up
Berlin Consumer Trade Show sees micros and video games galore
http://www.atarimuseum.de/gamesum.htm https://en.wikipedia.org/wiki/Sharp_MZ
https://www.videospielgeschichten.de/die-fans-fragen-klaus-ollmann-antwortet/
https://en.wikipedia.org/wiki/Philips_Videopac%2B_G7400
https://de.wikipedia.org/wiki/IFA_(Messe)#1970%E2%80%931990
http://www.kultmags.com/mags.php?folder=Q1BVLzE5ODM=
https://youtube.com/playlist?list=PLp7z5j6N5lhyqNEEtxz1bnkhjCTbJ_rqS&si=GVvJ9SIMYkaOO7av
TI stock shoots up
https://www.nytimes.com/1983/11/01/business/a-seesaw-day-for-computers.html
IBM Introduces the PC Jr
https://www.nytimes.com/1983/11/02/business/the-debut-of-ibm-s-junior.html
https://www.nytimes.com/1983/11/02/business/ibm-s-speedy-redirection.html
https://www.nytimes.com/1983/11/06/business/week-in-business-japan-s-car-makers-are-sent-a-message.html
https://en.wikipedia.org/wiki/IBM_PCjr
Small Idaho company to supply PCJr keyboard
https://www.nytimes.com/1983/11/26/business/advanced-input-s-ibm-coup.html
Atari and Coleco hike prices
https://www.nytimes.com/1983/11/10/business/atari-coleco-raise-computer-prices.html
Personal Computer News Nov. 9, 1983, pg. 6
https://www.nytimes.com/1983/11/12/business/commodore-corp-reports-earnings-for-qtr-to-sept-30.html?searchResultPosition=1
Atari backs away from home computers
https://archive.org/details/computer-entertainer-2-8/page/119/mode/1up?view=theater
Coleco lowers Adam shipment targets
Toy & Hobby World November 1984, pg. S1
https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_01_1983-11_Fun_Games_Publishing_US/page/n11/mode/2up
https://archive.org/details/logical_gamer_novdec83/page/5/mode/2up
JCPenney and KMart pass on Adam
https://www.nytimes.com/1983/11/15/business/penney-s-holiday-line-omits-adam-computer.html
Adam shipments lower than expected
https://www.nytimes.com/1983/11/24/business/dow-declines-0.20-in-heavy-trading.html
Adam review
https://www.nytimes.com/1983/11/29/science/personal-computers-the-new-adam-arrives-for-a-test.html
Cabbage Patch Doll Mania ensues
https://www.nytimes.com/1983/11/29/us/adoptable-dolls-aren-t-having-any-trouble-finding-homes.html
https://en.wikipedia.org/wiki/Cabbage_Patch_Kids
https://youtu.be/qR0aVHlXpvM?si=PoN1JgbZkmkA39Hi
Aquarius discounted
https://timesmachine.nytimes.com/timesmachine/1983/11/27/issue.html
Commodore teases TED
https://archive.org/details/popular-computing-weekly-1983-11-24/mode/1up?view=theater
https://en.wikipedia.org/wiki/Commodore_Plus/4
Comdex to be swamped by PC clones
https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1983-11.pdf pg. 7
Tandy to enter PC compatible market
https://www.nytimes.com/1983/11/30/business/tandy-computer-s-hard-test.html
https://en.wikipedia.org/wiki/Tandy_1000
HP moves to reduce OS options
Personal Computer News, Nov. 2, 1983 pg. 3
Reflex launches Hercules
Personal Computer News, Nov. 2, 1983 pg. 3
Apple outlook flat
https://www.nytimes.com/1983/11/08/business/apple-sees-flat-profit-outlook.html
Apple funds IBM clone adapter
Personal Computer News, Nov. 23, 1983 pg. 2, 5
Personal Computer News, Nov. 30, 1983, pg. 4
Microsoft Debuts Windows
https://www.nytimes.com/1983/11/13/business/wekk-in-business-more-good-news-about-inflation.html
https://www.nytimes.com/1983/11/11/business/microsoft-displays-window-program.html?searchResultPosition=1
Personal Computer News, Nov. 30, 1983, pg. 4, 6
Lightpens, the interface choice of the future
https://archive.org/details/1983-11-computegazette/page/n33/mode/2up
https://archive.org/details/commodore-user-magazine-02/page/n5/mode/2up
https://archive.org/details/1983-11-compute-magazine/page/n170/mode/1up?view=theater
https://archive.org/details/Info-64_Issue_2_Winter_83-84_1983_Cybertech_US/page/n13/mode/2up
Newbrain to return from the dead
Personal Computer News, Nov. 2, 1983 pg. 3
Electron deliveries fall short
Personal Computer News, Nov. 2, 1983 pg. 2
Personal Computer News, Nov. 30, 1983, pg. 2
Acorn second processor sticker shock
Personal Computer News, Nov. 30, 1983, pg. 2
Dynasty Computer corp wants to sell you a computer in your home
https://www.retromags.com/files/file/5858-electronic-games-hotline-volume-2-no-7-november-6-1983/ pg. 2
http://www.atariprotos.com/othersystems/sorcerer/hardware/smartalec.htm
Broderbund announces partnership with TI
https://archive.org/details/computer-entertainer-2-8/page/119/mode/1up?view=theater
Toy and Hobby World Nov. 1984, pg. S12
https://www.retromags.com/files/file/5858-electronic-games-hotline-volume-2-no-7-november-6-1983/ pg. 8
https://archive.org/details/1983-11-computegazette/page/n49/mode/2up
Infocom disses graphics
https://archive.org/details/1983-11-computegazette/page/n23/mode/2up
https://archive.org/details/1983-11-computegazette/page/n29/mode/2up
https://archive.org/details/family-computing-03/page/n15/mode/2up
EA brings album cover aesthetics to game software packaging
https://archive.org/details/family-computing-03/page/n15/mode/2up
Quicksilva arrives in the US
https://archive.org/details/1983-11-computegazette/page/n133/mode/2up
Mirror Group jumps into software
https://archive.org/details/popular-computing-weekly-1983-11-17/mode/1up?view=theater
Computer magazines boom
https://www.nytimes.com/1983/11/09/business/boom-in-computer-magazines.html
Hobby Computer magazine debuts
http://www.kultmags.com/mags.php?folder=SGFwcHkgQ29tcHV0ZXIvMTk4Mw==
Info64 debuts
https://archive.org/details/Info-64_Issue_2_Winter_83-84_1983_Cybertech_US
GameLine adds stock info and email
https://www.retromags.com/files/file/5858-electronic-games-hotline-volume-2-no-7-november-6-1983/ pg. 2
Time exits Teletext
https://www.nytimes.com/1983/11/22/business/time-inc-drops-teletext-experiment.html
Online education may be the future
https://www.nytimes.com/1983/11/20/us/from-1500-miles-professor-teaches-his-class-by-computer.html
Bond plays games
https://www.youtube.com/watch?v=vUc4GkMN1qs
RePlay Nov. 1983, pg. 178
https://archive.org/details/computer-entertainer-2-8/page/117/mode/1up?view=theater
Atari 5200 ad mentioned in Videogaming and computergaming illustrated
https://www.youtube.com/watch?v=vS-pingC-xY
https://archive.org/details/Videogaming_and_Computer_Gaming_Illustrated_1983-11_Ion_International_US/page/n3/mode/1up
https://www.nytimes.com/1983/11/09/business/advertising-changes-by-atari-and-ibm.html
Japan agrees to loosen restrictions on the Yen
https://www.nytimes.com/1983/11/13/business/wekk-in-business-more-good-news-about-inflation.html
New study finds games designed to be addictive
Games People, Nov. 19, 1983, pg. 1
https://archive.org/details/mindatplaypsycho0000loft/page/n9/mode/2up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Gregg Barnett is a 40 year veteran of the gaming industry, having started with porting The Hobbit to the C64, developing the legendary Way of the Exploding Fist, bringing Discworld to computers and today working on high tech VR based training gear for firefighters. Gregg opens up about all the massive shifts in the industry he has witnessed, as well as the good and the bad involved with being a game dev.
Recorded October 2023
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: https://www.linkedin.com/in/greggbarnett/ https://en.wikipedia.org/wiki/The_Hobbit_(1982_video_game) https://en.wikipedia.org/wiki/Horace_(video_game_series) https://en.wikipedia.org/wiki/Cinema_of_Australia#Renaissance_%E2%80%93_1970s_and_1980s https://www.mobygames.com/company/27/krome-studios-melbourne/ https://en.wikipedia.org/wiki/The_Way_of_the_Exploding_Fist https://en.wikipedia.org/wiki/Karate_Champ https://en.wikipedia.org/wiki/Karateka_(video_game) https://en.wikipedia.org/wiki/1983_America%27s_Cup#Aftermath https://www.mobygames.com/game/19426/bedlam/ https://www.mobygames.com/company/18/cinemaware-corporation/ https://www.mobygames.com/game/181/defender-of-the-crown/screenshots/nes/ https://www.mobygames.com/game/8662/shadowrun/ https://en.wikipedia.org/wiki/FASA https://en.wikipedia.org/wiki/Terry_Pratchett https://www.mobygames.com/group/199/discworld-universe/ https://www.mobygames.com/company/63/psygnosis-limited/ https://www.mobygames.com/company/2602/sony-electronic-publishing-ltd/ https://www.mobygames.com/company/2221/sick-puppies-studio/ https://www.mobygames.com/game/9400/ghost-master/ https://www.mobygames.com/person/4217/will-wright/ https://flaimsystems.com/
Nintendo profits crash, Next gen console battle begins & Arcades go 3D
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in October 1993.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
A complete set of links can be found here:
https://www.patreon.com/posts/95287239
7 Minutes in Heaven: Hired Guns Video Version: https://www.patreon.com/posts/7-minutes-in-95284763 https://www.mobygames.com/game/6742/hired-guns/ https://www.mobygames.com/game/83985/overcooked/ https://www.mobygames.com/game/59006/spaceteam/
Corrections: September 1993 Ep - https://www.patreon.com/posts/september-1993-93580366 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Video Game Historian - Aladdin Deck Enhancer - https://youtu.be/_eG-PSZU5MI?si=UkmcQ6RDEs_Ljm-w
1993-10: JAMMA show brings the tech https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/222/mode/1up?view=theater
Riiiiiiiiiiiiidge Racer debuts, remember that one? https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/64/mode/1up?view=theater https://www.youtube.com/watch?v=eaBUeINW_3s
Sega takes fighting 3D https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/66/mode/1up?view=theater
Sega teams up with W Industries https://segaretro.org/Press_release:_1993-07-01:_W_INDUSTRIES_MAKES_VIRTUAL_REALITY_A_REALITY_FOR_SEGA https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n13/mode/1up?view=theater
Williams sues Capcom Play Meter Oct. 1993, pg. 3
7-Eleven's coinop exodus continued Play Meter Oct. 1993, pg. 3 Nintendo reduces profit outlook (October 5, 1993, Tuesday). Nintendo. The Times. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8VY0-00H1-F1G8-00000-00&context=1516831. https://www.poundsterlinglive.com/bank-of-england-spot/historical-spot-exchange-rates/usd/USD-to-JPY-1993 They expect exports to make up 59% of their sales in the first half of the year and only 42% in the second half. (October 5, 1993). Nintendo to suffer 1st profit decline in 10 years. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y970-004C-93PW-00000-00&context=1516831. BY YUZO SAEKI, Staff writer. (October 11, 1993). Nintendo expects profits to fall 26%; HIGH YEN, COMPETITION HURT PERFORMANCE. The Nikkei Weekly (Japan). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-4NH0-000H-H0BX-00000-00&context=1516831. Garth Alexander and Helen Davidson. (October 10, 1993, Sunday). Super Mario under threat as Sega closes profits gap. The Sunday Times (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8WK0-00H1-F37F-00000-00&context=1516831. Garth Alexander and Helen Davidson. (October 10, 1993, Sunday). Super Mario under threat as Sega closes profits gap. The Sunday Times (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8WK0-00H1-F37F-00000-00&context=1516831.
Sega calls for truce By MAT TOOR. (October 21, 1993). Sega calls for truce. Marketing. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:419K-59R0-00X8-J073-00000-00&context=1516831.
Sega beats Nintendo in UK Dominic Mills. (October 30, 1993, Saturday). Ad of the Week. The Times. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8YV0-00H1-F3G0-00000-00&context=1516831. https://youtu.be/X-LGs3AkkXY?si=tuzHTmEqjM2fSFuc
Jaguar role out plans revealed https://archive.org/details/GamePro_Issue_051_October_1993 pg. 16 https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/58/mode/1up?view=theater
EGM goes hands-on with 3DO https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/60/mode/1up?view=theater Edge 1, pg. 49 Edge 1 pg. 54 Edge1 pg. 58
Nintendo signs up Silicon Graphics https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/n5/mode/1up?view=theater https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/70/mode/1up?view=theater
CGI vs clayamation vs. Digitization https://archive.org/details/play-time-1993-10/page/n9/mode/1up?view=theater https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n13/mode/1up?view=theater https://archive.org/details/play-time-1993-10/page/n13/mode/1up?view=theater https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.10/page/n9/mode/1up
Nintendo gives away Mario All-Stars https://archive.org/details/GamePro_Issue_051_October_1993 pg. 168 https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n13/mode/1up?view=theater
Wolfenstein 3D to come to the SNES https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/220/mode/1up?view=theater
Sega does Sports https://archive.org/details/GamePro_Issue_051_October_1993 pg. 132
EA announces EA Sports Soccer https://archive.org/details/GamePro_Issue_051_October_1993 pg. 149
Sega introduces the Activator https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/60/mode/1up?view=theater https://segaretro.org/Activator
Move Over Gameboy, Newton is here https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/207/mode/1up?view=theater https://en.wikipedia.org/wiki/Apple_Newton
ReelMagic wants to bring FMV to the PC https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/56/mode/1up?view=theater
Buggy software on the rise https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/4/mode/1up?view=theater
Centergold prepares for stock launch By PAUL TAYLOR. (October 7, 1993, Thursday). CentreGold valued at Pounds 50m. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKR-N110-006F-W48W-00000-00&context=1516831. GAIL COUNSELL, Business Correspondent. (October 5, 1993, Tuesday). Nintendo losing ground to Sega ; Video games giant blames profit warning on soaring yen. The Independent (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T47-8F30-0021-R1WR-00000-00&context=1516831.
Apple goes Multimedia https://archive.org/details/powerplaymagazine-1993-10/page/n32/mode/1up
EA plans to ditch floppies Edge 1, pg. 21
Sam & Max undergoes pizza party testing https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.10/page/n9/mode/1up
More details of AT&T deal to buy TSN emerge https://archive.org/details/GamePro_Issue_051_October_1993 pg. 168 https://www.nytimes.com/1993/08/31/business/company-encountering-digital-age-occasional-look-computers-everday-life-keyboard.html
Arnie Katz argues for National Electronic Gaming Convention https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/52/mode/1up?view=theater
Ziff Davis buys CGW https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/56/mode/1up?view=theater
Edge 1 premieres Edge 1 Mario teaches... English? https://archive.org/details/powerplaymagazine-1993-10/page/n29/mode/2up https://www.nexgam.de/artikel/buch-super-mario-super-englisch-multi
Mortal Kombat goes multimedia https://archive.org/details/cashbox57unse_6/page/30/mode/1up
TSR brings video to board games https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n14/mode/1up?view=theater
Matt Groening launches Bongo Comics https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/208/mode/1up?view=theater
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Modo Historia - https://www.youtube.com/c/ModoHistoriaPodcast
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
The Boom is over, Texas Instruments is out & Nintendo becomes stock market darling
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in October 1983.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
Complete links can be found at: https://www.patreon.com/posts/94392565
7 Minutes in Heaven: Kool-Aid Man Video Version: https://www.patreon.com/posts/7-minutes-in-aid-94380376 https://www.mobygames.com/game/16706/kool-aid-man/ https://www.mobygames.com/game/40671/kool-aid-man/ https://youtu.be/mpbaznILT3s?si=oGZ8BCrVkhGu_aeG
Corrections: September 1983 Ep - https://www.patreon.com/posts/september-1983-92463308 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.youtube.com/watch?v=Nio3hYAx_Tc https://youtu.be/zONxBXLw4YY
1973-10 Sega joins pong craze https://archive.org/details/cashbox35unse_16/page/n108/mode/1up
Midway announces Space Race clone https://archive.org/details/cashbox35unse_14/page/52/mode/1up?view=theater.
Kee Games plant opens https://archive.org/details/cashbox35unse_14/page/52/mode/1up?view=theater
Video game sales exceed 45,000 https://archive.org/details/cashbox35unse_17/page/59/mode/1up?view=theater
1983-10 Supreme Court refuses to hear speed up kit case "Economy At A Glance, United Press International, October 3, 1983, Monday, AM cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-F6H0-001X-R0FX-00000-00&context=1516831. By ELIZABETH OLSON, United Press International, October 3, 1983, Monday, BC cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-F6M0-001X-R0W3-00000-00&context=1516831." https://www.nytimes.com/1983/10/23/business/the-gavel-comes-down-on-computer-copycats.html
Lasermania grips coinop Replay Oct. 1983, pg. 8 Replay, Oct. 1983, pg. 97, 41, 136 Coleco catches Singe https://archive.org/details/computer-entertainer-2-7
SENTE is a go... Replay Oct. 1983 pg. 22, 8
Nintendo dividend tops charts NINTENDO INCREASES ANNUAL DIVIDEND BY 6.5 YEN, Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service, OCTOBER 11, 1983, TUESDAY, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P7J0-001B-N4KX-00000-00&context=1516831. Copyright 1983 Jiji Press Ltd., Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service, OCTOBER 11, 1983, TUESDAY, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P7G0-001B-N4GD-00000-00&context=1516831. Matsushita Electric tops 807 firms in consolidated earnings figures, The Japan Economic Journal, October 11, 1983, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-1PT0-000H-H1RH-00000-00&context=1516831. https://www.jstor.org/stable/43294923
Konami opens US operations Replay Oct. 1983 pg 136
Atari opens Chicago dealership Replay Oct 1983 pg. 10
Harry Williams, RIP Replay Oct. 1983 pg. 28
Bars need not fear arcades PR Newswire, October 5, 1983, Wednesday, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-2S40-000D-81GN-00000-00&context=1516831.
The boom is over https://www.nytimes.com/1983/10/17/business/video-games-industry-comes-down-to-earth.html
Warner loses $122.4 million in third quarter New York Times, October 15, 1983, pg. 37
Warner cuts 250 jobs at New York HQ https://www.nytimes.com/1983/10/14/business/warner-cuts-corporate-staff-by-250.html
2600 being sold off for $60 Playthings, Oct. 1983, pg. 24 Activision supports 5200 https://archive.org/details/computer-entertainer-2-7/page/105/mode/1up
Mattel revenues collapse By James E. Braham, Profit's a question on home screens, Industry Week, October 3, 1983, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SPF-0RB0-0010-M0WW-00000-00&context=1516831. Mattel Computer Adaptor tested https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n19/mode/1up?view=theater
Coleco revenue plummets https://www.nytimes.com/1983/10/25/business/declines-sharp-for-apple-and-coleco.html https://www.nytimes.com/1983/10/05/business/market-placedaniel-f-cuff-coleco-s-adam-betting-heavy.html https://archive.org/details/PersonalComputerNews/PersonalComputerNews031-12Oct1983/page/n5/mode/1up?view=theater https://archive.org/details/computer-entertainer-2-7/page/108/mode/1up https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n5/mode/1up
CBS posts gains https://www.nytimes.com/1983/10/13/business/cbs-inc-profits-surge-3-groups-help-results.html
Toys R Us sees drop in video games and computers https://www.nytimes.com/1983/10/13/business/toys-r-us.html
Apple earnings plummet https://www.nytimes.com/1983/10/25/business/declines-sharp-for-apple-and-coleco.html https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n3/mode/1up
Commodore numbers surge https://www.nytimes.com/1983/10/27/business/results-are-mixed-for-xerox.html
MacNeil Lehrer Newshour interviews Jack Tramiel https://youtu.be/U5skpKlVOqc?si=6vDkO5DnwZJZIbrd https://americanarchive.org/catalog/cpb-aacip_507-mp4vh5d74j#at_2421.316381_s TI drops out https://www.nytimes.com/1983/10/29/business/retreat-set-by-texas-instruments.html https://www.nytimes.com/1983/10/31/business/ibm-may-benefit.html https://archive.org/details/eu_BYTE-1983-10_OCR/page/n8/mode/1up?view=theater
David Ahl presents Price Wars, the Graphic Novel https://archive.org/details/Creative_Computing_1983-10/page/n187/mode/1up?view=theater
IBM profits up https://www.nytimes.com/1983/10/15/business/ibm-net-up-24.8-in-quarter.html
IBM welcomes Taiwanese imitators https://archive.org/details/PersonalComputerNews/PersonalComputerNews033-26Oct1983/page/n3/mode/1up?view=theater
Apple cuts price of Lisa by 15% https://archive.org/details/PersonalComputerNews/PersonalComputerNews030-05Oct1983/page/n4/mode/1up?view=theater
Formats, formats everywhere https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n4/mode/1up
Japanese show off at SICOB https://archive.org/details/PersonalComputerNews/PersonalComputerNews031-12Oct1983/page/n6/mode/1up?view=theater http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Cartridges.htm https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n62/mode/1up?view=theater https://archive.org/details/PersonalComputerNews/PersonalComputerNews033-26Oct1983/page/n19/mode/1up?view=theater
Tandy introduces Coco2 "https://oldcomputermuseum.com/tandy_coco2.html NEW PRODUCTS ON THE MARKET, United Press International, October 5, 1983, Wednesday, BC cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-F670-001X-R50S-00000-00&context=1516831."
Tandy introduces the MC10 https://archive.org/details/Creative_Computing_1983-10/page/n42/mode/1up?view=theater https://en.wikipedia.org/wiki/TRS-80_MC-10
Osborne effect postulated as cause of death https://archive.org/details/PersonalComputerNews/PersonalComputerNews030-05Oct1983/page/n4/mode/1up?view=theater
Computer industry shakeup not affecting jobs https://www.nytimes.com/1983/10/16/jobs/computer-industry-more-jobs-despite-layoffs.html https://en.wikipedia.org/wiki/HP-150
UK computer makers want to make Acorn a standard https://archive.org/details/PersonalComputerNews/PersonalComputerNews030-05Oct1983/page/n6/mode/1up?view=theater
British homes in love with micros Computer buying bonanza awaited; Jason Crisp reveals problems behind the Christmas surge, Financial Times (London,England), October 8, 1983, Saturday, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2PT0-000F-54WF-00000-00&context=1516831. By BARNABY J. FEDER. (October 10, 1983, Monday, Late City Final Edition). COMPUTER MARKET STRONG IN BRITAIN. The New York Times. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8G-J7J0-0008-Y1B4-00000-00&context=1516831. Teenage programming superstars blossom in the UK Joan Gray, A world of asteroids and whizz-kid programmers, Financial Times (London,England), October 10, 1983, Monday, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2PS0-000F-54VH-00000-00&context=1516831.
Spectrum goes cartridge https://archive.org/details/PersonalComputerNews/PersonalComputerNews031-12Oct1983/page/n6/mode/1up?view=theater http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Cartridges.htm https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n62/mode/1up?view=theater http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Unreleased.htm
Microdrive weakness becomes more apparent https://archive.org/details/nzbitsandbytes-2-03/page/n5/mode/1up?view=theater sinclair recommends photocopying printouts https://archive.org/details/nzbitsandbytes-2-03/page/n3/mode/1up?view=theater
Game software prices begin to drop in England https://archive.org/details/Computer_Video_Games_Issue_024_1983-10_EMAP_Publishing_GB/page/n90/mode/1up?view=theater https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n4/mode/1up Martin Wheeler - Virgin, BITS, Recluse https://www.patreon.com/posts/72185638 Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024
Guild of Software Houses forms https://archive.org/details/CommodoreUserIssue011983Oct/page/n5/mode/2up
CGW hates on the c64 https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n26/mode/1up http://www.kultmags.com/mags.php?folder=Q1BVLzE5ODM= CPU 10-1983 pg. 30, 25, 1 https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n39/mode/1up
Cmmodore User magazine debuts https://archive.org/details/CommodoreUserIssue011983Oct/page/n5/mode/2up
Atarisoft launches https://www.nytimes.com/1983/10/27/business/atari-s-new-games-fit-other-machines.html https://archive.org/details/computer-entertainer-2-7 https://archive.org/details/computer-entertainer-2-7/page/105/mode/1up
Trip is bringing the hotness https://archive.org/details/eu_BYTE-1983-10_OCR/page/n101/mode/1up?view=theater https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n11/mode/1up Epyx launches the "Preview Disk" https://archive.org/details/computer-entertainer-2-7/page/108/mode/1up https://archive.org/details/a8b_Epyx_Preview_Disk_1983_Epyx_US
Computer games go 3D https://www.youtube.com/watch?v=4RoNTTPcPwI https://archive.org/details/Computer_Video_Games_Issue_024_1983-10_EMAP_Publishing_GB/page/n18/mode/1up?view=theater
Turn your micro into an animation studio https://archive.org/details/eu_BYTE-1983-10_OCR/page/n357/mode/1up?view=theater
Tom Carter Productions goes interactive Replay Oct. 1983 pg. 137 https://cartoonresearch.com/index.php/hucks-landing/
Animated features are dead... except for Disney TODAY'S TOPIC: Little Life Left In Full-Length Animated Feature Production, The Associated Press, October 3, 1983, Monday, PM cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-M6D0-0011-523X-00000-00&context=1516831. Activists go after commercial length TV shows aimed at kids https://www.nytimes.com/1983/10/12/arts/eight-children-s-tv-shows-assailed.html Wherehouse goes public (October 6, 1983, Thursday). WHEREHOUSE; Public offering. Business Wire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-MK90-001B-R0VJ-00000-00&context=1516831 https://en.wikipedia.org/wiki/Wherehouse_Entertainment
First commercial cellphone service introduced https://www.nytimes.com/1983/10/14/business/cellular-mobile-phone-debute.html Best Quote of the month: https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n5/mode/1up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Mortal Monday, F-15 Strike Eagle saved by Falcon, Sega announces Saturn
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in September 1993.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: General Chaos Video Version: https://www.patreon.com/posts/7-minutes-in-93420048 https://www.mobygames.com/game/23830/general-chaos/
Corrections: August 1993 Ep - https://www.patreon.com/posts/august-1993-91387119 5th Anniversary Interview - https://www.patreon.com/posts/5th-anniversary-92773072 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.mobygames.com/game/63391/battletoads/ https://www.mobygames.com/game/8131/virtua-racing/ https://en.wikipedia.org/wiki/Super_Famicom_Naizou_TV_SF1 https://lmo.wikipedia.org/wiki/Sharp_Nintendo_Television Ethan, in fact, playing Wizkid - https://www.patreon.com/posts/71057943
1993 September 13th is Mortal Monday https://archive.org/details/Electronic-Games-1993-09/page/n16/mode/1up?view=theater Gregory Fischbach Part 2 - Acclaim https://www.patreon.com/posts/47720122 Gregory Fischbach Part 1 - Activision - Acclaim https://www.patreon.com/posts/46578120 Chris Garske - EA - Activision - Sierra - Sega - GT Interactive https://www.patreon.com/posts/39835860
Street Fighter 2 sequels not as pricey as expected https://archive.org/details/game-pro-issue-50-september-1993/page/133/mode/1up?view=theater
Bill White switches sides https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n19/mode/1up?view=theater
Nintendo Espana founded https://archive.org/details/micromania-segunda-epoca-64/page/n7/mode/1up
Sega beats Nintendo at CES https://archive.org/details/Electronic-Games-1993-09/page/n85/mode/1up?view=theater
CES closes to the public https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater
Multimedia is the new hotness https://archive.org/details/Electronic-Games-1993-09/page/n45/mode/1up?view=theater https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n9/mode/1up?view=theater https://www.youtube.com/watch?v=aW4OQcBaV5c&list=PLBw24bgyD-sJkM_K9uPP6N73WwyxRFLaW https://archive.org/details/computer-game-review-and-cd-rom-entertainment-september-1993/page/61/mode/1up?view=theater https://archive.org/details/CommodoreUserIssue1201993Sep/page/n8/mode/1up?view=theater https://www.filfre.net/2023/10/a-digital-pornutopia-part-1-the-seedy-rom-revolution/ https://www.filfre.net/2023/11/a-digital-pornutopia-part-2-the-internet-is-for-porn/
MPEG becomes standard https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater
Commodore sets big goals for CD32 The One , Sept. 1993, pg. 14
CDI gets FMV add-on https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater https://archive.org/details/CommodoreUserIssue1201993Sep/page/n8/mode/1up?view=theater
Saturn is Sega's future https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n49/mode/2up https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n53/mode/2up
Japanese turn to yanks https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n22/mode/1up?view=theater
Game crossovers taking off https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater
Acclaim is wheeling and dealing https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n19/mode/1up?view=theater
Acclaim signs deal with James Cameron https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater Barkley signs with Accolade https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n7/mode/1up
Game while you fly in Europe https://archive.org/stream/FinancialTimes1993UKEnglish/Jul%2007%201993%2C%20Financial%20Times%2C%20%23606%2C%20UK%20%28en%29_djvu.txt https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n79/mode/2up
Top Guy takes the NES on the go https://bootleggames.fandom.com/wiki/Top_Guy https://archive.org/details/game-pro-issue-50-september-1993/page/112/mode/1up?view=theater. Microprose bought by Spectrum Holobyte https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.09/page/n8/mode/1up https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater https://archive.org/details/computer-game-review-and-cd-rom-entertainment-september-1993/page/60/mode/1up?view=theater Wild Bill Stealey - Microprose https://www.patreon.com/posts/36710924
Windows goes to the Arcade https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n9/mode/1up?view=theater https://www.mobygames.com/game/2842/microsoft-arcade/
Lucasfilm sends Amiga owners mixed messages http://www.kultmags.com/mags.php?folder=QW1pZ2EgR2FtZXMvMTk5Mw== Amiga Games September 1993 pg. 8 https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.09/page/n8/mode/1up https://archive.org/details/CommodoreUserIssue1201993Sep/page/n12/mode/1up?view=theater
SSI diversifies D&D https://archive.org/details/Electronic-Games-1993-09/page/n41/mode/1up?view=theater Joel Billings - SSI https://www.patreon.com/posts/36827469 Don Daglow Part 2 - Broderbund - Beyond Software - Stormfront - SSI https://www.patreon.com/posts/39095819 Don Daglow Part 1 - PDP - Mattel - Intellivision - EA https://www.patreon.com/posts/38445119
Psygnosis partners with MDI https://www.computinghistory.org.uk/det/49109/Dictionary%20of%20the%20Living%20World/ https://archive.org/details/micromania-segunda-epoca-64/page/n7/mode/1up https://www.mobygames.com/company/3187/media-design-interactive/
Ad games continue to proliferate in Germany https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n9/mode/1up?view=theater https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n15/mode/1up?view=theater http://www.kultmags.com/mags.php?folder=QW1pZ2EgR2FtZXMvMTk5Mw== Amiga Games September 1993 pg. 9
Tandy to sell off computer manufacturing operations https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater https://en.wikipedia.org/wiki/List_of_TRS-80_and_Tandy-branded_computers#PC-compatible_computers MediaVision give Soundblaster a run for its money https://en.m.wikipedia.org/wiki/Media_Vision_Pro_AudioSpectrum https://archive.org/details/powerplaymagazine-1993-09/page/n15/mode/1up?view=theater https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theater
Mediavision gets into interactive movie biz https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theater https://www.mobygames.com/company/47/hyperbole-studios/
Scorched Earth reviewed in CGW https://archive.org/details/Computer_Gaming_World_Issue_110/page/n75/mode/1up http://www.whicken.com/scorch/index.html http://www.cafepress.com/officialscorch
Sega gets into toys https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater https://en.wikipedia.org/wiki/Sega_Toys
TSN goes paperless https://archive.org/details/Electronic-Games-1993-09/page/n94/mode/1up?view=theater Ken Williams - Sierra https://www.patreon.com/posts/42700706 Andy Eddy leaves Video Games and Computer Entertainment https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n5/mode/1up?view=theater Smithsonian inducts software https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theater
Vectrex makers post OG files online https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n14/mode/1up?view=theater https://en.wikipedia.org/wiki/Vectrex Camerica shuts down https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
After 5 years of asking the questions, the tables get turned and Karl finally has to get grilled. You, the listener (or at least some of you) asked for it, so by multiple demand, the Karl interview!
Recorded: November 2023
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: Some of the following links may not be fully functional: Trantor's C64 Sight https://web.archive.org/web/20050320163500/http://www.trantornator.com/c64.html
Trantor's Ami-Crypt https://community.fortunecity.ws/skyscraper/fdisk/1548/amiga.html
Trantor Comics Leisure Suit Larry Page https://community.fortunecity.ws/skyscraper/fdisk/1548/larry/index.htm
Retro Gaming Club blog: http://retrogamingclub.blogspot.com/
Copyright Karl Kuras
This is the full 7 Minutes in Heaven clip for the September 1983 episode covering Battlezone on the Atari 2600.
An error in the edit of the full episode cut it short, so I decided to upload it to the feed as its own file.
Remember, you can also watch Alex and my commentary on his actual 7 minutes of gameplay by becoming a patron: https://www.patreon.com/posts/92412140/1722295006633795944?s=20mcgeoch9/status/1722295006633795944?s=
Atari dumps product in the desert Commodore and Sinclair revenues sore The Vic20 is no more
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in September 1983.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Battlezone Video Version: https://www.patreon.com/posts/7-minutes-92412140 https://www.mobygames.com/game/360/battlezone/
Corrections: August 1983 Ep - https://www.patreon.com/posts/august-1983-89829848 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://youtu.be/A-6AKe2pvsQ?si=Y86cYPldukmG2V-H https://en.wikipedia.org/wiki/TMS9918
1973 Rally big in Europe https://archive.org/details/cashbox35unse_9/page/45/mode/1up
Atari launches Gotcha and Pong Doubles https://archive.org/details/cashbox35unse_13/page/n53/mode/1up?view=theater https://edfries.wordpress.com/2016/05/25/fixing-color-gotcha/
1983: Warner posts MASSIVE loss Play Meter Sept. 1, 1983 pg. 130
Atari dumps carts in desert Atari Buries Videogame Gear In New Mexico Dump, The Associated Press, September 27, 1983, Tuesday, AM cycle Atari Parts Are Dumped, The New York Times, September 28, 1983, Wednesday, Late City Final Edition https://en.wikipedia.org/wiki/Atari_video_game_burial Kevin Hayes - Atari - Namco https://www.patreon.com/posts/50612798 https://eu.alamogordonews.com/story/news/2022/08/25/et-atari-tomb-alamogordo-nm-games-auctioned/65418680007/
Deck chairs on the SS Atari get shuffled Toy and Hobby World September 1983, S6 https://www.nytimes.com/1983/09/08/business/business-people-atari-replaces-head-of-unit-after-9-months.html
Milton Bradley v Atari suit details revealed Toy and Hobby World September 1983, S4 http://www.mainbyte.com/ti99/hardware/mbx/mbx.html https://www.youtube.com/watch?v=FmD2lT5oeOE
SEC files charges against former Atari execs https://www.nytimes.com/1983/09/27/business/2-charged-in-atari-stock-sale.html
Mattel reports higher than expected second quarter loss https://www.nytimes.com/1983/09/09/business/mattel-reports-losing-156.1-million-in-quarter.html https://archive.org/details/computer-entertainer-2-6/mode/1up?view=theater Don Daglow Part 1 - PDP - Mattel - Intellivision - EA https://www.patreon.com/posts/38445119
Activision expects massive losses Maker of Video-Game, Computer Software Sees Loss, The Associated Press, September 16, 1983, Friday, PM cycle
Layoffs hit Imagic Imagic lay-offs in wake of U.S. video game glut, Financial Times (London,England), September 20, 1983, Tuesday
Interton files for bankruptcy https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n76/mode/1up?view=theater http://www.videogameconsolelibrary.com/pg70-1292_vc4000.htm#page=reviews https://en.wikipedia.org/wiki/Interton_Video_Computer_4000 https://www.interton.com/de-de/ https://blog.hnf.de/vom-hoergeraet-zum-computerspiel/
Marshfield bans coinop games Replay September 1983, pg. 10 https://eu.wickedlocal.com/story/marshfield-mariner/2021/09/23/marshfield-ma-coin-machine-industries-association-supreme-court-ban-pacman-donkeykong-look-back/8241109002/ https://www.nytimes.com/1983/12/08/us/massachusetts-town-exiles-pac-man-and-all-that.html
Williams reports lower earnings Play Meter Sept. 1, 1983 pg. 130
Sega sells US operations to Gulf and Western September 29, 1983, Thursday PR Newswire September 27, 1983, Tuesday
Sente gets ready to open for business PIZZA-TIME; Game division to open Oct. 1, Business Wire, September 29, 1983, Thursday Roger Hector - Atari, Disney, Sega, Namco, Sente https://www.patreon.com/posts/72058794 Owen Rowley - Chuck E Cheese, Autodesk - https://www.patreon.com/posts/owen-rowley-88533133
Wells Gardner feels arcade tumble pinch Bull market bums, Forbes, September 26, 1983
Funai joins forces with Electronic Specialty Products ELECTRONIC-SPECIALTY; Forms joint venture with Funai Electric Co. to market coin-operated video games, Business Wire, September 21, 1983, Wednesday https://www.youtube.com/watch?v=FB0Wkel_R5Q https://www.arcade-museum.com/manuf_detail.php?manuf_id=1392 Replay September 1983, pg. 9
4 killed at Malibu Grand Prix massacre Play Meter Sept. 1, 1983, pg. 24 https://www.click2houston.com/news/local/2023/06/01/evidence-room-extra-family-member-of-man-executed-after-malibu-grand-prix-murders-shares-memories-with-kprc-2/ Play Meter Sept. 1, 1983, pg. 14 https://citizennewspapergroup.com/news/2009/sep/02/cases-gone-cold/
Intellivision drops below a hundo Toy and Hobby World September 1983, S8
VCS Cartridge prices drop even in the UK https://archive.org/details/Computer_Video_Games_Issue_023_1983-09_EMAP_Publishing_GB/page/n27/mode/1up?view=theater
European 5200 launch canned https://archive.org/details/Computer_Video_Games_Issue_023_1983-09_EMAP_Publishing_GB/page/n28/mode/1up?view=theater https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n4/mode/1up?view=theater
Atari cancels Graduate https://archive.org/details/computer-entertainer-2-6/page/n2/mode/1up?view=theater
Sharp announces Famicom TV https://nintendo.fandom.com/wiki/Sharp_C1 Sharp develops TV with microcomputer, The Japan Economic Journal, September 27, 1983 https://www.nintendolife.com/news/2018/07/how_sharp_accidentally_copyright_trolled_nintendo_almost_40_years_ago
Unions fail at Atari High Tech's Challenge, Newsweek, September 5, 1983, UNITED STATES EDITION Unions in Trouble; PART III: Looking For New Members The Associated Press, September 1, 1983, Thursday, PM cycle
Broderbund goes console Toy and Hobby World September 1983, S26
Fischbach promoted PR Newswire, September 9, 1983, Friday Gregory Fischbach Part 2 - Acclaim https://www.patreon.com/posts/47720122 Gregory Fischbach Part 1 - Activision - Acclaim https://www.patreon.com/posts/46578120
International variants proliferate https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n75/mode/1up?view=theater http://atariboxed.com/index.php?go=output&sort=T1.Modul_Complete_Title,%20T1.Modul_Complete_Model,%20T1.Modul_Complete_TV,%20T1.Modul_Complete_Label&dir=DESC&rows_per_page=50&select_system=1&select_company=42
Move over pay-per-view porn, video games are the new hotness in hotel room entertainment PR Newswire, September 20, 1983, Tuesday https://patents.justia.com/assignee/international-anasazi-inc https://www.washingtonpost.com/archive/lifestyle/travel/1983/09/11/computer-shortcuts-nuclear-tour/0cafa363-b334-482f-a5b9-3a9453de3ec6/
Sooo many controllers! https://archive.org/details/computer-entertainer-2-6/page/n5/mode/1up?view=theater
Coleco shocks analysts https://www.nytimes.com/1983/09/07/business/coleco-s-new-memory-device.html
Adam, meet FCC, FCC stop Adam https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n5/mode/2up
TI cuts prices even further Toy and Hobby World September 1983, S6 TI hires coffee man to run computer division Toy and Hobby World September 1983, S4
TI opens up to 3rd parties https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n75/mode/1up?view=theater
Commodore reports record earnings and new ad strategy Toy and Hobby World September 1983, S4
Sinclair profits soar https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n7/mode/2up
Sinclair looks to China https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n5/mode/2up
Acorn second processors delayed... again https://archive.org/details/PersonalComputerNews/PersonalComputerNews029-28Sep1983/page/n3/mode/2up
Tandy licenses software to CBS Toy and Hobby World September 1983, S10
HES teams up with Microsoft Toy and Hobby World September 1983, S8
Osborne files for bankruptcy https://www.nytimes.com/1983/09/15/business/pacesetting-computer-maker-files-for-bankruptcy.html
Toshiba gets into PC clone market. https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n3/mode/2up
Digital Research bets on productivity https://archive.org/details/PersonalComputerNews/PersonalComputerNews026-07Sep1983/page/n4/mode/1up https://archive.org/details/PersonalComputerNews/PersonalComputerNews027-14Sep1983/page/n3/mode/2up
Computing goes mobile https://archive.org/details/eu_BYTE-1983-09_OCR https://www.old-computers.com/museum/computer.asp?c=891&st=1 https://www.old-computers.com/museum/computer.asp?c=891&st=1 https://www.old-computers.com/museum/computer.asp?c=891&st=1 https://www.worldradiohistory.com/Archive-Poptronics/80s/1984/CE-1984-06.pdf
Wizardry goes Windows Toy and Hobby World September 1983, S26
Infocom names Dornbrook product manager Toy and Hobby World September 1983, S40
Draw like Bilbo https://archive.org/details/PersonalComputerNews/PersonalComputerNews027-14Sep1983/page/n5/mode/2up
Computer magazines for the whole family flourish https://www.nytimes.com/1983/09/10/style/children-s-magazines-for-a-computer-age.html
AT&T and Coleco join forces to bring games online https://www.nytimes.com/1983/09/08/business/at-t-and-coleco-in-video-game-venture.html
College goes online https://www.nytimes.com/1983/09/13/us/correspondence-school-via-computer-is-planned.html https://news.elearninginside.com/what-happened-to-the-electronic-university-network/
German gaming news goes Teletext https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n10/mode/1up?view=theater
Apple secures silicon copyright https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n3/mode/2up
Will computers take your job? https://www.nytimes.com/1983/09/04/weekinreview/computers-worker-menace.html
Your computer is keeping you from making babies! Mass contraception, Nuclear News, September, 1983 https://www.amazon.de/-/en/Bill-Minkler/dp/0894485679
Pop music goes games https://archive.org/details/Computer_Video_Games_Issue_023_1983-09_EMAP_Publishing_GB/page/n19/mode/1up?view=theater https://www.youtube.com/watch?v=_eIzNE356-Q https://www.youtube.com/watch?v=MGSoOgcWnLE https://www.youtube.com/watch?v=y4X2FG9Jbqw
He-Man cartoon debuts GI Joe miniseries debuts Toy and Hobby WorldL8/18 Playthings September 1983
D&D cartoon debuts Vic20 RIP https://archive.org/details/computer-entertainer-2-6/page/n8/mode/1up?view=theater
New Brain RIP https://archive.org/details/PersonalComputerNews/PersonalComputerNews026-07Sep1983/page/n5/mode/1up https://en.wikipedia.org/wiki/Grundy_NewBrain https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n3/mode/2up
Dragon saved! https://archive.org/details/PersonalComputerNews/PersonalComputerNews027-14Sep1983/page/n3/mode/2up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
At the height of the arcade boom, two young entrepreneurs wanted to take arcade gaming higher, creating a unique, immersive cooperative experience combining computer game tech with the latest laser disc audio visuals.
Simutron promised gamers an immersive experience, in the Star Trek universe no less, at dedicated game centers. Sadly it would not come to pass.
Brent Naseath, cofounder of the venture tells us what happened back then with Simutron, how his career in tech evolved and his new quest to harness the power of technology to save democracy itself.
Recorded May 2023
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
https://en.wikipedia.org/wiki/PDP-10
https://en.wikipedia.org/wiki/Altos_Computer_Systems
https://en.wikipedia.org/wiki/Alpha_Microsystems
https://en.wikipedia.org/wiki/Star_Trek:_The_Original_Series
https://en.wikipedia.org/wiki/Star_Trek:_The_Motion_Picture
http://allincolorforaquarter.blogspot.com/2012/09/the-simutron-tournament-center-ultimate.html
https://emotionalblackholes.com/essay-27-simutron/
https://www.digitpress.com/library/magazines/joystik/joystik_sep83.pdf pg. 10
https://www.latimes.com/archives/la-xpm-1986-04-01-fi-1730-story.html
https://www.percsolutions.com/
https://www.timeextension.com/features/the-rise-and-fall-of-laserdisc-video-gaming
https://www.johnsoncontrols.com/
https://en.wikipedia.org/wiki/General_Dynamics
https://en.wikipedia.org/wiki/Caesars_Superdome
https://www.simplilearn.com/what-is-six-sigma-a-complete-overview-article
https://en.wikipedia.org/wiki/Fooled_by_Randomness
https://endpoliticsnow.com/
Copyright Karl Kuras
7-11 drops coinop Nintendo disses Sega's rating system Commodore premieres Amiga CD32
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in August 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Final Fight CD Video Version: https://www.patreon.com/posts/7-minutes-in-cd-91295414 https://www.mobygames.com/game/5088/final-fight/
Corrections: July 1993 Ep - https://www.patreon.com/posts/july-1993-89127883 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://youtu.be/A-6AKe2pvsQ?si=Y86cYPldukmG2V-H https://en.wikipedia.org/wiki/Information_superhighway
1993: 7 Eleven moves away from games Replay August 1993 pg. 3
Microprose shutters arcade division PlayMeter August 1993 pg. 22 Wild Bill Stealey - Microprose https://www.patreon.com/posts/36710924 https://www.mobygames.com/game/company:10/platform:arcade/sort:-date/page:1/
Hong Kong debating anti-violent game law PlayMeter August 1993 pg. 32
Elite enters coinop PlayMeter August 1993 pg. 22 https://www.mobygames.com/company/108/elite-systems-ltd/
Wolfenstein goes VR https://archive.org/details/GamePro_Issue_049_August_1993/page/n23/mode/2up?view=theater https://www.arcade-history.com/?n=wolfenstein-vr&page=detail&id=12612
Super Street Fighter 2 hits Japanese arcades https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20049%20%28August%201993%29/page/n34/mode/1up https://www.mobygames.com/game/10119/super-street-fighter-ii/
Capcom gets TSR license PlayMeter August 1993 pg. 3 https://www.mobygames.com/game/63783/dungeons-dragons-tower-of-doom/ https://www.mobygames.com/game/63847/dungeons-dragons-shadow-over-mystara/
Arcade 1 brings arcade history to print PlayMeter August 1993 pg. 132 https://archive.org/details/arcade-1-1993-book-scans Atari announces Jaguar launch https://archive.org/details/GamePro_Issue_049_August_1993/page/n55/mode/1up?view=theater https://en.wikipedia.org/wiki/Atari_Jaguar https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20049%20%28August%201993%29/page/n56/mode/1up Leonard Tramiel - Part 2 - Atari https://www.patreon.com/posts/71643153
Commodore debuts CD32 http://www.kultmags.com/mags.php?folder=QW1pZ2EgR2FtZXMvMTk5Mw== Amiga Games August 1993, pg. 8, 92 https://archive.org/details/Electronic-Games-1993-08/page/n15/mode/1up?view=theater https://en.wikipedia.org/wiki/Amiga_CD32
Sega shows off VR at CES https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.08/page/n21/mode/1up?view=theater
Sega launches Pico https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20049%20%28August%201993%29/page/n75/mode/1up https://en.wikipedia.org/wiki/Sega_Pico
3DO gains support https://archive.org/details/Video_Games_Computer_Entertainment_Issue_55_August_1993/page/n15/mode/2up
EA reports big earnings https://archive.org/details/pc-review-22/page/16/mode/1up?view=theater Nintendo hikes cart prices https://archive.org/details/GamePro_Issue_049_August_1993/page/n161/mode/1up?view=theater
Bandai shows off portable SNES at Tokyo Game Show https://www.nintendolife.com/news/2015/04/bandai_almost_made_a_laptop_with_a_built-in_snesn https://archive.org/details/Electronic-Games-1993-08/page/n21/mode/1up?view=theater
NES gets a makeover https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.08/page/n16/mode/1up?view=theater https://archive.org/details/GamePro_Issue_049_August_1993/page/n53/mode/2up?view=theater
Gamepro laments no-shows https://archive.org/details/GamePro_Issue_049_August_1993/page/n55/mode/1up?view=theater
Sega and Park Place launch sports labels https://archive.org/details/GamePro_Issue_049_August_1993/page/n161/mode/1up?view=theater https://www.mobygames.com/company/3483/park-place-productions/ https://www.mobygames.com/group/8552/sega-sports-games/ Michael Katz Part 2 - Atari - Sega https://www.patreon.com/posts/63732329
Mario's greatest hits coming to SNES https://archive.org/details/Electronic-Games-1993-08/page/n21/mode/1up?view=theater https://www.mobygames.com/game/6613/super-mario-all-stars/
Genesis gets Special Champion Edition https://archive.org/details/Electronic-Games-1993-08/page/n21/mode/1up?view=theater Joe Morici - Capcom https://www.patreon.com/posts/37289815 https://www.mobygames.com/game/8053/street-fighter-ii-champion-edition/
STD makes Street Fighter 2 easier https://archive.org/details/Electronic-Games-1993-08/page/n10/mode/1up?view=theater http://www.thealmightyguru.com/Wiki/index.php?title=InterAct_SN_ProgramPad
UK outraged at Night Trap https://archive.org/details/GamePro_Issue_049_August_1993/page/n119/mode/1up?view=theater https://www.eurogamer.net/the-rise-and-fall-of-sega-enterprises
Nintendo responds to Sega's ratings system https://archive.org/details/GamePro_Issue_049_August_1993/page/n161/mode/1up?view=theater Move over violence... here comes SEX! https://archive.org/details/PC-Player-German-Magazine-1993-08/page/n11/mode/1up?view=theater https://archive.org/details/PC-Player-German-Magazine-1993-08/page/n22/mode/1up?view=theater Help me obi-wan kenobi, you, or Terminator, or Lawnmower Man... https://archive.org/details/PC-Player-German-Magazine-1993-08/page/n28/mode/1up?view=theater
PowerPC promises to decouple CPUs from OSs https://archive.org/details/eu_BYTE-1993-08_OCR Microsoft and Compaq join forces for plug-and-play https://archive.org/details/pc-review-22/page/15/mode/1up
Say goodbye to the interface https://archive.org/details/Computer_Gaming_World_Issue_109/page/n21/mode/1up?view=theater
Konami abandons computer gaming https://archive.org/details/Electronic-Games-1993-08/page/n15/mode/1up?view=theater
Microsoft unveils their Mouse 2.0 http://www.kultmags.com/mags.php?folder=UEMgSm9rZXIvMTk5Mw== August 1993 pg. 7 https://en.wikipedia.org/wiki/Microsoft_Mouse
Get that real pilot feel for just $2,800 bucks https://archive.org/details/PC-Player-German-Magazine-1993-08/page/n28/mode/1up?view=theater
Tablet computing market gets crowded https://archive.org/details/PC-Player-German-Magazine-1993-08/page/n26/mode/1up http://www.grot.com/zoomer/documents/bindery.html http://www.geos-infobase.de/zoomer/ZOOMER01 https://en.wikipedia.org/wiki/Palm,_Inc.#History
SimCity goes mobile https://archive.org/details/Electronic-Games-1993-08/page/n13/mode/1up?view=theater https://handheld.computer/?p=446 https://alchetron.com/EShop AT&T wants to give Sega an Edge https://archive.org/details/GamePro_Issue_049_August_1993/page/n53/mode/2up?view=theater https://segaretro.org/Edge_16
AT&T shows off Personal Communicator https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20049%20%28August%201993%29/page/n163/mode/1up https://www.historyofinformation.com/detail.php?entryid=2902
Delphi enters online gaming arena https://archive.org/details/Electronic-Games-1993-08/page/n15/mode/1up?view=theater
Sierra signs deal with Prodigy https://archive.org/details/Electronic-Games-1993-08/page/n11/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-08/page/n95/mode/1up?view=theater
NTN Trivia coming to TSN https://archive.org/details/Electronic-Games-1993-08/page/n15/mode/1up?view=theater https://en.wikipedia.org/wiki/NTN_Buzztime Virtual Vision brings TV to eyewear https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20049%20%28August%201993%29/page/n163/mode/1up
Epyx brings games to planes https://archive.org/details/Electronic-Games-1993-08/page/n10/mode/1up?view=theater https://en.wikipedia.org/wiki/John_D._Goeken https://www.nytimes.com/1995/01/15/business/interface-a-new-digital-air-to-ground-link-gets-an-in-flight-test.html
Spaceship Warlock shown at CES https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.08/page/n17/mode/1up?view=theater https://www.joesparks.com/whyyes/
Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Starting out as a signals decoder for the air force, through to working for Nolan Bushnell's Chuck E. Cheese Pizza Time Theatre on its ill-fated Kadabrascope animation initiative, Autodesk, VRML and so many others, Owen Rowley is a man of a thousand lives in tech.
Heck, he may have even helped invent the mousepad.
Listen to some amazing stories, from the dawn of the computer age through to the rough and tumble world of the dot com bubble.
Recorded April 2023
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
https://www.linkedin.com/in/owen-rowley-6040354/
https://www.imdb.com/name/nm14013035/
The Christmas that Almost Wasn't: https://www.youtube.com/watch?v=2BEIoe_YFEo
https://en.wikipedia.org/wiki/Strategic_Air_Command
https://en.wikipedia.org/wiki/High_availability
https://en.wikipedia.org/wiki/Network_packet
https://en.wikipedia.org/wiki/Nolan_Bushnell
https://en.wikipedia.org/wiki/Atari
https://en.wikipedia.org/wiki/Chuck_E._Cheese
https://en.wikipedia.org/wiki/VAX
https://en.wikipedia.org/wiki/The_Flying_Karamazov_Brothers
https://en.wikipedia.org/wiki/Edwin_Catmull
http://platypuscomix.com/darkvault/misfits/misfit52.html
https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-1.pdf
https://en.wikipedia.org/wiki/Sente_Technologies
https://en.wikipedia.org/wiki/Nolan_Bushnell#Catalyst_Technologies_Venture_Capital_Group
https://en.wikipedia.org/wiki/Etak
https://en.wikipedia.org/wiki/Hewlett-Packard
https://en.wikipedia.org/wiki/ICANN
https://en.wikipedia.org/wiki/Ted_Nelson
https://en.wikipedia.org/wiki/Autodesk
https://techmonitor.ai/technology/autodesk_releases_the_cyberspace_developer_kit
https://www.keanw.com/2017/03/autodesks-early-role-in-the-vr-revolution.html
https://en.wikipedia.org/wiki/Autodesk_3ds_Max
https://segaretro.org/Ono-Sendai
https://en.wikipedia.org/wiki/RenderWare
https://en.wikipedia.org/wiki/Mark_Pesce
Servan Keondjian - Direct3D - Interview https://www.patreon.com/posts/servan-keondjian-75383519
https://en.wikipedia.org/wiki/Reality_Lab
https://www.britannica.com/biography/Douglas-Engelbart
https://en.wikipedia.org/wiki/VRML
https://www.theregister.com/2021/08/11/column_cyberbanana_windows/
https://en.wikipedia.org/wiki/Fidelity_Investments
https://en.wikipedia.org/wiki/Cypherpunk
https://web.archive.org/web/20010412094448/http://www.echo.com/
https://en.wikipedia.org/wiki/Other_People%27s_Money
https://twitter.com/owen93
https://en.wikipedia.org/wiki/Sensorama
https://en.wikipedia.org/wiki/EBay
https://en.wikipedia.org/wiki/Williams_Sonoma
https://en.wikipedia.org/wiki/Shakes_the_Clown
https://en.wikipedia.org/wiki/Skidoo_(film)
https://en.wikipedia.org/wiki/F_for_Fake
https://fortune.com/2023/04/27/elon-musk-lawyers-argue-recordings-of-him-touting-tesla-autopilot-safety-could-be-deepfakes/ Copyright 2023 Karl Kuras
Dragon's Lair takes arcades by storm, Commodore rules the computer roost & Video game makers pivot to micros
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in August 1983. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: 7 Minutes in Heaven: Decathlon Video Version: https://www.patreon.com/posts/7-minutes-in-89553431 https://www.mobygames.com/game/11537/the-activision-decathlon/ https://www.youtube.com/watch?v=rcHeXlhxeX4 Corrections: July 1983 Ep - https://www.patreon.com/posts/july-1983-87998862 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://youtu.be/A-6AKe2pvsQ?si=Y86cYPldukmG2V-H The Video Game Crash 40th Anniversary - Part 1: Atari https://www.patreon.com/posts/video-game-crash-75643983
1973 Atari moves into new facilities https://archive.org/details/cashbox35unse_5/page/n49/mode/1up?view=theater https://archive.org/details/cashbox35unse_7/page/47/mode/1up
Atari announces new cabinet for Space Race https://en.wikipedia.org/wiki/Space_Race_(video_game) https://www.old-computers.com/museum/software_detail.asp?id=464
Are pongs slowing down? https://archive.org/details/cashbox35unse_7/page/48/mode/1up https://archive.org/details/cashbox35unse_8/page/47/mode/1up https://archive.org/details/cashbox35unse_8/page/48/mode/1up https://archive.org/details/cashbox35unse_8/page/47/mode/1up
1983 Dragon's Lair gives arcades hope https://www.newspapers.com/article/santa-cruz-sentinel-laserdisc-games-prof/85528743/ https://www.newspapers.com/article/the-charlotte-observer-dragons-lair-in/86477004/ https://www.nytimes.com/1983/08/02/arts/hollywood-playing-harder-at-the-video-game.html Replay August 1983 pg. 10 Replay August 1983, pg. 54 Sega sells manufacturing to Bally https://www.nytimes.com/1983/08/28/business/barry-diller-s-latest-starring-role.html https://www.nytimes.com/1983/08/30/business/advertisingn-r-kleinfield-computers-take-aim-at-schools.html
Bally To Buy Sega's U.S. Coin-Op Game Assets The Associated Press, August 25, 1983, Thursday, AM cycle PR Newswire, August 25, 1983, Thursday PR Newswire, August 11, 1983, Thursday Gregory Fischbach Part 2 - Acclaim https://www.patreon.com/posts/47720122
Coinop returns to its roots Games People August 6, 1983 pg. 1
Off duty cops patrolling arcades Replay August 1983, pg. 81 Mattel lays off 400 in Electronics https://www.nytimes.com/1983/08/05/business/mattel-to-lay-off-400-in-electronics-division.html Don Daglow Part 1 - PDP - Mattel - Intellivision - EA https://www.patreon.com/posts/38445119
Amiga buys US Games titles https://archive.org/details/computer-entertainer-2-5/page/68/mode/1up http://www.atariprotos.com/2600/software/powerarcade/powerarcade.htm
Telesys anounces budget games https://archive.org/details/logical_gamer_aug83/page/5/mode/1up https://www.mobygames.com/company/4847/telesys/
Mythicon introduces budget 2600 line https://archive.org/details/computer-entertainer-2-5/page/72/mode/1up?view=theater https://www.mobygames.com/company/4823/mythicon-inc/
Gammation to support Supercharger https://archive.org/details/logical_gamer_aug83/page/5/mode/1up https://www.mobygames.com/company/11203/gammation/
Game cancellations mount https://archive.org/details/computer-entertainer-2-5/page/68/mode/1up
Milton Bradley sues Atari over voice unit cancellation Electronic Games Hotline August 28, 1983 pg. 1
Suncom brings physical fitness to the VCS Toy and Hobby World July/August 1983 S31 https://picclick.fr/RARE-AEROBICS-JOYSTICK-exercise-bike-385448488962.html http://www.atarihq.com/museum/2678/hardware/aerobics.html
Atari moves to TSX With Multiuser Operating System; Atari Resolves PRogrammer/System Dilemma, Computerworld, August 15, 1983
Bring on the celeb endorsements Toy and Hobby World July/August 1983 S11
C64 hits $199 Playthings August 1983
Commodore reigns supreme in the home computer wars... for now https://www.nytimes.com/1983/08/01/business/two-standouts-in-electronics.html
TI changes the color of the 994A Toy and Hobby World July/August 1983 S7 https://en.wikipedia.org/wiki/TI-99/4A
99/2 is dead... https://archive.org/details/eu_BYTE-1983-08_OCR/page/n9/mode/1up https://www.old-computers.com/museum/computer.asp?c=267 https://www.old-computers.com/MUSEUM/computer.asp?c=268&st=1
Adam price announcements deceptive https://archive.org/details/computer-entertainer-2-5/page/68/mode/1up Toy and Hobby World July/August 1983 S12 Electronic Games Hotline August 14, 1983 pg. 1
Adam prototypes are no shows https://www.nytimes.com/1983/08/01/business/coleco-strong-in-marketing.html https://en.wikipedia.org/wiki/Coleco_Adam
Romox to bring software teledelivery to MSX Software Teledelivery is planned, The Japan Economic Journal, August 2, 1983
MSX licensing fees come under fire https://en.wikipedia.org/wiki/MSX#Manufacturers https://archive.org/details/PersonalComputerNews/PersonalComputerNews023-17Aug1983/page/n5/mode/1up
JVC brings laser disc games to MSX https://www.msx.org/wiki/Victor_HC-7 JVC To Produce Personal Computer, Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service AUGUST 31, 1983, WEDNESDAY https://youtu.be/ShDiFJFoXSg?si=UY6QM_kM_i5JABlX
Japan moves to protect against software rentals Consent of copyright holders should be won for renting, The Japan Economic Journal, August 2, 1983
Timex reveals TS2000 details https://archive.org/details/PersonalComputerNews/PersonalComputerNews021-03Aug1983/page/n3/mode/2up https://archive.org/details/PersonalComputerNews/PersonalComputerNews025-31Aug1983/page/n6/mode/1up https://archive.org/details/PersonalComputerNews/PersonalComputerNews023-17Aug1983/page/n36/mode/1up https://archive.org/details/PersonalComputerNews/PersonalComputerNews025-31Aug1983/page/n43/mode/1up
Osborne cuts jobs, closes factory https://vgpavilion.com/mags/1983/08/28egh/pages/19830828egh.pdf
IBM announces plans to sell Concurrent CPM https://archive.org/details/eu_BYTE-1983-08_OCR/page/n9/mode/1up Japanese version of CP/M-86 is introduced, The Japan Economic Journal, August 2, 1983
Creative Computing begins publishing price list Commodore sues former employees and Atari over VCS add-on https://www.ataricompendium.com/faq/bagnall_vcs_keyboard.pdf Toy and Hobby World July/August 1983 S7
Commodore announces 70 new software packages https://archive.org/details/eu_BYTE-1983-08_OCR/page/n9/mode/1up
Infocom unleashes Z Machine Electronic Games Hotline August 14, 1983 pg. 2
Activision lands on home computers Electronic Games Hotline August 14, 1983 pg. 7
Epyx announces outside studio Toy and Hobby World July/August 1983 S12
Spectrum Games renamed Ocean https://archive.org/details/PersonalComputerNews/PersonalComputerNews022-10Aug1983/page/n12/mode/1up
Sony teams up with Data East Sony ties up with Data East in MSX software development, The Japan Economic Journal, August 2, 1983
Stellar 7 debuts https://vgpavilion.com/mags/1983/08/28egh/pages/19830828egh.pdf pg. 7
Park Brothers goes big on ads https://vgpavilion.com/mags/1983/08/28egh/pages/19830828egh.pdf pg. 8
Jon Shirley becomes Microsoft prez https://archive.org/details/eu_BYTE-1983-08_OCR/page/n9/mode/1up Games Network hits the stock market https://www.nytimes.com/1983/08/24/business/briefs-119250.html?searchResultPosition=1 https://archive.org/details/logical_gamer_aug83/page/6/mode/1up https://archive.org/details/PersonalComputerNews/PersonalComputerNews025-31Aug1983/page/n8/mode/1up
Softyme tests online distribution https://archive.org/details/eu_BYTE-1983-08_OCR/page/n9/mode/1up
BBS's bring out the Pirates Gilded youth, jaded youth , Forbes, August 15, 1983 The "On-Line" Society, Computerworld, August 17, 1983
Microcom licenses MNP https://archive.org/details/eu_BYTE-1983-08_OCR/page/n9/mode/1up Softwareland wants standardized UPCs https://vgpavilion.com/mags/1983/08/28egh/pages/19830828egh.pdf pg. 4 https://books.google.de/books?id=baj-kGvs1L0C&pg=RA1-PA76&lpg=RA1-PA76&dq=%22softwareland%22+retail+store+taylor+coleman&source=bl&ots=QngUR-drNu&sig=ACfU3U1Iz9L7kenfh8SwIYdbRq9IGafJgw&hl=en&sa=X&ved=2ahUKEwiwurn2iaWBAxUd_rsIHXI1CaQQ6AF6BAgLEAM#v=onepage&q=%22softwareland%22%20retail%20store%20taylor%20coleman&f=false UK leads in computer adoption Commodore News Vol1 Num3 1983
Gamer begins to enter the vernacular https://vgpavilion.com/mags/1983/08/28egh/pages/19830828egh.pdf pg. 2
Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Sega introduces ratings
Nintendo beats Tengen
Sony buys Psygnosis
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in July 1993.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
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twitter @videogamenewsr2
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Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Mighty Final Fight
Video Version: https://www.patreon.com/posts/89127339
https://en.wikipedia.org/wiki/Mighty_Final_Fight
https://www.mobygames.com/game/11085/mighty-final-fight/
Corrections:
June 1993 Ep - https://www.patreon.com/posts/june-1993-86864543
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://en.wikipedia.org/wiki/St.GIGA
https://en.wikipedia.org/wiki/Barcode_Battler
1993:
EA sales way up!
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n29/mode/1up?view=theater
Japanese game makers had bumper 1992
Replay July 1993 pg. 14
Sega's Nakayama sees bright future
https://www.nytimes.com/1993/07/04/business/sega-takes-aim-at-disney-s-world.html
Namco goes to China
Replay July 1993 pg. 3
The press discovers violent games
Play Meter July 1993
Sega introduces rating system
Play Meter July 1993 pg. 38
RePlay July 1993 pg. 18
Genesis Street Fighter gets delayed
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2010%20%28July%201993%29/page/n11/mode/2up
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n5/mode/1up?view=theater
Sunsoft beats Action Replay
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n9/mode/1up?view=theater
Sega announces Mega Drive 2 and MegaCD 2
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20048%20%28July%201993%29/page/n56/mode/1up
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n25/mode/1up?view=theater
Hook your TurboDuo up to your PC
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2010%20%28July%201993%29/page/n9/mode/2up
https://archives.tg-16.com/TURBOFORCE/TF-03-04.jpg https://archives.tg-16.com/00_feature.htm
Summer CES belongs to multimedia and networking
Replay July 1993 pg. 28
7th Guest gets mixed reviews
https://archive.org/details/PC.Games.N010.1993.07-fl0n/page/n75/mode/2up
Games gum up the works on office PCs
https://www.nytimes.com/1993/07/04/weekinreview/zap-whang-aieeee-eat-phaser-klingon-er-boss.html
US government promotes Clipper
https://archive.org/details/eu_BYTE-1993-07_OCR/page/n39/mode/1up
https://en.wikipedia.org/wiki/Clipper_chip
Nintendo launches barebones Gameboy
https://archive.org/details/GamePro_Issue_048_July_1993/page/n144/mode/1up
Toys R Us drops the Lynx
https://archive.org/details/GamePro_Issue_048_July_1993/page/n143/mode/2up
FAA considering game ban
https://archive.org/details/GamePro_Issue_048_July_1993/page/n146/mode/1up
Nintendo beats Atari Games in court
https://www.nytimes.com/1993/07/30/business/company-news-jury-says-atari-infringed-nintendo-system.html
Phillips launches barrage of lawsuits
Replay July 1993 pg. 14
Accolade and Sega bury the hatchet
https://archive.org/details/GamePro_Issue_048_July_1993/page/n144/mode/1up
AT&T buys stake in Sierra Network
https://www.nytimes.com/1993/07/29/business/at-t-sees-the-future-in-games.html
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n29/mode/1up?view=theater
Spectrum Holobyte buys Bullet-Proof
https://archive.org/details/Game_Players_PC_Entertainment_Vol.6_Issue_4_July1993_U/page/n7/mode/1up
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n27/mode/1up?view=theater
Sony buys Psygnosis
https://archive.org/details/Game_Players_PC_Entertainment_Vol.6_Issue_4_July1993_U/page/n7/mode/1up
https://archive.org/details/pc-review-21/page/15/mode/1up
Imagine documentary - https://youtu.be/ZoDh61sgCOg?si=MG-VMl41JvvEN6-X
EA goes to Sesame Street
https://archive.org/details/Game_Players_PC_Entertainment_Vol.6_Issue_4_July1993_U/page/n7/mode/1up
https://www.mobygames.com/company/3076/eakids/
Double Dragon coming to TV
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2010%20%28July%201993%29/page/n11/mode/2up
https://en.wikipedia.org/wiki/Double_Dragon_(TV_series)
Chris Crawford gives his Dragon Speech at CGDC
https://archive.org/details/Computer_Gaming_World_Issue_108/page/n33/mode/2up
https://www.youtube.com/watch?v=CBrj4S24074
https://archive.org/details/Computer_Gaming_World_Issue_108/page/n161/mode/1up
https://archive.org/details/pc-review-21/page/32/mode/1up
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2010%20%28July%201993%29/page/n9/mode/2up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
In the history of pen and paper role playing games, no company name looms larger than TSR, creators of Dungeons and Dragons, and in the realm of computer role playing games one of the greatest publishers has been Bethesda.
Our guest today, Bruce Nesmith, worked for both of these company's in their hay day, first as a programmer for TSR on their ill-fated venture into software publishing in the early 80s and then as a writer for both TSR and Bethesda. From highs to lows and back again, a true insider's view of the life of a game dev.
Recorded March 2023
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
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Links:
https://www.facebook.com/people/Bruce-Nesmith-Author/100065304827763/?locale=de_DE
https://en.wikipedia.org/wiki/Bruce_Nesmith
https://www.amazon.com/stores/Bruce-Nesmith/author/B08YKG3DM4?ref=ap_rdr&store_ref=ap_rdr&isDramIntegrated=true&shoppingPortalEnabled=true
https://www.mobygames.com/person/16256/bruce-nesmith/
https://en.wikipedia.org/wiki/TSR,_Inc.
https://www.amazon.com/Slaying-Dragon-History-Dungeons-Dragons/dp/125027804X
https://en.wikipedia.org/wiki/Brian_Blume
https://en.wikipedia.org/wiki/Maus
https://en.wikipedia.org/wiki/Marvel_Super_Heroes_(role-playing_game)
https://en.wikipedia.org/wiki/The_War_Rafts_of_Kron
https://en.wikipedia.org/wiki/DragonStrike_(board_game)
https://en.wikipedia.org/wiki/Bethesda_Softworks
https://en.wikipedia.org/wiki/The_Elder_Scrolls_II:_Daggerfall
After the crash, a new type of venue emerged as the dominant force in coin operated video games, the family entertainment center. No longer just video games, but a mix of mini golf, redemption games, food counters and more, this new destination would prove an ever evolving type of business very much at the whims of a fickle public.
Our guest, Ed Pearson, navigated these tempestuos waters for almost 15 years as manager of the legendary Seattle Funplex before moving on to ever bigger facilities as the family entertainment business continued to evolve past its arcade roots.
Recorded June 2022.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
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Send comments on twitter @videogamenewsr2
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Or
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Links:
https://archive.seattletimes.com/archive/?date=19920328&slug=1483450
https://www.facebook.com/vanishingseattle/posts/tbt-seattle-funplex-this-entertainment-center-in-industrial-interbaymagnolia-on-/1352717244807560/
https://www.reddit.com/r/SeattleWA/comments/loz6y7/growing_up_in_90s_seattle_if_you_know_you_know/
https://abandonedsoutheast.com/2019/01/07/wild-waters/
https://www.ssprd.org/Family-Sports-Center
https://en.wikipedia.org/wiki/Castle_Park_(amusement_park)
https://enchanted.com/
Early images of Funplex
https://drive.google.com/drive/folders/1ceFN29QT_UMCc73YjtsXEppW3rdXFmBd?usp=share_link
Music including/mentioning Funplex
https://youtu.be/xRH6I8baK7o
https://youtu.be/xu81F0Je00c
Interviews mentioning Funplex
https://www.cbr.com/mortal-kombat-legends-joel-mchale-johnny-cage-interview/
https://www.thestranger.com/pullout/2012/03/14/13017971/how-i-survived-not-making-any-money-in-the-music-industry
Copyright 2023 Karl Kuras
Atari axes Ray Kassar,
Nintendo launches the Famicom &
Commodore's Jack Tramiel delivers the killing blow to Texas Instruments
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in July 1983.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Manic Miner
Video Version: https://www.patreon.com/posts/87996985
https://en.wikipedia.org/wiki/Manic_Miner
https://en.wikipedia.org/wiki/Brassed_Off
Corrections:
June 1983 Ep - https://www.patreon.com/posts/june-1983-85898642
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
When Nintendo Games Were on Atari | Gaming Historian - Written by Ethan Johnson https://www.youtube.com/watch?v=BjRuV52Jk78
1963
Maloney sells Bally
https://archive.org/details/cashbox24unse_41/page/54/mode/1up?view=theater
http://podcast.theycreateworlds.com/e/lion-and-bally-manufacturing/
Lasers featured in Popular Electronics
https://worldradiohistory.com/Archive-Poptronics/60s/63/Pop-1963-07.pdf
https://en.wikipedia.org/wiki/Laser
1973
Atari introduces Space Race
https://archive.org/details/cashbox35unse_3/page/39/mode/1up
https://en.wikipedia.org/wiki/Space_Race_(video_game)
Bushnell goes to Europe
https://archive.org/details/cashbox35unse_3/page/39/mode/1up
RCA announces mass production of LCDs
https://worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-07.pdf pg. 23
Motorola announces Dynatac
https://worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-07.pdf
https://en.wikipedia.org/wiki/Motorola_DynaTAC
Associated Press uses lasers to transmit and computers to store images
https://worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-07.pdf pg. 23
Digital Watches are the latest male fashion statement https://www.nytimes.com/1973/07/21/archives/a-watch-that-takes-the-hard-time-out-of-telling-time.html
Ira Bettleman graduates with psychology degree
https://archive.org/details/cashbox35unse_2/page/50/mode/1up
Noah Falstein - Lucasfilm https://www.patreon.com/posts/37807684
1983:
Ray Kassar leaves Atari
https://www.newspapers.com/article/the-san-francisco-examiner-atari-inc-ray/62357592/
https://www.newspapers.com/article/star-tribune-resignation-of-ray-kassar-f/68994316/
https://www.nytimes.com/1983/07/08/business/chief-is-replaced-at-troubled-atari.html
https://www.nytimes.com/1983/07/24/business/philip-morris-s-marlboro-man.html
Toys Hobbies and Crafts July 1983
https://archive.org/details/arcade_express_v1n26/mode/1up
https://archive.org/details/arcade_express_v1n24
https://www.nytimes.com/1983/07/27/movies/shapiro-quits-at-warner-s.html
Atari distribution restructuring tanks
https://www.newspapers.com/article/the-baltimore-sun-atari-inc-deals-with-c/62356604/
The Video Game Crash 40th Anniversary - Part 1: Atari https://www.patreon.com/posts/video-game-crash-75643983
Mattel, Atari, and TI announces even bigger losses
https://www.nytimes.com/1983/07/26/business/mattel-expects-to-post-large-loss.html
Toy and Hobby World July 1983
https://www.nytimes.com/1983/07/22/business/warner-posts-a-283.4-million-loss.html
https://www.nytimes.com/1983/07/13/business/mattel-reshuffles-its-electronics-unit.html
https://www.nytimes.com/1983/07/23/business/texas-instruments-lost-119.2-million-in-quarter.html
https://www.nytimes.com/1983/07/19/business/rca-profits-rise-zenith-also-climbs.html
Playthings July 1983
https://www.nytimes.com/1983/07/25/business/earnings-up-sharply-in-quarter.html
Williams profits down
Games People July 30, 1983, pg. 7
Mattel axes 260 in Electronics division
https://archive.org/details/arcade_express_v1n26/mode/1up
TI lays off 750
https://archive.org/details/arcade_express_v1n26/mode/1up
Marketers brought in to take reigns of computer makers
https://www.nytimes.com/1983/07/27/business/selling-computers-like-soap.html
https://www.nytimes.com/1983/07/13/business/mattel-reshuffles-its-electronics-unit.html
UK tax authority preps for micro crash
https://archive.org/details/popular-computing-weekly-1983-07-21/mode/1up?view=theater
Rebates hit coinop
Replay July 1983 pg. 8
Gottlieb changes name
Replay July 1983 pg. 8
https://en.wikipedia.org/wiki/Gottlieb
Sente has Videa
https://archive.org/details/joystik_magazine-1983-07/page/n11/mode/2up
Roger Hector - Atari, Disney, Sega, Namco, Sente https://www.patreon.com/posts/72058794
New tech needed to revitalize arcades
https://www.newspapers.com/article/the-modesto-bee-arcade-game-difficulties/85528989/
Play Meter July 15, 1983, pg. 36
https://www.thebasementarcade.com/roadtrips31.htm
Magnetic strips poised to replace coins
Play Meter July 15, 1983, pg. 32
https://www.sacoacard.com/
VCTER wants you to book flights at your arcade
Play Meter July 1, 1983 pg. 40
Digital poker goes after the older audience
Replay July 1983 pg. 8
Replay July 1983, pg. 32
Tex Critter bows out of pizza-arcade market
Games People July 30, 1983, pg. 1
https://dreamfiction.fandom.com/wiki/Tex_Critter%27s_Pizza_Jamboree_(fictional)
Nintendo's Tokyo stock debut dampened by lawsuit
Japan Economic Newswire JULY 21, 1983, THURSDAY
https://www.mariowiki.com/Ikegami_Tsushinki
NINTENDO TO SPLIT STOCK, Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service, JULY 22, 1983, FRIDAY
Nintendo and Sega enter the programmable console market
https://archive.org/details/login-september-1983/page/n89/mode/2up?q=%E4%BB%BB%E5%A4%A9%E5%A0%82
https://en.wikipedia.org/wiki/Nintendo_Entertainment_System
https://en.wikipedia.org/wiki/SG-1000
Sega's SC3000 sales estimates jump
Sharp attention on Sega product , The Japan Economic Journal July 19, 1983,
Tuesday Business Japan, July 1983
Atari 2600 Adapter for the 5200 ships
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 57
https://en.wikipedia.org/wiki/Atari_5200
Atari drops price of 5200
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60
Vectrex drops to $100
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60
Gameline won't leave retailers in the lurch
Playthings July 1983
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 55
Electra Concepts introduces a trigger button
Playthings July 1983
https://www.ebay.com/itm/224626441270
Second hand mail order game exchanges boom
https://www.nytimes.com/1983/07/07/garden/secondhand-games-for-video-buffs.html
Supercharger gets first licensee
The Video Game Update July 1983, pg. 50
Frob makes console game design affordable
The Video Game Update July 1983, pg. 50
http://www.atarimania.com/game-atari-2600-vcs-frob-26_29983.html
Coleco axes Super Game Module 3
The Video Game Update July 1983, pg. 53
https://cancelled-games.fandom.com/wiki/ColecoVision_Super_Game_Module
Mattel axes Intellivision 3
The Video Game Update July 1983, pg. 53
https://cancelled-games.fandom.com/wiki/ColecoVision_Super_Game_Module
MB goes blam-blam on VCS
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 57
20th Century Fox wants you to make them a better game
https://archive.org/details/1983-07-compute-magazine/page/n33/mode/1up?view=theater
Fox sees bright future for their games
https://archive.org/details/arcade_express_v1n24/page/n6/mode/1up
Fox halves price of MASH on VCS
https://archive.org/details/arcade_express_v1n26/page/n2/mode/1up
Colecovision games coming to Spectravideo
https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_01_No_09_1983-07_Fun_Games_Publishing_US/page/n7/mode/2up
https://www.msx.org/wiki/Spectravideo_SV-603
As action figures rise, consoles fall
Playthings July 1983
Activision opens UK subsidiary https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n11/mode/1up
Gregory Fischbach Part 1 - Activision - Acclaim https://www.patreon.com/posts/46578120
Atari drops the 1200XL
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 58'
https://en.wikipedia.org/wiki/Atari_8-bit_family#1200XL
Atari introduces XL line
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 59
https://archive.org/details/popular-computing-weekly-1983-07-28/page/n4/mode/1up?view=theater
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60
Atari gets Hawkeye to hawk their wares
https://archive.org/details/arcade_express_v1n24/page/n3/mode/1up
https://www.youtube.com/watch?v=KvNLr_AVTAM
Atari reacts to Adam introduction with new 600XL bundle
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 54
https://archive.org/details/popular-computing-weekly-1983-07-28/mode/1up
Adam ditches wafers for "Data packs"
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 58
https://en.wikipedia.org/wiki/Coleco_Adam
Tomy enters computer market with free home trial
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 63
https://archive.org/details/arcade_express_v1n24/page/n6/mode/1up
https://archive.org/details/arcade_express_v1n26/mode/1up
https://en.wikipedia.org/wiki/Tomy_Tutor
Acorn to launch BBC in US
https://archive.org/details/popular-computing-weekly-1983-07-07/page/n4/mode/1up?view=theater
https://en.wikipedia.org/wiki/BBC_Micro#Export_initiatives
Electron won't be BBC Micro compatible
https://archive.org/details/PersonalComputerNews/PersonalComputerNews020-27Jul1983/page/n3/mode/1up
https://en.wikipedia.org/wiki/Acorn_Electron
Sinclair's Microdrive arrives
https://archive.org/details/popular-computing-weekly-1983-07-28/page/n7/mode/1up?view=theater
https://en.wikipedia.org/wiki/ZX_Microdrive
Computer maker stocks tumble on Peanut rumors
https://www.nytimes.com/1983/07/28/business/computer-stocks-slide.html
https://en.wikipedia.org/wiki/IBM_PCjr
Osborne 1 price crashes
https://www.nytimes.com/1983/07/29/business/osborne-cuts-computer-price.html
Mini and mainframe makers jump into micro fray
https://archive.org/details/byte-magazine-1983-07-rescan/page/n8/mode/1up
Networking to come to IBM PC
https://archive.org/details/byte-magazine-1983-07-rescan/page/n8/mode/1up
SNL Weekend Update - https://youtu.be/GYyur7EEqns
Milton Bradley brings speech recognition to TI
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60
http://www.mainbyte.com/ti99/hardware/mbx/mbx.html
https://www.youtube.com/watch?v=04SecKb_ejA
Apple ii software coming to the PC
https://archive.org/details/arcade_express_v1n25/page/n7/mode/2up
https://www.hackster.io/news/quapple-clones-a-card-that-turns-an-ibm-pc-xt-into-an-apple-ii-plus-clone-98c9b75ecfda
The many faces of the mouse compete for dominance at NCC
https://archive.org/details/byte-magazine-1983-07-rescan/page/n299/mode/1up?view=theater
http://www.le2.net/summa/
https://en.wikipedia.org/wiki/Microsoft_Mouse
TI signs up third parties
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60
https://www.mobygames.com/company/5680/texas-instruments-incorporated/games/
Romox announces Gameport for TI
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 63
https://4apedia.com/index.php/Solid_State_Software_Command_Module
https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n7/mode/2up
Commodore declares software price war
https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n3/mode/2up
https://archive.org/details/PersonalComputerNews/PersonalComputerNews020-27Jul1983/page/n4/mode/1up
Gary Carlston- Broderbund
https://www.patreon.com/posts/50036733
bye bye Jelly Monsters, Hello Cosmic Cruncher!
https://archive.org/details/popular-computing-weekly-1983-07-07/page/n4/mode/1up?view=theater
https://www.mobygames.com/game/138/pac-man/screenshots/vic-20/
https://www.mobygames.com/game/60882/cosmic-cruncher/
Commodore 64 and IBM conversions are coming
https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n6/mode/1up?view=theater
https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n29/mode/1up?view=theater
Softsync announces C64 games
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60
Parker Bros expands into computer games
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 54
Tom Dusenberry - Parker Brothers - Hasbro - Atari https://www.patreon.com/posts/42807419
https://www.denofgeek.com/movies/octopussy-the-james-bond-videogame-that-never-was/
https://web.archive.org/web/20150302072400/https://atariage.com/catalog_page.html?CatalogID=15¤tPage=12
Spinnaker goes cartridge
https://archive.org/details/arcade_express_v1n24/page/n3/mode/1up
Sierra offers one-to-one return policy with retailers
https://archive.org/details/arcade_express_v1n26/mode/1up
Soft Switch simplifies piracy
https://archive.org/details/popular-computing-weekly-1983-07-14
https://www.c64copyprotection.com/vic-20-cartridge-to-tape/
https://www.mobygames.com/company/966/microplay-software/
Datasoft launches budget line
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 59
https://www.mobygames.com/company/20696/gentry-software/
WH Smith stops taking new ZX81 software
https://archive.org/details/popular-computing-weekly-1983-07-14
Palace Software is looking for programmers
https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n56/mode/1up
https://www.mobygames.com/company/1000/palace-software-ltd/
Dr. J and Larry Bird sign with EA
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 57
https://en.wikipedia.org/wiki/Gahan_Wilson
https://archive.org/details/arcade_express_v1n24/page/n1/mode/1up
https://www.mobygames.com/game/488/one-on-one/
First Star Software signs with Marvel
https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n6/mode/1up?view=theater
https://www.mobygames.com/company/166/first-star-software-inc/
Sydney Software gets Johnny Hart licenses
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 54
https://www.mobygames.com/company/1569/sydney-development-corp/
Crash mail order places ads https://archive.org/details/PersonalComputerNews/PersonalComputerNews020-27Jul1983/page/n56/mode/1up?view=theater
https://en.wikipedia.org/wiki/Crash_(magazine)
Videotex brings hope of standardized networked information and fears of privacy concerns
https://archive.org/details/byte-magazine-1983-07-rescan
https://en.wikipedia.org/wiki/Videotex
Canadian Pacific Air brings games to planes
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 56
https://docplayer.net/205275760-From-electronic-to-video-gaming-computing-in-canada-historical-assessment-update.html
Dan Bunten extols the virtues of play testing
https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n25/mode/1up?view=theater
https://www.mobygames.com/person/8515/danielle-berry/
UCLA holds conference on graphic design in games
https://archive.org/details/Video_Games_Volume_1_Number_10_1983-07_Pumpkin_Press_US/page/n69/mode/1up?view=theater
First Video Game Conference held in San Fransisco
Toys Hobbies & Crafts July 1983.
Supercade coming to Saturday mornings
Replay July 1983, pg. 18
Vid Kid column brings game reviews to newspapers
https://archive.org/details/popular-computing-weekly-1983-07-07/page/n4/mode/1up?view=theater
Julian Rignall is gaming champ
https://archive.org/details/popular-computing-weekly-1983-07-14/page/n4/mode/1up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
These stories and many more on this episode of the VGNRTM with @QuarterPast83's Dale!
Atari axes Ray Kassar,
Nintendo launches the Famicom &
Commodore's Jack Tramiel delivers the killing blow to Texas Instruments
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in July 1983.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
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Or
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Or
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Links:
7 Minutes in Heaven: Manic Miner
Video Version: https://www.patreon.com/posts/87996985
https://en.wikipedia.org/wiki/Manic_Miner
https://en.wikipedia.org/wiki/Brassed_Off
Corrections:
June 1983 Ep - https://www.patreon.com/posts/june-1983-85898642
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
When Nintendo Games Were on Atari | Gaming Historian - Written by Ethan Johnson https://www.youtube.com/watch?v=BjRuV52Jk78
1963
Maloney sells Bally
https://archive.org/details/cashbox24unse_41/page/54/mode/1up?view=theater
http://podcast.theycreateworlds.com/e/lion-and-bally-manufacturing/
Lasers featured in Popular Electronics
https://worldradiohistory.com/Archive-Poptronics/60s/63/Pop-1963-07.pdf
https://en.wikipedia.org/wiki/Laser
1973
Atari introduces Space Race
https://archive.org/details/cashbox35unse_3/page/39/mode/1up
https://en.wikipedia.org/wiki/Space_Race_(video_game)
Bushnell goes to Europe
https://archive.org/details/cashbox35unse_3/page/39/mode/1up
RCA announces mass production of LCDs
https://worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-07.pdf pg. 23
Motorola announces Dynatac
https://worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-07.pdf
https://en.wikipedia.org/wiki/Motorola_DynaTAC
Associated Press uses lasers to transmit and computers to store images
https://worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-07.pdf pg. 23
Digital Watches are the latest male fashion statement https://www.nytimes.com/1973/07/21/archives/a-watch-that-takes-the-hard-time-out-of-telling-time.html
Ira Bettleman graduates with psychology degree
https://archive.org/details/cashbox35unse_2/page/50/mode/1up
Noah Falstein - Lucasfilm https://www.patreon.com/posts/37807684
1983:
Ray Kassar leaves Atari
https://www.newspapers.com/article/the-san-francisco-examiner-atari-inc-ray/62357592/
https://www.newspapers.com/article/star-tribune-resignation-of-ray-kassar-f/68994316/
https://www.nytimes.com/1983/07/08/business/chief-is-replaced-at-troubled-atari.html
https://www.nytimes.com/1983/07/24/business/philip-morris-s-marlboro-man.html
Toys Hobbies and Crafts July 1983
https://archive.org/details/arcade_express_v1n26/mode/1up
https://archive.org/details/arcade_express_v1n24
https://www.nytimes.com/1983/07/27/movies/shapiro-quits-at-warner-s.html
Atari distribution restructuring tanks
https://www.newspapers.com/article/the-baltimore-sun-atari-inc-deals-with-c/62356604/
The Video Game Crash 40th Anniversary - Part 1: Atari https://www.patreon.com/posts/video-game-crash-75643983
Mattel, Atari, and TI announces even bigger losses
https://www.nytimes.com/1983/07/26/business/mattel-expects-to-post-large-loss.html
Toy and Hobby World July 1983
https://www.nytimes.com/1983/07/22/business/warner-posts-a-283.4-million-loss.html
https://www.nytimes.com/1983/07/13/business/mattel-reshuffles-its-electronics-unit.html
https://www.nytimes.com/1983/07/23/business/texas-instruments-lost-119.2-million-in-quarter.html
https://www.nytimes.com/1983/07/19/business/rca-profits-rise-zenith-also-climbs.html
Playthings July 1983
https://www.nytimes.com/1983/07/25/business/earnings-up-sharply-in-quarter.html
Williams profits down
Games People July 30, 1983, pg. 7
Mattel axes 260 in Electronics division
https://archive.org/details/arcade_express_v1n26/mode/1up
TI lays off 750
https://archive.org/details/arcade_express_v1n26/mode/1up
Marketers brought in to take reigns of computer makers
https://www.nytimes.com/1983/07/27/business/selling-computers-like-soap.html
https://www.nytimes.com/1983/07/13/business/mattel-reshuffles-its-electronics-unit.html
UK tax authority preps for micro crash
https://archive.org/details/popular-computing-weekly-1983-07-21/mode/1up?view=theater
Rebates hit coinop
Replay July 1983 pg. 8
Gottlieb changes name
Replay July 1983 pg. 8
https://en.wikipedia.org/wiki/Gottlieb
Sente has Videa
https://archive.org/details/joystik_magazine-1983-07/page/n11/mode/2up
Roger Hector - Atari, Disney, Sega, Namco, Sente https://www.patreon.com/posts/72058794
New tech needed to revitalize arcades
https://www.newspapers.com/article/the-modesto-bee-arcade-game-difficulties/85528989/
Play Meter July 15, 1983, pg. 36
https://www.thebasementarcade.com/roadtrips31.htm
Magnetic strips poised to replace coins
Play Meter July 15, 1983, pg. 32
https://www.sacoacard.com/
VCTER wants you to book flights at your arcade
Play Meter July 1, 1983 pg. 40
Digital poker goes after the older audience
Replay July 1983 pg. 8
Replay July 1983, pg. 32
Tex Critter bows out of pizza-arcade market
Games People July 30, 1983, pg. 1
https://dreamfiction.fandom.com/wiki/Tex_Critter%27s_Pizza_Jamboree_(fictional)
Nintendo's Tokyo stock debut dampened by lawsuit
Japan Economic Newswire JULY 21, 1983, THURSDAY
https://www.mariowiki.com/Ikegami_Tsushinki
NINTENDO TO SPLIT STOCK, Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service, JULY 22, 1983, FRIDAY
Nintendo and Sega enter the programmable console market
https://archive.org/details/login-september-1983/page/n89/mode/2up?q=%E4%BB%BB%E5%A4%A9%E5%A0%82
https://en.wikipedia.org/wiki/Nintendo_Entertainment_System
https://en.wikipedia.org/wiki/SG-1000
Sega's SC3000 sales estimates jump
Sharp attention on Sega product , The Japan Economic Journal July 19, 1983,
Tuesday Business Japan, July 1983
Atari 2600 Adapter for the 5200 ships
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 57
https://en.wikipedia.org/wiki/Atari_5200
Atari drops price of 5200
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60
Vectrex drops to $100
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60
Gameline won't leave retailers in the lurch
Playthings July 1983
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 55
Electra Concepts introduces a trigger button
Playthings July 1983
https://www.ebay.com/itm/224626441270
Second hand mail order game exchanges boom
https://www.nytimes.com/1983/07/07/garden/secondhand-games-for-video-buffs.html
Supercharger gets first licensee
The Video Game Update July 1983, pg. 50
Frob makes console game design affordable
The Video Game Update July 1983, pg. 50
http://www.atarimania.com/game-atari-2600-vcs-frob-26_29983.html
Coleco axes Super Game Module 3
The Video Game Update July 1983, pg. 53
https://cancelled-games.fandom.com/wiki/ColecoVision_Super_Game_Module
Mattel axes Intellivision 3
The Video Game Update July 1983, pg. 53
https://cancelled-games.fandom.com/wiki/ColecoVision_Super_Game_Module
MB goes blam-blam on VCS
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 57
20th Century Fox wants you to make them a better game
https://archive.org/details/1983-07-compute-magazine/page/n33/mode/1up?view=theater
Fox sees bright future for their games
https://archive.org/details/arcade_express_v1n24/page/n6/mode/1up
Fox halves price of MASH on VCS
https://archive.org/details/arcade_express_v1n26/page/n2/mode/1up
Colecovision games coming to Spectravideo
https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_01_No_09_1983-07_Fun_Games_Publishing_US/page/n7/mode/2up
https://www.msx.org/wiki/Spectravideo_SV-603
As action figures rise, consoles fall
Playthings July 1983
Activision opens UK subsidiary https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n11/mode/1up
Gregory Fischbach Part 1 - Activision - Acclaim https://www.patreon.com/posts/46578120
Atari drops the 1200XL
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 58'
https://en.wikipedia.org/wiki/Atari_8-bit_family#1200XL
Atari introduces XL line
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 59
https://archive.org/details/popular-computing-weekly-1983-07-28/page/n4/mode/1up?view=theater
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60
Atari gets Hawkeye to hawk their wares
https://archive.org/details/arcade_express_v1n24/page/n3/mode/1up
https://www.youtube.com/watch?v=KvNLr_AVTAM
Atari reacts to Adam introduction with new 600XL bundle
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 54
https://archive.org/details/popular-computing-weekly-1983-07-28/mode/1up
Adam ditches wafers for "Data packs"
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 58
https://en.wikipedia.org/wiki/Coleco_Adam
Tomy enters computer market with free home trial
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 63
https://archive.org/details/arcade_express_v1n24/page/n6/mode/1up
https://archive.org/details/arcade_express_v1n26/mode/1up
https://en.wikipedia.org/wiki/Tomy_Tutor
Acorn to launch BBC in US
https://archive.org/details/popular-computing-weekly-1983-07-07/page/n4/mode/1up?view=theater
https://en.wikipedia.org/wiki/BBC_Micro#Export_initiatives
Electron won't be BBC Micro compatible
https://archive.org/details/PersonalComputerNews/PersonalComputerNews020-27Jul1983/page/n3/mode/1up
https://en.wikipedia.org/wiki/Acorn_Electron
Sinclair's Microdrive arrives
https://archive.org/details/popular-computing-weekly-1983-07-28/page/n7/mode/1up?view=theater
https://en.wikipedia.org/wiki/ZX_Microdrive
Computer maker stocks tumble on Peanut rumors
https://www.nytimes.com/1983/07/28/business/computer-stocks-slide.html
https://en.wikipedia.org/wiki/IBM_PCjr
Osborne 1 price crashes
https://www.nytimes.com/1983/07/29/business/osborne-cuts-computer-price.html
Mini and mainframe makers jump into micro fray
https://archive.org/details/byte-magazine-1983-07-rescan/page/n8/mode/1up
Networking to come to IBM PC
https://archive.org/details/byte-magazine-1983-07-rescan/page/n8/mode/1up
SNL Weekend Update - https://youtu.be/GYyur7EEqns
Milton Bradley brings speech recognition to TI
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60
http://www.mainbyte.com/ti99/hardware/mbx/mbx.html
https://www.youtube.com/watch?v=04SecKb_ejA
Apple ii software coming to the PC
https://archive.org/details/arcade_express_v1n25/page/n7/mode/2up
https://www.hackster.io/news/quapple-clones-a-card-that-turns-an-ibm-pc-xt-into-an-apple-ii-plus-clone-98c9b75ecfda
The many faces of the mouse compete for dominance at NCC
https://archive.org/details/byte-magazine-1983-07-rescan/page/n299/mode/1up?view=theater
http://www.le2.net/summa/
https://en.wikipedia.org/wiki/Microsoft_Mouse
TI signs up third parties
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60
https://www.mobygames.com/company/5680/texas-instruments-incorporated/games/
Romox announces Gameport for TI
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 63
https://4apedia.com/index.php/Solid_State_Software_Command_Module
https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n7/mode/2up
Commodore declares software price war
https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n3/mode/2up
https://archive.org/details/PersonalComputerNews/PersonalComputerNews020-27Jul1983/page/n4/mode/1up
Gary Carlston- Broderbund
https://www.patreon.com/posts/50036733
bye bye Jelly Monsters, Hello Cosmic Cruncher!
https://archive.org/details/popular-computing-weekly-1983-07-07/page/n4/mode/1up?view=theater
https://www.mobygames.com/game/138/pac-man/screenshots/vic-20/
https://www.mobygames.com/game/60882/cosmic-cruncher/
Commodore 64 and IBM conversions are coming
https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n6/mode/1up?view=theater
https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n29/mode/1up?view=theater
Softsync announces C64 games
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60
Parker Bros expands into computer games
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 54
Tom Dusenberry - Parker Brothers - Hasbro - Atari https://www.patreon.com/posts/42807419
https://www.denofgeek.com/movies/octopussy-the-james-bond-videogame-that-never-was/
https://web.archive.org/web/20150302072400/https://atariage.com/catalog_page.html?CatalogID=15¤tPage=12
Spinnaker goes cartridge
https://archive.org/details/arcade_express_v1n24/page/n3/mode/1up
Sierra offers one-to-one return policy with retailers
https://archive.org/details/arcade_express_v1n26/mode/1up
Soft Switch simplifies piracy
https://archive.org/details/popular-computing-weekly-1983-07-14
https://www.c64copyprotection.com/vic-20-cartridge-to-tape/
https://www.mobygames.com/company/966/microplay-software/
Datasoft launches budget line
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 59
https://www.mobygames.com/company/20696/gentry-software/
WH Smith stops taking new ZX81 software
https://archive.org/details/popular-computing-weekly-1983-07-14
Palace Software is looking for programmers
https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n56/mode/1up
https://www.mobygames.com/company/1000/palace-software-ltd/
Dr. J and Larry Bird sign with EA
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 57
https://en.wikipedia.org/wiki/Gahan_Wilson
https://archive.org/details/arcade_express_v1n24/page/n1/mode/1up
https://www.mobygames.com/game/488/one-on-one/
First Star Software signs with Marvel
https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n6/mode/1up?view=theater
https://www.mobygames.com/company/166/first-star-software-inc/
Sydney Software gets Johnny Hart licenses
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 54
https://www.mobygames.com/company/1569/sydney-development-corp/
Crash mail order places ads https://archive.org/details/PersonalComputerNews/PersonalComputerNews020-27Jul1983/page/n56/mode/1up?view=theater
https://en.wikipedia.org/wiki/Crash_(magazine)
Videotex brings hope of standardized networked information and fears of privacy concerns
https://archive.org/details/byte-magazine-1983-07-rescan
https://en.wikipedia.org/wiki/Videotex
Canadian Pacific Air brings games to planes
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 56
https://docplayer.net/205275760-From-electronic-to-video-gaming-computing-in-canada-historical-assessment-update.html
Dan Bunten extols the virtues of play testing
https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n25/mode/1up?view=theater
https://www.mobygames.com/person/8515/danielle-berry/
UCLA holds conference on graphic design in games
https://archive.org/details/Video_Games_Volume_1_Number_10_1983-07_Pumpkin_Press_US/page/n69/mode/1up?view=theater
First Video Game Conference held in San Fransisco
Toys Hobbies & Crafts July 1983.
Supercade coming to Saturday mornings
Replay July 1983, pg. 18
Vid Kid column brings game reviews to newspapers
https://archive.org/details/popular-computing-weekly-1983-07-07/page/n4/mode/1up?view=theater
Julian Rignall is gaming champ
https://archive.org/details/popular-computing-weekly-1983-07-14/page/n4/mode/1up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
atari nintendo famicom nes sega sg1000 commodore c64 tramiel dragon's lair crash ti99 spectrum sinclair microdrive vic20 1200xl coleco colecovision coleco adam
Street Fighter movie is a go
Traditional computer game makers falter
Sega's Battle with Nintendo heats up
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in June 1993.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Kirby's Adventure
Video Version: https://www.patreon.com/posts/86863884
https://en.wikipedia.org/wiki/Kirby%27s_Adventure
Corrections:
May 1993 Ep - https://www.patreon.com/posts/may-1993-85165933
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://www.mobygames.com/group/11345/star-trek-licensees/sort:date/
https://www.mobygames.com/game/7384/the-death-and-return-of-superman/
https://en.wikipedia.org/wiki/A_Death_in_the_Family_(comics)
1993:
Capcom set to cofinance Street Fighter movie.... oh, and Street Fighter 3 to come in the Fall Replay June 1993, pg. 3
https://www.imdb.com/title/tt0111301/?ref_=nv_sr_srsg_0_tt_8_nm_0_q_street%2520fighter
https://en.wikipedia.org/wiki/Edward_R._Pressman
Capcom announces Street Fighter 2 Turbo for Super Famicom
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20047%20%28June%201993%29/page/n3/mode/2up
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20047%20%28June%201993%29/page/n73/mode/2up
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20047%20%28June%201993%29/page/n127/mode/1up
https://en.wikipedia.org/wiki/HuCard
https://www.mobygames.com/game/8053/street-fighter-ii-champion-edition/
https://www.mobygames.com/game/6239/street-fighter-ii-the-world-warrior/
https://www.mobygames.com/game/7083/street-fighter-ii-turbo/
Castlevania coming to the Genesis
https://tfwiki.net/wiki/The_many_deaths_of_Optimus_Prime
https://www.mobygames.com/game/company:4353/platform:genesis/sort:title/page:1/
Sega reduces cartridge production costs
https://archive.org/details/video-games-computer-entertainment-june-1993/page/n7/mode/2up
Wild Bill Stealey - Microprose https://www.patreon.com/posts/36710924
Nintendo announces Super Famicom online play https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20047%20%28June%201993%29/page/n75/mode/1up
https://en.wikipedia.org/wiki/Satellaview
https://en.wikipedia.org/wiki/St.GIGA
Japanese cart prices drop fast!
https://archive.org/details/GamePro_Issue_047_June_1993/page/n121/mode/1up
Jerry Wolosenko - Synapse https://www.patreon.com/posts/42014024
https://en.wikipedia.org/wiki/Nintendo_Space_World
Tomy brings Barcode Battler to the West
https://archive.org/details/theone-magazine-57/page/n13/mode/2up
https://en.wikipedia.org/wiki/Barcode_Battler
Konami's Arcadeboy will turn your gameboy into an arcade cabinet
Video Games 06-1993 pg. 31
http://www.kultmags.com/mags.php?folder=VmlkZW8gR2FtZXMvMTk5Mw==
https://www.nintendolife.com/news/2019/04/feature_the_konami_hyperboy_is_a_dumb_but_loveable_throwback_to_a_bygone_era
Court gives AMD go ahead to make 486s
https://archive.org/details/pc-review-20/page/14/mode/2up
https://en.wikipedia.org/wiki/Advanced_Micro_Devices,_Inc._v._Intel_Corp.
Creative Labs shows off Soundblaster 16 at Cebit
PC Games 06-1993 pg 18
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMTk5Mw==
EPA hopes Energystar will help save the planet
https://archive.org/details/BYTE-1993-06/page/n35/mode/1up?view=theater&q=energystar
https://rmi.org/cryptocurrencys-energy-consumption-problem/
Windows is coming to everything!
https://archive.org/details/BYTE-1993-06/page/n92/mode/1up?view=theater
https://en.wikipedia.org/wiki/List_of_Microsoft_Windows_versions
Maxis wants to unify game data
https://archive.org/details/Computer_Gaming_World_Issue_107/page/n95/mode/1up?view=theater
http://podcast.theycreateworlds.com/e/the-simulations-of-will-wright/
https://www.mobygames.com/group/1066/simcity-series/
Andy Hollis leaves Microprose
https://archive.org/details/computer-game-review-and-cd-rom-entertainment-june-1993/page/58/mode/2up
https://www.mobygames.com/group/8561/janes-combat-simulations/
https://www.mobygames.com/game/1365/strike-commander/
Viacom buys ICOM
https://archive.org/details/computer-game-review-and-cd-rom-entertainment-june-1993/page/58/mode/2up
https://www.mobygames.com/company/330/rabid-entertainment-inc/
https://www.mobygames.com/company/447/viacom-new-media/
Trimark gets interactive
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_53_June_1993/page/n21/mode/2up
https://www.mobygames.com/company/753/trimark-interactive/
Spectrum Holobyte gets cash infusion
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_53_June_1993/page/n21/mode/2up
https://archive.org/details/CommodoreUserIssue1171993Jun/page/n41/mode/1up
Sheff's Game Over gets reviewed
Replay June 1993, pg. 37
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
30 years ago:
#StreetFighter movie is a go,
Traditional computer game makers falter &
#Sega's battle with #Nintendo heats up
These stories and many more on this episode of the VGNRTM
with @tcwpodcast's Alex!
street fighter,nintendo, sega,microprose,ssi,sierra,spectrum holobyte,icom,barcode battler,konami,snes,genesis,satellaview,castlevania,amd,intel
After the crash, a new type of venue emerged as the dominant force in coin operated video games, the family entertainment center. No longer just video games, but a mix of mini golf, redemption games, food counters and more, this new destination would prove an ever evolving type of business very much at the whims of a fickle public.
Our guest, Gary Brose, navigated these tempestuos waters for almost 15 years as co-owner of the legendary Seattle Funplex.
Recorded May 2022.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
https://www.youtube.com/c/GaryBrose
https://twitter.com/bizsherpa
https://archive.seattletimes.com/archive/?date=19920328&slug=1483450
https://www.facebook.com/vanishingseattle/posts/tbt-seattle-funplex-this-entertainment-center-in-industrial-interbaymagnolia-on-/1352717244807560/
https://www.reddit.com/r/SeattleWA/comments/loz6y7/growing_up_in_90s_seattle_if_you_know_you_know/
Early images of Funplex
https://drive.google.com/drive/folders/1ceFN29QT_UMCc73YjtsXEppW3rdXFmBd?usp=share_link
Music including/mentioning Funplex
https://youtu.be/xRH6I8baK7o
https://youtu.be/xu81F0Je00c
Interviews mentioning Funplex
https://www.cbr.com/mortal-kombat-legends-joel-mchale-johnny-cage-interview/
https://www.thestranger.com/pullout/2012/03/14/13017971/how-i-survived-not-making-any-money-in-the-music-industry
Copyright 2023 Karl Kuras
40 years ago:
TI reports huge losses,
Sega gets out of the arcade business in the US &
Nintendo prepares to launch the Family Computer
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in June 1983.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: G.I.Joe Cobra Strike
Video Version: https://www.patreon.com/posts/7-minutes-in-85891299
https://www.mobygames.com/game/9959/gi-joe-cobra-strike/
Corrections:
May 1983 Ep - https://www.patreon.com/posts/may-1983-84598928
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://archive.org/details/19750103Answers/page/n25/
https://ethw.org/Oral-History:Richard_J._Thome
1953
Doriot predicts the automated office
https://www.nytimes.com/1953/06/22/archives/the-business-bookshelf.html?searchResultPosition=1
https://en.wikipedia.org/wiki/Georges_Doriot
https://hollisarchives.lib.harvard.edu/repositories/11/archival_objects/3024708
https://en.wikipedia.org/wiki/American_Research_and_Development_Corporation
https://www.jstor.org/stable/40289287?searchText=%28%22the+automatic+office%22%29+AND+%28doriot%29&searchUri=%2Faction%2FdoBasicSearch%3FQuery%3Ddoriot%26prq%3D%2522the%252Bautomatic%252Boffice%2522%26swp%3Don&ab_segments=0%2Fbasic_phrase_search%2Fcontrol&refreqid=fastly-default%3A200ab83f02f42821164b4f56e9bb8d38&seq=1
https://www.chapmanfuneral.com/obituaries/William-L-Alden?obId=20622559
1963
Corporate espionage at IBM
https://en.wikipedia.org/wiki/History_of_IBM_magnetic_disk_drives
https://www.nytimes.com/1973/06/30/archives/7-arrests-made-in-an-ibm-case-industrial-espionage-against-computer.html?searchResultPosition=7
1983
Nintendo hunts down pirates
Arcade Express June 8, 1983 p. 3
FTC goes after Liesure Time
Play Meter June 15, 1983 pg. 10
Sega gets out of arcade biz
Play Meter June 1, 1983, pg. 20
Bally profits plunge
Replay June 1983, pg. 21
Williams offsets coinop losses
Replay June 1983, pg. 24
Konami opens US office
Play Meter June 1, 1983, pg. 20
Atari gets Sente rights
Pizza Times June 1983, pg. 2
https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf pg.. 36
Atari debuts Star Wars
Replay June 1983, pg 28
Dave and Busters profiled
Replay June 1983, pg. 64
https://en.wikipedia.org/wiki/Dave_%26_Buster%27s
Pacman land coming to Six Flags
Replay June 1983, pg 138
https://sixflags.fandom.com/wiki/Pac-Man_Land
Kiddie rides' Video Car image reveals what its all about
Play Meter June 15, 1983, pg. 14
Study sees convergence of video games and simulators
Play Meter June 15, 1983, pg. 132
Casio, Bandai, and Nintendo all prepare console launches
The Japan Economic Journal June 21, 1983, pg. 18
Casio Computer will enter home video game market
Atari to fix 5200 joysticks
https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf pg. 40
https://www.atari-computermuseum.de/5200peri.htm#52pj
Vectrex to show off 3D Imager at CES
https://vectrex.fandom.com/wiki/3D_Imager
https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf pg. 41
Vectrex drops below $100
https://archive.org/details/arcade_express_v1n23
Colecovision sells big post-Xmas
Arcade Express June 8, 1983 p. 8
Atari to consolidate console and home computer divisions
https://archive.org/details/arcade_express_v1n23/page/n1/mode/2up
https://web.archive.org/web/20070202054917/http://www.atarimuseum.com/computers/8BITS/XL/XL-Pages/xl-range-main.htm
Brazil to get 2600
https://grupogradiente.com.br/noticias/gradiente-nao-saiu-do-coracao-dos-usuarios/
3rd party controller market booms
Toy and Hobby World June 1983
North American Philips goes multiplatform
https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf pg. 42
https://www.mobygames.com/company/9446/north-american-philips-consumer-electronics-corp/
https://en.wikipedia.org/wiki/Power_Lords
Atari gets Mario
Jiji Press Ticker Service, June 16, 1983, Atari Signs License Contract with Nintendo
https://youtu.be/BjRuV52Jk78
Starpath prepares to SWEAT
https://www.ataricompendium. com/archives/newsletters/video_game_update/video_game_update_jun83.pdf pg. 35
http://www.atariprotos.com/2600/software/sweat/sweat.htm
Activision announces Decathalon
https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf pg. 39
Disney license to Atari
Toy and Hobby World June 1983
AT&T may be mulling over online gaming
https://archive.org/details/arcade_express_v1n23
TI's losses are massive
https://www.nytimes.com/1983/06/19/business/the-coming-crisis-in-home-computers.html
Commodore pushes price in C64 ads
https://archive.org/details/CreativeComputing198306/page/n54/mode/1up
Atari offers 800 rebate Toy and Hobby World June 1983
https://archive.org/details/PersonalComputerNews/PersonalComputerNews012-02Jun1983/page/n6/mode/1up
https://archive.org/details/PersonalComputerNews/PersonalComputerNews014-15Jun1983/page/n7/mode/1up
Atari 1200 has a problem with slots
https://archive.org/details/arcade_express_v1n23/page/n1/mode/2uphttps://archive.org/details/arcade_express_v1n23/page/n1/mode/2up
https://de.wikipedia.org/wiki/Atari_1200XL
MSX standard announced
https://www.newspapers.com/article/the-san-francisco-examiner-msx-standard/62352975/
https://archive.org/details/PersonalComputerNews/PersonalComputerNews016-29Jun1983/page/n3/mode/1up
https://www.newspapers.com/article/the-san-francisco-examiner-msx-standard/62353041/
https://en.wikipedia.org/wiki/MSX
Adam debuts at CES
https://archive.org/details/PersonalComputerNews/PersonalComputerNews015-22Jun1983/page/n3/mode/1up
https://en.wikipedia.org/wiki/Coleco_Adam
Unitronics' Sonic is everything to everyone
https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf pg. 44
https://books.google.de/books?id=4S8EAAAAMBAJ&pg=PA6&lpg=PA6&dq=unitronics+sonic+computer+1983&source=bl&ots=y7jMIoc6lm&sig=ACfU3U2sW9AZXaimorOQRQRkeAC3sxZO6Q&hl=en&sa=X&ved=2ahUKEwiM9cC18eb_AhWsRvEDHck-CgkQ6AF6BAghEAM#v=onepage&q=unitronics%20sonic%20computer%201983&f=false
Move over mice, the Koala is here
https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf pg. 47
https://en.wikipedia.org/wiki/KoalaPad
Romox bets on rewritability
Arcade Express June 8, 1983 p. 1
Bye bye carts, hello cassettes!
https://archive.org/details/PersonalComputerNews/PersonalComputerNews014-15Jun1983/page/n3/mode/1up
IBM tries to break free from MSDOS
https://archive.org/details/eu_BYTE-1983-06_OCR/page/n8/mode/1up?view=theater
https://archive.org/details/PersonalComputerNews/PersonalComputerNews014-15Jun1983/page/n22/mode/1up
Microsoft expands Multi-Tool with Word
https://archive.org/details/eu_BYTE-1983-06_OCR/page/n8/mode/1up?view=theater
https://en.wikipedia.org/wiki/Microsoft_Mouse
https://classictech.wordpress.com/2021/09/30/microsoft-multi-tool-word/
https://archive.org/details/eu_BYTE-1983-06_OCR/page/n9/mode/1up?view=theater
https://archive.org/details/eu_BYTE-1983-06_OCR/page/n257/mode/1up?view=theater
https://archive.org/details/PersonalComputerNews/PersonalComputerNews016-29Jun1983/page/n13/mode/1up?view=theater
Commodore forms software division
Toy and Hobby World June 1983
Epyx launches Thinker logo
Playthings June 1983, pg. 39
Michael Katz Part 1 - Coleco - Epyx - Mattel https://www.patreon.com/posts/35169258
The learning company unveils Discovery Tool line
Toy and Hobby World June 1983
https://www.mobygames.com/game/42318/rockys-boots/
Imagic shifts to computers
Arcade Express June 8, 1983
https://www.mobygames.com/company/56/imagic/
Ultimate Play the Game ads debut
https://archive.org/details/Personal_Computer_Games_Issue01/page/n89/mode/1up
https://www.mobygames.com/company/41150/ashby-computers-and-graphics-limited/
EA wonders, can a computer make you cry
https://archive.org/details/CreativeComputing198306/page/n167/mode/1up
Midway beats Artic
Replay June 1983, pg. 18, 12, 15
https://en.wikipedia.org/wiki/Midway_Manufacturing_Co._v._Artic_International,_Inc.
Cross media licensing is the new name of the game
Toy and Hobby World June 1983
video game cereal is coming
Arcade Express June 8, 1983 p. 3
https://movieweb.com/video-game-cereals-1980s-1990s-2000s/
Commodore User debuts
https://archive.org/details/CommodoreUserIssue001983Jun
Newsroom artist gets comics published in Creative Computing
https://archive.org/details/CreativeComputing198306/page/n19/mode/1up
Wargames premieres
https://en.wikipedia.org/wiki/WarGames
Blade Runner premieres
https://en.wikipedia.org/wiki/Blade_Runner
Clive becomes Sir Clive
https://archive.org/details/PersonalComputerNews/PersonalComputerNews015-22Jun1983/page/n3/mode/1up
Zimag RIP
https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf pg. 35 Toy and Hobby World June 1983
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Super Mario Brothers hits theatres,
Blast Processing brings sega to the next level &
Id shows off Doom
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in May 1993.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Bubsy in: Claws Encounters of the Furred Kind
Video Version: https://www.patreon.com/posts/85137884
https://www.mobygames.com/game/7145/bubsy-in-claws-encounters-of-the-furred-kind/
Corrections:
April 1993 Ep - https://www.patreon.com/posts/april-1993-83830415
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://www.mobygames.com/game/12795/king-arthurs-world/
https://www.youtube.com/watch?v=O_YKqu0uOfs
https://en.wikipedia.org/wiki/NeXT_Computer
1993:
Morici to unify Capcom
Play Meter May 1993 pg. 3
Joe Morici - Capcom https://www.patreon.com/posts/37289815
Capcom brings Street Fighter to Genesis
https://retrocdn.net/index.php?title=File%3AGamePro_US_046.pdf&page=166
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29/page/n9/mode/1up?view=theater
Joe Morici - Capcom https://www.patreon.com/posts/37289815
https://www.mobygames.com/game/6239/street-fighter-ii-the-world-warrior/
https://www.mobygames.com/game/8053/street-fighter-ii-champion-edition/
Sega explains Blast Processing at CES
https://archive.org/details/video-games-computer-entertainment-may-1993/page/n12/mode/1up
Sega to offer games over cable
Play Meter May 1993 pg. 3
Replay May 1993 pg. 33
https://en.wikipedia.org/wiki/Satellaview
Marty announced
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20046%20%28May%201993%29/page/n51/mode/1up
https://en.wikipedia.org/wiki/FM_Towns_Marty
https://en.wikipedia.org/wiki/PlayStation_(console)
Return to Zork to come to 3DO
https://archive.org/details/video-games-computer-entertainment-may-1993/page/n18/mode/1up
https://www.mobygames.com/game/1219/return-to-zork/
https://www.mobygames.com/game/company:2/platform:3do/sort:title/page:1/
Nintendo launches barebones Gameboy
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29/page/n9/mode/1up?view=theater
https://en.wikipedia.org/wiki/Game_Boy
Sonic brings Game Gears to HoJos
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29/page/n13/mode/1up?view=theater
https://en.wikipedia.org/wiki/Game_Gear
PDAs take CES by storm
https://worldradiohistory.com/Archive-Poptronics/90s/93/PE-1993-05.pdf pg. 5
https://en.wikipedia.org/wiki/Personal_digital_assistant
https://de.wikipedia.org/wiki/PC/GEOS
Doom previewed
https://archive.org/details/PC-Player-German-Magazine-1993-05/page/n5/mode/1up
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29/page/n5/mode/1up?view=theater
https://en.wikipedia.org/wiki/Doom_(1993_video_game)
https://www.mobygames.com/game/1068/doom/
https://www.mobygames.com/game/1068/doom/cover/group-72091/cover-194558/
First Pentium systems ship
https://archive.org/details/computerworld2719unse/page/16/mode/1up?view=theater
Intel sues AMD
https://archive.org/details/computerworld2718unse/page/6/mode/1up?view=theater
Intel sees stock soar
https://archive.org/details/Computer_Gaming_World_Issue_106/page/n9/mode/1up
Plug-and-play coming to PC
https://archive.org/details/BYTE-1993-05/page/n35/mode/1up?view=theater
Mac compatibles arrive too late
https://archive.org/details/BYTE-1993-05/page/n35/mode/1up?view=theater
Layoffs hit computer game makers
https://archive.org/details/questbusters-v10n05/page/n1/mode/1up
Wild Bill Stealey - Microprose https://www.patreon.com/posts/36710924
Joel Billings - SSI https://www.patreon.com/posts/36827469
Commodore clocks in big in the UK
https://archive.org/details/theone-magazine-56/page/n14/mode/1up?view=theater
https://www.pagetable.com/?p=547
The Future of C64 game software looks bleak
https://commodore.software/downloads?task=download.send&id=14993&catid=721&m=0 pg. 13
Binary Asylum formed
https://archive.org/details/theone-magazine-56/page/n18/mode/1up?view=theater
https://www.mobygames.com/company/5576/binary-asylum/
Cable providers move into information services
https://archive.org/details/computerworld2712unse20/page/n6/mode/1up?view=theater
TSN teams up with AT&T
https://archive.org/details/questbusters-v10n05/page/n1/mode/1up
https://www.filfre.net/2018/02/the-sierra-network/
Interplay locks down Star Trek license
https://retrocdn.net/index.php?title=File%3AGamePro_US_046.pdf&page=166
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29/page/n10/mode/1up?view=theater
https://www.mobygames.com/group/11345/star-trek-licensees/sort:date/
Shaq signs with EA
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29/page/n9/mode/1up?view=theater
https://www.mobygames.com/game/14585/shaq-fu/
Street Fighter action figures debut
https://retrocdn.net/index.php?title=File%3AGamePro_US_046.pdf&page=166
https://www.3djoes.com/the-gi-joe-yearbook-a-visual-index-of-carded-figures.html
Computerland cuts back
https://archive.org/details/computerworld2719unse/page/6/mode/1up?view=theater
Software industry enlists USTR to fight piracy
https://ustr.gov/about-us
https://retrocdn.net/index.php?title=File:GamePro_US_046.pdf&page=167
UK court expands software copyright protection
https://archive.org/details/BYTE-1993-05/page/n31/mode/1up
Super Mario Brothers hits theaters
https://archive.org/details/video-games-computer-entertainment-may-1993/page/n17/mode/1up
https://www.imdb.com/title/tt0108255/?ref_=fn_al_tt_1
Superman is dead
https://retrocdn.net/index.php?title=File%3AGamePro_US_046.pdf&page=51
https://www.fortressofbaileytude.com/wizard-superman-tribute-edition/
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Modo Historia: http://guillermocrespi.com/modohistoriapod/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
doom
nintendo
sega
mario
shaqfu
star trek
sierra
intel
amd
fm towns marty
gameboy
street fighter
The Supreme Court comes to the aid of video games
Commodore's Vic20 drops below $100
Electronic Arts ships its first games
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in May 1983.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Star Wars: Jedi Arena
Video Version: https://www.patreon.com/posts/84557990
https://www.mobygames.com/game/9447/star-wars-jedi-arena/
Corrections:
April 1983 Ep - https://www.patreon.com/posts/april-1983-83174490
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
http://www.dragons-lair-project.com/games/related/sequence.asp
https://www.indiegogo.com/projects/dragon-s-lair-returns
https://www.mobygames.com/game/9448/demon-attack/screenshots/odyssey-2/
https://en.wikipedia.org/wiki/ZX_Spectrum_graphic_modes
https://lospec.com/palette-list/commodore-vic-20
1953
Computers learn how to learn
https://www.nytimes.com/1953/05/03/archives/what-next-in-the-attributes-of-machines-it-might-be-power-to.html?searchResultPosition=1
https://en.wikipedia.org/wiki/EDSAC
https://en.wikipedia.org/wiki/Claude_Shannon
https://en.wikipedia.org/wiki/John_von_Neumann
1963
Engstrom says computers are being underutilized
https://www.nytimes.com/1963/05/23/archives/head-of-rca-sees-computer-upsurge.html?searchResultPosition=4
https://en.wikipedia.org/wiki/Elmer_William_Engstrom
1973
Williams enters Pong clone market
https://archive.org/details/cashbox34unse_44/page/48/mode/1up
https://archive.org/details/cashbox34unse_44/page/54/mode/1up
https://www.arcade-museum.com/game_detail.php?game_id=8965
https://www.arcade-museum.com/game_detail.php?game_id=9074
http://podcast.theycreateworlds.com/e/sons-of-pong/
1983
Coinop continues to suffer
Replay May 1983, pg. 53, 38, 16
https://www.newspapers.com/article/the-baltimore-sun-unsuccessful-arcade-ga/92045929/
https://www.arcade-museum.com/game_detail.php?game_id=9647
Bally beats City of Mesquite
Replay May 1983, pg. 15
Play Meter May 15, 1983 pg. 14
Magnavox sues Bally over Pacman royalties
Arcade Express pg. 2
https://www.upi.com/Archives/1983/04/05/The-Magnavox-Co-filed-suit-against-Bally-Midway-Manufacturing/7736418366800/
Mario Bros. debuts at AOE
Replay May 1983, pg. 11
Nintendo moves to Tokyo stock exchange
Nintendo Stock to be Listed on TSE's 1st Section, Jiji Press Ticker Service, May 24, 1983
Malls embrace arcades
Replay, May 1983 pg. 66
Atari enters the arcade biz
Replay May 1983, pg. 11
Unions see tech as future of organized labor
https://www.nytimes.com/1983/05/25/us/unions-press-drive-to-enlist-high-technology-workers.html
Alabama legislature votes to boycott Atari
Play Meter May 1, 1983, pg. 24
Play Meter May 15, 1983, pg. 32
Atari keeps making cuts
https://www.nytimes.com/1983/05/24/business/more-layoffs-at-atari-inc.html
Warner losses mount
https://www.nytimes.com/1983/05/28/business/warner-sees-wider-deficit.html
Parker Bros. loses injunction against Atari
Toys Hobbies and Crafts May 1983 pg. 7
Mattel sues Atari
https://www.nytimes.com/1983/05/04/business/atari-suit-filed-by-mattel.html
Toys Hobbies and Crafts May 1983 pg. 8
https://www.mobygames.com/company/97/atarisoft/
Atari to release Coleco carts
The Video Game Update May 1983 pg. 4
https://archive.org/details/computer-entertainer-video-game-update
Atari teams up with MCA
https://www.nytimes.com/1983/05/11/business/briefs-158965.html
Atari signs Williams deal
Replay May 1983, pg. 20
Console game delays pile on
The Video Game Update May 1983 pg. 1
https://archive.org/details/computer-entertainer-video-game-update
Atari signs deal with Cynex
https://www.nytimes.com/1983/05/11/business/market-rises-dow-gains-1.45.html
https://www.atari-computermuseum.de/2600peri.htm
Amiga introduces The Power
Toys Hobbies and Crafts May 1983 pg. 59
Vectrex to go color
Arcade Express pg. 2
Milton bradley wants you to tell your Atari what to do.
Arcade Express May 22, 1983, pg. 1
http://www.mainbyte.com/ti99/hardware/mbx/mbx.html
https://thegamescholar.com/2020/04/28/conversations-with-consoles/
Odyssey3 is dead
Arcade Express pg. 1
Activision prepares IPO
https://www.newspapers.com/article/el-paso-times-activision-readying-to-go/77695565/
Thundar is coming to Colecovision
Arcade Express May 22, 1983, pg. 1
https://www.mobygames.com/game/15909/tomarc-the-barbarian/screenshots/
Atari sponsors pro-gaming event at Harvard
https://www.nytimes.com/1983/05/24/us/video-game-specialists-come-to-harvard-to-praise-pac-man-not-to-bury-him.html?searchResultPosition=10
Control Video readies launch of Gameline
https://www.nytimes.com/1983/05/02/business/business-people-entrepreneur-sees-success-on-games.html
https://en.wikipedia.org/wiki/GameLine
Commodore abandons 16 bit chip project
https://en.wikipedia.org/wiki/Commodore_900
https://en.wikipedia.org/wiki/Zilog_Z8000
https://archive.org/details/eu_BYTE-1983-05_OCR/page/n495/mode/1up
You got application software in my operating system! You got an operating system in my application software!
https://archive.org/details/eu_BYTE-1983-05_OCR/page/n495/mode/1up?view=theater
https://archive.org/details/PersonalComputerNews/PersonalComputerNews010-20May1983/page/n3/mode/2up
https://archive.org/details/eu_BYTE-1983-05_OCR/page/n495/mode/1up?view=theater
Ethernet gets endorsements
https://archive.org/details/eu_BYTE-1983-05_OCR/page/n495/mode/1up
https://en.wikipedia.org/wiki/Ethernet
CP/M86 DOA
https://archive.org/details/PersonalComputerNews/PersonalComputerNews011-26May1983/page/n3/mode/2up
https://archive.org/details/PersonalComputerNews/PersonalComputerNews011-26May1983/page/n3/mode/2up
Atari Computer division goes big on advertising
https://archive.org/details/eu_BYTE-1983-05_OCR/page/n495/mode/1up
Vic20 breaks through $100 floor
Arcade Express May 22, 1983, pg. 1
https://archive.org/details/logical_gamer_may83/page/n22/mode/1up
Sinclair line gets price cut
https://archive.org/details/PersonalComputerNews/PersonalComputerNews008-06May1983/page/n3/mode/2up
https://archive.org/details/PersonalComputerNews/PersonalComputerNews010-20May1983/page/n3/mode/2up
Electron delayed again
https://archive.org/details/PersonalComputerNews/PersonalComputerNews008-06May1983/page/n3/mode/2up
https://en.wikipedia.org/wiki/Acorn_Electron
Spectra announces SV328
https://archive.org/details/logical_gamer_may83/page/n22/mode/1up
https://en.wikipedia.org/wiki/SV-318
https://en.wikipedia.org/wiki/SV-328
Commodore introduces the new form C2N
https://en.wikipedia.org/wiki/Commodore_Datasette#Models
https://archive.org/details/PersonalComputerNews/PersonalComputerNews009-13May1983/page/n13/mode/2up
Profit margins on computers cause retailer consternation
Toys Hobbies and Crafts May 1983 pg. 18
Book retailers eye software
https://www.nytimes.com/1983/05/29/business/what-s-new-in-the-book-business.html
Software piracy becomes returns problem
https://archive.org/details/software-merchandising-may-1983/page/n17/mode/2up
https://archive.org/details/software-merchandising-may-1983/page/n43/mode/2up
https://archive.org/details/software-merchandising-may-1983/page/n67/mode/2up
Toys R Us controls 11% of toy market
Toys Hobbies and Crafts May 1983 pg. 7
First EA games go on sale
https://www.linkedin.com/posts/triphawkins_ea-founder-ceo-activity-7065701862527684608-yzb1
https://archive.org/details/Computer_Gaming_World_Issue_3.3/page/n4/mode/1up
https://www.newspapers.com/article/palladium-item-electronic-arts-profile/60299320/
Virgin Games is looking for a few good programmers
https://archive.org/details/Computer_Video_Games_Issue_019_1983-05_EMAP_Publishing_GB/page/n3/mode/1up
Canucks get into games
Arcade Express pg. 3
https://www.mobygames.com/game/7196/bcs-quest-for-tires/cover/group-27973/cover-72965/
https://en.wikipedia.org/wiki/Sydney_Development_Corporation
Spectrum Games has been launched
https://archive.org/details/PersonalComputerNews/PersonalComputerNews006-22Apr1983/page/n90/mode/1up
I got a home computer! Uh...now what?
https://www.nytimes.com/1983/05/11/business/finding-home-computer-uses.html
RIP Data Age
The Video Game Update May 1983 pg. 9
https://archive.org/details/computer-entertainer-video-game-update
Arcade Express pg. 4
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
These stories and many more on this episode of the VGNRTM with @QuarterPast83's Dale!
vic20
c64
electronicarts
trip hawkins
atari
arcade
coinop
aladdins castle
commodore
ti99
vcs
apple
intellivision
vectrex
ocean
data age
sinclair
spectrum
odyssey2
odyssey3
pong
At the dawn of 3D acceleration a battle was fought over who would control the APIs that would allow programmers to unlock the power of this new type of PC hardware. Would it be an open source community effort born of Silicon Graphics tech or would the industry juggernaut Microsoft win the day?
Our guests today, Servan Keondjian, lead architect of Direct3D and game development veteran Casey Muratori take us into those heady days, the zealous arguments and how it all panned out.
Recorded September 2022.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
Mastodon https://oldbytes.space/@videogamenewsroomtimemachine
Or
videogamenewsroomtimemachine@gmail.com
Links:
https://www.linkedin.com/in/servan-keondjian-a6b56/?originalSubdomain=uk
https://twitter.com/servankeo
http://servanlog.blogspot.com/p/training-history.html
https://earthsim.tv/
https://twitter.com/cmuratori
youtube.com/mollyrocket,
https://twitch.tv/molly_rocket,
https://computerenhance.com
https://mollyrocket.com
Street Fighter 2 merch goes into overdrive, Nintendo neuters Mortal Kombat & The World Wide Web goes open source
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in April 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Jon from the Retro Games Squad is our cohost. You can find his other fine retrogaming work here: https://retrogamesquad.libsyn.com/
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: 7 Minutes in Heaven: King Arthur's World Video Version: https://www.patreon.com/posts/83771920 https://www.mobygames.com/game/12795/king-arthurs-world/ https://www.mobygames.com/company/1151/argonaut-games-plc/
Corrections: March 1993 Ep - https://www.patreon.com/posts/march-1993-81661515 https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_(Archie_Comics)#Legal_issues https://youtu.be/542sM2Gylx8
1993.04 ACME Show goes for diversity Replay April 1993 pg. 43 https://www.virtual-reality-shop.co.uk/awt-reality-rocket/ https://ultimatepopculture.fandom.com/wiki/Nintendo_Super_System
Visions of Reality joins VR race Play Meter April 1993 pg. 3 Replay April 1993, pg. 3 https://www.latimes.com/archives/la-xpm-1993-09-10-fi-33739-story.html
Zool arcade game debuts at Earls Court https://archive.org/details/pc-review-018/page/18/mode/1up https://www.mobygames.com/game/5776/zool/ https://www.mobygames.com/company/1321/arcadia-systems-inc/
Capcom does "moichendising"! Play Meter April 1993 pg. 20 RePlay April 1993 pg. 22 American Laser goes after Picmatic https://archive.org/details/cashbox56unse_30/page/26/mode/1up https://www.mobygames.com/company/5258/picmatic-sa/ https://www.mobygames.com/company/442/american-laser-games-inc/
Jaguar impresses at CES https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20045%20%28April%201993%29/page/n26/mode/1up https://en.wikipedia.org/wiki/Atari_Jaguar eonard Tramiel - Part 2 - Atari https://www.patreon.com/posts/71643153
Konix Multi System is back! https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20045%20%28April%201993%29/page/n55/mode/1up https://www.konixmultisystem.co.uk/index.php?id=msu https://en.wikipedia.org/wiki/Konix_Multisystem
SNES MK to be neutered https://archive.org/details/video-games-computer-entertainment-april-1993/page/n13/mode/1up?view=theater https://www.mobygames.com/game/599/mortal-kombat/trivia/ Gregory Fischbach Part 2 - Acclaim https://www.patreon.com/posts/47720122
John Madden goes rental only https://archive.org/details/video-games-computer-entertainment-april-1993/page/n17/mode/1up?view=theater https://www.mobygames.com/game/43734/john-madden-football-93-championship-edition/
Sammy shuts down Treco https://archive.org/details/video-games-computer-entertainment-april-1993/page/n19/mode/1up?view=theater https://www.mobygames.com/company/10527/american-treco-corporation/ DOS 6.0 learns to compress https://vintageapple.org/byte/pdf/199304_Byte_Magazine_Vol_18-04_Fighting_Fatware.pdf pg. 44 https://en.wikipedia.org/wiki/MS-DOS#MS-DOS_6.x
Microsoft gets sued for violating patents https://vintageapple.org/byte/pdf/199304_Byte_Magazine_Vol_18-04_Fighting_Fatware.pdf pg. 28 https://en.wikipedia.org/wiki/MS-DOS#MS-DOS_6.x https://gunkies.org/wiki/Stacker https://en.wikipedia.org/wiki/Software_patent
IBM losses mount https://archive.org/details/video-games-computer-entertainment-april-1993/page/n19/mode/1up?view=theater https://en.wikipedia.org/wiki/IBM
Canon buys Next hardware division https://vintageapple.org/byte/pdf/199304_Byte_Magazine_Vol_18-04_Fighting_Fatware.pdf pg. 36, 40 https://en.wikipedia.org/wiki/NeXT#1993%E2%80%931996:_NeXT_Software,_Inc.
MECC pulls Freedom! https://archive.org/details/video-games-computer-entertainment-april-1993/page/n17/mode/1up?view=theater https://www.mobygames.com/company/936/mecc/ https://www.mobygames.com/game/42271/freedom/trivia/ https://www.mobygames.com/game/27756/freedom-rebels-in-the-darkness/
Daryl Gates to design Police Quest 4 https://archive.org/details/video-games-computer-entertainment-april-1993/page/n19/mode/1up?view=theater https://www.mobygames.com/person/83001/james-walls/ https://www.mobygames.com/person/26457/daryl-f-gates/
Photoshop arrives on Windows https://vintageapple.org/byte/pdf/199304_Byte_Magazine_Vol_18-04_Fighting_Fatware.pdf pg. 48 https://en.wikipedia.org/wiki/Adobe_Photoshop
First GSM call made https://vintageapple.org/byte/pdf/199304_Byte_Magazine_Vol_18-04_Fighting_Fatware.pdf pg. 36 https://en.wikipedia.org/wiki/GSM NBC plans to bring news to the PC https://archive.org/details/1993-04-compute-magazine/page/n37/mode/1up?view=theater https://www.nytimes.com/1992/11/12/business/ibm-and-nbc-will-market-a-news-service-to-pc-users.html
internet opened up https://www.history.com/this-day-in-history/world-wide-web-launches-in-public-domain https://home.cern/science/computing/birth-web
Sinclair User is no more.. https://archive.org/details/sinclair-user-magazine-134 https://en.wikipedia.org/wiki/Sinclair_User
Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
These stories and many more on this episode of the VGNRTM with @RetroGameSquad's Jon!
snes genesis amiga nintendo sega atari jaguar mortalkombat street fighter spectrum ibm madden konix arcade vr
40 years ago: The line between computers and consoles blur, Dragon's Lair wows coinop & Reagan thinks video games are swell
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in April 1983. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Dale is this month's cohost, check out his research work at https://twitter.com/QuarterPast83
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: 7 Minutes in Heaven: Choplifter Video Version: https://www.patreon.com/posts/83105884 https://en.wikipedia.org/wiki/Choplifter https://www.mobygames.com/game/8127/choplifter/screenshots/
Corrections: March 1983 Ep - https://www.patreon.com/posts/march-1983-80900087
1943.04 RCA's Engstrom sees long term benefits of war time radio research https://www.nytimes.com/1943/04/04/archives/future-good-seen-in-radio-research-dr-ew-engstrom-predicts.html?searchResultPosition=1 https://encyclopedia.pub/entry/33991 1973.04 Pong clones are on the rise https://www.newspapers.com/clip/82314877/allied-leisure-sales-increase-with-new/ https://www.newspapers.com/clip/82314697/computer-space-ball-mention-at-arcade/ https://web.archive.org/web/20170616011152/https://www.arcade-museum.com/game_detail.php?game_id=7382 https://www.arcade-museum.com/game_detail.php?game_id=8963 Washington State legalizes pinball https://www.nytimes.com/1973/04/28/archives/gambling-bill-signed.html?searchResultPosition=1
IBM introduces memory enhanced typewriter https://www.nytimes.com/1973/04/27/archives/ibm-introduces-memory-in-a-typewriter-at-11800.html?searchResultPosition=4 https://www.computerhistory.org/collections/catalog/102662757
First Cell phone call made https://twitter.com/fabiodidone/status/1510780261734174722?s=20&t=lMORcKlnszht57E5lCjaXg https://www.npr.org/2023/04/03/1167815751/50-years-ago-martin-cooper-made-the-first-cell-phone-call
Soylent Green ad misses opportunity https://timesmachine.nytimes.com/timesmachine/1973/04/11/issue.html pg. 41 https://youtu.be/7wpfzfHWy-o https://en.wikipedia.org/wiki/Soylent_Green
1983.04 Dragon's Lair awes AOE Replay April 1983 pg. 64 https://en.wikipedia.org/wiki/Dragon%27s_Lair https://en.wikipedia.org/wiki/Dragon%27s_Lair_(TV_series)
Tron is a hit! https://archive.org/details/electronic-fun-with-computers-and-games-volume-1-number-6-april-1983/page/n97/mode/1up https://en.wikipedia.org/wiki/Tron https://www.mobygames.com/game/33983/tron/
Simutron wants to take you were no man has gone before Play Meter April 1983, pg. 32 http://allincolorforaquarter.blogspot.com/2012/09/the-simutron-tournament-center-ultimate.html Play Meter April 1983 pg. 28 https://www.arcade-museum.com/game_detail.php?game_id=8822 Play Meter April 1983 pg. 31 https://www.mobygames.com/game/12177/star-trek-strategic-operations-simulator/ https://www.mobygames.com/game/57723/microleague-wrestling/screenshots/
Gamers will flip for SakerOne Games People April 9, 1983 pg. 1 http://allincolorforaquarter.blogspot.com/2013/05/the-saker-one-space-probe.html
Bally sticks to dedicated cabs Replay April 1983, pg. 24
IRS may be coming for conversion kits Replay April 1983, pg. 42
Universities struggle with video games on campus https://www.nytimes.com/1983/04/11/nyregion/colleges-finding-video-games-a-mixed-but-profitable-blessing.html?searchResultPosition=2
Reagan believes that games do improve hand eye coordination Replay April 1983, pg. 10, 16 https://www.reaganlibrary.gov/archives/speech/remarks-during-visit-walt-disney-worlds-epcot-center-near-orlando-florida https://en.wikipedia.org/wiki/Ketchup_as_a_vegetable
Atari goes after Bushnell https://archive.org/details/popular-computing-weekly-1983-04-21/page/n4/mode/1up
Ottumwa declared Video Capital of the World Replay April 1983, pg. 13 https://en.wikipedia.org/wiki/Twin_Galaxies
Move over Game and Watch, here comes Game and RADIO! Playthings April 1983, pg. 47 https://picclick.co.uk/VGC-1980s-Vintage-Pop-Game-Emergency-Radio-Watch-266171641750.html Atari launches in Japan https://www.nytimes.com/1983/04/13/business/atari-unit-in-japan.html?searchResultPosition=12 https://gamicus.fandom.com/wiki/Atari_2800 Warner losses mount https://www.nytimes.com/1983/04/20/business/warner-citing-atari-posts-18.9-million-loss.html?searchResultPosition=16 https://www.nytimes.com/1983/04/30/business/annual-reports-more-candor.html?searchResultPosition=23 https://www.nytimes.com/1983/04/27/business/commodore-international-ltd-reports-earnings-for-qtr-to-march-31.html?searchResultPosition=12
MB takes a hit on Vectrex https://www.nytimes.com/1983/04/07/business/milton-bradley.html?searchResultPosition=4
Mattel refiles for debt offering https://www.nytimes.com/1983/04/12/business/briefs-093737.html?searchResultPosition=11
Philips announces Chess add-on for G7000 https://archive.org/details/PersonalComputerNews/PersonalComputerNews004-08Apr1983/page/n10/mode/1up https://www.chessprogramming.org/Videopac_C_7010
3rd party software reaches the Odyssey2 https://archive.org/details/computer-entertainer-video-game-update April 1983 pg. 2
Intellivision becomes a Transforrmer Play things April 1983 https://retroconsoles.fandom.com/wiki/System_Changer
WICO introduces the BOSS https://archive.org/details/computer-entertainer-video-game-update April 1983 pg. 1
Unitoys, K-Tel, Answer Software, and Avalon Hill enter 2600 fray https://archive.org/details/computer-entertainer-video-game-update April 1983 pg. 1 https://www.mobygames.com/game/company:348/platform:atari-2600/sort:date/page:1/ https://archive.org/details/arcade_express_v1n19
Quaker Oats says goodbye to video games https://www.nytimes.com/1983/04/27/business/restructuring-plan-set-by-quaker-oats.html?searchResultPosition=20
Move over porn... hotels have a new on-demand amenity! https://archive.org/details/arcade_express_v1n18/page/n1/mode/1up
Battle between console makers and home computer makers heats up https://www.nytimes.com/1983/04/28/business/computer-or-video-games.html?searchResultPosition=1 https://www.nytimes.com/1983/04/12/business/commodore-aims-at-video-games.html?searchResultPosition=10 Playthings April 1983, pg. 38
Short sellers smell blood in the gaming and computer business waters https://www.nytimes.com/1983/04/22/business/short-interest-up-on-big-board-amex-sets-mark.html?searchResultPosition=10
Computer game makers discover cartridges Toys Hobbies and Crafts April 1983
TI locks out 3rd parties https://archive.org/details/arcade_express_v1n18/mode/1up http://www.mainbyte.com/ti99/computers/ti99qi.html
Sierra acquires Sunnyside Soft, prepares to publish Ultima 2 https://archive.org/details/arcade_express_v1n18/page/n2/mode/1up
First Star eyes movie licenses https://archive.org/details/arcade_express_v1n18/page/n2/mode/1up
EA gathers its rockstars https://archive.org/details/arcade_express_v1n19/page/n1/mode/1up
Sharp shows off the X1 https://archive.org/details/eu_BYTE-1983-04_OCR/page/n111/mode/1up
Sinclair micro-drive to be game changer https://archive.org/details/eu_BYTE-1983-04_OCR/page/n459/mode/1up https://en.wikipedia.org/wiki/ZX_Microdrive
WHSMith slashes Spectrum price Vic20 upgrade to 64 scrapped https://archive.org/details/PersonalComputerNews/PersonalComputerNews003-01Apr1983/page/n5/mode/1up https://archive.org/details/PersonalComputerNews/PersonalComputerNews005-15Apr1983/page/n13/mode/1up
PC Compatibles in droves https://archive.org/details/PersonalComputerNews/PersonalComputerNews006-22Apr1983/page/n3/mode/1up https://archive.org/details/PersonalComputerNews/PersonalComputerNews007-29Apr1983/page/n3/mode/1up
John Scully assumes top job at Apple https://archive.org/details/PersonalComputerNews/PersonalComputerNews007-29Apr1983/page/n13/mode/1up
Siemens shows off flat color display https://archive.org/details/eu_BYTE-1983-04_OCR/page/n461/mode/1up BBC to broadcast software over teletext https://archive.org/details/PersonalComputerNews/PersonalComputerNews003-01Apr1983/page/n5/mode/1up https://en.wikipedia.org/wiki/Ceefax https://archive.org/details/PersonalComputerNews/PersonalComputerNews004-08Apr1983/page/n10/mode/1up
Jeff Minter tops US charts https://archive.org/details/popular-computing-weekly-1983-04-07/page/n4/mode/1up
Legal wrangling over Hitchhiker game rights https://archive.org/details/popular-computing-weekly-1983-04-21 https://www.bbc.co.uk/programmes/articles/1g84m0sXpnNCv84GpN2PLZG/the-game-30th-anniversary-edition
Video games declared sexist Games People April 9, 1983 pg. 1
Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
These stories and many more on this episode of the VGNRTM with @QuarterPast83's Dale! atari nolan bushnell broderbund arcade coinop dragon's lair commodore ti99 ronald reagan vcs jeff minter apple intellivision sierra vectrex
Nintendo leaks SNES CD specs Sega touts Genesis VR Mortal Kombat coming to consoles
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in March 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: 7 Minutes in Heaven: The Lost Vikings Video Version: https://www.patreon.com/posts/81638094 https://en.wikipedia.org/wiki/The_Lost_Vikings
Corrections: February 1993 Ep - https://www.patreon.com/posts/february-1993-80279774 https://www.youtube.com/watch?v=fvws5tOHsEE https://en.wikipedia.org/wiki/List_of_Sonic_the_Hedgehog_features https://en.wikipedia.org/wiki/VHS
1993.03 Japanese coinop cabs go BIG Replay March 1993 pg. 7 https://en.wikipedia.org/wiki/Virtua_Racing https://en.wikipedia.org/wiki/Lucky_%26_Wild October 1992 ep - https://www.patreon.com/posts/october-1992-75188159
David C. Rockola passes away Replay March 1993 pg. 25, 101 https://www.jukeboxhistory.info/rock-ola/history.html https://www.ipdb.org/machine.cgi?id=1295 https://www.ipdb.org/search.pl?searchtype=advanced&mfgid=269
CES belonged to CD https://archive.org/details/Computer_Gaming_World_Issue_104/page/n9/mode/1up September 2002 ep- https://www.patreon.com/posts/september-2002-73539855
SNES CDRom specs leaked https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20044%20%28March%201993%29/page/n51/mode/1up https://gamingdoc.org/wp-content/uploads/2021/02/SNES-CD-ROM-System-1993.pdf
LaserActive brings laserdisc gaming home https://archive.org/details/Electronic-Games-1993-03/page/n9/mode/1up https://en.wikipedia.org/wiki/LaserActive https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20044%20%28March%201993%29/page/n49/mode/1up http://www.laserdiscarchive.co.uk/laserdisc_archive/pioneer/pioneer_cld-a100/pioneer_cld-a100.htm https://www.linkedin.com/in/triphawkins/
VR is coming from Sega https://archive.org/details/Electronic-Games-1993-03/page/n10/mode/1up Replay march 1993, pg. 37 https://www.arcade-museum.com/game_detail.php?game_id=10340 https://en.wikipedia.org/wiki/Sega_VR Leonard Tramiel - Part 2 - Atari https://www.patreon.com/posts/71643153 https://www.mobygames.com/person/296287/kyle-hodgetts/ https://mumbrella.com.au/software-developer-lodges-court-claim-nines-aca-429820 https://www.pressreader.com/australia/weekend-gold-coast-bulletin/20121013/282123518741574
Acclaim gets Mortal Kombat https://archive.org/details/Electronic-Games-1993-03/page/n10/mode/1up https://www.giantbomb.com/mortal-monday/3015-4703/ Gregory Fischbach Part 2 - Acclaim https://www.patreon.com/posts/47720122
MicroProse moves onto Mac https://archive.org/details/asm_magazine-1993-03/page/n9/mode/1up https://www.mobygames.com/game/company:10/platform:macintosh/sort:date/page:1/ https://archive.org/details/eu_BYTE-1993-03_OCR/page/n45/mode/1up Wild Bill Stealey - Microprose https://www.patreon.com/posts/36710924
The Brits go ga-ga for the 486 https://archive.org/details/eu_BYTE-1993-03_OCR/page/n31/mode/1up https://archive.org/details/eu_BYTE-1993-03_OCR/page/n35/mode/1up
AMD and Cyrix optimistic https://archive.org/details/eu_BYTE-1993-03_OCR/page/n31/mode/1up https://en.wikipedia.org/wiki/Cyrix
Virgin bundles up with Interplay https://archive.org/details/Electronic-Games-1993-03/page/n11/mode/1up
CGW starts the Patch File https://archive.org/details/Computer_Gaming_World_Issue_104/page/n144/mode/1up
HDTV delayed but software industry stands at the ready https://archive.org/details/eu_BYTE-1993-03_OCR/page/n29/mode/1up FTC considers breaking up Microsoft https://archive.org/details/eu_BYTE-1993-03_OCR/page/n37/mode/1up
New European law hits pirates Replay March 1993 pg. 7 http://www.tilt.it/deb/edevg-en.html https://archivio.corriere.it/Archivio/interface/slider.html#!paolo-di-nunno/NobwRAdghgtgpmAXGA1nAngdwPYCcAmYANGAC5wAepSYADlNgDbYAE+AlixAK4QTZgAvgF0gA https://archive.org/details/eu_BYTE-1993-03_OCR/page/n35/mode/1up Sonic is coming to comics https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20044%20%28March%201993%29/page/n148/mode/1up https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_(Archie_Comics)
Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
The modern world of gaming revolves around designers and programmers being able to harness the raw power of today's high end GPUs. APIs make this task manageable and no API set has been more important in the tradition from software rendered graphics to the age of the GPU than Direct3D. We speak with one of its original architects, Servan Keondjian, about is initial work on machines like the ZX81, BBC Micro, Acorn Archimedes, developing early 3D engines, working with adventure legend Magnetic Scrolls, his ground breaking work with Reality Lab, becoming part of the Microsoft machine and his current mega project Earthsim.
Recorded September 2022.
Video Version: https://youtu.be/rD8PvHZhO7Q
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or Mastodon https://oldbytes.space/@videogamenewsroomtimemachine Or videogamenewsroomtimemachine@gmail.com
Links: https://www.linkedin.com/in/servan-keondjian-a6b56/?originalSubdomain=uk https://twitter.com/servankeo http://servanlog.blogspot.com/p/training-history.html https://www.mobygames.com/developer/sheet/view/developerId,130819/ https://en.wikipedia.org/wiki/ZX81 https://en.wikipedia.org/wiki/BBC_Micro https://en.wikipedia.org/wiki/Acorn_Archimedes https://www.mobygames.com/company/magnetic-scrolls https://en.wikipedia.org/wiki/ARM_architecture_family https://en.wikipedia.org/wiki/OpenGL https://en.wikipedia.org/wiki/Reality_Lab https://en.wikipedia.org/wiki/API https://en.wikipedia.org/wiki/Direct3D https://earthsim.tv/
Copyright Karl Kuras
Commodore goes portable IBM introduces the XT Nintendo shows off Game and Watch
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in February 1983. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: 7 Minutes in Heaven: Mega Force Video Version: https://www.patreon.com/posts/80898412 https://www.mobygames.com/game/22987/mega-force/ https://www.imdb.com/title/tt0084316/?ref_=fn_al_tt_1
Corrections: February 1983 Ep - https://www.patreon.com/posts/february-1983-79444139 https://de.wikipedia.org/wiki/Datei:Magnavox-Odyssey-Switchbox.jpg https://en.wikipedia.org/wiki/Marcian_Hoff https://www.pinterest.de/pin/141933825729597463/ https://www.mobygames.com/game/9789/tacscan/ https://thehistoryofhowweplay.wordpress.com/2019/03/31/the-unreleased-games-of-sega-gremlin/ https://www.youtube.com/watch?v=TWmVlgIR2HA https://www.mobygames.com/game/9789/tacscan/ https://www.msx.org/wiki/Spectravideo_SVI-728 https://www.imdb.com/title/tt13365876/ Why The First Playable Women Of The '80s Were Naked | Video Dames (Streaking / Beat 'Em & Eat 'Em) - https://www.youtube.com/watch?v=qHYXAoUQ_LI
1943.03 Uncle Sam wants your pinballs https://www.nytimes.com/1943/03/07/archives/pinball-boards-to-train-fliers.html?searchResultPosition=1 https://www.newspapers.com/clip/11587355/notifies-army-to-come-and-pick-up/ Billboard Mar 27, 1943 https://www.google.com/books/edition/Printed_Classification_Tests/92kaAAAAIAAJ?hl=en&gbpv=1&dq=%22mechanical+aptitude+test%22&pg=PA297
1963.03 Raytheon introduces infrared wargaming weapons https://worldradiohistory.com/Archive-Poptronics/60s/63/Pop-1963-03.pdf pg. 6
1973.03 Japan's computer industry is on the rise Business Japan March 1973 pg. 73 https://en.wikipedia.org/wiki/Aggretsuko https://www.youtube.com/watch?v=LDGkcwNjoUY
1983.03 Used games hit the auction block https://archive.org/details/cashbox44unse_37/page/31/mode/1up?view=theater
Distributors embrace conversion kits https://archive.org/details/cashbox44unse_40/page/35/mode/1up
Chuck E Cheese breaks records https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-1.pdf pg. 2 Games People March 5, 1983 pg. 1
You aren't playing games, you're making an investment! https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_01_No_05_1983-03_Fun_Games_Publishing_US/page/n17/mode/1up Kevin Hayes - Atari - Namco https://www.patreon.com/posts/50612798
News Flash: 2600 ET was a flop! https://www.newspapers.com/clip/68993030/et-on-atari-2600-declared-a-failure-by/ https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game) The Video Game Crash 40th Anniversary - Part 2: Everyone Else https://www.patreon.com/posts/video-game-crash-76259421 The Video Game Crash 40th Anniversary - Part 1: Atari https://www.patreon.com/posts/video-game-crash-75643983
The great cartridge discount has begun Playthings March 1983 pg. 30 https://en.wikipedia.org/wiki/Beige_Book
Wall Street predicts end of video game growth Games People March 12, 1983 pg. 17
Video games increasingly dominate toy retail Toy & Hobby World March 1983 pg. 14
Atari distribution goes exclusive https://archive.org/details/cashbox44unse_40/page/5/mode/1up Court halts Atari distribution reform https://www.nytimes.com/1983/03/30/business/atari-distribution-plan-is-blocked.html?searchResultPosition=1
Delays plague game release schedules https://archive.org/details/computer-entertainer-video-game-update March 1983 pg. 1
Amiga announces the Power Module Playthings March 1983 http://www.bambi-amiga.co.uk/amigahistory/powermod.html Toy and Hobby World March 1983
Starpath cuts supercharger price Playthings March 1983 Toyand Hobby World March 1983
CBS ups the RAM Toy and Hobby World March 1983 https://www.buckosoft.com/~dick/resume.html https://patents.justia.com/patent/4485457 https://www.mobygames.com/game/19721/tunnel-runner/
Intellivision 2 doesn't like Coleco https://archive.org/details/computer-entertainer-video-game-update March 1983 pg. 7 Milton Bradley goes multiplatform Toy and Hobby World March 1983 https://www.mobygames.com/company/2767/milton-bradley-co/ Data Age spends big on Journey game Toy & Hobby World March 1983 https://youtu.be/V41ajt3euYQ
Move over Custer, Leatherface is here Games People March 12, 1983 https://www.mobygames.com/game/21563/the-texas-chainsaw-massacre/ Vectrex jumps on console-to-computer bandwagon https://archive.org/details/computer-entertainer-video-game-update March 1983 pg. 7 https://www.mobygames.com/game/10350/journey-escape/
Summer CES to be the biggest yet https://archive.org/details/arcade_express_v1n17 Japanese games invade CES Toy and Hobby World March 1983 https://www.handheldmuseum.com/Nintendo/index.html https://www.handheldmuseum.com/Bandai/index.html
Computer price war continues Toy & Hobby World March 1983 pg. S3 https://archive.org/details/PersonalComputerNews/PersonalComputerNews001-18Mar1983/page/n14/mode/1up
TI extends rebate Playthings March 1983
TI reaches a new PLATO Toy and Hobby World March 1983 https://en.wikipedia.org/wiki/PLATO_(computer_system)
TI announces cost of defective TI994A transformer https://www.nytimes.com/1983/03/02/business/texas-instruments-earnings-charge.html?searchResultPosition=13
Vic20 beats competition in install base https://archive.org/details/byte-magazine-1983-03-rescan/page/n495/mode/1up American McGee - id - spicy horse - ea https://www.patreon.com/posts/45549970
Commodore introduces the 1702 Toy and Hobby World March 1983 https://en.wikipedia.org/wiki/Commodore_64_peripherals#Other_peripherals
Commodore and Timex debut new machines at CES https://archive.org/details/byte-magazine-1983-03-rescan/page/n497/mode/1up
HDs go 3.5" https://archive.org/details/PersonalComputerNews/PersonalComputerNews001-18Mar1983/page/n18/mode/1up
IBM PC Add-ons and clones become a cottage industry https://www.nytimes.com/1983/03/27/business/big-ibm-has-done-it-again.html?searchResultPosition=1
IBM drops 16k systems in US https://archive.org/details/byte-magazine-1983-03-rescan/page/n494/mode/1up
IBM announces the XT https://archive.org/details/PersonalComputerNews/PersonalComputerNews002-25Mar1983/page/n7/mode/1up https://en.wikipedia.org/wiki/IBM_Personal_Computer_XT
Intel gets into GPUs https://archive.org/details/PersonalComputerNews/PersonalComputerNews001-18Mar1983/page/n4/mode/1up Retailers can sell software without carrying hardware Toy & Hobby World March 1983 pg. S3
Hundreds of computer stores close https://archive.org/details/byte-magazine-1983-03-rescan/page/n496/mode/1up
Software leasing comes to the faire https://www.nytimes.com/1983/03/29/science/personal-computers-report-from-the-faire.html?searchResultPosition=34
Microsoft hits UK high street https://archive.org/details/PersonalComputerNews/PersonalComputerNews001-18Mar1983/page/n3/mode/1up https://www.bbc.co.uk/archive/micro_Live_Windows_gem/zm6mjhv
Atari going multiplatform Toy & Hobby World March 1983 pg. S3 https://www.mobygames.com/company/97/atarisoft/ More details of Disney's software plans revealed Toy and Hobby World March 1983
Before there was Typing of the Dead... https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_01_No_05_1983-03_Fun_Games_Publishing_US/page/n26/mode/1up https://youtu.be/T3YcbvgCsh4
Benji is going into space Playthings March 1983 https://www.mobygames.com/game/32180/benji-space-rescue/ https://en.wikipedia.org/wiki/Benji
Games Network test ends https://archive.org/details/Computer_Gaming_World_Issue_3.2/page/n4/mode/1up https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_01_No_05_1983-03_Fun_Games_Publishing_US/page/n77/mode/1up legal
Coleco and Atari settle https://www.nytimes.com/1983/03/12/business/company-news-atari-coleco-pact.html?searchResultPosition=6 https://www.nytimes.com/1983/03/31/business/technology-issue-of-deceit-in-electronics.html?searchResultPosition=2
France levies fine against anglicized computer documentation https://archive.org/details/byte-magazine-1983-03-rescan/page/n497/mode/1up https://www.theverge.com/2022/5/31/23148358/france-academie-francaise-esports-gaming-translations
Pacman merch may have maxed out Games People March 12, 1983 pg. 20 https://vglegacy.com/pop-culture/pac-man-vitamins/ https://archive.org/details/Video_Games_Volume_1_Number_06_1983-03_Pumpkin_Press_US/page/n18/mode/1up
Atari launches Ataritel https://www.nytimes.com/1983/03/18/business/company-news-atari-plans-entry-in-communications.html?searchResultPosition=12
The race for digital TV is on https://en.wikipedia.org/wiki/ITT_Inc. https://www.nytimes.com/1983/03/17/business/technology-the-flexibility-of-digital-tv.html?searchResultPosition=21 https://en.wikipedia.org/wiki/Digital_television
Penthouse wants to advertise your game https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_01_No_05_1983-03_Fun_Games_Publishing_US/page/n26/mode/1up
Marvel teams up with George Romero for media cross polination project https://www.nytimes.com/1983/03/01/movies/new-film-comic-superhero-coming.html?searchResultPosition=19 https://www.digitalspy.com/movies/a839148/george-romero-marvel-superhero-movies/
Kadabroscope promises to bring hand drawn animation into the computer age https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-1.pdf pg. 5 https://twitter.com/mjsamps/status/1331301343135457283?lang=en
German mag Homecomputer hits newsracks http://www.kultmags.com/mags.php?folder=SG9tZWNvbXB1dGVy https://www.c64-wiki.de/wiki/Homecomputer RIP US Games https://archive.org/details/arcade_express_v1n17 https://archive.org/details/ElectronicGames/Electronic%20Games%20Issue%2013%20%28March%201983%29/page/n96/mode/1up https://en.wikipedia.org/wiki/U.S._Games
Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Video game violence begins to make operators uneasy 3DO plans to shake up console biz Federal investigation into Nintendo dropped
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in February 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: 7 Minutes in Heaven: Ecco The Dolphin Video Version: https://www.patreon.com/posts/7-minutes-in-80192007 https://en.wikipedia.org/wiki/Ecco_the_Dolphin https://www.mobygames.com/game/6677/ecco-the-dolphin/ https://www.mobygames.com/group/741/ecco-the-dolphin-series/
Corrections: January 1993 Ep - https://www.patreon.com/posts/january-1993-78923081 https://youtu.be/Sr0BVKb9Am0 https://en.wikipedia.org/wiki/WMS_Industries https://en.wikipedia.org/wiki/Johnny_Turbo https://twitter.com/itsjohnnyturbo?lang=en https://en.wikipedia.org/wiki/Craftsman_(tools) https://en.wikipedia.org/wiki/Black%2BDecker
1993.02 WMS sues to stop Aladdin sale RePlay Feb. 1993, pg. 16 Kevin Hayes - Atari - Namco https://www.patreon.com/posts/50612798
Capcom's Revenue Sharing scheme shakes up AMOA RePlay Feb. 1993, pg. 29
Move over Battletech... Star Wars is here! https://archive.org/details/vgce_93-02/page/n21/mode/1up?view=theater https://starwars.fandom.com/wiki/Vernost https://books.google.de/books?id=vBaRlzJ2LKkC&lpg=PP1&hl=de&pg=PA39#v=onepage&q=vernost&f=false https://youtu.be/oLmFwsZsS7U https://en.wikipedia.org/wiki/Rescue_on_Fractalus! Video game violence issue returns RePlay Feb. 1993 pg. 101 Gary Brose - Seattle Funplex https://www.patreon.com/posts/gary-brose-79660873 3DO business model revealed https://archive.org/details/vgce_93-02/page/n21/mode/1up?view=theater https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer https://youtu.be/yxF1_wg2d_Q
Sega announces Genesis 2 https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20043%20%28February%201993%29/page/n49/mode/1up https://en.wikipedia.org/wiki/Sega_Genesis#Variations
NEC wants to kick your butt with the Virtual Cushion https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20043%20%28February%201993%29/page/n67/mode/1up https://consolevariations.com/variation/accessory/nec-pc-engine-virtual-cushion
And on the SNES CD front https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20043%20%28February%201993%29/page/n43/mode/1up Namco brings bar code battling to Gameboy https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20043%20%28February%201993%29/page/n65/mode/1up https://nintendo.fandom.com/wiki/Barcode_Boy
CD burners become affordable https://archive.org/details/eu_BYTE-1993-02_OCR/page/n17/mode/1up https://archive.org/details/eu_BYTE-1993-02_OCR/page/n37/mode/1up
Court squashes AMD 486 roll out https://archive.org/details/eu_BYTE-1993-02_OCR/page/n41/mode/1up https://www.latimes.com/archives/la-xpm-1995-01-12-fi-19170-story.html https://archive.org/details/pc-review-16/page/20/mode/1up?view=theater https://archive.org/details/eu_BYTE-1993-02_OCR/page/n39/mode/1up Notebooks come of age at COMDEX https://archive.org/details/1993-02-compute-magazine/page/n185/mode/1up?view=theater FTC drops case against Nintendo https://archive.org/details/vgce_93-02/page/n21/mode/1up?view=theater
Sega settles Magnavox suit Play Meter Feb. 1993 pg. 3
German software leasing may be coming to an end https://archive.org/details/AmigaJoker199302/page/n7/mode/1up
European law to fill software protection gaps https://archive.org/details/AmigaJoker199302/page/n39/mode/1up https://en.wikipedia.org/wiki/Computer_Programs_Directive
Sonic is coming to TV https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20043%20%28February%201993%29/page/n216/mode/1up https://en.wikipedia.org/wiki/Adventures_of_Sonic_the_Hedgehog https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_(TV_series) https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_(Archie_Comics)
Virtuality adds flight sim https://archive.org/details/theone-magazine-53/page/n13/mode/1up?view=theater https://en.wikipedia.org/wiki/Virtuality_(product)
Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Few eras of gaming history are more legend filled than the British bedroom coder boom of the early 1980s. Martin Wheeler wasn't just one of them but continues to be a pioneer or one-man coding in the VR space of today.
Recorded March 2022.
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
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Links: https://recluseindustries.github.io/website/ https://www.linkedin.com/in/martinwheeler/?originalSubdomain=uk https://www.mobygames.com/developer/sheet/view/developerId,57393/ https://www.mobygames.com/game/dr-franky-and-the-monster https://www.mobygames.com/game/sorcery https://www.mobygames.com/game/zx-spectrum/dan-dare-pilot-of-the-future https://www.mobygames.com/game/dan-dare-pilot-of-the-future_ https://en.wikipedia.org/wiki/Dan_Dare https://www.mobygames.com/game/zx-spectrum/action-force-ii-international-heroes https://www.mobygames.com/game/prohibition https://www.mobygames.com/company/system-3-software-limited https://www.mobygames.com/game/dominator https://www.mobygames.com/company/bits-studios-ltd https://www.mobygames.com/game/gameboy/t2-terminator-2-judgment-day/screenshots/gameShotId,201379/ https://www.mobygames.com/game/warlocked https://en.wikipedia.org/wiki/Unity_(game_engine) https://en.wikipedia.org/wiki/ActionScript https://en.wikipedia.org/wiki/C_Sharp_(programming_language) Surveillant - https://www.youtube.com/watch?v=AQ6DwiUIPk8 https://en.wikipedia.org/wiki/PlayStation_VR https://www.mobygames.com/game/sentry_ https://www.mobygames.com/game/playstation-4/separation https://www.mobygames.com/game/ico
Atari announces mass layoffs, Time names the personal computer the man of the year & Nintendo launches the Game and Watch in North America
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in February 1983. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: 7 Minutes in Heaven: Spider-Man Video Version: https://www.patreon.com/posts/79440858 https://www.mobygames.com/game/9960/spider-man/ https://www.mobygames.com/game/1870/spider-man/ https://www.spidermancrawlspace.com/2018/06/podcast-512-interview-with-atari-2600-spider-man-game-designer-laura-nikolich/ https://en.wikipedia.org/wiki/Laura_Nikolich Corrections: January 1983 Ep - https://www.patreon.com/posts/january-1983-78434711 https://en.wikipedia.org/wiki/Saturday_Supercade https://en.wikipedia.org/wiki/Dragon%27s_Lair_(TV_series) https://en.wikipedia.org/wiki/Betamax#Launch_and_early_models https://joeclark.org/beta/BetterBetaList.html https://www.youtube.com/watch?v=Yrm5VedvD2Q https://en.wikipedia.org/wiki/Gary_Kildall https://www.youtube.com/watch?v=DzdCyWY3GCI http://www.bitsavers.org/pdf/dec/_Books/101_BASIC_Computer_Games_Mar75.pdf https://www.mobygames.com/game/5050/jumping-flash/
1973.02 Pong gets more notices https://www.newspapers.com/clip/94010891/pong-noted-in-orange-mall-in-los-angeles/
Odyssey gets write up in Popular Electronics https://worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-02.pdf pg. 64 https://commons.wikimedia.org/wiki/File:Magnavox-Odyssey-Video-Cable.jpg
1983.01 Al Lowe enters gaming biz https://books.google.com.au/books?id=AjAEAAAAMBAJ&lpg=PA16&ots=7EFL48Dot0&dq=Bop-A-Bet%20computer%20game%20Al%20Lowe&pg=PA16#v=onepage&q=Bop-A-Bet%20computer%20game%20Al%20Lowe&f=false https://www.mobygames.com/company/25974/sunnyside-soft/ Al Lowe - Sierra https://www.patreon.com/posts/29977733
1983.02 Atari profits nosedive as Coleco ascends https://www.nytimes.com/1983/02/17/business/warner-s-profit-falls-by-56.5.html?searchResultPosition=10 Kevin Hayes - Atari - Namco htttps://www.patreon.com/posts/50612798 The Video Game Crash 40th Anniversary - Part 2: Everyone Else https://www.patreon.com/posts/video-game-crash-76259421 The Video Game Crash 40th Anniversary - Part 1: Atari https://www.patreon.com/posts/video-game-crash-75643983
Atari lays off 1,700 https://www.newspapers.com/clip/62352386/atari-inc-mass-layoffs-begin/ https://www.nytimes.com/1983/02/23/business/atari-moving-most-production.html?searchResultPosition=15
Editors plead not to give up on games https://archive.org/details/computer-entertainer-video-game-update The Video Game Update Feb. 1983 pg. 1 Double Dragon C64 https://www.mobygames.com/game/1839/double-dragon/screenshots/c64/
Atari snags microchip Intel luminary https://www.nytimes.com/1983/02/01/business/atari-hires-inventor-of-microprocessor-chip.html?searchResultPosition=1 https://en.wikipedia.org/wiki/Marcian_Hoff Leonard Tramiel - Part 2 - Atari https://www.patreon.com/posts/71643153 Leonard Tramiel - Part 1 - Commodore https://www.patreon.com/posts/leonard-tramiel-69195513 https://engineering.stanford.edu/news/ted-hoff-birth-microprocessor-and-beyond
Showbiz turns Apple iis into coinops Play Meter Feb. 1, 1983, pg. 54 https://www.mlive.com/news/jackson/2015/09/peek_through_time_showbiz_pizz.html https://www.facebook.com/showbizpizzacom/photos/a.307884760553/10156663089730554/?type=3
Kiddie rides meet video games Play Meter Feb. 15, 1983 pg. 68 https://archive.org/details/arcade_express_v1n15/page/n2/mode/1up https://www.kiddieridesusa.com/
Atari announces "My First Computer" https://www.nytimes.com/1983/02/10/business/atari-game-converter.html?searchResultPosition=2 https://www.atarimagazines.com/compute/issue36/020_Ataris_New_Add-On_Computer_For_VCS_2600_Game_Machine.php
Mattel shows off Intellivision 3 behind closed doors https://archive.org/details/arcade_express_v1n14 https://history.blueskyrangers.com/hardware/intellivision3.html Coleco announces Gemini https://archive.org/details/computer-entertainer-video-game-update The Video Game Update Feb. 1983 pg. 11 The Video Game Update Feb. 1983 pg. 14 https://en.wikipedia.org/wiki/Coleco_Gemini
Add-ons are the new name of the game! https://archive.org/details/computer-entertainer-video-game-update The Video Game Update Feb. 1983 pg. 6, 10, 11 https://archive.org/details/arcade_express_v1n15/page/n7/mode/1up Toy & Hobby World Feb. 1983 http://podcast.theycreateworlds.com/e/the-crash-that-almost-was/ https://en.wikipedia.org/wiki/Coleco_Adam
Amiga's Joyboard brings motion controls to the VCS https://www.nytimes.com/1983/02/13/business/what-s-new-in-the-toy-industry-exercising-with-video-games.html?searchResultPosition=9 https://en.wikipedia.org/wiki/Joyboard https://en.wikipedia.org/wiki/Amiga https://en.wikipedia.org/wiki/Guru_Meditation
Atari goes after pre-schoolers https://www.nytimes.com/1983/02/13/business/what-s-new-in-the-toy-industry-exercising-with-video-games.html?searchResultPosition=9 https://www.youtube.com/watch?v=FTp_wBnSW9k The Video Game Update Feb. 1983 pg. 5 https://www.mobygames.com/game/22900/alpha-beam-with-ernie/cover/group-97061/cover-265056/
Sega enters cartridge market Leisure Time Electronics Feb. 1983 pg. 22 https://www.mobygames.com/browse/games/company:8665/platform:atari-2600/sort:moby_score/page:0/ Playthings Feb. 1983 Fox announces MASH game https://archive.org/details/computer-entertainer-video-game-update The Video Game Update Feb. 1983 pg. 5 https://www.mobygames.com/game/19861/mash/ https://www.mobygames.com/game/22975/porkys/screenshots/
Video game rentals take off https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_01_No_04_1983-02_Fun_Games_Publishing_US/page/n89/mode/1up
Toy retailers plan shift from consoles to computers Playthings Feb. 1983 https://www.youtube.com/watch?v=vHujs7ka_K0 Time crowns the computer Man of the Year https://archive.org/details/TeleMatch.N02.1983.02-KCz.pdf/page/n9/mode/1up https://content.time.com/time/covers/0,16641,19830103,00.html
CES and Toy Fare see new computers galore https://archive.org/details/computer-entertainer-video-game-update Toys Hobbies and Crafts Feb. 1983 http://www.atarihq.com/museum/nonatari/ultravision.php https://www.samdal.com/sv318.htm https://www.samdal.com/svhistory.htm http://www.atari-computermuseum.de/1200xl.htm https://en.wikipedia.org/wiki/Mattel_Aquarius https://en.wikipedia.org/wiki/TI-99/4A#TI-99/4A_successors
Byte looks at the Lisa https://archive.org/details/byte-magazine-1983-02-rescan/page/n34/mode/1up ttps://en.wikipedia.org/wiki/Apple_Lisa https://archive.org/details/byte-magazine-1983-02-rescan/page/n87/mode/1up
PC upgraders pose a problem for IBM https://archive.org/details/byte-magazine-1983-02-rescan/page/n430/mode/1up
IBM goes abroad https://archive.org/details/arcade_express_v1n15/page/n3/mode/1up https://archive.org/details/popular-computing-weekly-1983-02-17/page/n9/mode/2up https://en.wikipedia.org/wiki/IBM_Personal_Computer
Intel begins work on 386 https://archive.org/details/byte-magazine-1983-02-rescan/page/n433/mode/1up https://en.wikipedia.org/wiki/I386
Tandy cuts CoCo price https://archive.org/details/byte-magazine-1983-02-rescan/page/n434/mode/1up https://en.wikipedia.org/wiki/TRS-80_Color_Computer
ZX Spectrum hits retail https://archive.org/details/sinclair-user-magazine-011/page/n14/mode/1up https://youtu.be/-BLM1naCfME https://youtu.be/kUSHiHmOdvE https://en.wikipedia.org/wiki/ZX_Spectrum
TI 99 could go B-O-O-M https://www.nytimes.com/1983/02/23/business/texas-instruments.html?searchResultPosition=1
Michael Katz moves to Epyx https://www.nytimes.com/1983/02/28/business/business-people-a-new-chief-for-epyx-game-software-maker.html?searchResultPosition=2 https://archive.org/details/arcade_express_v1n14/page/n7/mode/1up Michael Katz Part 1 - Coleco - Epyx - Mattel https://www.patreon.com/posts/35169258 https://www.mobygames.com/game/10151/gi-joe-a-real-american-hero/
Cosmi announces Tri-compatible cassette The Video Game Update Feb. 1983 pg. 16 https://en.wikipedia.org/wiki/Cosmi_Corporation
Broderbund goes multiplatform https://archive.org/details/arcade_express_v1n14/page/n2/mode/1up Gary Carlston- Broderbund https://www.patreon.com/posts/50036733
TSR gets into video games https://archive.org/details/BlipMagazineCollection/Blip%2001%20%28Feb%201983%29%20TV%20Star%20Matthew%20Laborteaux/page/n34/mode/1up https://www.mobygames.com/game/53549/theseus-and-the-minotaur/screenshots/ https://www.mobygames.com/game/93453/dawn-patrol/screenshots/ https://www.mobygames.com/game/99272/dungeon-computer-adventure-game/
Virgin gets into games https://archive.org/details/popular-computing-weekly-1983-02-24/page/n4/mode/1up https://archive.org/details/popular-computing-weekly-1983-02-03/page/n4/mode/1up
Brian Fargo's first gets reviewed https://archive.org/details/softalkv3n06feb1983/page/133/mode/1up https://www.mobygames.com/game/1795/the-demons-forge/
Save money on "expensive adventure game dice" https://archive.org/details/arcade_express_v1n15/page/n4/mode/1up https://archive.org/details/syncmagazine-v3_n1/page/n97/mode/1up
Nintendo launches Game and Watch in North America Leisure Time electronics Feb. 1983 pg. 26 Replay Feb. 1983 pg. 75 https://en.wikipedia.org/wiki/Game_%26_Watch https://nintendo.fandom.com/de/wiki/Panorama
Massachusettes judge calls game content "inconsequential" Games People Feb. 19, 1983 pg. 1 https://casetext.com/case/caswell-v-licensing-commission-for-brockton
GCC seeks a piece of Pacman merch pie https://archive.org/details/Video_Games_Volume_1_Number_05_1983-02_Pumpkin_Press_US/page/n97/mode/1up https://pacman.fandom.com/wiki/History_of_Ms._Pac-Man_legal_issues https://pacman.fandom.com/wiki/Ms._Pac-Man#Pac-Mom
Ronnie Lamm on MacNeil/Lehrer https://americanarchive.org/catalog/cpb-aacip-507-6d5p844g0b
Xrated games to feature in movie Games People Feb. 19, 1983 pg. 1 http://allincolorforaquarter.blogspot.com/2013/03/rare-games-more-1975-atari-photos-and.html https://www.imdb.com/title/tt0085764/?ref_=hm_rvi_tt_i_2
First US cases of video game induced seizures reported Games People Feb. 19, 1983 pg. 1 Sega gets into robots Play Meter Feb. 15, 1983 pg. 69 https://sega.fandom.com/wiki/Sega_Chan https://en.wikipedia.org/wiki/R.O.B.
Leisure Dynamics announces Crossbows and Catapults Toy & Hobby World Feb. 1983 pg. 197 https://boardgamegeek.com/boardgame/2129/crossbows-and-catapults https://en.wikipedia.org/wiki/Little_Wars
Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
commodore atari mattel vcs intellivision spectravision colecovision nintendo gamenwatch pacman dnd tsr spectrum ibm sega spiderman
Sony and Nintendo break up, Intel christens the Pentium & EA and ESPN bury the hatchet These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in January 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here: https://twitter.com/wiedo and https://www.youtube.com/watch?v=8SW2_WXgbbo and https://redcircle.com/shows/newgameoldflame Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Dracula: The Undead Video Version: https://www.patreon.com/posts/7-minutes-in-78921633 Corrections: December 1992 Ep - https://www.patreon.com/posts/december-1992-77928147 https://wiki.neogeodev.org/index.php?title=Memory_card https://podcasts.apple.com/fr/podcast/madden-for-some-football/id1035507666?i=1000551101751 Ethan's new series: https://www.youtube.com/watch?v=hEEwZkbSmEU 01.1993: Namco buys Alladin's Castle Play Meter Jan. 1993 pg. 3 Replay Jan. 1993 pg. 3 https://www.bhamwiki.com/w/Aladdin%27s_Castle Kevin Hayes - Atari - Namco https://www.patreon.com/posts/50612798 SMP to bring Lawnmower Man to life Play Meter Jan. 1993 pg. 21 https://vrtifacts.com/warning-will-robinson-warning/?hilite=voyager https://en.wikipedia.org/wiki/The_Lawnmower_Man_(film) Virtuality is coming home! https://archive.org/details/CommodoreUserIssue1121993Jan/page/n9/mode/1up https://en.wikipedia.org/wiki/Atari_Jaguar#Jaguar_VR https://en.wikipedia.org/wiki/Virtuality_(product) Leonard Tramiel - Part 2 - Atari https://www.patreon.com/posts/71643153 Atari shooting for $99 Jaguar https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20042%20%28January%201993%29/page/n55/mode/1up https://en.wikipedia.org/wiki/Atari_Jaguar Leonard Tramiel - Part 2 - Atari https://www.patreon.com/posts/71643153 3DO reveals more https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20042%20%28January%201993%29/page/n51/mode/1up https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer https://youtu.be/yxF1_wg2d_Q Sony and Nintendo break up https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20042%20%28January%201993%29/page/n55/mode/1up https://en.wikipedia.org/wiki/Super_NES_CD-ROM EGM calls out NOA on CD BS https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20042%20%28January%201993%29/page/n3/mode/1up Johnny Turbo sets out to save gamers https://archive.org/details/vgce_93-01/page/n54/mode/1up Sega introduces six button controller https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20042%20%28January%201993%29/page/n57/mode/1up Joe Morici - Capcom https://www.patreon.com/posts/37289815 Game Genie comes to the SNES https://archive.org/details/vgce_93-01/page/n25/mode/1up https://en.wikipedia.org/wiki/Game_Genie Nintendo launches Classic Series for NES https://archive.org/details/Game_Informer_Issue_008_January-February_1993 pg. 48 Intel reveals the new name for the 586 https://archive.org/details/eu_BYTE-1993-01_OCR/page/n35/mode/1up Motorola jumps a generation https://archive.org/details/eu_BYTE-1993-01_OCR/page/n35/mode/1up Is the 286 dead? https://archive.org/details/pc-review-15/page/34/mode/1up Paul Neurath - Looking Glass - Origin https://www.patreon.com/posts/54857109 UK's PC price war comes to a screeching halt https://archive.org/details/eu_BYTE-1993-01_OCR/page/n43/mode/1up https://archive.org/details/pc-review-15/page/20/mode/1up https://archive.org/details/CommodoreUserIssue1121993Jan/page/n9/mode/1up IBM eyes Japan https://archive.org/details/eu_BYTE-1993-01_OCR/page/n43/mode/1up https://en.wikipedia.org/wiki/PC-98 Origin plans diverse future for Ultima brand https://archive.org/details/powerplaymagazine-1993-01/page/n6/mode/1up Wolfenstein publishers ads dual https://archive.org/details/Computer_Gaming_World_Issue_102/page/n1/mode/1up https://archive.org/details/Computer_Gaming_World_Issue_102/page/n10/mode/1up https://archive.org/details/Computer_Gaming_World_Issue_102/page/n101/mode/1up Jumpman LIVES!!! https://archive.org/details/PC-Player-German-Magazine-1993-01/page/n49/mode/1up https://en.wikipedia.org/wiki/Jumpman_(video_game) ESPN and EA settle https://archive.org/details/vgce_93-01/page/n25/mode/1up Double Dragon coming to cinemas https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20042%20%28January%201993%29/page/n260/mode/1up https://www.imdb.com/title/tt0106761/?ref_=fn_al_tt_1 Deep Space Nine launches https://en.wikipedia.org/wiki/Star_Trek:_Deep_Space_Nine https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20042%20%28January%201993%29/page/n259/mode/1up Douglas Adams closes out Hitchhikers trilogy https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.01/page/n12/mode/1up Sears Business Centers close https://www.chicagotribune.com/news/ct-xpm-1993-01-14-9303162002-story.html Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras Find out on the VGNRTM
Compaq gives birth to the PC clone, Commodore and TI declare war on Sinclair & A day of reckoning awaits the software business
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in January 1983. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Jon from the Retro Games Squad is our cohost. You can find his other fine retrogaming work here: https://retrogamesquad.libsyn.com/
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: 7 Minutes in Heaven: River Raid Video Version: https://www.patreon.com/posts/78434628 https://www.mobygames.com/game/river-raid https://en.wikipedia.org/wiki/River_Raid https://en.wikipedia.org/wiki/Carol_Shaw https://en.wikipedia.org/wiki/Columbia_Pictures#1980s:_Coca-Cola,_Tri-Star,_and_other_acquisitions_and_ventures https://en.wikipedia.org/wiki/Ray_Kassar https://www.amoa.com https://www.mobygames.com/game/astron-belt https://www.youtube.com/watch?v=hEEwZkbSmEU
Corrections: December 1982 Ep - https://www.patreon.com/posts/december-1982-77433012
Ethans new series: https://www.youtube.com/@play_history https://en.wikipedia.org/wiki/Velcro https://en.wikipedia.org/wiki/LaserDisc https://www.youtube.com/watch?v=hEEwZkbSmEU
1973 Pong doing well https://archive.org/details/cashbox34unse_28/page/37/mode/1up https://en.wikipedia.org/wiki/Pong
1983 Retailers rethink games https://www.nytimes.com/1983/01/24/business/stores-reassess-video-games.html?searchResultPosition=20
Nassau County wants big money from operators https://www.nytimes.com/1983/01/02/nyregion/battle-for-the-dollar-looms-in-albany.html?searchResultPosition=3
SNK sells direct to operators Replay Jan. 1983 pg. 88 https://www.youtube.com/watch?v=RxEzVjfkELo
Japan recognizes game copyrights Replay Jan. 1983 pg. 18 Games People Jan. 8, 1983 pg. 1
Bally Midway wins pillow fight Games People Jan. 22, 1983 pg. 1
Pacmania continues Games People Jan. 8, 1983 pg. 1 https://archive.org/details/arcade_express_v1n12a/page/n3/mode/1up https://archive.org/details/arcade_express_v1n13/page/n6/mode/1up?view=theater https://www.imdb.com/title/tt0083461/?ref_=fn_al_tt_1 https://www.imdb.com/title/tt0085008/?ref_=fn_al_tt_1 https://en.wikipedia.org/wiki/Saturday_Supercade
Winter CES sees the rise of the software providers https://www.nytimes.com/1983/01/08/business/the-new-software-suppliers.html?searchResultPosition=4 https://www.nytimes.com/1983/01/08/arts/electronics-fair-views-consumer-s-tomorrow.html?searchResultPosition=5 https://archive.org/details/arcade_express_v1n13/page/n2/mode/1up https://archive.org/details/Creative_Computing_1983-01/page/n7/mode/1up?view=theater
Repackaged Consoles to debut at CES https://retrocdn.net/File:ComputerEntertainer_US_Vol.1_10.pdf https://www.youtube.com/watch?v=sJDy0XC6vDg http://ultimateconsoledatabase.com/classics/odyssey_3.htm https://history.blueskyrangers.com/parkerbro/unreleasedparker.html
Big names are being attracted to games https://www.nytimes.com/1983/01/13/arts/makers-vie-for-millions-in-home-video-games.html?searchResultPosition=7 https://archive.org/details/arcade_express_v1n11/page/n1/mode/1up Buy 2 get 1 free is the post Xmas slogan https://www.newspapers.com/clip/92300722/video-game-market-profile-part-1/ https://www.newspapers.com/clip/92300741/video-game-market-profile-part-2/
MB buys Sanders license https://www.nytimes.com/1983/01/06/business/milton-bradley-license.html?searchResultPosition=6
Imagic settles with Atari https://www.nytimes.com/1983/01/05/business/atari-suit-settled.html?searchResultPosition=2
Imagic delays stock offering https://archive.org/details/arcade_express_v1n12a https://archive.org/details/arcade_express_v1n13/page/n3/mode/1up https://archive.org/details/arcade_express_v1n13/page/n3/mode/1up
Custer's Revenge resolution goes to court https://www.nytimes.com/1983/01/23/nyregion/video-games-pose-thorny-legal-issue.html?searchResultPosition=18 Games People Jan. 1 1983, pg. 4 https://www.mobygames.com/game/atari-2600/swedish-erotica-custers-revenge
Custer's Revenge discontinued https://www.newspapers.com/clip/92040119/custers-revenge-pulled-from-shelves/
Atari warns users against 3rd party carts in Germany https://archive.org/details/atari-club-magazin-1983-1/page/4/mode/1up
Modify your games with Answer's PGP1 https://archive.org/details/arcade_express_v1n13/page/n5/mode/1up?view=theater http://www.atarimania.com/game-atari-2600-vcs-personal-game-programmer-pgp-1_20131.html
Turn your VCS into a computer https://archive.org/details/arcade_express_v1n13/page/n5/mode/1up?view=theater http://atarihq.com/museum/2678/piggybak.html https://books.google.de/books?id=7y8EAAAAMBAJ&pg=PA9&lpg=PA9&dq=entex+2000+piggyback&source=bl&ots=OX0w8DE4xG&sig=ACfU3U3WG9VdcJUcR9NCX3q7LdlLJxWc8Q&hl=en&sa=X&ved=2ahUKEwjJ9830hfn8AhVUgf0HHVo_AZQQ6AF6BAgdEAM#v=onepage&q=entex%202000%20piggyback&f=false
Palmtex takes gaming on the go https://archive.org/details/arcade_express_v1n13/page/n3/mode/1up https://en.wikipedia.org/wiki/Palmtex_Portable_Videogame_System https://www.youtube.com/watch?v=eP7wtw4rk4g
Byte gets hands on with Compaq https://archive.org/details/eu_BYTE-1983-01_OCR/page/n31/mode/1up?view=theater Apple unveils the Lisa https://archive.org/details/popular-computing-weekly-1983-01-27/page/n4/mode/1up https://www.old-computers.com/museum/computer.asp?c=265&st=1
Intel introduces the 80286 https://archive.org/details/eu_BYTE-1983-01_OCR/page/n473/mode/1up?view=theater
3.5" floppy standard agreed on https://www.nytimes.com/1983/01/11/business/sony-agreement.html?searchResultPosition=6 https://archive.org/details/eu_BYTE-1983-01_OCR/page/n475/mode/1up?view=theater
CPM compatibility grows more difficult https://archive.org/details/eu_BYTE-1983-01_OCR/page/n472/mode/1up?view=theater
Commodore announces portable 64 https://archive.org/details/popular-computing-weekly-1983-01-20/page/n4/mode/1up?view=theater
Tramiel declares war on Sinclair https://archive.org/details/Creative_Computing_1983-01/page/n7/mode/1up?view=theater Texas Instruments targets ZX81 with TI99/2 https://archive.org/details/popular-computing-weekly-1983-01-27/page/n4/mode/1up https://www.old-computers.com/museum/computer.asp?st=1&c=267
Timex to distribute Speccy in USA https://archive.org/details/popular-computing-weekly-1983-01-06/page/n4/mode/1up?view=theater https://en.wikipedia.org/wiki/Timex_Sinclair_2068
Clive sells 10% stake in Sinclair Research https://archive.org/details/popular-computing-weekly-1983-01-27/page/n4/mode/1up
Competition Pro Joystick debuts https://archive.org/details/popular-computing-weekly-1983-01-27/page/n4/mode/1up https://de.wikipedia.org/wiki/Competition_Pro Roklan moves into cartridges https://archive.org/details/arcade_express_v1n12a/page/n3/mode/1up https://www.mobygames.com/company/roklan-corporation
Cosmi brings budget software to home micros https://archive.org/details/arcade_express_v1n13/page/n1/mode/1up https://www.mobygames.com/company/cosmi-corporation
Survival Software pioneers the demo disk https://archive.org/details/arcade_express_v1n11/page/n1/mode/1up
Gamestar advertises Starbowl https://archive.org/details/Creative_Computing_1983-01/page/n7/mode/1up?view=theater https://www.mobygames.com/developer/sheet/view/developerId,7082/
Epyx gets cash infusion https://archive.org/details/arcade_express_v1n12a/page/n1/mode/1up Michael Katz Part Part 1 - Coleco - Epyx - Mattel https://www.patreon.com/posts/35169258
Bug Byte defectors dare to Imagine https://archive.org/details/computer-and-videogames-015/page/n114/mode/1up https://www.mobygames.com/game/zx-spectrum/arcadia/credits https://www.youtube.com/watch?v=oB3QtuL29Cs https://www.youtube.com/watch?v=jnzE4Oawtww https://archive.org/details/popular-computing-weekly-1983-01-06/page/n4/mode/1up?view=theater https://www.mobygames.com/company/imagine
Bug Byte ditches mail order https://archive.org/details/popular-computing-weekly-1983-01-06/mode/1up?view=theater
Creative Computing drops out of the software game https://archive.org/details/Creative_Computing_1983-01/page/n7/mode/1up?view=theater
Independent computer stores are closing https://archive.org/details/eu_BYTE-1983-01_OCR/page/n475/mode/1up?view=theater
Returns loom as threat to software industry https://archive.org/details/software-merchandising-january-1983/page/70/mode/1up
Console tech comes to phones https://www.nytimes.com/1983/01/07/business/baby-bell-offers-its-first-2-phones.html?searchResultPosition=7
Graphics are holding online shopping back https://www.nytimes.com/1983/01/13/business/technology-retailing-by-computer.html?searchResultPosition=14
The Internet is born https://www.usg.edu/galileo/skills/unit07/internet07_02.phtml
Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
40 years ago: Compaq gives birth to the PC clone, Commodore and TI declare war on Sinclair & A day of reckoning awaits the software business
These stories and many more on the latest episode of the VGNRTM
crash,atari,sega,mattel,coleco,intellivision,vcs,commodore,texasinstruments,apple,lisa, compaq
Sega launches the SegaCD, Nintendo and Sony kiss and make up & Intel goes multitasking
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in December 1992. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here: http://retroasylum.com and https://playthroughpod.com/
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: 7 Minutes in Heaven: Night Trap Video Version: https://www.patreon.com/posts/77928074 https://en.wikipedia.org/wiki/Night_Trap https://www.mobygames.com/game/arcade/journey_/screenshots https://www.mobygames.com/game/microleague-wrestling/screenshots https://www.mobygames.com/game/samantha-fox-strip-poker/screenshots
Corrections: November 1992 Ep - https://www.patreon.com/posts/november-1992-76972106 https://en.wikipedia.org/wiki/WMS_Industries https://en.wikipedia.org/wiki/Bally_Manufacturing https://en.wikipedia.org/wiki/Nintendo_Space_World https://www.mobygames.com/game/jaguar/defender-2000 https://www.retroplace.com/en/games/179282--teenage-mutant-hero-turtles-the-coin-op https://www.patreon.com/posts/leonard-tramiel-71643153
1992 Sega teams up with GE Play Meter Dec. 1992 pg. 3 Replay Dec. 1992 pg. 30 https://en.wikipedia.org/wiki/Real3D https://en.wikipedia.org/wiki/List_of_Sega_arcade_system_boards#Sega_Model_2 https://www.mobygames.com/game/arcade/virtua-fighter/screenshots https://www.mobygames.com/company/american-laser-games-inc
Exhilarama coming to a mall near you Play Meter Dec. 1992 pg. 30 https://arcadepreservation.fandom.com/wiki/Exhilarama
Redemption is on the rise Play Meter Dec. 1992 pg. 103 https://en.wikipedia.org/wiki/Redemption_game
SNES Street Fighter hits coindrop Replay Dec. 1992 pg. 30 https://www.mobygames.com/game/street-fighter-ii-the-world-warrior
SegaCD launches! https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20041%20%28December%201992%29/page/n59/mode/1up https://en.wikipedia.org/wiki/Sega_CD
Nintendo and Sony make up https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20041%20%28December%201992%29/page/n57/mode/1up
Move over bit-wars, the meg-wars are here! https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%203%20%28December%201992%29/page/n16/mode/1up
EA is turning Japanese https://archive.org/details/vgce_92-12/page/n21/mode/1up https://archive.org/details/Computer_Gaming_World_Issue_101/page/n115/mode/1up https://www.mobygames.com/company/electronic-arts-victor https://en.wikipedia.org/wiki/Electronic_Arts_Victor
Virtual VCR is coming to SeagCD https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20041%20%28December%201992%29/page/n286/mode/1up https://segaretro.org/The_Colors_of_Modern_Rock https://www.youtube.com/watch?v=ymrxb31N_VU
SF2 comes to the NES https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20041%20%28December%201992%29/page/n87/mode/1up https://bootleggames.fandom.com/wiki/Master_Fighter_VI%27
Intel introduces new interrupt architecture https://archive.org/details/eu_BYTE-1992-12_OCR/page/n39/mode/1up https://en.wikipedia.org/wiki/Advanced_Programmable_Interrupt_Controller
Infogrames drops the Amiga https://archive.org/details/CommodoreUserIssue1111992Dec/page/n9/mode/1up https://archive.org/details/micromania-segunda-epoca-55/page/n11/mode/2up
Sierra moves Amiga port development to Europe https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.12/page/n11/mode/1up https://www.mobygames.com/company/revolution-software-ltd https://archive.org/details/Computer_Gaming_World_Issue_101/page/n65/mode/1up https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%203%20%28December%201992%29/page/n11/mode/1up https://www.mobygames.com/game/amiga/kings-quest-vi-heir-today-gone-tomorrow https://www.mobygames.com/game/legend-of-kyrandia/cover-art/gameCoverId,881/
Shareware gets more respect https://archive.org/details/Computer_Gaming_World_Issue_101/page/n67/mode/1up
ESPN sues EA over EASN https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%203%20%28December%201992%29/page/n11/mode/1up https://www.mobygames.com/game/john-madden-football-93/cover-art/gameCoverId,49414/
Bell Atlantic moves to test streaming video Play Meter Dec. 1992 pg. 27 Replay Dec. 1992 pg. 17
Deadly Moves ad is just bizarre https://archive.org/details/GamePro_Issue_041_December_1992 pg. 210 https://gamefabrique.com/games/power-moves/#&gid=1&pid=/posters/power-moves.jpg https://www.mobygames.com/game/deadly-moves
Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
30 years ago: Sega launches the SegaCD, Nintendo and Sony kiss and make up & Intel goes multitasking
These stories and many more on the latest episode of the VGNRTM
The video game market crashes, Coinop is on the skids & Home computer competition heats up
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in December 1982. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here: https://twitter.com/wiedo and https://www.youtube.com/watch?v=8SW2_WXgbbo and https://redcircle.com/shows/newgameoldflame
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: 7 Minutes in Heaven: E.T. Video Version: https://www.patreon.com/posts/7-minutes-in-e-t-77361487 https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game) https://www.mobygames.com/game/atari-2600/et-the-extra-terrestrial_ https://www.mobygames.com/game-group/et-the-extra-terrestrial-licensees
Corrections: November 1982 Ep - https://www.patreon.com/posts/november-1982-75944920 https://www.arcade-museum.com/manuf_detail.php?manuf_id=1703&orig_game_id=8767 https://en.wikipedia.org/wiki/Spacewar! https://en.wikipedia.org/wiki/Atari https://en.wikipedia.org/wiki/Computer_Space August 1981 Ep - https://www.patreon.com/posts/august-1981-55291660 https://en.wikipedia.org/wiki/Go_(game) https://www.retroplace.com/en/games/169330--radio-shack-tandyvision-one https://www.mobygames.com/browse/games/activision-publishing-inc/offset,1475/so,1d/list-games/ Robert Kniskern - Gamemaster - https://www.patreon.com/posts/robert-kniskern-64771353 https://www.mobygames.com/game/pinball-construction-set/cover-art
1962 Arthur C Clarke predicts networked AI wiping us out https://www.nytimes.com/1962/12/09/archives/spark-of-the-second-industrial-revolution-it-is-the-electron-and.html?searchResultPosition=12
1972 Final Apollo mission lands on moon https://www.nytimes.com/1972/12/08/archives/ronald-ellwin-evans.html?searchResultPosition=34 https://www.nytimes.com/1972/12/06/archives/last-of-apollos-set-for-liftoff-to-moon-tonight.html?searchResultPosition=45 https://en.wikipedia.org/wiki/Apollo_program
Laser Disc premieres https://www.newspapers.com/clip/93514522/first-public-showcase-of-discovision/ https://en.wikipedia.org/wiki/LaserDisc
1982: NYT Timeline Our Crash Episodes: The Video Game Crash 40th Anniversary - Part 1: Atari https://www.patreon.com/posts/video-game-crash-75643983 The Video Game Crash 40th Anniversary - Part 2: Everyone Else https://www.patreon.com/posts/video-game-crash-76259421
Atari secures Destron licenses https://www.nytimes.com/1982/12/03/business/briefs-073723.html?searchResultPosition=1 https://arcadeblogger.com/2017/06/02/gdis-slither-the-1-3-million-dollar-crash-burn/
Video Game Update newsletter bullish on CES https://retrocdn.net/File:ComputerEntertainer_US_Vol.1_09.pdf
Games By Apollo files for bankruptcy https://www.nytimes.com/1982/12/07/business/a-squeeze-in-video-games.html?searchResultPosition=3 https://en.wikipedia.org/wiki/Games_by_Apollo
Warner announces earnings guidance adjustment https://www.nytimes.com/1982/12/09/business/atari-relieves-executive-of-duties.html?searchResultPosition=5 https://www.nytimes.com/1982/12/09/business/dow-loses-9.85-in-late-selloff.html?searchResultPosition=7
Atari sues Coleco over Module 1 https://www.nytimes.com/1982/12/09/business/coleco-industries-is-sued-by-atari.html?searchResultPosition=9 https://en.wikipedia.org/wiki/ColecoVision#Atari_2600_expansion
Atari stock plummets further https://www.nytimes.com/1982/12/10/business/video-game-industry-is-jarred-anew.html?searchResultPosition=11 Mattel and Warner continue decline while others begin to recover https://www.nytimes.com/1982/12/11/business/mattel-stock-buffeted-by-video-game-scare.html?searchResultPosition=13
Atari Announces 1200XL https://www.nytimes.com/1982/12/14/business/a-new-computer-is-offered-by-atari.html?searchResultPosition=20 https://en.wikipedia.org/wiki/Atari_8-bit_family#Models
Warner's problems not limited to Atari https://www.nytimes.com/1982/12/19/business/a-myriad-of-problems-for-warner.html?searchResultPosition=25
Atari 's problems start at the head https://www.nytimes.com/1982/12/19/business/the-game-turns-serious-at-atari.html?searchResultPosition=26 https://www.washingtonpost.com/archive/business/1983/03/17/atari-to-tap-smart-phone-market/b90e4689-b038-41eb-8bed-bc27fca4366d/ https://www.upi.com/Archives/1983/02/09/Atari-transforms-video-game-into-home-computer/3105413614800/ https://www.technologizer.com/2012/02/12/atari-oddities/9/
Ray Kassar caught in insider trading investigation https://www.nytimes.com/1982/12/24/business/warner-reports-atari-insider-case.html?searchResultPosition=29 Warner calls off Madison Fund purchase https://www.nytimes.com/1982/12/25/business/madison-bid-halted-by-warner.html?searchResultPosition=32
Warner begins to recover https://www.nytimes.com/1982/12/31/business/increase-in-broker-rate-pushes-dow-down-12.23.html?searchResultPosition=36
AMOA muted despite standouts Replay Dec. 1982 pg. 46 AMOA 1980 Special Ep - https://www.patreon.com/posts/42756585 https://www.mobygames.com/game/arcade/qbert https://www.mobygames.com/game/arcade/joust https://www.mobygames.com/game/arcade/popeye https://www.mobygames.com/game/arcade/super-pac-man https://segaretro.org/Sega_LaserDisc_hardware https://www.mobygames.com/game/arcade/pole-position https://www.mobygames.com/game/arcade/buck-rogers-planet-of-zoom https://www.mobygames.com/game/arcade/front-line Dark Planet video - https://youtu.be/e74YU-pWtF4
Japan Amusement Machine Show muted Play Meter Dec. 15, 1982 pg. 44
Silco to bring home games to the arcades Replay Dec. 1982 pg. 43
Pizza Time Theatre opens 200th store https://showbizpizza.com/info/documents/ptt/ptt_pizzatimes2-4.pdf Coke adds games to vending machines Replay Dec. 1982 pg. 105 https://www.handheldmuseum.com/Bandai/CatchACoke.htm
Replay editor goes hardcore Reagan Replay December 1982 pg. 3
Surgeon General warns against video games Replay Dec. 1982, pg. 15 https://www.nytimes.com/1982/11/10/us/around-the-nation-surgeon-general-sees-danger-in-video-games.html https://archive.org/details/arcade_express_v1n9
Pacman is keeping the kids off drugs Playmeter Dec. 1, 1982 pg. 16
Epileptic seizures caused by games https://archive.org/details/CreativeComputing1982-12/page/n11/mode/1up https://www.gamesdatabase.org/game/arcade/dark-warrior https://www.epsyhealth.com/seizure-epilepsy-blog/video-games-and-seizure-safety
Atari Semiconductor Group founded Play Meter Dec. 15, 1982, pg. 42
Financial records broken Toy & Hobby World Dec. 1982 VentureVision enters VCS market https://archive.org/details/arcade_express_v1n10/page/n2/mode/1up https://www.mobygames.com/company/venturevision https://www.mobygames.com/developer/sheet/view/developerId,26573/
Zimag enters video game market https://retrocdn.net/File:ComputerEntertainer_US_Vol.1_09.pdf https://www.mobygames.com/company/zimag
MysteryDisc brings Laser disc gaming dream to life https://archive.org/details/arcade_express_v1n10/page/n2/mode/1up https://www.lddb.com/laserdisc/39318/V-MD-82-001/MysteryDisc-1:-Murder-Anyone
Comdex shows both promise and problems of growing computer industry https://www.nytimes.com/1982/12/04/business/winners-of-gamble-on-small-computer.html?searchResultPosition=1 https://en.wikipedia.org/wiki/Visi_On
The GUIs are coming! The GUIs are coming! https://www.nytimes.com/1982/12/07/science/personal-computers-a-big-1983-expected-for-the-digital-mouse.html?searchResultPosition=6 https://en.wikipedia.org/wiki/Visi_On
IBM sues over trade secrets https://www.nytimes.com/1982/12/01/business/ibm-suit-on-secrets-is-settled.html?searchResultPosition=1 https://archive.org/details/InterfaceAge198212/page/n9/mode/1up
IBM buys 12% of Intel https://www.nytimes.com/1982/12/23/world/in-unusual-step-ibm-buys-stake-in-big-supplier-of-parts.html?searchResultPosition=6 Atari licenses Donkey Kong for home computers https://archive.org/details/arcade_express_v1n10
Artworx advertises Strip Poker https://archive.org/details/1982-12-compute-magazine/page/n46/mode/1up https://www.mobygames.com/game/strip-poker-a-sizzling-game-of-chance
Computer price wars continue https://archive.org/details/CreativeComputing1982-12/page/n13/mode/1up?view=theater
Mattel enters computer fray https://retrocdn.net/File:ComputerEntertainer_US_Vol.1_09.pdf https://en.wikipedia.org/wiki/Mattel_Aquarius https://en.wikipedia.org/wiki/Intellivision#Entertainment_Computer_System_(ECS)
IBM rumored to be entering home market https://archive.org/details/1982-12-compute-magazine/page/n7/mode/1up https://en.wikipedia.org/wiki/IBM_PCjr
Commodore recalls C64s https://archive.org/details/1982-12-compute-magazine/page/n7/mode/1up
Sinclair dismantles US operations https://archive.org/details/CreativeComputing1982-12/page/n13/mode/1up Electron misses Xmas https://archive.org/details/popular-computing-weekly-1982-12-02/page/n4/mode/1up https://en.wikipedia.org/wiki/Gate_array https://en.wikipedia.org/wiki/Acorn_Electron
British computer makers move to block imports https://archive.org/details/popular-computing-weekly-1982-12-16/mode/1up?view=theater
The Source adopts NCBMS standard https://archive.org/details/softalkv3n04dec1982/page/n285/mode/2up https://en.wikipedia.org/wiki/History_of_email
Computerland opens 300th store https://archive.org/details/softalkv3n04dec1982/page/n285/mode/2up https://en.wikipedia.org/wiki/ComputerLand
WH Smith begins stocking the Speccy https://archive.org/details/popular-computing-weekly-1982-12-16/page/n4/mode/1up?view=theater https://en.wikipedia.org/wiki/WHSmith
Universities begin to introduce computer requirements https://archive.org/details/CreativeComputing1982-12/page/n13/mode/1up?view=theater https://www.washingtonpost.com/archive/business/1982/12/13/small-computers-making-a-big-splash-on-campus/fd264ead-e32d-4e2e-b6f3-8073d60a012f/ https://www.cs.cornell.edu/wya/AcademicComputing/text/andrew.html https://en.wikipedia.org/wiki/Andrew_Project https://en.wikipedia.org/wiki/3M_computer
Mazes and Monsters airs https://en.wikipedia.org/wiki/Mazes_and_Monsters
Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
Super FX brings 3D to the SNES NeoGeo breaks the 100 meg barrier The 1200 brings the Amiga into the modern age
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in November 1992. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Dale's research and insights can be found on twitter: https://twitter.com/QuarterPast83
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: 7 Minutes in Heaven: Pinball Fantasies Video Version: https://www.patreon.com/posts/7-minutes-in-76971403 https://en.wikipedia.org/wiki/Pinball_Fantasies
Corrections: October 1992 Ep - https://www.patreon.com/posts/october-1992-75188159 https://gamingdoc.org/technical-documentation/consoles/super-nintendo/official/hardware/cd-rom-system/ https://en.wikipedia.org/wiki/Mario_Artist#Paint_Studio https://en.wikipedia.org/wiki/ICOM_Simulations
1992 NeoGeo breaks the 100 Meg barrier https://archive.org/details/ElectronicGamesLC2/Electronic Games LC2 Issue 2 (November 1992)/page/n7/mode/1up?view=theater https://en.wikipedia.org/wiki/Art_of_Fighting
Star Trek to go VR http://www.zzap64.co.uk/cgi-bin/displaypage.pl?issue=090&page=010&magazine=zzap Replay November 1992, pg. 20 https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%202%20%28November%201992%29/page/n7/mode/1up?view=theater https://www.bloomberg.com/press-releases/1992-09-24/star-trek-beams-into-mall-entertainment-paramount-pictures
WMS buys Aladdin's Castle RePlay November 1992, pg. 3 https://www.bhamwiki.com/w/Aladdin%27s_Castle
Music downloads come to coinop Replay November 1992, pg. 163 https://en.wikipedia.org/wiki/Brothers_in_Arms_(album)
Nintendo announces SuperFX https://archive.org/details/ElectronicGamingMonthlyIssue40November1992/page/n46/mode/1up?view=theater https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%202%20%28November%201992%29/page/n15/mode/1up https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%202%20%28November%201992%29/page/n13/mode/1up https://retrocdn.net/index.php?title=File%3AGamePro_US_040.pdf&page=122 https://archive.org/details/vgce_92-11/page/n5/mode/1up https://en.wikipedia.org/wiki/Nintendo_Space_World#Shoshinkai_1992 https://archive.org/details/ElectronicGamingMonthlyIssue40November1992/page/n16/mode/1up?view=theater https://archive.org/details/ElectronicGamingMonthlyIssue40November1992/page/n47/mode/1up?view=theater https://gamingdoc.org/technical-documentation/consoles/super-nintendo/official/hardware/cd-rom-system/ https://www.mobygames.com/game/snes/street-racer/cover-art/gameCoverId,78693/ https://www.mobygames.com/game/playstation/mortal-kombat-3 Leonard Tramiel - Part 2 - Atari https://www.patreon.com/posts/71643153
Sierra coming to SegaCD https://archive.org/details/video-games-de-1992-11/page/n5/mode/1up?view=theater https://archive.org/details/ElectronicGamingMonthlyIssue40November1992/page/n113/mode/1up?view=theater Al Lowe - Sierra https://www.patreon.com/posts/29977733 https://www.mobygames.com/game/sega-cd/rise-of-the-dragon https://www.mobygames.com/game/sega-cd/adventures-of-willy-beamish Ken Williams - Sierra https://www.patreon.com/posts/42700706 https://www.mobygames.com/game/sega-cd/secret-of-monkey-island
Tandy gets into CD Rom set top game https://en.wikipedia.org/wiki/Tandy_Video_Information_System https://archive.org/details/eu_BYTE-1992-11/page/n45/mode/1up?view=theater https://archive.org/details/eu_BYTE-1992-11/page/n45/mode/1up?view=theater
Digital World conference highlights rough road for digital video https://archive.org/details/Computer_Gaming_World_Issue_100/page/n60/mode/1up
Laser Disc gaming comes to the Amiga https://archive.org/details/Amiga_Joker_1992-11_Joker_Verlag_DE/page/n55/mode/2up?view=theater Amiga Joker previews Amiga 1200 https://archive.org/details/Amiga_Joker_1992-11_Joker_Verlag_DE/page/n39/mode/2up?view=theater https://en.wikipedia.org/wiki/World_of_Commodore#1992 http://amr.abime.net/issue_19_pages pg. 10 https://en.wikipedia.org/wiki/Amiga https://en.wikipedia.org/wiki/Advanced_Amiga_Architecture_chipset https://en.wikipedia.org/wiki/Amiga_Advanced_Graphics_Architecture
Acorn bets big on RISC https://archive.org/details/eu_BYTE-1992-11/page/n45/mode/1up?view=theater https://en.wikipedia.org/wiki/Acorn_Computers https://en.wikipedia.org/wiki/ARM_architecture_family
Sun Microsystems outsources multicore programming to the ruskies https://archive.org/details/eu_BYTE-1992-11/page/n37/mode/1up?view=theater http://rechenwerk.halle.it/usr/digital-ag/projekte/andere/museum/ https://de.wikipedia.org/wiki/Rechenwerk_Computer-_%26_Technikmuseum_Halle http://rechenwerk.halle.it/usr/digital-ag/RECHENWERK/ http://www.schreibfabrik.de/img/rechenwerk/
Sensible Soccer gets updated http://amr.abime.net/issue_19_pages pg. 10 https://www.sensiblesoccer.de/ https://en.wikipedia.org/wiki/Sensible_Soccer
Hundred Years War proves costly https://archive.org/details/Computer_Gaming_World_Issue_100/page/n145/mode/1up?view=theater https://archive.org/details/Computer_Gaming_World_Issue_100/page/n153/mode/1up?view=theater http://hundredyearswar.com/
Maxis establishes specialized subsidiaries https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%202 https://en.wikipedia.org/wiki/SimRefinery%20%28November%201992%29/page/n11/mode/2up
SSI gets TSR extension https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%202%20%28November%201992%29/page/n15/mode/1up https://www.mobygames.com/game-group/dungeons-dragons-dd-add-licensees/offset,100/so,1d/ https://en.wikipedia.org/wiki/Dark_Sun Joel Billings - SSI https://www.patreon.com/posts/36827469 https://www.mobygames.com/game/dark-sun-shattered-lands
Superman to die https://archive.org/details/ElectronicGamingMonthlyIssue40November1992/page/n261/mode/1up?view=theater https://en.wikipedia.org/wiki/The_Death_of_Superman
Cinemaware's Jacobs jumps on comics bandwagon https://archive.org/details/ElectronicGamesLC2/Electronic Games LC2 Issue 2 (November 1992)/page/n7/mode/1up?view=theater https://www.mobygames.com/company/malibu-interactive
Dark Horse gets into games https://archive.org/details/vgce_92-11/page/n23/mode/1up
EGM wants you to rat on pirates https://archive.org/details/ElectronicGamingMonthlyIssue40November1992/page/n9/mode/1up?view=theater https://archive.org/details/ElectronicGamesLC2/Electronic Games LC2 Issue 2 (November 1992)/page/n7/mode/1up?view=theater
ZZap64 comes to an end http://amr.abime.net/issue_1339_pages https://en.wikipedia.org/wiki/Zzap!64 https://en.wikipedia.org/wiki/Commodore_Force
Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
Atari, Bally, Sega, Namco and so many more... our guest today, Roger Hector, has seen the industry from every perspective during a career that has spanned more than three decades. He shares with us insights into his passions and philosophies on game design, art, and surviving corporate cultures
Recorded March 2022.
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
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Links: http://www.rogerhector.com/ https://www.mobygames.com/developer/sheet/view/developerId,12011/ https://www.hemmings.com/stories/article/roger-hector https://www.artcenter.edu/ https://carart.us/products.aspx?x=2&f=artistID&v=18&t=i&ttl=artistName&tmp=2&menu=C12919 https://www.linkedin.com/in/rogerhector/ https://en.wikipedia.org/wiki/Huffy https://en.wikipedia.org/wiki/Atari https://en.wikipedia.org/wiki/Pong https://www.mobygames.com/game/arcade/battlezone_ https://www.mobygames.com/game/arcade/warlords_ https://en.wikipedia.org/wiki/Atari_Cosmos https://en.wikipedia.org/wiki/Nolan_Bushnell https://en.wikipedia.org/wiki/Allan_Alcorn https://en.wikipedia.org/wiki/Catalyst_Technologies https://en.wikipedia.org/wiki/Sente_Technologies http://showbizpizza.com/info/documents/ptt/ptt_gamesexaminer-sente.pdf https://en.wikipedia.org/wiki/Bally%27s_Corporation https://www.trio-tech.com/projects/ghostbusters/ Ghostbusters Ride: https://youtu.be/f2ap1qQPqiU MIB Ride: https://youtu.be/5vh9TZEyc0U https://en.wikipedia.org/wiki/Electronic_Arts https://www.mobygames.com/game/apple2/john-madden-football https://www.mobygames.com/game/one-on-one https://www.mobygames.com/game/caveman-ugh-lympics https://www.mobygames.com/game/will-harveys-zany-golf https://www.mobygames.com/developer/sheet/view/developerId,182/ https://www.mobygames.com/developer/sheet/bio/developerId,203886/ https://www.mobygames.com/company/walt-disney-computer-software-inc https://www.mobygames.com/game/quackshot-starring-donald-duck https://www.mobygames.com/game/disneys-aladdin https://www.mobygames.com/game/disneys-aladdin__ https://disney.fandom.com/wiki/Disney_Sound_Source https://www.wavetable.nl/wp-content/uploads/Disney-Sound-Source.jpg https://www.mobygames.com/attribute/sheet/attributeId,44/ https://www.mobygames.com/game/dick-tracy-the-crime-solving-adventure https://www.mobygames.com/game/dick-tracy__ https://www.mobygames.com/game/dos/coaster https://www.mobygames.com/game/donald-ducks-playground Al Lowe Interview - https://www.patreon.com/posts/29977733 Ken Williams - Sierra - https://www.patreon.com/posts/42700706 https://en.wikipedia.org/wiki/Sega_Technical_Institute https://www.mobygames.com/game/comix-zone https://www.mobygames.com/developer/sheet/view/developerId,62616/ https://www.linkedin.com/in/petermorawiec/ https://en.wikipedia.org/wiki/Sega_Saturn https://en.wikipedia.org/wiki/32X https://www.mobygames.com/company/universal-interactive-inc http://www.rogerhector.com/anteroscoachworks.html https://en.wikipedia.org/wiki/Bandai_Namco_Entertainment https://venturevalleygame.com/ https://twitter.com/VentureVG https://en.wikipedia.org/wiki/VR-1 https://en.wikipedia.org/wiki/Sega_VR
While Warner was crashing due to lower than expected holiday sales from their Atari unit, the rest of the market, competing consoles like Colecovision and Intellivision, as well as game makers like Activision, Imagic, and Parker Brothers, all felt the seismic repercussions of the goliath's fall.
In this second part of our look back at the Video Game Crash, we find out what happened to all the other players on the market, delve deeper into retail saturation and the fallout of the crash.
Recorded December 2022
The video version of this discussion can be seen by our patreons at the following link: https://www.patreon.com/posts/76259162
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.youtube.com/@play_history/featured Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Copyright Karl Kuras
Coinop income plummets Wall Street short sellers smell blood Vic20 sales hit a million
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry inNovember 1982. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Jeff from the Retro Games Squad is our cohost. You can find his other fine retrogaming work here: https://retrogamesquad.libsyn.com/
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: 7 Minutes in Heaven: Mr. Do! Video Version: https://www.patreon.com/posts/75945252 https://en.wikipedia.org/wiki/Mr._Do! https://www.mobygames.com/game-group/mr-do-series https://www.mobygames.com/game/arcade/neo-mr-do/screenshots/gameShotId,101836/ https://en.wikipedia.org/wiki/Universal_Entertainment
Corrections: October 1992 Ep - https://www.patreon.com/posts/october-1982-74293357
1962 ENIAC co-designer predicts smartphones https://www.nytimes.com/1962/11/03/archives/pocket-computer-may-replace-shopping-list-inventor-says-device.html?searchResultPosition=9 https://en.wikipedia.org/wiki/John_Mauchly
Honewell shows off remote real time computer interface https://timesmachine.nytimes.com/timesmachine/1962/11/28/82771993.html?pageNumber=57 http://archive.boston.com/news/globe/obituaries/articles/2003/12/14/joseph_j_eachus_1st_in_us_to_help_break_german_codes/ https://cryptologicfoundation.org/community/commemorate/in-memoriam-registry-honoree-pages/dr-joseph-j-and-barbara-eachus.html
1972 Supreme Court rules software can't be patented https://www.nytimes.com/1972/11/21/archives/high-court-denies-computer-patent-for-programing-60-ruling-is-a.html?searchResultPosition=5 https://www.dwt.com/blogs/startup-law-blog/2020/11/how-to-patent-software
IBM uses games to teach politicians and business men to be bastards https://www.nytimes.com/1972/11/20/archives/computer-games-giving-insights-into-city-affairs.html?searchResultPosition=7
Nutting gives award to top distrib https://archive.org/details/cashbox34unse_18/page/n54/mode/1up https://www.youtube.com/watch?v=22JsjlG_urM
1982 Arcade industry financials split https://archive.org/details/cashbox44unse_21/page/35/mode/1up https://archive.org/details/cashbox44unse_22/page/35/mode/1up?view=theater
Coinop income per game plummets https://archive.org/details/cashbox44unse_23/page/49/mode/1up https://archive.org/details/cashbox44unse_23/page/50/mode/1up?view=theater https://archive.org/details/cashbox44unse_23/page/53/mode/1up?view=theater Jim Trucano - AMOA https://www.patreon.com/posts/48912975
Bally holds Pacman licensees conference Replay November 1982 pg. 28 https://en.wikipedia.org/wiki/Pac-Man https://www.mobygames.com/game-group/pac-man-games-licensed
Bally advertises Pacman enhancement kit https://archive.org/details/cashbox44unse_23/page/n66/mode/1up?view=theater https://en.wikipedia.org/wiki/Pac-Man_Plus
Bowling alleys second guess video Replay November 1982, pg. 60
Atari Video Adventure opens RePlay November 1982, pg. 21 https://mcurrent.name/atarihistory/video-adventure-photo.jpg https://2warpstoneptune.com/2013/11/12/atari-video-adventure-1982-1990/ https://web.archive.org/web/20200812035512/http://www.atarimuseum.com/otherprojects/atariadventure/atariadventure.html
Sega/Gremlin becomes Sega Electronics Inc https://archive.org/details/cashbox44unse_23/page/66/mode/1up?view=theater https://en.wikipedia.org/wiki/Gremlin_Industries http://podcast.theycreateworlds.com/e/the-untold-history-of-sega/
KId Stuff record company parent to get into games Toy and Hobby World November 1982 pg. 51 https://www.mobygames.com/company/ije-inc https://en.wikipedia.org/wiki/GameTek
Tandy launches the Tandyvision One https://archive.org/details/arcade_express_v1n7/page/n1/mode/1up https://artsandculture.google.com/asset/video-game-console-tandyvision-one-console-tandy-corp/pgFyg8mEfn1Iqg?hl=en https://en.wikipedia.org/wiki/Intellivision
Ultravision Video Arcade System does it all! https://ia902506.us.archive.org/29/items/computer-entertainer-video-game-update_202205/1982-11%20The%20Video%20Game%20Update.pdf https://www.videogameconsolelibrary.com/pg80-ultravision.htm#page=reviews https://en.wikipedia.org/wiki/Ultravision_Video_Arcade_System https://www.mobygames.com/company/ultravision-inc
Colecovision gets modulated https://archive.org/details/joystik_magazine-1982-11/page/n5/mode/1up?view=theater http://www.colecovisionzone.com/page/accessory/accessory.html https://archive.org/details/arcade_express_v1n8/page/n1/mode/1up https://en.wikipedia.org/wiki/Coleco_Telstar_Arcade https://www.mobygames.com/game/turbo https://en.wikipedia.org/wiki/Coleco_Adam
Atari announces revamped sports game lineup https://archive.org/details/joystik_magazine-1982-11/page/n6/mode/1up?view=theater https://www.mobygames.com/game/atari-2600/realsports-baseball https://www.mobygames.com/game/realsports-volleyball https://www.mobygames.com/game/atari-2600/realsports-baseball/screenshots/gameShotId,41355/ https://www.mobygames.com/game/c64/double-dragon/screenshots/gameShotId,41188/
Rebates on games abound! Playthings November 1982 pg. 17, 22, https://archive.org/details/arcade_express_v1n8/page/n1/mode/1up Activision wants to fill your Gaping Holes Playthings November 1982 https://forums.atariage.com/topic/215481-activision-no-gaping-hole-ad/
Toy vendors worried about software lifecycle Toy and Hobby World November 1982 pg. 51
GameLine sends VCS games over the phone https://archive.org/details/arcade_express_v1n8/mode/1up https://en.wikipedia.org/wiki/William_von_Meister https://en.wikipedia.org/wiki/AOL Shortsellers go after Warner https://www.nytimes.com/1982/11/23/business/short-interest-on-big-board-off-1.7-million-shares.html?searchResultPosition=16 Imagic eyes IPO https://www.nytimes.com/1982/11/22/business/imagic-scores-in-video-games.html?searchResultPosition=3
Atari sues Imagic https://www.nytimes.com/1982/11/30/business/atari-sues-imagic-on-copyright-issue.html?searchResultPosition=4
Atari stops Commodore joysticks https://www.nytimes.com/1982/11/09/business/atari-gains-in-patent-case.html?searchResultPosition=11 https://www.reddit.com/r/vic20/comments/axb20b https://8bitrechner.wordpress.com/2018/10/14/vic-20-joy-stick/ Video Wizards enchants the Vic Toy and Hobby World November 1982
Vic20 hits a million https://archive.org/details/popular-computing-weekly-1982-11-11/page/n4/mode/1up?view=theater Toy and Hobby World pg. 58 https://archive.org/details/popular-computing-weekly-1982-11-25/page/n4/mode/1up TI rebate to reduce inventory https://archive.org/details/byte-magazine-1982-11/page/n567/mode/1up
Atari gives away memory expansion
Panasonic announces home computer https://archive.org/details/arcade_express_v1n7/page/n2/mode/1up https://web.archive.org/web/20101121111936/http://www.old-computers.com/museum/computer.asp?c=324
Sharp enters low cost micro market https://archive.org/details/popular-computing-weekly-1982-11-18/page/n4/mode/1up?view=theater https://en.wikipedia.org/wiki/Sharp_MZ
DEC enters microcomputer market https://archive.org/details/CreativeComputing1982-11/page/n11/mode/1up?view=theater https://en.wikipedia.org/wiki/Rainbow_100 Apple readies Lisa and macintosh https://archive.org/details/arcade_express_v1n7/page/n1/mode/1up https://en.wikipedia.org/wiki/Apple_Lisa https://en.wikipedia.org/wiki/Apple_III https://en.wikipedia.org/wiki/Mac_(computer)
FTC drops Apple investigation https://archive.org/details/byte-magazine-1982-11/page/n566/mode/1up https://archive.org/details/arcade_express_v1n8/page/n3/mode/1up
Oric One on its way https://archive.org/details/sinclair-user-magazine-008/page/n10/mode/1up?view=theater https://en.wikipedia.org/wiki/Oric
ZX81 sales soar after price cut https://archive.org/details/sinclair-user-magazine-008/page/n10/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1982-11-04/page/n2/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1982-11-25/page/n4/mode/1up
Z80s are hot https://archive.org/details/byte-magazine-1982-11/page/n566/mode/1up https://en.wikipedia.org/wiki/Zilog_Z80 https://en.wikipedia.org/wiki/Zilog
Speccy shunned by educators https://archive.org/details/popular-computing-weekly-1982-11-04/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1982-11-04/page/n4/mode/1up?view=theater Micromen - https://youtu.be/XXBxV6-zamM
Sinclair to launch Spectrum joystick https://archive.org/details/popular-computing-weekly-1982-11-18/page/n4/mode/1up?view=theater
Melbourne House cuts deal with Tolkien https://archive.org/details/popular-computing-weekly-1982-11-11/page/n4/mode/1up?view=theater https://www.mobygames.com/game/hobbit
Mike Singleton wants to make you a Starlord https://archive.org/details/popular-computing-weekly-1982-11-25/page/n10/mode/1up https://www.mobygames.com/game/starlord https://archive.org/details/Computer_Video_Games_Issue_013_1982-11_EMAP_Publishing_GB/page/n97/mode/1up https://www.mobygames.com/developer/sheet/view/developerId,17924/ Shadowfax video - https://youtu.be/uIQsoAPUfSA
Software Peguin wants you to fight piracy https://archive.org/details/softalkv3n03nov1982/page/10/mode/1up?view=theater https://www.youtube.com/watch?v=uIQsoAPUfSA
Snoopy targets Creative Computing https://www.nytimes.com/1982/11/08/business/video-snoopy-draws-lawsuit.html?searchResultPosition=1 https://archive.org/details/CreativeComputingbetterScan197906/page/n59/mode/1up?q=snoopy http://gb64.com/game.php?id=6979&d=18&h=0
Pinball Construction Set previewed https://archive.org/details/Softline_1982_11/page/n9/mode/1up?view=theater Export ban placed on chess computer https://archive.org/details/byte-magazine-1982-11/page/n572/mode/1up RECHENWERK computer museum - https://www.youtube.com/watch?v=dHWvhaiq2D8
Time highlights the PacMen https://content.time.com/time/covers/0,16641,19821025,00.html Replay November 1982 pg. 176
Action figures make a comeback Playthings November 1982 Hitchhiker's Guide to the Galaxy premieres on US TV https://www.nytimes.com/1982/11/04/arts/tv-british-comedy-a-galactic-hitchhike.html?searchResultPosition=20 https://www.imdb.com/title/tt0081874/?ref_=ext_shr_lnk
Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
ATTENTION: This is a re-upped version of the episode with corrected audio. We apologize for the previous entry.
On December 8th, 1982, Warner Communications, parent company of Atari, announced that their guidance to investors concerning their profit outlook would be dramatically lower than it had expected.
While many in the video game space had felt unease at the meteoric rise of the industry over the previous 12 months, the news about Atari missing its targets would be the spark that would ultimately crash the North American console market and almost wipe the industry out completely. How could it come to this? What mistakes were made that caused this new medium to be so fragile?
Hello, and welcome to a very special episode of the Video Game Newsroom Time Machine. This first part of our look back at the Video Game Crash focuses on Atari, its role in creating the console industry, the business decisions that laid the foundation of its demise and its fall.
I'm your host Karl and we have gathered three luminaries in the area of video game history and friends of the show to break down this most formative event in the history of video games. Regular listeners will be familiar with our resident Warden of the Department of Corrections and author of the History of How We Play blog, Ethan Johnson. Dale Geddes, the world renowned FCC regulation specialist.And the master historian, and the man behind the They Create Worlds podcast and book, now available from fine retailers everywhere, Alex Smith.
Recorded November 2022
The full video version of this conversation can be found on our patreon page here:
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.youtube.com/@play_history/featured Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Copyright Karl Kuras
On December 8th, 1982, Warner Communications, parent company of Atari, announced that their guidance to investors concerning their profit outlook would be dramatically lower than it had expected.
While many in the video game space had felt unease at the meteoric rise of the industry over the previous 12 months, the news about Atari missing its targets would be the spark that would ultimately crash the North American console market and almost wipe the industry out completely. How could it come to this? What mistakes were made that caused this new medium to be so fragile?
Hello, and welcome to a very special episode of the Video Game Newsroom Time Machine. This first part of our look back at the Video Game Crash focuses on Atari, its role in creating the console industry, the business decisions that laid the foundation of its demise and its fall.
I'm your host Karl and we have gathered three luminaries in the area of video game history and friends of the show to break down this most formative event in the history of video games. Regular listeners will be familiar with our resident Warden of the Department of Corrections and author of the History of How We Play blog, Ethan Johnson. Dale Geddes, the world renowned FCC regulation specialist.And the master historian, and the man behind the They Create Worlds podcast and book, now available from fine retailers everywhere, Alex Smith.
Recorded November 2022
The full video version of this conversation can be found on our patreon page here:
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.youtube.com/@play_history/featured Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Copyright Karl Kuras
Arcades take on theme parks
Amstrad and Sega team up
EA buys Origin
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in October 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Jon from the Retro Games Squad is our cohost. You can find his other fine retrogaming work here:
https://retrogamesquad.libsyn.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Guy Spy
Video Version: https://www.patreon.com/posts/7-minutes-in-guy-75126124
https://www.mobygames.com/game/guy-spy-and-the-crystals-of-armageddon
https://www.mobygames.com/company/readysoft-incorporated
https://www.mobygames.com/developer/sheet/view/developerId,75825/
Corrections:
September 1992 Ep - https://www.patreon.com/posts/september-1992-72907608
https://en.wikipedia.org/wiki/Nintendo_data_leak
https://kotaku.com/star-fox-hack-boosts-its-notoriously-choppy-framerate-1848062643
https://en.wikipedia.org/wiki/Westwood_Studios
http://www.bambi-amiga.co.uk/amigahistory/sales.html
September 2002 Ep - https://www.patreon.com/posts/september-2002-73539855
https://snk.fandom.com/wiki/Eikichi_Kawasaki
https://en.wikipedia.org/wiki/SubRoc-3D
https://en.wikipedia.org/wiki/Mike_Oldfield
https://en.wikipedia.org/wiki/Vivendi_Games#Havas/Vivendi
https://www.mobygames.com/browse/games/cryo-interactive-entertainment/offset,100/so,1d/list-games/
https://www.mobygames.com/company/exxos
1992
Japanese arcade makers go big
RePlay Oct. 1992 pg. 22
RePlay Oct. 1992 pg. 137, 157
https://www.giantbomb.com/simdrive/3030-48073/
Jim Trucano - AMOA - https://www.patreon.com/posts/48912975
https://www.mobygames.com/game/arcade/dino-rex
Namco's Wonder Eggs takes on Disney
Replay October 1992, pg. 185
https://en.wikipedia.org/wiki/Wonder_Eggs
https://ultimatehistoryvideogames.jimdofree.com/galaxian-3/
Lethal Weapon pinball goes for the bucks
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%201%20%28October%201992%29/page/n7/mode/1up?view=theater
https://en.wikipedia.org/wiki/Lethal_Weapon_3_(pinball)
Street Fighter 2 championship edition gets modded
RePlay Oct. 1992 pg. 21
RePlay Oct. 1992 pg. 30
https://en.wikipedia.org/wiki/Street_Fighter_II#Updates
https://en.wikipedia.org/wiki/Street_Fighter_II:_Rainbow_Edition
https://en.wikipedia.org/wiki/Ms._Pac-Man
Kickman - https://www.patreon.com/posts/7-minutes-in-man-63176861
Gameboy gets a job
https://retrocdn.net/index.php?title=File%3AHobbyConsolas_ES_013.pdf&page=7
https://youtu.be/SZcrPM-jDqY
Piracy comes to consoles
https://archive.org/details/video-games-de-1992-10/page/n59/mode/2up
https://segaretro.org/Super_Magic_Drive
https://videogamedevelopmentdevices.fandom.com/wiki/Super_Magicom
Action Enterprises announces Action Gamemaster
https://archive.org/details/GamePro_Issue_039_October_1992/page/n141/mode/1up
https://bootleggames.fandom.com/wiki/Action_Gamemaster
https://en.wikipedia.org/wiki/Action_52
Super Grafx is dead
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20039%20%28October%201992%29/page/n75/mode/1up
https://en.wikipedia.org/wiki/PC_Engine_SuperGrafx
TurboDuo hits the US
https://archive.org/details/GamePro_Issue_039_October_1992/page/n81/mode/2up
https://en.wikipedia.org/wiki/TurboDuo
16 bit lightguns have arrived
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20039%20%28October%201992%29/page/n55/mode/1up
https://en.wikipedia.org/wiki/Menacer
https://en.wikipedia.org/wiki/Super_Scope
https://en.wikipedia.org/wiki/Ghost_Squad_(video_game)
https://en.wikipedia.org/wiki/Revolution_X
https://en.wikipedia.org/wiki/Super_Scope#Compatible_games
Nintendo premiere Mario Paint!
https://archive.org/details/video-games-de-1992-10/page/n19/mode/2up
https://en.wikipedia.org/wiki/Mario_Paint
https://commodore.software/downloads/download/670-desktop-publishing/15244-the-newsroom
https://en.wikipedia.org/wiki/64DD#Released
Sega licenses laser disks
https://archive.org/details/GamePro_Issue_039_October_1992/page/n92/mode/1up
https://en.wikipedia.org/wiki/Sega_CD
https://en.wikipedia.org/wiki/Category:LaserDisc_video_games
https://en.wikipedia.org/wiki/Snatcher_(video_game)
Amstrad and Sega team up
https://www.retromags.com/magazines/uk/pc-review/pc-review-issue-6/ pg. 19
https://en.wikipedia.org/wiki/Amstrad_Mega_PC
https://en.wikipedia.org/wiki/Amstrad
PC price war hits the UK
https://www.retromags.com/magazines/uk/pc-review/pc-review-issue-6/ pg. 18
https://en.wikipedia.org/wiki/Ambra_Computer_Corporation
https://en.wikipedia.org/wiki/Elonex
https://en.wikipedia.org/wiki/Commodore_International
Intel running contest to name next gen chip
https://en.wikipedia.org/wiki/Pentium#Overview https://archive.org/details/eu_BYTE-1992-10_OCR/page/n31/mode/1up
https://en.wikipedia.org/wiki/Pentium
Amiga Joker reviews Atari Falcon
https://archive.org/details/asm_magazine-1992-10/page/n105/mode/1up
https://archive.org/details/AmigaJoker199210/page/n57/mode/1up
https://en.wikipedia.org/wiki/Atari_Falcon
Winzip reviewed
https://archive.org/details/1992-10-compute-magazine/page/n41/mode/1up
https://en.wikipedia.org/wiki/WinZip
PC Games debuts
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMTk5Mg==
https://en.wikipedia.org/wiki/PC_Games
Electronic Games is back!
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%201%20%28October%201992%29/page/n5/mode/1up?view=theater
https://en.wikipedia.org/wiki/Electronic_Games
Broderbund expands affiliate label program
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%201%20%28October%201992%29/page/n11/mode/1up?view=theater
https://archive.org/details/Computer_Gaming_World_Issue_99/page/n15/mode/1up
Don Daglow Part 2 - Broderbund - Beyond Software - Stormfront - SSI - https://www.patreon.com/posts/39095819
Ronald Spitzer - New World Computing - https://www.patreon.com/posts/59922334
Michael Katz Part 2 - Atari - Sega - https://www.patreon.com/posts/63732329
https://en.wikipedia.org/wiki/Broderbund
https://en.wikipedia.org/wiki/The_Software_Toolworks
https://en.wikipedia.org/wiki/Humongous_Entertainment
https://en.wikipedia.org/wiki/Electronic_Arts
EA buys Origin
https://archive.org/details/questbusters-v9n10/page/n1/mode/1up
https://en.wikipedia.org/wiki/Origin_Systems
https://en.wikipedia.org/wiki/Electronic_Arts
https://www.filfre.net/2019/09/origin-sells-out/
Sierra acquires Bright Star
https://www.retromags.com/magazines/uk/pc-review/pc-review-issue-6/ pg. 18
https://www.mobygames.com/company/bright-star-technology
Hi-Tec hits the skids
https://archive.org/details/ZZap64Issue0891992Oct/page/n9/mode/1up
https://www.mobygames.com/company/hi-tec-software-ltd
https://www.gamesthatwerent.com/gtw64/daffy-duck/
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
30 years ago:
Arcades take on theme parks,
#Amstrad and #Sega team up &
#EA buys #Origin
These stories and many more on the latest episode of the VGNRTM
No family name is more associated with the early popularization of computers than Tramiel. We speak with Leonard Tramiel, son of Commodore co-founder Jack Tramiel about his life growing up around tech, his role in Commodore's earliest machines and becoming VP of Software at Atari.
In this second part of our interview, Leonard talks about the reshaping of Atari after the crash, the creation of the Atari ST, working with Greg Kildall on TOS, relaunching the VCS and 7800, the development of the Lynx and Jaguar, working with greats like Jon Carmack and Jeff Minter, and the ultimate end of Tramiel Atari.
Recorded March 2022.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
https://www.seti.org/leonard-tramiel
https://en.wikipedia.org/wiki/Commodore_International
https://en.wikipedia.org/wiki/Jack_Tramiel
http://www.vintagecalculators.com/html/commodore_calculators.html
https://vintage-technology.club/pages/calculators/commodore/calcrefcom.htm
https://en.wikipedia.org/wiki/MOS_Technology
https://en.wikipedia.org/wiki/Chuck_Peddle
https://en.wikipedia.org/wiki/The_Door_into_Summer
https://en.wikipedia.org/wiki/Consumer_Electronics_Show
https://en.wikipedia.org/wiki/Commodore_PET
https://en.wikipedia.org/wiki/PETSCII
https://en.wikipedia.org/wiki/Commodore_VIC-20
https://en.wikipedia.org/wiki/Commodore_64
https://en.wikipedia.org/wiki/Atari#Atari_Corporation_(1984%E2%80%931996)
https://en.wikipedia.org/wiki/Shiraz_Shivji
https://en.wikipedia.org/wiki/Bill_Mensch
https://en.wikipedia.org/wiki/Amiga
https://en.wikipedia.org/wiki/Atari_ST
https://en.wikipedia.org/wiki/Atari_ST#Operating_system
https://vintagecomputerstories.blogspot.com/2022/01/if-looks-could-kill.html
https://en.wikipedia.org/wiki/MOS_Technology_TED
https://en.wikipedia.org/wiki/Atari_Panther
https://en.wikipedia.org/wiki/Atari_Jaguar
https://en.wikipedia.org/wiki/Jeff_Minter
https://en.wikipedia.org/wiki/John_Carmack
Virtual Light Machine - https://www.youtube.com/watch?v=V21Dv9zfDhc
https://en.wikipedia.org/wiki/Atari_Jaguar#Jaguar_VR
https://en.wikipedia.org/wiki/JT_Storage
Leonard Tramiel Scepticism - https://www.youtube.com/watch?v=936ORwrr7AM
Leonard Tramiel TEDx - https://www.youtube.com/watch?v=RRBU8pEDWwY
Atari Annual Report 1994 - https://archive.org/details/AtariCorporationAnnualReport1994/page/n12/mode/1up
https://en.wikipedia.org/wiki/The_Amazing_Meeting
Leonard Tramiel at CommVEx 2015 - https://www.youtube.com/watch?v=zfJzMAyDh_I
Other resources:
https://dayintechhistory.com/news/jack-tramiel-family-years-atari/
https://www.arcadeattack.co.uk/leonard-tramiel/
No family name is more associated with the early popularization of computers than Tramiel. We speak with Leonard Tramiel, son of Commodore co-founder Jack Tramiel about his life growing up around tech, his role in Commodore's earliest machines and becoming VP of Software at Atari.
In this first part of our interview Leonard talks about programming Commodore calculators, advising his dad on the entry into computers, creating PETSCII, Jack's departure from Commodore, and the start of what would become the Atari ST.
Recorded March 2022.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
https://www.seti.org/leonard-tramiel
https://en.wikipedia.org/wiki/Commodore_International
https://en.wikipedia.org/wiki/Jack_Tramiel
http://www.vintagecalculators.com/html/commodore_calculators.html
https://vintage-technology.club/pages/calculators/commodore/calcrefcom.htm
https://en.wikipedia.org/wiki/MOS_Technology
https://en.wikipedia.org/wiki/Chuck_Peddle
https://en.wikipedia.org/wiki/The_Door_into_Summer
https://en.wikipedia.org/wiki/Consumer_Electronics_Show
https://en.wikipedia.org/wiki/Commodore_PET
https://en.wikipedia.org/wiki/PETSCII
https://en.wikipedia.org/wiki/Commodore_VIC-20
https://en.wikipedia.org/wiki/Commodore_64
https://en.wikipedia.org/wiki/Atari#Atari_Corporation_(1984%E2%80%931996)
https://en.wikipedia.org/wiki/Shiraz_Shivji
https://en.wikipedia.org/wiki/Bill_Mensch
https://en.wikipedia.org/wiki/Amiga
https://en.wikipedia.org/wiki/Atari_ST
https://en.wikipedia.org/wiki/Atari_ST#Operating_system
https://vintagecomputerstories.blogspot.com/2022/01/if-looks-could-kill.html
https://en.wikipedia.org/wiki/MOS_Technology_TED
https://en.wikipedia.org/wiki/Atari_Panther
https://en.wikipedia.org/wiki/Atari_Jaguar
https://en.wikipedia.org/wiki/Jeff_Minter
https://en.wikipedia.org/wiki/John_Carmack
Virtual Light Machine - https://www.youtube.com/watch?v=V21Dv9zfDhc
https://en.wikipedia.org/wiki/Atari_Jaguar#Jaguar_VR
https://en.wikipedia.org/wiki/JT_Storage
Leonard Tramiel Scepticism - https://www.youtube.com/watch?v=936ORwrr7AM
Leonard Tramiel TEDx - https://www.youtube.com/watch?v=RRBU8pEDWwY
Atari Annual Report 1994 - https://archive.org/details/AtariCorporationAnnualReport1994/page/n12/mode/1up
https://en.wikipedia.org/wiki/The_Amazing_Meeting
Leonard Tramiel at CommVEx 2015 - https://www.youtube.com/watch?v=zfJzMAyDh_I
Other resources:
https://dayintechhistory.com/news/jack-tramiel-family-years-atari/
https://www.arcadeattack.co.uk/leonard-tramiel/
Distributors give conversion boards the cold shoulder
Atari looks down on the competition
The computer price war heats up
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in October 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Ethan from the The History of How We Play is our cohost. You can find his other fine retrogaming work here:
https://thehistoryofhowweplay.wordpress.com/
or
https://twitter.com/GameResearch_E
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Smurf: Rescue in Gargamel's Castle
Video Version: https://www.patreon.com/posts/7-minutes-in-74255622
https://www.mobygames.com/game/smurf-rescue-in-gargamels-castle
https://en.wikipedia.org/wiki/The_Smurfs#Television_series
Corrections:
September 1982 Ep - https://www.patreon.com/posts/september-1982-72623643
https://en.wikipedia.org/wiki/G.I._Joe:_A_Real_American_Hero
1972
Star Trek comes to the arcades
Cashbox October 14, 1972 pg. 57
https://www.mobygames.com/game/star-trek__
1982
Arcade industry faces massive slow down
https://www.nytimes.com/1982/10/24/business/what-s-new-in-video-games-taking-the-zing-out-of-the-arcade-boom.html
Burger Time rights split
Replay Oct. 1982 pg. 51
https://www.mobygames.com/game/arcade/burgertime
Tarzan stops Taito's Jungle King
Games People Oct. 16 pg. 1
https://www.youtube.com/watch?v=ahfHlIqOLRY
https://www.mobygames.com/game/arcade/jungle-hunt
https://en.wikipedia.org/wiki/Tarzan
Conversion kits get distributor cold shoulder
Replay Oct. 1982, pg. 13, pg. 35
Replay Oct. 1982, pg. 38, 94
https://www.gamesdatabase.org/all_publisher_games-status_games
Sega shows off video disk tech
https://www.nytimes.com/1982/10/24/business/what-s-new-in-video-games-and-trying-to-put-it-back.html?searchResultPosition=5
https://segaretro.org/Astron_Belt
https://segaretro.org/Sega_LaserDisc_hardware
Politicians gunning for games
https://www.newspapers.com/clip/92045039/legislator-criticizes-custers-revenge/
https://www.mobygames.com/game/apple2/firebug/adblurbs
https://www.nytimes.com/1982/10/15/nyregion/new-york-day-by-day-221763.html?searchResultPosition=7
https://www.mobygames.com/game/atari-2600/swedish-erotica-custers-revenge
Ed Zaron - Muse - https://www.patreon.com/posts/30697517
https://en.wikipedia.org/wiki/George_Armstrong_Custer
Game violence discussion begins
Games People Oct. 2, 1982, pg. 5
https://www.mobygames.com/game/arcade/berzerk
Mattel loses to Phillips
Arcade Express v.1 n5 pg. 1
https://en.wikipedia.org/wiki/Magnavox_Odyssey#Lawsuits
FCC goes after Colecovision
https://www.newspapers.com/clip/77695436/colecovision-does-not-have-to-recall/
https://www.newspapers.com/clip/77695449/colecovision-does-not-have-to-recall/
https://www.newspapers.com/clip/77787676/colecovision-partial-recall-due-to-fcc/
https://www.newspapers.com/clip/77787618/coleco-fcc-fine/
https://en.wikipedia.org/wiki/ColecoVision
Warner profits surge
https://www.nytimes.com/1982/10/19/business/rca-posts-a-profit-warner-tandy-up.html?searchResultPosition=15
https://www.nytimes.com/1982/10/22/business/big-board-short-interest-climbs-to-record-level.html?searchResultPosition=3
Atari R&D hits $100 million
Games People Oct. 9, 1982 pg. 2
https://en.wikipedia.org/wiki/Evans_%26_Sutherland
Atari dismisses competitors
https://www.nytimes.com/1982/10/04/arts/home-video-games-nearing-profitability-of-the-film-business.html?searchResultPosition=1
https://en.wikipedia.org/wiki/Ray_Kassar
Atari pumps up movie licenses
https://archive.org/details/software-merchandising-october-1982/page/7/mode/1up?view=theater
https://archive.org/details/software-merchandising-october-1982/page/29/mode/1up?view=theater
https://www.mobygames.com/game/atari-2600/raiders-of-the-lost-ark
https://www.mobygames.com/game/atari-2600/et-the-extra-terrestrial_
Nitron agrees to buy Astrocade
https://www.nytimes.com/1982/10/20/business/briefs-232796.html?searchResultPosition=19
https://en.wikipedia.org/wiki/Bally_Astrocade
Channel F returns!
https://archive.org/details/videogaming-illustrated-october-1982/page/10/mode/1up?view=theater
https://en.wikipedia.org/wiki/Fairchild_Channel_F
Intellivision keyboard component goes back to the drawing board
https://ia902506.us.archive.org/29/items/computer-entertainer-video-game-update_202205/1982-10%20The%20Video%20Game%20Update.pdf
https://en.wikipedia.org/wiki/Intellivision#Keyboard_Component
Conan is coming to the Astrocade
https://archive.org/details/videogaming-illustrated-october-1982/page/49/mode/1up?view=theater
https://www.youtube.com/watch?v=g3MU8YywoHk
Ultravision joins 2600 fray
Arcade Express v.1 n5 pg. 2
https://www.mobygames.com/company/ultravision-inc
Frobco is selling the Frob
https://archive.org/details/software-merchandising-october-1982/page/n73/mode/1up?view=theater
http://www.atarimania.com/game-atari-2600-vcs-frob-26_29983.html
https://en.wikipedia.org/wiki/VIC-20
Apple slashes prices
https://archive.org/details/BYTE_Vol_07-10_1982-10_Computers_in_Business/page/n457/mode/1up?view=theater
https://en.wikipedia.org/wiki/Apple_IIe
https://archive.org/details/BYTE_Vol_07-10_1982-10_Computers_in_Business/page/n457/mode/1up?view=theater
https://archive.org/details/sim_compute_1982-10_4_29/page/n7/mode/1up?view=theater
Apple severs ties with Xerox
https://archive.org/details/BYTE_Vol_07-10_1982-10_Computers_in_Business/page/n457/mode/1up?view=theater
Atari replaces Badetscher with Cavalier
https://archive.org/details/sim_compute_1982-10_4_29/page/n7/mode/1up?view=theater
Spectravision announces Vic20 cartridge games
https://ia902506.us.archive.org/29/items/computer-entertainer-video-game-update_202205/1982-10%20The%20Video%20Game%20Update.pdf
https://en.wikipedia.org/wiki/Spectravideo
http://www.atarimania.com/documents/spectravideo_spring_summer_1983_press_kit.pdf
https://www.mobygames.com/browse/games/spectravideo-international-ltd/list-games/
https://en.wikipedia.org/wiki/VIC-20
Spectrum launch a debacle
https://archive.org/details/Sinclair_User_007/page/5/mode/1up
https://archive.org/details/popular-computing-weekly-1982-10-21/page/n4/mode/1up
https://archive.org/details/popular-computing-weekly-1982-10-14/page/n4/mode/1up https://archive.org/details/Sinclair_User_007/page/14/mode/1up
https://en.wikipedia.org/wiki/ZX_Spectrum
ZX81 software prices drop
https://archive.org/details/Sinclair_User_007/page/11/mode/1up
https://en.wikipedia.org/wiki/ZX81
Hewson launches ZX81 flight sim
https://archive.org/details/Sinclair_User_007/page/17/mode/1up
https://www.mobygames.com/game/pilot
https://www.mobygames.com/company/21st-century-entertainment-ltd
Computers adapt to reduce stress
https://archive.org/details/BYTE_Vol_07-10_1982-10_Computers_in_Business/page/n457/mode/1up?view=theater
https://en.wikipedia.org/wiki/Amstrad_CPC
Softside editorial discusses the future of computing as a field of study
https://archive.org/details/softside-magazine-49/page/n5/mode/1up
Creative Computing explores the origins of the video game
https://archive.org/details/creativecomputing-1982-10/page/n191/mode/1up?view=theater
https://en.wikipedia.org/wiki/Tennis_for_Two
Cyborg 64 Gazzette debuts
https://archive.org/details/Cyborg-64_Gazette_Issue_1_Vol_1_1982-10-11_Synertech_Design_US
https://en.wikipedia.org/wiki/.info_(magazine)
Software Merchandising magazine premieres
https://archive.org/details/software-merchandising-october-1982/page/6/mode/1up?view=theater
Computerland goes Software only
https://archive.org/details/software-merchandising-october-1982/page/8/mode/1up?view=theater
https://en.wikipedia.org/wiki/ComputerLand
Book retailers eyeing software
https://archive.org/details/BYTE_Vol_07-10_1982-10_Computers_in_Business/page/n456/mode/1up?view=theater
https://web.archive.org/web/20150630082300/https://pqasb.pqarchiver.com/latimes/doc/898798718.html
https://en.wikipedia.org/wiki/B._Dalton#Software_Etc.
https://en.wikipedia.org/wiki/Waldenbooks
Atari Force takes to comics
https://archive.org/details/videogaming-illustrated-october-1982/page/9/mode/1up?view=theater
https://archive.org/details/Atari_Force_Volume_1_Number_1_1982_DC_Comics/page/n3/mode/1up
https://en.wikipedia.org/wiki/Atari_Force
TV viewers to go to the Starcade
Replay Oct. 1982 pg. 42
https://en.wikipedia.org/wiki/Starcade
Star Fighter to make video game dreams a silverscreen reality
https://archive.org/details/videogaming-illustrated-october-1982/page/10/mode/1up?view=theater
https://en.wikipedia.org/wiki/The_Last_Starfighter
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
atari, colecovision, 5200, 2600, arcade, sega, custer's revenge, commodore, apple, last starfighter, starcade, channel f, astrocade, burger time, smurfs
40 years ago:
Distributors give conversion boards the cold shoulder,
#Atari looks down on the competition &
The computer price war heats up
These stories and many more on this episode of the VGNRTM
Xbox sales figures soar
3D gaming is coming to your cellphone
Cryo is no more
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in September 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Wolfenstein 3D (GBA)
Video Version: https://www.patreon.com/posts/7-minutes-in-3d-73450762
https://www.mobygames.com/game/gameboy-advance/wolfenstein-3d
Corrections:
August 2002 Ep - https://www.patreon.com/posts/august-2002-72009406
https://en.wikipedia.org/wiki/List_of_best-selling_game_consoles
https://en.wikipedia.org/wiki/Hiroshi_Yamauchi
Small Soldiers scene - https://youtu.be/n7KKfjFRw8w
2002
Playmore keeps NeoGeo alive
https://www.devuego.es/pres/revista/hobby-consolas/132 pg. 30
http://www.kultmags.com/MAN!AC/2002/Man%21ac%202002-09.rar pg. 29
https://en.wikipedia.org/wiki/SNK
Hackers are making old ROMs new
https://archive.org/details/PC_Zone_119_September_2002/page/n20/mode/1up
https://web.archive.org/web/20000511054428/http://emudx.emuviews.com/
https://www.romhacking.net/utilities/550/
Xbox sales boom
https://archive.org/details/UneditedPLAY_marktrade/PLAY_09u/page/n17/mode/1up
http://www.kultmags.com/mags.php?folder=UGxheWVycy8yMDAy September 2002 pg. 8
https://en.wikipedia.org/wiki/Xbox_(console)
https://en.wikipedia.org/wiki/GameCube
Mario Sunshine has slow start in Japan
Edge 114 pg. 15
https://en.wikipedia.org/wiki/Super_Mario_Sunshine
Driver 3 to come ot Gamecube
https://ln2.sync.com/dl/d236d2470/tnfb2r5k-9jfwhswx-t2miusfg-zbs52t85/view/default/5859274850013 pg. 35
https://www.mobygames.com/game/driv3r
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMjAwMg== September 2002 pg. 11
Dual of the online services
https://archive.org/details/electronic-gaming-monthly-issue-158-september-2002/page/n36/mode/1up
https://en.wikipedia.org/wiki/Xbox_network
https://en.wikipedia.org/wiki/PlayStation_2_online_functionality
Sony goes after mod chips
https://archive.org/details/UneditedPLAY_marktrade/PLAY_09u/page/n18/mode/1up
https://quade.co/ps2-modchip-guide/
3D gaming is the future... even on mobile
Edge 114 pg. 16
https://web.archive.org/web/20020529213305/http://www.superscape.com/
NES classics come to the E-Reader
https://archive.org/details/IGN_Unplugged_Issue_16_2002-09_IGN.com_US/page/n23/mode/1up
https://en.wikipedia.org/wiki/Nintendo_e-Reader
https://nintendo.fandom.com/wiki/E-Reader
Kemco launches GBA MP3 player
https://ln2.sync.com/dl/d236d2470/tnfb2r5k-9jfwhswx-t2miusfg-zbs52t85/view/default/5859274850013 pg. 35
https://www.genkivideogames.com/gba-music-recorder-mp3-new-kemco-nintendo-hardware/kez10j
https://en.wikipedia.org/wiki/Game_Boy_Advance_Video
https://archive.org/details/videogaming-illustrated-october-1982/page/16/mode/2up
Play yourself in the Sims
https://archive.org/details/Computer_Gaming_World_Issue_218/page/n51/mode/1up
https://www.youtube.com/watch?v=mR_7VbhLoKM
https://www.mobygames.com/game/windows/partners
Double vision
Edge 114 pg 19
https://web.archive.org/web/20021010183144/http://homepages.ihug.com.au/~peter.boot/
https://www.mobygames.com/game/subroc-3-d
Make games using websites
Edge 114 pg 20
https://web.archive.org/web/20030927153134/http://whatisnaonoa.hku.nl/
New Age musician launches experimental game
https://archive.org/details/PC_Zone_119_September_2002/page/n23/mode/1up
https://youtu.be/WIyTQpeYMZU
Print on Demand is coming to software
Edge 114 pg. 12
https://web.archive.org/web/20020928151538/http://www.tribeka.com/
https://web.archive.org/web/20020928145421/http://www.tornadovirtue.com/
SeanBaby puts Blockbuster's flatfee rental scheme to the test
https://archive.org/details/electronic-gaming-monthly-issue-158-september-2002/page/n54/mode/1up
http://www.seanbaby.com/
Gabe Newell wants Steam to spur innovation
https://archive.org/details/GDM_September_2002/page/n32/mode/1up
https://en.wikipedia.org/wiki/Steam_(service)
Mindark raided
https://archive.org/details/PC_Zone_119_September_2002/page/n15/mode/1up
https://en.wikipedia.org/wiki/MindArk
https://en.wikipedia.org/wiki/Entropia_Universe
https://www.entropiauniverse.com/index.xml?
Meridian 59 Resurrection advertised
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMjAwMg== September 2002 pg. 41
https://www.golem.de/0204/19557.html
Games Convention comes to Leipzig
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMjAwMg== September 2002 pg. 10
https://en.wikipedia.org/wiki/Games_Convention
https://en.wikipedia.org/wiki/Gamescom
8 bit theater gets highlighted in EGM
https://archive.org/details/electronic-gaming-monthly-issue-158-september-2002/page/n49/mode/1up
http://www.nuklearpower.com/8-bit-theater/
Academia gets lectured on games
Edge 114 pg. 10
UK using Half Life to train soldiers
https://archive.org/details/PC_Zone_119_September_2002/page/n23/mode/1up
https://www.eurogamer.net/article-46181
WS Anderson to direct AvP
https://www.devuego.es/pres/revista/hobby-consolas/132 pg. 17
https://www.imdb.com/name/nm0027271/?ref_=nv_sr_srsg_0
https://www.imdb.com/title/tt0486640/?ref_=fn_al_tt_0
Spy Hunter to make the leap the big screen
https://www.devuego.es/pres/revista/hobby-consolas/132 pg. 17
https://www.mobygames.com/game/spy-hunter-nowhere-to-run/cover-art/gameCoverId,175202/
https://en.wikipedia.org/wiki/SpyHunter:_Nowhere_to_Run
Vivendi may be looking to sell its games division
https://archive.org/details/Micromania092/page/n8/mode/1up
https://en.wikipedia.org/wiki/Blizzard_Entertainment#Vivendi_merger_with_Activision_and_continued_growth_(2008%E2%80%932017)
https://archive.org/details/GDM_September_2002/page/n2/mode/1up
https://en.wikipedia.org/wiki/Vivendi
Appeal closes its doors
https://archive.org/details/Micromania092/page/n8/mode/1up
https://en.wikipedia.org/wiki/Outcast_(video_game)
Cryo is no more
https://archive.org/details/PC_Zone_119_September_2002/page/n17/mode/1up
https://en.wikipedia.org/wiki/Cryo_Interactive
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
Xbox sales figures soar
3D gaming is coming to your cellphone
Cryo is no more
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in September 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Wolfenstein 3D (GBA)
Video Version: https://www.patreon.com/posts/7-minutes-in-3d-73450762
https://www.mobygames.com/game/gameboy-advance/wolfenstein-3d
Corrections:
August 2002 Ep - https://www.patreon.com/posts/august-2002-72009406
https://en.wikipedia.org/wiki/List_of_best-selling_game_consoles
https://en.wikipedia.org/wiki/Hiroshi_Yamauchi
Small Soldiers scene - https://youtu.be/n7KKfjFRw8w
2002
Playmore keeps NeoGeo alive
https://www.devuego.es/pres/revista/hobby-consolas/132 pg. 30
http://www.kultmags.com/MAN!AC/2002/Man%21ac%202002-09.rar pg. 29
https://en.wikipedia.org/wiki/SNK
Hackers are making old ROMs new
https://archive.org/details/PC_Zone_119_September_2002/page/n20/mode/1up
https://web.archive.org/web/20000511054428/http://emudx.emuviews.com/
https://www.romhacking.net/utilities/550/
Xbox sales boom
https://archive.org/details/UneditedPLAY_marktrade/PLAY_09u/page/n17/mode/1up
http://www.kultmags.com/mags.php?folder=UGxheWVycy8yMDAy September 2002 pg. 8
https://en.wikipedia.org/wiki/Xbox_(console)
https://en.wikipedia.org/wiki/GameCube
Mario Sunshine has slow start in Japan
Edge 114 pg. 15
https://en.wikipedia.org/wiki/Super_Mario_Sunshine
Driver 3 to come ot Gamecube
https://ln2.sync.com/dl/d236d2470/tnfb2r5k-9jfwhswx-t2miusfg-zbs52t85/view/default/5859274850013 pg. 35
https://www.mobygames.com/game/driv3r
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMjAwMg== September 2002 pg. 11
Dual of the online services
https://archive.org/details/electronic-gaming-monthly-issue-158-september-2002/page/n36/mode/1up
https://en.wikipedia.org/wiki/Xbox_network
https://en.wikipedia.org/wiki/PlayStation_2_online_functionality
Sony goes after mod chips
https://archive.org/details/UneditedPLAY_marktrade/PLAY_09u/page/n18/mode/1up
https://quade.co/ps2-modchip-guide/
3D gaming is the future... even on mobile
Edge 114 pg. 16
https://web.archive.org/web/20020529213305/http://www.superscape.com/
NES classics come to the E-Reader
https://archive.org/details/IGN_Unplugged_Issue_16_2002-09_IGN.com_US/page/n23/mode/1up
https://en.wikipedia.org/wiki/Nintendo_e-Reader
https://nintendo.fandom.com/wiki/E-Reader
Kemco launches GBA MP3 player
https://ln2.sync.com/dl/d236d2470/tnfb2r5k-9jfwhswx-t2miusfg-zbs52t85/view/default/5859274850013 pg. 35
https://www.genkivideogames.com/gba-music-recorder-mp3-new-kemco-nintendo-hardware/kez10j
https://en.wikipedia.org/wiki/Game_Boy_Advance_Video
https://archive.org/details/videogaming-illustrated-october-1982/page/16/mode/2up
Play yourself in the Sims
https://archive.org/details/Computer_Gaming_World_Issue_218/page/n51/mode/1up
https://www.youtube.com/watch?v=mR_7VbhLoKM
https://www.mobygames.com/game/windows/partners
Double vision
Edge 114 pg 19
https://web.archive.org/web/20021010183144/http://homepages.ihug.com.au/~peter.boot/
https://www.mobygames.com/game/subroc-3-d
Make games using websites
Edge 114 pg 20
https://web.archive.org/web/20030927153134/http://whatisnaonoa.hku.nl/
New Age musician launches experimental game
https://archive.org/details/PC_Zone_119_September_2002/page/n23/mode/1up
https://youtu.be/WIyTQpeYMZU
Print on Demand is coming to software
Edge 114 pg. 12
https://web.archive.org/web/20020928151538/http://www.tribeka.com/
https://web.archive.org/web/20020928145421/http://www.tornadovirtue.com/
SeanBaby puts Blockbuster's flatfee rental scheme to the test
https://archive.org/details/electronic-gaming-monthly-issue-158-september-2002/page/n54/mode/1up
http://www.seanbaby.com/
Gabe Newell wants Steam to spur innovation
https://archive.org/details/GDM_September_2002/page/n32/mode/1up
https://en.wikipedia.org/wiki/Steam_(service)
Mindark raided
https://archive.org/details/PC_Zone_119_September_2002/page/n15/mode/1up
https://en.wikipedia.org/wiki/MindArk
https://en.wikipedia.org/wiki/Entropia_Universe
https://www.entropiauniverse.com/index.xml?
Meridian 59 Resurrection advertised
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMjAwMg== September 2002 pg. 41
https://www.golem.de/0204/19557.html
Games Convention comes to Leipzig
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMjAwMg== September 2002 pg. 10
https://en.wikipedia.org/wiki/Games_Convention
https://en.wikipedia.org/wiki/Gamescom
8 bit theater gets highlighted in EGM
https://archive.org/details/electronic-gaming-monthly-issue-158-september-2002/page/n49/mode/1up
http://www.nuklearpower.com/8-bit-theater/
Academia gets lectured on games
Edge 114 pg. 10
UK using Half Life to train soldiers
https://archive.org/details/PC_Zone_119_September_2002/page/n23/mode/1up
https://www.eurogamer.net/article-46181
WS Anderson to direct AvP
https://www.devuego.es/pres/revista/hobby-consolas/132 pg. 17
https://www.imdb.com/name/nm0027271/?ref_=nv_sr_srsg_0
https://www.imdb.com/title/tt0486640/?ref_=fn_al_tt_0
Spy Hunter to make the leap the big screen
https://www.devuego.es/pres/revista/hobby-consolas/132 pg. 17
https://www.mobygames.com/game/spy-hunter-nowhere-to-run/cover-art/gameCoverId,175202/
https://en.wikipedia.org/wiki/SpyHunter:_Nowhere_to_Run
Vivendi may be looking to sell its games division
https://archive.org/details/Micromania092/page/n8/mode/1up
https://en.wikipedia.org/wiki/Blizzard_Entertainment#Vivendi_merger_with_Activision_and_continued_growth_(2008%E2%80%932017)
https://archive.org/details/GDM_September_2002/page/n2/mode/1up
https://en.wikipedia.org/wiki/Vivendi
Appeal closes its doors
https://archive.org/details/Micromania092/page/n8/mode/1up
https://en.wikipedia.org/wiki/Outcast_(video_game)
Cryo is no more
https://archive.org/details/PC_Zone_119_September_2002/page/n17/mode/1up
https://en.wikipedia.org/wiki/Cryo_Interactive
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
No company did more to make computers household items than Commodore. Many great names are associated with that success, Chuck Peddle, Jack Tramiel, Irving Gould, and many more, but maybe more important than any of them was the man that made sure the funds for such lofty goals were available, that man was Don Greenbaum, banker and later treasurer of Commodore.
We talk about those early days at Commodore, the rise to mass market greatness, the exit of Jack Tramiel, and the acquisition of the Amiga.
Recorded November 2021.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
Interview with Don from the Commodore Historical Society: https://youtu.be/fUqubaMKqPU
https://www.computerhistory.org/collections/catalog/102712236
https://www.bloomberg.com/profile/company/0786381D:US
https://www.lawinsider.com/dictionary/interpool-containers
https://en.wikipedia.org/wiki/Manufacturers_Hanover_Corporation
https://en.wikipedia.org/wiki/Irving_Gould
https://en.wikipedia.org/wiki/Jack_Tramiel
https://en.wikipedia.org/wiki/Commodore_International
https://en.wikipedia.org/wiki/Atlantic_Acceptance_Corporation#Downfall
https://en.wikipedia.org/wiki/Commodore_VIC-20
https://en.wikipedia.org/wiki/Commodore_64
https://en.wikipedia.org/wiki/Amiga
https://en.wikipedia.org/wiki/Michael_Milken
https://commodore.international/
https://en.wikipedia.org/wiki/IBM_PCjr
https://en.wikipedia.org/wiki/CompuServe
No company did more to make computers household items than Commodore. Many great names are associated with that success, Chuck Peddle, Jack Tramiel, Irving Gould, and many more, but maybe more important than any of them was the man that made sure the funds for such lofty goals were available, that man was Don Greenbaum, banker and later treasurer of Commodore.
We talk about those early days at Commodore, the rise to mass market greatness, the exit of Jack Tramiel, and the acquisition of the Amiga.
Recorded November 2021.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
Interview with Don from the Commodore Historical Society: https://youtu.be/fUqubaMKqPU
https://www.computerhistory.org/collections/catalog/102712236
https://www.bloomberg.com/profile/company/0786381D:US
https://www.lawinsider.com/dictionary/interpool-containers
https://en.wikipedia.org/wiki/Manufacturers_Hanover_Corporation
https://en.wikipedia.org/wiki/Irving_Gould
https://en.wikipedia.org/wiki/Jack_Tramiel
https://en.wikipedia.org/wiki/Commodore_International
https://en.wikipedia.org/wiki/Atlantic_Acceptance_Corporation#Downfall
https://en.wikipedia.org/wiki/Commodore_VIC-20
https://en.wikipedia.org/wiki/Commodore_64
https://en.wikipedia.org/wiki/Amiga
https://en.wikipedia.org/wiki/Michael_Milken
https://commodore.international/
https://en.wikipedia.org/wiki/IBM_PCjr
https://en.wikipedia.org/wiki/CompuServe
Fears of violence in games make coinop jittery
Multimedia takes on 3D for the future of gaming
Capcom partners up with Sega
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in September 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here:
https://twitter.com/wiedo
and
https://www.youtube.com/watch?v=8SW2_WXgbbo
and
https://www.slipseer.com/index.php?resources/quake-brutalist-jam.126/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: It Came From the Desert (TGCD)
Video Version: https://www.patreon.com/posts/7-minutes-in-it-72903123
https://en.wikipedia.org/wiki/It_Came_from_the_Desert#TurboGrafx-CD
https://www.mobygames.com/company/cinemaware-corporation
Corrections:
August 1992 Ep - https://www.patreon.com/posts/august-1992-71735879
https://en.wikipedia.org/wiki/Street_Fighter_II:_Rainbow_Edition
https://en.wikipedia.org/wiki/Pok%C3%A9mon
https://en.wikipedia.org/wiki/E3
https://en.wikipedia.org/wiki/Nintendo_data_leak
https://www.ncsl.org/research/transportation/daylight-savings-time-state-legislation.aspx
https://www.mobygames.com/game/it-came-from-the-desert
https://www.mobygames.com/game/windows/press-x-to-not-die
https://twitter.com/zaphodgjd
1992
Japanese toy giants enter coinop biz
Play Meter Sept. 1992 pg. 28
https://archive.org/details/video-games-computer-entertainment-september-1992. pg 34
Addams Family pinball sets record
Replay September 1992 pg. 3
https://www.ipdb.org/machine.cgi?id=20
https://ipdb.org/machine.cgi?id=738
Coin-op industry investigates the future
Replay September 1992 pg. 14
Operators worried about violence in games
Replay September 1992 pg. 10
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n41/mode/1up
Street Fighter mania comes home
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n7/mode/1up
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n11/mode/1up
https://www.mobygames.com/game/snes/street-fighter-ii-the-world-warrior
https://www.mobygames.com/game/street-fighter-ii-champion-edition
Capcom goes Sega
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n75/mode/1up
https://archive.org/details/GamePro_Issue_038_September_1992/page/n137/mode/1up
Joe Morici - Capcom - https://www.patreon.com/posts/37289815
https://www.mobygames.com/browse/games/capcom-co-ltd/genesis/
https://www.mobygames.com/browse/games/capcom-co-ltd/sega-cd/
https://www.mobygames.com/browse/games/tecmo-inc/genesis/
https://twitter.com/johnandersen21/status/771868802682331136
Nintendo announces the SuperFX chip
https://archive.org/details/Game_Informer_Issue_006_September-October_1992/page/n49/mode/1up
https://www.mobygames.com/game/star-fox_/release-info
https://en.wikipedia.org/wiki/Super_FX
Sega keeps improving lock out tech
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n75/mode/1up
https://www.mobygames.com/game/ayrton-sennas-super-monaco-gp-ii
Riedel Software Productions gets Donkey Kong license
Play Meter Sept. 1992 pg. 28
https://www.mobygames.com/company/rsp-inc
https://www.mobygames.com/developer/sheet/view/developerId,802/
https://www.mobygames.com/game-group/spy-vs-spy-licensees
https://en.wikipedia.org/wiki/Spy_vs._Spy
Hudson announces RISC based console
https://archive.org/details/asm_magazine-1992-09/page/n8/mode/1up
https://en.wikipedia.org/wiki/PC-FX
https://www.pcengine-fx.com/forums/index.php?topic=1420.0
https://www.mobygames.com/browse/games/pc-fx/
Learn to play the piano on your console
https://archive.org/details/Game_Informer_Issue_006_September-October_1992/page/n7/mode/1up
https://en.wikipedia.org/wiki/Miracle_Piano_Teaching_System
https://en.wikipedia.org/wiki/Rocksmith
EA wants a piece of the CRPG pie
https://archive.org/details/powerplaymagazine-1992-09/page/n21/mode/2up
https://www.filfre.net/tag/electronic-arts/
https://en.wikipedia.org/wiki/The_Bard%27s_Tale#Novels
https://en.wikipedia.org/wiki/Spelljammer
https://www.mobygames.com/game/dos/spelljammer-pirates-of-realmspace
Wolfenstein gets reviewed
https://archive.org/details/vgce_92-09/page/n111/mode/2up
https://www.mobygames.com/game/wolfenstein-3d
Germany gets Wolfenstein 3D barred from CompuServe
https://archive.org/details/video-games-computer-entertainment-september-1992/page/n21/mode/1up https://archive.org/details/video-games-computer-entertainment-september-1992/page/n112/mode/1up
https://www.pcgamer.com/people-in-germany-can-at-last-buy-wolfenstein-3d/
https://www.destructoid.com/censorship-in-germany-how-they-changed-your-fav-games/
BBS gets shut down
https://www.newscientist.com/article/mg14519701-300-software-pirate-sunk-by-new-law/
https://archive.org/details/video-games-computer-entertainment-september-1992/page/n19/mode/1up
Zap Pax makes game characters collectable
https://archive.org/details/GamePro_Issue_038_September_1992/page/n137/mode/1up
https://retrendo.de/page-en/zap-pax-1992-11697
Amiga makes Babylon 5 fly
https://archive.org/details/amiga-world-1992-09/page/n9/mode/1up
https://en.wikipedia.org/wiki/Babylon_5
https://en.wikipedia.org/wiki/Video_Toaster
https://en.wikipedia.org/wiki/Star_Trek:_Deep_Space_Nine
Battletoads to take ot the airwaves
https://archive.org/details/GamePro_Issue_038_September_1992/page/n137/mode/1up
https://youtu.be/mtQ_RSF1jYU
https://en.wikipedia.org/wiki/DIC_Entertainment
Virgin buys Westwood
https://archive.org/details/questbusters-v9n09/page/n1/mode/1up
https://en.wikipedia.org/wiki/Westwood_Studios#Later_success_and_acquisition_by_Virgin_Games
https://en.wikipedia.org/wiki/Westwood_Studios
Microprose misses targets
https://archive.org/details/Computer_Gaming_World_Issue_98/page/n35/mode/1up
Wild Bill Stealey - Microprose - https://www.patreon.com/posts/36710924
Hal labs files for bankruptcy
https://archive.org/details/GamePro_Issue_038_September_1992/page/n139/mode/1up
https://en.wikipedia.org/wiki/Metal_Slader_Glory
https://en.wikipedia.org/wiki/Satoru_Iwata
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
30 years ago
Fears of violence in games make coinop jittery,
Multimedia takes on 3D for the future of gaming &
#Capcom partners up with #Sega
These stories and many more on this episode of the VGNRTM
https://patreon.com/posts/septembe
Fears of violence in games make coinop jittery
Multimedia takes on 3D for the future of gaming
Capcom partners up with Sega
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in September 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here:
https://twitter.com/wiedo
and
https://www.youtube.com/watch?v=8SW2_WXgbbo
and
https://www.slipseer.com/index.php?resources/quake-brutalist-jam.126/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: It Came From the Desert (TGCD)
Video Version: https://www.patreon.com/posts/7-minutes-in-it-72903123
https://en.wikipedia.org/wiki/It_Came_from_the_Desert#TurboGrafx-CD
https://www.mobygames.com/company/cinemaware-corporation
Corrections:
August 1992 Ep - https://www.patreon.com/posts/august-1992-71735879
https://en.wikipedia.org/wiki/Street_Fighter_II:_Rainbow_Edition
https://en.wikipedia.org/wiki/Pok%C3%A9mon
https://en.wikipedia.org/wiki/E3
https://en.wikipedia.org/wiki/Nintendo_data_leak
https://www.ncsl.org/research/transportation/daylight-savings-time-state-legislation.aspx
https://www.mobygames.com/game/it-came-from-the-desert
https://www.mobygames.com/game/windows/press-x-to-not-die
https://twitter.com/zaphodgjd
1992
Japanese toy giants enter coinop biz
Play Meter Sept. 1992 pg. 28
https://archive.org/details/video-games-computer-entertainment-september-1992. pg 34
Addams Family pinball sets record
Replay September 1992 pg. 3
https://www.ipdb.org/machine.cgi?id=20
https://ipdb.org/machine.cgi?id=738
Coin-op industry investigates the future
Replay September 1992 pg. 14
Operators worried about violence in games
Replay September 1992 pg. 10
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n41/mode/1up
Street Fighter mania comes home
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n7/mode/1up
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n11/mode/1up
https://www.mobygames.com/game/snes/street-fighter-ii-the-world-warrior
https://www.mobygames.com/game/street-fighter-ii-champion-edition
Capcom goes Sega
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n75/mode/1up
https://archive.org/details/GamePro_Issue_038_September_1992/page/n137/mode/1up
Joe Morici - Capcom - https://www.patreon.com/posts/37289815
https://www.mobygames.com/browse/games/capcom-co-ltd/genesis/
https://www.mobygames.com/browse/games/capcom-co-ltd/sega-cd/
https://www.mobygames.com/browse/games/tecmo-inc/genesis/
https://twitter.com/johnandersen21/status/771868802682331136
Nintendo announces the SuperFX chip
https://archive.org/details/Game_Informer_Issue_006_September-October_1992/page/n49/mode/1up
https://www.mobygames.com/game/star-fox_/release-info
https://en.wikipedia.org/wiki/Super_FX
Sega keeps improving lock out tech
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n75/mode/1up
https://www.mobygames.com/game/ayrton-sennas-super-monaco-gp-ii
Riedel Software Productions gets Donkey Kong license
Play Meter Sept. 1992 pg. 28
https://www.mobygames.com/company/rsp-inc
https://www.mobygames.com/developer/sheet/view/developerId,802/
https://www.mobygames.com/game-group/spy-vs-spy-licensees
https://en.wikipedia.org/wiki/Spy_vs._Spy
Hudson announces RISC based console
https://archive.org/details/asm_magazine-1992-09/page/n8/mode/1up
https://en.wikipedia.org/wiki/PC-FX
https://www.pcengine-fx.com/forums/index.php?topic=1420.0
https://www.mobygames.com/browse/games/pc-fx/
Learn to play the piano on your console
https://archive.org/details/Game_Informer_Issue_006_September-October_1992/page/n7/mode/1up
https://en.wikipedia.org/wiki/Miracle_Piano_Teaching_System
https://en.wikipedia.org/wiki/Rocksmith
EA wants a piece of the CRPG pie
https://archive.org/details/powerplaymagazine-1992-09/page/n21/mode/2up
https://www.filfre.net/tag/electronic-arts/
https://en.wikipedia.org/wiki/The_Bard%27s_Tale#Novels
https://en.wikipedia.org/wiki/Spelljammer
https://www.mobygames.com/game/dos/spelljammer-pirates-of-realmspace
Wolfenstein gets reviewed
https://archive.org/details/vgce_92-09/page/n111/mode/2up
https://www.mobygames.com/game/wolfenstein-3d
Germany gets Wolfenstein 3D barred from CompuServe
https://archive.org/details/video-games-computer-entertainment-september-1992/page/n21/mode/1up https://archive.org/details/video-games-computer-entertainment-september-1992/page/n112/mode/1up
https://www.pcgamer.com/people-in-germany-can-at-last-buy-wolfenstein-3d/
https://www.destructoid.com/censorship-in-germany-how-they-changed-your-fav-games/
BBS gets shut down
https://www.newscientist.com/article/mg14519701-300-software-pirate-sunk-by-new-law/
https://archive.org/details/video-games-computer-entertainment-september-1992/page/n19/mode/1up
Zap Pax makes game characters collectable
https://archive.org/details/GamePro_Issue_038_September_1992/page/n137/mode/1up
https://retrendo.de/page-en/zap-pax-1992-11697
Amiga makes Babylon 5 fly
https://archive.org/details/amiga-world-1992-09/page/n9/mode/1up
https://en.wikipedia.org/wiki/Babylon_5
https://en.wikipedia.org/wiki/Video_Toaster
https://en.wikipedia.org/wiki/Star_Trek:_Deep_Space_Nine
Battletoads to take ot the airwaves
https://archive.org/details/GamePro_Issue_038_September_1992/page/n137/mode/1up
https://youtu.be/mtQ_RSF1jYU
https://en.wikipedia.org/wiki/DIC_Entertainment
Virgin buys Westwood
https://archive.org/details/questbusters-v9n09/page/n1/mode/1up
https://en.wikipedia.org/wiki/Westwood_Studios#Later_success_and_acquisition_by_Virgin_Games
https://en.wikipedia.org/wiki/Westwood_Studios
Microprose misses targets
https://archive.org/details/Computer_Gaming_World_Issue_98/page/n35/mode/1up
Wild Bill Stealey - Microprose - https://www.patreon.com/posts/36710924
Hal labs files for bankruptcy
https://archive.org/details/GamePro_Issue_038_September_1992/page/n139/mode/1up
https://en.wikipedia.org/wiki/Metal_Slader_Glory
https://en.wikipedia.org/wiki/Satoru_Iwata
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
30 years ago
Fears of violence in games make coinop jittery,
Multimedia takes on 3D for the future of gaming &
#Capcom partners up with #Sega
These stories and many more on this episode of the VGNRTM
https://patreon.com/posts/septembe
Magnavox Odyssey goes on sale
VCS games grow up
Atari's 5200 bets on classics
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in September 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Ethan from the The History of How We Play is our cohost. You can find his other fine retrogaming work here:
https://thehistoryofhowweplay.wordpress.com/
or
https://twitter.com/GameResearch_E
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Cytron Masters
Video Version: https://www.patreon.com/posts/72623378
https://www.mobygames.com/game/cytron-masters
https://www.mobygames.com/developer/sheet/view/developerId,8515/
Joel Billings - SSI - https://www.patreon.com/posts/36827469
Corrections:
August 1982 Ep - https://www.patreon.com/posts/july-1982-70742832
https://en.wikipedia.org/wiki/Atari_2600_hardware
https://www.bhamwiki.com/w/Aladdin%27s_Castle
https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game)
https://www.mobygames.com/game/atari-2600/communist-mutants-from-space
https://en.wikipedia.org/wiki/Atari_ST
https://en.wikipedia.org/wiki/GEM_(desktop_environment)
Leonard Tramiel - Part 2 - Atari - https://www.patreon.com/posts/71643153
https://en.wikipedia.org/wiki/IBM_Personal_Computer
https://en.wikipedia.org/wiki/Framebuffer
https://en.wikipedia.org/wiki/Corn_nut#CornNuts
Mitsubishi Luma Video Phone - https://www.youtube.com/watch?v=oJgBhesWdfg
https://www.technologizer.com/2012/02/12/atari-oddities/9/
https://en.wikipedia.org/wiki/Larry_Kaplan
1972
Magnavox goes on sale
https://www.newspapers.com/clip/94004237/magnavox-odyssey-showing-at-car/
Magnavox's Odyssey 50th Anniversary Special - https://www.patreon.com/posts/72485867
Time Out incorporates
https://www.newspapers.com/clip/73836916/time-out-family-amusement-center/
https://arcadeblogger.com/2017/08/18/time-out-arcade-amazing-classic-arcade-pictures/
https://thehistoryofhowweplay.wordpress.com/2021/11/29/why-computer-space-was-a-success/
1982
New penalties for copyright infringement signed into law
Replay Septmeber 1982 pg. 9
Play Meter September 15, 1982 pg. 15
https://www.youtube.com/watch?v=kGb7ZbEa0e8
https://www.amazon.de/-/en/Myron-Sugerman-ebook/dp/B0773ZWFTJ
https://youtu.be/tvZgqYGEqR0
Restrictions, fee hikes, permits, and bans...
Games People Pay September 4, 11, 18
Distributors aren't accepting trade ins
Play Meter September 15, 1982 pg. 18, 10
https://ubm-twvideo01.s3.amazonaws.com/o1/vault/gdc04/slides/everything_you_need_to.pdf
Atari Coin-Op cuts manpower
https://archive.org/details/arcade_express_v1n4/page/n2/mode/1up
Stern gets out of pinball
Play Meter September 1982 pg. 29
https://www.mobygames.com/company/stern-electronics-inc
https://en.wikipedia.org/wiki/Stern_(game_company)
RePlay adds conversion kits to their annual equipment guide
Replay Septmeber 1982 pg. 3
https://en.wikipedia.org/wiki/Video_game_conversion
https://www.mobygames.com/game/arcade/mr-do
Zaxxon ad goes national
Play Meter September 1982 pg. 36
https://youtu.be/u3NUO2GFGAI
Sega brings 3D to the arcade
Replay September 1982 pg. 26
https://youtu.be/6Z6PJ6sOmXg
https://www.mobygames.com/game/subroc-3-d
https://www.mobygames.com/game/turbo
Bushnell to return to game making
Games People Pay September 18, 1982 pg. 1
https://archive.org/details/arcade_express_v1n4/page/n3/mode/1up
Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794
https://www.mobygames.com/company/bally-sente-inc
Pacman screen breaks
https://archive.org/details/video-games-player-volume-1-number-1-fall-1982/page/n8/mode/1up
https://pacman.fandom.com/wiki/Map_256_Glitch
Midway sues Pacman guide book makers
Replay September 1982 pg. 25
https://casetext.com/case/ty-inc-v-publications-international
Games People Pay September 4, 1982 pg. 1
Pacman cartoon debuts
Replay Septmeber 1982 pg. 20
https://youtu.be/t-Ex3Ce1KNU
https://youtu.be/oNyXYPhnUIs
https://youtu.be/Q84HUwBJPxk
https://en.wikipedia.org/wiki/Pac-Land
Coleco breaks quarterly earnings record
Playthings September 1982 pg. 11
https://en.wikipedia.org/wiki/Coleco
Colecovision gets nearly half a million orders
Toy & Hobby World September 1982
https://en.wikipedia.org/wiki/ColecoVision
Atari bets on classics while Coleco taps into the arcades
https://archive.org/details/arcade_express_v1n3/mode/1up
https://www.mobygames.com/browse/games/atari-5200/1982/
https://www.mobygames.com/browse/games/colecovision/1982/
Atari announces 2600 emulator for 5200
https://archive.org/details/arcade_express_v1n3/mode/1up
https://web.archive.org/web/20170513013736/http://www.atarimuseum.com/videogames/consoles/5200/cx55.html
Intellivision 2 announced
https://archive.org/details/arcade_express_v1n4/page/n1/mode/1up
https://en.wikipedia.org/wiki/Intellivision#Intellivision_II
Mattel drops Intellivision Keyboard
Toy & Hobby World September 1982
https://retroconsoles.fandom.com/wiki/Keyboard_Component
Milton Bradley buys GCE
Toy & Hobby World September 1982
https://archive.org/details/arcade_express_v1n3/mode/1up
Parker Brothers predicts $200 million in video game sales
Toy & Hobby World September 1982
Tom Dusenberry - Parker Brothers - Hasbro - Atari - https://www.patreon.com/posts/42807419
Games by Apollo expands
https://archive.org/details/arcade_express_v1n4/mode/1up
https://archive.org/details/arcade_express_v1n4/page/n1/mode/1up
https://www.mobygames.com/company/apollo-inc
https://gamehistory.org/wabbit/
https://www.mobygames.com/company/spectravideo-international-ltd
Mattel ships defective carts
https://archive.org/details/arcade_express_v1n4/mode/1up
https://www.mobygames.com/company/mattel-electronics
Porn comes to the VCS
Games People Pay September 4, pg. 2
https://archive.org/details/arcade_express_v1n4/page/n1/mode/1up
https://www.mobygames.com/company/mystique
https://www.mobygames.com/company/jhm-limited
https://kotaku.com/porno-hustlers-of-the-atari-age-1847622176
https://en.wikipedia.org/wiki/Troma_Entertainment
Horror comes to the VCS
https://archive.org/details/arcade_express_v1n4/page/n1/mode/1up
https://en.wikipedia.org/wiki/Wizard_Video#History
https://www.mobygames.com/company/wizard-video-games
Advertising seen as key to video game sales
Toy & Hobby World September 1982
Michael Katz Part Part 1 - Coleco - Epyx - Mattel - https://www.patreon.com/posts/35169258
Data Age gives away free audio record
https://archive.org/details/arcade_express_v1n4/page/n2/mode/1up
https://en.wikipedia.org/wiki/Craig_Huxley
https://www.discogs.com/release/4773502-No-Artist-Mindscape
https://www.mobygames.com/company/data-age-inc
https://youtu.be/un-nOHXKGrk
Bruce Davis named VP of Legal Affairs for Imagic
https://archive.org/details/arcade_express_v1n4/page/n4/mode/1up
https://en.wikipedia.org/wiki/Godwin%27s_law
https://en.wikipedia.org/wiki/Bruce_Davis_(video_game_industry)
Atari teams up with McDonald's
https://archive.org/details/Atari_Coin_Connection_Volume_6_Number_7_September-October_1982/page/n1/mode/1up
https://www.youtube.com/watch?v=Qrsrn-fMHcw
Palmtex gets Game & Watch rights
Toy & Hobby World September 1982
https://en.wikipedia.org/wiki/Game_%26_Watch
TI rebate hits stocks
Toys Hobbies and Crafts September 1982 pg. 14
https://en.wikipedia.org/wiki/TI-99/4A
Commodore cuts wholesale prices
https://archive.org/details/arcade_express_v1n4/page/n3/mode/1up
https://en.wikipedia.org/wiki/VIC-20
Leonard Tramiel - Part 1 - Commodore - https://www.patreon.com/posts/leonard-tramiel-69195513
Intel introduces the 286
https://archive.org/details/eu_BYTE-1982-09_OCR/page/n61/mode/1up
https://en.wikipedia.org/wiki/Intel_80286
MSDos is the new CPM
https://archive.org/details/eu_BYTE-1982-09_OCR/page/n63/mode/1up
https://archive.org/details/eu_BYTE-1982-09_OCR/page/n496/mode/1up
https://books.google.de/books?id=BzAEAAAAMBAJ&printsec=frontcover&dq=infoworld+sept+1982&hl=de&sa=X&ved=2ahUKEwitz4i9tKD6AhUL7aQKHQZXDNcQ6AF6BAgKEAI#v=onepage&q=infoworld%20sept%201982&f=false pg. 12
https://classictech.wordpress.com/2021/08/26/vector-graphic-vector-4-dual-processor-system/
https://en.wikipedia.org/wiki/IBM_PC_compatible#Non-compatible_MS-DOS_computers:_Workalikes
Tandy expands beyond Radio Shack
https://archive.org/details/1982-09-compute-magazine/page/n7/mode/1up
https://en.wikipedia.org/wiki/TRS-80
https://en.wikipedia.org/wiki/TRS-80_Color_Computer
Atari teases new computer
https://www.newspapers.com/clip/62343859/profile-on-atari/
https://en.wikipedia.org/wiki/Atari_8-bit_family
https://en.wikipedia.org/wiki/Atari_8-bit_family#600XL_and_800XL
Matushita introduces the 3 inch floppy
https://archive.org/details/eu_BYTE-1982-09_OCR/page/n59/mode/1up
https://en.wikipedia.org/wiki/Floppy_disk_variants#compact_floppy
https://en.wikipedia.org/wiki/Amstrad_CPC
Creative Software buys Broderbund licenses
https://archive.org/details/arcade_express_v1n4/page/n2/mode/1up
https://www.mobygames.com/company/creative-software-inc
https://www.mobygames.com/company/brderbund-software-inc
https://en.wikipedia.org/wiki/Epyx_Fast_Load
IBM Charlie Chaplin ads appear
https://archive.org/details/CreativeComputing1982-09/page/n25/mode/2up
https://youtu.be/kQT_YCBb9ao
The Games Network wants your games
https://archive.org/details/Computer_Gaming_World_Issue_2.5/Computer_Gaming_World_Issue_2.5/page/n26/mode/1up
http://tgn-inc.com/
First Star Software announced
https://archive.org/details/1982-09-compute-magazine/page/n144/mode/1up
https://www.mobygames.com/company/first-star-software-inc
https://www.mobygames.com/game-group/boulder-dash-series
On-Line Systems changes its name
https://www.mobygames.com/company/sierra-entertainment-inc
Gamestar announces solo Football
https://archive.org/details/arcade_express_v1n4/page/n1/mode/1up
https://www.patreon.com/posts/72097282
Brian Fargo releases the Demon's Forge
https://archive.org/details/Computer_Gaming_World_Issue_2.5/Computer_Gaming_World_Issue_2.5/page/n41/mode/1up
https://www.mobygames.com/game/demons-forge
https://www.mobygames.com/game/hunted-the-demons-forge
Invisiclues premiere
https://archive.org/details/softalkv3n01sep1982/page/91/mode/1up
Michael Dornbrook Part 1 - Infocom - https://www.patreon.com/posts/44335732
Milton Bradley takes games analog
Toy & Hobby World September 1982
https://boardgamegeek.com/boardgame/4907/pac-man-game
https://boardgamegeek.com/boardgame/6598/frogger
https://boardgamegeek.com/boardgame/6731/donkey-kong
Video game magazine boom hits
Games People Pay September 4, pg. 5
https://archive.org/details/joystik_magazine
https://archive.org/details/vidiotmagazine_202003/Vidiot%2001%20%28Sep-Oct%201982%29%20Premiere%20Collector%27s%20Issue/
https://archive.org/search.php?query=subject%3A%22Videogaming+Illustrated%22
https://twitter.com/GameResearch_E/status/1551241458069504001
D&D movie in the works
Toys Hobbie sand Crafts September 1982
https://www.imdb.com/name/nm0063953/?ref_=fn_al_nm_2
https://www.escapistmagazine.com/inside-the-lost-1980s-dungeons-dragons-movie-gary-gygax-loved/
https://en.wikipedia.org/wiki/Dungeons_%26_Dragons_(film_series)
ET merch anticipation is great
Playthings September 1982 pg. 20
Toy & hobby World September 1982
https://www.ebay.de/itm/252701971251
https://www.mobygames.com/game/donkey-kong/cover-art/gameCoverId,242550/
Toys Hobbies and Crafts September 1982 pg. 18
https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial
https://en.wikipedia.org/wiki/The_Dukes_of_Hazzard#Casting_of_Coy_and_Vance
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
50 years ago, television manufacturer Magnavox launched a revolutionary new device that allowed users, for the first time, to manipulate the images on their home television sets.
How did this technological wonder come to be? How did its development evolve? Find out with our own resident Warden of the Department of Corrections, Ethan Johnson.
Links:
https://www.mobygames.com/game/super-breakout/cover-art/gameCoverId,20988/
https://restaurant-ingthroughhistory.com/2014/07/13/the-browning-of-mcdonalds/
https://en.wikipedia.org/wiki/Magnavox_Odyssey
https://twitter.com/j_ljunggren/status/1573688288661180416
https://en.wikipedia.org/wiki/Breakout_(video_game)
https://thehistoryofhowweplay.wordpress.com/2022/09/16/the-first-video-game-console-a-new-history/
Timeline:
August 31, 1966 - Baer conceptualizes the TV Gaming Display.
-He was supposedly in New York and was meeting somebody before going back up to New Hampshire.
September 1, 1966 - “Disclosure Backup DATA - TVGD” is drafted by Ralph Baer, witnessed by Bob Solomon.
-Game types: Action games, board games, artistic games, instructional games, board chase games
-”Example: ‘Steering’ a wheel to control random drift of color (hue) over the CRT face”
-Pumping game mentioned
-”Bar, line, or dot generation - players control selective blanking, blinking, color coding of lines, bars, dots, fields via generator”
September 6, 1966 - TV Mode Data Entry Device, witnessed by Bob Solomon, Baer mocks up a schematic of the basic technical idea of driving signals to the screen.
-”Etch-a-sketch” drawing gives misleading impression of the vision of the system at present
December 1966 - Mocking up of screen splitting
December 20, 1966 - Herbert Campman approves the exploration of TVGD, “NBDA - Low Cost TV Data Entry Devices”
-$2000 for development, $500 for materials
January 2, 1967 - Robert Solomon joins “TVTY - NBD”
-His mockups show the screen split into even grids via an overlay or of two lines crossing each other like a cursor
February 6, 1967 - Robert Tremblay writes a schematic.
February 11, 1967 - “Discussion w/ R. Solomon Future planning - TV Gaming”
-Heathkit generator being used for driving objects, “to allow generation of a vertical bar, movable across the TV CRT face, & adjustable color”
-Modulator is set to Channel 3
-Next objective is to split the tv into two independent colors
-Pumping contest mentioned
February 12, 1967 - “List of possible games” using horizontal split of the screen, best illustration of their possibilities at this time
-Scoring, Bucket Filling, Game Timer, Skill Games
-Joystick controller sketched
February 17, 1967 - Bill Harrison sketches up electronics for the gun controller, “Odd-Even TV Game”
May 2, 1967 - Harrison writes up a spec on how TV color and video signals work
-Indicates them going back to square one
-Subsequent days see a number of schematics
May 4, 1967 - “TV Gaming”, illustration of split screen idea
-“One major problem exist due to the inability to pass a 60 cps square through the picture tube. [...] This is at least partially due to poor low frequency response of the Heath IG-62.”
May 8, 1967 - “TV Generator” custom hardware for running through the Heath generator.
-Tested first on a RCA Model GH 560W
May 9, 1967 - Various game elements are toyed around with
-Diagrams for two pots to act as a “joystick” and a different implementation of the pumping game
-”1 Sound, 2 Pot [Circle drawing] Color Wheel, 3 Bars Vert & Hor”
May 10, 1967 - “Misc. Ideas for T.V.G.” by Bill Rusch to Ralph Baer
-1. Picture Drawing, pots or joysticks plus buttons for choosing color, “Need memory scheme, of course”
-2. Car Steering, movable road, top down or first person
-3. “Same as 2, but skiing”
-4. Chase Game, “Use ships, dots ot probably best two old “dog fighting” type WWI planes… or, up-to-date, plane and missile… or ship and torpedo.”
-5. Maze Game, “if hits line of maze, “rat” disappears and reappears back at the starting point”
-6. Rotating Spiral, “Maybe have 2nd player control instantaneous rotation speed”
-7. Racing game, disappearing if touching bounds, “if car in rear runs into car in front, rear offending car disappears and other one wins”
-8. “Roulette” (in quotations), with arrow at the top of the wheel
-9. “Baseball” Guessing Game, different colored strips, “Batter selects strip in which bat will appear. Pitch pushes “pitch” button, bell rings and ball appears on screen [...] If both appear in same strip, “HIT” Sign flashes [...] otherwise, “Strike” lights up.”
-10. Baseball “Skill Game” #1, “As above, except “ball” stays on for brief period only”
-11. “Map” Game - 1 or 2 Players, “”Teacher” (Player #1 or the “machine”) pushes button which lights up one state and starts timer displayed on screen”, timed with right and wrong buttons
-12. “Tracer Bullet Shooting Game”, player adjust briefly flashing bullets with the joystick to hit a plane then timer stops, “Could also make into single player game by having planes’ movements controlled automatically and semi-randomly”
-13. “Baseball Skill Game” #2, selectable skill levels, pitching game Holy Baseballs, Batman!”
-14. Skeet Shooting #1, similar to plane game
-15. ESP Game, players try to guess each other’s numbers represented by colors (showing that they couldn’t do alphanumerics)
-16. “Hares and Hounds” Game, hares are numerous and small and move quickly whereas hounds are large and move slowly
-17. “Bullfight”, same as above with singular dots and using color for the cape
-18. “Soccer, Hockey, Polo, etc.”, would have team number players, “When displayed ball (puck, etc.) is touched by a man it moves in direction man was going”
-19. Skeet (Airplane) Shooting #2, “Probably best to have “stored” random target program so each player gets same choice of targets for score comparison”
-20. Golf Putting, two controls for choosing angle and power of the ball
-21. “Horse Racing”, another guessing game with color, features the bell again, “Note: The above would make an interesting “Non-TV” Board Game… perhaps could sell idea to someone like Parker Brothers”
-Pings Baer, J Mason, Bill Rusch, and Bob Solomon
May 15, 1967 - Games listed include a game with a telephone dial using the bar up the screen method, and a double bar graph game
-”To Produce Moveable Dot”, “To Produce Lines” outlines
May 16, 1967 - Several games outlined
-1st game, “Pumping Contest”, with a board featuring two buttons. Player one presses the fill the bucket, player two presses to lower the bucket.
-2nd game, “Firefighter’s Pump Test”, color shifts from red to blue as player uses a two-sided pump mechanism. Interestingly the controller is atop a similar one to the pumping contest controller with “S2 not used” suggesting a modular controller.
-3rd game, “Color Catching Contest”. Players have to stop a cycling color on the screen that they call out. A variation using a “Flywheel or phonograph turntable” with a stop button, players have to select their color on the turning device after selecting the color on the overlay. Players have a +30/-30 score table on the overlay.
-4th game, “Roulette”. Physical roulette wheel, same as color guessing game. Implies color may switch on screen according to where the ball is on the reel.
-TVG #5, “Car Ride (Race)”. Shifting driving game with special controller. Includes a wheel, a shift, and an accelerator. Harrison suggests giving player 2 control of the shifting road via a joystick.
May 18, 1967 - First game of “Pumping Contest” is played.
-”Winners name will be withheld”
May 19, 1967 - “Car Ride” may be successfully implemented
-May 22, Baer suggests it be made two player who both use joysticks rather than the drive setup.
May 24, 1967 - “TV Generator”, successful production of two independent spots.
May 31, 1967 - Attempts to add on-TV audio. Schematic is crossed out for unknown reason.
June 1, 1967 - Ralph Baer toys with a checkerboard chase game with obstacles. Subsequent pages show maze-like design patterns.
-Bill Harrison toys with circular switches for changing game functionality and audio again.
June 5, 1967 - “Target Shooting Game” is revived. Gun barrel is made with a cardboard tube with a photocell at the other end.
June 7, 1967 - Archives two independent dots, a line, and a color background. Both background and one dot are green.
-Only able to switch between two colors for things like the Color game, green and blue.
June 14 - “Cludge” introduced for generating random numbers through “a digitally coded card is inserted in the dismatchy”.
-Use of “cludge”, an MIT hacker term.
-Said it would be a way to player a monopoly-type game.
June 14/15 1967 - Presentation of the games and funding proposal.
-14th show for Herbert Campman, 15th show for Royden Sanders, Harold Pope, and D Chisholm
-Proposal for “Special Display Techniques”, “To investigate the feasibility of using Raster Scan Displays for low-data-rate graphic display applications”
-Requires three engineers, six techs, and 0-3 admins.
-Expected completion in January 1968. Design Aug-Sept, Breadboarding Sept-December, Final Report in January
-Total budget of $17,240
-”Summary of Major Games”
-”Chess Board Game”, chase game where the player can only move orthogonally.
-”Fox Hunt”, three player game with fox, hunter, and scorekeeper. Fox is red.
-”Fox & Hounds Chase”, two players with three hounds and one fox. Fox tries to get from upper right to lower left.
-”Target Shooting”, stationary or moving targets
-”Color Guessing Game”, physical spinner and score kept with TV
-”Bucket Filling Game”, Pumping Contest
June 15, 1967 - “Items for Coverage” new list of games ideas
-”Analogic (Sleep Inducing) Application”, pattern generator, would have an automatic TV shutoff.
-”Child & Adult Psychology Test”, building blocks, “Textile, wallpaper design generation”
-”Warship vs Torpedo Boat”, animated streak flies towards the warship. IMPORTANT
-”Use of phonograph record to explain game”, prior use of cassette tape.
-”Target Shooting”, given new feature targets. “Add Sound, Limit Ammunition Available, Adjustable Sights”
-”Drawing Games”, said to use “optical memory”. Would have a phosphorescent painted overlay “For use in dark room only”
-Plan to use a phonograph to alter the game state
-A game for learning binary
June 15, 1967 - “Alternate Course for TV Game”, reordering of the technology
-So much happening on this day indicates a worry over the project future.
June 16, 1967 - Circuit card concept presented by Bill Harrison, cards essentially act the same as pin connectors would
June 17, 1967 - “TV Gaming - Status Report & Brief Review of TVG Applications”
-1. Decision of separate unit or integrated into TV set, “Note: Type 1A above could be provided in KIT form” (with a rectangle around KIT form)
-2. They would build a stand alone unit, circuit cards for Target Shooting and Chess games specifically
-3. A full list of applications: “Games for Entertainment, Skill, Chance, Artistic Games, Instructional Games, Bar graphs and lines, Card Games, Sports Games, Wargames, Probability games/study, Clinical Psychology Tool, Analogic”
-”Special effects” including disappearing, blinking, and phonograph/tape recording
July 7, 1967 - When the next batch of documents pick up.
-Parts testing, a switch to monochrome, focus on the light gun.
August 3, 1967 - Harrison conducts a test of the power with batteries.
-Giant RCA 9 volt battery.
September 15, 1967 - R&D Plan, summary
-Notes on approach and scope
-”Paper study and demonstration of applications for reaction and feedback”
-”Attempt circuit simplifications, aiming toward cost dedication”
-”Find source of contact overlays”
-”Create additional minimum cost functions for increased versatility” What could this mean?
-”Creation additional applications for system”
-New cost estimate of $8101, running through November
-”Develop added applications for existing equipment”
-”Modify equipment for added applications”
-”Demonstrate equipment and rework applications”
September 29, 1967 - Bill Rusch begins to try and come up with more applications for the two hardware dots.
October 4, 1967 - Special Sales Order for TVG project.
-Ralph Baer, Equipment Design, William Rusch, Task Manager. No Harrison.
-Pings a huge number of people in the company for the first time
October 10, 1967 - Harrison plays around with field shapes, not as complicated as the mazes but with rectangular variations.
October 12, 1967 - Bill Rusch works on circuit simplification.
October 18, 1967 - “Moving Spot for TVG”, the idea of something which could bounce around various spots on the screen. The spots would be predetermined and controlled via a push button to cycle through the various spots.
-First idea was a batting game which would send the ball back to its thrown position
-Second idea was Ping Pong, “coincidence” is introduced
-”Gun Ping Pong” as a target shooting game with predetermined paths set by off screen dots
October 31, 1967 - “TV Gaming Device” schematics are drawn up.
Game Sequence (10 games): Checker Games, Chase Games, Ping Pong, Hockey, Volly Ball, Checkers with Obstacle, Hand Ball, Target Shooting, Pumping Game, Golf
November 3, 1967 - William Rusch proposing circular ball for a soccer game
November 7, 1967 - Monthly status report by Bill Rusch for October, “A new system concept has been implemented. It offers cost savings and permits new classes of applications.”
November 15, 1967 - “Create New Fields” by Rusch, paths and tracks for games like racing, ‘collision’ games (like orbiting planet lines), and missile game.
November 20, 1967 - Checkerboard generation by Rusch, Pool and golf game ideas with ricochet shots
November 21, 1967 - With a “Breakthru” that appears to be a trigger of the coincidence circuit, Rusch comes up with a list of several “APPLICATIONS”
-Pool, Ping Pong (with direction and speed determined by player object), Soccer, Ping Pong (over a center net, like TfT), “Ski Ball”, “Golf shot to elevated green”, Football Kick (forward facing), “Golf Putting Several (dark) holes”, “Better Football (Field Goal) Kick” (side view), Soccer/Hockey, Race Car with bumping vehicles, Volley Ball, “Doubles Ping Pong or Tennis), Golf with Five Spots
-Implementation of shadows
-”Penny Arcade Hockey” with spinning shapes as the bats, similar to Chicago Coins’ Goalee
December 4, 1967 - More illustrated game ideas by Rusch. New semi star-like shape to represent player
-”Ball on a Band/Balloon Bounce”, bouncing a ball off a paddle to see how many times it can be hit
-”Dart Throwing” with gravitational pull
-”Basket Shooting”, 1 or 2 players
-”Plane + Ship Shooting + Bombing”, plane circles above and bombs hip below. Both move on set paths.
-”Two Planes shooting at each other”, basically Jet Fighter
-”RACE GAME with Int. joysticks, Obstacles and Bouncing!”, bouncing around an environment with walls
-”Boxing”, rudimentary humans, undecided if top or bottom view
-”Handball”, bounces off sides of the screen and drains on bottom
-”Pinball Game”, gains points if it hits dots on overlays as it ricochets. Drains through black box on overlay.
“Hands Off Bounce-Chase”, players bounce around until they collide with each other, marking the time
December 6-12 1967 - Harrison and Rusch investigate pool and hockey. Initially the circuits seem to be a no go, but success is reported on the 12.
December 13, 1967 - Rusch proposes new TVG ideas
-”Ouija Board TV set Game”
-”Puzzles - kids can ‘build’ pictures with visual multi-shaped ‘blocks’ etc” Demonstration visual is a pentomino
-Rusch outlines a vase-like figure “Silhouette”
-”Puppet Shows”
-Presuming a battery powered TV, ”Cheap Radar for Boats? Car tuner etc, In Planes?”
December 18, 1967 - “Mirror system on piano, organ”
December 20, 1967 - Other Rusch ideas
-”Combine TV and Telephone”
-”Shooting Galley with moving ducks and spinning hills”
-”Use TV as Oscilloscope”
January 2, 1968 - Report for December 1967
-”Additional operating modes (rebounding, shrinking target size) display circuitry was developed and demonstrated”
-Patent applications to be submitted
January 4, 1968 - Rusch, “MUST PERSEVERE FOR CREATIVE IDEAS”
January 11, 1968 - Harison to do list for gun, now in its rifle form
-”Finish pistol”
-”Put function from PC board into chassis”
-Photocell sync
January 17, 1968 - “Cost Estimate (Electronics Only)” by Harrison
-”Gun, $2.60”
-”Antenna Crowbar, $.51”
-”3 spot function box, $12.00”, 24 transistors, 1 Silicon controlled rectifier, 1 photocell, 1 inductive pick-up coil, 8 thin potentiometers, 8 long shaft potentiometers, 30 diodes, 60 resistors, 20 capacitores, 8 electrolytic capacitors. 161 parts, 10 individual parts.
-Total, $15.11
January 18, 1968 to February 19 - Meetings with Teleprompter/CATV about licensing the device.
January 26, 1968 - “CATV Demo Box”, for using a direct broadcast signal
January 31, 1968 - Herbert Campman issues a stop order for the project
February 20, 1968 - Harrison works on gun electronics
-Indications by numbering on the documents suggests there may have been other interim activity on either side
August 11, 1968 - Harrison resumes schematic work
-Creates general layouts for their functionality at present
-Includes generation of several spot types: Round ball, a diamond shape, the star-like shape, a vertical rounded rectangle, and a wide rounded rectangle
September 6-17, 1968 - Harrison is given the task to use Rusch’s circuits to do five important functions:
-”Video ?”, “Coincidence detectors”, “Gated Differentiator”, “Wall Bounce”, “DMV Voltage Controlled”
October 26, 1968 - “LIST OF GAMES Playable w/ Various Configuations ”Games are prepared split into four categories. 2 spots with coincidence, 3 spots with reciprocate, 3 spots with Net/Wall line, 3 spots + ball and coincidence
-”Overlay Checker Games, Maze Games”
-”Chase Games”
-”Ping Pong, w/o net, w/ net”
-”Hockey (with overlay goals)
-”Handball, single handed, doubles”
-”Gun Games (gun added), single spot stationary or manually moved, ball intercept (auto or manual)”’
-”Golf Putting Game”
-Color still a noted feature of system
January 1969 - Noted as an approximate date, new games list
-”Handball”, “Ping Pong”, “Volley Ball”, “Hockey”, “Golf Putting”, “checkers Games”, “Chase”, “Target”, “Pumping Game”, “Coed Square Games - Add code generator”
-Controller with two potentiometers and one button is created
-Games currently toggled with a switch
-”1st position - table tennis or hockey”
-”2nd position - Chase or Overlay games + rifle”
-”3rd position - Hand Ball (incomplete)”
January 14, 1969 - Meeting with RCA.
March 1969 - New “TVG - DigBox” “Conservative estimate” of parts and price
-Without two players, case, controllers, gun, or connectors
-$12.65 total. 35 diodes, 30 transistors, 90 resistors, 1 silicon controlled rectifier, 10 large capacitors, 15 small capacitors, 10 potentiometers, 1 PC Board
March 10, 1969 - Meeting with Zenith.
March 12, 1969 - Meeting with GE.
March 18, 1969 - Meeting with Sylvania.
April 2, 1969 - Meeting with RCA.
May 7, 1969 - Meeting with GE.
May 26, 1969 - “Hockey ADD ON for TVG” by Bill Rusch
-Would allow for ball to move in the direction of the hit, with velocity, and bounce off walls
-Two separate generators for square and round ball spots
-Cost $12.00 for the electronics, plus $5.00 for the joysticks
May 28, 1969 - Meeting with GE and a representative from the Institute for Analytical Research.
May 29, 1969 - “Round Spot for TVG ??” by Harrison, seeming to express disbelief that they are still trying
Meeting with Motorola. (Warwick was demonstrated to at some point and Sony was considered, if not strictly demonstrated)
July 1970 - Magnavox representatives, encouraged by Bill Enders formerly of RCA, come for a demonstration of the Brown Box.
August 26, 1970 - Baer and Lou Etlinger travel to Magnavox’s headquarters in Fort Wayne to demonstrate the Brown Box.
1971 - Bill Harrison creates a game list with the logic gates denoted as well as a currently unused color switch
-Ping Pong. Hockey, Hand Ball, “Volley Ball (also checkers with obstacle)”, “Pumping Game ?”, Target Shooting, Chase Game, Checker Games, Golf Putting, Code Gen
March 11th, 1971 - Sanders and Magnavox sign their initial licensing agreement for the technology of the Brown Box.
March 30, 1971 - Visit to Magnavox in Fort Wayne report by Baer
-In attendance: Gerry Martin (Console Product Dev), Bob Sanders (VP Engineering), Bob Wiles (Color TV Product Mfg), Bob Grant (TV Engineer Manager), Paul Knauer (Chief Color TV Engineer), George Kent (Section Chief, Color TV Engineering), Clarence Graef (Color Engineer), Gene Kile (Manager of Design), Clyde “Wiley” Welbaum (Design Director)
-Baer went with Kile and Welbaum. Harrison met with Kanuer, Kent, Graef, and Grant.
-Baer group was taped, 4 hour discussion
-”It was pointed out that product introduction in the TV business occurs in April & May”, unlikely for 1972
-”There was a positive attitude displayed by all attendees to the demo and at subsequent sessions with the exception of Bob Saunders who refused to enter into the spirit of the TV, as he did on our prior visit - cannot ‘read’ his real position as yet.”
-”All parties recognize the need for an engineering team supported by at least one non-engineering, creative, imaginative software man”
-The control would have two controllers with 4-6 ft wires, use circuit cards, to look like a portable cassette recorder
June 10, 1971 - Bill Harrison does more schematics on “Chroma Gen for Magnavox”
June 28, 1971 - Harrison produces notes on a Magnavox meeting
-”gun not so good”
-Meeting happening in New York to discuss saleability of machine, marketing of the games such as names and whatnot
-George Kent is optimistic
July 20, 1971 - “Skill-O-Vision” by Bob Wiles outlines their plans for a market test
-Idea was discussed in San Diego with a man named Ken Crane
-Test would be conducted from Monday the 26 to Thursday the 29th
-Bob Wiles, Clarence Graef, and Vern Parnell would demonstrate the device
Provided Questionnaire outlines both a script and a set of questions
-”Under no circumstances will the electronic games impair your television reception”
-Game cards are used, English control is implemented, Reset button
-Games are Ping Pong, Checkerboard I, States and Capitals, Baseball, Rifle Range
Questions, filled out in a California and a Michigan (October) test, 82 respondents:
-Interest
-89% Very much
-Like and dislike
-Top likes: competitive, Unique, Educational
-Preference of game card or a dial selector
-Demographic: Adults, Teens, Preteends, Grade Schoolers, Preschoolers
-Adults
-Other toys
-”Do you Presently Own a Color TV Set?”
-78% yes
-Preference on Skill-O-Vision name
-65% like
-”Would you buy this product if it were offered for sale at $75? If no, what price do you think the product should sell for?”
-80% yes
-Married or single
-Age of head of house
-Education level of head of house
-Income bracket
October 1971 - A decision is made to market the console
October 15, 1971 - Robert Fritsche memo on Skill-O-Vision, interprets data from the initial tests to push for family marketing and a new name
February 2nd, 1972 - Magnavox signs the final agreement to put the Brown Box system out on the market imminently.
April 25, 1972 - Odyssey patents accepted.
May 3, 1972 - The first Magnavox Profit Caravan show is held in Phoenix, Arizona.
May 23-25, 1972 - The Magnavox show in Burlingame.
August 1, 1972 - Another agreement is signed between Magnavox and Sanders.
September 1972 - Odyssey from Magnavox is released.
-Materials and labor costs are $35 for the console, $99.95 general cost.
November 28, 1972 - Robert Fritsche sends out a memo about Odyssey survey cards, letters, and interesting reports on Odyssey’s use
-LA Air Traffic Control purchased two units for a training program with modification
-Veterans Administration in NY (Bioengineering Research Service), created qudrapalegic accessible version with a microswitch behind the head
-University of Kentucky testing motor responses with two units
-Optometrist in NJ, “He has modified the conditions under which Odyssey is used to better develop binocular, hand-eye, and other ocular skills.”
-High schools to use Odyssey in “Visual Training programs”
-”Head Start” in Maryland studying Odyssey
November 27, 1972 - A Bally lawyer calls Magnavox over the question of licensing
-Magnavox says they are not current in the position to designate sub-licensees.
April 1973 - Magnavox begins sending out legal probes.
-Terms of license are 7% on net sales, $5000 advance, no less than $1000 per year.
-Later reduced to 6% and $500 minimum.
April 15, 1974 - Bally files suit in New York, Magnavox files suit in Chicago. The former files for invalidation of the patents, the other files for infringement.
-Seeburg Industries Inc, The Seeburg Corporation, Williams Electronics Inc, World Wide Distributors are added.
September 1974 - Magnavox bought by Philips.
July 1975 - Atari files suit against Magnavox for invalidation.
-Quickly incorporated into the main case.
September 1975 - Sears gets added due to Home Pong.
January 1976 - Standard license agreement
-$100,000 advance
-5% for the first 250,000 units
-4% for the second 250,000 units
-3% in excess of 500,000 units
June 1976 - Atari, Bally, and Sears settle.
-Atari licensing agreement. $1.5 million in installments. 4% first 20,000 units, 3% after.
-”ATARI hereby grants to MAGNAVOX and SANDERS, subject to the reservations [...] a fully paid non-exclusive license to make, have made, use, sell and lease LICENSED PRODUCTS under the ATARI PATENTS, without the right to sublicense. ATARI further grants to MAGNAVOX and to SANDERS an option to grant non-exclusive sublicenses in foreign countries outside the United States under ATARI PATENTS provided that a payment is made to ATARI of 1% of the Net selling Price of the sub-licensed products.”
January 1977 - Initial case finalized in Magnavox’s favor.
September 1977 - APF Electronics, Unisonic, Executive Games, URL, Taito America, Control Sales, Jewel Co, Osco Drug, Turn-Style, Jay-Kay Distributors, K-Mart, Bennet Bros, Venture Electronic International all sued by Magnavox.
-Fairchild, Allied Leisure, and Radio Shack also sued.
-Appears to be piecemealed off in settlements.
-URL does go bankrupt and Magnavox sues for settlement.
1978 - Bally is sued again over Bally Professional Arcade.
1980 - Magnavox v Mattel is filed
-Ends in 1982 after a 9 day trial, settlement at the 11th hour.
-Establishes precedent for programmable games.
1982 - Magnavox v Activision
1982 - APF and MIT jointly sue Magnavox
-Bolkow patents
1984 - Bally sued AGAIN
1986 - Magnavox v Nintendo
-Over both the original patents and the light gun
1992 - Magnavox v Sega of America
1993 - American Vending Sales, Inc, Atlas Distributing, Inc, Capcom U.S.A. Inc, Coin Machine Corporation of America, Data East U.S.A. Inc, Konami America Inc, Leland Corporation, Romstar Inc, Snk Corporation of America, Temco, Inc, Tradewest Inc, World Wide Distributors Inc, Taito America Corporation sued.
February 15, 1994 - “Konami agreed to pay North American Philips $495,000. This amount represented a 3% royalty for each game Konami sold between June 1987 and April 1989 that incorporated the patented device”
Online gaming is one of the dominant business models today, but back in 1979, a small start up in Chicago showed how it was done. The Game Master was a virtual playground for computer enthusiasts before most people knew what a personal computer was.
Robert Kniskern helped bring that technology to life. He tells us about his early experiences with minicomputers, buying Altair 8800 number 400 with some friends and later working with Sega, 3DO, and Sierra to help build the multiplayer gaming tech of the future.
Recorded October 2021.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
https://www.linkedin.com/in/bob-kniskern-1794841/
http://adaptivemicroware.com/management/
https://en.wikipedia.org/wiki/S-100_bus
https://en.wikipedia.org/wiki/PDP-11
https://en.wikipedia.org/wiki/Altair_8800
https://cybernews.com/editorial/the-1977-trinity-and-other-era-defining-pcs/
https://en.wikipedia.org/wiki/Wabash_College
https://en.wikipedia.org/wiki/Alpha_Microsystems
https://en.wikipedia.org/wiki/Bulletin_board_system
https://archive.org/details/softalkv2n02oct1981/page/82/mode/1up
http://www.cgwmuseum.org/galleries/issues/softline_3.2.pdf pg. 10
https://books.google.de/books?id=-dgDAAAAMBAJ&pg=PA10&lpg=PA10&dq=harlow+stevens+jr&source=bl&ots=UxMV-u2BB_&sig=ACfU3U0VAEzuFq0DpEWWDkGS07PAFMjsqw&hl=en&sa=X&ved=2ahUKEwjSpdOb_MfzAhWrgP0HHQHgCLsQ6AF6BAgUEAM#v=onepage&q=harlow%20stevens%20jr&f=false
https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer
https://en.wikipedia.org/wiki/Sega
https://en.wikipedia.org/wiki/Sierra_Entertainment
Ken Williams Interview - https://www.patreon.com/posts/42700706
https://en.wikipedia.org/wiki/NCUBE
Yamauchi steps down
Rare abandons Gamecube
The US Army wants you... to play their game
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in August 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here:
https://twitter.com/wiedo
and
https://www.youtube.com/watch?v=8SW2_WXgbbo
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Zoocube (Gamecube)
Video Version - https://www.patreon.com/posts/72007200
https://www.mobygames.com/game/zoocube
http://www.puzzlekings.com/index.htm#
https://en.wikipedia.org/wiki/ZooCube
Corrections:
July 2002 Ep - https://www.patreon.com/posts/july-2002-71386109
https://www.mobygames.com/game/resident-evil
https://www.mobygames.com/game/gameboy-color/resident-evil-gaiden
https://residentevil.fandom.com/wiki/Resident_Evil_(Game_Boy_Color)
https://en.wikipedia.org/wiki/Fairchild_Channel_F
https://www.cbsnews.com/news/fifa-soccer-video-game-ea-sports-license/
https://www.ea.com/news/ea-sports-fc
https://en.wikipedia.org/wiki/Ray_tracing_(graphics)
https://en.wikipedia.org/wiki/Addiction
https://en.wikipedia.org/wiki/Compulsive_behavior
2002:
Xbox 's lackluster sales hit suppliers
Edge 113 pg. 13
https://en.wikipedia.org/wiki/Xbox_(console)
https://en.wikipedia.org/wiki/Cirrus_Logic
https://www.nytimes.com/2002/05/02/business/technology-briefing-hardware-cirrus-sales-fall-58.html?searchResultPosition=1
Xbox gets hacked
https://archive.org/details/GDM_August_2002/page/n3/mode/1up
https://en.wikipedia.org/wiki/Andrew_Huang_(hacker)
https://en.wikipedia.org/wiki/Xbox_(console)
Xbox 2 to be ready by 2006
https://www.devuego.es/pres/revista/hobby-consolas/131 pg 17
https://en.wikipedia.org/wiki/Xbox_(console)
https://en.wikipedia.org/wiki/Xbox_360
https://en.wikipedia.org/wiki/Steve_Ballmer
Nintendo shows off its big guns at E3
https://archive.org/details/electronic-gaming-monthly-issue-157-august-2002/page/32/mode/1up
https://en.wikipedia.org/wiki/GameCube
Yamauchi steps down amidst record profits
https://archive.org/details/GDM_August_2002/page/n3/mode/1up
https://en.wikipedia.org/wiki/Hiroshi_Yamauchi
Iwata goes after Square
https://ln2.sync.com/dl/aab3eedc0/b8g46qyy-5zvfaacx-br6ixi3p-d68p3awa/view/default/5859274840013 pg. 71
https://en.wikipedia.org/wiki/Satoru_Iwata
https://en.wikipedia.org/wiki/Square_(video_game_company)
Rare to leave Nintendo fold
https://www.devuego.es/pres/revista/hobby-consolas/131 pg 17
https://en.wikipedia.org/wiki/Rare_(company)
Infogrames cuts jobs in Sheffield
http://www.kultmags.com/mags.php?folder=TUFOIUFDLzIwMDI= August, 2002 pg. 52
https://www.mobygames.com/company/infogrames-studios-limited
https://en.wikipedia.org/wiki/Atari_SA
https://en.wikipedia.org/wiki/Gremlin_Interactive
PC to console anouncements abound
https://archive.org/details/GDM_August_2002/page/n3/mode/1up
https://archive.org/details/electronic-gaming-monthly-issue-157-august-2002/page/32/mode/1up
https://www.mobygames.com/game/black-white
https://www.mobygames.com/game/star-wars-jedi-knight-ii-jedi-outcast
Gordon Walton Part 2 - EA - Origin - https://www.patreon.com/posts/53726080
https://www.mobygames.com/game-group/star-wars-galaxies-series
GBA to get camera
https://archive.org/details/electronic-gaming-monthly-issue-157-august-2002/page/32/mode/1up
https://mobile.twitter.com/nintendomemo/status/780508204912566272?lang=en
https://videogameresource.fandom.com/wiki/Stage_Debut
https://en.wikipedia.org/wiki/Mii
https://en.wikipedia.org/wiki/Journey_(1983_video_game)
Gamehouse claims sales record
http://www.gamesurge.com/archive/august2002.shtml
https://web.archive.org/web/20030212091532/http://www.gamehouse.com/collapse_buy.jsp?AID=11
https://www.mobygames.com/game/browser/collapse____
https://www.mobygames.com/game/super-collapse
Counter Strike sales surge in Germany
https://archive.org/details/pcgames200208/page/n10/mode/1up?view=theater
https://www.mobygames.com/game/counter-strike
US Army deploys at E3
https://archive.org/details/PC_Zone_118_August_2002/page/34/mode/1up
https://www.mobygames.com/game/americas-army-operations
https://www.giantbomb.com/friendly-fire/3015-2243/
New financing models may save gaming
Edge 113 pg. 6
https://archive.org/details/Computer_Gaming_World_Issue_217/page/n49/mode/1up
https://web.archive.org/web/20080430011950/http://www.roma-victor.com/about
Nvidia introduces Cg
Edge 113 pg. 16
https://archive.org/details/pcgames200208/page/n13/mode/1up?view=theater
https://archive.org/details/pcgames200208/page/n13/mode/1up?view=theater
https://en.wikipedia.org/wiki/Cg_(programming_language)
Fatal Frame gets picked up for the movies
https://archive.org/details/electronic-gaming-monthly-issue-157-august-2002/page/46/mode/1up
https://en.wikipedia.org/wiki/Fatal_Frame
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
nvidia, nintendo, gamecube, ps2, xbox, microsoft, rare, sony, americasarmy, gba, iwata, yamauchi, balmer, zoocube
Nintendo and Sega duke it out at CES
Mortal Kombat looks to be a winner
Soundblaster gets competition
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in August 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here:
https://twitter.com/wiedo
and
https://www.youtube.com/watch?v=8SW2_WXgbbo
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Noah's Ark
Video Version - https://www.patreon.com/posts/7-minutes-in-ark-71731760
https://www.mobygames.com/game/noahs-ark
https://en.wikipedia.org/wiki/Noah%27s_Ark_(video_game)
https://www.mobygames.com/game/bible-adventures/release-info
https://en.wikipedia.org/wiki/GoldStar
Corrections:
July 1992 Ep - https://www.patreon.com/posts/july-1992-71059719
Road of the Dead - https://www.newgrounds.com/portal/view/550714
https://www.mobygames.com/game/menzoberranzan
1992:
Mortal Combat is raking in the quarters
Replay August 1992 pg. 3
https://www.mobygames.com/game/arcade/mortal-kombat
https://archive.org/details/Computer_Gaming_World_Issue_97/page/n23/mode/1up?view=theater
https://en.wikipedia.org/wiki/Dutch_guilder
https://www.mobygames.com/game-group/visual-technique-style-digitized-sprites
Capcom does 180 on Championship upright exclusivity
Replay August 1992 pg. 12, 25
https://www.mobygames.com/game/arcade/street-fighter-ii-champion-edition
https://en.wikipedia.org/wiki/Street_Fighter_II:_Champion_Edition
December 1990 jump - https://www.patreon.com/posts/december-1990-45937819
Joe Morici interview - https://www.patreon.com/posts/joe-morici-37289815
https://en.wikipedia.org/wiki/Japan_Amusement_Machine_and_Marketing_Association
Song downloads come to karaoke
Replay August 1992 pg. 3
https://en.wikipedia.org/wiki/Karaoke#Early_age
https://www.brother.cn/digest/history
FCC grants telecoms right to transmit TV signals
Replay August 1992 pg. 11, 12, 37
https://en.wikipedia.org/wiki/Regional_Bell_Operating_Company
https://en.wikipedia.org/wiki/United_States_v._AT%26T
https://en.wikipedia.org/wiki/Hugo_(franchise)
https://www.youtube.com/watch?v=wix8VnRmnik
Exidy gets into the dating game
Replay August 1992 pg. 120
https://archive.org/stream/play-meter-volume-18-number-10-september-1992-600DPI/Play%20Meter%20-%20Volume%2018%2C%20Number%2010%20-%20September%201992_djvu.txt
https://undumped.miraheze.org/wiki/DaterBase
Sneakers - https://www.imdb.com/title/tt0105435/?ref_=fn_al_tt_1
CES opens to the public
https://archive.org/details/Computer_Gaming_World_Issue_97/page/n22/mode/1up?view=theater
https://en.wikipedia.org/wiki/Consumer_Electronics_Show#1992 (WARNING: Wikipedia lists 1993 as the year that was open to the public and its wrong.)
MarioPaint bows at CES
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.08/page/n41/mode/2up
https://en.wikipedia.org/wiki/Mario_Paint
https://gamicus.fandom.com/wiki/List_of_SNES_Mouse-compatible_video_games
Lightguns go XXL
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.08/page/n41/mode/2up
https://en.wikipedia.org/wiki/Super_Scope
https://en.wikipedia.org/wiki/Menacer
Nintendo sticks to January 93 release date
https://archive.org/details/GamePro_Issue_037_August_1992 pg. 102
Power Play 1992-08 pg. 19
https://en.wikipedia.org/wiki/Super_NES_CD-ROM#Technical_specifications
Sega Multimedia Studio opens
https://segaretro.org/Sega_Multimedia_Studio
https://retrocdn.net/index.php?title=File%3AHobbyConsolas_ES_011.pdf&page=6
https://www.mobygames.com/company/sega-multimedia-studio
Price war comes to handhelds
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20037%20%28August%201992%29/page/n35/mode/1up
https://en.wikipedia.org/wiki/Game_Boy
https://en.wikipedia.org/wiki/Atari_Lynx
https://en.wikipedia.org/wiki/Game_Gear
SF2 sells out in 60 minutes
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20037%20%28August%201992%29/page/n35/mode/1up
https://www.mobygames.com/game/snes/street-fighter-ii-the-world-warrior
https://www.mobygames.com/game/genesis/street-fighter-ii-champion-edition
https://www.mobygames.com/game/amiga/street-fighter-ii-the-world-warrior/screenshots
https://www.mobygames.com/game/amiga/mortal-kombat
Trade in your A500 for a CDTV
https://archive.org/details/CommodoreUserIssue1071992Aug/page/n6/mode/1up
https://en.wikipedia.org/wiki/Commodore_CDTV
https://en.wikipedia.org/wiki/Amiga_500
7 Minutes in Heaven - July 1991 - Champion of the Raj - https://www.patreon.com/posts/7-minutes-in-of-54250971
Sound Card clones abound
https://archive.org/details/Computer_Gaming_World_Issue_97/page/n12/mode/1up?view=theater
https://archive.org/details/Computer_Gaming_World_Issue_97/page/n54/mode/1up?view=theater
https://archive.org/details/Computer_Gaming_World_Issue_97/page/n80/mode/1up?view=theater
https://archive.org/details/Computer_Gaming_World_Issue_97/page/n98/mode/1up?view=theater
https://archive.org/details/Computer_Gaming_World_Issue_97/page/n126/mode/1up?view=theater
https://archive.org/details/Computer_Gaming_World_Issue_97/page/n134/mode/1up?view=theater
https://en.wikipedia.org/wiki/Sound_Blaster
HP launches color inkjet
https://archive.org/details/eu_BYTE-1992-08_OCR/page/n27/mode/1up
https://en.wikipedia.org/wiki/Inkjet_printing
TV gets interactive
https://www.nytimes.com/1993/11/05/business/company-news-a-marketer-is-chosen-by-interactive-network.html?searchResultPosition=2
https://archive.org/details/GamePro_Issue_037_August_1992 pg. 14
https://timesmachine.nytimes.com/timesmachine/1993/01/17/454293.html?pageNumber=127
https://www.timetemperature.com/tzus/time_zone.shtml
https://en.wikipedia.org/wiki/Satellite_television_by_region#Europe
University of Chicago uses SimCity to test AI
https://archive.org/details/Computer_Gaming_World_Issue_97/page/n19/mode/1up?view=theater
https://www.nytimes.com/1992/05/05/science/peripherals-taking-a-letter-as-far-as-possible.html
https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.50.5358&rep=rep1&type=pdf
https://www.science.org/doi/pdf/10.1126/science.256.5059.962?download=true
https://en.wikipedia.org/wiki/SimCity
Palace closes its doors
https://archive.org/details/TheOneIssue47Aug92/page/n10/mode/1up
https://en.wikipedia.org/wiki/Palace_Software
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
mortalkombat, capcom, sf2, karaoke, daterbase, ces, mariopaint, nintendo, sega, snes, genesis, segacd, gameboy, gamegear, lynx, amiga, cdtv, interactivenetworks, simcity, palace
Copyright is coming for UK pirates
Computers invade Toys R Us
New York bans arcades but not peep shows
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in August 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here:
http://retroasylum.com
and
https://playthroughpod.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Kangaroo
Video Version: https://www.patreon.com/posts/71537593
https://www.mobygames.com/game/arcade/kangaroo
Corrections:
July 1982 Ep - https://www.patreon.com/posts/july-1982-70742832
https://strategywiki.org/wiki/Bradley_Trainer
Historic Nerd video: https://youtu.be/nNpQyk3trR0
Gauntlet ad: https://www.youtube.com/watch?v=oVJVxbaR5XM
Dig Dug commercial - https://youtu.be/NfWq5AFxSr8
Michael Katz Part 2 - Atari - Coleco - https://www.patreon.com/posts/63732329
Michael Katz Part Part 1 - Coleco - Epyx - Mattel - https://www.patreon.com/posts/35169258
https://en.wikipedia.org/wiki/The_Secret_of_NIMH
1982:
Coin ops come to grocery stores
Play Meter August 15, pg. 35
Coin-Op hits summer duldrums
Replay August 19982, pg. 3
Replay August 19982, pg. 5
Jim Trucano - AMOA - https://www.patreon.com/posts/48912975
Restrictions, restrictions, restrictions everywhere!
Play Meter, Replay, Games People Pay.
Games People Pay August 28, 1982, pg. 10
Castle Park enters the family entertainment center fray
Replay August 19982, pg. 18, 50
https://www.youtube.com/watch?v=s3fw3iYJ_TY
https://www.youtube.com/watch?v=AHxnzDngIt4
Replay August 19982, pg. 32
https://en.wikipedia.org/wiki/Tron
Aladdin's castle branches into food
Replay August 19982, pg. 18
Play Meter August 15, pg. 38
https://twitter.com/ArcadeDreamsDoc/status/1396130014526156807
Bally goes high end with Tom Foolery
Replay August 19982, pg. 54
https://www.imdb.com/title/tt1950799/?ref_=fn_al_tt_1
https://youtu.be/6Pkq_eBHXJ4
August 1981 Jump - https://www.patreon.com/posts/august-1981-55291660
Beefsteak Charlie's tries games
Arcade Express August 30, 1982 pg. 2
https://en.wikipedia.org/wiki/Beefsteak_Charlie%27s
Summer CES sees massive video game presence
Playthings August 1982, pg. 43
https://en.wikipedia.org/wiki/Atari_5200
Playthings magazine editor tells toy retailers to jump on video game bandwagon
Playthings August 1982
Michael Katz Part 2 - Atari - Coleco - https://www.patreon.com/posts/63732329
Michael Katz Part Part 1 - Coleco - Epyx - Mattel - https://www.patreon.com/posts/35169258
Atari slashes price of 5200
Arcade Express August 30, 1982 pg. 3
https://en.wikipedia.org/wiki/Atari_5200
https://en.wikipedia.org/wiki/ColecoVision
Intellivision offers $50 rebate
Arcade Express August 30, 1982 pg. 4
https://en.wikipedia.org/wiki/Intellivision
Atari gets ET rights
https://www.nytimes.com/1982/08/19/business/atari-gets-et-rights.html?searchResultPosition=2
https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game)
Coleco recalls Donkey Kong carts
Arcade Express August 30, 1982, pg. 1
https://www.mobygames.com/game/atari-2600/donkey-kong
Arcadia wants to Supercharge the VCS
Playthings August 1982, pg. 43
https://en.wikipedia.org/wiki/Starpath_Supercharger
https://www.mobygames.com/game/communist-mutants-from-space
https://en.wikipedia.org/wiki/PlayCable
https://en.wikipedia.org/wiki/Famicom_Disk_System
https://en.wikipedia.org/wiki/Sega_Channel
Philips announces Odyssey3
https://archive.org/details/videogaming-illustrated-august-1982/page/13/mode/1up
https://en.wikipedia.org/wiki/Magnavox_Odyssey_2
PDI announces console games
Arcade Express August 30, 1982 pg. 4
https://www.mobygames.com/company/program-design-inc
CommaVid joins VCS cart fray
The Video Game Update August 1982
https://www.mobygames.com/company/commavid-inc
Lucasfilm enters VCS market
Playthings August 1982, pg. 43
CBS to distribute Colecovision internationally
Playthings August 1982
Counterfeiting hits home market
Playthings August 1982
TI heats up price war
https://www.nytimes.com/1982/08/04/business/home-computer-rebate-is-offered.html?searchResultPosition=4
https://archive.org/details/popular-computing-weekly-1982-08-19/page/n4/mode/1up
https://en.wikipedia.org/wiki/TI-99/4A
Atari announces $50 price cut at CES
https://archive.org/details/1982-08-compute-magazine/page/n19/mode/1up
https://en.wikipedia.org/wiki/Atari_8-bit_family
Tandy closes out 4k CoCo
https://archive.org/details/popular-computing-weekly-1982-08-19/page/n4/mode/1up
https://en.wikipedia.org/wiki/TRS-80_Color_Computer
Toys R Us begins to carry computers
https://archive.org/details/1982-08-compute-magazine/page/n7/mode/1up
https://en.wikipedia.org/wiki/Toys_%22R%22_Us
Everyone wants to make it to retail
https://archive.org/details/byte-magazine-1982-08/page/n446/mode/1up
Timex launches souped up ZX81
https://archive.org/details/byte-magazine-1982-08/page/n444/mode/1up
https://en.wikipedia.org/wiki/ZX81
Sony introduces SMC-70
https://archive.org/details/popular-computing-weekly-1982-08-05/page/n4/mode/1up
https://en.wikipedia.org/wiki/Sony_SMC-70
IBM PC sales expected to rise
https://archive.org/details/byte-magazine-1982-08/page/n444/mode/1up
https://en.wikipedia.org/wiki/IBM_Personal_Computer
Apple profits for the year rise
https://archive.org/details/byte-magazine-1982-08/page/n444/mode/1up
https://en.wikipedia.org/wiki/ComputerLand
https://en.wikipedia.org/wiki/Apple_II
https://en.wikipedia.org/wiki/Apple_III
https://en.wikipedia.org/wiki/Apple_Lisa
https://en.wikipedia.org/wiki/Macintosh
UK Government announces micros for schools scheme
https://archive.org/details/popular-computing-weekly-1982-08-05/page/n4/mode/1up
https://archive.org/details/popular-computing-weekly-1982-08-12/page/n4/mode/1up
https://en.wikipedia.org/wiki/LINK_480Z
https://en.wikipedia.org/wiki/ZX_Spectrum
https://en.wikipedia.org/wiki/BBC_Micro
New York shuts down arcades but not peep shows
Play Meter August 1, pg. 19
Sega wins UK court battle
Play Meter August 15, pg. 24
https://archive.org/details/popular-computing-weekly-1982-08-05/page/n12/mode/1up
Atari extends copyright fight internationally
https://archive.org/details/popular-computing-weekly-1982-08-26/page/n3/mode/2up
https://www.mobygames.com/game/vic-20/vic-men
https://www.mobygames.com/game/vic-20/pac-man
Astrocade sues Atari & Commodore
Arcade Express August 30, 1982, pg. 1
https://archive.org/details/ballyalley_Press_Release_Patent_Infringement
https://books.google.de/books?id=ZTAEAAAAMBAJ&pg=PA1&lpg=PA1&dq=astrocade+lawsuit+commodore&source=bl&ots=e07mUP1sEM&sig=ACfU3U2ZAsFdARGqjVKnm3KWAhgSlx_26A&hl=en&sa=X&ved=2ahUKEwiEgIzy1PD5AhVmQPEDHUK4CI8Q6AF6BAgdEAM#v=onepage&q=astrocade%20lawsuit%20commodore&f=false
https://portal.unifiedpatents.com/patents/patent/US-4296930-A
https://patents.google.com/patent/US4301503A/en
https://archive.org/details/creativecomputing-1982-08/page/n12/mode/1up
Cornnuts sues Midway
Replay August 1982 pg. 68
https://www.sfgate.com/food/article/Bay-Area-history-of-Corn-Nuts-Oakland-snack-16194249.php
Games People Pay August 21, 1982 pg. 2
Atari starts new research lab
Replay August 19982, pg. 21
The Games Channel wants to take epic gaming online
Replay August 19982, pg. 66
http://tgn-inc.com/
https://larryjdunlap.com/meet-larry/
Steve Wozniak announces the Us Festival
https://archive.org/details/Micro_NO._51_1982-08_Micro_Ink_US/page/n8/mode/1up
https://en.wikipedia.org/wiki/US_Festival
Larry Kaplan leaves Activision
Arcade Express August 30, 1982 pg. 4
https://en.wikipedia.org/wiki/Amiga
https://en.wikipedia.org/wiki/IMac
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
tron, atari, coinop, castlepark, pacman, crash, atari5200, intellivision, colecovision, donkeykong, supercharger, vcs, odyssey2, lucasfilm, smc70, apple, sega, astrocade, commodore, amiga, activision
Copyright is coming for UK pirates
Computers invade Toys R Us
New York bans arcades but not peep shows
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in August 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here:
http://retroasylum.com
and
https://playthroughpod.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Kangaroo
Video Version: https://www.patreon.com/posts/71537593
https://www.mobygames.com/game/arcade/kangaroo
Corrections:
July 1982 Ep - https://www.patreon.com/posts/july-1982-70742832
https://strategywiki.org/wiki/Bradley_Trainer
Historic Nerd video: https://youtu.be/nNpQyk3trR0
Gauntlet ad: https://www.youtube.com/watch?v=oVJVxbaR5XM
Dig Dug commercial - https://youtu.be/NfWq5AFxSr8
Michael Katz Part 2 - Atari - Coleco - https://www.patreon.com/posts/63732329
Michael Katz Part Part 1 - Coleco - Epyx - Mattel - https://www.patreon.com/posts/35169258
https://en.wikipedia.org/wiki/The_Secret_of_NIMH
1982:
Coin ops come to grocery stores
Play Meter August 15, pg. 35
Coin-Op hits summer duldrums
Replay August 19982, pg. 3
Replay August 19982, pg. 5
Jim Trucano - AMOA - https://www.patreon.com/posts/48912975
Restrictions, restrictions, restrictions everywhere!
Play Meter, Replay, Games People Pay.
Games People Pay August 28, 1982, pg. 10
Castle Park enters the family entertainment center fray
Replay August 19982, pg. 18, 50
https://www.youtube.com/watch?v=s3fw3iYJ_TY
https://www.youtube.com/watch?v=AHxnzDngIt4
Replay August 19982, pg. 32
https://en.wikipedia.org/wiki/Tron
Aladdin's castle branches into food
Replay August 19982, pg. 18
Play Meter August 15, pg. 38
https://twitter.com/ArcadeDreamsDoc/status/1396130014526156807
Bally goes high end with Tom Foolery
Replay August 19982, pg. 54
https://www.imdb.com/title/tt1950799/?ref_=fn_al_tt_1
https://youtu.be/6Pkq_eBHXJ4
August 1981 Jump - https://www.patreon.com/posts/august-1981-55291660
Beefsteak Charlie's tries games
Arcade Express August 30, 1982 pg. 2
https://en.wikipedia.org/wiki/Beefsteak_Charlie%27s
Summer CES sees massive video game presence
Playthings August 1982, pg. 43
https://en.wikipedia.org/wiki/Atari_5200
Playthings magazine editor tells toy retailers to jump on video game bandwagon
Playthings August 1982
Michael Katz Part 2 - Atari - Coleco - https://www.patreon.com/posts/63732329
Michael Katz Part Part 1 - Coleco - Epyx - Mattel - https://www.patreon.com/posts/35169258
Atari slashes price of 5200
Arcade Express August 30, 1982 pg. 3
https://en.wikipedia.org/wiki/Atari_5200
https://en.wikipedia.org/wiki/ColecoVision
Intellivision offers $50 rebate
Arcade Express August 30, 1982 pg. 4
https://en.wikipedia.org/wiki/Intellivision
Atari gets ET rights
https://www.nytimes.com/1982/08/19/business/atari-gets-et-rights.html?searchResultPosition=2
https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game)
Coleco recalls Donkey Kong carts
Arcade Express August 30, 1982, pg. 1
https://www.mobygames.com/game/atari-2600/donkey-kong
Arcadia wants to Supercharge the VCS
Playthings August 1982, pg. 43
https://en.wikipedia.org/wiki/Starpath_Supercharger
https://www.mobygames.com/game/communist-mutants-from-space
https://en.wikipedia.org/wiki/PlayCable
https://en.wikipedia.org/wiki/Famicom_Disk_System
https://en.wikipedia.org/wiki/Sega_Channel
Philips announces Odyssey3
https://archive.org/details/videogaming-illustrated-august-1982/page/13/mode/1up
https://en.wikipedia.org/wiki/Magnavox_Odyssey_2
PDI announces console games
Arcade Express August 30, 1982 pg. 4
https://www.mobygames.com/company/program-design-inc
CommaVid joins VCS cart fray
The Video Game Update August 1982
https://www.mobygames.com/company/commavid-inc
Lucasfilm enters VCS market
Playthings August 1982, pg. 43
CBS to distribute Colecovision internationally
Playthings August 1982
Counterfeiting hits home market
Playthings August 1982
TI heats up price war
https://www.nytimes.com/1982/08/04/business/home-computer-rebate-is-offered.html?searchResultPosition=4
https://archive.org/details/popular-computing-weekly-1982-08-19/page/n4/mode/1up
https://en.wikipedia.org/wiki/TI-99/4A
Atari announces $50 price cut at CES
https://archive.org/details/1982-08-compute-magazine/page/n19/mode/1up
https://en.wikipedia.org/wiki/Atari_8-bit_family
Tandy closes out 4k CoCo
https://archive.org/details/popular-computing-weekly-1982-08-19/page/n4/mode/1up
https://en.wikipedia.org/wiki/TRS-80_Color_Computer
Toys R Us begins to carry computers
https://archive.org/details/1982-08-compute-magazine/page/n7/mode/1up
https://en.wikipedia.org/wiki/Toys_%22R%22_Us
Everyone wants to make it to retail
https://archive.org/details/byte-magazine-1982-08/page/n446/mode/1up
Timex launches souped up ZX81
https://archive.org/details/byte-magazine-1982-08/page/n444/mode/1up
https://en.wikipedia.org/wiki/ZX81
Sony introduces SMC-70
https://archive.org/details/popular-computing-weekly-1982-08-05/page/n4/mode/1up
https://en.wikipedia.org/wiki/Sony_SMC-70
IBM PC sales expected to rise
https://archive.org/details/byte-magazine-1982-08/page/n444/mode/1up
https://en.wikipedia.org/wiki/IBM_Personal_Computer
Apple profits for the year rise
https://archive.org/details/byte-magazine-1982-08/page/n444/mode/1up
https://en.wikipedia.org/wiki/ComputerLand
https://en.wikipedia.org/wiki/Apple_II
https://en.wikipedia.org/wiki/Apple_III
https://en.wikipedia.org/wiki/Apple_Lisa
https://en.wikipedia.org/wiki/Macintosh
UK Government announces micros for schools scheme
https://archive.org/details/popular-computing-weekly-1982-08-05/page/n4/mode/1up
https://archive.org/details/popular-computing-weekly-1982-08-12/page/n4/mode/1up
https://en.wikipedia.org/wiki/LINK_480Z
https://en.wikipedia.org/wiki/ZX_Spectrum
https://en.wikipedia.org/wiki/BBC_Micro
New York shuts down arcades but not peep shows
Play Meter August 1, pg. 19
Sega wins UK court battle
Play Meter August 15, pg. 24
https://archive.org/details/popular-computing-weekly-1982-08-05/page/n12/mode/1up
Atari extends copyright fight internationally
https://archive.org/details/popular-computing-weekly-1982-08-26/page/n3/mode/2up
https://www.mobygames.com/game/vic-20/vic-men
https://www.mobygames.com/game/vic-20/pac-man
Astrocade sues Atari & Commodore
Arcade Express August 30, 1982, pg. 1
https://archive.org/details/ballyalley_Press_Release_Patent_Infringement
https://books.google.de/books?id=ZTAEAAAAMBAJ&pg=PA1&lpg=PA1&dq=astrocade+lawsuit+commodore&source=bl&ots=e07mUP1sEM&sig=ACfU3U2ZAsFdARGqjVKnm3KWAhgSlx_26A&hl=en&sa=X&ved=2ahUKEwiEgIzy1PD5AhVmQPEDHUK4CI8Q6AF6BAgdEAM#v=onepage&q=astrocade%20lawsuit%20commodore&f=false
https://portal.unifiedpatents.com/patents/patent/US-4296930-A
https://patents.google.com/patent/US4301503A/en
https://archive.org/details/creativecomputing-1982-08/page/n12/mode/1up
Cornnuts sues Midway
Replay August 1982 pg. 68
https://www.sfgate.com/food/article/Bay-Area-history-of-Corn-Nuts-Oakland-snack-16194249.php
Games People Pay August 21, 1982 pg. 2
Atari starts new research lab
Replay August 19982, pg. 21
The Games Channel wants to take epic gaming online
Replay August 19982, pg. 66
http://tgn-inc.com/
https://larryjdunlap.com/meet-larry/
Steve Wozniak announces the Us Festival
https://archive.org/details/Micro_NO._51_1982-08_Micro_Ink_US/page/n8/mode/1up
https://en.wikipedia.org/wiki/US_Festival
Larry Kaplan leaves Activision
Arcade Express August 30, 1982 pg. 4
https://en.wikipedia.org/wiki/Amiga
https://en.wikipedia.org/wiki/IMac
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
tron, atari, coinop, castlepark, pacman, crash, atari5200, intellivision, colecovision, donkeykong, supercharger, vcs, odyssey2, lucasfilm, smc70, apple, sega, astrocade, commodore, amiga, activision
EA disses Xbox Live
Violent video games come under scrutiny
GTA goes back to the 80s
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in July 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here:
https://twitter.com/wiedo
and
https://www.youtube.com/watch?v=8SW2_WXgbbo
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Resident Evil (Gamecube)
Video Version - https://www.patreon.com/posts/71376276
https://www.mobygames.com/game/gamecube/resident-evil-
Corrections:
June 2002 Ep - https://www.patreon.com/posts/june-2002-70477828
https://en.wikipedia.org/wiki/Hi_Tech_Expressions
https://en.wikipedia.org/wiki/TurboGrafx-16
https://en.wikipedia.org/wiki/Super_NES_CD-ROM
https://en.wikipedia.org/wiki/Panasonic
https://www.mobygames.com/game/dark-castle
2002:
E3 pits Sony vs Microsoft vs Nintendo
Edge 112, pg. 6
https://en.wikipedia.org/wiki/Xbox_(console)
https://en.wikipedia.org/wiki/PlayStation_2
https://en.wikipedia.org/wiki/GameCube
https://en.wikipedia.org/wiki/Xbox_network
https://en.wikipedia.org/wiki/Grand_Theft_Auto_III
EA dismisses Xbox Live
http://www.kultmags.com/mags.php?folder=TUFOIUFDLzIwMDI= Manac 2002-07 pg. 45 https://www.nytimes.com/2002/05/16/business/technology-electronic-arts-in-sony-game-deal.html?searchResultPosition=11
E3 is all 3D
https://archive.org/details/pcgames200207/page/n23/mode/1up
LucasArts announces Full Throttle 2
https://archive.org/details/Micromania090/page/n8/mode/1up
https://www.mobygames.com/game/escape-from-monkey-island
https://www.mobygames.com/game/grim-fandango
https://www.mobygames.com/game/full-throttle
https://www.mobygames.com/game-group/sam-max-licensees
November 2001 Jump - https://www.patreon.com/posts/november-2001-60019617
Al Lowe Interview - https://www.patreon.com/posts/al-lowe-29977733
https://www.mobygames.com/game/navy-moves
Price cuts, price cuts, price cuts everywhere!
http://www.kultmags.com/mags.php?folder=TUFOIUFDLzIwMDI= Manac 2002-07 pg. 44
Microsoft and Nvidia enter arbitration
https://archive.org/details/PCPowerplay-075-2002-07/page/n17/mode/1up
EA and Activision see massive revenue jumps
https://archive.org/details/GDM_July_2002/page/n2/mode/1up
Take 2 buys Max Payne
Edge 112, pg. 13
Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122
https://www.imdb.com/title/tt0467197/?ref_=fn_al_tt_1
GTA3 sequel announced
https://archive.org/details/pcgames200207/page/n8/mode/1up
https://archive.org/details/Play_Issue_007_2002_07_Fusion_Publishing_US/page/9/mode/1up
GTA3 multiplayer dumped
https://archive.org/details/Computer_Gaming_World_Issue_216/page/n41/mode/1up
https://www.mobygames.com/game/psp/grand-theft-auto-liberty-city-stories
Gmax makes 3D modeling affordable
https://archive.org/details/GamePro_Issue_166_July_2002/page/n29/mode/1up
https://en.wikipedia.org/wiki/Gmax
Criterion prez sees Renderware as the future
Edge 112, pg. 14
https://en.wikipedia.org/wiki/RenderWare
https://en.wikipedia.org/wiki/Criterion_Games
Xbox gets hacked
Edge 112, pg. 15
Action Replay and Gameshark come to Gamecube
Edge 112 pg. 19
https://archive.org/details/electronic-gaming-monthly-issue-156-july-2002/page/30/mode/1up
PC game publishers consider the move to DVD
https://archive.org/details/pcgames200207/page/n8/mode/1up
3D accelerator market splintering
Edge 112, pg. 17
https://en.wikipedia.org/wiki/High-Level_Shader_Language
Creative buys 3DLabs
https://archive.org/details/PCPowerplay-075-2002-07/page/n22/mode/1up
https://en.wikipedia.org/wiki/3Dlabs
PCI is dead... long live PCI Express
https://archive.org/details/pcgames200207/page/n11/mode/1up
https://en.wikipedia.org/wiki/PCI_Express
https://archive.org/details/PCPowerplay-075-2002-07/page/n21/mode/1up
Saitek has some good vibes
https://archive.org/details/pcgames200207/page/n11/mode/1up
https://en.wikipedia.org/wiki/Time_Crisis
Actuality brings 3D to life
https://archive.org/details/PCPowerplay-075-2002-07/page/n13/mode/1up
https://www.youtube.com/watch?v=m2wKdBHS14U
https://www10.aeccafe.com/nbc/articles/view_article.php?articleid=76129
https://www.laserfocusworld.com/home/article/16567668/ofh-acquires-actuality-systems-3d-display
Judge rules first amendment doesn’t cover games
https://archive.org/details/GDM_July_2002/page/n1/mode/1up
https://everything2.com/title/Interactive+Digital+Software+Association+v.+St.+Louis+County%252C+Missouri
https://everything2.com/title/Interactive+Digital+Software+Association+v.+St.+Louis+County%252C+Missouri
Bill to regulate games introduced
https://archive.org/details/GDM_July_2002/page/n1/mode/1up
https://www.congress.gov/bill/108th-congress/house-bill/669/text?r=96&s=1
Lawsuit filed over Everquest player's suicide
https://archive.org/details/PCPowerplay-075-2002-07/page/n13/mode/1up
Vivendi reacts to calls for censorship in Germany
https://archive.org/details/pcgames200207/page/n9/mode/1up
https://www.mobygames.com/game/c64/commando/screenshots/gameShotId,506182/
Ubi soft sues Take 2 over unpaid royalties
https://archive.org/details/PCPowerplay-075-2002-07/page/n23/mode/1up
Phenomedia admits lying about revenue
https://archive.org/details/pcgames200207/page/n9/mode/1up
https://www.mobygames.com/game-group/crazy-chicken-moorhuhn-games
https://en.wikipedia.org/wiki/Moorhuhn
Jon Hare thinks Britain is losing its voice
https://archive.org/details/PC_Zone_117_July_2002/page/41/mode/1up
https://www.mobygames.com/company/sensible-software
https://lostmediawiki.com/Sex_n%27_Drugs_n%27_Rock_n%27_Roll_(lost_work_on_cancelled_point_and_click_adventure_game;_1994-1998)
https://www.mobygames.com/game/zx-spectrum/twister-mother-of-charlotte
http://podcast.theycreateworlds.com/e/grand-theft-auto-1/
Deus Ex movie rights sold
https://archive.org/details/pcgames200207/page/n7/mode/1up
https://en.wikipedia.org/wiki/Deus_Ex
Microsoft tried to buy Nintendo
https://archive.org/details/PCPowerplay-075-2002-07/page/n17/mode/1up
Fishtank Interactive gets bought up by JoWood
https://archive.org/details/pcgames200207/page/n9/mode/1up
https://en.wikipedia.org/wiki/JoWooD
https://en.wikipedia.org/wiki/Fishtank_Interactive
https://en.wikipedia.org/wiki/Ravensburger
https://www.mobygames.com/game/costume-quest
https://www.imdb.com/title/tt6536550/?ref_=fn_al_tt_1
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
Nintendo bails on coinop
Sega teams up with Sony
Sound card pioneer Adlib bites the dust
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in July 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Ethan from the Retro Asylum is our cohost. You can find his other fine retrogaming work here:
https://thehistoryofhowweplay.wordpress.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Wizkid
Video Version - https://www.patreon.com/posts/7-minutes-in-71057943
https://www.mobygames.com/game/wizkid-the-story-of-wizball-ii
https://www.mobygames.com/game/wizball
7 Minutes in Heaven - Cannon Fodder - https://www.patreon.com/posts/7-minutes-in-62260663
100th Episode - 7 Minutes in Heaven Spectacular - https://www.patreon.com/posts/100th-episode-7-62261269
Corrections:
June 1992 Ep - https://www.patreon.com/posts/june-1992-69739257
https://en.wikipedia.org/wiki/Hi_Tech_Expressions
https://en.wikipedia.org/wiki/Nintendo#Seal_of_Quality
https://en.wikipedia.org/wiki/TurboGrafx-16
https://en.wikipedia.org/wiki/Super_NES_CD-ROM
https://tcrf.net/User:Eientei95/SNES_CD
https://www.mobygames.com/game/dark-castle
1992:
Play Meter warns coin men of the coming home invasion
Play Meter July 1992, pg. 119
Jim Trucano - AMOA - https://www.patreon.com/posts/48912975
July 1982 Ep - https://www.patreon.com/posts/july-1982-70742832
Nintendo scales down coin op operations
RePlay July 1992, pg. 3
NES Arcade variants - https://en.wikipedia.org/wiki/Nintendo_Entertainment_System_models#Arcade_variants
Super System - https://ultimatepopculture.fandom.com/wiki/Nintendo_Super_System
Al Stone - https://www.gamedeveloper.com/console/obituary-alan-stone-nintendo-of-america-cofounder-onetime-sega-enterprises-ceo
Sega loses big in patent case
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20036%20%28July%201992%29/page/n31/mode/1up
https://patents.google.com/patent/US3900886A/en
https://www.latimes.com/archives/la-xpm-1992-04-11-fi-275-story.html
https://www.joc.com/maritime-news/patent-suits-aggravate-us-japan-trade-tension_19920525.html
Sega and Sony go all in on CD
https://archive.org/details/micromania-segunda-epoca-50/page/n7/mode/1up
https://www.washingtonpost.com/archive/business/1992/05/21/sony-sega-form-alliance-for-games-entertainment/7b81f177-c961-4058-a703-cc890f7cacb8/
https://www.mobygames.com/company/sony-electronic-publishing-ltd
Camerica anounces Aladdin
https://archive.org/details/GamePro_Issue_036_July_1992/page/n107/mode/2up
https://en.wikipedia.org/wiki/Aladdin_Deck_Enhancer
Video Game Historian Video on Aladdin Deck Enhander - https://youtu.be/_eG-PSZU5MI
Apple loses GUI suit
https://archive.org/details/eu_BYTE-1992-07_OCR/page/n31/mode/1up
https://en.wikipedia.org/wiki/Apple_Computer,_Inc._v._Microsoft_Corp.
https://www.nytimes.com/1990/03/24/business/most-of-xerox-s-suit-against-apple-barred.html
Newton promises a consumer friendly computer future
https://archive.org/details/eu_BYTE-1992-07_OCR/page/n19/mode/1up
https://en.wikipedia.org/wiki/Apple_Newton
Analogue control made easy
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n7/mode/1up
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n9/mode/1up
https://www.ebay.com/p/1118763648
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.07/page/n12/mode/1up
Columbus anniversary brings out the exploring
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n31/mode/1up
https://www.mobygames.com/game/discovery-in-the-steps-of-columbus
https://www.mobygames.com/game/seven-cities-of-gold-commemorative-edition
https://www.mobygames.com/game/exploration
https://en.wikipedia.org/wiki/Christopher_Columbus
SSI plans for the future
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n31/mode/1up
https://www.mobygames.com/game-group/dungeons-dragons-dd-add-licensees/offset,100/so,1d/
https://www.mobygames.com/game-group/dungeons-dragons-campaign-setting-dark-sun
https://www.mobygames.com/game/al-qadim-the-genies-curse
https://en.wikipedia.org/wiki/Dark_Sun
Sierra announces Scary Tales series
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n47/mode/1up
https://www.mobygames.com/game/roberta-williams-phantasmagoria
Ken Williams - Sierra - https://www.patreon.com/posts/42700706
https://www.filfre.net/tag/phantasmagoria/
Help make a porn game!
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.07/page/n13/mode/1up
https://picclick.de/Pussy-Puzzle-Digital-Harem-Erotik-SEX-Erotic-324652667114.html?refresh=1
Street Fighter 2 is coming to home computers
https://archive.org/details/TheOneIssue46Jul92/page/n12/mode/1up
https://www.mobygames.com/game/street-fighter-ii-the-world-warrior
Double Dragon movie announced
https://archive.org/details/GamePro_Issue_036_July_1992/page/n107/mode/2up
https://www.imdb.com/title/tt0106761/?ref_=fn_al_tt_1
https://www.imdb.com/title/tt0108255/?ref_=fn_al_tt_4
https://doubledragon.fandom.com/wiki/Double_Dragon_(comic)
https://en.wikipedia.org/wiki/Carl_Barks
The Lawnmower Man promises to do for VR what Tron did for video games
https://archive.org/details/powerplaymagazine-1992-07/page/20/mode/1up
https://youtu.be/BO1Nae_EBvQ
Probe abandons computer game development
https://archive.org/details/CommodoreUserIssue1061992Jul/page/n6/mode/1up
Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122
Lucasfilm Games becomes LucasArts Games
https://archive.org/details/TheOneIssue46Jul92/page/n12/mode/1up
https://en.wikipedia.org/wiki/Lucasfilm_Games
Microprose buys Vektor Grafix & Paragon
http://amr.abime.net/issue_15_pages pg. 10
https://archive.org/details/powerplaymagazine-1992-07/page/16/mode/1up
https://www.mobygames.com/developer/sheet/view/developerId,570/
https://en.wikipedia.org/wiki/Take-Two_Interactive
Wild Bill Stealey - Microprose - https://www.patreon.com/posts/36710924
https://www.mobygames.com/game/snes/sid-meiers-civilization
https://www.mobygames.com/game/bloodnet
The Learning Company goes public
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n19/mode/1up
https://www.mobygames.com/game/rockys-boots
https://www.mobygames.com/company/learning-company
Ad Lib files for bankruptcy
https://archive.org/details/eu_BYTE-1992-07_OCR/page/n39/mode/1up
https://en.wikipedia.org/wiki/Ad_Lib,_Inc.
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
Nintendo bails on coinop
Sega teams up with Sony
Sound card pioneer Adlib bites the dust
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in July 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Ethan from the Retro Asylum is our cohost. You can find his other fine retrogaming work here:
https://thehistoryofhowweplay.wordpress.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Wizkid
Video Version - https://www.patreon.com/posts/7-minutes-in-71057943
https://www.mobygames.com/game/wizkid-the-story-of-wizball-ii
https://www.mobygames.com/game/wizball
7 Minutes in Heaven - Cannon Fodder - https://www.patreon.com/posts/7-minutes-in-62260663
100th Episode - 7 Minutes in Heaven Spectacular - https://www.patreon.com/posts/100th-episode-7-62261269
Corrections:
June 1992 Ep - https://www.patreon.com/posts/june-1992-69739257
https://en.wikipedia.org/wiki/Hi_Tech_Expressions
https://en.wikipedia.org/wiki/Nintendo#Seal_of_Quality
https://en.wikipedia.org/wiki/TurboGrafx-16
https://en.wikipedia.org/wiki/Super_NES_CD-ROM
https://tcrf.net/User:Eientei95/SNES_CD
https://www.mobygames.com/game/dark-castle
1992:
Play Meter warns coin men of the coming home invasion
Play Meter July 1992, pg. 119
Jim Trucano - AMOA - https://www.patreon.com/posts/48912975
July 1982 Ep - https://www.patreon.com/posts/july-1982-70742832
Nintendo scales down coin op operations
RePlay July 1992, pg. 3
NES Arcade variants - https://en.wikipedia.org/wiki/Nintendo_Entertainment_System_models#Arcade_variants
Super System - https://ultimatepopculture.fandom.com/wiki/Nintendo_Super_System
Al Stone - https://www.gamedeveloper.com/console/obituary-alan-stone-nintendo-of-america-cofounder-onetime-sega-enterprises-ceo
Sega loses big in patent case
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20036%20%28July%201992%29/page/n31/mode/1up
https://patents.google.com/patent/US3900886A/en
https://www.latimes.com/archives/la-xpm-1992-04-11-fi-275-story.html
https://www.joc.com/maritime-news/patent-suits-aggravate-us-japan-trade-tension_19920525.html
Sega and Sony go all in on CD
https://archive.org/details/micromania-segunda-epoca-50/page/n7/mode/1up
https://www.washingtonpost.com/archive/business/1992/05/21/sony-sega-form-alliance-for-games-entertainment/7b81f177-c961-4058-a703-cc890f7cacb8/
https://www.mobygames.com/company/sony-electronic-publishing-ltd
Camerica anounces Aladdin
https://archive.org/details/GamePro_Issue_036_July_1992/page/n107/mode/2up
https://en.wikipedia.org/wiki/Aladdin_Deck_Enhancer
Video Game Historian Video on Aladdin Deck Enhander - https://youtu.be/_eG-PSZU5MI
Apple loses GUI suit
https://archive.org/details/eu_BYTE-1992-07_OCR/page/n31/mode/1up
https://en.wikipedia.org/wiki/Apple_Computer,_Inc._v._Microsoft_Corp.
https://www.nytimes.com/1990/03/24/business/most-of-xerox-s-suit-against-apple-barred.html
Newton promises a consumer friendly computer future
https://archive.org/details/eu_BYTE-1992-07_OCR/page/n19/mode/1up
https://en.wikipedia.org/wiki/Apple_Newton
Analogue control made easy
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n7/mode/1up
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n9/mode/1up
https://www.ebay.com/p/1118763648
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.07/page/n12/mode/1up
Columbus anniversary brings out the exploring
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n31/mode/1up
https://www.mobygames.com/game/discovery-in-the-steps-of-columbus
https://www.mobygames.com/game/seven-cities-of-gold-commemorative-edition
https://www.mobygames.com/game/exploration
https://en.wikipedia.org/wiki/Christopher_Columbus
SSI plans for the future
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n31/mode/1up
https://www.mobygames.com/game-group/dungeons-dragons-dd-add-licensees/offset,100/so,1d/
https://www.mobygames.com/game-group/dungeons-dragons-campaign-setting-dark-sun
https://www.mobygames.com/game/al-qadim-the-genies-curse
https://en.wikipedia.org/wiki/Dark_Sun
Sierra announces Scary Tales series
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n47/mode/1up
https://www.mobygames.com/game/roberta-williams-phantasmagoria
Ken Williams - Sierra - https://www.patreon.com/posts/42700706
https://www.filfre.net/tag/phantasmagoria/
Help make a porn game!
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.07/page/n13/mode/1up
https://picclick.de/Pussy-Puzzle-Digital-Harem-Erotik-SEX-Erotic-324652667114.html?refresh=1
Street Fighter 2 is coming to home computers
https://archive.org/details/TheOneIssue46Jul92/page/n12/mode/1up
https://www.mobygames.com/game/street-fighter-ii-the-world-warrior
Double Dragon movie announced
https://archive.org/details/GamePro_Issue_036_July_1992/page/n107/mode/2up
https://www.imdb.com/title/tt0106761/?ref_=fn_al_tt_1
https://www.imdb.com/title/tt0108255/?ref_=fn_al_tt_4
https://doubledragon.fandom.com/wiki/Double_Dragon_(comic)
https://en.wikipedia.org/wiki/Carl_Barks
The Lawnmower Man promises to do for VR what Tron did for video games
https://archive.org/details/powerplaymagazine-1992-07/page/20/mode/1up
https://youtu.be/BO1Nae_EBvQ
Probe abandons computer game development
https://archive.org/details/CommodoreUserIssue1061992Jul/page/n6/mode/1up
Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122
Lucasfilm Games becomes LucasArts Games
https://archive.org/details/TheOneIssue46Jul92/page/n12/mode/1up
https://en.wikipedia.org/wiki/Lucasfilm_Games
Microprose buys Vektor Grafix & Paragon
http://amr.abime.net/issue_15_pages pg. 10
https://archive.org/details/powerplaymagazine-1992-07/page/16/mode/1up
https://www.mobygames.com/developer/sheet/view/developerId,570/
https://en.wikipedia.org/wiki/Take-Two_Interactive
Wild Bill Stealey - Microprose - https://www.patreon.com/posts/36710924
https://www.mobygames.com/game/snes/sid-meiers-civilization
https://www.mobygames.com/game/bloodnet
The Learning Company goes public
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n19/mode/1up
https://www.mobygames.com/game/rockys-boots
https://www.mobygames.com/company/learning-company
Ad Lib files for bankruptcy
https://archive.org/details/eu_BYTE-1992-07_OCR/page/n39/mode/1up
https://en.wikipedia.org/wiki/Ad_Lib,_Inc.
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
Universal sues Nintendo over Donkey Kong
Spielberg signs with Atari
Tron disappoints
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in July 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here:
http://retroasylum.com
and
https://playthroughpod.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Pepper II
Video Version - https://www.patreon.com/posts/70739326
https://www.mobygames.com/game/pepper-ii
https://flyers.arcade-museum.com/?page=flyer&db=videodb&id=778ℑ=1
Corrections:
June 1982 Ep - https://www.patreon.com/posts/69476654
https://jaleco.fandom.com/wiki/Naughty_Boy
http://www.hardcoregaming101.net/brute-force/
Jim Trucano - AMOA - https://www.patreon.com/posts/48912975
https://en.wikipedia.org/wiki/Pong
https://www.youtube.com/watch?v=EK7H6gI1py0
https://www.arcade-museum.com/game_detail.php?game_id=10086
https://youtu.be/bTUrWYv2vtU
https://en.wikipedia.org/wiki/Vectrex
https://de.wikipedia.org/wiki/Adventure_Vision
https://en.wikipedia.org/wiki/Little_Professor
1982:
US Army enlists Atari
https://www.nytimes.com/1982/07/10/us/briefing-006748.html?searchResultPosition=14
https://www.mobygames.com/game/bradley-trainer
Zaxxon commercial
Replay July 1982, pg. 112
https://youtu.be/u3NUO2GFGAI
https://www.mobygames.com/game/arcade/zaxxon
Sega Gremlin opens new factory
Play Meter July 1, 1982 pg 17
https://en.wikipedia.org/wiki/Gremlin_Industries
Jim Trucano - AMOA - https://www.patreon.com/posts/48912975
Ms Pacman set to match Pacman
Play Meter 1 July 1982 pg 17
https://en.wikipedia.org/wiki/Ms._Pac-Man
Bally and Atari both buy into Namco
Games People Pay Late July 1982 pg 10
https://en.wikipedia.org/wiki/Namco
Nintendo seeks to expand US operations
Games People Pay Late July 1982 pg 5
https://en.wikipedia.org/wiki/Nintendo
Coca-Cola buys Gottlieb
Play Meter July 1, 1982, pg 22
https://en.wikipedia.org/wiki/Gottlieb
Universal sues over Donkey Kong
Games People Pay Late July 1982 pg 4
https://en.wikipedia.org/wiki/Donkey_Kong#Legacy
https://en.wikipedia.org/wiki/RKO_Pictures
Showbiz and Pizza Time reach a settlement
Play Meter July 15, 1982 pg 22
https://en.wikipedia.org/wiki/Chuck_E._Cheese
May 1980 jump - https://www.patreon.com/posts/may-2020-37289753
Fuzzy Wuzzy Wizards want a piece of the pizza action
Play Meter July 1 1982 pg 14
https://law.resource.org/pub/us/case/reporter/F2/820/820.F2d.362.85-3705.html
https://tokencatalog.com/token_record_forms.php?action=DisplayTokenRecord&td_id=521569&inventory_id=584463&attribution_id=538537
Alladin's Castle continues aggressive expansion
Games People Pay Late July 1982 pg 10
https://en.wikipedia.org/wiki/Namco#Expansion_into_other_markets_(1989%E2%80%931994)
Not everyone is happy with home PacMan
Games People Pay Late July 1982 pg 7
https://www.mobygames.com/game/pac-man
https://www.youtube.com/watch?v=smmjCGpa1V0
Coin op operators see costs jump
Vending Times Census of the Industry July 1982, pg. 60
Vancouver bans minors
Play Meter 15 July 1982 pg 20
Sega goes to court in England
Play meter July 15, 1982, pg 22
March 1982 Ep - https://www.patreon.com/posts/march-1982-64415756
Colecovision launches!
https://en.wikipedia.org/wiki/ColecoVision
5200 hits inventory snag
Video Game Update July 1982 pg 1
https://en.wikipedia.org/wiki/Atari_5200
AVGN 5200 video - https://youtu.be/AknyR-kRvLc
Emerson Arcadia debuts at CES
Video Game Update July 1982 pg 2
https://www.youtube.com/watch?v=xaUw3_OR_q8
https://en.wikipedia.org/wiki/Arcadia_2001
Games by Apollo goes big on advertising
https://www.nytimes.com/1982/07/23/business/advertising-video-game-client-to-benton-bowles.html?searchResultPosition=2
https://en.wikipedia.org/wiki/Games_by_Apollo
Activision earnings way up!
Playthings July 1982 pg 11
KC Munchkin is back!
Play Meter July 15, 1982 pg 22
https://www.mobygames.com/game/kcs-krazy-chase
Avalon Hill gets VCS fever
https://archive.org/details/cgw_5/page/n5/mode/1up
https://www.mobygames.com/browse/games/avalon-hill-game-company/offset,75/so,1d/list-games/
Joel Billings - SSI - https://www.patreon.com/posts/36827469
More new companies enter the scene
Video Game Update July 1982 pg 2
Spielberg goes Atari
Video Game Update July 1982 pg 1
https://en.wikipedia.org/wiki/Code_Monkeys
https://www.mobygames.com/game/atari-2600/et-the-extra-terrestrial_
https://www.mobygames.com/game/atari-2600/raiders-of-the-lost-ark
https://youtu.be/-UFYpnE_Ob0
Atari announces Swordquest scavenger hunt
Video Game Update July 1982 pg 1
https://www.mobygames.com/game-group/swordquest-series
Video game price war feared
Play Things July 1982
Mattel loses suit over Odyssey patents
https://www.nytimes.com/1982/07/27/business/mattel-patent-suit.html?searchResultPosition=16
https://en.wikipedia.org/wiki/Magnavox_Odyssey#Lawsuits
Dragon 32 is coming
https://archive.org/details/your-computer-magazine-1982-07/page/n16/mode/1up
https://en.wikipedia.org/wiki/Dragon_32/64
https://en.wikipedia.org/wiki/Motorola_6809
Jon Freeman and Anne West fall leave Automated Simulations
https://archive.org/details/cgw_5/page/n5/mode/1up
https://en.wikipedia.org/wiki/Epyx
Sinclair loses more key staff
https://archive.org/details/sinclair-user-magazine-004/page/n51/mode/2up
https://archive.org/details/your-computer-magazine-1982-07/page/n37/mode/1up
https://en.wikipedia.org/wiki/Jupiter_Ace
https://en.wikipedia.org/wiki/ZX_Spectrum
https://en.wikipedia.org/wiki/SAM_Coup%C3%A9
Wall Street downgrades Apple's future
https://www.nytimes.com/1982/07/08/business/market-place-apple-fighting-to-stay-ahead.html?searchResultPosition=9
https://en.wikipedia.org/wiki/Apple_Lisa
https://en.wikipedia.org/wiki/Macintosh
https://en.wikipedia.org/wiki/Apple_II
https://en.wikipedia.org/wiki/Apple_III
Atari gets big order from Dade county
https://www.nytimes.com/1982/07/15/business/atari-contract.html?searchResultPosition=1
https://ataripodcast.libsyn.com/antic-interview-420-brenda-laurel-atari-research
Randall Kottwitz muses on laserdisc
https://archive.org/details/softside-magazine-46/page/n5/mode/1up
Randal Kottwitz - SoftSide - MacUser - https://www.patreon.com/posts/63640307
Tron flops with both critics and analysts
https://www.nytimes.com/1982/07/09/movies/stock-decline-after-screening-of-tron-irks-disney-studio.html?searchResultPosition=1
https://www.boxofficemojo.com/title/tt0084827/?ref_=bo_se_r_2
https://www.boxofficemojo.com/month/august/1982/?sort=grossToDate&ref_=bo_md__resort#table
https://www.nytimes.com/1982/07/07/movies/et-at-87-million-hit-of-summer-box-office.html?searchResultPosition=20
https://www.nytimes.com/1982/07/14/movies/ex-disney-animators-try-to-outdo-their-mentor.html?searchResultPosition=6
https://www.nytimes.com/1982/07/09/movies/disney-tron.html?searchResultPosition=1
https://youtu.be/DREG0dOW8jw
https://youtu.be/cISmv0IGoQQ
https://youtu.be/2BE3NqTRfLc
Arcades eat into MAD magazine numbers
Games People Pay Late July 1982 pg 12
https://www.comichron.com/titlespotlights/mad.html
https://en.wikipedia.org/wiki/Mad_(magazine)
https://www.mobygames.com/game/spy-vs-spy
Video games and cable tv erode broadcast audience
https://www.nytimes.com/1982/07/21/business/advertising-tv-ad-prices-are-raised.html?searchResultPosition=22
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
tron, atari, apple, macintosh, sinclair, spectrum, commodore, c64, dragon32, mattel, odyssey, magnavox, swordquest, vcs, activision, kc munchkin, games by apollo, colecovision, sega, arcade, fuzzy wuzzy wizerds, chuck e cheese, donkey kong, nintendo, gottlieb, pacman, ms pacman, zaxxon, gremlin, bradley trainer
Europe disses Xbox
GTA3 makes Take Two a mint
Activision goes after battle.net clones
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in June 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here:
https://twitter.com/wiedo
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Blender Bros.
Video Version: https://www.patreon.com/posts/7-minutes-in-70423237
https://www.mobygames.com/game/blender-bros
https://www.mobygames.com/game/tak-and-the-power-of-juju_
Corrections:
May 2002 Ep - https://www.patreon.com/posts/may-2002-68880588
https://en.wikipedia.org/wiki/Valve_Corporation
https://www.youtube.com/watch?v=9mg6wrYCT9Q
2002:
Game market rebounds after downturn
Edge 111, pg. 13
https://en.wikipedia.org/wiki/Xbox_(console)
https://en.wikipedia.org/wiki/PlayStation_2
Xbox falters
http://www.kultmags.com/mags.php?folder=TUFOIUFDLzIwMDI= Man!ac 2002-06 pg. 27, 29
https://en.wikipedia.org/wiki/Xbox_(console)
PS2 chips integrated
http://www.kultmags.com/mags.php?folder=TUFOIUFDLzIwMDI= Man!ac 2002-06 pg. 30
TDK gets MOTU rights
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue89/page/n11/mode/1up
https://www.mobygames.com/game/ps2/masters-of-the-universe-he-man-defender-of-grayskull
https://www.mobygames.com/game/masters-of-the-universe-the-arcade-game
https://www.mobygames.com/game/masters-of-the-universe-he-man-power-of-grayskull
https://en.wikipedia.org/wiki/Masters_of_the_Universe
https://www.mobygames.com/game-group/masters-of-the-universe-he-man-licensees
https://gamejolt.com/games/he-man/19434
https://www.romhacking.net/hacks/7012/
https://www.mobygames.com/game-group/superman-licensees
https://www.mobygames.com/game/multipath-adventures-of-superman-menace-of-metallo
Sims is crowned top selling game... again
https://archive.org/details/Computer_Gaming_World_Issue_215/page/n47/mode/1up
https://en.wikipedia.org/wiki/The_Sims_(video_game)
Maya price plunges
Edge 111, pg. 11
https://en.wikipedia.org/wiki/Autodesk_Maya
https://en.wikipedia.org/wiki/Autodesk_3ds_Max
IBM gets into online games
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue89/page/n10/mode/1up
https://web.archive.org/web/20020914044708/http://www.butterfly.net/
https://lwn.net/Articles/23968/
American McGee - id - spicy horse - ea - https://www.patreon.com/posts/45549970
Codemasters' E-shop adds an affiliates program
Edge 111
https://en.wikipedia.org/wiki/Codemasters
Activision goes after Battle.net clone
https://archive.org/details/GDM_June_2002/page/n3/mode/1up
https://en.wikipedia.org/wiki/Bnetd
https://en.wikipedia.org/wiki/Battle.net
Take Two posts big gains
https://archive.org/details/GDM_June_2002/page/n3/mode/1up
https://en.wikipedia.org/wiki/Take-Two_Interactive
https://en.wikipedia.org/wiki/Grand_Theft_Auto_III
Interplay losses mount
https://archive.org/details/GDM_June_2002/page/n3/mode/1up
https://en.wikipedia.org/wiki/Interplay_Entertainment
Don Daglow Part 2 - Broderbund - Beyond Software - Stormfront - SSI - https://www.patreon.com/posts/39095819
Interplay looking to sell Shiny
https://archive.org/details/pcgames200206/page/n8/mode/1up
https://en.wikipedia.org/wiki/Shiny_Entertainment
https://www.mobygames.com/game/enter-the-matrix
https://www.mobygames.com/game/matrix-path-of-neo
https://www.mobygames.com/game/messiah
Infogrames buys Shiny
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue89/page/n8/mode/1up
THQ buys up Outrage
https://archive.org/details/GDM_June_2002/page/n3/mode/1up
https://en.wikipedia.org/wiki/Outrage_Games
https://en.wikipedia.org/wiki/THQ
Rare is up for sale
http://www.kultmags.com/mags.php?folder=TUFOIUFDLzIwMDI= Man!ac 2002-06 pg. 29
https://en.wikipedia.org/wiki/Rare_(company)
Capital Entertainment Group founded
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue89/page/n8/mode/1up
https://en.wikipedia.org/wiki/Seamus_Blackley
Scott McCloud gets hooked on Bejweled
https://archive.org/details/Computer_Gaming_World_Issue_215/page/n40/mode/1up
https://en.wikipedia.org/wiki/Scott_McCloud
Max Payne to hit the big screen
https://www.devuego.es/pres/revista/hobby-consolas/129 pg. 12
https://www.imdb.com/title/tt0467197/?ref_=fn_al_tt_1
Dragon's Lair 3D gets action figures
https://www.retromags.com/magazines/usa/electronic-gaming-monthly/electronic-gaming-monthly-issue-155/ pg. 36
http://www.toymania.com/columns/spotlight/dl3d.shtml
https://youtu.be/8-Cjsnq8kVU
https://www.fangamer.com/products/bugsnax-bunger-plush
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
Atari gets trounced in court
Nintendo and Sega slash prices
CD gaming goes OEM
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in June 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Chris from the Retro Asylum is our cohost. You can find his other fine podcasts here:
http://retroasylum.com
and
https://playthroughpod.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Toki: Going Ape Spit
Video Version - https://youtu.be/IqGZLAMyqw4
https://www.mobygames.com/game/toki-going-ape-spit
https://www.mobygames.com/game/toki
Corrections:
May 1992 Ep - https://www.patreon.com/posts/may-1992-68552769
Dread (Amiga) - https://www.patreon.com/posts/dread-binary-big-68405040
https://en.wikipedia.org/wiki/Freescape
https://en.wikipedia.org/wiki/Descent:_FreeSpace_%E2%80%93_The_Great_War
https://en.wikipedia.org/wiki/Super_Mario_World
https://en.wikipedia.org/wiki/Action_52
https://en.wikipedia.org/wiki/Robert_Garriott
1992:
LA Riots hit coin op
Play Meter June 1992, pg. 3
RePlay June 1992, pg. 15, pg. 48
https://en.wikipedia.org/wiki/1992_Los_Angeles_riots
Stuttgart hits Asterix with added tax
https://archive.org/details/AmigaJoker199206_and_07/page/n121/mode/1up?view=theater
https://www.mobygames.com/game/arcade/astrix__
https://gauselmann.de/index-2.html
https://de.wikipedia.org/wiki/Paul_Gauselmann
Wild Bill Stealey - Microprose - https://www.patreon.com/posts/36710924
Coinop supports recycling
Play Meter June 1992, pg. 16
https://en.everybodywiki.com/Recycle_It,_Don%27t_Trash_It!
RePlay magazine highlights family fun centers
RePlay June 1992
Jim Trucano - AMOA - https://www.patreon.com/posts/48912975
Parallel market for Street Fighter Championship Edition boards is huge
RePlay June 1992, pg. 39
https://www.mobygames.com/game/arcade/street-fighter-ii-champion-edition
Correction: Street Fighter II Hyper Fighting Edition was Street Fighter II Turbo in the USA
Capcom to launch SNES arcade stick
https://archive.org/details/GamePro_Issue_035_June_1992/page/n107/mode/1up
https://segaretro.org/Capcom_Power_Stick_Fighter_MD
Joe Morici - Capcom - https://www.patreon.com/posts/37289815
https://www.gpvideogames.com/Products/22037/the-ultimate-arcade-fighting-stick
https://www.mobygames.com/game/amiga/street-fighter-ii-the-world-warrior
Atari Corporation loses to Nintendo
Play Meter June 1992, pg. 20
https://www.nytimes.com/1992/05/16/business/company-news-nintendo-suit-by-atari-is-dismissed.html
April 1999 Jump - https://www.patreon.com/posts/69717644
Nintendo revenue soars!
RePlay June 1992, pg. 16
Console Price War heats up
https://archive.org/details/Game_Informer_Issue_005_Summer_1992 pg. 43
German SNES price to undercut Megadrive
https://archive.org/details/powerplaymagazine-1992-06/page/n24/mode/1up
MegaCD becomes SegaCD
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20035%20%28June%201992%29/page/n19/mode/1up?view=theater
https://en.wikipedia.org/wiki/Sega_CD
Matsushita buys into San Mateo Software Group
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20035%20%28June%201992%29/page/n51/mode/1up?view=theater
https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer
https://en.wikipedia.org/wiki/The_3DO_Company
Phillips boosts CDi software library
https://archive.org/details/vgce_92-06/page/n21/mode/1up?view=theater
https://en.wikipedia.org/wiki/CD-i
https://www.mobygames.com/game/dark-castle
https://www.mobygames.com/game/cd-i/mad-dog-mccree
Lucasfilm licenses to Software Toolworks
https://archive.org/details/vgce_92-06/page/n21/mode/1up?view=theater
https://archive.org/details/Computer_Gaming_World_Issue_95/page/n19/mode/1up
https://www.mobygames.com/game/dos/secret-weapons-of-the-luftwaffe_
https://www.mobygames.com/game/secret-of-monkey-island-enhanced-version
https://www.mobygames.com/game/dos/loom
Commodore gives up on selling CDTV as a set top box
https://archive.org/details/1992-06-compute-magazine/page/n30/mode/1up
https://en.wikipedia.org/wiki/Commodore_CDTV
Commodore kills the A500 Plus
http://amr.abime.net/issue_14_pages pg. 10
https://archive.org/details/amiga-world-1992-06/page/n9/mode/1up
https://archive.org/details/amiga-world-1992-06/page/n13/mode/1up
https://en.wikipedia.org/wiki/Amiga_500#Amiga_500_Plus
https://en.wikipedia.org/wiki/Amiga_600
https://en.wikipedia.org/wiki/Commodore_64
MicroLeague introduces real time game stats updates
https://archive.org/details/vgce_92-06/page/n22/mode/1up?view=theater
https://www.mobygames.com/game/dos/microleague-baseball-iv/promo/promoImageId,549053/
Gamepro introduces its face based scoring system
https://archive.org/details/GamePro_Issue_035_June_1992/page/n9/mode/1up
https://en.wikipedia.org/wiki/GamePro
https://www.kultboy.com/Amiga-Joker-Zeitschrift/4/
https://de.wikipedia.org/wiki/Power_Play_(Zeitschrift)
https://www.spieleveteranen.de/
Computer Gaming World struggles with VR
https://archive.org/details/Computer_Gaming_World_Issue_95/page/n127/mode/1up
https://en.wikipedia.org/wiki/Ken_Williams_(game_developer)
https://en.wikipedia.org/wiki/The_Lawnmower_Man_(film)
https://www.mobygames.com/game/dos/neverwinter-nights_
https://en.wikipedia.org/wiki/Grimjack
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Activision and Atari bury the hatchet
CES is flooded with 3rd party VCS carts
Video games give Wall Street the jitters
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in June 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here:
http://retroasylum.com
and
https://playthroughpod.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Naughty Boy
Video Version - https://www.patreon.com/posts/7-minutes-in-boy-69425784
https://www.mobygames.com/game/naughty-boy
Corrections:
May 1982 Ep - https://www.patreon.com/posts/68285778
https://www.mobygames.com/game/arcade/super-cobra
https://en.wikipedia.org/wiki/Magnavox_Odyssey
Tron - https://www.imdb.com/title/tt0084827/?ref_=fn_al_tt_1
https://www.mobygames.com/game/atari-2600/pac-man
Wild Bill Stealey - Microprose - https://www.patreon.com/posts/36710924
1822
Charles Babbage announces Difference Engine
https://en.wikipedia.org/wiki/Difference_engine
https://www.computerhistory.org/babbage/engines/
https://en.wikipedia.org/wiki/GameStop#Babbage's_(1984%E2%80%931994)
1972
The Carnegie Institute sees computers as future of education
https://www.nytimes.com/1972/06/02/archives/electronics-seen-as-education-key-carnegie-study-urges-us-aid-for.html?searchResultPosition=16
Nolan Bushnell contracts with Bally
https://archive.org/details/1974-06-25-john-britz-depositon-and-exhibits/1974-06-25%20John%20Britz%20Exhibit%202/page/n0/mode/2up
https://en.wikipedia.org/wiki/Nutting_Associates
Atari incorporated
https://twitter.com/GameResearch_E/status/1541419743646720001
1982:
Bankers bearish on coin-op
Games People Pay Early-June 1982 pg. 1
Federal spending cuts hit coinop
Play Meter June 15th, 1982 pg. 22
https://www.nytimes.com/1982/06/03/garden/issue-and-debate-should-video-games-be-restricted-by-law.html?searchResultPosition=3
Chuck E Cheese reports earnings
The Pizza Times June 1982 pg. 5
Atari, Gottlieb split Krull license
Play Meter June 1st, 1982 pg. 32
https://archive.org/details/Electronic_Games_Volume_01_Number_04_1982-06_Reese_Communications_US/page/n7/mode/1up?view=theater
https://www.mobygames.com/game/krull
Japanese imports drying up
Play Meter June 1st, 1982 pg. 32
Experts suggest arcade games may become collectible
Games People Pay Early-June 1982 pg. 6
Thief ads list Bernie Stolar as director
Play Meter June 1st, 1982 pg. 43
https://www.mobygames.com/game/arcade/thief__
https://flyers.arcade-museum.com/?page=flyer&db=videodb&id=1735ℑ=1
Count Up to the Crash!
Video Games add pep to dreary CES
https://www.nytimes.com/1982/06/09/business/the-video-game-sales-war.html?searchResultPosition=2
GCE introduces Vectrex
Toy & Hobby World June 1982 pg. S9
Lange Nacht der Computerspiele - https://computerspielenacht.htwk-leipzig.de/computerspielenacht-start/
https://en.wikipedia.org/wiki/Vectrex
Entex introduces Adventure Vision
Toy & Hobby World June 1982 pg. S34
https://de.wikipedia.org/wiki/Adventure_Vision
http://www.adventurevision.com/SystemPictures-loose.html
https://en.wikipedia.org/wiki/Entex_Industries
https://en.wikipedia.org/wiki/Black_Knight_(pinball)
Stand-alone electronic games bet on licenses
Toy & Hobby World June 1982 pg. S1
https://en.wikipedia.org/wiki/Little_Professor
https://www.achtziger-forum.de/viewtopic.php?p=16206
Mattel has finally launched the Intellivision keyboard component... sorta
https://archive.org/details/Electronic_Games_Volume_01_Number_04_1982-06_Reese_Communications_US/page/n9/mode/1up?view=theater
Don Daglow Part 1 - PDP - Mattel - Intellivision - EA - https://www.patreon.com/posts/38445119
https://en.wikipedia.org/wiki/Intellivision#Keyboard_Component
ColecoVision to have VCS add-on
https://archive.org/details/Electronic_Games_Volume_01_Number_04_1982-06_Reese_Communications_US/page/n8/mode/1up?view=theater
https://en.wikipedia.org/wiki/ColecoVision#Atari_2600_expansion
Tiger Electronics enters the VCS market
Toy & Hobby World June 1982 pg. S20
https://www.mobygames.com/company/tigervision
https://en.wikipedia.org/wiki/Tiger_Electronics
https://www.mobygames.com/game/miner-2049er
https://www.mobygames.com/game/manic-miner
Gauntlet Handheld - https://archive.org/details/hh_tgaunt
Fox enters cartridge market
https://www.nytimes.com/1982/06/07/business/fox-to-offer-video-games.html?searchResultPosition=3
https://www.mobygames.com/company/fox-video-games-inc
Jerry Jewell - Sirius Software - https://www.patreon.com/posts/57602735
Activision and Atari bury the hatchet
https://archive.org/details/Electronic_Games_Volume_01_Number_04_1982-06_Reese_Communications_US/page/n8/mode/1up?view=theater
https://en.wikipedia.org/wiki/Activision#Early_years_(1980%E2%80%931982)
Activision announces new games
Toy & Hobby World June 1982 pg. S21
https://www.mobygames.com/browse/games/activision-publishing-inc/offset,1450/so,1d/list-games/
Activision earnings jump ten-fold
Toys Hobbies and Crafts June 1982, pg. 13
https://www.nytimes.com/1982/06/11/business/mattel-profit-17.1-million.html?searchResultPosition=7
Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120
Fears of crash hit Warner stock
https://www.nytimes.com/1982/06/04/business/market-place-pac-man-and-beyond.html?searchResultPosition=4
https://en.wikipedia.org/wiki/Warner_Bros.#New_owners
Toy retailers prepare for the cartridge onslaught
Toy & Hobby World June 1982, pg. S1
https://en.wikipedia.org/wiki/TSR,_Inc.
Toy retailers urged to attend CES
Toy & Hobby World June 1982 pg. S4
Osborne 1 gets reviewed
https://archive.org/details/sim_byte_1982-06_7_6/page/n351/mode/1up?view=theater
Corvus shows off their Concept
https://archive.org/details/sim_byte_1982-06_7_6/page/5/mode/1up?view=theater
https://archive.org/details/kilobaudmagazine-1982-06/page/n25/mode/1up
Commodore takes on IBM
https://www.nytimes.com/1982/06/22/science/personal-computers-how-much-memory-to-buy.html?searchResultPosition=2
IBM has no time for the UK
https://archive.org/details/popular-computing-weekly-1982-06-03/page/n4/mode/1up
Speccy and Beeb get off to rocky starts
https://archive.org/details/popular-computing-weekly?query=1982-06
Timex launches the Sinclair 1000
Toy & Hobby World June 1982 pg. S4
7 Minutes in Heaven - 3D Monster Maze - April 1982 - https://www.patreon.com/posts/7-minutes-in-3d-66504463
Sinclair to go public
https://archive.org/details/Sinclair_User_003/page/13/mode/1up
https://en.wikipedia.org/wiki/Sinclair_Research
Llamasoft advertises Vic20 games
http://minotaurproject.co.uk/lshistory8.php
https://archive.org/details/popular-computing-weekly-1982-06-03/page/n5/mode/1up
Creative Computing isn't giving up on video discs
https://archive.org/details/creativecomputing-1982-06/page/n9/mode/1up?view=theater
7 Minutes in Heaven - Adventures in Video Land - https://www.patreon.com/posts/7-minutes-in-in-61568657
Byte goes video disk crazy
https://archive.org/details/sim_byte_1982-06_7_6/page/3/mode/1up?view=theater
Professor equates video games to masturbation
Replay June 1982, pg. 83
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Before we got all our information from the internet, magazines were the primary way of learning about specialty topics like computing. Randal Kottwitz was part of two major early pillars in this field, SoftSide magazine, as it transitioned from being a pamphlet with Basic programs to a full blown magazine with attached floppy disks and tapes and MacUser magazine, the go-to source for information about Apple's revolutionary 16 bit computer the Macintosh.
We talk about publishing, visions for the future of a digital life in the 80s and so, so much more!
Recorded September 2021.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
https://www.linkedin.com/in/randalkottwitz/
https://www.youtube.com/user/krandy254
https://en.wikipedia.org/wiki/SoftSide
https://archive.org/details/softside-magazine
https://en.wikipedia.org/wiki/Scott_Adams_(game_designer)
https://en.wikipedia.org/wiki/Mark_Pelczarski
https://www.vocabulary.com/dictionary/typesetter
https://books.google.de/books/about/The_Power_User_s_Manual.html?id=5BlFAAAAYAAJ&redir_esc=y
https://en.wikipedia.org/wiki/Xerox_Star
https://en.wikipedia.org/wiki/Apple_Lisa
https://en.wikipedia.org/wiki/History_of_the_floppy_disk#The_%22Twiggy%22_disk
https://allaboutstevejobs.com/videos/keynotes/macintosh_introduction_bcs_1984
https://en.wikipedia.org/wiki/Felix_Dennis
https://www.youtube.com/watch?v=Mm57XBtPMOo
https://en.wikipedia.org/wiki/Katharine_Graham
https://en.wikipedia.org/wiki/Macworld
https://en.wikipedia.org/wiki/MacUser
https://en.wikipedia.org/wiki/Ziff_Davis
https://www.facebook.com/macwarehouseutah/
Microsoft and Nintendo slash prices,
Steam enters the game retail business &
Germany thinks about banning Counter Strike
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in May 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Hooter's Road Trip
Video Version: https://www.patreon.com/posts/68879534
https://en.wikipedia.org/wiki/Hooters_Road_Trip
https://www.mobygames.com/game/hooters-road-trip
Corrections:
April 2002 Ep - https://www.patreon.com/posts/april-2002-67235902
Turns out our Department of Corrections got it wrong and F-Zero AX was published by Sega: https://www.mobygames.com/game/arcade/f-zero-ax
https://web.archive.org/web/20050909152548/f-zero.jp/f-zero_ax/index.html
2002:
GBA to go online
Edge 110 pg. 17
https://www.extremetech.com/extreme/54188-gameboy-owners-will-surf-the-web
https://web.archive.org/web/20060321032545/http://www.x-trafun.com/home.htm
Gameboy gets game downloader
Edge 110 pg. 22
Sega licenses ports to THQ
Edge 110 pg. 22
https://www.mobygames.com/game/altered-beast-guardian-of-the-realms
Nintendo cuts price of GBA
https://archive.org/details/gamepro-issue-164-may-2002/page/n31/mode/1up
https://en.wikipedia.org/wiki/Game_Boy_Advance
Microsoft cuts price of Xbox in Europe
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue88/page/n10/mode/1up?view=theater
http://news.bbc.co.uk/2/hi/entertainment/1936791.stm
https://en.wikipedia.org/wiki/Xbox_(console)
Xbox has the force https://archive.org/details/Computer_and_Video_Games_Issue_0246/page/10/mode/1up
https://www.mobygames.com/game/star-wars-knights-of-the-old-republic
GDC subdued
Edge 110 pg. 10
https://en.wikipedia.org/wiki/Game_Developers_Conference
Steam starts selling games
https://archive.org/details/pcgames200205/page/n9/mode/1up?view=theater
Edge 110 pg. 18
https://en.wikipedia.org/wiki/Steam_(service)
Sims sales numbers confirmation
https://archive.org/details/pcgames200205/page/n10/mode/1up?view=theater
https://en.wikipedia.org/wiki/The_Sims_(video_game)
German authorities consider Counter Strike ban
https://archive.org/details/pcgames200205/page/n10/mode/1up?view=theater
https://www.spiegel.de/netzwelt/web/erfurter-schulmorde-killer-spiel-counterstrike-wird-nicht-indiziert-a-196419.html
https://en.wikipedia.org/wiki/Counter-Strike
Netflix is growing by leaps and bounds
https://en.wikipedia.org/wiki/Netflix#Launch_as_a_mail-based_rental_business_(1997%E2%80%932006)
https://archive.org/details/Computer_Gaming_World_Issue_214/page/n44/mode/1up?view=theater
Angel of Darkness previewed
Edge 110
https://www.mobygames.com/game/lara-croft-tomb-raider-the-angel-of-darkness/mobyrank
Software 2000 is no more
https://archive.org/details/pcgames200205/page/n27/mode/1up?view=theater
https://en.wikipedia.org/wiki/Software_2000
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
https://www.patreon.com/posts/68880588
RPGs go VR
PC gaming embraces the 386
Hudson Soft wants you to play responsibly
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in May 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here:
http://retroasylum.com
and
https://playthroughpod.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Ultima Underworld: The Stygian Abyss
Video Version:
https://www.mobygames.com/game/dos/ultima-underworld-the-stygian-abyss
https://gallery.ultimacodex.com/ultima-underworld-advertisments/#jp-carousel-1349
https://www.mobygames.com/game/dos/ultima-vii-the-black-gate
Paul Neurath Interview - https://www.patreon.com/posts/54857109
Corrections:
April 1992 Ep - https://www.patreon.com/posts/66723324
https://en.wikipedia.org/wiki/CD-i
https://en.wikipedia.org/wiki/WMS_Industries
https://www.mobygames.com/game/cd-i/zeldas-adventure
https://www.mariowiki.com/Mario_Bros._Special
1992:
Mario is coming to pinball
Play Meter May 1992 pg. 35
Replay May 1992, pg. 3
Virtuality goes dungeoning
https://archive.org/details/sinclair-user-magazine-123/page/n47/mode/1up?view=theater
https://www.youtube.com/watch?v=Nz_BeaBS_cg
https://en.wikipedia.org/wiki/Virtuality_(product)
First US Virtuality center opens
Play Meter May, 1992, pg. 30
Hudson wants responsible gaming
https://archive.org/details/video-games-and-computer-entertainment-issue-40-may-1992/Video%20Games%20and%20Computer%20Entertainment%20-%20Issue%2040%20-%20May%201992%20(Compressed)/page/n5/mode/1up
https://www.latimes.com/archives/la-xpm-1992-01-08-fi-1609-story.html
https://www.thegameisafootarcade.com/wp-content/uploads/2017/03/Buster-Bros.-Game-Manual.pdf
https://archive.org/details/GamePro_Issue_034_May_1992/page/n99/mode/1up?view=theater
Multicarts are storming the NES
https://archive.org/details/GamePro_Issue_034_May_1992/page/n15/mode/1up?view=theater
https://www.mobygames.com/game/nes/action-52
https://www.mobygames.com/game-group/quattro-compilations
https://bootleggames.fandom.com/wiki/Maxivision_15-in-1
Bring back the NES in SNES
https://archive.org/details/GamePro_Issue_034_May_1992/page/n99/mode/1up?view=theater
https://en.wikipedia.org/wiki/Super_8_(video_game_accessory)
http://www.valugamer.com/?p=369
The MPC gets an upgrade
https://archive.org/details/video-games-and-computer-entertainment-issue-40-may-1992/Video%20Games%20and%20Computer%20Entertainment%20-%20Issue%2040%20-%20May%201992%20(Compressed)/page/n23/mode/1up
December 1991 Ep - https://www.patreon.com/posts/60607281
386 required gaming is here
https://archive.org/details/questbusters-v9n05/page/n1/mode/1up?view=theater
https://www.mobygames.com/game/dos/ultima-vii-the-black-gate
https://www.mobygames.com/game/ultima-underworld-the-stygian-abyss
https://archive.org/details/theone-magazine-44/page/n19/mode/2up
Paul Neurath Interview - https://www.patreon.com/posts/54857109
Commodore to launch A600
https://archive.org/details/computer-and-videogames-126/page/n10/mode/1up?view=theater https://archive.org/details/AmigaJoker199205/page/n89/mode/1up
http://amr.abime.net/amr_popup_picture.php?src=amiga_power/magscans/ap13_1992_05/048.jpg&c=15978&n=1&filesize=386937
https://en.wikipedia.org/wiki/Amiga_video_connector
https://en.wikipedia.org/wiki/Amiga_A570
Atari leaks info about the Falcon
https://archive.org/details/powerplaymagazine-1992-05/page/n28/mode/1up
https://www.kultmags.com/mags.php?folder=UG93ZXIgUGxheS8xOTky
https://en.wikipedia.org/wiki/CeBIT
https://en.wikipedia.org/wiki/Atari_Falcon
Windows 3.1 cements Microsoft's lead
https://archive.org/details/1992-05-compute-magazine/page/n7/mode/1up
https://en.wikipedia.org/wiki/Windows_3.1x
https://en.wikipedia.org/wiki/Multiplan
https://en.wikipedia.org/wiki/Microsoft_Excel#Early_history
February 1982 Ep - https://www.patreon.com/posts/63177692
Note: The term was "second source"
Disney goes for the adult gamer
https://archive.org/details/video-games-and-computer-entertainment-issue-40-may-1992/Video%20Games%20and%20Computer%20Entertainment%20-%20Issue%2040%20-%20May%201992%20(Compressed)/page/n23/mode/1up
https://www.mobygames.com/game/who-framed-roger-rabbit
https://winworldpc.com/product/disney-animation-studio/ibm-1992
King's Quest 5 goes CD
https://archive.org/details/powerplaymagazine-1992-05/page/n52/mode/1up
https://www.kultmags.com/mags.php?folder=UG93ZXIgUGxheS8xOTky
https://www.mobygames.com/game/kings-quest-v-absence-makes-the-heart-go-yonder
Bard's Tale 4 is coming
https://archive.org/details/questbusters-v9n05/page/n1/mode/1up?view=theater
https://www.mobygames.com/developer/sheet/view/developerId,2687/
https://en.wikipedia.org/wiki/Fountain_of_Dreams
https://www.mobygames.com/game/dragon-wars
RPGs go online
https://archive.org/details/questbusters-v9n05/page/n1/mode/1up?view=theater
https://www.mobygames.com/game/dos/neverwinter-nights_
Don Daglow Part 2 - Broderbund - Beyond Software - Stormfront - SSI
https://www.patreon.com/posts/39095819
https://www.mobygames.com/game/mechwarrior/screenshots
Robert Kniskern - Gamemaster
https://www.patreon.com/posts/robert-kniskern-64771353
Wesson to make professional Simulator
https://archive.org/details/video-games-and-computer-entertainment-issue-40-may-1992/Video%20Games%20and%20Computer%20Entertainment%20-%20Issue%2040%20-%20May%201992%20(Compressed)/page/n23/mode/1up
https://www.mobygames.com/game-group/traconrapcon-series
https://www.youtube.com/watch?v=M2q0nl3i08o
Microsoft takes a swing at golf games
https://archive.org/details/Computer_Gaming_World_Issue_94/page/n17/mode/1up?view=theater
https://www.mobygames.com/game-group/microsoft-golf-versions
Lawnmower man promises to bring VR to the big screen
https://archive.org/details/1992-05-compute-magazine/page/n34/mode/1up
https://www.imdb.com/title/tt0104692/?ref_=fn_tt_tt_7
Sinclair introduces the Zike
https://archive.org/details/sinclair-user-magazine-123/page/n9/mode/1up?view=theater
https://en.wikipedia.org/wiki/Sinclair_Zike
https://www.facebook.com/watch/?v=536020163437685
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
https://www.patreon.com/posts/may-1992-68552769
Magnavox debuts the Odyssey
Sinclair goes color with the Spectrum
Gamers grow up
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in May 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here:
http://retroasylum.com
and
https://playthroughpod.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Fantasy
Video Version - https://www.patreon.com/posts/7-minutes-in-may-68261930
https://www.mobygames.com/game/fantasy
Corrections:
April 1982 Ep - https://www.patreon.com/posts/66505131
https://en.wikipedia.org/wiki/Medal_game
https://en.wikipedia.org/wiki/Pachinko
https://videogamehistorian.wordpress.com/tag/spacewar/
https://www.smithsonianmag.com/smithsonian-institution/how-first-popular-video-game-kicked-off-generations-virtual-adventure-180971020/
https://en.wikipedia.org/wiki/Sanders_Associates
https://www.samsung.com/uk/tvs/tv-buying-guide/what-size-tv-should-i-get/
1942
LaGuardia thinks pinball is responsible for naked cops
https://www.nytimes.com/1942/05/18/archives/brass-in-a-pinball-device-equals-77-police-buttons.html?searchResultPosition=1
1952
JetLink flight trainer gets updated for the computer age
https://www.nytimes.com/1952/05/29/archives/jet-link-trainer-undergoing-tests-earthbound-classroom-is-able-to.html?searchResultPosition=2
1972
Magnavox debuts the Odyssey
https://www.nytimes.com/1972/05/11/archives/magnavox-unveils-tv-game-simulator.html?searchResultPosition=1
Nolan Bushnell signs Magnavox demo visitor log
Ralph Baer - Video Games: In the Beginning pg. 76
1982
Tron to bring computer graphics to the big screen
https://archive.org/details/InterfaceAge198205/page/n71/mode/1up
https://archive.org/details/Softline_1982_05/page/n27/mode/1up
Disney sues over Robotron
https://www.nytimes.com/1982/05/04/business/disney-title-suit.html?searchResultPosition=4
Inflation and dwindling manufacturing is killing coin op profit margins
Replay May 1982 pg. 14,
Play Meter May 15, 1982, pg. 24
New Jersey arcade age restriction unconstitutional
https://www.nytimes.com/1982/05/01/nyregion/the-region-video-game-law-upset-in-jersey.html?searchResultPosition=2
Increasing legal action banning games unites industry
Play Meter May 1, 1982, pg. 15
Play Meter May 1, 1982 pg. 39
Midway eyeing legal action against video game books
Play Meter May 1, 1982, pg. 24
Chuck E Cheese opens 100th store
Play Meter May 1, 1982, pg. 25
Arcade games advertised in Electronic Games magazine
https://archive.org/details/ElectronicGames/Electronic%20Games%20Issue%203%20%28May%201982%29/page/n13/mode/2up
https://archive.org/details/ElectronicGames/Electronic%20Games%20Issue%203%20%28May%201982%29/page/n99/mode/2up
Bally announces Mr. and Mrs. Pacman Pinball
Games People Pay Late May 1982 pg. 5
https://pinside.com/pinball/machine/mr-and-mrs-pac-man
VCS Pacman is racking up sales
Play Meter, May 15, 1982, pg. 36
Bally signs deal with CBS
Games People Pay Late May 1982 pg. 5
RePlay May 1982, pg. 17
CountUp to the Crash
Coleco announces entry into VCS and Intellivision market
https://archive.org/details/creativecomputing-1982-05/page/n77/mode/1up
https://www.mobygames.com/game/atari-2600/pac-man
Games by Apollo has problems with their freshman title
https://archive.org/details/ElectronicGames/Electronic%20Games%20Issue%203%20%28May%201982%29/page/n8/mode/1up
https://www.mobygames.com/company/apollo-inc
Mattel's sales soar
Playthings, May 5, 1982, pg. 15
Toy & Hobby World April-May 1982
Video Technology Ltd. introduces the Creativision
https://archive.org/details/creativecomputing-1982-05/page/n75/mode/1up
https://en.wikipedia.org/wiki/VTech_CreatiVision
https://www.youtube.com/watch?v=nzpAz0-U3eo
https://en.wikipedia.org/wiki/Texas_Instruments_TMS9918
Industry survey shows 50% of electronic users are adults
Playthings May 5, 1982, pg. 40
ZX Spectrum premieres at Earl's Court
https://archive.org/details/popular-computing-weekly-1982-05-06/page/n4/mode/1up
Grundy launches the NewBrain
https://archive.org/details/popular-computing-weekly-1982-05-06/page/n4/mode/1up
Software piracy spawns an industry
https://www.nytimes.com/1982/05/09/business/copycatting-in-the-software-patch.html?searchResultPosition=8
Apple sues copycat
https://www.nytimes.com/1982/05/14/business/apple-computer-is-suing-franklin.html?searchResultPosition=2
https://www.old-computers.com/museum/computer.asp?c=1070
https://archive.org/details/softalkv2n09may1982/page/76/mode/1up
Apple pushes for tax code change
https://archive.org/details/1982-05-compute-magazine/page/n9/mode/1up
http://hackeducation.com/2015/02/25/kids-cant-wait-apple
Apple cancels distribution deals
https://www.nytimes.com/1982/05/07/business/apple-is-upheld-on-termination.html?searchResultPosition=3
https://archive.org/details/softalkv2n09may1982/page/n168/mode/1up
SSI introduces yearly updates
https://archive.org/details/Computer_Gaming_World_Issue_2.3/Computer_Gaming_World_Issue_2.3/page/n5/mode/1up
https://www.mobygames.com/browse/games/strategic-simulations-inc/offset,200/so,1d/list-games/
Wizardry continues with Knight of Diamonds
https://archive.org/details/softalkv2n09may1982/page/14/mode/1up
https://archive.org/details/Softline_1982_05/page/n15/mode/1up
https://www.mobygames.com/game/wizardry-knight-of-diamonds-the-second-scenario
https://www.theycreateworlds.com/transcripts/tcw114
Scott Adams' updates Adventureland
https://archive.org/details/1982-05-compute-magazine/page/n181/mode/1up
https://www.youtube.com/watch?v=iytuoI001Cg
https://www.youtube.com/watch?v=FmD2lT5oeOE
https://www.mobygames.com/game/scott-adams-graphic-adventure-1-adventureland
https://en.wikipedia.org/wiki/Speak_%26_Spell_(toy)
https://www.indieretronews.com/2021/12/stunt-car-racer-classic-stunt-car-game.html
EA is born!
https://www.linkedin.com/feed/update/urn:li:activity:6935981871193341953/
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
Find out on the VGNRTM
https://www.patreon.com/posts/68285778
https://videogamenewsroomtimemachine.libsyn.com/april-1982
Nintendo, Sega, and Namco unite to save the arcade,
Sony and Microsoft get sued over controllers &
EverQuest goes premium
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in April 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Woulter, aka Wiedo, is our cohost. You can find his awesome twitter feed here:
https://twitter.com/wiedo
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
Banter:
50 games die je gespeeld moet hebben – Ronald Meeus
https://boeken.cafe/boek/50-games-die-je-gespeeld-moet-hebben-ronald-meeus/
7 Minutes in Heaven: Tekken Advance
Video Version - https://www.patreon.com/posts/67202835
https://www.mobygames.com/game/gameboy-advance/tekken-advance
https://www.mobygames.com/game/gameboy-advance/ultimate-mortal-kombat-3
Corrections:
March 2002 Ep - https://www.patreon.com/posts/65826648
https://www.mobygames.com/game/arcade/street-fighter-ii-the-world-warrior
https://en.wikipedia.org/wiki/Xbox_(console)#Controllers
https://en.wikipedia.org/wiki/Core_Design
https://www.mobygames.com/game-group/graphics-engine-infinity-engine
https://www.mobygames.com/game-group/deer-hunter-series
https://en.wikipedia.org/wiki/Teton_Range
https://youtu.be/VGJOQ3Mjr00
https://gamejolt.com/games/jetpak-dx-gameboy-color/138865
2002:
Triforce gives arcades a glimmer of hope
Edge 109 pg. 14
https://segaretro.org/Triforce
2001 best year ever for gaming
https://archive.org/details/GDM_April_2002/page/n3/mode/1up
https://en.wikipedia.org/wiki/The_Sims
https://en.wikipedia.org/wiki/Grand_Theft_Auto_III
Sony and Microsoft sued over controller patents
https://en.wikipedia.org/wiki/Immersion_v._Sony
http://edition.cnn.com/2002/TECH/fun.games/02/13/game.controller.suit.idg/index.html?related
https://en.wikipedia.org/wiki/Immersion_Corporation
https://www.mobygames.com/game/ps3/lair
Miyamoto shows of Mario Sunshine in London
Edge 109 pg. 10
https://www.mobygames.com/game/gamecube/super-mario-sunshine
Sony launches Playstation BB
Edge 109 pg. 16
https://en.wikipedia.org/wiki/PlayStation_Broadband_Navigator
https://en.wikipedia.org/wiki/Essentials_(PlayStation)
Eidos brings the Japanese weirdness to the West
https://archive.org/details/GDM_April_2002/page/n3/mode/1up
https://www.mobygames.com/game/ps2/mister-mosquito
https://www.mobygames.com/game/mad-maestro
https://www.mobygames.com/game/legaia-2-duel-saga
Capcom debuts Steel Battalion controller
Edge 109 pg. 21
https://www.mobygames.com/game/xbox/steel-battalion
https://en.wikipedia.org/wiki/Steel_Battalion
https://computerspielenacht.htwk-leipzig.de/computerspielenacht-start/
PC game boxes aren't dead yet
https://archive.org/details/pcgames200204/page/n9/mode/1up
Canucks are trying to bring games to Linux
Edge 109 pg. 18
https://en.wikipedia.org/wiki/Findev#GameTree_Linux
EverQuest wants to make you a Legend...
https://archive.org/details/PC_Zone_114_April_2002/page/19/mode/1up
https://everquest.allakhazam.com/story.html?story=662
https://www.giantbomb.com/marauders-mire/3035-4711/
Everquest devs leave Sony
https://archive.org/details/PCPowerplay-072-2002-04/page/n17/mode/1up
https://www.mobygames.com/company/sigil-games-online-inc
Players sue Mythic over sale of MMO items
https://archive.org/details/PCPowerplay-072-2002-04/page/n13/mode/1up
https://archive.org/details/PCPowerplay-072-2002-04/page/n15/mode/1up
https://www.mobygames.com/game/windows/dark-age-of-camelot
https://www.mobygames.com/game/diablo-ii
Games are becoming hot movie properties
Edge 109 pg. 13
https://www.imdb.com/title/tt0120804/?ref_=fn_al_tt_2
https://www.imdb.com/title/tt0398913/?ref_=fn_al_tt_1
https://www.imdb.com/title/tt0411951/?ref_=fn_al_tt_2
G4 launches
https://archive.org/details/game-pro-issue-163-april-2002 pg. 34
https://en.wikipedia.org/wiki/G4_(American_TV_network)
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Find out on the VGNRTM
https://www.patreon.com/posts/67235902
Ronald Spitzer was a corner stone of both New World Computing making sure games like Might and Magic and Nuclear War hit store shelves worldwide before moving on to running Electronic Art's affiliated label program.
Recorded in September 2021.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
https://www.mobygames.com/developer/sheet/view/developerId,4662/
https://en.wikipedia.org/wiki/New_World_Computing
https://www.mobygames.com/game/might-and-magic-book-one-secret-of-the-inner-sanctum
https://www.mobygames.com/company/new-world-computing-inc
https://en.wikipedia.org/wiki/Electronic_Arts
https://www.mobygames.com/game/macintosh/might-and-magic-book-one-secret-of-the-inner-sanctum/screenshots
https://en.wikipedia.org/wiki/Axis_%26_Allies
https://arstechnica.com/gaming/2008/08/the-story-of-ea-and-the-pirate-genesis-development-kit/
https://en.wikipedia.org/wiki/HyperCard
https://www.mobygames.com/game/nuclear-war
https://www.mobygames.com/game-group/earl-weaver-baseball-series
https://www.mobygames.com/game-group/tony-la-russa-baseball-series
https://en.wikipedia.org/wiki/PlayStation_(console)
https://www.linkedin.com/posts/ronaldspitzer_videogames-gaming-videogameindustry-activity-6846458561946558464-g3iw/
https://www.latimes.com/archives/la-xpm-1994-02-01-fi-17840-story.html
https://en.wikipedia.org/wiki/Kinesoft
https://en.wikipedia.org/wiki/SoftBank_Group
Nintendo cuts prices to keep up with Sega
Windows 3.1 brings GUIs to the masses
Lucasarts wants to bring simulations to the arcade
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in April 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Woulter, aka Wiedo, is our cohost. You can find his awesome twitter feed here:
https://twitter.com/wiedo
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Agony
Video Version - https://www.patreon.com/posts/66705785
https://en.wikipedia.org/wiki/Agony_(1992_video_game)
https://www.mobygames.com/game/shadow-of-the-beast
https://www.mobygames.com/game/altered-beast
https://www.mobygames.com/game/zool-redimensioned
Jerry Wolosenko - https://www.patreon.com/posts/42014024
Corrections:
March 1992 Ep - https://www.patreon.com/posts/65554323
https://niwanetwork.org/wiki/SNES-CD
1992
ACME arcade show leaves street operators in the lurch
Play Meter pg. 66
https://www.mobygames.com/game/arcade/street-fighter-ii-champion-edition
https://www.mobygames.com/game/arcade/gi-joe-a-real-american-hero__
https://www.mobygames.com/game/arcade/x-men___
https://www.mobygames.com/game/arcade/total-carnage
https://www.mobygames.com/game/arcade/viewpoint
https://www.mobygames.com/game/arcade/space-pirates
https://www.mobygames.com/game/arcade/golden-tee-golf-ii
https://www.mobygames.com/game/arcade/aero-fighters
https://www.imdb.com/title/tt2951682/
https://www.youtube.com/watch?v=qwRw4bOOcf0&t=74s
https://en.wikipedia.org/wiki/Time_Traveler_(video_game)
https://en.wikipedia.org/wiki/Holosseum
Rediffusion is going for full immersion
https://archive.org/details/ACEIssue55Apr92/ACE_Issue_55_Apr_92/page/n9/mode/1up?view=theater
https://www.arcade-history.com/?n=commander&page=detail&id=70724
https://techmonitor.ai/technology/rediffusion_simulation_diversifies_into_super_games_machines_with_commander
Capcom runs Street Fighter 2 Champion Edition arcade cab ad in consumer mags
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20033%20%28April%201992%29/page/n12/mode/1up
https://archive.org/details/GamePro_Issue_033_April_1992/page/n12/mode/1up
RePlay pg. 14
Modem mania is coming to consoles
https://archive.org/details/GamePro_Issue_033_April_1992/page/n15/mode/2up https://en.wikipedia.org/wiki/Teleplay_Modem
https://en.wikipedia.org/wiki/Sega_Channel
Nintendo cuts SNES price
https://archive.org/details/GamePro_Issue_033_April_1992/page/n91/mode/1up
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System#Launch
Mario goes PC
http://amr.abime.net/issue_12_pages pg. 15
https://archive.org/details/the-one-for-amiga-games-43-1992-04/page/n10/mode/1up?q=the+one+1992
https://www.mobygames.com/game/mario-is-missing
https://www.mobygames.com/game-group/mario-educational-games
Steve Jobs goes PC
https://archive.org/details/eu_BYTE-1992-04_OCR/page/n32/mode/1up
https://en.wikipedia.org/wiki/NeXTSTEP
Windows 3.1 has arrived
https://archive.org/details/eu_BYTE-1992-04_OCR/page/n43/mode/1up
https://en.wikipedia.org/wiki/Windows_3.1x
CDTV becomes a computer
https://archive.org/details/vgce_92-04/page/n19/mode/1up
https://en.wikipedia.org/wiki/Commodore_CDTV
Epyx targets laptop gamers
https://archive.org/details/vgce_92-04/page/n25/mode/1up
https://archive.org/details/msdos_epyx_getaway_laptop_entertainment_6_pack_1991
New Publisher Mirage aims to be the real deal
https://archive.org/details/the-one-for-amiga-games-43-1992-04/page/n8/mode/1up?q=the+one+1992
https://www.mobygames.com/company/mirage-technologies-multimedia-ltd
Gravis announces the PC Gamepad
https://archive.org/details/vgce_92-04/page/n23/mode/1up
https://en.wikipedia.org/wiki/Gravis_PC_GamePad
Carmen Sandiego movie rights sold
https://archive.org/details/Game_Informer_Issue_004_Spring_1992/page/n28/mode/1up
Gary Carlston- Broderbund - https://www.patreon.com/posts/50036733
https://www.imdb.com/title/tt0167742/?ref_=fn_al_tt_2
https://www.imdb.com/title/tt7042146/?ref_=fn_al_tt_1
Lotus Founder fears for future of Internet
https://archive.org/details/eu_BYTE-1992-04_OCR/page/n32/mode/1up
https://en.wikipedia.org/wiki/Mitch_Kapor
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Space War heralds the dawn of the video game
Sanders and Associates patents the game console
Pacman finally kills KCMunchkin
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in April 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here:
https://twitter.com/wiedo
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: 3D Monster Maze
Video Version: https://www.patreon.com/posts/66504463
https://en.wikipedia.org/wiki/3D_Monster_Maze
https://en.wikipedia.org/wiki/ZX81#/media/File:Sinclair-ZX81.png
https://en.wikipedia.org/wiki/ZX81#/media/File:Sinclair_ZX81_Setup_PhotoManipped.jpg
Corrections:
March 1982 Ep - https://www.patreon.com/posts/64415756
Tom Dusenberry Interview - https://www.patreon.com/posts/42807419
https://www.youtube.com/watch?v=166YVv8ZV4E
https://en.wikipedia.org/wiki/Buckner_%26_Garcia
https://ballyalley.com/pics/keypad_overlays/keypad_overlays.html
https://www.mobygames.com/game/atari-st/star-raiders/screenshots
1932
Pinball ruled to be gambling
https://www.newspapers.com/newspage/380431067/
https://www.newspapers.com/clip/74171177/pinball-ordinance-not-yet-implemented/
1952
Anti-Pinball law deemed illegal
https://www.nytimes.com/1952/04/11/archives/pinball-law-illegal-hoboken-magistrate-rules-city-ordinance.html?searchResultPosition=1
IBM sees bright future in electronics
https://www.nytimes.com/1952/04/30/archives/watson-reports-i-b-m-expansion-business-machines-chairman-tells.html?searchResultPosition=1
https://en.wikipedia.org/wiki/IBM_701
https://www.ibm.com/ibm/history/history/year_1952.html
https://videogamehistorian.wordpress.com/tag/ibm-709/
1962
Spacewar released at MIT
https://www.howtogeek.com/794165/video-games-turn-60-how-spacewar-launched-a-revolution/
http://tech.mit.edu/V82/PDF/V82-N11.pdf
Business managers play IBM business sim
https://www.newspapers.com/clip/12413174/the-observer/
https://www.newspapers.com/clip/81965512/smu-banking-management-game/
1972
Sanders and associates get game console patents
https://www.newspapers.com/clip/99426904/magnavox-odyssey-patent-announcement/
https://www.nytimes.com/1972/04/29/archives/dc10-patent-is-set-mcdonnell-douglas-stresses-arrangement-of-3.html?searchResultPosition=14
https://en.wikipedia.org/wiki/Ralph_H._Baer
https://youtu.be/kDAKxjG7VaI
Cartrivision introduces movie rentals to the world
https://worldradiohistory.com/Archive-Poptronics/70s/1972/Pop-1972-04.pdf pg. 25
https://www.youtube.com/watch?v=sWZHh5oVjB0
1982
Make your own maze is the new arcade craze
https://archive.org/details/Atari_Coin_Connection_Volume_6_Number_3_April-May_1982
https://en.wikipedia.org/wiki/Dig_Dug
https://www.mobygames.com/game/pit
Atari releases promo video to fight local laws
Replay April 1982 pg. 9
https://archive.org/details/Atari_Coin_Connection_Volume_6_Number_3_April-May_1982
Pizza Time Theater fails to impress Wall Street
https://www.nytimes.com/1982/04/05/business/market-place-pizza-time-unproven-idea.html?searchResultPosition=7
https://en.wikipedia.org/wiki/Chuck_E._Cheese
Willy's Wonderland - https://www.imdb.com/title/tt8114980/?ref_=nm_flmg_act_8
Court rules that speed-up and conversion kits are illegal
Replay April 1982 pg. 9
https://www.imdb.com/title/tt0013442/?ref_=fn_al_tt_1
Atari, finally, beats KC Munchkin
Games People Pay Early April 1982 pg. 6
Replay April 1982 pg. 25
Play Meter April 15, 1982 pg. 15
Play Meter April 1, 1982 pg. 14
Atari profits surge despite higher tax rate
https://www.nytimes.com/1982/04/14/business/company-earnings-warner-up-57.4-in-quarter.html?searchResultPosition=3
https://www.nytimes.com/1982/04/14/business/business-digest-wednesday-april-14-1982-the-economy.html?searchResultPosition=10
Atari releases home computer ports of Pacman and Centipede
https://archive.org/details/kilobaudmagazine-1982-04/page/n199/mode/2up
https://www.mobygames.com/game/atari-8-bit/pac-man/screenshots
https://www.mobygames.com/game/atari-8-bit/centipede_/screenshots
Atari 5200 won't be backward compatible
https://www.newspapers.com/clip/62351753/atari-5200-notice-of-no-backwards/
https://en.wikipedia.org/wiki/Atari_5200
Sega to distribute Colecovision in Japan
Replay April 1982 pg. 40
https://en.wikipedia.org/wiki/ColecoVision
https://en.wikipedia.org/wiki/SG-1000
CBS gets into games
https://www.nytimes.com/1982/04/21/business/cbs-to-market-bally-games.html?searchResultPosition=2
https://www.mobygames.com/company/cbs-software
https://www.nytimes.com/1982/04/23/business/cbs-unit-offers-58-million-for-maker-of-rubik-s-cube.html?searchResultPosition=5
https://en.wikipedia.org/wiki/Rubik%27s_Cube
https://en.wikipedia.org/wiki/Ideal_Toy_Company
Quaker Oats gets into games too
https://www.nytimes.com/1982/04/23/business/cbs-unit-offers-58-million-for-maker-of-rubik-s-cube.html?searchResultPosition=5
https://en.wikipedia.org/wiki/Quaker_Oats_Company#Quaker_Oats_Company
https://en.wikipedia.org/wiki/U.S._Games
Flat panels are coming our way
https://archive.org/details/byte-magazine-1982-04-rescan/page/n429/mode/1up
https://en.wikipedia.org/wiki/Liquid-crystal_display
Sinclair announces flat screen computer... and electric car
https://archive.org/details/byte-magazine-1982-04-rescan/page/n427/mode/1up
https://en.wikipedia.org/wiki/TV80
https://en.wikipedia.org/wiki/Sinclair_C5
Sinclair claims volume victory
https://archive.org/details/creativecomputing-1982-04-a/page/n7/mode/1up
https://en.wikipedia.org/wiki/ZX80
https://en.wikipedia.org/wiki/ZX81
https://en.wikipedia.org/wiki/Commodore_VIC-20
ZX82 is near!
https://archive.org/details/popular-computing-weekly-1982-04-23/page/n4/mode/1up
https://en.wikipedia.org/wiki/ZX_Spectrum
BBC goes all in on computer literacy
https://archive.org/details/your-computer-magazine-1982-04/page/n16/mode/1up
The BBC wants to answer your computer inquiries
https://archive.org/details/your-computer-magazine-1982-04/page/n16/mode/1up
https://en.wikipedia.org/wiki/BBC
Micro Men - https://www.youtube.com/watch?v=XXBxV6-zamM&t=65s
Hyperlink gaming comes to UK TVs
https://archive.org/details/Computer_Video_Games_Issue_006_1982-04_EMAP_Publishing_GB/page/n24/mode/1up
https://en.wikipedia.org/wiki/Prestel
https://en.wikipedia.org/wiki/Minitel
Buy plotting paper to make your zx81 art dreams a reality!
https://archive.org/details/Computer_Video_Games_Issue_006_1982-04_EMAP_Publishing_GB/page/n49/mode/1up
Sinclair User launches
https://archive.org/details/sinclair-user-magazine-001
Antic magazine debuts
https://archive.org/details/1982-04-anticmagazine
16 bit revolution is coming
https://archive.org/details/creativecomputing-1982-04-a/page/n7/mode/1up
Video Disc gaming not dead yet...
https://archive.org/details/creativecomputing-1982-04-a/page/n7/mode/1up
Zork Users Group announced
https://archive.org/details/creativecomputing-1982-04-a/page/n248/mode/1up
https://www.filfre.net/2012/07/the-zork-users-group/
Michael Dornbrook Part 1 - https://www.patreon.com/posts/44335732
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Gamecube gets an EU launch date
EA sues over Einstein
Aussies censor GTA
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in March 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here:
http://retroasylum.com
and
https://playthroughpod.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
Banter:
https://store.steampowered.com/app/544970/Milkmaid_of_the_Milky_Way/
7 Minutes in Heaven: Command & Conquer Renegade
Video version: https://www.patreon.com/posts/65781706
https://en.wikipedia.org/wiki/Command_%26_Conquer:_Renegade
https://en.wikipedia.org/wiki/Command_%26_Conquer
Corrections:
February 2002 Ep - https://www.patreon.com/posts/64118823
https://en.wikipedia.org/wiki/Greatest_Hits_(PlayStation)
https://en.wikipedia.org/wiki/Howard_Lincoln
https://en.wikipedia.org/wiki/Nintendo#Nintendo_of_America
https://en.wikipedia.org/wiki/Minoru_Arakawa
https://en.wikipedia.org/wiki/Tatsumi_Kimishima
https://www.mobygames.com/game/deep-space-operation-copernicus
2002:
ATEI show dissapoints
Edge 108 pg. 14 https://www.highwaygames.com/arcade-machines/perfect-pool-8652/
https://www.highwaygames.com/search.html?search_for=tsurugi
https://www.highwaygames.com/arcade-machines/blade-honor-8391/
https://www.youtube.com/watch?v=lWaiJREBs-w
Castlevania White Night Nocturne
Play 3, pg. 10
https://www.emulatorgames.net/roms/gameboy-advance/castlevania-white-night-concerto-eurasia/
https://www.mobygames.com/game/castlevania-harmony-of-dissonance
SCUMMVM goes mobile
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue86/page/n53/mode/2up
https://wiki.scummvm.org/index.php?title=Windows_CE
Gamecube gets a European launch date
Edge 108 pg. 7
https://en.wikipedia.org/wiki/GameCube#History
Xbox gets aggressive price in Japan
https://www.kultmags.com/mags.php?folder=TUFOIUFDLzIwMDI= MArch 2002 pg. 30
https://en.wikipedia.org/wiki/Xbox_(console)
https://s1.eestatic.com/2020/10/30/omicrono/omicrono_532208931_163914552_1024x576.jpg
Sony launches printer for PS2
https://www.ign.com/articles/2002/01/18/sony-releases-new-ps2-printer
https://www.devuego.es/pres/revista/hobby-consolas/126 pg. 19
GTA3 gets censored in Australia
https://archive.org/details/PCPowerplay-071-2002-03/page/n11/mode/1up
https://censorship-history.fandom.com/wiki/Grand_Theft_Auto_3
Eidos sees sales drop
https://archive.org/details/GDM_March_2002/page/n2/mode/1up
https://www.mobygames.com/game/lara-croft-tomb-raider-the-angel-of-darkness
Majestic shut down
https://archive.org/details/PCPowerplay-071-2002-03/page/n11/mode/1up
https://www.mobygames.com/game/majestic
https://www.patreon.com/posts/49842383
Playnet files for Chapter 11
https://archive.org/details/Computer_Gaming_World_Issue_212/page/n38/mode/1up
https://www.mobygames.com/game/wwii-online-blitzkrieg
https://www.wwiionline.com/
Gordon Walton Part 2 - EA - Origin https://www.patreon.com/posts/53726080
Gordon Walton Part 1 - Epyx - Konami - Harpoon - Gametek https://www.patreon.com/posts/52644122
Bioware settles with Interplay
Edge 108 pg. 13
https://www.mobygames.com/game/neverwinter-nights
https://www.mobygames.com/company/black-isle-studios
https://www.mobygames.com/company/bioware-edmonton
Brian Fargo leaves Interplay
https://archive.org/details/pcgames200203/page/n9/mode/1up
https://www.mobygames.com/developer/sheet/view/developerId,339/
PC sales dip 11% in the US
Edge 108 pg. 19
https://www.computerworld.com/article/2585967/update--pc-market-declines-in-2001--slow-turnaround-expected.html
PC Game big boxes are out
https://archive.org/details/pcgames200203/page/n9/mode/1up
http://www.classicgaming.cc/pc/leisure-suit-larry/downloads
EA sues over Einstein likeness
https://archive.org/details/Computer_Gaming_World_Issue_212/page/n38/mode/1up
https://casetext.com/case/electronic-arts-inc-v-hebrew-university-of-jerusalem
C64 disk images go legit!
https://archive.org/details/zzapp_64_issue_107_600dpi/page/n3/mode/1up
http://www.minotaurproject.co.uk/frontpage.php
Lego has the Force
Play 3, pg. 111
https://en.wikipedia.org/wiki/Lego_Star_Wars
https://en.wikipedia.org/wiki/Lego_Star_Wars:_The_Video_Game
EA has Lego
Players March 2002, pg. 14
https://www.mobygames.com/game-group/lego-licensees/offset,275/so,1d/
Bernie Stolar is back at BAM!
PlayZone 2002 03 pg. 14
https://beta.gamesmarkt.de/details/131005
https://en.wikipedia.org/wiki/Bernie_Stolar
https://www.mobygames.com/company/bam-entertainment-inc
https://www.imdb.com/title/tt0308208/?ref_=fn_al_tt_1
Jez San gets an OBE
https://archive.org/details/PC_Zone_113_March_2002/page/20/mode/1up
https://en.wikipedia.org/wiki/Jez_San
Argonaut purchases Particle Systems
Edge 108 pg. 13
https://www.pushsquare.com/news/2016/07/feature_the_making_of_cancelled_ps2_sci-fi_shooter_exo
https://en.wikipedia.org/wiki/Argonaut_Games
Game devs look to movie biz for funding model
Edge 108 pg. 9
https://venturebeat.com/2010/10/15/video-game-investors-seek-to-fund-games-via-film-financing-methods/
https://labusinessjournal.com/news/completion-bonds-come-to-video-game-world/
Gundam drones hit Japan
Edge 108 pg. 20
https://www.ebay.com/itm/174786961705
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play
Nintendo owns CES
Intel slashes prices
Amiga users get antsy
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in March 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here:
http://retroasylum.com
and
https://playthroughpod.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
Banter:
https://retrogames.biz/products/thea500-mini/
https://www.youtube.com/watch?v=uM22rNAgq1o&list=PL8OAuMoGF4GLzM9L7w5oa6RrhXnl3ca2T
7 Minutes in Heaven: Turrican (Gameboy)
Video Version: https://www.patreon.com/posts/65519668
https://www.mobygames.com/game/gameboy/turrican
February 1991 Jump: https://www.patreon.com/posts/48323760
Corrections:
February 1992 Ep - https://www.patreon.com/posts/63742386
https://en.wikipedia.org/wiki/Acclaim_Entertainment
https://en.wikipedia.org/wiki/Nick_Pelling
https://memorymachinepod.com/2021/06/30/the-memory-machine-59-the-birth-of-pinball-w-ethan-johnson/
https://en.wikipedia.org/wiki/Galaxian3:_Project_Dragoon
https://en.wikipedia.org/wiki/Game_Over_(Sheff_book)
1992:
IRS clashes with operator
Replay March 1992, pg. 3
Konami is keeping beat-em up action alive
Replay March 1992, pg. 50
https://en.wikipedia.org/wiki/X-Men_(1992_video_game)
https://www.arcade-museum.com/game_detail.php?game_id=10496
https://www.arcade-museum.com/game_detail.php?game_id=10052
https://www.arcade-museum.com/game_detail.php?game_id=10051
JVC launches Wondermega
Gamers March 1992, pg. 7
http://www.kultmags.com/mags.php?folder=R2FtZXJzLzE5OTI=
https://segaretro.org/Wondermega
SNES and NeoGeo heading to the UK
https://archive.org/details/Computer_Video_Games_Issue_124_1992-03_EMAP_Publishing_GB/page/n9/mode/1up
https://archive.org/details/Computer_Video_Games_Issue_124_1992-03_EMAP_Publishing_GB/page/n11/mode/1up
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System
https://en.wikipedia.org/wiki/Neo_Geo
European Devs bet on Sega at ECTS
Gamers March 1992, pg. 10
http://www.kultmags.com/mags.php?folder=R2FtZXJzLzE5OTI=
Console side of CES belonged to Nintendo
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20032a%20%28March%201992%29/page/n37/mode/1up
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20032a%20%28March%201992%29/page/n41/mode/1up
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20032a%20%28March%201992%29/page/n43/mode/1up
https://en.wikipedia.org/wiki/Super_NES_CD-ROM
PC side of CES cluttered with delayed titles, 3D worlds and new tech
https://archive.org/details/Computer_Gaming_World_Issue_92/page/n19/mode/1up
https://archive.org/details/questbusters-v9n03/page/n1/mode/1up
https://archive.org/details/AmigaFormatMagazine_201902/Amiga_Format_Issue_035_1992_06_Future_Publishing_GB/page/n46/mode/1up
https://www.gamesthatwerent.com/2022/04/jekyll-and-hyde/
https://www.mobygames.com/game/secret-of-monkey-island/screenshots
Michael Jordan In Flight Video: https://www.youtube.com/watch?v=QL39W0psFlU
https://www.mobygames.com/game/legends-of-valour
https://www.mobygames.com/game/wolfenstein-3d
Robot War 7 Minutes in Heaven: https://www.patreon.com/posts/55259489
Intel slashes prices
https://archive.org/details/eu_BYTE-1992-03_OCR/page/n35/mode/1up
https://en.wikipedia.org/wiki/I486
Commodore drops CDTV price
https://archive.org/details/vgce_92-03/page/n23/mode/1up
https://en.wikipedia.org/wiki/Commodore_CDTV
Amiga anxiety grows
http://jokerarchiv.spokintosh.org/modules.php?name=Content&pa=showpage&pid=142
https://en.wikipedia.org/wiki/Amiga
Sierra signs rep deal
https://archive.org/details/vgce_92-03/page/n21/mode/1up
Jeff Tunnell steps down as president of Dynamix
https://archive.org/details/Computer_Gaming_World_Issue_92/page/n17/mode/1up
https://www.mobygames.com/developer/sheet/view/developerId,94388/
Doug Glen leaves Lucasarts for Sega
Gamers March 1992, pg. 7
http://www.kultmags.com/mags.php?folder=R2FtZXJzLzE5OTI=
https://www.linkedin.com/in/doug-glen-a4710/details/experience/
https://www.mobygames.com/game/sega-cd/secret-of-monkey-island
Another World gets reviewed
https://archive.org/details/powerplaymagazine-1992-03/page/106/mode/1up
https://www.mobygames.com/game/amiga/out-of-this-world/mobyrank
https://www.mobygames.com/game/out-of-this-world
https://www.mobygames.com/game/out-of-this-world/mobyrank
https://www.spieleveteranen.de/
Mitchie passes away
https://archive.org/details/info_Issue_48_1992-03.info_Publications_US/page/n17/mode/1up
https://en.wikipedia.org/wiki/Jay_Miner
https://www.oldcomputr.com/commodore-amiga-1000-1985/
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Few game studios of the 80s and 90s tackled a wider set of genres with as much success and innovative spirit as Dynamix. Co-founder Damon Slye walks us through the company's amazing history, the life of a developer, the evolution of 3D technology, relationships with publishers, and how do you make Karl's favorite game of all time, Project Firestart.
Recorded August and September 2021.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
https://www.mobygames.com/developer/sheet/view/developerId,469/
https://www.mobygames.com/company/dynamix-inc
https://www.mobygames.com/game/stellar-7_
https://www.mobygames.com/game/arcade/battlezone_
https://en.wikipedia.org/wiki/Bruce_Artwick
https://www.mobygames.com/company/brderbund-software-inc
https://www.mobygames.com/developer/sheet/view/developerId,94388/
https://www.mobygames.com/company/software-entertainment-company
https://www.mobygames.com/company/polarware
https://www.mobygames.com/game/stellar-7_/cover-art
https://www.mobygames.com/game/sword-of-kadash
https://www.mobygames.com/game/stellar-7/cover-art/gameCoverId,167939/
https://www.mobygames.com/company/electronic-arts-inc
https://www.mobygames.com/game/arcticfox
https://www.mobygames.com/game/amiga/skyfox
https://www.mobygames.com/game/macintosh/skyfox
https://en.wikipedia.org/wiki/Amiga
https://www.reddit.com/r/amiga/comments/lymfhf/a_cool_old_advertisement/
https://en.wikipedia.org/wiki/Commodore_64
https://en.wikipedia.org/wiki/IBM_PC_compatible
https://www.mobygames.com/game/caveman-ugh-lympics
https://www.mobygames.com/company/activision-publishing-inc
https://www.mobygames.com/game/project-firestart
https://en.wikipedia.org/wiki/Joe_Ybarra
https://www.mobygames.com/game/karateka
https://en.wikipedia.org/wiki/Apple_II
http://sierrachest.com/index.php?a=engines&id=30
https://github.com/3space-studio/3space-studio
https://en.wikipedia.org/wiki/Microsoft
https://en.wikipedia.org/wiki/Gabe_Newell
https://en.wikipedia.org/wiki/GarageGames
https://en.wikipedia.org/wiki/Ken_Williams_(game_developer)
https://en.wikipedia.org/wiki/Sierra_Entertainment
https://www.mobygames.com/developer/sheet/view/developerId,8/
https://www.mobygames.com/game/stellar-7/cover-art/gameCoverId,167939/
https://www.mobygames.com/game/abrams-battle-tank
https://www.mobygames.com/game/a-10-tank-killer
https://www.mobygames.com/game/red-baron
https://www.mobygames.com/game/birds-of-prey
https://www.mobygames.com/game/air-duel-80-years-of-dogfighting
https://www.mobygames.com/game/wings
https://www.mobygames.com/game/knights-of-the-sky
https://www.mobygames.com/game/blue-max-aces-of-the-great-war
https://www.imdb.com/title/tt0018578/?ref_=fn_al_tt_2
https://www.mobygames.com/game/red-baron____
https://www.kingdomofdrakkar.com/
http://www.madottergames.com/
https://www.mobygames.com/game/villagers-heroes-of-a-mystical-land
https://en.wikipedia.org/wiki/Torque_(game_engine)
https://www.sierragamers.com/imagination-1991/
https://kensbook.com/
Ken Williams Interview - https://www.patreon.com/posts/42700706
Piracy runs rampant in UK arcades
PacMan fever is everywhere
Commodore debuts the C64
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in March 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here:
http://retroasylum.com
and
https://playthroughpod.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Guttang Gotton/Loco-Motion
Video version - https://www.patreon.com/posts/64415631
https://www.mobygames.com/game/loco-motion
Corrections:
February 1982 Ep - https://www.patreon.com/posts/63177692
https://en.wikipedia.org/wiki/LaserDisc
https://www.mobygames.com/game/kick
https://en.wikipedia.org/wiki/Pac-Man_(TV_series)#Broadcast_history
https://www.youtube.com/watch?v=ItnxeyAa1Mo
https://en.wikipedia.org/wiki/Intellivision
https://en.wikipedia.org/wiki/Bell_Telephone_Company
1932
The Connecticut Leather Company is founded
https://www.newspapers.com/clip/60429047/coleco-incorporation/
They Create Worlds - Visions of Coleco Part 1 - https://www.podbean.com/ew/pb-hmuip-ef4480
https://en.wikipedia.org/wiki/Coleco
1942
Pinball production must end
https://www.nytimes.com/1942/03/19/archives/pinball-strategy.html?searchResultPosition=1
https://www.nytimes.com/1942/03/17/archives/making-game-machines-to-end-may-1-says-wpb.html?searchResultPosition=4
https://en.wikipedia.org/wiki/War_Production_Board
Drive Mobile comes under judicial scrutiny
https://www.nytimes.com/1942/03/13/archives/new-device-tested-under-pinball-ban-court-sees-demonstrations-for.html?searchResultPosition=2
http://www.pinrepair.com/arcade/mdrivey.htm
Pennsylvania bans free play pinball
https://www.nytimes.com/1942/03/01/archives/court-hitspin-ball-games-pennsylvania-superior-bench-orders.html?searchResultPosition=3
1962
Pinball games seized in raid
https://www.nytimes.com/1962/03/21/archives/pinball-devices-seized-in-raid.html?searchResultPosition=1
Cornell Aeronautical Laboratory develops photo scanner
https://www.nytimes.com/1962/03/28/archives/new-machines-can-see.html?searchResultPosition=11
https://en.wikipedia.org/wiki/Image_scanner#Drum
Renting computer time on the rise
https://www.nytimes.com/1962/03/04/archives/data-centers-aid-small-business-renting-of-computer-time-keeps.html?searchResultPosition=7
1972
Silicon image storage has arrived
https://www.nytimes.com/1972/03/05/archives/television-framesnatching-playback-storage-spawning-a-business.html?searchResultPosition=51
https://www.cognasys.com/DrHofstein.htm
Computer predicts the end of the world
https://www.nytimes.com/1972/03/05/archives/the-machine-the-doom-and-the-fool.html?searchResultPosition=23
https://www.vice.com/en/article/z3xw3x/new-research-vindicates-1972-mit-prediction-that-society-will-collapse-soon
RCA gets patent for liquid crystal display
https://www.nytimes.com/1972/03/25/archives/liquid-crystal-display-is-devised-at-rca-rcas-liquid-crystal.html?searchResultPosition=66
1982
The Force is strong with Parker Brothers
Playthings February 1982
https://www.mobygames.com/company/parker-brothers
https://www.mobygames.com/company/coleco-industries-inc
Tom Dusenberry Interview - https://www.patreon.com/posts/42807419
Coke gets into games
Play Meter March 15, 1982 pg. 18
https://en.wikipedia.org/wiki/Columbia_Pictures#1980s:_Coca-Cola,_Tri-Star,_and_other_acquisitions_and_ventures
They Create Worlds - Gottlieb Part 1 - https://www.podbean.com/ew/pb-89fxj-111b603
They Create Worlds - Gottlieb Part 2 - https://www.podbean.com/ew/pb-6xbge-112f173
UK arcade market in decline
Play Meter March 15, 1982 pg. 35
https://archive.org/details/Computer_Video_Games_Issue_005_1982-03_EMAP_Publishing_GB/page/n25/mode/2up
Kevin Hayes Interview - https://www.patreon.com/posts/50612798
Tempest introduces Skill Step
https://archive.org/details/Computer_Video_Games_Issue_005_1982-03_EMAP_Publishing_GB/page/n25/mode/2up
https://usermanual.wiki/Document/TempestSkillStep.2974291577/html
Deregulation comes to coin op
Play Meter March 15, 1982 pg. 17
https://en.wikipedia.org/wiki/Vertical_restraints
https://www.caranddriver.com/news/a15352113/why-do-we-keep-buying-vehicles-at-dealerships/
Supreme Court refuses to hear Mesquite Texas case
Games People Pay Late Edition March 1982, pg. 9
https://supreme.justia.com/cases/federal/us/455/283/
Nintendo goes after Crazy Kong
Replay March 1982, pg. 110
https://en.wikipedia.org/wiki/Crazy_Kong
Twin Galaxies is keeping score
Replay March 1982 pg. 136
https://en.wikipedia.org/wiki/Twin_Galaxies
https://www.twingalaxies.com/
Atari up 50%
Games People Pay Late Edition March 1982, pg. 9
They Create Worlds - https://www.mixcloud.com/theycreateworlds/atari-ray-kassar-and-warner/
Toyfare sees battle for gaming market heat up
https://www.newspapers.com/image/?clipping_id=61771436&fcfToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJmcmVlLXZpZXctaWQiOjQwMDk2MzAxNywiaWF0IjoxNjQ3NzU2NTUzLCJleHAiOjE2NDc4NDI5NTN9.8YjZ5IOI_OxLvRbcF4fy7FeRFCC80355-COi5KID-VQ
https://en.wikipedia.org/wiki/Intellivoice
https://en.wikipedia.org/wiki/Intellivoice#Games
https://www.youtube.com/watch?v=dM1EW-eQEIo
Atari announces massive ad campaign
Playthings, March 1982
https://www.youtube.com/watch?v=U0lFpUqGons
https://www.youtube.com/watch?v=DAjb4GLit4E
https://www.youtube.com/watch?v=pR_l7YEVKeE
https://www.youtube.com/watch?v=opVmjPGzBUg
Pacman released on the 2600
https://twitter.com/GameResearch_E/status/1502030565213712393?s=20&t=TsBTMS354YUjXwWENTg78g
https://en.wikipedia.org/wiki/Pac-Man_(Atari_2600)
Ms. Pac-Man gets reviewed
Games People Pay Early Edition March 1982, pg. 7, 9
https://en.wikipedia.org/wiki/Ms._Pac-Man
Pac-Man Fever the album hits store shelves
Replay March 1982, pg. 121
https://en.wikipedia.org/wiki/Pac-Man_Fever_(album)
https://www.youtube.com/watch?v=0EL27TypZSw
Astrovision announces new games and peripherals
https://www.youtube.com/watch?v=naNbcrxTZ9w
https://en.wikipedia.org/wiki/Bally_Astrocade
https://www.youtube.com/watch?v=gez3MlUVpe0
Winter CES brings the computer goods
https://archive.org/details/1982-03-compute-magazine/page/n27/mode/1up
https://en.wikipedia.org/wiki/Commodore_MAX_Machine
https://en.wikipedia.org/wiki/Commodore_64
https://www.old-computers.com/museum/computer.asp?c=320
https://en.wikipedia.org/wiki/Bally_Astrocade
https://en.wikipedia.org/wiki/GRASS_(programming_language)
http://oldcomputers.net/toshiba-t100.html
https://en.wikipedia.org/wiki/Sharp_PC-1500
https://www.zock.com/8-Bit/D_FX9000.HTML
https://www.unige.ch/medecine/nouspikel/ti99/ea_mod.htm
https://archive.org/details/Computer_Video_Games_Issue_005_1982-03_EMAP_Publishing_GB/page/n65/mode/1up
Epyx goes PC
https://archive.org/details/Computer_Gaming_World_Issue_2.2/Computer_Gaming_World_Issue_2.2/page/n3/mode/1up
https://en.wikipedia.org/wiki/Epyx
https://www.mobygames.com/browse/games/dos/epyx-inc/1982/
Lucasfilm is the talk of Siggraph
https://archive.org/details/creativecomputing-1982-03-a/page/n89/mode/2up
https://www.youtube.com/watch?v=TNB7JaGj-hE
https://www.mobygames.com/game/c64/rescue-on-fractalus
https://en.wikipedia.org/wiki/Pixar#Early_history
Judge in IBM case calls for congressional inquiry
https://www.nytimes.com/1982/03/06/business/tenacious-judge-in-ibm-case.html?searchResultPosition=16
https://cs.stanford.edu/people/eroberts/cs181/projects/corporate-monopolies/government_ibm.html
Personal Software becomes VisiCorp
https://archive.org/details/softalkv2n07mar1982/page/43/mode/1up
https://archive.org/details/softalkv2n07mar1982/page/99/mode/1up
https://en.wikipedia.org/wiki/VisiCalc
Programs Unlimited begins franchising
https://archive.org/details/softalkv2n07mar1982/page/43/mode/1up
September 1981 Jump - https://www.patreon.com/posts/56209373
Joel Billings takes on Chris Crawford
https://archive.org/details/Computer_Gaming_World_Issue_2.2/Computer_Gaming_World_Issue_2.2/page/n4/mode/1up
https://archive.org/details/Computer_Gaming_World_Issue_1.1/page/n4/mode/1up
Joel Billings Interview - https://www.patreon.com/posts/36827469
https://en.wikipedia.org/wiki/Atari_Cosmos
Gamers are targetted by Navy recruiters
Games People Pay Late Edition March 1982, pg. 8
https://www.imdb.com/title/tt0087597/?ref_=fn_al_tt_1
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Find out on the VGNRTM
https://www.patreon.com/posts/64415756
Nintendo of America loses its President
EA drops its online plans
IBM gets out of the PC biz
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in February 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Mads from the Retro Asylum is our cohost for this ep. You can also find him on these amazing podcasts:
http://retroasylum.com
and
https://playthroughpod.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: The Fish Files (GBC)
Video version - https://www.patreon.com/posts/64113628
https://www.mobygames.com/game/gameboy-color/fish-files
https://www.mobygames.com/game/gameboy-color/scooby-doo-classic-creep-capers
https://www.mobygames.com/game/new-addams-family-series
Corrections:
January 2002 Ep - https://www.patreon.com/posts/62708089
https://en.wikipedia.org/wiki/Nintendo_Entertainment_System
https://en.wikipedia.org/wiki/PlayStation_2
https://www.ign.com/articles/2000/11/04/gamecube-versus-playstation-2
https://www.youtube.com/watch?v=2EsPup-RxIA
https://gta.fandom.com/wiki/GameCube
https://kotaku.com/the-famicom-s-built-in-microphone-was-wonderfully-weird-1840887609
https://en.wikipedia.org/wiki/LaserScope
https://en.wikipedia.org/wiki/Ingress_(video_game)
https://en.wikipedia.org/wiki/Neo_Geo
https://en.wikipedia.org/wiki/The_3DO_Company
https://en.wikipedia.org/wiki/Trip_Hawkins
Jerry Jewell Interview - https://www.patreon.com/posts/57602735
2002:
Sony sues over Mod chips
https://retrocdn.net/index.php?title=File%3AMAN!AC_DE_2002-02.pdf&page=45
https://www.cnet.com/tech/tech-industry/sony-wins-case-against-seller-of-mod-chips/
https://quade.co/ps2-modchip-guide/
Sony launches budget line in Japan
https://www.kultboy.com/index.php?site=kult/kultmags&km=show&id=4469 pg. 12
https://www.ign.com/articles/2001/11/14/sce-declares-playstation-2-mega-hits
https://en.wikipedia.org/wiki/Essentials_(PlayStation)
EA drops ea.com
https://archive.org/details/Computer_Gaming_World_Issue_211/page/n35/mode/2up
https://en.wikipedia.org/wiki/GameSpy
https://en.wikipedia.org/wiki/Pogo.com
Gordon Walton Interview Part 1 https://www.patreon.com/posts/52644122
Gordon Walton interview Part 2 https://www.patreon.com/posts/53726080
https://en.wikipedia.org/wiki/Ultima_Online
https://en.wikipedia.org/wiki/The_Sims_Online
TV is getting interactive
Edge 107, pg. 10
https://en.wikipedia.org/wiki/Interactive_television
https://www.youtube.com/watch?v=UXlALQW6bgQ
Street Fighter II is coming to mobile
Edge 107 pg. 13
https://www.youtube.com/watch?v=_QiU1IQKuaw
https://www.youtube.com/watch?v=69v1CDn_Fds
Edge magazine profiles game consultancies
Edge 107 pg. 15
https://blog.ihobo.com/
King of Fighters goes Online
Edge 107 pg. 17
https://www.gamezone.de/SNK-Firma-15741/News/Viele-neue-Infos-zu-SNK-Playmore-906269/
https://web.archive.org/web/20031204111223/http://www.kofworld.com/KOFOnline.asp
SNK is back!
Hobby Consolas 125
https://en.wikipedia.org/wiki/SNK
Minoru Arakawa steps down
Edge 107 pg. 12
https://en.wikipedia.org/wiki/Minoru_Arakawa
Nvidia takes Enron's place on S&P
https://archive.org/details/GDM_February_2002/page/n3/mode/1up
https://www.slickcharts.com/sp500
IBM exits Desktop business
https://www.thefreelibrary.com/IBM+and+Sanmina-SCI+sign+agreement.-a0108597731
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue85/page/n22/mode/1up
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue85/page/n23/mode/1up
Rumors suggest Microsoft to buy Take 2
https://archive.org/details/pcgames200202/page/n9/mode/1up
Wizardry 9 cancelled
https://archive.org/details/pcgames200202/page/n11/mode/1up
https://en.wikipedia.org/wiki/Sir-Tech
Paul Neurath Interview - https://www.patreon.com/posts/54857109
They Create Worlds - https://www.theycreateworlds.com/transcripts/tcw114
https://en.wikipedia.org/wiki/Wizardry
Joel Billings Interview - https://www.patreon.com/posts/36827469
Germany cracks down on Wolfenstein
https://archive.org/details/pcgames200202/page/n9/mode/1up
https://archive.org/details/pcgames200202/page/n11/mode/1up
https://en.wikipedia.org/wiki/Federal_Department_for_Media_Harmful_to_Young_Persons
https://www.bbc.com/news/world-europe-45142651
Las Malvinas son Argentinas...
Edge 107 pg. 18
https://web.archive.org/web/20070315004353/http://www.malvinas2032.com.ar/
https://www.youtube.com/watch?v=IcpMduHPKh0
https://en.wikipedia.org/wiki/Falkland_Islands
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Addams Family conquers pinball
Sega claims lead over Nintendo
Street Fighter II gets a sequel
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in February 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Mads from the Retro Asylum is our cohost for this ep. You can also find him on these amazing podcasts:
http://retroasylum.com
and
https://playthroughpod.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/63733406
https://www.mobygames.com/game/godfather/credits
https://en.wikipedia.org/wiki/The_Godfather_(1991_video_game)
Corrections:
January 1992 Ep - https://www.patreon.com/posts/61897668
Michael Katz Interview Part 2 - https://www.patreon.com/posts/63732329
http://podcast.theycreateworlds.com/e/madden-for-some-football/
1992:
Addams Family pinball launches
Play Meter Feb 1992, pg. 20 , Replay Feb 1992, pg. 54
https://en.wikipedia.org/wiki/The_Addams_Family_(pinball)
https://www.ipdb.org/search.pl?any=batman&search=Search+Database&searchtype=quick#195
https://www.ipdb.org/machine.cgi?id=4032
The future of the arcade is 3D
Play Meter Feb 1992, pg. 34
https://ultimatehistoryvideogames.jimdofree.com/galaxian-3/
Replay Feb. 1992, pg. 23
https://www.mobygames.com/game/galaxian-3
Street Fighter II to get a sequel
Replay Feb. 1992, pg. 3
https://www.mobygames.com/game/street-fighter-ii-champion-edition
https://www.imdb.com/title/tt0111301/?ref_=fn_al_tt_1
Kevin Hayes Interview - https://www.patreon.com/posts/50612798
Sega claims lead over Nintendo
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20031%20%28February%201992%29/page/n35/mode/1up
https://en.wikipedia.org/wiki/Sega_Genesis
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System
https://www.mobygames.com/game/space-gun
Nintendo loosens licensing restrictions
https://archive.org/details/GamePro_Issue_031_February_1992/page/n131/mode/1up
https://i.pinimg.com/originals/9e/0a/d3/9e0ad38e1e57766ce63ec1b15b2eaa29.jpg
Sega settles with Razorsoft
https://archive.org/details/vgce_92-02/page/n19/mode/1up
https://www.mobygames.com/game/genesis/stormlord
January 1992 Ep - https://www.patreon.com/posts/61897668
Maxivision is bringing a boatload of games to your NES
https://archive.org/details/vgce_92-02/page/n105/mode/1up
https://bootleggames.fandom.com/wiki/Maxivision_15-in-1
https://www.youtube.com/watch?v=zO7RtMRK2Kc
C64 racks up Christmas sales
https://archive.org/details/CommodoreFormatHi000/CommodoreFormatHi01000001.jpg Issue 17, pg. 8
https://en.wikipedia.org/wiki/Commodore_64
Commodore raises price of Amiga 2000
https://archive.org/details/info-magazine-47/Info_Issue_47_1992_Feb/page/n5/mode/1up
https://en.wikipedia.org/wiki/Amiga_2000
Broderbund to go public
https://archive.org/details/vgce_92-02/page/n21/mode/1up
https://en.wikipedia.org/wiki/Broderbund
Gary Carlston Interview - https://www.patreon.com/posts/50036733
Don Daglow Interview Part 1 - https://www.patreon.com/posts/38445119
Ken Williams Interview - https://www.patreon.com/posts/42700706
Nintendo makes bid for Mariners
https://www.nytimes.com/1992/02/08/business/japan-s-unlikely-bidder-for-us-pastime.html?searchResultPosition=1
The Ultimate History of Video Games - Panel Discussion - https://www.patreon.com/posts/61106591
https://en.wikipedia.org/wiki/Seattle_Mariners
https://en.wikipedia.org/wiki/Professional_sports_league_organization#northamerican
https://en.wikipedia.org/wiki/Kingdome
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Jerry Jewell was the cofounder of Sirius Software, one of the great early developers of games for the Apple II. Together with luminaries like Nasir Gebelli, Sirius made Steve Wozniak's brain child the go-to computer for entertainment in the early 80s.
Find out how the business worked back then, the comradery between competitors in the industry, and how the video game crash took them down.
Links:
https://en.wikipedia.org/wiki/Apple_II
https://en.wikipedia.org/wiki/ComputerLand
https://en.wikipedia.org/wiki/Nasir_Gebelli
https://en.wikipedia.org/wiki/Sirius_Software
https://www.mobygames.com/company/sirius-software-inc
https://www.mobygames.com/game/space-eggs
https://www.mobygames.com/company/northwest-synergistic-software
https://closinglogosgroup.miraheze.org/wiki/Fox_Video_Games
https://en.wikipedia.org/wiki/Kmart
https://en.wikipedia.org/wiki/Softalk
https://en.wikipedia.org/wiki/Creative_Computing_(magazine)
https://www.mobygames.com/company/fox-video-games-inc
http://www.skulltronix.com/
Bally bathes in Pacman Gold
Mattel to develop VCS titles
The FCC gives cellphones the greenlight
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in February 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us.
http://retroasylum.com
and
https://playthroughpod.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/63176861
https://www.mobygames.com/game/kick
https://en.wikipedia.org/wiki/Kick_(video_game)
Corrections:
January 1982 Ep - https://www.patreon.com/posts/61568685
https://foramusementonly.libsyn.com/
https://en.wikipedia.org/wiki/Dragon%27s_Lair
https://www.imdb.com/title/tt0076636/?ref_=fn_al_tt_1
http://www.dragons-lair-project.com/games/pages/qh.asp
https://dfarq.homeip.net/commodore-64-vs-vic-20/
https://en.wikipedia.org/wiki/Wright_Company
https://en.wikipedia.org/wiki/Gottlieb
Leisure Time Electronics News Report - https://www.youtube.com/watch?v=TCjhHyQgq84
1942
Pinball seizures continue to add up
https://www.nytimes.com/1942/02/01/archives/3261-pinball-machines-seized.html?searchResultPosition=1
https://timesmachine.nytimes.com/timesmachine/1942/02
https://www.nytimes.com/1942/02/25/archives/pinball-in-jersey-banned-by-court-ruling-upholding-teaneck-law.html?searchResultPosition=4/02/85515039.html?pageNumber=17
1952
New York Police Commissioner takes sledgehammer to gambling machines
https://www.nytimes.com/1952/02/28/archives/monaghan-wielding-the-sledge-hammer.html?searchResultPosition=1
Magnetic Tape drives automated clerical worker
https://timesmachine.nytimes.com/timesmachine/1952/02/27/84241618.html?pageNumber=35
1962
RCA reveals new experimental IC
https://www.nytimes.com/1962/02/07/archives/rca-has-new-device-microelectronic-unit-is-13-size-of-aspirin.html?searchResultPosition=11
https://en.wikipedia.org/wiki/Invention_of_the_integrated_circuit#MOS_integrated_circuit
https://en.wikipedia.org/wiki/MOSFET_applications#MOS_integrated_circuit
http://www.bitsavers.org/magazines/Computers_And_Automation/196203.pdf pg. 37
1972
Handcrafted core memory is here to stay
https://worldradiohistory.com/Archive-Poptronics/70s/1972/Pop-1972-02.pdf pg. 49
https://en.wikipedia.org/wiki/Magnetic-core_memory
Electronic text editing is coming to newsrooms
https://www.nytimes.com/1972/02/17/archives/harrisintertype-selling-new-device.html?searchResultPosition=19
https://www.omnia.ie/index.php?navigation_function=2&navigation_item=c3a4d7bcc62861ac5d82b09ee1a66ab5&repid=2
Computer industry expected to boom in '72
https://www.nytimes.com/1972/02/25/archives/boom-in-computers-is-found-renewing.html?searchResultPosition=1
IBM comes under regulatory scrutiny
https://www.nytimes.com/1972/02/13/archives/how-big-is-too-big-size-of-ibm-raises-problems-for-trust-busters.html?searchResultPosition=17
1982:
Bally is swimming in PacMan profits
https://www.nytimes.com/1982/02/16/business/pac-man-sublicenses-extend-bally-s-profits.html?searchResultPosition=78
https://en.wikipedia.org/wiki/List_of_Pac-Man_video_games
https://boardgamegeek.com/boardgame/4907/pac-man-game
Mastering Pac-Man hits the best seller charts
https://www.nytimes.com/1982/02/21/books/paperback-best-sellers-mass-market.html?searchResultPosition=69
https://en.wikipedia.org/wiki/Ken_Uston
https://archive.org/details/Mastering_Pac-Man_Revised/mode/2up?q=mastering+pacman
Token wars ensue
Games People Pay 1982-02 pg. 2
https://en.wikipedia.org/wiki/Video_game_crash_of_1983
Stern wins big in court
Replay, 1982-02 pg. 42
https://books.google.de/books?id=MslT0l-tzNEC&pg=PA131&lpg=PA131&dq=stern+vs+gaglione&source=bl&ots=WflNdFkuy-&sig=ACfU3U2llcvxtwuKx_KtXyLvU0b03wkEFg&hl=en&sa=X&ved=2ahUKEwjLxZX7_v71AhVOQvEDHYyxBLMQ6AF6BAgOEAM#v=onepage&q=stern%20vs%20gaglione&f=false
https://www.mobygames.com/game/scramble
Atari gets trounced in court
Games People Pay 1982-02 pg. 8
https://www.youtube.com/watch?v=jotEgcEY6-w
Play Meter 1982-02 pg.40
http://bogost.com/blog/meteors/
https://imgur.com/a/BaLHs
Mattel announces games for the VCS
https://www.nytimes.com/1982/02/19/business/briefs-248583.html?searchResultPosition=52
https://www.mobygames.com/browse/games/atari-2600/mattel-electronics/
https://en.wikipedia.org/wiki/Intellivision
IBM and MCA dump Discovision
https://www.nytimes.com/1982/02/05/business/discovision-to-sell-videodisk-operation.html?searchResultPosition=150
https://en.wikipedia.org/wiki/DiscoVision
https://www.patreon.com/posts/61568685
https://www.youtube.com/watch?v=rbh1XP4kCT4
https://en.wikipedia.org/wiki/LaserDisc
Fortune 32:16 brings the 68000 to desktops
https://archive.org/details/byte-magazine-1982-02-rescan/page/n7/mode/1up
https://randoc.wordpress.com/2016/06/05/fortune-systems/
https://archive.org/details/byte-magazine-1982-02-rescan/page/n443/mode/1up
https://en.wikipedia.org/wiki/Atari_ST
AMD signs deal to produce Intel chips
https://archive.org/details/byte-magazine-1982-02-rescan/page/n343/mode/1up
https://en.wikipedia.org/wiki/Zilog_Z8000
https://en.wikipedia.org/wiki/Advanced_Micro_Devices
Intel to distribute MSDOS with systems
https://archive.org/details/byte-magazine-1982-02-rescan/page/n9/mode/1up
https://archive.org/details/byte-magazine-1982-02-rescan/page/n341/mode/1up
https://en.wikipedia.org/wiki/IBM_Personal_Computer
https://en.wikipedia.org/wiki/CP/M
Everyone wants to be compatible
https://www.nytimes.com/1982/02/25/business/technology-others-follow-apple-s-lead.html?searchResultPosition=23
https://en.wikipedia.org/wiki/Franklin_Electronic_Publishers
https://en.wikipedia.org/wiki/ColecoVision
https://en.wikipedia.org/wiki/Emulator
More state school systems choose Apple
https://archive.org/details/softalkv2n06feb1982/page/36/mode/2up
http://hackeducation.com/2015/02/25/kids-cant-wait-apple
https://en.wikipedia.org/wiki/Apple_II
Commodore to spend over $5 million on Shatner ad
https://www.nytimes.com/1982/02/18/business/advertising-commodore-computers-plans-big-campaign.html?searchResultPosition=5
https://www.youtube.com/watch?v=UK9VU1aJvTI
https://www.youtube.com/watch?v=-V-bPLmtAFg
https://en.wikipedia.org/wiki/Commodore_MAX_Machine
https://en.wikipedia.org/wiki/Commodore_64
https://quattrobit.blogspot.com/2019/03/commodore-ultimax-al-winter-ces-1982.html
FCC gives go ahead to cellular radio
https://www.nytimes.com/1982/02/22/business/fcc-ready-to-issue-cellular-radio-orders.html?searchResultPosition=107
https://en.wikipedia.org/wiki/Breakup_of_the_Bell_System
Government lawyers install Space Invaders on office terminals
https://www.nytimes.com/1982/02/08/us/briefing-202708.html?searchResultPosition=112
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Microsoft and Nintendo battle over launch numbers
Cell phones make gaming pervasive
SNK is dead
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in January 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us.
http://retroasylum.com
and
https://playthroughpod.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/62682389
https://en.wikipedia.org/wiki/The_Typing_of_the_Dead
Corrections:
December 2001 Ep - https://www.patreon.com/posts/60827058
https://en.wikipedia.org/wiki/Understanding_Comics
https://en.wikipedia.org/wiki/Final_Fantasy:_The_Spirits_Within
https://en.wikipedia.org/wiki/BioWare
https://en.wikipedia.org/wiki/Neo_Geo
2002:
Microsoft and Nintendo both claim victory in dual launch battle
Edge 106 pg. 9
Edge 106 pg. 11
https://en.wikipedia.org/wiki/List_of_best-selling_game_consoles
https://www.mobygames.com/game/luigis-mansion
https://www.mobygames.com/game/halo-combat-evolved
Playstation 2 price drop in Japan
Edge 106. pg. 11
Sony Prez says Microsoft is new rival
https://archive.org/details/NextGen85Jan2002/page/n15/mode/1up
https://www.mobygames.com/game/ghostbusters-the-video-game__
https://www.mobygames.com/game/ghostbusters-the-video-game
Yamauchi establishes Fund Q
Edge 106 pg. 11
https://www.consolewars.de/news/1958/yamauchi_spricht/
https://en.wikipedia.org/wiki/Final_Fantasy_Crystal_Chronicles_(video_game)#Development
https://www.ign.com/articles/2002/03/08/more-specifics-on-final-fantasy-announcement
http://www.nintendoworldreport.com/news/7103/nintendo-and-square-settlement-details
May 2001 Jump - https://www.patreon.com/posts/52306821
https://en.wikipedia.org/wiki/Final_Fantasy_XI
Trip Hawkins bails out 3DO
https://archive.org/details/GDM_January_2002/page/n3/mode/1up
https://www.kultboy.com/index.php?site=kult/kultmags&km=show&id=5708 pg. 35
https://en.wikipedia.org/wiki/The_3DO_Company
Bioware cancels publishing deal with Interplay
Edge 106 pg. 13
https://www.kultboy.com/index.php?site=kult/kultmags&km=show&id=5708 pg. 35
https://en.wikipedia.org/wiki/Neverwinter_Nights
https://www.mobygames.com/game/fallout-brotherhood-of-steel
https://www.mobygames.com/browse/games/blizzard-entertainment-inc/offset,75/so,1d/list-games/
https://www.mobygames.com/game/flashback-the-quest-for-identity
Sony introduces voice controls
https://www.devuego.es/pres/revista/hobby-consolas/124 pg. 15
https://www.play-asia.com/dekavoice/13/7022k
https://www.youtube.com/watch?v=fS0T4lUBYuE
Edge 106 pg. 19
https://www.kultboy.com/index.php?site=kult/kultmags&km=show&id=5708 pg. 34
https://en.wikipedia.org/wiki/AIBO
House of the dead goes cellshaded
https://archive.org/details/NextGen85Jan2002/page/n19/mode/1up
https://www.mobygames.com/game/house-of-the-dead-iii
Eidos causes panic with text message
https://archive.org/details/PC_Zone_111_January_2002/page/26/mode/1up
https://www.mobygames.com/game/commandos-2-men-of-courage
https://www.mobygames.com/developer/sheet/view/developerId,184101/
https://www.polygon.com/22924209/americas-army-proving-grounds-shutdown-servers-sunset-pc-ps4
Amstrad is buying up Spectrum game rights
Edge 106 pg. 13
http://www.computinghistory.org.uk/det/7697/Amstrad-E-Mailer-Plus/
https://manualzz.com/doc/o/hv01i/alchnews-z88-user-and-issue-38--march-2002-amstrad-emailer-plus
https://en.wikipedia.org/wiki/ZX_Spectrum#Amstrad_models
https://en.wikipedia.org/wiki/Sinclair_Research#Amstrad_acquisition_of_assets
https://en.wikipedia.org/wiki/Sinclair_C5
Pogo is bringing the internet to the palm of your hand
Edge 106 pg. 13
https://en.wikipedia.org/wiki/Pogo_Mobile_and_nVoy
https://en.wikipedia.org/wiki/Opera_Mini
Pervasive gaming hits mobile phones
https://web.archive.org/web/20020802072853/http://www.itsalive.com/
https://web.archive.org/web/20050224025131/http://www.itsalive.com/page.asp?sa=0&id=1069
https://www.gamespot.com/articles/mobile-games-are-alive/1100-2688599/
https://www.wired.com/2002/02/have-cell-phone-will-shoot/
https://en.wikipedia.org/wiki/BotFighters
https://archive.org/details/Computer_Gaming_World_Issue_210/page/n49/mode/1up
https://en.wikipedia.org/wiki/Niantic_(company)
Segway revolutionizes human transport
Edge 106 pg. 16
https://en.wikipedia.org/wiki/Segway
Bleem! is dead
https://archive.org/details/gamestar-magazine-issue-01-2002/page/9/mode/1up
https://www.devuego.es/pres/revista/hobby-consolas/124 pg. 15
https://en.wikipedia.org/wiki/Bleem!
EA.com sees massive layoffs
https://archive.org/details/GDM_January_2002/page/n3/mode/1up
Gordon Walton Interview - https://www.patreon.com/posts/53726080
SNK ceases operations
https://archive.org/details/GDM_January_2002/page/n3/mode/1up
https://archive.org/details/NextGen85Jan2002/page/n15/mode/1up
https://en.wikipedia.org/wiki/Neo_Geo_(system)
https://en.wikipedia.org/wiki/Neo_Geo
NextGen is no more
https://archive.org/details/NextGen85Jan2002/page/n7/mode/2up
https://en.wikipedia.org/wiki/Next_Generation_(magazine)
Thalamus is back!
https://www.kultboy.com/index.php?site=kult/kultmags&km=show&id=5708 pg. 36
https://en.wikipedia.org/wiki/Thalamus_Ltd
Scott McCloud foreshadows the Metaverse
https://archive.org/details/Computer_Gaming_World_Issue_210/page/n54/mode/1up
https://en.wikipedia.org/wiki/Scott_McCloud
https://en.wikipedia.org/wiki/Metaverse
https://en.wikipedia.org/wiki/Enron
https://en.wikipedia.org/wiki/Enron_scandal
https://www.imdb.com/title/tt1016268/?ref_=fn_al_tt_3
https://www.imdb.com/title/tt0392439/?ref_=fn_al_tt_1
https://frandallfarmer.github.io/neohabitat-doc/docs//
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
100 episodes, a milestone most podcasts never reach.
To celebrate the 100th episode of the Video Game Newsroom Time Machine, we have assembled the entire team, Karl, Peter, Mads, Jon, and Ethan for a 7 Minutes in Heaven spectacular! Each of us has had to pick a game for another member of the team to play for 7 minutes. The only rules, the games have to be at least 20 years old, have not been played on a previous 7 Minutes in Heaven segment, and the player can not have previously played the games!
So, celebrate with us as we tackle some timeless (and some forgotten by time) classic titles!
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
Peter's 7 Minutes in Heaven:
Video Version - https://www.patreon.com/posts/62260426
Retro Game Squad DOS games Ep - https://retrogamesquad.libsyn.com/rgs-061-dos-games
Blakestone - https://www.mobygames.com/game/blake-stone-aliens-of-gold
Death Rally - https://www.mobygames.com/game/death-rally_
Super Cars - https://www.mobygames.com/game/super-cars
Super Cars II - https://www.mobygames.com/game/super-cars-ii
Rock n' Roll Racing - https://www.mobygames.com/game/rock-n-roll-racing
Mads' 7 Minutes in Heaven
Video Version - https://www.patreon.com/posts/62260552
Freddy Pharkas Frontier Pharmacist - https://www.mobygames.com/game/freddy-pharkas-frontier-pharmacist
Smurfs - https://www.mobygames.com/game/snes/smurfs_
Daikatana GBC - https://www.mobygames.com/game/gameboy-color/john-romeros-daikatana_
Daikatana Windows - https://www.mobygames.com/game/windows/john-romeros-daikatana
Ethan's 7 Minutes in Heaven
Video Version - https://www.patreon.com/posts/62260663
Cannon Fodder - https://www.mobygames.com/game/amiga/cannon-fodder
Turrican 2 - https://www.mobygames.com/game/amiga/turrican-ii-the-final-fight
Out of this World - https://www.mobygames.com/game/amiga/out-of-this-world
Karl's 7 Minutes in Heaven
Video Version - https://www.patreon.com/posts/62260720
Blasto - https://www.mobygames.com/game/blasto_
Cabbage Patch Kids - https://www.mobygames.com/game/cabbage-patch-kids-adventures-in-the-park
Microwave - https://www.mobygames.com/game/apple2/microwave
Jon's 7 Minutes in Heaven
Video Version - https://www.patreon.com/posts/62260794
Project Firestart - https://www.mobygames.com/game/c64/project-firestart
Rick Dangerous - https://www.mobygames.com/game/amiga/rick-dangerous
Creatures 2 - https://www.mobygames.com/game/creatures-2-torture-trouble
Damon Slye Interview - https://www.patreon.com/posts/59126766
Zombi - https://www.mobygames.com/game/zombi
Dawn of the Dead - https://www.imdb.com/title/tt0077402/?ref_=fn_al_tt_2
ZombiU - https://www.mobygames.com/game/zombiu
PCEngine goes Duo
SNES snags Street Fighter II exclusive
PowerPC to take on Intel
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in January 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Peter is on vacation so we have the pleasure of being joined by our guest co-host Jon from the Retro Games Squad
https://retrogamesquad.libsyn.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/61867625
https://www.mobygames.com/game/moonstone-a-hard-days-knight
http://moonstonetavern.co.uk/
Corrections:
December 1991 Ep - https://www.patreon.com/posts/60607281
https://en.wikipedia.org/wiki/Jaleco
https://en.wikipedia.org/wiki/Vector_graphics#Vector_display_hardware
https://en.wikipedia.org/wiki/LZ_129_Hindenburg
https://en.wikipedia.org/wiki/The_War_of_the_Worlds_(1938_radio_drama)
1992:
Spectrum Holobyte teams up with Virtuality
https://archive.org/details/ACEIssue52Jan92/ACE_Issue_52_Jan_92/page/n10/mode/1up
https://archive.org/details/Computer_Gaming_World_Issue_90/page/n23/mode/1up
https://archive.org/details/Computer_Gaming_World_Issue_90/page/n69/mode/1up
November 1991 jump - https://www.patreon.com/posts/59604459
https://en.wikipedia.org/wiki/Spectrum_HoloByte
https://en.wikipedia.org/wiki/Virtuality_(product)
NEC launches the Duo
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20030%20%28January%201992%29/page/n49/mode/1up
https://en.wikipedia.org/wiki/TurboGrafx-16
https://en.wikipedia.org/wiki/TurboGrafx-16#LT
Street Fighter II is coming to the SNES
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20030%20%28January%201992%29/page/n71/mode/1up
https://en.wikipedia.org/wiki/Street_Fighter_II
Acclaim is coming to Genesis
https://archive.org/details/Game_Informer_Issue_003_January-February_1992 pg. 17
https://en.wikipedia.org/wiki/Mirrorsoft
https://www.mobygames.com/company/arena-entertainment
Greg Fischbach Interview Part 1 - https://www.patreon.com/posts/46578120
Greg Fischbach Interview Part 2 - https://www.patreon.com/posts/47720122
Accolade files counterclaim against Sega
https://archive.org/details/Game_Informer_Issue_003_January-February_1992 pg. 17 pg. 54
https://en.wikipedia.org/wiki/Sega_v._Accolade
Michael Katz Interview Part 2 - https://videogamenewsroomtimemachine.libsyn.com/michael-katz-interview-part-2
https://www.mobygames.com/browse/games/genesis/accolade-inc/
Atari shows off new wares at Comdex
https://archive.org/details/atari_interface_jan92
https://archive.org/details/atari_interface_jan92/page/n7/mode/2up
https://archive.org/details/atari_interface_jan92/page/n33/mode/1up
https://atarimuseum.nl/atari-pc/
https://en.wikipedia.org/wiki/Atari_STacy
https://en.wikipedia.org/wiki/ST_BOOK
https://www.facebook.com/348667254556/posts/neuzugang-ein-atari-cdar504-cd-rom-laufwerk-baujahr-1989-/10157955487614557/
https://en.wikipedia.org/wiki/Commodore_PC_compatible_systems
IBM, Apple, and Motorola team up for PowerPC
https://archive.org/details/eu_BYTE-1992-01_OCR/page/n30/mode/1up
https://archive.org/details/eu_BYTE-1992-01_OCR/page/n31/mode/1up
https://en.wikipedia.org/wiki/PowerPC
https://en.wikipedia.org/wiki/Steve_Ballmer
CD upgrades are on the way
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_36_January_1992 pg. 26
https://en.wikipedia.org/wiki/Loom_(video_game)#Talkie
https://en.wikipedia.org/wiki/Mixed-Up_Mother_Goose#Other_versions
Al Lowe Interview - https://www.patreon.com/posts/29977733
Intertainment 91 sees Multimedia and 3D as the future
https://archive.org/details/Computer_Gaming_World_Issue_90/page/n67/mode/1up
https://en.wikipedia.org/wiki/The_3DO_Company
https://en.wikipedia.org/wiki/Knightmare
https://en.wikipedia.org/wiki/BattleTech_Centers
https://www.mobygames.com/game/plumbers-dont-wear-ties
January 1982 jump - https://www.patreon.com/posts/61568685
Amiga to go portable
https://archive.org/details/info-magazine-46/Info_Issue_46_1992_Jan/page/n65/mode/1up
https://web.archive.org/web/20120624063440/http://www.amigahistory.co.uk/portamiga.html
CES will open to the public
https://en.wikipedia.org/wiki/Consumer_Electronics_Show
https://en.wikipedia.org/wiki/Consumer_Electronics_Show#1993
Konix launches the Joystick tester
https://archive.org/details/micromania-segunda-epoca-44/page/n10/mode/1up
http://ididapoo.blogspot.com/2012/03/amiga-magazines-wonders-of-early-90s.html
https://en.wikipedia.org/wiki/Konix_Multisystem
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
Video games and computers are Christmas biz standouts
Atari and Activision settle out of court
Anti-games hysteria begins to rise
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in January 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us.
http://retroasylum.com
and
https://playthroughpod.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/61568657
https://www.umlautllama.com/projects/Rollercoaster/
https://twitter.com/KaySavetz
https://www.youtube.com/watch?v=NG3diS7yxow
https://archive.org/details/CreativeComputingbetterScan198201/page/n57/mode/1up
https://archive.org/details/CreativeComputingbetterScan198201/page/n61
https://archive.org/details/CreativeComputingbetterScan198201/page/n81/mode/1up/mode/1up
https://archive.org/details/CreativeComputingbetterScan198201/page/n7/mode/1up
https://archive.org/details/CreativeComputingbetterScan198201/page/n7/mode/1up
https://www.imdb.com/title/tt0076636/?ref_=fn_al_tt_1
Corrections:
December 1981 Ep - https://www.patreon.com/posts/60231153
https://en.wikipedia.org/wiki/Interton_Video_Computer_4000
https://en.wikipedia.org/wiki/Coleco_Telstar_Arcade
https://en.wikipedia.org/wiki/Battlezone_(1980_video_game)
https://en.wikipedia.org/wiki/Defender_(1981_video_game)
AMOA 1980 Special - https://www.patreon.com/posts/42756585
https://en.wikipedia.org/wiki/F-1_(arcade_game)
https://www.youtube.com/watch?v=i1WSYdn1b8I
https://en.wikipedia.org/wiki/BBC_Micro
1942:
New Jersey town raises pinball licensing fees by 1,900%
https://www.nytimes.com/1942/01/08/archives/pinball-fee-raised-1900.html?searchResultPosition=1
https://www.nytimes.com/1942/01/29/archives/pinball-player-fined-in-jersey-winner-who-demanded-prize-pays-25.html?searchResultPosition=7
New York cracks down on pinball
https://www.nytimes.com/1942/01/28/archives/police-press-drive-on-pinball-games-3031-machines-seized-and-1562.html?searchResultPosition=4
https://www.nytimes.com/1942/01/26/archives/pinball-blitz-pressed-police-to-rush-seizure-of-machines-before.html?searchResultPosition=6/26/85213738.html?pageNumber=17
https://www.nytimes.com/1942/01/29/archives/pinball-as-racket-fought-by-mayor-in-affidavit-oposing-suit-for.html?searchResultPosition=10
https://www.nytimes.com/1942/01/25/archives/mayor-asks-speed-in-pinball-raids-fearing-injunction-moves-by.html?searchResultPosition=11
https://www.nytimes.com/1942/01/22/archives/police-open-raids-on-pin-ball-games-seizures-in-5-boroughs-made.html?searchResultPosition=12
National pinball and slot machine tax rakes in the bucks
https://www.nytimes.com/1942/01/19/archives/game-machine-tax-produces-4708696-wisconsin-leads-in-payments-on.html?searchResultPosition=3
1952:
Ordvac makes the grade
https://www.nytimes.com/1952/01/18/archives/-ordvac-the-brain-to-be-gi-genius-it-finds-mathematics-easy-as-pi.html?searchResultPosition=1
https://en.wikipedia.org/wiki/ORDVAC
Electronic Fighter Jet simulator delivered to Navy
https://www.nytimes.com/1952/01/13/archives/simulator-to-train-jet-pilots-of-navy.html?searchResultPosition=3
https://curtisswright.com/company/default.aspx
1962:
US Congress holds hearings on pinball
https://www.nytimes.com/1962/01/20/archives/pinball-company-denies-crime-links.html?searchResultPosition=2
https://www.nytimes.com/1962/01/17/archives/attorney-general-asks-pinball-law.html?searchResultPosition=1
https://www.thisweekinpinball.com/pinball-u/beginners-guide-bingo-pinball-nick-baldridge/
https://www.govinfo.gov/content/pkg/CHRG-87hhrg79618/pdf/CHRG-87hhrg79618.pdf
http://podcast.theycreateworlds.com/e/gottlieb-part-1/
http://podcast.theycreateworlds.com/e/gottlieb-part-2/
1982:
Christmas season is a bust for retail...
https://www.nytimes.com/1982/01/05/business/christmas-sales-plunge.html?searchResultPosition=1
Playthings 1982-01
https://www.nytimes.com/1982/01/20/business/business-failures-rise.html?searchResultPosition=20
https://www.nytimes.com/1982/01/12/business/december-retail-sales-rose-7.8-in-new-york.html?searchResultPosition=26
https://en.wikipedia.org/wiki/Early_1980s_recession
Commodore and Apple earnings skyrocket
https://www.nytimes.com/1982/01/26/business/commodore-international-ltd-reports-earnings-for-qtr-to-dec-31.html?searchResultPosition=1
https://www.nytimes.com/1982/01/22/business/apple-computer-inc-reports-earnings-for-qtr-to-dec-25.html?searchResultPosition=1
https://www.nytimes.com/1982/01/22/business/computer-markers-list-earnings.html?searchResultPosition=2
https://en.wikipedia.org/wiki/Apple_III
Winchesters are on the rise
https://www.nytimes.com/1982/01/10/business/new-from-silicon-valley-the-winchester-drive.html?searchResultPosition=8
https://archive.org/details/1982-01-compute-magazine/page/n201/mode/1up
https://en.wikipedia.org/wiki/History_of_hard_disk_drives
Sears to offer NEC, IBM and Vector Graphic computers
https://archive.org/details/CreativeComputingbetterScan198201/page/n7/mode/1up
https://en.wikipedia.org/wiki/Sears
https://www.old-computers.com/museum/computer.asp?c=797
Atari opens its Regional Software Acquisition Center in Sunnyvale, California
https://archive.org/details/CreativeComputingbetterScan198201/page/n121/mode/1up
https://en.wikipedia.org/wiki/Atari_Program_Exchange
Softside magazine introduces Sofside DV the magazine of the future.
https://archive.org/details/softside-magazine-40/SoftSide_40_Vol_5-04_1982-01_Gambler?q=softside+1982
https://en.wikipedia.org/wiki/SoftSide
Book publishers jump on gaming bandwagon
https://www.nytimes.com/1982/01/31/books/paperback-talk.html?searchResultPosition=1
Replay 1982-01 pg. 13
https://en.wikipedia.org/wiki/Ken_Uston
https://en.wikipedia.org/wiki/How_to_Master_the_Video_Games
https://archive.org/details/Computer_Gaming_World_Issue_2.1/Computer_Gaming_World_Issue_2.1/page/n27/mode/2up
Replay 1982-01 pg. 93
https://books.google.de/books/about/Amusement_Machines.html?id=YKoMAAAACAAJ&source=kp_book_description&redir_esc=y
Blue Sky dealers invade coin op market
Play Meter 1982-01-15 pg. 39
https://historian159.rssing.com/chan-12531872/all_p5.html
The video game scare hits the opinion pages
https://www.nytimes.com/1982/01/10/nyregion/invaded-by-video-war-games.html?searchResultPosition=1
https://www.nytimes.com/1982/01/24/opinion/wasting-time.html?searchResultPosition=6
Ronnie Lamm takes on video games
https://www.nytimes.com/1982/01/05/nyregion/the-battle-for-america-s-youth.html?searchResultPosition=5
https://www.nytimes.com/1982/01/20/opinion/l-video-games-offer-a-lot-more-than-fun-179177.html?searchResultPosition=10
https://www.nytimes.com/1982/01/05/nyregion/the-battle-for-america-s-youth.html?searchResultPosition=5
Play Meter 1982-01-01 pg. 58
Games People Pay Early-January 1982 pg. 6
Play Meter 1982-01-01 pg. 46
http://popularculturegaming.com/?p=697
https://www.youtube.com/watch?v=l4jjyGIdAvE (Starting at 2:15)
Government antitrust actions end
https://www.nytimes.com/1982/01/09/business/dow-advances-4.75-phone-accord-cited.html?searchResultPosition=5
https://www.nytimes.com/1982/01/09/business/dominance-ended-ibm-fights-back.html?searchResultPosition=5
https://en.wikipedia.org/wiki/Reaganomics
Atari and Activision reach settlement
Toy and Hobby World Jan 1982
https://en.wikipedia.org/wiki/Activision#Early_years_(1980%E2%80%931982)
Mattel settles suit with Conic
Toy and Hobby World Jan 1982
https://www.handheldmuseum.com/Mattel/FB.htm
https://www.handheldmuseum.com/Conic/Football.htm
Creative Computing invents laser disc gaming
https://www.youtube.com/watch?v=NG3diS7yxow
https://archive.org/details/CreativeComputingbetterScan198201/page/n57/mode/1up
https://archive.org/details/CreativeComputingbetterScan198201/page/n61
https://archive.org/details/CreativeComputingbetterScan198201/page/n81/mode/1up/mode/1up
https://archive.org/details/CreativeComputingbetterScan198201/page/n7/mode/1up
https://www.umlautllama.com/projects/Rollercoaster/
https://archive.org/details/CreativeComputingbetterScan198201/page/n7/mode/1up
The UK declares 1982 to be the Information Technology Year
https://archive.org/details/YourComputer_198201/page/n2/mode/1up
https://www.economicshelp.org/macroeconomics/economic-growth/uk-recession-1981/
https://www.eteknix.com/raspberry-pi-becomes-third-best-selling-computer-ever/
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Sound Effects by Ethan Johnson of History of How We Play.
20 years ago, a book was released that promised to reveal the secrets behind the history of the video game industry, in fact, it promised to be the ultimate history of the video game industry. Of course we are talking about Steven Kent's Ultimate History of Video Games undoubtedly the most popular book on the topic in the English language and probably the world. Did it live up to the hype? Or did the bold title write checks that the book just could not cash?
Hello, and welcome to a very special episode of the Video Game Newsroom Time Machine. I'm your host Karl and we have gathered three luminaries in the area of video game history and friends of the show, to break down the good, the bad, and the ugly of this famous tome. Regular listeners will be familiar with our resident Warden of the Department of Corrections and author of the History of How we play blog, Ethan Johnson.Dale Geddes, the world renowned FCC regulation specialist.And the master historian, and the man behind the They Create Worlds podcast and book, now available from fine retailers everywhere, Alex Smith.
Recorded January 4, 2022
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
The full video version of this conversation can be found on our patreon page here:
https://www.patreon.com/posts/61106517
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
https://en.wikipedia.org/wiki/Steven_L._Kent
https://en.wikipedia.org/wiki/The_Ultimate_History_of_Video_Games
https://thehistoryofhowweplay.wordpress.com/2021/12/27/what-to-do-about-steven-kent/
https://thehistoryofhowweplay.wordpress.com/
https://twitter.com/QuarterPast83
1979 FCC Reform special - https://www.patreon.com/posts/32503204
https://www.theycreateworlds.com/
Alexander Smith Interview - https://www.patreon.com/posts/32503259
https://en.wikipedia.org/wiki/Phoenix_IV:_The_History_of_the_Videogame_Industry
https://en.wikipedia.org/wiki/Crash_Bandicoot
https://en.wikipedia.org/wiki/William_Higinbotham
https://en.wikipedia.org/wiki/David_H._Ahl
https://en.wikipedia.org/wiki/Pac-Man_(Atari_2600)
https://en.wikipedia.org/wiki/Death_Race_(1976_video_game)
https://www.replaymag.com/
https://books.google.de/books/about/Zap.html?id=Upm2AAAAIAAJ&source=kp_book_description&redir_esc=y
Xbox launches in North America
Sony invests in Square
Sega takes trade shows by storm
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in December 2001.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Peter is on vacation so we have the pleasure of being joined by our guest co-host Jon from the Retro Games Squad
https://retrogamesquad.libsyn.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
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Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven: Polaroid Pete
Video version - https://www.patreon.com/posts/60761623
https://www.mobygames.com/game/gekibo-2
https://en.wikipedia.org/wiki/Gekibo:_Gekisha_Boy
https://en.wikipedia.org/wiki/Polaroid_i-Zone
https://en.wikipedia.org/wiki/Irem
Corrections:
November 2001 Ep - https://www.patreon.com/posts/60019617
https://www.mobygames.com/game/wave-race-blue-storm
https://en.wikipedia.org/wiki/Akihabara
https://www.mobygames.com/game/resident-evil
https://www.mobygames.com/game/resident-evil-
https://www.mobygames.com/game/sonic-advance
https://www.mobygames.com/browse/games/gameboy-advance/sega-corporation/2001/
https://www.mobygames.com/game/legend-of-zelda-majoras-mask
https://en.wikipedia.org/wiki/BioWare
https://en.wikipedia.org/wiki/Interplay_Entertainment
https://en.wikipedia.org/wiki/Brian_Fargo
https://www.mobygames.com/game/windows/pool-of-radiance-ruins-of-myth-drannor
https://en.wikipedia.org/wiki/The_Ultimate_History_of_Video_Games
Ethan's Stream - https://thehistoryofhowweplay.wordpress.com/2021/12/27/what-to-do-about-steven-kent/
2001:
Xbox launches in the US
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue83/page/n7/mode/1up
https://en.wikipedia.org/wiki/Xbox_(console)
Sony invests in Square
https://archive.org/details/NextGen84Dec2001/page/n26/mode/1up
https://archive.org/details/pcgames200112/page/n14/mode/1up
https://en.wikipedia.org/wiki/Final_Fantasy:_The_Spirits_Within
https://en.wikipedia.org/wiki/Square_(video_game_company)#Square_Pictures
https://en.wikipedia.org/wiki/Psygnosis
https://en.wikipedia.org/wiki/PlayStation_Studios#Studios
US Supreme Court strikes down anti-violent game ordinance
Play Meter December 2001 pg. 18
https://en.wikipedia.org/wiki/Bart_Peterson
JAMMA show belongs to Sega
https://retrocdn.net/index.php?title=File%3AEdge_UK_104.pdf&page=11
https://en.wikipedia.org/wiki/GD-ROM
Greg Fischbach Interview Part 1 - https://www.patreon.com/posts/46578120
Greg Fischbach Interview Part 2 - https://www.patreon.com/posts/47720122
Sega steals the show at TGS
https://retrocdn.net/index.php?title=File:Edge_UK_104.pdf&page=6
https://segaretro.org/Sega_Chihiro
https://segaretro.org/Triforce
https://segaretro.org/Sega_NAOMI
TDK announces Aquaman game
https://archive.org/details/NextGen84Dec2001/page/n26/mode/1up
https://www.mobygames.com/game/aquaman-battle-for-atlantis
Engineering student lights up GBA
https://retrocdn.net/index.php?title=File:Edge_UK_104.pdf&page=22
https://www.zdnet.com/article/game-boy-hacking-kit-to-hit-the-streets/
Atlantis brings PC gaming to VR
Play Meter December 2001 pg. 34
https://www.linkedin.com/in/laurent-scallie/
https://en.wikipedia.org/wiki/Virtuality_(product)
Direct X goes up against OpenGL
https://retrocdn.net/index.php?title=File:Edge_UK_104.pdf&page=15
EA puts down Ultima remake
https://archive.org/details/pcgames200112/page/n15/mode/1up
https://reconstruction.voyd.net/index.php?event=project&typeKeyword=remakes3d
Alone in the Dark film rights acquired
https://retrocdn.net/index.php?title=File:Edge_UK_104.pdf&page=17
https://en.wikipedia.org/wiki/Alone_in_the_Dark_(1992_video_game)
https://en.wikipedia.org/wiki/Alone_in_the_Dark_(2005_film)
https://en.wikipedia.org/wiki/BloodRayne
House of the Dead movie moves forward
https://archive.org/details/game-pro-issue-159-december-2001 pg 34
https://en.wikipedia.org/wiki/House_of_the_Dead_(film)
https://en.wikipedia.org/wiki/Postal_(film)
Scott McCloud takes on gaming
https://archive.org/details/Computer_Gaming_World_Issue_209/page/n99/mode/2up
https://en.wikipedia.org/wiki/Scott_McCloud
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Trip Hawkins lays the groundwork for 3DO
Broderbund goes public
Sony shows off the Playstation
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in December 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/60604386
https://www.mobygames.com/game/john-madden-football-92
https://www.nytimes.com/2021/12/28/sports/football/john-madden-dead.html
https://en.wikipedia.org/wiki/Madden_NFL
Corrections:
November 1991 Ep - https://www.patreon.com/posts/59604459
https://www.mobygames.com/game/samurai-warrior-the-battles-of-usagi-yojimbo
https://www.mobygames.com/game/gameboy/legend-of-zelda-links-awakening
https://en.wikipedia.org/wiki/Warren_Buffett
https://en.wikipedia.org/wiki/How_the_Grinch_Stole_Christmas!_(TV_special)
1991:
Microprose joins forces with Jaleco in the arcades
Play Meter, Dec 1991, pg. 3
https://www.mobygames.com/browse/games/arcade/microprose-software-inc/
https://en.wikipedia.org/wiki/Jaleco
https://www.mobygames.com/game/arcade/botss-battle-of-the-solar-system
Wild Bill Stealey Interview - https://www.patreon.com/posts/36710924
Philip Morris warns game makers not to use their logos
Play Meter Dec 1991
https://apnews.com/article/aead3784fe9b026135c11be89a49bae7
https://www.washingtonpost.com/archive/politics/1990/03/13/cigarette-logos-in-video-arcade-games-prompt-complaints/dd576ebc-1048-4da3-b75a-60788fd14d7a/
https://www.sega-16.com/2016/09/philip-morris-sued-sega-over-unauthorized-malboro-ads/
Software Publishers Association Conference sees choppy waters on the hoirzon
https://archive.org/details/Computer_Gaming_World_Issue_89/page/n115/mode/1up
https://en.wikipedia.org/wiki/Software_and_Information_Industry_Association
Joe Morici Interview - https://www.patreon.com/posts/37289815
https://en.wikipedia.org/wiki/Tandy_1000
Tokyo's International Electronics Show awash with CD Roms
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20029%20%28December%201991%29/page/n165/mode/1up
https://en.wikipedia.org/wiki/CD-i
https://en.wikipedia.org/wiki/PC-FX
Sony shows off PlayStation at Tokyo Electronics show
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20029%20%28December%201991%29/page/n163/mode/1up
https://www.wikiwand.com/de/Nintendo_PlayStation
March 1991 Jump - https://www.patreon.com/posts/49507040
Phillips launches line of CD PCs
https://archive.org/details/pc-review-02/page/8/mode/1up
https://archive.org/details/pc-review-02/page/n8/mode/1up
San Mateo Software Group is formed
https://archive.org/details/Computer_Gaming_World_Issue_89/page/n122/mode/1up
https://web.archive.org/web/20191123020757/http://www.ataricompendium.com/archives/interviews/john_edelson/interview_john_edelson.html
https://archive.org/details/Computer_Gaming_World_Issue_89/page/n147/mode/1up
https://en.wikipedia.org/wiki/The_3DO_Company
https://en.wikipedia.org/wiki/3DO_Blaster
https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer#History
Commodore updates the Amiga
https://archive.org/details/Amiga_Power_Issue_08_1991-12_Future_Publishing_GB/page/n13/mode/1up
https://www.amigawiki.org/doku.php?id=de:parts:agnus
https://en.wikipedia.org/wiki/Amiga
Robocop 3 to sport special hardware protection
https://archive.org/details/CommodoreUserIssue991991Dec/page/n9/mode/1up
https://www.mobygames.com/game/robocop-3_
Civilization gets reviewed by Computer Gaming World
https://archive.org/details/Computer_Gaming_World_Issue_89/page/n85/mode/1up
https://en.wikipedia.org/wiki/Civilization_(video_game)
Broderbund is going public
https://archive.org/details/Computer_Gaming_World_Issue_89/page/n122/mode/1up
https://en.wikipedia.org/wiki/Broderbund
Gary Carlston Interview - https://www.patreon.com/posts/50036733
https://en.wikipedia.org/wiki/The_Print_Shop
https://en.wikipedia.org/wiki/Carmen_Sandiego
Mediagenic files for bankruptcy
https://archive.org/details/Computer_Gaming_World_Issue_89/page/n122/mode/1up
https://en.wikipedia.org/wiki/Activision
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Atari takes Pacman clones to court
Sinclair balks at government handout for BBCMicro
Captain Kirk pimps the Vic20
These stories and our celebration of 50 years of Computer Space on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in December 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us.
http://retroasylum.com
and
https://playthroughpod.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/60231061
https://en.wikipedia.org/wiki/Computer_Space
Computer Space Simulation - https://archive.org/download/ComputerSpaceSimulatedForWindows/Computer_Space_Simulated_Win_EN.zip
https://thehistoryofhowweplay.wordpress.com/2021/11/29/why-computer-space-was-a-success/
Corrections:
November 1981 Ep - https://www.patreon.com/posts/59272789
https://playingattheworld.blogspot.com/2021/09/game-wizards-tsr-financials.html
https://en.wikipedia.org/wiki/Galaxy_Game
https://archive.org/details/sim_computerworld_1972-01-12_6_2/page/40/mode/2up?q=%22mcs+4%22+intel
1941:
War curtails coinop
https://www.nytimes.com/1941/12/11/archives/juke-boxes-limited-by-priority-order-nelson-directs-manufacturers.html?searchResultPosition=4
1971:
Nutting shows off Computer Space at MOA show
https://archive.org/details/cashbox33unse_18/page/n45/mode/2up
https://archive.org/details/cashbox33unse_21/page/54/mode/2up
https://archive.org/details/cashbox33unse_22/page/44/mode/2up
https://gamehistory.org/ep-60-computer-space/
https://videogamehistorian.wordpress.com/2021/05/12/worldly-wednesdays-a-timeline-of-computer-space/
Jim Trucano Interview - https://www.patreon.com/posts/48912975
Space War emulator - https://spacewar.oversigma.com/
1981:
Court dismisses counterclaims in Chuck E Cheese case
Play Meter, Dec. 1, 1981, pg. 121, pg. 196
https://books.google.de/books?id=ej0EAAAAMBAJ&pg=PA1&lpg=PA1&dq=on-line+systems+pacman+lawsuit&source=bl&ots=PmhWvgAncV&sig=ACfU3U2yVUNLqzGGbwtcCdxWIXSEAZjG7A&hl=en&sa=X&ved=2ahUKEwj0sqjz4-D0AhWSSvEDHVgGC3kQ6AF6BAgOEAM#v=onepage&q=on-line%20systems%20pacman%20lawsuit&f=false
May 1980 Jump - https://www.patreon.com/posts/37289753
https://en.wikipedia.org/wiki/Chuck_E._Cheese
https://en.wikipedia.org/wiki/ShowBiz_Pizza_Place
https://en.wikipedia.org/wiki/Five_Nights_at_Freddy%27s
https://en.wikipedia.org/wiki/Willy%27s_Wonderland
Coinop asks: Recession? What recession?
Play Meter, Dec. 15, 1981, pg. 4
Play Meter looks back at the year that was
Play Meter, Dec. 1, 1981, pg. 43
Atari numbers continue to sore
Toy & Hobby World Dec. 1981
https://en.wikipedia.org/wiki/Atari
Atari licenses game from Namco
Replay Dec 1981, pg. 7
https://www.mobygames.com/game/pole-position
https://www.mobygames.com/game/dig-dug
https://en.wikipedia.org/wiki/Atari
https://en.wikipedia.org/wiki/Namco
Atari sues Online Systems
https://books.google.de/books?id=ej0EAAAAMBAJ&pg=PA1&lpg=PA1&dq=on-line+systems+pacman+lawsuit&source=bl&ots=PmhWvgAncV&sig=ACfU3U2yVUNLqzGGbwtcCdxWIXSEAZjG7A&hl=en&sa=X&ved=2ahUKEwj0sqjz4-D0AhWSSvEDHVgGC3kQ6AF6BAgOEAM#v=onepage&q=on-line%20systems%20pacman%20lawsuit&f=false
Gaming Historian - KC Munchkin - https://www.youtube.com/watch?v=L1ItAYurjoo&t=7s
Ken Williams Interview - https://www.patreon.com/posts/42700706
https://www.mobygames.com/game/jawbreaker
https://www.mobygames.com/game/gobbler
Atari fails to stop KC Munchkin
https://books.google.de/books?id=ej0EAAAAMBAJ&pg=PA1&lpg=PA1&dq=on-line+systems+pacman+lawsuit&source=bl&ots=PmhWvgAncV&sig=ACfU3U2yVUNLqzGGbwtcCdxWIXSEAZjG7A&hl=en&sa=X&ved=2ahUKEwj0sqjz4-D0AhWSSvEDHVgGC3kQ6AF6BAgOEAM#v=onepage&q=on-line%20systems%20pacman%20lawsuit&f=false
Gaming Historian - KC Munchkin - https://www.youtube.com/watch?v=L1ItAYurjoo&t=7s
https://www.mobygames.com/game/kc-munchkin
Odyssey2 gets reviewed
https://archive.org/details/creativecomputing-1981-12/page/n57/mode/1up
https://archive.org/details/YourComputer_198112/page/n19/mode/1up
https://en.wikipedia.org/wiki/Magnavox_Odyssey_2
https://en.wikipedia.org/wiki/Interton_Video_Computer_4000
https://en.wikipedia.org/wiki/Quest_for_the_Rings
Tomy cuts deal with Midway to produce handheld games
Toy & Hobby World Dec. 1981
https://www.handheldmuseum.com/Entex/PacMan.htm
Coleco sees drop in electronic toys
Toy & Hobby World Dec. 1981
https://en.wikipedia.org/wiki/Coleco
Captain Kirk pimps for Commodore
https://archive.org/details/1981-12-compute-magazine/page/n197/mode/2up
https://archive.org/details/PersonalComputing198112/page/n147/mode/2up
https://en.wikipedia.org/wiki/Commodore_International
https://en.wikipedia.org/wiki/William_Shatner
https://en.wikipedia.org/wiki/Commodore_VIC-20
Atari cries foul over Intellivision ads
https://www.nytimes.com/1981/12/14/business/atari-intellivision-tv-battle.html?searchResultPosition=1
https://www.youtube.com/watch?v=h00PNO-JA48 at 1:38 at 10:44
https://www.youtube.com/watch?v=FsA7ZKTGrr4
https://www.youtube.com/watch?v=-V-bPLmtAFg
https://wearethemutants.com/2017/05/18/george-plimpton-advertisements-for-intellivision-1980-1983/
February 1980 jump - https://www.patreon.com/posts/34288179
Michael Katz Interview Part 1 - https://www.patreon.com/posts/35169258
Creative computing reviews the IBM PC
https://archive.org/details/creativecomputing-1981-12/page/n20/mode/1up
https://en.wikipedia.org/wiki/IBM_PC_DOS
https://en.wikipedia.org/wiki/MS-DOS
https://en.wikipedia.org/wiki/IBM_Personal_Computer
https://en.wikipedia.org/wiki/CP/M-86
Sinclair strikes back at government backing for BBCMicro
https://archive.org/details/YourComputer_198112/page/n12/mode/1up
November 1981 Ep - https://www.patreon.com/posts/59272789
https://en.wikipedia.org/wiki/BBC_Micro
https://en.wikipedia.org/wiki/ZX81
Xmas season not as bad as feared
https://www.nytimes.com/1981/12/24/business/christmas-sales-top-predictions.html?searchResultPosition=10
https://en.wikipedia.org/wiki/Hess%27s
https://en.wikipedia.org/wiki/Commodore_VIC-20
Atari slashes price of 800
https://www.nytimes.com/1981/12/31/business/atari-reduces-price-of-computer.html?searchResultPosition=6
https://en.wikipedia.org/wiki/Atari_8-bit_family#400/800_release
http://www.indieretronews.com/2021/11/final-assault-rather-impressive-fps.html
https://www.gamesthatwerent.com/gtw64/mood/
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
9/11 rocks the world of gaming
Gamecube launches in Japan
Pokemon gets its own handheld
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in November of 2001.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/59955071
https://en.wikipedia.org/wiki/Super_Monkey_Ball_(video_game)
https://sega.fandom.com/wiki/Monkey_Ball
https://en.wikipedia.org/wiki/Dole_Food_Company
https://en.wikipedia.org/wiki/Alex_Kidd
Corrections:
October 2001 Ep - https://www.patreon.com/posts/58914230
https://en.wikipedia.org/wiki/ELIZA
https://de.wikipedia.org/wiki/Looney_Tunes#Figuren
https://en.wikipedia.org/wiki/LimeWire
https://en.wikipedia.org/wiki/Gnutella
https://en.wikipedia.org/wiki/MOD_(file_format)
https://en.wikipedia.org/wiki/The_Landlord%27s_Game
https://en.wikipedia.org/wiki/Georgism
https://www.amazon.de/-/en/Tristan-Donovan/dp/1250082722
2001:
9/11 gets games cancelled
https://retrocdn.net/index.php?title=File%3AEdge_UK_103.pdf&page=17
http://www.taipeitimes.com/News/worldbiz/archives/2001/09/20/0000103826
https://www.devuego.es/pres/revista/hobby-consolas/121 pg. 11
https://media.moddb.com/cache/images/groups/1/1/897/thumb_620x2000/ra2box_0002pre911_rare.png
Spiderman Teaser - https://www.youtube.com/watch?v=Ozz8uxW733Q
Gamecube launches in Japan
https://retrocdn.net/index.php?title=File%3AEdge_UK_103.pdf&page=6
https://en.wikipedia.org/wiki/GameCube
https://www.mobygames.com/game/luigis-mansion
https://www.mobygames.com/game/wave-race-blue-storm
https://www.mobygames.com/game/super-monkey-ball
Microsoft postpones Japanese launch of Xbox
https://archive.org/details/NextGen83Nov2001/page/n13/mode/1up
May 2001 jump: https://www.patreon.com/posts/52306821
93% of PS2 owners use their machines to play DVDs
https://www.devuego.es/pres/revista/hobby-consolas/121 pg. 7
https://en.wikipedia.org/wiki/PlayStation_2
https://en.wikipedia.org/wiki/PlayStation_3
Spaceworld 2001 shows the future of Nintendo
https://retrocdn.net/index.php?title=File%3AEdge_UK_103.pdf&page=64
https://archive.org/details/NextGen83Nov2001/page/n14/mode/1up
https://www.devuego.es/pres/revista/hobby-consolas/121 pg. 7 pg. 40
https://archive.org/details/NextGen83Nov2001/page/n31/mode/1up
https://en.wikipedia.org/wiki/Super_Smash_Bros._Melee
https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_The_Wind_Waker
Early Zelda tech demo - https://www.youtube.com/watch?v=eEF9Utdu-L0
https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Breath_of_the_Wild
Pokemon gets its own console
https://www.devuego.es/pres/revista/hobby-consolas/121 pg. 45
https://en.wikipedia.org/wiki/Pok%C3%A9mon_Mini
https://en.wikipedia.org/wiki/Tamagotchi
Euro-Man makes currency exchange fun
https://retrocdn.net/index.php?title=File%3AEdge_UK_103.pdf&page=21
https://www.mobygames.com/company/engine-software-bv
Troma tries its hand at games.
https://retrocdn.net/index.php?title=File:Edge_UK_103.pdf&page=22
https://en.wikipedia.org/wiki/Troma_Entertainment
https://www.imdb.com/title/tt0462485/?ref_=fn_al_tt_1
https://www.imdb.com/title/tt0117609/?ref_=nv_sr_srsg_0
https://store.steampowered.com/agecheck/app/279640/
Sam and Max are hitting the road again
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue82/page/n7/mode/1up
https://samandmax.co.uk/games/plunge-through-space/
https://en.wikipedia.org/wiki/Sam_%26_Max
Books about the history of games abound
https://retrocdn.net/index.php?title=File:Edge_UK_103.pdf&page=23
http://www.arcade-fever.com/
https://mitpress.mit.edu/books/supercade
https://en.wikipedia.org/wiki/Phoenix_IV:_The_History_of_the_Videogame_Industry
https://en.wikipedia.org/wiki/The_Ultimate_History_of_Video_Games
Games are rotting your brain
https://www.eschoolnews.com/2001/08/29/study-computer-games-might-stunt-learning/
https://www.zdnet.com/article/scientists-link-computer-games-to-brain-damage-3002093389/
https://en.wikipedia.org/wiki/Ryuta_Kawashima
https://archive.org/details/PC_Zone_108_November_2001/page/n29/mode/1up
Tokyo Game show cancels Spring show
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue82/page/n7/mode/1up
https://en.wikipedia.org/wiki/Tokyo_Game_Show
https://en.wikipedia.org/wiki/Computer_Entertainment_Supplier%27s_Association
Interplay gets last laugh
https://archive.org/details/NextGen83Nov2001/page/n17/mode/1up
https://en.wikipedia.org/wiki/Interplay_Entertainment
https://en.wikipedia.org/wiki/Vivendi
https://en.wikipedia.org/wiki/Titus_Interactive
Bioware sues Interplay
https://archive.org/details/pcgames200111/page/n17/mode/1up
https://www.gamebanshee.com/news/67374-bioware-sues-interplay.html
https://www.gamespot.com/articles/bioware-files-suit-against-interplay/1100-2813738/
http://www.ironworksforum.com/forum/showthread.php?t=33641
Don Daglow Interview Part 2 - https://www.patreon.com/posts/39095819
https://en.wikipedia.org/wiki/BioWare
https://www.mobygames.com/game-group/baldurs-gate-series
https://www.mobygames.com/game-group/neverwinter-nights-series
https://www.mobygames.com/game/windows/pool-of-radiance-ruins-of-myth-drannor
https://en.wikipedia.org/wiki/Volition_(company)
Konami buys 45% stake in Hudson Soft
https://www.devuego.es/pres/revista/hobby-consolas/121 pg. 18
https://en.wikipedia.org/wiki/Hudson_Soft
Activision buys Treyarch
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue82/page/n5/mode/1up
https://en.wikipedia.org/wiki/Treyarch
https://www.mobygames.com/company/treyarch-corporation
Correction: Treyarch only ported Spiderman to the Dreamcast.
Jon Romero and Tom Hall are back!
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue82/page/n5/mode/1up
https://en.wikipedia.org/wiki/Monkeystone_Games
Dinamic Multimedia closes its doors
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue82/page/n6/mode/1up
https://en.wikipedia.org/wiki/Dinamic_Software
https://en.wikipedia.org/wiki/Dinamic_Multimedia
https://en.wikipedia.org/wiki/Microman%C3%ADa
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Behind every great game design, there is a great game engine and Jeff Stephenson was responsible for one of the greatest game engines ever, SCI, which powered many Sierra adventures as well as the tech that powered The Sierra Network.
What was life at Sierra like in those heady Corsegold days? Jeff tells all.
Recorded: March 2021
Links:
https://www.mobygames.com/developer/sheet/view/developerId,52/
https://www.pomona.edu/
https://en.wikipedia.org/wiki/Ratfor
https://en.wikipedia.org/wiki/Software_Arts
https://en.wikipedia.org/wiki/IBM_Personal_Computer
https://en.wikipedia.org/wiki/VisiCalc
https://archive.org/details/softalkv2n01sep1981/page/68/mode/1up
https://en.wikipedia.org/wiki/Sierra_Entertainment
https://en.wikipedia.org/wiki/Coarsegold,_California
https://en.wikipedia.org/wiki/Ken_Williams_(game_developer)
https://en.wikipedia.org/wiki/Time_Zone_(video_game)
https://en.wikipedia.org/wiki/Apple_IIe
https://en.wikipedia.org/wiki/King%27s_Quest_I
https://en.wikipedia.org/wiki/IBM_PCjr
http://nerdlypleasures.blogspot.com/2014/08/homeword-sierra-onlines-easy-to-use.html
https://archive.org/details/apple_2_homewordplus
https://en.wikipedia.org/wiki/Adventure_Game_Interpreter
https://www.mobygames.com/game/donald-ducks-playground
https://en.wikipedia.org/wiki/Adventure_Game_Interpreter
https://en.wikipedia.org/wiki/List_of_Sierra%27s_Creative_Interpreter_games
https://www.filfre.net/2018/02/the-sierra-network/
https://en.wikipedia.org/wiki/Prior_art
https://codewriteplay.com/2020/10/07/founder-ken-williams-discusses-the-time-sierra-on-line-game-developers-nearly-unionized-in-new-book/
https://en.wikipedia.org/wiki/Message_Handling_System
Gambling comes to the NES,
Master System games are coming to the GameGear &
Gameboy goes FPS
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in November of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us.
http://retroasylum.com
and
https://playthroughpod.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/59601856
https://www.mobygames.com/game/arcade/spider-man-the-videogame
https://www.mobygames.com/game/art-of-fighting
https://www.mobygames.com/game/arcade/captain-america-and-the-avengers
https://www.mobygames.com/game/arcade/simpsons
Corrections:
October 1991 Ep - https://www.patreon.com/posts/58472276
https://en.wikipedia.org/wiki/Syndicate_(series)
https://deadline.com/2021/10/dune-sequel-greenlit-by-legendary-warner-bros-theatrical-release-1234862383/
https://en.wikipedia.org/wiki/Atari_Games
https://en.wikipedia.org/wiki/Vector_graphics
1991:
MidiMaze is coming to Gameboy
https://archive.org/details/ACEIssue50Nov91/ACE_Issue_50_Nov_91/page/n6/mode/1up
https://en.wikipedia.org/wiki/MIDI_Maze
https://www.mobygames.com/game/faceball-2000
Faceball 2000 Battle of the Ports - https://www.youtube.com/watch?v=yD0hm1F0qHI
Atari launches Lynx 2
https://archive.org/details/video-games-computer-entertainment-issue-34-november-1991/page/n23/mode/1up
https://en.wikipedia.org/wiki/Atari_Lynx#Lynx_II
Master System to Game Gear converter released
https://www.retromags.com/files/file/3328-mega-play-vol2-no6-november-december-1991/ pg. 14
https://archive.org/details/powerplaymagazine-1991-11/page/42/mode/1up
https://segaretro.org/Master_Gear_Converter
Minnesota to test NES based online gambling system
Play Meter November 1991, pg. 24
Minnesota drops plan to test NES based online gambling system
Playthings November 1991
https://kotaku.com/when-nintendo-wanted-to-bring-gambling-into-american-ho-5838193
https://www.videogamesage.com/forums/topic/4706-nes-modem-and-minnesota-state-lottery-cart/
https://en.wikipedia.org/wiki/Family_Computer_Network_System
Psygnosis teams up with EA to publish on Genesis
https://archive.org/details/ACEIssue50Nov91/ACE_Issue_50_Nov_91/page/n10/mode/1up
https://www.mobygames.com/game/genesis/shadow-of-the-beast
https://www.mobygames.com/game/genesis/killing-game-show
Sega still miffed over Stormlord
https://archive.org/details/GamePro_Issue_028_November_1991 pg. 114
https://archive.org/details/video-games-computer-entertainment-issue-34-november-1991/page/n21/mode/1up
https://www.mobygames.com/company/razorsoft-inc
Multix wants to bring NES gaming to your PC
https://archive.org/details/GamePro_Issue_028_November_1991 pg. 114
http://www.multix.com/product.htm
https://archive.org/details/game-zone-01/page/10/mode/1up
Computer Gaming World magazine goes ... console?
https://archive.org/details/Computer_Gaming_World_Issue_88/page/n69/mode/2up
https://archive.org/details/Computer_Gaming_World_Issue_88/page/n77/mode/1up
https://archive.org/details/Computer_Gaming_World_Issue_88/page/n91/mode/2up
Revolution Software takes on SCUMM
https://archive.org/details/ACEIssue50Nov91/ACE_Issue_50_Nov_91/page/n8/mode/1up
https://en.wikipedia.org/wiki/Virtual_Theatre
https://www.mobygames.com/game-group/game-engine-virtual-theatre
https://www.mobygames.com/game-group/game-engine-scumm
US Gold is getting out of the arcade port business
https://archive.org/details/Amiga_Power_Issue_07_1991-11_Future_Publishing_GB/page/n9/mode/1up
https://www.mobygames.com/browse/games/us-gold-ltd/offset,100/so,1d/list-games/
https://en.wikipedia.org/wiki/The_Way_of_the_Exploding_Fist
Digital Research has been acquired by Novell
https://archive.org/details/1991-11-compute-magazine/page/n9/mode/1up
https://en.wikipedia.org/wiki/Gary_Kildall
https://en.wikipedia.org/wiki/Digital_Research
FMV is coming to a PC near you
https://archive.org/details/megazoneau18/page/n6/mode/1up
Maxwell group announces US publishing arm
https://archive.org/details/video-games-computer-entertainment-issue-34-november-1991/page/n21/mode/1up
https://www.mobygames.com/company/arena-entertainment
Robert Maxwell found dead at sea
https://www.nytimes.com/1991/11/06/world/robert-maxwell-found-dead-off-canary-islands.html?searchResultPosition=1
https://en.wikipedia.org/wiki/Robert_Maxwell
Dr. Seuss has passed
Plaything November 1991, pg. 15
https://en.wikipedia.org/wiki/Dr._Seuss
https://en.wikipedia.org/wiki/How_the_Grinch_Stole_Christmas!
https://en.wikipedia.org/wiki/How_the_Grinch_Stole_Christmas!_(TV_special)
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Atari kills the Cosmos,
Commodore bets on games &
British retail discovers computers
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in November of 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/59272714
https://www.mobygames.com/game/arcade/galaga
https://en.wikipedia.org/wiki/Galaga
https://www.eff.org/deeplinks/2015/12/loading-screen-game-patent-finally-expires
http://www.indieretronews.com/2021/07/galaga-arcade-classic-as-early-c64_7.html
Corrections:
October 1981 Ep - https://www.patreon.com/posts/57968823
https://en.wikipedia.org/wiki/Bagatelle
https://en.wikipedia.org/wiki/Pachinko
https://memorymachinepod.com/2021/06/30/the-memory-machine-59-the-birth-of-pinball-w-ethan-johnson/
https://memorymachinepod.com/2021/02/22/the-memory-machine-52-the-era-of-the-penny-arcade-w-ethan-johnson/
https://memorymachinepod.com/2021/05/03/the-memory-machine-57-the-70s-video-arcade-game-preservation-society/
https://en.wikipedia.org/wiki/Qix
https://en.wikipedia.org/wiki/Hunchback_(video_game)
https://en.wikipedia.org/wiki/Super_Cobra
http://podcast.theycreateworlds.com/e/vector-lights/
Michael Katz Interview Part 1 - https://www.patreon.com/posts/35169258
https://en.wikipedia.org/wiki/Beyond_Castle_Wolfenstein
https://www.youtube.com/watch?v=_7X6Yeydgyg
https://archive.org/details/1981-11-compute-magazine/page/n5/mode/1up
1951:
Man challenges machine to a game of chess
https://www.nytimes.com/1951/11/12/archives/mere-man-defies-a-robot-at-chess-so-unbeatable-electric-brain.html?searchResultPosition=2
https://www.nytimes.com/1951/11/13/archives/machine-spurns-chess-electronic-brain-to-be-too-busy-at-defense.html?searchResultPosition=3
https://www.gettyimages.de/detail/nachrichtenfoto/washington-dc-donald-jacobs-bethesda-maryland-nachrichtenfoto/515303124
1971:
Stanford Daily reports on the Galaxy Games
Standford Daily January 5, 1972
https://en.wikipedia.org/wiki/Galaxy_Game
http://podcast.theycreateworlds.com/e/the-galaxy-game/
https://en.wikipedia.org/wiki/Spacewar!
https://en.wikipedia.org/wiki/Computer_Space
MITS introduces their digital calculator
http://www.decodesystems.com/pe-71nov.html
https://en.wikipedia.org/wiki/Micro_Instrumentation_and_Telemetry_Systems#Calculators
https://en.wikipedia.org/wiki/Altair_8800
Intel launches the 4004
https://www.edn.com/intel-4004-is-announced-november-15-1971/
https://en.wikipedia.org/wiki/Intel_4004
PayTV is coming to a hotel room near you
https://www.nytimes.com/1971/11/14/archives/payasyouview-movies-for-hotels-firstrun-films-are-shown-on-tv-in.html?searchResultPosition=22
https://en.wikipedia.org/wiki/Hotel_television_systems
1981:
Cosmos cancelled
https://archive.org/details/ElectronicGames/Electronic%20Games%20Issue%201%20%28Winter%201981%29/page/n17/mode/1up
https://en.wikipedia.org/wiki/Atari_Cosmos
https://www.patreon.com/posts/47987060
Gaming is coming to a writst near you
Toy & Hobby World November 1981
https://www.newspapers.com/clip/69501320/game-time-electronic-game-watch-profile/
https://www.handheldmuseum.com/GCE/GameTime.htm https://www.newspapers.com/clip/69501320/game-time-electronic-game-watch-profile/
http://vectrexmuseum.com/vectrexhistory.php https://www.polygon.com/a/smartwatch-history-guide-evolution/watch-history
https://en.wikipedia.org/wiki/Microvision
Mattel grabs D&D license
https://archive.org/details/ElectronicGames/Electronic%20Games%20Issue%201%20%28Winter%201981%29/page/n16/mode/1up
https://en.wikipedia.org/wiki/Dungeons_%26_Dragons_Computer_Fantasy_Game
https://www.handheldmuseum.com/Mattel/MU.htm https://www.handheldmuseum.com/Mattel/D&D.htm
https://www.mobygames.com/game/advanced-dungeons-dragons-cartridge
https://www.mobygames.com/game/advanced-dungeons-dragons-treasure-of-tarmin-cartridge
TSR advertises Dungeon!
Playthings, November 1981
https://www.youtube.com/watch?v=_S8YbfoUzLw
https://en.wikipedia.org/wiki/Dungeon!
What is the best game?
https://www.nytimes.com/1981/11/21/style/the-videogames-how-they-rate.html?searchResultPosition=1
Atari admits to easter egg in Adventure
https://archive.org/details/ElectronicGames/Electronic%20Games%20Issue%201%20%28Winter%201981%29/page/n15/mode/1up
https://en.wikipedia.org/wiki/Warren_Robinett
Asteroids brings bankswitching to the VCS
https://archive.org/details/ElectronicGames/Electronic%20Games%20Issue%201%20%28Winter%201981%29/page/n15/mode/1up
https://web.archive.org/web/20180716082851/http://www.ataricompendium.com/archives/articles/longevity/longevity.html
https://web.archive.org/web/20180716082851/http://www.ataricompendium.com/archives/articles/longevity/longevity.html
https://en.wikipedia.org/wiki/Bank_switching
Commodore licenses Bally games
Play Meter, November 15, 1981 p. 32
https://books.google.de/books?id=3UDbCwAAQBAJ&pg=PA54&lpg=PA54&dq=bally+commodore+deal&source=bl&ots=nVnqsVhSoU&sig=ACfU3U2v0rJQNf7QjSNQl7BAaBPXJNoiTw&hl=en&sa=X&ved=2ahUKEwj8lI3v7p70AhWMh_0HHVhoA7EQ6AF6BAghEAM#v=onepage&q=bally%20commodore%20deal&f=false
https://tcrf.net/Star_Battle
https://tcrf.net/Radar_Rat_Race_(Commodore_VIC-20)
Metamorphic Systems wants to make your Apple ii a PC compatible
https://archive.org/details/eu_BYTE-1981-11_OCR/page/n514/mode/1up
https://en.wikipedia.org/wiki/Z-80_SoftCard
https://en.wikipedia.org/wiki/Apple_III
https://en.wikipedia.org/wiki/Apple_II_processor_cards
HP launches the 125
https://archive.org/details/eu_BYTE-1981-11_OCR/page/n519/mode/1up
http://hpmuseum.net/display_item.php?hw=41
https://en.wikipedia.org/wiki/VEB_Robotron
http://rechenwerk.halle.it/usr/digital-ag/projekte/andere/museum/
Compute! magazine profiles the state of Japanese micros
https://archive.org/details/1981-11-compute-magazine/page/n43/mode/1up
http://podcast.theycreateworlds.com/e/the-japanese-pc-industry/
British drug store chain to become computer retailer
https://archive.org/details/your-computer-1981-11/page/13/mode/1up
https://archive.org/details/your-computer-1981-11/page/37/mode/1up
https://en.wikipedia.org/wiki/Boots_(company)
https://en.wikipedia.org/wiki/WHSmith
Acorn gets approval for 50% grant for UK secondary schools
https://archive.org/details/creativecomputing-1981-11/page/n25/mode/1up
https://api.parliament.uk/historic-hansard/written-answers/1984/nov/27/computers-in-schools
https://en.wikipedia.org/wiki/Acorn_Computers
Computer & Video Games launches in the UK
https://archive.org/details/Computer_Video_Games_Issue_001_1981-11_EMAP_Publishing_GB
https://en.wikipedia.org/wiki/Computer_and_Video_Games
Electronic Games launches in the USA
https://archive.org/details/ElectronicGames
https://en.wikipedia.org/wiki/Electronic_Games
January 1981 Ep - https://www.patreon.com/posts/46769496
Rubick's Cube is taking the toy world by storm
Playthings, November 1981
https://en.wikipedia.org/wiki/Rubik%27s_Cube
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Few technological leaps have been more impressive in the history of gaming than the move from 2D to 3D and few developers have contributed more to that revolutionary step towards immersion more than our guest Paul Neurath.
Paul tells us of his career, starting out as a solo coder to cofounding and running one of the most legendary studios in PC gaming history, Looking Glass.
Recorded - January 2021
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
Paul Neurath - https://www.mobygames.com/developer/sheet/view/developerId,5226/
Ned Lerner - https://www.mobygames.com/developer/sheet/view/developerId,1507/
Apple II - https://en.wikipedia.org/wiki/Apple_II
Deep Space - https://www.mobygames.com/game/deep-space-operation-copernicus
Sir-Tech - https://en.wikipedia.org/wiki/Sir-Tech
Origin Systems - https://en.wikipedia.org/wiki/Origin_Systems
Space Rogue - https://www.mobygames.com/game/space-rogue
Chuck Yeager's AFT 2 - https://www.mobygames.com/game/chuck-yeagers-advanced-flight-trainer-20
Warren Spector - https://www.mobygames.com/developer/sheet/view/developerId,127/
Blue Sky Productions - https://www.mobygames.com/company/blue-sky-productions
Ultima Underworld - https://www.mobygames.com/game/ultima-underworld-the-stygian-abyss
Doom - https://www.mobygames.com/game/doom
Looking Glass Studios - https://www.mobygames.com/company/looking-glass-studios-inc
System Shock - https://www.mobygames.com/game/system-shock
Thief - https://www.mobygames.com/game/thief-the-dark-project
Flight Unlimited - https://www.mobygames.com/game/flight-unlimited
Jerry Wolosenko Interview - https://www.patreon.com/posts/42014024
OtherSide Entertainment - https://otherside-e.com/wp/
Underworld Ascendant - https://www.mobygames.com/game/underworld-ascendant
Xbox stands on shaky ground,
Lord of the Rings gets a second master &
Gaming goes to academia
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in October of 2001.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/58896891
https://www.mobygames.com/game/looney-tunes-sheep-raider
https://www.youtube.com/watch?v=94eqXbijowE
https://en.wikipedia.org/wiki/Ralph_Wolf_and_Sam_Sheepdog
Corrections:
September 2001 Ep - https://www.patreon.com/posts/57280094
https://en.wikipedia.org/wiki/Game_Boy
https://en.wikipedia.org/wiki/GarageGames
https://en.wikipedia.org/wiki/Adobe_Flash#Macromedia
2001:
Xboxes are coming off the line... but at what cost?
https://archive.org/details/NextGen82Oct2001/page/n9/mode/2up
https://en.wikipedia.org/wiki/Xbox_(console)#Sales
3rd party confidence in Xbox shaken
https://segaretro.org/index.php?title=File:Edge_UK_102.pdf&page=6
https://en.wikipedia.org/wiki/Xbox_(console)
https://en.wikipedia.org/wiki/List_of_best-selling_game_consoles
https://en.wikipedia.org/wiki/Grand_Theft_Auto_III
Malice goes multiplatform
https://www.devuego.es/pres/revista/hobby-consolas/120 pg. 14
https://www.mobygames.com/company/argonaut-games-plc
https://www.mobygames.com/game/malice
https://en.wikipedia.org/wiki/Argonaut_Games
https://www.mobygames.com/game/star-fox_
What Xbox lacks in exclusives it makes up in emulation
https://archive.org/details/NextGen82Oct2001/page/n19/mode/1up
http://xbmcxbox.blogspot.com/2013/03/complete-list-of-emulators-for-original.html
https://www.instructables.com/The-Easiest-Way-To-Soft-Mod-An-Original-XBOX/
https://en.wikipedia.org/wiki/Kodi_(software)
Nintendo outlines online plans for Gamecube
https://en.wikipedia.org/wiki/GameCube_online_functionality#Supported_games
https://segaretro.org/index.php?title=File%3AEdge_UK_102.pdf&page=11
https://en.wikipedia.org/wiki/PlayStation_2_Expansion_Bay
August 2000 Jump - https://www.patreon.com/posts/42013999
Alien Front Online brings voice to Dreamcast multiplayer
https://www.devuego.es/pres/revista/hobby-consolas/120 pg. 20
https://en.wikipedia.org/wiki/Alien_Front_Online
ECTS abandoned by the majors
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue81/page/n13/mode/1up
https://archive.org/details/NextGen82Oct2001/page/n11/mode/2up
https://en.wikipedia.org/wiki/World_of_Warcraft#Development
https://en.wikipedia.org/wiki/European_Computer_Trade_Show
https://en.wikipedia.org/wiki/Diablo_Immortal
Greg Fischbach Interview: https://www.patreon.com/posts/46578120
Joe Morici Interview: https://www.patreon.com/posts/37289815
Windows XP launches October 25
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue81/page/n25/mode/1up
https://en.wikipedia.org/wiki/Windows_XP
July 2001 Jump: https://www.patreon.com/posts/54644068
Monolith announces Shogo sequel
https://archive.org/details/PC_Zone_107_October_2001/page/n22/mode/1up
https://en.wikipedia.org/wiki/Shogo:_Mobile_Armor_Division
EA secures Lord of the Ring movie license
https://lotr.fandom.com/wiki/Electronic_Arts
Don Daglow Interview Part 2: https://www.patreon.com/posts/39095819
https://www.mobygames.com/game/lord-of-the-rings-the-two-towers
EA seeks licenses for LAN tournaments
https://archive.org/details/pcgames200110/PC-Games%202001-10/page/11/mode/1up
https://www.pcgames.de/Spiele-Thema-239104/News/FIFA-Verbot-fuer-LAN-Parties-11115/
https://www.mobygames.com/game-group/ea-sports-games
Napster suffers legal blow
https://archive.org/details/PC_Zone_107_October_2001/page/n17/mode/1up
https://en.wikipedia.org/wiki/Napster#Legal_challenges
Compaq to merge with HP
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue81/page/n25/mode/1up
https://en.wikipedia.org/wiki/Compaq#Late_1990s%E2%80%932000s
Titus takes control of Interplay
https://archive.org/details/pcgames200110/PC-Games%202001-10/page/14/mode/1up
https://en.wikipedia.org/wiki/Titus_Interactive
https://en.wikipedia.org/wiki/Interplay_Entertainment
https://en.wikipedia.org/wiki/Black_Isle%27s_Torn
https://en.wikipedia.org/wiki/Ultima_IX:_Ascension
https://en.wikipedia.org/wiki/Black_Isle_Studios
Harvard study claims game ratings underreport violence
https://archive.org/details/Computer_Gaming_World_Issue_207/page/n37/mode/1up
https://www.latimes.com/archives/la-xpm-2001-aug-01-fi-29231-story.html
https://www.kidrisk.org/team/about/profiles/KMTprofile.html
https://www.mobygames.com/game/arcade/ms-pac-man
https://9gag.com/
https://en.wikipedia.org/wiki/Hot_Coffee_(mod)
Gaming gets its first dedicated academic journal
http://gamestudies.org/
https://archive.org/details/PC_Zone_107_October_2001/page/n26/mode/1up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
SNES launches in the USA,
Photoshop dethrones Deluxe Paint &
Japan is training the next gen of game devs
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in October of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us.
http://retroasylum.com
and
https://playthroughpod.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Time Codes:
7 Minutes in Heaven: 12:44
Corrections: 17:04
Time Jump: 31:07
Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/7-minutes-in-c64-58469436
https://www.mobygames.com/game/c64/turbo-charge
https://www.mobygames.com/developer/sheet/view/developerId,77264/
http://www.system3.com/games/turbo-charge/
7 Minutes in Heaven - Champion of the Raj - https://www.patreon.com/posts/54250971
Corrections:
September 1991 Ep - https://www.patreon.com/posts/56919717
https://www.mobygames.com/game/super-mario-all-stars
https://www.mobygames.com/game/ys-the-vanished-omens
Chris Garske Interview - https://www.patreon.com/posts/39835860
1991:
AMOA show shines despite absences
RePlay October 1991, pg. 59
https://www.mobygames.com/game/arcade/captain-commando
https://www.mobygames.com/game/botss-battle-of-the-solar-system
https://www.mobygames.com/game/arcade/starblade_
https://www.mobygames.com/game/arcade/steel-talons
https://www.mobygames.com/game/arcade/rail-chase
https://www.mobygames.com/browse/games/neo-geo/1991/
SNES hits US shelves
Playthings October 1991, pg. 15
September 1991 Ep - https://www.patreon.com/posts/56919717
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System
Sega buys Virgin Mastertronic
Playthings October 1991
https://retrocdn.net/index.php?title=File%3AHobbyConsolas_ES_001.pdf&page=8
https://en.wikipedia.org/wiki/Mastertronic#Sega_takeover
July 1991 Ep - https://www.patreon.com/posts/54273463
Raymond E Feist to come to the TG16
https://archive.org/details/GamePro_Issue_027_October_1991 pg. 76
http://www.crydee.com/raymond-feist/games
https://www.mobygames.com/browse/games/turbografx-cd/cinemaware-corporation/
Lucasarts transitions to Photoshop
https://archive.org/details/Computer_Gaming_World_Issue_87/page/n31/mode/1up
https://en.wikipedia.org/wiki/Adobe_Photoshop
https://en.wikipedia.org/wiki/Deluxe_Paint
https://www.mobygames.com/game/monkey-island-2-lechucks-revenge
https://www.mobygames.com/game/indiana-jones-and-the-fate-of-atlantis
First ad for Strike Commander
https://archive.org/details/Computer_Gaming_World_Issue_87/page/n72/mode/1up
https://www.mobygames.com/game/strike-commander
https://www.mobygames.com/game/pacific-strike
Bullfrog to self-publish... someday
https://archive.org/details/TheOneIssue37Oct91/page/n11/mode/1up
https://www.mobygames.com/company/bullfrog-productions-ltd
https://www.mobygames.com/game/populous-ii-trials-of-the-olympian-gods
https://www.mobygames.com/game/syndicate
The One asks if piracy is killing the software industry.
https://archive.org/details/theone-magazine-37/page/n45/mode/2up
Play Time profiles Norwegian cracker party
https://archive.org/details/playtime199110/Play%20Time%201991-10/page/n7/mode/2up
Spanish magazine Hobby Consolas premieres
https://retrocdn.net/File:HobbyConsolas_ES_001.pdf
https://www.hobbyconsolas.com/
PC Format launches in the UK
https://archive.org/details/pc-format-001
https://en.wikipedia.org/wiki/PC_Format
Japan is training the next generation of game developers
https://archive.org/details/ACEIssue49Oct91/ACE_Issue_49_Oct_91/page/n11/mode/1up
https://twitter.com/johnandersen21/status/1138344667924312064?lang=en
https://www.irishtimes.com/news/a-school-for-joysticks-1.114177
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Arcade board mobility has coinop spooked
George Plimpton is pimping Intellivision &
The youth of America sees pro-gaming as their future
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in October of 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/57968609
https://en.wikipedia.org/wiki/Qix
https://www.mobygames.com/game/arcade/qix
Corrections:
September 1981 Ep - https://www.patreon.com/posts/56209373
7 Minutes in Heaven - Castle Wolfenstein - https://www.patreon.com/posts/56209208
https://www.mobygames.com/game/frogger-ancient-shadow
Jerry Jewell Interview - https://www.patreon.com/posts/57602735
1941:
Judges denounce Pinball as Gambling
https://www.nytimes.com/1941/10/09/archives/judges-denounce-pinball-as-gambling-but-reserve-decision-in-jersey.html?searchResultPosition=1
https://en.wikipedia.org/wiki/Pinball#1947:_Flippers_introduced
https://www.nytimes.com/1941/10/19/archives/nickel-monte-carlo-the-pinball-box-cashes-in-on-a-love-of-gadgets-a.html?searchResultPosition=2
https://www.mobygames.com/game/snes/flintstones-the-treasure-of-sierra-madrock
https://www.youtube.com/watch?v=n6aguUfV2XQ
1961:
Satellite positioning system underway
https://www.nytimes.com/1961/10/08/archives/star-substitutes-satellites-to-replace-heavenly-bodies-as-guides.html?searchResultPosition=24
https://en.wikipedia.org/wiki/Transit_(satellite)
1981:
US Arcade industry hesitant about interchangeable kits
Play Meter Oct. 1 1981 pg. 22
https://segaretro.org/Sega_G80
Taito's Moon Shuttle introduces continuous play
Replay Oct. 1981, pg. 56
https://www.mobygames.com/game/moon-shuttle
https://www.denofgeek.com/games/the-origins-of-the-video-game-continue-screen/
Atari and GCC drop suits
Replay Oct. 1981 pg. 16
https://en.wikipedia.org/wiki/General_Computer_Corporation
Atari settles with Cinematronics
Play Meter Oct. 15, 1981 pg. 148
https://en.wikipedia.org/wiki/Cinematronics
Williams revenues double
Replay Oct. 1981, pg. 14
https://en.wikipedia.org/wiki/WMS_Industries
Coleco signs licensing deal with Midway
Toy & Hobby World Oct. 1981 pg. 16
https://archive.org/details/hh_cpacman
https://www.miniarcade.com/coleco/coleco.php
https://www.seattletimes.com/seattle-news/sunset-bowl-in-ballard-will-close-in-april/
Michael Katz Interview - https://www.patreon.com/posts/35169258
https://archive.org/details/hh_cdkong
https://christmas.musetechnical.com/ShowCatalogPage/1982-Sears-Christmas-Book/0003
https://christmas.musetechnical.com/ShowCatalogPage/1982-Sears-Christmas-Book/0636
https://christmas.musetechnical.com/ShowCatalogPage/1982-Sears-Christmas-Book/0646
George Plimpton to promote Intellivision sweepstakes
Toy & Hobby World Oct. 1981 pg. 58
https://wearethemutants.com/2017/05/18/george-plimpton-advertisements-for-intellivision-1980-1983/
https://www.youtube.com/watch?v=HPUMfUvRAOE
https://en.wikipedia.org/wiki/George_Plimpton
February 1980 Jump - https://www.patreon.com/posts/34288179
Imagic enters the game publishing fray
https://www.nytimes.com/1981/10/08/business/advertising-imagic-account.html?searchResultPosition=2
https://en.wikipedia.org/wiki/Imagic
They Create World Imagic ep - https://www.patreon.com/posts/mysteries-of-57377105
Byte takes a first look at the IBM PC
https://archive.org/details/eu_BYTE-1981-10_OCR/page/n25/mode/1up
https://archive.org/details/eu_BYTE-1981-10_OCR/page/n31/mode/1up
https://en.wikipedia.org/wiki/IBM_Personal_Computer
Atari muscles in on Apple's educational turf
https://archive.org/details/1981-10-compute-magazine/page/n5/mode/1up
https://en.wikipedia.org/wiki/Atari_8-bit_family
https://ataripodcast.libsyn.com/
Nasir Gebelli goes it alone
https://archive.org/details/softalkv2n02oct1981/page/39/mode/1up
Jerry Jewell Interview - https://www.patreon.com/posts/57602735
Computers can win big at chess tournaments
https://archive.org/details/eu_BYTE-1981-10_OCR/page/n305/mode/1up
Coining of phrase arcade-adventure
https://archive.org/details/softalkv2n02oct1981/page/55/mode/1up
The Dirty Book is looking for your raunchy software creations
https://archive.org/details/softalkv2n02oct1981/page/80/mode/1up
https://archive.org/details/TheDirtyBookV2N1/page/n3/mode/2up?q=the+dirty+book
The Gamemaster beckons you to enter his mansion
https://archive.org/details/softalkv2n02oct1981/page/82/mode/1up
http://www.cgwmuseum.org/galleries/issues/softline_3.2.pdf
https://books.google.de/books?id=-dgDAAAAMBAJ&pg=PA10&lpg=PA10&dq=harlow+stevens+jr&source=bl&ots=UxMV-u2BB_&sig=ACfU3U0VAEzuFq0DpEWWDkGS07PAFMjsqw&hl=en&sa=X&ved=2ahUKEwjSpdOb_MfzAhWrgP0HHQHgCLsQ6AF6BAgUEAM#v=onepage&q=harlow%20stevens%20jr&f=false
Mike Blanchet profiled in New York Times
https://www.nytimes.com/1981/10/25/magazine/video-games-star-war.html?searchResultPosition=1
http://www.ataricompendium.com/archives/articles/blanchet/blanchet.html
https://en.wikipedia.org/wiki/Polybius_(urban_legend)
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Kevin Hayes started out as an accountant but ended up at Atari Ireland in the early days of the arcade boom before coming to America and running Atari and, later, Namco's arcade chains.
What was international arcade cabinet distribution and manufacturing like in the Golden Era?
How did you make money off of an arcade in the 80s and 90s?
How did Tengen come about?
Find out on this very special interview episode of the Video Game Newsroom Time Machine!
Links:
https://www.teddabneyexperience.com/episodes/tde-ep09-kevin-hayes-of-atari-ireland
https://en.wikipedia.org/wiki/Atari
https://en.wikipedia.org/wiki/Pong
https://www.mobygames.com/game/arcade/pole-position
https://www.mobygames.com/game/arcade/dragons-lair
https://en.wikipedia.org/wiki/Maquiladora
https://en.wikipedia.org/wiki/Atari_2600
https://en.wikipedia.org/wiki/Jack_Tramiel
https://en.wikipedia.org/wiki/Tengen_(company)
https://www.mobygames.com/game/arcade/tekken
https://www.mobygames.com/game/arcade/ridge-racer
https://www.mobygames.com/game/arcade/alpine-racer_
https://en.wikipedia.org/wiki/Namco
https://english.kyodonews.net/news/2021/03/b3f36f91fed4-bandai-namco-to-withdraw-from-arcade-game-business-in-north-america.html
https://www.siliconera.com/bandai-namco-will-no-longer-handle-amusement-facilities-in-america/
https://www.sacoacard.com/
Bejeweled addiction sweeps the world
Atari classics are coming to phones &
Companies are dying in droves
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in September of 2001.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Time Codes:
7 Minutes in Heaven: 14:48
Corrections: 23:56
Time Jump: 40:32
Links:
7 Minutes in Heaven: https://www.patreon.com/posts/57280976
https://www.mobygames.com/game/max-payne
https://en.wikipedia.org/wiki/Max_Payne
Corrections:
August 2001 Ep - https://www.patreon.com/posts/55664565
https://en.wikipedia.org/wiki/Perverse_incentive
Remember Me - https://www.youtube.com/watch?v=KP_XkN2v7OM
Hit Save Preservation - https://hitsave.org/blog/nintendo-e-reader-preservation-the-ren-e-ssance/
https://www.mobygames.com/game/playstation/theme-park
https://en.wikipedia.org/wiki/PlayStation_Mouse
https://en.wikipedia.org/wiki/Dreamcast_online_functionality
SegaNet launch - December 2000 - https://www.patreon.com/posts/46179124
https://en.wikipedia.org/wiki/Nokia
https://en.wikipedia.org/wiki/Ericsson
https://en.wikipedia.org/wiki/Thief:_Deadly_Shadows
https://en.wikipedia.org/wiki/Ratchet_%26_Clank
https://en.wikipedia.org/wiki/Sly_Cooper#Film_adaptation
2001:
Sega debuts new coinops... in an industrial park
https://retrocdn.net/index.php?title=File%3AEdge_UK_101.pdf&page=7
https://en.wikipedia.org/wiki/WaveRunner
https://www.mobygames.com/game/virtua-fighter-4
https://en.wikipedia.org/wiki/List_of_Sega_arcade_system_boards
https://www.wilcoxarcade.com/single-post/2018/09/19/lets-talk-about-this-unis-soccer-arcade-game
The world goes bejeweled crazy
https://archive.org/details/Computer_Gaming_World_Issue_206/page/n33/mode/1up
https://www.mobygames.com/game/bejeweled-deluxe
https://en.wikipedia.org/wiki/Bejeweled
https://en.wikipedia.org/wiki/PopCap_Games
Atari 2600 classics coming to cellphones https://archive.org/details/Computer_Gaming_World_Issue_206/page/n35/mode/1up
https://www.mobygames.com/company/ifone
https://web.archive.org/web/20040619153334/http://www.ifone.com/
Infogrames to become Atari
https://archive.org/details/Computer_Gaming_World_Issue_206/page/n35/mode/1up
https://en.wikipedia.org/wiki/Atari#Atari_SA_(2001%E2%80%93present)
eb1.com brings online game rentals to your PC
https://archive.org/details/Computer_Gaming_World_Issue_206/page/n35/mode/1up
https://www.gamespot.com/articles/eb1-to-offer-microsoft-games/1100-2818523/
https://www.gamesindustry.biz/articles/2020-04-01-next-big-thing-or-next-big-bubble
https://web.archive.org/web/20020401000000*/eb1.com
Zoogi brings gambling to video games
https://archive.org/details/Computer_Gaming_World_Issue_206/page/n39/mode/1up
https://www.casinocitytimes.com/news/article/the-zootec-group-launches-zoogi-129544
https://web.archive.org/web/20010515235752/http://www.zoogi.com/
Back to the Roots gets highlighted in Micromania
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue80/page/n41/mode/1up
https://web.archive.org/web/20010201151200/http://www.back2roots.org/
http://www.back2roots.org/
GBA gets emulated
https://archive.org/details/PC_Zone_106_September_2001/page/n127/mode/2up
https://en.wikipedia.org/wiki/Game_Boy_Advance
https://emulation.gametechwiki.com/index.php/History_of_emulation#Game_Boy_Advance
Pinball gets the emulation treatment
https://archive.org/details/PC_Zone_106_September_2001/page/n132/mode/1up
https://en.wikipedia.org/wiki/PINMAME
https://en.wikipedia.org/wiki/Visual_Pinball
https://en.wikipedia.org/wiki/Kinect
Final Fantasy The Spirits Within bombs
https://retrocdn.net/index.php?title=File%3AEdge_UK_101.pdf&page=13
https://en.wikipedia.org/wiki/Final_Fantasy:_The_Spirits_Within#Box_office
https://www.boxofficemojo.com/release/rl3008595457/weekend/?ref_=bo_rl_tab#tabs
Max Payne - https://www.imdb.com/title/tt0467197/?ref_=fn_al_tt_1
Blizzard wins in Diablo dispute
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMjAwMQ== pg. 10
https://www.ign.com/articles/2003/04/04/review-of-a-man-apart
A Man Apart - https://www.imdb.com/title/tt0266465/?ref_=fn_al_tt_1
https://www.mobygames.com/game/diablo
Warcraft - https://www.imdb.com/title/tt0803096/?ref_=fn_al_tt_1
https://www.mobygames.com/game/lost-vikings
Ion Storm Dallas shuts down
https://archive.org/details/Computer_Gaming_World_Issue_206/page/n39/mode/1up
https://en.wikipedia.org/wiki/Ion_Storm#Closure
Deicide of God Games
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue80/page/n6/mode/1up
https://www.mobygames.com/company/gathering
Dynamix is no more
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue80/page/n6/mode/1up
https://www.gamespot.com/articles/sierra-reorganizes-its-operations/1100-2804362/
https://www.mobygames.com/company/dynamix-inc
Ken Williams Interview - https://www.patreon.com/posts/42700706
Michael Crichton closes Timeline
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMjAwMQ== pg. 13
https://www.mobygames.com/company/timeline-computer-entertainment
American McGee Interview - https://www.patreon.com/posts/45549970
https://www.mobygames.com/company/red-storm-entertainment-inc
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Sonic becomes a packin
Dune is coming in stereo
Flight Sims go to a galaxy far far away
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in September of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Peter is on vacation so we have the pleasure of being joined by our guest co-host Jon from the Retro Games Squad
https://retrogamesquad.libsyn.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Time Codes:
7 Minutes in Heaven: 04:06
Corrections: 14:28
Time Jump: 26:01
Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/56919489
https://en.wikipedia.org/wiki/Mega-Lo-Mania
Corrections:
August 1991 Ep - https://www.patreon.com/posts/55336450
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System
https://en.wikipedia.org/wiki/CD-i
https://en.wikipedia.org/wiki/Collier%27s_Encyclopedia
https://www.poundsterlinglive.com/bank-of-england-spot/historical-spot-exchange-rates/usd/USD-to-JPY-1991
1991:
Microprose seeks IPO
https://www.everygamegoing.com/mag_pages/new_computer_express/148/lc-p005.jpg
https://www.mobygames.com/company/microprose-software-inc
Wild Bill Stealey Interview - https://www.patreon.com/posts/36710924
August 1991 jump - https://www.patreon.com/posts/29893503
Sega working on polygon arcade hardware
https://archive.org/details/ACEIssue48Sep91/ACE_Issue_48_Sep_91/page/n9/mode/1up
https://segaretro.org/Sega_Model_1
https://segaretro.org/Sega_System_16
https://segaretro.org/Sega_Y_Board
https://segaretro.org/Sega_System_32
Sega gives away Sonic
https://archive.org/details/GamePro_Issue_026_September_1991 pg. 67
https://en.wikipedia.org/wiki/Sonic_the_Hedgehog#1991%E2%80%931996:_Conception_and_Genesis_games
Sega partners with Falcom
https://www.everygamegoing.com/mag_pages/new_computer_express/147/lc-p008.jpg
https://www.giantbomb.com/sega-falcom-inc/3010-18248/developed/
https://www.mobygames.com/company/nihon-falcom-corp
Lucasfilm working on a Star Wars sim
https://archive.org/details/ACEIssue48Sep91/ACE_Issue_48_Sep_91/page/n6/mode/1up
https://en.wikipedia.org/wiki/Star_Wars:_X-Wing_(video_game_series)
Noah Falstein Interview - https://www.patreon.com/posts/37807684
https://www.mobygames.com/game/star-trek-25th-anniversary
Infocom is back...
https://archive.org/details/ACEIssue48Sep91/ACE_Issue_48_Sep_91/page/n7/mode/1up
https://www.mobygames.com/game/dos/leather-goddesses-of-phobos-2-gas-pump-girls-meet-the-pulsating-
http://gamingafter40.blogspot.com/2010/03/last-days-of-infocom-now-with-babes.html
Chris Garske Interview - https://www.patreon.com/posts/39835860
https://www.mobygames.com/company/legend-entertainment-company
Dune to get not one but 2 titles
https://archive.org/details/ACEIssue48Sep91/ACE_Issue_48_Sep_91/page/n7/mode/1up
https://www.mobygames.com/game-group/dune-series
https://www.mobygames.com/game/dune
https://www.mobygames.com/game/dune-ii-the-building-of-a-dynasty
https://www.imdb.com/title/tt0087182/?ref_=fn_al_tt_2
Ocean in full license fever
https://archive.org/details/Amiga_Power_Issue_05_1991-09_Future_Publishing_GB/page/n14/mode/1up
https://www.mobygames.com/game/simpsons-bart-vs-the-space-mutants
https://www.mobygames.com/game/terminator-2-judgment-day
https://www.mobygames.com/game/robocop-3_
https://en.wikipedia.org/wiki/RoboCop_3
https://www.mobygames.com/game/hudson-hawk
https://en.wikipedia.org/wiki/Hudson_Hawk
PC game sales in UK overtake Atari
https://www.everygamegoing.com/mag_pages/new_computer_express/149/lc-p005.jpg
Gaming is coming to UK TV
https://archive.org/details/crash-magazine-92/page/n11/mode/1up
https://en.wikipedia.org/wiki/GamesMaster
Microsoft comes under FTC scrutiny
https://archive.org/details/1991-09-compute-magazine/page/n9/mode/1up
https://en.wikipedia.org/wiki/United_States_v._Microsoft_Corp.
https://en.wikipedia.org/wiki/Microsoft_Works
https://en.wikipedia.org/wiki/Chip%27s_Challenge
Afterdark brings the flying toasters
https://archive.org/details/1991-09-compute-magazine/page/n167/mode/1up
https://en.wikipedia.org/wiki/After_Dark_(software)
Game Informer Issue 1 debuts
https://archive.org/details/Game_Informer_Issue_001_Fall_1991
https://en.wikipedia.org/wiki/FuncoLand
https://en.wikipedia.org/wiki/Game_Informer
https://en.wikipedia.org/wiki/Egghead_Software
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Bienvenidos a la primera entrevista del Video Game Newsroom Time Machine en español (aun si es español muy pobre). :)
El legendario diseñador de Neverwinter Nights, Utopia y Tony LaRussa Baseball, y producer de titulos como Prince of Persia, Lord of the Rings: The Two Towers y Racing Destruction Set vuelve a hablar con nosotros pero esta vez sobre el tema de sus juegos para mainframes PDP en los años 70 como estudiante. Su pasion por la programacion y diseño no ha disminuido.
Nos ofrece un vistazo facinante a una epoca de juegos antes de las microcomputadores y lo hace en español!
Que disfruten!
Si les gusta la entrevista tenemos muchos mas ademas de nuestros episodios semanales aqui:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
y nos pueden apoyar atravez de patreon aqui:
https://www.patreon.com/VGNRTM
Si tienen preguntas o comentarios nos alcanzan en twitter @videogamenewsr2
O
Instagram https://www.instagram.com/vgnrtm
O
videogamenewsroomtimemachine@gmail.com
Links:
Don Daglow Personal Page - https://www.daglowslaws.com/
Don Daglow Interview Part 1 - https://www.patreon.com/posts/38445119
Don Daglow Interview Part 2 - https://www.patreon.com/posts/39095819
Don Daglow on Mobygames - https://www.mobygames.com/developer/sheet/view/developerId,3246/
PDP-10 - https://en.wikipedia.org/wiki/PDP-10
Basic programming language - https://en.wikipedia.org/wiki/BASIC
DECtape - https://en.wikipedia.org/wiki/DECtape
SPSS - https://en.wikipedia.org/wiki/SPSS
Star Trek - https://www.mobygames.com/game/star-trek_____
Baseball - https://www.mobygames.com/game/baseball_______
Ecala - https://www.mobygames.com/game/ecala
Eliza - https://en.wikipedia.org/wiki/ELIZA
Strong Museum of Play - https://www.museumofplay.org/
Turing Test - https://en.wikipedia.org/wiki/Turing_test
Donkey Kong comes to Nintendo's rescue
Software retailing is coming to a mall near you
Computer Chronicles brings tech to TV
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in August of 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us.
http://retroasylum.com
and
https://playthroughpod.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Time Codes:
7 Minutes in Heaven: 09:38
Corrections: 19:11
Time Jump: 36:20
Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/56209208
https://en.wikipedia.org/wiki/Castle_Wolfenstein
https://en.wikipedia.org/wiki/Berzerk_(video_game)
https://en.wikipedia.org/wiki/Wolfenstein_3D
Ed Zaron Interview - https://www.patreon.com/posts/30697517
Longplay with sound samples - https://youtu.be/8fgok9eHqO8
Champion of the Raj - 7 Minutes in Heaven - https://www.patreon.com/posts/54250971
Corrections:
August 1981 Ep - https://www.patreon.com/posts/55291660
https://mario.fandom.com/de/wiki/Pauline
https://www.gamingalexandria.com/wp/
https://en.wikipedia.org/wiki/PLATO_(computer_system)
https://www.historyofinformation.com/detail.php?id=639
https://en.wikipedia.org/wiki/Atanasoff%E2%80%93Berry_computer
https://en.wikipedia.org/wiki/Super_Pac-Man
https://en.wikipedia.org/wiki/Commodore_VIC-20
https://steinhardt.nyu.edu/people/laine-nooney
Ed Zaron Interview - https://www.patreon.com/posts/30697517
https://en.wikipedia.org/wiki/Epyx
November 1978 Jump - https://videogamenewsroomtimemachine.libsyn.com/video-game-newsroom-time-machine-0
1971:
UK computer industry on the fritz
https://www.nytimes.com/1971/09/05/archives/british-computer-chief-calm-in-crisis-market-shrinking-imports.html?searchResultPosition=3
https://en.wikipedia.org/wiki/International_Computers_Limited
https://en.wikipedia.org/wiki/Thatcherism#Economic_positions
1981:
Frogger goes head-to-head with Donkey Kong
Vending Times, Sept. 1981, pg. 68
https://www.mobygames.com/game/arcade/frogger
https://www.mobygames.com/game/arcade/donkey-kong
https://www.mobygames.com/game/gameboy-color/frogger
Casual gamers may be outnumbering the hardcore
Play Meter, Sept. 15, 1981, pg. 17
AMOA 1980 Special Ep - https://www.patreon.com/posts/42756585
https://www.mobygames.com/game/arcade/pac-man
https://www.mobygames.com/game/arcade/asteroids_
https://www.mobygames.com/game/arcade/defender
Marcos bans video games
https://www.nytimes.com/1981/11/20/world/marcos-bans-video-games.html
https://en.wikipedia.org/wiki/Video_games_in_the_Philippines#1981_ban_on_video_games
UK's Century Electronics announces interchangeable arcade system
Play Meter, Sept. 15, 1981, pg. 25
http://www.macros-arcade.com/cvs.htm
https://www.gamesdatabase.org/game/arcade/dark-warrior
https://www.mobygames.com/game-group/hunchback-series
Jim Trucano Interview - https://www.patreon.com/posts/48912975
https://en.wikipedia.org/wiki/Arcade_video_game#Technology
Mattel Electronics becomes independent unit
Toy & Hobby World Sept. 1981
https://en.wikipedia.org/wiki/Mattel
https://en.wikipedia.org/wiki/Intellivision
Don Daglow Interview Part 1 - https://www.patreon.com/posts/38445119
Atari 2nd quarter revenue rises 86%
Playthings Sept. 1981, pg. 13
Playthings Sept. 1981, pg. 22
https://en.wikipedia.org/wiki/Atari
Revenue records for Toys R Us, Coleco
Toy & Hobby World Sept. 1981
https://en.wikipedia.org/wiki/Toys_%22R%22_Us
https://en.wikipedia.org/wiki/Coleco
They Create Worlds - The Visions of Coleco Part 1 https://www.podbean.com/ew/pb-hmuip-ef4480
Michael Katz Interview Part 1 - https://www.patreon.com/posts/35169258
Apple sales triple
https://archive.org/details/eu_BYTE-1981-09_OCR/page/n357/mode/1up
July 1979 Jump - https://www.patreon.com/posts/28794108
https://en.wikipedia.org/wiki/Apple_II
https://en.wikipedia.org/wiki/Apple_III
https://en.wikipedia.org/wiki/VisiCalc
Exidy exits the home computer market
Replay Sept. 1981, pg. 20
https://en.wikipedia.org/wiki/Exidy_Sorcerer
NY Times profiles pervasiveness of computer tech in Japan
https://www.nytimes.com/1981/09/05/business/computer-technology-pervades-lif-e-in-japan.html
The dedicated software retailer is born
https://archive.org/details/eu_BYTE-1981-09_OCR/page/n357/mode/1up
https://www.inc.com/magazine/19820101/9347.html
https://www.upi.com/Archives/1981/04/14/Fascinating-gadget-lures-singer-from-operatic-career-to-business/1069356072400/
https://www.upi.com/Archives/1981/04/14/Fascinating-gadget-lures-singer-from-operatic-career-to-business/1069356072400/
https://www.nytimes.com/1982/02/21/business/they-want-to-sell-software-like-hamburgers.html
http://www.bitsavers.org/magazines/Datamation/198105.pdf pg. 79
Ken Williams Interview - https://www.patreon.com/posts/42700706
Ed Zaron Interview - https://www.patreon.com/posts/30697517
Sesame Street is coming to the Apple ii
https://archive.org/details/1981-09-compute-magazine/page/n147/mode/1up
https://www.mobygames.com/game/ernies-quiz
https://www.mobygames.com/game/mix-and-match
https://en.wikipedia.org/wiki/Sesame_Street
June 1979 Jump - https://www.patreon.com/posts/27819027
Softporn ad appears in Softalk
https://archive.org/details/softalkv2n01sep1981/page/68/mode/1up
https://www.mobygames.com/game/softporn-adventure
Softline magazine debuts
https://archive.org/details/Softline_Magazine_Issue_1.1/page/n15/mode/2up
https://en.wikipedia.org/wiki/Softalk
https://archive.org/details/softline_magazine
The Computer Chronicles premieres
https://archive.org/details/bitsavers_computerFatte25a0701_4350842/mode/2up?q=silicon+gulch+gazette+1981
https://www.themoviedb.org/tv/9821-computer-chronicles
https://en.wikipedia.org/wiki/Stewart_Cheifet
http://www.cheifet.com/
Computer Chronicles on YouTube - https://www.youtube.com/user/ComputerChroniclesYT
Computer Chronicles Amiga and Atari ST Episode - https://youtu.be/kX5N8lWpqLM
Computer Chronicles Jack Tramiel - https://youtu.be/eaKukgUrxuA
https://en.wikipedia.org/wiki/Gary_Kildall
Time magazine profiles The People's Court
http://content.time.com/time/subscriber/article/0,33009,924829,00.html
https://en.wikipedia.org/wiki/The_People%27s_Court
Rain Man - People's Court clip - https://youtu.be/Bp9AClR8qCY
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Broderbund was one of the most important publishers of the 80s and 90s, releasing seminal titles such as Choplifter, Prince of Persia, Where in the World is Carmen Sandiego, Print Shop, and Myst.
But behind the scenes was a family, a true band of siblings, that proved that business didn't have to be a cutthroat winner-take-all affair.
Gary Carlston, together with his brother Doug and sister Cathy, helped create a legendary company with a legacy like few others.
Gary tells his story from humble beginnings peddling TRS-80 games to local shops to becoming a global powerhouse and, finally, having to call it quits to preserve the family.
Links:
https://en.wikipedia.org/wiki/Broderbund
https://www.mobygames.com/company/brderbund-software-inc
https://en.wikipedia.org/wiki/TRS-80
https://www.mobygames.com/developer/sheet/view/developerId,19676/
https://en.wikipedia.org/wiki/Softalk
https://en.wikipedia.org/wiki/West_Coast_Computer_Faire
https://archive.org/details/softalkv1n03nov1980/page/26/mode/2up
https://www.mobygames.com/company/starcraft-inc
https://en.wikipedia.org/wiki/Atari
https://en.wikipedia.org/wiki/Synapse_Software
https://en.wikipedia.org/wiki/Sierra_Entertainment
https://en.wikipedia.org/wiki/Lord_British
https://en.wikipedia.org/wiki/Strategic_Simulations
https://en.wikipedia.org/wiki/Sirius_Software
https://en.wikipedia.org/wiki/Electronic_Arts
https://videogamenewsroomtimemachine.libsyn.com/ken-williams-interview
https://boardgamegeek.com/boardgame/4881/personal-preference
https://en.wikipedia.org/wiki/Bank_Street_Writer
https://en.wikipedia.org/wiki/Carmen_Sandiego
https://en.wikipedia.org/wiki/Lode_Runner
https://en.wikipedia.org/wiki/Douglas_E._Smith
https://en.wikipedia.org/wiki/Jordan_Mechner
https://en.wikipedia.org/wiki/Commodore_International
https://en.wikipedia.org/wiki/SimCity
http://www.psytronik.net/
https://en.wikipedia.org/wiki/Tetris
https://videogamenewsroomtimemachine.libsyn.com/don-daglow-interview-part-2
https://en.wikipedia.org/wiki/Myst
https://en.wikipedia.org/wiki/U-Force
https://en.wikipedia.org/wiki/Entertainment_Software_Association
https://en.wikipedia.org/wiki/Atlassian
PS2 goes online
Sega liquidates Dreamcast
Monolith pushes Lithtech
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in August of 2001.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Time Codes:
7 Minutes in Heaven: 8:32
Corrections: 19:19
Time Jump: 32:44
Links:
7 Minutes in Heaven:
Video Version - https://www.patreon.com/posts/55617071
https://en.wikipedia.org/wiki/Twisted_Metal:_Black
Corrections:
July 2001 Ep - https://www.patreon.com/posts/54644068
https://en.wikipedia.org/wiki/World_of_Warcraft
https://en.wikipedia.org/wiki/Codemasters
https://thedoteaters.com/
https://en.wikipedia.org/wiki/Square_Enix
https://www.youtube.com/watch?v=PidZ3amIrB4
https://en.wikipedia.org/wiki/Dissidia_Final_Fantasy_NT
2001:
Nintendo debuts Cardreader for GBA
https://www.devuego.es/pres/revista/hobby-consolas/118 pg. 29
https://en.wikipedia.org/wiki/Nintendo_e-Reader
https://www.mobygames.com/game-group/e-reader-series
Sony highlights their PS2 Online strategy at E3
https://www.devuego.es/pres/revista/hobby-consolas/118 pg. 23
https://en.wikipedia.org/wiki/PlayStation_2_Expansion_Bay
https://en.wikipedia.org/wiki/PlayStation_2_online_functionality
https://en.wikipedia.org/wiki/PlayStation_Mouse
https://en.wikipedia.org/wiki/NeGcon
https://en.wikipedia.org/wiki/List_of_PlayStation_2_online_games
Sega and Sony announce Dreamcst/PS2 crossplay
https://www.devuego.es/pres/revista/hobby-consolas/118 pg. 16
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue79/page/n56/mode/1up
https://en.wikipedia.org/wiki/List_of_video_games_that_support_cross-platform_play
https://forums.sonicretro.org/index.php?threads/dreamcast-cross-platform-online-play.38522/
https://archive.org/details/NextGen80Aug2001/page/n16/mode/1up
https://segaretro.org/Guru_Guru_Onsen_2
Sega sells out its last Dreamcasts.
https://www.devuego.es/pres/revista/hobby-consolas/118 pg. 18
https://en.wikipedia.org/wiki/Dreamcast
IBM to develop PS3 chip
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue79/page/n56/mode/1up
https://en.wikipedia.org/wiki/Cell_(microprocessor)
https://en.wikipedia.org/wiki/PlayStation_3
Nokia gets into the set top box game
https://www.devuego.es/pres/revista/hobby-consolas/118 pg. 18
https://www.linuxjournal.com/article/4336
https://web.archive.org/web/20001018022442/http://press.nokia.com/PM/790116.html
https://web.archive.org/web/20001019094340/http://www.nokia.com/multimedia/ibc2000/press_room.html
http://www.bambi-amiga.co.uk/amigahistory/nokia/23rdfeb2002.html
http://www.bambi-amiga.co.uk/amigahistory/nokia/media_terminal.html
Richard Garriot teams up with NCSoft
https://archive.org/details/Computer_Gaming_World_Issue_205/page/n33/mode/1up
https://en.wikipedia.org/wiki/Lineage_(series)
https://en.wikipedia.org/wiki/Lord_British
EA shuts down UO Volunteer program
https://archive.org/details/Computer_Gaming_World_Issue_205/page/n33/mode/1up
November 2000 Ep - https://www.patreon.com/posts/44985252
https://en.wikipedia.org/wiki/Coco_(2017_film)
https://en.wikipedia.org/wiki/Ultima_Online
Does EA.com have a chance?
https://archive.org/details/Computer_Gaming_World_Issue_205/page/n109/mode/1up
Gordon Walton Interview Part 2 - https://www.patreon.com/posts/53726080
Ion Storm Austin to be renamed
https://www.retromags.com/magazines/usa/pc-gamer/pc-gamer-issue-87/, pg. 38
https://en.wikipedia.org/wiki/Ion_Storm
Monolith sets up spin-off to market game engine
https://archive.org/details/PC_Zone_105_August_2001/page/n27/mode/1up
https://en.wikipedia.org/wiki/Monolith_Productions
https://en.wikipedia.org/wiki/LithTech
American McGee cofounds Carbon 6
https://archive.org/details/pcgames200108/page/n12/mode/1up
American McGee Interview - https://www.patreon.com/posts/45549970
https://www.ign.com/articles/american-mcgee-reveals-oz-adventures-a-hybrid-tv-and-video-game-project
Retromania hits Japan
https://segaretro.org/index.php?title=File:Edge_UK_100.pdf&page=16
https://en.wikipedia.org/wiki/Nintendo_Entertainment_System
https://segaretro.org/index.php?title=File:Edge_UK_100.pdf&page=27
Samurai Jack premiere on August 10
https://en.wikipedia.org/wiki/Samurai_Jack
https://www.youtube.com/watch?v=hghol1iG2DQ
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
SNES debuts at CES
Atari kills Panther
EA starts buying up developers
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in August of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Time Codes:
7 Minutes in Heaven: 5:03
Corrections: 14:56
Time Jump: 19:59
Links:
7 Minutes in Heaven:
Video Version - https://www.patreon.com/posts/55336355
https://www.mobygames.com/game/hunter
Corrections:
July 1991 Ep - https://www.patreon.com/posts/54273463
https://en.wikipedia.org/wiki/Nickelodeon_(movie_theater)
https://www.youtube.com/watch?v=iC8oP4Z_xPw
https://www.mobygames.com/game/legend-of-zelda-a-link-to-the-past
https://en.wikipedia.org/wiki/Sega_CD
https://en.wikipedia.org/wiki/TurboGrafx-16
1991:
Nintendo shows off the US Super NES
https://archive.org/details/video-games-and-computer-entertainment-issue-31-august-1991/page/n19/mode/1up
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System
https://en.wikipedia.org/wiki/Nintendo_Entertainment_System#Discontinuation
Atari dumps Panther... says hello to Jaguar
https://archive.org/details/ACE_Issue_47_1991-08_Future_Publishing_GB/page/n10/mode/1up
https://archive.org/details/video-games-and-computer-entertainment-issue-31-august-1991/page/n19/mode/1up
https://en.wikipedia.org/wiki/Atari_Panther
https://en.wikipedia.org/wiki/Atari_Jaguar
https://en.wikipedia.org/wiki/Flare_Technology
Sony announces portable CDi
https://archive.org/details/ACE_Issue_47_1991-08_Future_Publishing_GB/page/n11/mode/1up
https://smallmart.nl/artikelen/vintage-computers/68-sony-portable-cd-i-player-the-intelligent-discman
https://en.wikipedia.org/wiki/CD-i
June 1991 Ep - https://www.patreon.com/posts/53278713
Sega shows off MegaCD in Tokyo
https://archive.org/details/ACE_Issue_47_1991-08_Future_Publishing_GB/page/n10/mode/1up
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20025%20%28August%201991%29/page/n35/mode/1up
https://en.wikipedia.org/wiki/Sega_CD
https://en.wikipedia.org/wiki/Sega_Genesis
Sega announces the Action Chair... in Europe
https://www.retromags.com/files/file/4302-game-players-issue-26-volume-3-number-8-august-1991/ pg. 38
https://technabob.com/blog/2010/05/27/sega-action-chair-retro-controller/
Dixon's disses the GX4000 and 64GS
https://retrocdn.net/index.php?title=File:NewComputerExpress_UK_141.pdf&page=5
https://en.wikipedia.org/wiki/Dixons_Carphone
https://en.wikipedia.org/wiki/Amstrad_GX4000
https://en.wikipedia.org/wiki/Commodore_64_Games_System
NEC gets CDRom rights to Addams Family
Playthings August 1991
https://www.mobygames.com/game/turbografx-cd/addams-family____/screenshots
https://en.wikipedia.org/wiki/The_Addams_Family
https://en.wikipedia.org/wiki/The_Addams_Family#Pinball
https://www.youtube.com/watch?v=K8ip8frzPZc
https://www.youtube.com/watch?v=K8ip8frzPZc
American Video to redeem Nintendo Coupons
https://archive.org/details/video-games-and-computer-entertainment-issue-31-august-1991/page/n21/mode/1up
https://www.mobygames.com/company/american-video-entertainment-inc
May 1991 Ep - https://www.patreon.com/posts/51886479
Atari announces CDi addon for ST
New Computer Express Weekly #146 pg. 5
https://en.wikipedia.org/wiki/Atari_ST
https://en.wikipedia.org/wiki/CD-i
August 1990 Jump Ep - https://www.patreon.com/posts/42013999
Microsoft shows off Visual Basic at Comdex
https://archive.org/details/Computer_Gaming_World_Issue_85/page/n77/mode/1up
https://en.wikipedia.org/wiki/Visual_Basic_(classic)
Mythos Games announces Laser Squad Sequel
https://archive.org/details/CommodoreUserIssue951991Aug/page/n12/mode/1up
https://www.mobygames.com/game/x-com-ufo-defense
AD&D goes online
https://archive.org/details/Computer_Gaming_World_Issue_85/page/n25/mode/1up
https://en.wikipedia.org/wiki/Neverwinter_Nights_(1991_video_game)
Don Daglow Interview Part 2 - https://www.patreon.com/posts/39095819
Mirrorsoft buys Cinemaware
https://archive.org/details/CommodoreUserIssue951991Aug/page/n12/mode/1up
https://en.wikipedia.org/wiki/Cinemaware
https://en.wikipedia.org/wiki/Reach_plc
Cineplay bows at CES
https://archive.org/details/ACE_Issue_47_1991-08_Future_Publishing_GB/page/n19/mode/1up
https://www.mobygames.com/company/cineplay-interactive-inc
Free DC gameplay - https://www.youtube.com/watch?v=Kdmrslhb-0g
EA buys Distinctive Software
Plaything August 1991, pg. 10
https://www.mobygames.com/company/distinctive-software-inc
https://en.wikipedia.org/wiki/List_of_acquisitions_by_Electronic_Arts#Acquisitions
http://podcast.theycreateworlds.com/e/ascension-into-the-black-gate/
Double Dragon is coming to comics
https://archive.org/details/Mean_Machines_Issue_11_1991-08_EMAP_Images_GB/page/n104/mode/1up
https://archive.org/details/DoubleDragonComicCollection
https://www.mobygames.com/game-group/double-dragon-series
https://slate.com/business/2021/03/marvel-comics-history-bankruptcy-cinematic-universe.html
https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_(Archie_Comics)
https://www.mobygames.com/game/playstation-5/returnal
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
IBM launches the PC
The morality police have video games in their sights
Venture Capital wants a piece of the software market
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in August of 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us.
http://retroasylum.com
and
https://playthroughpod.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Time Codes:
7 Minutes in Heaven: 5:00
Corrections: 11:10
Time Jump: 28:20
Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/55259489
https://www.mobygames.com/game/robot-war
Ed Zaron Interview - https://www.patreon.com/posts/30697517
Corrections:
July 1981 Ep - https://www.patreon.com/posts/54043323
They Create Worlds Nuttings Ep - https://www.patreon.com/posts/dave-nutting-50562473?l=de
https://en.wikipedia.org/wiki/Space_Fury
https://warnerbros.fandom.com/wiki/Warner_Communications
https://en.wikipedia.org/wiki/IBM_System/23_Datamaster
https://en.wikipedia.org/wiki/Pauline_(Nintendo)
https://en.wikipedia.org/wiki/Donkey_Kong_(video_game)
1951:
Brigadeer General Leighton Davis builds Dynamic Air War Game
Omaha Evening World Herald August 24, 1951, pg. 29
http://content.time.com/time/subscriber/article/0,33009,815346,00.html
https://en.wikipedia.org/wiki/Leighton_I._Davis
https://www.af.mil/About-Us/Biographies/Display/Article/107302/lieutenant-general-leighton-i-davis/
https://patents.justia.com/patent/4239227
1961:
Plato is telling on truants
Electronic 'Teacher' Tattles on Students Who Skip Tasks The Times-Picatune, New Oreleans, LA, August 24, 1961
https://en.wikipedia.org/wiki/PLATO_(computer_system)
1971:
ENIAC turns 25
https://www.nytimes.com/1971/08/01/archives/the-electronic-computers-inventors-mauchly-and-eckert-to-mark.html?searchResultPosition=5
https://www.nytimes.com/1971/08/09/archives/the-computer-at-age-25.html?searchResultPosition=4
https://www.nytimes.com/1971/08/04/archives/critics-mark-25th-year-of-the-computer-industry-focuses-on-problems.html?searchResultPosition=8
https://en.wikipedia.org/wiki/ENIAC
September 1970 jump (First computer with semiconductor RAM) - https://www.patreon.com/posts/42700691
1981:
Summer CES breaks records
Playthings, August 1981, pg. 36
https://en.wikipedia.org/wiki/Consumer_Electronics_Show#1981
Video game bans sweep the USA
RePlay August 1981, pg. 25
UK anti-video game law defeated
Play Meter August 15 1981, pg. 34
Atari gets injunction against General Computer Corporation
RePlay August 1981, pg. 99
Vending Times, August 1981, pg. 46
https://en.wikipedia.org/wiki/Ms._Pac-Man
https://en.wikipedia.org/wiki/General_Computer_Corporation
Bally gets into the pizza biz
https://www.nytimes.com/1981/08/25/business/bally-acquires-pizza-chain.html
https://www.nytimes.com/1981/09/05/business/show-time-at-pizza-chain.html
http://www.greatadventurehistory.com/Forums/index.php?/topic/4528-ballys-tom-foolery/
https://en.wikipedia.org/wiki/Chuck_E._Cheese
https://en.wikipedia.org/wiki/ShowBiz_Pizza_Place
https://en.wikipedia.org/wiki/Bally_Manufacturing
Drop in electronics sales begins to affect corporate bottom lines
Playthings August 1981 pg. 13
Michael Katz Interview Part 1 - https://www.patreon.com/posts/35169258
Greg Fischbach Interview Part 1 - https://www.patreon.com/posts/46578120
Greg Fischbach Interview Part 2 - https://www.patreon.com/posts/47720122
IBM launches the PC
https://www.nytimes.com/1981/08/13/business/big-ibm-s-little-computer.html?searchResultPosition=4
https://www.nytimes.com/1981/08/16/business/the-week-in-business-producer-prices-continued-easing-of-inflation.html?searchResultPosition=1
https://www.nytimes.com/1981/08/23/business/next-a-computer-on-every-desk.html?searchResultPosition=4
https://en.wikipedia.org/wiki/IBM_Personal_Computer
https://en.wikipedia.org/wiki/Commodore_VIC-20
Xerox launches the 820
https://archive.org/details/creativecomputing-1981-08/page/n8/mode/1up
https://archive.org/details/PersonalComputing198108/page/n11/mode/1up
https://en.wikipedia.org/wiki/Xerox_820
TI dumps the TI99/4 for the 99/4A
https://archive.org/details/creativecomputing-1981-08/page/n8/mode/1up
https://en.wikipedia.org/wiki/Texas_Instruments_TI-99/4A#99/4A
https://www.youtube.com/watch?v=eV0t4QIINLI
https://www.youtube.com/watch?v=UK9VU1aJvTI
Acorn advertises the BBC Micro
https://archive.org/details/YourComputer_198108 pg. 4
https://en.wikipedia.org/wiki/BBC_Micro
Commodore prepping UK launch of the Vic
https://archive.org/details/YourComputer_198108 pg. 8
https://en.wikipedia.org/wiki/PAL
WH Smith to sell microcomputers
https://archive.org/details/YourComputer_198108 pg. 9
https://en.wikipedia.org/wiki/WHSmith
Venture Capital is investing in microcomputer software
https://www.nytimes.com/1981/08/31/business/venture-capitalists-new-role.html?searchResultPosition=9
July 1981 Ep - https://www.patreon.com/posts/54043323
Ed Zaron Interview - https://www.patreon.com/posts/30697517
Ken Williams Interview - https://www.patreon.com/posts/42700706
Michael Katz Interview Part 1 - https://www.patreon.com/posts/35169258
Creative Computing celebrates the 20th anniversary of SpaceWar!
https://archive.org/details/creativecomputing-1981-08/page/n59/mode/1up
https://en.wikipedia.org/wiki/Spacewar!
Frank Herbert gives computer advice
https://archive.org/details/creativecomputing-1981-08/page/n222/mode/1up
https://books.google.de/books/about/Without_Me_You_re_Nothing.html?id=izcLAQAAMAAJ&source=kp_book_description&redir_esc=y
https://en.wikipedia.org/wiki/Frank_Herbert
http://podcast.theycreateworlds.com/e/the-meeting-of-spacewar/
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Many of us remember the days of walking into a pool hall, a bowling alley, or even a supermarket and being able to drop a quarter into an arcade game, be it Pac-Man, Defender, Street Fighter II, or San Fransisco Rush. How did those games get there? Well, that's where the route operators came in.
Our guest is Jim Trucano, he grew up in the industry, a third generation operator, and he tells us all about the ins and outs of being an arcade operator back in the halcyon days of Atari, Midway, et al.
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Links:
https://worldradiohistory.com/hd2/IDX-Business/Music/Archive-Cash-Box-IDX/90s/1990/CB-1990-11-10-OCR-Page-0026.pdf
https://www.mobygames.com/game/arcade/pac-man
https://www.mobygames.com/game/arcade/defender
https://www.mobygames.com/game/arcade/centipede_
https://www.mobygames.com/game/arcade/rally-x
https://www.mobygames.com/game/arcade/street-fighter-ii-the-world-warrior
https://www.mobygames.com/game/arcade/mortal-kombat
https://www.mobygames.com/game/arcade/death-race___
https://www.mobygames.com/game/arcade/san-francisco-rush-2049
https://www.mobygames.com/game/arcade/ms-pac-man
https://www.mobygames.com/game/arcade/big-buck-hunter
Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Nintendo undercuts with Gamecube
Playstation is coming to Dreamcast
Namco, Enix and Square team up
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in July of 2001.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Peter is on vacation so we have the pleasure of being joined by our guest co-host Jon from the Retro Games Squad
https://retrogamesquad.libsyn.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Time Codes:
7 Minutes in Heaven: 7:30
Corrections: 16:57
Time Jump: 33:48
Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/54638964
https://www.mobygames.com/game/ps2/star-wars-super-bombad-racing
Corrections:
June 2001 Ep - https://www.patreon.com/posts/june-2001-53567695
https://www.mobygames.com/game/harry-potter-and-the-chamber-of-secrets____/mobyrank
https://www.youtube.com/watch?v=usme3xqyBBg
https://en.wikipedia.org/wiki/Looking_Glass_Studios
https://www.mobygames.com/game-group/tomb-raider-series/offset,150/so,1d/
2001:
E3 News: Gamecube to launch at $199
https://archive.org/details/NextGen79Jul2001/page/n7/mode/2up
https://en.wikipedia.org/wiki/GameCube
https://www.giantbomb.com/e3-2001/3015-3433/
Richard Garriott is going to wipe the slate clean
https://archive.org/details/PC.Games.N106.2001.07/page/13/mode/1up
https://www.mobygames.com/game/windows/richard-garriotts-tabula-rasa
https://en.wikipedia.org/wiki/World_of_Warcraft
Bleem finally makes it to Dreamcast
https://www.retromags.com/files/file/4461-electronic-gaming-monthly-issue-144-july-2001/ pg. 28
https://en.wikipedia.org/wiki/Bleem!
https://en.wikipedia.org/wiki/Dreamcast
https://en.wikipedia.org/wiki/PlayStation_(console)
Windows XP to introduce Microsoft Product Activation
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue78/page/n25/mode/1up
https://en.wikipedia.org/wiki/Microsoft_Product_Activation
Codemasters wants piracy to fade away
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue78/page/n7/mode/1up
https://en.wikipedia.org/wiki/FADE
Edge magazine recommends The Dot Eaters
Edge July 2001
https://thedoteaters.com
Microsoft buys Ensemble
https://archive.org/details/Computer_Gaming_World_Issue_204/page/n32/mode/1up
https://en.wikipedia.org/wiki/Ensemble_Studios
Namco, Enix and Square announce mutual stock purchases
https://www.retromags.com/files/file/4461-electronic-gaming-monthly-issue-144-july-2001/ pg. 36
https://en.wikipedia.org/wiki/Square_Enix#Merger_(2003)
https://en.wikipedia.org/wiki/PlayStation_(console)
https://retrogamesquad.libsyn.com/rgs-055-role-playing-games-part-2
Digiscents has been 'scent' to the grave
https://archive.org/details/Computer_Gaming_World_Issue_204/page/n104/mode/1up
https://en.wikipedia.org/wiki/ISmell#Digiscent
Indrema dreams no more...
https://archive.org/details/Computer_Gaming_World_Issue_204/page/n105/mode/1up
https://en.wikipedia.org/wiki/Indrema
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Philips teams up with Nintendo
Sega buys out Virgin
Intel breaks speed barriers
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in July of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us.
http://retroasylum.com
and
https://playthroughpod.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Time Codes:
7 Minutes in Heaven:
Corrections:
Time Jump:
Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/54250971
https://www.mobygames.com/game/champion-of-the-raj
https://www.mobygames.com/company/level-9-computing-ltd
Corrections:
June 1991 Ep - https://www.patreon.com/posts/53278713
https://www.youtube.com/watch?v=I-OOpZitfd0
Gaming Historian Aladdin Deck Enhancer Video - https://www.youtube.com/watch?v=_eG-PSZU5MI
https://www.imdb.com/title/tt0367882/?ref_=fn_tt_tt_6
1991:
AMOA goes to Washington
Replay, July 1991, pg. 29
Jim Trucano Interview - https://www.patreon.com/posts/48912975
Galloob beats Nintendo in court
Toy & Hobby World, July 1991, pg. 9
https://en.wikipedia.org/wiki/Camerica
Phillips announces CDRom deal with Nintendo
Playthings, July 1991
https://en.wikipedia.org/wiki/CD-i_games_from_The_Legend_of_Zelda_series
Camerica adds CDs to its NES add-on plans
https://archive.org/details/GamePro_Issue_024_July_1991 pg. 12
https://en.wikipedia.org/wiki/Camerica
https://www.cpcwiki.eu/index.php/Codemasters_CD
July 1981 Ep - https://www.patreon.com/posts/54043323
https://en.wikipedia.org/wiki/John_Draper
Sega buys out Virgin
https://segaretro.org/index.php?title=File%3ANewComputerExpress_UK_142.pdf&page=4
https://en.wikipedia.org/wiki/Sega#1989%E2%80%931994:_Genesis,_Sonic_the_Hedgehog,_and_mainstream_success
https://en.wikipedia.org/wiki/Virgin_Interactive
Genesis price drop to $149
Playthings, July 1991
Michael Katz Interview Part 2 - https://videogamenewsroomtimemachine.libsyn.com/michael-katz-interview-part-2
Budget price war heating up
https://archive.org/details/Amiga_Power_Issue_03_1991-07_Future_Publishing_GB/page/n9/mode/1up
https://en.wikipedia.org/wiki/Prism_Leisure_Corporation
C65 rumors emerge
https://archive.org/details/commodore-format-magazine-10/page/n9/mode/1up
https://en.wikipedia.org/wiki/Commodore_65
Intel breaks the 100 Mhz barrier
https://archive.org/details/1991-07-compute-magazine/page/n11/mode/1up
https://en.wikipedia.org/wiki/I486
486's are getting affordable!
https://archive.org/details/1991-07-compute-magazine/page/n13/mode/1up
https://en.wikipedia.org/wiki/I486
First ads for Wing Commander II
https://archive.org/details/1991-07-compute-magazine/page/n104/mode/1up
https://en.wikipedia.org/wiki/Wing_Commander_II:_Vengeance_of_the_Kilrathi
https://www.mobygames.com/game-group/wing-commander-series
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Sega introduces conversion kits
Coin-Op breaks financial records
Microsoft buys 86-DOS
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in July of 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Time Codes:
7 Minutes in Heaven: 10:29
Corrections: 19:42
Time Jump: 42:40
Links:
7 Minutes in Heaven:
Video Version - https://www.patreon.com/posts/54022503
http://podcast.theycreateworlds.com/?s=The+Nutting+Associates
https://www.podchaser.com/podcasts/they-create-worlds-53243/episodes/dave-nutting-nutting-industrie-90360408
https://www.mobygames.com/game/wizard-of-wor
Corrections:
June 1981 Ep - https://www.patreon.com/posts/52937539
https://thehistoryofhowweplay.wordpress.com/
https://www.npr.org/sections/money/2016/07/22/487069271/episode-576-when-women-stopped-coding
https://www.gamingalexandria.com/wp/2021/06/video-game-sales-1972-1999/
https://store.steampowered.com/app/353380/Steam_Link/
https://www.theguardian.com/games/2021/jul/20/steam-deck-valve-nintendo-switch-for-nerds
https://en.wikipedia.org/wiki/Magnavox_Odyssey_2
1981:
Sega/Gremlin introduce their first conversion kits
Replay July 1981, pg. 24, pg. 53
Vending Times, July 1981, pg. 46
December 1979 Ep - https://www.patreon.com/posts/32503287
Jim Trucano Interview - https://www.patreon.com/posts/48912975
Donkey Kong released in Japan
https://twitter.com/Lord_Arse/status/1413435520449847305
https://www.mobygames.com/game/arcade/donkey-kong
General Computer Corp. is looking for new software ideas
Play Meter, July 15, 1981 pg. 72
https://en.wikipedia.org/wiki/General_Computer_Corporation
https://www.gdcvault.com/play/1023366/Classic-Game-Postmortem-Ms-Pac
https://www.mobygames.com/game/arcade/ms-pac-man
Midway sues Artic over speed-up kits
Replay July 1981, pg. 7
https://en.wikipedia.org/wiki/Midway_Manufacturing_Co._v._Artic_International,_Inc.
Stern beats Omni in Scramble bootleg case
Replay July 1981, pg. 8
Vending Times, July 1981, pg. 41
https://www.youtube.com/watch?v=3Vc-RIkpk40&t=98s https://www.youtube.com/watch?v=BmFCc3vUAw0
Coin Op video games reached $2.8 billion in revenue in 1980
Vending Times Census of the Industry - 1981, pg. 56
Arcades may be putting the pinch on movie theatres
https://www.nytimes.com/1981/07/06/arts/is-electronic-games-boom-hurting-the-movies.html?searchResultPosition=2
Warner profits soar
https://www.nytimes.com/1981/07/16/business/warner-profits-jump-66.4.html?searchResultPosition=1
Broderbund begins publishing Star Craft
https://archive.org/details/CreativeComputingbetterScan198107/page/n119/mode/1up
IBM introduces small business computer
https://www.nytimes.com/1981/07/29/business/an-ibm-computer-for-small-business.html?searchResultPosition=1
https://en.wikipedia.org/wiki/IBM_System/23_Datamaster
Microsoft buys 86-DOS
https://www.historyofinformation.com/detail.php?id=99
Pirates of Silicon Valley Trailer - https://www.youtube.com/watch?v=lEyrivrjAuU
Pirates of Silicon Valley QDOS scene - https://www.youtube.com/watch?v=14vHaqEMvXA
Patent issued for Age Morphing tech
https://www.nytimes.com/1981/07/04/business/patents-a-method-that-pictures-a-person-at-any-age.html?searchResultPosition=45
https://www.freepatentsonline.com/4276570.html
https://www.nancyburson.com/index
Dutch to broadcast software over shortwave
https://archive.org/details/80-microcomputing-magazine-1981-07/page/n69/mode/1up
Summer camps go geek
https://www.nytimes.com/1981/07/17/nyregion/a-camp-where-the-program-is-programming-swim-withdavid-evans-and-jonathan-bing.html?searchResultPosition=4
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
When we last spoke to Gordon, he was just about to enter the online gaming arena. Follow his career from Kesmai to EA, Sony, and beyond. Classic games like Star Wars Galaxies, Star Wars Old Republic, Sims Online, Motor City Online, and Ultima Online Third Dawn.
Gordon has seen the good, the bad, and the ugly and he's about to bring you a new MMO, Crowfall!
Part 1:
https://www.patreon.com/posts/gordon-walton-1-52644122
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
https://crowfall.com/en-US/
https://www.mobygames.com/company/kesmai-corporation
https://en.wikipedia.org/wiki/News_Corporation
https://www.mobygames.com/game-group/air-warrior-series
https://www.mobygames.com/game/windows/aliens-online
https://www.mobygames.com/company/ientertainment-network
https://en.wikipedia.org/wiki/Spectrum_HoloByte
https://en.wikipedia.org/wiki/Origin_Systems
https://en.wikipedia.org/wiki/Ultima_Online
https://www.uoguide.com/Ultima_Online:_Third_Dawn
https://ultima.fandom.com/wiki/Ultima_Online_2
https://en.wikipedia.org/wiki/Motor_City_Online
https://en.wikipedia.org/wiki/Earth_%26_Beyond
https://en.wikipedia.org/wiki/The_Sims_Online
https://en.wikipedia.org/wiki/SimAnt
https://en.wikipedia.org/wiki/Pogo.com
https://en.wikipedia.org/wiki/Electronic_Arts
https://en.wikipedia.org/wiki/Star_Wars_Galaxies
https://www.kickstarter.com/projects/crowfall/crowfall-throne-war-pc-mmo
https://crowfall.com/en-US/
https://en.wikipedia.org/wiki/Guild_Wars
Warren Spector interviews Gordon Walton https://www.youtube.com/watch?v=_UWjsJhp3Sc
https://en.wikipedia.org/wiki/Apple_Lisa
Pokemon gets banned in Saudia Arabia
Electronic Arts shuts down Ultima Online 2
Harry Potter mania comes to video games
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in June of 2001.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Time Codes:
7 Minutes in Heaven: 4m 28s
Corrections: 9m 56s
Time Jump: 23m 14s
Links:
7 Minutes in Heaven:
Video Version - https://youtu.be/GqhCrT-mjJ8
https://en.wikipedia.org/wiki/Serious_Sam
Corrections:
https://www.patreon.com/posts/52306821
https://en.wikipedia.org/wiki/YouTube
https://en.wikipedia.org/wiki/Dragon_Quest_(video_game)
https://en.wikipedia.org/wiki/Tom_Dowd_(game_designer)
https://en.wikipedia.org/wiki/G4_(American_TV_network)
https://www.mobygames.com/game/duke-nukem-forever
2001:
Saudis ban Pokemon
https://archive.org/details/NextGen78Jun2001/page/n7/mode/1up
https://www.cbr.com/pokemon-controversial-banned-saudi-arabia-gulf-states/
Nintendo tries to discourage Xbox pre-sales
https://archive.org/details/NextGen78Jun2001/page/n7/mode/1up
https://web.archive.org/web/20010610083954/http://cube.ign.com/news/32525.html
May 2001 Episode - https://www.patreon.com/posts/52306821
https://en.wikipedia.org/wiki/GameCube
https://en.wikipedia.org/wiki/Xbox_(console)
EA shutters Ultima Online 2
https://archive.org/details/Computer_Gaming_World_Issue_203/page/n34/mode/1up
https://wiki.ultimacodex.com/wiki/Ultima_Online_2
https://retrocdn.net/File:Edge_UK_098.pdf pg. 18
https://archive.org/details/NextGen78Jun2001/page/n8/mode/1up
https://archive.org/details/pcgames200106/page/n13/mode/1up
https://www.gamespot.com/articles/ea-closing-janes-combatnet/1100-2706633/
https://crowfall.com/en-US/
GarageGames wants to rev up the engines of creativity
https://retrocdn.net/index.php?title=File%3AEdge_UK_098.pdf&page=113
http://www.garagegames.com/company
Paul Neurath forms Floodgate Entertainment
https://archive.org/details/PC_Zone_Issue_103_2001-06_Dennis_Publishing_GB/page/n86/mode/1up
https://www.mobygames.com/company/floodgate-entertainment-llc
August 2000 Episode - https://www.patreon.com/posts/42013999
Sid Meier teams up with Maxis
https://archive.org/details/PC-Player-German-Magazine-2001-06/PC-Player-2001-06/page/n11/mode/1up
https://www.mobygames.com/game/windows/sid-meiers-simgolf
Harry Potter mania is on the horizon
https://archive.org/details/gamepro-magazine-issue-153-2001-06-harry-potter-and-the-sorcerers-stone-game/page/n3/mode/1up
https://www.mobygames.com/game-group/harry-potter-licensees
May 2000 Jump - https://www.patreon.com/posts/37289753
Vivendi gets Tolkien license
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue77/page/n5/mode/1up
https://www.mobygames.com/game-group/inspiration-author-j-r-r-tolkien/offset,25/so,1d/
Don Daglow Interview - https://www.patreon.com/posts/39095819
Windows XP is coming...
https://archive.org/details/PC-Player-German-Magazine-2001-06/PC-Player-2001-06/page/n191/mode/1up
https://en.wikipedia.org/wiki/Windows_XP
https://en.wikipedia.org/wiki/Windows_Me
Infogrames posts losses
https://archive.org/details/GDM_June_2001/page/n2/mode/1up
https://en.wikipedia.org/wiki/Atari_SA
Freeloader.com falls prey to the .com bust
https://archive.org/details/PC_Zone_Issue_103_2001-06_Dennis_Publishing_GB/page/n83/mode/1up
https://web.archive.org/web/20011121134052/http://www.freeloader.com/en/
FASA ceases operations
https://archive.org/details/PC-Player-German-Magazine-2001-06/PC-Player-2001-06/page/n201/mode/1up
https://en.wikipedia.org/wiki/FASA
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Sonic booms onto Genesis
Tengen is shot down in court
Sony gets serious about games
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in June of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven:
https://www.patreon.com/posts/53264910
https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_(1991_video_game)
Corrections:
May 1991 https://www.patreon.com/posts/51886479
https://en.wikipedia.org/wiki/Turbo_Teen
Turbo Teen Intro https://www.youtube.com/watch?v=j18e_ID-DpA
https://www.haribo.com/de-de/produkte/haribo/super-mario-fruchtgummi
https://en.wikipedia.org/wiki/Lawnmower_Man_2:_Beyond_Cyberspace
https://en.wikipedia.org/wiki/Jaws_3-D
1991:
AMOA and AAMA both lobby congress to move to dollar coins
Replay, June 1991, pg. 3, 30
Jim Trucano Interview https://www.patreon.com/posts/48912975
https://en.wikipedia.org/wiki/Dollar_coin_(United_States)
https://en.wikipedia.org/wiki/Tipper_Gore
https://en.wikipedia.org/wiki/Joe_Lieberman
Nintendo announces earnings
Playthings, June 1991
Nintendo confirms name of 16 bit system in North America
Toy & Hobby World, June 1991, pg. 15
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System
https://en.wikipedia.org/wiki/Nintendo_Entertainment_System
Game Genie taunts Nintendo
https://archive.org/details/video-games-and-computer-entertainment-issue-29-june-1991/page/n2/mode/1up
https://en.wikipedia.org/wiki/Game_Genie#Legal_issues
Tengen slapped with preliminary injunction
https://archive.org/details/GamePro_Issue_023_June_1991 pg. 72
https://en.wikipedia.org/wiki/Tengen_(company)
Kevin Hayes Interview - https://www.patreon.com/posts/50612798
https://en.wikipedia.org/wiki/Atari_Games_Corp._v._Nintendo_of_America_Inc.
Video games may cause epileptic seizures
https://archive.org/details/ACEIssue45Jun91/ACE_Issue_45_Jun_91/page/n10/mode/1up
https://videogameseizures.wordpress.com/2013/04/06/lawsuits-filed-after-games-caused-seizures/
Camerica confirms plans to release portable NES
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20023%20%28June%201991%29/page/n29/mode/1up
https://en.wikipedia.org/wiki/Quattro_compilations#Quattro_Adventure
https://en.wikipedia.org/wiki/Aladdin_Deck_Enhancer
Mario is going CDi
Toy & Hobby World, June 1991
https://en.wikipedia.org/wiki/Category:Nintendo_CD-i_games
CDi ad - https://drive.google.com/file/d/1tlrvbyK0F3juMY15W0fRYYLGT8zSLd9C/view?usp=sharing
Sony gets serious about games
https://www.facebook.com/olafsson.author
https://archive.org/details/ACEIssue45Jun91/ACE_Issue_45_Jun_91/page/n21/mode/1up
https://en.wikipedia.org/wiki/PlayStation_(console)
TurboGrafx 16 drops to $99
Playthings June 1991
https://www.youtube.com/watch?v=MTzyz2TgGls
http://podcast.theycreateworlds.com/e/the-console-market-of-the-70s-and-80s-part-2/
https://www.mobygames.com/game-group/bonk-series
US Gold gets Sonic license for home computers
https://archive.org/details/ACEIssue45Jun91/ACE_Issue_45_Jun_91/page/n7/mode/1up
https://archive.org/details/ACEIssue45Jun91/ACE_Issue_45_Jun_91/page/n8/mode/1up
https://www.gamesthatwerent.com/gtw64/sonic/
https://www.mobygames.com/game/amiga-cd32/battletoads/credits
Atari shows off STylus at CeBIT
https://archive.org/details/atari_interface_jun91/page/n5/mode/1up
http://www.atarimuseum.com/computers/16bits/stpad.html
https://en.wikipedia.org/wiki/CeBIT
Sierra Network to brng popular franchises to the web
https://archive.org/details/Computer_Gaming_World_Issue_83/page/n21/mode/1up
https://www.filfre.net/2018/02/the-sierra-network/
https://allowe.com/games/larry/inside-stories/larryland.html
Al Lowe Interview - https://www.patreon.com/posts/29977733
https://en.wikipedia.org/wiki/Habitat_(video_game)
Indiana Jones to get a fourth outing in the form of a game... and a comic
https://archive.org/details/theoneforamigagames33199106/page/n13/mode/1up
https://indianajones.fandom.com/wiki/Indiana_Jones_and_the_Fate_of_Atlantis_(comic)
https://en.wikipedia.org/wiki/Indiana_Jones_and_the_Fate_of_Atlantis
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Centipede begins its decent into arcades
Analysts predict a big future for video games
The BBC chooses Acorn over Sinclair
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in June of 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven:
Video - https://www.patreon.com/posts/52937474
https://en.wikipedia.org/wiki/Zork
Corrections:
May 1981 - https://www.patreon.com/posts/51570497
https://www.youtube.com/watch?v=sJFnWZH5FXc
https://en.wikipedia.org/wiki/Racing_the_Beam
1961:
IBM 1301 drive introduces hydrodynamic air bearing slider
https://www.nytimes.com/1961/06/05/archives/computers-memory-is-enhanced-reprograming-time-is-cut-sharply-by.html?searchResultPosition=5
https://en.wikipedia.org/wiki/Flying_height
https://en.wikipedia.org/wiki/History_of_IBM_magnetic_disk_drives#IBM_1301
1981:
Midway gets counterfeits seized
RePlay June 1981 pg. 6
Vending Times June 1981, pg. 57
Centipede launches
RePlay June 1981 pg. 29
https://en.wikipedia.org/wiki/Centipede_(video_game)
https://en.wikipedia.org/wiki/Ada_Lovelace
https://en.wikipedia.org/wiki/Women_in_computing
https://www.npr.org/sections/money/2016/07/22/487069271/episode-576-when-women-stopped-coding?t=1624520759815
PlayCable hits the market
https://www.nytimes.com/1981/06/01/arts/two-way-games-channel-is-coming-to-cable-tv.html?searchResultPosition=1
Video Games are conquering toy stores
Toy & Hobby World June 1981 pg. 29
Don Daglow Interview https://www.patreon.com/posts/38445119
Ed Zaron Interview https://www.patreon.com/posts/30697517
Programmable video game market to reach $295 million in revenue by 1990!
Toys Hobbies & Crafts, June 1981, pg. 18
https://vgsales.fandom.com/wiki/Video_games_in_the_United_States
Magnavox pushes Odyssey 2 at CES
https://archive.org/details/19810602LeisureTimeElectronicsReports/page/n3/mode/1up
https://archive.org/details/19810602LeisureTimeElectronicsReports/page/n4/mode/1up
https://en.wikipedia.org/wiki/Magnavox_Odyssey_2
https://www.mobygames.com/game/odyssey-2/quest-for-the-rings
Michael Dornbrook Interview https://www.patreon.com/posts/44335732
Bally Arcade gets keyboard add-on
https://archive.org/details/1981SummerLeisureTimeElectronics/page/n56/mode/1up
https://en.wikipedia.org/wiki/Bally_Astrocade
Mattel delays Intellivision Keyboard
Toys Hobbies & Crafts, June 1981, pg. 3
Leisure Time electronics Report, June 1, pg. 2
TI gets out of the digital watch business, but Commodore sticks with it
https://archive.org/details/19810601LeisureTimeElectronicsReports/page/n2/mode/1up
https://archive.org/details/19810601LeisureTimeElectronicsReports/page/n5/mode/1up
http://www.digital-watch.com/DWL/searchresults/4de1255c9d624a3b8705b94329703e41/
Micro magazine begins pushing the 6809
https://archive.org/details/Micro_NO._37_1981-06_Micro_Ink_US/page/n8/mode/1up
https://en.wikipedia.org/wiki/Motorola_6809
Bill Stealy Interview - https://www.patreon.com/posts/36710924
Avalon Hill's first batch of games gets reviewed
https://archive.org/details/creativecomputing-1981-06/page/n39/mode/1up
https://www.mobygames.com/company/microcomputer-games-inc
https://www.mobygames.com/game/warp-factor
https://en.wikipedia.org/wiki/Avalon_Hill
Softalk reviews Ultima,Olympic Decathalon, Cartels & Cutthroats, and Zork
https://archive.org/details/softalkv1n10jun1981/page/48/mode/2up
BBC chooses Acorn over Sinclair
https://archive.org/details/your-computer-magazine-1981-06/page/n2/mode/1up
https://archive.org/details/your-computer-magazine-1981-06/page/n5/mode/1up
https://en.wikipedia.org/wiki/BBC_Micro
https://en.wikipedia.org/wiki/The_Computer_Programme
https://archive.org/details/your-computer-magazine-1981-06/page/n31/mode/1up
Micro Men movie - https://www.youtube.com/watch?v=XXBxV6-zamM
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Gordon Walton, a veteran designer who has developed games since the 70s, worked in computer retail and was there at the dawn of online gaming, dives deep into his history to give up some great insight into the industry of yesterday and today.
This first part covers his career up to the moment that online gaming enters his resume. From Konami to Gametek and some Harpoon in between.
Recorded March 2021
Links:
https://www.mobygames.com/developer/sheet/view/developerId,2674/
https://www.mobygames.com/game/space-trek-i
https://www.mobygames.com/game/dungeon-of-death
https://en.wikipedia.org/wiki/Coleco_Adam
https://www.mobygames.com/company/digital-illusions-inc
https://www.mobygames.com/game/dos/sub-battle-simulator
Bill Stealy Interview: https://www.patreon.com/posts/36710924
https://www.mobygames.com/company/xor-corporation
https://www.mobygames.com/developer/sheet/view/developerId,482/
https://en.wikipedia.org/wiki/Epyx
https://www.mobygames.com/game/harpoon
https://www.mobygames.com/company/three-sixty-pacific-inc
https://en.wikipedia.org/wiki/Konami
https://www.linkedin.com/in/emilnheidkamp/
https://www.mobygames.com/company/gametek-fl-inc
https://www.mobygames.com/company/alliance-interactive-software-inc
https://www.mobygames.com/game/brutal-paws-of-fury
https://www.mobygames.com/game/humans
Warren Spector interviews Gordon Walton https://www.youtube.com/watch?v=_UWjsJhp3Sc
Gameboy Advance takes Japan by storm
Xbox could cost Microsoft billions
"All your base are belong to us" goes viral
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in May of 2001.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
We are joined by our favorite co-host Jon from the Retro Game Squad
http://retrogamesquad.libsyn.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven:
https://en.wikipedia.org/wiki/Conker%27s_Bad_Fur_Day
https://www.patreon.com/posts/52295250
Corrections:
https://www.patreon.com/posts/51204396
https://en.wikipedia.org/wiki/Jak_and_Daxter
https://www.mobygames.com/game-group/dungeons-dragons-dd-add-licensees
https://www.patreon.com/posts/39095819
https://www.mobygames.com/game-group/dungeons-dragons-campaign-setting-forgotten-realms
https://www.patreon.com/posts/36827469
https://www.mobygames.com/game/warcraft-iii-reign-of-chaos
https://en.wikipedia.org/wiki/Red_vs._Blue
https://en.wikipedia.org/wiki/The_Legend_of_Neil
https://en.wikipedia.org/wiki/Vivendi
2001:
Gameboy Advance launches in Japan
https://retrocdn.net/File:Edge_UK_097.pdf pg. 18
https://en.wikipedia.org/wiki/Game_Boy_Advance
https://en.wikipedia.org/wiki/Ballistic:_Ecks_vs._Sever
https://www.mobygames.com/game/gameboy-advance/dungeons-dragons-eye-of-the-beholder
https://www.mobygames.com/game/gameboy-advance/star-wars-flight-of-the-falcon
https://www.mobygames.com/game/wing-commander-prophecy
Majesco relaunches the Game Gear
https://www.retromags.com/files/file/2888-gamepro-issue-152-may-2001/ pg. 24
https://www.retrorgb.com/gamegearversions.html
https://www.gamesasylum.com/2014/07/18/majesco-and-the-sega-game-gears-second-lease-of-life/
https://en.wikipedia.org/wiki/Majesco_Entertainment
https://www.retrorgb.com/smsongg.html
Erricson dumps Red Jade
https://archive.org/details/NextGen77May2001/page/n14/mode/1up
https://en.wikipedia.org/wiki/Red_Jade
https://en.wikipedia.org/wiki/N-Gage_(device)
Nintendo steals the show at Tokyo Game Show with GBA
https://retrocdn.net/File:Edge_UK_097.pdf pg. 9
https://en.wikipedia.org/wiki/Game_Boy_Advance
https://en.wikipedia.org/wiki/WonderSwan
https://en.wikipedia.org/wiki/Neo_Geo_Pocket
Yamauchi makes bold statements
https://archive.org/details/NextGen77May2001/page/n9/mode/1up
https://en.wikipedia.org/wiki/Square_(video_game_company)
Tokyo game show sees Microsoft wooing Japanese consumers
https://retrocdn.net/File:Edge_UK_097.pdf pg. 9
https://en.wikipedia.org/wiki/Xbox_(console)
https://en.wikipedia.org/wiki/Xbox_controller
https://www.gamesradar.com/i-had-things-thrown-at-me-xbox-designer-on-how-the-duke-controller-went-from-joke-to-beloved-misfit/
https://en.wikipedia.org/wiki/Dead_or_Alive_(franchise)
https://en.wikipedia.org/wiki/PlayStation_2
Microsoft shows off Big games at Gamestock
https://retrocdn.net/File:Edge_UK_097.pdf pg. 12
https://en.wikipedia.org/wiki/Shadowrun
https://en.wikipedia.org/wiki/Crimson_Skies
Xbox signs on more developers
https://archive.org/details/NextGen77May2001/page/n13/mode/1up
https://www.mobygames.com/company/double-fine-productions-inc
https://www.mobygames.com/company/radical-entertainment-inc
https://www.mobygames.com/company/blitz-games-ltd_
https://www.mobygames.com/company/curly-monsters-ltd
Xbox could cost Microsoft $2 billion
https://archive.org/details/PC_Zone_102_May_2001/page/n18/mode/1up
https://www.engadget.com/2008-01-24-the-xbox-turns-a-profit.html
Doom III debuts at MacWorld Expo in Tokyo
https://archive.org/details/Computer_Gaming_World_Issue_202/page/n32/mode/1up
https://en.wikipedia.org/wiki/Doom_3
https://www.patreon.com/posts/44335732
Amusement Operators Union show in Japan is small but brings out the weird
https://archive.org/details/NextGen77May2001/page/n18/mode/1up
https://www.arcade-museum.com/game_detail.php?game_id=8736
https://en.wikipedia.org/wiki/Inu_no_Osanpo
https://www.arcade-museum.com/game_detail.php?game_id=10393
Defender of the Crown to return
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue76/page/n40/mode/1up
https://www.mobygames.com/game/robin-hood-defender-of-the-crown
Gamers.com is no more
https://archive.org/details/Computer_Gaming_World_Issue_202/page/n30/mode/1up
https://en.wikipedia.org/wiki/Thresh_(gamer)
https://en.wikipedia.org/wiki/G4_(American_TV_network)
https://en.wikipedia.org/wiki/Ziff_Davis
https://en.wikipedia.org/wiki/TechTV#ZDTV
https://en.wikipedia.org/wiki/Icons_(TV_series)
Dimension Films gets Duke Nukem movie rights
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue76/page/n136/mode/1up
https://en.wikipedia.org/wiki/Duke_Nukem#Proposed_feature_film
https://en.wikipedia.org/wiki/Uwe_Boll
https://en.wikipedia.org/wiki/Postal_(film)
All your base are belong to us takes the web by storm
https://archive.org/details/Computer_Gaming_World_Issue_202/page/n34/mode/1up
https://www.youtube.com/watch?v=rfMC2aVhYuo
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Nintendo settles with the feds
Sierra and Broderbund plan to tie the knot
Cinemaware is dead
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in May of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven:
https://www.patreon.com/posts/51880561
https://en.wikipedia.org/wiki/Dragon%27s_Lair_II:_Time_Warp
https://www.mobygames.com/game/dragons-lair-ii-time-warp
https://en.wikipedia.org/wiki/Don_Bluth
https://newwavetoys.com/products/dragons-lair-x-replicade
Corrections:
https://www.patreon.com/posts/50928581
http://nerdlypleasures.blogspot.com/2014/12/unlicensed-nes-part-2-unworthy.html
1991:
Nintendo settles suit with Government
Toy & hobby World May 1991 pg. 14
https://www.nytimes.com/1991/04/11/business/nintendo-to-pay-25-million-in-rebates-on-price-fixing.html
https://www.muckrock.com/news/archives/2017/feb/02/people-versus-mario-ftcs-investigation-nintendo/
https://www.imdb.com/title/tt0290988/?ref_=fn_al_tt_1
Game Genie wins in Court.. in Canada
https://archive.org/details/GamePro_Issue_022_May_1991 pg. 58
https://www.retromags.com/magazines/usa/video-games-and-computer-entertainment/videogames-computer-entertainment-issue-28/ pg. 30
https://en.wikipedia.org/wiki/Game_Genie
Accolade goes Ballistic on the Genesis
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20022%20%28May%201991%29/page/n35/mode/1up
https://www.mobygames.com/company/ballistic
https://videogamenewsroomtimemachine.libsyn.com/michael-katz-interview-part-2
Thomas Rattigan wins suit against Commodore
https://archive.org/details/info-magazine-39/Info_Issue_39_1991_May/page/n17/mode/1up
https://en.wikipedia.org/wiki/Thomas_Rattigan
https://en.wikipedia.org/wiki/Irving_Gould
Sierra buys Broderbund... or do they?
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1991.05/page/n137/mode/1up
https://archive.org/details/questbusters-v8n05
https://en.wikipedia.org/wiki/Sierra_Entertainment#Going_public_(1989%E2%80%931995)
https://en.wikipedia.org/wiki/Broderbund https://archive.org/details/1991-05-compute-magazine/page/n15/mode/1up
https://www.patreon.com/posts/42700706
https://www.patreon.com/posts/50036733
Amiga Power is born
https://archive.org/details/AmigaPowerHi000
https://theweekly.co.uk/ap2/
https://en.wikipedia.org/wiki/Amiga_Power
Play Time magazine launches in Germany
https://archive.org/details/playtime199105
https://en.wikipedia.org/wiki/Computec
https://de.wikipedia.org/wiki/Computec_Media
Naughty bits postpone Stormlord
https://archive.org/details/GamePro_Issue_022_May_1991 pg. 58
https://www.mobygames.com/game/stormlord/screenshots
https://www.mobygames.com/game/puzznic
Double Dragon is coming to the movies
https://archive.org/details/ACEIssue44May91/ACE_Issue_44_May_91/page/n7/mode/1up
https://www.mobygames.com/game/double-dragon
https://www.imdb.com/title/tt0106761/?ref_=fn_al_tt_1
https://www.youtube.com/watch?v=oh9ioolJrd0
Lucasfilm banned from the Ranch
https://archive.org/details/questbusters-v8n05
https://en.wikipedia.org/wiki/Ron_Gilbert
https://archive.org/details/questbusters-v8n05/page/n7/mode/1up
https://www.linkedin.com/in/gregorydhammond/
https://www.patreon.com/posts/37807684
New developement studios popping up at Computer Game Design Conference
https://archive.org/details/questbusters-v8n05/page/n7/mode/1up
https://www.mobygames.com/company/trilobyte-inc
https://www.mobygames.com/company/dreamers-guild
Hewson goes into receivership
https://en.wikipedia.org/wiki/Hewson_Consultants
https://archive.org/details/Amiga_Power_Issue_01_1991-05_Future_Publishing_GB/page/n15/mode/1up
But where Hewson failed, 21st Century Entertainment would succeed
https://archive.org/details/pc-leisure-07/page/n4/mode/1up?q=pc+leisure
https://www.mobygames.com/company/21st-century-entertainment-ltd
Cinemaware is dead... long live ... uh... Acme Interactive?
https://archive.org/details/pc-leisure-07/page/n4/mode/1up?q=pc+leisure
https://www.mobygames.com/company/cinemaware-corporation
https://www.mobygames.com/company/acme-interactive-inc
CRL is dead... long live On-Line Entertainment
https://archive.org/details/pc-leisure-07/page/n7/mode/1up?q=pc+leisure
https://www.mobygames.com/company/crl-group-plc
https://www.mobygames.com/company/on-line-entertainment-ltd
https://www.mobygames.com/company/on-line-plc
Palace Software bought by Titus
https://archive.org/details/pc-leisure-07/page/n7/mode/1up?q=pc+leisure
https://www.mobygames.com/company/palace-software-ltd
https://www.mobygames.com/company/titus-interactive-sa
https://archive.org/details/zero-magazine-19/page/n8/mode/1up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Missile Command comes to Atari's VCS
Handheld games lose their mojo
and
Scramble revolutionizes the shoot 'em up
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in May of 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven
https://www.patreon.com/posts/51570452
https://www.mobygames.com/game/atari-2600/missile-command_
https://en.wikipedia.org/wiki/Missile_Command
https://en.wikipedia.org/wiki/Racing_the_Beam
Corrections:
https://www.patreon.com/posts/50337962
https://www.patreon.com/posts/50315337
https://en.wikipedia.org/wiki/Xerox_Alto
https://macromedia.fandom.com/wiki/Tim_Mott
https://en.wikipedia.org/wiki/Osborne_effect
https://bestclassicbands.com/ozzy-osbourne-bat-1-20-16/
1981:
First meeting of the International association of video game manufacturers is held in Tokyo
Replay, May 1981, pg. 7
https://en.wikipedia.org/wiki/Japan_Amusement_Machine_and_Marketing_Association
Midway goes after Pacman and Rally X gray importers
Replay May 1981 pg. 12
https://www.mobygames.com/game/arcade/rally-x
https://www.mobygames.com/game/arcade/pac-man
https://www.patreon.com/posts/47087268
Cinematronics wins Star Castle case
Replay May 1981 pg. 12
https://www.mobygames.com/game/arcade/star-castle
https://www.uscourts.gov/about-federal-courts/court-role-and-structure
Stern secures rights to Konami's Scramble
Replay May 1981 pg. 14
https://www.mobygames.com/game/arcade/scramble
https://www.patreon.com/posts/50315337
Atari ventures to Japan ... again
Replay May 1981, pg. 71
https://archive.org/details/Atari_Coin_Connection_Volume_5_Number_3_April-May_1981/page/n2/mode/1up
https://www.patreon.com/posts/50612798
Atari launches Asteroids Deluxe and VCS Missle Command with National Press conference
Replay May 1981
Toys Hobbies & Crafts May 1981, pg. 12
https://archive.org/details/Atari_Coin_Connection_Volume_5_Number_3_April-May_1981/page/n2/mode/1up
https://www.mobygames.com/game/atari-2600/missile-command_
https://www.mobygames.com/game/arcade/asteroids-deluxe
Atari promotes Stephen D Bristow to VP of advanced technology consumer electronics
Toy and Hobby World May 1981
https://arstechnica.com/gaming/2015/02/obituary-gaming-pioneer-steve-bristow-helped-design-tank-breakout/
Atari adds $1 million in punitive damages to its suit against Activision
Playthings, May 1981, pg. 32
http://podcast.theycreateworlds.com/e/activision-and-atari/
Atari slashes prices
https://www.nytimes.com/1981/05/05/business/company-news-atari-cuts-prices-discloses-products.html?searchResultPosition=1
https://en.wikipedia.org/wiki/Atari_8-bit_family
https://en.wikipedia.org/wiki/Commodore_VIC-20
https://www.patreon.com/posts/44335732
https://www.patreon.com/posts/44632017
Atari wants your programs
https://archive.org/details/1981-05-compute-magazine/page/n151/mode/1up
https://en.wikipedia.org/wiki/Atari_Program_Exchange
Electronic games lag as Xmas sell off ripples through market
Playthings, May 1981, pg. 39, pg. 122
https://en.wikipedia.org/wiki/He-Man
Mattel reports $15.5 million loss for fourth quarter
Toy and Hobby World May 1981
https://www.youtube.com/watch?v=NsUFBm1uENs
https://en.wikipedia.org/wiki/The_A-Team
https://en.wikipedia.org/wiki/Manimal
https://www.youtube.com/watch?v=Ugb_TIpPoWA
https://en.wikipedia.org/wiki/Automan
https://www.youtube.com/watch?v=wWyl4k4LRRg
Coleco sues Tandy... and Mattel... and well, everyone..
https://archive.org/details/80-microcomputing-magazine-1981-05/page/n64/mode/1up
Playthings May 1981
TSR licenses Escape from New York
Playthings, May 1981 pg. 9
https://boardgamegeek.com/boardgame/731/escape-new-york
https://en.wikipedia.org/wiki/Escape_from_New_York
https://www.youtube.com/watch?v=ckvDo2JHB7o
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
PS2 supplies drop to a trickle
Naughty Dog has a new master &
The Gameboy Advance gets competition from Korea
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in April of 2001.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven
https://en.wikipedia.org/wiki/Metal_Slug
https://www.mobygames.com/game/metal-slug-x
Corrections:
https://www.patreon.com/posts/49842383
https://www.imdb.com/title/tt0101081/?ref_=fn_al_tt_1
https://en.wikipedia.org/wiki/Shoichiro_Irimajiri
https://en.wikipedia.org/wiki/Alternate_reality_game
2001:
Gamepark enters the handheld arena
https://archive.org/details/NextGen76Apr2001/page/n14/mode/1up
https://en.wikipedia.org/wiki/GP32
https://en.wikipedia.org/wiki/Game_Boy_Advance
iMode brings gaming to phones
https://archive.org/details/edgeuk095/page/n15/mode/1up
https://en.wikipedia.org/wiki/I-mode
https://www.popularmechanics.com/science/a33957256/this-programmer-figured-out-how-to-play-doom-on-a-pregnancy-test/
Arcade game show in London dissapoints
https://archive.org/details/edgeuk095/page/n17/mode/1up
https://www.flickr.com/photos/gggames/3882148066
Gamepro highlights Namco's System 246
https://www.retromags.com/files/file/3965-gamepro-issue-151-april-2001/ pg. 30
https://en.wikipedia.org/wiki/Namco_System_246
https://www.patreon.com/posts/46578120
https://www.patreon.com/posts/47720122
https://en.wikipedia.org/wiki/Namco_System_11
PS2 discontent.
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20141%20%28April%202001%29/page/n24/mode/1up
https://en.wikipedia.org/wiki/PlayStation_2
Dreamcast reborn... as a set top box
https://archive.org/details/edgeuk095/page/n9/mode/1up
https://en.wikipedia.org/wiki/Pace_plc
https://www.extremetech.com/extreme/71946-dream-of-dreamcast-settops-dead
https://en.wikipedia.org/wiki/TiVo
Nuon is out
https://archive.org/details/edgeuk095/page/n44/mode/1up
https://en.wikipedia.org/wiki/Nuon_(DVD_technology)
https://www.mobygames.com/game/nuon/tempest-3000
https://www.mobygames.com/game/grand-theft-auto-iii
Sony purchases Naughty Dog
https://www.retromags.com/files/file/3965-gamepro-issue-151-april-2001/ pg. 30
https://en.wikipedia.org/wiki/Naughty_Dog
https://en.wikipedia.org/wiki/Cavedog_Entertainment
Infogrames gets D&D license
https://archive.org/details/Computer_Gaming_World_Issue_201/page/n135/mode/1up
https://www.mobygames.com/game-group/dungeons-dragons-dd-add-licensees/offset,0/so,3a/
https://www.patreon.com/posts/39095819
https://www.mobygames.com/company/bioware-edmonton
https://www.mobygames.com/game/descent-to-undermountain
Turbine gets former Origin talent
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue75/page/n5/mode/1up
Sierra management gets further shake-up
https://archive.org/details/Computer_Gaming_World_Issue_201/page/n34/mode/1up
https://en.wikipedia.org/wiki/Nicholas_Longano
https://en.wikipedia.org/wiki/Brash_Entertainment
https://www.patreon.com/posts/42700706
Havas becomes Vivendi
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue75/page/n5/mode/1up
https://en.wikipedia.org/wiki/Vivendi
https://en.wikipedia.org/wiki/Havas
No game design degree for YOU!
https://archive.org/details/Computer_Gaming_World_Issue_201/page/n30/mode/1up
https://faculty.rpi.edu/node/34691
Will Machinima democratize movie making?
https://archive.org/details/Computer_Gaming_World_Issue_201/page/n44/mode/1up
https://en.wikipedia.org/wiki/Machinima
https://www.imdb.com/title/tt0115108/?ref_=fn_al_tt_1
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Arcades get new tech
Nintendo stabs Sony in the back
and
Everyone is getting into the CD-ROM game
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in April of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven
https://www.mobygames.com/game/gameboy/operation-c
https://www.mobygames.com/game-group/contra-series
https://www.mobygames.com/game-group/contra-series
Corrections:
https://www.patreon.com/posts/49507040
https://en.wikipedia.org/wiki/Richard_Garriott
https://en.wikipedia.org/wiki/Ralph_H._Baer
https://en.wikipedia.org/wiki/Joystick
https://en.wikipedia.org/wiki/Star_Wars_video_games
https://en.wikipedia.org/wiki/LucasArts
https://www.patreon.com/posts/38445119
https://www.patreon.com/posts/37807684
1991:
Acme shows off hits
RePlay April 1991 pg 16. Acme pg 1
https://www.mobygames.com/game/simpsons
https://www.mobygames.com/game/street-fighter-ii-the-world-warrior
https://www.mobygames.com/game/arcade/batman____
https://en.wikipedia.org/wiki/Neo_Geo_(system)
https://www.mobygames.com/game/arcade/f-15-strike-eagle_
https://www.patreon.com/posts/36710924
https://www.mobygames.com/game/botss-battle-of-the-solar-system
https://www.arcade-museum.com/game_detail.php?game_id=6985
https://www.arcade-museum.com/game_detail.php?game_id=8478
https://en.wikipedia.org/wiki/Windows_95
Sega shows off new tech at ACME show
RePlay April 1991 pg 16. Acme pg 1
https://www.arcade-museum.com/game_detail.php?game_id=9234
https://www.arcade-museum.com/game_detail.php?game_id=10124
https://www.arcade-museum.com/game_detail.php?game_id=8382
https://en.wikipedia.org/wiki/Rick_Dyer_(video_game_designer)
https://www.youtube.com/watch?v=-lyTasMAYic
http://allincolorforaquarter.blogspot.com/2014/03/hologram-time-traveler-revolution-that.html
TMNT2 the arcade game for NES comes to the arcade?
Play Meter April 1991 pg. 21
https://www.mobygames.com/game/teenage-mutant-ninja-turtles__
https://www.pstos.org/instruments/wa/seattle/pizza-pipes.htm
https://en.wikipedia.org/wiki/Chuck_E._Cheese
https://www.facebook.com/vanishingseattle/posts/tbt-seattle-funplex-this-entertainment-center-in-industrial-interbaymagnolia-on-/1352717244807560/
Nintendo topped toys sales chart
Playthings April 1991, pg. 15
https://nintendo.fandom.com/wiki/List_of_Nintendo_Entertainment_System_packages
https://archive.org/details/VGCE27Apr1991/page/n21/mode/1up
https://en.wikipedia.org/wiki/Nintendo_Entertainment_System
Nintendo drops exclusivity rule
https://archive.org/details/Game_Players_Issue_22_April_1991/page/n25/mode/1up
https://archive.org/details/GamePro_Issue_021_April_1991 pg. 76
https://archive.org/details/VGCE27Apr1991/page/n23/mode/1up
AVE locked out of NES
https://archive.org/details/Game_Players_Issue_22_April_1991/page/n25/mode/1up
https://web.archive.org/web/20160817065727/http://www.nesworld.com/ave-article2.php
https://archive.org/details/GamePro_Issue_021_April_1991 pg. 76
https://www.mobygames.com/company/american-video-entertainment-inc
https://en.wikipedia.org/wiki/Tengen_(company)
https://www.patreon.com/posts/50612798
https://en.wikipedia.org/wiki/CIC_(Nintendo)
Sega unveils MegaCD
https://archive.org/details/Video_Games_1991-04_Markt_Technik_DE/page/n5/mode/2up
https://en.wikipedia.org/wiki/Sega_CD
https://en.wikipedia.org/wiki/Amiga_CD32
https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer
Sony and Nintendo to partner on CDRom drive for SNES
https://archive.org/details/ACEIssue43Apr91/ACE_Issue_43_Apr_91/page/n7/mode/1up
https://en.wikipedia.org/wiki/Super_NES_CD-ROM
https://archive.org/details/Computer_Gaming_World_Issue_81/page/n13/mode/1up
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20021%20%28April%201991%29/page/n33/mode/1up
https://en.wikipedia.org/wiki/Super_NES_CD-ROM
Phillips announces CDRom add-on for SNES
https://archive.org/details/Video_Games_1991-04_Markt_Technik_DE/page/n5/mode/2up
https://venturebeat.com/2018/06/23/the-story-behind-nintendos-betrayal-of-sony-and-how-it-created-its-fiercest-rival/
https://www.nytimes.com/1991/06/03/business/nintendo-philips-deal-is-a-slap-at-sony.html
https://en.wikipedia.org/wiki/Category:Nintendo_CD-i_games
Commodore shows off Amiga CD add on at CES
https://archive.org/details/amiga-world-1991-04/page/n11/mode/1up
https://en.wikipedia.org/wiki/Amiga_A570
https://en.wikipedia.org/wiki/Amiga
Comad sees games as advertising
https://www.mobygames.com/company/rauser-advertainment-gmbh
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1991.04/page/n17/mode/1up
https://de.wikipedia.org/wiki/Thorsten_Rauser
Microprose announces new titles
https://archive.org/details/zero-magazine-18/page/n8/mode/1up
https://www.mobygames.com/game/darklands
https://www.mobygames.com/game/sid-meiers-civilization
https://www.mobygames.com/game/rex-nebular-and-the-cosmic-gender-bender
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
As we pick up our conversation with Gregory Fischbach, Acclaim's long standing contract to port Williams/Midway arcade games is coming to an end and a shift to originally developed content begins. The purchase of Valiant Comics, the launch of franchises such as Turok and NFL Quarterback Club will redefine the company as it nears its end and Greg goes off to new ventures.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
https://en.wikipedia.org/wiki/Acclaim_Entertainment
https://www.mobygames.com/company/acclaim-entertainment-inc
https://accelerate.games/
https://en.wikipedia.org/wiki/Mortal_Kombat_(1992_video_game)
https://en.wikipedia.org/wiki/WMS_Industries
https://www.mobygames.com/game/turok-dinosaur-hunter
https://en.wikipedia.org/wiki/Valiant_Comics
https://www.mobygames.com/game-group/spider-man-licensees/offset,75/so,1d/
https://www.arcade-museum.com/manuf_detail.php?manuf_id=1243
https://www.mobygames.com/game-group/nhl-breakaway-series
https://en.wikipedia.org/wiki/PlayStation
https://en.wikipedia.org/wiki/Acclaim_Studios_Austin
https://en.wikipedia.org/wiki/List_of_Acclaim_Entertainment_subsidiaries#Acclaim_Studios_London
https://en.wikipedia.org/wiki/Xbox
https://en.wikipedia.org/wiki/Madden_NFL
https://www.mobygames.com/company/mrgoodliving-ltd
https://www.mobygames.com/company/mumbojumbo-llc
https://en.wikipedia.org/wiki/Yoostar
https://en.wikipedia.org/wiki/Rabb.it
https://en.wikipedia.org/wiki/Walmart
https://en.wikipedia.org/wiki/Toys_%22R%22_Us
https://accelerate.games/
https://en.wikipedia.org/wiki/Candy_Crush_Saga
https://en.wikipedia.org/wiki/Pong
https://en.wikipedia.org/wiki/RuneScape
https://en.wikipedia.org/wiki/EverQuest
Data East goes Cassette
Sony introduces the 3.5 inch floppy
and
Xerox reinvents the desktop
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in April of 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
7 Minutes in Heaven
https://www.patreon.com/posts/50315337
https://en.wikipedia.org/wiki/Defender_(1981_video_game)
https://www.mobygames.com/game/arcade/defender
Corrections:
https://videogamenewsroomtimemachine.libsyn.com/march-1981
https://storybundle.com/books/2836
https://www.patreon.com/posts/49206968
https://www.mobygames.com/game/asteroids-deluxe
https://www.mobygames.com/game/gravitar
https://www.mobygames.com/game/blasteroids
https://en.wikipedia.org/wiki/BASIC
https://www.hup.harvard.edu/catalog.php?isbn=9780674970977
https://en.wikipedia.org/wiki/Quantum_Link
https://en.wikipedia.org/wiki/Epyx
1981:
Computer glitch grounds first shuttle flight... temporarily
https://www.nytimes.com/1981/04/12/weekinreview/another-try.html?searchResultPosition=21
https://www.nytimes.com/1981/04/07/science/special-shuttle-issue-voyage-spaceship-columbia-overview-columbia-s-maiden.html?searchResultPosition=56
https://en.wikipedia.org/wiki/Space_Shuttle
Data East launches Casette System in US
Play Meter April 15, 1981 pg. 52, 101
Play Meter April 15, 1981 pg. 100
https://en.wikipedia.org/wiki/DECO_Cassette_System
https://en.wikipedia.org/wiki/BurgerTime
https://www.arcade-museum.com/game_detail.php?game_id=7200
https://en.wikipedia.org/wiki/Boulder_Dash
https://en.wikipedia.org/wiki/Bump_%27n%27_Jump
Survey predicts electronic games to beat video in '95
Toy & Hobby World, April 1981 pg. 4
https://vgsales.fandom.com/wiki/Video_game_industry
Mattel announces Intellivision Keyboard again... and a price!
https://archive.org/details/creativecomputing-1981-04/page/n49/mode/1up
https://en.wikipedia.org/wiki/Intellivision#Keyboard_Component
https://www.patreon.com/posts/38445119
Sony announces the 3.5 inch floppy
https://archive.org/details/eu_BYTE-1981-04_OCR/page/n7/mode/1up
https://en.wikipedia.org/wiki/Floppy_disk#%E2%80%8B3_1%E2%81%842-inch_disk
Xerox introduces the 8010 Star Information System
https://www.nytimes.com/1981/04/28/business/xerox-s-simpler-computer.html?searchResultPosition=4
https://en.wikipedia.org/wiki/Xerox_Star
https://www.youtube.com/watch?v=Cn4vC80Pv6Q
The Osborne takes computing on the go
https://archive.org/details/eu_BYTE-1981-04_OCR/page/n9/mode/1up
https://en.wikipedia.org/wiki/Osborne_1
https://www.youtube.com/watch?v=h6PUWZ0FOZM
https://www.youtube.com/watch?v=bbnTZREMEJI
Compute magazine reviews the Vic20
https://archive.org/details/1981-04-compute-magazine/page/n34/mode/1up
https://en.wikipedia.org/wiki/Commodore_VIC-20
https://www.mobygames.com/game/vic-20/pac-man
NYT Profiles Clive Sinclair
https://www.nytimes.com/1981/04/12/business/inventor-trying-again-in-consumer-electronics.html?searchResultPosition=57
http://podcast.theycreateworlds.com/e/uncle-clives-radionics/
http://podcast.theycreateworlds.com/e/sir-clive-of-zx/
https://www.youtube.com/watch?v=XXBxV6-zamM
Softalk talks to Microsoft
https://archive.org/details/softalkv1n08apr1981/page/30/mode/1up
https://en.wikipedia.org/wiki/MS-DOS
Cathy Carlston joins Broderbund
https://archive.org/details/softalkv1n08apr1981/page/60/mode/1up
https://www.patreon.com/posts/50036733
Thomas Whitney leaves Apple
https://www.nytimes.com/1981/04/23/business/business-people-shift-at-apple-computer.html?searchResultPosition=1
https://apple.fandom.com/wiki/Thomas_Whitney
https://en.wikipedia.org/wiki/Apple_III
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Gregory Fischbach has had a career most of us could only dream of. Starting out as a civil rights lawyer in the 1960s, he then represented some of the biggest musical acts of the 70s, before reinventing himself in the video game industry and running Activision's European operations. All of this culminated in the formation of Acclaim and the building of one of the most powerful publishers of the 8 and 16 bit eras.
In part 1 of our interview, Greg talks about those early years, what drove him, and how business was done when games were young.
NOTE: This interview was recorded over many sessions. Any meandering is purely due to the fact that we kept getting lost on tangents and coming back to topics sometimes weeks later. Yeah, we were having way too much fun. :)
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Sources:
https://en.wikipedia.org/wiki/J._Edgar_Hoover
https://en.wikipedia.org/wiki/Peace_Corps
https://en.wikipedia.org/wiki/William_Lloyd_Prosser
https://en.wikipedia.org/wiki/Crosby,_Stills,_Nash_%26_Young
https://en.wikipedia.org/wiki/Steve_Miller_(musician)
https://en.wikipedia.org/wiki/Boz_Scaggs
https://en.wikipedia.org/wiki/Merle_Haggard
https://en.wikipedia.org/wiki/Activision
https://en.wikipedia.org/wiki/Ghostbusters
https://en.wikipedia.org/wiki/Richard_Branson
https://en.wikipedia.org/wiki/Atari_2600
https://en.wikipedia.org/wiki/Commodore_64
https://en.wikipedia.org/wiki/ZX_Spectrum
https://en.wikipedia.org/wiki/Amstrad_CPC
https://en.wikipedia.org/wiki/Mortal_Kombat_(1992_video_game)
https://www.youtube.com/watch?v=R8V7TwlYCt0
https://accelerate.games/
https://www.mobygames.com/game/toy-soldiers
https://www.youtube.com/watch?v=Y6ZOWWs6rNE
https://www.mobygames.com/game/turok-dinosaur-hunter
https://en.wikipedia.org/wiki/RCA
https://en.wikipedia.org/wiki/Bertelsmann
https://en.wikipedia.org/wiki/Acclaim_Entertainment
https://en.wikipedia.org/wiki/Nintendo
https://en.wikipedia.org/wiki/Minoru_Arakawa
https://www.mobygames.com/company/acclaim-entertainment-inc
https://www.mobygames.com/game/mortal-kombat
https://en.wikipedia.org/wiki/Entertainment_Software_Rating_Board
https://en.wikipedia.org/wiki/WMS_Industries
https://www.mobygames.com/game/nba-jam
https://en.wikipedia.org/wiki/The_Power_Team_(TV_series)
https://www.imdb.com/title/tt0165600/
https://www.youtube.com/watch?v=w6RH33lDxrY
https://en.wikipedia.org/wiki/LJN
https://www.mobygames.com/game/simpsons-bart-vs-the-space-mutants
https://macysthanksgiving.fandom.com/wiki/Bart_Simpson
https://www.handheldmuseum.com/Acclaim/index.html
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System
https://en.wikipedia.org/wiki/Sega_Genesis
https://en.wikipedia.org/wiki/Mortal_Kombat_(1992_video_game)
https://www.mobygames.com/game/dave-mirra-freestyle-bmx
https://www.mobygames.com/game-group/nfl-quarterback-series
https://en.wikipedia.org/wiki/Nintendo_64
https://en.wikipedia.org/wiki/Larry_Probst
https://en.wikipedia.org/wiki/Microsoft
https://en.wikipedia.org/wiki/New_Line_Cinema
https://www.mobygames.com/game/windows/gtfo
https://en.wikipedia.org/wiki/Game_Boy
https://en.wikipedia.org/wiki/MicroProse
https://www.patreon.com/posts/36710924
https://store.steampowered.com/
https://en.wikipedia.org/wiki/GameStop
https://www.mobygames.com/game-group/mary-kate-and-ashley-licensees
https://en.wikipedia.org/wiki/Payola
Resident Evil heads to theatres
GTA goes 3D
and
Korean MMOs are eyeing US shores
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in March of 2001.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
We are again joined by our guest co-host Jon from the Retro Games Squad
https://retrogamesquad.libsyn.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Timecodes:
7 Minutes in Heaven 02:40
Corrections 09:45
Time Jump 14:16
Links:
7 Minutes in Heaven
https://www.mobygames.com/game/hellboy-dogs-of-the-night
https://www.imdb.com/title/tt0167190/?ref_=fn_al_tt_2
https://www.mobygames.com/company/cryo-interactive-entertainment-bro-deutschland
Corrections:
https://videogamenewsroomtimemachine.libsyn.com/february-2001
https://en.wikipedia.org/wiki/Xbox_controller
https://en.wikipedia.org/wiki/Toyetic
https://en.wikipedia.org/wiki/Tomb_Raider:_The_Angel_of_Darkness
2001:
Mila Jovovich cast in Resident Evil movie
https://www.retromags.com/files/file/3933-gamepro-issue-150-march-2001/ pg. 31
https://archive.org/details/NextGen75Mar2001/page/n11/mode/1up
https://www.imdb.com/title/tt0120804/?ref_=fn_al_tt_2
https://www.imdb.com/title/tt0398913/?ref_=fn_al_tt_1
https://www.mobygames.com/game-group/metal-gear-series
https://www.mobygames.com/game/windows/nocturne
Interplay and Shiny to enter The Matrix
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue74/page/n10/mode/1up
https://www.mobygames.com/game-group/matrix-licensees
https://www.imdb.com/title/tt0133093/?ref_=fn_al_tt_1
Nintendo sues Imagine Media over Unofficial Pokemon Guide
https://archive.org/details/NextGen75Mar2001/page/n19/mode/1up
https://en.wikipedia.org/wiki/Imagine_Publishing
Shoichiro Irimajiri leaves Sega
https://archive.org/details/NextGen75Mar2001/page/n20/mode/1up
https://en.wikipedia.org/wiki/Shoichiro_Irimajiri
https://en.wikipedia.org/wiki/Dreamcast
http://podcast.theycreateworlds.com/e/dreams-of-sega/
Intel announces chip price drops
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue74/page/n33/mode/1up
https://archive.org/details/PC_Zone_100_March_2001/page/n19/mode/1up
https://en.wikipedia.org/wiki/Intel
https://en.wikipedia.org/wiki/Advanced_Micro_Devices
https://en.wikipedia.org/wiki/Xbox_(console)
EA gets real with Majestic
https://www.retromags.com/files/file/3933-gamepro-issue-150-march-2001/ pg. 34
https://en.wikipedia.org/wiki/Majestic_(video_game)
https://shadowrun.fandom.com/wiki/UCAS_Presidential_Election_2057
Grand Theft Auto is going 3D
https://archive.org/details/PC-Player-German-Magazine-2001-03/PC-Player-2001-03/page/n17/mode/1up
https://archive.org/details/PC_Zone_100_March_2001/page/n14/mode/1up
https://www.mobygames.com/game/grand-theft-auto-iii
https://www.mobygames.com/game/grand-theft-auto-mission-pack-1-london-1969
https://www.mobygames.com/game/grand-theft-auto-mission-pack-2-london-1961
https://www.mobygames.com/game/simcity
https://www.mobygames.com/game/windows/streets-of-simcity
https://www.mobygames.com/game/simcopter
https://www.mobygames.com/company/rockstar-north-ltd
Sid Meier benches Dinosaurs
https://archive.org/details/PC-Player-German-Magazine-2001-03/PC-Player-2001-03/page/n18/mode/1up
http://flashofsteel.com/index.php/2005/05/20/games-that-never-were-sid-meiers-dinosaurs/
https://www.youtube.com/watch?v=bY7aRJE-oOY
https://www.imdb.com/title/tt0101081/?ref_=fn_al_tt_1
The Koreans are coming
https://archive.org/details/PC_Zone_100_March_2001/page/n89/mode/1up
https://en.wikipedia.org/wiki/Lineage_(video_game)
Correction: Gordon Walton, not White
3Q is putting you in the game
https://archive.org/details/NextGen75Mar2001/page/n12/mode/1up
Ben Heck's Portable 2600 brings retro gaming on the go
https://archive.org/details/edgeuk094/page/n19/mode/1up
https://en.wikipedia.org/wiki/Benjamin_Heckendorn
https://www.youtube.com/watch?v=64lUCnLA3o0
Ubisoft buys Blue Byte
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue74/page/n10/mode/1up
https://en.wikipedia.org/wiki/Ubisoft_Blue_Byte
https://www.mobygames.com/game-group/anno-ad-series
https://www.mobygames.com/game/mad-tv
https://www.imdb.com/title/tt0098546/?ref_=fn_al_tt_1
https://en.wikipedia.org/wiki/Ultra_high_frequency
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Find out on the latest episode of the Video Game Newsroom Time Machine
Mario is heading to the movies
Star Wars returns to gaming
And
Bobbi Kotick saves Activision
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in March of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Timecodes:
7 Minutes in Heaven 3:05
Corrections 9:02
Time Jump 9:20
Links:
Peter's 7 Minutes in Heaven
https://www.mobygames.com/game/creatures_
Corrections:
https://www.patreon.com/posts/48323760
https://www.mobygames.com/game/arcade/f-15-strike-eagle_
https://www.mobygames.com/developer/sheet/view/developerId,10168/
1991:
Did the "Video Game War" hurt video games?
Replay, March 1991, pg. 14
Replay, March 1991, pg. 16
https://www.arcade-museum.com/game_detail.php?game_id=8927
https://9gag.com/gag/aAbBxEL
https://www.mobygames.com/game/operation-wolf
Winter CES reports flooding in
https://archive.org/details/ACEIssue42Mar91/ACE_Issue_42_Mar_91/page/n17/mode/1up
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1991.03/page/n75/mode/2up
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20020%20%28March%201991%29/page/n25/mode/1up
https://www.mobygames.com/browse/games/cdtv/
https://archive.org/details/Power.Play.N36.1991.03-kultpower/page/n13/mode/1up
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System
https://en.wikipedia.org/wiki/Game_Boy
https://en.wikipedia.org/wiki/Atari_Lynx
https://www.patreon.com/posts/46578120
https://www.patreon.com/posts/47720122
https://en.wikipedia.org/wiki/TurboExpress
https://en.wikipedia.org/wiki/Game_Gear
https://en.wikipedia.org/wiki/Sonic_the_Hedgehog
https://en.wikipedia.org/wiki/Full_motion_video
https://en.wikipedia.org/wiki/Commodore_CDTV
https://videogamenewsroomtimemachine.libsyn.com/september-2019
Mario is going to the movies
https://archive.org/details/ACEIssue42Mar91/ACE_Issue_42_Mar_91/page/n7/mode/1up
https://www.imdb.com/title/tt0108255/companycredits?ref_=tt_dt_co
https://entertainment.ie/gaming/danny-devito-was-originally-supposed-to-play-super-mario-in-the-1993-film-277633/
Lucasfilm Games gets into the Star Wars business
https://archive.org/details/ACEIssue42Mar91/ACE_Issue_42_Mar_91/page/n6/mode/1up
https://archive.org/details/ACEIssue42Mar91/ACE_Issue_42_Mar_91/page/n31/mode/1up
https://www.mobygames.com/game/star-wars_
https://www.mobygames.com/game-group/star-wars-licensees/offset,250/so,1d/
https://www.youtube.com/watch?v=_TG3BEHdRHI
https://www.youtube.com/watch?v=riIOiNq0RHk&list=PLx1UA5PiBi5rVuSDFr3JLYdUE80O_aCH3
https://www.mobygames.com/game/c64/star-wars-droids
https://www.patreon.com/posts/39095819
https://www.patreon.com/posts/37807684
https://www.patreon.com/posts/29977733
Computer RPGs are coming to consoles
https://archive.org/details/Game_Players_Issue_21_March_1991 pg. 88
https://archive.org/details/GamePro_Issue_020_March_1991 pg. 92
https://www.mobygames.com/game/nes/heroes-of-the-lance
https://www.mobygames.com/game/nes/pool-of-radiance
https://www.mobygames.com/game/ultima-runes-of-virtue
https://www.mobygames.com/game/genesis/kings-bounty
https://www.mobygames.com/game/genesis/dark-castle
https://www.mobygames.com/game/genesis/might-and-magic-ii-gates-to-another-world
Software rentals are no more
https://archive.org/details/1991-03-compute-magazine/page/n67/mode/1up
https://itlaw.wikia.org/wiki/Computer_Software_Rental_Amendments_Act_of_1990
https://www.patreon.com/posts/44720677
386 clones get the green light
https://books.google.de/books?id=slAEAAAAMBAJ&lpg=PA3&pg=PT39#v=onepage&q&f=false
https://books.google.de/books?id=rlAEAAAAMBAJ&lpg=PA95&pg=PA97#v=onepage&q&f=false
https://en.wikipedia.org/wiki/Intel_80386
https://en.wikipedia.org/wiki/Intel_80486
https://en.wikipedia.org/wiki/Pentium
Richard Garriott turns his mansion into a fantasy haunted house
https://archive.org/details/ACEIssue42Mar91/ACE_Issue_42_Mar_91/page/n35/mode/1up
https://en.wikipedia.org/wiki/Britannia_Manor
https://en.wikipedia.org/wiki/Richard_Garriott
Peter Molyneux promises cross game data sharing
https://archive.org/details/ACEIssue42Mar91/ACE_Issue_42_Mar_91/page/n6/mode/1up
https://en.wikipedia.org/wiki/Peter_Molyneux
https://videogamenewsroomtimemachine.libsyn.com/2019/03
Activision management gets reshuffled
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20020%20%28March%201991%29/page/n25/mode/1up
https://en.wikipedia.org/wiki/Bobby_Kotick#Activision_Blizzard
https://www.patreon.com/posts/42014024
https://www.patreon.com/posts/44632017
Cinemaware sale falls through
https://archive.org/details/questbusters-v8n03
https://www.mobygames.com/game/centurion-defender-of-rome
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
The Integrated Circuit is born,
Home computers storm CES
and
Atari orders massive chip inventory
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in March of 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Peter is still out "on assignment" so we are joined again by Jon from the Retro Game Squad.
http://retrogamesquad.libsyn.com/
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
Jon's 7 Minutes in Heaven
https://www.mobygames.com/game/asteroids-deluxe
https://www.youtube.com/watch?v=pEvQCLhkwGg
Corrections:
https://www.theycreateworlds.com/transcripts/tcw114
https://www.mobygames.com/game-group/sierra-hi-res-adventures
https://www.mobygames.com/company/aventuras-ad
https://www.mobygames.com/developer/sheet/view/developerId,82501/
https://archive.org/details/SoftwarePeopleDougCarlston/page/n9/mode/2up
1961:
Fairchild introduces the IC
https://www.nytimes.com/1961/03/15/archives/fairchild-introduces-circuits-in-miniature.html?searchResultPosition=1
https://en.wikipedia.org/wiki/Fairchild_Semiconductor
The libraries of the year 2000 will be on computer tape
https://www.nytimes.com/1961/03/28/archives/librarian-of-2000-may-be-computer-mathematician-gives-plan-for.html?searchResultPosition=2
https://en.wikipedia.org/wiki/John_G._Kemeny
1971:
Film editing goes non-linear thanks to computers
https://www.nytimes.com/1971/03/14/archives/computer-to-save-millions-in-film-editing-due-soon-computer-to-save.html?searchResultPosition=11
https://en.wikipedia.org/wiki/Non-linear_editing#History
https://en.wikipedia.org/wiki/CMX_Systems
https://en.wikipedia.org/wiki/CMX_600
https://web.archive.org/web/20080210020634/http://www.sssm.com/editing/museum/offline/cmx600.html
https://www.youtube.com/watch?v=npExd1D6mtI
George Lucas makes his feature film debut with THX1138
https://www.nytimes.com/1971/03/12/archives/lucass-thx1138love-is-a-punishable-crime-in-future.html?searchResultPosition=66
https://www.imdb.com/title/tt0066434/?ref_=nv_sr_srsg_0
https://www.nytimes.com/1971/03/21/archives/wandas-a-wow-sos-thx-wandas-a-wow-sos-thx.html?searchResultPosition=121
1981:
Electronic toys dissapoint at CES but video games come out swinging
Toys Hobbies & Crafts March 1981, pg. 14
https://en.wikipedia.org/wiki/Consumer_Electronics_Show
https://videogamenewsroomtimemachine.libsyn.com/tom-dusenberry-interview
Microcomputers take the stage at CES
https://archive.org/details/creativecomputing-1981-03/page/n51/mode/2up
https://en.wikipedia.org/wiki/Sharp_MZ
http://podcast.theycreateworlds.com/e/the-japanese-pc-industry/
https://en.wikipedia.org/wiki/APF_Electronics_Inc.
https://en.wikipedia.org/wiki/Bally_Astrocade
https://en.wikipedia.org/wiki/GRASS_(programming_language)
https://www.youtube.com/watch?v=IFnD_K3abOc
https://en.wikipedia.org/wiki/Intellivision#Keyboard_Component
https://videogamenewsroomtimemachine.libsyn.com/dan-daglow-interview-part-1
https://en.wikipedia.org/wiki/Atari_8-bit_family
https://www.mobygames.com/game/atari-8-bit/asteroids_
https://www.mobygames.com/game/atari-8-bit/missile-command_
https://en.wikipedia.org/wiki/Scram_(video_game)
https://videogamenewsroomtimemachine.libsyn.com/michael-katz-interview-part-1
https://videogamenewsroomtimemachine.libsyn.com/tom-dusenberry-interview
https://en.wikipedia.org/wiki/Commodore_VIC-20
https://www.mobygames.com/company/commodore-business-machines-inc
https://en.wikipedia.org/wiki/ZX80
http://podcast.theycreateworlds.com/e/sir-clive-of-zx/
https://www.mobygames.com/game/rockys-boots
https://en.wikipedia.org/wiki/Texas_Instruments_TI-99/4A
https://en.wikipedia.org/wiki/Texas_Instruments_TMS9918
https://www.imdb.com/title/tt0086567/?ref_=fn_al_tt_1
https://videogamenewsroomtimemachine.libsyn.com/1979-fcc-reform-special-feat-quarterpast38
https://en.wikipedia.org/wiki/PC-8000_series
https://en.wikipedia.org/wiki/TurboGrafx-16
Atari orders chips from Commodore
https://www.nytimes.com/1981/03/06/business/briefs-030360.html?searchResultPosition=2
https://en.wikipedia.org/wiki/MOS_Technology
https://en.wikipedia.org/wiki/Atari_8-bit_family
https://en.wikipedia.org/wiki/Atari_2600
Membrane keyboards are vying for dominance
https://www.nytimes.com/1981/03/05/business/technology-the-membrane-keyboard.html?searchResultPosition=32
https://en.wikipedia.org/wiki/Membrane_keyboard
Surge expected at the patent office
https://www.nytimes.com/1981/03/14/business/patents-reagan-budget-asks-rise-in-patent-office-funds.html?searchResultPosition=18
https://en.wikipedia.org/wiki/United_States_Patent_and_Trademark_Office
Automated Simulations launches Epyx line
https://archive.org/details/softalkv1n07mar1981/page/36/mode/1up
https://www.mobygames.com/company/epyx-inc
https://videogamenewsroomtimemachine.libsyn.com/video-game-newsroom-time-machine-0
https://videogamenewsroomtimemachine.libsyn.com/michael-katz-interview-part-1
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
One of the legendary names behind the Doom and Quake, American McGee has been making games for almost 30 years. From doing technical assistance at the scrappy start-up that was id, he moved to being a capo at EA and, then, innovated as a studio head in China. American has had a wild ride in the industry with many ups and down and he tells us candidly about his career. A fascinating look at the evolution of game development and an insight into how China plays a key role in the future of gaming.
Links:
https://www.americanmcgee.com/
https://en.wikipedia.org/wiki/American_McGee
https://en.wikipedia.org/wiki/Masters_of_Doom
https://www.mobygames.com/game/doom
https://www.mobygames.com/game/doom-ii_
https://www.mobygames.com/game/quake
https://www.mobygames.com/game/timeline
https://www.mobygames.com/company/ion-storm-lp
https://en.wikipedia.org/wiki/Michael_Crichton
https://en.wikipedia.org/wiki/American_McGee%27s_Alice
https://www.mobygames.com/game/american-mcgees-alice
https://www.mobygames.com/company/rogue-entertainment
https://www.mobygames.com/developer/sheet/view/developerId,63361/
https://www.mobygames.com/game/american-mcgee-presents-bad-day-la
https://www.metacritic.com/game/pc/american-mcgee-presents-bad-day-la
https://en.wikipedia.org/wiki/Spicy_Horse
https://en.wikipedia.org/wiki/GameTap
https://www.mobygames.com/game/windows/american-mcgees-grimm
https://en.wikipedia.org/wiki/Jordan_Peterson
https://www.mobygames.com/company/spicy-horse-international-ltd
https://www.patreon.com/americanmcgee
https://blog.patreon.com/american-mcgee
Nintendo shows off the Gamecube controller
Gaming is going to the movies
and
Is Bethesda in trouble?
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in February of 2001.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
Peter's 7 Minutes in Heaven
https://en.wikipedia.org/wiki/The_Operative:_No_One_Lives_Forever
https://www.mobygames.com/game/operative-no-one-lives-forever
http://nolfrevival.tk/
https://www.youtube.com/watch?v=I7qpSUvNM9I&t=359s
https://www.mobygames.com/game/dos/terminator-future-shock
https://www.mobygames.com/game/duke-nukem-3d
https://www.mobygames.com/game/shogo-mobile-armor-division
Corrections:
https://www.patreon.com/posts/47384269
https://en.wikipedia.org/wiki/Looking_Glass_Studios
https://www.youtube.com/watch?v=Oo9buo9Mtos
https://en.wikipedia.org/wiki/DualShock
https://en.wikipedia.org/wiki/Dreamcast#Accessories
https://en.wikipedia.org/wiki/Sega_Genesis#Peripherals
https://en.wikipedia.org/wiki/Rockstar_Games
2001:
Nintendo reveals the Gamecube controller
https://archive.org/details/NextGen74Feb2001/page/n13/mode/1up
https://en.wikipedia.org/wiki/GameCube_controller
https://en.wikipedia.org/wiki/Xbox_controller
Tomb Raider gearing up for nextgen
https://www.retromags.com/files/file/4332-gamepro-issue-149-february-2001/ pg. 27
https://www.imdb.com/title/tt0146316/?ref_=fn_tt_tt_2
https://www.mobygames.com/game/lara-croft-tomb-raider-the-angel-of-darkness
https://www.mobygames.com/game/tomb-raider__
https://www.mobygames.com/game/tomb-raider-ii
American McGee signs deal for Alice movie
https://archive.org/details/Computer_Gaming_World_Issue_199/page/n38/mode/1up
https://www.patreon.com/posts/45549970
Crazy Taxi and Perfect Dark licensed for movies
https://www.retromags.com/files/file/4332-gamepro-issue-149-february-2001/ pg. 26
https://www.imdb.com/search/title/?companies=co0080051
https://www.mobygames.com/game/crazy-taxi
https://www.mobygames.com/game/perfect-dark
https://www.imdb.com/title/tt0108255/
https://www.imdb.com/title/tt0106761/
https://www.imdb.com/title/tt0113855/
https://www.imdb.com/title/tt0111301/
https://www.imdb.com/title/tt1440129/
John Woo to get into game development
https://archive.org/details/NextGen74Feb2001/page/n14/mode/1up
https://variety.com/2000/voices/columns/digital-rim-has-global-ambitions-1117788298/
https://www.mobygames.com/company/rainbow-studios
https://en.wikipedia.org/wiki/Dot-com_bubble
https://www.mobygames.com/game-group/john-woo-licensees
Shenmue the Movie hits Japan
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue73/page/n5/mode/1up
https://www.imdb.com/title/tt0971215/?ref_=fn_tt_tt_6
https://www.mobygames.com/game/dreamcast/shenmue
https://www.mobygames.com/game/shenmue-ii
https://www.youtube.com/watch?v=de3UTAfKGfQ
https://en.wikipedia.org/wiki/Shenmue
The D&D movie came out...
https://archive.org/details/Computer_Gaming_World_Issue_199/page/n36/mode/1up
https://www.metacritic.com/movie/dungeons-dragons
https://www.imdb.com/title/tt0190374
https://www.imdb.com/title/tt0406728
https://www.imdb.com/title/tt1733125
Amazon is advertising their games selection
https://archive.org/details/Computer_Gaming_World_Issue_199/page/n39/mode/1up
https://web.archive.org/web/20001109185900/http://www.amazon.com/exec/obidos/subst/home/home.html/
Is Bethesda about to go under?
https://archive.org/details/Computer_Gaming_World_Issue_199/page/n129/mode/1up
https://en.wikipedia.org/wiki/Bethesda_Softworks
https://www.mobygames.com/game/windows/sea-dogs
https://www.mobygames.com/game/elder-scrolls-iii-morrowind
EA cans Baltimore sim developers
https://archive.org/details/Computer_Gaming_World_Issue_199/page/n36/mode/1up
https://www.mobygames.com/company/ea-baltimore
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Street Fighter 2 bows in London
Nintendo admits bootlegs are legit
and
Microsoft's Minesweeper invades Windows
These stories and many more on this episode of the Video Game Newsroom Time Machine
Special Guest Co-Host Jon from the Retro Game Squad
http://www.retrogamesquad.com/
This episode we will look back at the biggest stories in and around the video game industry in February of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
Jon's 7 Minutes in Heaven
https://www.mobygames.com/game/c64/turrican-ii-the-final-fight
https://en.wikipedia.org/wiki/Manfred_Trenz
https://en.wikipedia.org/wiki/The_Great_Giana_Sisters
Corrections:
https://videogamenewsroomtimemachine.libsyn.com/january-1991
https://en.wikipedia.org/wiki/Intel
https://en.wikipedia.org/wiki/Texas_Instruments
https://en.wikipedia.org/wiki/Atari_ST#STE_models
1991:
ATI show in London shows off lots of sequels and clones
https://archive.org/details/CommodoreUserIssue891991Feb/page/n75/mode/2up
https://www.mobygames.com/game/arcade/operation-wolf
https://www.mobygames.com/game/arcade/space-gun
https://www.mobygames.com/game/arcade/laser-ghost_
https://www.mobygames.com/game/arcade/steel-gunner
https://www.mobygames.com/game/arcade/gp-rider
https://www.mobygames.com/game/arcade/over-drive
https://www.mobygames.com/game/arcade/outrun
https://www.mobygames.com/game/arcade/after-burner
https://www.mobygames.com/game/c64/after-burner-ii/screenshots
https://www.mobygames.com/game/c64/after-burner_/screenshots
https://www.mobygames.com/game/arcade/g-loc-air-battle
https://www.mobygames.com/game/arcade/taitos-super-space-invaders
https://www.mobygames.com/game/arcade/double-dragon-3-the-rosetta-stone
https://www.mobygames.com/game/arcade/street-fighter-ii-the-world-warrior
https://www.mobygames.com/game/arcade/pit-fighter
https://www.mobygames.com/game/arcade/high-impact-football
https://www.mobygames.com/game/arcade/mad-dog-mccree
https://en.wikipedia.org/wiki/X68000
Microprose's first arcade game is a slow burn
Replay, February 1991, pg. 92
https://www.mobygames.com/game/arcade/f-15-strike-eagle_
https://www.mobygames.com/game/f-15-strike-eagle
https://www.mobygames.com/game/f-15-strike-eagle-ii
https://videogamenewsroomtimemachine.libsyn.com/wild-bill-stealey-interview
https://www.mobygames.com/game/nes/teenage-mutant-ninja-turtles__
SNK to hold back home ports of titles
Replay, February 1991, pg. 23
https://en.wikipedia.org/wiki/Neo_Geo_(system)
https://huguesjohnson.com/scans/ebspring91/
Over ordering puts pressure on console game makers
Replay, February 1991, pg. 16
http://podcast.theycreateworlds.com/e/the-crash-that-almost-was/
Nintendo admits some unlicensed games are legal
https://www.retromags.com/files/file/4646-video-games-computer-entertainment-issue-25-february-1991/ p. 34
https://www.mobygames.com/company/american-video-entertainment-inc
https://www.mobygames.com/company/color-dreams-inc
https://www.mobygames.com/company/sharedata-inc
https://videogamenewsroomtimemachine.libsyn.com/2019/04
https://www.youtube.com/watch?v=fLA_d9q6ySs
C64GS games fail to materialize
https://archive.org/details/commodore-format-magazine-05/page/n6/mode/1up
https://en.wikipedia.org/wiki/Commodore_64_Games_System
Team 17 announces their first titles
https://archive.org/details/CommodoreUserIssue891991Feb/page/n6/mode/1up
https://www.mobygames.com/game/alien-breed
https://www.mobygames.com/game/full-contact
https://www.mobygames.com/company/team17-digital-limited
https://en.wikipedia.org/wiki/Team17
Steve Meretzky returns post-Infocom
https://archive.org/details/Power.Play.N35.1991.02-kultpower/page/n11/mode/1up
https://www.mobygames.com/game/dos/spellcasting-101-sorcerers-get-all-the-girls
https://en.wikipedia.org/wiki/Legend_Entertainment
https://videogamenewsroomtimemachine.libsyn.com/michael-dornbrook-interview-part-1
Sweeping Mines want to know...
https://www.retromags.com/files/file/4646-video-games-computer-entertainment-issue-25-february-1991/ p. 34
https://en.wikipedia.org/wiki/Microsoft_Entertainment_Pack#Microsoft_Entertainment_Pack_1
https://en.wikipedia.org/wiki/Microsoft_Minesweeper
https://en.wikipedia.org/wiki/Chip%27s_Challenge
https://www.mobygames.com/game/c64/centurions-power-x-treme
Budget game market heats up in the UK
https://archive.org/details/zero-magazine-16/page/n8/mode/1up
https://videogamenewsroomtimemachine.libsyn.com/jerry-wolosenko-interview
id is born
https://en.wikipedia.org/wiki/Id_Software
https://www.mobygames.com/game/dos/catacomb-3-d
https://www.mobygames.com/game/dos/wing-commander
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Williams fights copycats
Sierra beats Atari
and
Holograms promise the third dimension
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in February of 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
Peter's 7 Minutes in Heaven
https://www.mobygames.com/game/arcade/astro-blaster
https://www.youtube.com/watch?v=AR2kStMWBCs
Corrections:
https://videogamenewsroomtimemachine.libsyn.com/january-1981
https://en.wikipedia.org/wiki/Doug_Bowser
https://en.wikipedia.org/wiki/Sanders_Associates
https://www.mobygames.com/game/adventure
https://www.mobygames.com/game/akalabeth-world-of-doom/cover-art/gameCoverId,51963/
https://www.mobygames.com/developer/sheet/view/developerId,4577/
https://www.lemonamiga.com/games/docs.php?id=1113
1981:
Williams defends its rights to Defender
Replay February 1981, pg. 6
https://www.arcade-museum.com/game_detail.php?game_id=8709
Atari loses preliminary injunction against On-Line System's Jawbreaker
https://archive.org/details/Computer_Gaming_World_Issue_2.1/Computer_Gaming_World_Issue_2.1/page/n3/mode/1up
https://en.wikipedia.org/wiki/Jawbreaker_(video_game)
https://www.youtube.com/watch?v=ZY-yUGwLoM0
Atari warns developers against copycats
https://archive.org/details/softalkv1n06feb1981/page/21/mode/1up
https://archive.org/details/softalkv1n06feb1981/page/37/mode/1up
https://archive.org/details/softside-magazine-38/page/n15/mode/1up
https://archive.org/details/softside-magazine-38/page/n16/mode/1up
https://archive.org/details/softside-magazine-38/page/n16/mode/1up
https://www.mobygames.com/game/missile-command_
https://www.mobygames.com/game/apple2/abm_
https://www.youtube.com/watch?v=wb87qqEhEd0
https://videogamenewsroomtimemachine.libsyn.com/ed-zaron-interview
Mattel introduces the Discovery System
Toy and Hobby World, February 1981 pg. 102
https://www.youtube.com/watch?v=TEQXKzrskd4
https://www.youtube.com/watch?v=jXSH60XQRs0
https://en.wikipedia.org/wiki/Children%27s_Discovery_System
https://web.archive.org/web/20160308024718/http://www.ggdb.com/GameByName.aspx?c=Handheld&s=Other&vid=6592
https://christmas.musetechnical.com/ShowCatalogPage/1981-Sears-Christmas-Book/0558
https://christmas.musetechnical.com/ShowCatalogPage/1981-Sears-Christmas-Book/0666
Atari announces Hologram system
Toy and Hobby World, February 1981 pg. 270
https://en.wikipedia.org/wiki/Atari_Cosmos
https://en.wikipedia.org/wiki/Astro_Invader
https://en.wikipedia.org/wiki/Galaxian
https://www.youtube.com/watch?v=waY3svOHGGI
Siro-Tech launches its first title
https://archive.org/details/softalkv1n06feb1981/page/12/mode/1up
http://podcast.theycreateworlds.com/2020/05/
http://podcast.theycreateworlds.com/e/the-return-of-the-sdraziw-of-sir-tech/
https://www.mobygames.com/game-group/wizardry-games
Time Zone will finally hit shelves
https://archive.org/details/Computer_Gaming_World_Issue_2.1/Computer_Gaming_World_Issue_2.1/page/n3/mode/1up
https://www.filfre.net/2012/06/time-zone/
https://www.mobygames.com/game-group/sierra-hi-res-adventures
https://www.mobygames.com/game-group/scott-adams-questprobe-series
Sirius becomes a corporation
https://archive.org/details/softalkv1n06feb1981/page/12/mode/1up
https://en.wikipedia.org/wiki/Big_in_Japan_(Alphaville_song)
https://www.youtube.com/watch?v=JQ3uSL9aeqg
SPI releases Dawn of the Dead boardgame
Toy and Hobby World, February 1981 pg. 275
https://boardgamegeek.com/boardgame/1773/dawn-dead
https://www.youtube.com/watch?v=zcXuy1Jocfw
https://www.imdb.com/title/tt0077402/?ref_=fn_al_tt_2
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
When last we left Michael Dornbrook, Infocom's fortunes had just begun to change with the Cornerstone database project turning sour and new competitors hitting the market.
Listen, as we find out how the company reacted to the changing market, being purchased by Activision, management changes, and a reluctant entry into the world of graphics, as well as, Michael's life after text adventures.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Sources:
https://en.wikipedia.org/wiki/Cornerstone_(software)
https://en.wikipedia.org/wiki/Douglas_Adams
https://en.wikipedia.org/wiki/Simon_%26_Schuster
https://en.wikipedia.org/wiki/Activision
https://www.hackerpledge.org/
https://en.wikipedia.org/wiki/Tom_Snyder_(animator)
http://teacher.scholastic.com/products/tomsnyder.htm
https://en.wikipedia.org/wiki/Soup2Nuts
https://www.mobygames.com/developer/sheet/view/developerId,14936/
https://www.mobygames.com/company/legend-entertainment-company
https://en.wikipedia.org/wiki/Stanfords
https://www.mobygames.com/developer/sheet/view/developerId,52777/
https://www.mobygames.com/company/boffo-games-inc
https://www.mobygames.com/developer/sheet/view/developerId,62246/
https://www.thenewseveryday.com/iconic-alien-and-back-to-the-future-designer-ron-cobb-has-died/
https://www.mobygames.com/company/rocket-science-games-inc
https://www.mobygames.com/company/looking-glass-studios-inc
https://www.mobygames.com/company/harmonix-music-systems-inc
Sega abandons the Dreamcast
Nintendo's 64DD is a bust
and
Hasbro Interactive is no more
These stories and many more on this episode of the Video Game Newsroom Time Machine
Welcome back to the Video Game Newsroom Time Machine, the show where we travel back in time to see what was making headlines in the computer and video game business 40, 30 and 20 year ago.
On this episode we will look back at the biggest stories from publications dated January of 2001.
As always, a disclaimer, we are using magazine cover dates so the events reported always happened a tad bit earlier.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
Corrections:
https://sega.fandom.com/wiki/SegaNet
https://dl.acm.org/doi/10.5555/559522
2001:
Sega exits the console hardware market
https://archive.org/details/Computer_Gaming_World_Issue_198/page/n45/mode/1up
https://en.wikipedia.org/wiki/Dreamcast
https://en.wikipedia.org/wiki/Wii_U
http://podcast.theycreateworlds.com/e/dreams-of-sega/
The US launch of the PS2 marred by shortages
https://archive.org/details/NextGen73Jan2001/page/n13/mode/2up
https://www.gamesradar.com/how-do-the-ps5-launch-titles-compare-to-ps4-ps3-ps2-and-playstation/
https://en.wikipedia.org/wiki/PlayStation_2
Sony launches PS2 in Europe with Yabasic
https://archive.org/details/NextGen73Jan2001/page/n15/mode/1up
https://en.wikipedia.org/wiki/Yabasic#PlayStation_2
64DD pulled from sale
https://www.retromags.com/files/file/4076-electronic-gaming-monthly-issue-138-january-2001/ pg. 58
https://en.wikipedia.org/wiki/64DD
Germany to get its own gaming convention
https://archive.org/details/PC-Player-German-Magazine-2001-01/PC-Player-2001-01/page/n17/mode/1up
https://en.wikipedia.org/wiki/Games_Convention
https://en.wikipedia.org/wiki/Gamescom
https://en.wikipedia.org/wiki/Dragon_Con
Youth violence in Japan puts pressure on games industry
https://archive.org/details/NextGen73Jan2001/page/n16/mode/1up
https://en.wikipedia.org/wiki/Computer_Entertainment_Rating_Organization
https://www.chick.com/products/tract?stk=0046
https://videogamenewsroomtimemachine.libsyn.com/august-2020
Everquest reaches 300,000 subscribers
https://archive.org/details/Computer_Gaming_World_Issue_198/page/n40/mode/1up
https://en.wikipedia.org/wiki/EverQuest#Sales_and_subscriptions
https://videogamenewsroomtimemachine.libsyn.com/don-daglow-interview-part-2
Lucasarts announces Star Wars Galaxies MMO
https://archive.org/details/PC-Player-German-Magazine-2001-01/PC-Player-2001-01/page/n13/mode/1up
https://en.wikipedia.org/wiki/Star_Wars_Galaxies
https://en.wikipedia.org/wiki/Star_Wars:_Knights_of_the_Old_Republic
https://en.wikipedia.org/wiki/Star_Wars:_Obi-Wan
https://videogamenewsroomtimemachine.libsyn.com/ken-williams-interview
https://videogamenewsroomtimemachine.libsyn.com/noah-falstein-interview
Ultima Online goes 3D
https://archive.org/details/PC-Player-German-Magazine-2001-01/PC-Player-2001-01/page/n19/mode/1up
https://ultima.fandom.com/wiki/Ultima_Online:_Third_Dawn
Take 2 buys Duke Nukem publishing rights
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue72/page/n11/mode/1up
https://en.wikipedia.org/wiki/Take-Two_Interactive#1993%E2%80%932000:_Formation_and_initial_growth
https://en.wikipedia.org/wiki/Duke_Nukem_Forever#Development
Microsoft buys Digital Anvil
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue72/page/n11/mode/1up
https://en.wikipedia.org/wiki/Digital_Anvil
https://archive.org/details/PC-Player-German-Magazine-2001-01/PC-Player-2001-01/page/n13/mode/1up
https://www.mobygames.com/game/conquest-frontier-wars
Infogrames buys Hasbro Interactive
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue72/page/n11/mode/1up
https://en.wikipedia.org/wiki/Hasbro_Interactive
https://en.wikipedia.org/wiki/Atari_SA
https://videogamenewsroomtimemachine.libsyn.com/tom-dusenberry-interview
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Game Gear launches in Japan
Capcom goes public
and
VGA steals Christmas
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in January of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
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Or
videogamenewsroomtimemachine@gmail.com
Links:
Corrections:
https://videogamenewsroomtimemachine.libsyn.com/december-2000
1991:
Parallel Board battle continues
Play Meter January 1991, pg. 14
https://www.mobygames.com/game/arcade/simpsons
https://www.mobygames.com/game/arcade/teenage-mutant-ninja-turtles__
Video games lose their domination of the coin-op market
Replay January 1991, pg. 44
Capcom goes public
Replay January 1991, pg. 20
https://www.capcom.co.jp/ir/english/company/history.html
First rumors of the Nintendo Super System emerge
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20018%20%28January%201991%29/page/n31/mode/1up
https://nintendo.fandom.com/wiki/Nintendo_Super_System
Sega's TeraDrive announced
https://archive.org/details/ACEIssue40Jan91/ACE_Issue_40_Jan_91/page/n7/mode/1up
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20018%20%28January%201991%29/page/n33/mode/1up
https://en.wikipedia.org/wiki/Sega_TeraDrive
Game Gear launches in Japan
https://www.retromags.com/files/file/3029-game-players-issue-019-january-1991/
https://en.wikipedia.org/wiki/Game_Gear
Cheetah launches the Gamate in the UK
https://archive.org/details/Crash_No._84_1991-01_Newsfield_GB/page/n29/mode/2up
https://en.wikipedia.org/wiki/Gamate
Gilbert Hyatt's patent for microchips granted
https://archive.org/details/1991-01-compute-magazine/page/n111/mode/1up
https://patents.google.com/patent/US4942516
https://www.ipwatchdog.com/2019/07/16/episode-12-gilbert-hyatt/id=116807/
https://www.historyofinformation.com/detail.php?id=95
https://venturebeat.com/2018/08/31/why-80-year-old-inventor-gil-hyatt-says-patent-office-is-waiting-for-him-to-die/
https://www.nytimes.com/1996/06/20/business/for-texas-instruments-some-bragging-rights.html
Atari debuts the Mega STe
https://archive.org/details/atari_interface_jan91/page/n10/mode/1up
https://en.wikipedia.org/wiki/Atari_MEGA_STE
Atari USA in management shakeup
https://archive.org/details/startissue03winter1986/STart%20Issue%2040%20%28January%201991%29/page/n17/mode/1up
https://translate.google.com/translate?
hl=en&sl=fr&u=http://obligement.free.fr/articles/itwkenan2.php&prev=search&pto=aue
https://www.computerwoche.de/a/commodore-im-clinch-mit-frankreich-distributor,1164482
https://www.stcarchiv.de/ace/50/1990-atari
https://mcurrent.name/atarihistory/tramel_technology.html
Games are missing their release dates
https://archive.org/details/Computer_Gaming_World_Issue_78/page/n95/mode/1up
Sierra renames Hero's Quest to Quest for Glory
https://archive.org/details/Power.Play.N34.1991.01-kultpower/page/n13/mode/1up
https://www.mobygames.com/game/heros-quest-so-you-want-to-be-a-hero
https://www.mobygames.com/game/hero-u-rogue-to-redemption
https://www.mobygames.com/game/heroquest
https://boardgamegeek.com/boardgame/699/heroquest
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Nintendo opens its first offices in New York
Commodore introduces the VIC 20
and
Adventure gets reviewed
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in January of 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
Corrections:
https://books.google.de/books?id=sy8EAAAAMBAJ&pg=PA152&lpg=PA152&dq=gene+lipkin&source=bl&ots=R4C2CM7gzm&sig=ACfU3U2ETkAXNpGOsq2ypyp8gFO8lM6nGA&hl=en&sa=X&ved=2ahUKEwjVqceun7btAhWGCuwKHQ53AwMQ6AEwD3oECBIQAg#v=onepage&q=gene%20lipkin&f=false
1981:
Nintendo of America opens its first offices
Vending Times, January 1981, pg. 40
https://en.wikipedia.org/wiki/Doug_Bowser
Atari debuts Warlords and Red Baron
https://www.mobygames.com/game/warlords_
https://www.mobygames.com/game/red-baron____
https://archive.org/details/Atari_Coin_Connection_Volume_5_Number_1_January_1981
https://www.patreon.com/posts/36710924
Commodore introduces the Vic20
https://archive.org/details/CreativeComputingbetterScan198101/page/n25/mode/1up
https://en.wikipedia.org/wiki/Commodore_VIC-20
https://en.wikipedia.org/wiki/Atari_8-bit_family
https://en.wikipedia.org/wiki/Texas_Instruments_TI-99/4A
Chris Crawford explains sprites on the Atari 8 bits
https://archive.org/details/1981-01-compute-magazine/page/n67/mode/1up
https://www.mobygames.com/game/star-raiders
https://en.wikipedia.org/wiki/Chris_Crawford_(game_designer)
https://en.wikipedia.org/wiki/Jay_Miner
https://www.youtube.com/watch?v=3_VDM8nC9sM
https://www.youtube.com/watch?v=jN49G3RwSQs
https://en.wikipedia.org/wiki/Game_Developers_Conference
Akalabeth reviewed
https://archive.org/details/softalkv1n05jan1981/page/17/mode/1up
https://en.wikipedia.org/wiki/Akalabeth:_World_of_Doom
https://www.youtube.com/watch?v=hTG3KRGJAjk
https://www.youtube.com/watch?v=yINb5Huh0C4
Adventure reviewed
Video January 1981, pg. 28
https://www.mobygames.com/game/adventure
https://en.wikipedia.org/wiki/Adventure_(1980_video_game)
http://podcast.theycreateworlds.com/e/the-100-most-influential-games-part-1/
Record sales slipping
Forbes, January 5, 1981, pg. 227
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Michael Dornbrook Interview Part 1 He was there at the birth of Infocom, founded the Zork Users Group, the first hint books, and stayed on through thick and thin.
Michael Dornbrook is an industry legend and he sat down for a mammoth interview with me. The first half covers his background, the founding of Infocom, his involvement, the creation of InvisiClues, some pretty aggressive advertising and the first signs that something may not be right in the house that Zork built.
Links:
https://www.mobygames.com/developer/sheet/view/developerId,52777/
https://www.linkedin.com/in/michaeldornbrook/
https://en.wikipedia.org/wiki/William_Lowell_Putnam_Mathematical_Competition
https://en.wikipedia.org/wiki/Infocom
https://www.filfre.net/2012/07/the-zork-users-group/
https://www.mobygames.com/company/infocom-inc
https://en.wikipedia.org/wiki/VisiCorp
https://typewriterdatabase.com/1923-underwood-5.10903.typewriter
https://en.wikipedia.org/wiki/Steve_Meretzky
https://www.filfre.net/2012/07/the-zork-users-group/
https://en.wikipedia.org/wiki/InvisiClues
https://www.filfre.net/2013/03/the-top-of-its-game/
http://www.chrishecker.com/Can_a_Computer_Make_You_Cry%3F
https://www.mobygames.com/game/fooblitzky
https://appleinsider.com/articles/19/01/24/apple-launched-macintosh-on-january-24-1984-and-changed-the-world----eventually
https://en.wikipedia.org/wiki/Cornerstone_(software)
https://en.wikipedia.org/wiki/Douglas_Adams
Japanese games get weird
3Dfx is no more
and
Steven Kent ushers in a new age of game history
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in December of 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Links:
Corrections:
N/A
2000:
AMOA 2000
https://www.retromags.com/files/file/4321-gamepro-issue-147-december-2000/ pg. 36
https://www.mobygames.com/game/arcade/grid__
https://www.youtube.com/watch?v=2OqDCk15Zcc
https://www.mobygames.com/game/cart-fury-championship-racing
https://www.youtube.com/watch?v=gtUyXMqow2c
https://www.mentalfloss.com/article/627439/ms-pac-man-galaga-arcade-game-on-amazon
Japanese arcade show brings out the weird
https://www.highwaygames.com/arcade-machines/boong-ga-boong-ga-spank-7607/
https://www.youtube.com/watch?v=vg6sXy4ZHhA
https://www.highwaygames.com/arcade-machines/images/boong-ga-boong-ga-spank-17758-7607.jpg
SegaNet goes live
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20137%20%28December%202000%29/page/n32/mode/1up
https://sega.fandom.com/wiki/SegaNet
https://www.retromags.com/files/file/4321-gamepro-issue-147-december-2000 pg. 44
http://podcast.theycreateworlds.com/e/dreams-of-sega/
Dreamcast to get flatfee internet service in Spain
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue71/page/n5/mode/1up
https://web.archive.org/web/20010201064400/http://dreamcast.terra.es/
Microsoft is touting their Xbox exclusives
https://www.retromags.com/files/file/4321-gamepro-issue-147-december-2000/ pg. 36
https://www.mobygames.com/game/silent-hill-2-restless-dreams/release-info
https://www.mobygames.com/game/crash-bandicoot-the-wrath-of-cortex
https://www.mobygames.com/game/xbox/metal-gear-solid-2-substance/mobyrank
Supreme Court refuses to hear Sony's appeal in Virtual Game Station case
https://archive.org/details/NextGen72Dec2000/page/n16/mode/1up
https://en.wikipedia.org/wiki/Connectix_Virtual_Game_Station
3Dfx reports $100 million in second quarter losses
https://archive.org/details/Computer_Gaming_World_Issue_197/page/n46/mode/1up
https://en.wikipedia.org/wiki/3dfx_Interactive#Voodoo_4_and_5
3Dfx sues Nvidia
https://archive.org/details/PC-Player-German-Magazine-2000-13/page/n149/mode/1up
https://www.cbronline.com/news/3dfx_sues_nvidia_for_patent_infringement/
https://www.theregister.com/2000/08/29/nvidia_sues_3dfx_over_patents/
3Dfx sells to Nvidia and is shuttered
http://www.x86-secret.com/articles/divers/v5-6000/letter_to_customers.htm
AmigaOne is coming... maybe...
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue71/page/n55/mode/1up
https://en.wikipedia.org/wiki/AmigaOne
Last Ninja reboot planned
https://archive.org/details/PC_Zone_97_Xmas_2000/page/n28/mode/1up
https://en.wikipedia.org/wiki/The_Last_Ninja_(series)#Last_Ninja_4
Gameplay.com introduces streaming games
https://archive.org/details/PC_Zone_97_Xmas_2000/page/n120/mode/1up
https://en.wikipedia.org/wiki/Game_(retailer)
Mattel sells off game division
https://archive.org/details/PC-Player-German-Magazine-2000-12/page/n20/mode/1up
https://en.wikipedia.org/wiki/Mattel_Interactive
https://www.broderbund.com/
Samsung announces camera phone
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue71/page/n55/mode/1up
https://en.wikipedia.org/wiki/J-SH04
Steven L Kent releases his first book on video game history
https://archive.org/details/NextGen72Dec2000/page/n22/mode/1up
https://en.wikipedia.org/wiki/Steven_L._Kent
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan of History of How We Play.
Virtuality is bringing VR to the arcades
Nintendo goes easy on NES developers
and
Sierra bets on CD-Rom
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in December of 1990.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Links:
Corrections:
https://www.patreon.com/posts/44335732
https://www.patreon.com/posts/44632017
1990:
AMOA 90 video product dissapoints
Play Meter pg. 56
Parallel boards legalized
Play Meter Dec. 1990 pg. 12
RePlay pg. 23
Cyberspace is coming to an arcade near you, thanks to Virtuality
https://archive.org/details/CommodoreUserIssue871990Dec/page/n156/mode/1up
https://virtuality.com/
https://www.youtube.com/watch?v=_X_E_Kg9roE
Nintendo relaxes cartridge production rules
Toy and Hobby World Dec. 1990 pg. 18
https://en.wikipedia.org/wiki/CIC_(Nintendo)
US game releases delayed due to translations
https://archive.org/details/questbusters-v7n12
https://www.mobygames.com/game/dragon-wars
https://www.mobygames.com/game/jrr-tolkiens-the-lord-of-the-rings-vol-i
https://www.oldgames.sk/codewheel/secret-of-monkey-island-dial-a-pirate
Wing Commander gets tested
https://archive.org/details/ACEIssue39Dec90/ACE_Issue_39_Dec_90/page/n71/mode/2up
Sierra bets big on CD-Rom
https://archive.org/details/questbusters-v7n12
CDTV delayed
https://archive.org/details/RAZE_Issue_02_1990-12_Newsfield_Publishing_GB/page/n17/mode/1up
https://en.wikipedia.org/wiki/Commodore_CDTV
League of Programming Freedom protests against Software patents
https://archive.org/details/1990-12-compute-magazine/page/n11/mode/1up
https://en.wikipedia.org/wiki/League_for_Programming_Freedom
https://en.wikipedia.org/wiki/Look_and_feel
https://en.wikipedia.org/wiki/Software_patent
Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan of History of How We Play.
Gene Lipkin leaves Atari
Electronic toys are heading for a cliff
and
Digital information services go corporate
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in December of 1980.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Links:
Corrections:
https://en.wikipedia.org/wiki/General_Computer_Corporation
https://www.mobygames.com/company/general-computer-corporation
https://www.mobygames.com/developer/sheet/view/developerId,343/
1980:
Gene Lipkin leaves Atari
Replay, Dec. 1980, pg. 10
http://www.atarimuseum.com/articles/10yranniversary/cut2pin.html
https://books.google.de/books?id=sy8EAAAAMBAJ&pg=PA152&lpg=PA152&dq=gene+lipkin&source=bl&ots=R4C2CM7gzm&sig=ACfU3U2ETkAXNpGOsq2ypyp8gFO8lM6nGA&hl=en&sa=X&ved=2ahUKEwjVqceun7btAhWGCuwKHQ53AwMQ6AEwD3oECBIQAg#v=onepage&q=gene%20lipkin&f=false
https://en.wikipedia.org/wiki/Atari
https://en.wikipedia.org/wiki/WarnerMedia
https://en.wikipedia.org/wiki/Ray_Kassar
Gottlieb signs deal with Sigma
Replay, Dec. 1980 pg. 10
https://www.mobygames.com/game/new-york-new-york
https://videogamenewsroomtimemachine.libsyn.com/joe-morici-interview
Toy business Chaos
https://www.nytimes.com/1980/12/23/archives/a-troubled-season-in-toyland-heated-rivalry-buyer-caution-depress.html?searchResultPosition=2
https://en.wikipedia.org/wiki/Merlin_(console)
https://en.wikipedia.org/wiki/Simon_(game)
https://en.wikipedia.org/wiki/Game_%26_Watch
https://en.wikipedia.org/wiki/Game_%26_Watch:_Super_Mario_Bros.
D&D co-developer gets into computer game design
https://archive.org/details/CreativeComputingbetterScan198012/page/n173/mode/1up
https://www.mobygames.com/game/apple2/raf-the-battle-of-britain/screenshots/gameShotId,984390/
http://www.4dintsys.com/projects.htm
https://videogamenewsroomtimemachine.libsyn.com/joel-billings-interview
Reader's Digest buys The Source
https://archive.org/details/80-microcomputing-magazine-1980-12/page/n53/mode/1up
https://en.wikipedia.org/wiki/The_Source_(online_service)
https://en.wikipedia.org/wiki/AOL#1983%E2%80%931991:_Early_years
https://en.wikipedia.org/wiki/Reader%27s_Digest
Nexis is born
https://archive.org/details/Kilobaud198012/page/n13/mode/1up
https://en.wikipedia.org/wiki/LexisNexis
Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan of History of How We Play.
From stacking inventory on the Parker Brothers loading docks, to being knee deep in the trenches of the video game crash, to founding Hasbro Interactive and helping acquire Magic and D&D, Tom Dusenberry has seen the industry like few others and he's here to share his story, his passion for innovation, and some great inside insight on the business of gaming.
Links:
https://en.wikipedia.org/wiki/Parker_Brothers
https://en.wikipedia.org/wiki/General_Mills
https://en.wikipedia.org/wiki/Hasbro
https://en.wikipedia.org/wiki/Instant_Insanity
https://en.wikipedia.org/wiki/Merlin_(console)
https://en.wikipedia.org/wiki/Texas_Instruments
https://en.wikipedia.org/wiki/Toys_%22R%22_Us
https://en.wikipedia.org/wiki/Sears
https://en.wikipedia.org/wiki/Atari
https://en.wikipedia.org/wiki/Nerf
https://www.handheldmuseum.com/ParkerBros/index.html
http://www.atarimania.com/list_games_atari-2600-vcs-parker-brothers-usa_publisher_25_2_G.html
https://en.wikipedia.org/wiki/Kenner_Products
https://en.wikipedia.org/wiki/Tonka
https://www.mobygames.com/company/parker-brothers
https://www.mobygames.com/game/nes/heavy-shreddin
https://en.wikipedia.org/wiki/Hasbro
https://en.wikipedia.org/wiki/Hasbro_Interactive
https://en.wikipedia.org/wiki/Windows_95
https://en.wikipedia.org/wiki/Westwood_Studios
https://www.mobygames.com/game/monopoly
https://www.mobygames.com/company/hasbro-interactive-ltd
https://en.wikipedia.org/wiki/Spectrum_HoloByte
https://en.wikipedia.org/wiki/MicroProse
https://en.wikipedia.org/wiki/Atari_SA
https://en.wikipedia.org/wiki/Tiger_Electronics
http://www.dusenberryentertainment.com/
https://en.wikipedia.org/wiki/Java_Platform,_Micro_Edition
https://en.wikipedia.org/wiki/Binary_Runtime_Environment_for_Wireless
https://en.wikipedia.org/wiki/Glu_Mobile
https://en.wikipedia.org/wiki/Glover_(video_game)
https://en.wikipedia.org/wiki/Gen_Con
https://en.wikipedia.org/wiki/Magic:_The_Gathering
https://en.wikipedia.org/wiki/Alan_G._Hassenfeld
https://en.wikipedia.org/wiki/Richard_Garfield
https://en.wikipedia.org/wiki/Pok%C3%A9mon
https://en.wikipedia.org/wiki/NASCAR_Heat_(series)
Tom Clancy sells to UbiSoft
AOL gets sued by its volunteers
and
Uwe Boll sets his sights on games
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in November of 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Links:
Corrections:
2000:
Gamecube demos shown at Space World
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20136%20%28November%202000%29/page/n35/mode/2up
https://www.mobygames.com/game/legend-of-zelda-the-wind-waker
Sega keeps pinning its hopes on SegaNet
https://www.retromags.com/files/file/4319-gamepro-issue-146-november-2000/ pg. 36
https://en.wikipedia.org/wiki/Dreamcast_online_functionality#SegaNet_(United_States)
https://www.youtube.com/watch?v=66jCFAm6WBU
http://podcast.theycreateworlds.com/e/the-untold-history-of-sega/
WonderSwan Color announced
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20136%20%28November%202000%29/page/n51/mode/1up
https://en.wikipedia.org/wiki/WonderSwan
Dragon's Lair is coming to the GBC
https://www.retromags.com/files/file/4319-gamepro-issue-146-november-2000/ pg. 38
https://www.mobygames.com/game/gameboy-color/dragons-lair____
https://www.youtube.com/watch?v=4XiUvMowedA
Infogrames announces joint venture with Hudson
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue70/page/n7/mode/1up
https://www.mobygames.com/company/infogrames-hudson-kk
https://en.wikipedia.org/wiki/Hudson_Soft
Ubi Soft buys Red Storm
https://archive.org/details/NextGen71Nov2000/page/n10/mode/1up
https://www.mobygames.com/company/red-storm-entertainment-inc
https://en.wikipedia.org/wiki/Red_Storm_Entertainment
AOL Volunteers wanna get paid!
https://archive.org/details/Computer_Gaming_World_Issue_196/page/n38/mode/1up
https://en.wikipedia.org/wiki/AOL_Community_Leader_Program#Department_of_Labor_investigation
https://archives.cjr.org/the_news_frontier/aol_settled_with_unpaid_volunt.php
Sierra sues Tolkien and Tolkien sues back
https://archive.org/details/Computer_Gaming_World_Issue_196/page/n50/mode/1up
https://www.mobygames.com/game-group/inspiration-author-j-r-r-tolkien/offset,25/so,1d/
https://en.wikipedia.org/wiki/The_Hobbit_(1967_film)#cite_note-companion-1
Pogo.com to by bought by Excite@Home
https://archive.org/details/NextGen71Nov2000/page/n10/mode/1up
https://en.wikipedia.org/wiki/Pogo.com
Square isn't done with Hollywood
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20136%20%28November%202000%29/page/n51/mode/1up
House of the Dead is coming to theatres
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue70/page/n9/mode/1up
https://www.imdb.com/search/title/?companies=co0062103
https://www.imdb.com/title/tt0317676/?ref_=adv_li_tt
Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan of History of How We Play.
Nintendo goes 16 bit in Japan
Blockbuster tries to pull some political strings,
and
The Bitmap Brothers go Renegade
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in November of 1990.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Links:
Corrections:
https://en.wikipedia.org/wiki/Activision
1990:
Super Famicom launches in Japan!
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System
Michael Katz is out and Tome Kalinske is in at Sega
Playthings Nov 1990
https://videogamenewsroomtimemachine.libsyn.com/michael-katz-interview-part-2
https://en.wikipedia.org/wiki/Tom_Kalinske
3rd parties are rumored to be developing for the Genesis
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20016%20%28November%201990%29/page/n25/mode/1up
https://www.mobygames.com/game-group/ninja-gaiden-series/offset,25/so,1d/
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20016%20%28November%201990%29/page/n92/mode/1up
https://www.mobygames.com/game/nes/batman-the-video-game_
https://www.mobygames.com/game/genesis/batman-the-video-game___
https://www.mobygames.com/game/turbo-grafx/batman
First rumors of the Atari Panther surface
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20016%20%28November%201990%29/page/n25/mode/1up
https://en.wikipedia.org/wiki/Atari_Panther
EGM previews Double Dragon 3
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20016%20%28November%201990%29/page/n30/mode/1up
https://www.moviemistakes.com/picture121043
Blockbuster lobbying to get Video Game Rental exception
Toy and Hobby World, November 1990, pg. 19
https://itlaw.wikia.org/wiki/Computer_Software_Rental_Amendments_Act_of_1990
https://www.govinfo.gov/content/pkg/STATUTE-104/pdf/STATUTE-104-Pg5089.pdf#page=46
Renegade Software is born
https://en.wikipedia.org/wiki/Renegade_Software
https://archive.org/details/CommodoreUserIssue861990Nov/page/n5/mode/1up
Activision Uk isn't quite done yet...
https://archive.org/details/computer-and-videogames-108/page/n7/mode/1up
https://www.mobygames.com/game/hunter
https://www.youtube.com/watch?v=RgFPnocmf7Q
https://www.mobygames.com/game/deuteros-the-next-millennium
https://www.mobygames.com/game/amiga/beast-busters/credits
https://en.wikipedia.org/wiki/Ubisoft
https://www.mobygames.com/game/rayman
Infocom reborn... on the NES?
https://archive.org/details/RAZE_Issue_01_1990-11_Newsfield_Publishing_GB/page/n17/mode/2up
https://www.mobygames.com/game/nes/tombs-treasure
https://www.mobygames.com/company/nihon-falcom-corp
https://videogamenewsroomtimemachine.libsyn.com/joe-morici-interview
https://www.patreon.com/posts/michael-part-1-44335732?utm_medium=social&utm_source=twitter&utm_campaign=postshare
Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan of History of How We Play.
Midway's lawyers are on a tear,
Atari's profits are breaking records,
and
Apple bets on the luck of the Irish
These stories and many more on this episode of the Video Game Newsroom Time Machine
We celebrate our second anniversary with a change to our format.
Now, instead of a giant ep a month, you'll get three weekly ones, each covering one of our jumps through the history of video game news.
This episode we will look back at the biggest stories in and around the video game industry in November of 1980.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Links:
Corrections:
https://en.wikipedia.org/wiki/Atari#Atari_Corporation_(1984%E2%80%931996)
https://www.mobygames.com/company/hayden-software-co-inc
https://videogamenewsroomtimemachine.libsyn.com/amoa-1980-with-gameresearch_e
https://www.mobygames.com/company/romstar-inc
1980:
Universal settles suit with Midway
Replay Nov, 1980, pg. 120
https://www.mobygames.com/game/galaxian
https://www.arcade-museum.com/game_detail.php?game_id=7398
https://www.mobygames.com/game/space-invaders________
Midway files suit against Artic for Galaxian speed up kits https://en.wikipedia.org/wiki/Midway_Manufacturing_Co._v._Artic_International,_Inc.
PlayMeter Nov. 15, 1980
https://www.mobygames.com/game/ms-pac-man
https://www.mobygames.com/game/arcade/virtua-fighter-3
Columbia Pictures' Gottlieb amusement machine division shows a loss
https://www.nytimes.com/1980/11/07/archives/columbia-pictures-shows-profit-rise.html?searchResultPosition=2
https://en.wikipedia.org/wiki/Gottlieb
https://en.wikipedia.org/wiki/Columbia_Pictures
https://en.wikipedia.org/wiki/Conglomerate_(company)
Atari more than doubles revenue, quadruples profits
Toy and Hobby World, Nov 1980
Atari is seeking the Space Invader champion
https://www.nytimes.com/1980/11/09/archives/4000-line-up-to-join-battle-against-electronic-invader-4000.html
https://www.nytimes.com/1980/11/16/archives/westchester-opinion-the-fastest-ray-gun-in-the-east.html
https://en.wikipedia.org/wiki/Rebecca_Heineman
https://en.wikipedia.org/wiki/High_Score_(TV_series)
https://archive.seattletimes.com/archive/?date=19920328&slug=1483450
Sublogic Flight Simulator reviewed by Kilobaud Magazine
https://archive.org/details/Kilobaud198011/page/n17/mode/1up
https://www.mobygames.com/game/flight-simulator
https://www.youtube.com/watch?v=uvvfJ60gIf0&t=90s
https://www.youtube.com/watch?v=xmkYVSbodw4
Broderbund's Galactic Empire trilogy gets reviewed in Softalk magazine
https://archive.org/details/softalkv1n03nov1980/page/26/mode/1up
https://www.mobygames.com/game-group/galactic-saga
https://www.youtube.com/watch?v=waxrpG-19jM
https://en.wikipedia.org/wiki/Broderbund
https://videogamenewsroomtimemachine.libsyn.com/dan-daglow-interview-part-1
https://videogamenewsroomtimemachine.libsyn.com/don-daglow-interview-part-2
Acorn Atom introduced at the PCW show
https://archive.org/details/creativecomputing-1980-11/page/n20/mode/1up
https://en.wikipedia.org/wiki/Acorn_Atom
https://www.youtube.com/watch?v=XXBxV6-zamM
https://en.wikipedia.org/wiki/Micro_Men
https://en.wikipedia.org/wiki/ARM_architecture
Apple goes Irish
https://archive.org/details/softalkv1n03nov1980/page/12/mode/1up
https://en.wikipedia.org/wiki/EU_illegal_state_aid_case_against_Apple_in_Ireland#History_of_Apple_in_Ireland
The sad fate of MITS
https://archive.org/details/80-microcomputing-magazine-1980-11/page/n7/mode/1up
https://en.wikipedia.org/wiki/Micro_Instrumentation_and_Telemetry_Systems
https://en.wikipedia.org/wiki/Altair_8800
Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan of History of How We Play.
In the earliest days of computer games, someone had to get games from fledgling publishers to the mom-and-pop computer stores dotted across the country. Our guest, Jerry Wolosenko, was one such man and from picking product at events like the West Coast Computer Faire, to representing Psygnosis in the USA, to getting involved with a little start-up called Harmonix, Jerry has met every big name in the business, seen every ebb and flow the industry has to offer and regales us with some truly amazing stories.
Sit back and relax as we go deep into the history of gaming with Jerry Wolosenko.
Links
https://www.mobygames.com/developer/sheet/view/developerId,6968/
https://angel.co/p/jerry-wolosenko
https://en.wikipedia.org/wiki/Videodisc
https://en.wikipedia.org/wiki/Atari_8-bit_family
https://www.mobygames.com/game/defender
https://www.mobygames.com/company/synapse-software-corporation
https://en.wikipedia.org/wiki/West_Coast_Computer_Faire
https://www.mobygames.com/company/infocom-inc
https://www.mobygames.com/company/psygnosis-limited
https://www.mobygames.com/game/lemmings
https://www.mobygames.com/company/ravensburger-interactive-media-gmbh
https://en.wikipedia.org/wiki/Jane_(software)
https://en.wikipedia.org/wiki/Bobby_Kotick
https://en.wikipedia.org/wiki/Psygnosis
https://www.mobygames.com/game/holiday-lemmings_
https://www.mobygames.com/game/shadow-of-the-beast
http://www.indieretronews.com/2020/06/legacy-of-beast-atari-2600-shadow-of.html
https://www.mobygames.com/company/looking-glass-studios-inc
https://en.wikipedia.org/wiki/Electronic_Arts
https://en.wikipedia.org/wiki/EA_Vancouver
https://en.wikipedia.org/wiki/Ubisoft
https://en.wikipedia.org/wiki/Red_Storm_Entertainment
https://en.wikipedia.org/wiki/Harmonix
https://www.linkedin.com/in/michaeldornbrook/
https://www.mobygames.com/game-group/guitar-hero-series
https://www.mobygames.com/game/rock-band
https://www.mobygames.com/company/redoctane-inc
https://en.wikipedia.org/wiki/Commodore_International
https://en.wikipedia.org/wiki/Atari,_Inc.
https://en.wikipedia.org/wiki/West_Coast_Computer_Faire
https://en.wikipedia.org/wiki/Sierra_Entertainment
https://en.wikipedia.org/wiki/Broderbund
Apple gets ready to go public
Sega does what Nintendon't
The world gets its first look at the GameCube
These stories and many more on this month's episode of the Video Game Newsroom Time Machine
This month we will look back at the biggest stories in and around the video game industry in October of 1980, 1990, 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
Links:
Corrections:
https://en.wikipedia.org/wiki/Sunsoft
https://www.youtube.com/watch?v=v1y3V2VAdpE
https://twitter.com/Gazimaluke?s=20
https://en.wikipedia.org/wiki/Bally_Manufacturing
https://en.wikipedia.org/wiki/WMS_Industries
https://www.youtube.com/watch?v=oMO9hJ3zzms&t=274s
https://www.kickstarter.com/projects/arcadedreams/Arcade-Dreams-The-Definitive-Arcade-Documentary-Series
https://arcadedocumentary.com/
https://en.wikipedia.org/wiki/Game.com
https://archive.org/details/hh_tgaunt
https://www.mobygames.com/game/mortal-kombat
1980:
Apple is getting ready to go public
https://archive.org/details/softalkv1n02oct1980/page/5/mode/1up
https://investor.apple.com/faq/
https://kensbook.com/
https://videogamenewsroomtimemachine.libsyn.com/ken-williams-interview
Commodore facing scrutiny
https://nyti.ms/1kS9Xye
https://www.imdb.com/title/tt0086465/?ref_=fn_al_tt_1
https://www.imdb.com/title/tt0094291/?ref_=tt_sims_tt
https://www.investopedia.com/ask/answers/why-nyse-switch-fractions-to-decimals/
https://en.wikipedia.org/wiki/Commodore_International
Hayden Book Company buys Programma International
https://archive.org/details/softalkv1n02oct1980/page/2/mode/1up
https://www.mobygames.com/company/programma-international-inc
http://allincolorforaquarter.blogspot.com/2014/09/programma-international-coin-op.html
Stern Electronics is getting a running start in video games
Play Meter, October 15, 1980, pg. 34
https://en.wikipedia.org/wiki/Stern_(game_company)
https://www.mobygames.com/game/astro-invader_
https://www.mobygames.com/game/galaxian
https://videogamenewsroomtimemachine.libsyn.com/amoa-1980-with-gameresearch_e
1990:
Sega launches Nintendon't ad campaign
Plaything, October 1990, pg. 12
Splatterhouse to make Halloween debut on TG16
Plaything, October 1990
https://www.mobygames.com/game/splatterhouse
No such thing as a Nintendo
Plaything, October 1990, pg. 20
https://www.businessinsider.com/google-taser-xerox-brand-names-generic-words-2018-5?r=DE&IR=T
DUO FC is gonna bridge the gap between PCs and consoles
https://archive.org/details/1990-10-compute-magazine/page/n11/mode/1up
http://atarihq.com/tsr/nes/duo-fc.html
https://www.mobygames.com/company/capstone-software
Microprose enters the NES market
https://archive.org/details/zero-magazine-12/page/n8/mode/1up
https://www.mobygames.com/company/ultra-software-corporation
EA enters Genesis market with a cross-platform promotion
Plaything, October 1990
https://www.mobygames.com/game/budokan-the-martial-spirit
https://www.mobygames.com/game/populous
https://archive.org/details/1990-10-compute-magazine/page/n58/mode/1up
Activision settles suit with Magnavox
https://www.retromags.com/files/file/3006-video-games-computer-entertainment-issue-21-october-1990/ pg. 24
https://www.ipmall.info/content/magnavox-co-v-activision-inc-ralph-baers-litigation-files
Mediagenic kills Activision UK
https://www.filfre.net/2017/01/a-time-of-endings-part-3-mediagenic-or-the-patent-from-hell/
https://archive.org/details/CommodoreUserIssue851990Oct/page/n125/mode/1up
First reports are coming in from The Computer Entertainment Show in London...
https://archive.org/details/micromania-segunda-epocha-29/page/n7/mode/1up
Commodore Format magazine launches!
https://archive.org/details/commodore-format-magazine-01
Commodore debuts the C286 LT
https://segaretro.org/index.php?title=File:NewComputerExpress_UK_100.pdf&page=4
https://segaretro.org/index.php?title=File:NewComputerExpress_UK_101.pdf&page=2
https://www.c64-wiki.de/wiki/Commodore-Laptop_C286LT
Commodore profits plunge
https://archive.org/details/CommodoreUserIssue851990Oct/page/n125/mode/1up
"What you see is what you play" ads for Wing Commander hit magazines
https://archive.org/details/1990-10-compute-magazine/page/n88/mode/1up
https://en.wikipedia.org/wiki/Wing_Commander_(video_game)
https://www.retromags.com/files/file/3006-video-games-computer-entertainment-issue-21-october-1990/ p. 132
https://www.youtube.com/watch?v=mfRvCSBD4q0
MSX the third... or fourth, announced
https://segaretro.org/index.php?title=File:NewComputerExpress_UK_101.pdf&page=3
https://en.wikipedia.org/wiki/MSX#Evolution
https://www.mobygames.com/game/metal-gear_
https://www.mobygames.com/game/snatcher
No one wants to publish The Black Crypt
https://archive.org/details/Computer_Gaming_World_Issue_76/page/n9/mode/1up
https://www.mobygames.com/game/black-crypt
https://www.mobygames.com/company/raven-software-corporation
Strider 2 is coming...
https://archive.org/details/computer-and-videogames-107/page/n9/mode/1up
https://en.wikipedia.org/wiki/Strider_II
https://www.youtube.com/watch?v=9LMr6NpVhKA
Sega sells Time-Out arcade chain
Replay, October 1990, pg. 177
https://arcadetoken.net/tokens/token.php?id=18
https://arcadeblogger.com/2017/08/18/time-out-arcade-amazing-classic-arcade-pictures/
The R360 is coming
https://archive.org/details/ACEIssue37Oct90/ACE_Issue_37_Oct_90/page/n8/mode/1up
https://en.wikipedia.org/wiki/R360
2000:
Nintendo finally decides on a name for its new console.
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue69/page/n82/mode/1up
https://en.wikipedia.org/wiki/GameCube
Sony introduces the GSCube
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20135%20%28October%202000%29/page/n38/mode/1up
https://en.wikipedia.org/wiki/GScube
Sega introduces @barai
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20135%20%28October%202000%29/page/n39/mode/1up
https://segaretro.org/@barai
https://en.wikipedia.org/wiki/DIVX
https://pennyarcade.fandom.com/wiki/Div
Nintendo buys up Zelda.com
https://archive.org/details/NextGen70Oct2000/page/n10/mode/1up
https://web.archive.org/web/*/zelda.com
https://www.ign.com/articles/1999/03/10/nintendo-and-porn
Speaking of Raven Software... Soldier of Fortune gets qualified as "adult motion picture" in British Columbia
https://www.gamespot.com/articles/soldier-of-fortune-classified-as-an-adult-movie/1100-2602950/
https://archive.org/details/Computer_Gaming_World_Issue_195/page/n38/mode/1up
https://en.wikipedia.org/wiki/Soldier_of_Fortune_(video_game)#Violence_controversy
Indianapolis tries to restrict violent video games
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20135%20%28October%202000%29/page/n38/mode/1up
https://scholar.valpo.edu/cgi/viewcontent.cgi?referer=&httpsredir=1&article=1285&context=vulr
https://videogamenewsroomtimemachine.libsyn.com/joe-morici-interview
Square pushes online hint system
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20135%20%28October%202000%29/page/n100/mode/1up
Unreal is coming to consoles
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue69/page/n5/mode/1up
https://en.wikipedia.org/wiki/Unreal_Engine
Bioware developing Star Wars RPG
https://archive.org/details/Computer_Gaming_World_Issue_195/page/n38/mode/1up
https://www.mobygames.com/game/star-wars-knights-of-the-old-republic
Looking Glass may be dead, but Thief lives on
https://archive.org/details/PC-Player-German-Magazine-2000-10/page/n17/mode/1up
https://www.mobygames.com/game/thief-deadly-shadows
https://www.mobygames.com/developer/sheet/view/developerId,127/
EA gets the Harry Potter license
https://archive.org/details/PC-Player-German-Magazine-2000-10/page/n20/mode/1up
https://www.mobygames.com/game-group/harry-potter-licensees/offset,0/so,1d/
Diablo 2 goes D&D
https://archive.org/details/PC-Player-German-Magazine-2000-10/page/n171/mode/1up
https://diablo.fandom.com/wiki/Dungeons_and_Dragons:_Diablo_II_Edition
EGM talks fan translations
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20135%20%28October%202000%29/page/n35/mode/2up
https://www.mobygames.com/game/sega-cd/shadowrun__
Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan of History of How We Play.
We often think of trade shows today as just gimmicky PR extravaganzas that rarely surprise and amaze, with most big reveals having been leaked way before hand, and little revolutionary happening on the show floor.
The Amusement & Music Operators Association International Exposition of Games and Music in 1980 was everything but though, with some (pun intended) game changing reveals, as the market shifted with old companies pivoting, new, global players entering the fray and new technology and game play innovations forever changing what consumers would expect from a visit to the arcade.
Join Karl and Ethan of The History of How We Play, as we deep dive into the historic turning point that was the 1980 AMOA.
Links:
https://thehistoryofhowweplay.wordpress.com/
https://www.amusementexpo.org
https://www.amoa.com/
https://www.homeleisuredirect.com/pinball-machines/buying-advice/what-are-solid-state-pinball-machines.html
https://en.wikipedia.org/wiki/Bally_Manufacturing
https://en.wikipedia.org/wiki/Midway_Games
https://en.wikipedia.org/wiki/Arcade_cabinet
http://allincolorforaquarter.blogspot.com/2014/01/video-game-mythbusters-was-rally-x-hit.html
https://www.mobygames.com/game/king-balloon
https://www.mobygames.com/game/tank-battalion
https://www.mobygames.com/game/pac-man
https://www.mobygames.com/game/spectar
https://www.mobygames.com/game/rally-x
https://www.mobygames.com/game/space-panic
https://videogamenewsroomtimemachine.libsyn.com/joe-morici-interview
https://www.mobygames.com/game/crazy-climber
https://www.mobygames.com/game/arcade/radar-scope
https://en.wikipedia.org/wiki/Nintendo
https://www.mobygames.com/game/star-castle
https://www.mobygames.com/game/battlezone_
https://en.wikipedia.org/wiki/Data_East
https://en.wikipedia.org/wiki/DECO_Cassette_System
http://youtube.com/watch?v=QrCeO6H1jFg
http://videogamekraken.com/video-action-ii-by-universal-research-laboratories
https://en.wikipedia.org/wiki/Stern_(game_company)
https://www.mobygames.com/game/berzerk
https://www.mobygames.com/game/defender
https://rawthrills.com/
https://en.wikipedia.org/wiki/Eugene_Jarvis
https://comicbook.com/gaming/news/infinity-war-defender-mini-game-price-increase-defenders-netflix/
https://www.gamingalexandria.com/wp/
https://twitter.com/gamingalexandri?lang=en
https://thehistoryofhowweplay.wordpress.com/
https://twitter.com/OurLostArcade
https://gamehistory.org/sega-gremlin-archive/
https://www.jmargolin.com/vgens/vgens.htm
Ken Williams is the co-founder, with his wife Roberta, of Online Systems, later Sierra Online, and then just Sierra.
He lead the company through the creation of the first graphic adventure, Mystery House, animated adventure, King's Quest, the first online games network, TSN, and so many other firsts, as well as, acquiring such developers as Dynamix, Papyrus, and Coktel Vision.
He has now written a book, Not All Fairytales Have Happy Endings. We talk about the book, life at Sierra, financial realities of running a games company, and so much more.
Sit back and relax, and remember to pick up a copy of his book, it's an amazing read full of insight into the birth, life, and death of a legendary company.
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
Links:
https://kensbook.com/
https://en.wikipedia.org/wiki/Ken_Williams_(game_developer)
https://en.wikipedia.org/wiki/Roberta_Williams
https://www.mobygames.com/company/sierra-entertainment-inc
http://allowe.com/
https://www.apl2bits.net/2019/11/25/sierra-on-line-house-for-sale/
https://www.realliving.com/homes-for-sale/40367-Goldside-Drive-Oakhurst-CA-93644-284692284
https://en.wikipedia.org/wiki/Softporn_Adventure
https://www.mobygames.com/game/apple2/hi-res-football/screenshots
https://en.wikipedia.org/wiki/Richard_Garriott
Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Electronic games may be about to crash!
Amstrad enters the console wars
Pokemon single handedly saves video games
These stories and many more on this month's episode of the Video Game Newsroom Time Machine
This month we will look back at the biggest stories in and around the video game industry in September of 1970, 1980, 1990, and 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
Links:
1970:
IBM launches their first macine exclusively using semiconductor RAM
https://www.nytimes.com/1970/09/24/archives/a-new-computer-unveiled-by-ibm-main-memory-system-uses.html?searchResultPosition=9
https://en.wikipedia.org/wiki/Magnetic-core_memory
https://en.wikipedia.org/wiki/Semiconductor_memory
https://en.wikipedia.org/wiki/IBM_System/370_Model_145
World's first Chess competition between computers takes place in New York
https://www.nytimes.com/1970/09/02/archives/chess-computer-loses-game-in-a-kingsize-blunder.html?searchResultPosition=17
https://www.cs.mcgill.ca/~newborn/
https://en.wikipedia.org/wiki/Monty_Newborn
https://en.wikipedia.org/wiki/Hackers:_Heroes_of_the_Computer_Revolution
1980:
Mattel announces test market for Intellivision keyboard
Plaything, Sept 1980
https://en.wikipedia.org/wiki/Intellivision#Keyboard_Component
Mattel warns shareholders that competitors may start dumping game inventory
Plaything, Sept 1980, pg. 11
Pizza Time Theatre loses first round to Topeka Inn Management
Play Meter, September 1, 1980, pg. 5
https://videogamenewsroomtimemachine.libsyn.com/may-2020
Stratavox brings speech to the video games!
Play Meter, September 15, 1980, pg. 39
https://www.youtube.com/watch?v=0C-1J5XvhB0
https://en.wikipedia.org/wiki/Stratovox
Williams is entering the video game biz
Play Meter, September 15, 1980, pg. 40
Computer magazines report from Summer CES
https://archive.org/details/1980-09-compute-magazine/page/n14/mode/1up
https://archive.org/details/CreativeComputingbetterScan198009/page/n17/mode/1up
https://en.wikipedia.org/wiki/Texas_Instruments_TI-99/4A
https://en.wikipedia.org/wiki/Ohio_Scientific
https://en.wikipedia.org/wiki/HP_series_80#85
https://en.wikipedia.org/wiki/Atari_8-bit_family
https://en.wikipedia.org/wiki/ZX80
https://en.wikipedia.org/wiki/Commodore_VIC-20
https://archive.org/details/Kilobaud198009/page/n25/mode/2up
Japan takes on the US for 64k supremacy
https://www.nytimes.com/1980/09/16/archives/the-fight-over-computer-chips-us-japanese-competing-on-new-advance.html?searchResultPosition=11
Softalk launches
https://archive.org/details/softalkv1n01sep1980/mode/1up
Dan Bunten's first major release tested
https://archive.org/details/softalkv1n01sep1980/page/13/mode/1up
https://www.mobygames.com/developer/sheet/view/developerId,8515/
https://www.mobygames.com/game/apple2/computer-quarterback/credits
https://youtu.be/xsGfXR0m8Lg
The other trinity
https://archive.org/details/CreativeComputingbetterScan198009/page/n39/mode/1up
https://en.wikipedia.org/wiki/Bally_Astrocade
https://en.wikipedia.org/wiki/Interact_Home_Computer
https://en.wikipedia.org/wiki/VideoBrain_Family_Computer
1990:
Computer games are coming to TV
https://archive.org/details/Computer_Gaming_World_Issue_74/page/n10/mode/1up
https://en.wikipedia.org/wiki/Maniac_Mansion_(TV_series)
https://en.wikipedia.org/wiki/Where_on_Earth_Is_Carmen_Sandiego%3F
Cinemaware slugs it out with Beyond over TV Sports Baseball
https://archive.org/details/Computer_Gaming_World_Issue_74/page/n10/mode/1up
https://www.mobygames.com/game/tony-la-russas-ultimate-baseball
TMNT is getting a second Amiga port
https://archive.org/details/ACEIssue36Sep90/page/n7/mode/1up
https://www.youtube.com/watch?v=CFQkdLd4M_g
Mediagenic becomes first US SNES dev
https://archive.org/details/Computer_Gaming_World_Issue_74/page/n10/mode/1up
https://www.mobygames.com/browse/games/snes/activision-publishing-inc/
Megadrive finally coming to the UK
https://archive.org/details/Computer_Video_Games_Issue_106_1990-09_EMAP_Publishing_GB/page/n12/mode/1up
https://en.wikipedia.org/wiki/Sega_Genesis
First rumors of a Sega CD add-on for the Genesis surface
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20014%20%28September%201990%29#page/n21/mode/1up
https://en.wikipedia.org/wiki/Sega_CD
Amstrad launches the GX4000
https://archive.org/details/Computer_Video_Games_Issue_106_1990-09_EMAP_Publishing_GB/page/n7/mode/2up
https://archive.org/details/micromania-segunda-epocha-28/page/n7/mode/1up
https://en.wikipedia.org/wiki/Amstrad_GX4000
Atari to redesign the Lynx
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20014%20%28September%201990%29#page/n21/mode/1up
https://en.wikipedia.org/wiki/Atari_Lynx
Coin Op sales are slumping
Replay, Sept. 1990, pg. 38
Atari repurchases stock back from Namco
Playthings, Sept. 1990 pg. 13
https://en.wikipedia.org/wiki/Namco#Atari_Games,_rifts_with_Nintendo_and_other_ventures_(1985%E2%80%931989)
2000:
Controversy over violent games continues
https://www.retromags.com/files/file/4317-gamepro-issue-144-september-2000/ pg. 30
SNK closes down its US operations
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20134%20%28September%202000%29#page/n25/mode/1up
https://en.wikipedia.org/wiki/SNK#Bankruptcy_and_Playmore_Corporation_(2001%E2%80%932003)
100th million Gameboy shipped
https://www.retromags.com/files/file/4317-gamepro-issue-144-september-2000/ pg. 28
https://en.wikipedia.org/wiki/Game_Boy
Pokemon singlehandedly lifts video game sales
https://archive.org/details/NextGen69Sep2000/page/n18/mode/1up
Piracy hits the Dreamcast
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20134%20%28September%202000%29#page/n37/mode/1up
https://en.wikipedia.org/wiki/GD-ROM
Micromania magazine deals with the rise of "abandonware"
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue68/page/n53/mode/1up
Windows ME is coming to make everything better...
https://archive.org/details/PC_Zone_Issue_093_2000-09_Dennis_Publishing_GB/page/n19/mode/1up
https://en.wikipedia.org/wiki/Windows_Me
Rebellion buys 2000AD
https://archive.org/details/PC_Zone_Issue_093_2000-09_Dennis_Publishing_GB/page/n29/mode/1up
https://en.wikipedia.org/wiki/Rebellion_Developments
Eidos is up for sale
https://archive.org/details/NextGen69Sep2000/page/n9/mode/1up
https://en.wikipedia.org/wiki/Square_Enix_Europe
Probe software is no more
https://archive.org/details/PC-Player-German-Magazine-2000-09/page/n12/mode/1up
https://en.wikipedia.org/wiki/List_of_Acclaim_Entertainment_subsidiaries#Acclaim_Studios_London
Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan of History of How We Play.
Electronic Arts, Activision, Sierra, Sega, GT Interactive, Konami... few resumes include so many illustrious names, but Chris Garske's does. Find out how this industry veteran helped bring some of the biggest games to market in this in depth interview.
Links:
https://chrisgarske.com/
https://www.linkedin.com/in/chris-garske-2625624/
https://www.mobygames.com/developer/sheet/view/developerId,25751/
https://en.wikipedia.org/wiki/Electronic_Arts
https://en.wikipedia.org/wiki/Bing_Gordon
https://en.wikipedia.org/wiki/Michael_Cranford
https://en.wikipedia.org/wiki/Trip_Hawkins
https://en.wikipedia.org/wiki/Nintendo
https://en.wikipedia.org/wiki/The_3DO_Company
https://en.wikipedia.org/wiki/Activision
https://en.wikipedia.org/wiki/Bobby_Kotick
https://en.wikipedia.org/wiki/Infocom
https://en.wikipedia.org/wiki/Sega
https://www.mobygames.com/browse/games/sega-master-system/activision-publishing-inc/
Correction: Die Hard did get released by Activision on the NES.
https://en.wikipedia.org/wiki/Sierra_Entertainment
https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_(character)
https://en.wikipedia.org/wiki/32X
https://en.wikipedia.org/wiki/Sega_Pico
The system Chris couldn't remember was the Pico.
https://en.wikipedia.org/wiki/Atari,_Inc._(Atari_SA_subsidiary)#History
https://en.wikipedia.org/wiki/Id_Software
https://en.wikipedia.org/wiki/Walmart
https://en.wikipedia.org/wiki/Konami
Ethernet heralds a new age of networked computing
Sonic the Hedgehog is coming...
Playstation2 gets a US launchdate
These stories and many more on this month's episode of the Video Game Newsroom Time Machine
This month we will look back at the biggest stories in and around the video game industry in August of 1980, 1990, 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
Links:
1980:
Stern Electronics gets into video
RePlay August 1980, pg. 7
https://en.wikipedia.org/wiki/Stern_(game_company)#Stern_Electronics
Nintendo signs distribution deal with Far East Video
RePlay August 1980, pg. 25
https://moneyppl.com/two-washington-frat-boys-became-millionaire-arcade-game-distributors/1238/
Musee Mecanique featured in Atari Coin Connection
https://archive.org/details/Atari_Coin_Connection_Volume_4_Number_8_August_1980/page/n2/mode/1up
https://en.wikipedia.org/wiki/Mus%C3%A9e_M%C3%A9canique
https://museemecanique.com/
RePlay magazine profiles Argentine coin-op operator
RePlay August 1980, pg. 17
http://www.sacoacard.com/press_release/playmetercoverstory.html
Handheld games take to TV
Plaything August 1980, pg. 27 pg. 33
https://www.youtube.com/watch?v=jYovW27KBC8
https://www.youtube.com/watch?v=p49nY1dyq2M
https://www.youtube.com/watch?v=jwt9Lk6e-7s
Fantasy and strategy games are booming
Toys Hobbies & Crafts August 1980, pg. 45
D&D implicated in student's death
https://www.nytimes.com/1980/08/18/archives/brilliant-computer-student-dies-from-gun-wound-intellectual-fantasy.html?searchResultPosition=4
https://en.wikipedia.org/wiki/James_Dallas_Egbert_III
https://en.wikipedia.org/wiki/The_Dungeon_Master
https://en.wikipedia.org/wiki/Mazes_and_Monsters
https://www.chick.com/products/tract?stk=0046
Ethernet is here!
https://archive.org/details/CreativeComputingbetterScan198008/page/n18/mode/1up
https://en.wikipedia.org/wiki/Ethernet
Radio Shack expands TRS-80 line
https://www.nytimes.com/1980/08/01/archives/radio-shack-broadens-its-home-computer-line-broadening-a-threeway.html?searchResultPosition=2h
https://en.wikipedia.org/wiki/Tandy_Pocket_Computer
https://en.wikipedia.org/wiki/TRS-80_Color_Computer
https://en.wikipedia.org/wiki/TRS-80_Model_II
https://archive.org/details/80-microcomputing-magazine-1980-08/page/n7/mode/1up
The fourth Hypertext conference takes playce in Pennsylvania
https://archive.org/details/CreativeComputingbetterScan198008/page/n22/mode/1up
https://en.wikipedia.org/wiki/Project_Xanadu
https://en.wikipedia.org/wiki/Ted_Nelson
SoftSide becomes a real boy... I mean magazine and advertises Mystery House from On-Line Systems! https://www.mobygames.com/game/hi-res-adventure-1-mystery-house
https://archive.org/details/softside-magazine-23/page/n4/mode/1up
Cryptologist funding cut
https://www.nytimes.com/1980/08/27/archives/science-agency-blocks-funds-to-aid-research-on-computer-coding.html?searchResultPosition=3
https://en.wikipedia.org/wiki/Leonard_Adleman
1990:
MGT enters receivership
https://archive.org/details/ACEIssue35Aug90/page/n6/mode/1up
https://archive.org/details/Computer_Video_Games_Issue_105_1990-08_EMAP_Publishing_GB/page/n9/mode/1up
https://en.wikipedia.org/wiki/SAM_Coup%C3%A9
https://archive.org/details/crash-magazine-79/page/n13/mode/1up
ST CD to take on CDTV sans CDi
https://archive.org/details/zero-magazine-10/page/n8/mode/1up
https://www.maedicke.de/atari/hardware/cdar504.htm
Wingleader gets in depth previews
https://archive.org/details/ACEIssue35Aug90/page/n38/mode/1up
https://www.mobygames.com/game/wing-commander
Leisure Suit Larry is going to the movies
https://archive.org/details/ACEIssue35Aug90/page/n8/mode/1up
https://videogamenewsroomtimemachine.libsyn.com/al-lowe-interview
Sierra remakes King's Quest 1
https://archive.org/details/zero-magazine-10/page/n8/mode/1up
https://www.mobygames.com/game/roberta-williams-kings-quest-i-quest-for-the-crown
Nolan Bushnell wants to bring VR to the masses within three years
https://archive.org/details/ACEIssue35Aug90/page/n8/mode/1up
And Bushnell also wants to bring TV to your screen...
https://www.inc.com/magazine/19890901/5784.html
https://archive.org/details/ACEIssue35Aug90/page/n9/mode/1up
Super Famicom gets a release date
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20013%20%28August%201990%29#page/n24/mode/1up
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System
British developer Argonaut rumored to be developing 3D graphics for Nintendo
https://archive.org/details/Computer_Video_Games_Issue_105_1990-08_EMAP_Publishing_GB/page/n8/mode/1up
https://www.mobygames.com/company/argonaut-games-plc
First preview shot of Sonic the Headgehog revealed
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20013%20%28August%201990%29#page/n26/mode/1up
https://www.mobygames.com/game/sonic-the-hedgehog
Mike Tyson dropped from Punch Out
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20013%20%28August%201990%29#page/n24/mode/1up
https://en.wikipedia.org/wiki/Punch-Out!!_(NES)
Konami introduces the Laser Scope
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20013%20%28August%201990%29#page/n32/mode/1up
https://en.wikipedia.org/wiki/LaserScope
2000:
PS2 North American launch date announced
https://www.retromags.com/files/file/3955-gamepro-issue-143-august-2000/ pg. 28
https://en.wikipedia.org/wiki/PlayStation_2
Sony launches PSOne
https://archive.org/details/NextGen68Aug2000/page/n10/mode/1up
https://en.wikipedia.org/wiki/PlayStation_models#PS_One
Sega restrucuters and has a new president
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20133%20%28August%202000%29#page/n53/mode/1up
Sega offers $50 refund to Dreamcast owners that sign up for free month of internet service
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20133%20%28August%202000%29#page/n45/mode/1up
Sega shows off Dreamcast DVD drive and MP3 VMU at E3
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20133%20%28August%202000%29#page/n47/mode/1up
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20133%20%28August%202000%29#page/n53/mode/1up
CGW talks GOTCHA
http://mechanar.com/gotcha/menu.htm
https://archive.org/details/Computer_Gaming_World_Issue_193/page/n42/mode/1up
https://www.mobygames.com/developer/sheet/view/developerId,107204/
Paul Steed fired from id
https://archive.org/details/Computer_Gaming_World_Issue_193/page/n41/mode/1up
https://www.gamasutra.com/php-bin/news_index.php?story=7315
https://www.mobygames.com/developer/sheet/view/developerId,1065/
South Korea to promote game development
https://archive.org/details/NextGen68Aug2000/page/n16/mode/1up
https://en.wikipedia.org/wiki/Video_games_in_South_Korea
Vampire the Masquerade: Redemption gets pilloried in tests
https://archive.org/details/NextGen68Aug2000/page/n85/mode/1up
https://en.wikipedia.org/wiki/Vampire:_The_Masquerade_%E2%80%93_Redemption
Looking Glass closes its doors
https://archive.org/details/Computer_Gaming_World_Issue_193/page/n36/mode/1up
https://archive.org/details/Computer_Gaming_World_Issue_193/page/n37/mode/1up
https://en.wikipedia.org/wiki/Looking_Glass_Studios
Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan of History of How We Play.
Activision launches the third party publisher business
EA bets big on Sega
and
Microsoft nabs Halo
These stories and many more on this month's episode of the Video Game Newsroom Time Machine
This month we will look back at the biggest stories in and around the video game industry in July of 1980, 1990, 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
Links:
1980:
Summer CES sees attendance drop
Toys, Hobbies & Crafts, July 1980, pg. 7
Coleco sales reach $136 million
Plaything magazine, July 1980, pg. 11
Activision launches its first four games
Plaything magazine, July 1980
Missile Command is targeting 50 cent play
Replay July 1980, pg. 27
https://archive.org/details/Atari_Coin_Connection_Volume_4_Number_7_July_1980
Midway sues Universal over Cosmic Alien
Replay July, 1980, pg. 10
https://www.youtube.com/watch?v=XhYVcwhSWjI
https://www.youtube.com/watch?v=FJ4rC_gAWPM
https://www.arcade-museum.com/game_detail.php?game_id=7398
Japan is stepping up chip production
Plaything magazine, July 1980
Computers are doing graphics... and some even in color
https://www.nytimes.com/1980/07/06/archives/computers-that-draw-pictures-some-even-work-in-color-the-computers.html?searchResultPosition=3
https://en.wikipedia.org/wiki/Edwin_Catmull
Zork is coming!
https://books.google.de/books?id=Uj4EAAAAMBAJ&pg=PT8&dq=infoworld+1980+june&hl=en&sa=X&ved=2ahUKEwia9sbu7p3qAhXQ3KQKHfFBA5IQ6AEwAHoECAAQAg#v=onepage&q=infoworld%201980%20june%20zork&f=false
https://en.wikipedia.org/wiki/Zork
Zork's Z-Machine explained
https://archive.org/details/CreativeComputingbetterScan198007/page/n81/mode/1up
https://en.wikipedia.org/wiki/Z-machine
https://www.mobygames.com/game/zork-the-great-underground-empire
Playing D&D on a computer is super easy
https://archive.org/details/CreativeComputingbetterScan198007/page/n67/mode/2up
https://classicreload.com/dungeon-masters-assistant-vol-1-encounters.html
https://www.mobygames.com/game/neverwinter-nights
1990:
Play Meter features PlayChoice
Play Meter, July 1990, pg. 29
https://en.wikipedia.org/wiki/PlayChoice-10
NEC signs ICOM to develop for TG16 CD
Plaything, July 1990, pg. 10
https://www.mobygames.com/company/rabid-entertainment-inc
EA goes 16 bit on Genesis
Plaything, July 1990, pg. 10
https://www.mobygames.com/browse/games/genesis/electronic-arts-inc/
https://videogamenewsroomtimemachine.libsyn.com/michael-katz-interview-part-2
Mario goes four colors
Playthings, July 1990
https://archive.org/details/NintendoComicsSystemBookCollection/mode/2up
Nintendo sues Galoob over Game Genie
https://en.wikipedia.org/wiki/Lewis_Galoob_Toys,_Inc._v._Nintendo_of_America,_Inc.
Toys and Hobby, July 1990, pg. 14
9 year old sues Nintendo... and LJN... and Major League Baseball
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_18_July_1990 pg. 22
https://www.youtube.com/watch?v=z1F0bh4aVhQ
Tynesoft goes bust
https://archive.org/details/CommodoreUserIssue821990July/page/n91/mode/2up
https://www.mobygames.com/company/tynesoft-computer-software
http://www.stairwaytohell.com/articles/KBlake.html
https://www.youtube.com/watch?v=1dJXgJ1c4vY
https://www.mobygames.com/game/superman-the-game
https://www.mobygames.com/game/superman-the-man-of-steel__
Nuclear War is coming to the C64
https://archive.org/details/Computer_Gaming_World_Issue_73/page/n19/mode/1up
https://www.mobygames.com/game/nuclear-war
https://www.gamesthatwerent.com/gtw64/nuclear-war/
Infocom is no more
https://archive.org/details/thegamesmachine-32/page/n77/mode/2up
Apogee offers free "try-out" games
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_18_July_1990 pg. 22
2000:
Sony announces $300 launch price
https://archive.org/details/NextGen67Jul2000/page/n20/mode/1up
https://vgsales.fandom.com/wiki/Launch_price
Bleem gets court order against Sony
https://archive.org/details/NextGen67Jul2000/page/n19/mode/1up
Bleem is coming to the Dreamcast
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20132%20%28July%202000%29#page/n41/mode/1up
https://en.wikipedia.org/wiki/Bleem!
Bleem on Xbox?
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20132%20%28July%202000%29#page/n43/mode/1up
https://www.eurogamer.net/articles/2017-12-11-the-history-of-bleem
Microsoft buys Bungie
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue66/page/n3/mode/1up
https://web.archive.org/web/20060502035147/http://bungie.net/Inside/CustomPage.aspx?section=History&subsection=Main&page=6
The Sims gets an expansion pack
https://archive.org/details/Computer_Gaming_World_Issue_192/page/n35/mode/1up
https://www.mobygames.com/game-group/sims-1-series
https://www.everydaynodaysoff.com/2013/03/17/bacon-wrapped-weapons-for-call-of-duty/
Can you smell what the iSmell is cooking?
https://archive.org/details/Computer_Gaming_World_Issue_192/page/n35/mode/1up
https://en.wikipedia.org/wiki/ISmell
Microprose halts development of M1 Tank Platoon 3
https://archive.org/details/PC-Player-German-Magazine-2000-07/page/n8/mode/1up
https://www.imdb.com/title/tt0076257/?ref_=fn_al_tt_1
https://en.wikipedia.org/wiki/IMac
New Internet Computer Company releases a new internet computer
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue66/page/n15/mode/1up
https://en.wikipedia.org/wiki/New_Internet_Computer
Logitech launches Personal Broadcasting software
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue66/page/n15/mode/1up
https://www.itreseller.ch/Artikel/3902/Logitech_Video_fuer_jedermann.html
https://pitchbook.com/profiles/company/56459-98
https://www.bizjournals.com/sanfrancisco/stories/2002/05/13/daily31.html
Micromania magazine has a guide to online abbreviations and emoticons.
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue66/page/n15/mode/1up
Infogrames kills GT Interactive
https://archive.org/details/NextGen67Jul2000/page/n20/mode/1up
https://en.wikipedia.org/wiki/Atari,_Inc._(Atari_SA_subsidiary)
Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan of History of How We Play.
We pick up in this second part of our interview with Don Daglow, as he leaves EA to join Broderbund, where he would produce Prince of Persia, help land distribution for SimCity and license Star Wars. He followed that amazing run with his own studio, Beyond Software, later renamed Stormfront Studios, that would create the first graphical MMO, Neverwinter Nights, bring Madden to the PC and so much more.
Links:
https://www.daglowslaws.com/
https://en.wikipedia.org/wiki/Don_Daglow
https://www.mobygames.com/developer/sheet/view/developerId,3246/
https://www.mobygames.com/company/brderbund-software-inc
https://www.mobygames.com/developer/sheet/view/developerId,4217/
https://www.mobygames.com/company/maxis-software-inc
https://www.mobygames.com/developer/sheet/view/developerId,11566/
https://www.mobygames.com/developer/sheet/view/developerId,87067/
https://www.mobygames.com/developer/sheet/view/developerId,9286/
https://www.mobygames.com/developer/sheet/view/developerId,8515/
https://www.amazon.com/Making-Prince-Persia-Journals-1985/dp/1468093657
https://en.wikipedia.org/wiki/Stormfront_Studios
https://en.wikipedia.org/wiki/European_Computer_Trade_Show
https://www.mobygames.com/company/stormfront-studios
Don Daglow started making games on PDP-10s in the 70s, before becoming one of the first developers for the Intellivision, creating the groundbreaking strategy title Utopia. Later, he went on to be an early producer at EA and Broderbund, helping bring us classics like Racing Destruction Set, Shufflepuck Cafe (a personal favorite of mine), Prince of Persia, SimCity and Where in Europe is Carmen Sandiego.
We explore these early years of his career, the nature of the business back then and how we could have had a Star Wars RPG back in the 80s in this first half of our 2 part interview.
https://www.daglowslaws.com/
https://en.wikipedia.org/wiki/Don_Daglow
https://www.mobygames.com/developer/sheet/view/developerId,3246/
https://en.wikipedia.org/wiki/PlayCable
https://en.wikipedia.org/wiki/Video_game_crash_of_1983
https://en.wikipedia.org/wiki/Electronic_Arts
https://en.wikipedia.org/wiki/Trip_Hawkins
https://en.wikipedia.org/wiki/PARC_(company)
https://en.wikipedia.org/wiki/Apple_Inc.
Atari sues Activision
Sega takes on the Gameboy and
Nintendo gives away gloves
These stories and many more on this month's episode of the Video Game Newsroom Time Machine
This month we will look back at the biggest stories in and around the video game industry in June of 1980, 1990, 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
Links:
1980:
Working from home by computer is becoming a reality
https://archive.org/details/PersonalComputing198006/page/n14/mode/1up
TI gets patent for Synth Chip
https://www.nytimes.com/1980/06/28/archives/patents-devices-aid-synthetic-speech-a-new-apparatus-for-brain.html?searchResultPosition=11
https://en.wikipedia.org/wiki/Texas_Instruments_LPC_Speech_Chips
Radio Shack announces intensification of Computer product support
https://archive.org/details/80-microcomputing-magazine-1980-06/page/n33/mode/1up
https://marketingexperiments.com/value-proposition/radio-shack-value-prop-part
Microsoft gets into the hardware game
https://archive.org/details/CreativeComputingbetterScan198006/page/n18/mode/1up
https://archive.org/details/CreativeComputingbetterScan198006/page/n10/mode/1up
https://archive.org/details/PersonalComputing198006/page/n116/mode/1up
Digital Audio is coming
https://archive.org/details/CreativeComputingbetterScan198006/page/n39/mode/1up
https://en.wikipedia.org/wiki/Compact_disc
Atari launches nationwide ad campaign featuring Space Invaders
Playthings June 1980
https://www.youtube.com/watch?v=eC0LN3BDH4I
Activision announes sales manager and regional reps
Toys Hobbies & Crafts, June 1980
Atari files suit against Activision
Toys Hobbies & Crafts, June 1980, pg. 7
Toy and Hobby World, January 1982
Sega takes on Chuck E Cheese with PJ Pizzazz
eplay, June 1980, pg. 63
https://segaretro.org/P.J._Pizzazz
1990:
Sega's Last Survivor introduces FPS Deathmatch to the arcades
https://archive.org/details/ACE_Issue_33_1990-06_Future_Publishing_GB/page/n95/mode/2up
https://www.mobygames.com/game/arcade/last-survivor
https://www.youtube.com/watch?v=dvWBlaj1LiI
Sega signs deal with Buster Douglas
Playthings, June, 1990, pg. 15
https://www.mobygames.com/game/final-blow
https://www.youtube.com/watch?v=h0G4h5u7c_s
Sega reveals the Game Gear
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20011%20%28June%201990%29#page/n28/mode/1up
https://en.wikipedia.org/wiki/Game_Gear
BDL wants you to take your NES games on the go...
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20011%20%28June%201990%29#page/n29/mode/1up
https://www.bitcultures.com/unreleased-consoles-nintendo-express/
http://users.skynet.be/am035782/EGM%2022%20-%20June%201991%20-%20Article%20on%20Gameboy%20to%20NES%20converter%20and%20The%20Express%20-%20handheld%20NES.jpg
http://users.skynet.be/am035782/GamePro%20October%201990%20-%20Article%20about%20BDL%20Nintendo%20Handheld.jpg
Galoob announces the Game Genie
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20011%20%28June%201990%29#page/n30/mode/1up
https://en.wikipedia.org/wiki/Game_Genie
Acclaim is doing the Bartman
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20011%20%28June%201990%29#page/n22/mode/1up
https://www.mobygames.com/game/simpsons-bart-vs-the-space-mutants
Sierra celebrates its 10th anniversary
https://archive.org/details/Sierra_News_Magazine_The_Volume_3_Number_2_Summer_1990_1990_Sierra_On-Line_US/page/n12/mode/1up
2000:
Spring Tokyo Game Show dissapoints
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20131%20%28June%202000%29#page/n29/mode/1up
https://en.wikipedia.org/wiki/Tokyo_Game_Show#History
Square quintuples its profits
https://archive.org/details/NextGen66Jun2000/page/n11/mode/1up
https://en.wikipedia.org/wiki/Final_Fantasy_VIII
Sony reveals plans for their broadband adapter
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20131%20%28June%202000%29#page/n37/mode/1up
https://en.wikipedia.org/wiki/PlayStation_2_online_functionality
Nintendo gives away free gloves
https://www.retromags.com/files/file/3942-gamepro-issue-141-june-2000/ pg. 28
https://ag.ny.gov/press-release/2000/nintendo-address-effects-video-game-children
https://www.zdnet.com/article/nintendo-to-issue-protective-game-gloves-5000106151/
Gaming is now a college degree
https://www.retromags.com/files/file/3942-gamepro-issue-141-june-2000/ pg. 34
https://www.latimes.com/archives/la-xpm-2000-feb-27-me-3194-story.html
https://www.admissions.uci.edu/study/programs.php
Havas may lose the Tolkien license
https://archive.org/details/Computer_Gaming_World_Issue_191/page/n55/mode/1up
https://middle-earth.xenite.org/sierra-lawsuit-against-saul-zaentz-tolkien-enterprises-appears-to-be-real/
https://www.mobygames.com/game-group/inspiration-author-j-r-r-tolkien
Ubi Soft continues to gobble up companies
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue65/page/n9/mode/1up
The bleeding at Mattel Interactive continues
https://archive.org/details/NextGen66Jun2000/page/n11/mode/1up
https://en.wikipedia.org/wiki/The_Learning_Company
Eidos drops 51%
https://archive.org/details/NextGen66Jun2000/page/n11/mode/1up
https://www.investegate.co.uk/eidos-plc--eid-/rns/4th-quarter---final-results/200006130700141369M/
Sucker Punch has announced they are working on a PS2 title
https://www.mobygames.com/company/sucker-punch-productions-llc
https://archive.org/details/NextGen66Jun2000/page/n18/mode/1up
Apple is working on a PC compatible OS
https://archive.org/details/PC_Zone_Issue_090_2000-06_Dennis_Publishing_GB/page/n28/mode/1up
https://en.wikipedia.org/wiki/Darwin_(operating_system)
https://www.apple.com/newsroom/2020/06/apple-announces-mac-transition-to-apple-silicon/
Richard Garriott leaves Origin Systems
https://archive.org/details/PC-Player-German-Magazine-2000-06/page/n34/mode/1up
https://en.wikipedia.org/wiki/Ultima_Online
https://en.wikipedia.org/wiki/Destination_Games
https://www.gamespot.com/articles/lord-british-leaves-his-origin/1100-2542005/
https://archive.org/details/PC_Zone_Issue_090_2000-06_Dennis_Publishing_GB/page/n19/mode/1up
From the earliest days of hand held electronic games, and arcade hits like Sinistar, through the golden era of Lucasarts adventures to the cutting edge tech of games as therapeutic tools, Noah Falstein was there, pushing boundries and showing the world what gaming really could do.
Links:
https://www.mobygames.com/developer/sheet/view/developerId,1657/
https://en.wikipedia.org/wiki/Milton_Bradley_Company
https://en.wikipedia.org/wiki/Simon_(game)
https://en.wikipedia.org/wiki/Microvision
https://en.wikipedia.org/wiki/WMS_Industries
https://www.mobygames.com/game/sinistar
https://www.mobygames.com/developer/sheet/view/developerId,3340/
https://www.mobygames.com/developer/sheet/view/developerId,3345/
https://en.wikipedia.org/wiki/LucasArts
https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer
https://www.mobygames.com/company/dice-la
https://www.mobygames.com/game/medal-of-honor
https://www.mobygames.com/game/windows/trespasser-the-lost-world-jurassic-park
http://www.theinspiracy.com/
He was there when Universal came to US shores, he helped pioneer arcade distribution, brought Capcom into the home, and made the Disney Afternoon a gaming legend.
Today we talk to industry veteran, Joe Morici.
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
Links:
https://www.linkedin.com/in/joe-morici-1994b/
https://en.wikipedia.org/wiki/Universal_Entertainment_Corporation
https://en.wikipedia.org/wiki/Mr._Do!
https://en.wikipedia.org/wiki/Bally_Technologies
https://en.wikipedia.org/wiki/Capcom
https://en.wikipedia.org/wiki/Irem
https://en.wikipedia.org/wiki/Nintendo
https://en.wikipedia.org/wiki/Category:Disney_games_by_Capcom
https://www.mobygames.com/company/capcom-usa-inc
https://www.investopedia.com/terms/t/transferprice.asp
https://arcade.tokyo/9pp/postcards-from-the-game-centre-18
Street Fighter 2 Genesis ad:
https://www.youtube.com/watch?v=QfW8GHlg18g
Street Fighter 2 comic with MK ads
https://markepicblogofrandomness.blogspot.com/2018/11/malibu-comics-street-fighter-issue-2.html
https://en.wikipedia.org/wiki/Romstar
https://www.mobygames.com/developer/sheet/view/developerId,31916/
https://en.wikipedia.org/wiki/GameTek
https://en.wikipedia.org/wiki/DreamCatcher_Interactive
https://en.wikipedia.org/wiki/Titus_Interactive
https://en.wikipedia.org/wiki/BAM!_Entertainment
https://en.wikipedia.org/wiki/Square_Enix_Europe
https://en.wikipedia.org/wiki/Metro3D,_Inc.
https://en.wikipedia.org/wiki/505_Games
https://en.wikipedia.org/wiki/Exotic_Erotic_Ball
https://en.wikipedia.org/wiki/GameStop
https://en.wikipedia.org/wiki/Marmalade_(software)
https://en.wikipedia.org/wiki/Roku
https://en.wikipedia.org/wiki/Motion_Picture_Association_of_America
https://en.wikipedia.org/wiki/Jack_Valenti
https://www.crunchbase.com/person/arthur-pober
https://en.wikipedia.org/wiki/Alan_Cranston
https://www.latimes.com/archives/la-xpm-1992-05-02-fi-1361-story.html
https://www.mobygames.com/game/25-to-life
https://www.mobygames.com/developer/sheet/view/developerId,59175/
If you ever played a computer strategy game on your home micro computer in the 80s or 90s, spending countless hours moving your troops around the battlefield, be it Antietam, Vietnam, WWII or even the mythical land of Krynn, or one of the amazing Gold Box games, you have one man to think, Joel Billings, founder of SSI.
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
References:
https://en.wikipedia.org/wiki/Strategic_Simulations
https://www.mobygames.com/company/strategic-simulations-inc
https://en.wikipedia.org/wiki/Avalon_Hill
https://en.wikipedia.org/wiki/Simulations_Publications,_Inc.
https://en.wikipedia.org/wiki/TRS-80
https://en.wikipedia.org/wiki/Amdahl_Corporation
https://www.mobygames.com/game/computer-bismarck
https://www.mobygames.com/game/computer-quarterback
https://en.wikipedia.org/wiki/Danielle_Bunten_Berry
https://archive.org/details/CreativeComputingbetterScan198004/page/n44/mode/1up
https://www.mobygames.com/developer/sheet/view/developerId,2121/
louissaekowdesign.com
https://en.wikipedia.org/wiki/Trip_Hawkins
https://en.wikipedia.org/wiki/Apple_II
https://en.wikipedia.org/wiki/TSR,_Inc.
https://en.wikipedia.org/wiki/U.S._Gold
https://en.wikipedia.org/wiki/Lorraine_Williams
2by3games.com
https://store.steampowered.com/developer/Slitherine
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
Apple introduces its next gen system
Acclaim powers up its team
and
Nintendo wants a piece of the Harry Potter pie
These stories and many more on this month's episode of the Video Game Newsroom Time Machine
This month we will look back at the biggest stories in and around the video game industry in May of 1980, 1990, 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
1980:
Coleco reports record first quarter profits
Toy & Hobby World, May 1980
Mattel reports a 22% increase in net sales
Playthings, May 1980
French planning to launch terminals
https://www.nytimes.com/1980/05/26/archives/french-back-phone-computers-new-terminals-scheduled-for-popular-use.html?searchResultPosition=11
https://en.wikipedia.org/wiki/Minitel
https://www.youtube.com/watch?v=HOhK9bgQo8g
My apologies, I said it was the Nostalgia Nerd who did this history of the Minitel but it was RetroManCave.
Pizza Time Theatre sues Topeka Inn Management Inc
Replay May 1980, pg. 10
https://books.google.de/books?id=7-WcKK01H1cC&pg=PA134&lpg=PA134&dq=pizza+time+theatre+sues+topeka+inn&source=bl&ots=4IS3fHWgGj&sig=ACfU3U3PK974svmkbhZnXY8q-IHsxPu5uA&hl=de&sa=X&ved=2ahUKEwihg4zV-MfoAhXQ5KQKHfvxDNQQ6AEwAHoECAwQLw#v=onepage&q=pizza%20time%20theatre%20sues%20topeka%20inn&f=false
Midway warns against copying Galaxian
Replay May 1980, pg. 35
http://patentarcade.com/2015/12/1982-case-midway-mfg-co-v-bandai.html
https://scholarship.law.upenn.edu/cgi/viewcontent.cgi?article=4669&context=penn_law_review
Mego's Time Out series to be shown at CES
Toy & Hobby World, May 1980
http://www.intheattic.co.uk/time-out.htm
https://patents.google.com/patent/US4687200
Apple debuts Apple III
https://www.nytimes.com/1980/05/08/archives/new-breed-emerges-in-home-computers-who-makes-them-a-new-breed-of.html?searchResultPosition=4
https://en.wikipedia.org/wiki/Apple_III
Avalon Hill enters the computer game market
Toy & Hobby World, May 1980
https://www.mobygames.com/company/microcomputer-games-inc
Katie goes into the computer
https://archive.org/details/Katie_and_the_Computer_1979_Creative_Computing_Press/page/n43/mode/2up
https://archive.org/details/CreativeComputingbetterScan198005/page/n46/mode/1up
1990:
Core Design becomes its own publisher
https://archive.org/details/theone-magazine-20/page/n9/mode/1up
https://www.mobygames.com/browse/games/core-design-ltd/offset,50/so,1d/list-games/
https://www.mobygames.com/developer/sheet/view/developerId,19669/
Don Bluth to produce its own games
https://archive.org/details/theone-magazine-20/page/n7/mode/1up
https://www.mobygames.com/company/sullivan-bluth-interactive-media-inc
https://www.facebook.com/donbluthfilms/photos/a.538790976189206/1160072624061035/?type=3&theater
http://www.dragons-lair-project.com/games/related/prototype/cinematronics.asp
Data East makes Joe Keenan their new president
Play Meter May 1990, pg. 3
Acclaim triples previous years revenue
Plaything May 1990, pg. 13
Acclaim cuts deal with Williams
Play Meter May 1990, pg. 3
https://www.nytimes.com/1994/04/08/business/company-news-acclaim-entertainment-deal-for-comics-publisher-near.html
Acclaim builds a power team
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_16_May_1990 pg. 18
https://www.youtube.com/watch?v=kDbD0216NaU
https://en.wikipedia.org/wiki/The_Power_Team_(TV_series)
F-15 Strike Eagle is heading to arcades
https://archive.org/details/computer-video-games-magazine-102/page/n91/mode/2up
https://www.mobygames.com/game/arcade/f-15-strike-eagle_
https://videogamenewsroomtimemachine.libsyn.com/wild-bill-stealey-interview
https://www.microprose.com/news/
Arcade vs. Home: The debate heats up
Play Meter May 1990, pg. 34
https://www.computerspielemuseum.de/
TG16 gets a price cut
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_16_May_1990 pg. 22
PC Engine is finally coming to the UK
https://archive.org/details/ACEIssue32May90/page/n6/mode/1up
https://en.wikipedia.org/wiki/TurboGrafx-16
https://www.investopedia.com/ask/answers/08/george-soros-bank-of-england.asp
Atari's Panther is waiting in the wings
https://archive.org/details/ACEIssue32May90/page/n93/mode/1up
https://en.wikipedia.org/wiki/Atari_Panther#cite_note-theone-2
Sega lines up computer games for the Genesis
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_16_May_1990 pg. 22
https://videogamenewsroomtimemachine.libsyn.com/michael-katz-interview-part-2
Electronic Arts becomes an NES licensee
https://archive.org/details/Computer_Gaming_World_Issue_71/page/n49/mode/1up
https://www.mobygames.com/browse/games/nes/electronic-arts-inc/
https://www.mobygames.com/game/nes/caveman-ugh-lympics
Mindscape becomes first third party publisher of NES titles in Europe
https://archive.org/details/computer-video-games-magazine-102/page/n9/mode/1up
https://en.wikipedia.org/wiki/Mindscape_(company)
Sierra buys Dynamix
https://archive.org/details/Computer_Gaming_World_Issue_71/page/n49/mode/1up
https://en.wikipedia.org/wiki/Dynamix
Ultima VI will not be coming to the Apple II
https://archive.org/details/Computer_Gaming_World_Issue_71/page/n51/mode/1up
https://www.mobygames.com/game/dos/ultima-vii-the-black-gate
https://www.mobygames.com/game/ultima-vi-the-false-prophet
C-Cube is making digital video affordable
Replay May 1990, pg. 176
https://en.wikipedia.org/wiki/C-Cube
https://books.google.de/books?id=117mBwAAQBAJ&pg=PA331&lpg=PA331&dq=%22CL4000%22+MPEG+II+encoder&source=bl&ots=HdCCZU_Edl&sig=ACfU3U3W3W8ySDjwJy_a1NT4YswCZi5b6g&hl=en&sa=X&ved=2ahUKEwiY49ufze3oAhUE3KQKHVN8CfUQ6AEwBnoECAsQPA#v=onepage&q=%22CL4000%22%20MPEG%20II%20encoder&f=false
Titus has won the right to make a Dick Tracy game... and we've all lost.
https://archive.org/details/CommodoreUserIssue801990May/page/n7/mode/1up
https://www.mobygames.com/game-group/dick-tracy-licensees
2000:
Dreamcast peripherals proliferate
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20130%20%28May%202000%29#page/n34/mode/1up
https://en.wikipedia.org/wiki/Dreameye
https://web.archive.org/web/20070311083135/http://uk.dreamcast.ign.com/articles/076/076137p1.html
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20130%20%28May%202000%29#page/n43/mode/1up
https://segaretro.org/Swatch_Access_for_Dreamcast
Sega forecasts a loss of over $400 million
https://www.retromags.com/files/file/3957-gamepro-issue-140-may-2000/ pg. 34
https://web.archive.org/web/20070925210504/http://www.segasammy.co.jp/english/ir/pdf/ir/kako/sega_AR_all_2000.pdf pg. 10
Sega.com is gonna give you a Dreamcast for free!
https://archive.org/details/NextGen65May2000/page/n25/mode/1up
https://en.wikipedia.org/wiki/SegaNet
https://www.gamespot.com/articles/free-dreamcast-for-segas-new-isp/1100-2542096/
Indrema has a dream...
https://archive.org/details/PC-Player-German-Magazine-2000-05/page/n18/mode/1up
https://en.wikipedia.org/wiki/Indrema
https://en.wikipedia.org/wiki/John_Gildred
Nintendo vies for Harry Potter rights
https://www.unseen64.net/2015/02/09/nintendo-harry-potter-games-pitch/
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20130%20%28May%202000%29#page/n43/mode/1up
https://www.youtube.com/watch?v=1AXq2E_X67g
Daikatana releases!
https://archive.org/details/NextGen65May2000/page/n22/mode/1up
https://www.mobygames.com/game/john-romeros-daikatana/release-info
The Sims have arrived
https://archive.org/details/Computer_Gaming_World_Issue_190/page/n65/mode/1up
https://en.wikipedia.org/wiki/The_Sims
Triforge takes to the web
https://archive.org/details/NextGen65May2000/page/n18/mode/1up
https://en.wikipedia.org/wiki/ArenaNet
Fiendish games revives the budget title
https://archive.org/details/NextGen65May2000/page/n22/mode/1up
https://www.mobygames.com/company/criterion-software-ltd
https://www.mobygames.com/company/fiendish-games-ltd
AMD launches the first 1 GHz chip
https://archive.org/details/NextGen65May2000/page/n21/mode/1up
https://www.zdnet.com/article/its-official-amd-hits-1000mhz-first-5000096067/
Napster gets competition
https://archive.org/details/PC-Player-German-Magazine-2000-05/page/n18/mode/1up
https://en.wikipedia.org/wiki/Gnutella
Babylon 5 finally dead
https://archive.org/details/PC_Zone_Issue_089_2000-05_Dennis_Publishing_GB/page/n30/mode/1up
Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan of History of How We Play.
There are many legendary CEOs in the gaming business, and while many of them were famous for either their charisma, their business acumen, or their larger than life personalities, I can think of only one who was famous for all three, and he's our guest today on the Video Game Newsroom Time Machine, Mr. Wild Bill Stealey.
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
References:
https://en.wikipedia.org/wiki/MicroProse
https://www.mobygames.com/company/microprose-software-inc
https://en.wikipedia.org/wiki/Sid_Meier
https://www.mobygames.com/game/hellcat-ace
https://en.wikipedia.org/wiki/General_Instrument
https://angel.co/p/jerry-wolosenko
https://www.mobygames.com/game/floyd-of-the-jungle
https://en.wikipedia.org/wiki/F-19_Stealth_Fighter
https://en.wikipedia.org/wiki/F-117A_Nighthawk_Stealth_Fighter_2.0
https://www.arcade-museum.com/game_detail.php?game_id=7746
https://en.wikipedia.org/wiki/Avalon_Hill
https://en.wikipedia.org/wiki/Sid_Meier%27s_Pirates!
https://en.wikipedia.org/wiki/1830:_The_Game_of_Railroads_and_Robber_Barons
https://www.mobygames.com/game/sid-meiers-railroad-tycoon
https://en.wikipedia.org/wiki/Civilization_(1980_board_game)
https://en.wikipedia.org/wiki/Civilization_(video_game)
https://www.mobygames.com/game/red-storm-rising
https://en.wikipedia.org/wiki/Paragon_Software
https://en.wikipedia.org/wiki/Take-Two_Interactive
https://en.wikipedia.org/wiki/IEntertainment_Network
https://en.wikipedia.org/wiki/Electronic_Arts
https://en.wikipedia.org/wiki/Trip_Hawkins
https://en.wikipedia.org/wiki/David_Rosen_(businessman)
https://en.wikipedia.org/wiki/Hayao_Nakayama
https://en.wikipedia.org/wiki/Baltimore_Blast
https://www.microprose.com/index.html
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
Arcade operators fear the VCS
Nintendo trounces Atari in court
and
The PS2 takes Japan by storm
These stories and a very tired Karl on this month's episode of the Video Game Newsroom Time Machine
This month we will look back at the biggest stories in and around the video game industry in April of 1980, 1990, 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
Correction: Tiertex did not do Back to the Future 2, it was Images Software Ltd.
1980:
FCC lets Ma Bell go online
https://www.nytimes.com/1980/04/08/archives/computer-curb-lifted-for-phone-companies-fcc-in-decontrol-move.html?searchResultPosition=2
The Ludites are back... and their wearing berets
https://www.nytimes.com/1980/04/11/archives/raiders-in-france-destroy-two-computer-centers.html?searchResultPosition=3
https://en.wikipedia.org/wiki/Action_directe_(armed_group)
https://en.wikipedia.org/wiki/Luddite
Warner, Mattel, and Coleco report record profits
Playthings, April 1980, pg. 11
Toy & Hobby World, April 1980
AMD is making it rain
https://www.nytimes.com/1980/04/30/archives/companies-compete-to-lure-employees-california-computer-suppliers.html?searchResultPosition=11
https://en.wikipedia.org/wiki/Advanced_Micro_Devices
https://www.nytimes.com/1980/04/08/archives/intel-reports-higher-profits.html?searchResultPosition=17
Game Consoles are the up and coming thing... just not at toy retailers.
Playthings, April 1980, pg. 55
Arcade game operators fear the VCS
Play Meter, April 1980, pg. 36
Inflation grips the arcade industry... and the industry fights back!
Replay, April 1980, pg. 29
https://en.wikipedia.org/wiki/Federal_funds_rate
Cinematronics sues Atari over Asteroids
Play Meter April 1980, pg. 41
Play Meter October 15, 1981 pg. 148
https://tinyurl.com/ybhc4gxy
TSR opens UK office
Playthings, April 1980, pg. 10
https://www.webcitation.org/655ldIQOO?url=http://www.thekyngdoms.com/forums/viewtopic.php?t=37
https://en.wikipedia.org/wiki/Don_Turnbull_(game_designer)
https://en.wikipedia.org/wiki/Warhammer_(game)
https://en.wikipedia.org/wiki/Games_Workshop
SSI brings wargaming to the digital world
https://archive.org/details/CreativeComputingbetterScan198004/page/n44/mode/1up
https://en.wikipedia.org/wiki/Joel_Billings
1990:
Nintendo can sue retailers that carry unlicensed NES carts
Playthings April 1980
https://casetext.com/case/atari-games-corp-v-nintendo-of-america
The arcade is coming home
https://en.m.wikipedia.org/wiki/Neo_Geo_(system)
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20009%20%28April%201990%29#page/n29/mode/2up
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20009%20%28April%201990%29#page/n42/mode/1up
https://archive.org/details/ACEIssue31Apr90/page/n8/mode/1up
https://www.youtube.com/watch?v=cNtfVTaSLOg&list=PLjnUa-_dnEnMFh2ANIXDqLShwMuDu2Ols
https://www.youtube.com/watch?v=7pSYKXaFK0M&list=PLjnUa-_dnEnMFh2ANIXDqLShwMuDu2Ols&index=26
The GX4000 is on its way
https://archive.org/details/ACEIssue31Apr90/page/n8/mode/1up
https://en.wikipedia.org/wiki/Amstrad_GX4000
Sega expands Master System licensees to European companies
https://archive.org/details/computer-and-videogames-101/page/n8/mode/1up
https://archive.org/details/zero-magazine-06/page/n8/mode/1up
https://www.mobygames.com/browse/games/sega-master-system/us-gold-ltd/
https://www.mobygames.com/browse/games/sega-master-system/image-works/
https://www.mobygames.com/browse/games/sega-master-system/titus-interactive-sa/
Atari turns a profit
https://www.atariarchives.org/atarileaks/timeline.html
https://www.youtube.com/watch?v=e_g-JIfV3sg&feature=youtu.be
https://www.latimes.com/archives/la-xpm-1987-08-24-fi-2005-story.html
https://www.latimes.com/archives/la-xpm-1989-11-09-fi-1502-story.html
Playthings April 198
US Memories shuts down.
https://archive.org/details/1990-04-compute-magazine/page/n7/mode/1up
https://www.latimes.com/archives/la-xpm-1989-12-26-fi-922-story.html
https://www.latimes.com/archives/la-xpm-1990-01-28-fi-1464-story.html
https://tinyurl.com/yafagpwh
https://tinyurl.com/y7obdfup
Madden gets updated Roster data disk
https://archive.org/details/1990-04-compute-magazine/page/n125/mode/1up
https://en.wikipedia.org/wiki/John_Madden_Football_(1988_video_game)
Super Mario Ice Capades
https://www.youtube.com/watch?v=Fuuhn2cfVUE
https://www.mariowiki.com/Mario_Ice_Capades
https://archive.org/details/ACEIssue31Apr90/page/n9/mode/1up
2000:
PS2 launches in Japan.
https://archive.org/details/mm63_20190722/page/n10/mode/1up
https://en.wikipedia.org/wiki/PlayStation_2#Reception
Xbox finally revealed
https://archive.org/details/mm63_20190722/page/n4/mode/1up
https://en.wikipedia.org/wiki/Xbox_(console)
Nintendo does what everyone knew they would... delay the Dolphin...AND the Gameboy Advance
https://archive.org/details/mm63_20190722/page/n5/mode/1up
https://en.wikipedia.org/wiki/Game_Boy_Advance
https://en.wikipedia.org/wiki/GameCube
Conker is no longer a nice guy...
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20129%20%28April%202000%29#page/n39/mode/1up
https://www.mobygames.com/game/n64/conkers-bad-fur-day
Final Fantasy is going online
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20129%20%28April%202000%29#page/n33/mode/2up
https://en.wikipedia.org/wiki/Final_Fantasy_XI
Fallout 3 to go 3D
https://archive.org/details/PC-Player-German-Magazine-2000-04/page/n11/mode/1up
https://en.wikipedia.org/wiki/Fallout_(series)#Van_Buren_(Black_Isle_Studios'_Fallout_3)
https://en.wikipedia.org/wiki/Van_Buren_(video_game)
https://www.youtube.com/watch?v=5TvcanIELcY
Origin shuts down the Ultima 9 boards
https://archive.org/details/Computer_Gaming_World_Issue_189/page/n34/mode/1up
https://en.wikipedia.org/wiki/Ultima_IX:_Ascension#Reception
Protestors go after Midway
https://www.retromags.com/files/file/3941-gamepro-issue-139-april-2000/ pg. 36
https://www.gamasutra.com/view/news/93462/Midway_Protests.php
Cavedog is gone but Chris Taylor is hitting it big
https://archive.org/details/mm63_20190722/page/n68/mode/1up
https://www.mobygames.com/company/wargaming-seattle
Infogrames goes through another COO
https://archive.org/details/NextGen64Apr2000/page/n11/mode/1up
3Dfx cuts 20% of its workforce
https://archive.org/details/NextGen64Apr2000/page/n11/mode/1up
https://www.gamespot.com/articles/meet-3dfxs-new-ceo/1100-2447005/
https://www.forbes.com/2000/12/18/12183dfx.html#24c92428637f
https://www.barrons.com/articles/barrons-100-most-influential-women-in-finance-tricia-griffith-51584709204
Hasbro is going to defend its Atari rights
https://archive.org/details/NextGen64Apr2000/page/n11/mode/1up
https://archive.org/details/PC-Player-German-Magazine-2000-04/page/n118/mode/1up
Psychic sues Pokemon
https://www.retromags.com/files/file/3941-gamepro-issue-139-april-2000/ pg. 34
https://en.wikipedia.org/wiki/Abra,_Kadabra,_and_Alakazam#Controversy
EA buys up Dreamworks Interactive
https://archive.org/details/NextGen64Apr2000/page/n18/mode/1up
https://en.wikipedia.org/wiki/Danger_Close_Games
Freeloader.com is bringing free games to you
https://archive.org/details/PC_Zone_Issue_088_2000-04_Dennis_Publishing_GB/page/n22/mode/1up
https://www.pinsentmasons.com/out-law/news/freeloadercom-to-shut-down
Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Sound Effects by Ethan of History of How We Play.
We sit down with Michael Katz for a second round, this time covering Epyx's publishing of Lucasfilm's first titles, working with Jack Tramiel's Atari, and helping establish Sega's no nonsense advertising for the Genesis.
Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
Epyx
https://en.wikipedia.org/wiki/Epyx
Early Lucasfilm titles
https://www.mobygames.com/browse/games/lucasarts/offset,200/so,1d/list-games/
Jack Tramiel
https://en.wikipedia.org/wiki/Jack_Tramiel
Atari
https://en.wikipedia.org/wiki/Atari
Atari 2600
https://en.wikipedia.org/wiki/Atari_2600
https://www.youtube.com/watch?v=7qAadfsJrmM
Atari 7800
https://en.wikipedia.org/wiki/Atari_7800
Atari ST
https://en.wikipedia.org/wiki/Atari_ST
Sega Genesis
https://en.wikipedia.org/wiki/Sega_Genesis
Joe Montana Football
https://en.wikipedia.org/wiki/Joe_Montana_Football
Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Zenith enters the home computer market,
Atari's Lynx goes national &
Nintendo finally embraces disks with the 64DD.
These stories and some that aren't about abject financial failures on this month's episode of the Video Game Newsroom Time Machine
This month we will look back at the biggest stories in and around the video game industry in March of 1980, 1990, & 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..
Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
1980:
Home computer specialty shops are proliferating
https://www.nytimes.com/1980/03/09/archives/connecticut-weekly-computers-made-to-feel-at-home-shop-talk.html?searchResultPosition=5
Zenith gets into the computer market
Zenith's new hope, Forbes, March 31, 1980, pg. 32
Plato comes home
https://archive.org/details/creativecomputing-1980-03/page/n87/mode/1up
https://en.wikipedia.org/wiki/PLATO_(computer_system)
https://en.wikipedia.org/wiki/Control_Data_Corporation
Star Raiders reviewed
https://archive.org/details/1980-03-compute-magazine/page/n71/mode/1up
https://www.youtube.com/watch?v=3_VDM8nC9sM
Coleco rights financial ship thanks to electronic games
PR Newswire, March 6, 1980
Mattel announces price for Intellivision
Wall Street Journal, March 14, 1980, pg. 15
Space Invaders belongs to Atari
https://archive.org/details/1980-03-compute-magazine/page/n72/mode/1up
Toy & Hobby, March 1980pg. 78
https://www.handheldmuseum.com/Atari/SpaceInvadersSuperBreakout.htm
Toy Fair sees 400 electronic SKUs
Toys Hobbies & Crafts, March 1980, pg. 16
Aussies get pinball fever
Replay, March. 1980, pg. 74
https://www.ipdb.org/search.pl?searchtype=advanced&mfgid=2#2868
Copycats flood the ATE show in London
Play Meter, March 15, 1980, pg. 59
https://www.techopedia.com/definition/9905/vector-display
1990:
Supreme Court refuses to hear Red Baron Case
Play Meter, March 1990, pg. 30
https://itlaw.wikia.org/wiki/Red_Baron_v._Taito
Xerox sues Apple
https://archive.org/details/1990-03-compute-magazine/page/n7/mode/1up
https://www.nytimes.com/1989/12/15/business/company-news-xerox-sues-apple-computer-over-macintosh-copyright.html
https://www.nytimes.com/1990/03/24/business/most-of-xerox-s-suit-against-apple-barred.html
Spectrum Holobyte sues Accolade over Mental Blocks
https://archive.org/details/1990-03-compute-magazine/page/n7/mode/1up
https://www.mobygames.com/game/mental-blocks
The US Government is going after Nintendo for Antitrust
https://archive.org/details/1990-03-compute-magazine/page/n8/mode/1up
https://apnews.com/81733e920217fea625390bc536d81e4f
Xmas sales numbers are in...
Playthings, March 1990
https://en.wikipedia.org/wiki/VTech_Socrates
https://nintendo.fandom.com/wiki/Nintendo_Entertainment_System_Power_Set
https://nintendo.fandom.com/wiki/NES_Action_Set
Nintendo World Championship begins!
Playthings, March 1990
https://en.wikipedia.org/wiki/Nintendo_World_Championships
Commodore knows how to strike back against Japanese Console dominance!
https://archive.org/details/ACEIssue30Mar90/page/n20/mode/1up
https://en.wikipedia.org/wiki/Commodore_64_Games_System
https://archive.org/details/ACEIssue30Mar90/page/n113/mode/1up
CD based A500 rumors...
https://archive.org/details/ACEIssue30Mar90/page/n20/mode/1up
https://en.wikipedia.org/wiki/Commodore_CDTV
Commodre 65 has been cancelled
https://archive.org/details/1990-03-computegazette/page/n7/mode/1up
https://en.wikipedia.org/wiki/Commodore_65
https://www.nytimes.com/1990/02/01/business/commodore-international-reports-earnings-for-qtr-to-dec-31.html?searchResultPosition=2
Konix sells off the rights to its line of joysticks
https://archive.org/details/thegamesmachine-28/page/n7/mode/1up
MCA to sell LJN to Acclaim
Toy and Hobby World, March 1990, pg. 6
https://www.latimes.com/archives/la-xpm-1990-01-23-fi-524-story.html
https://www.nytimes.com/1990/03/13/business/mca-in-pact-with-acclaim.html
Atari announces nationwide launch of the Lynx
Playthings, March 1990
https://apnews.com/a1288531efff2f9504f70dbcd9f8b6cc
.. and the UK launch, too.
https://archive.org/details/computer-and-videogames-100/page/n10/mode/1up
Atari teams up with Atari
https://www.mobygames.com/browse/games/lynx/tengen-inc/
NEC Shows off TurboExpress behind closed doors
https://archive.org/details/ACEIssue30Mar90/page/n18/mode/1up
https://archive.org/details/computer-and-videogames-100/page/n48/mode/1up
https://en.wikipedia.org/wiki/TurboExpress
The TurboGrafx 16 arcade cabinets are no more...
Replay , March 1990 pg. 66
The first museum show featuring arcade games opens
https://archive.org/details/1990-03-compute-magazine/page/n9/mode/1up
http://www.movingimagesource.us/articles/hot-circuits-20090115
http://www.movingimage.us/collection/videogames
Cinemaware shows off Wings
https://archive.org/details/ACEIssue30Mar90/page/n18/mode/1up
https://en.wikipedia.org/wiki/Wings_(1990_video_game)
2000:
Cinemaware LIVES!!!
https://archive.org/details/PC-Player-German-Magazine-2000-03/page/n8/mode/1up
https://www.linkedin.com/in/larsbatista/
https://www.mobygames.com/developer/sheet/view/developerId,670214/
https://en.wikipedia.org/wiki/Cinemaware#Cinemaware_Inc._(2000%E2%80%932005)
The Amiga is back BABY!!!
https://archive.org/details/NextGen63Mar2000/page/n18/mode/1up
https://en.wikipedia.org/wiki/Amiga,_Inc.
https://www.amigaforever.com/
Bill Gates steps down as CEO of Microsoft
https://archive.org/details/PC-Player-German-Magazine-2000-03/page/n8/mode/1up
https://www.forbes.com/2000/01/13/mu7.html
Bernie Stolar is President and COO of Mattel Interactive
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20128%20(March%202000)#page/n39/mode/1up
https://en.wikipedia.org/wiki/Mattel_Interactive
https://www.gamasutra.com/view/news/93473/Mattel_Hires_Stolar.php
https://en.wikipedia.org/wiki/WonderSwan
https://www.retrogamer.net/blog_post/the-weird-world-of-wwf-smackdown-2/
GiveMeTalk.com let's you become a radio star... on the internet!
https://archive.org/details/Computer_Gaming_World_Issue_188/page/n170/mode/1up
https://web.archive.org/web/20010201144600/http://givemetalk.com/
https://www.streamingmedia.com/Articles/ReadArticle.aspx?ArticleID=62022
64DD Released in Japan
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20128%20(March%202000)#page/n32/mode/1up
https://en.wikipedia.org/wiki/64DD
N64 colored versions!
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20128%20(March%202000)#page/n33/mode/1up
Brazil bans violent games
https://www.retromags.com/files/file/3940-gamepro-issue-138-march-2000/
https://www.awn.com/news/brazil-bans-violent-video-games
https://en.wikipedia.org/wiki/Brazilian_advisory_rating_system
https://gamerant.com/brazil-violent-video-games-crime/
Quebec goes after English only games
https://www.retromags.com/files/file/3940-gamepro-issue-138-march-2000/ pg. 36
https://www.cnet.com/news/quebec-says-non-to-english-only-video-games/
https://www.gamasutra.com/view/news/113995/Quebec_Blocks_EnglishOnly_Games_When_French_Version_Exists.php
ASC Games closes its doors
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20128%20(March%202000)#page/n39/mode/1up
https://archive.org/details/NextGen63Mar2000/page/n17/mode/1up
https://en.wikipedia.org/wiki/ASC_Games
https://www.mobygames.com/company/american-softworks-corporation
Cavedog Entertainment closes its doors.
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue62/page/n3/mode/1up
https://www.mobygames.com/company/cavedog-entertainment
https://www.mobygames.com/developer/sheet/view/developerId,1527/
https://www.mobygames.com/developer/sheet/view/developerId,339934/
https://www.mobygames.com/company/humongous-entertainment-inc
https://www.mobygames.com/search/quick?developer=Ron+Gilbert
https://www.mobygames.com/company/atari-inc
Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Sound Effects by Ethan of History of How We Play.
On this special episode of the Video Game Newsroom Time Machine, Karl has a chat with industry legend Michael Katz. They talk about his time at Mattel, the inner workings of product development in the toy business, how he developed the concept of the electronic LED game there, then went on to lambast that very product line at his next position at Coleco and we end the interview when he takes the reigns at computer game company Epyx.
And because we didn't even get to his game changing stint at Sega or time working at Tramiel's Atari, there will be a follow up in the weeks ahead. Enjoy this candid, and very fun interview.
Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
Mattel
https://en.wikipedia.org/wiki/Mattel
Mattel Hanhdelds
https://www.handheldmuseum.com/Mattel/index.html
LED Pocket Calculators
https://en.wikipedia.org/wiki/Calculator#Pocket_calculators
Intellivision
https://en.wikipedia.org/wiki/Intellivision
Coleco
https://en.wikipedia.org/wiki/Coleco
Coleco Handhelds
https://www.handheldmuseum.com/Coleco/
Coleco Electronic Quarterback commercial
https://www.youtube.com/watch?v=93u6POODKQY
Intellivision George Plimpton ad
https://www.youtube.com/watch?v=sD9GySeh2t4
Coleco Ms. Pac-Man
https://archive.org/details/hh_cmspacmn
Cabbage Patch Kids
https://en.wikipedia.org/wiki/Cabbage_Patch_Kids
Atari Corp sues Nintendo
https://www.nytimes.com/1989/02/02/business/nintendo-is-sued-by-atari.html
https://news.google.com/newspapers?nid=1320&dat=19920503&id=5UNWAAAAIBAJ&sjid=e-oDAAAAIBAJ&pg=1413,741200
Epyx
https://en.wikipedia.org/wiki/Epyx
Pitstop
https://www.mobygames.com/game/pitstop
CEO of Epyx
https://www.nytimes.com/1983/02/28/business/business-people-a-new-chief-for-epyx-game-software-maker.html
Starpath
https://www.mobygames.com/company/starpath-corporation
US Gold
https://en.wikipedia.org/wiki/U.S._Gold
GI Joe
https://www.mobygames.com/game/gi-joe-a-real-american-hero
Coleco does what Mattel-don't!
Nintendo misfires with DragonQuest!
Big Money sees big future for the Playstation 2!
These stories and many more on this month's episode of the Video Game Newsroom Time Machine
This month we will look back at the biggest stories in and around the video game industry in November of 1980, 1990, 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..
Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
Show Notes:
1980:
Gottlieb announces their System 80 Pinball platform
Replay, Feb. 1980, pg. 27
We mistakenly talk about "Mystery House" instead of "Haunted House" from Gottlieb in this piece.
https://www.youtube.com/watch?v=VPcjOVUq4Do
Atari abandons pinball
https://archive.org/details/Atari_Coin_Connection_Volume_4_Number_2_February_1980
https://atarimuseum.nl/atari-pinball/
Sega/Gremlin continue their push for multi-game cabinets
Replay, Feb. 1980 pg. 58
https://segaretro.org/Sega_VIC_Dual
Gary Stern calls for changes to deal with inflation
Replay, Feb. 1980, pg. 25
Holiday sales strong after slow start
Playthings Feb. 1980, p. 50
Toys, Hobbies & Crafts, Feb. 1980 p. 51
Atari blasts the airwaves
Playthings Feb. 1980
Michael Katz moves from Mattel to Coleco
Toy and Hobby Jan. 1980
Toys, Hobbies & Crafts, Feb. 1980, p. 44
Coleco dares to compare
https://www.youtube.com/watch?v=93u6POODKQY
https://tinyurl.com/ut7r89x
https://tinyurl.com/tnos93q
Toy & Hobby World Jan 1980, p. 4
Plaything Feb. 1980 p. 29
Tiger Electronics goes solo
Playthings Feb. 1980, p. 29
IBM introduces the 5120
https://www.nytimes.com/1980/02/06/archives/a-desktop-computer-by-ibm-giants-converge-on-tiny-market.html?searchResultPosition=11
https://en.m.wikipedia.org/wiki/IBM_5120
NY Times profiles new trend in the publishing business
https://www.nytimes.com/1980/02/28/archives/technology-small-computer-software-gains.html?searchResultPosition=6
Broderbund is founded
https://twitter.com/tcwpodcast/status/1227957826087247872?s=20
1990:
Kasparov beats Deep Thought
https://archive.org/details/1990-02-compute-magazine/page/n8
https://en.wikipedia.org/wiki/Deep_Thought_(chess_computer)
https://en.wikipedia.org/wiki/Deep_Blue_(chess_computer)
Turtle Mania is coming...
https://archive.org/details/ACEIssue29Feb90/page/n7
https://www.youtube.com/watch?v=cTcwZ6gRXnQ
https://www.youtube.com/watch?v=Fujd94i3EYs
https://www.youtube.com/watch?v=jo6R6LqpNNY
https://www.youtube.com/watch?v=Bv1M5SSk7f8
Winter CES brings the games..
https://archive.org/details/Computer_Gaming_World_Issue_68/page/n37
Nintendo misfires with Dragon Warrior
https://archive.org/details/Computer_Gaming_World_Issue_68/page/n9
https://en.wikipedia.org/wiki/Dragon_Quest_(video_game)#1989_North_American_localization
https://www.nytimes.com/1989/12/24/business/investing-nintendo-as-nemesis.html?searchResultPosition=1
VGA will save us from 16 bit consoles!
https://archive.org/details/Computer_Gaming_World_Issue_68/page/n37
https://www.mobygames.com/game/wing-commander
And sound is a bit trickier...
https://archive.org/details/Computer_Gaming_World_Issue_68/page/n38
Cinemaware announces TG16 version of It Came From the Desert
https://archive.org/details/Computer_Gaming_World_Issue_68/page/n38
https://www.filfre.net/2016/12/a-time-of-endings-part-1-cinemaware/
New World Computing has shipped Nuclear War
https://www.mobygames.com/game/nuclear-war
http://amiga.lychesis.net/artist/AvrilHarrison.html
https://archive.org/details/Computer_Gaming_World_Issue_68/page/n46
Software Toolworks buys Mindscape
https://archive.org/details/vgmuseum_questbusters_qbustersVII2/page/n1/mode/1up
https://www.latimes.com/archives/la-xpm-1988-08-09-fi-171-story.html
https://en.wikipedia.org/wiki/Datasoft
https://en.wikipedia.org/wiki/Mindscape
https://en.wikipedia.org/wiki/The_Software_Toolworks
Michael Cranford leaves Interplay
https://archive.org/details/vgmuseum_questbusters_qbustersVII2/page/n1/mode/1up
https://www.linkedin.com/in/michaelcranford/
https://www.mobygames.com/developer/sheet/view/developerId,11314/
Domark goes 3D
https://archive.org/details/ACEIssue29Feb90/page/n6
https://archive.org/details/commodore-user-magazine-77/page/n6
https://www.youtube.com/watch?v=PSzcoG7k2FI
Magnetic Scrolls signs up with Virgin Mastertronic
https://archive.org/details/ACEIssue29Feb90/page/n7
https://www.mobygames.com/game/wonderland
Apparently its not cool to give games bad grades
https://archive.org/details/ACEIssue29Feb90/page/n12
http://amr.abime.net/review_7375
https://www.mobygames.com/game-group/ghostbusters-licensees
French Zombies are coming
https://archive.org/details/commodore-user-magazine-77/page/n8
https://www.mobygames.com/game/zombi/release-info
https://www.mobygames.com/game/zombiu
2000:
Sega announces downloadable game service for Dreamcast
http://www.thedreamcastjunkyard.co.uk/2017/11/dream-library-dreamcast-foreunner-to.html
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20127%20%28February%202000%29#page/n33/mode/1up
Nuon to be shown at winter CES
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20127%20%28February%202000%29#page/n33/mode/1up
https://www.youtube.com/watch?v=OS9alQbHHPk
http://www.8-bitcentral.com/miscellaneous/logitechNuon.html
Samsung announces Extiva DVD players
https://www.samsung.com/us/news/newsPreviewRead.do?news_seq=403
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue61/page/n5/mode/1up
https://www.youtube.com/watch?v=9cTcqQsLXzU#action=share
https://en.wikipedia.org/wiki/PlayStation_2
https://www.amazon.com/Samsung-DVDN2000-DVD-Player/product-reviews/B00004WI43
https://www.ign.com/articles/2019/10/30/top-15-best-selling-video-game-consoles-of-all-time
Merrill Lynch predicts big things for PS2
https://archive.org/details/NextGen62Feb2000/page/n21
https://en.wikipedia.org/wiki/PlayStation_2_sales
https://www.ign.com/articles/2019/10/30/top-15-best-selling-video-game-consoles-of-all-time
Nintendo is sticking to its 2000 release date for Dolphin
https://archive.org/details/NextGen62Feb2000/page/n8
Resident Evil Zero dropped from N64 and moved to Dolphin
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20127%20%28February%202000%29#page/n39/mode/1up
Resident Evil the Ride hits Japan
https://archive.org/details/NextGen62Feb2000/page/n13
https://youtu.be/iahPKDCQZsc
Hasbro lays off Microprose devs
https://archive.org/details/Computer_Gaming_World_Issue_187/page/n37
https://archive.org/details/PC-Player-German-Magazine-2000-02/page/n10
Sierra defends itself
https://archive.org/details/Computer_Gaming_World_Issue_187/page/n37
Codemasters buys Sierra Yosemite studio
https://en.m.wikipedia.org/wiki/Codemasters
https://archive.org/details/NextGen62Feb2000/page/n13
https://opencorporates.com/companies/us_ca/C2172750
https://www.mobygames.com/company/yosemite-entertainment
MMO mania continues
https://archive.org/details/Computer_Gaming_World_Issue_187/page/n38
https://en.wikipedia.org/wiki/Dungeons_%26_Dragons_Online
https://en.wikipedia.org/wiki/Neverwinter_(video_game)
https://en.wikipedia.org/wiki/Neverwinter_Nights_(1991_video_game)
https://en.wikipedia.org/wiki/Neverwinter_Nights
https://en.wikipedia.org/wiki/Neverwinter_Nights_2
eidos buys 51% stake in Ion Storm
https://archive.org/details/Computer_Gaming_World_Issue_187/page/n38
...and the top selling computer game of Xmas 1999 was...
https://archive.org/details/NextGen62Feb2000/page/n13
Roger Wilco brings voice to online gaming
https://archive.org/details/PC-Player-German-Magazine-2000-02/page/n18
https://en.wikipedia.org/wiki/Roger_Wilco_(software)
Back2Roots is trying to make emulation legit
https://archive.org/details/PC-Player-German-Magazine-2000-02/page/n19
https://web.archive.org/web/20130715101947/http://www.back2roots.org/
Tim Schafer leaves Lucasarts
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue61/page/n3/mode/1up
https://en.wikipedia.org/wiki/Tim_Schafer
Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Sound Effects by Ethan of History of How We Play.
Commodore updates its Systems for the new decade
The Turbo Grafix 16 heralds in the age of the CD
Gaming takes to the web...
These stories and many more on this month's episode of the Video Game Newsroom Time Machine
This month we will look back at the biggest stories in and around the video game industry in November of 1980, 1990, 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..
Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
A special thanks to The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ for our new, amazing time travel sound effects!
Show Notes:
1980:
HP goes PC
https://www.nytimes.com/1980/01/05/archives/new-entry-in-personal-computers-hewlettpackard-sells-3250-unit.html?searchResultPosition=1
https://en.wikipedia.org/wiki/HP_series_80
Commodore's Pet learns some new tricks
https://archive.org/details/1980-01-compute-magazine/page/n8
The Temple of Apshai gets not one but two sequels!
https://archive.org/details/1980-01-compute-magazine/page/n10
https://www.mobygames.com/game/dunjonquest-morlocs-tower
https://www.mobygames.com/game/dunjonquest-the-datestones-of-ryn
https://archive.org/details/CreativeComputingbetterScan198001/page/n1
https://www.filfre.net/tag/dunjonquest/
Muse advertises their Super Text software in Micro magazine
https://archive.org/details/Micro_NO._20_1980-01_Micro_Ink_US/page/n64
Cinematronics sells Vectorbeam to Exidy
RePlay 01-1980, pg. 7
https://www.mobygames.com/company/leland-interactive-media
https://dadgum.com/giantlist/archive/cinematronics.html
Chuck E Cheese breaks out of CA
RePlay 01-1980, pg. 18
1990:
TurboGrafix CD hits the US!
https://archive.org/details/GamePro_Issue_006_January_1990/page/n17 https://en.wikipedia.org/wiki/TurboGrafx-16
Michael Katz is the new CEO of Sega
https://archive.org/details/GamePro_Issue_006_January_1990/page/n81
https://archive.org/details/GamePro_Issue_006_January_1990/page/n56
https://segaretro.org/Michael_Katz#cite_note-:File:ElectronicGames2_US_04.pdf_p55-2
Unlicensed NES carts are all the rage
https://archive.org/details/GamePro_Issue_006_January_1990/page/n81
https://www.mobygames.com/company/american-game-cartridges-inc
https://www.mobygames.com/company/american-video-entertainment-inc
https://en.wikipedia.org/wiki/Nintendo_Entertainment_System#Third-party_licensing
Konix Multisystem saved!
https://archive.org/details/zero-magazine-03/page/n56
Nintendo launches big marketing push in the UK
https://archive.org/details/zero-magazine-03/page/n58
https://www.nytimes.com/1989/02/02/business/nintendo-is-sued-by-atari.html
Nintendo announces network services
https://www.retromags.com/files/file/2993-video-games-and-computer-entertainment-issue-012-january-1990/
Arcade video games slumped in 1989
RePlay January 1990 pg. 44
RePlay January 1990 pg. 38
Dave and Busters gets bought out
Play Meter magazine January 1990, pg. 24
https://en.wikipedia.org/wiki/Dave_%26_Buster%27s
https://en.wikipedia.org/wiki/Edison_Brothers_Stores
Amiga "New Art" limited edition A500s released in Germany
https://archive.org/details/64er_1990_01/page/n13
https://www.vongestern.com/2017/03/amiga-500-new-art-limited-edition-1989.html
Cinemaware becomes an EA affiliate Label
https://archive.org/details/1990-01-computegazette/page/n89
Virgin licenses Dune
https://archive.org/details/commodore-user-magazine-76/page/n5
https://en.wikipedia.org/wiki/List_of_games_based_on_Dune
Codemasters gets into the CD game
https://archive.org/details/ACE_Issue_28_1990-01_Future_Publishing_GB/page/n9
http://www.cpcwiki.eu/index.php/Codemasters_CD
German magazine 64er previews the new Manfred Trenz game, Hurrican
https://archive.org/details/64er_1990_01/page/n27
Hard Drivin' for the C64 looms
https://archive.org/details/ACE_Issue_28_1990-01_Future_Publishing_GB/page/n10
https://www.youtube.com/watch?v=k2XFkdTJ4LM
https://www.mobygames.com/game/hard-drivin
2000:
Romero blocks Playboy.com
https://archive.org/details/Computer_Gaming_World_Issue_186/page/n38
Ultima 9 plagued by bugs
http://wiki.ultimacodex.com/wiki/Development_History_of_Ultima_IX
https://archive.org/details/PC_Zone_Issue_085_2000-01_Dennis_Publishing_GB/page/n21
Babylon 5 license up for grabs
https://archive.org/details/Computer_Gaming_World_Issue_186/page/n38
https://babylon5.fandom.com/wiki/Babylon_5:_Into_the_Fire_(Game)
Microsoft is found guilty
https://archive.org/details/NextGen61Jan2000/page/n13
https://en.wikipedia.org/wiki/United_States_v._Microsoft_Corp.
FAA bans In-Flight Entertainment systems
https://archive.org/details/NextGen61Jan2000/page/n13
https://www.lhsystems.com/blog-entry/history-ife-systems-analog-digital-start-difficulties
Sega's Chairman sees a hardwareless future for the company
https://archive.org/details/NextGen61Jan2000/page/n13
Interplay refocuses as a console developer
https://archive.org/details/NextGen61Jan2000/page/n13
Infogrames buys GT Interactive
https://archive.org/details/PC-Player-German-Magazine-2000-01/page/n9
https://sec.report/Document/0000950123-02-002084/
Pokemon movie had to catch'em all
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20126%20%28January%202000%29#page/n33/mode/2up
https://www.boxofficemojo.com/weekend/1999W46/?ref_=bo_rl_table_1
The Web is where it's at
PlayMeter January 2000, pg. 34
http://shockwave.com
https://web.archive.org/web/20010609110241/http://www.midway.com/cgi-bin/gx.cgi/AppLogic+FTContentServer?pagename=FutureTense/Apps/Xcelerate/Midway/Play
https://web.archive.org/web/19990420230242/http://www.webquest.com/
https://web.archive.org/web/20000229050319/http://www.webquest.com/
https://web.archive.org/web/20000407094641/http://www.ipong.com/
https://web.archive.org/web/20010609110241/http://www.midway.com/cgi-bin/gx.cgi/AppLogic+FTContentServer?pagename=FutureTense/Apps/Xcelerate/Midway/Play
Thresh launches gamers.com
https://archive.org/details/Computer_Gaming_World_Issue_186/page/n41
https://en.wikipedia.org/wiki/Dennis_Fong
Origin hard at work on Privateer Online
https://archive.org/details/Computer_Gaming_World_Issue_186/page/n38
https://www.wcnews.com/articles/art15.shtml
https://www.mobygames.com/game/windows/earth-beyond
WWII Online announced
https://archive.org/details/PC_Zone_Issue_085_2000-01_Dennis_Publishing_GB/page/n28
https://store.steampowered.com/app/251950/WWII_Online/
Former head of CompuServe Germany acquitted on appeal
http://news.bbc.co.uk/2/hi/europe/524951.stm
https://archive.org/details/PC-Player-German-Magazine-2000-01/page/n10
https://www.tecchannel.de/a/ex-compuserve-chef-felix-somm-im-interview,401170
The Day Pinball died...
https://www.retromags.com/files/file/3937-gamepro-issue-136-january-2000/
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20126%20%28January%202000%29#page/n37/mode/1up
https://en.wikipedia.org/wiki/WMS_Industries
Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Bushnell borrows big to build!
Tengen trounced in Tetris tussle!
Pokemon perceived to push to pupils!
These stories and many more on this month's episode of the Video Game Newsroom Time Machine
This month we will look back at the biggest stories in and around the video game industry in December of 1979, 1989, 1999.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..
Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
Show Notes:
1979:
Pizza Time theater gets big loan
Replay December 1979, pg. 6
Play Meter December, 1979, pg. 37
AMOA show reviews are in
RePlay December 1979, pg. 15
Sega standardizes their arcade boards
Play Meter December 1979, pg. 92
Play Meter Update Edition Dec. 31 1979, pg. 1
https://www.sandiegoreader.com/news/1982/jul/15/cover-exactly-zaxxon/#
Space Invaders modification boards are out
Play Meter December, 1979, pg. 24
Space Invader clones hit home computers
https://archive.org/details/CreativeComputingbetterScan197912/page/n20
https://en.wikipedia.org/wiki/Super_Invader_(video_game)
The Computer Shopper debuts
https://archive.org/details/byte-magazine-1979-12-rescan/page/n210
IBM Microcomputer rumors promise a revolution
https://archive.org/details/Kilobaud197912/page/n5
1989:
JAMMA show jam packed with... carnival games?
https://archive.org/details/ACE_Issue_27_1989-12_Future_Publishing_GB/page/n9
Microprose opens development studio in the UK
https://archive.org/details/ACE_Issue_27_1989-12_Future_Publishing_GB/page/n10
Epyx files for Chapter 11 Bankruptcy
https://archive.org/details/Computer_Gaming_World_Issue_66/page/n9
https://en.wikipedia.org/wiki/Epyx
Activision is a gaming company once again!
https://archive.org/details/Computer_Gaming_World_Issue_66/page/n9
https://en.wikipedia.org/wiki/Activision#Mediagenic_(1988%E2%80%931992)
Club Caribe launches on Q-Link
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_11_December_1989 page 23
https://en.wikipedia.org/wiki/Habitat_(video_game)
https://en.wikipedia.org/wiki/Quantum_Link
http://neohabitat.org
A new month, a new Atari hardware launch!
https://archive.org/details/ACE_Issue_27_1989-12_Future_Publishing_GB/page/n10
http://www.atari-computermuseum.de/abc286.htm
Lynx stalls
https://archive.org/details/GamePro_Issue_005_December_1989/page/n89
Sega parts ways with Tonka
https://archive.org/details/GamePro_Issue_005_December_1989/page/n89
https://segaretro.org/Tonka
Konix misses Xmas and payments...
https://archive.org/details/thegamesmachine-25/page/n6
The Wizard hits theaters!
https://archive.org/details/GamePro_Issue_005_December_1989/page/n48
https://en.wikipedia.org/wiki/The_Wizard_(1989_film)
Nintendo beats Atari in Tetris fight
Replay, December 1989, pg. 11
1999:
Y2K is upon us!
https://en.wikipedia.org/wiki/Year_2000_problem
3dfx CEO, Gregory Ballard steps down
https://archive.org/details/NextGen60Dec1999/page/n13
https://www.cnet.com/news/3dfxs-chief-executive-resigns/
The French game publisher stock market money spree continues!
https://archive.org/details/NextGen60Dec1999/page/n13
https://www.mobygames.com/company/virgin-interactive-entertainment-inc
https://www.mobygames.com/company/titus-interactive-sa
Barnes & Nobel buys up Babbages Etc.
https://archive.org/details/NextGen60Dec1999/page/n14
https://en.wikipedia.org/wiki/GameStop
Pokemon, the OG Loot box
https://www.nytimes.com/1999/09/24/nyregion/suit-claims-pokemon-is-lottery-not-just-fad.html
https://archive.org/details/NextGen60Dec1999/page/n14
Arcade games get rated
https://archive.org/details/NextGen60Dec1999/page/n19
Disney's Quest to dominate arcades comes to an end
https://archive.org/details/NextGen60Dec1999/page/n19
https://www.youtube.com/watch?v=UZQGtnEL2xs
Games to movies still a thing.
https://archive.org/details/PC_Zone_Issue_083_1999-12_Dennis_Publishing_GB/page/n22
Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Alexander Smith is a dedicated researcher and historian; the visionary creator of the video game history podcast, They Create Worlds; and, now, the author of the first of a three volume history of the game industry that shares the same name.
Alex is a reference librarian with degrees in history, law, and library information science and he brings those skills to his in depth study of the history of our favorite hobby. Having grown up a Nintendo and PC gamer, he has helped unearth massive amounts of information about the industry's history through extensive study of original documents, as well as, over 100 interviews with industry pioneers.
We are happy to have him with us for this interview into what drives his passion, his methodology, as well as, a few fun stories from his over 13 year journey discovering the history of gaming.
You can order his book here:
https://www.crcpress.com/They-Create-Worlds-The-Story-of-the-People-and-Companies-That-Shaped-the/Smith/p/book/9781138389908
and here:
https://www.amazon.com/They-Create-Worlds-Alexander-Smith-dp-1138389900/dp/1138389900/ref=mt_paperback?_encoding=UTF8&me=&qid=
And check out the podcast here:
http://tcwpodcast.podbean.com/
And Alex's blog here:
https://videogamehistorian.wordpress.com
In this special episode, we delve deep into the Federal Communication Commission's major rule change in 1979.
The change altered how radio frequency emissions from computers would be regulated for years to come and affected every major player on the market, be it computer, console, and even arcade.
To help us understand the technical side is QuarterPast83 who has made it his personal mission to understand this often overlooked yet extremely important chapter in the computer industries history.
https://twitter.com/QuarterPast83?s=20
Taito is going Made in USA
Capcom launches the CP System 1
With the PS2 launch looming, the Dreamcast is thinking "I might be in trouble"
These stories and many more on this month's episode of the Video Game Newsroom Time Machine
This month we will look back at the biggest stories in and around the video game industry in November of 1979, 1989, 1999.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..
Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com
Or on YouTube
https://tinyurl.com/y4st4bub
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
Show Notes:
1979:
FCC Regulates computer market
https://tinyurl.com/y6pnt3uy
Last month we got Visicalc, this month we get WordStar
https://tinyurl.com/yymblfrk
https://en.wikipedia.org/wiki/WordStar
http://georgerrmartin.com/notablog/2018/04/25/fire-blood-on-the-way/
Taito opens American plant
RePlay November 1979, pg. 7
https://en.wikipedia.org/wiki/Taito
AMOA show preview
RePlay November 1979, pg. 28, 55
https://www.youtube.com/watch?v=Hcmdlzm1Tyw
Joe Keenan becomes president of Pizza Time Theatre
Play Meter November 1979, pg 67
https://showbizpizza.fandom.com/wiki/Pizza_Time_Theatre
Atari Chess is coming
https://archive.org/details/PersonalComputing197911/page/n74
https://en.wikipedia.org/wiki/Video_Chess
Atari tries to touch Simon...
https://www.youtube.com/watch?v=JkjjzNYDR9Q
https://archive.org/details/CreativeComputingbetterScan197911/page/n19
Electronic games are big business for Xmas
http://www.wishbookweb.com/FB/1979_Sears_Wishbook/files/assets/basic-html/page-652.html
Christmas outlook not so jolly
Christmas Outlook for Stores: Not So Jolly, U.S. News & World Report, November 19, 1979
Consumer Scorecard, The Associated Press, November 23, 1979
1989:
Logotron splits up
https://archive.org/details/ACE_Issue_26_1989-11_Future_Publishing_GB/page/n9
https://sonycorporation.fandom.com/wiki/Guerrilla_Cambridge
https://www.mobygames.com/company/creature-labs-ltd
Maxwell sells Microdeal
https://archive.org/details/ACE_Issue_26_1989-11_Future_Publishing_GB/page/n149
https://en.wikipedia.org/wiki/Mirrorsoft
https://www.mobygames.com/company/microdeal-ltd
Epyx exits computer gaming biz
https://www.filfre.net/2016/12/a-time-of-endings-part-2-epyx/
https://archive.org/details/ACE_Issue_26_1989-11_Future_Publishing_GB/page/n149
https://archive.org/details/Computer_Gaming_World_Issue_65/page/n9
Polarware gets bought by Merit Software
https://archive.org/details/Computer_Gaming_World_Issue_65/page/n9
http://graphicsmagician.com/polarware/index.htm
The Sam Coupe gets presented to the press
https://archive.org/details/ACE_Issue_26_1989-11_Future_Publishing_GB/page/n8
https://en.wikipedia.org/wiki/SAM_Coupé
Oswald is taking Danish TV by storm
https://archive.org/details/ACE_Issue_26_1989-11_Future_Publishing_GB/page/n8
http://www.lemonamiga.com/games/details.php?id=2764
Lucasfilm games is going console
https://archive.org/details/Computer_Gaming_World_Issue_65/page/n9
https://www.mobygames.com/browse/games/lucasarts/offset,175/so,1d/list-games/
https://www.mobygames.com/developer/sheet/view/developerId,1744/
Mega Drive peripherals are on the horizon
https://archive.org/details/computer-video-games-magazine-096/page/n11
https://segaretro.org/Sega_Graphic_Board
https://segaretro.org/Mega_Drive_Floppy_Disk_Drive
Entrepreneurs are picking up NEC's slack
https://archive.org/details/ACE_Issue_26_1989-11_Future_Publishing_GB/page/n27
The PC Engine II is coming!
https://archive.org/details/computer-video-games-magazine-096/page/n11
https://en.wikipedia.org/wiki/PC_Engine_SuperGrafx
PC Engine based arcade hardware shown off at Vegas AMOA show
https://archive.org/details/computer-video-games-magazine-096/page/n102
https://www.tg-16.com/pce_tg16_JAMMA_conversion_kit.htm
Capcom gets on the reusable arcade board bandwagon
https://archive.org/details/ACE_Issue_26_1989-11_Future_Publishing_GB/page/n21
https://en.wikipedia.org/wiki/CP_System
1999:
Atari Games gets renamed to Midway Games West
https://mcurrent.name/atarihistory/at_games.html
Interplay is going to the movies
https://archive.org/details/PC-Player-German-Magazine-1999-11/page/n10
https://fallout.fandom.com/wiki/Interplay_Films
Hasbro buys Wizards of the Coast
https://archive.org/details/PC-Player-German-Magazine-1999-11/page/n14
3dfx in trouble
https://en.wikipedia.org/wiki/3dfx_Interactive#Voodoo3_and_strategy_shift
https://archive.org/details/PC-Player-German-Magazine-1999-11/page/n11
https://archive.org/details/PC_Zone_Issue_082_1999-11_Dennis_Publishing_GB/page/n34
Dreamcast US launch numbers revealed!
https://archive.org/details/NextGen59Nov1999/page/n12
https://segaretro.org/History_of_the_Sega_Dreamcast/Release
Dreamcast launches in Europe
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue58/page/n4
Sega talks big about online gaming
https://archive.org/details/NextGen59Nov1999/page/n22
PS2 details revealed!
https://archive.org/details/NextGen59Nov1999/page/n34
https://en.wikipedia.org/wiki/PlayStation_2_online_functionality
Game Boy Advanced announced
https://archive.org/details/NextGen59Nov1999/page/n11
https://en.wikipedia.org/wiki/Game_Boy_Advance
Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
I had the good fortune to interview Ed Zaron, founder of Muse Software. Not only did he found one of the first computer gaming companies back in 1978, but he helped bring titles such as Robotwar, Firebug, Castle Wolfenstein, and Space Taxi to the masses, to say nothing of his friendship and work with the legendary Silas Warner.
He was a bit apprehensive at first as he didn't think he had a lot to tell, but we ended up talking for over two hours about everything possibly related to computers and tech. I've cut it down to just one hour of the prime cuts of Muse goodness.
He does misspeak at one point, saying that he filed for bankruptcy in 1981, but it was 1985.
Enjoy!
Fairchild gets out of gaming
PC sound is going to get blasted
and
Sega cans Bernie Stolar
This month we will look back at the biggest stories in and around the video game industry in October of 1979, 1989, 1999.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..
Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
Show Notes:
1979:
Tandy announces development of the TRS-80 Color Computer
https://books.google.de/books?id=Kz4EAAAAMBAJ&lpg=PA1&dq=infoworld%201979&hl=de&pg=PA3#v=onepage&q=rumor%20mill&f=false
Apple II+ released
https://archive.org/details/kilobaudmagazine-1979-10/page/n7
Sublogic is advertising their 3D graphics software
https://archive.org/details/byte-magazine-1979-10-rescan/page/n137
http://www.sublogiccorp.com/
Heathkits land at Zenith
https://shop.heathkit.com/shop
Does the S-100 bus still have a future?
https://archive.org/details/byte-magazine-1979-10-rescan/page/n110
Ted Lewis formulates the laws of personal computing
https://archive.org/details/byte-magazine-1979-10-rescan/page/n189
https://blog.ubiquity.acm.org/author/ted-lewis/
Q&A is at the end of the show notes
TI tries to convince the FCC to change its regulations
https://archive.org/details/byte-magazine-1979-10-rescan/page/n110
The race to develop optical storage media is on
https://archive.org/details/byte-magazine-1979-10-rescan/page/n111
The digital imaging era is here... sorta
https://archive.org/details/creativecomputing-1979-10/page/n28
https://books.google.de/books?id=ziOMgcvgXnYC&pg=PA54&lpg=PA54&dq=periphicon+company&source=bl&ots=TKPNcrIA3H&sig=ACfU3U2Au8ufHokIOREj0wAj5jdPqGcHsg&hl=en&sa=X&ved=2ahUKEwjVt4aUpfDkAhXCIlAKHVp8CmIQ6AEwCnoECAkQAQ#v=onepage&q=periphicon%20company&f=false
Channel F is dead
https://archive.org/details/creativecomputing-1979-0/page/n9
https://en.wikipedia.org/wiki/Fairchild_Channel_F
https://www.zircon.com/
1989:
Plessey introduces in-flight computer entertainment at Paris Air Show
https://www.gracesguide.co.uk/GEC-Plessey_Avionics
https://archive.org/details/ACE_Issue_25_1989-10_Future_Publishing_GB/page/n9
https://www.cbronline.com/news/plessey_seeks_fortune_with_in_flight_communications_fun/
Sega introduces the System 24 board
https://archive.org/details/ACE_Issue_25_1989-10_Future_Publishing_GB/page/n21
https://www.system16.com/hardware.php?id=708
Creative announces the Game Blaster and the Killer Kard
https://archive.org/details/1989-10-compute-magazine/page/n11
https://en.wikipedia.org/wiki/Sound_Blaster#Game_Blaster
https://www.youtube.com/watch?v=-0TAU35QS-8
Access Software announces RealSound
https://archive.org/details/1989-10-compute-magazine/page/n9
https://www.youtube.com/watch?v=wivtSeGr_T8
https://en.wikipedia.org/wiki/RealSound
Orson Scott Card announces that he'll be working with LucasFilm Games
https://archive.org/details/1989-10-compute-magazine/page/n105
https://www.mobygames.com/developer/sheet/view/developerId,2865/
https://www.quora.com/Orson-Scott-Card-was-credited-in-the-LucasArts-game-Loom-What-was-his-contribution
https://www.youtube.com/watch?v=y92k0Lakq04
EA goes public
https://archive.org/details/Computer_Gaming_World_Issue_64/page/n9
https://www.acquired.fm/episodes/the-electronic-arts-ipo-with-trip-hawkins
https://www.encyclopedia.com/social-sciences-and-law/economics-business-and-labor/businesses-and-occupations/electronic-arts-inc
Sierra acquires Dynamix 3D tech
https://archive.org/details/Computer_Gaming_World_Issue_64/page/n9
https://www.youtube.com/watch?v=usme3xqyBBg
Commodore cancels Commodore Magazine
https://archive.org/details/thegamesmachine-23/page/n13
https://archive.org/details/34-commodore-magazine
1999:
Sega takes the Dreamcast Online
https://archive.org/details/NextGen58Oct1999/page/n23
https://www.retromags.com/files/file/3960-gamepro-issue-133-october-1999/ page 32
Bernie Stolar gets booted from Sega
https://archive.org/details/NextGen58Oct1999/page/n13
https://www.retromags.com/files/file/3960-gamepro-issue-133-october-1999/ page 32
https://www.polygon.com/features/2017/7/10/15923640/sega-dreamcast-history-games-bernie-stolar
https://nypost.com/1999/08/13/president-is-out-in-sega-shake-up/
https://segaretro.org/Bernie_Stolar
SNK's NeoGeo Pocket will have Dreamcast connectivity
https://www.retromags.com/files/file/3960-gamepro-issue-133-october-1999/ page 32
https://segaretro.org/Neo_Geo_Pocket/Dreamcast_Setsuzoku_Cable
Both Sony and Nintendo drop the price of their consoles
https://archive.org/details/NextGen58Oct1999/page/n23
https://www.retromags.com/files/file/3960-gamepro-issue-133-october-1999/ page 32
https://en.wikipedia.org/wiki/Final_Fantasy_VIII
Sony enveils the Playstation 2 at the Tokyo Game Show
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue57/page/n3
Dreamcast launch in Europe pushed back to October 14
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue57/page/n25
https://www.computerworld.co.nz/article/515494/sega_bt_offerf_free_internet_via_dreamcast_console/
Nvidia launches "the world's first GPU"
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue57/page/n29 https://www.nvidia.com/object/IO_20020111_5424.html
Microsoft is developing a console
https://archive.org/details/NextGen58Oct1999/page/n10
https://en.wikipedia.org/wiki/Xbox_(console)
Developers grumble about the high cost of PS2 development
https://archive.org/details/NextGen58Oct1999/page/n19
Wizards of the Coast reveals D&D 3rd Edition at GenCon together with Bioware's NeverWinter Nights
https://www.retromags.com/magazines/usa/nextgen/nextgen-issue-58/ page 22
https://en.wikipedia.org/wiki/Neverwinter_Nights
Another Daikatana developer leaves Ion Storm
https://archive.org/details/PC-Player-German-Magazine-1999-10/page/n9
https://www.gamasutra.com/view/news/343443/Obituary_Veteran_programmer_Stephen_Ash_has_passed_away.php
https://www.mobygames.com/developer/sheet/view/developerId,3208/
Charlie Brooker foretells Let's Plays
https://archive.org/details/PC_Zone_Issue_081_1999-10_Dennis_Publishing_GB/page/n145
Ted Lewis Q&A:
- How did this article come about?
I was a young professor at Oregon State University in 1979 and the personal computer industry was just getting started. Apple computer gave me an Apple ][e to play with, which started a long relationship and thinking about the disruptive nature of PCs. I began writing books and articles about them, eg How To Profit From Your PC, and The Mind Appliance. I think they were the first books on the topic.Did you submit it or was it requested by the magazine?
I don’t recall but probably it was unsolicited. I think it was little high-brow for Byte.
Was it part of a larger research project?
No. Back then, PCs were considered toys unworthy of academic study. Everyone else used the mainframe on campus. By 1985 I had a lab of 20-30 Macs for Master degree students to do their research on. It was a robust effort at that time and for OSU.
- Which "personal computers," according to your definition in the article, were you using at the time?
Like I said, Apple ][e, but before that I had a kit computer from North Star, which went out of business. But it had a disk operating system and BASIC burned into ROM. That was 1977. But when the Apple came out, it took over the market.
- Your fourth law, concerning the high cost of producing software, seems prescient of the need for standardized hardware architectures. Were you imagining at the time that such a universal standard might be possible? Were you thinking that the S-100 was such a standard? How long did you think a standard in personal computing could last?
Well you are right - the S-100 was a standard as well as Bill Gate’s BASIC. But I was thinking more in terms of what is now FOSS. Also, I was enamored by p-code UCSD Pascal. Boy was I wrong!
- In laws 5 and 6, you talk about the usability of a personal computer as well as the service required to make that usability understandable to the consumer. Did you consider the existing machines you named in the piece as "simple" enough to be successful on the mass market at the time without the need to have the consumer to be held by the hand by a human service person? (aka you didn't need a human to explain a simple calculator but you did for most software packages at the time)
I completely missed the importance of GUIs until we got some Xerox Parc windows machines and then the Macintosh came out. They were so easy to use, you didn’t even need a manual. Totally surprising.
I missed this again when the iPhone came out. I was right about ease of use, but totally missed the impact of GUIs.
- Had you already seen Visicalc at the time of writing this piece and, if not, would it have changed any of your views concerning interface and usability?
I wrote the first book on spreadsheets, 32 VisiCalc Spreadsheets, soon after. It paid off my mortgage! But I never thought of it as a GUI. And of course it was. It was an example of ease of use. I was stuck in a BASIC paradigm, were the language was the interface. There had to be better interface, but I was stuck in the command line interface.
- Law 8 makes a rather bold statement concerning operating systems. Do you think this statement was true at the time, and if so, what changed in the technology or the market place to make operating systems as ubiquitous as they are today?
I am sad to say that operating systems are still too primitive. We are stuck with Unix and it’s derivatives. I consider Unix (Circa 1976) to be a major misstep in computing, akin to the original sin. It stripped out the security of Multics and usability of VMS. Much of what is wrong with computing today is traceable back to Unix and Linux. Nuff said.
- Law 10 seems to sound an ominous warning for the future. How has the propagation of personal computing over the last 40 years differed from the way you imagined it at the time? (yes, I know, a very narrowly crafted question) :)
Well the more time that passes, the less accurate become predictions. Wireless internet has changed everything. Mobile computing and cloud are the result. The future is probably wireless 5G with a computer in everything down to light bulbs and toothbrushes. When quantum computers take over, the Internet and its computers will have to be reinvented.
I hope this isn't asking too much. I really found the article fascinating and trying to put such things into a proper historical context is the main goal of our show.
No problem. Thanks for reminding me that I wrote the article 40 years ago.
Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Here is a list of the sources I used when researching this month's episode.
And consider supporting us on Patreon:
https://www.patreon.com/user?u=7594060
Atari Coin Connection Volume 2 No. 10, November-December 1978
The Best Games Electronics Can Produce, New York Times, https://www.nytimes.com/1978/11/27/archives/the-best-games-electronics-can-produce.html
Rusel DeMaria and Johnny Wilson, "High Score! The Illustrated History of Video Games", McGraw-Hill, 2003
Atari: The Golden Years - A History, 1978-1981 http://www.gamasutra.com/view/feature/3766/atari_the_golden_years__a_.php?print=14-55
The Video Game Historian https://videogamehistorian.wordpress.com/
The Digital Antiquarian https://www.filfre.net/
Ace, November 1988
The Games Machine, November 1988
Computer and Video Games, November 1988
Computer Gaming World, November 1988
Micromania, November 1988
Next Generation, November 1998
Computer and Video Games, November 1998
Mobygames http://www.mobygames.com
Special Thanks to Alexander Smith for helping me with the Bushnell story.
In a break from our normal programming, we interview Al Lowe, the father of Leisure Suit Larry, the padre of Freddy Pharkas and the god of Torin.
In this interview we touch on his first steps into the gaming industry pre-Sierra, his adventures dealing with Disney, the rise of Leisure Suit Larry and the changes in the industry he witnessed along the way.
Personally, he has always been a hero of mine, and they say that you should never meet your heroes, to which I say: "then you have the wrong heroes."
Al Lowe is awesome!
follow him on Twitter at: @allowe
And sign up for his daily joke mailing list at www.allowe.com
Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
https://www.youtube.com/channel/UCI1ZIIOfQRZ_Uh-blNiQORw
The KGB wants our KBs!
EA's Madden hits the shelves!
and
The Dreamcast lands in America!
These stories and many more on this month's episode of the Video Game Newsroom Time Machine
This month we will look back at the biggest stories in and around the video game industry in September of 1979, 1989, 1999.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..
Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
Show Notes:
1979:
East German spies are after our tech
https://www.nytimes.com/1979/09/19/archives/bonn-fights-industrial-spying-bonn-is-combating-industrial.html?searchResultPosition=20
http://rechenwerk.halle.it/usr/digital-ag/projekte/andere/museum/index.html
Par-t-Golf is harnessing 16 bit power for the ultimate golf sim https://archive.org/details/PersonalComputing197909/page/n11
http://www.partgolf.net
Compute magazine debuts
https://archive.org/details/1979-Fall-compute-magazine
Temple of Apshai advertised in Compute and Creative Computing
https://archive.org/details/1979-Fall-compute-magazine/page/n81
And a few pages later... a review!
https://archive.org/details/1979-Fall-compute-magazine/page/n87
https://www.youtube.com/watch?v=HiMtY5BxdM0
Football game ad cc p 127
https://archive.org/details/CreativeComputingbetterScan197909/page/n128
Graphic golf ad cc p 162
https://archive.org/details/CreativeComputingbetterScan197909/page/n164
Apple wastes no time pumping their link to Minnesota education system
https://archive.org/details/CreativeComputingbetterScan197909/page/n1
Apple founds Apple Education Foundation
https://archive.org/details/CreativeComputingbetterScan197909/page/n17
Apple helps fund science shuttle in San Fran
https://archive.org/details/CreativeComputingbetterScan197909/page/n53
Visicalc ads in pc and cc
https://archive.org/details/CreativeComputingbetterScan197909/page/n194
Toy trends are laying the foundation for a different tomorrow
U.S. News & World Report, 03/09/1979 p. 83
https://drive.google.com/open?id=1zqb0Sd7bLmnURzyZ1-cif9FRz6Upzo1g
1989:
CD-I specs and marketing plan revealed!
https://archive.org/details/ACEIssue24Sep89/page/n25
Hypergames are the newest buzzword
https://archive.org/details/ACEIssue24Sep89/page/n37 https://en.wikipedia.org/wiki/HyperCard
https://archive.org/details/1989-09-compute-magazine/page/n89
https://www.mobygames.com/developer/sheet/view/developerId,11551/
https://www.mobygames.com/developer/sheet/view/developerId,988515/
Atari introduces the TT
https://archive.org/details/Happy.Computer.N71.1989.09-Cartman/page/n11
https://en.wikipedia.org/wiki/Atari_TT030
Atari announces that their handheld will be called the Lynx.
https://archive.org/details/ACEIssue24Sep89/page/n105
Michael Katz leaves Atari
https://www.wired.com/2001/05/history-5/
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_08_September1989 page 16
The head of Commodore gets sacked
https://archive.org/details/1989-09-compute-magazine/page/n79
https://archive.org/details/Happy.Computer.N71.1989.09-Cartman/page/n9
https://www.henwin.de/winfried-hoffmann-portrait
Mediagenic shuts down Infocom operations
https://archive.org/details/Computer_Gaming_World_Issue_63/page/n9
https://www.mobygames.com/developer/sheet/view/developerId,1745/
Leisure Suit Larry is spreading viruses
https://archive.org/details/Sierra_Newsletter_The_Volume_2_Number_1_Spring_1989_1989_Sierra_On-Line_US/page/n12
https://archive.org/details/Computer_Gaming_World_Issue_63/page/n9
John Madden Football finally gets released for the Apple II
https://archive.org/details/1989-09-compute-magazine/page/n89
https://www.youtube.com/watch?v=8EbPghLpK6c
https://www.mobygames.com/developer/sheet/view/developerId,7082/
NEC warns against grey imports
https://archive.org/details/thegamesmachine-22/page/n22
View-Master Interactive Vision is launched
https://www.youtube.com/watch?v=r7ZciCfgjmg
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_08_September1989 page 16
Captain Lou Albano to play Mario
https://en.wikipedia.org/wiki/List_of_television_programs_based_on_video_games
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_08_September1989 page 16
https://www.youtube.com/watch?v=Q20ovbTOroE&list=PLPbVSXTDxS-cpcgVr2SQKcpkl_UJhe9Pv https://en.wikipedia.org/wiki/Lou_Albano
1999:
The N64 will go online thanks to the 64DD... if it ever ships
https://archive.org/details/GamePro_Issue_122_September_1999/page/n31
https://en.wikipedia.org/wiki/64DD
Nintendo announces downloadable games for the Gameboy
https://archive.org/details/GamePro_Issue_122_September_1999/page/n31
https://bulbapedia.bulbagarden.net/wiki/Mobile_Game_Boy_Adapter
http://videogamekraken.com/wonder-swan-mobile-wonder-gate
Sega to develop for the Gameboy
https://archive.org/details/GamePro_Issue_122_September_1999/page/n31
https://www.mobygames.com/game/gameboy-color/sakura-taisen-gb
https://nintendo.fandom.com/wiki/Sega
Sega's Dreamcast price cut boosts sales!
https://archive.org/details/NextGen57Sep1999/page/n17
Sega is collapsing
https://archive.org/details/NextGen57Sep1999/page/n17
https://www.nytimes.com/1999/06/29/business/world-business-briefing-asia-sega-stock-plunges.html?searchResultPosition=3
Dreamcast launches!
https://archive.org/details/NextGen57Sep1999/page/n61
https://gamicus.gamepedia.com/List_of_video_game_console_launch_games#Sega_Dreamcastl
https://en.wikipedia.org/wiki/List_of_Dreamcast_games
GT interactive is up for sale
https://archive.org/details/NextGen57Sep1999/page/n17
https://en.wikipedia.org/wiki/Atari,_Inc._(Atari,_SA_subsidiary)
Billy Mitchell gets a perfect score on Pac-Man
https://archive.org/details/NextGen57Sep1999/page/n13
https://en.wikipedia.org/wiki/Billy_Mitchell_(video_game_player)
Midway reigns in Atari
https://archive.org/details/NextGen57Sep1999/page/n20
Web.it launches the Commodore 64
https://archive.org/details/PC-Player-German-Magazine-1999-09/page/n106
https://www.youtube.com/watch?v=koCj8W16Wu0
Corruption hits Brittania
https://www.nytimes.com/1999/07/08/technology/news-watch-video-game-worker-dismissed-for-selling-fantasy-real-estate.html
https://archive.org/details/PC_Zone_Issue_080_1999-09_Dennis_Publishing_GB/page/n33
https://www.kansascity.com/news/local/crime/article79373497.html
https://www.courtlistener.com/docket/6251362/united-states-v-roseler/
Adventure game engines are popping up online
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue56/page/n109
https://www.adventurecorner.de/special/25/adventure-engines
https://en.wikipedia.org/wiki/ScummVM
Microsoft signs deal to port Konami games to Windows
https://archive.org/details/PC_Zone_Issue_080_1999-09_Dennis_Publishing_GB/page/n34
CompuServe brings online services to the masses!
The Battle for Tetris begins in court!
Sega flounders heading into the Dreamcast launch!
These stories and many more on this month's episode of the Video Game Newsroom Time Machine.
This month we will look back at the biggest stories in and around the video game industry in August of 1979, 1989, 1999.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..
Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
https://www.youtube.com/channel/UCI1ZIIOfQRZ_Uh-blNiQORw
Show Notes:
1979:
Summer CES in Chicago oversahdows the National Computer Conference
https://archive.org/details/CreativeComputingbetterScan197908/page/n21
APF Electronics introduces the Imagination Machine
https://archive.org/details/CreativeComputingbetterScan197908/page/n23
http://www.old-computers.com/museum/computer.asp?c=584
http://hcvgm.org/APF_Imagination_Machine.html
https://en.wikipedia.org/wiki/APF_Imagination_Machine
https://www.fastcompany.com/3063298/ed-smith-and-the-imagination-machine-the-untold-story-of-a-black-vid
Mattel shows off the Intellivision... sort of
https://archive.org/details/CreativeComputingbetterScan197908/page/n25
https://en.wikipedia.org/wiki/Intellivision
https://en.wikipedia.org/wiki/Intellivision#Keyboard_Component
https://web.archive.org/web/20170629111841/http://www.intellivisionlives.com/bluesky/hardware/keyboard_tech.html
RCA follows up their COSMAC VIP with the VIP II
https://archive.org/details/CreativeComputingbetterScan197908/page/n27
http://www.cosmacvip.com/VIP2/VIP2.php
Texas Instruments enters the home microcomputing game
https://archive.org/details/CreativeComputingbetterScan197908/page/n23
Atari gets FCC approval for the 400 and 800 computers
https://books.google.com.au/books?id=Ij4EAAAAMBAJ&lpg=PA1&hl=de&pg=PA4#v=onepage&q&f=false
Softside warns: there’s no money in software
https://archive.org/details/softside-magazine-11/page/n3
CompuServe begins offering its services to home microcomputer users
https://books.google.com.au/books?id=Ij4EAAAAMBAJ&lpg=PA1&hl=de&pg=PA18#v=onepage&q&f=false
BYTE talks about the tech of the future
https://archive.org/details/byte-magazine-1979-08-rescan/page/n91
https://obsoletemedia.org/data/disk/
1989:
Battle between Mirrorsoft and Nintendo starts
https://archive.org/details/CommodoreUserIssue711989Aug/page/n97
https://www.youtube.com/watch?v=_fQtxKmgJC8
https://archive.org/details/ACEIssue23Aug89/page/n129
https://www.filfre.net/2017/07/a-tale-of-the-mirror-world-part-7-winners-and-losers/
https://player.fm/series/they-create-worlds/the-complete-tetris-story
Atari and Gameboy shown off at CES.
https://archive.org/details/thegamesmachine-21/page/n13
Nintendo and Atari both debut their handhelds at the Summer CES in NY
https://archive.org/details/1989-09-compute-magazine/page/n9
Atari announces the STE
https://archive.org/details/ACEIssue23Aug89/page/n8
https://en.wikipedia.org/wiki/Atari_ST#STE_models
Atari shows off the STacy and the Portfolio
https://archive.org/details/1989-08-compute-magazine/page/n61
https://archive.org/details/1989-08-compute-magazine/page/n78
https://en.wikipedia.org/wiki/Atari_STacy
https://web.archive.org/web/20071126105942/http://www.atari-portfolio.co.uk/aboutpf/ta-aboutpf.html
https://www.youtube.com/watch?v=3cfQKxUffqA
Rainbow Arts releases first game compilation on CD for the C64!
https://archive.org/details/CommodoreUserIssue711989Aug/page/n7
https://www.c64-wiki.com/wiki/1st_CD-Edition_(Collection)
Broderbund shows off SimCity
https://archive.org/details/ACEIssue23Aug89/page/n27
Microprose jumps into arcade development
https://archive.org/details/thegamesmachine-21/page/n19
https://www.arcade-museum.com/game_detail.php?game_id=7746
https://www.youtube.com/watch?v=RQfcLl0poOA
Battletech centers announced at CES
https://archive.org/details/thegamesmachine-21/page/n19
https://www.youtube.com/watch?v=jdJA5C_Po4U
1999:
BLEEM! Comes to Germany (and everywhere else... thanks Internet!)
https://archive.org/details/PC-Player-German-Magazine-1999-08/page/n10
https://www.youtube.com/watch?v=UGHul1PrXCE
https://en.wikipedia.org/wiki/Bleem!
Nintendo reverses corse on Dolphin strategy
https://archive.org/details/NextGeneration56Aug1999/page/n11
https://money.cnn.com/2001/05/21/companies/gamecube/
Yamauchi to step down
https://archive.org/details/GamePro_Issue_121_August_1999 page 28
https://en.wikipedia.org/wiki/Hiroshi_Yamauchi
Will Nintendo's hold on the handheld market finally be broken?
https://archive.org/details/NextGeneration56Aug1999/page/n13
https://www.ign.com/articles/2019/07/30/top-15-best-selling-video-game-consoles-of-all-time
Microsoft buys Shadowfactor
https://archive.org/details/PC_Zone_79_August_1999/page/n29
https://de.wikipedia.org/wiki/Gamevoice
EA is prepping the launch of a little game called The Sims
https://archive.org/details/PC_Zone_79_August_1999/page/n45
Firaxis to develop Civilization sequel
https://archive.org/details/Computer_Gaming_World_Issue_181/page/n169
Interactive Magic abandons physical media
https://archive.org/details/NextGeneration56Aug1999/page/n13
https://finance.yahoo.com/news/microprose-ientertainment-network-inc-announce-152100191.html
More firings at ION Storm
https://archive.org/details/Computer_Gaming_World_Issue_181/page/n33
https://www.mobygames.com/developer/sheet/view/developerId,26588/
https://www.mobygames.com/developer/sheet/view/developerId,492/
Ed Boon promises a radical departure for the Mortal Kombat Series with part 5
https://archive.org/details/GamePro_Issue_121_August_1999
https://www.mobygames.com/game/mortal-kombat-deadly-alliance
Sega lowers the price of Dreamcast in Japan
https://archive.org/details/NextGeneration56Aug1999/page/n13
Sega losses pile up
https://archive.org/details/NextGeneration56Aug1999/page/n15
Sony announces production of the Emotion Engine
https://archive.org/details/NextGeneration56Aug1999/page/n13
Financial scandals rock the computer world!
Sega is set to take on NEC in North America!
And the Dreamcast is thinking...
These stories and many more on this month's episode of the Video Game Newsroom Time Machine
This month we will look back at the biggest stories in and around the video game industry in July of 1979, 1989, 1999.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..
Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
Show Notes:
1979:
Lloyd's of London miscalculates risk of computer leasing business
https://www.nytimes.com/1979/07/30/archives/lloyds-insurers-stumble-over-computer-leasing-suit-asks-550-million.html?searchResultPosition=1
http://www.fundinguniverse.com/company-histories/itel-corporation-history/
https://www.nytimes.com/1979/07/29/archives/itel-corporation-is-at-the-brink-again.html?searchResultPosition=4
Norman Henry Hunt's second bogus computer company blows up
https://archive.org/details/CreativeComputingbetterScan197907/page/n99
https://archive.org/details/PersonalComputing197907/page/n8
Scout Computer Badge article in Creative Computing
https://archive.org/details/CreativeComputingbetterScan197907/page/n47
https://meritbadge.org/wiki/index.php/Computers
Santa Paravia and Fiumaccio ad
https://archive.org/details/Kilobaud197907/page/n14
https://www.mobygames.com/game/santa-paravia-and-fiumaccio
Minnesota signs deal with Apple
https://archive.org/details/PersonalComputing197907/page/n12
FCC to develop RF shielding regulations for home computers
https://archive.org/details/BYTE_Vol_04-07_1979-07_Automating_Eclipses/page/n100
The 16 bit processor war is on!
https://archive.org/details/BYTE_Vol_04-07_1979-07_Automating_Eclipses/page/n100
Yahtzee by Al Lowe Softside
https://archive.org/details/softside-magazine-10/page/n24
MB is hiring engineers and programmers
https://archive.org/details/BYTE_Vol_04-07_1979-07_Automating_Eclipses/page/n52
Intellivision stats and release date set... oh and there will be a keyboard (apparently)
https://archive.org/details/bub_gb_FT4EAAAAMBAJ/page/n14 https://en.wikipedia.org/wiki/Intellivision#Keyboard_Component
Micro-TV offers teletext service over cable in the USA
https://archive.org/details/bub_gb_FT4EAAAAMBAJ
1989:
Acorn launches "budget" Archimedes
https://archive.org/details/ACE_Issue_22_1989-07_Future_Publishing_GB/page/n9
Origin becomes its own publisher
https://archive.org/details/Computer_Gaming_World_Issue_61/page/n19
Interplay abandons Bard's Tale Franchise
https://archive.org/details/ACE_Issue_22_1989-07_Future_Publishing_GB/page/n96
https://en.wikipedia.org/wiki/The_Bard's_Tale
Gremlin breaks ties with U.S. Gold and returns to Sheffield
https://archive.org/details/thegamesmachine-20/page/n6
https://www.youtube.com/watch?v=A6taoEQ-UCU
The TurboGrafx16 is coming to America
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_06_July_1989
http://www.nintendolife.com/news/2012/11/interview_the_trouble_with_the_turbografx-16
Mega Drive renamed Genesis
https://archive.org/details/GamePro_Issue_002_July-August_1989/page/n11
Genesis TeleGenesisModem announced, big promises
https://archive.org/details/1989-09-compute-magazine/page/n11
http://www.sega-16.com/2006/11/disconnected-the-telegenesis-modem/
Virgin gets Sega distribution deal
https://archive.org/details/thegamesmachine-20/page/n7
1999:
Families file lawsuit against media in Paducah shooting
https://archive.org/details/GamePro_Issue_120_July_1999/page/n31
https://www.csmonitor.com/2000/0410/p2s2.html
E3 in the shadow of violence
https://archive.org/details/NextGeneration55Jul1999/page/n11
Dreamcast launch date and price announced
https://archive.org/details/GamePro_Issue_120_July_1999/page/n29
https://www.youtube.com/watch?v=fXDRSEdqpzg
"It’s thinking" ads start showing up
https://archive.org/details/GamePro_Issue_120_July_1999/page/n12
Castlevania resurrection shown for Dreaamcast
https://archive.org/details/NextGeneration55Jul1999/page/n16
https://www.youtube.com/watch?v=HcRkZ66RN2w
Dolphin business model
https://archive.org/details/NextGeneration55Jul1999/page/n17
https://steemit.com/gaming/@ultrawing/the-gamecube-that-can-play-dvds-panasonic-q
Howard Lincoln announces his retirement
https://archive.org/details/NextGeneration55Jul1999/page/n17
3dfx merges with STB
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue54/page/n5
GT Interactive layoffs
https://archive.org/details/PC-Player-German-Magazine-1999-07/page/n53
Codemasters buys Sensible Software
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue54/page/n4
https://www.eurogamer.net/articles/sex-n-drugs-n-rock-n-roll-article
Lara Croft appears nude in Playboy
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue54/page/n5
https://www.thrillist.com/entertainment/nation/lara-croft-nell-mcandrew-tomb-raider-model
Sesame Street wants to teach kids computing,
The PC Master Race is pissy that the NES is watering down gaming
and
Sega teams up with iomega to bring zip drives to the Dreamcast
These stories and many more on this month's episode of the Video Game Newsroom Time Machine
This month we will look back at the biggest stories in and around the video game industry in June of 1979, 1989, 1999.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..
Send comments on twitter https://twitter.com/videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com
And if you like what we are doing here at the podcast, don't forget to support us on patreon!
https://www.patreon.com/user?u=7594060
Show Notes:
1979:
Two sided floppies
Kilobaud June 1979 https://archive.org/details/kilobaudmagazine-1979-06/page/n40
Sesame Place Game Center
Creative Computing June 1979 https://archive.org/details/CreativeComputingbetterScan197906/page/n23
https://muppet.fandom.com/wiki/Sesame_Place_Game_Center
https://en.wikipedia.org/wiki/Sesame_Place#Former_attractions
https://books.google.ca/books?id=JT4EAAAAMBAJ&pg=PA4&dq=%22sesame+place%22+the+game+centre&ei=O2kRS5jvMYnaygS3zNmDDQ&hl=en#v=onepage&q&f=false
Mattel earnings are down
New York Times, June 21, 1979 https://www.nytimes.com/1979/06/21/archives/mattels-diversified-comeback-mattel-acts-to-end-dependence-on-toys.html?searchResultPosition=1
1989:
Atari 7800 headed to UK
ACE 21 https://archive.org/details/ACEIssue21Jun89/page/n8
Apple looks poised to kill the Apple ][ line
Compute June 1989 https://archive.org/details/1989-07-compute-magazine/page/n56
Intel introduces the 486
Happy Computer 68 https://archive.org/details/Happy.Computer.N68.1989.06-Cartman/page/n9
VESA Standard is coming to enhanced VGA cards
Happy Computer 68 https://archive.org/details/Happy.Computer.N68.1989.06-Cartman/page/n11
Konix specs revised.
The Games Machine 19 https://archive.org/details/TheGamesMachineIssue19Jun89/page/n6
SAM Coupe delayed to September
The Games Machine 19 https://archive.org/details/TheGamesMachineIssue19Jun89/page/n7
Compute editorial dismisses NES and bemoans dumbing down of computer games
Compute 110 https://archive.org/details/1989-07-compute-magazine/page/n5
1999:
Arkansas law banning public exhibition of violent arcade games gets shelved
Next Generation 54 https://archive.org/details/NextGeneration54Jun1999/page/n14
Titus buys a 30% stake in Interplay
Next Generation 54 https://archive.org/details/NextGeneration54Jun1999/page/n15
Free Radical Design signs up with Eidos
Micromania Tercera Epoca 53 https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue53/page/n4
https://www.mobygames.com/company/deep-silver-dambuster-studios
Sucker Punch Productions is looking for a publisher for its first game
Next Generation 54 https://archive.org/details/NextGeneration54Jun1999/page/n15
Dreamworks announces their WWII FPS
Next Generation 54 https://archive.org/details/NextGeneration54Jun1999/page/n15
3D Realms denies Prey has been cancelled
Micromania Tercera Epoca 53 https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue53/page/n5
Zip drive add on for Dreamcast in development
Micromania Tercera Epoca 53 https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue53/page/n9
https://segaretro.org/Dreamcast_Zip_Drive
Tokyo game show Spring 99
Next Generation 54 https://archive.org/details/NextGeneration54Jun1999/page/n11
Namco calls on arcade game makers to up their game
Next Generation 54 https://archive.org/details/NextGeneration54Jun1999/page/n14
Turrican 3D teased
PC Player June, 1999 https://archive.org/details/PC-Player-German-Magazine-1999-06/page/n36
Sennheiser introduces the Surrounder
PC Player June, 1999 https://archive.org/details/PC-Player-German-Magazine-1999-06/page/n106
https://www.youtube.com/watch?v=3Ll-o4JttQk
Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Downloadable games come home,
CD based systems are on the rise,
and
The PS2 eats Dreamcast's lunch before either's launch
These stories and many more on this month's episode of the Video Game Newsroom Time Machine
We look back at the biggest stories in and around the video game industry in May of 1979, 1989, 1999.
As always, we'll mostly be using magazine cover dates for the 20 and 30 year jumps, while relying on newspaper articles and historical documents for the 40 year jump, as there weren't many dedicated gaming publications on the market yet.
Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com
And consider supporting us on Patreon:
https://www.patreon.com/user?u=7594060
Show Notes:
1979
Capcom is founded.
https://en.wikipedia.org/wiki/Kenzo_Tsujimoto
https://en.wikipedia.org/wiki/Capcom
Cosmac VIP profiled in Kilobaud Magazine
https://en.wikipedia.org/wiki/COSMAC_VIP
https://www.youtube.com/watch?v=wDoVBMSYfPw
Playcable test markets announced
https://en.wikipedia.org/wiki/PlayCable
First call goes out for submissions to the Annals of Computing History
Creative Computing May 1979
https://archive.org/details/CreativeComputingbetterScan197905/page/n7 https://www.computer.org/csdl/magazines/an
Electronic games at Toyfair
https://archive.org/details/CreativeComputingbetterScan197905/page/n17
https://www.youtube.com/watch?v=-BMe2HNH6c8
https://www.youtube.com/watch?v=k9czIDh6cTQ
https://en.wikipedia.org/wiki/Microvision
https://www.youtube.com/watch?v=Pt5JuHMBvEw
http://videogamekraken.com/microvision
1989
Computer and Video Games magazine has its first pic of the Gameboy
CVG 91
https://archive.org/details/Computer_Video_Games_Issue_091_1989-05_EMAP_Publishing_GB/page/n15
Acclaim and Konami get into the LCD game
VG&CE May 1989
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_04_May_1989
ACE reviews the PC Engine CD add-on
Ace 20
https://archive.org/details/ACEIssue20May89/page/n7
CDi is DOA
CGW 59
https://archive.org/details/Computer_Gaming_World_Issue_59/page/n13 https://searchstorage.techtarget.com/definition/CD-ROM-XA
http://www.philipscdi.com/history.htm
Nintendo announces their 1988 results
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_04_May_1989
286 PCs dominate the Xmas 88 in the USA
Compute 107
https://archive.org/details/1989-05-compute-magazine/page/n7
Apple misjudges chip shortage
Compute 107
https://archive.org/details/1989-05-compute-magazine/page/n7
Maniac Mansion tops German charts for three months straight
VG&CE May 1989
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_04_May_1989
The first Lucasfilm produced Indiana Jones games are announced
CGW 59
https://archive.org/details/Computer_Gaming_World_Issue_59/page/n13
Project Firestart hits the mags
CGW 59
https://archive.org/details/Computer_Gaming_World_Issue_59/page/n6
GamePro issue 1 is released
GamePro 1
https://archive.org/details/GamePro_Issue_001_May-June_1989/page/n11
1999
PS2 specs and rumors abound!
GamePro 118
https://archive.org/details/GamePro_Issue_118_May_1999
Next Generation 53
https://archive.org/details/NEXT_Generation_53/page/n9
Nintendo's next console is in the works
NG 53
https://archive.org/details/NEXT_Generation_53/page/n15
Konami announces 5 titles for Dreamcast's US launch
https://archive.org/details/NEXT_Generation_53/page/n16
Japanese Arcade show has some surprises in store
NG 53
https://archive.org/details/NEXT_Generation_53/page/n19
Infogrames buys Accolade
Micromania 52
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue52/page/n5
https://en.wikipedia.org/wiki/Accolade_(company)
Star Wars Episode 1 games are previewed
NG 53
https://archive.org/details/NEXT_Generation_53/page/n53
More fallout from Chainsaw Monday
PC Player 1999 May
https://archive.org/details/PC-Player-German-Magazine-1999-05/page/n9
Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
A computer in every home
Atari and Nintendo sue each other
and
Nintendo gets its panties in a bunch over emulation
These stories and many more on this month's episode of the Video Game Newsroom time Machine
We look back at the biggest stories in and around the video game industry in March of 1979, 1989, 1999.
As always, we'll mostly be using magazine cover dates for the 20 and 30 year jumps, while relying on newspaper articles and historical documents for the 40 year jump, as there weren't many dedicated gaming publications on the market yet.
Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com
Check out our Patreon at:
https://www.patreon.com/user?u=7594060
Show Notes:
1979
A computer in every home
Newsweek, US edition, April 2, 1979
Privacy laws start popping up
Starting to Protect Privacy, New York Times April 10, 1979 https://www.nytimes.com/1979/04/10/archives/starting-to-protect-privacy.html
Stopping Compuer Chomping of Privacy, New York Times April 28, 1979 https://www.nytimes.com/1979/04/28/archives/stopping-computer-chomping-of-privacy.html
Pinball in the News
On the Light Side: Pinball Wizardry, The Associated Press, April 10, 1979
Pinball: Nassau's Big Zero, New York Times, April 8, 1979 https://www.nytimes.com/1979/04/08/archives/long-island-weekly-pinball-nassaus-big-zero.html
Williams' Crazy Story Part 1
http://podcast.theycreateworlds.com/e/williams-crazy-story-pt-1/
Carl Sagan to host show about space and science
Dr. Carl Sagan to Be Host of PBS Science Series, NYT, April 18, 1979 https://www.nytimes.com/1979/04/18/archives/dr-carl-sagan-to-be-host-of-pbs-science-series-interplanetary.html
1989
CES in Vegas shows the dominance of the NES
CVG 90 https://archive.org/details/Computer_Video_Games_Issue_090_1989-04_EMAP_Publishing_GB
Atari and Nintendo start suing each other over lock out chips and unfair practices
Compute 107 https://archive.org/details/1989-04-compute-magazine
https://en.wikipedia.org/wiki/CIC_(Nintendo)
https://en.wikipedia.org/wiki/Ultra_Games
Domark cuts deal with Tengen
The games machine 17 https://archive.org/details/thegamesmachine-17
https://en.wikipedia.org/wiki/Square_Enix_Europe#Domark
https://www.youtube.com/watch?v=g6JC-HCNcio
https://www.youtube.com/watch?v=ntEz4o5eq7k
Atari ST support in the industry eroded through piracy.
Letter from the CEO of Spectrum Holobyte
CGW58 https://archive.org/details/Computer_Gaming_World_Issue_58/page/n3
Dynamix signs on to Mediagenic's affiliated label program
CGW58 https://archive.org/details/Computer_Gaming_World_Issue_58/page/n9
https://www.youtube.com/watch?v=Tdps1r38004
https://www.youtube.com/watch?v=usme3xqyBBg
Mirrorsoft launch Defender of the Crown on CD with limited 200 unit print run
The games machine 17 https://archive.org/details/TheGamesMachineIssue17Apr89/page/n11
https://www.youtube.com/watch?v=GJrJvhrV7Mo&t=321s
Scott Orr leaves Gamestar
VG&CE 3 https://archive.org/details/Video_Games_Computer_Entertainment_Issue_03_April_1989
https://en.wikipedia.org/wiki/Scott_Orr
https://www.youtube.com/watch?v=EIo5yTScaDg
https://www.youtube.com/watch?v=8EbPghLpK6c
https://www.youtube.com/watch?v=-ZR7hiRPjwY
1999
Microsoft pushes Windows CE for Dreamcast development.
Next Generation 52 https://archive.org/details/NextGeneration52Apr1999/page/n13
https://segaretro.org/Windows_CE
Agora Interactive launch their G.A.T.E. arcade system to integrate satellite networking into arcades
Next Generation 52 https://archive.org/details/NextGeneration52Apr1999/page/n15
https://en.wikipedia.org/wiki/Golden_Tee_Golf
https://en.wikipedia.org/wiki/Ultimate_Mortal_Kombat_3#Ultimate_Mortal_Kombat_3_Wave_Net
The first classic gaming expo is announced
Next Generation 52 https://archive.org/details/NextGeneration52Apr1999/page/n17
NeoGeo Pocket has been released, sold 37,000 units, and now is dead. Long live NeoGeo Pocket Color.
Next Generation 52 https://archive.org/details/NextGeneration52Apr1999/page/n19
Havas closes Sierra's Oakhurst office
Micromania 51 https://archive.org/details/MicromanaTerceraEpocaSpanishIssue51
https://www.bizjournals.com/seattle/stories/1999/03/01/story1.html
Emulation hits the N64
PC Player 1999 04 https://archive.org/details/PC-Player-German-Magazine-1999-04/page/n32
https://en.wikipedia.org/wiki/UltraHLE
Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Tandy mourns its CEO
Epyx beats Data East in court
and
Steve Jobs wants to make the Mac a gaming powerhouse.
These stories and many more on this month's episode of the Video Game Newsroom Time Machine
We look back at the biggest stories in and around the video game industry in March of 1979, 1989, 1999.
Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com
And consider supporting us on Patreon:
https://www.patreon.com/user?u=7594060
Sources:
1979:
Commodore Purchases Micro Display Systems, Wall Street Journal March 1, 1979
http://www.old-computers.com/museum/computer.asp?st=1&c=108
http://www.floodgap.com/retrobits/ckb/secret/lcd.html
What to do after you bury the boss, Forbes March 5, 1979
1988:
https://archive.org/details/Computer_Gaming_World_Issue_57
https://en.wikipedia.org/wiki/Karate_Champ
https://www.mobygames.com/game/c64/gi-joe-a-real-american-hero/screenshots/gameShotId,48230/
https://en.wikipedia.org/wiki/Data_East_USA,_Inc._v._Epyx,_Inc.
https://www.ravellaw.com/opinions/d101da3b99dadd73e937d8ded65f17aa
https://archive.org/details/cvg-magazine-089/
https://archive.org/details/ACEIssue18Mar89
https://archive.org/details/Sierra_Newsletter_Volume_2_Number_1_Spring_1989_Small/page/n3
1998:
https://archive.org/details/Computer_and_Video_Games_Issue_208_1999-03_EMAP_Images_GB
https://www.gamespot.com/articles/no-more-dreamcast-for-namco-this-year/1100-2451405/
https://archive.org/details/NEXT_Generation_51
https://www.youtube.com/watch?v=RyR50ZnCpEE
https://www.macobserver.com/news/99/april/990423/messagefromconnectix.html
https://web.archive.org/web/20070228070634/http://www.ca9.uscourts.gov/ca9/newopinions.nsf/0/66b3a352ea33712988256952007578c2?OpenDocument
https://www.macworld.com/article/1020791/vgs.html
https://www.wired.com/2002/12/the-games-wal-mart-doesnt-play/
Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade BloggeR: https://arcadeblogger.com/
Corrections:
Karate Champ did not have a two player option, just a two player alternating option. A later revision, Karate Champ - Player vs. Player would be released in 1984.
AMD wants in on the hot new microcomputer action
The GDC is born
PCs are coming to rescue the arcade
These stories and many more on this month's episode of the Video Game Newsroom time Machine
We look back at the biggest stories in and around the video game industry in February of 1979, 1989, 1999.
As always, I'll mostly be using magazine cover dates for the 20 and 30 year jumps, while relying on newspaper articles and historical documents for the 40 year jump, as there weren't many dedicated gaming publications on the market yet.
Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com
And consider supporting us on Patreon:
https://www.patreon.com/user?u=7594060
1979:
AMD profiled in NYT
Arcades start accepting credit cards
Atari wants to know if local laws are limiting arcades
1989:
Dragon's Lair gets released on 16 bit computers
The Sam Coupe is announced
SNES/Super Famicom is revealed and is to be backward compatible
Top Rider has an amazing peripheral
The first Game Developes Conference is held
1999:
Dreamcast launch numbers come in from Japan
Arcade sales are down
The Arcade-PC is the great white hope
Daikatana gets delayed... again
Microsoft buys up FASA and kills Shadowrun: Assassin
Diamond launches the Rio MP3 player
Corrections: Super Hang-On was released in 1987
Sources:
https://www.nytimes.com/1979/02/25/archives/the-metamorphosis-of-a-salesman-sanders-is-taking-amd-beyond.html
http://podcast.theycreateworlds.com/e/a-fairchild-story/
https://archive.org/details/Atari_Coin_Connection_Volume_3_Number_2_February_1979
https://archive.org/details/Computer_Video_Games_Issue_088_1989-02_EMAP_Publishing_GB
https://gamingreinvented.com/uncategorized/the-snes-was-supposed-to-be-backwards-compatible/
https://archive.org/details/crash-magazine-61
https://www.retrogamer.net/profiles/hardware/sam-coupe/
https://archive.org/details/Computer_Gaming_World_Issue_56
https://archive.org/details/NEXT_Generation_50
https://www.sec.gov/Archives/edgar/data/1085243/000133248907000015/asoriginallyfiledmodified.htm
https://www.virtra.com/
https://web.archive.org/web/20000619155817/http://www.gamespot.com/features/btg-daikatana/index.html
https://archive.org/details/PCJoker0299
https://en.wikipedia.org/wiki/Rio_PMP300
```
Commodore tries to get into the retail business,
Atari announces plans to release a 16 bit console,
Interplay hits hard times
And much, much more!
We look back at the biggest stories in and around the video game industry in January of 1979, 1989, 1999.
Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com
``` And consider supporting us on Patreon:
https://www.patreon.com/user?u=7594060
```
Sources:
1979:
```
``` https://www.nytimes.com/1979/01/05/archives/business-people-mrsjaffee-joins-53-men-in-citibank-senior-post.html
``` https://www.nytimes.com/1979/01/09/archives/worry-mars-electronics-show-recession-fear-at-exhibition-a-slowdown.html
``` https://www.nytimes.com/1979/01/03/archives/head-resigns-at-lafayette.html
https://www.nytimes.com/1979/01/04/archives/talks-begin-on-rescuing-lafayette-radio-story-of-widening-losses.html
https://arcadeblogger.com/2017/08/25/atari-ireland/
https://archive.org/details/Atari_Coin_Connection_Volume_3_Number_1_January_1979/page/n3
https://arcadeblogger.com/2017/08/25/atari-ireland/
1989:
https://archive.org/details/ACEIssue16Jan89
http://perso.wanadoo.es/amstradcpc/interviews/ritman.html
http://www.zee-3.com/pickfordbros/softography/index.php?game=42
https://web.archive.org/web/20131127123320/http://www.simonhallam.com/projects/detail/Fokker
https://www.redbull.com/int-en/rare-celebrating-30-years-of-gaming-glory
https://ia800207.us.archive.org/2/items/thegamesmachine-14/TheGamesMachine_14_Jan_1989.pdf
https://archive.org/details/cvg-magazine-087
1999:
https://archive.org/details/NEXT_Generation_49
https://www.mcvuk.com/development/interplay-a-troubled-history
https://www.imdb.com/title/tt0173840/?ref_=nv_sr_1
https://www.retromags.com/magazines/arg/next-level/next-level-issue-2/
https://en.wikipedia.org/wiki/Nuon_(DVD_technology)
```
This month we look back at December 1978, 1988, and 1998. Bushnell gets the boot, Phillips jumps into the cartridge console market, Nintendo stops the Giana Sisters and much, much more!
And consider supporting us on Patreon:
https://www.patreon.com/user?u=7594060
Our sources this month include:
http://www.the-nextlevel.com/odyssey2/articles/timeline/index.php
https://www.nytimes.com/1978/12/06/archives/technology-the-computer-entering-home.html
https://www.nytimes.com/1978/12/14/archives/talking-business-holiday-trends-of-toy-buying.html
https://archive.org/details/computer-video-games-magazine-086
https://archive.org/details/Computer_Gaming_World_Issue_54
https://www.youtube.com/watch?v=SJB6V88PrZE&list=PLR6RS8PTcoXRqUjvAE-Y4Mnk0fuTjPYpV&index=23
https://www.youtube.com/watch?v=u4ldS0n649M&index=15&list=PLR6RS8PTcoXRqUjvAE-Y4Mnk0fuTjPYpV
https://archive.org/details/thegamesmachine-13
https://www.youtube.com/watch?v=_fQtxKmgJC8
https://archive.org/details/Computer_and_Video_Games_Issue_205_1998-12_EMAP_Images_GB
https://archive.org/details/NEXT_Generation_48
With special thanks to Alexander Smith, check out his amazing podcast They Create Worlds. https://tcwpodcast.podbean.com/