Video Game Newsroom Time Machine: Recent Episodes

Karl Kuras

Monthly show looking back at video game news headlines from 20, 30, and 40 years ago from around the globe.

Follow us on Twitter @videonewsr2 and consider supporting our patreon at: https://www.patreon.com/user?u=7594060

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The history of video game magazines have given us some amazing publications that have helped historians understand the past in ways we otherwise would never be able to. One publication, a newsletter produced by mail-order retailer Video Take-Out, has emerged as probably the most significant source for information about the industry in the 80s, Video Game Update and Computer Entertainer. Marylou Badeaux and her sister Celeste Dolan, miticulously catalogued the turbulent early years of consoles and home computers for their readers. The fact that this amazing publication was Marylou's side gig while she was an executive at Warner Records, working with the likes of Quincy Jones and Prince, makes the magazine's excellence even more astounding. Marylou takes us back to those heady days and we find out what it was like to be a retailer at that time, how news was gathered and what it was like to be dealing with some of the greatest musicians of the age.

Recorded: April 2026

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And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

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Links:

Video Version: https://www.patreon.com/VGNRTM/posts/marylou-badeaux-162489729 https://www.memories4you.com.au/ https://www.amazon.com/Moments-Remembering-Prince-Marylou-Badeaux/dp/0648189112 Computer Entertainer/Video Game Update Archive - https://archive.org/search?query=creator%3A%22Computer+Entertainer%22&sort=-date https://en.wikipedia.org/wiki/Storyville_(nightclub) https://en.wikipedia.org/wiki/Warner_Records https://en.wikipedia.org/wiki/Prince_(musician) https://en.wikipedia.org/wiki/Quincy_Jones Listen Up - https://www.imdb.com/title/tt0102315/ https://en.wikipedia.org/wiki/Apollo_11 Larry Graham - One in a Million You - https://youtu.be/SxCBu45HgjE?si=z8YKetaMDOTmlntt https://en.wikipedia.org/wiki/WarnerMedia#AOL_Time_Warner_(2001%E2%80%932003) https://en.wikipedia.org/wiki/George_Benson

Copyright Karl Kuras

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Video Game profits collapse, PC sales boom & The Next Gen battle begins in Japan

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in November 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Or Discord https://discord.gg/mYdkBJe8

Links: If you don't see all the links, find them here: https://www.patreon.com/VGNRTM/posts/november-1994-161464050

7 Minutes in Heaven: Jazz Jackrabbit Video Version: https://youtu.be/IIom2LSch6w https://www.mobygames.com/game/902/jazz-jackrabbit/

Corrections: Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ November 1984 Ep - https://www.patreon.com/VGNRTM/posts/november-1984-157521521 Great Exhibition Digital Recreation - https://www.youtube.com/watch?v=9wNEgZDetNk https://en.wikipedia.org/wiki/Nintendo_VS._System Moondust 7 Minutes - https://youtu.be/jT3QzYpUEck?si=MbYsjB7cDptFfIBY

November 1994: Video Game Industry profits plummet Sega Reports 47 Percent Drop in Earnings in Fiscal First Half, Associated Press Worldstream, November 11, 1994; Friday 07:03 Eastern Time, Section: Financial pages SEGA PROFITS PLUNGE 43PC AS VIDEO GAME RIVALRY HOTS UP, The Guardian (London), November 12, 1994, Section: THE GUARDIAN HOME PAGE; Pg. 1, Byline: Nicholas Bannister In London And Kevin Rafferty In Tokyo EDITORS:Associated Press Worldstream, November 21, 1994; Monday 07:13 Eastern Time, Section: Financial pages KOEI LOWERS PROFIT ESTIMATES, Jiji Press Ticker Service, NOVEMBER 4, 1994, FRIDAY NAMCO SUFFERS LOWER PROFITS IN 1ST HALF, Jiji Press Ticker Service, NOVEMBER 4, 1994, FRIDAY KONAMI TO LOG 3.1-B.-YEN LOSS FOR FY '94, Jiji Press Ticker Service, NOVEMBER 9, 1994, WEDNESDAY KONAMI SLIPS INTO RED IN 1ST HALF, Jiji Press Ticker Service, NOVEMBER 25, 1994, FRIDAY CAPCOM SUFFERS SHARP DROPS IN PROFIT, SALES, Jiji Press Ticker Service, NOVEMBER 24, 1994, THURSDAY Play Meter November 1994, pg. 22 TAKARA RETURNS TO BLACK IN 1ST HALF, Jiji Press Ticker Service, NOVEMBER 18, 1994, FRIDAY T-HQ announces third-quarter results, s'ipment of the XBAND Video Game, Modem aNd new equity financing, Business Wire, November 14, 1994, Monday SOFTWARE ETC. STORES, INC. REPORTS THIRD QUARTER RESULTS, PR Newswire, November 10, 1994, Thursday - 13:59 Eastern time, Section: Financial News

Software Etc. and Babbage's to merge SOFTWARE ETC. STORES, INC. REPORTS THIRD QUARTER RESULTS, PR Newswire, November 10, 1994, Thursday - 13:59 Eastern time, Section: Financial News

Big money bets against Atari CBS rich with takeover rumors, USA TODAY, November 7, 1994, Monday, FINAL EDITION, Section: MONEY; Dan Dorfman; Pg. 4B, Byline: Dan Dorfman https://mdsass.com/our-team/ ATARI RESPONDS TO DAN DORFMAN ARTICLE IN USA TODAY, PR Newswire, November 8, 1994, Tuesday - 09:10 Eastern Time Atari stock plummets,The Financial Post (Toronto, Canada), November 8, 1994, Tuesday,DAILY EDITION, Section: SECTION 1, NEWS; Pg. 14; APPOINTMENT NOTICE, Byline: Bloomberg ATARI CORP. ANNOUNCES THIRD QUARTER AND NINE MONTHS 1994 RESULTS, PR Newswire, November 14, 1994, Monday - 05:59 Eastern Time, Section: Financial News COMPANY NEWS; ATARI STOCK RISES AS DEAL WITH SEGA IS COMPLETED, The New York Times, November 17, 1994, Thursday, Late Edition - Final, Distribution: Financial Desk , Section: Section D; ; Section D; Page 4; Column 1; Financial Desk ; Column 1;

Siliwood deals abound! Activision, Henson in Multimedia Muppets Deal, Ad Day, November 7, 1994, Section: NEWS ROUNDUP; Pg. 12 Move over, nerds - Hollywood's here, The Age (Melbourne, Australia), November 15, 1994 Tuesday, Late Edition, Section: COMPUTERS; Frontier Media; Pg. 43 https://archive.org/details/electronic-games-1994-11z

Baby Bells form Multimedia Colossus 3 BABY BELLS FORM MULTIMEDIA COLOSSUS 1994, Reuters News Service, St. Louis Post-Dispatch (Missouri), November 1, 1994, TUESDAY, FIVE STAR Edition, Section: BUSINESS; Pg. 6C TELEPHONE FIRMS AIM AT CABLE BELL ATLANTIC AND TWO OTHER, BABY BELLS PLAN A MULTIMEDIA VENTURE. , USERS COULD ORDER, VIDEOS.The Philadelphia Inquirer, November 1, 1994 Tuesday FINAL EDITION, Section: BUSINESS; Pg. C01 Info highway dream team / Ovitz wants Hollywood on high-tech map, USA TODAY, November 1, 1994, Tuesday, FINAL EDITION, Section: MONEY; Pg. 1B; Cover Stor William Morris goes Interactive William Morris Courts Agencies, ADWEEK, November 14, 1994, Western Edition, Byline: By Cathy Taylor Siemens gets into settop boxes 2 Companies Join Siemens In Video Plan, The New York Times, November 8, 1994, Tuesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 5; Column 1; Financial Desk ; Column 1;Byline: By Bloomberg Business News Intel, Backed On ITV, Sails For CablePort, Electronic Buyers News, November 28, 1994, Business and Industry, Section: Pg. 3; ISSN: 0164-6362, Byline: Jonathan Cassell

TCI buys into Acclaim TCI AND ACCLAIM FORM PARTNERSHIP FOR INTERACTIVE, ENTERTAINMENT SOFTWARE, M2 PRESSWIRE, November 4, 1994 TeleWest goes public Time is right to float, says TeleWest, The Herald (Glasgow), November 8, 1994, Section: Pg. 25, Byline: Nicola Reeves

BCE Holdings to buy Rage and Software Creations NEW GAME PLAN AT £25M BCE, Daily Mail (London), November 2, 1994, Section: Pg. 65 BCE HOLDINGS TO BUY SOFTWARE CREATIONS (HOLDINGS): 2, Extel Examiner, November 1, 1994, Tuesday - 03:04 Eastern Time, Section: Company News; Takeovers and Acquisitions COMPUTER GAMES MERGER GOES TO EUROPEAN LEVEL, The Guardian (London), November 5, 1994, Section: THE GUARDIAN CITY PAGE; Pg. 38, Byline: Jim Levi Consoled by a £10m fortune, Mail on Sunday (London), November 6, 1994, Section: Pg. 5, Byline: Jason Nisse Computer games 'set for surge in sales', The Times, November 9, 1994, Wednesday, Section: Business, Byline: By Neil Bennett

Warner buys Renegade Amiga Games, November 1994, pg. 34 https://en.wikipedia.org/wiki/Renegade_Software

Mindscape to buy Atreid Concept L'editeur Mindscape rachete Atreid Concept, Echos, November 19, 1994 https://www.mobygames.com/company/661/kalisto-entertainment-sa/ Video game ratings system still a thorn in coinop's side Play Meter, November 1994, pg. 20 https://arcade.fandom.com/wiki/Parental_Advisory_System

Sega goes big with VR-1 Japanese take virtual reality for a ride; Sega has combined fairground rides, with hi-tech wizardry, writes Arnold Redhead, The Independent (London), November 21, 1994, Monday, Section: NETWORK PAGE; Page 25, Byline: ARNOLD REDHEAD https://en.wikipedia.org/wiki/VR-1 https://www.youtube.com/watch?v=L_rf9FiwBUk

Japanese Next Gen Holiday Lineup Set Video-game makers out to zap 32-bit rivals, Nikkei Weekly, November 7, 1994, Business and Industry, Section: Pg. 9; Vol. 32; Multimedia video game wars begin, The Daily Yomiuri, November 8, 1994, Tuesday, Byline: Terumitsu Otsu; Daily Yomiuri Staff Writer Nintendo's super 'game boy' from Dundee, The Scotsman, November 16, 1994, Wednesday, Section: Pg. 32 NINTENDO, U.S. FIRM TO DEVELOP 3-D SOFTWARE, Jiji Press Ticker Service, NOVEMBER 22, 1994, TUESDAY https://nintendo.fandom.com/wiki/Paradigm_Entertainment

Saturn release date set INDUSTRY TREND: CONSUMER ELECTRONICS FIRMS JOIN VIDEO GAME, ORGY, Jiji Press Ticker Service, NOVEMBER 18, 1994, FRIDAY New Video Machines Battle For Supremacy, The Associated Press, November 30, 1994, Wednesday, AM cycle, Section: Business News, Byline: By BRAVEN SMILLIE,

Matsushita announces next gen system for 1995 Matsushita likely to market 64-bit game machines in '95, Japan Economic Newswire, NOVEMBER 15, 1994, TUESDAY Matsushita and IBM team up Matsushita, IBM in multimedia project, United Press International, November 20, 1994, Sunday, BC cycle https://en.wikipedia.org/wiki/Panasonic_M2#Technical_specifications

3DO announces massive loss Video Game Maker 3DO Reports $ 12.8 Million Second-Quarter Loss, The Associated Press, November 4, 1994, Friday, BC cycle (THDO) 3DO announces second quarter financial results, Business Wire, November 4, 1994, Friday Goldstar launches 3DO in USA Goldstar Co, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), November 8, 1994, Business and Industry, Section: Pg. B4; Vol. 224; No. 91; ISSN: 0099-9660 Creative to launch 3DO Blaster Unveiling the latest in computer magic / Film and fun: Morphing and more, USA TODAY, November 17, 1994, Thursday, FINAL EDITION, Section: LIFE; Pg. 4D 3DO Blaster Video - Retro Collective - https://youtu.be/qaHAuGmN3Tk?si=OHf5v3Z9vfJ3RZfl

Nintendo launches massive DKC blitz https://youtu.be/SbHL8-XkXMA?si=d3GNpw2n57mTQBuL https://youtu.be/OGqUF02zVt4?si=XFO_2LUnM157ayC5 Burnett Seeks to Make Donkey Kong King, AdWeek Midwest; AdWeek, November 21, 1994, Business and Industry, Section: Pg. 2; Vol. XXXV; No. 47; Yen and old product cause slide in Nintendo profits, The Financial Post (Toronto, Canada), November 22, 1994, Tuesday,, DAILY EDITION, Section: SECTION 1, NEWS; Pg. 15; APPOINTMENT NOTICE Video Games Showdown: Will Sega Zap Nintendo?, Christian Science Monitor 8Boston, MA), November 28, 1994, Monday, Section: ECONOMY; Pg. 4, Byline: Mark Trumbull, Staff writer of The Christian Science Monitor Nation Goes Ape For Donkey Kong Country; Runaway Sales for Hit Video, Game Exceed Box Office Gross for Current Number One Movie, Business Wire, November 30, 1994, Wednesda

Atari to spend big in Europe Atari Tackles Games Giants In Pounds 5m Spend, Marketing, November 10, 1994

Jaguar launches in Japan Atari's Jaguar Enters Japanese Retail Markets 11/22/94, Newsbytes News Network, November 22, 1994 https://forums.atariage.com/topic/330871-the-japanese-atari-jaguar/

Sony announces Liverpool dev centre SONY CREATES 250 NEW JOBS FOR MERSEYSIDE, Press Association, November 7, 1994, Monday SONY ELECTRONIC INVESTMENT IN, The Guardian (London), November 8, 1994, Section: THE GUARDIAN CITY PAGE; Pg. 14, Byline: Martyn Halsall, Northern SONY TO SET UP U.K. GAME SOFTWARE CENTER, Jiji Press Ticker Service, NOVEMBER 8, 1994, TUESDAY JAPANESE GIANT TO MAKE GAMES AND 250 JOBS ON MERSEYSIDE, M2 PRESSWIRE, November 28, 1994

Nintendo signs Russian Distribution deal Russia: Nintendo has selected Steepler as an exclusive distributor of Nintendo video games., Kommersant, November 1, 1994 https://bootleggames.fandom.com/wiki/Steepler_Ltd.#1994:_Dendy:_The_New_Reality,_partnership_with_Nintendo https://en.wikipedia.org/wiki/Dendy Mortal Kombat 2 launch is massive Mortal moral: Gore sells, money yells, Computer Retail Week, November 14, 1994, Business and Industry, Section: Pg. 116; Vol. 4; Ad budget Rises Ad/Media Bulletin: Computer games ad push targets grown-ups, Marketing, November 17, 1994

Movie tie-ins getting tighter (SNAPSHOT), The Age (Melbourne, Australia), November 12, 1994 Saturday, Late Edition, Section: SATURDAY EXTRA; SNAPSHOT; Pg. 15 Another Big U.S. Deal Turns Sour for Japanese Firm, Associated Press Worldstream, November 18, 1994; Friday 06:09 Eastern Time, Section: International news, Byline: PETER LANDERS Hard lessons from Sony's software underbelly, The Independent (London), November 18, 1994, Friday, Section: BUSINESS & CITY PAGE; Page 34, Byline: HAMISH McRAE Leisure Concepts reports third quarter, nine-month results, Business Wire, November 14, 1994, Monday https://en.wikipedia.org/wiki/GoldenEye https://en.wikipedia.org/wiki/GoldenEye_007

Nintendo premiers VirtualBoy Nintendo Unveils Virtual Reality Game, The Associated Press , November 14, 1994, Monday, AM cycle, Section: Business News https://www.linkedin.com/in/kerry-ganofsky-15873/ Nintendo announces investment in Reflection Technology Inc.; home video game leader also acquires exclusive worldwide license for proprietary LED, display technology, Business Wire, November 14, 1994, Monday VIRTUALITY PLAYS DOWN IMPACT OF RIVAL NINTENDO PRODUCT, Extel Examiner,November 16, 1994, Wednesday - 07:16 Eastern Time, Section: Company News; Other https://en.wikipedia.org/wiki/Virtual_Boy PC sales boom Spurred by many factors, home PC sales are soaring, Star Tribune (Minneapolis, MN), November 10, 1994, Metro Edition, Section: Special; Pg. 2S, Byline: Steve Alexander; Staff Writer

Bandai and Apple team up for children's PC BANDAI, APPLE TO JOINTLY DEVELOP PC FOR CHILDREN, Jiji Press Ticker Service, NOVEMBER 10, 1994, THURSDAY https://en.wikipedia.org/wiki/Apple_Pippin Apple sets sights on video games, The Financial Post (Toronto, Canada), November 11, 1994, Friday,, DAILY EDITION, Section: SECTION 1, NEWS; Pg. 5; COLUMN

Apple to sell MacOS at retail MICROFILE, The Guardian (London), November 17, 1994, Section: THE GUARDIAN ONLINE PAGE; Pg. 7 https://www.youtube.com/watch?v=8v4BaWwoyA0

Commodore Sale delayed... AGAIN! DELAY IN THE SALE OF COMMODORE CREATES ANXIETY A LONG WAIT COULD KILL PROSPECTS FOR THE FIRM'S AMIGA COMPUTERS. AT LEAST, THAT'S WHAT ITS ADHERENTS SAY., The Philadelphia Inquirer, November 7, 1994 Monday FINAL EDITION, Section: PHILADELPHIA BUSINESS; Pg. G01, byline: Dan Stets, Amiga Games, November 1994, pg. 19

Australia funds multimedia development Multimedia funding is welcome news, The Age (Melbourne, Australia), November 1, 1994 Tuesday, Late Edition, Section: COMPUTERS; Frontier Media; Pg. 34

Korea invests in games Korea Makes Huge Game Industry Investment, Newsbytes, November 21, 1994, Monday

Looking Glass goes VC LOOKINGGLASS RECEIVES $3.8 MILLION IN VENTURE CAPITAL FROM INSTITUTIONAL VENTURE PARTNERS, MATRIX PARTNERS, PR Newswire, November 21, 1994, Monday - 14:24 Eastern Time, Section: Entertainment, Television, and Culture PC Player November 1994, pg. 17

Humongous bets on hand drawn art "FREDDI FISH AND THE CASE OF THE MISSING KELP SEEDS(TM) SWIMS INTO STORES,PR Newswire, November 7, 1994, Monday - 12:52 Eastern Time"

Staples stocks games Office Superstores Emphasize 'Play" with Software, Discount Store News, November 7, 1994, Business and Industry, Section: Pg. S4; Vol. 33; No. 21; ISSN: 0012-3587

Amstrad targets direct market Marketing Technique: Key movers - Publishers are still paying mega bucks for titles on mega bytes. So why does computer publishing continue to thrive, asks Michael Kavanagh, Marketing, November 24, 1994, Byline: By MICHAEL KAVANAGH

IBM moves to online software distribution IBM to beam up satellite-based software delivery, Network World, November 7, 1994, Section: TOP NEWS; Pg. 10, Byline: Michael Cooney

IBM introduces multilevel disc IBM's multilevel optical disk named "Best of What's New", Business Wire, November 9, 1994, Wednesday https://research.ibm.com/publications/multilevel-volumetric-optical-storage

AT&T buys Imagination network AT&T buys interactive computer games unit, Financial Times (London,England), November 16, 1994, Wednesday, Section: International Company News; Pg. 34, Byline: By LOUISE KEHOE and REUTER Xband launches PERSONAL TECHNOLOGY New video game service for kids ready to come on line Thursday, The Atlanta Journal and Constitution, November 13, 1994, Sunday, Section: BUSINESS; Section R; Page 3, Byline: By Kris Jensen STAFF WRITER

Sega Channel to get nationwide rollout Sega Channel test a success -- service prepares for national rollout in December; Final test results far exceed expectations, Business Wire, November 30, 1994, Wednesday

Jaguar to go online CUC BUYS ITS WAY INTO INTERNET TRANSACTIONS; IMAGINE AT&T OWNING THE COMPANY; NOT MOSAIC, NETSCAPE; COMMERCE THROUGH COMPUSERVE; OTHER NEWS: Advertising Age, November 21, 1994, Section: Pg. 15

Sega goes online Sega goes on-line with CompuServe & World Wide Web; real-time conferences, video clips, contests, chat rooms all part of new interactive, services for Sega fans, Business Wire, November 2, 1994, Wednesday "CHRYSLER CD-ROMS GROOVE TO GENERATION X; TREKKING TO THE INTERNET; ONLINE VIDEOGAME NETWORK BOWS; AOL BOOSTS INTERNET STRATEGY; OTHER NEWS: Advertising Age, November 14, 1994, Section: Pg. 22"

Mosaic Communications changes name to Netscape CUC BUYS ITS WAY INTO INTERNET TRANSACTIONS; IMAGINE AT&T OWNING THE COMPANY; NOT MOSAIC, NETSCAPE; COMMERCE THROUGH COMPUSERVE; OTHER NEWS: Advertising Age, November 21, 1994, Section: Pg. 15

AOL goes shopping "CHRYSLER CD-ROMS GROOVE TO GENERATION X; TREKKING TO THE INTERNET; ONLINE VIDEOGAME NETWORK BOWS; AOL BOOSTS INTERNET STRATEGY; OTHER NEWS: Advertising Age, November 14, 1994, Section: Pg. 22"

CUC buys netMarket CUC BUYS ITS WAY INTO INTERNET TRANSACTIONS; IMAGINE AT&T OWNING THE COMPANY; NOT MOSAIC, NETSCAPE; COMMERCE THROUGH COMPUSERVE; OTHER NEWS: Advertising Age, November 21, 1994, Section: Pg. 15

Paul Allen invests in Cnet Vulcan gets C/NET, The Financial Post (Toronto, Canada), November 4, 1994, Friday,, DAILY EDITION, Section: SECTION 1, NEWS; Pg. 47, Business Briefs; CORRECTION

Bill Gates touts information future at Comdex https://youtu.be/7fJWMsgxzvA?si=VzEkgqkFwbDHUzRz Microsoft chief sees new era in computing, St. Petersburg Times (Florida), November 21, 1994, Monday, City Edition, Times Publishing Company, Section: BUSINESS; TECHNOLOGY; TECH TALK; Pg. 8; DIGEST, Byline: DAVE GUSSOW Publishing

Pearson Buys Future PEARSON ACQUIRES FUTURE PUBLISHING, M2 PRESSWIRE, November 28, 1994

Street Fighter the RPG Play Meter November 1994, pg. 170 Fighter History suit settled Computer game makers settle copyright dispute, Japan Economic Newswire, NOVEMBER 1, 1994, TUESDAY https://en.wikipedia.org/wiki/Data_East_USA,_Inc._v._Epyx,_Inc. https://en.wikipedia.org/wiki/Capcom_U.S.A._Inc._v._Data_East_Corp. Nintendo wins again NINTENDO WINS THIRD SUMMARY JUDGMENT THIS YEAR IN PATENT INFRINGEMENT CASE, PR Newswire, November 30, 1994, Wednesday - 14:45 Eastern Time, Section: Financial News

GATT changes coming BAN ON CD, GAMES HIRE, The Sydney Morning Herald, November 20, 1994 Sunday, Late Edition, Section: BUSINESS; Pg. 58, Byline: BRUCE JONES VOTES IN FAVOR OF GATT, Congressional Press Releases, November 29, 1994, Tuesday, Section: PRESS RELEASE, Byline: STEPHEN HORN https://en.wikipedia.org/wiki/General_Agreement_on_Tariffs_and_Trade

US Government to fund Software Protection Efforts in China Business Report ON TECHNOLOGY China shines as new market, The Atlanta Journal and Constitution, November 2, 1994, Wednesday, Section: BUSINESS; Section G; Page 2, Byline: By Bill Husted

Cyber crime booming Crimes of the 'Net', Newsweek, November 14, 1994 , UNITED STATES EDITION, Section: BUSINESS; Software; Pg. 46 Internet Cafe profiled Are You Ready For The Future?, The Sunday Times (London), November 20, 1994, Sunday, Section: Features, Byline: Christopher Lloyd

Hate moves online Report Assesses Extremist Groups in Europe, Associated Press Worldstream, November 15, 1994; Tuesday 10:34 Eastern Time, Section: International news, Byline: MARILYN AUGUST Cybermania 94 awards Interactivities, Playback, November 07, 1994, Section: Pg.9, Byline: Pamela David

Lego awards video game resistance Lego awards annual prize for services to children, Agence France Presse -- English, November 15, 1994 11:14 Eastern Time, Section: International news

CNN visits Brittannia Manor Haunted House Owner Goes All Out to Create Hell at Home, CNN NEWS 3:14 am ET, November 1, 1994

VR goes Dental "https://vrarwiki.com/wiki/Virtual_i-O_i-glasses! Dentist's drill or a 3D thrill The Age (Melbourne, Australia), November 8, 1994 Tuesday, Late Edition, Section: COMPUTERS; Pg. 50, Byline: Alan Sayre"

Casio debuts digital camera New still camera puts your memories on silicon chips, The Vancouver Sun (British Columbia), November 17, 1994, Thursday, FINAL EDITION, Section: BUSINESS; Pg. D4 Interview with game translator PC Joker, pg. 61

William A. Higinbotham has passed William A. Higinbotham, 84; Helped Build First Atomic Bomb, The New York Times, November 15, 1994, Tuesday, Late Edition - Final, Distribution: National Desk , Section: Section D; ; Section D; Page 29; Column 5; National Desk ; Column 5; ; Obituary (Obit); Biography, Byline: William A. Higinbotham https://en.wikipedia.org/wiki/William_Higinbotham https://archive.org/details/sim_creative-computing_1982-10_8_10/page/190/mode/1up

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

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Comdex belongs to IBM Xmas sales outlook dismal Games get protected in Japan

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in November 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: If you don't see all the links, find them here:

7 Minutes in Heaven: KnightLore Video Version: https://www.patreon.com/posts/157513930 https://www.mobygames.com/game/14733/knight-lore/

Corrections: Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ October 1984 Ep - https://www.patreon.com/posts/october-1984-137843011 October 1994 Ep - https://www.patreon.com/posts/october-1994-151072694 Mortal Kombat Live Tour - https://youtu.be/nbOQIheheDc

1974: 1974 - Creative Computing debuts https://archive.org/details/CreativeComputingv01n01NovemberDecember1974

1984: Atari claims Coleco to exit UK console market https://archive.org/details/popular-computing-weekly-1984-11-15/mode/1up

Coleco exits the UK market https://archive.org/details/popular-computing-weekly-1984-11-29/mode/1up

Parker Brothers abandons UK https://archive.org/details/popular-computing-weekly-1984-11-29/page/n4/mode/1up https://www.sinclaircollection.site/?page_id=520 http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Unreleased.htm

Hi-Tech isn't UK's savior Financial Notebook: Hi-tech myth / Employment falls in information, technology industry, The Guardian (London), November 2, 1984 Coinop earnings crater Play Meter November 1, 1984, pg. 32.

Nintendo pushes VS. Paks and standards Play Meter November 15, 1984, pg. 24 https://en.wikipedia.org/wiki/Nintendo_VS._System

Atari Games gets into systems RePlay November 1984, pg. 16 https://en.wikipedia.org/wiki/Atari_Games https://www.mobygames.com/game/3929/star-wars/ https://www.mobygames.com/game/21280/star-wars-the-empire-strikes-back/ https://www.mobygames.com/game/17500/star-wars-return-of-the-jedi/

Konami buys Interlogic https://archive.org/details/game-machine-magazine-19841115p/page/n13/mode/2up Gung Ho - https://www.imdb.com/de/title/tt0091159/?ref_=nv_sr_srsg_0_tt_8_nm_0_in_0_q_gung%20ho

Twin Galaxies looking for world records https://archive.org/details/guinness1985book00mcwh/page/570/mode/2up?q=video+game Play Meter, November 1, 1984 pg. 25

Colecovision rides Cabbage Patch Kid coattails Rainbow Brite, Robots Give Cabbage Patch Kids Run for Money, The Associated Press, November 20, 1984, Tuesday, AM cycle, Section: Domestic News, Byline: By ROGER GILLOTT, AP Business Writer Cabbage Patch/Colecovision Ad - https://youtu.be/lqZsOeEWDtw?si=k3zoqYsDuL00pxmB

IBM conquers Comdex I.B.M. ENTRY UNCHALLENGED AT SHOW, The New York Times, November 19, 1984, Monday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER Current well-behaved packages leave user dreams unfulfilled, Computerworld, November 19, 1984, Section: MICROCOMPUTERS; Small Talk; Pg. 57, Byline: Eric Bender, CW Senior Editor Denise Carabet, The San Diego Union-Tribune, November 26, 1984 Monday, Section: BUSINESS; Pg. A-16 Comdex host to myriad micro debuts; Show features few surprises, Computerworld, November 19, 1984, Section: NEWS; Pg. 1, Byline: By Eric Bender, CW Staff PERIPHERALS;THE ALLURE OF LASER PRINTERS, The New York Times, November 20, 1984, Tuesday, Late City Final Edition, Section: Section C; Page 7, Column 1; Science Desk, Byline: By PETER H. LEWIS Foreign vendors showcase wares at Comdex;Japanese, Australian, English vendors highlight product introductions in '84, Computerworld, November 26, 1984,Section: NEWS; Pg. 40, Byline: By Susan Blakeney, CW Staff

Apple ad spree continues Apple Goes After Share of Mind Over Market; 'Event Marketing' Has Become Core Of No. 2's Strategy, ADWEEK, November 19, 1984, Eastern Edition, Byline: By Betsy Sharkey and Paul Farhi APPLE'S MAC TAKING ON I.B.M. The New York Times, November 22, 1984, Thursday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By ANDREW POLLACK No Headline In Original, U.S. News & World Report, November 19, 1984, Section: NEWSLETTERS: U.S. Business; TRENDS THAT SHAPE THE FUTURE; Pg. 75

Home computer sales slump in Xmas build up https://archive.org/details/popular-computing-weekly-1984-11-22/page/n4/mode/1up Leisure Sector Gives Madison Ave. Big Xmas Gift, ADWEEK, November 5, 1984, Eastern Edition, Byline: By Amy Saltzman, Bob Peischel, Jack Feuer, Betsy Sharkey, Paul Farhi, Dottie Enirco and Fran Brock

Atari cuts price of 800XL https://archive.org/details/popular-computing-weekly-1984-11-22/page/n4/mode/1up Computer Wars: Atari Announces Price Slash The Associated Press, November 13, 1984, Tuesday, AM cycle, Section: Domestic News, Byline: By DIANE CURTIS, Associated Press Writer ATARI MAKES PLANS FOR STOCK OFFERINGS, The New York Times, November 14, 1984, Wednesday, Late City Final Edition, Section: Section D; Page 4, Column 5; Financial Desk https://discord.com/channels/431269689918750731/618928892232859659/1483821277230792834 Vaughn, Mullen Get CD Posts at WRG, ADWEEK, November 19, 1984, Eastern Edition, byline: By Gail Belsky

UK is"meh" on MSX https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf pg. 29

India says "yes" to BBC Micro Acorn User, November 1984, pg. 10 https://en.wikipedia.org/wiki/Semi-Conductor_Laboratory https://bbcmicro.computer/scl-unicorn

USSR copies Apple Byte November 1984, pg. 134 https://en.wikipedia.org/wiki/Agat_(computer)

Sinclair working on portable https://archive.org/details/popular-computing-weekly-1984-11-08/page/n4/mode/1up https://archive.org/details/popular-computing-weekly-1984-11-29/mode/1up

ICL goes QL https://archive.org/details/popular-computing-weekly-1984-11-01/mode/1up https://en.wikipedia.org/wiki/One_Per_Desk https://youtu.be/FdmoXjmPPHk?si=-djAjZ1Es0wDCKV2 No Headline In Original, The Associated Press, November 1, 1984, Thursday, AM cycle, Section: Business News https://en.wikipedia.org/wiki/ROLM Rolm workstations tie phone, micro;Desktop systems integrate voice, data communicationsions tie phone, micro, Computerworld, November 5, 1984, Section: NEWS; Pg. 2, Byline: By Eric Bender, CW Staff https://archive.org/details/popular-computing-weekly-1984-11-22/mode/1up

QL gets 3rd party upgrades https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf

PC Jr gets new lease on life THE USER-FRIENDLY VOTING BOOTH IS POISED TO COME ON LINE, The New York Times, November 4, 1984, Sunday, Late City Final Edition, Section: Section 4; Page 6, Column 1; Week in Review Desk, Byline: By DAVID E. SANGER Local governments tap micros for electoral activities, Computerworld, November 5, 1984, Section: NEWS; Pg. 16, Byline: By James Connolly, CW Staf PCjr's second Halloween, Computerworld, November 5, 1984, Section: VIEWPOINT; Lecht on Science; Pg. 59, Byline: Charles P. Lecht;

Tandy 1000 debuts Tandy Unveils $1,199 IBM-Compatible Computer, The Associated Press, November 8, 1984, Thursday, BC cycle, Section: Business News

Hitachi shoots for 32-bit supremacy Hitachi Plans To Challenge U.S. Makers of 32-Bit Processors, The Associated Press, November 29, 1984, Thursday, BC cycle, Section: Business News Byte November 1984, pg. 159 XTAR introduces 3D accelerator Byte November 1984, pg. 179 https://archive.org/details/PC_Tech_Journal_vol03_n09/page/n27/mode/2up?q=xtar+polygone https://www.bitsavers.org/magazines/Digital_Design/Digital_Design_V15_N08_198508.pdf

Thorn-EMI fires internal devs https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf pg. 8 https://www.mobygames.com/company/5174/creative-sparks/

Games Workshop gets into computer games https://www.mobygames.com/game/63565/tower-of-despair/ https://archive.org/details/popular-computing-weekly-1984-11-22/page/n68/mode/1up https://www.mobygames.com/company/3136/games-workshop-ltd/games/title:1/ Firebird buys Elite rights https://archive.org/details/popular-computing-weekly-1984-11-29/page/n4/mode/1up https://www.mobygames.com/game/1324/elite/ https://www.mobygames.com/game/46533/elite/

Timothy Leary gets into games Timothy Leary: LSD `guru' leaps to floppy discs, The San Diego Union-Tribune, November 11, 1984 Sunday, Section: LIFESTYLE; Pg. D-1, Bline: Frank Green https://www.mobygames.com/game/254/timothy-learys-mind-mirror/ PlayNet profiled No Headline In Original, United Press International, November 4, 1984, Sunday, BC cycle, Section: Financial, Byline: By STEVE GEIMANN, UPI Business Writer https://en.wikipedia.org/wiki/PlayNET

BBS gets busted FREE-SPEECH ISSUES SURROUND COMPUTER BULLETIN BOARD USE, The New York Times, November 12, 1984, Monday, Late City Final Edition, Section: Section A; Page 1, Column 1; Financial Desk, Byline: By ANDREW POLLACK https://www.nytimes.com/1985/08/04/magazine/of-bytes-and-bulletin-boards.html The Night of the Hackers, Newsweek, November 12, 1984, UNITED STATES EDITION, Section: DISPATCHES; Pg. 17, Byline: RICHARD SANDZA

French paper Le Canard hacks French Nuclear program Computer secrets tapped / France, The Guardian (London), November 29, 1984, From PAUL WEBSTER

Hackers unpack Admitted hacker says he discovered Pentagon plans, United Press International, November 22, 1984, Thursday, AM cycle, Section: Domestic News, byline: By MICHAEL D. HARRIS

Move over modems, here come satellites! SATELLITE BROADCAST NETWORK, INC.; Satellite receiver system, Computerworld, November 19, 1984, Section: COMMUNICATIONS; Network Services; Pg. 41 New service for personal computers offers direct link to satellite, Christian Science Monitor (Boston, MA), November 20, 1984, Tuesday, Section: National; Pg. 11, Byline: By David F. Salisbury, Staff writer of The Christian Science Monitor

You haven't lived until you've died in MUD ad https://archive.org/details/popular-computing-weekly-1984-11-22/page/n46/mode/1up

Hackers reviewed by New York Times PERSONAL COMPUTERS; THE BOOKS GET BETTER ON NONTECHNICAL TOPICS, The New York Times, November 6, 1984, Tuesday, Late City Final Edition, Section: Section C; Page 5, Column 1; Science Desk, Byline: By ERIK SANDBERG-DIMENT IN SHORT, The New York Times, November 11, 1984, Sunday, Late City Final , Edition, Section: Section 7; Page 32, Column 1; Book Review Desk; Review

Micro Hobby launches in Spain https://archive.org/details/MicroHobby057/MicroHobby/MicroHobby_001/page/n31/mode/2up https://microhobby.speccy.cz/mhforever/

Japan recognizes video game copyirghts https://archive.org/details/game-machine-magazine-19841101p/page/n16/mode/1up Commodore sees loophole in Amiga battle https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf

Game music gets busted https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf https://youtu.be/6kFu5ojgnQU?si=3E6Tqg2Mi1vMQEnX https://archive.org/details/popular-computing-weekly-1984-11-08/page/n4/mode/1up

UK PC clones get busted https://archive.org/details/popular-computing-weekly-1984-11-08/mode/1up https://en.wikipedia.org/wiki/Advance_86 IBM eyes Mexico for factory BUSINESS DIGEST,The New York Times,November 28, 1984, Wednesday, Late City Final Edition, Section: Section D; Page 1, Column 1; Financial Desk; summary https://www.nytimes.com/1985/01/19/business/mexico-rejects-ibm-control-for-new-plant.html Computer Museum finds permanent home First Computer Museum Opens On Boston's Waterfront, The Associated Press, November 14, 1984, Wednesday, PM cycle, Section: Domestic News, Byline: By BART ZIEGLER, https://en.wikipedia.org/wiki/The_Computer_Museum,_Boston

Acorn Video profiled https://archive.org/details/popular-computing-weekly-1984-11-15/page/n13/mode/1up

Datacopy announces Model 700 scanner DATACOPY; Announces major new product and software offerings, Business Wire, November 1, 1984, Thursday https://en.wikipedia.org/wiki/Datacopy

IBM mainframe strategies revealed IBM seeks mart leverage via customer revenue, Computerworld, November 26, 1984, Section: COMPUTER INDUSTRY; Pg. 97, Byline: By John Desmond, CW Staff

Hong Kong transfer disrupts toy supplies Playthings, November 1984, pg. 61 Hitchhikers' Guide to the Galaxy goes Fourth COSMIC HITCHHIKER, United Press International, November 24, 1984, Saturday, BC cycle, Section: Domestic News, Byline: By WILLIAM C. TROTT, United Press International Visicorp RIP VISICORP IS MERGING INTO PALADIN, The New York Times, November 3, 1984, Saturday, Late City Final Edition, Section: Section 1; Page 29, Column 3; Financial Desk, Byline: By ANDREW POLLACK Spreadsheets cited most used micro software, Computerworld, November 26, 1984, Section: MICROCOMPUTERS; Pg. 90 https://archive.org/details/byte-magazine-1984-11-rescan/page/n11/mode/1up

Franklin RIP Franklin to free assets in effort to settle with creditors; Legal battles with Apple placed New Jersey-based manufacturer in financial, straits, Computerworld, November 12, 1984, Section: COMPUTER INDUSTRY; Pg. 138

Mylstar RIP Play Meter November 15, 1984, pg. 8

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

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For computer gamers in the 1980s and 90s, few companies were more ever-present than Ocean, a powerhouse in publishing, through their massive ad campaigns and amazing film licenses and coin-op conversions.

Our guest today, Gary Bracey, was the VP of Development at Ocean and oversaw the production of many a classic, such as Batman, Green Beret and Robocop, to say nothing of being their in-house go-to guy for judging film licenses.

Gary tells us about life in the Ocean dungeon, the amazing youngsters that coded the titles and what it took to get them to market and life after Ocean at Telstar and the startup he cofounded Digimask.

Recorded: May and August 2025

Find Part 1 here: https://youtu.be/03T9HZ7iYys?si=iBzrOnHbNR30gSCy

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com

Links: https://www.linkedin.com/in/garybracey/ https://en.wikipedia.org/wiki/Ocean_Software https://www.mobygames.com/company/544/bandai-namco-entertainment-uk-ltd/ https://en.wikipedia.org/wiki/Ocean_Software#Licensed_games https://en.wikipedia.org/wiki/Commodore_64_Games_System https://www.mobygames.com/group/3031/renegade-series/ https://www.mobygames.com/game/12765/sleepwalker/ https://www.mobygames.com/company/84/digital-image-design-ltd/ https://www.mobygames.com/game/2913/jurassic-park/ Dinosaur Demo: https://www.youtube.com/watch?v=k7Lk7idveeU https://www.mobygames.com/game/140034/lone-soldier/ https://www.mobygames.com/company/1415/telstar-electronic-studios-ltd/ https://www.youtube.com/watch?v=OWp1FuXXjcg https://en.wikipedia.org/wiki/Digimask https://web.archive.org/web/20080701124519/https://www.digimask.com/ https://virtua.gitbook.io/virtua-wiki/welcome-to-the-metaverse/the-virtua-team https://www.mobygames.com/game/45660/the-addams-family/

Copyright Karl Kuras

View Details

For computer gamers in the 1980s and 90s, few companies were more ever-present than Ocean, a powerhouse in publishing, through their massive ad campaigns and amazing film licenses and coin-op conversions.

Our guest today, Gary Bracey, was the VP of Development at Ocean and oversaw the production of many a classic, such as Batman, Green Beret and Robocop, to say nothing of being their in-house go-to guy for judging film licenses. Gary tells us about life in the Ocean dungeon, the amazing youngsters that coded the titles and what it took to get them to market.

Recorded: May 2025

Video Version: https://www.patreon.com/c/VGNRTM

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com

Links: https://www.linkedin.com/in/garybracey/ https://en.wikipedia.org/wiki/Software_Projects https://en.wikipedia.org/wiki/Imagine_Software https://en.wikipedia.org/wiki/Ocean_Software https://www.mobygames.com/game/31581/miami-vice/ https://www.mobygames.com/game/33164/street-hawk/ https://www.mobygames.com/game/48091/knight-rider/ https://www.mobygames.com/game/6233/f29-retaliator/ https://www.mobygames.com/company/84/digital-image-design-ltd/ https://www.mobygames.com/game/13812/head-over-heels/ Robocop ad on UK VHS: https://www.youtube.com/watch?v=aGLskD5sFHA Robocop ad in Spectrum game: https://www.indieretronews.com/2016/05/zx-spectrum-classics-robocop-retro.html https://www.reddit.com/r/newzealand/comments/99v8l/new_zealand_story_the_1988_arcade_game/ https://www.mobygames.com/person/14498/dawn-drake/

Copyright Karl Kuras

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Phil Adam's career has spanned more than 40 years, from pioneering work marketing titles for Spectrum Holobyte, playing a pivotal role in bringing Tetris to the West, working at Interplay during the RPG renaisance and his current work as head of Amico.

Highs and lows in a career that has seen gaming grow up and maybe, find its youthful core once again.

Recorded May-July 2025

Video Version: https://youtu.be/iK3wUGg213s

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com

Links: https://en.wikipedia.org/wiki/Montgomery_Ward https://en.wikipedia.org/wiki/Apple_Lisa https://www.mobygames.com/game/224/gato/ https://www.mobygames.com/company/689/sphere-inc/ https://www.mobygames.com/person/3490/gilman-louie/ https://www.mobygames.com/company/151/microprose-alameda/ https://en.wikipedia.org/wiki/Robert_Maxwell https://en.wikipedia.org/wiki/CP/M https://en.wikipedia.org/wiki/MP/M https://en.wikipedia.org/wiki/Grace_Hopper https://en.wikipedia.org/wiki/Software_and_Information_Industry_Association https://en.wikipedia.org/wiki/V-chip https://celestialseasonings.com BBC Tetris documentary - https://youtu.be/6ohCy4ktA5w?si=ntZ50BWV2gAQFQu4 https://www.mobygames.com/game/1655/red-storm-rising/ https://www.mobygames.com/game/2637/flight-of-the-intruder/ https://www.mobygames.com/game/1222/simcity-enhanced-cd-rom/ https://en.wikipedia.org/wiki/Mathias_Rust https://en.wikipedia.org/wiki/Alexey_Pajitnov https://en.wikipedia.org/wiki/Bing_Gordon https://en.wikipedia.org/wiki/Interplay_Entertainment https://en.wikipedia.org/wiki/Blizzard_Entertainment https://en.wikipedia.org/wiki/Davidson_%26_Associates https://www.interplay.com/ https://www.indiedb.com/company/big-world-technology https://en.wikipedia.org/wiki/Chameleon_(console) https://amicoentertainment.com/ https://en.wikipedia.org/wiki/V-chip https://www.youtube.com/watch?v=5bhMdhcdfMY&pp=ygUVYW1pY28gY29uc29sZSBoYW5kc29u https://en.wikipedia.org/wiki/RalliSport_Challenge https://en.wikipedia.org/wiki/Virtual_Pool_(video_game)

Copyright Karl Kuras 2026

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Japan goes after arcades, Nintendo's Famicon gets its first licensee & Gamers come together online

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in October 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

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Links: If you don't see all the links, find them here:

7 Minutes in Heaven: Mortal Kombat 2 (SNES, Genesis, Game Gear, Game Boy) Video Version: https://youtu.be/KI-X2NobWF0 https://www.mobygames.com/game/600/mortal-kombat-ii/

Corrections: September 1994 Ep - https://youtu.be/CvMg_FUb3p0 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.imdb.com/title/tt0131646/ https://www.mobygames.com/company/8/software-toolworks-inc-the/ Console Wars Readthrough - https://youtu.be/wYhpTBPXZkI LGR Never Obsolete PC - https://www.youtube.com/watch?v=qQo0yOqOb_4 George Morrow - Krzysztof Kieslowski - https://www.imdb.com/name/nm0001425/

1994 Nintendo caves to E3 Nintendo of America to attend E3 show in Los Angeles, Business Wire, October 4, 1994, Tuesday

CES interactive postponed Nintendo of America to attend E3 show in Los Angeles, Business Wire, October 4, 1994, Tuesday

Nintendo lowers investor expectations NINTENDO TO SEE 2ND SALES, PROFIT DROPS, Jiji Press Ticker Service, OCTOBER 4, 1994, TUESDAY Nintendo revises FY '94 performance downward, Report From Japan, October 5, 1994 Nintendo sales, profits to post 2nd yearly fall,The Daily Yomiuri, October 5, 1994, Wednesday Nikkei lower on new issue worries, Financial Times (London,England), October 5, 1994, Wednesday, London, Section: World Stock Markets (Asia Pacific); Pg. 41, Byline: By EMIKO TERAZONO SEGA HITS '94 LOW ON TSE,Jiji Press Ticker Service,OCTOBER 4, 1994, ,TUESDAY

Thornton warns of UK video game market decline THORNTON ISSUES WARNING AS VIDEO GAMES SALES PLUMMET, The Guardian (London), October 6, 1994, Section: THE GUARDIAN , CITY PAGE; Pg. 19

CentreGold buys Core CentreGold picks up Core, The Independent (London), October 27, 1994, Thursday, Section: BUSINESS & CITY PAGE; Page 42

Convergance is the name of the game Merging on The Information Superhighway The New Comfort Zone Where Public Meets Private - Correction Appended, The New York Times, Correction Appended, Distribution: Home Design MagazineHome Design Magazine, Section: Section 6; ; Section 6; Part 2; Page 40; Page 21; Column 3; Column 2; Home Design MagazineHome, Design Magazine ; Part 2; ; Column 3; Column 2;Byline: By Phil Patton; By JULIE V. IOVINE "Media Futures: SRI denounces superhighway claims, Financial Times (London,England), October 31, 1994, Monday, Section: Pg. 13 Length: 507 words, Byline: By RAYMOND SNODDY" https://en.wikipedia.org/wiki/IBM_Simon

Microsoft to buy Intuit Microsoft To Acquire Intuit, Shareholder Sues, Newsbytes News Network, October 14, 1994 https://en.wikipedia.org/wiki/Microsoft_Money BUSINESS TECHNOLOGY; Banks Going Interactive to Fend Off New Rivals, The New York Times, October 19, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3; First Virtual Holdings brings banking into cyberspace A Credit Card for On-Line Sprees, New York Times (National Edition), October 15, 1994, Business and Industry, Section: Pg. Y17; Vol. 144; No. 49,850; ISSN: 0362-4331 https://www.pcmag.com/encyclopedia/term/first-virtual https://en.wikipedia.org/wiki/Einar_Stefferud HOME SHOPPING NETWORK STORE LAUNCH ON PRODIGY SUCCESSFUL, PR Newswire, October 18, 1994, Tuesday - 10:04 Eastern Time, Section: Financial News

MicroTime Media is bringing ads to games Media: Watch out Sonic, the admen are coming; Maggie Brown meets the founder of an advertising agency that is putting commercials into computer games, The Independent (London), October 18, 1994, Tuesday, Section: MEDIA PAGE; Page 29 https://danielbobroff.com/ https://www.mobygames.com/game/1777/push-over/ https://www.mobygames.com/game/581/james-pond-2-codename-robocod/

Dreamworks announced Spielberg, Katzenberg, Geffen Troika Launch Entertainment Venture. The Associated Press. October 13, 1994, Thursday, PM cycle. Section: Business News. Byline: By JOHN HORN, AP Entertainment Writer https://archive.org/details/menwhowouldbekin0000lapo

Sega expands Model 2 offerings https://archive.org/details/edge-013-october-1994/page/10/mode/1up?view=theater https://segaretro.org/Sega_Model_2

Namco's Empire of Egg ups the ante https://archive.org/details/edge-013-october-1994/page/16/mode/1up?view=theater https://en.wikipedia.org/wiki/Wonder_Eggs

Sega VR parks coming to Canada --The Business Report--, Broadcast News (BN), October 25, 1994 Tuesday https://en.wikipedia.org/wiki/Playdium https://web.archive.org/web/19970223190650/http://www.playdium.com/ Aussie arcades go family friendly ARCADE GAMES ARRIVE, The Courier Mail (Australia), October 30, 1994 Sunday, 2 - STATE, Section: Pg. 13, Byline: VEITCH C Next Gen battle lines drawn at Japan Electronics Show Next-Generation Game Machines Battle at Japan Electronics Show, The Associated Press, October 4, 1994, Tuesday, AM cycle, Section: Business News, Byline: By DAVID THURBER, Associated Press Writer https://archive.org/details/GamePro_Issue_063_October_1994 pp178 JVC to Enter Video Game Machine Market Through Sega OEM, Japan Industrial Journal, October 5, 1994 https://segaretro.org/JVC JVC to market Sega's Saturn video game machines, Japan Economic Newswire, OCTOBER 24, 1994, MONDAY, Dateline: TOKYO, Oct. 24 Kyodo https://segaretro.org/Sega_Saturn#Models

Sega announces Saturn launch price Sega to sell new generation of video game machines, Japan Economic Newswire, OCTOBER 7, 1994, FRIDAY SEGA SHARES FALL BELOW 5,000 YEN ON TSE,Jiji Press Ticker Service, OCTOBER 17, 1994, MONDAY, Dateline: TOKYO, OCT. 17 SEGA HITS NEW 1994 LOW ON TSE, Jiji Press Ticker Service, OCTOBER 24, 1994, MONDAY, Dateline: TOKYO, OCT. 24 Shanghai A shares decline by 8.1 per cent, Financial Times (London,England), October 27, 1994, Thursday, Section: World Stock Markets (Asia Pacific);,pg. 49, Byline: By EMIKO TERAZONO https://archive.org/details/edge-013-october-1994/page/9/mode/1up?view=theater https://archive.org/details/edge-013-october-1994/page/7/mode/1up?view=theater

Matsushita announces cheaper 3DO Matsushita introduces cheaper game machine, The Daily Yomiuri, October 21, 1994, Friday, Byline: Yomiuri Shimbun https://archive.org/details/egm-2-october-1994/page/n39/mode/1up

Sony announces PSX price Sony to Launch New Video Game Machine, Associated Press Worldstream, October 27, 1994; Thursday 08:44 Eastern Time Sony to introduce next-generation video game machine, Report From Japan, October 28, 1994

NEC reveals PC-FX launch date and price NEC joins video game war, Agence France Presse -- English, October 31, 1994 05:54 Eastern Time

3DO to charge developers $3 fee 3DO kicks off holiday season with aggressive national advertising campaign, Business Wire, October 21, 1994, Friday

3DO devs revolt 3DO FACES REVOLT BY GAME DEVELOPERS OVER FEE TO CUT MANUFACTURERS' LOSSES, WALL STREET JOURNAL, October 24, 1994, Monday, Section: Section B; Page 3, Column 1, Byline: BY JIM CARLTON

Toys R Us to stock Jaguar Toys R Us stocks up on Jaguar, the world's first 64-bit video game system; Atari launches multi-million dollar marketing campaign for Jaguar, Business Wire, October 10, 1994, Monday https://youtu.be/ndcTWeaVbLQ?si=kX5qo8st8oPI1wT0 https://archive.org/details/GamePro_Issue_063_October_1994 pp178 https://songbird-productions.com/jagdomain/jvmfaq.html

Nintendo retakes 16 bit crown "Nintendo Retakes 16-Bit Sales Crown, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), October 28, 1994, Business and Industry Section: Pg. B3; Vol. LXXVI; No. 11; ISSN: 0099-966"

Nintendo nixes Play it Loud campaign PLAY IT GONE, ADWEEK, October 31, 1994, Western Advertising News Edition https://youtu.be/FArjEUhBgP4?si=JkfYhRH8hkeB8-_M

Nintendo mails out 2 million video cassettes Mario Homes in on D-Base, Ad Day, October 10, 1994, Section: DMK; Pg. 14, Byline: By Terry Lefton https://youtu.be/Rv_YCSbWP78?si=jYmiIbfLxG87xjbv Video game king invades cyberspace jungle; Nintendo of America enters the information super highway to launch Donkey Kong Country, Business Wire, October 13, 1994, Thursday Nintendo Is Expecting Revenue From Game To Top $100 Million, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), October 26, 1994, Business and Industry, Section: Pg. B12; Vol. 224; No. 82; ISSN: 0099-9660 NINTENDO'S BIGGEST EVER GAMES LAUNCH AND BRITAIN IS AHEAD OF THE REST., PR Newswire Europe, October 28, 1994, Origin Universal News Services Limited, 1994, Section: GENERAL AND CITY NEWS

Acclaims gets Marvel license TCI may form Acclaim alliance, United Press International, October 19, 1994, Wednesday, BC cycle, Section: Domestic News, Dateline: ENGLEWOOD, Colo., Oct. 19

TCI buys into Acclaim TCI to buy 10 percent of Acclaim, United Press International, October 20, 1994, Thursday, BC cycle, Section: Domestic News, Dateline: ENGLEWOOD, Colo., Oct. 20

Virtuality is virtually everywhere Atari plans to put virtual reality into home computer games, The Sunday Times (London), October 30, 1994, Sunday, Section: Features, Byline: Steve Boxer https://upload.wikimedia.org/wikipedia/commons/9/95/Project_Elysium_pg_1.jpg https://en.wikipedia.org/wiki/Sega_VR Atari joins forces with Virtuality to offer home virtual reality games by,Christmas 1995, Business Wire, October 25, 1994, Tuesday https://en.namu.wiki/w/%EC%A0%84%EB%87%8C%EC%A0%84%EA%B8%B0%20%EB%84%B7%20%EB%A8%B8%ED%81%AC Laser Quest transforms itself to push virtual reality 'tag' game, The Financial Post (Toronto, Canada), October 15, 1994, Saturday,WEEKLY EDITION, Section: SECTION 4, SPECIAL REPORT: COMPUTERS; Pg. C26; PROFILE, Byline: Johanna Powell

ESRB announces rating milestone ENTERTAINMENT SOFTWARE RATING BOARD ANNOU CES 100 INTERACTIVE ENTERTAINMENT PRODUCTS RATED IN FIRST MONTH, PR Newswire, October 5, 1994, Wednesday - 19:40 Eastern Time RSAC rates Doom CONSUMER SOFTWARE RATING SYSTEM RECEIVING STRONG INDUSTRY SUPPORT, PR Newswire, October 6, 1994, Thursday - 07:00 Eastern Time

Sega breaks budget records Video, Playback, October 10, 1994, Section: Pg.VI-1, byline: Laura Pratt Mobile phones set to be hot Xmas item in UK And only 75 shopping days to go . . ., The Independent (London), October 9, 1994, Sunday, Section: HOME NEWS PAGE; Page 6 Bible goes Gameboy Game Boy offers competition to Gideons, St. Petersburg Times (Florida), October 8, 1994, Saturday, City Edition, Section: CITY TIMES; Religion; Pg. 8 October 10th is Doomsday DOOM II: Hell On Earth now available, Business Wire, October 10, 1994, Monday Doom II' video game rates an 'M', USA TODAY, October 11, 1994, Tuesday, FINAL EDITION, Section: LIFE; Pg. 1D

IBM falls to 4th place among Aptiva sell out "IBM Sells Out New Aptiva PC Shortage May Cost Millions in Potential Revenue, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), October 7, 1994, Business and Industry, Section: Pg. B4; Vol. 224; No. 69; ISSN: 0099-9660" TECHNO-POP; PCs Embrace Mass Market Promos, Partners, Ad Day, October 17, 1994, Section: PROMOTIONS; Pg. 1, Byline: By Karen Benezra and Gerry Khermouch IBM GETS BACK TO ITS ROOTS, The Australian Financial Review, October 24, 1994 Monday, Late Edition, Section: INFORMATION TECHNOLOGY; Pg. 40, Byline: DAVID CROWE

Packard Bell rises to 3rd place in PC biz Packard Bell's Surpirsing PC Rise, New York Times (National Edition), October 12, 1994, Business and Industry, Section: Pg. C1 https://vintage-packard-bell.fandom.com/wiki/Spectria_610_AN https://en.wikipedia.org/wiki/Packard_Bell

Microsoft Revenues jump! Computer Update, The Independent (London), October 24, 1994, Monday, Section: NETWORK PAGE; Page 27, Byline: TIM JACKSON Microsoft's Gates Heads Richest Americans List, Newsbytes, October 3, 1994, Monday, Section: NEWS

Build to Order PCs boom THE GLOBAL GUARD: THE INFORMATION REVOLUTION; The young pretenders ready to stake their claim, The Guardian (London), October 20, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. T15

Hyundai and DLT see PC-to-TV as the future of multimedia Display Research In Technology Pact With Hyundai, Newsbytes, October 4, 1994, Tuesday, Section: NEWS, Dateline: KWAI CHUNG, HONG KONG

FMV goes software only Full-motion, full-screen realism without MPEG chips in GameTek's Quarantine CD-ROM, using Duck TrueMotion video, Business Wire, October 10, 1994, Monday https://wiki.multimedia.cx/index.php/Duck_TrueMotion_1 https://segaretro.org/TrueMotion

Mindscape buys SSI MINDSCAPE, INC. ACQUIRES STRATEGIC SIMULATIONS, INC.; ACQUISITION STRENGTHENS ENTERTAINMENT DEVELOPMENT, EFFORTS, PR Newswire, October 20, 1994, Thursday - 08:16 Eastern Time, Section: Financial News

Corel gets into games Corel decides to spread its software bets around; Company moves, aggressively into new markets, The Ottawa Citizen, October 8, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. E1 https://www.mobygames.com/company/2075/cascade-parent-limited/

Will Wright working on Project X Meet Mr. SimCity, Newsweek, October 24, 1994 , UNITED STATES EDITION, Section: Pg. 48, Byline: BARBARA KANTROWITZ

Politicians are concerned about the internet "Ottawa seeks advice about privacy Information highway raises new questions, paper says, The Toronto Star, October 15, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. C3, Byline: BY ROBERT BREHL TORONTO STARPRIVACY RIGHTS CANADA COMPUTER TELECOMMUNICATIONS Regulator may police culture at infohighway phone booths, The Ottawa Citizen, October 1, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. D1, Byline: ALANA KAINZ; CITIZEN"

College kids are becoming email junkies "On campus, there's a letter in the e-mail, USA TODAY, October 5, 1994, Wednesday, FINAL EDITION, Section: LIFE; Pg. 6D; Education, Byline: Karla Price Internet the focus of Calgary computer sho Calgary Herald (Alberta, Canada), October 6, 1994, Thursday, FINAL EDITION, Section: COMPUTERS; Pg. D10, Byline: MEL DUVALL" Commercial services: where content is king, The Toronto Star, October 27, 1994, Thursday, METRO EDITION, Section: FAST FORWARD; Pg. J2

Compuserve to open service to the Internet DRIVE FOR INFORMATION, The Courier Mail (Australia), October 25, 1994 Tuesday, 2 - FIRST WITH THE NEWS, Section: Pg. 34, Byline: COX P

Apple to Cyberdog it Secret Apple Cyberdog unleashed on Internet, USA TODAY, October 24, 1994, Monday, FINAL EDITION, Section: MONEY; Pg. 1B, Byline: James Kim https://en.wikipedia.org/wiki/OpenDoc https://en.wikipedia.org/wiki/Cyberdog The file format of the web is still in doubt Dial-a-catalog, Forbes, October 10, 1994, Section: ON THE COVER; Computers/Communications; Pg. 126, Byline: By David C. Churbuck

Cybersquatting demo'd Computer Update, The Independent (London), October 24, 1994, Monday, Section: NETWORK PAGE; Page 27, Byline: TIM JACKSON

Maryland's Sailor Project sees expansion need TESTIMONY OCTOBER 4, 1994 BARBARA G. SMITH ON BEHALF OF MARYLAND'S SAILOR PROJECT HOUSE SCIENCE/SCIENCE INTERNET ACCESS, Federal Document Clearing House Congressional Testimony, October 4, 1994, Tuesday, Section: CAPITOL HILL HEARING TESTIMONY Pearson buys Future PEARSON BUYS FUTURE PUBLISHING FOR 52.5 MLN STG: 2, Extel Examiner, October 24, 1994, Monday - 08:25 Eastern Time, Section: Company News; Takeovers and Acquisitions

Ziff family sells Ziff Davis ZIFF FAMILY SELLS ZIFF-DAVIS PUBLISHING COMPANY TO FORSTMANN LITTLE FOR $1.4 BILLION, PR Newswire, October 27, 1994, Thursday - 12:52 Eastern Time

Ziff Davis launches Family PC NEW COMPUTER MAGAZINE APPEALS TO FAMILIES, The Columbian (Vancouver, A.), October 09, 1994, Sunday, Section: Money; Byline: By MICHAEL J. HIMOWITZ The Baltimore Sun

Computer Living breaks records in Australia Computer Living Largest Launch In Australian History, Newsbytes News Network, October 21, 1994 PC USERS RESUME AFFAIR WITH MAGS, Philadelphia Daily News, October 28, 1994 Friday PM EDITION, Section: BUSINESS , MONEYTALK; Pg. 75, Byline: Michael Connor, Reuters Supreme Court won't review Game Genie case No Headline In Original, WALL STREET JOURNAL, October 13, 1994, Thursday, Section: Section B; Page 2, Column 4

Mario Paint suit dismissed Nintendo claims victory in inventor's patent suit, The Toronto Star, October 15, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. C7 NINTENDO PREVAILS IN PATENT INFRINGEMENT CASE, PR Newswire, October 14, 1994, Friday - 11:00 Eastern Time, Section: Financial News Jail time first for software pirate https://www.tampabay.com/archive/1994/08/22/software-pirate-is-first-to-get-prison-time/ https://archive.org/details/PC-Player-German-Magazine-1994-10/page/n15/mode/2up

Nintendo donates to epilepsy research Nintendo to help study video-epilepsy link, The Daily Yomiuri, October 15, 1994, Saturday, Byline: Yomiuri Shimbun UK to begin game preservation SuperMario and Aladdin meet Marlon Brando; The National Film and Television Archive, preserver of artistic heritage, is planning a collection of video games. Nick Wray reports, The Independent (London), October 10, 1994, Monday, Section: NETWORK PAGE; Page 24, Byline: NICK WRAY

Home office furniture goes upscale COMPUTER STATIONS GO HIGH-STYLE HOME-ENTERTAINMENT SYSTEMS AND WORK PODS HIGHLIGHTED AT SHOW. / WANT A LOUIS XV ARMOIRE FOR YOUR TELEVISION SET AND SEREO AND VCR? JUST LIKE THOSE IN,THE 18TH-CENTURY FRENCH COURT?, The Philadelphia Inquirer, October 21, 1994 Friday FINAL EDITION, Section: FEATURES MAGAZINE: HOME & DESIGN; Pg. E01, Byline: Susan Caba, INQUIRER STAFF WRITER

Taco Bell gameifies employee performance Users eye game technology to spice up service, Computerworld, October 10, 1994, Section: NEWS; MULTIMEDIA; Pg. 24, Byline: Suruchi Mohan; CW Staff

MK Album https://archive.org/details/Electronic_Gaming_Monthly_63_October_1994_U/page/n157/mode/1up?view=theater

MK Live coming to an arena near you Fishof Producing $2.5 Million Mortal Kombat Arena Show, Amusement Business, October 31, 1994, Business and Industry, Section: Pg. 14; Vol. 106; No. 43; ISSN: 0003-2344, Byline: Susan Ray https://en.wikipedia.org/wiki/Mortal_Kombat:_Live_Tour

Raul Julia RIP Puerto Rico to salute late actor Raul Julia, USA TODAY, October 25, 1994, Tuesday, FINAL EDITION, Section: LIFE; Pg. 1D, Byline: Ann Oldenburg

Quote of the month: CBS is No. 1 with older viewers, but other networks say 'So what?' The Gazette (Montreal, Quebec), October 2, 1994, Sunday, FINAL EDITION, Section: ENTERTAINMENT: SHOWCASE; Pg. F4, byline: ED BARK; DALLAS MORNING NEWS

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

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Few events in video game history are more legendary than the Console War between Sega and Nintendo. Our guest today was one of the generals of that war, the head of Sega of America, Tom Kalinske. Tom's story is not just a story of Sega though, he started out in advertising, helping create the still iconic Flintstone's vitamins, he redefined Barbie's image, helped save Mattel from bankruptcy after the video game crash and lead one of the most important educational tech companies of our time, Leap Frog. Tom's insight into the world of toys, games and education over a career spanning 6 decades is a wild and fascinating ride.

Recorded: July 2025

Video version: https://www.patreon.com/posts/tom-kalinske-141140563

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

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Links: https://en.wikipedia.org/wiki/Flintstones_Chewable_Vitamins Flintstones commercials: https://youtu.be/IMayKCViiRc?si=yOo7bIX3rhEaboJV https://en.wikipedia.org/wiki/Mattel https://en.wikipedia.org/wiki/Barbie https://en.wikipedia.org/wiki/He-Man_and_the_Masters_of_the_Universe https://en.wikipedia.org/wiki/Matchbox_(brand) https://en.wikipedia.org/wiki/Joe_Montana_Football https://en.wikipedia.org/wiki/Madden_NFL Michael Katz Part 2 - Atari - Sega - https://www.patreon.com/posts/63732329 https://retrogamingaus.com/1799/video-game-ad-of-the-day-game-gear https://en.wikipedia.org/wiki/Sega_Technical_Institute Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794 https://www.vendingtimes.com/news/videogame-pioneer-tom-petit-dies-at-62/ https://en.wikipedia.org/wiki/Sega_CD https://en.wikipedia.org/wiki/32X https://en.wikipedia.org/wiki/Sega_Saturn https://en.wikipedia.org/wiki/Sega_Channel https://youtu.be/xx-8QBX8qgc?si=1PtKhQvHf9qA5C1Y https://en.wikipedia.org/wiki/Sega_Pico https://en.wikipedia.org/wiki/LeapFrog_Enterprises https://en.wikipedia.org/wiki/Console_Wars_(book)

Copyright Karl Kuras 2025

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Japan goes after arcades, Nintendo's Famicon gets its first licensee & Gamers come together online

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in October 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: If you don't see all the links, find them here: https://www.patreon.com/posts/137421899

7 Minutes in Heaven: Lazy Jones Video Version: https://www.patreon.com/posts/7-minutes-in-137421447 https://en.wikipedia.org/wiki/Lazy_Jones

Corrections: September 1984 Ep - https://www.patreon.com/posts/september-1984-127470165 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://archive.org/details/atariincbusiness0000gold http://jerrymomoda.com/universal-vs-nintendo-part-i-2/ https://www.patreon.com/posts/83174490/ https://www.filfre.net/2016/05/kit-williamss-golden-hare-part-1-the-contest/page_1big/ https://www.youtube.com/watch?v=1-Uz0LMbWpI https://archive.org/details/zaprisefall00cohe/mode/2up

1944 Coinmen looking forward to VE Day https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-03.pdf pg. 1 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-10.pdf pg. 3 https://www.ipdb.org/machine.cgi?id=2735 https://www.ipdb.org/machine.cgi?id=2736 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-31.pdf pg. 2 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-10.pdf pg. 2 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-17.pdf pg. 5

First National Electronics Conference held https://www.nytimes.com/1944/10/06/archives/electronics-holds-postwar-promise-war-expansion-of-uses-aids-in.html?searchResultPosition=2

1954 Popular Electronics debuts https://www.worldradiohistory.com/Archive-Poptronics/50s/54/Pop-1954-10.pdf pg. 52

Von Neumann joins Atomic Energy Commission https://www.nytimes.com/1954/10/24/archives/oppenheimer-friend-named-to-the-aec-von-neumann-gets-vacancy-on-aec.html?searchResultPosition=3 https://www.nytimes.com/1954/10/24/archives/von-neumann-had-key-hbomb-role-princeton-scientist-created.html?searchResultPosition=5

New York Magistrate resigns to head Comics Code Authority https://www.nytimes.com/1954/10/02/archives/magistrate-resigns-murphy-to-draft-a-code-for-comic-magazine.html?searchResultPosition=4

1964 UNIVAC experiments with airflow computing https://www.nytimes.com/1964/10/18/archives/new-digital-computer-introduced-by-univac.html?searchResultPosition=2

Big Tech hit by defense spending cuts https://www.nytimes.com/1964/10/13/archives/watson-announces-ibm-profits-mark-for-third-quarter.html?searchResultPosition=65

Bowling gets computerized https://www.worldradiohistory.com/Archive-Poptronics/60s/64/Pop-1964-10.pdf pg. 46

1974 ASCII code extensions proposed https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-10.pdf pg. 26 https://www.aivosto.com/articles/charsets-7bit.html#body Atari Debuts Touch Me https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-10-19.pdf pg. 31

Sega sponsors video game tournament https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-10-26.pdf pg. 45 https://segaretro.org/Sega_TV_Game-ki_Zenkoku_Contest

1984: Hasbro buys Milton Bradley Toys Hobbies & Crafts, October 1984

Warner returns to profitability "Posts $24.4 Million Profit Compared With Loss a Year Ago, The Associated Press October 23, 1984, Tuesday, AM cycle, Section: Business News"

Atari Games Inc. established Replay, October 1984, pg. 15 Jack is looking for cash The second time around, Forbes, October 8, 1984, Section: COMPANIES; Pg. 42, Byline: By Anne Bagamery Electronic Games, October 1984, pg. 12 Gerard Leaves as Warner Co-President, The Associated Press, October 16, 1984, Tuesday, AM cycle, Section: Business News

Commodore financials break records https://archive.org/details/popular-computing-weekly-1984-10-18/page/n4/mode/1up?view=theater Apple numbers soar Apple earnings soar six-fold in quarter, Financial Times (London,England), October 19, 1984, Friday, Section: SECTION II; International Companies; Pg. 21

TI settles investor suit Suit costs TI $12 million, Computerworld, October 15, 1984, Section: COMPUTER INDUSTRY; Pg. 116

Ocean buys Imagine https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater

Sinclair buys rights to bandersnatch https://archive.org/details/popular-computing-weekly-1984-10-11/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-10-04/page/n4/mode/1up?view=theater

Activision to spend big as computer game maker ACTIVISION; Details pre-Christmas advertising and promotion plans, Business Wire, October 24, 1984, Wednesday ACTIVISION; Financial results, Business Wire, October 29, 1984, Monday

PCS going into bankruptcy https://archive.org/details/popular-computing-weekly-1984-10-25/page/n4/mode/1up?view=theater Konami goes public KONAMI INDUSTRY TRADED FIRST AT 8,300 YEN, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, OCTOBER 1, 1984, MONDAY

Japanese Arcade law https://archive.org/details/game-machine-magazine-19841001p/page/n18/mode/1up?view=theater

Japanese arcades diversify https://archive.org/details/game-machine-magazine-19841015p/page/n16/mode/1up

Chuck E. Cheese operations normalize Play Meter, October 15, 1984, pg. 9

Fighting games are all the rage Replay, October 1984, pg. 16 https://en.wikipedia.org/wiki/Punch-Out!!

AMOA set to be the battle of the carts Replay, October 1984, pg. 27, pg. 31

Video Games donated to Smithsonian https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-10-20.pdf pg. 38 Namco moves to Famicom https://archive.org/details/game-machine-magazine-19841001p/page/n18/mode/1up?view=theater http://www.videogameden.com/fc.htm?lor Parker Bros may be getting out https://archive.org/details/computer-entertainer-3-7/page/n14/mode/1up?view=theater Tom Dusenberry - Parker Brothers - Hasbro - Atari - https://www.patreon.com/posts/42807419

Adam woes continue https://archive.org/details/computer-entertainer-3-7/mode/1up?view=theater https://archive.org/details/computer-entertainer-3-7/page/105/mode/1up?view=theater Cabbage Patch Sales Boost Coleco's 3rd-Qtr Profit, The Associated Press, October 25, 1984, Thursday, AM cycle, Section: Business News No Headline In Original, United Press International, October 24, 1984, Wednesday, BC cycle, Section: Financial Adam promotion costs hit earnings at Coleco, Financial Times (London,England), October 30, 1984, Tuesday, Section: SECTION II; International Companies; Pg. 15

Oric on the ropes https://archive.org/details/popular-computing-weekly-1984-10-04/mode/1up?view=theater

GEC drops MSX plans https://archive.org/details/popular-computing-weekly-1984-10-11/page/n4/mode/1up?view=theater

Sega to launch MSX in UK https://archive.org/details/popular-computing-weekly-1984-10-18/page/n4/mode/1up?view=theater https://www.msx.org/wiki/Yashica_YC-64 https://www.msx.org/wiki/Category:Yeno

Amstrad bullish on CPC Amstrad stays Sugar sweet, The Guardian (London), October 4, 1984, Byline: By MAGGIE BROWN

Commodore prepping 128 https://archive.org/details/popular-computing-weekly-1984-10-25/mode/1up?view=theater

Sinclair denies rumors of expanded speccy https://archive.org/details/popular-computing-weekly-1984-10-04/mode/1up?view=theater

Sinclair announces Spectrum+ https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-10-25/page/n17/mode/2up?view=theater

Home computers have the price right, just not the power Byte, October 1984, pg. 6 Final bonanza for home micros / Sales of cheap home computers, The Guardian (London), October 8, 1984, Byline: By PETER LARGE

Games on cassette are dead https://archive.org/details/computer-entertainer-3-7/page/107/mode/1up?view=theater

Bookware mania explodes! https://archive.org/details/computer-entertainer-3-7/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-10-11/page/n4/mode/1up?view=theater Toy & Hobby World, October 1984, pg. 8 Visi On sold to CDC https://books.google.de/books?id=d-tPdHcBE9wC&pg=PAPA41&redir_esc=y#v=onepage&q&f=false

Microsoft delays Windows... again PERIPHERALS; SPECIAL INSURANCE COVERAGE COULD PREVENT COSTLY LOSSES, The New York Times, October 30, 1984, Tuesday, Late City Final Edition, Section: Section C; Page 6, Column 5; Science Desk

Ensoniq plans ad campaign No Headline In Original, ADWEEK, October 22, 1984, Eastern Edition, Section: ACCOUNT ACQUISITIONS; New England https://en.wikipedia.org/wiki/Ensoniq

Crackers get organized https://archive.org/details/popular-computing-weekly-1984-10-25/page/n4/mode/1up?view=theater https://csdb.dk/group/?id=3423 Playnet Launches nationwide PLAYNET; Launches national access to its in-home, on-line network, Business Wire, October 30, 1984, Tuesday

Comp-U-Card hits 1 million COMP-U-CARD-INTL; Announces individual membership base exceeds one million, Business Wire, October 18, 1984, Thursday Micronet to take on Compunet in the UK https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater Futures (Micro Guardian): Search and you will find / The World Reporter full text news and current affairs database, The Guardian (London), October 18, 1984

Videotex or videotext? Business World;Infant videotext industry has identity problems in pitching home information systems to consumer, United Press International, October 21, 1984, Sunday, BC cycle, Section: Domestic News, Byline: By SUSAN POSTLEWAITE, UPI Business Writer Business World; Infant videotext industry has identity problems in pitching home information systems to consumer; First question: What does it do?; Second question: Why do I want it?; Third question: Can I afford it?, United Press International, October 21, 1984, Sunday, BC cycle, Section: Financial, Byline: By SUSAN POSTLEWAITE, UPI Business Writer

Game creators get chatty https://archive.org/details/Computer_Gaming_World_Issue_4.5/page/n13/mode/2up https://archive.org/details/Computer_Gaming_World_Issue_4.5/page/n29/mode/2up ISBN adds software Byte, October 1984, pg. 10

Antic Reviews The Art of Computer Game Design https://archive.org/details/artofcomputergam00chri/mode/2up?view=theater https://archive.org/details/1984-10-anticmagazine/page/82/mode/2up Nintendo beats Universal on appeal "Universal City Studios, Inc. v. Nintendo Co., United States Court of Appeals for the Second Circuit, May 23, 1984, Argued ; October 4, 1984, Decided, No. 84-7095 On the Light Side, The Associated Press, October 11, 1984, Thursday, PM cycle"

MCA sues Atari https://archive.org/details/computer-entertainer-3-7/mode/1up https://www.atariprotos.com/2600/software/dune/dune.htm

Commodore runs afoul of the FTC Byte, October 1984, pg. 9 Learn to speculate - the Video Game! INVESTMENT WATCH, The San Diego Union-Tribune, October 31, 1984 Wednesday, Section: BUSINESS; Pg. A-13, Byline: Janet Lowe, TRIBUNE FINANCIAL EDITOR https://www.worthpoint.com/worthopedia/comex-game-market-simulator-software-3764189470

Acorn dives into Laserdiscs Venture in video discs,Financial Times (London,England), October 31, 1984, Wednesday, Section: SECTION I; Technology; Education; Pg. 15, Byline: EDITED BY ALAN CANE https://www.historyofinformation.com/detail.php?id=1661

RIP HESWare https://archive.org/details/popular-computing-weekly-1984-10-11/mode/1up?view=theater Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267 No Headline In Original, United Press International, October 8, 1984, Monday, BC cycle, Section: Financial, Dateline: EUGENE, Ore.

Quote of the month: https://archive.org/details/popular-computing-weekly-1984-10-25/page/n2/mode/1up?view=theater

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

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After spending almost 2 decades trying to make MUD a viable commercial project, Richard returns to academia after publishing his seminal book, Designing Virtual Worlds, and begins teaching and researching game worlds and player behavior.

We delve deep into the study of games, talk about why it's important and the future of virtual worlds, the morality of being a god, both as a designer and a gamer, and where the industry can go from here.

Recorded: February 2025

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com

Links: https://en.wikipedia.org/wiki/Richard_Bartle https://en.wikipedia.org/wiki/MUD1 https://www.mobygames.com/game/124837/multi-user-dungeon-mud1/ https://mud.co.uk/dvw/ http://howtobeagod.com/ http://pdf.textfiles.com/zines/ESCAPIST/theescapist_043.pdf

Books by Richard:

How to Be a God

http://www.howtobeagod.com/ https://www.amazon.co.uk/dp/0955649498 https://www.amazon.com/dp/0955649498/ https://mud.co.uk/richard/How%20to%20Be%20a%20God.pdf

Dheghōm http://www.Dheghōm.com/ (http://www.xn--dheghm-fgb.com/) https://www.amazon.co.uk/dp/1915964008/ https://www.amazon.com/dp/1915964008/ https://mud.co.uk/richard/Dhegh%C5%8Dm.pdf

Erwā

https://www.amazon.co.uk/gp/product/1915964040 https://www.amazon.com/gp/product/1915964040

Bhéwonom

https://www.amazon.co.uk/gp/product/1915964067 https://www.amazon.com/gp/product/1915964067

Copyright 2025 Karl Kuras

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While there are many founders of the video game industry writ large, the dawn of multiplayer gaming is a much more select group of luminaries and our guest today, Richard Bartle is most definitely one of them. He cocreated MUD1, the first Multi User Dungeon game as a college student and has gone on to help shape the academic view of gaming ever since.

Recorded: January 2025

Video version:

https://www.patreon.com/posts/135579198

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com

Links: https://en.wikipedia.org/wiki/Richard_Bartle https://en.wikipedia.org/wiki/MUD1 https://en.wikipedia.org/wiki/Paracosm https://www.mobygames.com/game/124837/multi-user-dungeon-mud1/ https://en.wikipedia.org/wiki/Eve_Online https://en.wikipedia.org/wiki/Ultima_Online https://mud.co.uk/richard/mpublish.htm https://mud.co.uk/richard/pcwaug84.htm https://en.wikipedia.org/wiki/Island_of_Kesmai https://mud.co.uk/richard/pcpsep87.htm https://www.linkedin.com/in/jessmulligan/ https://www.linkedin.com/pulse/historical-bits-mobile-gaming-part-2-wap-games-anu-halme/ Books by Richard: How to Be a God http://www.howtobeagod.com/ https://www.amazon.co.uk/dp/0955649498 https://www.amazon.com/dp/0955649498/ https://mud.co.uk/richard/How%20to%20Be%20a%20God.pdf Dheghōm http://www.Dheghōm.com/ (http://www.xn--dheghm-fgb.com/) https://www.amazon.co.uk/dp/1915964008/ https://www.amazon.com/dp/1915964008/ https://mud.co.uk/richard/Dhegh%C5%8Dm.pdf Erwā https://www.amazon.co.uk/gp/product/1915964040 https://www.amazon.com/gp/product/1915964040

Bhéwonom https://www.amazon.co.uk/gp/product/1915964067 https://www.amazon.com/gp/product/1915964067

Copyright 2025 Karl Kuras

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Mechanical amusements have long been a mainstay of theme parks and travelling fairs. In the 1980s, this technology entered the realm of the arcade, most notably through Chuck E. Cheese and since then, has merged with the traditional dark ride to become the interactive dark ride, a mixture of animatronics, motion, lightguns and video games. Our guest today, John Wood is the head of Sally Corporation, a pioneer of animatronic entertainment and especially the interactive darkride. John tells us how this industry leader got its start

Recorded: September 2024

Video version: https://www.patreon.com/posts/jeff-johannigman-125624209

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com

Links: https://en.wikipedia.org/wiki/Sally_Corporation https://www.sallydarkrides.com/ https://en.wikipedia.org/wiki/Heathkit_H8 https://youtu.be/jjNca1L6CUk?si=tAux1b9ri9ZJ_mdm https://en.wikipedia.org/wiki/International_Association_of_Amusement_Parks_and_Attractions https://www.sallydarkrides.com/post/remembering-jan-sherman-sally-dark-rides-memorializes-long-time-co-worker-and-friend

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Copyright Karl Kuras

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Nintendo owns CES, The future belongs to the internet & EA disses Sega

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in September 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: If you don't see all the links, find them here: https://www.patreon.com/posts/131691264

7 Minutes in Heaven: Zero Tolerance Video Version: https://www.patreon.com/posts/131666929 https://www.mobygames.com/game/10115/zero-tolerance/

Corrections: August 1994 Ep - https://www.patreon.com/posts/august-1994-123352781 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://en.wikipedia.org/wiki/Magic:_The_Gathering https://en.wikipedia.org/wiki/Sega https://www.retroreversing.com/super-famicom-snes-sdk/ https://archive.org/details/st-report https://patentarcade.com/tag/alpex-computer-v-nintendo

1994: Street Fighter loses its luster A Warrior of Video Games, The New York Times, September 6, 1994, Tuesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 6; Financial Desk ; Column 6; Byline: By ANDREW POLLACK, Capcom's video game superhero, Mega Man, debuts this week in nationally syndicated cartoon series; Interactive software giant embraces Hollywood to create precedent-setting entertainment, Business Wire, September 7, 1994, Wednesday https://www.imdb.com/title/tt0111301/?ref_=fn_all_ttl_2 https://www.imdb.com/title/tt0219458/?ref_=fn_all_ttl_14 https://www.imdb.com/title/tt0115421/?ref_=fn_all_ttl_1 https://en.wikipedia.org/wiki/USA_Action_Extreme_Team https://www.imdb.com/title/tt0165046/?ref_=fn_all_ttl_1 Joe Morici - Capcom - https://www.patreon.com/posts/37289815

CD duplicators expand their offerings "Keeping Track Of All Trades; Replicators Go Beyond The Basics, Branching Out Into Packaging,Distribution And More, Billboard, September 3, 1994, Section: CD REPLICATION; Spotlight; Pg. 86, Byline: BY PAUL VERNA The Expanding Universe Of Replication; Companies Roll Out The Format Welcome Mat, Opening The Door To CDROM And Others, Billboard, September 3, 1994, Section: CD REPLICATION; Spotlight; Pg. 84, Byline: BY STEVE TRAIMAN"

CD piracy explodes in Hong Kong Software pirates strike gold, South China Morning Post (Hong Kong), September 15, 1994, Section: FEATURE; Pg. 25 https://www.youtube.com/watch?app=desktop&v=eEUNtQprsc0

Best Buy expands Best Buy Plans Southern Calif. Invasion; Discounter Promises 'New Shopping Experience', Billboard, September 10, 1994, Section: Pg. 5, Byline: BY EILEEN FITZPATRICK

Woolworth UK hit hard by drop in computer software sales Kingfisher offshoots turn in mixed performance, Financial Times (London,England), September 14, 1994, Wednesday, London, Section: UK Company News; Pg. 25,

Rhino sees slowdown Rhino runs deeper into red at midway, Financial Times (London,England), September 20, 1994, Tuesday, Section: UK Company News; Pg. 26, Byline: By GARY EVANS

Video game slump hits Wong Video-game slump hits firm, South China Morning Post (Hong Kong), September 30, 1994, Section: BUSINESS; Pg. 18 Raymond Yap - Wong's International, Mondex - https://www.patreon.com/posts/108390526

Playmates shifts to games Post-TMNT Playmates Goes Vid, Ad Day, September 19, 1994, Section: NEW PRODUCTS; Pg. 17

Software Toolworks becomes Mindscape THE SOFTWARE TOOLWORKS, INC. BECOMES MINDSCAP , INC., PR Newswire, September 30, 1994, Friday - 19:34 Eastern Time

Strauss Zelnick to head BMG "Ex-IBM chief to head Canadian films group, Financial Times (London,England), September 15, 1994, Thursday, London; Section: International Company News; Pg. 27, Byline: By LOUISE KEHOE and REUTER Ex-Film Executive Chosen To Head Bertelsmann Unit, The New York Times, September 14, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 8; Column 5; Financial Desk ; Column 5; Byline: By SALLIE HOFMEISTER, https://en.wikipedia.org/wiki/Strauss_Zelnick

Katzenberg out at Disney Now Playing: Disney in Turmoil, The New York Times, September 23, 1994, Friday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3; Byline: By BERNARD WEINRAUB with GERALDINE FABRIKANT, https://en.wikipedia.org/wiki/DisneyWar https://www.amazon.com/Men-Who-Would-King-DreamWorks/dp/0547520271

Battletech Centers go online L.A.-Vegas link makes virtual a new reality, The Hollywood Reporter, September 2, 1994, Friday DISNEY'S GAME LINK, Variety, September 12, 1994 - September 18, 1994, Section: SPECIAL REPORT: INTERTAINMENT; Update; Pg. 33

Nicastro's to co-CEO WMS Neil D. Nicastro appointed co-chief executive officer of WMS Industries, Business Wire, September 12, 1994, Monday

Arnie's Place closes down Scrappy Arcade Owner Gives Up the Fight, The New York Times, September 20, 1994, Tuesday, Late Edition - Final, Distribution: Metropolitan Desk, Section: Section B; ; Section B; Page 4; Column 1; Metropolitan Desk ; Column 1; ; Biography, Byline: Arnie Kaye, Special to The New York Times, Dateline: WESTPORT, Conn., Sept. 19 https://www.nytimes.com/1994/09/20/nyregion/scrappy-arcade-owner-gives-up-the-fight.html?searchResultPosition=1 http://arniesplacearcade.com/pictures.html

Nintendo owns CES https://archive.org/details/edge-012-september-1994/page/10/mode/2up?view=theater https://archive.org/details/edge-012-september-1994/page/44/mode/1up?view=theater

RPGs, adventures and doom clones abound on pc at ces https://archive.org/details/computer-gaming-world-issue-122-september-1994/page/22/mode/1up?view=theater Sega bypasses Japanese distributors SEGA DECIDES TO SELL DIRECT TO RETAILERS, Computergram International, September 13, 1994

EA disses Saturn No Headline In Original, Consumer Electronics, September 19, 1994, Section: NOTEBOOK, Vol. 34, No. 38

3DO's next gen system is a dog... https://archive.org/details/edge-012-september-1994/page/6/mode/2up https://en.wikipedia.org/wiki/Panasonic_M2

ESRB rates its first game No Headline In Original, Consumer Electronics, September 12, 1994, Section: NOTEBOOK, Vol. 34, No. 37

Mortal Kombat II breaks records Acclaim's 'Mortal Kombat II' breaks video game and film industry records with $50 million opening week, Business Wire, September 22, 1994, Thursday

Sega and Nintendo plan big Xmas ad spends Sega and Nintendo Prepare to Do Battle Over Holiday Season Sales, Wall Street Journal (3 Star, Eastern (Princeton, NJ), Edition), , September 21, 1994, Business and Industry, Section: Pg. B10; Vol. CCXXIV; No. 57; ISSN: 0099-9660

EA sees CD future Electronic Arts Shifts Focus to CD-ROM Video Games, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), September 7, 1994, Business and Industry, Section: Pg. B4; Vol. CCXXIV; No. 47; ISSN: 0099-9660

CDi gets new slogan A NEW STRATEGY FOR CD-I PHILIPS LOWERS PRICE, CHANGES SLOGAN TO DRIVE SALES, Advertising Age, September 26, 1994, Section: Pg. 14 https://youtu.be/TgtBDVRwKCQ?si=77kblLoNQUYxSl16

China seen as growth market by Nintendo Nintendo to launch game software production in China, Japan Economic Newswire, SEPTEMBER 6, 1994, TUESDAY, Dateline: TOKYO, Sept. 6 Kyodo Taiwan firm to compensate Nintendo, Singapore Business Times, September 18, 1994

Sanyo avoids face off with Matsushita Sanyo to market 32-bit computer game, Report From Japan, September 1, 1994 https://www.linkedin.com/feed/update/urn:li:activity:7327486440387289088/

Konix lives Aiming to succeed where others have failed - MSU's CD systems look set to find their way into homes world-wide / Growth from Technology, Financial Times (London,England), September 8, 1994, Thursday, London, Section: UK Company News; Pg. 30, Byline: By ALAN CANE https://www.konixmultisystem.co.uk/index.php?id=interviews&content=wyn

Myst coming to laseractive https://segaretro.org/Myst_(Mega_LD) Pioneer gets LaserActive with 'Myst' software hit; Redford eco entertainment also set for format, The Hollywood Reporter, September 6, 1994, Tuesday, Byline: Scott Hettrick https://segaretro.org/Legacy

Time Warner picks up Rise of the Robots Time Warner Interactive to release "Rise of the Robots" on CD-ROM and Floppy in United States; TWi also to release "Rise" on 10 interactive platforms in Europe, Business Wire, September 6, 1994, Tuesday, Dateline: MILPITAS, Calif. Sega bets on Cornhuskers "Sega Sports opens college football season by predicting this weekend's winners on the new ""College Football National Championship"" video game;Nebraska Cornhuskers take national championship on Sega Sports field, Business Wire, September 2, 1994, Friday" Shaq goes multiple media ive, EA Hope Shaq Game/CD Promo Hits Nothing But Net, Billboard, September 24, 1994, Section: ARTISTS & MUSIC; Pg. 10, Byline: BY MARILYN A. GILLEN

Chaos Studios renamed Gamepro September 1994 pg. 161 Tensions between Intel and Compaq heat up Compaq-Intel spat is fascinated dread, Financial Times (London,England), September 20, 1994, Tuesday, Section: Pg. 21, Byline: By LOUISE KEHOE and ALAN CANE

PowerPC alliance unravels BUSINESS TECHNOLOGY; Computing's Bold Alliance Falters, The New York Times, September 14, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3;

Target moving out of PC business No Headline In Original, Consumer Electronics, September 12, 1994, Section: NOTEBOOK, Vol. 34, No. 37

MOS technology sold STARTING FROM ASHES OF OLD FIRM COMMODORE'S NORRISTOWN PLANT CAN BE SOLD TO A START-UP COMPANY, U.S. BANKRUPTCY COURT SAID., The Philadelphia Inquirer, September 24, 1994 Saturday FINAL EDITION, Section: BUSINESS; Pg. D01 CONTENDER FOR FIRM ADVERTISES FOR HELP ONE BIDDER FOR COMMODORE IS ALREADY SEEKING WORKERS. THE OTHER BIDDER SAYS IT WANTS THE RESUMES, TOO., The Philadelphia Inquirer, September 22, 1994 Thursday FINAL EDITION, Section: BUSINESS; Pg. C01 Der PC-Pionier stellte Antrag auf Konkurs, Handelsblatt, September 13, 1994, Business and Industry, Section: Pg. 11; ISSN: 0017-7296

Wing Commander budget to break records Computer Gaming World, September 1994 pg. 12 https://en.wikipedia.org/wiki/Transmetropolitan

Activision brings back 2600 classics ACTIVISION'S NEW ATARI 2600(TM) ANTHOLOGY - A REAL BLAST FROM THE PAST; ORIGINAL BEST-SELLING HITS TO BE AVAILABLE FOR WINDOWS EARLY '95, PR Newswire, September 20, 1994, Tuesday - 15:02 Eastern Time, Section: Financial News

Monty Python comes to CDRom COMPUTER GAMES: THE CIRCUS COMES TO TOWN; Jack Schofield on something very silly a CD-ROM celebration of Monty Python, The Guardian (London), September 22, 1994, Section: THE GUARDIAN ONLINE PAGE; Pg. T7 The Information Super Highway is destined to fail "The information highway heads for the exit lane, The Age (Melbourne, Australia), September 13, 1994 Tuesday Late Edition, Section: NEWS; Features; Pg. 15"

Ads will make the interactive world go round. into the ring, ADWEEK, September 5, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: SPECIAL REPORT, Byline: By Michael Schrage The future belongs to content "start your content engines, ADWEEK, September 5, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: SPECIAL REPORT, byline: By Michael Krantz" FCC to investigate interactive TV bidders FCC probing interactive video bidders, The Hollywood Reporter, September 1, 1994, Thursday

AT&T pushes The Edge over a ledge AT&T Scraps Plan to Sell Gear For Video Game, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), September 1, 1994 AT&T PULLS PLUG ON EDGE 16, Consumer Electronics, September 5, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 36; Pg. 15 WHEN IT COMES TO NEW MEDIA, AT&T'S NOT PLAYING GAMES; AT THE MOVIES: TWO-WAY TV; RETAILERS SIGN ON TO INTERACTIVE TV; COMPUSERVE TO BE INTERNET PROVIDER; OTHER NEWS: , Advertising Age, September 05, 1994, Section: Pg. 13 BellAtlantic, Time Warner and Viacom face delays Discord and Delay for Bell Atlantic Network, The New York Times, September 9, 1994, Friday, Late Edition - Final, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3; Byline: By EDMUND L. ANDREWS,

Compuserve moves to the internet WHEN IT COMES TO NEW MEDIA, AT&T'S NOT PLAYING GAMES; AT THE MOVIES: TWO-WAY TV; RETAILERS SIGN ON TO INTERACTIVE TV; COMPUSERVE TO BE INTERNET PROVIDER; OTHER NEWS: , Advertising Age, September 05, 1994, Section: Pg. 13#

Online services days numbered The Executive Computer; In the On-Line Market, the Name of the Game Is Internet, The New York Times, September 25, 1994, Sunday, Late Edition - Final, Distribution: Financial Desk, Section: Section 3; ; Section 3; Page 7; Column 1; Financial Desk ; Column 1;

XBAND to launch as Genesis exclusive Sega and Catapult sign agreement to support XBAND game modem and network service, Business Wire, September 6, 1994, Tuesday, Catapult Video-Game Modem Gets a Boost From Sega, Nintendo, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), September 7, 1994, Section: Pg. B8; Vol. CCXXIV; No. 47; ISSN: 0099-9660 T-HQ announces debt and equity financings, Business Wire, September 19, 1994, Monday

Playstation to go online... in France Sony, France Telecom link in video game business, Japan Economic Newswire, SEPTEMBER 16, 1994, FRIDAY

CDRom gets online updates RealTime Moving Quickly Into Sports Arena; BMG, Nederlander Behind New CD-ROM Supplier, Billboard, September 17, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 68, Byline: MARILYN A. GILLEN

Mondex aims to revolutionize payments A Visionary Pushes Toward the Cashless Revolution, American Banker, September 15, 1994, Business and Industry, Section: Pg. 12; Vol. 159; No. 178; ISSN: 0002-7561 https://www.patreon.com/posts/108390526?collection=481857

Futurist sees internet as savior of democracy Books and Authors, The Associated Press, September 2, 1994, Friday, BC cycle, Section: Entertainment News, Byline: By ELIZABETH WEISE, Associated Press Writer https://www.researchgate.net/publication/318765343_The_Virtual_Community_Homesteading_on_the_Electronic_Frontier

UK magazine market collapses GAMES MAGAZINES: A MILLION CRUEL CUTS, The Guardian (London), September 22, 1994, Section: THE GUARDIAN ONLINE PAGE; Pg. T3 Atari and Sega bury the hatchet Sega and Atari Announce Longterm Licensing Agreements, Equity, Investment, and Resolution of Disputes, Business Wire, September 28, 1994, Wednesday Nintendo sues TSMC NINTENDO FI ES SUIT AGAINST TAIWAN COMPANY TO STOP COUNTERFEITING OF VIDEO GAME SEMICONDUCTOR CHIPS, PR Newswire, September 13, 1994, Tuesday - 16:47 Eastern Time 919 921 COUNTERFEIT CHIP SUIT, Consumer Electronics, September 19, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 38 https://archive.org/details/AtariCorporationAnnualReport1994

Nintendo wins in Taiwan Court Taiwan firm to compensate Nintendo, Singapore Business Times, September 18, 1994

9th Circuit rebukes Apple Apple's Copyright Suit Against Rivals Rejected, The Associated Press, September 19, 1994, Monday, AM cycle, Section: Business News, Byline: By BOB EGELKO, Associated Press Writer George Forman KOs Power Punch II in court No Headline In Original, Consumer Electronics, September 5, 1994, Section: NOTEBOOK, Vol. 34, No. 36; Pg. 12 Acclaim mocap comes to the big screen Acclaim Motion Capture Technology Tapped For Warner Bros. 'Batman Forever'; Special Effects to Employ Motion Capture, Business Wire, September 1, 1994, Thursday https://www.youtube.com/watch?v=mZrZK9-stCM

Watch the future of computing on your TV https://archive.org/details/jcnhomecomputing/Home.Computing.1.XviD-VHSRip.avi PCTV, INC. ANNOUNCES NEW @OME O FICE COMPUTER SHOWS AS PART OF FALL LINEUP OF TV PROGRAMS, PR Newswire, September 13, 1994, Tuesday - 06:57 Eastern Time

Photoshop gets layered Byte September 1994 pg. 30

Pulp Fiction wins Palm D'Or THE MOVIE JUNKIE; The critics hated it, the audience hurled abuse: stand by for Quentin Tarantino's Pulp Fiction, The Guardian (London), September 19, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. T8

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s, Epyx, Electronic Arts, and Origin and beyond.

In Part 2, we talk about working on Ultima for the Gameboy, porting Dynamix titles to the Amiga, rediscovering his strategy roots at Microprose and finally deciding to exit the industry on moral and personal grounds. Jeff's insight and storytelling skill make this a wonderful chat.

Recorded: September 2024

Watch the video version here: https://www.patreon.com/posts/128754521

And catch up with Part 1 of the interview here:

https://www.patreon.com/posts/jeff-johannigman-125624209

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com

Links: https://www.linkedin.com/in/johannigman/ https://www.mobygames.com/game/5630/ultima-runes-of-virtue/ https://wiki.ultimacodex.com/wiki/Ultima_V:_cloth_map http://www.thealmightyguru.com/Wiki/images/e/ee/Ultima_-_Savage_Empire_-_DOS_-_Manual.pdf https://www.debonogroup.com/services/core-programs/six-thinking-hats/ https://www.youtube.com/watch?v=VwZi58u1FjI https://en.wikipedia.org/wiki/Dynamix https://www.lemonamiga.com/games/list.php?list_publisher=Dynamix&list_developer=Dynamix https://www.mobygames.com/game/444/microprose-entertainment-pack-vol-1-dr-floyds-desktop-toys/ https://www.mobygames.com/game/521/x-com-ufo-defense/ https://www.mobygames.com/game/212/master-of-orion/ Diaries: https://www.youtube.com/watch?v=SrIWJy0tAas https://www.youtube.com/watch?v=Sese4lzWNtQ https://www.youtube.com/watch?v=l1cO2uHyf58 https://en.wikipedia.org/wiki/Stellar_Conquest https://www.mobygames.com/person/5529/david-govett/ https://www.mobygames.com/game/212/master-of-orion/promo/group-52963/image-790706/ https://www.mobygames.com/game/1417/this-means-war/ https://en.wikipedia.org/wiki/Up_in_the_Air_(2009_film) https://peopletype.com/ https://www.mobygames.com/game/28566/ashen-empires/

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Copyright Karl Kuras

View Details

From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s, Epyx, Electronic Arts, and Origin.

In Part 1, we talk about those early days, including the making of games such as G.I. Joe and Savage Empire and working with important figures like Ihor Wolosenko, Dani Bunten, Chris Crawford, Warren Spector, and Richard Garriot. Jeff's insight and storytelling skill make this a wonderful chat.

Recorded: September 2024

Video version: https://www.patreon.com/posts/jeff-johannigman-125624209

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com

Links: https://www.linkedin.com/in/johannigman/ https://en.wikipedia.org/wiki/Atari_Program_Exchange https://www.mobygames.com/person/2821/jeff-johannigman/credits/ https://www.mobygames.com/company/14/br%C3%B8derbund-software-inc/ Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024 The Video Game Crash 40th Anniversary - Part 2: Everyone Else - https://www.patreon.com/posts/video-game-crash-76259421 The Video Game Crash 40th Anniversary - Part 1: Atari - https://www.patreon.com/posts/video-game-crash-75643983 https://en.wikipedia.org/wiki/Relax_(video_game) https://en.wikipedia.org/wiki/Epyx Michael Katz Part 1 - Coleco - Epyx - Mattel - https://www.patreon.com/posts/35169258 https://www.mobygames.com/game/10151/gi-joe-a-real-american-hero/ https://en.wikipedia.org/wiki/Barbie_(1984_video_game) https://www.gamesthatwerent.com/2013/07/g-i-joe-c64-early-glimpse/ https://www.mobygames.com/person/962/dennis-caswell/ https://www.mobygames.com/game/115/starflight/ Don Daglow Part 1 - PDP - Mattel - Intellivision - EA https://www.patreon.com/posts/38445119 https://www.mobygames.com/game/1353/demon-stalkers/ https://www.mobygames.com/person/8515/danielle-berry/ https://boardgamegeek.com/boardgame/182619/mule-the-board-game https://www.reddit.com/r/amiga/comments/pbj1qp/why_electronic_arts_is_committed_to_the_amiga_1985/?rdt=32890 https://www.mobygames.com/game/company:2/platform:genesis/sort:-date/page:1/ https://www.mobygames.com/game/1837/gauntlet/screenshots/macintosh/ https://www.mobygames.com/game/1837/gauntlet/screenshots/macintosh/586818/ https://www.mobygames.com/person/127/warren-spector/ https://www.wcnews.com/wcpedia/Blueprints https://www.mobygames.com/game/823/wing-commander-ii-vengeance-of-the-kilrathi/ https://wiki.ultimacodex.com/wiki/File:Savage_empire_large.jpg https://gdconf.com/about-gdc

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Copyright Karl Kuras

View Details

PCs get upgraded, MSX comes to Europe & Coinop goes cartridge

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in August 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: If you don't see all the links, find them here: https://www.patreon.com/posts/127470165

7 Minutes in Heaven: Impossible Mission Video Version: https://www.patreon.com/posts/7-minutes-in-127469932 https://en.wikipedia.org/wiki/Impossible_Mission http://www.mayhem64.co.uk/interview/caswell.htm

Corrections: August 1984 Ep - https://www.patreon.com/posts/august-1984-121143199 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://en.wikipedia.org/wiki/Namco https://archive.org/details/game_machine_magazine_jp https://machinerobo.fandom.com/wiki/Machine_Robo:_Revenge_of_Cronos

1964: Libraries of the future are online Popular Electronics Sept. 1964, pg. 28

1974 Atari buys Kee https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-09-21.pdf pg. 36

Fred introduced in PCC https://www.computer.org/csdl/magazine/co/1974/08/020031/13rRUB7a13N https://en.wikipedia.org/wiki/COSMAC_ELF https://en.wikipedia.org/wiki/Joyce_Weisbecker https://www.youtube.com/watch?v=GSlDY6ZPIvY

1984 Toy stocks rally Traditional toys soar as electronic games flash 'Tilt', The San Diego Union-Tribune, September 2, 1984, Section: Business, Pg 1-8, Byline: Don Bauder Plastic robots from Japan changing the shape of the toy market, Christian Science Monitor (Boston, MA), September 21, 1984, Friday, Section: Business; Pg. 19, byline: Francine Kiefer

Nintendo preps for cartridge future Replay September 1984, pg. 3 Williams enters new production year with caution Replay September 1984, pg. 3 https://www.mobygames.com/game/17500/star-wars-return-of-the-jedi/ Coin op revenue hit over drinking age laws Replay September 1984, pg. 7 https://www.wgbh.org/podcasts/the-big-dig https://youtu.be/7zr4RBw5un4?si=euu-naPtomBbqME3

Tower of Druaga gets write up in Super Soft Super Soft Magazine, September 1984, pg. 2 https://www.mobygames.com/game/19625/the-tower-of-druaga/ Save the 7800 campaign started https://archive.org/details/computer-entertainer-3-6/page/93/mode/1up?view=theater https://fanlore.org/wiki/History_of_Star_Trek_Fan_Campaigns

Atari renegotiating Lucasfilm deal https://archive.org/details/computer-entertainer-3-6/page/88/mode/1up?view=theater Chip maker feels video game fall "GOULD'S WOES SPUR STOCK DROP, The New York Times, September 7, 1984, Friday, Late City Final ,Edition, Section: Section D; Page 1, Column 6; Financial Desk, Byline: By ERIC N. BERG https://en.wikipedia.org/wiki/Gould_Electronics"

Atari Japan to close Atari Inc. planning to pull out of the Japanese market, The Japan Economic Journal, September 25, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 17

No mention of video games in Playthings Playthings, September 1984 Upgrade your PC Creative Computing September 1984 pg. 125

Commodore and Atari target the middle Commodore, Atari Spar in Mid-Price Fight, ADWEEK, September 3, 1984, Eastern Edition, Byline: Gail Belsky https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater

Computer Entertainer doesn't believe Atari can deliver https://archive.org/details/computer-entertainer-3-6/mode/1up?view=theater

Sinclair financials dissapoint https://archive.org/details/popular-computing-weekly-1984-09-27/mode/1up?view=theater https://en.wikipedia.org/wiki/Sinclair_QL

Byte reviews the QL https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1984-09.pdf pg. 415

Amstrad disk drive announced https://archive.org/details/popular-computing-weekly-1984-09-27/page/n3/mode/1up?view=theater https://en.wikipedia.org/wiki/Amstrad_CPC

Europe to get MSX'd MSX home computers to be shipped to Europe, The Japan Economci Journal, September 4, 1984, Section: Information Processing, Pg. 14 https://archive.org/details/popular-computing-weekly-1984-09-27/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-09-20/page/n4/mode/1up?view=theater

Philips ready to launch MSX machine https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater https://en.wikipedia.org/wiki/Philips_VG_8000

Plus 4 delays will limit supply https://archive.org/details/popular-computing-weekly-1984-09-13/mode/2up?view=theater https://archive.org/details/popular-computing-weekly-1984-09-20/page/n21/mode/1up?view=theater

The C16 kills the Vic20 in Europe https://archive.org/details/popular-computing-weekly-1984-09-13/mode/2up?view=theater

Currys gives up on PC market Company Briefing: Currys cuts its Micro-C losses / Micro computer shops closed, The Guardian (London), September 4, 1984

Elite released https://archive.org/details/popular-computing-weekly-1984-09-27/page/n67/mode/1up?view=theater

Deus Ex Machina brings multimedia home https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater https://archive.org/details/popular-computing-weekly-1984-09-13/page/n59/mode/2up?view=theater Complete Playthrough: https://youtu.be/WhtI3BEgZwE?si=18V8aCTW6H6ek52l

The Mimi travels to the Apple II 'Voyage of the Mimi'' Beckons Youngsters to Science Careers, The Associated Press, September 10, 1984, Monday, PM cycle, Byline: By LEE MITGANG, AP Education Writer https://en.wikipedia.org/wiki/The_Voyage_of_the_Mimi https://archive.org/details/VoyageOfTheMimi4amCrack/Voyage%20of%20the%20Mimi%20-%20Rescue%20Mission%20title%20screen.png

Find the treasure... using your computer! Paperback Picks, United Press International, September 4, 1984, Tuesday, BC cycle, Section: Lifestyle https://en.wikipedia.org/wiki/Treasure:_In_Search_of_the_Golden_Horse

Melbourne returns to Middle Earth https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n21/mode/2up?view=theater https://www.mobygames.com/group/7319/the-tolkien-software-adventure-series/

Ultimate announces "the first step in a new generation of computer adventure simulation developments." https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater

Beach Head to get Speccy port https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n23/mode/2up?view=theater https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n25/mode/2up?view=theater

Activision licenses to Japan https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-09-20/page/n11/mode/1up?view=theater

Synapse sues Atari https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater

IBM enters office suite market and shoots down Kmart. p Jr rumor IBM in Merger Talks With Rolm / Unveils New Software, The Associated Press, September 25, 1984, Section: Business News, Byline: James F. Peltz Software Toolworks cooking book No Headline in Original, PR Newswire, September 25, 1984

PC Paintbrush announced https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1984-09.pdf pg. 9 SEC goes digital S.E.C. inaugurates computer filing system, The New York Times, September 25, 1984, Section D, Page 1, Column 1, byline: Kenneth B. Noble https://www.nytimes.com/1984/09/25/business/sec-inaugurates-computer-filing-system.html

NABU on the ropes In Danger of Folding, The Associated Press, September 19, 1984, Section: Business News, Byline: Norman Black

Viewdata still not catching on.. Futures (Micro Guardian): How the Post Office failed to deliver / Prestel, The Guardian (London), September 13, 1984 https://archive.org/details/popular-computing-weekly-1984-09-20/page/n4/mode/1up?view=theater https://en.wikipedia.org/wiki/Compunet

Viewtron user profile No Headline in original, PR Newswire, September 14, 1984, Dateline: Miami, Sept. 14 Publishing

Computer Magazine boom busts Bloom Fades in Computer Magazine Market, The Associated Press, September 30, 1984, Sunday, BC cycle, Section: Business News, Byline: By SKIP WOLLENBERG, AP Business Writer

Computer makers prep for Xmas ad blitz Dreaming of a Byte Christmas, ADWEEK, September 3, 1984, All Editions, Section: Special Report; Fall Preview 1984; Computers, Byline, Gail Belsky

Scott Cohen's Zap! released Business Today; Will Atari be brought back with needed combination of creativity and pragmatism, September 27, 1984, Thursday, BC cycle, Section: Financial, Byline: By GAIL COLLINS, UPI Business Writer https://archive.org/details/zaprisefall00cohe FCC helps fight coinop piracy Play Meter, September 1. 1984, pg. 12

Electronic smuggling on the rise in Brazil Contraband of Electronic Components Grows in Brazil, The Associated Press, September 22, 1984, Saturday, BC cycle, Section: Business News, Byline: By STAN LEHMAN, Associated Press Writer

Activision sues Revco Activision; Amending lawsuit against Revco, Business Wire, September 26, 1984

Psychics didn't see crash coming... No Headline In Original, United Press International, September 13, 1984, Thursday, PM cycle, Section: Domestic News https://www.upi.com/Archives/1984/09/13/The-psychic-consulting-firm-Delphi-Associates-must-not-have/1212463896000/ https://psi-encyclopedia.spr.ac.uk/articles/russell-targ

Video Games go ART! HORIZONS-Art; Nuclear disarmament art exhibit premieres, United Press International, September 30, 1984, Sunday, BC cycle, Section: Domestic News, Byline: By DAN SUSSMAN https://www.vdb.org/titles/mike-builds-shelter https://www.mobygames.com/game/73468/mike-builds-a-shelter/ https://rhizome.org/editorial/2015/jun/16/mike-builds-shelter/

CAD CAM computervision Market Outlook; All agree CAD/CAM sales will soar, Industry Week, September 17, 1984, Section: INFORMATION, Management; Pg. 111, Byline: John Teresko 1981: How COMPUTER GRAPHICS Will Change the World | Horizon | Retro Tech | BBC Archive https://youtu.be/W8-54-9J9ns?si=uB01CAs8znTVmZfx Senior's test their skills on Crystal Castle ELDERLY TEST COORDINATION WITH VIDEO GAME, The New York Times, September 9, 1984, Sunday, Late City Final Edition, Section: Section 1; Part 2; Page 56, Column 2; Metropolitan Desk, Byline: AP, Dateline: PARSIPPANY, N.J., Sept. 8

Nolan is back! "AXLON-GAMES; Nolan Bushnell returns to game business with new firm, Business Wire, September 24, 1984, Monday https://boardgamegeek.com/boardgamepublisher/2242/axlon https://gdri.smspower.org/wiki/index.php/Axlon

Dragon's Lair debuts on Saturday morning https://en.wikipedia.org/wiki/Dragon%27s_Lair_(TV_series)

Mylstar RIP Coke unit to close video game maker, United Press International, September 24, 1984, Monday, BC cycle, Section: Financial https://en.wikipedia.org/wiki/Gottlieb

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.

In Part 5, we talk about Graeme's winding up of Fierce Wombat, looking for a new position and being offered a position at NetherRealm Studios, where he worked on Injustice 2, Mortal Kombat 11 and Mortal Kombat 1. We discuss life in a studio with the most senior staff in the business, gamer-first design philosophy and what it means to move from one game engine to the next in the modern console environment. Graeme gives us amazing insights into the life of a game dev like few others can or would.

Recorded: February 2024

Check out parts 1-4 here: https://www.patreon.com/posts/graeme-bayless-1-111627155 https://www.patreon.com/posts/graeme-bayless-2-112571388 https://www.patreon.com/posts/graeme-bayless-3-114736184 https://www.patreon.com/posts/graeme-bayless-4-116996485

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com

https://x.com/fiercewombat https://www.fantasyflightgames.com/en/index/ https://www.gamezebo.com/upcoming/red-november-preview/ https://web.archive.org/web/20111127211439/http://www.fiercewombatgames.com/ https://www.mobygames.com/company/22613/e-line-media/ https://elinemedia.com/ https://www.mobygames.com/person/30084/sean-vesce/ https://en.wikipedia.org/wiki/DARPA https://www.mobygames.com/person/28387/timothy-scott-campbell/ https://www.linkedin.com/in/ctremmel/ https://www.mobygames.com/company/6239/telltale-inc/ https://www.mobygames.com/company/10271/netherrealm-studios/ https://www.mobygames.com/game/125596/mortal-kombat-11/ https://www.mobygames.com/game/146036/mortal-kombat-11-aftermath/ https://www.mobygames.com/game/208859/mortal-kombat-1/

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Copyright Karl Kuras

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30 years ago: Computer industry booms as consoles slump, Nintendo announces Ultra64 & The internet gets scary

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in August 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: If you don't see all the links, find them here: https://www.patreon.com/posts/123352781/edit

7 Minutes in Heaven: Cliffhanger (Amiga) Video Version: https://youtu.be/KZ7J9qEpqxI https://www.mobygames.com/game/29830/cliffhanger/

Corrections: July 1994 Ep - https://www.patreon.com/posts/july-1994-part-1-116538490 https://www.patreon.com/posts/july-1994-part-2-116538674 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Defunctland Jim Henson Series - https://youtu.be/BVoGf1JTVeI?si=PBwUInz2t7hBe-Eq https://en.wikipedia.org/wiki/Information_superhighway https://en.namu.wiki/w/RX-78%20Gundam https://fallout.fandom.com/wiki/SPECIAL https://www.theycreateworlds.com/episodes/TCW164 https://en.wikipedia.org/wiki/Monte_Cook Wrestling with Games - XBAND - https://youtu.be/k_5M-z_RUKA?si=tuuDxPGj6GnTPc-B https://en.wikipedia.org/wiki/Steam_(service)

1994: Canada to get their own ratings New VCR proves 6 heads are better than 1, The Toronto Star, August 11, 1994,Thursday, FINAL EDITION, Section: FAST FORWARD; Pg. F2, byline: BY ROBERT WRIGHT TORONTO STARON THE EDGE

California presses forward with video game violence bill https://www.retromags.com/files/file/3018-egm2-issue-02-august-1994/ pg. 29 https://www.latimes.com/archives/la-xpm-1994-04-13-mn-45306-story.html

IDSA board selected

Mattel takes a second look at games Mattel Hires Sega Executive, The Associated Press, August 2, 1994, Tuesday, BC cycle

Square goes public CORPORATE PROFILE: SQUARE, Jiji Press Ticker Service, AUGUST 5, 1994, FRIDAY

Japanese companies playing with fire "As derivatives proliferate, so do worries Companies try to control risks from transactions intended to rein in costs but which can backfire, The Nikkei Weekly (Japan), August 15, 1994, Section: FINANCE; Pg. 13, Byline: BY ASAKO ISHIBASHI Staff writer"

Acclaim buys Valiant ACCLAIM ACQUIRES VOYAGER COMMUNICATIONS FOR $65 MILLION Marks Company's Diversification into Comic Book Publishing, Business Wire, August 2, 1994, Tuesday https://en.wikipedia.org/wiki/Comic_book_collecting#Bust_of_the_speculator_market

UK video rental market embraces games... illegally Games Spark Sagging U.K. Vid Biz; But Many Don't Have Licenses To Rent Them, Billboard, August 13, 1994, Section: HOME VIDEO; Pg. 76, Byline: BY PETER DEAN Sonic out to zap the 'swapping' boom, The Scotsman, August 23, 1994, Tuesday, Byline: By Chris Mullinger UK teens tune out to games MEDIA GUARDIAN: LUST FOR NASTIES AND HARD NEWS, The Guardian (London), August 8, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. T17 Sega announces US theme park Universal Teams With Sega on Theme Park, Disneyland Annex Scaled Back, The Associated Press, August 12, 1994, Friday, AM cycle, Section: Business News, Byline: By E. SCOTT RECKARD, AP Business Writer Report: Sega Plan to Open 50 High-Tech Theme Parks in U.S., The Associated Press, August 16, 1994, Tuesday, BC cycle, Section: Business News

Sega buys Data East Pinball Sega acquires Data East Pinball, Business Wire, August 26, 1994, Friday

Doom coming to arcades DOOM IS ALL AROUND US, Business Week, August 1, 1994, Business and Industry, Section: Pg. 72; https://doom.fandom.com/wiki/Trivia https://www.doomworld.com/forum/topic/112509-share-your-epic-doom-related-stories/

Atari Games President passes Play Meter, August 1994, pg. 32

Hasbro readies to enter VR market No Headline In Original, ADWEEK, August 15, 1994, Eastern Edition, Byline: By Jennifer Comiteau and Penny Warneford, with Cathy Taylor https://www.unseen64.net/2018/10/04/hasbro-toaster-virtual-reality-console/

Begone Project Reality, all hail Ultra 64 https://www.retromags.com/files/file/3018-egm2-issue-02-august-1994/ pg. 28 Sega teams up with Hitachi in Japan HITACHI SALES TO HELP SEGA MARKET VIDEO GAMES, Jiji Press Ticker Service, AUGUST 3, 1994, WEDNESDAY Sega, Hitachi Sales link up to sell video game machine, Japan Economic Newswire, AUGUST 3, 1994, WEDNESDAY

Sega buys Cross Products The leading video game development tool, Business Wire, August 15, 1994, Monday https://segaretro.org/Cross_Products https://web.archive.org/web/19961227100911/http://www.crossprod.co.uk/ Jaguar CD to launch by Xmas https://www.retromags.com/files/file/3018-egm2-issue-02-august-1994/ pg. 29 ATARI CORP. ANNOUNCES SECOND QUARTER 1994 RESULTS, PR Newswire, August 1, 1994, Monday - 19:55 Eastern Time, Section: Financial News

Sanyo gives console market a TRY SANYO TO RELEASE INTERACTIVE GAME MACHINE TRY, Jiji Press Ticker Service, AUGUST 31, 1994, WEDNESDAY

3DO announces losses Video Game System Company Posts $ 16.1 Million First-Quarter Loss, The Associated Press, August 11, 1994, Thursday, AM cycle, Section: Business News COMPANY NEWS; SHARES OF 3DO SOAR ON FORECAST FOR NEW SYSTEM, The New York Times, August 24, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 3; Column 1; Financial Desk ; Column 1; 3DO UNVEILS PLANS TO BOOST POWER OF GAME PLAYERS, WALL STREET JOURNAL, August 25, 1994, Thursday, Section: Section B; Page 8, Column 4, Byline: BY JIM CARLTON ANOTHER KEY EXEC DEPARTS O&M'S, INTERACTIVE GROUP; 3DO POWERS UP TO MEET COMPETITION; INTERACTING:; OTHER NEWS: Advertising Age, August 29, 1994, Section: Pg. 14

Mortal Friday gets $10 million budget ACCLAIM'S 'MORTAL KOMBAT II' PREPARED TO STRIKE ON 'MORTAL FRIDAY,' SEPTEMBER 9; Company Spending Over $10 Million on Global Launch, Business Wire, August 4, 1994, Thursday https://archive.org/details/Computer_Gaming_World_Issue_121/page/n29/mode/2up Acclaim buys into FMV Playthings, August 1994, pg. 19 https://archive.org/details/GamePro_Issue_061_August_1994/page/n157/mode/1up?view=theater

Macromedia and Microware want to bring PCs and ITV together Agreement to Make Computer Programs Available for Interactive TV Use, The Associated Press, August 1, 1994, Monday, AM cycle, Section: Business News, Byline: By STEVEN P. ROSENFELD, AP Business Writer https://en.wikipedia.org/wiki/Macromedia https://en.wikipedia.org/wiki/Microware Computer industry profits boom Not drowning, waving at profits, The Age (Melbourne, Australia), August 2, 1994 Tuesday, Late Edition, Section: COMPUTERS; Mass Storage; Pg. 34

SPA reports huge boom in sales "NORTH AMERICAN PC SOFTWARE SALES REACH $1.48 BILLION, IN FIRST QUARTER 1994; HOME EDUCATION SALES LEAD GROWTH -- UP 128%, PR Newswire, August 8, 1994, Monday - 14:29 Eastern Time, Section: Financial News" CDRom bundles discouraging sales Dataquest Consumer Survey Shows Where CD-ROM Title Developers Can Be Successful, Business Wire, August 8, 1994, Monday Sirius Publishing to release long-awaited 5-ft. 10-Pak Volume II, Business Wire, August 8, 1994, Monday https://archive.org/details/PC-Player-German-Magazine-1994-08/page/n15/mode/2up https://archive.org/details/Electronic-Games-1994-08/page/14/mode/2up

Flash memory prices tumbling Not drowning, waving at profits, The Age (Melbourne, Australia), August 2, 1994 Tuesday, Late Edition, Section: COMPUTERS; Mass Storage; Pg. 34 https://en.wikipedia.org/wiki/Flash_memory

Cyrix to take on AMD Infoworld August 8, 1994, pg. 5

Employers begin to crackdown on games Games they play, The Times, August 1, 1994, Monday, Section: Business, Byline: Jon Ashworth

Microsoft targets "loosely supervised Executives" SUNDAY, August 7, 1994; Playing Games at Work, The New York Times, August 7, 1994, Sunday, Late Edition - Final, Distribution: Magazine Desk, Section: Section 6; ; Section 6; Page 12; Column 1; Magazine Desk ; Column 1;

MacPlay expands lineup Playthings, August 1994, pg. 44

Ad game business booming in Germany https://archive.org/details/PC-Player-German-Magazine-1994-08/page/n29/mode/2up

Media Vision collapse profiled https://archive.org/details/Electronic-Games-1994-08/page/10/mode/2up https://archive.org/details/Electronic-Games-1994-08/page/12/mode/2up

Victormaxx announces Cybermaxx Virtual Reality Headset For PCs A Reality, Newsbytes News Network, August 5, 1994 http://videogamekraken.com/cybermaxx-by-victormaxx

Mice go 3D Echoes of Silicon Valley, Agence France Presse -- English, August 04, 1994 08:13 Eastern Time, Section: Domestic, non-Washington, general news item, Dateline: PALO ALTO, California, Aug 4 https://www.ebay.com/itm/304724946528

Microprose to bring Magic to PC IT'S IN THE CARDS' FOR MICROPROSE(R) AND WIZARDS OF THE COAST(R);PR Newswire, August 10, 1994, Wednesday - 17:23 Eastern Time, Section: State and Regional News https://www.mobygames.com/game/530/magic-the-gathering/ https://www.mobygames.com/game/6274/magic-the-gathering-battlemage/

Star Trek licenses are a mess https://archive.org/details/Electronic-Games-1994-08/page/14/mode/2up

TEN to bring SimCity online Total Entertainment Network will feature online debut of popular SimCity, game, Business Wire, August 10, 1994, Wednesday The web becomes a scary place E-mail evil, The Jerusalem Post, August 4, 1994, Thursday, Section: OPINION; Pg. 6, Byline: SANDY ROVNER

Siliwood goes Online DISNEY, AMERITECH, BELLSOUTH AND SOUTHWESTERN BELL PLAN ALLIANCE TO DEVELOP AND OFFER VIDEO SERVICES, PR Newswire, August 8, 1994, Monday - 13:31 Eastern Time, Section: Financial News

Fujitsu brings habitat back to USA Fujitsu to start 'cyberspace' game business in U.S., Japan Economic Newswire, AUGUST 10, 1994, WEDNESDAY

Computer Porn outpacing UK lawmakers https://archive.org/details/Atari_ST_User_Issue_103_1994-08_Europress_GB/page/n39/mode/2up

Labor promises telecommunications reform Party line for fun and games, The Times, August 5, 1994, Friday, Byline: Emma Woollacott https://en.wikipedia.org/wiki/Mercury_Communications

Interactive TV license purchasers default SOME TOP BIDDERS AT AIRWAVE AUCTION FAILING TO PAY UP, Pittsburgh Post-Gazette (Pennsylvania), AUGUST 12, 1994, FRIDAY, SOONER EDITION, Section: BUSINESS, Byline: BLOOMBERG BUSINESS NEWS

Acorn enters set top box market https://archive.org/details/AcornUser145-Aug94/page/n7/mode/2up Ziff Davis buys Compute ZIFF-DAVIS ACQUIRES ASSETS OF COMPUTE MAGAZINE; COMPUTER LIFE AND FamilyPC'S ADVERTISERS TO GET UNEXPECTED BONUS CIRCULATION, PR Newswire, August 8, 1994, Monday - 19:06 Eastern Time

Teenage reviewers on the rise Teenage games writers get to call the shots, The Age (Melbourne, Australia), August 2, 1994 Tuesday, Late Edition, Section: COMPUTERS; Pg. 40, Byline: Amy Harmon

Computer game book rights up for grabs Book Notes, The New York Times, August 3, 1994, Wednesday, Late Edition - Final, Distribution: Cultural Desk, Section: Section C; ; Section C; Page 20; Column 5; Cultural Desk ; Column 5;,Byline: By Sarah Lyall https://en.wikipedia.org/wiki/List_of_novels_based_on_video_games

Disney gets MYST rights Out of the 'Myst': Disney plays game for book, film; Hit CD-ROM software is going Hollywood, The Hollywood Reporter, August 11, 1994, Thursday, Byline: Scott Hettrick

Stormfront to simulate strike season PENDING BASEBALL STRIKE PROMPTS VIDEO GAME DEVELOPER TO PINCH HIT FOR REAL THING, PR Newswire, August 12, 1994, Friday - 09:02 Eastern Time, Section: Financial New Real Unreal Baseball, The Associated Press, August 17, 1994, Wednesday, PM cycle, Section: Sports News, Byline: By JIM LITKE, AP Sports Writer Indians overtake White Sox in AL Central; Braves, Expos torrid in Nintendo, Baseball League, Business Wire, August 21, 1994, Sunday

Leonard Herman releases Phoenix https://www.latimes.com/archives/la-xpm-1994-04-13-mn-45306-story.html pg. 32 Nintendo ordered to pay $208 million Nintendo U.S. unit told to pay 208 mil. dlrs in damages, Japan Economic Newswire, AUGUST 2, 1994, TUESDAY https://archive.org/details/Electronic-Games-1994-08/page/14/mode/2up No Headline in Original, Ad Day, August 8, 1994, Section: Corridor Talk Pg. 38, byline: Kevin Kerr

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

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Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.

In Part 4, we talk about the decade that Graeme spent in the wilderness of the game's industry, during which he worked on titles such as Tomb Raider Legend and Anniversary at Crystal Dynamics, tried to salvage projects like Enslaved, Dead to Rights Retribution and Splatterhouse at Namco, returned to sports titles at 2K Games before getting the chance to start his own studio, Fierce Wombat.

Graeme gives us amazing insights into the life of a game dev like few others can or would.

Recorded: January 2024

Video Version:

https://www.patreon.com/posts/graeme-bayless-4-116996485

Check out parts 1-3 here:

https://www.patreon.com/posts/graeme-bayless-1-111627155

https://www.patreon.com/posts/graeme-bayless-2-112571388

https://www.patreon.com/posts/graeme-bayless-3-114736184

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on

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Or

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Or

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https://bsky.app/profile/vgnrtm.bsky.social

Or

videogamenewsroomtimemachine@gmail.com

Links: https://en.wikipedia.org/wiki/Crystal_Dynamics

https://www.mobygames.com/game/21999/lara-croft-tomb-raider-legend/

https://en.wikipedia.org/wiki/Eidos_Interactive

https://en.wikipedia.org/wiki/Elevation_Partners

https://en.wikipedia.org/wiki/SCi_Games

https://www.mobygames.com/game/28337/lara-croft-tomb-raider-anniversary/

https://www.mobygames.com/company/4069/2k-los-angeles/

https://www.imdb.com/title/tt0093936/

https://en.wikipedia.org/wiki/Namco

https://www.mobygames.com/game/48563/enslaved-odyssey-to-the-west/

https://www.mobygames.com/game/20457/50-cent-bulletproof/

https://www.mobygames.com/group/281/legacy-of-kain-series/

https://www.mobygames.com/game/34698/major-league-baseball-2k8/

https://en.wikipedia.org/wiki/Brno

https://www.mobygames.com/company/1438/2k-czech-sro/

Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794

https://www.mobygames.com/game/51171/dead-to-rights-retribution/

https://www.mobygames.com/game/49251/splatterhouse/

https://www.mobygames.com/company/21903/gunfire-games-llc/

https://x.com/fiercewombat

https://www.fantasyflightgames.com/en/index/

https://www.gamezebo.com/upcoming/red-november-preview/

https://web.archive.org/web/20111127211439/http://www.fiercewombatgames.com/ Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Copyright Karl Kuras

View Details

Commodore buys Amiga Jack Tramiel declares war on competition Nintendo announces US NES launch plans

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in August 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: If you don't see all the links, find them here: https://www.patreon.com/posts/121143199

7 Minutes in Heaven: Sabrewulf Video Version: https://www.patreon.com/posts/121098237 https://www.mobygames.com/game/14732/sabre-wulf/

Corrections: July 1984 Ep - https://www.patreon.com/posts/july-1994-116535754 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://en.wikipedia.org/wiki/Doctor_Pong https://gamehistory.org/atari-2600-tarzan/ https://www.giantbomb.com/photon-the-ultimate-game-on-planet-earth/3030-39589/ https://en.wikipedia.org/wiki/Acorn_Electron https://archive.org/details/book_video_games/page/n77/mode/2up

1974: Atari sells Japanese manufacturing to Namco https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-24.pdf pg. 49

Basketball a hit Cashbox august 3 1974 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-04.pdf pg. 43

Clean Sweep 1 player https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-10.pdf pg. 50

Track 10 adds oil slick https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-17.pdf pg. 46 https://flyers.arcade-museum.com/videogames/show/2351

Gene Lipken joins Atari https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-24.pdf pg. 49

Medal Games are spreading Game Machine August 10, 1974 pg. 7 Cali SC rules in favor of pinball Cashbox Aug 10 1974 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-10.pdf pg. 48

Coinop on the Price is Right Cashbox august 3 1974 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-04.pdf pg. 43 https://en.wikipedia.org/wiki/The_Price_Is_Right

13 year olds simulate life on computer Two Youths Turn Computers on to 'Life', Hardford Courant, 11 Aug 1974, Page 3 http://www.rearden.com/people.php

1984: Silicon Valley proves resilient Gloom in the Valley . . . But a Silver Lining, Too, U.S. News & World Report, August 20, 1984, Section: Pg. 38, Byline: By JOANNE DAVIDSON

Warner second quarter losses are massive Warner Communications reports huge loss, United Press International, August 2, 1984, Thursday, BC cycle

Jack slashes prices Atari's Tramiel Gets Tough With Price Cuts, ADWEEK, August 13, 1984, Eastern Edition,Byline: By Gail Belsky Computer Entertainer Vol. 3 Number 5 pg. 1 https://archive.org/details/computer-entertainer-3-5/page/n13/mode/2up?view=theater

Commodore to buy Amiga Commodore Deal With Amiga Set,The New York Times, August 17, 1984, Friday, Late City Final Edition, Section: Section D; Page 3, Column 6; Financial Desk

Atari sues Amiga ATARI HEAD SUES ALLY THAT DEFECTED TO RIVAL, The New York Times, August 21, 1984, Tuesday, Late City Final Edition, Section: Section D; Page 1, Column 1; Financial Desk, Byline: By DAVID E. SANGER https://www.tech-insider.org/personal-computers/research/1984/0822.html Atari to introduce 16 and 32 bit systems Atari To Sell More-Powerful Computers, The Associated Press, August 27, 1984, Monday, AM cycle, Section: Business News, Byline: By STEVE WILSTEIN,

Jack declares war on competition Computer Entertainer Vol. 3 Number 5 pg. 1 https://archive.org/details/computer-entertainer-3-5/page/n13/mode/2up?view=theater Jack can't collect Tramiel Reported Seeking $50 Million in Lieu of Atari Debts, The Associated Press, August 31, 1984, Friday, PM cycle, Section: Business News

Imagine Megagames up for auction https://archive.org/details/Computer_Video_Games_Issue_034_1984-08_EMAP_Publishing_GB/page/n23/mode/2up

Coleco unveils new marketing ploy Coleco will offer scholarships to some computer purchasers, United Press International, August 22, 1984, Wednesday, BC cycle, Section: Financial Advertising;At Coleco, The Adam Is Reborn, The New York Times, August 13, 1984, Monday, Late City Final Edition, Section: Section D; Page 8, Column 3; Financial Desk, Byline: By Pamela G. Hollie https://youtu.be/tklBAzg_cgw?si=rDW-RNgtAqd_7QHl

VCRs and Action Figures muscle video games out of retail The Video Revolution, Newsweek, August 6, 1984 UNITED STATES EDITION, Section: BUSINESS; Pg. 50 Media Room, The Associated Press, August 12, 1984, Sunday, BC cycle

Video killed the Video Game Star FROM PAC-MAN TO GI JOE, Forbes, August 13, 1984, Section: MONEY AND INVESTMENTS; The Columnists; Psychology & Investing; Pg. 138, Byline: By Srully Blotnick; Toys sales boom, United Press International, August 21, 1984, Tuesday, BC cycle, Section: Financial Playthings, August 1984.

Video Game tie-ins come of age Allan Carr keeps bubbling to the top in a heady world, The San Diego Union-Tribune,August 12, 1984 Sunday, Section: ENTERTAINMENT; Pg. E-2, Byline: David Elliott, Movie Critic https://en.wikipedia.org/wiki/Cloak_%26_Dagger_%28video_game%29 https://www.imdb.com/title/tt0087065/?ref_=fn_al_tt_2 https://www.imdb.com/title/tt0088395/?ref_=nm_flmg_knf_t_4 ACTIVISION; To develop and market software based on Ghostbusters motion picture, Business Wire, August 28, 1984, Tuesday Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120 https://archive.org/details/popular-computing-weekly-1984-08-09/mode/1up?view=theater https://www.mobygames.com/company/6665/dktronics/ https://archive.org/details/OnlineTodayV03N08/page/n9/mode/2up https://www.mobygames.com/game/40828/paul-mccartneys-give-my-regards-to-broad-street/ Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267

Nintendo sees coinop sales plummet Nintendo anticipates greater sales, profit, The Japan Economic Journal, August 28, 1984, Section: SECURITIES; Pg. 16

Atari sells distributorship Replay, August 1984, pg. 3 Coin-op computers a bust Campus coin-op computers crash; Good product ahead of its time, United Press International, August 29, 1984, Wednesday, BC cycle, Section: Financial, Byline: By J.B. BLOSSER

3rd parties scrap releases Computer Entertainer Vol. 3 Number 5 pg. 11

IBM tries to save the PCJr I.B.M. RAISES DIVIDEND, OFFERS A FREE KEYBOARD, The New York Times, August 1, 1984, Wednesday, Late City , Final Edition, Section: Section D; Page 1, Column 1; Financial Desk, Byline: By STUART DIAMOND https://www.ebay.com/itm/335702730148 https://archive.org/details/pcjr-magazine-1984-volume-1/PCjr%20Magazine%20-%20198410%20-%20Volume%201%20Number%209/page/58/mode/2up?view=theater&q=512 https://archive.org/details/computer-entertainer-3-5/page/n14/mode/1up?view=theater https://www.atarimagazines.com/compute/issue59/review_lotus_123.php MICROPRO; Greets enhanced PCjr with WordStar, Business Wire, August 13, 1984, Monday

IBM announces AT I.B.M.'S. NEW POWERHOUSE A T ;TWICE AS FAST AS OLD PC'S, The New York Times, August 15, 1984, Wednesday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER https://archive.org/details/byte-magazine-1984-08/page/n9/mode/2up https://en.wikipedia.org/wiki/Olivetti_M24 SHORTAGE OF SEMICONDUCTORS EASES, The New York Times, August 27, 1984, Monday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER https://archive.org/details/byte-magazine-1984-08/page/n11/mode/2up

IBM and EC reach agreement WEEK IN BUSINESS;BEST WEEK EVER ON WALL STREET, The New York Times, August 5, 1984, Sunday, Late City , Final Edition, Section: Section 3; Page 14, Column 3; Financial Desk, Byline: By Nathaniel C. Nash

IBM announces new business strategy for Europe I.B.M.'S NEW ROLE IN EUROPE, The New York Times, August 13, 1984, Monday, Late City Final Edition, Section: Section D; Page 1, Column 4; Financial Desk, Byline: By DAVID E. SANGER MSX to miss XMAS https://archive.org/details/popular-computing-weekly-1984-08-02/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-08-02/page/n2/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-08-09/page/n3/mode/1up?view=theater

Amstrad pricing very competitive https://archive.org/details/cvg-magazine-034/page/n125/mode/1up?view=theater https://archive.org/details/cvg-magazine-034/page/n119/mode/1up?view=theater

Sinclair launches Speccy bundle https://archive.org/details/home-computer-weekly-magazine-new/HomeComputerWeekly-074/ https://archive.org/details/popular-computing-weekly-1984-08-02/mode/1up?view=theater https://spectrumcomputing.co.uk/entry/20540/ZX-Spectrum/Spectrum_Six_Pack_ZX-Spectrum_48K_version Sinclair plans stock flotation https://archive.org/details/popular-computing-weekly-1984-08-09/page/n4/mode/1up?view=theater

Sinclair wants to get into chip manufacturing https://archive.org/details/popular-computing-weekly-1984-08-16/page/n3/mode/2up https://archive.org/details/popular-computing-weekly-1984-08-23/page/n2/mode/1up?view=theater

Sinclair earnings miss expectations https://archive.org/details/popular-computing-weekly-1984-08-23/page/n4/mode/1up?view=theater

Dragon goes to Espana! Spanish take over failed Dragon computer maker, Financial Times (London,England), August 15, 1984, Wednesday, Section: SECTION I; Pg. 12, Byline: BY CHARLES BATCHELOR IN LONDON https://en.wikipedia.org/wiki/Dragon_32/64#Product_history https://www.amazon.es/Cinco-Duros-HISTORIA-VIDEOJUEGO-ESPA%C3%91A/dp/8410031469 https://www.npr.org/sections/money/2017/02/17/515850029/episode-755-the-phone-at-the-end-of-the-world

Macintosh software still scarce https://archive.org/details/byte-magazine-1984-08/page/n243/mode/2up Michael Dornbrook Part 1 - Infocom - https://www.patreon.com/posts/44335732

MIDI comes to micros https://archive.org/details/cvg-magazine-034/page/n125/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-08-16/mode/2up

Pioneer launchees interactive laser disc https://archive.org/details/computer-entertainer-3-5/page/n13/mode/2up?view=theater https://archive.org/details/Creative_Computing_1984-08/page/n11/mode/2up

Byte profiles 6502 successor https://archive.org/details/byte-magazine-1984-08/page/n129/mode/2up Great space race budget breaks records https://archive.org/details/home-computer-weekly-magazine-new/HomeComputerWeekly-077/ https://www.mobygames.com/game/190868/the-great-space-race/

Lord British given credit for Questron https://archive.org/details/Computer_Gaming_World_Issue_4.4/page/n30/mode/1up?view=theater Joel Billings - SSI - https://www.patreon.com/posts/36827469

US games flood UK https://archive.org/details/popular-computing-weekly-1984-08-23/page/n4/mode/1up?view=theater https://en.wikipedia.org/wiki/U.S._Gold

Virgin goes for quality https://archive.org/details/popular-computing-weekly-1984-08-30/mode/1up?view=theater

Domark launches with big contest https://archive.org/details/popular-computing-weekly-1984-08-30/page/n4/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-08-30/page/n26/mode/1up?view=theater

Sexy Games get activists in a tissy https://archive.org/details/home-computer-weekly-magazine-new/HomeComputerWeekly-076/mode/2up

Computer adoption in schools still slow Stumbling into the computer age, Forbes, August 13, 1984, Section: INDUSTRIES; Pg. 35, Byline: By Kathleen R. Wiegner

Computers find their purpose Road Warrior' rides again, Computerworld, August 13, 1984, Section: EDITORIAL; LECHT ON SCIENCE; Pg. 47, Byline: By Charles P. Lecht NABU gets software subsidiary "Sets Up Software Subsidiary; WHEELER SAYS HE MISSES 'BULLY PULPIT' BUT ENJOYS PRIVATE INDUSTRY, Communications Daily, August 20, 1984, Monday, Section: Vol. 4, No. 162; Pg. 5"

Tech support goes online Telephone hot lines for software problems, Financial Times (London,England), August 29, 1984, Wednesday, Section: SECTION I; Technology; Professional Personal Computing; Pg. 5, Byline: PHILIP MANCHESTER

WH Smith profits surge on computer sales RESULTS DUE NEXT WEEK, Financial Times (London,England), August 18, 1984, Saturday, Section: SECTION I; UK Companies; Pg. 17 Radio Shack loses ground TANDY'S SHIFTING SALES STRATEGY, The New York Times, August 19, 1984, Sunday, Late City Final Edition, Section: Section 3; Page 1, Column 3; Financial Desk, Length: 2350 words, Byline: By PETER W. BARNES

Drug Store Chain sues Mattel Drug Chain Sues Mattel For Alleged Discrimination Against Retailer, The Associated Press, August 3, 1984, Friday, BC cycle, No Headline In Original, United Press International, August 3, 1984, Friday, BC cycle, Section: Financial, Length: 188 words, Dateline: SYRACUSE, N.Y.

Data Age sues Mr. T HE PITIES THE FOOL, United Press International, August 20, 1984, Monday, BC cycle, Section: Domestic News, Byline: By FRANK SANELLO, United Press International

Pirates go pro https://archive.org/details/popular-computing-weekly-1984-08-30/mode/1up?view=theater https://www.olx.pt/d/anuncio/jogos-spectrum-verso-portuguesa-de-coleccionador-da-microbaite-etc-IDICESX.html TVs adapt to the new media landscape HOME VIDEO; TV SETS: NEW FUNCTIONS, NEW FORMS, The New York Times, August 12, 1984, Sunday, Late City Final Edition, Section: Section 2; Page 24, Column 1; Arts and Leisure Desk, Byline: By HANS FANTEL

Executives get high-tech The all-electronic Executive, Financial Times (London,England), August 4, 1984, Saturday, Section: SECTION I; The Information Revolution; Pg. 12, Byline: By Alan Cane

Touch screen system used for tourists Touch computer for tourists boon to advertisers, promoters, United Press International, August 19, 1984, Sunday, BC cycle, Section: Financial, Byline: By JOHN J. SANKO

Army introduces joystick controlled rocket Technology Today: Fiber-optic guided missiles -- ultimate video game, United Press International, August 20, 1984, Monday, BC cycle, Section: Domestic News, Byline: By WILLIAM HARWOOD,

Gaming Jesus shall bare the mark No Headline In Original, United Press International, August 9, 1984, Thursday, AM cycle, Section: Domestic News

Compu-Cruise to set sail https://archive.org/details/HomeComputerMagazine_Vol4_03_1984_Aug/page/n25/mode/2up

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

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Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.

In Part 3, we talk about job hunting in the games industry at the end of the 90s and his time at EA's Tiburon subsidiary working on Madden 2001 and 2002 as well as developing the NFL Street franchise. What is life like for a dev living in the crunch of annualized sports games? How are new franchises born? What is it like to move from studio to studio? Graeme gives us amazing insights into the life of a game dev like few others can or would.

Recorded: December 2023

Check out parts 1 and 2 here: https://www.patreon.com/posts/graeme-bayless-1-111627155 https://www.patreon.com/posts/graeme-bayless-2-112571388

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

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And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

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Or

twitter @videogamenewsr2

Or

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Or

videogamenewsroomtimemachine@gmail.com

Links:

https://en.wikipedia.org/wiki/Ensemble_Studios https://en.wikipedia.org/wiki/Electronic_Arts https://www.mobygames.com/person/66180/john-schappert/ https://www.mobygames.com/company/2031/ea-orlando/ https://www.mobygames.com/person/107204/hugh-falk/ https://en.wikipedia.org/wiki/PlayStation#PlayStation_2 https://en.wikipedia.org/wiki/Iron_triangle_(US_politics) https://en.wikipedia.org/wiki/Erin_Hoffman https://www.mobygames.com/game/12193/nfl-street/ https://www.mobygames.com/game/73115/madden-nfl-2002/

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Copyright Karl Kuras

View Details

Sega's Saturn premiere flops Nintendo goes for cheap VR Commodore bankruptcy gets messy

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in July 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com

Links: If you don't see all the links, find them here: https://www.patreon.com/posts/116538674

1994: Sony reveals psx https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20060%20%28July%201994%29/page/n51/mode/1up?view=theater&sort=title_asc

Tokyo Toy Show sees hardware premieres Bandai's BA-X https://archive.org/details/egm-2-july-1994/page/83/mode/1up https://en.wikipedia.org/wiki/Playdia

Bandai rumors arise https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20060%20%28July%201994%29/page/n67/mode/1up?view=theater&sort=title_asc https://en.wikipedia.org/wiki/Apple_Pippin

SNK's NeoGeoCD https://archive.org/details/egm-2-july-1994/page/126/mode/1up?view=theater https://en.wikipedia.org/wiki/Neo_Geo_CD

NEC's PC FX https://archive.org/details/egm-2-july-1994/page/82/mode/1up https://en.wikipedia.org/wiki/PC-FX

Sega's Saturn https://archive.org/details/egm-2-july-1994/page/106/mode/1up https://archive.org/details/egm-2-july-1994/page/n113/mode/1up https://archive.org/details/egm-2-july-1994/page/120/mode/1up https://en.wikipedia.org/wiki/Sega_Saturn

Sega trying to avoid confusion Sega, Nintendo Bring Big Plans To CES, Billboard, July 9, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 70, Byline: BY MARILYN A. GILLEN Sega opens UK development studio Edge July 1994, pg.

Nintendo announces new 32 bit system Edge July 1994, pg. 6 Nintendo signs with Rambus Nintendo Ultra 64 game system to use high-speed Rambus technology; will boost memory speed to 500 MHz, Business Wire, July 18, 1994, Monday Edge July 1994, pg. 7 Video Rental and Console game publishers bury the hatchet Sega's Kalinske is VSDA's man, The Hollywood Reporter, July 7, 1994, Thursday It's A Whole New Game At VSDA; Competition For Retailers' Attention Increases, ,Billboard, July 16, 1994, Section: HOME VIDEO; Pg. 61, byline: BY EILEEN FITZPATRICK Tenn, Seitz join Activision, The Hollywood Reporter, July 1, 1994, Friday "NewLeaf Entertainment to include Acclaim in video game delivery system test, Business Wire, July 13, 1994, Wednesday, Dateline: DEERFIELD BEACH, Fla. Kids can get 'Jungle' game sneak peek, USA Today, July 28, 1994, Section: Pg. 1D; Vol. 12; No. 222; ISSN: 0161-7389"

Nintendo gets hip "https://www.nytimes.com/1994/07/01/business/media-business-advertising-nintendo-turns-up-volume-provocative-appeal-its-core.html?searchResultPosition=3 'New Nintendo' comes out kicking, USA Today, July 7, 1994, Business and Industry Section: Pg. 2D; ISSN: 0161-7389 " Illusion Of Gaia Will Be Seen On Nintendo, Newsbytes, July 19, 1994, Tuesday

Atari back at IBM ATARI CORPORATION ANNOUNCES MANUFACTURING PLANS, PR Newswire, July 12, 1994, Tuesday - 07:51 Eastern Time, Section: Financial News, dateline: Sunnyvale, Calif., July 12

TDK to make 3DO memory card TDK signs peripherals license agreement with 3DO; plans to manufacture memory card for 3DO System, Business Wire, July 20, 1994, Wednesday https://real3do.uk/3do-accessories/

Philips slashes price to hinder 3DO launch in Europe Philips cuts CD-i price to hurt foe, Marketing, July 28, 1994, Byline: By MAT TOOR Square teams up with Nintendo https://archive.org/details/egm-2-july-1994/page/74/mode/1up

Commodore bankruptcy gets messy IN BAHAMAS, A FIGHT FOR REMAINS OF COMMODORE AMONG SAND AND SURF, A LIQUIDATION IS TAKING PLACE. CREDITORS WANT THE PROCEEDINGS IN NEW YORK, THOUGH., The Philadelphia Inquirer, July 19, 1994 Tuesday FINAL EDITION, Section: BUSINESS; Pg. C01, Byline: Dan Stets, INQUIRER STAFF WRITER CLOSING THE BOOKS ON COMMODORE: SPEED IS OF THE ESSENCE IN THE COMPUTER INDUSTRY, THE CHIEF ASSET, TECHNOLOGY, IS PERISHABLE. BUT CREDITORS OF THE BANKRUPT FIRM ARE HAMPERING A RESOLUTION., The Philadelphia Inquirer, July 31, 1994 Sunday FINAL EDITION, Section: BUSINESS; Pg. D01, Byline: Dan Stets, INQUIRER STAFF WRITER

REELMagic brings FMV to PC MPEG Board' Works ReelMagic For PCs, Billboard, July 2, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88, Byline: BY MARILYN A. GILLEN Philips announces CDi add-on board NINTENDO SIGNS FOR CES INTERACTIVE '95, Consumer Electronics, July 4, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 27; Pg. 13

Hyundai bets on MPEG2 Hyundai Develops Integrated Chips For Superhighway, Newsbytes News Network, July 1, 1994 ODC 8X MASTERING ALLOWS TWO-HOUR MOVIES ON A SINGLE COMPACT DISC, PR Newswire, July 25, 1994, Monday - 12:04 Eastern Time, Section: Financial News https://en.wikipedia.org/wiki/Rec._601 https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n13/mode/2up

CDRom shipments soar in Japan CD-ROM shipments soar 54% in FY '93, Japan Economic Newswire, JULY 7, 1994, THURSDAY

3DLabs brings 3D acceleration to XWindows 3Dlabs to deliver acceleration to the X Windows environment; 3Dlabs forms strategic alliance with X Inside to port the Accelerated-X server to the GLINT, graphics processor, Business Wire, July 18, 1994, Monday

Intel working on 3D chip for PCs https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n17/mode/2up

Sun announces 3DRAM SMCC and Mitsubishi Electronics co-develop revolutionary new graphics memory technology, Business Wire, July 25, 1994, Monday MELCO develops new chip for 3-D graphics, Japan Economic Newswire, JULY 27, 1994, WEDNESDAY http://www.michaelfrankdeering.com/Projects/HardWare/p3DRAM/p3DRAM.html https://www.vgamuseum.info/index.php/image-search

Silicon Studio founded SILICON GRAPHICS LAUNCHES SILICON STUDIO INC. TO DRIVE DEVELOPMENT OF NEW INTERACTIVE APPLICATIONS; New Subsidiary to Propel Convergence of Computing and Consumer Technologies, PR Newswire, July 21, 1994, Thursday - 16:01 Eastern Time, Section: Financial News THE GEE-WHIZ COMPANY SILICON GRAPHICS TURNS 3-D IMAGES INTO STUNNING PROFITS, Business Week, July 18, 1994, Business and Industry, Section: Pg. 56; Vol. 0; No. 3381; ISSN: 0007-7135

Interplay licenses GURPS https://archive.org/details/CDROMToday06JunJul1994/page/n31/mode/1up Scorpia stings Pagan https://archive.org/details/Computer_Gaming_World_Issue_120/page/n39/mode/2up?view=theater

Computer Game Conference sees industry changing https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n9/mode/2up Catapult to launch this Christmas https://archive.org/details/egm-2-july-1994/page/n35/mode/1up https://en.wikipedia.org/wiki/XBAND

Habitat big in Japan The games and how to play them, Financial Times (London,England), July 5, 1994, Tuesday, Section: Technology; Pg. 17

Digital breaks Hong Kong censors My job is to read porno mags for the government, South China Morning Post (Hong Kong), July 9, 1994, Section: REVIEW; Pg. 3, Byline: Victoria Finlay

Virtual I/O teams up with TCI CABLE GIANT TCI AND VIRTUAL I/O, INC. AGREE TO OFFER HEADSETS TO SUBSCRIBERS OF NEW INTERACTIVE VIDEO GAME CHANNEL, PR Newswire, July 26, 1994, Tuesday - 10:15 Eastern Time Microprose goes to Russia Russia: Lamport (Moscow, Russia) has signed a computer game distribution contract with MicroProse Inc., Kommersant, July 22, 1994

Funcoland grows FUNCO INC. ANNOUNCES RESULTS, PR Newswire, July 21, 1994, Thursday - 12:51 Eastern Time, Section: Financial News Lawmakers turn their attention online "Quest To Control TV Violence Turns To Evolving Game Channels, The Associated Press, July 1, 1994, Friday, PM cycle, Byline: By JEANNINE AVERSA, Associated Press Writer"

Doom to become a movie ETHOS FILMS BANKS ON H'WOOD, 'DOOM' DAY, Variety, July 11, 1994 - July 17, 1994, Section: SPECIAL REPORT: INTERTAINMENT; Pg. 32 https://archive.org/details/egm-2-july-1994/page/n28/mode/1up

MK blamed for stabbing Video Game World Became Real for 16-Year-Old Found Insane in Stabbing, The Associated Press, July 14, 1994, Thursday, AM cycle

Blockbuster is ready for the future BLOCKBUSTER'S DATABASE TO FUEL FUTURE EXPANSION, Advertising Age, July 18, 1994, Section: Pg. 26, Byline: By Jeffery D. Zbar Pog mania comes to Del Taco DEL TACO HASTENS FAST-FOOD REALM INTO THE AGE OF POG(TM), PR Newswire, July 20, 1994, Wednesday - 12:00 Eastern Time, Section: Financial News

Knights of the Dinner Table #1 appears https://recalledcomics.com/KoDT1.php

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

Sega's Saturn premiere flops, The Game Industry ditches CES for E3 & Nintendo goes for cheap VR

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in July 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com

Links: If you don't see all the links, find them here: https://www.patreon.com/posts/july-1994-116535754 Or check out the complete version of this month's two-parter here: https://www.patreon.com/posts/july-1994-116535754

7 Minutes in Heaven: Streets of Rage 3 Video Version: https://www.patreon.com/posts/7-minutes-in-of-116533647 https://www.mobygames.com/game/11193/streets-of-rage-3/

Corrections: June 1994 Ep - https://www.patreon.com/posts/june-1994-113403594 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.mobygames.com/group/427/dragons-lair-series-and-versions/ https://en.wikipedia.org/wiki/Entertainment_Software_Association https://en.wikipedia.org/wiki/Comics_Code_Authority Kelsey Lewin did a video on the Extertainment Bike https://www.youtube.com/watch?v=nEuAWIU89sQ The bat was called the Batter-Up Bat https://www.youtube.com/watch?v=6jt3Fa1c_zg I think Tom Kalinske is mixing memories with 1994 Summer CES https://www.youtube.com/watch?v=kc4trf57Rgg https://www.youtube.com/watch?v=sUn7cERhImY https://www.polygon.com/features/2019/6/7/18653968/e3-history-1995-sega-saturn-nintendo-64-playstation-launch https://en.wikipedia.org/wiki/Marcia_Lucas https://www.mobygames.com/game/4572/final-fantasy-ii/ https://www.mobygames.com/game/5202/final-fantasy-iii/

1994: Japanese console sales drop dramatically JAPANESE MARKET SHARES, Consumer Electronics, July 11, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 28 Pg. 15

Weak dollar hurts Japanese exports 95-YEN RATE DEVASTATING FOR MOST EXPORTS, Jiji Press Ticker Service, JULY 14, 1994, THURSDAY https://www.macrotrends.net/2550/dollar-yen-exchange-rate-historical-chart

Convertible bonds are big in Japan Issuances of convertible bonds swell Higher Rates Hold Down Volume Of Straight Bonds, The Nikkei Weekly (Japan), July 25, 1994, Section: FINANCE; Pg. 15 Sega's long-term debt rated A3, Japan Economic Newswire, JULY 28, 1994, THURSDAY

Semiconductor industry breaks mold Market Place; Are investors in semiconductor stocks living in the past?, The New York Times, July 15, 1994, Friday, Late Edition - Final, Section: Section D; ; Section D; Page 6; Column 3; Financial Desk ; Column 3; Byline: By John Markoff

Trip Hawkins leaves EA NEW PCMCIA NEWSLETTER; CMP STAFF TO INTERACTIVE WEEK; EWORLD EYES LARGE ONLINE ACCOUNTS; HAWKINS LEAVES PRIOR, FIRM, Advertising Age, July 04, 1994, Section: Pg. 35 MediaVision premises searched Media Vision Bankruptcy, The New York Times, July 27, 1994, Wednesday, Late Edition - Final, Section: Section D; ; Section D; Page 20; Column 5; Financial Desk ; Column 5; https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n13/mode/2up https://en.wikipedia.org/wiki/Media_Vision#Products

Time Warner wants to make ads interactive TIME WARNER INTERACTS WITH MORE THAN ORLANDO DEAL WITH INTERPUBLIC GIVES AGENCY GROUP ACCESS TO VIDEOGAMES, CD-ROMS, Advertising Age, July 04, 1994, Section: Pg. 18, byline: By Scott Donaton ARTERIAL AVENGER VIDEO GAME AVAILABLE FOR COMMUNITY EVENTS/HEALTH FAIRS, PR Newswire, July 7, 1994, Thursday - 10:45 Eastern Time, Section: State and Regional News Video game offers early intervention in the fight against tobacco use; "Rex Ronan -- Experimental Surgeon" goes inside the human body to illustrate the dangers of smoking, Business Wire, July 15, 1994, Friday BATES USA SURVEY IS BULLISH ON INTERACTIVE PREDICTS $7.2 BILLION MARKET WITHIN 10 YEARS;ADS WILL SUBSIDIZE COSTS, Advertising Age, July 11, 1994, Section: Pg. 26, byline: By Scott Donaton Leagas Delaney 'Predator' commercial takes slot in World Cup computer game, Campaign, July 15, 1994, Business and Industry, Section: Pg. 31; https://www.mobygames.com/game/134894/tricky-quiky-games-die-suche-nach-den-verschollenen-seiten/ https://www.mobygames.com/game/6717/helicopter-mission/ https://www.mobygames.com/game/9244/bi-fi-roll-action-in-hollywood/ https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n7/mode/2up https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n9/mode/2up

McDonald's launches first FMV ad on AOL McDonald's to Post Golden Arches Along Information Superhighway, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), July 21, 1994, Business and Industry, Section: Pg. B7; Vol. 224; No. 14; ISSN: 0099-9660

HBO and Warner go interactive Home Box Office and Warner Music Group join Michael Nash in forming new multimedia partnership, Business Wire, July 12, 1994, Tuesday

GTE goes Interactive BITS AND PIECES, TELECOMWORLDWIRE, July 1, 1994

Jim Henson goes interactive Muppets' hand in interactivity, The Hollywood Reporter, July 21, 1994, Thursday, Byline: Scott Hettrick

Time Mirror goes interactive Rose CEO of TM Multimedia, The Hollywood Reporter, July 27, 1994, Wednesday

Nick Nicholas invests in VR Media Industry Visionary, Nick Nicholas, Becomes Major Investor in Zombie Inc., Business Wire, July 15, 1994, Friday https://www.mobygames.com/company/1266/zombie-studios-inc/games/

Havas and Sony join forces Alliance Havas-Sony dans l'edition electronique, Echos, July 21, 1994 Sony, Havas playing games, The Hollywood Reporter, July 22, 1994, Friday, Byline: Pia Farrell http://jolt.law.harvard.edu/articles/pdf/v12/12HarvJLTech561.pdf

France expands multimedia services Media Futures: The French connection - John Ridding looks at the country's growing multimedia businesses / The world's superhighways, Financial Times (London,England), July 4, 1994, Monday, Section: Pg. 15, Byline: By JOHN RIDDING

Telecom deregulation hits Japan Barrier lowered between cable-TV, phone firms, The Nikkei Weekly (Japan), July 4, 1994, Section: INDUSTRY DIGEST; Pg. 9, Byline: BY NORRI KAGEKI Staff writer

IDSA and SPA try to find common ground IDSA AND SPA MEET ON RATINGS, Consumer Electronics, July 11, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 28 Pg. 13 No Headline In Original, Consumer Electronics, July 18, 1994, Section: NOTEBOOK; Vol. 34, No. 29; Pg. 14

IDSA and SPA fail to find common ground 2 GAME RATING SYSTEMS, Consumer Electronics, July 25, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 30 Competing rating systems revealed Ratings Symbols Unveiled for Computer, Video Games, The Associated Press, July 28, 1994, Thursday, AM cycle, Section: Business News, Byline: By JEANNINE AVERSA, Associated Press Writer https://legacy.3drealms.com/tech/rsac.html https://legacy.3drealms.com/tech/esrb.html

Lieberman and Kohl weigh in on systems Ratings Symbols Set for Computer, Video Games, The Associated Press, July 29, 1994, Friday, PM cycle, Section: Business News, Byline: By JEANNINE AVERSA, Associated Press Writer TESTIMONY REGARDING THE VIDEO GAME RATING ACT OF 1994 SUBMITTED BY MARK TRAPHAGEN - COUNSEL SOFTWARE PUBLISHERS ASSOCIATION SOFTWARE PUBLISHERS ASSOCIATION JOINT HEARING OF THE SENATE GOVERNMENTAL AFFAIRS SUBCOMMITTEE ON REGULATION AND GOVERNMENT INFORMATION AND THE SENATE JUDICIARY SUBCOMMITTEE ON JUVENILE JUSTICE, Federal News Service, JULY 29, 1994, FRIDAY German voluntary game ratings begin https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n9/mode/2up https://usk.de/ Nintendo signs onto CESI NINTENDO SIGNS FOR CES INTERACTIVE '95, Consumer Electronics, July 4, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 27; Pg. 13 IDSA AND SPA MEET ON RATINGS, Consumer Electronics, July 11, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 28 Pg. 13 ISDA chooses E3 New L.A. interactive expo lines up Sony, Sega, IDSA; E3 will take on CES and VSDA next spring, The Hollywood Reporter, July 18, 1994, Monday, Byline: Scott Hettrick IDSA ENDORSES E3 SHOW, SAME DATES AS CES INTERACTIVE, Consumer Electronics, July 18, 1994, Section: THIS WEEK'S NEWS; Vol. 34, No. 29; Pg. 10 Namco consolidates coin op subsidiaries Play Meter, July 1994, pg. 14

Time Warner licenses Jaguar ATARI CORPORATION AND TIME WARNER INTERACTIVE INC. JAGUAR DEAL, PR Newswire, July 12, 1994, Tuesday - 07:53 Eastern Time, Section: Financial News, Dateline: SUNNYVALE, Calif., July 12 https://system16.com/hardware.php?id=778

Bally breaks up Play Meter, July 1994, pg. 28

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.

In Part 2, we talk about his time at Dynamix, a Sierra subsidiary. We find out how he met his wife in the early days of online geekdom, finally put down roots in Eugene, OR, ventured into online game development, experienced the gradual fall of Sierra as it changed hands again and again, worked on games such as CyberStorm and Starsiege, before being let go as mass layoffs swept the company.

Recorded: December 2023

Get us on your mobile device:

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iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

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videogamenewsroomtimemachine@gmail.com

Links:

Video version:

https://www.patreon.com/posts/112571388

https://www.mobygames.com/person/1308/graeme-bayless/

https://www.mobygames.com/company/47/hyperbole-studios/

http://www.hyperbole.com/

https://www.mobygames.com/company/42/dynamix-inc/

https://en.wikipedia.org/wiki/The_Sierra_Network

https://en.wikipedia.org/wiki/Quantum_Link

https://www.mobygames.com/game/5241/great-naval-battles-north-atlantic-1939-43/

https://en.wikipedia.org/wiki/The_Belgariad

https://www.mobygames.com/game/1653/shadow-of-yserbius/

https://www.mobygames.com/game/1390/missionforce-cyberstorm/

https://www.mobygames.com/game/1609/outpost-2-divided-destiny/

https://www.mobygames.com/game/2648/cyberstorm-2-corporate-wars/

https://www.mobygames.com/game/1022/red-baron-ii/

https://www.mobygames.com/game/5123/red-baron-3-d/

https://www.mobygames.com/game/4658/conqueror-ad-1086/

https://www.mobygames.com/game/2804/fast-attack-high-tech-submarine-warfare/

https://www.mobygames.com/company/1781/software-sorcery/

https://www.mobygames.com/company/1897/jeff-tunnell-productions/

https://www.mobygames.com/company/3176/pipeworks-inc/

https://en.wikipedia.org/wiki/Games_Workshop

https://www.mobygames.com/game/364/starsiege/

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Copyright Karl Kuras

View Details

Jack buys Atari Imagine goes belly up Nintendo's Famicom gets Zapped

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in July 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: If you don't see all the links, find them here:

7 Minutes in Heaven: Pit Fall 2 Video Version: https://www.patreon.com/posts/7-minutes-in-ii-115206120 https://www.mobygames.com/game/6946/pitfall-ii-lost-caverns/

Corrections: June 1984 Ep - https://www.patreon.com/posts/june-1984-112063864 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.arcade-museum.com/Arcade/space-flight https://en.wikipedia.org/wiki/The_Lord_of_the_Rings#Motion_pictures https://www.imdb.com/title/tt0076929/?ref_=fn_al_tt_2

1974: Atari makes Pong cute https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-06-I.pdf https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-20.pdf https://www.arcade-museum.com/Videogame/tv-basketball https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-07-27.pdf https://en.wikipedia.org/wiki/Doctor_Pong

Bluesky hucksters descend on video games The Franchise Hustlers, Chicago Tribune, 22 July 1974, page 8

Barcode scanning comes to supermarkets https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-07.pdf pg. 22 https://www.nytimes.com/1974/10/04/archives/electronic-checkout-speeds-food-buying-checkout-speeded.html Xerox Parc gets out the painbrush https://archive.org/details/197407PccV2N6/page/n5/mode/2up

1984: CES takeaways https://archive.org/details/computer-entertainer-3-4/page/50/mode/2up

Atari gets tight with announcements https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater

Atari announces Super Chip games https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater

Atari announces new console and computer games https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater

5200 RIP https://archive.org/details/computer-entertainer-3-4/page/61/mode/1up?view=theater

Coleco sweetens Adam deal https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up Jack Attack July 2 Jack buys Atari https://archive.org/details/computer-entertainer-3-4/page/61/mode/1up?view=theater Warner sells Atari operations, Warner sells Atari operations, United Press International, July 2, 1984, Monday, AM cycle Warner sells Atari operations, United Press International, July 2, 1984, Monday, BC cycle, Section: Financial July 3 Tramiel Buys Atari, Sets Sights On Former Company, The Associated Press,July 3, 1984, Tuesday, PM cycle https://www.nytimes.com/1984/07/03/business/warner-sells-atari-to-tramiel.html?searchResultPosition=1

July 4 "Home computer veteran to challenge high end of market, Financial Times (London,England) July 4, 1984, Wednesday, Section: SECTION II; International Companies; Pg. 17"

July 6 Widespread Layoffs Begin Under New Leader, The Associated Press, July 6, 1984, Friday, BC cycle July 10 https://www.nytimes.com/1984/07/14/business/commodore-trade-secrets.html?searchResultPosition=11 https://archive.org/details/popular-computing-weekly-1984-07-19

July 13 No Headline In Original, PR Newswire, July 13, 1984, Friday

July 16 A Tough Man for a Tough Job, Newsweek, July 16, 1984, UNITED STATES EDITION, Section: BUSINESS; Pg. 50

July 19 Warner omits payout in reshape, Financial Times (London,England), July 19, 1984, Thursday, Section: SECTION I; Pg. 20, Byline: BY TERRY DODSWORTH IN NEW YORK

July 23 Atari Tells Agencies to Freeze and Puts Networks at Ease, ADWEEK, July 23, 1984, Eastern Edition, Length: 514 words, Byline: By Gail Belsky

July 27 https://archive.org/details/popular-computing-weekly-1984-07-26 CHINAGLIA PURCHASES CONTROL OF COSMOS, The New York Times, July 27, 1984, Friday, Late City Final Edition, Section: Section A; Page 15, Column 1; Sports Desk

July 30 "ADVERTISING; Consolidating Domestically at Wells, The New York Times, July 30, 1984, Monday, Late City Final Edition, Section: Section D; Page 7, Column 4; Financial Desk, Byline: By Philip H. Dougherty Tramiel's Atari Picks Wells, Rich; DDB Is Out ADWEEK, July 30, 1984, Eastern Edition, Byline: By Gail Belsky"

Imagine management splits Home Computing Weekly No. 71, July 17-23 https://rk.nvg.ntnu.no/sinclair/industry/publishers/imagine_crash0185.htm Popular Computing Weekly, 19 July 1984, pg. 5 Popular Computing Weekly, 5-11 July 1984 https://youtu.be/ZoDh61sgCOg?si=h4ML1gsN2kVbDXWM

Sierra On-Line no more! https://archive.org/details/computer-entertainer-3-4/page/52/mode/2up

Coleco numbers continue down Control Data, Coleco Post Sharply Lower Profits, The Associated Press, July 19, 1984, Thursday, AM cycle No Headline In Original, United Press International, July 19, 1984, Thursday, BC cycle, Section: Financial COLECO AND CONTROL DATA FALL - Correction Appended, The New York Times, Correction Appended,Section: Section D; Page 3, Column 2; Financial Desk, Length: 472 words, Byline: By STEVEN GREENHOUSE Playthings July 1984

Milton Bradley sees turnaround Profits Up 45 Percent At Toymaker, The Associated Press, July 20, 1984, Friday, BC cycle No Headline In Original, United Press International, July 20, 1984, Friday, BC cycle, Copyright 1984 U.P.I., Section: Financial, Length: 302 words, Dateline: LOS ANGELES Toys Hobbies & Crafts, July 1984, pg. 10

Bally positive despite games downturn BALLY-MANUFACTURING; Financial results, Business Wire, July 26, 1984, Thursday

Activision losses high ACTIVISION; Financial results, Business Wire, July 26, 1984, Thursday

Interest rates put more pressure on coinop Replay July 1984, pg. 3

Conversion kits take center stage! Play Meter July 15, 1985 Replay July 1984, pg. 4 Play Meter July 15, 1985 pg. 43

Mylstar continues suit against Bally Play Meter July 15, 1985 pg. 16

Mylstar brings people to FMV https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-21.pdf https://www.youtube.com/watch?v=2lfIpajVaAI

Universal moves into restaurant/arcade biz Restaurant-game center to open, The Japan Economic Journal,,July 17, 1984, Section: SPECIAL U.S. SECTION; Pg. 11

Photon zaps onto the scene Close Encounters on Photon, Newsweek, July 23, 1984, UNITED STATES EDITION, Copyright 1984 Newsweek, Section: ENTERTAINMENT; Pg. 62, Length: 580 words, Byline: LYNN LANGWAY with BARBARA BURGOWER in Dallas Stern Electronics files for Chapter 11 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-28.pdf

Twin Galaxies shuts down Play Meter July 15, 1984 pg. 18

Industry giants pass https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-07-21.pdf Family computer goes lightgun AM Life July 1, 1984, 58

CPC goes on sale Home Computing Weekly No. 69 July 3-9 https://www.devuego.es/blog/2023/01/10/press-start-cinco-duros/

Sinclair looks overseas Home Computing Weekly No. 69 July 3-9 pg. 5

QL confusion Popular Computing Weekly July 26, pg. 5

Acorn and BBC extend deal Popular Computing Weekly July 19, pg. 5

Sanyo and Canon to launch MSX in Europe Sanyo to ship MSX PCs to Europe, The Japan Economic Journal, July 17, 1984, Section: ELECTRICALS & ELECTRONICS; Pg. 15 CANON TO EXPORT MSX PERSONAL COMPUTERS TO EUROPE, JULY 17, 1984, TUESDAY

Commodore unveils C16 https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up

Korea joins the chip wars Massive investment would cause oversupply; Trilateral friction in microchip business seen among Japan, U.S. and Korea, The Japan Economic Journal, July 24, 1984, Section: Pg. 20, Byline: By TETSURO WADA

Mastertronic joins with Galactic Home Computing Weekly No. 71 July 17-23, 1984 pg. 5

Mastertronic saves Carnell Software Popular Computing Weekly July 19, pg. 5

Okimate brings color to the Commodore https://archive.org/details/computer-entertainer-3-4/page/57/mode/1up?view=theater

Pitfall Harry is yours to command! https://archive.org/details/program-pitfall/mode/2up https://archive.org/details/computer-entertainer-3-4/page/57/mode/1up?view=theater WarGames gets real No Headline In Original, The Associated Press, July 17, 1984, Tuesday, AM cycle https://www.zerothreesecurity.com/index.php/about-us/founder

The history of games revealed https://archive.org/details/book_video_games/page/n77/mode/2up

The book of adventure games https://archive.org/details/computer-entertainer-3-4/page/50/mode/2up https://archive.org/details/the-book-of-adventure-games/page/n185/mode/2up

Activision sues Microdeal Popular Computing Weekly 26 July, 1984, pg. 1, 2

Tax cuts for computer purchases slashed PERSONAL FINANCE;LIMITING TAX BREAKS FOR COMPUTERS The New York Times, July 1, 1984, Sunday, Late City Final Edition, Section: Section 3; Page 11, Column 1; Financial Desk 1984 - the Year of the VCR Sales of Color TVs and VCRs Booming, The Associated Press, July 15, 1984, Sunday, AM cycle, Section: Washington Dateline, byline: By NORMAN BLACK, Associated Press Writer

Video game palsy is the new scare LA Games get high tech boost A reporter's Olympics notebook;How Do I Thank Thee? Let Me Count the Ways, United Press International, July 26, 1984, Thursday, BC cycle, Section: Sports News, Byline: By RONALD E. COHEN

The Last Starfighter released https://archive.org/details/computer-entertainer-3-4/page/60/mode/1up?view=theater 'Ghostbusters,'' ''Gremlins'' still top box office after six weeks, United Press International, July 16, 1984, Monday, AM cycle, Section: Domestic News, Byline: By FRANK SANELLO, UPI Entertainment Reporter Sirius files for Chapter 11 https://archive.org/details/computer-entertainer-3-4/page/56/mode/2up

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.

In Part 1, we talk about his early years, the evolution of the industry, moving from computers at SSI to consoles with Sega and getting up to the boom of FMV games.

Recorded: December 2023

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

Full Links at: https://www.patreon.com/posts/graeme-bayless-1-111627155

Video version of interview: https://youtu.be/zWBo-wklFwE?si=RrCF7YggCny424ql

https://www.mobygames.com/person/1308/graeme-bayless/

https://boardgamegeek.com/boardgame/746/the-game-of-france-1940-german-blitzkrieg-in-the-w

https://boardgamegeek.com/boardgame/8833/firefight-modern-us-and-soviet-small-unit-tactics

https://en.wikipedia.org/wiki/CP/M

https://en.wikipedia.org/wiki/Kaypro

https://www.mobygames.com/company/23/accolade-inc/

https://www.trustedpeer.org/users/Tom-Frisina

https://www.mobygames.com/company/80/strategic-simulations-inc/

Joel Billings Interview - https://youtu.be/xsGfXR0m8Lg

https://www.mobygames.com/game/11336/questron-ii/

https://www.mobygames.com/company/7464/sega-technical-institute/

Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794

https://www.mobygames.com/game/506/hillsfar/

https://www.mobygames.com/game/8059/kid-chameleon/

https://en.wikipedia.org/wiki/Mark_Cerny

https://en.wikipedia.org/wiki/Yuji_Naka

https://www.mobygames.com/game/212/master-of-orion/

https://en.wikipedia.org/wiki/Daisenryaku

https://www.mobygames.com/game/44860/advanced-daisenryaku-doitsu-dengeki-sakusen/

https://renegade-legion.fandom.com/wiki/FASA%27s_Renegade_Legion

https://www.mobygames.com/group/6433/renegade-legion-universe/

https://en.wikipedia.org/wiki/Media_Vision

https://www.mobygames.com/company/47/hyperbole-studios/

https://www.mobygames.com/person/9450/greg-roach/

https://www.mobygames.com/company/47/hyperbole-studios/

http://www.hyperbole.com/ Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

View Details

Hollywood welcomes Siliwood, Saturn and Playstation begin fight for Japanese consumers & 3DO declared DOA

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in June 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

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Links: If you don't see all the links, find them here:

https://www.patreon.com/posts/113403594

7 Minutes in Heaven: Space Ace (SNES) Video Version: https://www.patreon.com/posts/113313328 https://www.mobygames.com/game/24930/space-ace/

Corrections: May 1994 Ep - https://www.patreon.com/posts/may-1994-110575391 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.reddit.com/r/playstation/comments/p5o3d0/1995_prelaunch_playstation_brochure_promotional/ https://en.wikipedia.org/wiki/List_of_Sega_arcade_system_boards https://en.wikipedia.org/wiki/Cruis%27n_USA https://youtu.be/nrUWIHasHPQ?si=vCitZXMwn3UdXXNZ 1994: Playmates sees video games as path to diversification Playmates Toys wins with video games arm, South China Morning Post (Hong Kong), June 9, 1994, Section: BUSINESS; Pg. 2

Sega goes to Epcot Sega is largest exhibitor at Disney's Innoventions Pavilion at Epcot Center; unveils model of 10,000 square foot exhibit at CES, Business Wire, June 22, 1994, Wednesday https://youtu.be/xhBPuiPY8uY?si=vQVOuYF_Y2jQUzDE

Sega signs deals with Coca Cola and Hudson in Japan Sega Makes Deals With Coke, Hudson, Newsbytes, June 3, 1994, Friday Sega heads on-line telecom karaoke venture, Multimedia System Will Transmit Over ISDN Networks, The Nikkei Weekly (Japan), June 6, 1994 Sega announces massive bond issue TOKYU TO ISSUE 40 BILLION yen IN BONDS, The Nikkei Weekly (Japan), June 13, 1994, Section: CORPORATE FINANCE; Pg. 16 Sega Enterprises to raise 100 bil. yen with CBs, Japan Economic Newswire, JUNE 8, 1994, WEDNESDAY

Siliwood fever has become a pandemic! GEFFEN RECORDS AND JASMINE MULTIMEDIA DEBUT VID GRID, NEW MULTIMEDIA INTERACTIVE VIDEO GAME WITH LARGEST NUger 320 x 240 Video for Windows(TM) and Innovative Game Technology, PR Newswire, June 13, 1994, Monday - 08:30 Eastern Time Online Services Compete For Attention, Newsbytes, June 16, 1994, Thursday New Line Cinema and Havas form interactive joint venture, Business Wire, June 1, 1994 Fox Interactive Leaps Quickly Into Game Software Fray, Billboard, June 4, 1994 GTE Interactive Media makes public debut with introduction of innovative line of interactive electronic entertainment; Leading edge creative talent, proprietary technologies and four-year proven track record bring platform diverse, Business Wire, June 20, 1994, Monday Time Warner Interactive and Byron Preiss Multimedia Co. ink a multi-title affiliate label distribution deal, Business Wire, June 29, 1994, Wednesday SNL' Now Showing On GameTek CD-ROM, Billboard, June 11, 1994, Section: THE ENTERACTIVE FILE; Pg. 66 Disney Software to Top Christmas Wish Lists in '94, Business Wire, June 24, 1994, Friday Virgin makes sale to Blockbuster, Financial Times (London,England), June 30, 1994, Thursday, Section: Pg. 29 Studios Put New Spin On Game Spinoffs, Billboard, June 18, 1994, Copyright 1994 Billboard Publications, Inc., Section: THE ENTERACTIVE FILE; Pg. 52 Full Moon Entertainment and Philips Media Games to partner in videogame development; Philips to transform feature films into games, Business Wire, June 28, 1994, Tuesday SPA and Shareware makers resist ISDA Software Publishers To Rate Computer Games, Newsbytes, June 16, 1994, Thursday Nostalgia and dissapointment mar ECTS https://segaretro.org/File:Edge_UK_009.pdf pg. 14 A New Generation Of Pac-Man Arrives, Billboard, June 4, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88 Bill Stealey to return http://www.kultmags.com/Play%20Time/1994/Play%20Time%201994-06.rar pg. 19 Howard Lincoln delivers CES keynote King of the Video Game Jungle commands spotlight at Summer CES; Nintendo chairman to deliver keynote address and Nintendo to command largest exhibit space, Business Wire, June 23, 1994, Thursday CES - Video Industry & 20's Hollywood Compared, Newsbytes, June 23, 1994, Thursday It's All In The Games; Q&A With Nintendo's Howard Lincoln, Billboard, June 25, 1994 Acclaim announces Turok Acclaim and Nintendo announce 64-bit video game system development agreement; Acclaim unveils first Valiant Comics title for Nintendo Ultra 64(TM), Business Wire, June 23, 1994, Thursday Malibu Comics signs deal with Sony Imagesoft, Business Wire, June 23, 1994, Thursday

3DO to show 25 titles at CES 3DO TO SHOWCASE HOT NEW TITLES AT SCES; RETAILERS CALL 3DO A HIT WITH CONSUMERS, Business Wire, June 21, 1994, Tuesday

Japanese devs support 3DO Video game software giants plan 3DO titles; Capcom to develop Super Street Fighter II Turbo for 3DO, Business Wire, June 23, 1994, Thursday

Goldstar launches 3DO system GOLDSTAR MULTIMEDIA CATEGORY ENTRY CONTINUES WITH DEBUT OF 3DO INTERACTIVE MULTIPLAYER SYSTEM, PR Newswire, June 23, 1994

Jaguar games and peripherals on show ATARI CORPORATION ANNOUNCES IT HAS THE RESOURCES IN PLACE TO FULFILL ITS BUSINESS PLAN FOR 1994, PR Newswire, June 29, 1994, Wednesday - 09:01 Eastern Time ATARI CELEBRATES 150+ JAGUAR LICENSEES; EXPANDED LIST INCLUDES PROMINENT NEW NAMES, PR Newswire, June 23, 1994, Thursday - 07:55 Eastern Time

Jaguar goes multiplayer online Phylon's simultaneous Voice-plus-Data technology in new Jaguar system, from Atari Corp., Business Wire, June 27, 1994, Monday https://en.wikipedia.org/wiki/Atari_Jaguar

Atari finances sound for 94 ATARI CORPORATION ANNOUNCES IT HAS THE RESOURCES IN PLACE TO FULFILL ITS BUSINESS PLAN FOR 1994, PR Newswire, June 29, 1994, Wednesday - 09:01 Eastern Time

Sega looks to the younger set Sega leverages its expertise in interactive technology to broaden its audience; new Sega Club joins the Sega toy division to attract new, younger customers, Business Wire, June 24, 1994, Friday

VirctorMaxx shows off first consumer level VR CHICAGO COMPANY UNVEILS WORLD'S FIRST AFFORDABLE VIRTUAL REALITY HEADSET FOR HOME USE AT CONSUMER ELECTRONICS SHOW, PR Newswire, June 21, 1994, Tuesday - 18:41 Eastern Time

Get fit with your SNES One of the most eagerly awaited products of the year arrives at the, Consumer Electronics Show, courtesy of Life Fitness and Nintendo, Business Wire, June 22, 1994, Wednesday Aura Systems enters into exclusive distribution agreement for Interactor and AuraSound products for the Australia and New Zealand market Business Wire, June 6, 1994, Monday INTERACTIVE VIDEO GAME IS A HIT WITH BASEBALL ENTHUSIASTS, PR Newswire, June 21, 1994, Tuesday - 08:27 Eastern Time

Summer CES 95 gets new home 1995 - New Venue, New Name For Summer CES, Newsbytes, June 27, 1994, Monday Redemption comes under suspicion in Oklahoma Play Meter, June 1994, pg. 18

Devs sign up to support 32X Over two dozen of video game industry's leading software publishers commit to Sega's Genesis 32X; Sega leads all competitors in delivering full 32-bit action at low price, Business Wire, June 2, 1994 Sega signs Truemotion Sega and Duck announce inclusion of "TrueMotion", Business Wire, June 21, 1994, Tuesday https://wiki.multimedia.cx/index.php/Duck_TrueMotion_1

Sega starts affiliate label program Sega launches affiliate label program with Rocket Science Games, Business Wire, June 23, 1994, Thursday

Next Gen duels it out on Japanese TV https://segaretro.org/File:Edge_UK_009.pdf

Sony reveals PSX architecture details Sony Computer Entertainment unveils technology behind new home video game system; LSI Logic's custom CPU to give PlayStation competitive edge in video game hardware market, Business Wire, June 15, 1994, Wednesday

Don't call Playstation a multimedia machine! Sony soft-pedals high-tech game machine Multimedia Capabilities Outstrip Functions Of Current Software, The Nikkei Weekly (Japan), June 6, 1994

Alias Research to make Ultra 64 tools Nintendo chooses Alias Research Inc. to create advanced content tools for 64-bit home video game system, Business Wire, June 9, 1994, Thursday Alias To Develop 3-D Nintendo Graphics Tools, Newsbytes, June 15, 1994, Wednesday Nintendo hints at 32 bit VR System https://archive.org/details/Electronic_Gaming_Monthly_59/page/n55/mode/2up

Newsweek declares 3DO DOA Lost in Cyberspace, Newsweek, June 13, 1994 , UNITED STATES EDITION, Section: BUSINESS; Start-Ups; Pg. 40 SPECTRUM HOLOBYTE ISSUES CLARIFICATION, PR Newswire, June 9, 1994, Thursday - 08:00 Eastern Time

Jaguar software begins to trickle in https://segaretro.org/File:Edge_UK_009.pdf pg. 14 Blockbuster/THQ announces Catapult modem Blockbuster/Davis Video Launch Phone-Based Game Co, Newsbytes, June 7, 1994, Tuesday

Sega wants to appeal to girls Game Makers Finally Targeting Girls, Billboard, June 4, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88 https://segaretro.org/Sega_Girls_Task_Force https://www.polygon.com/features/2019/5/27/18526122/sega-girls-task-force-female-players Tiger Electronics rules handhelds https://archive.org/details/Electronic_Gaming_Monthly_59/page/n215/mode/2up Amiga users wait with bated breath https://archive.org/details/amazing-computing-magazine-1994-06/page/n7/mode/2up

Acorn delves into PC compatibility https://segaretro.org/File:Edge_UK_009.pdf pg. 18 Wing Commander goes FMV https://archive.org/details/Computer_Gaming_World_Issue_119/page/n13/mode/1up

TNG may be over, but the voyage continues on CDRom Star Trek Next Generation CD-ROM For MPC, Newsbytes, June 9, 1994, Thursday

Pajitnov endorses Spectrum Holobyte games ALEXEY PAJITNOV, CREATOR OF 'TETRIS(R),' TO ENDORSE SPECTRUM HOLOBYTE'S LINE OF COMPUTER PUZZLE GAMES, PR Newswire, June 10, 1994, Friday - 07:59 Eastern Time Surf is UP https://segaretro.org/File:Edge_UK_009.pdf pg. 11

Japanese Ministry Council to review telecommunication regulations Private council to consider multimedia rules, Report From Japan, June 22, 1994 Media Futures: Japan plays catch-up with US - At first sight advanced information networks might seem like another instance of Japan stealing a march on its competitors in a key new technology. The truth is rather different, Financial Times (London,England), June 13, 1994, Monday, Section: Pg. 15, Byline: By MICHIYO NAKAMOTO

Jurassic Park merch surpasses $1 Billion JURASSIC PARK' MERCHANDISE SURPASSES $1 BILLION AT RETAIL WORLDWIDE; PRODUCTS CONTINUE TO STAMPEDE OUT OF RETAIL STORES, PR Newswire, June 1, 1994, Wednesday - 07:29 Eastern Time

Microsoft to bring interactive TV to Japan Microsoft and NTT Announce Interactive Television Agreement, Business Wire, June 22, 1994, Wednesda https://en.wikipedia.org/wiki/NetShow NTT AND SILICON GRAPHICS TO BUILD INTERACTIVE MULTIMEDIA SERVICES SYSTEM FOR JAPAN PR Newswire, June 8, 1994, Wednesday - 00:36 Eastern Time NTT links sight, sound - and companies Telephone giant forges far-flung alliances in effort to strengthen multimedia position, The Nikkei Weekly (Japan), June 27, 1994, Section: INDUSTRY DIGEST; Pg. 21

The Financial Times profiles Square A role-play revolution - A Japanese businessman has found that a western approach to motivation has helped deliver spectacular results, Financial Times (London,England), June 28, 1994, Tuesday, London, Section: Management (The Growing Business); Pg. 14, Byline: By EMIKO TERAZONO

Comic book bubble burst fallout continues https://archive.org/details/Electronic_Gaming_Monthly_59/page/n213/mode/2up

Atari Games RIP (sorta) Play Meter, June 1994, pg. 3

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

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The boom of home computers and electronics in the 1970s and 1980s was as much a success of entrepreneurial endeavor and technological innovation, as it was of the blossoming worldwide supply chain.

One of the company's that made it all possible was Wang Corporation and our guest today, Raymond Yang was their representative in the UK. He helped make sure that the BBC Micro got into UK schools and traveled the world securing suppliers for all manner of electronics.

How did that business work? Where did his career lead after this? Raymond tells us of an amazing journey that includes not only manufacturing, but web startups and environmental education.

Recorded: March-June 2024

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Links:

https://archive.org/details/popular-computing-weekly-1983-12-01/page/n14/mode/1up

https://www.wih.com.hk/

https://en.wikipedia.org/wiki/Pong#Home_version

https://en.wikipedia.org/wiki/BBC_Micro

https://en.wikipedia.org/wiki/MK14

https://en.wikipedia.org/wiki/Acorn_Computers

https://en.wikipedia.org/wiki/Christopher_Curry_(businessman)

Copyright Karl Kuras

View Details

The home computer market implodes, Atari announces 7800 & Console software dries up.

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in June 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: If you don't see all the links, find them here: https://www.patreon.com/posts/112063864

7 Minutes in Heaven: Summer Games Video Version: https://www.patreon.com/posts/7-minutes-in-111922026 https://en.wikipedia.org/wiki/Summer_Games_(video_game) https://en.wikipedia.org/wiki/1984_Summer_Olympics

Corrections: May 1984 Ep - https://www.patreon.com/posts/may-1984-108363601 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://forums.atariage.com/topic/283473-coleco-industries-inc-annual-quarterly-reports-1981-to-1986/ https://www.mobygames.com/company/1181/ientertainment-network-inc/ https://www.mobygames.com/company/56/imagic/

1954: MIDAC and MIDSAC premiered Electronic Brain Shoots Dice, Plays Mean Game, The Philadelphia Inquirer (Philadelphia, Pennsylvania) · 27 Jun 1954 https://www.retrogamedeconstructionzone.com/2021/07/midsac-pool-simulator.html https://www.masswerk.at/nowgobang/2019/michigan-pool

1974: Is Pong gambling? While Pondering Decision, A Look at Evidence The Tampa Tribune (Tampa, Florida) · 04 Jun 1974, Tue

Grand Trak 10 cracks 1000 https://archive.org/details/cashbox36unse_1/page/37/mode/1up?view=theater https://archive.org/details/cashbox36unse_2/page/35/mode/1up

US coinop exports boom https://archive.org/details/cashbox36unse_3/page/38/mode/1up

Smithsonian displays coinop machines https://archive.org/details/cashbox36unse_3/page/39/mode/1up

1984: Home computer boom busts https://www.nytimes.com/1984/06/04/business/the-expected-boom-in-home-computers-fails-to-materialize.html?searchResultPosition=1

Atari HQ gets mass layoffs Atari Layoffs Start At Home Office, The New York Times, June 1, 1984, Friday, Late City Final Edition, Section: Section D; Page 3, Column 5; Financial Desk https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false

Commodore raises prices https://archive.org/details/computer-entertainer-3-3/page/n1/mode/2up

Top Commodore Execs go to Tramel Computer market is Commodore's battleground, Financial Times (London,England), June 8, 1984, Friday, Section: SECTION II; International Companies; Pg. 17, Byline: BY LOUISE KEHOE IN SAN FRANCISCO

Philips announces new division https://archive.org/details/happycomputer-magazine-1984-06/page/n7/mode/2up

Coleco returns to profitability No Headline In Original, The Associated Press, June 14, 1984, Thursday, PM cycle, Section: Business News

Hasbro buys MB Playthings June 1984, pg. 9 Mattel gets financial boost Playthings June 1984, pg. 9 BUSINESS PEOPLE ;Mattel, Solely in Toys,Combines Management, The New York Times, June 7, 1984, Thursday, Late City Final Edition,Section: Section D; Page 2, Column 5; Financial Desk, Byline: By Kenneth N. Gilpin

General Instruments revenue 66% down No Headline In Original, Communications Daily, June 13, 1984, Wednesday, Section: NOTEBOOK; Vol. 4, No. 115; Pg. 8

More hardware companies fail AT&T to introduce personal computer; Kaypro mystery; UNIX-ability; Thinking ahead, The San Diego Union-Tribune, June 25, 1984 Monday, Section: BUSINESS; Pg. C-11, Byline: Dan Berger, Staff Writer

More Software companies fail https://archive.org/details/popular-computing-weekly-1984-06-21/page/n4/mode/1up?view=theater

Argus buys Quicksilva https://archive.org/details/popular-computing-weekly-1984-06-07/mode/1up?view=theater

Gillette buys into Datasoft https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up https://en.wikipedia.org/wiki/Gillette

Smaller publishers find strength in numbers https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up https://en.wikipedia.org/wiki/Dynamix

Marketing will save us! Orwell, Chaplin and the high-tech hype; U.S. personal computers, Financial Times (London,England), June 14, 1984, Thursday, Section: SECTION I; The Management Page: Marketing; Pg. 20, byline: BY LOUISE KEHOE

Atari announces 7800 https://archive.org/details/computer-entertainer-3-3 https://en.wikipedia.org/wiki/Atari_7800 Still looking for a niche; Gearing up for battle with Apple and IBM, Industry Week, June 25, 1984, Section: NEWS ANALYSIS; Home Computers; Pg. 16, Byline: By MICHAEL A. VERESPEJ

Atari introduces MindLink at CES "Retailers, Manufacturers View Gadgets At 4-Day Show, The Associated Press, June 3, 1984, Sunday, AM cycle, Section: Domestic News https://en.wikipedia.org/wiki/Atari_Mindlink Video Explosion On the Way For Buyers, U.S. News & World Report, June 18, 1984, Section: Pg. 56. Byline: By MARY GALLIGAN

Atari announces more expensive computer for Q4 No Headline In Original, The New York Times, June 4, 1984, Monday, Late City Final Edition,Section: Section D; Page 5, Column 1; Financial Desk https://www.atari-computermuseum.de/1450xld.htm

Commodore unveils Plus/4 No Headline In Original, The New York Times, June 4, 1984, Monday, Late City Final Edition,Section: Section D; Page 5, Column 1; Financial Desk

Rick Dyer shows off Halcyon! Laser game's creator beams, The San Diego Union-Tribune, June 2, 1984 Saturday, Section: LIFESTYLE; Pg. D-1, Byline: Mark Sauer, Staff Writer https://www.newspapers.com/article/the-evening-sun-rick-dyer-aftermath-of-c/86522500/

Intellivision won't make it to CES

Computer games galore shown at CES https://archive.org/details/popular-computing-weekly-1984-06-21/page/n11/mode/1up?view=theater

Digital Audio is coming to floppies https://books.google.de/books?id=vi4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false https://tekkiepix.com/compusonics-2

Konami goes to Europe Konami will tap European market, The Japan Economic Journal, June 26, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 17

Animatronics may save small coinop venues Replay June 1984, pg. 129 Play Meter June 1, 1984, pg. 43 https://berksnostalgia.com/gadgets-restaurant-berkshire-mall/

Console game releases dry up https://archive.org/details/computer-entertainer-3-3/page/n12/mode/1up UK computer sales boom https://archive.org/details/home-computing-weekly-066/mode/1up?view=theater

QL software drought continues https://archive.org/details/popular-computing-weekly-1984-06-28/mode/1up?view=theater

Imagic gets a facelift https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up https://www.mobygames.com/company/56/imagic/ https://www.mobygames.com/company/7630/bantam-software/ Spinnaker gets serious about bookware https://archive.org/details/popular-computing-weekly-1984-06-21/page/n11/mode/1up?view=theater https://books.google.de/books?id=wi4EAAAAMBAJ&lpg=PA7&dq=infoworld%201984%20june&hl=de&pg=PA42#v=onepage&q=infoworld%201984%20june&f=false Activision to distribute Gamestar https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up Boulder Dash license worth $1.3 million https://archive.org/details/Computer_Gaming_World_Issue_4.3/page/n15/mode/2up

Thorn EMI gets HESWare rights https://archive.org/details/popular-computing-weekly-1984-06-21/mode/1up?view=theater https://www.mobygames.com/company/7034/thorn-emi-computer-software/ https://books.google.de/books?id=wi4EAAAAMBAJ&lpg=PA7&dq=infoworld%201984%20june&hl=de&pg=PA14#v=onepage&q=infoworld%201984%20june&f=false https://www.mobygames.com/game/9358/dragonfire/cover/group-139555/cover-394849/ https://archive.org/details/popular-computing-weekly-1984-06-28/page/n3/mode/2up?view=theater

Ultimate snubs move to budget pricing https://archive.org/details/popular-computing-weekly-1984-06-07/page/n4/mode/1up?view=theater

Imagine sells game library https://archive.org/details/popular-computing-weekly-1984-06-14/page/n4/mode/1up?view=theater

20th Century Fox licenses TV shows https://archive.org/details/popular-computing-weekly-1984-06-21/mode/1up?view=theater https://www.mobygames.com/game/56197/automan/ https://www.mobygames.com/game/38810/the-fall-guy/

Epyx announces Activity Toys https://archive.org/details/computer-entertainer-3-3/page/n11/mode/2up

Epyx lets the Ruskies join in Olympic fever No Headline In Original, PR Newswire, June 14, 1984, Thursday, Dateline: SUNNYVALE, Calif., June 14

Wizardry gets enhanced https://www.atarimania.com/utility-atari-400-800-xl-xe-financial-cookbook_27176.html

EA wants to help cook your books https://archive.org/details/computer-entertainer-3-3/page/n3/mode/2up https://www.atarimania.com/utility-atari-400-800-xl-xe-financial-cookbook_27176.html

Rand McNally wants to search your roads https://archive.org/details/Ahoy_Issue_06_1984-06_Ion_International_US/page/n5/mode/2up

Osborne goes budget https://books.google.de/books?id=wy4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA9#v=onepage&q=infoworld%201984%20june&f=false https://en.wikipedia.org/wiki/Paperback_Software

64er magazine interviews crackers https://archive.org/details/64er_1984_06/page/12/mode/2up BellSouth looking to team up with Commodore No Headline In Original, Communications Daily, June 18, 1984, Monday, Section: NOTEBOOK; Vol. 4, No. 118; Pg. 7

Mail Order Pro makes payments easier https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA15#v=onepage&q=infoworld%201984%20june&f=false https://books.google.de/books?id=wS4EAAAAMBAJ&lpg=PA78&dq=infoworld%201984%20june&hl=de&pg=PA30#v=onepage&q=infoworld%201984%20june&f=false Telematch gives up on consoles https://archive.org/details/TeleMatch.N12.Computer.1984.06-KCz.pdf/mode/1up Dennis D. Groth settles DENNIS-D-GROTH; Comments on settlement of SEC complaint, Business Wire, June 05, 1984, Tuesday Atari Executive Settles Stock Sale Charge, The Associated Press, June 6, 1984, Wednesday, PM cycle, Section: Domestic News

Taito settles with Entex Replay June 1984, pg. 30

FCC Gives Sanyo go ahead for antenna-less TV FCC OKs low-cost cable-only TV sets, United Press International, June 15, 1984, Friday, BC cycle, Section: Financial, Byline: By SYDNEY SHAW

Tax breaks may be hurting home computer sales TAX SHIFT MAY AID SALE OF LOW-COST COMPUTERS, The New York Times, June 19, 1984, Tuesday, Late City Final Edition, Section: Section D; Page 13, Column 3; Financial Desk, Byline: By DAVID E. SANGER https://www.atarimagazines.com/creative/v10n1/172_Writing_it_off_how_to_de.php https://en.wikipedia.org/wiki/Deficit_Reduction_Act_of_1984

Computerland to go to China https://books.google.de/books?id=wy4EAAAAMBAJ&lpg=PA5&dq=infoworld%201984%20june&hl=de&pg=PA15#v=onepage&q=infoworld%201984%20june&f=false Laserdiscs are coming to Saturday morning Playthings June 1984, pg. 54

Zap the Rise and Fall of Atari reviewed https://www.nytimes.com/1984/06/24/books/thinking-machines-and-their-people.html?searchResultPosition=1

Steven Spielberg finds permanent home at Universal The Wizard of Wonderland, Newsweek, June 4, 1984, UNITED STATES EDITION, Section: MOVIES; Pg. 79, Byline: JACK KROLL with DAVID T. FRIENDLY in Los Angeles

RIP Dragon 32 https://archive.org/details/popular-computing-weekly-1984-06-07/mode/2up?view=theater https://archive.org/details/popular-computing-weekly-1984-06-28/mode/1up?view=theater Breaking news!! Warner negotiating sale of Atari to Paper Says Warner Negotiating to Sell Atari, The Associated Press, June 30, 1984, Saturday, AM cycle, Section: Domestic News

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

The dawn of the home computer seemed to usher in the death of computing's networked past dominated by dumb terminals connected to mainframes, but a few visionaries foresaw a world in which the microcomputer technology invading millions of homes could be connected and the data networks already in consumer hands, such as cable TV and telephones, could usher in a new way of connecting people and distributing software.

Our guest, Larry J. Dunlap, was one such pioneer. The company he cofounded, The Games Network almost brought that dream to the world but tragically came up short.

Larry tells us of his early days as a musician, a recording entrepreneur, his entry into computing, the spectacular rise of The Games Network, its fall, and life after failure, his reinvention as an online game developer and today, as a novelist.

A fascinating life as told by a true storyteller.

Oh, and TV's Robin, Burt Ward, and D&D co-creator Dave Arnesson also play roles.

Recorded: September 2022

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

If you can't see all the links, find them here:

https://www.patreon.com/posts/larry-j-dunlap-108388905

https://larryjdunlap.com/

https://archive.org/details/Video_Games_Volume_1_Number_05_1983-02_Pumpkin_Press_US/page/n69/mode/2up

https://www.discogs.com/artist/822821-Stark-Naked-And-The-Car-Thieves

Replay August 19982, pg. 66

Gordon Walton Part 2 - EA - Origin

https://www.patreon.com/posts/53726080

Gordon Walton Part 1 - Epyx - Konami - Harpoon - Gametek

https://www.patreon.com/posts/52644122

https://en.wikipedia.org/wiki/Dave_Arneson

https://en.wikipedia.org/wiki/Pioneer_Corporation

https://www.nytimes.com/1983/08/24/business/briefs-119250.html?searchResultPosition=1

https://en.wikipedia.org/wiki/Halt_and_Catch_Fire_(TV_series)

https://en.wikipedia.org/wiki/Burt_Ward

https://en.wikipedia.org/wiki/Ron_Popeil

http://imperialwars.com/

http://intelgames.com/

Copyright Karl Kuras

View Details

Nintendo and Sega financials dissapoint Sony gets ready for NextGen Venture money goes ga-ga over silliwood

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in May 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book or get it in the Humble Bundle here: https://www.humblebundle.com/books/game-programming-taylor-francis-books

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: If you don't see all the links, find them here: https://www.patreon.com/posts/110575391

7 Minutes in Heaven: Rebel Assault (SegaCD) Video Version: https://www.patreon.com/posts/7-minutes-in-may-110535204 https://www.mobygames.com/game/272/star-wars-rebel-assault/ https://en.wikipedia.org/wiki/Star_Wars:_Rebel_Assault

Corrections: April 1994 Ep - https://www.patreon.com/posts/april-1994-107563816 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ 1994-05: Console market in a slump Edge 8, May 1994 pg. 18

Panasonic tries to save 3DO Edge 8, May 1994 pg. 16 https://x.com/blakejharrisNYC/status/1168364212139307008

Nintendo loosens minimum cart order rules in Japan "Nintendo easing iron grip on programmers Video-Game Giant Halves Minimum Cartridge Order, The Nikkei Weekly (Japan), May 2, 1994, Section: INDUSTRY; Pg. 8

Nintendo stock keeps dropping Nintendo shares no fun in 1994 - Emiko Terazono on reaction to the gamemaker's revised forecasts, Financial Times (London,England), May 6, 1994, Friday, London; Section: World Stock Markets; Pg. 39, Byline: By EMIKO TERAZONO

Nintendo is a top earner TOYOTA RETURNS AS NO.1 INCOME EARNER IN JAPAN, Jiji Press Ticker Service, MAY 18, 1994, WEDNESDAY,Dateline: TOKYO, MAY 18

Sega profits plunge Sega Enterprises reports 22.7% pretax profit fall, Japan Economic Newswire, MAY 19, 1994, THURSDAY

Sony Computer Entertainment of America formed https://www.nytimes.com/1994/05/19/business/company-news-sony-starts-a-division-to-sell-game-machines.html?searchResultPosition=1

3DO shares collapse https://www.nytimes.com/1994/05/21/business/company-news-shares-of-3do-fall-by-another-18.html

Nintendo profits plunge... more Nintendo suffers first profit decline in 10 years,Japan Economic Newswire,MAY 23, 1994, MONDAY Nintendo reports solid earnings despite strong yen; outlines exciting new software plans for 1994, Business Wire, May 23, 1994, Monday

THQ sales collapse T-HQ announces first-quarter results, Business Wire, May 11, 1994, Wednesday Absolute Entertainment reports first quarter results, Business Wire, May 10, 1994, Tuesday

EA/Broderbund merger collapses No Headline In Original, Consumer Electronics, May 9, 1994, Section: NOTEBOOK, Vol. 34, No. 19 https://archive.org/details/Electronic-Games-1994-05/page/n21/mode/1up?view=theater https://www.smoliva.com/2024/08/07/what-the-learning-company-taught-us-about-the-history-of-computer-software/

Davidson & Associates buys Chaos Studios https://archive.org/details/Electronic-Games-1994-05/page/n17/mode/1up?view=theater Fox Interactive launches Twentieth Century Fox establishes new interactive multimedia division; new division to utilize News Corp. resources, Business Wire, May 20, 1994, Friday

Fall of Park Place profiled https://archive.org/details/Electronic-Games-1994-05/page/n9/mode/1up?view=theater

Forbes profiles Id Profits from the underground, Forbes, May 9, 1994,Section: COMPUTERS/COMMUNICATIONS INTERACTIVE MEDIA; Parameters; Commentary; Pg. 176, Byline: BY ANDREW J. KESSLER AOU lacks premieres Edge 8, May 1994 pg. 8

Saturn to become an arcade Titan Edge 8, May 1994 pg. 7 https://segaretro.org/Sega_Titan_Video Play Meter, May 1994, pg. 16 https://segaretro.org/Batman_Forever_(arcade)

Namco consolidates Play Meter, May 1994, pg. 12

Atari links up with Bally Edge 8, May 1994 pg. 13

Virtuality goes to Japan British high-tech game maker to enter Japan, Japan Economic Newswire, MAY 6, 1994, FRIDAY Https://en.wikipedia.org/wiki/Wakayama_Marina_City#Minor_attractions Play Meter May 1994, pg. 251

Sony delivers devtools Edge 8, May 1994 pg. 13

Sega disses Jupiter for Mars Edge 8, May 1994 pg. 6

DMA signs up with Nintendo Nintendo and U.K.-based DMA design announce Project Reality agreement; 64-bit home games to debut in fall 1995, Business Wire, May 2, 1994, Monday

Nintendo smashes myths https://archive.org/details/GamePro_Issue_058_May_1994/page/n31/mode/1up?view=theater

Howard Lincoln to deliver CES keynote Playthings May 1994, pg. 22

Laseractive drops price Pelican Brief,' Pakula Classics Due From Warner, Billboard, May 7, 1994, Section: HOME VIDEO; Laser Scans; Pg. 96, Byline: by Chris McGowan https://youtu.be/qSdfj5O-N1Q?si=Wx7ZJ_Yvc6MafKSK

NEC taps out of 3D race Edge 8, May 1994 pg. 14

NEC gives PC Engine another lease on life Edge 8, May 1994 pg. 15

Sigma Designs to bring Jaguar to PC Sigma To Make Atari Jaguar Titles Run On PC, Newsbytes, May 3, 1994, Tuesday

Reinventing the Z-Machine is apparently Rocket Science Platform battle, Forbes, May 9, 1994, Section: COMPUTERS/COMMUNICATIONS INTERACTIVE MEDIA; Pg. 168, Byline: By Nikhil Hutheesing

Silliwood gold rush continues... Sillywood, Forbes, May 9, 1994, Section: MANAGEMENT/CORPORATE STRATEGIES; Pg. 46, Byline: By Lisa Gubernick and Nikhil Hutheesing Rocket Science takes off with funding from Sega Enterprises and Bertelsmann Music Group; 10-month-old start up attracts major corporate investors, Business Wire, May 18, 1994, Wednesday

Penn & Teller sign up with Absolute PENN & TELLER, THOSE 'BAD BOYS OF MAGIC,' MAKE THEIR VIDEO GAME DEBUT WITH ABSOLUTE ENTERTAINMENT, Business Wire, May 19, 1994, Thursday CD-i gets John Cleese No Headline In Original, Consumer Electronics, May 2, 1994, Section: NOTEBOOK; Vol. 34, No. 18; Pg. 13 Argonaut working on 3D accelerator Edge 8, May 1994 pg. 19 https://en.wikipedia.org/wiki/ARC_(processor)

Sirius introduces 5 ft. 10 pack CD-ROM publishers unite-users benefit; introductory 5 ft. 10 Pak. flies from shelves, Business Wire, May 3, 1994, Tuesday https://worldroms.com/5-ft-10-pak-volume-1-details.html

Commodore advertises CD32.. in the US? https://archive.org/details/GamePro_Issue_058_May_1994/page/n10/mode/1up?view=theater

Commodore developing RISC CPU https://archive.org/details/amiga-computing-magazine-073/page/n33/mode/2up Commodore shows off CD drive at Cebit Amiga Format 59, pg. 24

C64S launches https://archive.org/details/64er_1994_05/page/n35/mode/1up https://www.c64-wiki.de/wiki/C64s

CPC emulation comes to PC Amstrad Action 104, pg. 8 https://cpc-emu.org/news.html

Sega Channel to launch in Japan Sega to provide to provide videogames on cable TV, Report From Japan, May 3, 1994,Section: Business

Silicon Graphics founder teams up with Mosaic devs https://www.nytimes.com/1994/05/07/business/new-venture-in-cyberspace-by-silicon-graphics-founder.html?searchResultPosition=8

Lexis Nexis to get SEC filings https://www.nytimes.com/1994/05/11/business/company-news-agreement-to-utilize-sec-data.html?searchResultPosition=18

Computer biz to dominate Akihabara Akihabara shifting to 'computer town' amid recession, Japan Economic Newswire, MAY 4, 1994, WEDNESDAY, Byline: Hisa Miyatake

Rewritable carts coming to Blockbuster Sega and NewLeaf to test video game software delivery system that eliminates retailer stock-outs, Business Wire, May 31, 1994, Tuesday https://segaretro.org/Game_Factory

Copying goes legit in the UK with EDOS https://commodore.software/downloads?task=download.send&id=15005:commodore-format-issue-44&catid=721 pg. 22 https://blog.amigaguru.com/edos-the-software-on-demand-of-the-80s/ http://amigaguru.com/Games/EDOS_MAGAZINE_1991-1992__ENGLISH.pdf https://www.computinghistory.org.uk/det/63955/EDOS/ https://find-and-update.company-information.service.gov.uk/company/SC121687/filing-history?page=1 Psytronik keeps the C64 alive https://commodore.software/downloads?task=download.send&id=15005:commodore-format-issue-44&catid=721 pg. 8 https://www.psytronik.net/

Lieberman picks IDSA over SPA SENATORS WARN ON GAME RATINGS, Consumer Electronics, May 9, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 19

Alpex faces off against Nintendo in court https://www.nytimes.com/1994/05/16/business/patents-108332.html?searchResultPosition=30 https://itlaw.fandom.com/wiki/Alpex_Computer_v._Nintendo

Japanese Copyright change scuttled https://www.nytimes.com/1994/05/19/business/japan-likely-to-retain-curb-on-software-raiding.html?searchResultPosition=33 Jean-Claude Van Damme to headline Street Fighter movie https://archive.org/details/GamePro_Issue_058_May_1994/page/n171/mode/1up?view=theater

Multimedia-centric horror film captures Zeitgeist https://www.nytimes.com/1994/05/01/movies/film-taking-the-children-like-your-mom-said-beware-sweet-serial-ads-931985.html?searchResultPosition=4

Virgin to release Music compilation CD Billboard previews music's digital future In The Brave New Technological World, Music Uses And Publishing Possibilities Seem Endless, Billboard, May 7, 1994, Section: MUSIC PUBLISHING; Spotlight; Pg. 76, Byline: BY MARILYN A. GILLEN

Green Jelly wants to ooze all over multimedia Green Jelly's Land Of Ooz: Zoo Act Opens Vid Facility, Billboard,May 21, 1994,Section: Pg. 1,Byline: BY DEBORAH RUSSELL

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

30 years ago: #Nintendo and #Sega financials disappoint, #Sony gets ready for NextGen & Venture money goes ga-ga over #Silliwood

These stories and many more on the VGNRTM!

https://www.patreon.com/posts/110575391

View Details

Sinclair ships QLs,

Atari looks hopeful &

Jack is BACK!

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in May 1984.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

or get it in the Humble Bundle here:

https://www.humblebundle.com/books/game-programming-taylor-francis-books

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

If you don't see all the links, find them here:

https://www.patreon.com/posts/108363601

7 Minutes in Heaven: Rescue on Fractalus

Video Version: https://www.patreon.com/posts/108357926

https://www.mobygames.com/game/11726/rescue-on-fractalus/

Corrections:

April 1984 Ep - https://www.patreon.com/posts/april-1984-106448718

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

https://archive.org/details/cashbox35unse_42/page/50/mode/1up?view=theater

https://www.quora.com/What-was-Alan-Kays-experience-like-working-at-Apple

https://en.wikipedia.org/wiki/IBM_TopView

https://en.wikipedia.org/wiki/Smalltalk

1974:

New York Court rules pinball is a game of skill

https://archive.org/details/cashbox35unse_45/page/51/mode/1up?view=theater

Atari opens another Game Center

https://archive.org/details/cashbox35unse_45/page/50/mode/1up?view=theater

https://web.archive.org/web/20191123025509/https://www.ataricompendium.com/archives/documents/press_kits/atari_leisure_time_game_center.pdf

Bally buys Alladin's Castle

https://archive.org/details/cashbox36unse/page/43/mode/1up

1984:

Morgan predicts profitability by July 1

Atari expects to return to surplus this year. Financial Times (London,England), May 22, 1984, Tuesday, Section: SECTION II; International Companies; Pg. 21, Byline: BY LOUISE KEHOE IN SAN FRANCISCO

National News in Brief, United Press International, May 22, 1984, Tuesday, PM cycle, Section: Domestic News, Dateline: SANTA CLARA, Calif.

Ross predicts Warner profitability

No Headline In Original, The Associated Press, May 24, 1984, Thursday, BC cycle, Section: Business News

Atari confirms negotiations with Philips

Discussions with Philips; ATARITEL TO DELAY ENTRY INTO HIGH-TECH PHONE MARKET, Communications Daily, May 29, 1984, Tuesday, Section: Vol. 4, No. 104; Pg. 2

Atari announces more layoffs and plant closing

"Computer Giant Furloughs Middle Managers, The Associated Press, May 31, 1984, Thursday, AM cycle, Section: Domestic News, Dateline: SUNNYVALE, Calif.

Atari to end Hong Kong venture, Financial Times (London,England), ,May 31, 1984, Thursday, Section: SECTION II; International Companies; Pg. 19, Byline: BY LOUISE KEHOE IN SAN FRANCISCO"

Alan Kay goes to Apple

https://www.nytimes.com/1984/05/03/business/key-atari-scientist-switches-to-apple.html?searchResultPosition=1

Jack is back

https://archive.org/details/popular-computing-weekly-1984-05-17/mode/1up?view=theater

Tramel Technology founded

https://mcurrent.name/atarihistory/tramel_technology.html

Commodore exec exodus continues

https://archive.org/details/popular-computing-weekly-1984-05-24/page/n4/mode/1up?view=theater

Gulf and Western sells Sega

"COMPUTER SERVICES OBTAINS 70 PCT STAKE IN SEGA ENTERPRISES, Jiji Press Ticker Service, MAY 21, 1984, MONDAY, Dateline: TOKYO, MAY 21

No Headline In Original, PR Newswire, May 21, 1984, Monday"

Bally profits plummet

https://archive.org/details/cashbox46unse_15/page/29/mode/1up?view=theater

Mattel secures new financing

Mattel Agrees To Give Up 45 Percent of Its Voting Stock, The Associated Press, May 4, 1984, Friday, AM cycle, Section: Business News

https://www.nytimes.com/1984/05/04/business/mattel-sets-restructuring.html?searchResultPosition=1

Coleco issues new debt

Troubled Game Manufacturer Rasing $50 Million With Debentures, The Associated Press,May 9, 1984, Wednesday, AM cycle, Section: Business News

Coleco backlog is enormous

Toy and Hobby World, May 1984, pg. 8

Coleco gets new ad agency

Ketchum Scores Coleco; Demands Cash Up Front From Shaky ClientADWEEKMay 21, 1984, Eastern Edition, Byline: By Debbie Seaman

Hasbro buys Milton Bradley

https://www.nytimes.com/1984/05/05/business/rival-gets-milton-bradley.html?searchResultPosition=1

Toys R Us sales grow, but not thanks to games

No Headline In Original, PR Newswire, May 2, 1984, Wednesday, Dateline: ROCHELLE PARK, N.J., May 2

Japanese Coinop makers go after North American Pirates

https://archive.org/details/cashbox46unse_16/page/30/mode/1up?view=theater

https://archive.org/details/cashbox46unse_17/page/n29/mode/1up

Century's CVS gets new lease on life

Play Meter May 1, 1984, pg. 21

https://www.arcade-museum.com/company/crown-vending

Bankers learn not to finance games

Selling Repossessed Items Is a Banker's Nightmare; Want to Buy a Trawler, Bordello, or Video Game?, The American Banker, May 30, 1984, Wednesday, Section: BACK PAGE; Pg. 24, Byline: Special to the American Banker, Dateline: ST. PETERSBURG, Fla.

Activision sales collapse

No Headline In Original, United Press International, May 3, 1984, Thursday, BC cycle, Section: Financial, Dateline: MOUNTAIN VIEW, Calif.

Video Games aren't DEAD!

https://archive.org/details/computer-entertainer-3-2/page/30/mode/1up

Atari announces 7800

Atari Unveils Video Game Expandable into Computer, The Associated Press,May 21, 1984, Monday, BC cycle,Section: Business News

ATARI; Unveils advanced video game that is expandable to introductory computer, Business Wire, May 21, 1984, Monday

Adam owner frustration grows

https://archive.org/details/computer-entertainer-3-2/page/n4/mode/1up?view=theater

MSX adopts 3.5 inch disks

https://archive.org/details/popular-computing-weekly-1984-05-31/page/n4/mode/1up?view=theater

Activision signs deal with Pony

ACTIVISION; Signs licensing agreement with Pony Inc. for Japanese markets, Business Wire, May 30, 1984, Wednesday, Dateline: MOUNTAIN VIEW, Calif.

MSX coming to UK

https://archive.org/details/popular-computing-weekly-1984-05-24/mode/1up?view=theater

Dragon to announce MSX machine

https://archive.org/details/popular-computing-weekly-1984-05-31/mode/1up?view=theater

https://tromax.webnode.es/ https://en.wikipedia.org/wiki/Dragon_MSX

Philips and Thompson want to set new standard

https://archive.org/details/popular-computing-weekly-1984-05-03/mode/1up?view=theater

Amstrad development fracas revealed

https://archive.org/details/popular-computing-weekly-1984-05-03/page/n11/mode/1up?view=theater

Acorn announces ABM

https://en.wikipedia.org/wiki/Acorn_Business_Computer https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater

First QL's go out to customers

https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater

Popular Computing Weekly gets their QL!

https://archive.org/details/popular-computing-weekly-1984-05-10/page/n4/mode/1up

https://archive.org/details/popular-computing-weekly-1984-05-17/page/n15/mode/1up

https://archive.org/details/popular-computing-weekly-1984-05-31/page/n22/mode/1up?view=theater

Sir Clive passes on Delorean plant

https://archive.org/details/popular-computing-weekly-1984-05-24/page/n4/mode/1up?view=theater

Computer games take CES by storm

https://archive.org/details/Creative_Computing_1984-05/page/n135/mode/1up?view=theater

Mac software arrives

https://archive.org/details/Creative_Computing_1984-05/page/n207/mode/2up?view=theater

First Origin games get tested

https://archive.org/details/computer-entertainer-3-2/page/n4/mode/1up?view=theater

Lucasfilm Games Premieres

https://archive.org/details/computer-entertainer-3-2 Lucasfilm ''force'' enters video game market, United Press International, May 9, 1984, Wednesday, AM cycle, Section: Domestic News, Byline: By JOHN M. LEIGHTY

British devs embrace C64

https://archive.org/details/popular-computing-weekly-1984-05-31/page/n4/mode/1up?view=theater

USGold launches with Aztec Challenge and Forbidden Forest

https://archive.org/details/computer-and-videogames-031/page/n15/mode/2up https://archive.org/details/computer-and-videogames-031/page/n32/mode/1up?view=theater

https://archive.org/details/computer-and-videogames-031/page/n41/mode/1up?view=theater

https://archive.org/details/computer-and-videogames-031/page/n59/mode/1up?view=theater

https://archive.org/details/CommodoreHorizonsIssue051984May300dpi/page/n23/mode/2up?view=theater

Evil Dead coming to the C64

https://archive.org/details/popular-computing-weekly-1984-05-17/mode/1up?view=theater

Leisure Games wants you to go to Jail, do not pass go, do not collect $200

https://archive.org/details/popular-computing-weekly-1984-05-03/page/n4/mode/1up?view=theater

https://www.mobygames.com/company/2715/leisure-genius/

Games Network warns that Bankruptcy is looming

Computer Taken by Creditor; GAMES NETWORK INSOLVENT, SAYS BANKRUPTCY IS NEAR, Communications Daily, May 17, 1984, Thursday,Section: Vol. 4, No. 97; Pg. 2

Adam Magazine to arrive

https://archive.org/details/computer-entertainer-3-2/page/25/mode/1up

Australia recognizes Copyright

ASIA-PACIFIC ECONOMIC NEWS IN BRIEF, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, MAY 30, 1984, WEDNESDAY

Sanders income booms while royalty revenue dips SANDERS-ASSOCIATES; Financial resultsBusiness WireMay 21, 1984, Monday, Dateline: NASHUA, N.H.

Battlefield Earth gets a soundtrack

https://archive.org/details/cashbox46unse_15/page/n31/mode/1up?view=theater

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

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In the earliest days of the gaming biz, Human Engineered Software was a trailblazer, bringing big names like Jeff Minter to the US. The company's founder, Jay Balakrishnan, is a serial entrepreneur who not only would help create the mass market for software at retail but would also have a long and storied career in games beyond Hes ware with such companies as Radical Entertainment and Dynamics. I spoke to Jay in November and December of 2023, and after a few technical hiccups we finally got a connection going and we jump right into that today, so don't worry that I don't start things off with my traditional chronology obsessed focus, we'll wrap around and cover the whole story as we go along. Enjoy!

Recorded: November-December 2023

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: https://en.wikipedia.org/wiki/Human_Engineered_Software https://en.wikipedia.org/wiki/Jeff_Minter https://de.wikipedia.org/wiki/Auto_Becker https://archive.org/details/ArticleHESWARESignsNimoy https://archive.org/details/HESWARESpokesmanLeonardNimoyAndJayBalakrishanAt1984CES https://www.mobygames.com/game/76/shamus/ https://archive.org/details/HESWARENewInvestmentsPressRelease https://en.wikipedia.org/wiki/VisiCalc https://en.wikipedia.org/wiki/Vizastar https://en.wikipedia.org/wiki/Radical_Entertainment https://en.wikipedia.org/wiki/Dynamix https://en.wikipedia.org/wiki/WildTangent https://www.mobygames.com/person/27385/jay-balakrishnan/credits/ https://www.straight.com/article-87384/indies-may-just-take-over-the-gaming-world https://www.straight.com/article/hollywood-touch-may-be-too-much-for-games https://www.bcbusiness.ca/industries/general/vancouver-gaming-industry-digital-warfare/ https://ataripodcast.libsyn.com/antic-interview-285-jay-balakrishnan-hesware https://www.linkedin.com/in/jaybalakrishnan

Copyright Karl Kuras

View Details

Nintendo bows to Blockbuster,

Commodore enters liquidation &

Acclaim-Midway divorce gets messy!

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in April 1994.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

If you don't see all the links, find them here:

https://www.patreon.com/posts/107563816

7 Minutes in Heaven: Rocko's Modern Life

Video Version: https://www.patreon.com/posts/7-minutes-in-107343911

https://www.mobygames.com/game/37843/rockos-modern-life-spunkys-dangerous-day/

Corrections:

March 1994 Ep - https://www.patreon.com/posts/march-1994-105189897

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

https://x.com/chrisgr93091552

1994:

Ataris settle with Nintendo

https://www.nytimes.com/1994/03/26/business/company-news-time-warner-increases-its-stake-in-atari.html

Nintendo and Atari Games reach settlement in long-running court case; litigation settlement ends five-year court battle and restores Atari's status as Nintendo licensee, Business Wire, March 24, 1994, Thursday

ATARI CORP. AND NINTENDO REACH SETTLEMENT IN PATENT INFRINGEMENT CASE, PR Newswire, March 24, 1994, Thursday - 19:44 Eastern Time

Atari Corp. falsely characterizes Nintendo/Atari settlement, Business Wire, March 25, 1994, Friday

https://archive.org/details/AtariCorporationAnnualReport1992/page/n12/mode/1up

https://archive.org/details/AtariCorporationAnnualReport1993/page/n33/mode/1up

https://patents.google.com/patent/US4445114A/en

Nintendo gives in to rentals

Nintendo Reverses Stand, Will Play The Rental Game, Billboard, April 30, 1994, Section: Pg. 6

Nintendo finally pays Galoob

GALOOB TO RECEIVE $16.1 MILLION PAYMENT FROM NINTENDO TODAY, PR Newswire, April 11, 1994, Monday - 09:11 Eastern Time

EA and Broderbund to merge

https://archive.org/details/Electronic-Games-1994-04/page/n9/mode/1up?view=theater

Pearson buys Software Toolworks

https://www.nytimes.com/1994/04/01/business/pearson-enters-multimedia-software-arena.html

https://www.nytimes.com/1994/04/12/business/market-place-the-choices-are-few-for-investing-in-software-aimed-at-children.html?searchResultPosition=17

Paramount teams up with Davidson & Associates

https://www.nytimes.com/1994/04/13/business/the-media-business-software-plan-for-paramount.html?searchResultPosition=18

https://www.avid.wiki/Davidson/Simon_%26_Schuster

Warner consolidates

https://archive.org/details/cashbox57unse_29/page/30/mode/1up?view=theater

TSR and SSI call it quits

https://archive.org/details/Computer_Gaming_World_Issue_117/page/n11/mode/2up

WMS to buy Tradewest

BUSINESS BRIEFS: WMS INDUSTRIES INC TO ACQUIRE TRADEWEST IN HOME-VIDEO PUSH, WALL STREET JOURNAL, April 6, 1994, Wednesday, Section: Section B; Page 4, Column 5

WMS Industries to acquire Tradewest Inc., Business Wire, April 5, 1994, Tuesday

Acclaim signs deal for Batman Sequel

WARNER BROS. AND ACCLAIM ANNOUNCE 'BATMAN FOREVER' PACT; Blockbuster Motion Picture to be Released in 1995, Business Wire, April 26, 1994, Tuesday

SEGA SELECTS ACCLAIM AS FIRST U.S. PUBLISHER TO USE PROPRIETARY TITAN TECHNOLOGY FOR COIN-OP GAMES AND HIGH-END SEGA HOME HARDWARE PLATFORMS, Business Wire, April 7, 1994, Thursday

Big Movers in the Stock Market, The Associated Press, April 7, 1994, Thursday, AM cycle

MGM signs up with Sega

MGM, SEGA TO DEVELOP INTERACTIVE VIDEO GAMES, Extel Examiner, April 29, 1994, Friday - 03:15 Eastern Time

Could Disney buy a major games publisher?

Will Disney Chart More Adventurous Course in Wells' Absence?, The Associated Press, April 11, 1994, Monday, PM cycle, Section: Business News, Byline: By E. SCOTT RECKARD, Associated Press Writers

Living Books buys Dr. Seuss rights

https://www.nytimes.com/1994/04/22/business/the-media-business-dr-seuss-rights-are-sold.html?searchResultPosition=34

US announces Special 301 trade action against China

NINTENDO OF AMERICA STATEMENT ON SPECIAL 301 ACTION BY USTR, PR Newswire, April 30, 1994, Saturday - 19:04 Eastern Time

Japan misses chip import target

Newsbyte, US Japan Chip Wars Heat Up - Again! 01/03/94, WASHINGTON, DC, U.S.A., 1994 JAN 3 (NB)

Japanese toy wholesale system under pressure

Big stores rile small retailers with bargain toy price strategy, Industry's retail pricing structure said to have been undermined, The Nikkei Weekly (Japan), April 18, 1994, Section: INDUSTRY; Pg. 9

AFTRA signs deal with EA

https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater

Sega disses Summer CES

https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater

Dedicated cabs rule UK ATEI show

https://archive.org/details/edge-007-april-1994/page/8/mode/1up?view=theater

American Laser goes CDRom

Play Meter, April 1994, pg. 14 & Acme 13

Midway takes page from Capcom's playbook

https://archive.org/details/cashbox57unse_28/page/30/mode/1up?view=theater

AMOA teams up with Ross Perot's EDS

Play Meter, April 1994, pg. 1, 66A

https://en.wikipedia.org/wiki/Claw_(video_game)#Development

EDS' EARNINGS RISE 13 PERCENT IN FIRST QUARTER, PR Newswire, April 27, 1994, Wednesday - 16:29 Eastern Time

Saturn to launch with Jupiter

https://archive.org/details/edge-007-april-1994/page/6/mode/1up?view=theater

Jaguar UK launch botched

https://archive.org/details/edge-007-april-1994/page/13/

https://archive.org/details/edge-007-april-1994/page/17/

3DO prospects in Japan look good

So far, 3DO multiplayer living up to hype, Matsushita Claims It Sold 40,000 Of Long-Awaited Machines In First 3 Days, The Nikkei Weekly (Japan), April 4, 1994,Section: INDUSTRY DIGEST; Pg. 9, Byline: BY MASATO ISHIZAWA Staff writer

https://vgsales.fandom.com/wiki/Fifth_generation_of_video_games

3DO licenses tech to Toshiba for GPS

3DO. TOSHIBA TIE UP ON NAVIGATION SYSTEM, Jiji Press Ticker Service, APRIL 12, 1994, TUESDAY

3DO kicks off US ad campaign

3DO Kicks Off National Advertising Campaign, Business Wire, April 25, 1994, Monday

https://www.youtube.com/watch?v=-W67sqPQ9u0

MSU gives Konix Multisystem a second go

https://archive.org/details/edge-007-april-1994/page/14/mode/1up?view=theater

https://www.konixmultisystem.co.uk/index.php?id=archive

https://www.konixmultisystem.co.uk/index.php?id=msu

Japanese devs not waiting for Nintendo

https://archive.org/details/edge-007-april-1994/page/13/mode/1up?view=theater

Capcom to support 3DO and PSX

https://archive.org/details/GamePro_Issue_057_April_1994/page/n159/mode/1up?view=theater

Virgin to support CDi

https://archive.org/details/GamePro_Issue_057_April_1994/page/n159/mode/1up?view=theater

Tower Records ditches CDi and Gameboy

Tower Video Dumps CD-I; VSDA Adds Game Seminars, Billboard, April 30, 1994, Section: HOME VIDEO; Shelf Talk; Pg. 72

Lethal Enforcers comes to the SNES

https://archive.org/details/GamePro_Issue_057_April_1994/page/n171/mode/1up?view=theater

Nintendo censorship strikes again

https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater

Sega announces MegaJet is coming home!

https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20057%20%28April%201994%29/page/n63/mode/2up

https://consolemods.org/wiki/Master_System:Master_System_Model_Differences#Master_System_Super_Compact/Master_System_Girl_(1994)

Commodore pulls out of World of Commodore-Amiga show

https://archive.org/details/amiga-computing-magazine-072/page/n13/mode/1up

Commodore announces liquidation

Commodore Scuttles Ship, The Associated Press, April 29, 1994, Friday, AM cycle

IBM agrees to make Cyrix chips

https://www.nytimes.com/1994/04/15/business/ibm-agrees-to-make-chips-designed-by-cyrix.html?searchResultPosition=19

EA sees big upswing in CDRom sales

Company Results Roundup, Newsbytes, April 29, 1994, Friday

Could CDRom usurp video games?

PC GAMES COULD CAPTURE SEGA, NINTENDO CUSTOMERS, WALL STREET JOURNAL,April 27, 1994, Wednesday, Section B; Page 1, Column 5, Byline: BY JOSEPH PEREIRA

Argonaut, Cirrus and Diamond team up for PC 3D API standard

3-D GRAPHICS ALLIANCE FOR PC GAMES ANNOUNCED BY DIAMOND COMPUTER SYSTEMS, CIRRUS LOGIC AND ARGONAUT SOFTWARE, PR Newswire, April 25, 1994, Monday - 09:02 Eastern Time

https://blazingrender.net/

3Dlabs and Creative team up for PC 3D API standard

3Dlabs announces alliance with Creative Technology; Customized GLiNT processor to bring interactive 3D graphics to multimedia desktops, Business Wire, April 18, 1994, Monday

Spectrum Holobyte bets on fractals

Fractals to put the squeeze on the game industry, Business Wire, April 13, 1994, Wednesday

https://en.wikipedia.org/wiki/Fractal_compression#Implementations

Microprose dumps Adventure engine

https://archive.org/details/Computer_Gaming_World_Issue_117/page/n11/mode/2up

Maxis wants to turn SimCity into a sandbox

https://archive.org/details/game-developer-april-1994/page/n5/mode/1up?view=theater

Doom leaves Edge unimpressed

https://archive.org/details/edge-007-april-1994/page/60/mode/1up?view=theater

Newscorp buys Kesmai

Murdoch's News Corp. to acquire Kesmai Corp; Global media company positions Delphi to deliver the next wave of online interactive multimedia, Business Wire, April 25, 1994, Monday

AOL swamped by new signups

https://archive.org/details/Electronic-Games-1994-04/page/n9/mode/1up?view=theater

https://archive.org/details/Electronic-Games-1994-04/page/n15/mode/1up?view=theater

https://archive.org/details/edge-007-april-1994/page/92/mode/1up?view=theater

Game Developer magazines debuts

https://archive.org/details/game-developer-april-1994/page/n3/mode/1up

Second round of video game violence hearings lack fireworks

Play Meter, April 1994, pg. 12

Data East beats Capcom in court

Play Meter, April 1994, pg. 1

Ads in software patented

https://www.nytimes.com/1994/04/08/business/company-news-patent-dispute-brewing-on-software-use-of-ads.html

https://medium.com/swlh/how-i-screwed-a-patent-troll-out-of-a-billion-dollars-2849cb3e248a

https://patentimages.storage.googleapis.com/ed/d8/f2/387782f38818da/US5105184.pdf

https://www.nytimes.com/1994/12/08/business/us-revokes-cotton-patents-after-outcry-from-industry.html

Study finds no link between video violence and juvenile delinquency

Offenders do not watch more violence, The Times, April 11, 1994, Monday, Section: Home news, Byline: Alexandra Frean, Media Correspondent

Middlesex University offers Gaming degrees

https://archive.org/details/PC-Player-German-Magazine-1994-04/page/n13/mode/2up

https://retrocdn.net/images/7/7f/CVG_UK_149.pdf pg. 14

RIP 3' disks

https://archive.org/details/amstrad-action-103/page/n7/mode/2up

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

Nolan Bushnell, the PT Barnum of games, left indellible marks on the industry, some greater than others, and among the big hits like Atari and Chuck E. Cheese, were also many misses and could-have-beens. Our guest, Joneva Barry, was witness to one of them, Kadabrascope, an attempt to use computers to bring down the cost of traditional 2D animation. An accomplished artist and educator, Joneva tells us of those heady days of high tech, great hopes, the comradery with Sente, the fall of Pizza Time Theater and her career in movies and as a school teacher.

Recorded: July 2023

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links:

Chuck E Cheese’s The Christmas That Almost Wasn't - https://youtu.be/irSesKa1-Zo?si=dg5HBc7-lbRDFU17 http://platypuscomix.com/darkvault/misfits/misfit52.html https://www.donnacohen.com/ciriculum-vitae https://jeffcummins.wixsite.com/jeff https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-1.pdf https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-2.pdf https://en.wikipedia.org/wiki/Pixar#Early_history

Copyright Karl Kuras

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Acorn and Commodore soar, as Coleco and Atari falter

Software takes center stage in PC clone world

UK game prices hit rock bottom

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in April 1984.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

If you don't see all the links, find them here:

https://www.patreon.com/posts/106448718

7 Minutes in Heaven: Atic Atac

Video Version: https://www.patreon.com/posts/7-minutes-in-106323507

https://en.wikipedia.org/wiki/Atic_Atac

https://archive.org/details/popular-computing-weekly-1984-04-26/page/n1/mode/1up

Corrections:

March 1984 Ep - https://www.patreon.com/posts/march-1984-104469980

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

1954

Kefauver hearing puts pressure on comics industry

https://www.nytimes.com/1954/04/20/archives/comicbook-hearing-to-start-tomorrow.html

https://www.nytimes.com/1954/04/23/archives/senator-charges-deceit-on-comics-kefauver-says-child-study-groups.html

https://en.wikipedia.org/wiki/Estes_Kefauver

1964

IBM announces the 360

https://x.com/kenshirriff/status/1777022892477239724

https://en.wikipedia.org/wiki/IBM_System/360

1974

Sega becomes American

https://archive.org/details/cashbox35unse_41/page/50/mode/1up?view=theater

https://podcast.theycreateworlds.com/e/the-saga-of-sega/

Mirco Games brings freeplay to video

https://archive.org/details/cashbox35unse_42/page/50/mode/1up?view=theater

Sam Stern urges industry to go to 25 cent play

https://archive.org/details/cashbox35unse_43/page/35/mode/1up?view=theater

David Gottlieb, RIP

https://archive.org/details/cashbox35unse_43/page/35/mode/1up?view=theater

1984

Atari losses fall

Post Net Income of $30.9 Million, The Associated Press, April 19, 1984, Thursday, AM cycle, Section: Business News

Newsbytes, April 17, 1984, Atari in Trouble Again

https://www.nytimes.com/1984/04/19/business/warner-severs-tie-with-ladd-warner-communications.html

Banks cut Coleco credit line

https://www.nytimes.com/1984/04/03/business/coleco-says-banks-cut-its-credit.html?searchResultPosition=1

Coleco reports rebound from last quarter's loss, United Press International, April 17, 1984, Tuesday, BC cycle

Commodore sales skyrocket!

https://www.nytimes.com/1984/04/27/business/profit-off-at-xerox-sperry-up.html

Toy & Hobby World, April 1984 pg. 12

Acorn revenues soar!

https://archive.org/details/AcornUser021-Apr84/page/n8/mode/1up

TI turn-around unprecedented

Newsbytes, April 17, 1984, Texas Instruments Update

Milton Bradley returns to profitability

Milton Bradley Shows Profit in First Quarter, The Associated Press, April 20, 1984, Friday, BC cycle, Section: Business News

Toy Maker Talking About 'Business Combination' With Another Company, The Associated Press, April 26, 1984, Thursday, AM cycle, Section: Business News, Dateline: SPRINGFIELD, Mass.

Pizza Time Losses continue to mount

Newsbytes, April 17, 1984, In Brief

Atari closes last California factory

Newsbytes, April 3, 1984, Atari Lay-Off

https://www.nytimes.com/1984/04/07/business/atari-to-cut-550-jobs-at-2-plants.html

Alan Kay leaves Atari

Newsbytes, April 10, 1984, A week of resignations

5200 Software drought

https://archive.org/details/computer-entertainer-3-1/page/12/mode/1up

https://archive.org/details/computer-entertainer-3-1/page/15/mode/1up

German court squashe Unimex duplicator

https://binarium.de/unimex_duplicator_sp280

https://archive.org/details/happycomputer-magazine-1984-04/page/n7/mode/1up

Sinclair misses another QL deadline

https://archive.org/details/popular-computing-weekly-1984-04-05/page/n4/mode/1up?view=theater

https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n3/mode/1up?view=theater

https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n5/mode/1up

Sinclair finds QL workaround!

https://archive.org/details/PersonalComputerNews/PersonalComputerNews059-28Apr1984/page/n3/mode/1up?view=theater

https://archive.org/details/popular-computing-weekly-1984-04-26/page/n4/mode/1up?view=theater

Hannover Fair sees flood of PCs

https://archive.org/details/PersonalComputerNews/PersonalComputerNews058-21Apr1984/page/n4/mode/1up?view=theater

Commodore unveils PC clone

Newsbytes, April 3, 1984, Speaking of Clones

https://www.nytimes.com/1984/04/05/business/2-machines-challenge-ibm.html

IBM looks to shut down clones

Newsbytes, April 3, 1984, More IBM, by Paul Richter

https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n4/mode/1up?view=theater

IBM buys additional Intel shares

Newsbytes, April 3, 1984, In Brief

PCJr sales still dismal

https://archive.org/details/computer-entertainer-3-1/page/10/mode/1up?view=theater

https://archive.org/details/PersonalComputerNews/PersonalComputerNews059-28Apr1984/page/n5/mode/1up?view=theater

Apple ][ forever!

Newsbytes, April 10, 1984, Apple II Forever

https://apple.fandom.com/wiki/Apple_II_Forever

Newsbytes, April 17, 1984, Mac-Update

Apple holds its own with IBM

Newsbytes, April 10, 1984, Apple vs. IBM

Tomy drops out of US market

Toy & Hobby World, April 1984 pg. 12

HP introduces the ThinkJet

https://www.hp.com/hpinfo/abouthp/histnfacts/museum/imagingprinting/0011/

https://archive.org/details/byte-magazine-1984-04-rescan/page/n11/mode/1up?view=theater

Moves to Asia continue

Newsbytes, April 17, 1984, Stealing some thunder

https://www.nytimes.com/1984/04/26/nyregion/thursday-april-26-1984-international.html

Bill Gates on Time cover

https://content.time.com/time/covers/0,16641,19840416,00.html

https://www.nytimes.com/1984/04/22/business/the-heady-world-of-ibm-suppliers.html

IBM working on GUI

https://archive.org/details/byte-magazine-1984-04-rescan/page/n10/mode/1up?view=theater

https://en.wikipedia.org/wiki/IBM_TopView

3rd parties abandon Adam

https://archive.org/details/computer-entertainer-3-1/page/8/mode/1up?view=theater

https://archive.org/details/computer-entertainer-3-1/page/10/mode/1up?view=theater

Imagine changes course on price cut

https://archive.org/details/PersonalComputerNews/PersonalComputerNews056-07Apr1984/page/n6/mode/1up?view=theater

UK game prices hit 1 pound 99!

https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n3/mode/1up?view=theater

https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n4/mode/1up?view=theater

PC Write shareware model a success

Newsbytes, April 10, 1984, Betting on Piracy

Wordstar hits hard times

Newsbytes, April 17, 1984, Software Snafus

Atari Program Exchange shuttered

https://archive.org/details/computer-entertainer-3-1/page/n4/mode/1up?view=theater

Atari introduces AtariLab

PRESS CONFERENCE, PR Newswire, April 4, 1984, Wednesday

https://en.wikipedia.org/wiki/AtariLab

Broderbund announces Print Shop

https://archive.org/details/computer-entertainer-3-1/page/6/mode/1up?view=theater

HESWare hires Nimoy

https://archive.org/details/Ahoy_Issue_04_1984-04_Ion_International_US/page/n7/mode/2up

Empires redefines pass-and-play

https://archive.org/details/PersonalComputerNews/PersonalComputerNews057-14Apr1984/page/n6/mode/1up?view=theater

https://spectrumcomputing.co.uk/entry/9706

Synapse withdraws from UK market

https://archive.org/details/computer-and-videogames-030/page/n19/mode/1up

Random House enters software biz

https://www.nytimes.com/1984/04/11/business/advertising-random-s-software-account.html

64er launches

https://archive.org/details/64er_1984_04/mode/2up

France goes online

https://www.nytimes.com/1984/04/30/business/computer-linkups-spurred-by-france.html

Games Network signs up additional franchises

https://archive.org/details/popular-computing-weekly-1984-04-12/page/n18/mode/1up?view=theater

https://archive.org/details/popular-computing-weekly-1984-04-26/page/n12/mode/1up?view=theater

Videotext gone took 'r jawbs!

https://www.nytimes.com/1984/04/29/arts/tv-view-a-corporate-look-into-the-near-future.html

MITI throws in the towel

MITI GIVES UP PLAN TO SUBMIT SOFTWARE BILL TO DIET, Japan Economic Newswire, APRIL 21, 1984, SATURDAY

REVIEW-SOFTWARE: JAPAN, U.S. REMAIN APART ON SOFTWARE PROTECTION, Japan Economic Newswire, APRIL 19, 1984, THURSDAY

CalTech students hack Rose Bowl scoreboard

https://archive.org/details/byte-magazine-1984-04-rescan/page/n10/mode/1up?view=theater

https://www.edn.com/forget-touchdowns-engineers-score-with-pranks/

RCA axes Video disk

https://www.nytimes.com/1984/04/12/arts/tv-review-viewer-controls-screen.html?searchResultPosition=1

https://www.nytimes.com/1984/04/06/business/rca-defends-timing-of-videodisk-canceling.html

Licensing business explodes

Children's Characters Stir Big Sales, The Associated Press, April 25, 1984, Wednesday, PM cycle, Section: Domestic News, Byline: By ROBERT WADE, Associated Press Writer

Takara pens deal with Hasbro

US firm permitted to use characters, The Japan Economic Journal, April 17, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 18

Toy & Hobby World, April 1984

D&D scare hits the UK

https://archive.org/details/popular-computing-weekly-1984-04-12/page/n1/mode/2up

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

sega

nintendo

atari

coleco

acorn

commodore

c64

spectrum

sinclair

ql

microsoft

windows

vision

gottlieb

chuck e cheese

pizza time

pcjr

shareware

pulsonic

imagine

mastertronic

ultimate

aticatac

apple

macintosh

appleii

40 years ago:

#Acorn and #Commodore soar, as #Coleco and #Atari falter,

Software takes center stage in PC clone world &

UK game prices hit rock bottom

These stories and more on the VGNRTM!

#c64 #zxspectrum #ql #mastertronic #sega

View Details

Sega previews Saturn at CES,

Commodore warns of bankruptcy &

Doom brings corporate networks to their knees

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in March 1994.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

If you don't see all the links, find them here:

https://www.patreon.com/posts/105189897

7 Minutes in Heaven: Mega Turrican

Video Version: https://www.patreon.com/posts/104910543

https://www.mobygames.com/game/16645/mega-turrican/

Corrections:

February 1994 Ep - https://www.patreon.com/posts/february-1994-103514526

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

https://en.wikipedia.org/wiki/Nicktoons

https://en.wikipedia.org/wiki/Famicom_Disk_System

1994:

Coinop goes BIG!

Edge March 1994, pg. 16

Coinop goes small

Edge March 1994, pg. 14

https://www.gamesthatwerent.com/2021/03/zool-arcade/

Daytona gets new name

Play Meter, March 1994, pg. 1

Irem shuts down arcade division

Play Meter, March 1994, pg. 1

Karaoke goes CD

https://archive.org/details/cashbox57unse_22/page/38/mode/1up?view=theater

US Rating System to be in place by Xmas

VIDEO-GAME MAKERS WILL SET UP SYSTEM FOR RATING PRODUCTS, WALL STREET JOURNAL, March 7, 1994, Monday, Section: Section B; Page 7, Column 6

UK Rating system to start in March

https://archive.org/details/AmigaFormatMagazine_201902/Amiga_Format_Issue_057_1994_03_Future_Publishing_GB/page/n21/mode/2up

3DO issues ratings system

https://archive.org/details/Electronic-Games-1994-03/page/n10/mode/1up?view=theater

https://www.mobygames.com/game/1824/hell-a-cyberpunk-thriller/cover/group-13661/cover-30908/

Current NextGen falters at CES

Edge, March 1994, pg. 6

Sega Previews Saturn

https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20056%20%28March%201994%29/page/n57/mode/2up

Edge, March 1994, pg. 6

Nintendo fools no one with SGi demos

Edge, March 1994, pg. 6

Acclaim The Duel demo details

https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater

Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122

Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120

3D tool makers show wares at CES

https://archive.org/details/powerplaymagazine-1994-03/page/15/mode/1up?view=theater

https://en.wikipedia.org/wiki/Wavefront_Technologies

https://en.wikipedia.org/wiki/Softimage_3D

https://archive.org/details/powerplaymagazine-1994-03/page/17/mode/1up?view=theater

Sega of America announces 32X

MONITOR, The Irish Times, March 15, 1994, CITY EDITION, Section: EDUCATION & LIVING; Pg. Supplement Page 12

SEGA TO ENTER 32-BIT VIDEO GAME MARKET IN FALL WITH PRICE BREAK ON HARDWARE, WALL STREET JOURNAL, March 15, 1994, Tuesday, Section: Section B; Page 6, Column 4, Byline: BY DON CLARK

PSX shown to UK Devs

Edge, March 1994, pg. 13

3DO announces new licensees and PC add-on card

No Headline In Original, WALL STREET JOURNAL, March 11, 1994, Friday, Section: Section B; Page 5, Column 4

https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer#Licensed_systems

Microsoft WON'T provide an OS for Saturn

Microsoft plays down Sega video game role, Financial Times (London,England), March 10, 1994, Thursday, London, Section: International Company News; Pg. 30, Byline: By LOUISE KEHOE and MICHIYO NAKAMOTO

Crystal Dynamics signs on for Saturn development

https://archive.org/details/Electronic-Games-1994-03/page/n11/mode/1up?view=theater

https://www.mobygames.com/game/company:1281/platform:sega-saturn/sort:-date/page:1/

CD32 haralds CD revolution in UK

MONITOR, The Irish Times, March 15, 1994, CITY EDITION, Section: EDUCATION & LIVING; Pg. Supplement Page 12

Nintendo announces Super Gameboy

NINTENDO UNIT UNVEILS DEVICE, WALL STREET JOURNAL, March 15, 1994, Tuesday, Section: Section C; Page 6, Column 6

Nintendo still smug, despite share price collapse

Nintendo still at the top of its game, Despite sagging shares, firm outscores rivals in efficiency, profitability, The Nikkei Weekly (Japan), March 28, 1994, Section: INDUSTRY; Pg. 9, Byline: BY ASAKO ISHIBASHI Staff writer

Nintendo profits expected to fall by 40%

Nintendo group's pretax profit to fall 40%, daily says, Japan Economic Newswire, MARCH 31, 1994, THURSDAY, Dateline: TOKYO, March 31 Kyodo

Sega Enterprises to raise dividend, skip share split, Japan Economic Newswire, MARCH 10, 1994, THURSDAY, Dateline: TOKYO, March 10 Kyodo

Acclaim reports record earnings!

Playthings, March 1994, pg. 10

NBA Jam launch to match Mortal Kombat

NBA Jams' Wins Acclaim; TriStar's New Cover Girl, Billboard, March 19, 1994, Section: HOME VIDEO; Shelf Talk; Pg. 68, Byline: by Elleen Fitzpatrick

Midway dumps Acclaim

https://www.nytimes.com/1994/03/31/business/company-news-nintendo-licensing-deal-rocks-acclaim-s-stock.html https://www.nytimes.com/1994/03/18/business/stocks-advance-on-good-inflation-news.html

NINTENDO'S PROJECT REALITY GAME SYSTEM GETS LIFT IN ACCORD WITH WMS INDUSTRIES, WALL STREET JOURNAL, March 31, 1994, Thursday, Section: Section B; Page 7, Column 1, Byline: BY JIM CARLTON

Sega shows off Virtua Racing on Genesis

https://archive.org/details/Electronic-Games-1994-03/page/n87/mode/1up?view=theater

Playmates Toys gets into games

https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater

https://www.mobygames.com/company/1481/playmates-interactive-entertainment-inc/games/

Playmates revenue drops

Playmates sales fall 10pc to $ 1.42b in saturated market, South China Morning Post (Hong Kong), March 22, 1994, Section: Business; Pg. 3, Byline: By CARRIE LEE

EA signs Shaq and Jordan

https://archive.org/details/Electronic-Games-1994-03/page/n25/mode/1up?view=theater

Commodore Australia closes down

IT'S NOT ALL DOOM AND GLOOM FOR COMMODORE; COMPUTER VISION, Sydney Morning Herald (Australia), March 21, 1994 Monday, Late Edition, Section: COMPUTERS; Pg. 50

Commodore warns of imminent bankruptcy

https://www.nytimes.com/1994/03/26/business/company-news-computer-pioneer-signals-bankruptcy-near.html?searchResultPosition=1

https://archive.org/details/amiga-computing-magazine-071/page/n11/mode/2up https://archive.org/details/amazing-computing-magazine-1994-03/page/n81/mode/2up

VFX1 brings VR home

https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater

https://archive.org/details/powerplaymagazine-1994-03/page/12/mode/1up?view=theater

https://en.wikipedia.org/wiki/VFX1_Headgear https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n19/mode/2up

New World bought by NTN

https://archive.org/details/Computer_Gaming_World_Issue_116/page/n13/mode/1up?view=theater

MCA announces game studio

https://www.mobygames.com/company/1982/universal-interactive-inc/

https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater

Broderbund signs up affiliates

https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater

Rocket Science goes full Siliwood

https://archive.org/details/Computer_Gaming_World_Issue_116/page/n14/mode/1up?view=theater

Microsoft's got game

https://archive.org/details/Electronic-Games-1994-03/page/n10/mode/1up?view=theater

Newton gets games

https://archive.org/details/Electronic-Games-1994-03/page/n9/mode/1up?view=theater

Sierra goes big on CGI

https://archive.org/details/Electronic-Games-1994-03/page/n13/mode/1up?view=theater

Tsunami wants to inject you into a game

https://www.mobygames.com/game/1478/blue-force/trivia/

https://archive.org/details/Electronic-Games-1994-03/page/n11/mode/1up?view=theater

Dragon's Lair comes to CDRom

https://archive.org/details/Electronic-Games-1994-03/page/n18/mode/1up?view=theater

Shareware confusion rises

https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n25/mode/2up?q=shareware

https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.03/page/n5/mode/2up

Company networks get Doom-ed!

https://archive.org/details/Computer_Gaming_World_Issue_116/page/n13/mode/1up?view=theater

Microsoft announces Microsoft Network

Microsoft to test PC network, Financial Times (London,England), March 14, 1994, Monday, London, Section: International Company News; Pg. 19

IBM and Videotron team up

https://www.nytimes.com/1994/03/12/business/company-news-videotron-and-ibm-to-explore-interactive-technology.html

https://techmonitor.ai/technology/ibm_previews_its_powerpc_403ga_emebedded_microcontroller_chip

https://en.wikipedia.org/wiki/PowerPC_400#PowerPC_403

https://www.youtube.com/watch?app=desktop&v=gJaSV-oulLE

https://books.google.ca/books?id=aeQDAAAAMBAJ&pg=PA62&dq=videoway+popular+mechanics&hl=en&sa=X&ved=0ahUKEwixn-r1wrTpAhWPbs0KHbhTC6AQ6AEIKDAA#v=onepage&q=videoway%20popular%20mechanics&f=false

https://www.encyclopedia.com/books/politics-and-business-magazines/groupe-videotron-lte

Japanese recession hits Akihabara

https://www.nytimes.com/1994/03/05/world/tokyo-journal-electronics-district-hits-hard-times.html?searchResultPosition=1

Survey reveals some winners amid chilly business climate, The Daily Yomiuri, March 28, 1994, Monday

https://www.triptojapan.com/blog/akihabara-exploring-tokyo-s-electric-town

Discounting takes Japanese retail by storm

Cheap and cheerful: Changing patterns of Japanese retailing, Financial Times (London,England), March 15, 1994, Tuesday, London, Section: Pg. 24, Byline: By EMIKO TERAZONO

Rhino Group grows

Enlarged Rhino advances to Pounds 2m, Financial Times (London,England). March 4, 1994, Friday, London, Section: UK Company News; Pg. 24, Byline: By PAUL TAYLOR

UK mag publisher Impact calls it quits

THE GAMES OF CHANCE; You don't need to live in the metropolis to make a million from mags, The Guardian (London), March 10, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. 17

https://archive.org/details/zzap64-magazine-106

https://archive.org/details/amiga-force-16/page/n11/mode/2up?view=theater

https://segaretro.org/Impact_Magazines

Dark Horse Comics gets into games mag business

https://archive.org/details/max-overload-01/mode/2up

https://archive.org/details/AmigaFormatMagazine_201902/Amiga_Format_Issue_057_1994_03_Future_Publishing_GB/page/n19/mode/2up

Move over cover disks...CDs are here!

https://archive.org/details/powerplaymagazine-1994-03/page/9/mode/1up?view=theater

Multimedia Porn becomes harder to ignore

https://archive.org/details/AcornUser140-Mar94/page/n21/mode/2up

https://archive.org/details/Computer_Gaming_World_Issue_116/page/n9/mode/2up

https://archive.org/details/amiga-computing-magazine-071/page/n29/mode/2up

https://archive.org/details/PC-Player-German-Magazine-1994-03/page/n17/mode/2up

McGraw Hill publishes Best of Byte

https://www.nytimes.com/1994/03/01/science/peripherals-the-bytes-of-the-past-emerge-as-a-book.html?searchResultPosition=1

https://archive.org/details/bestofbyte0000rana

Japan buys more chips abroad

Japan, U.S. emphasize 3 sectors for foreign chips Tokyo Relieved No Guarantee Sought, The Nikkei Weekly (Japan), March 28, 1994, Section: ECONOMY; Pg. 2, Byline: BY HIROSHI NAKAMAE Staff writer

Girls need to get into games

A TOOL FOR WOMEN, A TOY FOR MEN: VIDEO GAMES HELP BOYS GET A HEAD START, WALL STREET JOURNAL, March 16, 1994, Wednesday, Section: Section B; Page 1, Column 6, Byline: BY WILLIAM M BULKELEY

Carmen Sandiego goes around the world

https://archive.org/details/powerplaymagazine-1994-03/page/8/mode/1up?view=theater

https://en.wikipedia.org/wiki/Where_in_the_World_Is_Carmen_Sandiego%3F_(game_show)#International_versions

Magic the Gathering takes gaming market by storm

Playthings, March 1994, pg. 18

Linux launched

https://twitter.com/WeAreRSGroup/status/1768186561227538885/photo/1

RIP John Candy

https://www.nytimes.com/1994/03/05/obituaries/john-candy-comedic-film-star-is-dead-of-a-heart-attack-at-43.html?searchResultPosition=7

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

Pizza Time goes bust,

Amiga announces a computer &

Nintendo launches the VS

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in March 1984.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

If you don't see all the links, find them here:

https://www.patreon.com/posts/march-1984-104469980

7 Minutes in Heaven: Dolphin's Rune/Dolphin's Pearl

Video Version: https://www.patreon.com/posts/104389483

https://www.mobygames.com/game/21190/the-dolphins-pearl/

Game Manual: https://archive.org/details/c64man_dolphins-rune

Ecco the Dolphin 7 Minutes in Heaven: https://www.patreon.com/posts/7-minutes-in-80192007

Corrections:

February 1984 Ep - https://www.patreon.com/posts/february-1984-102404099

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

https://www.newspapers.com/article/the-san-francisco-examiner-la-pinball-or/145438040/

https://www.newspapers.com/article/the-san-francisco-examiner-san-francisco/145438150/

https://en.wikipedia.org/wiki/Capacitance_Electronic_Disc

https://www.mobygames.com/game/38079/cosmic-chasm/

https://www.mobygames.com/game/82890/cube-quest/

https://en.wikipedia.org/wiki/Tomy_Tutor

https://retrocomputing.stackexchange.com/a/15340

https://en.wikipedia.org/wiki/Intel_80186#In_personal_computers

1974:

Atari introduces Gran Track 10

https://archive.org/details/cashbox35unse_37/page/58/mode/1up?view=theater

https://archive.org/details/cashbox35unse_38/page/54/mode/1up?view=theater

https://archive.org/details/cashbox35unse_36/page/52/mode/2up

https://www.youtube.com/watch?v=KYcNvAAeu6k

https://www.facebook.com/100057102354061/videos/1111919918819701/

Wurlitzer ends manufacturing

https://archive.org/details/cashbox35unse_37/page/59/mode/1up?view=theater

https://archive.org/details/cashbox35unse_35/page/44/mode/1up?view=theater

https://en.wikipedia.org/wiki/Wurlitzer

1984:

Laserdisc games galore!

https://archive.org/details/198403VideoGamesExpress/mode/1up

Play Meter 15th, 1984, pg. 56

Replay March 1984, pg. 10

https://www.dragons-lair-project.com/games/

Centuri turns it around

No Headline In Original, PR Newswire, March 14, 1984, Wednesday, Dateline: HIALEAH, Fla., March 14

The battle begins with Sente vs. VS!

Replay March 1984, pg. 10

https://sergiostuff.com/category/nintendo-vs-dualsystem/

https://www.arcade-museum.com/Videogame/punch-out

Exidy goes interchangeable

Replay March 1984, pg. 10

https://en.wikipedia.org/wiki/Exidy#First_Star_Software_games

https://www.classicarcademuseum.org/exidy-max-a-flex-system

https://www.arcade-museum.com/Videogame/boulder-dash--data

Bills pile up at Pizza Time

Company Deferring Some Debts, The Associated Press, March 9, 1984, Friday, PM cycle, Section: Business News, Byline: By LORETTA NOFFSINGER, Associated Press Writer

Bankruptcy Threat Issued, The Associated Press, March 16, 1984, Friday, AM cycle

Pizza Time Theater enters Chapter 11

Curtains for the Pizza Time Theatre, Financial Times (London,England), March 30, 1984, Friday, Section: SECTION I; Pg. 18, Byline: By Louise Kehoe in San Francisco

Joneva Barry - Chuck E. Cheese, Kadabrascope - https://www.patreon.com/posts/joneva-barry-e-101938460

Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794

Owen Rowley - Chuck E Cheese, Autodesk - https://www.patreon.com/posts/owen-rowley-88533133

Bally buys Sente

BALLY-MANUFACTURING; Acquires Sente Technologies Division of Pizza Time Theatre Inc., Business Wire, March 29, 1984, Thursday

Chip shortage looms

Play Meter March 1st, 1984, pg. 16

Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267

Goldman Sachs quantifies the Crash

https://archive.org/details/computer-entertainer-2-12/page/182/mode/1up?view=theater

Battle for Warner is over...

Warner buys back Murdoch's stake with aid from Chris-Craft, Financial Times (London,England), March 19, 1984, Monday, Section: SECTION I; Pg. 16, Byline: BY WILLIAM HALL IN NEW YORK

https://archive.org/details/masterofgamestev00bruc

Atari cuts another 200

Atari cuts jobs in restructuring, Financial Times (London,England), March 21, 1984, Wednesday, Section: SECTION II; International Companies; Pg. 19, Byline: BY LOUISE KEHOE IN SAN FRANCISCO

A Year After Layoffs, Atari Foresees Better Times in '84, The Associated Press, March 11, 1984, Sunday, BC cycle

Coleco losses dwarf expectations

COLECO LOSES $35 MILLION IN QUARTER, The New York Times, March 8, 1984, Thursday, Late City Final Edition, C, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER

https://www.nytimes.com/1984/03/08/business/coleco-loses-35-million-in-quarter.html

Coleco announces massive layoffs

No Headline In Original, The Associated Press, March 28, 1984, Wednesday, AM cycle, Section: Business News, Byline: By S.W. BELL, AP Business Writer, Dateline: AMSTERDAM, N.Y.

Massive losses can't bring Mattel's spirits down

Mattel, Despite $171 Million Loss, Optimistic About Future, The Associated Press, March 15, 1984, Thursday, AM cycle, Byline: By ROGER GILLOTT, AP Business Writer

Mattel reaches new financing agreement with creditor banks, Financial Times (London,England), March 15, 1984, Thursday, Section: SECTION II; International Companies; Pg. 27, Byline: BY PAUL TAYLOR IN NEW YORK

Intellivision reborn!

https://archive.org/details/computer-entertainer-2-12/page/179/mode/1up?view=theater

https://en.wikipedia.org/wiki/Revco

https://en.wikipedia.org/wiki/Intellivision#INTV_Corporation_(1984%E2%80%931990)

2600 goes to Turkey

ATARI; Signs agreement with Turkish firm to manufacture and distribute video game products in Turkey, Business Wire, March 20, 1984, Tuesday https://www.reddit.com/r/TheCinemassacre/comments/1afkuz2/the_first_atari_2600_commercial_in_turkey_80s/

http://www.atariboxed.com/index.php?go=output&sort=T1.Modul_Complete_Title,%20T1.Modul_Complete_Model,%20T1.Modul_Complete_TV,%20T1.Modul_Complete_Label&dir=DESC&rows_per_page=50&select_system=1&select_company=49

Odyssey RIP

Pioneer Home Video Game Is Dropped, The Associated Press, March 20, 1984, Tuesday, AM cycle, Byline: By TOM EBLEN, Associated Press Writer First Home Video-Game Maker Calling It Quits, The Associated Press, March 21, 1984, Wednesday, PM cycle, Byline: By TOM EBLEN, Associated Press Writer

Nintendo may show off console at summer CES

https://archive.org/details/computer-entertainer-2-12/page/182/mode/1up?view=theater

Goodbye Video Game Update including Computer Entertainer...

https://archive.org/details/computer-entertainer-2-12/mode/1up?view=theater

https://archive.org/details/electronic-fun-with-computers-and-games-volume-2-number-5-march-1984/page/4/mode/1up?view=theater

https://archive.org/details/Electronic_Games_Volume_02_Number_12_1984-03_Reese_Communications_US/page/n5/mode/2up

Julian 'Jaz' Rignall - Computer and Video Games, ZZAP!64, Mean Machines, Future Publishing, Virgin, IGN - https://www.patreon.com/posts/julian-jaz-and-97565043

Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024

Amiga announces 68000 based home computer

Infoworld March 26, 1984, pg. 13

Infoworld March 19, 1984 pg. 20

https://www.landley.net/history/mirror/atari/museum/mickey.html

https://theretrohour.com/amstrad-cpc-40th-anniversary-with-roland-perry-pt-1-the-retro-hour-ep425/

Mac distribution widens

Infoworld March 26, 1984, pg. 11

Infoworld March 26, 1984, pg. 16

Apple IIx rumors begin

https://archive.org/details/computer-entertainer-2-12/page/184/mode/1up?view=theater

https://en.wikipedia.org/wiki/Apple_IIGS

https://archive.org/details/Creative_Computing_1984-03/page/n43/mode/2up

Intel licenses chip designs to Sanyo

BOTH 8- AND 16-BIT MODELS; Tokyo Sanyo will make Intel-compatible MPUs, The Japan Economic Journal, March 13, 1984, Section: ELECTRICALS & ELECTRONICS; Pg. 9

Commodore and IBM become Intel licensees

https://www.nytimes.com/1984/03/10/business/ibm-is-licensed-to-makeintel-chip.html?searchResultPosition=1 https://archive.org/details/popular-computing-weekly-1984-03-15/mode/1up?view=theater

Don Greenbaum - Commodore - https://www.patreon.com/posts/don-greenbaum-67077078

Commodore goes brit

https://archive.org/details/popular-computing-weekly-1984-03-29/page/n4/mode/1up?view=theater

https://www.youtube.com/watch?v=sHJ6vVxJLlQ

IBM slashes PC prices in Europe

Infoworld March 26, 1984, pg. 11

Creative Computing reviews the TS 2068

https://archive.org/details/Creative_Computing_1984-03/page/n93/mode/2up

Timex calls it quits

https://archive.org/details/popular-computing-weekly-1984-03-01/mode/1up?view=theater

InfoWorld March 19, 1984 pg. 16

Sinclair admits QL is a mess

https://archive.org/details/popular-computing-weekly-1984-03-08/mode/1up?view=theater

https://archive.org/details/popular-computing-weekly-1984-03-15/page/n4/mode/1up?view=theater

https://archive.org/details/popular-computing-weekly-1984-03-29/page/n31/mode/1up?view=theater

https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater

QL peripheral makers multiply

https://archive.org/details/popular-computing-weekly-1984-03-29/page/n4/mode/1up?view=theater

Developers abandon QL for CPC

https://archive.org/details/popular-computing-weekly-1984-03-15/mode/1up?view=theater

Sir Clive's portable TV impresses

https://archive.org/details/popular-computing-weekly-1984-03-29/page/n15/mode/1up?view=theater

https://en.wikipedia.org/wiki/TV80

Sinclair EV to be made by Hoover

https://archive.org/details/popular-computing-weekly-1984-03-08/page/n4/mode/1up?view=theater

Imagine begins Bandersnatch and Psyclapse ad blitz

https://archive.org/details/computer-and-videogames-029/page/n153/mode/2up

Imagine bungles deal

https://archive.org/details/popular-computing-weekly-1984-03-08/mode/1up?view=theater

http://redparsley.blogspot.com/2016/08/input-magazine-retrospective.html

https://archive.org/details/Input_Vol_1_No_01_1997_Marshall_Cavendish_GB

Imagine announces price cut

https://archive.org/details/popular-computing-weekly-1984-03-08/page/n2/mode/1up?view=theater

https://archive.org/details/Big_K_Issue_03_1984_Jun/page/n15/mode/2up

Bug Byte won't give up on Miner Willie

https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater

https://www.gamesthatwerent.com/gtw64/mattie-goes-mining/

Novotrade details

First All-Hungarian Stock Corporation Ventures Into Video Gaming, The Associated Press, March 3, 1984, Saturday, BC cycle, Byline: By ROLAND PRINZ, Associated Press Writer

https://www.stayforever.de/2024/04/ddr-computer-sft-14/

https://www.ddr-museum.de/de/blog/2020/genex-geschenkdienst

https://de.wikipedia.org/wiki/Genex

https://archive.org/details/genexhauptkatalog1986

Hudsonsoft goes Speccy

https://archive.org/details/popular-computing-weekly-1984-03-29/mode/1up?view=theater

https://www.mobygames.com/game/company:1360/platform:zx-spectrum/sort:-date/page:1/

https://www.mobygames.com/game/19608/cannon-ball/

Geoff Crammond takes to the skies

https://archive.org/details/popular-computing-weekly-1984-03-29/page/n6/mode/1up?view=theater

https://www.youtube.com/watch?v=MVNAippFbAs

https://www.mobygames.com/person/6244/geoffrey-j-crammond/

Mythos puts Karsten Köper on the map

https://archive.org/details/atari-club-magazin-1984-3/page/6/mode/2up

https://archive.org/details/atari-club-magazin-1984-3/page/10/mode/2up

http://thethalionsource.w4f.eu/Artikel/Mythos.htm

XOR brings Football Manager to the gridiron

Infoworld March 12, 1984, pg. 22

https://www.mobygames.com/company/1848/xor-corporation/

Palace software to leverage movie licenses

https://archive.org/details/home-computing-weekly-052

Enter the 'bookware'

https://archive.org/details/Acorn_User_Number_020_1984-03_Adn-Wesley_GB/page/n7/mode/2up

https://worldofspectrum.net/publisher/11213/

https://archive.org/details/popular-computing-weekly-1984-03-08/page/n4/mode/1up?view=theater

Addison-Wesley launches line of games for girls

Infoworld March 26, 1984, pg. 20

https://www.youtube.com/watch?v=fsgYqUjtPj8

https://www.mobygames.com/company/23943/rhiannon-software/

https://www.wearelivinginthefuture.com/p/space-girls-gaming-obsolescence

https://archive.org/details/wozaday_Lauren_of_the_25th_Century

Angelsoft founded

https://archive.org/details/computer-entertainer-2-12/page/190/mode/1up?view=theater

https://www.mobygames.com/company/1107/angelsoft-inc/

Synergistic abandons publishing

https://archive.org/details/Electronic_Games_Volume_02_Number_12_1984-03_Reese_Communications_US/page/n13/mode/2up

Lotus goes for integration

https://archive.org/details/byte-magazine-1984-03/page/n10/mode/1up?view=theater

https://en.wikipedia.org/wiki/Lotus_Symphony_(MS-DOS)

http://oldvcr.blogspot.com/2021/08/the-commodore-plus4-3-plus-1-and.html

https://archive.org/details/Ahoy_Issue_03_1984-03_Ion_International_US/page/n9/mode/2up

Egghead Softwear is slashing prices

https://archive.org/details/Creative_Computing_1984-03/page/n205/mode/2up

Comptiq brings US games to Japan

Comptique will market U.S.-made game packages, The Japan Economic Journal, March 13, 1984, Section: SPECIAL U.S. SECTION; Pg. 13

https://www.mobygames.com/company/6942/comptiq/

https://en.wikipedia.org/wiki/Comptiq

MSX looks to be a dud

https://archive.org/details/home-computing-weekly-052/page/n31/mode/2up

Sega to export 70,000 SC300's

Personal computers, The Japan Economic Journal, March 6, 1984, Section: NEWS PACKAGE; Pg. 18

MAX RIP

Commodore withdraws from toy business, The Japan Economic Journal, March 13, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 18

Robotron ships with dual controller holder

https://archive.org/details/computer-entertainer-2-12/page/184/mode/1up?view=theater

https://forums.atariage.com/topic/166814-robotron-dual-controller-holder/

Violence in Gaming debate comes to the C64

https://archive.org/details/Video_Games_Volume_2_Number_06_1984-03_Pumpkin_Press_US/page/n77/mode/2up

https://www.youtube.com/watch?v=tqPymlvBrSA

Alladin's Castle finally beats Mesquite

Play Meter 15th, 1984, pg. 13

Computer hacking laws proposed

https://archive.org/details/home-computing-weekly-053/page/n15/mode/2up

Piracy has Apple in a tizzy

No Headline In Original, United Press International, March 10, 1984, Saturday, PM cycle

Japanese Industry backs MITI

KEIDANREN SUPPORTS MITI'S SOFTWARE PROTECTION BILL, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, MARCH 13, 1984, TUESDAY

https://www.keidanren.or.jp/en/profile/pro001.html

Video Nasties Bill gets games amendment

https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater

https://en.wikipedia.org/wiki/Video_Recordings_Act_1984

UK Libraries clash with software publishers

https://archive.org/details/popular-computing-weekly-1984-03-29/mode/1up?view=theater

Are computer graphics art?

https://www.nytimes.com/1984/03/27/science/colorful-graphics-aren-t-for-everybody.html

https://blisscast.wordpress.com/2023/10/17/mindset-computer-vyper-game/

https://en.wikipedia.org/wiki/Mindset_(computer)

Smart devices invade homes

A Year After Layoffs, Atari Foresees Better Times in '84, The Associated Press, March 11, 1984, Sunday, BC cycle

https://www.nytimes.com/1984/03/08/garden/the-digital-revolution-breeds-smart-new-appliances.html

Seiko introduces the smartwatch

https://archive.org/details/byte-magazine-1984-03/page/n10/mode/1up?view=theater

https://www.namokimods.com/en-eu/blogs/namokitimes/seiko-originals-the-uc-2000-a-smartwatch-from-1984

RIP Mike Kogan

Replay March 1984, pg. 10

https://en.wikipedia.org/wiki/Michael_Kogan

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

chuck e cheese

atari

commodore

commodore 64

ecco

dolphin's pearl

dolphin's rune

nintendo

nes

famicom

vs

amiga

appleii

palace

retro

video games

alladins castle

robotron

commodore max

addison-wesley

rhiannon software

bookware

thalion

geoff crammond

novotrade

hudsonsoft

spectrum

ql

amstrad

imagine

sinclair

timex

intel

pc clones

odyssey

magnavox

coleco

intellivision

exidy

laserdisc

dragon's lair

View Details

The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play.

In this second part of our interview, Michael tells us how he left Power Play to join a major German games publisher, founded a hint guide and magazine publisher of his own making guides of Eidos' Tomb Raider series and Nintendo's Legend of Zelda Majoras Mask, before becoming a freelance producer for games around the world. We also discuss the ever changing games landscape, evolving business models and his return to writing about games for the German edition of Retro Gamer magazine and games news website Gamers Global.

Recorded: January-February 2024

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links

Video version of this episode: https://www.patreon.com/posts/michael-hengst-2-99546529

Michael Hengst Interview Part 1: https://www.patreon.com/posts/michael-hengst-1-98828923

https://de.wikipedia.org/wiki/Bomico

https://en.wikipedia.org/wiki/Rainbow_Arts

Das Trickwerk company website - https://web.archive.org/web/20020523194549/http://www.dastrickwerk.de/

Games and More magazine - http://www.kultmags.com/mags.php?folder=R2FtZXMgYW5kIE1vcmU=

Majora's Mask Strategy Guide, German - https://archive.org/details/spieleberater_zeldaMM/page/n2/mode/1up?view=theater

News about Das Trickwerk insolvency - https://kress.de/news/beitrag/64369-grundsolide-sollte-so-eine-auflagenmeldung-sein-und-nicht-wacklig-und-windschief-weshalb-diese-farbige-metapher-nun-es-geht-um-das-segment-der-bauzeitschriften-wolfgang-kriwan-gesch-ftsf-hrer-des-fellbacher-fachschriften-verlags-u-a-quot-bauen-quot-quot-bauen-amp-renovieren-quot-quot-junge-h-user-quot-legte-beim-studium-der-aktuellen-ivw-auflagen-quartalsmeldungen-die-stirn-in-falten-w-hrend-die-fachschriften-zeitschrift-quot-althaus-moderni.html

https://www.mobygames.com/company/1546/jowood-entertainment-ag/

https://www.mobygames.com/person/90376/michael-hengst/

https://www.mobygames.com/company/14422/gameforge-productions-gmbh/

https://thewaltdisneycompany.com/disney-and-epic-games-fortnite/

https://www.retro-gamer.de/

https://www.gamersglobal.de/

https://www.gamersglobal.de/meinung/der-fixer#comment-2999823

Copyright Karl Kuras

View Details

The world goes ga-ga over game violence; Sega reports horrible losses & Doom redefines PC gaming!

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in February 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: If you don't see all the links, find them here: https://www.patreon.com/posts/103514526

7 Minutes in Heaven: Batman The Animated Series Video Version: https://www.patreon.com/posts/103482653 https://www.mobygames.com/game/5525/batman-the-animated-series/

Corrections: January 1994 Ep - https://www.patreon.com/posts/january-1994-100523595 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://ko-fi.com/post/PC-FX-Sales-W7W1SYM97 https://archive.org/details/AtariCorporationAnnualReport1994

1994: Atari launches showcase 33 https://archive.org/details/cashbox57unse_18/page/33/mode/1up

Taito goes 3D Sanyo Links With Taito On 3-D Video Game System, Newsbytes News Network, February 23, 1994

Aussie's launch game regulations CRACKDOWN ON VIDEO GAMES, COURIER-MAIL, February 15, 1994 Tuesday

British politicians target sex and violence in games and anime British politicians try to curb Japanese 'manga', Japan Economic Newswire, FEBRUARY 17, 1994, THURSDAY

Knesset bill calls for game censorship KNESSET BRIEFS, The Jerusalem Post, February 17, 1994, Thursday, NEWS; Pg. 14

Singapore moves to ban games Ban on video games with too much violence and sex, Agence France Presse -- English, February 19, 1994 08:02 Eastern Time

Video game violence scare reaches China JOJO MOYES reports on recent allegations linking brutality and pornography in video games and real life violence., South China Morning Post (Hong Kong), February 20, 1994, Sunday Edition; Pg. 4

Sega takes the lead! Sega gains in key video-game segment, United Press International, February 14, 1994, Monday, BC cycle

Sega enters electronics market Sega to break into electronic notebook market, Japan Economic Newswire, FEBRUARY 14, 1994, MONDAY Sega Moves Into Electronic Toys; Lead Item Is a Learning Aid, Pico, A Hit Among Japanese Preschool Set ADWEEK, February 14, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: CLIENT NEWS https://segaretro.org/IR_7000_Communicator

Howard Lincoln becomes Chairman of the Board Howard Lincoln appointed chairman of the board of Nintendo of America, Inc., Business Wire, February 15, 1994, Tuesday NINTENDO NAMES NEW CHIEF IN COMEBACK BID, Charleston Gazette (West Virginia), February 16, 1994, Wednesday, Section: News; Pg. P2D Nintendo plots leap over Sega, USA TODAY, February 16, 1994, Wednesday, FINAL EDITION, Section: MONEY; Pg. 1B

Sega drops forecasts Nikkei closes week on a higher note, Financial Times (London,England), February 19, 1994, Saturday, London; Section: World Stock Markets (Asia Pacific); Pg. 19 Sega blames strong yen for decline; Analysts say competition has eaten into margins, The Independent (London), February 19, 1994, Saturday, Section: BUSINESS & CITY PAGE; Page 19. Sega sounds losses warning, Evening Standard (London), February 18, 1994, Section: Pg. 33 Soaring Sega grounded by European slump; Stock Tumbles 25% On Earnings Outlook, The Nikkei Weekly (Japan), February 7, 1994, Section: INDUSTRY; Pg. 9 Nintendo workers first to feel NAFTA NAFTA claims first U.S. victims: Nintendo takes Seattle plant south, The Vancouver Sun (British Columbia), February 7, 1994, Monday, FINAL EDITION, Section: BUSINESS; Pg. D9, Byline: SEATTLE POST-INTELLIGENCER

Sega to beef up overseas production Sega to step up overseas production, Japan Economic Newswire, FEBRUARY 25, 1994, FRIDAY

Sony gathers devs Japan - Sony Links With 200 Video Game Software Firms,Newsbytes, February 1, 1994, Tuesday

Nintendo disses CDs "Experts baffled by break-ins on Internet, St. Petersburg Times (Florida), February 13, 1994, Sunday, City Edition, BUSINESS; TECH TALK; Pg. 9H; DIGEST Nintendo announces long-awaited format for Project Reality; 64-bit state-of- the-art video game system will employ the fastest storage media available, Business Wire. February 10, 1994, Thursday" Nintendo intends to play with solid state over CD-ROM, The Vancouver Sun (British Columbia), February 12, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. H3, Byline: N.Y. TIMES NEWS SERVICE https://vgprintads.tumblr.com/post/77390106108/strider-genesismega-drive-simpsons https://en.wikipedia.org/wiki/Nintendo_64

3DO slashes prices 3DO cuts price on multiplayer, United Press International, February 22, 1994, Tuesday, BC cycle Matsushita cuts price of new video game, The Daily Yomiuri, February 19, 1994, Saturday Matushita buys into Interplay Universal Studios Parent Teams Up With Video, Computer Game Outfit, Associated Press Worldstream, February 10, 1994, Thursday 21:47 Eastern Time, Section: Financial pages

Laseractive goes 3D http://videogamekraken.com/laseractive-by-pioneer-corporation Pioneer Develops 3-D Software For Laser Disk Player, Newsbytes, February 23, 1994, Wednesday https://www.lddb.com/laserdisc/44971/PEASJ1012/3D-Museum https://youtu.be/bF2Y6v6GXhE?si=ZV-wsiG4HRiwZhaw

NEC launches Laseractive https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n81/mode/1up?view=theater

Sega looks to license Saturn tech https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up Court dismisses Fairchild claims Nintendo wins patent infringement ruling; federal judge dismisses Fairchild, Semiconductor lawsuit, Business Wire, February 17, 1994, Thursday https://patents.google.com/patent/US4095791A/en https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System_Game_Pak#Design_change

Commodore takes on Sega Amiga Format, Feb. 1994, pg. 10

Sega announces CDX https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater https://segaretro.org/Sega_Multi-Mega

JVC to launch X-Eye https://segaretro.org/Wondermega https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater

Sonic goes Third Release of the new "Sonic the Hedgehog 3" takes country by storm, Wednesday, Feb. 2 Sega celebrates "Hedgehog Day" with release of "Sonic 3", Business Wire, February 2, 1994, Wednesday https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_3#Release

Nintendo goes big on Ken Griffey promotion Nintendo's promotional grand slam; limited-edition Griffey baseball card, available with new Nintendo video game, Business Wire, February 28, 1994, Monday

Nintendo doesn't like vowels https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n117/mode/1up?view=theater

Viacom goes multimedia https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater Viacom's win only a start Much lies ahead in merging companies, The Atlanta Journal and Constitution, February 16, 1994, Wednesday, Section: BUSINESS; Section F; Page 1

Acclaim shows off animation system https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater https://youtu.be/qgsyw9r-sc4?si=mOi8bIyDF6nM39G7 Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122

Core goes it alone https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater

Game makers go after Chinese pirates Mainland Super Marios upset overseas video-game makers, South China Morning Post (Hong Kong), February 19, 1994, Business; Pg. 1 https://www.kotaku.com.au/2013/11/the-chinese-gaming-console-with-the-jackie-chan-seal-of-approval/ Microsoft wants further action against fakers, South China Morning Post (Hong Kong), February 22, 1994, Business; Pg. 1

MAS Systems brings arcade controls into the home https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n63/mode/1up?view=theater https://kotaku.com/arcade-stick-pioneers-die-in-tragic-accident-1846700437

Doom gets reviewed https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n3/mode/2up https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n35/mode/2up https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n43/mode/2up

Artist Graphics brings 3D acceleration to the PC https://archive.org/details/Computer_Gaming_World_Issue_115/page/n9/mode/2up https://www.youtube.com/watch?v=XmKKyiTCWNc https://www.youtube.com/watch?v=xONCBNipb8k Master your games with the Games Master https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up https://archive.org/details/Computer_Gaming_World_Issue_123/page/n151/mode/1up?q=master&view=theater https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n31/mode/2up

A1200 CD drive a no go https://archive.org/details/amiga-computing-magazine-070/page/n10/mode/1up https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1up

Xplora 1 released https://www.mobygames.com/game/11394/xplora-1-peter-gabriels-secret-world/ https://archive.org/details/cashbox57unse_20/page/26/mode/1up?view=theater https://www.youtube.com/watch?v=y7EKnhIG6zY&list=PLqIy1v23IZFyTQUIdgVecQ0so94iiF48z

Aris goes MPEG https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater

Microprose's international offices go un-renamed https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up

Thalion loses key talent Amiga Format, Feb. 1994, pg. 10 https://en.wikipedia.org/wiki/Thalion_Software

Apple announces entry into settop box market BUSINESS IN BRIEF Apple plans interactive device for TV sets, The Atlanta Journal and Constitution, February 11, 1994, Friday, BUSINESS; Section D; Page 3 Japan's Pioneer, U.S. Oracle Corp. Announce Multimedia Tie-up, Associated Press Worldstream, February 16, 1994, Wednesday 04:35 Eastern Time

HP licenses CD32 https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1up

Atari ST User reviews The Whole Internet https://archive.org/details/wholeinternetuse00krol/mode/2up https://archive.org/details/Atari_ST_User_Issue_097_1994-02_Europress_GB/page/n89/mode/2up

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play.

Michael Hengst was a mainstay at the mag and gives us a fascinating insight into how the business worked, how games were reviewed, and sets up a career in the industry that lasts to this day.

Recorded: January-February 2024

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links

Video version of the interview: https://www.patreon.com/posts/michael-hengst-1-98828923

https://www.c64-wiki.com/wiki/Power_Play

https://de.wikipedia.org/wiki/Markt%2BTechnik_VerlagDungeon Master Walkthrough - https://amr.abime.net/issue_1951_pages pg. 47

Michael's first issue of Power Play, March 1989 - http://www.kultmags.com/mags.php?folder=UG93ZXIgUGxheS8xOTg5

Advanced Military Commander write-up - https://www.kultboy.com/index.php?site=t&id=7179 https://www.mobygames.com/game/44860/advanced-daisenryaku-doitsu-dengeki-sakusen/screenshots/

German "Index" explained - https://usk.de/en/the-usk/faqs/what-is-the-index/

Super Mario All Stars Review - https://www.kultboy.com/index.php?site=t&id=4091&s=2

https://de.wikipedia.org/wiki/Computer_Bild_Spiele

Copyright Karl Kuras

View Details

Famicom rules Japan, Bushnell leaves Chuck E Cheese & Vectrex put to rest

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in February 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: If you don't see all the links, find them here: https://www.patreon.com/posts/100523595

7 Minutes in Heaven: Campaign '84 Video Version: https://www.patreon.com/posts/7-minutes-in-84-102259801 https://www.mobygames.com/game/158302/campaign-84/

Corrections: January 1984 Ep - https://www.patreon.com/posts/january-1984-100014130 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

1954-02 Anti Comic book bill proposed in New York https://www.nytimes.com/1954/02/17/archives/bills-would-curb-immoral-reading-comicbook-committee-cites-torrent.html?searchResultPosition=1

1964-02 General Precision shows off 47" disc https://www.worldradiohistory.com/Archive-Poptronics/60s/64/Pop-1964-02.pdf pg. 54

1974-02 atari and Kee Games arrangement clarified https://archive.org/details/cashbox35unse_31/page/51/mode/1up?view=theater

Pong boon leads to arcade bombs https://archive.org/details/cashbox35unse_32/page/45/mode/1up?view=theater https://archive.org/details/cashbox35unse_34/page/50/mode/1up

MITS introduces Programmer add-on https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 19 https://en.wikipedia.org/wiki/Micro_Instrumentation_and_Telemetry_Systems#Calculators

Sony becomes Heathkit distributor https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 16

Heathkit introduces digital color TV https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 18

Sinclair announces pocket TV https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 18 https://en.wikipedia.org/wiki/MTV-1 Nixon addresses privacy in the age of the computer Richard M. Nixon. (February 23, 1974). Radio Address About the American Right of Privacy.. Primary Sources in U.S. Presidential History. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:47DJ-HKP0-01K9-024S-00000-00&context=1516831.

LA Flipper ban upheld on appeal https://archive.org/details/cashbox35unse_31/page/51/mode/1up?view=theater https://www.latimes.com/visuals/photography/la-me-fw-archives-pinball-games-banned-in-los-angeles-20180911-htmlstory.html https://la.curbed.com/2013/7/15/10219774/pinball-and-claw-games-were-illegal-in-la-from-1939-until-1974

1984-02 Bally/Williams merger called off Replay Feb. 1984, pg. 10, 21 Bally/Midway cancel game leasing plans Replay Feb. 1984, pg.

Nintendo predicts profit drop (February 14, 1984). The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2380-000H-H4N7-00000-00&context=1516831.

Nolan steps down at Pizza Time Replay Feb. 1984, pg. 19 https://archive.org/details/cashbox46unse_2/page/29/mode/1up

More deck chair shuffling at Atari Replay Feb. 1984, pg.

Warner sells Malibu Replay Feb. 1984, pg. 50

Simutrek files for Chapter 11 Replay Feb. 1984, pg. 19

CVS declares bankruptcy Replay Feb. 1984, pg. 10 https://archive.org/details/popular-computing-weekly-1984-02-02/page/n4/mode/1up?view=theater

GoldmanSachs sees arcade decline continuing https://archive.org/details/cashbox46unse_3/page/34/mode/1up?view=theater

Bally/Midway taps Budweiser for cross promotion https://archive.org/details/cashbox46unse_4/page/30/mode/1up?view=theater https://archive.org/details/cashbox46unse_3/page/36/mode/1up?view=theater

Don Bluth talks Space Ace https://archive.org/details/cashbox46unse_3/page/42/mode/1up?view=theater

Nintendo promotes Larry Holmes' Punch Out! Replay Feb. 1984, pg. 10 https://archive.org/details/cashbox46unse_3/page/31/mode/1up?view=theater

Twin Galaxies crowns Video Game Champs Replay Feb. 1984, pg. 22 Famicom dominates Japanese market (February 7, 1984). Sales of video games in Japan topped one-million mark last year. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2390-000H-H4SN-00000-00&context=1516831.

Mattel tells retailers "Show me the money!!" https://archive.org/details/computer-entertainer-2-11/page/167/mode/1up?view=theater

Imagic licenses to Amiga https://archive.org/details/computer-entertainer-2-11/page/166/mode/1up?view=theater More impressions from CES https://archive.org/details/computer-entertainer-2-11/page/165/mode/1up?view=theater Coleco makes big promises https://archive.org/details/computer-entertainer-2-11/page/171/mode/1up?view=theater https://www.mobygames.com/platform/colecoadam/ Commodore rethinking 264 https://archive.org/details/computer-entertainer-2-11/page/170/mode/1up?view=theater

Commodore announces next gen https://archive.org/details/byte-magazine-1984-02/page/n7/mode/2up https://en.wikipedia.org/wiki/Commodore_900

IBM plans to go big on PC production https://en.wikipedia.org/wiki/Commodore_900

PCJr fracass becomes clearer https://archive.org/details/computer-entertainer-2-11/page/170/mode/1up?view=theater

Byte reviews the Mac https://archive.org/details/byte-magazine-1984-02/page/n31/mode/1up?view=theater

Byte bemoans the move to compatibility https://archive.org/details/byte-magazine-1984-02/page/n5/mode/2up

Sinclair breaks with Timex https://archive.org/details/popular-computing-weekly-1984-02-02/page/n1/mode/2up?view=theater

CBM top execs leave https://archive.org/details/popular-computing-weekly-1984-02-09/page/n4/mode/1up?view=theater

Toshiba to develop "Super Chip" "(FEBRUARY 8, 1984, WEDNESDAY). TOSHIBA TO DEVELOP ""SUPER-CHIP"". Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB50-000F-P04M-00000-00&context=1516831. (FEBRUARY 7, 1984, TUESDAY). 11 AREAS LIKELY TO BE DESIGNATED AS TECHNOPOLISES. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB60-000F-P064-00000-00&context=1516831. (FEBRUARY 25, 1984, SATURDAY). MITI STICKING TO ""ARBITRATION"" CLAUSE IN SOFTWARE LAW. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB00-000F-P4KT-00000-00&context=1516831. (February 14, 1984). IC production exceeded Y1 trillion in 1983; to rise 30% to reach Y1.5 trillion this year. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2370-000H-H4KH-00000-00&context=1516831."

NEC introduces image processing chip (February 21, 1984). NEC develops high-speed image pipelined processor; World's 1st non-von Neumann type. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2350-000H-H4DW-00000-00&context=1516831. https://www.shmj.or.jp/english/pdf/ic/exhibi704E.pdf

Personal CPM to be included on Z80s https://en.wikipedia.org/wiki/Commodore_900

Edutainment is the next big thing https://archive.org/details/computer-entertainer-2-11/page/165/mode/1up?view=theater https://archive.org/details/computer-entertainer-2-11/page/166/mode/1up?view=theater

Avalon Hill teams up with Toei (February 14, 1984). Avalon Hill to sell simulation games in Japan. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2370-000H-H4K1-00000-00&context=1516831.

TI 99 4/A software not dead yet! https://archive.org/details/computer-entertainer-2-11/page/164/mode/2up US eases restrictions on exports to China (FEBRUARY 23, 1984, THURSDAY). U.S. TO EASE CONTROL ON TECHNOLOGY EXPORTS TO CHINA. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB00-000F-P4NT-00000-00&context=1516831.

Japanese copyright reform debate heats up (FEBRUARY 1, 1984, WEDNESDAY). FIRST JAPAN-U.S. DIALOGUE ON SOFTWARE LAW IN FEBRUARY. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB80-000F-P0FP-00000-00&context=1516831.

Apple loses IP case in Australia https://archive.org/details/byte-magazine-1984-02/page/n9/mode/1up?view=theater Vectrex RIP https://archive.org/details/computer-entertainer-2-11/page/162/mode/2up

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

In the early 80s, glory could be won in the arcades by those intrepid youths capable of garnering high scores. One such teen, Julian 'Jaz' Rignall, turned that skillset into a career, first as a strategy tip writer for UK mags like Personal Computing and Computer and Video Games, before becoming a founding writer for ZZAP!64, Mean Machines, Mean Machines Sega, and Nintendo Magazine System. His career then brought him to America where he worked for Virgin on titles such as Toonstruck and Jungle Book before becoming a pioneer in online games journalism at IGN. Today, he helps game devs test their wares before they hit our screens at VGM.

Jaz has seen every aspect of the games biz, from how the games are made, to how they are presented to the public, to how the press informs us about them. His insights are truly invaluable!

Recorded: August 2023

Watch the video version as a Patron at: https://www.patreon.com/posts/julian-jaz-and-97565043

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: https://en.wikipedia.org/wiki/Zzap!64 https://en.wikipedia.org/wiki/Chris_Anderson_(entrepreneur) https://en.wikipedia.org/wiki/How_to_Master_the_Video_Games https://en.wikipedia.org/wiki/Personal_Computer_Games https://en.wikipedia.org/wiki/Crash_(magazine) https://www.mobygames.com/game/191/bruce-lee/ https://en.wikipedia.org/wiki/Ascential https://en.wikipedia.org/wiki/Computer_and_Video_Games https://en.wikipedia.org/wiki/Mean_Machines https://en.wikipedia.org/wiki/Official_Nintendo_Magazine https://en.wikipedia.org/wiki/Neal_Adams https://www.mobygames.com/company/51/virgin-interactive-entertainment-inc/ https://www.mobygames.com/game/518/toonstruck/ https://www.mobygames.com/company/3300/ea-pacific/ https://en.wikipedia.org/wiki/IGN https://en.wikipedia.org/wiki/OnLive https://en.wikipedia.org/wiki/Walmart https://vgm.co/index.htm

Copyright Karl Kuras

View Details

Commodore hits the skids,

Sega bets big on entertainment centers &

The emulation revolution is born!

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in January 1994.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

If you don't see all the links, find them here:

https://www.patreon.com/posts/100523595

7 Minutes in Heaven: Cliffhanger

Video Version: https://www.patreon.com/posts/100523418

TV ad: https://www.youtube.com/watch?v=0EAfkdgcxb4

https://www.mobygames.com/game/23868/cliffhanger/

Corrections:

December 1993 Ep - https://www.patreon.com/posts/december-1993-99076522

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

https://www.imdb.com/title/tt0108255/?ref_=nv_sr_srsg_3_tt_8_nm_0_q_super%2520mario%2520bro

https://en.wikipedia.org/wiki/Nintendo_64_Game_Pak

https://en.wikipedia.org/wiki/RedOctane

https://patents.google.com/patent/US20070232374A1/

https://www.mobygames.com/game/15033/donkey-konga/

1993:

Sega goes all in on big arcades

"(January 17, 1994). Sega plans amusement parks for ASEAN countries. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y8R0-004C-929W-00000-00&context=1516831.

Yomiuri Shimbun. (January 1, 1994, Saturday). Sega, French superhero; open amusement centers. The Daily Yomiuri. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SC6-V1K0-001X-J1FP-00000-00&context=1516831."

Play Meter Jan. 1994, pg. 2

https://www.facebook.com/sega.megapolis/

Blockbuster gets in on FEC biz

Replay Jan. 1994 pg. 2

https://parkrovers.com/home/2020/10/18/blockbusters-failed-indoor-theme-park

VR, meet redemption, redemption, meet VR

Play Meter Jan. 1994, pg. 2

Karaoke wars heat up in Japan

(January 19, 1994). 'Karaoke wars' intensifies. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y8P0-004C-9293-00000-00&context=1516831.

NBA Jam beats records

Play Meter Jan. 1994, pg. 2

Japanese recession hitting video game makers

Play Meter Jan. 1994, pg. 18

SF2 Turbo ships a million units

https://archive.org/details/GamePro_Issue_054_January_1994 p. 259

Acclaim numbers skyrocket

https://archive.org/details/GamePro_Issue_054_January_1994 p. 259

Microsoft signs deal with Sega

https://www.nytimes.com/1994/01/18/business/company-news-microsoft-will-supply-software-for-sega.html

https://microsoft.fandom.com/wiki/Sega_Saturn#Microsoft_technology

https://archive.org/details/NEXT_Generation_08/page/n25/mode/2up

https://segaretro.org/Windows_CE

Namco signs on to Playstation

Play Meter Jan. 1994, pg. 20

https://www.mobygames.com/game/company:1043/platform:playstation/sort:-date/page:1/

Sony reveals PSX stats

https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20054%20%28January%201994%29/page/n67/mode/2up

NEC reveals PCFX stats

https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20054%20%28January%201994%29/page/n67/mode/2up

https://www.pcengine-fx.com/forums/index.php?PHPSESSID=cv914932bsf7di7a8k17n7oqoj&topic=1420.0

https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 54

NeoGeo enters CDRom race

https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 9

Konix Multisystem is back!!

https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 7

Sega "delays" SegaVR

https://archive.org/details/GamePro_Issue_054_January_1994 p. 259

Video Game monopoly inquiry begun in the UK

https://www.newspapers.com/article/the-guardian-video-games-under-monopoly/77456435/

https://www.newspapers.com/article/daily-news-video-game-monopoly-accusatio/92066281/

CDi finally gets Digital Video

https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 8

Atari test markets expanded

https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up

Edge fawns over Cybermorph

https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 60

Atari sues Sega

https://archive.org/details/GamePro_Issue_054_January_1994 pg. 258

Lieberman bill a hidden threat during Senate hearings

Play Meter Jan. 1994, pg. 2

https://en.wikipedia.org/wiki/1993%E2%80%9394_United_States_Senate_hearings_on_video_games#Video_Game_Rating_Act_of_1994

ELSPA agrees on ratings system

https://archive.org/details/amiga-computing-magazine-069/page/n13/mode/2up

https://en.wikipedia.org/wiki/The_Association_for_UK_Interactive_Entertainment

https://en.wikipedia.org/wiki/PEGI

X marks the spot for CDRom drives

https://archive.org/details/eu_BYTE-1994-01_OCR/page/n41/mode/1up?view=theater

Sony launches CDR

https://archive.org/details/64er_1994_01/page/n8/mode/1up?view=theater

PCI becomes the new standard

https://archive.org/details/Power.Play.N70.1994.01 pg. 112

Tandy expands retail presence

https://www.nytimes.com/1994/01/13/business/company-news-tandy-will-hire-3600-adding-30-superstores.html

Apple adds DOS board

https://wiki.preterhuman.net/Apple_Now_Ships_Macintosh_Quadra_With_MS-DOS_and_Windows_Compatibility

https://en.wikipedia.org/wiki/Macintosh_Quadra_610

https://archive.org/details/eu_BYTE-1994-01_OCR/page/n24/mode/1up?view=theater

Mac gamers get Y2K preview

https://archive.org/details/Electronic-Games-1994-01/page/n13/mode/2up

Chicago enters beta

https://archive.org/details/eu_BYTE-1994-01_OCR/page/n23/mode/1up?view=theater

Novell gives up UNIX trademark

https://archive.org/details/eu_BYTE-1994-01_OCR/page/n41/mode/1up?view=theater

Commodore numbers are bad

https://archive.org/details/commodoreproxystatement1994/page/n4/mode/1up?view=theater

https://archive.org/details/amiga-computing-magazine-069/page/n9/mode/2up

C64 emulator beta released

https://archive.org/details/64er_1994_01/page/n1/mode/2up

https://archive.org/details/64er_1994_01/page/n11/mode/1up?view=theater

Activision gets reboot fever

https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up

CES dominated by computers and games

https://www.nytimes.com/1994/01/10/business/for-consumers-multimedia-shines.html

Compton announces patent grant

https://archive.org/details/Computer_Gaming_World_Issue_114/page/n9/mode/2up

https://www.nytimes.com/1994/10/31/business/patent-barred-for-compton-s.html

Race for digital distribution is on!

https://www.nytimes.com/1994/01/19/business/company-news-in-terms-of-technology-viacom-might-have-an-edge.html

https://archive.org/details/Computer_Gaming_World_Issue_114/page/n9/mode/2up

https://www.nytimes.com/1994/01/18/business/company-news-gte-to-test-tv-services.html

https://www.nytimes.com/1994/01/14/nyregion/data-highway-accelerating-in-connecticut.html

https://www.nytimes.com/1994/01/13/business/company-news-digital-and-usa-video-in-market-test-of-new-technology.html

https://www.nytimes.com/1994/01/11/business/company-news-u-s-west-adds-to-voice-and-video-network-plan.html

https://www.nytimes.com/1994/01/24/business/the-media-business-hewlett-packard-to-get-big-pacific-bell-order.html

Other People's Money - https://youtu.be/62kxPyNZF3Q?si=Ez5F8ZTi_j4dneQx

US government pushes for open super highway

Play Meter Jan. 1994, pg. 2

Cable TV enters Internet age

Infoworld January 10, 1994 pg. 3

Multimedia boom doesn't lead to hiring boom

https://www.nytimes.com/1994/01/09/business/the-multimedia-job-mirage.html

Babylon 5 premieres

https://twitter.com/straczynski/status/1751061515875348865

Mighty Morphin' Power Rangers are all the rage

Playthings, January 1994

https://en.wikipedia.org/wiki/Mighty_Morphin_Power_Rangers

Anime is on the rise

https://www.nytimes.com/1994/01/14/arts/home-video-868930.html

EC bans imperial measurements

https://archive.org/details/PC-Player-German-Magazine-1994-01/page/n5/mode/2up

X-Men movie casting rumor is awesome

https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up

Worst Ad of the Month:

Wolfenstein 3D - SNES

https://retrogamingaus.com/4326/video-game-ad-of-the-day-wolfenstein-3d-2

Quotes of the Month:

Virtual reality won't merely replace TV, it will eat it alive" Arthur C. Clarke

https://archive.org/details/amiga-computing-magazine-069/page/n31/mode/2up

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

Jack Tramiel leaves Commodore,

Apple advertises the Mac &

Amstrad enters the home computer market

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in January 1984.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

Alex's Humble Bundle Inclusion:

https://www.humblebundle.com/books/game-architecture-worldbuilding-and-ai-taylor-francis-books

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

Complete Links for this episode can be found here:

https://www.patreon.com/posts/100014130

7 Minutes in Heaven: Moon Dust

Video Version: https://www.patreon.com/posts/100007281

https://www.jaronlanier.com/

https://www.mobygames.com/game/47859/moondust/

Corrections:

December 1983 Ep - https://www.patreon.com/posts/december-1983-98325214

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

1974:

D&D is released

https://twitter.com/GameResearch_E/status/1751283969583141097?t=_dYbQapJicUWEGYRO-0Q8g&s=03

https://en.wikipedia.org/wiki/Dungeons_%26_Dragons

Blue Sky operators catch Pong fever

https://www.newspapers.com/article/the-san-francisco-examiner-blue-sky-oper/94003918/

https://www.newspapers.com/article/the-evening-independent-fraudulent-order/94006031/

Atari sells Syzygy

https://archive.org/details/cashbox35unse_30/page/53/mode/1up

https://en.wikipedia.org/wiki/Atari

Odyssey begins to get noticed

https://www.newspapers.com/article/honolulu-star-bulletin-magnavox-odyssey/81646620/

https://www.newspapers.com/article/the-gazette-magnavox-odyssey-profile/94005725/

The Times-Picayune, January 5 1974, Section 1, pg. 9

https://en.wikipedia.org/wiki/Magnavox_Odyssey

https://en.wikipedia.org/wiki/Elvis_(1968_TV_program)

Despite funding cuts, high schools continue to add computers

https://www.nytimes.com/1974/01/16/archives/computers-flourish-as-classroom-tools-by-victor-k-mcelheny-high.html

https://en.wikipedia.org/wiki/Minicomputer

HP introduces programmable pocket calculator

https://www.nytimes.com/1974/01/17/archives/hewlettpackard-markets-pocket-calculator-doing-computers-job-many.html

https://en.wikipedia.org/wiki/HP-65

Watson Jr. steps down

Computerworld Jan 9, 1974, pg. 1,2

https://en.wikipedia.org/wiki/Thomas_J._Watson_Jr.

https://en.wikipedia.org/wiki/Thomas_J._Watson

Japan braces for oil embargo triggered downturn

https://www.nytimes.com/1974/01/06/archives/in-japan-oil-may-expose-ills-of-growth-japan-haunted-by-growth-ills.html

Computer animation conference to feature at 2nd Annual New York animation festival

https://www.nytimes.com/1974/01/09/archives/screen-2d-animation-festival-begins.html

https://www.youtube.com/watch?v=SgCxCZNkQ9E

1984 meets suburban gridlock in kids book

https://www.nytimes.com/1974/01/13/archives/three-novels-one-by-an-american-from-england-by-dee-wells-285-pp.html

https://archive.org/details/endlesspavement00jack/mode/2up?view=theater

Travelers Insurance Co adopts SSNs

Computerworld Jan. 16, 1974 pg. 1

1984:

Chuck E Cheese grows up

https://archive.org/details/Video_Games_Volume_2_Number_04_1984-01_Pumpkin_Press_US/page/n13/mode/2up

https://chucke.fandom.com/wiki/Wolfman_Zapp

Chuck E Cheese isn't Bushnell's only restaurant edeavor

https://www.nytimes.com/1984/01/07/us/restaurantf-has-recipe-for-multimillion-dollar-computer-deals.html

https://www.eastbaytimes.com/2017/12/19/silicon-valleys-power-restaurant-lion-compass-closing-after-35-years/

Unlicensed arcade shutters after killing

https://www.nytimes.com/1984/01/06/nyregion/a-video-arcade-the-city-fought-suddenly-closed.html

Nintendo sees profits drop

(January 17, 1984). The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23K0-000H-H02Y-00000-00&context=1516831.

As the smoke clears, the realities of the year of the Crash begin to emerge... https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html

https://youtu.be/lE3OqJdzP74?si=mipAfE5i-E2OqcWT

Game Retailers hit hard

https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html

Mattel takes second place in list of biggest stock market losers of 1983

https://www.nytimes.com/1984/01/03/business/memorable-83-market-moves.html

https://www.nytimes.com/1984/01/20/business/market-place-gains-losses-in-new-issues.html

https://en.wikipedia.org/wiki/Michael_Milken

Mattel reports further losses

Toys Hobbies & Crafts January 1984

Industry predicts Mattel's exit

https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html

https://www.youtube.com/watch?v=ckCtXK2Gdh0&t=1s

Murdoch announces intent to buy big stake in Warner

https://www.nytimes.com/1984/01/04/business/new-warner-try-by-murdoch.html

https://www.nytimes.com/1984/01/08/business/the-battle-for-survival-at-warner.html

https://www.newspapers.com/article/the-los-angeles-times-rupert-murdoch-att/69260875/

https://archive.org/details/cashbox45unse_30/page/n7/mode/1up?q=murdoch

https://www.newspapers.com/article/the-los-angeles-times-rupert-murdoch-att/69260894/

https://www.nytimes.com/1984/01/19/business/warner-2-way-tv-cutbacks.html

Coleco announces losses

https://www.nytimes.com/1984/01/10/business/4th-quarter-loss-seen-by-coleco.html

https://en.wikipedia.org/wiki/Coleco_Adam

MB closes GCE

Toy and Hobby World, January 1984.

https://en.wikipedia.org/wiki/Vectrex

Imagic turns freelance

computer entertainer page 152

https://www.mobygames.com/game/3929/star-wars/credits/atari-2600/

game cancelations continue to mount

computer entertainer page 147

Sega signs deal with Broderbund

(January 17, 1984). Sega and Broderbund form software team. The Japan Economic Journal.

https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23K0-000H-H01R-00000-00&context=1516831.

https://www.mobygames.com/game/243/lode-runner/screenshots/sg-1000/

Video tape and compact discs wow at CES

https://www.nytimes.com/1984/01/09/business/company-news-in-electronics-optimism-and-worry.html

https://archive.org/details/cashbox45unse_30/page/n6/mode/1up

Commodore introduces the 264 and 364

https://www.nytimes.com/1984/01/09/business/computer-makers-new-mood.html

https://archive.org/details/popular-computing-weekly-1984-01-12

https://en.wikipedia.org/wiki/Commodore_Plus/4

https://en.wikipedia.org/wiki/Commodore_16

Jack resigns

https://www.nytimes.com/1984/01/14/business/founder-of-commodore-resigns-unexpectedly.html

https://archive.org/details/popular-computing-weekly-1984-01-19/mode/2up?view=theater

https://www.nytimes.com/1984/01/16/business/commodore-executive-rift-denied.html

https://archive.org/details/forbes131janforb/page/n355/mode/2up?view=theater

Marshall Smith named new head of Commodore

https://archive.org/details/popular-computing-weekly-1984-01-26/mode/1up

Game selling terminal competition heats up

https://www.nytimes.com/1984/01/12/business/technology-new-software-delivery-ideas.html

https://www.digitpress.com/library/manuals/atari2600/meltdown_draft.pdf

Palmtex launches PVS

https://archive.org/details/popular-computing-weekly-1984-01-26/page/n4/mode/1up

https://en.wikipedia.org/wiki/Palmtex_Portable_Videogame_System

https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up

1984 won't be like 1984

https://en.wikipedia.org/wiki/1984_(advertisement)

Sinclair Introduces the QL

https://archive.org/details/popular-computing-weekly-1984-01-12

https://archive.org/details/popular-computing-weekly-1984-01-19/mode/1up?view=theater

https://archive.org/details/popular-computing-weekly-1984-01-19/page/n13/mode/1up

https://en.wikipedia.org/wiki/Motorola_68008

Amstrad announces home computer

https://archive.org/details/popular-computing-weekly-1984-01-05

Inmos promotes their Transputer

https://archive.org/details/eu_BYTE-1984-01_OCR/page/n11/mode/1up?view=theater

https://en.wikipedia.org/wiki/Transputer

Sierra teases 3rd generation adventure game

computer entertainer page 151

https://en.wikipedia.org/wiki/King%27s_Quest

Warner buys into First Star

computer entertainer page 151

https://en.wikipedia.org/wiki/First_Star_Software

https://www.mobygames.com/game/4632/boulder-dash/

Developers eager for the PCJr give Adam the cold shoulder

computer entertainer page 151

https://en.wikipedia.org/wiki/IBM_PCjr

MECC goes Commodore

Ahoy Jan. 1984 pg. 13

https://www.mobygames.com/game/company:936/platform:c64/sort:-date/page:1/

Ahoy! magazine premieres

Ahoy Jan. 1984

CPU Jan. 1984 - http://www.kultmags.com/mags.php?folder=Q1BVLzE5ODQ=

Baby Bells are coming for you, modem users

https://archive.org/details/kilobaudmagazine-1984-01/page/n25/mode/1up

SCOTUS hears "Beta Max" case

https://archive.org/details/cashbox45unse_30/page/n13/mode/1up

https://en.wikipedia.org/wiki/Sony_Corp._of_America_v._Universal_City_Studios,_Inc.

Nintendo beats Universal

https://archive.org/details/cashbox46unse/page/31/mode/1up

(JANUARY 6, 1984, FRIDAY). UNIVERSAL APPEALS VIDEO GAME TRADEMARK CASE AGAINST NINTENDO. Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P2P0-001B-N0JD-00000-00&context=1516831.

https://en.wikipedia.org/wiki/Universal_City_Studios,_Inc._v._Nintendo_Co.,_Ltd.

https://www.imdb.com/title/tt0074751/?ref_=fn_al_tt_2

Software copyright debate heads to showdown in Japan

(January 24, 1984). CLASH WITH MITI THAT ADVOCATES 'PROGRAM RIGHT' LAW; Copyright law can protect programmings: Cultural Agency. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23F0-000H-H51C-00000-00&context=1516831.

Former Atari employees sue

https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up

Computer Trade Association files stolen

https://archive.org/details/popular-computing-weekly-1984-01-05/page/n4/mode/1up

The Great White North will teach yanks about computers, eh?

https://www.youtube.com/@bitsandbytestvo https://www.nytimes.com/1984/01/30/arts/12-lessons-for-novices-in-computers.html

Atari signs deal with Androbot

https://www.nytimes.com/1984/01/10/business/atari-licensing-pact.html

Learning with Leeper cover art sets Sierra standards

https://archive.org/details/CreativeComputingbetterScan198401/page/n108/mode/1up

Barbera spills the beans on Pacman TV show

https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up

https://en.wikipedia.org/wiki/Pac-Man_(TV_series)

Mattel airlifts toys

Playthings, January 1984

TSR gets new management

https://archive.org/details/MicroAdventurer03-Jan84/page/n5/mode/1up

https://en.wikipedia.org/wiki/Gary_Gygax#Leaving_TSR

http://playingattheworld.blogspot.com/

Quotes of the Month:

William Grubb, chairman of Imagic at CES told the NYT: "For this industry, 1983 was the year of humility." https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html

Arnold Greenberg, president of Coleco at CES, told the NYT, when discussing defective Coleco Adams: "You still hear a few horror stories but they are almost all about machines that were shipped a while ago and just recently put on the shelves."

https://www.nytimes.com/1984/01/10/business/4th-quarter-loss-seen-by-coleco.html

A spokeswoman for CBS Electronics, when asked about the massive number of unsold carts still sitting in the retail pipeline: "We hope retailes can be rid of most of their excess inventory by the first quarter of 1984. Overall retailers reported an excellent Christmas season adn hopefully this will help towards a fresh start in 1984."

Toy and Hobby World, January 1984.

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

Few developers can boast careers spanning more than 4 decades, but today's guest, William Volk has developed games for virtually every platform released, covering every genre, including strategy, RPG, adventures, educational titles, puzzle games, and more. Sit back and enjoy the insights, memories, and experience of a true legend of the industry!

Recorded October 2023

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: https://www.anagramquest.com/ https://www.mobygames.com/person/3264/william-d-volk/ He Put in a Bar, in the Back of His Car - https://youtu.be/pEQ_VLo4pBY?si=mw5p8i7-dlDo5-Zp https://en.wikipedia.org/wiki/Homestake_experiment https://en.wikipedia.org/wiki/Cromemco https://en.wikipedia.org/wiki/Avalon_Hill https://www.nytimes.com/1985/03/24/jobs/the-computer-telecommuters-say-theres-no-workplace-like-home.html https://en.wikipedia.org/wiki/Marvin_Minsky https://www.mobygames.com/game/7390/ports-of-call/ https://www.mobygames.com/company/3165/aegis-interactive-entertainment/ https://www.macintoshrepository.org/6195-mac-challenger Infinite Loop - https://youtu.be/clxpPQbj234?si=aN1f215CSDnRmkVj https://en.wikipedia.org/wiki/LightWave_3D https://www.mobygames.com/game/9222/the-manhole/ https://en.wikipedia.org/wiki/HyperCard https://www.mobygames.com/game/1219/return-to-zork/ https://www.mobygames.com/game/44036/cosmic-osmo/ https://www.mobygames.com/company/434/cyan-worlds-inc/ https://www.mobygames.com/game/39698/rodneys-funscreen/ https://youtu.be/yZbJL5Egyzs?si=abJ5FJ_CS9O-wZju https://www.mobygames.com/company/42078/lightspan-inc/ https://en.wikipedia.org/wiki/Realtime_Associates https://kidscreen.com/2001/10/01/lightspan-20011001/ https://psxdatacenter.com/games/U/L/LSP-010360.html https://www.gamezone.com/news/wayans_brothers_the_dozens_announced_at_e3/ https://www.pgconnects.com/hong-kong/speakers/william-volk/ https://www.gamedeveloper.com/production/william-volk-veteran-game-developer-mobile-pioneer https://apps.apple.com/us/app/trump-dump/id1070999857 https://www.apple.com/de/tv-pr/originals/extrapolations/ https://www.theclimatetrail.com/ https://www.calstate.edu/attend/student-services/Pages/esports.aspx https://www.amazon.de/-/en/Oscar-Clark/dp/1138428302 https://www.mobygames.com/game/52384/controller/ https://www.gamedeveloper.com/production/why-johnny-can-t-ship https://en.wikipedia.org/wiki/No_Child_Left_Behind_Act

Copyright Karl Kuras

View Details

Night Trap gets Lieberman's panties in a bunch, Id unleashes Doom & Apple II is no more

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in December 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links:

In case you don't see all the links, please, find them here: https://www.patreon.com/posts/december-1993-99076522 7 Minutes in Heaven: Street Fighter II Video Version: https://www.patreon.com/posts/7-minutes-in-ii-99045806 Nostalgia Nerd's video about the game - https://www.youtube.com/watch?v=haAxGfvCitE&t=447s https://www.mobygames.com/game/6239/street-fighter-ii/screenshots/c64/ https://www.c64-wiki.com/wiki/Street_Fighter_II

Corrections: November 1993 Ep - https://www.patreon.com/posts/november-1993-97323863 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://en.wikipedia.org/wiki/Nintendo_64 https://en.wikipedia.org/wiki/MIPS_Technologies https://en.wikipedia.org/wiki/Killer_Instinct_Gold https://en.wikipedia.org/wiki/The_3DO_Company htps://sites.google.com/view/sources-why-we-hate-each-other/ https://www.internethistorypodcast.com/

1993: Capcom sues Data East https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater RePlay Dec. 1993 pg. 32 https://www.mobygames.com/game/6239/street-fighter-ii/ https://www.mobygames.com/game/17110/fighters-history/

Tournament Battle brings networking to arcades https://archive.org/details/micromania-segunda-epoca-67/page/n41/mode/1up https://en.wikipedia.org/wiki/Super_Street_Fighter_II#Tournament_Battle

Japanese mix video game and parks shows RePlay Dec. 1993, pg. 9 https://segaretro.org/Amusement_Machine_Show_1993

Namco teams up with magic Edge Play Meter Dec. 1993 pg. 3 https://www.system16.com/hardware.php?id=832

WMS suspected of stock market shenanigans https://www.nytimes.com/1993/12/07/business/redstone-tied-concern-invested-in-viacom.html https://wondery.com/shows/business-wars/season/73/

Al Stone defects to Sega Play Meter Dec. 1993 pg. 18 https://segaretro.org/Alan_Stone

Sega set for world domination RePlay Dec. 1993. pg. 52 http://podcast.theycreateworlds.com/e/dreams-of-sega/

Sonic tops Q survey https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-12/page/n53/mode/1up?view=theater

Bill Kunkel calls it for Say-Guh! https://archive.org/details/Electronic-Games-1993-12/page/n147/mode/1up?view=theater

3DO launch a dud https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n16/mode/1up?view=theater

Atari announces Jaguar devs https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater Atari launches Jaguar ad campaign https://archive.org/details/video-games-december-1993/page/n19/mode/2up?view=theater

Bit Hype forces Sega's hand https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n6/mode/1up?view=theater https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n70/mode/1up?view=theater Nintendo announces Project Reality chip makers (December 20, 1993). NINTENDO PICKS 64-BIT CHIP SUPPLIERS. The Nikkei Weekly (Japan). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-4KR0-000H-H3WP-00000-00&context=1516831.

Nintendo disses CDs Edge Dec. 1993, pg. 15 https://en.wikipedia.org/wiki/Bleem!

Lieberman attacks video game violence https://www.nytimes.com/1993/12/17/nyregion/toys-r-us-stops-selling-a-violent-video-game.html Our Commentary of the hearings - https://youtu.be/-dWCFp_hmNU?si=7dC4UG9X2VOEkiaF

Lethal Enforcers is on Genesis... and maybe coming to SNES https://www.mobygames.com/game/15901/lethal-enforcers/cover/group-103113/cover-279819/ https://archive.org/details/Electronic-Games-1993-12/page/n47/mode/2up?view=theater

Toys R Us stops selling Night Trap https://www.nytimes.com/1993/12/17/nyregion/toys-r-us-stops-selling-a-violent-video-game.html

MK gets cut for Japan https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n92/mode/1up?view=theater Nintendo is only after kids... https://archive.org/details/Electronic-Games-1993-12/page/n37/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-12/page/n34/mode/1up?view=theater

Nintendo releases game content guidelines Gamepro Dec. 1993, pg. 267

Video Game industry agrees on a rating system https://www.nytimes.com/1993/12/09/business/industry-set-to-issue-video-game-ratings-as-complaints-rise.html Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122 Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120

MPAA threatened to sue video game makers https://archive.org/details/Electronic-Games-1993-12/page/n34/mode/1up?view=theater

VictorMaxx Stuntmaster VR headset reviewed https://archive.org/details/Electronic-Games-1993-12/page/n153/mode/1up?view=theater

Movies and games should stay in their own lanes https://www.nytimes.com/1993/12/10/arts/home-video-290893.html https://www.nytimes.com/1993/12/28/business/market-place-home-software-s-treasure-hunt.html William Volk - Activision, Avalon Hill, Lightspan, PlayScreen - https://www.patreon.com/posts/william-volk-95625819 https://www.mobygames.com/game/6142/the-horde/

Interactivity is the new hype word. https://archive.org/details/Electronic-Games-1993-12/page/n5/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-12/page/n9/mode/1up?view=theater Gary Carlston- Broderbund - https://www.patreon.com/posts/50036733 Edge sees the future in 3D Edge Dec. 1993, pg. 3

Id to make modding Doom easy https://archive.org/details/Electronic-Games-1993-12/page/n57/mode/1up?view=theater American McGee - id - spicy horse - ea - https://www.patreon.com/posts/45549970

Origin announces Interactive Movie https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.12/page/n11/mode/1up ' https://archive.org/details/bioforge Sierra sees stars https://archive.org/details/Electronic-Games-1993-12/page/n93/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-12/page/n95/mode/1up?view=theater https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.12/page/n11/mode/1up

Standardization is the future https://archive.org/details/eu_BYTE-1993-12_OCR/page/n45/mode/1up?view=theater https://archive.org/details/eu_BYTE-1993-12_OCR/page/n41/mode/1up?view=theater https://archive.org/details/eu_BYTE-1993-12_OCR/page/n35/mode/1up?view=theater

Bill Gates wants Little Johnny to learn to be an office drone https://www.nytimes.com/1993/12/07/business/microsoft-aims-for-younger-market.html https://en.wikipedia.org/wiki/Microsoft_Home#Kids https://timesmachine.nytimes.com/timesmachine/1993/12/14/495893.html?pageNumber=58 https://www.nytimes.com/1993/12/12/business/sound-bytes-a-glimpse-into-the-future-as-seen-by-chairman-gates.html

Ahead Inc readies virtual guitar https://www.nytimes.com/1993/12/26/business/interface-people-and-technology-are-virtual-groupies-included.html https://archive.org/details/virtual-guitar/PXL_20211230_050908168.jpg https://www.mobygames.com/game/20009/quest-for-fame/ https://www.ebay.com/itm/173062395733 https://archive.seattletimes.com/archive/?date=19941120&slug=1942916 https://www.linkedin.com/in/alexdonnini/details/experience/ Michael Dornbrook Part 2 - Infocom - Guitar Hero - https://www.patreon.com/posts/44632017

Sierra buys Coktel Vision Amiga Joker Dec. 1993, pg. 10 https://archive.org/details/powerplaymagazine-1993-12/page/28/mode/1up https://archive.org/details/Computer_Gaming_World_Issue_113/page/n11/mode/1up Ken Williams - Sierra https://www.patreon.com/posts/42700706 https://www.mobygames.com/company/1127/coktel-vision/

Maxis breaks free from Broderbund https://www.nytimes.com/1993/12/24/business/company-reports-broderbund-stock-tumbles-on-growth-concerns.html

Sinclair gets into software retailing https://archive.org/details/PCZone009 pg. 55 https://archive.org/details/PC_Zone_11_February_1994/page/n7/mode/2up?view=theater

RIP Apple II https://en.wikipedia.org/wiki/Apple_IIe https://www.nytimes.com/1993/12/26/business/the-executive-computer-from-novelty-to-necessity-reminiscences-of-a-pc-fanatic.html

Amiga dead? Not at the World of Commodore show in Cologne it ain't https://archive.org/details/CommodoreUserIssue1231993Dec/page/n9/mode/1up

Brian Moriarty leaves The Dig https://archive.org/details/Electronic-Games-1993-12/page/n15/mode/1up?view=theater 3DO goes online in Omaha https://archive.org/details/Computer_Gaming_World_Issue_113/page/n13/mode/1up https://en.wikipedia.org/wiki/US_West

Businesses see the future of commerce in Mosaic https://www.nytimes.com/1993/12/08/business/business-technology-a-free-and-simple-computer-link.html https://www.nytimes.com/1993/12/09/garden/interactive-video-armchair-activities.html Fantastic Four movie pushed back https://archive.org/details/video-games-december-1993/page/n14/mode/1up?view=theater https://archive.org/details/video-games-december-1993/page/n14/mode/1up?view=theater https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n27/mode/1up?view=theater

Quotes of the Month: Edge Dec. 1993 pg. 43 https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n53/mode/1up?view=theater

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

Toys push games off of shelves,

GUIs vie for supremacy &

Coinops' laserdisc dreams dashed

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in December 1983.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

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And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

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Links:

(If you can't see all the links for this episode, please, check out this episode on our patreon page for the complete set.)

7 Minutes in Heaven: Porky's

Video Version: https://www.patreon.com/posts/7-minutes-in-98182124

https://www.mobygames.com/game/22975/porkys/

Corrections:

November 1983 Ep - https://www.patreon.com/posts/november-1983-96193251

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

1973

Coinop braces for oil-crisis fallout

https://archive.org/details/cashbox35unse_23/page/43/mode/1up

https://archive.org/details/cashbox35unse_24/page/42/mode/1up

http://podcast.theycreateworlds.com/e/space-invaders-and-nishikado/

Ball and paddle goes color

https://archive.org/details/cashbox35unse_23/page/43/mode/1up

http://allincolorforaquarter.blogspot.com/2016/06/the-ultimate-so-far-history-of-nutting_21.html

https://archive.org/details/cashbox35unse_23/page/n47/mode/1up

Kee Games teams up with Atari

https://archive.org/details/cashbox35unse_24/page/42/mode/1up

https://en.wikipedia.org/wiki/Kee_Games

https://archive.org/details/cashbox05unse_9/mode/2up?view=theater

1983

Marschfield kicks games out

https://www.nytimes.com/1983/12/08/us/massachusetts-town-exiles-pac-man-and-all-that.html

https://eu.wickedlocal.com/story/marshfield-mariner/2021/09/23/marshfield-ma-coin-machine-industries-association-supreme-court-ban-pacman-donkeykong-look-back/8241109002/

AMOA a dud

Play Meter Dec. 31, 1983

Laserdisc is DOA in the UK

https://archive.org/details/play-meter-december-15-1983/page/60/mode/2up

Kevin Hayes - Atari - Namco https://www.patreon.com/posts/50612798

Laserdisc games coming home... just not any time soon.

Play Meter Dec. 1, 1983

Sente debuts the Sente Computer System

NewsBytes 12/20/83 - Entering the Snakepit - A Winner:

https://arcadeblogger.com/2019/11/10/bally-sente-saviour-of-the-arcades/

Games People Dec. 18, 1983, pg. 1

https://flyers.arcade-museum.com/videogames/search/gallery?manuf_id=63

https://youtu.be/dSwR9ra57uk?si=nY7UQORTBVaK-mLa

Battle of the Cons is over

RePlay, Dec. 1983 pg. 13

Play Meter Dec. 1, 1983

Rosen steps down

Playthings, Dec. 1983, p. 11

RePlay, Dec. 1983, pg. 18

Nintendo profits drop

(DECEMBER 21, 1983, WEDNESDAY). NINTENDO'S CONSOLIDATED NET DOWN 2.3 PCT. Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P360-001B-N1P6-00000-00&context=1516831.

Nintendo buys Pizza Time franchise

(December 6, 1983). Family restaurant will be opened in Vancouver. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-1MS0-000H-H0FJ-00000-00&context=1516831.

https://archive.org/stream/0966961706/0966961706_djvu.txt pg. 114

Atari opens first Atari Adventure location

https://archive.org/details/Atari_Coin_Connection_Volume_7_Number_11_December_1983

https://atari-computermuseum.de/aac.htm

https://www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2Fpaot66m84vm41.jpg

Dragon's Lair merch on the way

Playthings, Dec. 1983

http://www.dragons-lair-project.com/games/related/merchandise/trading_cards_stickers.asp

Video game prices drop as toys take Xmas center stage

Playthings, Dec. 1983

Intellivision System Changer launched

https://archive.org/details/computer-entertainer-2-9/page/130/mode/1up?view=theater

https://archive.org/details/computer-entertainer-2-9/page/143/mode/1up?view=theater

https://retroconsoles.fandom.com/wiki/System_Changer

Wagner out at Mattel

Playthings, Dec. 1983

https://www.latimes.com/archives/la-xpm-1985-02-19-me-412-story.html

Warner sells movie and TV rights

https://www.nytimes.com/1983/12/22/business/warner-will-sell-existing-contracts.html

(December 23, 1983, Friday). Warner sells film contracts for $350m. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-29G0-000F-5467-00000-00&context=1516831.

Atari teams with Activision to bring games home

(December 16, 1983, Friday, AM cycle). Atari, Activision To Broadcast Video Games to Homes. The Associated Press. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-K6B0-0011-5089-00000-00&context=1516831.

NewsBytes 12/20/83 - Software Through the Airwaves

Romox test units hit the streets

https://archive.org/details/computer-entertainer-2-9/page/141/mode/1up?view=theater

Vidco brings piracy to the 2600

https://www.retrothing.com/2006/06/vintage_video_g.html

Electronic Games Hotline Dec. 4, 1983 pg. 4

Move over 5200 joystick, 5200 controller buttons shoddy too!

https://archive.org/details/computer-entertainer-2-9/page/135/mode/1up?view=theater

Comdex fails to impress

https://www.nytimes.com/1983/12/06/science/personal-computers-windows-and-gateways-loom-in-near-future.html

VisiOn launch fails to impress

https://archive.org/details/PersonalComputerNews/PersonalComputerNews039-07Dec1983/page/n5/mode/2up

Really, windows? Who needs it?

https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n5/mode/2up

https://www.youtube.com/watch?v=1VNS8TE4XhU&t=250s

Apple introduces Lisa development tools

https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up

Sierra's Homeword makes word processing easy

https://archive.org/details/computer-entertainer-2-9/page/142/mode/1up?view=theater

http://nerdlypleasures.blogspot.com/2014/08/homeword-sierra-onlines-easy-to-use.html

https://archive.org/details/Creative_Computing_1983-12/page/n195/mode/2up?view=theater

EA gets into productivity

https://archive.org/details/Creative_Computing_1983-12/page/n69/mode/2up?view=theater

https://archive.org/details/Creative_Computing_1983-12/page/n161/mode/2up?view=theater

Tandy goes PC compatible

https://www.nytimes.com/1983/12/01/business/tandy-s-personal-computer.html

https://en.wikipedia.org/wiki/Tandy_2000

PCJr gets tested

https://www.nytimes.com/1983/12/27/science/personal-computers-the-little-ibm-finally-arrives-for-a-test.html

Computers are the hottest item this Xmas...

https://www.nytimes.com/1983/12/10/business/under-1983-christmas-tree-expect-the-home-computer.html

https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater

https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 1

https://www.nytimes.com/1983/12/25/nyregion/the-guilt-of-computerless-parents.html

JCPenney drops computers

NewsBytes 12/20/83 Next Casualty

Coleco tries to calm markets

https://www.nytimes.com/1983/12/02/business/market-placevartanig-g-vartan-split-view-on-coleco-continues.html

https://www.nytimes.com/1983/12/01/business/coleco-says-its-adam-is-in-very-short-supply.html

https://www.nytimes.com/1983/12/09/business/coleco-can-t-savor-a-success.html

https://archive.org/details/computer-entertainer-2-9/page/136/mode/1up?view=theater

Commodore plagued by defective machines

Electronic Games Hotline Dec. 4, 1983, pg. 2

Atari announces Translator for the XL

https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater

http://www.atarimania.com/utility-atari-400-800-xl-xe-translator-_29943.html

Apple gets sprites

https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 4

https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_02_1983-12_Fun_Games_Publishing_US/page/n19/mode/2up

Apple to enter home computer market

https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater

https://en.wikipedia.org/wiki/Apple_IIc

Computer game sales expected to rise dramatically in 1983

Playthings, Dec. 1983

TI99 software draught is over

electronic Games Hotline Dec. 4, 1983 pg. 2

MSX unites Japanese appliance makers

(DECEMBER 22, 1983, THURSDAY). TOKYO REPORT; SALES DRIVE FOR 'MSX' LAUNCHED. Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P320-001B-N1F3-00000-00&context=1516831.

CHARLES SMITH. (December 12, 1983, Monday). Adoption of MSX brings a new era. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2C80-000F-51NS-00000-00&context=1516831.

Speccy hits 1 million

https://archive.org/details/popular-computing-weekly-1983-12-22/page/n3/mode/2up

British hunger for computers outstrips supply

By Jason Crisp. (December 12, 1983, Monday). 'They're walking off the shelves'; BRITAIN'S HOME COMPUTER BOOM. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2C70-000F-51JX-00000-00&context=1516831.

https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n3/mode/2up

https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n5/mode/2up

The Welsh give it another go

https://archive.org/details/PersonalComputerNews/PersonalComputerNews039-07Dec1983/page/n23/mode/2up

Manic Miner moves publishers

https://archive.org/details/popular-computing-weekly-1983-12-08

Hungarian software makes a splash in the UK

https://archive.org/details/popular-computing-weekly-1983-12-01

Marvel gets Adventure-ous

https://archive.org/details/popular-computing-weekly-1983-12-22

https://www.mobygames.com/group/256/scott-adams-questprobe-series/

Richard Scarry signs deal with Coleco

https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 4

https://www.mobygames.com/game/174878/richard-scarrys-best-electronic-word-book-ever/

Might & Magic: Adventure Number 1: The Lava Pits of Aznar goes on sale

https://archive.org/details/Creative_Computing_1983-12/page/n339/mode/2up?view=theater

https://www.mobygames.com/game/132448/might-magic-the-lava-pits-of-aznar/

Quicksoft goes shareware

https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up

https://en.wikipedia.org/wiki/PC-Write

Penguin Publishing enters software market

https://archive.org/details/MicroAdventurer02-Dec83/page/n5/mode/2up

https://www.mobygames.com/game/26582/the-warlock-of-firetop-mountain/screenshots/

https://www.mobygames.com/company/8195/puffin-books-ltd/

Microsoft gets into book publishing

electronic Games Hotline Dec. 4, 1983 pg. 3

6502 goes 16 bit

https://archive.org/details/eu_BYTE-1983-12_OCR/page/n8/mode/1up

https://en.wikipedia.org/wiki/WDC_65C816

https://www.westerndesigncenter.com/wdc/index.php

Hey baby, I got a gig on 12 inches...

https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up

Online banking gaining steam

By PHILIP T. SUDO. (December 2, 1983, Friday). Pronto Tailored for More Systems; Home Banking Program Supported by Apple, IBM Computers. The American Banker. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-5Y90-000F-R551-00000-00&context=1516831.

Shopping goes online

https://archive.org/details/family-computing-04/page/n55/mode/2up

https://www.referenceforbusiness.com/history2/69/CUC-International-Inc.html

Compuserve introduces online ads

https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up

Political scandal inspires Japanese computer game

Play Meter Dec. 15, 1983 pg. 92

PBS brings computer education to US TV

By DAVID O. TYSON. (December 2, 1983, Friday). Chase Promoting Public TV Series; Bank Is Taking Out Full-Page Ads in Newspapers To Boost 'Academy on Computers,' a 12-Week Course. The American Banker. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-5Y80-000F-R54S-00000-00&context=1516831.

Automan premieres

https://www.nytimes.com/1983/12/03/arts/tv-notes-cbs-tops-fall-sweeps-fifth-time.html

https://youtu.be/kA1NT4I0s34?si=sAQgPQyUimj-hqIi

Quotes of the Month:

https://archive.org/details/family-computing-04/page/n69/mode/2up

Al Lowe - Sierra https://www.patreon.com/posts/29977733

https://archive.org/details/popular-computing-weekly-1983-12-15/page/n3/mode/2up?view=theater

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

40 years ago, American television saw the dawn of a nationwide show updating viewers on the latest developments in the exciting world of computers, The Computer Chronicles.

We dive into the history of this show with blogger S.M.Oliva, author of The Computer Chronicles Revisited, to find out what it was, what it achieved, and how it left us an invaluable record of the early consumer computer industry.

Recorded: October 2023

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

https://www.smoliva.blog/

https://archive.org/details/computerchronicles?tab=about

https://en.wikipedia.org/wiki/Halcyon_(console)

Halcyon Demo: https://www.youtube.com/watch?v=QeI5zKeGELA

Halcyon NFL game: https://www.youtube.com/watch?v=K9EbCv48z84

https://www.youtube.com/watch?v=_4HyBLgmRlw

https://en.wikipedia.org/wiki/George_Morrow_(computers)

https://www.mobygames.com/game/1775/amnesia/

Julie - https://www.youtube.com/watch?v=ewu_NBUHePU

Mr. Gameshow Game - https://youtu.be/OKR5nxQcj3M?si=tUAW5Jw9msonwEvF

https://www.mobygames.com/game/54306/apache-strike/

https://www.mobygames.com/company/1338/pbi-software-inc/

https://www.smoliva.blog/post/computer-chronicles-revisited-100-strategic-conquest-beyond-dark-castle-apache-strike-chuck-yeager-advanced-flight-trainer-mean-18/

https://www.mobygames.com/person/12686/richard-l-seaborne/

https://en.wikipedia.org/wiki/John_McCarthy_(computer_scientist)

https://en.wikipedia.org/wiki/Gary_Kildall

Gary Kildall Special - https://www.youtube.com/watch?v=Tdj8gh9GPc4

Copyright Karl Kuras

View Details

Next gen trash talk heats up, Nintendo and Sega trapped by strong yen & CDROM can't pay the rent

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in November 1993.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

7 Minutes in Heaven: Aladdin - Genesis

Video Version: https://www.patreon.com/posts/7-minutes-in-97263025

https://www.mobygames.com/game/2069/disneys-aladdin/

Corrections:

October 1993 Ep - https://www.patreon.com/posts/october-1993-95287239

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

https://store.steampowered.com/app/402330/Press_X_to_Not_Die/

https://tokyo-joypolis.com/

1993:

AMOA shows little promise for street ops

Play Meter, Nov. 1993, pg. 3

EA beefs up coinop efforts

Play Meter, Nov. 1993, pg. 5

https://segaretro.org/index.php?title=File%3ACVG_UK_144.pdf&page=7

Nintendo returns to coinop

Play Meter, Nov. 1993, pg. 18

FunExpo attracts burgeoning family fun center biz

Play Meter, Nov. 1993, pg. 38

Operators and Manufacturers agree on violence in games

RePlay Nov. 1993, pg. 78, 88

Operators and Manufacturers don't agree on revenue sharing

RePlay Nov. 1993, pg. 78

The Moloney's are back!

Replay Nov. 1993, pg. 32 , 33, 35

https://www.arcade-history.com/?n=tap-a-tune&page=detail&id=4249

Virtuality goes public

Replay Nov. 1993, pg. 34

James Clark disses 3DO

Paula Parisi. (November 4, 1993, Thursday). SGI's Clark: 3DO doesn't add up. The Hollywood Reporter. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-CDB0-006P-R3MS-00000-00&context=1516831.

https://archive.org/details/Electronic-Games-1993-11/page/n121/mode/1up?view=theater

Trip Hawkins gets defensive

Edge, November 1993, pg. 6, 12, 19 https://archive.org/details/Computer_Gaming_World_Issue_112/page/n9/mode/2up

Where's the money in interactivity?

BY CYNTHIA LITTLETON. (November 4, 1993, Thursday, BC cycle). Panel: Interactive tech ready, but viewers aren't. United Press International. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-J0R0-001S-60JY-00000-00&context=1516831.

Paula Parisi. (November 5, 1993, Friday). Goodson: Lose interactive game shows. The Hollywood Reporter. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-CD90-006P-R3K8-00000-00&context=1516831.

Paula Parisi. (November 8, 1993, Monday). CD-ROM players: next VCRs?; Multimedia format is poised for major growth in '90s, study finds. The Hollywood Reporter. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-CD90-006P-R3HS-00000-00&context=1516831.

King World invests in Crystal Dynamics

https://en.wikipedia.org/wiki/King_World_Productions

https://archive.org/details/Electronic-Games-1993-11/page/n13/mode/1up?view=theater

VideoCD logo coming

Edge November 1993, pg. 8

First look at CDi Zelda

https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20052%20%28November%201993%29/page/n97/mode/1up?view=theater

Sony decides to go it alone

BY STEVE McCLURE. (November 20, 1993). Sony Ventures Into Video Game Biz; With A New Integrated Hardware/Software System. Billboard. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-0NJ0-002S-H3KS-00000-00&context=1516831.

BY SONOKO WATANABE Staff writer. (November 1, 1993). Sony to set up video-game unit Shelves plan to hook up with Nintendo, zooms in on low end of market. The Nikkei Weekly (Japan). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-4N60-000H-H552-00000-00&context=1516831.

(November 1, 1993). NEW SONY VIDEOGAME FACES UNCERTAIN PROSPECTS. Consumer Electronics. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKP-XDT0-006B-64X1-00000-00&context=1516831.

Commodore preps US CD32 launch

https://archive.org/details/Computer_Gaming_World_Issue_112/page/n11/mode/2up

https://archive.org/details/CommodoreUserIssue1221993Nov/page/n17/mode/2up

Wall street bullish on Atari

(November 4, 1993, Thursday, BC cycle). Wall Street impressed with Atari's propsects. United Press International. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-J0P0-001S-60HN-00000-00&context=1516831.

Generation transition concerns an issue for Sega

https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20052%20%28November%201993%29/page/n65/mode/1up?view=theater

https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20052%20%28November%201993%29/page/n67/mode/1up?view=theater

Nintendo Extends Super Mario All Stars giveaway

(November 1, 1993). Advertising Age. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-GYS0-000S-845B-00000-00&context=1516831.

Nintendo sales and profits down

By MICHIYO NAKAMOTO. (November 19, 1993, Friday). Tough new players in video games - Michiyo Nakamoto watches Matsushita and Sony enter the field. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKR-MTT0-006F-W3FM-00000-00&context=1516831.

Yomiuri Shimbun. (November 19, 1993, Friday). Nintendo sales, profits down. The Daily Yomiuri. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SC6-V290-001X-J39V-00000-00&context=1516831.

(NOVEMBER 18, 1993, THURSDAY). Nintendo posts 23.9% pretax drop for fiscal half. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-GS90-000F-P13B-00000-00&context=1516831.

Sega begins mnaufacturing in Wales

MARY FAGAN, Industrial Correspondent. (November 1, 1993, Monday). Welsh factory to produce Sega video-game catridges; First contract outside Far East goes to AB Electronic. The Independent (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T47-89T0-0021-R536-00000-00&context=1516831.

Sega downgrades forecast

GAIL COUNSELL. (November 10, 1993, Wednesday). Sega slashes profit forecast; Video game group says strength of yen will hit earnings. Gail Counsell reports. The Independent (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T47-88T0-0021-R2N1-00000-00&context=1516831.

EA suspends SNES lineup

https://segaretro.org/index.php?title=File:CVG_UK_144.pdf&page=8

https://segaretro.org/index.php?title=File%3ACVG_UK_144.pdf&page=33

EA resumes SNES lineup

Sega decides to crash Mario's big bash

(November 4, 1993). Lancaster: Sega's big self-projection racket. Marketing. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:419K-5BV0-00X8-J51R-00000-00&context=1516831.

Ad games on the rise

By Kate Fitzgerald. (November 1, 1993). Videogames attract advertisers; McDonald's signs on as number of games tied to products grows. Advertising Age. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-GYR0-000S-844B-00000-00&context=1516831.

By David Kilburn. (November 1, 1993). Dentsu already deep into interactive; Japanese agency links with 3DO, creates videogames for clients. Advertising Age. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-GYR0-000S-8446-00000-00&context=1516831.

Nitendo wins big in South African court

(November 8, 1993, Monday). SOUTH AFRICAN SUPREME COURT RULES FOR NINTENDO IN MAJOR VICTORY AGAINST VIDEO GAME PIRATES. PR Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJJ-3CT0-007J-72FH-00000-00&context=1516831.

Console game pirates start to train

https://amr.abime.net/amr_popup_picture.php?src=amiga_joker/magscans/aj_1993_11/040.jpg&c=92625

Pad computing more of an Uh? than an Aahhh!

https://www.nytimes.com/1993/11/09/science/personal-computers-zoomers-newtons-real-life-so-far-promise-exceeds-usefulness.html

Big Blues chronicles fall of IBM

https://archive.org/details/eu_BYTE-1993-11_OCR/page/n86/mode/1up?view=theater

AI puts help desks on disk

https://archive.org/details/eu_BYTE-1993-11_OCR/page/n47/mode/1up?view=theater

Smartec bets on dual scan

https://archive.org/details/eu_BYTE-1993-11_OCR/page/n54/mode/1up?view=theater

Broderbund announces Living Books

https://archive.org/details/Electronic-Games-1993-11/page/n9/mode/1up?view=theater

Shakespeare does Karaoke

https://www.youtube.com/watch?a&v=CpHnp9JKgcY&feature=youtu.be Minute 1:30

https://archive.org/details/eu_BYTE-1993-11_OCR/page/n69/mode/1up?view=theater

Komisar becomes CEO of Lucasarts

https://www.nytimes.com/1993/11/02/business/company-news-chief-executive-named-at-lucas-s-software-unit.html

(November 1, 1993, Monday). LUCASARTS ENTERTAINMENT NAMES RANDY KOMISAR PRESIDENT; LUCASARTS TOPS BEST YEAR IN ITS HISTORY WITH NEW LEADER. PR Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJJ-3G30-007J-7008-00000-00&context=1516831.

Logitech goes 3D with the Cyberman

https://archive.org/details/Electronic-Games-1993-11/page/n13/mode/1up?view=theater

Larry Probst sees software download future

STUART VARNEY. (November 2, 1993). Exec Explains Interactive Lane of Electronic Highway. CNN. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3TD9-1JJ0-0029-50P8-00000-00&context=1516831.

Wireless Email taking off

https://archive.org/details/eu_BYTE-1993-11_OCR/page/n31/mode/2up

Free lunches on the internet may be coming to an end

https://www.nytimes.com/1993/11/03/business/business-technology-jams-already-on-data-highway.html

By KATE MADDOX, Staff reporter. (November 8, 1993). The big picture; Visions of a new TV begin to emerge. Electronic Media. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-X370-002S-52YW-00000-00&context=1516831.

Renegade ports to Interactive TV

Edge November 1993, pg. 75

Sex sells

Edge November 1993, pg. 63

Cable News fuels tech stock rollercoaster

https://www.nytimes.com/1993/11/07/business/market-watch-watch-what-they-pay-not-what-they-say.html

Video Games move into museum

https://www.nytimes.com/1993/11/07/style/token-art.html

Tom Quinn, RIP

https://archive.org/details/Electronic-Games-1993-11/page/n15/mode/1up?view=theater

Man!ac launches

http://www.kultmags.com/mags.php?folder=TUFOIUFDLzE5OTM=

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

IBM introduces the PCJr

Coleco ships the Adam

Infocom disses graphics

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in November 1993.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

7 Minutes in Heaven: Beach Head

Video Version: https://www.patreon.com/posts/96037276

https://www.mobygames.com/game/19932/beach-head/

Corrections:

October 1983 Ep - https://www.patreon.com/posts/october-1983-94392565

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Chronicles Revisited Podcast 14 — Touch the Screen! Touch the Screen! https://www.smoliva.blog/post/chronicles-revisited-podcast-014/

The Computer Chronicles 40th Anniversary with S.M. Oliva https://www.patreon.com/posts/computer-40th-s-95453094

https://www.cashbox-magazine.com/about

https://www.mobygames.com/game/11121/chiller/

1973

Video Games take center stage at MOA show

https://archive.org/details/cashbox35unse_18/page/51/mode/1up

https://archive.org/details/cashbox35unse_21/page/47/mode/1up

https://archive.org/details/cashbox35unse_19/page/55/mode/1up

Atari asks ops to steer clear of copycats

https://archive.org/details/cashbox35unse_19/page/61/mode/1up

German arcade owners seeth

https://archive.org/details/cashbox35unse_21/page/48/mode/1up

Heathkit offers budget priced calculator kit

https://www.worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-11.pdf pg. 89

Electronic watches on the rise

https://www.worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-11.pdf pg. 5

Video Phone shown at CeBit

https://www.worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-11.pdf pg. 19

https://www.youtube.com/watch?v=WzdCKBZP4Jo

1983-11

Williams loses $6 million in fourth quarter

Games People, Nov. 19, 1983, pg. 11 https://www.youtube.com/watch?v=ecVcA3l6v3E

Atari is the (coinop) come-back kid

RePlay Nov. 1983, pg. 123

Battle of the Cons

Replay, Nov. 1983, pg. 15

Tokyo Amusement Machine Show side steps laser craze

Replay Nov. 1983, pg. 23

Games People Nov. 28, 1983, pg. 9

Replay Nov. 1983, pg. 86

Monitor maker TSK cuts credit

Games People, Nov. 19, 1983, pg. 1

Activision to lay off a quarter of its workforce

https://www.nytimes.com/1983/11/12/business/activision-sets-layoffs-for-90.html

Odyssey2 is no more

https://archive.org/details/computer-entertainer-2-8/page/120/mode/1up?view=theater

Starpath bows out

https://archive.org/details/computer-entertainer-2-8/page/117/mode/1up?view=theater

Fox drops out of games

https://www.nytimes.com/1983/11/10/business/fox-quitting-video-games.html

Milton Bradley expects losses

https://www.nytimes.com/1983/11/15/business/milton-bradley-expects-deficit.html

Vectrex debuts 3D Imager

https://archive.org/details/logical_gamer_novdec83/page/5/mode/2up

Spectravideo's Compumate gets reviewed

Personal Computer News, Nov. 23, 1983 pg. 38

Amiga to release computer/game combo machine

https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_01_1983-11_Fun_Games_Publishing_US/page/n105/mode/2up

Berlin Consumer Trade Show sees micros and video games galore

http://www.atarimuseum.de/gamesum.htm https://en.wikipedia.org/wiki/Sharp_MZ

https://www.videospielgeschichten.de/die-fans-fragen-klaus-ollmann-antwortet/

https://en.wikipedia.org/wiki/Philips_Videopac%2B_G7400

https://de.wikipedia.org/wiki/IFA_(Messe)#1970%E2%80%931990

http://www.kultmags.com/mags.php?folder=Q1BVLzE5ODM=

https://youtube.com/playlist?list=PLp7z5j6N5lhyqNEEtxz1bnkhjCTbJ_rqS&si=GVvJ9SIMYkaOO7av

TI stock shoots up

https://www.nytimes.com/1983/11/01/business/a-seesaw-day-for-computers.html

IBM Introduces the PC Jr

https://www.nytimes.com/1983/11/02/business/the-debut-of-ibm-s-junior.html

https://www.nytimes.com/1983/11/02/business/ibm-s-speedy-redirection.html

https://www.nytimes.com/1983/11/06/business/week-in-business-japan-s-car-makers-are-sent-a-message.html

https://en.wikipedia.org/wiki/IBM_PCjr

Small Idaho company to supply PCJr keyboard

https://www.nytimes.com/1983/11/26/business/advanced-input-s-ibm-coup.html

Atari and Coleco hike prices

https://www.nytimes.com/1983/11/10/business/atari-coleco-raise-computer-prices.html

Personal Computer News Nov. 9, 1983, pg. 6

https://www.nytimes.com/1983/11/12/business/commodore-corp-reports-earnings-for-qtr-to-sept-30.html?searchResultPosition=1

Atari backs away from home computers

https://archive.org/details/computer-entertainer-2-8/page/119/mode/1up?view=theater

Coleco lowers Adam shipment targets

Toy & Hobby World November 1984, pg. S1

https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_01_1983-11_Fun_Games_Publishing_US/page/n11/mode/2up

https://archive.org/details/logical_gamer_novdec83/page/5/mode/2up

JCPenney and KMart pass on Adam

https://www.nytimes.com/1983/11/15/business/penney-s-holiday-line-omits-adam-computer.html

Adam shipments lower than expected

https://www.nytimes.com/1983/11/24/business/dow-declines-0.20-in-heavy-trading.html

Adam review

https://www.nytimes.com/1983/11/29/science/personal-computers-the-new-adam-arrives-for-a-test.html

Cabbage Patch Doll Mania ensues

https://www.nytimes.com/1983/11/29/us/adoptable-dolls-aren-t-having-any-trouble-finding-homes.html

https://en.wikipedia.org/wiki/Cabbage_Patch_Kids

https://youtu.be/qR0aVHlXpvM?si=PoN1JgbZkmkA39Hi

Aquarius discounted

https://timesmachine.nytimes.com/timesmachine/1983/11/27/issue.html

Commodore teases TED

https://archive.org/details/popular-computing-weekly-1983-11-24/mode/1up?view=theater

https://en.wikipedia.org/wiki/Commodore_Plus/4

Comdex to be swamped by PC clones

https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1983-11.pdf pg. 7

Tandy to enter PC compatible market

https://www.nytimes.com/1983/11/30/business/tandy-computer-s-hard-test.html

https://en.wikipedia.org/wiki/Tandy_1000

HP moves to reduce OS options

Personal Computer News, Nov. 2, 1983 pg. 3

Reflex launches Hercules

Personal Computer News, Nov. 2, 1983 pg. 3

Apple outlook flat

https://www.nytimes.com/1983/11/08/business/apple-sees-flat-profit-outlook.html

Apple funds IBM clone adapter

Personal Computer News, Nov. 23, 1983 pg. 2, 5

Personal Computer News, Nov. 30, 1983, pg. 4

Microsoft Debuts Windows

https://www.nytimes.com/1983/11/13/business/wekk-in-business-more-good-news-about-inflation.html

https://www.nytimes.com/1983/11/11/business/microsoft-displays-window-program.html?searchResultPosition=1

Personal Computer News, Nov. 30, 1983, pg. 4, 6

Lightpens, the interface choice of the future

https://archive.org/details/1983-11-computegazette/page/n33/mode/2up

https://archive.org/details/commodore-user-magazine-02/page/n5/mode/2up

https://archive.org/details/1983-11-compute-magazine/page/n170/mode/1up?view=theater

https://archive.org/details/Info-64_Issue_2_Winter_83-84_1983_Cybertech_US/page/n13/mode/2up

Newbrain to return from the dead

Personal Computer News, Nov. 2, 1983 pg. 3

Electron deliveries fall short

Personal Computer News, Nov. 2, 1983 pg. 2

Personal Computer News, Nov. 30, 1983, pg. 2

Acorn second processor sticker shock

Personal Computer News, Nov. 30, 1983, pg. 2

Dynasty Computer corp wants to sell you a computer in your home

https://www.retromags.com/files/file/5858-electronic-games-hotline-volume-2-no-7-november-6-1983/ pg. 2

http://www.atariprotos.com/othersystems/sorcerer/hardware/smartalec.htm

Broderbund announces partnership with TI

https://archive.org/details/computer-entertainer-2-8/page/119/mode/1up?view=theater

Toy and Hobby World Nov. 1984, pg. S12

https://www.retromags.com/files/file/5858-electronic-games-hotline-volume-2-no-7-november-6-1983/ pg. 8

https://archive.org/details/1983-11-computegazette/page/n49/mode/2up

Infocom disses graphics

https://archive.org/details/1983-11-computegazette/page/n23/mode/2up

https://archive.org/details/1983-11-computegazette/page/n29/mode/2up

https://archive.org/details/family-computing-03/page/n15/mode/2up

EA brings album cover aesthetics to game software packaging

https://archive.org/details/family-computing-03/page/n15/mode/2up

Quicksilva arrives in the US

https://archive.org/details/1983-11-computegazette/page/n133/mode/2up

Mirror Group jumps into software

https://archive.org/details/popular-computing-weekly-1983-11-17/mode/1up?view=theater

Computer magazines boom

https://www.nytimes.com/1983/11/09/business/boom-in-computer-magazines.html

Hobby Computer magazine debuts

http://www.kultmags.com/mags.php?folder=SGFwcHkgQ29tcHV0ZXIvMTk4Mw==

Info64 debuts

https://archive.org/details/Info-64_Issue_2_Winter_83-84_1983_Cybertech_US

GameLine adds stock info and email

https://www.retromags.com/files/file/5858-electronic-games-hotline-volume-2-no-7-november-6-1983/ pg. 2

Time exits Teletext

https://www.nytimes.com/1983/11/22/business/time-inc-drops-teletext-experiment.html

Online education may be the future

https://www.nytimes.com/1983/11/20/us/from-1500-miles-professor-teaches-his-class-by-computer.html

Bond plays games

https://www.youtube.com/watch?v=vUc4GkMN1qs

RePlay Nov. 1983, pg. 178

https://archive.org/details/computer-entertainer-2-8/page/117/mode/1up?view=theater

Atari 5200 ad mentioned in Videogaming and computergaming illustrated

https://www.youtube.com/watch?v=vS-pingC-xY

https://archive.org/details/Videogaming_and_Computer_Gaming_Illustrated_1983-11_Ion_International_US/page/n3/mode/1up

https://www.nytimes.com/1983/11/09/business/advertising-changes-by-atari-and-ibm.html

Japan agrees to loosen restrictions on the Yen

https://www.nytimes.com/1983/11/13/business/wekk-in-business-more-good-news-about-inflation.html

New study finds games designed to be addictive

Games People, Nov. 19, 1983, pg. 1

https://archive.org/details/mindatplaypsycho0000loft/page/n9/mode/2up

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

Gregg Barnett is a 40 year veteran of the gaming industry, having started with porting The Hobbit to the C64, developing the legendary Way of the Exploding Fist, bringing Discworld to computers and today working on high tech VR based training gear for firefighters. Gregg opens up about all the massive shifts in the industry he has witnessed, as well as the good and the bad involved with being a game dev.

Recorded October 2023

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: https://www.linkedin.com/in/greggbarnett/ https://en.wikipedia.org/wiki/The_Hobbit_(1982_video_game) https://en.wikipedia.org/wiki/Horace_(video_game_series) https://en.wikipedia.org/wiki/Cinema_of_Australia#Renaissance_%E2%80%93_1970s_and_1980s https://www.mobygames.com/company/27/krome-studios-melbourne/ https://en.wikipedia.org/wiki/The_Way_of_the_Exploding_Fist https://en.wikipedia.org/wiki/Karate_Champ https://en.wikipedia.org/wiki/Karateka_(video_game) https://en.wikipedia.org/wiki/1983_America%27s_Cup#Aftermath https://www.mobygames.com/game/19426/bedlam/ https://www.mobygames.com/company/18/cinemaware-corporation/ https://www.mobygames.com/game/181/defender-of-the-crown/screenshots/nes/ https://www.mobygames.com/game/8662/shadowrun/ https://en.wikipedia.org/wiki/FASA https://en.wikipedia.org/wiki/Terry_Pratchett https://www.mobygames.com/group/199/discworld-universe/ https://www.mobygames.com/company/63/psygnosis-limited/ https://www.mobygames.com/company/2602/sony-electronic-publishing-ltd/ https://www.mobygames.com/company/2221/sick-puppies-studio/ https://www.mobygames.com/game/9400/ghost-master/ https://www.mobygames.com/person/4217/will-wright/ https://flaimsystems.com/

View Details

Nintendo profits crash, Next gen console battle begins & Arcades go 3D

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in October 1993.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

A complete set of links can be found here:

https://www.patreon.com/posts/95287239

7 Minutes in Heaven: Hired Guns Video Version: https://www.patreon.com/posts/7-minutes-in-95284763 https://www.mobygames.com/game/6742/hired-guns/ https://www.mobygames.com/game/83985/overcooked/ https://www.mobygames.com/game/59006/spaceteam/

Corrections: September 1993 Ep - https://www.patreon.com/posts/september-1993-93580366 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Video Game Historian - Aladdin Deck Enhancer - https://youtu.be/_eG-PSZU5MI?si=UkmcQ6RDEs_Ljm-w

1993-10: JAMMA show brings the tech https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/222/mode/1up?view=theater

Riiiiiiiiiiiiidge Racer debuts, remember that one? https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/64/mode/1up?view=theater https://www.youtube.com/watch?v=eaBUeINW_3s

Sega takes fighting 3D https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/66/mode/1up?view=theater

Sega teams up with W Industries https://segaretro.org/Press_release:_1993-07-01:_W_INDUSTRIES_MAKES_VIRTUAL_REALITY_A_REALITY_FOR_SEGA https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n13/mode/1up?view=theater

Williams sues Capcom Play Meter Oct. 1993, pg. 3

7-Eleven's coinop exodus continued Play Meter Oct. 1993, pg. 3 Nintendo reduces profit outlook (October 5, 1993, Tuesday). Nintendo. The Times. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8VY0-00H1-F1G8-00000-00&context=1516831. https://www.poundsterlinglive.com/bank-of-england-spot/historical-spot-exchange-rates/usd/USD-to-JPY-1993 They expect exports to make up 59% of their sales in the first half of the year and only 42% in the second half. (October 5, 1993). Nintendo to suffer 1st profit decline in 10 years. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y970-004C-93PW-00000-00&context=1516831. BY YUZO SAEKI, Staff writer. (October 11, 1993). Nintendo expects profits to fall 26%; HIGH YEN, COMPETITION HURT PERFORMANCE. The Nikkei Weekly (Japan). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-4NH0-000H-H0BX-00000-00&context=1516831. Garth Alexander and Helen Davidson. (October 10, 1993, Sunday). Super Mario under threat as Sega closes profits gap. The Sunday Times (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8WK0-00H1-F37F-00000-00&context=1516831. Garth Alexander and Helen Davidson. (October 10, 1993, Sunday). Super Mario under threat as Sega closes profits gap. The Sunday Times (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8WK0-00H1-F37F-00000-00&context=1516831.

Sega calls for truce By MAT TOOR. (October 21, 1993). Sega calls for truce. Marketing. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:419K-59R0-00X8-J073-00000-00&context=1516831.

Sega beats Nintendo in UK Dominic Mills. (October 30, 1993, Saturday). Ad of the Week. The Times. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8YV0-00H1-F3G0-00000-00&context=1516831. https://youtu.be/X-LGs3AkkXY?si=tuzHTmEqjM2fSFuc

Jaguar role out plans revealed https://archive.org/details/GamePro_Issue_051_October_1993 pg. 16 https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/58/mode/1up?view=theater

EGM goes hands-on with 3DO https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/60/mode/1up?view=theater Edge 1, pg. 49 Edge 1 pg. 54 Edge1 pg. 58

Nintendo signs up Silicon Graphics https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/n5/mode/1up?view=theater https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/70/mode/1up?view=theater

CGI vs clayamation vs. Digitization https://archive.org/details/play-time-1993-10/page/n9/mode/1up?view=theater https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n13/mode/1up?view=theater https://archive.org/details/play-time-1993-10/page/n13/mode/1up?view=theater https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.10/page/n9/mode/1up

Nintendo gives away Mario All-Stars https://archive.org/details/GamePro_Issue_051_October_1993 pg. 168 https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n13/mode/1up?view=theater

Wolfenstein 3D to come to the SNES https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/220/mode/1up?view=theater

Sega does Sports https://archive.org/details/GamePro_Issue_051_October_1993 pg. 132

EA announces EA Sports Soccer https://archive.org/details/GamePro_Issue_051_October_1993 pg. 149

Sega introduces the Activator https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/60/mode/1up?view=theater https://segaretro.org/Activator

Move Over Gameboy, Newton is here https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/207/mode/1up?view=theater https://en.wikipedia.org/wiki/Apple_Newton

ReelMagic wants to bring FMV to the PC https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/56/mode/1up?view=theater

Buggy software on the rise https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/4/mode/1up?view=theater

Centergold prepares for stock launch By PAUL TAYLOR. (October 7, 1993, Thursday). CentreGold valued at Pounds 50m. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKR-N110-006F-W48W-00000-00&context=1516831. GAIL COUNSELL, Business Correspondent. (October 5, 1993, Tuesday). Nintendo losing ground to Sega ; Video games giant blames profit warning on soaring yen. The Independent (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T47-8F30-0021-R1WR-00000-00&context=1516831.

Apple goes Multimedia https://archive.org/details/powerplaymagazine-1993-10/page/n32/mode/1up

EA plans to ditch floppies Edge 1, pg. 21

Sam & Max undergoes pizza party testing https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.10/page/n9/mode/1up

More details of AT&T deal to buy TSN emerge https://archive.org/details/GamePro_Issue_051_October_1993 pg. 168 https://www.nytimes.com/1993/08/31/business/company-encountering-digital-age-occasional-look-computers-everday-life-keyboard.html

Arnie Katz argues for National Electronic Gaming Convention https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/52/mode/1up?view=theater

Ziff Davis buys CGW https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/56/mode/1up?view=theater

Edge 1 premieres Edge 1 Mario teaches... English? https://archive.org/details/powerplaymagazine-1993-10/page/n29/mode/2up https://www.nexgam.de/artikel/buch-super-mario-super-englisch-multi

Mortal Kombat goes multimedia https://archive.org/details/cashbox57unse_6/page/30/mode/1up

TSR brings video to board games https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n14/mode/1up?view=theater

Matt Groening launches Bongo Comics https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/208/mode/1up?view=theater

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Modo Historia - https://www.youtube.com/c/ModoHistoriaPodcast

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

The Boom is over, Texas Instruments is out & Nintendo becomes stock market darling

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in October 1983.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

Complete links can be found at: https://www.patreon.com/posts/94392565

7 Minutes in Heaven: Kool-Aid Man Video Version: https://www.patreon.com/posts/7-minutes-in-aid-94380376 https://www.mobygames.com/game/16706/kool-aid-man/ https://www.mobygames.com/game/40671/kool-aid-man/ https://youtu.be/mpbaznILT3s?si=oGZ8BCrVkhGu_aeG

Corrections: September 1983 Ep - https://www.patreon.com/posts/september-1983-92463308 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.youtube.com/watch?v=Nio3hYAx_Tc https://youtu.be/zONxBXLw4YY

1973-10 Sega joins pong craze https://archive.org/details/cashbox35unse_16/page/n108/mode/1up

Midway announces Space Race clone https://archive.org/details/cashbox35unse_14/page/52/mode/1up?view=theater.

Kee Games plant opens https://archive.org/details/cashbox35unse_14/page/52/mode/1up?view=theater

Video game sales exceed 45,000 https://archive.org/details/cashbox35unse_17/page/59/mode/1up?view=theater

1983-10 Supreme Court refuses to hear speed up kit case "Economy At A Glance, United Press International, October 3, 1983, Monday, AM cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-F6H0-001X-R0FX-00000-00&context=1516831. By ELIZABETH OLSON, United Press International, October 3, 1983, Monday, BC cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-F6M0-001X-R0W3-00000-00&context=1516831." https://www.nytimes.com/1983/10/23/business/the-gavel-comes-down-on-computer-copycats.html

Lasermania grips coinop Replay Oct. 1983, pg. 8 Replay, Oct. 1983, pg. 97, 41, 136 Coleco catches Singe https://archive.org/details/computer-entertainer-2-7

SENTE is a go... Replay Oct. 1983 pg. 22, 8

Nintendo dividend tops charts NINTENDO INCREASES ANNUAL DIVIDEND BY 6.5 YEN, Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service, OCTOBER 11, 1983, TUESDAY, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P7J0-001B-N4KX-00000-00&context=1516831. Copyright 1983 Jiji Press Ltd., Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service, OCTOBER 11, 1983, TUESDAY, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P7G0-001B-N4GD-00000-00&context=1516831. Matsushita Electric tops 807 firms in consolidated earnings figures, The Japan Economic Journal, October 11, 1983, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-1PT0-000H-H1RH-00000-00&context=1516831. https://www.jstor.org/stable/43294923

Konami opens US operations Replay Oct. 1983 pg 136

Atari opens Chicago dealership Replay Oct 1983 pg. 10

Harry Williams, RIP Replay Oct. 1983 pg. 28

Bars need not fear arcades PR Newswire, October 5, 1983, Wednesday, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-2S40-000D-81GN-00000-00&context=1516831.

The boom is over https://www.nytimes.com/1983/10/17/business/video-games-industry-comes-down-to-earth.html

Warner loses $122.4 million in third quarter New York Times, October 15, 1983, pg. 37

Warner cuts 250 jobs at New York HQ https://www.nytimes.com/1983/10/14/business/warner-cuts-corporate-staff-by-250.html

2600 being sold off for $60 Playthings, Oct. 1983, pg. 24 Activision supports 5200 https://archive.org/details/computer-entertainer-2-7/page/105/mode/1up

Mattel revenues collapse By James E. Braham, Profit's a question on home screens, Industry Week, October 3, 1983, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SPF-0RB0-0010-M0WW-00000-00&context=1516831. Mattel Computer Adaptor tested https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n19/mode/1up?view=theater

Coleco revenue plummets https://www.nytimes.com/1983/10/25/business/declines-sharp-for-apple-and-coleco.html https://www.nytimes.com/1983/10/05/business/market-placedaniel-f-cuff-coleco-s-adam-betting-heavy.html https://archive.org/details/PersonalComputerNews/PersonalComputerNews031-12Oct1983/page/n5/mode/1up?view=theater https://archive.org/details/computer-entertainer-2-7/page/108/mode/1up https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n5/mode/1up

CBS posts gains https://www.nytimes.com/1983/10/13/business/cbs-inc-profits-surge-3-groups-help-results.html

Toys R Us sees drop in video games and computers https://www.nytimes.com/1983/10/13/business/toys-r-us.html

Apple earnings plummet https://www.nytimes.com/1983/10/25/business/declines-sharp-for-apple-and-coleco.html https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n3/mode/1up

Commodore numbers surge https://www.nytimes.com/1983/10/27/business/results-are-mixed-for-xerox.html

MacNeil Lehrer Newshour interviews Jack Tramiel https://youtu.be/U5skpKlVOqc?si=6vDkO5DnwZJZIbrd https://americanarchive.org/catalog/cpb-aacip_507-mp4vh5d74j#at_2421.316381_s TI drops out https://www.nytimes.com/1983/10/29/business/retreat-set-by-texas-instruments.html https://www.nytimes.com/1983/10/31/business/ibm-may-benefit.html https://archive.org/details/eu_BYTE-1983-10_OCR/page/n8/mode/1up?view=theater

David Ahl presents Price Wars, the Graphic Novel https://archive.org/details/Creative_Computing_1983-10/page/n187/mode/1up?view=theater

IBM profits up https://www.nytimes.com/1983/10/15/business/ibm-net-up-24.8-in-quarter.html

IBM welcomes Taiwanese imitators https://archive.org/details/PersonalComputerNews/PersonalComputerNews033-26Oct1983/page/n3/mode/1up?view=theater

Apple cuts price of Lisa by 15% https://archive.org/details/PersonalComputerNews/PersonalComputerNews030-05Oct1983/page/n4/mode/1up?view=theater

Formats, formats everywhere https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n4/mode/1up

Japanese show off at SICOB https://archive.org/details/PersonalComputerNews/PersonalComputerNews031-12Oct1983/page/n6/mode/1up?view=theater http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Cartridges.htm https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n62/mode/1up?view=theater https://archive.org/details/PersonalComputerNews/PersonalComputerNews033-26Oct1983/page/n19/mode/1up?view=theater

Tandy introduces Coco2 "https://oldcomputermuseum.com/tandy_coco2.html NEW PRODUCTS ON THE MARKET, United Press International, October 5, 1983, Wednesday, BC cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-F670-001X-R50S-00000-00&context=1516831."

Tandy introduces the MC10 https://archive.org/details/Creative_Computing_1983-10/page/n42/mode/1up?view=theater https://en.wikipedia.org/wiki/TRS-80_MC-10

Osborne effect postulated as cause of death https://archive.org/details/PersonalComputerNews/PersonalComputerNews030-05Oct1983/page/n4/mode/1up?view=theater

Computer industry shakeup not affecting jobs https://www.nytimes.com/1983/10/16/jobs/computer-industry-more-jobs-despite-layoffs.html https://en.wikipedia.org/wiki/HP-150

UK computer makers want to make Acorn a standard https://archive.org/details/PersonalComputerNews/PersonalComputerNews030-05Oct1983/page/n6/mode/1up?view=theater

British homes in love with micros Computer buying bonanza awaited; Jason Crisp reveals problems behind the Christmas surge, Financial Times (London,England), October 8, 1983, Saturday, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2PT0-000F-54WF-00000-00&context=1516831. By BARNABY J. FEDER. (October 10, 1983, Monday, Late City Final Edition). COMPUTER MARKET STRONG IN BRITAIN. The New York Times. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8G-J7J0-0008-Y1B4-00000-00&context=1516831. Teenage programming superstars blossom in the UK Joan Gray, A world of asteroids and whizz-kid programmers, Financial Times (London,England), October 10, 1983, Monday, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2PS0-000F-54VH-00000-00&context=1516831.

Spectrum goes cartridge https://archive.org/details/PersonalComputerNews/PersonalComputerNews031-12Oct1983/page/n6/mode/1up?view=theater http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Cartridges.htm https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n62/mode/1up?view=theater http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Unreleased.htm

Microdrive weakness becomes more apparent https://archive.org/details/nzbitsandbytes-2-03/page/n5/mode/1up?view=theater sinclair recommends photocopying printouts https://archive.org/details/nzbitsandbytes-2-03/page/n3/mode/1up?view=theater

Game software prices begin to drop in England https://archive.org/details/Computer_Video_Games_Issue_024_1983-10_EMAP_Publishing_GB/page/n90/mode/1up?view=theater https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n4/mode/1up Martin Wheeler - Virgin, BITS, Recluse https://www.patreon.com/posts/72185638 Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024

Guild of Software Houses forms https://archive.org/details/CommodoreUserIssue011983Oct/page/n5/mode/2up

CGW hates on the c64 https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n26/mode/1up http://www.kultmags.com/mags.php?folder=Q1BVLzE5ODM= CPU 10-1983 pg. 30, 25, 1 https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n39/mode/1up

Cmmodore User magazine debuts https://archive.org/details/CommodoreUserIssue011983Oct/page/n5/mode/2up

Atarisoft launches https://www.nytimes.com/1983/10/27/business/atari-s-new-games-fit-other-machines.html https://archive.org/details/computer-entertainer-2-7 https://archive.org/details/computer-entertainer-2-7/page/105/mode/1up

Trip is bringing the hotness https://archive.org/details/eu_BYTE-1983-10_OCR/page/n101/mode/1up?view=theater https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n11/mode/1up Epyx launches the "Preview Disk" https://archive.org/details/computer-entertainer-2-7/page/108/mode/1up https://archive.org/details/a8b_Epyx_Preview_Disk_1983_Epyx_US

Computer games go 3D https://www.youtube.com/watch?v=4RoNTTPcPwI https://archive.org/details/Computer_Video_Games_Issue_024_1983-10_EMAP_Publishing_GB/page/n18/mode/1up?view=theater

Turn your micro into an animation studio https://archive.org/details/eu_BYTE-1983-10_OCR/page/n357/mode/1up?view=theater

Tom Carter Productions goes interactive Replay Oct. 1983 pg. 137 https://cartoonresearch.com/index.php/hucks-landing/

Animated features are dead... except for Disney TODAY'S TOPIC: Little Life Left In Full-Length Animated Feature Production, The Associated Press, October 3, 1983, Monday, PM cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-M6D0-0011-523X-00000-00&context=1516831. Activists go after commercial length TV shows aimed at kids https://www.nytimes.com/1983/10/12/arts/eight-children-s-tv-shows-assailed.html Wherehouse goes public (October 6, 1983, Thursday). WHEREHOUSE; Public offering. Business Wire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-MK90-001B-R0VJ-00000-00&context=1516831 https://en.wikipedia.org/wiki/Wherehouse_Entertainment

First commercial cellphone service introduced https://www.nytimes.com/1983/10/14/business/cellular-mobile-phone-debute.html Best Quote of the month: https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n5/mode/1up

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

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Mortal Monday, F-15 Strike Eagle saved by Falcon, Sega announces Saturn

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in September 1993.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links:

7 Minutes in Heaven: General Chaos Video Version: https://www.patreon.com/posts/7-minutes-in-93420048 https://www.mobygames.com/game/23830/general-chaos/

Corrections: August 1993 Ep - https://www.patreon.com/posts/august-1993-91387119 5th Anniversary Interview - https://www.patreon.com/posts/5th-anniversary-92773072 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.mobygames.com/game/63391/battletoads/ https://www.mobygames.com/game/8131/virtua-racing/ https://en.wikipedia.org/wiki/Super_Famicom_Naizou_TV_SF1 https://lmo.wikipedia.org/wiki/Sharp_Nintendo_Television Ethan, in fact, playing Wizkid - https://www.patreon.com/posts/71057943

1993 September 13th is Mortal Monday https://archive.org/details/Electronic-Games-1993-09/page/n16/mode/1up?view=theater Gregory Fischbach Part 2 - Acclaim https://www.patreon.com/posts/47720122 Gregory Fischbach Part 1 - Activision - Acclaim https://www.patreon.com/posts/46578120 Chris Garske - EA - Activision - Sierra - Sega - GT Interactive https://www.patreon.com/posts/39835860

Street Fighter 2 sequels not as pricey as expected https://archive.org/details/game-pro-issue-50-september-1993/page/133/mode/1up?view=theater

Bill White switches sides https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n19/mode/1up?view=theater

Nintendo Espana founded https://archive.org/details/micromania-segunda-epoca-64/page/n7/mode/1up

Sega beats Nintendo at CES https://archive.org/details/Electronic-Games-1993-09/page/n85/mode/1up?view=theater

CES closes to the public https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater

Multimedia is the new hotness https://archive.org/details/Electronic-Games-1993-09/page/n45/mode/1up?view=theater https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n9/mode/1up?view=theater https://www.youtube.com/watch?v=aW4OQcBaV5c&list=PLBw24bgyD-sJkM_K9uPP6N73WwyxRFLaW https://archive.org/details/computer-game-review-and-cd-rom-entertainment-september-1993/page/61/mode/1up?view=theater https://archive.org/details/CommodoreUserIssue1201993Sep/page/n8/mode/1up?view=theater https://www.filfre.net/2023/10/a-digital-pornutopia-part-1-the-seedy-rom-revolution/ https://www.filfre.net/2023/11/a-digital-pornutopia-part-2-the-internet-is-for-porn/

MPEG becomes standard https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater

Commodore sets big goals for CD32 The One , Sept. 1993, pg. 14

CDI gets FMV add-on https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater https://archive.org/details/CommodoreUserIssue1201993Sep/page/n8/mode/1up?view=theater

Saturn is Sega's future https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n49/mode/2up https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n53/mode/2up

Japanese turn to yanks https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n22/mode/1up?view=theater

Game crossovers taking off https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater

Acclaim is wheeling and dealing https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n19/mode/1up?view=theater

Acclaim signs deal with James Cameron https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater Barkley signs with Accolade https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n7/mode/1up

Game while you fly in Europe https://archive.org/stream/FinancialTimes1993UKEnglish/Jul%2007%201993%2C%20Financial%20Times%2C%20%23606%2C%20UK%20%28en%29_djvu.txt https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n79/mode/2up

Top Guy takes the NES on the go https://bootleggames.fandom.com/wiki/Top_Guy https://archive.org/details/game-pro-issue-50-september-1993/page/112/mode/1up?view=theater. Microprose bought by Spectrum Holobyte https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.09/page/n8/mode/1up https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater https://archive.org/details/computer-game-review-and-cd-rom-entertainment-september-1993/page/60/mode/1up?view=theater Wild Bill Stealey - Microprose https://www.patreon.com/posts/36710924

Windows goes to the Arcade https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n9/mode/1up?view=theater https://www.mobygames.com/game/2842/microsoft-arcade/

Lucasfilm sends Amiga owners mixed messages http://www.kultmags.com/mags.php?folder=QW1pZ2EgR2FtZXMvMTk5Mw== Amiga Games September 1993 pg. 8 https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.09/page/n8/mode/1up https://archive.org/details/CommodoreUserIssue1201993Sep/page/n12/mode/1up?view=theater

SSI diversifies D&D https://archive.org/details/Electronic-Games-1993-09/page/n41/mode/1up?view=theater Joel Billings - SSI https://www.patreon.com/posts/36827469 Don Daglow Part 2 - Broderbund - Beyond Software - Stormfront - SSI https://www.patreon.com/posts/39095819 Don Daglow Part 1 - PDP - Mattel - Intellivision - EA https://www.patreon.com/posts/38445119

Psygnosis partners with MDI https://www.computinghistory.org.uk/det/49109/Dictionary%20of%20the%20Living%20World/ https://archive.org/details/micromania-segunda-epoca-64/page/n7/mode/1up https://www.mobygames.com/company/3187/media-design-interactive/

Ad games continue to proliferate in Germany https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n9/mode/1up?view=theater https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n15/mode/1up?view=theater http://www.kultmags.com/mags.php?folder=QW1pZ2EgR2FtZXMvMTk5Mw== Amiga Games September 1993 pg. 9

Tandy to sell off computer manufacturing operations https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater https://en.wikipedia.org/wiki/List_of_TRS-80_and_Tandy-branded_computers#PC-compatible_computers MediaVision give Soundblaster a run for its money https://en.m.wikipedia.org/wiki/Media_Vision_Pro_AudioSpectrum https://archive.org/details/powerplaymagazine-1993-09/page/n15/mode/1up?view=theater https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theater

Mediavision gets into interactive movie biz https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theater https://www.mobygames.com/company/47/hyperbole-studios/

Scorched Earth reviewed in CGW https://archive.org/details/Computer_Gaming_World_Issue_110/page/n75/mode/1up http://www.whicken.com/scorch/index.html http://www.cafepress.com/officialscorch

Sega gets into toys https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater https://en.wikipedia.org/wiki/Sega_Toys

TSN goes paperless https://archive.org/details/Electronic-Games-1993-09/page/n94/mode/1up?view=theater Ken Williams - Sierra https://www.patreon.com/posts/42700706 Andy Eddy leaves Video Games and Computer Entertainment https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n5/mode/1up?view=theater Smithsonian inducts software https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theater

Vectrex makers post OG files online https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n14/mode/1up?view=theater https://en.wikipedia.org/wiki/Vectrex Camerica shuts down https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

After 5 years of asking the questions, the tables get turned and Karl finally has to get grilled. You, the listener (or at least some of you) asked for it, so by multiple demand, the Karl interview!

Recorded: November 2023

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: Some of the following links may not be fully functional: Trantor's C64 Sight https://web.archive.org/web/20050320163500/http://www.trantornator.com/c64.html

Trantor's Ami-Crypt https://community.fortunecity.ws/skyscraper/fdisk/1548/amiga.html

Trantor Comics Leisure Suit Larry Page https://community.fortunecity.ws/skyscraper/fdisk/1548/larry/index.htm

Retro Gaming Club blog: http://retrogamingclub.blogspot.com/

Copyright Karl Kuras

View Details

This is the full 7 Minutes in Heaven clip for the September 1983 episode covering Battlezone on the Atari 2600.

An error in the edit of the full episode cut it short, so I decided to upload it to the feed as its own file.

Remember, you can also watch Alex and my commentary on his actual 7 minutes of gameplay by becoming a patron: https://www.patreon.com/posts/92412140/1722295006633795944?s=20mcgeoch9/status/1722295006633795944?s=

View Details

Atari dumps product in the desert Commodore and Sinclair revenues sore The Vic20 is no more

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in September 1983.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

7 Minutes in Heaven: Battlezone Video Version: https://www.patreon.com/posts/7-minutes-92412140 https://www.mobygames.com/game/360/battlezone/

Corrections: August 1983 Ep - https://www.patreon.com/posts/august-1983-89829848 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://youtu.be/A-6AKe2pvsQ?si=Y86cYPldukmG2V-H https://en.wikipedia.org/wiki/TMS9918

1973 Rally big in Europe https://archive.org/details/cashbox35unse_9/page/45/mode/1up

Atari launches Gotcha and Pong Doubles https://archive.org/details/cashbox35unse_13/page/n53/mode/1up?view=theater https://edfries.wordpress.com/2016/05/25/fixing-color-gotcha/

1983: Warner posts MASSIVE loss Play Meter Sept. 1, 1983 pg. 130

Atari dumps carts in desert Atari Buries Videogame Gear In New Mexico Dump, The Associated Press, September 27, 1983, Tuesday, AM cycle Atari Parts Are Dumped, The New York Times, September 28, 1983, Wednesday, Late City Final Edition https://en.wikipedia.org/wiki/Atari_video_game_burial Kevin Hayes - Atari - Namco https://www.patreon.com/posts/50612798 https://eu.alamogordonews.com/story/news/2022/08/25/et-atari-tomb-alamogordo-nm-games-auctioned/65418680007/

Deck chairs on the SS Atari get shuffled Toy and Hobby World September 1983, S6 https://www.nytimes.com/1983/09/08/business/business-people-atari-replaces-head-of-unit-after-9-months.html

Milton Bradley v Atari suit details revealed Toy and Hobby World September 1983, S4 http://www.mainbyte.com/ti99/hardware/mbx/mbx.html https://www.youtube.com/watch?v=FmD2lT5oeOE

SEC files charges against former Atari execs https://www.nytimes.com/1983/09/27/business/2-charged-in-atari-stock-sale.html

Mattel reports higher than expected second quarter loss https://www.nytimes.com/1983/09/09/business/mattel-reports-losing-156.1-million-in-quarter.html https://archive.org/details/computer-entertainer-2-6/mode/1up?view=theater Don Daglow Part 1 - PDP - Mattel - Intellivision - EA https://www.patreon.com/posts/38445119

Activision expects massive losses Maker of Video-Game, Computer Software Sees Loss, The Associated Press, September 16, 1983, Friday, PM cycle

Layoffs hit Imagic Imagic lay-offs in wake of U.S. video game glut, Financial Times (London,England), September 20, 1983, Tuesday

Interton files for bankruptcy https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n76/mode/1up?view=theater http://www.videogameconsolelibrary.com/pg70-1292_vc4000.htm#page=reviews https://en.wikipedia.org/wiki/Interton_Video_Computer_4000 https://www.interton.com/de-de/ https://blog.hnf.de/vom-hoergeraet-zum-computerspiel/

Marshfield bans coinop games Replay September 1983, pg. 10 https://eu.wickedlocal.com/story/marshfield-mariner/2021/09/23/marshfield-ma-coin-machine-industries-association-supreme-court-ban-pacman-donkeykong-look-back/8241109002/ https://www.nytimes.com/1983/12/08/us/massachusetts-town-exiles-pac-man-and-all-that.html

Williams reports lower earnings Play Meter Sept. 1, 1983 pg. 130

Sega sells US operations to Gulf and Western September 29, 1983, Thursday PR Newswire September 27, 1983, Tuesday

Sente gets ready to open for business PIZZA-TIME; Game division to open Oct. 1, Business Wire, September 29, 1983, Thursday Roger Hector - Atari, Disney, Sega, Namco, Sente https://www.patreon.com/posts/72058794 Owen Rowley - Chuck E Cheese, Autodesk - https://www.patreon.com/posts/owen-rowley-88533133

Wells Gardner feels arcade tumble pinch Bull market bums, Forbes, September 26, 1983

Funai joins forces with Electronic Specialty Products ELECTRONIC-SPECIALTY; Forms joint venture with Funai Electric Co. to market coin-operated video games, Business Wire, September 21, 1983, Wednesday https://www.youtube.com/watch?v=FB0Wkel_R5Q https://www.arcade-museum.com/manuf_detail.php?manuf_id=1392 Replay September 1983, pg. 9

4 killed at Malibu Grand Prix massacre Play Meter Sept. 1, 1983, pg. 24 https://www.click2houston.com/news/local/2023/06/01/evidence-room-extra-family-member-of-man-executed-after-malibu-grand-prix-murders-shares-memories-with-kprc-2/ Play Meter Sept. 1, 1983, pg. 14 https://citizennewspapergroup.com/news/2009/sep/02/cases-gone-cold/

Intellivision drops below a hundo Toy and Hobby World September 1983, S8

VCS Cartridge prices drop even in the UK https://archive.org/details/Computer_Video_Games_Issue_023_1983-09_EMAP_Publishing_GB/page/n27/mode/1up?view=theater

European 5200 launch canned https://archive.org/details/Computer_Video_Games_Issue_023_1983-09_EMAP_Publishing_GB/page/n28/mode/1up?view=theater https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n4/mode/1up?view=theater

Atari cancels Graduate https://archive.org/details/computer-entertainer-2-6/page/n2/mode/1up?view=theater

Sharp announces Famicom TV https://nintendo.fandom.com/wiki/Sharp_C1 Sharp develops TV with microcomputer, The Japan Economic Journal, September 27, 1983 https://www.nintendolife.com/news/2018/07/how_sharp_accidentally_copyright_trolled_nintendo_almost_40_years_ago

Unions fail at Atari High Tech's Challenge, Newsweek, September 5, 1983, UNITED STATES EDITION Unions in Trouble; PART III: Looking For New Members The Associated Press, September 1, 1983, Thursday, PM cycle

Broderbund goes console Toy and Hobby World September 1983, S26

Fischbach promoted PR Newswire, September 9, 1983, Friday Gregory Fischbach Part 2 - Acclaim https://www.patreon.com/posts/47720122 Gregory Fischbach Part 1 - Activision - Acclaim https://www.patreon.com/posts/46578120

International variants proliferate https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n75/mode/1up?view=theater http://atariboxed.com/index.php?go=output&sort=T1.Modul_Complete_Title,%20T1.Modul_Complete_Model,%20T1.Modul_Complete_TV,%20T1.Modul_Complete_Label&dir=DESC&rows_per_page=50&select_system=1&select_company=42

Move over pay-per-view porn, video games are the new hotness in hotel room entertainment PR Newswire, September 20, 1983, Tuesday https://patents.justia.com/assignee/international-anasazi-inc https://www.washingtonpost.com/archive/lifestyle/travel/1983/09/11/computer-shortcuts-nuclear-tour/0cafa363-b334-482f-a5b9-3a9453de3ec6/

Sooo many controllers! https://archive.org/details/computer-entertainer-2-6/page/n5/mode/1up?view=theater

Coleco shocks analysts https://www.nytimes.com/1983/09/07/business/coleco-s-new-memory-device.html

Adam, meet FCC, FCC stop Adam https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n5/mode/2up

TI cuts prices even further Toy and Hobby World September 1983, S6 TI hires coffee man to run computer division Toy and Hobby World September 1983, S4

TI opens up to 3rd parties https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n75/mode/1up?view=theater

Commodore reports record earnings and new ad strategy Toy and Hobby World September 1983, S4

Sinclair profits soar https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n7/mode/2up

Sinclair looks to China https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n5/mode/2up

Acorn second processors delayed... again https://archive.org/details/PersonalComputerNews/PersonalComputerNews029-28Sep1983/page/n3/mode/2up

Tandy licenses software to CBS Toy and Hobby World September 1983, S10

HES teams up with Microsoft Toy and Hobby World September 1983, S8

Osborne files for bankruptcy https://www.nytimes.com/1983/09/15/business/pacesetting-computer-maker-files-for-bankruptcy.html

Toshiba gets into PC clone market. https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n3/mode/2up

Digital Research bets on productivity https://archive.org/details/PersonalComputerNews/PersonalComputerNews026-07Sep1983/page/n4/mode/1up https://archive.org/details/PersonalComputerNews/PersonalComputerNews027-14Sep1983/page/n3/mode/2up

Computing goes mobile https://archive.org/details/eu_BYTE-1983-09_OCR https://www.old-computers.com/museum/computer.asp?c=891&st=1 https://www.old-computers.com/museum/computer.asp?c=891&st=1 https://www.old-computers.com/museum/computer.asp?c=891&st=1 https://www.worldradiohistory.com/Archive-Poptronics/80s/1984/CE-1984-06.pdf

Wizardry goes Windows Toy and Hobby World September 1983, S26

Infocom names Dornbrook product manager Toy and Hobby World September 1983, S40

Draw like Bilbo https://archive.org/details/PersonalComputerNews/PersonalComputerNews027-14Sep1983/page/n5/mode/2up

Computer magazines for the whole family flourish https://www.nytimes.com/1983/09/10/style/children-s-magazines-for-a-computer-age.html

AT&T and Coleco join forces to bring games online https://www.nytimes.com/1983/09/08/business/at-t-and-coleco-in-video-game-venture.html

College goes online https://www.nytimes.com/1983/09/13/us/correspondence-school-via-computer-is-planned.html https://news.elearninginside.com/what-happened-to-the-electronic-university-network/

German gaming news goes Teletext https://archive.org/details/TeleMatch.N05.1983.08-KCz.pdf/page/n10/mode/1up?view=theater

Apple secures silicon copyright https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n3/mode/2up

Will computers take your job? https://www.nytimes.com/1983/09/04/weekinreview/computers-worker-menace.html

Your computer is keeping you from making babies! Mass contraception, Nuclear News, September, 1983 https://www.amazon.de/-/en/Bill-Minkler/dp/0894485679

Pop music goes games https://archive.org/details/Computer_Video_Games_Issue_023_1983-09_EMAP_Publishing_GB/page/n19/mode/1up?view=theater https://www.youtube.com/watch?v=_eIzNE356-Q https://www.youtube.com/watch?v=MGSoOgcWnLE https://www.youtube.com/watch?v=y4X2FG9Jbqw

He-Man cartoon debuts GI Joe miniseries debuts Toy and Hobby WorldL8/18 Playthings September 1983

D&D cartoon debuts Vic20 RIP https://archive.org/details/computer-entertainer-2-6/page/n8/mode/1up?view=theater

New Brain RIP https://archive.org/details/PersonalComputerNews/PersonalComputerNews026-07Sep1983/page/n5/mode/1up https://en.wikipedia.org/wiki/Grundy_NewBrain https://archive.org/details/PersonalComputerNews/PersonalComputerNews028-21Sep1983/page/n3/mode/2up

Dragon saved! https://archive.org/details/PersonalComputerNews/PersonalComputerNews027-14Sep1983/page/n3/mode/2up

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

At the height of the arcade boom, two young entrepreneurs wanted to take arcade gaming higher, creating a unique, immersive cooperative experience combining computer game tech with the latest laser disc audio visuals.

Simutron promised gamers an immersive experience, in the Star Trek universe no less, at dedicated game centers. Sadly it would not come to pass.

Brent Naseath, cofounder of the venture tells us what happened back then with Simutron, how his career in tech evolved and his new quest to harness the power of technology to save democracy itself.

Recorded May 2023

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

https://en.wikipedia.org/wiki/PDP-10

https://en.wikipedia.org/wiki/Altos_Computer_Systems

https://en.wikipedia.org/wiki/Alpha_Microsystems

https://en.wikipedia.org/wiki/Star_Trek:_The_Original_Series

https://en.wikipedia.org/wiki/Star_Trek:_The_Motion_Picture

http://allincolorforaquarter.blogspot.com/2012/09/the-simutron-tournament-center-ultimate.html

https://emotionalblackholes.com/essay-27-simutron/

https://www.digitpress.com/library/magazines/joystik/joystik_sep83.pdf pg. 10

https://www.latimes.com/archives/la-xpm-1986-04-01-fi-1730-story.html

https://www.percsolutions.com/

https://www.timeextension.com/features/the-rise-and-fall-of-laserdisc-video-gaming

https://www.johnsoncontrols.com/

https://en.wikipedia.org/wiki/General_Dynamics

https://en.wikipedia.org/wiki/Caesars_Superdome

https://www.simplilearn.com/what-is-six-sigma-a-complete-overview-article

https://en.wikipedia.org/wiki/Fooled_by_Randomness

https://endpoliticsnow.com/

Copyright Karl Kuras

View Details

7-11 drops coinop Nintendo disses Sega's rating system Commodore premieres Amiga CD32

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in August 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links:

7 Minutes in Heaven: Final Fight CD Video Version: https://www.patreon.com/posts/7-minutes-in-cd-91295414 https://www.mobygames.com/game/5088/final-fight/

Corrections: July 1993 Ep - https://www.patreon.com/posts/july-1993-89127883 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://youtu.be/A-6AKe2pvsQ?si=Y86cYPldukmG2V-H https://en.wikipedia.org/wiki/Information_superhighway

1993: 7 Eleven moves away from games Replay August 1993 pg. 3

Microprose shutters arcade division PlayMeter August 1993 pg. 22 Wild Bill Stealey - Microprose https://www.patreon.com/posts/36710924 https://www.mobygames.com/game/company:10/platform:arcade/sort:-date/page:1/

Hong Kong debating anti-violent game law PlayMeter August 1993 pg. 32

Elite enters coinop PlayMeter August 1993 pg. 22 https://www.mobygames.com/company/108/elite-systems-ltd/

Wolfenstein goes VR https://archive.org/details/GamePro_Issue_049_August_1993/page/n23/mode/2up?view=theater https://www.arcade-history.com/?n=wolfenstein-vr&page=detail&id=12612

Super Street Fighter 2 hits Japanese arcades https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20049%20%28August%201993%29/page/n34/mode/1up https://www.mobygames.com/game/10119/super-street-fighter-ii/

Capcom gets TSR license PlayMeter August 1993 pg. 3 https://www.mobygames.com/game/63783/dungeons-dragons-tower-of-doom/ https://www.mobygames.com/game/63847/dungeons-dragons-shadow-over-mystara/

Arcade 1 brings arcade history to print PlayMeter August 1993 pg. 132 https://archive.org/details/arcade-1-1993-book-scans Atari announces Jaguar launch https://archive.org/details/GamePro_Issue_049_August_1993/page/n55/mode/1up?view=theater https://en.wikipedia.org/wiki/Atari_Jaguar https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20049%20%28August%201993%29/page/n56/mode/1up Leonard Tramiel - Part 2 - Atari https://www.patreon.com/posts/71643153

Commodore debuts CD32 http://www.kultmags.com/mags.php?folder=QW1pZ2EgR2FtZXMvMTk5Mw== Amiga Games August 1993, pg. 8, 92 https://archive.org/details/Electronic-Games-1993-08/page/n15/mode/1up?view=theater https://en.wikipedia.org/wiki/Amiga_CD32

Sega shows off VR at CES https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.08/page/n21/mode/1up?view=theater

Sega launches Pico https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20049%20%28August%201993%29/page/n75/mode/1up https://en.wikipedia.org/wiki/Sega_Pico

3DO gains support https://archive.org/details/Video_Games_Computer_Entertainment_Issue_55_August_1993/page/n15/mode/2up

EA reports big earnings https://archive.org/details/pc-review-22/page/16/mode/1up?view=theater Nintendo hikes cart prices https://archive.org/details/GamePro_Issue_049_August_1993/page/n161/mode/1up?view=theater

Bandai shows off portable SNES at Tokyo Game Show https://www.nintendolife.com/news/2015/04/bandai_almost_made_a_laptop_with_a_built-in_snesn https://archive.org/details/Electronic-Games-1993-08/page/n21/mode/1up?view=theater

NES gets a makeover https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.08/page/n16/mode/1up?view=theater https://archive.org/details/GamePro_Issue_049_August_1993/page/n53/mode/2up?view=theater

Gamepro laments no-shows https://archive.org/details/GamePro_Issue_049_August_1993/page/n55/mode/1up?view=theater

Sega and Park Place launch sports labels https://archive.org/details/GamePro_Issue_049_August_1993/page/n161/mode/1up?view=theater https://www.mobygames.com/company/3483/park-place-productions/ https://www.mobygames.com/group/8552/sega-sports-games/ Michael Katz Part 2 - Atari - Sega https://www.patreon.com/posts/63732329

Mario's greatest hits coming to SNES https://archive.org/details/Electronic-Games-1993-08/page/n21/mode/1up?view=theater https://www.mobygames.com/game/6613/super-mario-all-stars/

Genesis gets Special Champion Edition https://archive.org/details/Electronic-Games-1993-08/page/n21/mode/1up?view=theater Joe Morici - Capcom https://www.patreon.com/posts/37289815 https://www.mobygames.com/game/8053/street-fighter-ii-champion-edition/

STD makes Street Fighter 2 easier https://archive.org/details/Electronic-Games-1993-08/page/n10/mode/1up?view=theater http://www.thealmightyguru.com/Wiki/index.php?title=InterAct_SN_ProgramPad

UK outraged at Night Trap https://archive.org/details/GamePro_Issue_049_August_1993/page/n119/mode/1up?view=theater https://www.eurogamer.net/the-rise-and-fall-of-sega-enterprises

Nintendo responds to Sega's ratings system https://archive.org/details/GamePro_Issue_049_August_1993/page/n161/mode/1up?view=theater Move over violence... here comes SEX! https://archive.org/details/PC-Player-German-Magazine-1993-08/page/n11/mode/1up?view=theater https://archive.org/details/PC-Player-German-Magazine-1993-08/page/n22/mode/1up?view=theater Help me obi-wan kenobi, you, or Terminator, or Lawnmower Man... https://archive.org/details/PC-Player-German-Magazine-1993-08/page/n28/mode/1up?view=theater

PowerPC promises to decouple CPUs from OSs https://archive.org/details/eu_BYTE-1993-08_OCR Microsoft and Compaq join forces for plug-and-play https://archive.org/details/pc-review-22/page/15/mode/1up

Say goodbye to the interface https://archive.org/details/Computer_Gaming_World_Issue_109/page/n21/mode/1up?view=theater

Konami abandons computer gaming https://archive.org/details/Electronic-Games-1993-08/page/n15/mode/1up?view=theater

Microsoft unveils their Mouse 2.0 http://www.kultmags.com/mags.php?folder=UEMgSm9rZXIvMTk5Mw== August 1993 pg. 7 https://en.wikipedia.org/wiki/Microsoft_Mouse

Get that real pilot feel for just $2,800 bucks https://archive.org/details/PC-Player-German-Magazine-1993-08/page/n28/mode/1up?view=theater

Tablet computing market gets crowded https://archive.org/details/PC-Player-German-Magazine-1993-08/page/n26/mode/1up http://www.grot.com/zoomer/documents/bindery.html http://www.geos-infobase.de/zoomer/ZOOMER01 https://en.wikipedia.org/wiki/Palm,_Inc.#History

SimCity goes mobile https://archive.org/details/Electronic-Games-1993-08/page/n13/mode/1up?view=theater https://handheld.computer/?p=446 https://alchetron.com/EShop AT&T wants to give Sega an Edge https://archive.org/details/GamePro_Issue_049_August_1993/page/n53/mode/2up?view=theater https://segaretro.org/Edge_16

AT&T shows off Personal Communicator https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20049%20%28August%201993%29/page/n163/mode/1up https://www.historyofinformation.com/detail.php?entryid=2902

Delphi enters online gaming arena https://archive.org/details/Electronic-Games-1993-08/page/n15/mode/1up?view=theater

Sierra signs deal with Prodigy https://archive.org/details/Electronic-Games-1993-08/page/n11/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-08/page/n95/mode/1up?view=theater

NTN Trivia coming to TSN https://archive.org/details/Electronic-Games-1993-08/page/n15/mode/1up?view=theater https://en.wikipedia.org/wiki/NTN_Buzztime Virtual Vision brings TV to eyewear https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20049%20%28August%201993%29/page/n163/mode/1up

Epyx brings games to planes https://archive.org/details/Electronic-Games-1993-08/page/n10/mode/1up?view=theater https://en.wikipedia.org/wiki/John_D._Goeken https://www.nytimes.com/1995/01/15/business/interface-a-new-digital-air-to-ground-link-gets-an-in-flight-test.html

Spaceship Warlock shown at CES https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.08/page/n17/mode/1up?view=theater https://www.joesparks.com/whyyes/

Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

Starting out as a signals decoder for the air force, through to working for Nolan Bushnell's Chuck E. Cheese Pizza Time Theatre on its ill-fated Kadabrascope animation initiative, Autodesk, VRML and so many others, Owen Rowley is a man of a thousand lives in tech.

Heck, he may have even helped invent the mousepad.

Listen to some amazing stories, from the dawn of the computer age through to the rough and tumble world of the dot com bubble.

Recorded April 2023

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

https://www.linkedin.com/in/owen-rowley-6040354/

https://www.imdb.com/name/nm14013035/

The Christmas that Almost Wasn't: https://www.youtube.com/watch?v=2BEIoe_YFEo

https://en.wikipedia.org/wiki/Strategic_Air_Command

https://en.wikipedia.org/wiki/High_availability

https://en.wikipedia.org/wiki/Network_packet

https://en.wikipedia.org/wiki/Nolan_Bushnell

https://en.wikipedia.org/wiki/Atari

https://en.wikipedia.org/wiki/Chuck_E._Cheese

https://en.wikipedia.org/wiki/VAX

https://en.wikipedia.org/wiki/The_Flying_Karamazov_Brothers

https://en.wikipedia.org/wiki/Edwin_Catmull

http://platypuscomix.com/darkvault/misfits/misfit52.html

https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-1.pdf

https://en.wikipedia.org/wiki/Sente_Technologies

https://en.wikipedia.org/wiki/Nolan_Bushnell#Catalyst_Technologies_Venture_Capital_Group

https://en.wikipedia.org/wiki/Etak

https://en.wikipedia.org/wiki/Hewlett-Packard

https://en.wikipedia.org/wiki/ICANN

https://en.wikipedia.org/wiki/Ted_Nelson

https://en.wikipedia.org/wiki/Autodesk

https://techmonitor.ai/technology/autodesk_releases_the_cyberspace_developer_kit

https://www.keanw.com/2017/03/autodesks-early-role-in-the-vr-revolution.html

https://en.wikipedia.org/wiki/Autodesk_3ds_Max

https://segaretro.org/Ono-Sendai

https://en.wikipedia.org/wiki/RenderWare

https://en.wikipedia.org/wiki/Mark_Pesce

Servan Keondjian - Direct3D - Interview https://www.patreon.com/posts/servan-keondjian-75383519

https://en.wikipedia.org/wiki/Reality_Lab

https://www.britannica.com/biography/Douglas-Engelbart

https://en.wikipedia.org/wiki/VRML

https://www.theregister.com/2021/08/11/column_cyberbanana_windows/

https://en.wikipedia.org/wiki/Fidelity_Investments

https://en.wikipedia.org/wiki/Cypherpunk

https://web.archive.org/web/20010412094448/http://www.echo.com/

https://en.wikipedia.org/wiki/Other_People%27s_Money

https://twitter.com/owen93

https://en.wikipedia.org/wiki/Sensorama

https://en.wikipedia.org/wiki/EBay

https://en.wikipedia.org/wiki/Williams_Sonoma

https://en.wikipedia.org/wiki/Shakes_the_Clown

https://en.wikipedia.org/wiki/Skidoo_(film)

https://en.wikipedia.org/wiki/F_for_Fake

https://fortune.com/2023/04/27/elon-musk-lawyers-argue-recordings-of-him-touting-tesla-autopilot-safety-could-be-deepfakes/ Copyright 2023 Karl Kuras

View Details

Dragon's Lair takes arcades by storm, Commodore rules the computer roost & Video game makers pivot to micros

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in August 1983. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: 7 Minutes in Heaven: Decathlon Video Version: https://www.patreon.com/posts/7-minutes-in-89553431 https://www.mobygames.com/game/11537/the-activision-decathlon/ https://www.youtube.com/watch?v=rcHeXlhxeX4 Corrections: July 1983 Ep - https://www.patreon.com/posts/july-1983-87998862 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://youtu.be/A-6AKe2pvsQ?si=Y86cYPldukmG2V-H The Video Game Crash 40th Anniversary - Part 1: Atari https://www.patreon.com/posts/video-game-crash-75643983

1973 Atari moves into new facilities https://archive.org/details/cashbox35unse_5/page/n49/mode/1up?view=theater https://archive.org/details/cashbox35unse_7/page/47/mode/1up

Atari announces new cabinet for Space Race https://en.wikipedia.org/wiki/Space_Race_(video_game) https://www.old-computers.com/museum/software_detail.asp?id=464

Are pongs slowing down? https://archive.org/details/cashbox35unse_7/page/48/mode/1up https://archive.org/details/cashbox35unse_8/page/47/mode/1up https://archive.org/details/cashbox35unse_8/page/48/mode/1up https://archive.org/details/cashbox35unse_8/page/47/mode/1up

1983 Dragon's Lair gives arcades hope https://www.newspapers.com/article/santa-cruz-sentinel-laserdisc-games-prof/85528743/ https://www.newspapers.com/article/the-charlotte-observer-dragons-lair-in/86477004/ https://www.nytimes.com/1983/08/02/arts/hollywood-playing-harder-at-the-video-game.html Replay August 1983 pg. 10 Replay August 1983, pg. 54 Sega sells manufacturing to Bally https://www.nytimes.com/1983/08/28/business/barry-diller-s-latest-starring-role.html https://www.nytimes.com/1983/08/30/business/advertisingn-r-kleinfield-computers-take-aim-at-schools.html

Bally To Buy Sega's U.S. Coin-Op Game Assets The Associated Press, August 25, 1983, Thursday, AM cycle PR Newswire, August 25, 1983, Thursday PR Newswire, August 11, 1983, Thursday Gregory Fischbach Part 2 - Acclaim https://www.patreon.com/posts/47720122

Coinop returns to its roots Games People August 6, 1983 pg. 1

Off duty cops patrolling arcades Replay August 1983, pg. 81 Mattel lays off 400 in Electronics https://www.nytimes.com/1983/08/05/business/mattel-to-lay-off-400-in-electronics-division.html Don Daglow Part 1 - PDP - Mattel - Intellivision - EA https://www.patreon.com/posts/38445119

Amiga buys US Games titles https://archive.org/details/computer-entertainer-2-5/page/68/mode/1up http://www.atariprotos.com/2600/software/powerarcade/powerarcade.htm

Telesys anounces budget games https://archive.org/details/logical_gamer_aug83/page/5/mode/1up https://www.mobygames.com/company/4847/telesys/

Mythicon introduces budget 2600 line https://archive.org/details/computer-entertainer-2-5/page/72/mode/1up?view=theater https://www.mobygames.com/company/4823/mythicon-inc/

Gammation to support Supercharger https://archive.org/details/logical_gamer_aug83/page/5/mode/1up https://www.mobygames.com/company/11203/gammation/

Game cancellations mount https://archive.org/details/computer-entertainer-2-5/page/68/mode/1up

Milton Bradley sues Atari over voice unit cancellation Electronic Games Hotline August 28, 1983 pg. 1

Suncom brings physical fitness to the VCS Toy and Hobby World July/August 1983 S31 https://picclick.fr/RARE-AEROBICS-JOYSTICK-exercise-bike-385448488962.html http://www.atarihq.com/museum/2678/hardware/aerobics.html

Atari moves to TSX With Multiuser Operating System; Atari Resolves PRogrammer/System Dilemma, Computerworld, August 15, 1983

Bring on the celeb endorsements Toy and Hobby World July/August 1983 S11

C64 hits $199 Playthings August 1983

Commodore reigns supreme in the home computer wars... for now https://www.nytimes.com/1983/08/01/business/two-standouts-in-electronics.html

TI changes the color of the 994A Toy and Hobby World July/August 1983 S7 https://en.wikipedia.org/wiki/TI-99/4A

99/2 is dead... https://archive.org/details/eu_BYTE-1983-08_OCR/page/n9/mode/1up https://www.old-computers.com/museum/computer.asp?c=267 https://www.old-computers.com/MUSEUM/computer.asp?c=268&st=1

Adam price announcements deceptive https://archive.org/details/computer-entertainer-2-5/page/68/mode/1up Toy and Hobby World July/August 1983 S12 Electronic Games Hotline August 14, 1983 pg. 1

Adam prototypes are no shows https://www.nytimes.com/1983/08/01/business/coleco-strong-in-marketing.html https://en.wikipedia.org/wiki/Coleco_Adam

Romox to bring software teledelivery to MSX Software Teledelivery is planned, The Japan Economic Journal, August 2, 1983

MSX licensing fees come under fire https://en.wikipedia.org/wiki/MSX#Manufacturers https://archive.org/details/PersonalComputerNews/PersonalComputerNews023-17Aug1983/page/n5/mode/1up

JVC brings laser disc games to MSX https://www.msx.org/wiki/Victor_HC-7 JVC To Produce Personal Computer, Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service AUGUST 31, 1983, WEDNESDAY https://youtu.be/ShDiFJFoXSg?si=UY6QM_kM_i5JABlX

Japan moves to protect against software rentals Consent of copyright holders should be won for renting, The Japan Economic Journal, August 2, 1983

Timex reveals TS2000 details https://archive.org/details/PersonalComputerNews/PersonalComputerNews021-03Aug1983/page/n3/mode/2up https://archive.org/details/PersonalComputerNews/PersonalComputerNews025-31Aug1983/page/n6/mode/1up https://archive.org/details/PersonalComputerNews/PersonalComputerNews023-17Aug1983/page/n36/mode/1up https://archive.org/details/PersonalComputerNews/PersonalComputerNews025-31Aug1983/page/n43/mode/1up

Osborne cuts jobs, closes factory https://vgpavilion.com/mags/1983/08/28egh/pages/19830828egh.pdf

IBM announces plans to sell Concurrent CPM https://archive.org/details/eu_BYTE-1983-08_OCR/page/n9/mode/1up Japanese version of CP/M-86 is introduced, The Japan Economic Journal, August 2, 1983

Creative Computing begins publishing price list Commodore sues former employees and Atari over VCS add-on https://www.ataricompendium.com/faq/bagnall_vcs_keyboard.pdf Toy and Hobby World July/August 1983 S7

Commodore announces 70 new software packages https://archive.org/details/eu_BYTE-1983-08_OCR/page/n9/mode/1up

Infocom unleashes Z Machine Electronic Games Hotline August 14, 1983 pg. 2

Activision lands on home computers Electronic Games Hotline August 14, 1983 pg. 7

Epyx announces outside studio Toy and Hobby World July/August 1983 S12

Spectrum Games renamed Ocean https://archive.org/details/PersonalComputerNews/PersonalComputerNews022-10Aug1983/page/n12/mode/1up

Sony teams up with Data East Sony ties up with Data East in MSX software development, The Japan Economic Journal, August 2, 1983

Stellar 7 debuts https://vgpavilion.com/mags/1983/08/28egh/pages/19830828egh.pdf pg. 7

Park Brothers goes big on ads https://vgpavilion.com/mags/1983/08/28egh/pages/19830828egh.pdf pg. 8

Jon Shirley becomes Microsoft prez https://archive.org/details/eu_BYTE-1983-08_OCR/page/n9/mode/1up Games Network hits the stock market https://www.nytimes.com/1983/08/24/business/briefs-119250.html?searchResultPosition=1 https://archive.org/details/logical_gamer_aug83/page/6/mode/1up https://archive.org/details/PersonalComputerNews/PersonalComputerNews025-31Aug1983/page/n8/mode/1up

Softyme tests online distribution https://archive.org/details/eu_BYTE-1983-08_OCR/page/n9/mode/1up

BBS's bring out the Pirates Gilded youth, jaded youth , Forbes, August 15, 1983 The "On-Line" Society, Computerworld, August 17, 1983

Microcom licenses MNP https://archive.org/details/eu_BYTE-1983-08_OCR/page/n9/mode/1up Softwareland wants standardized UPCs https://vgpavilion.com/mags/1983/08/28egh/pages/19830828egh.pdf pg. 4 https://books.google.de/books?id=baj-kGvs1L0C&pg=RA1-PA76&lpg=RA1-PA76&dq=%22softwareland%22+retail+store+taylor+coleman&source=bl&ots=QngUR-drNu&sig=ACfU3U1Iz9L7kenfh8SwIYdbRq9IGafJgw&hl=en&sa=X&ved=2ahUKEwiwurn2iaWBAxUd_rsIHXI1CaQQ6AF6BAgLEAM#v=onepage&q=%22softwareland%22%20retail%20store%20taylor%20coleman&f=false UK leads in computer adoption Commodore News Vol1 Num3 1983

Gamer begins to enter the vernacular https://vgpavilion.com/mags/1983/08/28egh/pages/19830828egh.pdf pg. 2

Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

Sega introduces ratings
Nintendo beats Tengen
Sony buys Psygnosis

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in July 1993.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Mighty Final Fight
Video Version: https://www.patreon.com/posts/89127339
https://en.wikipedia.org/wiki/Mighty_Final_Fight
https://www.mobygames.com/game/11085/mighty-final-fight/

Corrections:
June 1993 Ep - https://www.patreon.com/posts/june-1993-86864543
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://en.wikipedia.org/wiki/St.GIGA
https://en.wikipedia.org/wiki/Barcode_Battler

1993:
EA sales way up!
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n29/mode/1up?view=theater

Japanese game makers had bumper 1992
Replay July 1993 pg. 14

Sega's Nakayama sees bright future
https://www.nytimes.com/1993/07/04/business/sega-takes-aim-at-disney-s-world.html

Namco goes to China
Replay July 1993 pg. 3

The press discovers violent games
Play Meter July 1993

Sega introduces rating system
Play Meter July 1993 pg. 38
RePlay July 1993 pg. 18

Genesis Street Fighter gets delayed
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2010%20%28July%201993%29/page/n11/mode/2up
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n5/mode/1up?view=theater

Sunsoft beats Action Replay
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n9/mode/1up?view=theater

Sega announces Mega Drive 2 and MegaCD 2
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20048%20%28July%201993%29/page/n56/mode/1up
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n25/mode/1up?view=theater

Hook your TurboDuo up to your PC
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2010%20%28July%201993%29/page/n9/mode/2up
https://archives.tg-16.com/TURBOFORCE/TF-03-04.jpg https://archives.tg-16.com/00_feature.htm

Summer CES belongs to multimedia and networking
Replay July 1993 pg. 28

7th Guest gets mixed reviews
https://archive.org/details/PC.Games.N010.1993.07-fl0n/page/n75/mode/2up

Games gum up the works on office PCs
https://www.nytimes.com/1993/07/04/weekinreview/zap-whang-aieeee-eat-phaser-klingon-er-boss.html

US government promotes Clipper
https://archive.org/details/eu_BYTE-1993-07_OCR/page/n39/mode/1up
https://en.wikipedia.org/wiki/Clipper_chip

Nintendo launches barebones Gameboy
https://archive.org/details/GamePro_Issue_048_July_1993/page/n144/mode/1up

Toys R Us drops the Lynx
https://archive.org/details/GamePro_Issue_048_July_1993/page/n143/mode/2up

FAA considering game ban
https://archive.org/details/GamePro_Issue_048_July_1993/page/n146/mode/1up

Nintendo beats Atari Games in court
https://www.nytimes.com/1993/07/30/business/company-news-jury-says-atari-infringed-nintendo-system.html

Phillips launches barrage of lawsuits
Replay July 1993 pg. 14

Accolade and Sega bury the hatchet
https://archive.org/details/GamePro_Issue_048_July_1993/page/n144/mode/1up

AT&T buys stake in Sierra Network
https://www.nytimes.com/1993/07/29/business/at-t-sees-the-future-in-games.html
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n29/mode/1up?view=theater

Spectrum Holobyte buys Bullet-Proof
https://archive.org/details/Game_Players_PC_Entertainment_Vol.6_Issue_4_July1993_U/page/n7/mode/1up
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_54_July_1993/page/n27/mode/1up?view=theater

Sony buys Psygnosis
https://archive.org/details/Game_Players_PC_Entertainment_Vol.6_Issue_4_July1993_U/page/n7/mode/1up
https://archive.org/details/pc-review-21/page/15/mode/1up
Imagine documentary - https://youtu.be/ZoDh61sgCOg?si=MG-VMl41JvvEN6-X

EA goes to Sesame Street
https://archive.org/details/Game_Players_PC_Entertainment_Vol.6_Issue_4_July1993_U/page/n7/mode/1up
https://www.mobygames.com/company/3076/eakids/

Double Dragon coming to TV
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2010%20%28July%201993%29/page/n11/mode/2up
https://en.wikipedia.org/wiki/Double_Dragon_(TV_series)

Chris Crawford gives his Dragon Speech at CGDC
https://archive.org/details/Computer_Gaming_World_Issue_108/page/n33/mode/2up
https://www.youtube.com/watch?v=CBrj4S24074
https://archive.org/details/Computer_Gaming_World_Issue_108/page/n161/mode/1up
https://archive.org/details/pc-review-21/page/32/mode/1up
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2010%20%28July%201993%29/page/n9/mode/2up

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

In the history of pen and paper role playing games, no company name looms larger than TSR, creators of Dungeons and Dragons, and in the realm of computer role playing games one of the greatest publishers has been Bethesda.

Our guest today, Bruce Nesmith, worked for both of these company's in their hay day, first as a programmer for TSR on their ill-fated venture into software publishing in the early 80s and then as a writer for both TSR and Bethesda. From highs to lows and back again, a true insider's view of the life of a game dev.

Recorded March 2023

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

https://www.facebook.com/people/Bruce-Nesmith-Author/100065304827763/?locale=de_DE

https://en.wikipedia.org/wiki/Bruce_Nesmith

https://www.amazon.com/stores/Bruce-Nesmith/author/B08YKG3DM4?ref=ap_rdr&store_ref=ap_rdr&isDramIntegrated=true&shoppingPortalEnabled=true

https://www.mobygames.com/person/16256/bruce-nesmith/

https://en.wikipedia.org/wiki/TSR,_Inc.

https://www.amazon.com/Slaying-Dragon-History-Dungeons-Dragons/dp/125027804X

https://en.wikipedia.org/wiki/Brian_Blume

https://en.wikipedia.org/wiki/Maus

https://en.wikipedia.org/wiki/Marvel_Super_Heroes_(role-playing_game)

https://en.wikipedia.org/wiki/The_War_Rafts_of_Kron

https://en.wikipedia.org/wiki/DragonStrike_(board_game)

https://en.wikipedia.org/wiki/Bethesda_Softworks

https://en.wikipedia.org/wiki/The_Elder_Scrolls_II:_Daggerfall

View Details

After the crash, a new type of venue emerged as the dominant force in coin operated video games, the family entertainment center. No longer just video games, but a mix of mini golf, redemption games, food counters and more, this new destination would prove an ever evolving type of business very much at the whims of a fickle public.

Our guest, Ed Pearson, navigated these tempestuos waters for almost 15 years as manager of the legendary Seattle Funplex before moving on to ever bigger facilities as the family entertainment business continued to evolve past its arcade roots.

Recorded June 2022.

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

https://archive.seattletimes.com/archive/?date=19920328&slug=1483450

https://www.facebook.com/vanishingseattle/posts/tbt-seattle-funplex-this-entertainment-center-in-industrial-interbaymagnolia-on-/1352717244807560/

https://www.reddit.com/r/SeattleWA/comments/loz6y7/growing_up_in_90s_seattle_if_you_know_you_know/

https://abandonedsoutheast.com/2019/01/07/wild-waters/

https://www.ssprd.org/Family-Sports-Center

https://en.wikipedia.org/wiki/Castle_Park_(amusement_park)

https://enchanted.com/

Early images of Funplex

https://drive.google.com/drive/folders/1ceFN29QT_UMCc73YjtsXEppW3rdXFmBd?usp=share_link

Music including/mentioning Funplex

https://youtu.be/xRH6I8baK7o

https://youtu.be/xu81F0Je00c

Interviews mentioning Funplex

https://www.cbr.com/mortal-kombat-legends-joel-mchale-johnny-cage-interview/

https://www.thestranger.com/pullout/2012/03/14/13017971/how-i-survived-not-making-any-money-in-the-music-industry

Copyright 2023 Karl Kuras

View Details

Atari axes Ray Kassar,
Nintendo launches the Famicom &
Commodore's Jack Tramiel delivers the killing blow to Texas Instruments

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in July 1983.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Manic Miner
Video Version: https://www.patreon.com/posts/87996985
https://en.wikipedia.org/wiki/Manic_Miner
https://en.wikipedia.org/wiki/Brassed_Off

Corrections:
June 1983 Ep - https://www.patreon.com/posts/june-1983-85898642
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
When Nintendo Games Were on Atari | Gaming Historian - Written by Ethan Johnson https://www.youtube.com/watch?v=BjRuV52Jk78

1963
Maloney sells Bally
https://archive.org/details/cashbox24unse_41/page/54/mode/1up?view=theater
http://podcast.theycreateworlds.com/e/lion-and-bally-manufacturing/

Lasers featured in Popular Electronics
https://worldradiohistory.com/Archive-Poptronics/60s/63/Pop-1963-07.pdf
https://en.wikipedia.org/wiki/Laser

1973
Atari introduces Space Race
https://archive.org/details/cashbox35unse_3/page/39/mode/1up
https://en.wikipedia.org/wiki/Space_Race_(video_game)

Bushnell goes to Europe
https://archive.org/details/cashbox35unse_3/page/39/mode/1up

RCA announces mass production of LCDs
https://worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-07.pdf pg. 23

Motorola announces Dynatac
https://worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-07.pdf
https://en.wikipedia.org/wiki/Motorola_DynaTAC

Associated Press uses lasers to transmit and computers to store images
https://worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-07.pdf pg. 23

Digital Watches are the latest male fashion statement https://www.nytimes.com/1973/07/21/archives/a-watch-that-takes-the-hard-time-out-of-telling-time.html

Ira Bettleman graduates with psychology degree
https://archive.org/details/cashbox35unse_2/page/50/mode/1up
Noah Falstein - Lucasfilm https://www.patreon.com/posts/37807684

1983:
Ray Kassar leaves Atari
https://www.newspapers.com/article/the-san-francisco-examiner-atari-inc-ray/62357592/
https://www.newspapers.com/article/star-tribune-resignation-of-ray-kassar-f/68994316/
https://www.nytimes.com/1983/07/08/business/chief-is-replaced-at-troubled-atari.html
https://www.nytimes.com/1983/07/24/business/philip-morris-s-marlboro-man.html
Toys Hobbies and Crafts July 1983
https://archive.org/details/arcade_express_v1n26/mode/1up
https://archive.org/details/arcade_express_v1n24
https://www.nytimes.com/1983/07/27/movies/shapiro-quits-at-warner-s.html

Atari distribution restructuring tanks
https://www.newspapers.com/article/the-baltimore-sun-atari-inc-deals-with-c/62356604/
The Video Game Crash 40th Anniversary - Part 1: Atari https://www.patreon.com/posts/video-game-crash-75643983

Mattel, Atari, and TI announces even bigger losses
https://www.nytimes.com/1983/07/26/business/mattel-expects-to-post-large-loss.html
Toy and Hobby World July 1983
https://www.nytimes.com/1983/07/22/business/warner-posts-a-283.4-million-loss.html
https://www.nytimes.com/1983/07/13/business/mattel-reshuffles-its-electronics-unit.html
https://www.nytimes.com/1983/07/23/business/texas-instruments-lost-119.2-million-in-quarter.html
https://www.nytimes.com/1983/07/19/business/rca-profits-rise-zenith-also-climbs.html
Playthings July 1983
https://www.nytimes.com/1983/07/25/business/earnings-up-sharply-in-quarter.html

Williams profits down
Games People July 30, 1983, pg. 7

Mattel axes 260 in Electronics division
https://archive.org/details/arcade_express_v1n26/mode/1up

TI lays off 750
https://archive.org/details/arcade_express_v1n26/mode/1up

Marketers brought in to take reigns of computer makers
https://www.nytimes.com/1983/07/27/business/selling-computers-like-soap.html
https://www.nytimes.com/1983/07/13/business/mattel-reshuffles-its-electronics-unit.html

UK tax authority preps for micro crash
https://archive.org/details/popular-computing-weekly-1983-07-21/mode/1up?view=theater

Rebates hit coinop
Replay July 1983 pg. 8

Gottlieb changes name
Replay July 1983 pg. 8
https://en.wikipedia.org/wiki/Gottlieb

Sente has Videa
https://archive.org/details/joystik_magazine-1983-07/page/n11/mode/2up
Roger Hector - Atari, Disney, Sega, Namco, Sente https://www.patreon.com/posts/72058794

New tech needed to revitalize arcades
https://www.newspapers.com/article/the-modesto-bee-arcade-game-difficulties/85528989/
Play Meter July 15, 1983, pg. 36
https://www.thebasementarcade.com/roadtrips31.htm

Magnetic strips poised to replace coins
Play Meter July 15, 1983, pg. 32
https://www.sacoacard.com/

VCTER wants you to book flights at your arcade
Play Meter July 1, 1983 pg. 40

Digital poker goes after the older audience
Replay July 1983 pg. 8
Replay July 1983, pg. 32

Tex Critter bows out of pizza-arcade market
Games People July 30, 1983, pg. 1
https://dreamfiction.fandom.com/wiki/Tex_Critter%27s_Pizza_Jamboree_(fictional)

Nintendo's Tokyo stock debut dampened by lawsuit
Japan Economic Newswire JULY 21, 1983, THURSDAY
https://www.mariowiki.com/Ikegami_Tsushinki
NINTENDO TO SPLIT STOCK, Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service, JULY 22, 1983, FRIDAY

Nintendo and Sega enter the programmable console market
https://archive.org/details/login-september-1983/page/n89/mode/2up?q=%E4%BB%BB%E5%A4%A9%E5%A0%82
https://en.wikipedia.org/wiki/Nintendo_Entertainment_System
https://en.wikipedia.org/wiki/SG-1000

Sega's SC3000 sales estimates jump
Sharp attention on Sega product , The Japan Economic Journal July 19, 1983,
Tuesday Business Japan, July 1983

Atari 2600 Adapter for the 5200 ships
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 57
https://en.wikipedia.org/wiki/Atari_5200

Atari drops price of 5200
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60

Vectrex drops to $100
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60

Gameline won't leave retailers in the lurch
Playthings July 1983
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 55

Electra Concepts introduces a trigger button
Playthings July 1983
https://www.ebay.com/itm/224626441270

Second hand mail order game exchanges boom
https://www.nytimes.com/1983/07/07/garden/secondhand-games-for-video-buffs.html

Supercharger gets first licensee
The Video Game Update July 1983, pg. 50

Frob makes console game design affordable
The Video Game Update July 1983, pg. 50
http://www.atarimania.com/game-atari-2600-vcs-frob-26_29983.html

Coleco axes Super Game Module 3
The Video Game Update July 1983, pg. 53
https://cancelled-games.fandom.com/wiki/ColecoVision_Super_Game_Module

Mattel axes Intellivision 3
The Video Game Update July 1983, pg. 53
https://cancelled-games.fandom.com/wiki/ColecoVision_Super_Game_Module

MB goes blam-blam on VCS
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 57

20th Century Fox wants you to make them a better game
https://archive.org/details/1983-07-compute-magazine/page/n33/mode/1up?view=theater

Fox sees bright future for their games
https://archive.org/details/arcade_express_v1n24/page/n6/mode/1up

Fox halves price of MASH on VCS
https://archive.org/details/arcade_express_v1n26/page/n2/mode/1up

Colecovision games coming to Spectravideo
https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_01_No_09_1983-07_Fun_Games_Publishing_US/page/n7/mode/2up
https://www.msx.org/wiki/Spectravideo_SV-603

As action figures rise, consoles fall
Playthings July 1983

Activision opens UK subsidiary https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n11/mode/1up
Gregory Fischbach Part 1 - Activision - Acclaim https://www.patreon.com/posts/46578120

Atari drops the 1200XL
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 58'
https://en.wikipedia.org/wiki/Atari_8-bit_family#1200XL

Atari introduces XL line
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 59
https://archive.org/details/popular-computing-weekly-1983-07-28/page/n4/mode/1up?view=theater
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60

Atari gets Hawkeye to hawk their wares
https://archive.org/details/arcade_express_v1n24/page/n3/mode/1up
https://www.youtube.com/watch?v=KvNLr_AVTAM

Atari reacts to Adam introduction with new 600XL bundle
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 54
https://archive.org/details/popular-computing-weekly-1983-07-28/mode/1up

Adam ditches wafers for "Data packs"
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 58
https://en.wikipedia.org/wiki/Coleco_Adam

Tomy enters computer market with free home trial
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 63
https://archive.org/details/arcade_express_v1n24/page/n6/mode/1up
https://archive.org/details/arcade_express_v1n26/mode/1up
https://en.wikipedia.org/wiki/Tomy_Tutor

Acorn to launch BBC in US
https://archive.org/details/popular-computing-weekly-1983-07-07/page/n4/mode/1up?view=theater
https://en.wikipedia.org/wiki/BBC_Micro#Export_initiatives

Electron won't be BBC Micro compatible
https://archive.org/details/PersonalComputerNews/PersonalComputerNews020-27Jul1983/page/n3/mode/1up
https://en.wikipedia.org/wiki/Acorn_Electron

Sinclair's Microdrive arrives
https://archive.org/details/popular-computing-weekly-1983-07-28/page/n7/mode/1up?view=theater
https://en.wikipedia.org/wiki/ZX_Microdrive

Computer maker stocks tumble on Peanut rumors
https://www.nytimes.com/1983/07/28/business/computer-stocks-slide.html
https://en.wikipedia.org/wiki/IBM_PCjr

Osborne 1 price crashes
https://www.nytimes.com/1983/07/29/business/osborne-cuts-computer-price.html

Mini and mainframe makers jump into micro fray
https://archive.org/details/byte-magazine-1983-07-rescan/page/n8/mode/1up

Networking to come to IBM PC
https://archive.org/details/byte-magazine-1983-07-rescan/page/n8/mode/1up
SNL Weekend Update - https://youtu.be/GYyur7EEqns

Milton Bradley brings speech recognition to TI
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60
http://www.mainbyte.com/ti99/hardware/mbx/mbx.html
https://www.youtube.com/watch?v=04SecKb_ejA

Apple ii software coming to the PC
https://archive.org/details/arcade_express_v1n25/page/n7/mode/2up
https://www.hackster.io/news/quapple-clones-a-card-that-turns-an-ibm-pc-xt-into-an-apple-ii-plus-clone-98c9b75ecfda

The many faces of the mouse compete for dominance at NCC
https://archive.org/details/byte-magazine-1983-07-rescan/page/n299/mode/1up?view=theater
http://www.le2.net/summa/
https://en.wikipedia.org/wiki/Microsoft_Mouse

TI signs up third parties
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60
https://www.mobygames.com/company/5680/texas-instruments-incorporated/games/

Romox announces Gameport for TI
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 63
https://4apedia.com/index.php/Solid_State_Software_Command_Module
https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n7/mode/2up

Commodore declares software price war
https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n3/mode/2up
https://archive.org/details/PersonalComputerNews/PersonalComputerNews020-27Jul1983/page/n4/mode/1up
Gary Carlston- Broderbund
https://www.patreon.com/posts/50036733

bye bye Jelly Monsters, Hello Cosmic Cruncher!
https://archive.org/details/popular-computing-weekly-1983-07-07/page/n4/mode/1up?view=theater
https://www.mobygames.com/game/138/pac-man/screenshots/vic-20/
https://www.mobygames.com/game/60882/cosmic-cruncher/

Commodore 64 and IBM conversions are coming
https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n6/mode/1up?view=theater
https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n29/mode/1up?view=theater

Softsync announces C64 games
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60

Parker Bros expands into computer games
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 54
Tom Dusenberry - Parker Brothers - Hasbro - Atari https://www.patreon.com/posts/42807419
https://www.denofgeek.com/movies/octopussy-the-james-bond-videogame-that-never-was/
https://web.archive.org/web/20150302072400/https://atariage.com/catalog_page.html?CatalogID=15¤tPage=12

Spinnaker goes cartridge
https://archive.org/details/arcade_express_v1n24/page/n3/mode/1up

Sierra offers one-to-one return policy with retailers
https://archive.org/details/arcade_express_v1n26/mode/1up

Soft Switch simplifies piracy
https://archive.org/details/popular-computing-weekly-1983-07-14
https://www.c64copyprotection.com/vic-20-cartridge-to-tape/
https://www.mobygames.com/company/966/microplay-software/

Datasoft launches budget line
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 59
https://www.mobygames.com/company/20696/gentry-software/

WH Smith stops taking new ZX81 software
https://archive.org/details/popular-computing-weekly-1983-07-14

Palace Software is looking for programmers
https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n56/mode/1up
https://www.mobygames.com/company/1000/palace-software-ltd/

Dr. J and Larry Bird sign with EA
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 57
https://en.wikipedia.org/wiki/Gahan_Wilson
https://archive.org/details/arcade_express_v1n24/page/n1/mode/1up
https://www.mobygames.com/game/488/one-on-one/

First Star Software signs with Marvel
https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n6/mode/1up?view=theater
https://www.mobygames.com/company/166/first-star-software-inc/

Sydney Software gets Johnny Hart licenses
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 54
https://www.mobygames.com/company/1569/sydney-development-corp/

Crash mail order places ads https://archive.org/details/PersonalComputerNews/PersonalComputerNews020-27Jul1983/page/n56/mode/1up?view=theater
https://en.wikipedia.org/wiki/Crash_(magazine)

Videotex brings hope of standardized networked information and fears of privacy concerns
https://archive.org/details/byte-magazine-1983-07-rescan
https://en.wikipedia.org/wiki/Videotex

Canadian Pacific Air brings games to planes
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 56
https://docplayer.net/205275760-From-electronic-to-video-gaming-computing-in-canada-historical-assessment-update.html

Dan Bunten extols the virtues of play testing
https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n25/mode/1up?view=theater
https://www.mobygames.com/person/8515/danielle-berry/

UCLA holds conference on graphic design in games
https://archive.org/details/Video_Games_Volume_1_Number_10_1983-07_Pumpkin_Press_US/page/n69/mode/1up?view=theater

First Video Game Conference held in San Fransisco
Toys Hobbies & Crafts July 1983.

Supercade coming to Saturday mornings
Replay July 1983, pg. 18

Vid Kid column brings game reviews to newspapers
https://archive.org/details/popular-computing-weekly-1983-07-07/page/n4/mode/1up?view=theater

Julian Rignall is gaming champ
https://archive.org/details/popular-computing-weekly-1983-07-14/page/n4/mode/1up

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

These stories and many more on this episode of the VGNRTM with @QuarterPast83's Dale!
Atari axes Ray Kassar,
Nintendo launches the Famicom &
Commodore's Jack Tramiel delivers the killing blow to Texas Instruments

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in July 1983.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Manic Miner
Video Version: https://www.patreon.com/posts/87996985
https://en.wikipedia.org/wiki/Manic_Miner
https://en.wikipedia.org/wiki/Brassed_Off

Corrections:
June 1983 Ep - https://www.patreon.com/posts/june-1983-85898642
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
When Nintendo Games Were on Atari | Gaming Historian - Written by Ethan Johnson https://www.youtube.com/watch?v=BjRuV52Jk78

1963
Maloney sells Bally
https://archive.org/details/cashbox24unse_41/page/54/mode/1up?view=theater
http://podcast.theycreateworlds.com/e/lion-and-bally-manufacturing/

Lasers featured in Popular Electronics
https://worldradiohistory.com/Archive-Poptronics/60s/63/Pop-1963-07.pdf
https://en.wikipedia.org/wiki/Laser

1973
Atari introduces Space Race
https://archive.org/details/cashbox35unse_3/page/39/mode/1up
https://en.wikipedia.org/wiki/Space_Race_(video_game)

Bushnell goes to Europe
https://archive.org/details/cashbox35unse_3/page/39/mode/1up

RCA announces mass production of LCDs
https://worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-07.pdf pg. 23

Motorola announces Dynatac
https://worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-07.pdf
https://en.wikipedia.org/wiki/Motorola_DynaTAC

Associated Press uses lasers to transmit and computers to store images
https://worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-07.pdf pg. 23

Digital Watches are the latest male fashion statement https://www.nytimes.com/1973/07/21/archives/a-watch-that-takes-the-hard-time-out-of-telling-time.html

Ira Bettleman graduates with psychology degree
https://archive.org/details/cashbox35unse_2/page/50/mode/1up
Noah Falstein - Lucasfilm https://www.patreon.com/posts/37807684

1983:
Ray Kassar leaves Atari
https://www.newspapers.com/article/the-san-francisco-examiner-atari-inc-ray/62357592/
https://www.newspapers.com/article/star-tribune-resignation-of-ray-kassar-f/68994316/
https://www.nytimes.com/1983/07/08/business/chief-is-replaced-at-troubled-atari.html
https://www.nytimes.com/1983/07/24/business/philip-morris-s-marlboro-man.html
Toys Hobbies and Crafts July 1983
https://archive.org/details/arcade_express_v1n26/mode/1up
https://archive.org/details/arcade_express_v1n24
https://www.nytimes.com/1983/07/27/movies/shapiro-quits-at-warner-s.html

Atari distribution restructuring tanks
https://www.newspapers.com/article/the-baltimore-sun-atari-inc-deals-with-c/62356604/
The Video Game Crash 40th Anniversary - Part 1: Atari https://www.patreon.com/posts/video-game-crash-75643983

Mattel, Atari, and TI announces even bigger losses
https://www.nytimes.com/1983/07/26/business/mattel-expects-to-post-large-loss.html
Toy and Hobby World July 1983
https://www.nytimes.com/1983/07/22/business/warner-posts-a-283.4-million-loss.html
https://www.nytimes.com/1983/07/13/business/mattel-reshuffles-its-electronics-unit.html
https://www.nytimes.com/1983/07/23/business/texas-instruments-lost-119.2-million-in-quarter.html
https://www.nytimes.com/1983/07/19/business/rca-profits-rise-zenith-also-climbs.html
Playthings July 1983
https://www.nytimes.com/1983/07/25/business/earnings-up-sharply-in-quarter.html

Williams profits down
Games People July 30, 1983, pg. 7

Mattel axes 260 in Electronics division
https://archive.org/details/arcade_express_v1n26/mode/1up

TI lays off 750
https://archive.org/details/arcade_express_v1n26/mode/1up

Marketers brought in to take reigns of computer makers
https://www.nytimes.com/1983/07/27/business/selling-computers-like-soap.html
https://www.nytimes.com/1983/07/13/business/mattel-reshuffles-its-electronics-unit.html

UK tax authority preps for micro crash
https://archive.org/details/popular-computing-weekly-1983-07-21/mode/1up?view=theater

Rebates hit coinop
Replay July 1983 pg. 8

Gottlieb changes name
Replay July 1983 pg. 8
https://en.wikipedia.org/wiki/Gottlieb

Sente has Videa
https://archive.org/details/joystik_magazine-1983-07/page/n11/mode/2up
Roger Hector - Atari, Disney, Sega, Namco, Sente https://www.patreon.com/posts/72058794

New tech needed to revitalize arcades
https://www.newspapers.com/article/the-modesto-bee-arcade-game-difficulties/85528989/
Play Meter July 15, 1983, pg. 36
https://www.thebasementarcade.com/roadtrips31.htm

Magnetic strips poised to replace coins
Play Meter July 15, 1983, pg. 32
https://www.sacoacard.com/

VCTER wants you to book flights at your arcade
Play Meter July 1, 1983 pg. 40

Digital poker goes after the older audience
Replay July 1983 pg. 8
Replay July 1983, pg. 32

Tex Critter bows out of pizza-arcade market
Games People July 30, 1983, pg. 1
https://dreamfiction.fandom.com/wiki/Tex_Critter%27s_Pizza_Jamboree_(fictional)

Nintendo's Tokyo stock debut dampened by lawsuit
Japan Economic Newswire JULY 21, 1983, THURSDAY
https://www.mariowiki.com/Ikegami_Tsushinki
NINTENDO TO SPLIT STOCK, Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service, JULY 22, 1983, FRIDAY

Nintendo and Sega enter the programmable console market
https://archive.org/details/login-september-1983/page/n89/mode/2up?q=%E4%BB%BB%E5%A4%A9%E5%A0%82
https://en.wikipedia.org/wiki/Nintendo_Entertainment_System
https://en.wikipedia.org/wiki/SG-1000

Sega's SC3000 sales estimates jump
Sharp attention on Sega product , The Japan Economic Journal July 19, 1983,
Tuesday Business Japan, July 1983

Atari 2600 Adapter for the 5200 ships
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 57
https://en.wikipedia.org/wiki/Atari_5200

Atari drops price of 5200
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60

Vectrex drops to $100
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60

Gameline won't leave retailers in the lurch
Playthings July 1983
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 55

Electra Concepts introduces a trigger button
Playthings July 1983
https://www.ebay.com/itm/224626441270

Second hand mail order game exchanges boom
https://www.nytimes.com/1983/07/07/garden/secondhand-games-for-video-buffs.html

Supercharger gets first licensee
The Video Game Update July 1983, pg. 50

Frob makes console game design affordable
The Video Game Update July 1983, pg. 50
http://www.atarimania.com/game-atari-2600-vcs-frob-26_29983.html

Coleco axes Super Game Module 3
The Video Game Update July 1983, pg. 53
https://cancelled-games.fandom.com/wiki/ColecoVision_Super_Game_Module

Mattel axes Intellivision 3
The Video Game Update July 1983, pg. 53
https://cancelled-games.fandom.com/wiki/ColecoVision_Super_Game_Module

MB goes blam-blam on VCS
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 57

20th Century Fox wants you to make them a better game
https://archive.org/details/1983-07-compute-magazine/page/n33/mode/1up?view=theater

Fox sees bright future for their games
https://archive.org/details/arcade_express_v1n24/page/n6/mode/1up

Fox halves price of MASH on VCS
https://archive.org/details/arcade_express_v1n26/page/n2/mode/1up

Colecovision games coming to Spectravideo
https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_01_No_09_1983-07_Fun_Games_Publishing_US/page/n7/mode/2up
https://www.msx.org/wiki/Spectravideo_SV-603

As action figures rise, consoles fall
Playthings July 1983

Activision opens UK subsidiary https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n11/mode/1up
Gregory Fischbach Part 1 - Activision - Acclaim https://www.patreon.com/posts/46578120

Atari drops the 1200XL
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 58'
https://en.wikipedia.org/wiki/Atari_8-bit_family#1200XL

Atari introduces XL line
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 59
https://archive.org/details/popular-computing-weekly-1983-07-28/page/n4/mode/1up?view=theater
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60

Atari gets Hawkeye to hawk their wares
https://archive.org/details/arcade_express_v1n24/page/n3/mode/1up
https://www.youtube.com/watch?v=KvNLr_AVTAM

Atari reacts to Adam introduction with new 600XL bundle
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 54
https://archive.org/details/popular-computing-weekly-1983-07-28/mode/1up

Adam ditches wafers for "Data packs"
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 58
https://en.wikipedia.org/wiki/Coleco_Adam

Tomy enters computer market with free home trial
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 63
https://archive.org/details/arcade_express_v1n24/page/n6/mode/1up
https://archive.org/details/arcade_express_v1n26/mode/1up
https://en.wikipedia.org/wiki/Tomy_Tutor

Acorn to launch BBC in US
https://archive.org/details/popular-computing-weekly-1983-07-07/page/n4/mode/1up?view=theater
https://en.wikipedia.org/wiki/BBC_Micro#Export_initiatives

Electron won't be BBC Micro compatible
https://archive.org/details/PersonalComputerNews/PersonalComputerNews020-27Jul1983/page/n3/mode/1up
https://en.wikipedia.org/wiki/Acorn_Electron

Sinclair's Microdrive arrives
https://archive.org/details/popular-computing-weekly-1983-07-28/page/n7/mode/1up?view=theater
https://en.wikipedia.org/wiki/ZX_Microdrive

Computer maker stocks tumble on Peanut rumors
https://www.nytimes.com/1983/07/28/business/computer-stocks-slide.html
https://en.wikipedia.org/wiki/IBM_PCjr

Osborne 1 price crashes
https://www.nytimes.com/1983/07/29/business/osborne-cuts-computer-price.html

Mini and mainframe makers jump into micro fray
https://archive.org/details/byte-magazine-1983-07-rescan/page/n8/mode/1up

Networking to come to IBM PC
https://archive.org/details/byte-magazine-1983-07-rescan/page/n8/mode/1up
SNL Weekend Update - https://youtu.be/GYyur7EEqns

Milton Bradley brings speech recognition to TI
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60
http://www.mainbyte.com/ti99/hardware/mbx/mbx.html
https://www.youtube.com/watch?v=04SecKb_ejA

Apple ii software coming to the PC
https://archive.org/details/arcade_express_v1n25/page/n7/mode/2up
https://www.hackster.io/news/quapple-clones-a-card-that-turns-an-ibm-pc-xt-into-an-apple-ii-plus-clone-98c9b75ecfda

The many faces of the mouse compete for dominance at NCC
https://archive.org/details/byte-magazine-1983-07-rescan/page/n299/mode/1up?view=theater
http://www.le2.net/summa/
https://en.wikipedia.org/wiki/Microsoft_Mouse

TI signs up third parties
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60
https://www.mobygames.com/company/5680/texas-instruments-incorporated/games/

Romox announces Gameport for TI
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 63
https://4apedia.com/index.php/Solid_State_Software_Command_Module
https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n7/mode/2up

Commodore declares software price war
https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n3/mode/2up
https://archive.org/details/PersonalComputerNews/PersonalComputerNews020-27Jul1983/page/n4/mode/1up
Gary Carlston- Broderbund
https://www.patreon.com/posts/50036733

bye bye Jelly Monsters, Hello Cosmic Cruncher!
https://archive.org/details/popular-computing-weekly-1983-07-07/page/n4/mode/1up?view=theater
https://www.mobygames.com/game/138/pac-man/screenshots/vic-20/
https://www.mobygames.com/game/60882/cosmic-cruncher/

Commodore 64 and IBM conversions are coming
https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n6/mode/1up?view=theater
https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n29/mode/1up?view=theater

Softsync announces C64 games
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 60

Parker Bros expands into computer games
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 54
Tom Dusenberry - Parker Brothers - Hasbro - Atari https://www.patreon.com/posts/42807419
https://www.denofgeek.com/movies/octopussy-the-james-bond-videogame-that-never-was/
https://web.archive.org/web/20150302072400/https://atariage.com/catalog_page.html?CatalogID=15¤tPage=12

Spinnaker goes cartridge
https://archive.org/details/arcade_express_v1n24/page/n3/mode/1up

Sierra offers one-to-one return policy with retailers
https://archive.org/details/arcade_express_v1n26/mode/1up

Soft Switch simplifies piracy
https://archive.org/details/popular-computing-weekly-1983-07-14
https://www.c64copyprotection.com/vic-20-cartridge-to-tape/
https://www.mobygames.com/company/966/microplay-software/

Datasoft launches budget line
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 59
https://www.mobygames.com/company/20696/gentry-software/

WH Smith stops taking new ZX81 software
https://archive.org/details/popular-computing-weekly-1983-07-14

Palace Software is looking for programmers
https://archive.org/details/PersonalComputerNews/PersonalComputerNews019-20Jul1983/page/n56/mode/1up
https://www.mobygames.com/company/1000/palace-software-ltd/

Dr. J and Larry Bird sign with EA
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 57
https://en.wikipedia.org/wiki/Gahan_Wilson
https://archive.org/details/arcade_express_v1n24/page/n1/mode/1up
https://www.mobygames.com/game/488/one-on-one/

First Star Software signs with Marvel
https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n6/mode/1up?view=theater
https://www.mobygames.com/company/166/first-star-software-inc/

Sydney Software gets Johnny Hart licenses
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 54
https://www.mobygames.com/company/1569/sydney-development-corp/

Crash mail order places ads https://archive.org/details/PersonalComputerNews/PersonalComputerNews020-27Jul1983/page/n56/mode/1up?view=theater
https://en.wikipedia.org/wiki/Crash_(magazine)

Videotex brings hope of standardized networked information and fears of privacy concerns
https://archive.org/details/byte-magazine-1983-07-rescan
https://en.wikipedia.org/wiki/Videotex

Canadian Pacific Air brings games to planes
https://retrocdn.net/images/d/d0/ComputerEntertainer_US_Vol.2_04.pdf pg. 56
https://docplayer.net/205275760-From-electronic-to-video-gaming-computing-in-canada-historical-assessment-update.html

Dan Bunten extols the virtues of play testing
https://archive.org/details/Computer_Gaming_World_Issue_3.4/page/n25/mode/1up?view=theater
https://www.mobygames.com/person/8515/danielle-berry/

UCLA holds conference on graphic design in games
https://archive.org/details/Video_Games_Volume_1_Number_10_1983-07_Pumpkin_Press_US/page/n69/mode/1up?view=theater

First Video Game Conference held in San Fransisco
Toys Hobbies & Crafts July 1983.

Supercade coming to Saturday mornings
Replay July 1983, pg. 18

Vid Kid column brings game reviews to newspapers
https://archive.org/details/popular-computing-weekly-1983-07-07/page/n4/mode/1up?view=theater

Julian Rignall is gaming champ
https://archive.org/details/popular-computing-weekly-1983-07-14/page/n4/mode/1up

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

atari nintendo famicom nes sega sg1000 commodore c64 tramiel dragon's lair crash ti99 spectrum sinclair microdrive vic20 1200xl coleco colecovision coleco adam

View Details

Street Fighter movie is a go
Traditional computer game makers falter
Sega's Battle with Nintendo heats up

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in June 1993.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Kirby's Adventure
Video Version: https://www.patreon.com/posts/86863884
https://en.wikipedia.org/wiki/Kirby%27s_Adventure

Corrections:
May 1993 Ep - https://www.patreon.com/posts/may-1993-85165933
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://www.mobygames.com/group/11345/star-trek-licensees/sort:date/
https://www.mobygames.com/game/7384/the-death-and-return-of-superman/
https://en.wikipedia.org/wiki/A_Death_in_the_Family_(comics)

1993:
Capcom set to cofinance Street Fighter movie.... oh, and Street Fighter 3 to come in the Fall Replay June 1993, pg. 3
https://www.imdb.com/title/tt0111301/?ref_=nv_sr_srsg_0_tt_8_nm_0_q_street%2520fighter
https://en.wikipedia.org/wiki/Edward_R._Pressman

Capcom announces Street Fighter 2 Turbo for Super Famicom
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20047%20%28June%201993%29/page/n3/mode/2up
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20047%20%28June%201993%29/page/n73/mode/2up
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20047%20%28June%201993%29/page/n127/mode/1up
https://en.wikipedia.org/wiki/HuCard
https://www.mobygames.com/game/8053/street-fighter-ii-champion-edition/
https://www.mobygames.com/game/6239/street-fighter-ii-the-world-warrior/
https://www.mobygames.com/game/7083/street-fighter-ii-turbo/

Castlevania coming to the Genesis
https://tfwiki.net/wiki/The_many_deaths_of_Optimus_Prime
https://www.mobygames.com/game/company:4353/platform:genesis/sort:title/page:1/

Sega reduces cartridge production costs
https://archive.org/details/video-games-computer-entertainment-june-1993/page/n7/mode/2up
Wild Bill Stealey - Microprose https://www.patreon.com/posts/36710924

Nintendo announces Super Famicom online play https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20047%20%28June%201993%29/page/n75/mode/1up
https://en.wikipedia.org/wiki/Satellaview
https://en.wikipedia.org/wiki/St.GIGA

Japanese cart prices drop fast!
https://archive.org/details/GamePro_Issue_047_June_1993/page/n121/mode/1up
Jerry Wolosenko - Synapse https://www.patreon.com/posts/42014024
https://en.wikipedia.org/wiki/Nintendo_Space_World

Tomy brings Barcode Battler to the West
https://archive.org/details/theone-magazine-57/page/n13/mode/2up
https://en.wikipedia.org/wiki/Barcode_Battler

Konami's Arcadeboy will turn your gameboy into an arcade cabinet
Video Games 06-1993 pg. 31
http://www.kultmags.com/mags.php?folder=VmlkZW8gR2FtZXMvMTk5Mw==
https://www.nintendolife.com/news/2019/04/feature_the_konami_hyperboy_is_a_dumb_but_loveable_throwback_to_a_bygone_era

Court gives AMD go ahead to make 486s
https://archive.org/details/pc-review-20/page/14/mode/2up
https://en.wikipedia.org/wiki/Advanced_Micro_Devices,_Inc._v._Intel_Corp.

Creative Labs shows off Soundblaster 16 at Cebit
PC Games 06-1993 pg 18
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMTk5Mw==

EPA hopes Energystar will help save the planet
https://archive.org/details/BYTE-1993-06/page/n35/mode/1up?view=theater&q=energystar
https://rmi.org/cryptocurrencys-energy-consumption-problem/

Windows is coming to everything!
https://archive.org/details/BYTE-1993-06/page/n92/mode/1up?view=theater
https://en.wikipedia.org/wiki/List_of_Microsoft_Windows_versions

Maxis wants to unify game data
https://archive.org/details/Computer_Gaming_World_Issue_107/page/n95/mode/1up?view=theater
http://podcast.theycreateworlds.com/e/the-simulations-of-will-wright/
https://www.mobygames.com/group/1066/simcity-series/

Andy Hollis leaves Microprose
https://archive.org/details/computer-game-review-and-cd-rom-entertainment-june-1993/page/58/mode/2up
https://www.mobygames.com/group/8561/janes-combat-simulations/
https://www.mobygames.com/game/1365/strike-commander/

Viacom buys ICOM
https://archive.org/details/computer-game-review-and-cd-rom-entertainment-june-1993/page/58/mode/2up
https://www.mobygames.com/company/330/rabid-entertainment-inc/
https://www.mobygames.com/company/447/viacom-new-media/

Trimark gets interactive
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_53_June_1993/page/n21/mode/2up
https://www.mobygames.com/company/753/trimark-interactive/

Spectrum Holobyte gets cash infusion
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_53_June_1993/page/n21/mode/2up
https://archive.org/details/CommodoreUserIssue1171993Jun/page/n41/mode/1up

Sheff's Game Over gets reviewed
Replay June 1993, pg. 37

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

30 years ago:
#StreetFighter movie is a go,
Traditional computer game makers falter &
#Sega's battle with #Nintendo heats up

These stories and many more on this episode of the VGNRTM
with @tcwpodcast's Alex!

street fighter,nintendo, sega,microprose,ssi,sierra,spectrum holobyte,icom,barcode battler,konami,snes,genesis,satellaview,castlevania,amd,intel

View Details

After the crash, a new type of venue emerged as the dominant force in coin operated video games, the family entertainment center. No longer just video games, but a mix of mini golf, redemption games, food counters and more, this new destination would prove an ever evolving type of business very much at the whims of a fickle public.
Our guest, Gary Brose, navigated these tempestuos waters for almost 15 years as co-owner of the legendary Seattle Funplex.

Recorded May 2022.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
https://www.youtube.com/c/GaryBrose
https://twitter.com/bizsherpa
https://archive.seattletimes.com/archive/?date=19920328&slug=1483450
https://www.facebook.com/vanishingseattle/posts/tbt-seattle-funplex-this-entertainment-center-in-industrial-interbaymagnolia-on-/1352717244807560/
https://www.reddit.com/r/SeattleWA/comments/loz6y7/growing_up_in_90s_seattle_if_you_know_you_know/

Early images of Funplex
https://drive.google.com/drive/folders/1ceFN29QT_UMCc73YjtsXEppW3rdXFmBd?usp=share_link

Music including/mentioning Funplex
https://youtu.be/xRH6I8baK7o
https://youtu.be/xu81F0Je00c

Interviews mentioning Funplex
https://www.cbr.com/mortal-kombat-legends-joel-mchale-johnny-cage-interview/
https://www.thestranger.com/pullout/2012/03/14/13017971/how-i-survived-not-making-any-money-in-the-music-industry

Copyright 2023 Karl Kuras

View Details

40 years ago:
TI reports huge losses,
Sega gets out of the arcade business in the US &
Nintendo prepares to launch the Family Computer

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in June 1983.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

7 Minutes in Heaven: G.I.Joe Cobra Strike

Video Version: https://www.patreon.com/posts/7-minutes-in-85891299

https://www.mobygames.com/game/9959/gi-joe-cobra-strike/

Corrections:

May 1983 Ep - https://www.patreon.com/posts/may-1983-84598928

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

https://archive.org/details/19750103Answers/page/n25/

https://ethw.org/Oral-History:Richard_J._Thome

1953

Doriot predicts the automated office

https://www.nytimes.com/1953/06/22/archives/the-business-bookshelf.html?searchResultPosition=1

https://en.wikipedia.org/wiki/Georges_Doriot

https://hollisarchives.lib.harvard.edu/repositories/11/archival_objects/3024708

https://en.wikipedia.org/wiki/American_Research_and_Development_Corporation

https://www.jstor.org/stable/40289287?searchText=%28%22the+automatic+office%22%29+AND+%28doriot%29&searchUri=%2Faction%2FdoBasicSearch%3FQuery%3Ddoriot%26prq%3D%2522the%252Bautomatic%252Boffice%2522%26swp%3Don&ab_segments=0%2Fbasic_phrase_search%2Fcontrol&refreqid=fastly-default%3A200ab83f02f42821164b4f56e9bb8d38&seq=1

https://www.chapmanfuneral.com/obituaries/William-L-Alden?obId=20622559

1963

Corporate espionage at IBM

https://en.wikipedia.org/wiki/History_of_IBM_magnetic_disk_drives

https://www.nytimes.com/1973/06/30/archives/7-arrests-made-in-an-ibm-case-industrial-espionage-against-computer.html?searchResultPosition=7

1983

Nintendo hunts down pirates

Arcade Express June 8, 1983 p. 3

FTC goes after Liesure Time

Play Meter June 15, 1983 pg. 10

Sega gets out of arcade biz

Play Meter June 1, 1983, pg. 20

Bally profits plunge

Replay June 1983, pg. 21

Williams offsets coinop losses

Replay June 1983, pg. 24

Konami opens US office

Play Meter June 1, 1983, pg. 20

Atari gets Sente rights

Pizza Times June 1983, pg. 2

https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf pg.. 36

Atari debuts Star Wars

Replay June 1983, pg 28

Dave and Busters profiled

Replay June 1983, pg. 64

https://en.wikipedia.org/wiki/Dave_%26_Buster%27s

Pacman land coming to Six Flags

Replay June 1983, pg 138

https://sixflags.fandom.com/wiki/Pac-Man_Land

Kiddie rides' Video Car image reveals what its all about

Play Meter June 15, 1983, pg. 14

Study sees convergence of video games and simulators

Play Meter June 15, 1983, pg. 132

Casio, Bandai, and Nintendo all prepare console launches

The Japan Economic Journal June 21, 1983, pg. 18

Casio Computer will enter home video game market

Atari to fix 5200 joysticks

https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf pg. 40

https://www.atari-computermuseum.de/5200peri.htm#52pj

Vectrex to show off 3D Imager at CES

https://vectrex.fandom.com/wiki/3D_Imager

https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf pg. 41

Vectrex drops below $100

https://archive.org/details/arcade_express_v1n23

Colecovision sells big post-Xmas

Arcade Express June 8, 1983 p. 8

Atari to consolidate console and home computer divisions

https://archive.org/details/arcade_express_v1n23/page/n1/mode/2up

https://web.archive.org/web/20070202054917/http://www.atarimuseum.com/computers/8BITS/XL/XL-Pages/xl-range-main.htm

Brazil to get 2600

https://grupogradiente.com.br/noticias/gradiente-nao-saiu-do-coracao-dos-usuarios/

3rd party controller market booms

Toy and Hobby World June 1983

North American Philips goes multiplatform

https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf pg. 42

https://www.mobygames.com/company/9446/north-american-philips-consumer-electronics-corp/

https://en.wikipedia.org/wiki/Power_Lords

Atari gets Mario

Jiji Press Ticker Service, June 16, 1983, Atari Signs License Contract with Nintendo

https://youtu.be/BjRuV52Jk78

Starpath prepares to SWEAT

https://www.ataricompendium. com/archives/newsletters/video_game_update/video_game_update_jun83.pdf pg. 35

http://www.atariprotos.com/2600/software/sweat/sweat.htm

Activision announces Decathalon

https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf pg. 39

Disney license to Atari

Toy and Hobby World June 1983

AT&T may be mulling over online gaming

https://archive.org/details/arcade_express_v1n23

TI's losses are massive

https://www.nytimes.com/1983/06/19/business/the-coming-crisis-in-home-computers.html

Commodore pushes price in C64 ads

https://archive.org/details/CreativeComputing198306/page/n54/mode/1up

Atari offers 800 rebate Toy and Hobby World June 1983

https://archive.org/details/PersonalComputerNews/PersonalComputerNews012-02Jun1983/page/n6/mode/1up

https://archive.org/details/PersonalComputerNews/PersonalComputerNews014-15Jun1983/page/n7/mode/1up

Atari 1200 has a problem with slots

https://archive.org/details/arcade_express_v1n23/page/n1/mode/2uphttps://archive.org/details/arcade_express_v1n23/page/n1/mode/2up

https://de.wikipedia.org/wiki/Atari_1200XL

MSX standard announced

https://www.newspapers.com/article/the-san-francisco-examiner-msx-standard/62352975/

https://archive.org/details/PersonalComputerNews/PersonalComputerNews016-29Jun1983/page/n3/mode/1up

https://www.newspapers.com/article/the-san-francisco-examiner-msx-standard/62353041/

https://en.wikipedia.org/wiki/MSX

Adam debuts at CES

https://archive.org/details/PersonalComputerNews/PersonalComputerNews015-22Jun1983/page/n3/mode/1up

https://en.wikipedia.org/wiki/Coleco_Adam

Unitronics' Sonic is everything to everyone

https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf pg. 44

https://books.google.de/books?id=4S8EAAAAMBAJ&pg=PA6&lpg=PA6&dq=unitronics+sonic+computer+1983&source=bl&ots=y7jMIoc6lm&sig=ACfU3U2sW9AZXaimorOQRQRkeAC3sxZO6Q&hl=en&sa=X&ved=2ahUKEwiM9cC18eb_AhWsRvEDHck-CgkQ6AF6BAghEAM#v=onepage&q=unitronics%20sonic%20computer%201983&f=false

Move over mice, the Koala is here

https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf pg. 47

https://en.wikipedia.org/wiki/KoalaPad

Romox bets on rewritability

Arcade Express June 8, 1983 p. 1

Bye bye carts, hello cassettes!

https://archive.org/details/PersonalComputerNews/PersonalComputerNews014-15Jun1983/page/n3/mode/1up

IBM tries to break free from MSDOS

https://archive.org/details/eu_BYTE-1983-06_OCR/page/n8/mode/1up?view=theater

https://archive.org/details/PersonalComputerNews/PersonalComputerNews014-15Jun1983/page/n22/mode/1up

Microsoft expands Multi-Tool with Word

https://archive.org/details/eu_BYTE-1983-06_OCR/page/n8/mode/1up?view=theater

https://en.wikipedia.org/wiki/Microsoft_Mouse

https://classictech.wordpress.com/2021/09/30/microsoft-multi-tool-word/

https://archive.org/details/eu_BYTE-1983-06_OCR/page/n9/mode/1up?view=theater

https://archive.org/details/eu_BYTE-1983-06_OCR/page/n257/mode/1up?view=theater

https://archive.org/details/PersonalComputerNews/PersonalComputerNews016-29Jun1983/page/n13/mode/1up?view=theater

Commodore forms software division

Toy and Hobby World June 1983

Epyx launches Thinker logo

Playthings June 1983, pg. 39

Michael Katz Part 1 - Coleco - Epyx - Mattel https://www.patreon.com/posts/35169258

The learning company unveils Discovery Tool line

Toy and Hobby World June 1983

https://www.mobygames.com/game/42318/rockys-boots/

Imagic shifts to computers

Arcade Express June 8, 1983

https://www.mobygames.com/company/56/imagic/

Ultimate Play the Game ads debut

https://archive.org/details/Personal_Computer_Games_Issue01/page/n89/mode/1up

https://www.mobygames.com/company/41150/ashby-computers-and-graphics-limited/

EA wonders, can a computer make you cry

https://archive.org/details/CreativeComputing198306/page/n167/mode/1up

Midway beats Artic

Replay June 1983, pg. 18, 12, 15

https://en.wikipedia.org/wiki/Midway_Manufacturing_Co._v._Artic_International,_Inc.

Cross media licensing is the new name of the game

Toy and Hobby World June 1983

video game cereal is coming

Arcade Express June 8, 1983 p. 3

https://movieweb.com/video-game-cereals-1980s-1990s-2000s/

Commodore User debuts

https://archive.org/details/CommodoreUserIssue001983Jun

Newsroom artist gets comics published in Creative Computing

https://archive.org/details/CreativeComputing198306/page/n19/mode/1up

Wargames premieres

https://en.wikipedia.org/wiki/WarGames

Blade Runner premieres

https://en.wikipedia.org/wiki/Blade_Runner

Clive becomes Sir Clive

https://archive.org/details/PersonalComputerNews/PersonalComputerNews015-22Jun1983/page/n3/mode/1up

Zimag RIP

https://www.ataricompendium.com/archives/newsletters/video_game_update/video_game_update_jun83.pdf pg. 35 Toy and Hobby World June 1983

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

Super Mario Brothers hits theatres,
Blast Processing brings sega to the next level &
Id shows off Doom

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in May 1993.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Bubsy in: Claws Encounters of the Furred Kind
Video Version: https://www.patreon.com/posts/85137884
https://www.mobygames.com/game/7145/bubsy-in-claws-encounters-of-the-furred-kind/

Corrections:
April 1993 Ep - https://www.patreon.com/posts/april-1993-83830415
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://www.mobygames.com/game/12795/king-arthurs-world/
https://www.youtube.com/watch?v=O_YKqu0uOfs
https://en.wikipedia.org/wiki/NeXT_Computer

1993:
Morici to unify Capcom
Play Meter May 1993 pg. 3
Joe Morici - Capcom https://www.patreon.com/posts/37289815

Capcom brings Street Fighter to Genesis
https://retrocdn.net/index.php?title=File%3AGamePro_US_046.pdf&page=166
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29/page/n9/mode/1up?view=theater
Joe Morici - Capcom https://www.patreon.com/posts/37289815
https://www.mobygames.com/game/6239/street-fighter-ii-the-world-warrior/
https://www.mobygames.com/game/8053/street-fighter-ii-champion-edition/

Sega explains Blast Processing at CES
https://archive.org/details/video-games-computer-entertainment-may-1993/page/n12/mode/1up

Sega to offer games over cable
Play Meter May 1993 pg. 3
Replay May 1993 pg. 33
https://en.wikipedia.org/wiki/Satellaview

Marty announced
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20046%20%28May%201993%29/page/n51/mode/1up
https://en.wikipedia.org/wiki/FM_Towns_Marty
https://en.wikipedia.org/wiki/PlayStation_(console)

Return to Zork to come to 3DO
https://archive.org/details/video-games-computer-entertainment-may-1993/page/n18/mode/1up
https://www.mobygames.com/game/1219/return-to-zork/
https://www.mobygames.com/game/company:2/platform:3do/sort:title/page:1/

Nintendo launches barebones Gameboy
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29/page/n9/mode/1up?view=theater
https://en.wikipedia.org/wiki/Game_Boy

Sonic brings Game Gears to HoJos
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29/page/n13/mode/1up?view=theater
https://en.wikipedia.org/wiki/Game_Gear

PDAs take CES by storm
https://worldradiohistory.com/Archive-Poptronics/90s/93/PE-1993-05.pdf pg. 5
https://en.wikipedia.org/wiki/Personal_digital_assistant
https://de.wikipedia.org/wiki/PC/GEOS

Doom previewed
https://archive.org/details/PC-Player-German-Magazine-1993-05/page/n5/mode/1up
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29/page/n5/mode/1up?view=theater
https://en.wikipedia.org/wiki/Doom_(1993_video_game)
https://www.mobygames.com/game/1068/doom/
https://www.mobygames.com/game/1068/doom/cover/group-72091/cover-194558/

First Pentium systems ship
https://archive.org/details/computerworld2719unse/page/16/mode/1up?view=theater

Intel sues AMD
https://archive.org/details/computerworld2718unse/page/6/mode/1up?view=theater

Intel sees stock soar
https://archive.org/details/Computer_Gaming_World_Issue_106/page/n9/mode/1up

Plug-and-play coming to PC
https://archive.org/details/BYTE-1993-05/page/n35/mode/1up?view=theater

Mac compatibles arrive too late
https://archive.org/details/BYTE-1993-05/page/n35/mode/1up?view=theater

Layoffs hit computer game makers
https://archive.org/details/questbusters-v10n05/page/n1/mode/1up
Wild Bill Stealey - Microprose https://www.patreon.com/posts/36710924
Joel Billings - SSI https://www.patreon.com/posts/36827469

Commodore clocks in big in the UK
https://archive.org/details/theone-magazine-56/page/n14/mode/1up?view=theater
https://www.pagetable.com/?p=547

The Future of C64 game software looks bleak
https://commodore.software/downloads?task=download.send&id=14993&catid=721&m=0 pg. 13

Binary Asylum formed
https://archive.org/details/theone-magazine-56/page/n18/mode/1up?view=theater
https://www.mobygames.com/company/5576/binary-asylum/

Cable providers move into information services
https://archive.org/details/computerworld2712unse20/page/n6/mode/1up?view=theater

TSN teams up with AT&T
https://archive.org/details/questbusters-v10n05/page/n1/mode/1up
https://www.filfre.net/2018/02/the-sierra-network/

Interplay locks down Star Trek license
https://retrocdn.net/index.php?title=File%3AGamePro_US_046.pdf&page=166
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29/page/n10/mode/1up?view=theater
https://www.mobygames.com/group/11345/star-trek-licensees/sort:date/

Shaq signs with EA
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29/page/n9/mode/1up?view=theater
https://www.mobygames.com/game/14585/shaq-fu/

Street Fighter action figures debut
https://retrocdn.net/index.php?title=File%3AGamePro_US_046.pdf&page=166
https://www.3djoes.com/the-gi-joe-yearbook-a-visual-index-of-carded-figures.html

Computerland cuts back
https://archive.org/details/computerworld2719unse/page/6/mode/1up?view=theater

Software industry enlists USTR to fight piracy
https://ustr.gov/about-us
https://retrocdn.net/index.php?title=File:GamePro_US_046.pdf&page=167

UK court expands software copyright protection
https://archive.org/details/BYTE-1993-05/page/n31/mode/1up

Super Mario Brothers hits theaters
https://archive.org/details/video-games-computer-entertainment-may-1993/page/n17/mode/1up
https://www.imdb.com/title/tt0108255/?ref_=fn_al_tt_1

Superman is dead
https://retrocdn.net/index.php?title=File%3AGamePro_US_046.pdf&page=51
https://www.fortressofbaileytude.com/wizard-superman-tribute-edition/

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Modo Historia: http://guillermocrespi.com/modohistoriapod/
Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

doom
nintendo
sega
mario
shaqfu
star trek
sierra
intel
amd
fm towns marty
gameboy
street fighter

View Details

The Supreme Court comes to the aid of video games
Commodore's Vic20 drops below $100
Electronic Arts ships its first games

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in May 1983.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Star Wars: Jedi Arena
Video Version: https://www.patreon.com/posts/84557990
https://www.mobygames.com/game/9447/star-wars-jedi-arena/

Corrections:
April 1983 Ep - https://www.patreon.com/posts/april-1983-83174490
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
http://www.dragons-lair-project.com/games/related/sequence.asp
https://www.indiegogo.com/projects/dragon-s-lair-returns
https://www.mobygames.com/game/9448/demon-attack/screenshots/odyssey-2/
https://en.wikipedia.org/wiki/ZX_Spectrum_graphic_modes
https://lospec.com/palette-list/commodore-vic-20

1953
Computers learn how to learn
https://www.nytimes.com/1953/05/03/archives/what-next-in-the-attributes-of-machines-it-might-be-power-to.html?searchResultPosition=1
https://en.wikipedia.org/wiki/EDSAC
https://en.wikipedia.org/wiki/Claude_Shannon
https://en.wikipedia.org/wiki/John_von_Neumann

1963
Engstrom says computers are being underutilized
https://www.nytimes.com/1963/05/23/archives/head-of-rca-sees-computer-upsurge.html?searchResultPosition=4
https://en.wikipedia.org/wiki/Elmer_William_Engstrom

1973
Williams enters Pong clone market
https://archive.org/details/cashbox34unse_44/page/48/mode/1up
https://archive.org/details/cashbox34unse_44/page/54/mode/1up
https://www.arcade-museum.com/game_detail.php?game_id=8965
https://www.arcade-museum.com/game_detail.php?game_id=9074
http://podcast.theycreateworlds.com/e/sons-of-pong/

1983
Coinop continues to suffer
Replay May 1983, pg. 53, 38, 16
https://www.newspapers.com/article/the-baltimore-sun-unsuccessful-arcade-ga/92045929/
https://www.arcade-museum.com/game_detail.php?game_id=9647

Bally beats City of Mesquite
Replay May 1983, pg. 15
Play Meter May 15, 1983 pg. 14

Magnavox sues Bally over Pacman royalties
Arcade Express pg. 2
https://www.upi.com/Archives/1983/04/05/The-Magnavox-Co-filed-suit-against-Bally-Midway-Manufacturing/7736418366800/

Mario Bros. debuts at AOE
Replay May 1983, pg. 11

Nintendo moves to Tokyo stock exchange
Nintendo Stock to be Listed on TSE's 1st Section, Jiji Press Ticker Service, May 24, 1983

Malls embrace arcades
Replay, May 1983 pg. 66

Atari enters the arcade biz
Replay May 1983, pg. 11

Unions see tech as future of organized labor
https://www.nytimes.com/1983/05/25/us/unions-press-drive-to-enlist-high-technology-workers.html

Alabama legislature votes to boycott Atari
Play Meter May 1, 1983, pg. 24
Play Meter May 15, 1983, pg. 32

Atari keeps making cuts
https://www.nytimes.com/1983/05/24/business/more-layoffs-at-atari-inc.html

Warner losses mount
https://www.nytimes.com/1983/05/28/business/warner-sees-wider-deficit.html

Parker Bros. loses injunction against Atari
Toys Hobbies and Crafts May 1983 pg. 7

Mattel sues Atari
https://www.nytimes.com/1983/05/04/business/atari-suit-filed-by-mattel.html
Toys Hobbies and Crafts May 1983 pg. 8
https://www.mobygames.com/company/97/atarisoft/

Atari to release Coleco carts
The Video Game Update May 1983 pg. 4
https://archive.org/details/computer-entertainer-video-game-update

Atari teams up with MCA
https://www.nytimes.com/1983/05/11/business/briefs-158965.html

Atari signs Williams deal
Replay May 1983, pg. 20

Console game delays pile on
The Video Game Update May 1983 pg. 1
https://archive.org/details/computer-entertainer-video-game-update

Atari signs deal with Cynex
https://www.nytimes.com/1983/05/11/business/market-rises-dow-gains-1.45.html
https://www.atari-computermuseum.de/2600peri.htm

Amiga introduces The Power
Toys Hobbies and Crafts May 1983 pg. 59

Vectrex to go color
Arcade Express pg. 2

Milton bradley wants you to tell your Atari what to do.
Arcade Express May 22, 1983, pg. 1
http://www.mainbyte.com/ti99/hardware/mbx/mbx.html
https://thegamescholar.com/2020/04/28/conversations-with-consoles/

Odyssey3 is dead
Arcade Express pg. 1

Activision prepares IPO
https://www.newspapers.com/article/el-paso-times-activision-readying-to-go/77695565/

Thundar is coming to Colecovision
Arcade Express May 22, 1983, pg. 1
https://www.mobygames.com/game/15909/tomarc-the-barbarian/screenshots/

Atari sponsors pro-gaming event at Harvard
https://www.nytimes.com/1983/05/24/us/video-game-specialists-come-to-harvard-to-praise-pac-man-not-to-bury-him.html?searchResultPosition=10

Control Video readies launch of Gameline
https://www.nytimes.com/1983/05/02/business/business-people-entrepreneur-sees-success-on-games.html
https://en.wikipedia.org/wiki/GameLine

Commodore abandons 16 bit chip project
https://en.wikipedia.org/wiki/Commodore_900
https://en.wikipedia.org/wiki/Zilog_Z8000
https://archive.org/details/eu_BYTE-1983-05_OCR/page/n495/mode/1up

You got application software in my operating system! You got an operating system in my application software!
https://archive.org/details/eu_BYTE-1983-05_OCR/page/n495/mode/1up?view=theater
https://archive.org/details/PersonalComputerNews/PersonalComputerNews010-20May1983/page/n3/mode/2up
https://archive.org/details/eu_BYTE-1983-05_OCR/page/n495/mode/1up?view=theater

Ethernet gets endorsements
https://archive.org/details/eu_BYTE-1983-05_OCR/page/n495/mode/1up
https://en.wikipedia.org/wiki/Ethernet

CP/M86 DOA
https://archive.org/details/PersonalComputerNews/PersonalComputerNews011-26May1983/page/n3/mode/2up
https://archive.org/details/PersonalComputerNews/PersonalComputerNews011-26May1983/page/n3/mode/2up

Atari Computer division goes big on advertising
https://archive.org/details/eu_BYTE-1983-05_OCR/page/n495/mode/1up

Vic20 breaks through $100 floor
Arcade Express May 22, 1983, pg. 1
https://archive.org/details/logical_gamer_may83/page/n22/mode/1up

Sinclair line gets price cut
https://archive.org/details/PersonalComputerNews/PersonalComputerNews008-06May1983/page/n3/mode/2up
https://archive.org/details/PersonalComputerNews/PersonalComputerNews010-20May1983/page/n3/mode/2up

Electron delayed again
https://archive.org/details/PersonalComputerNews/PersonalComputerNews008-06May1983/page/n3/mode/2up
https://en.wikipedia.org/wiki/Acorn_Electron

Spectra announces SV328
https://archive.org/details/logical_gamer_may83/page/n22/mode/1up
https://en.wikipedia.org/wiki/SV-318
https://en.wikipedia.org/wiki/SV-328

Commodore introduces the new form C2N
https://en.wikipedia.org/wiki/Commodore_Datasette#Models
https://archive.org/details/PersonalComputerNews/PersonalComputerNews009-13May1983/page/n13/mode/2up

Profit margins on computers cause retailer consternation
Toys Hobbies and Crafts May 1983 pg. 18

Book retailers eye software
https://www.nytimes.com/1983/05/29/business/what-s-new-in-the-book-business.html

Software piracy becomes returns problem
https://archive.org/details/software-merchandising-may-1983/page/n17/mode/2up
https://archive.org/details/software-merchandising-may-1983/page/n43/mode/2up
https://archive.org/details/software-merchandising-may-1983/page/n67/mode/2up

Toys R Us controls 11% of toy market
Toys Hobbies and Crafts May 1983 pg. 7

First EA games go on sale
https://www.linkedin.com/posts/triphawkins_ea-founder-ceo-activity-7065701862527684608-yzb1
https://archive.org/details/Computer_Gaming_World_Issue_3.3/page/n4/mode/1up
https://www.newspapers.com/article/palladium-item-electronic-arts-profile/60299320/

Virgin Games is looking for a few good programmers
https://archive.org/details/Computer_Video_Games_Issue_019_1983-05_EMAP_Publishing_GB/page/n3/mode/1up

Canucks get into games
Arcade Express pg. 3
https://www.mobygames.com/game/7196/bcs-quest-for-tires/cover/group-27973/cover-72965/
https://en.wikipedia.org/wiki/Sydney_Development_Corporation

Spectrum Games has been launched
https://archive.org/details/PersonalComputerNews/PersonalComputerNews006-22Apr1983/page/n90/mode/1up

I got a home computer! Uh...now what?
https://www.nytimes.com/1983/05/11/business/finding-home-computer-uses.html

RIP Data Age
The Video Game Update May 1983 pg. 9
https://archive.org/details/computer-entertainer-video-game-update
Arcade Express pg. 4

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

These stories and many more on this episode of the VGNRTM with @QuarterPast83's Dale!
vic20
c64
electronicarts
trip hawkins
atari
arcade
coinop
aladdins castle
commodore
ti99
vcs
apple
intellivision
vectrex
ocean
data age
sinclair
spectrum
odyssey2
odyssey3
pong

View Details

At the dawn of 3D acceleration a battle was fought over who would control the APIs that would allow programmers to unlock the power of this new type of PC hardware. Would it be an open source community effort born of Silicon Graphics tech or would the industry juggernaut Microsoft win the day?

Our guests today, Servan Keondjian, lead architect of Direct3D and game development veteran Casey Muratori take us into those heady days, the zealous arguments and how it all panned out.

Recorded September 2022.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
Mastodon https://oldbytes.space/@videogamenewsroomtimemachine
Or
videogamenewsroomtimemachine@gmail.com

Links:
https://www.linkedin.com/in/servan-keondjian-a6b56/?originalSubdomain=uk
https://twitter.com/servankeo
http://servanlog.blogspot.com/p/training-history.html
https://earthsim.tv/
https://twitter.com/cmuratori
youtube.com/mollyrocket,
https://twitch.tv/molly_rocket,
https://computerenhance.com
https://mollyrocket.com

View Details

Street Fighter 2 merch goes into overdrive, Nintendo neuters Mortal Kombat & The World Wide Web goes open source

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in April 1993.  As always,  we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Jon from the Retro Games Squad is our cohost.  You can find his other fine retrogaming work here: https://retrogamesquad.libsyn.com/

Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: 7 Minutes in Heaven: King Arthur's World     Video Version:  https://www.patreon.com/posts/83771920     https://www.mobygames.com/game/12795/king-arthurs-world/     https://www.mobygames.com/company/1151/argonaut-games-plc/

Corrections:     March 1993 Ep - https://www.patreon.com/posts/march-1993-81661515     https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_(Archie_Comics)#Legal_issues     https://youtu.be/542sM2Gylx8

1993.04 ACME Show goes for diversity     Replay April 1993 pg. 43     https://www.virtual-reality-shop.co.uk/awt-reality-rocket/     https://ultimatepopculture.fandom.com/wiki/Nintendo_Super_System

Visions of Reality joins VR race     Play Meter April 1993 pg. 3        Replay April 1993, pg. 3     https://www.latimes.com/archives/la-xpm-1993-09-10-fi-33739-story.html

Zool arcade game debuts at Earls Court     https://archive.org/details/pc-review-018/page/18/mode/1up     https://www.mobygames.com/game/5776/zool/     https://www.mobygames.com/company/1321/arcadia-systems-inc/

Capcom does "moichendising"!     Play Meter April 1993 pg. 20     RePlay April 1993 pg. 22      American Laser goes after Picmatic     https://archive.org/details/cashbox56unse_30/page/26/mode/1up     https://www.mobygames.com/company/5258/picmatic-sa/     https://www.mobygames.com/company/442/american-laser-games-inc/

Jaguar impresses at CES     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20045%20%28April%201993%29/page/n26/mode/1up     https://en.wikipedia.org/wiki/Atari_Jaguar     eonard Tramiel - Part 2 - Atari https://www.patreon.com/posts/71643153

Konix Multi System is back!     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20045%20%28April%201993%29/page/n55/mode/1up     https://www.konixmultisystem.co.uk/index.php?id=msu     https://en.wikipedia.org/wiki/Konix_Multisystem

SNES MK to be neutered     https://archive.org/details/video-games-computer-entertainment-april-1993/page/n13/mode/1up?view=theater     https://www.mobygames.com/game/599/mortal-kombat/trivia/     Gregory Fischbach Part 2 - Acclaim  https://www.patreon.com/posts/47720122

John Madden goes rental only     https://archive.org/details/video-games-computer-entertainment-april-1993/page/n17/mode/1up?view=theater     https://www.mobygames.com/game/43734/john-madden-football-93-championship-edition/

Sammy shuts down Treco     https://archive.org/details/video-games-computer-entertainment-april-1993/page/n19/mode/1up?view=theater         https://www.mobygames.com/company/10527/american-treco-corporation/      DOS 6.0 learns to compress     https://vintageapple.org/byte/pdf/199304_Byte_Magazine_Vol_18-04_Fighting_Fatware.pdf  pg. 44     https://en.wikipedia.org/wiki/MS-DOS#MS-DOS_6.x

Microsoft gets sued for violating patents     https://vintageapple.org/byte/pdf/199304_Byte_Magazine_Vol_18-04_Fighting_Fatware.pdf  pg. 28     https://en.wikipedia.org/wiki/MS-DOS#MS-DOS_6.x         https://gunkies.org/wiki/Stacker     https://en.wikipedia.org/wiki/Software_patent

IBM losses mount     https://archive.org/details/video-games-computer-entertainment-april-1993/page/n19/mode/1up?view=theater     https://en.wikipedia.org/wiki/IBM

Canon buys Next hardware division     https://vintageapple.org/byte/pdf/199304_Byte_Magazine_Vol_18-04_Fighting_Fatware.pdf pg. 36, 40     https://en.wikipedia.org/wiki/NeXT#1993%E2%80%931996:_NeXT_Software,_Inc.

MECC pulls Freedom!     https://archive.org/details/video-games-computer-entertainment-april-1993/page/n17/mode/1up?view=theater         https://www.mobygames.com/company/936/mecc/        https://www.mobygames.com/game/42271/freedom/trivia/     https://www.mobygames.com/game/27756/freedom-rebels-in-the-darkness/

Daryl Gates to design Police Quest 4     https://archive.org/details/video-games-computer-entertainment-april-1993/page/n19/mode/1up?view=theater        https://www.mobygames.com/person/83001/james-walls/         https://www.mobygames.com/person/26457/daryl-f-gates/

Photoshop arrives on Windows     https://vintageapple.org/byte/pdf/199304_Byte_Magazine_Vol_18-04_Fighting_Fatware.pdf  pg. 48     https://en.wikipedia.org/wiki/Adobe_Photoshop

First GSM call made     https://vintageapple.org/byte/pdf/199304_Byte_Magazine_Vol_18-04_Fighting_Fatware.pdf   pg. 36        https://en.wikipedia.org/wiki/GSM      NBC plans to bring news to the PC     https://archive.org/details/1993-04-compute-magazine/page/n37/mode/1up?view=theater        https://www.nytimes.com/1992/11/12/business/ibm-and-nbc-will-market-a-news-service-to-pc-users.html

internet opened up     https://www.history.com/this-day-in-history/world-wide-web-launches-in-public-domain     https://home.cern/science/computing/birth-web

Sinclair User is no more..     https://archive.org/details/sinclair-user-magazine-134     https://en.wikipedia.org/wiki/Sinclair_User

Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

These stories and many more on this episode of the VGNRTM with @RetroGameSquad's Jon!

snes genesis amiga nintendo sega atari jaguar mortalkombat street fighter spectrum ibm madden konix arcade vr

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40 years ago: The line between computers and consoles blur, Dragon's Lair wows coinop & Reagan thinks video games are swell

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in April 1983. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Dale is this month's cohost, check out his research work at https://twitter.com/QuarterPast83

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: 7 Minutes in Heaven: Choplifter Video Version: https://www.patreon.com/posts/83105884 https://en.wikipedia.org/wiki/Choplifter https://www.mobygames.com/game/8127/choplifter/screenshots/

Corrections: March 1983 Ep - https://www.patreon.com/posts/march-1983-80900087

1943.04 RCA's Engstrom sees long term benefits of war time radio research https://www.nytimes.com/1943/04/04/archives/future-good-seen-in-radio-research-dr-ew-engstrom-predicts.html?searchResultPosition=1 https://encyclopedia.pub/entry/33991 1973.04 Pong clones are on the rise https://www.newspapers.com/clip/82314877/allied-leisure-sales-increase-with-new/ https://www.newspapers.com/clip/82314697/computer-space-ball-mention-at-arcade/ https://web.archive.org/web/20170616011152/https://www.arcade-museum.com/game_detail.php?game_id=7382 https://www.arcade-museum.com/game_detail.php?game_id=8963 Washington State legalizes pinball https://www.nytimes.com/1973/04/28/archives/gambling-bill-signed.html?searchResultPosition=1

IBM introduces memory enhanced typewriter https://www.nytimes.com/1973/04/27/archives/ibm-introduces-memory-in-a-typewriter-at-11800.html?searchResultPosition=4 https://www.computerhistory.org/collections/catalog/102662757

First Cell phone call made https://twitter.com/fabiodidone/status/1510780261734174722?s=20&t=lMORcKlnszht57E5lCjaXg https://www.npr.org/2023/04/03/1167815751/50-years-ago-martin-cooper-made-the-first-cell-phone-call

Soylent Green ad misses opportunity https://timesmachine.nytimes.com/timesmachine/1973/04/11/issue.html pg. 41 https://youtu.be/7wpfzfHWy-o https://en.wikipedia.org/wiki/Soylent_Green

1983.04 Dragon's Lair awes AOE Replay April 1983 pg. 64 https://en.wikipedia.org/wiki/Dragon%27s_Lair https://en.wikipedia.org/wiki/Dragon%27s_Lair_(TV_series)

Tron is a hit! https://archive.org/details/electronic-fun-with-computers-and-games-volume-1-number-6-april-1983/page/n97/mode/1up https://en.wikipedia.org/wiki/Tron https://www.mobygames.com/game/33983/tron/

Simutron wants to take you were no man has gone before Play Meter April 1983, pg. 32 http://allincolorforaquarter.blogspot.com/2012/09/the-simutron-tournament-center-ultimate.html Play Meter April 1983 pg. 28 https://www.arcade-museum.com/game_detail.php?game_id=8822 Play Meter April 1983 pg. 31 https://www.mobygames.com/game/12177/star-trek-strategic-operations-simulator/ https://www.mobygames.com/game/57723/microleague-wrestling/screenshots/

Gamers will flip for SakerOne Games People April 9, 1983 pg. 1 http://allincolorforaquarter.blogspot.com/2013/05/the-saker-one-space-probe.html

Bally sticks to dedicated cabs Replay April 1983, pg. 24

IRS may be coming for conversion kits Replay April 1983, pg. 42

Universities struggle with video games on campus https://www.nytimes.com/1983/04/11/nyregion/colleges-finding-video-games-a-mixed-but-profitable-blessing.html?searchResultPosition=2

Reagan believes that games do improve hand eye coordination Replay April 1983, pg. 10, 16 https://www.reaganlibrary.gov/archives/speech/remarks-during-visit-walt-disney-worlds-epcot-center-near-orlando-florida https://en.wikipedia.org/wiki/Ketchup_as_a_vegetable

Atari goes after Bushnell https://archive.org/details/popular-computing-weekly-1983-04-21/page/n4/mode/1up

Ottumwa declared Video Capital of the World Replay April 1983, pg. 13 https://en.wikipedia.org/wiki/Twin_Galaxies

Move over Game and Watch, here comes Game and RADIO! Playthings April 1983, pg. 47 https://picclick.co.uk/VGC-1980s-Vintage-Pop-Game-Emergency-Radio-Watch-266171641750.html Atari launches in Japan https://www.nytimes.com/1983/04/13/business/atari-unit-in-japan.html?searchResultPosition=12 https://gamicus.fandom.com/wiki/Atari_2800 Warner losses mount https://www.nytimes.com/1983/04/20/business/warner-citing-atari-posts-18.9-million-loss.html?searchResultPosition=16 https://www.nytimes.com/1983/04/30/business/annual-reports-more-candor.html?searchResultPosition=23 https://www.nytimes.com/1983/04/27/business/commodore-international-ltd-reports-earnings-for-qtr-to-march-31.html?searchResultPosition=12

MB takes a hit on Vectrex https://www.nytimes.com/1983/04/07/business/milton-bradley.html?searchResultPosition=4

Mattel refiles for debt offering https://www.nytimes.com/1983/04/12/business/briefs-093737.html?searchResultPosition=11

Philips announces Chess add-on for G7000 https://archive.org/details/PersonalComputerNews/PersonalComputerNews004-08Apr1983/page/n10/mode/1up https://www.chessprogramming.org/Videopac_C_7010

3rd party software reaches the Odyssey2 https://archive.org/details/computer-entertainer-video-game-update April 1983 pg. 2

Intellivision becomes a Transforrmer Play things April 1983 https://retroconsoles.fandom.com/wiki/System_Changer

WICO introduces the BOSS https://archive.org/details/computer-entertainer-video-game-update April 1983 pg. 1

Unitoys, K-Tel, Answer Software, and Avalon Hill enter 2600 fray https://archive.org/details/computer-entertainer-video-game-update April 1983 pg. 1 https://www.mobygames.com/game/company:348/platform:atari-2600/sort:date/page:1/ https://archive.org/details/arcade_express_v1n19

Quaker Oats says goodbye to video games https://www.nytimes.com/1983/04/27/business/restructuring-plan-set-by-quaker-oats.html?searchResultPosition=20

Move over porn... hotels have a new on-demand amenity! https://archive.org/details/arcade_express_v1n18/page/n1/mode/1up

Battle between console makers and home computer makers heats up https://www.nytimes.com/1983/04/28/business/computer-or-video-games.html?searchResultPosition=1 https://www.nytimes.com/1983/04/12/business/commodore-aims-at-video-games.html?searchResultPosition=10 Playthings April 1983, pg. 38

Short sellers smell blood in the gaming and computer business waters https://www.nytimes.com/1983/04/22/business/short-interest-up-on-big-board-amex-sets-mark.html?searchResultPosition=10

Computer game makers discover cartridges Toys Hobbies and Crafts April 1983

TI locks out 3rd parties https://archive.org/details/arcade_express_v1n18/mode/1up http://www.mainbyte.com/ti99/computers/ti99qi.html

Sierra acquires Sunnyside Soft, prepares to publish Ultima 2 https://archive.org/details/arcade_express_v1n18/page/n2/mode/1up

First Star eyes movie licenses https://archive.org/details/arcade_express_v1n18/page/n2/mode/1up

EA gathers its rockstars https://archive.org/details/arcade_express_v1n19/page/n1/mode/1up

Sharp shows off the X1 https://archive.org/details/eu_BYTE-1983-04_OCR/page/n111/mode/1up

Sinclair micro-drive to be game changer https://archive.org/details/eu_BYTE-1983-04_OCR/page/n459/mode/1up https://en.wikipedia.org/wiki/ZX_Microdrive

WHSMith slashes Spectrum price Vic20 upgrade to 64 scrapped https://archive.org/details/PersonalComputerNews/PersonalComputerNews003-01Apr1983/page/n5/mode/1up https://archive.org/details/PersonalComputerNews/PersonalComputerNews005-15Apr1983/page/n13/mode/1up

PC Compatibles in droves https://archive.org/details/PersonalComputerNews/PersonalComputerNews006-22Apr1983/page/n3/mode/1up https://archive.org/details/PersonalComputerNews/PersonalComputerNews007-29Apr1983/page/n3/mode/1up

John Scully assumes top job at Apple https://archive.org/details/PersonalComputerNews/PersonalComputerNews007-29Apr1983/page/n13/mode/1up

Siemens shows off flat color display https://archive.org/details/eu_BYTE-1983-04_OCR/page/n461/mode/1up BBC to broadcast software over teletext https://archive.org/details/PersonalComputerNews/PersonalComputerNews003-01Apr1983/page/n5/mode/1up https://en.wikipedia.org/wiki/Ceefax https://archive.org/details/PersonalComputerNews/PersonalComputerNews004-08Apr1983/page/n10/mode/1up

Jeff Minter tops US charts https://archive.org/details/popular-computing-weekly-1983-04-07/page/n4/mode/1up

Legal wrangling over Hitchhiker game rights https://archive.org/details/popular-computing-weekly-1983-04-21 https://www.bbc.co.uk/programmes/articles/1g84m0sXpnNCv84GpN2PLZG/the-game-30th-anniversary-edition

Video games declared sexist Games People April 9, 1983 pg. 1

Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

These stories and many more on this episode of the VGNRTM with @QuarterPast83's Dale! atari nolan bushnell broderbund arcade coinop dragon's lair commodore ti99 ronald reagan vcs jeff minter apple intellivision sierra vectrex

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Nintendo leaks SNES CD specs Sega touts Genesis VR Mortal Kombat coming to consoles

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in March 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: 7 Minutes in Heaven: The Lost Vikings Video Version: https://www.patreon.com/posts/81638094 https://en.wikipedia.org/wiki/The_Lost_Vikings

Corrections: February 1993 Ep - https://www.patreon.com/posts/february-1993-80279774 https://www.youtube.com/watch?v=fvws5tOHsEE https://en.wikipedia.org/wiki/List_of_Sonic_the_Hedgehog_features https://en.wikipedia.org/wiki/VHS

1993.03 Japanese coinop cabs go BIG Replay March 1993 pg. 7 https://en.wikipedia.org/wiki/Virtua_Racing https://en.wikipedia.org/wiki/Lucky_%26_Wild October 1992 ep - https://www.patreon.com/posts/october-1992-75188159

David C. Rockola passes away Replay March 1993 pg. 25, 101 https://www.jukeboxhistory.info/rock-ola/history.html https://www.ipdb.org/machine.cgi?id=1295 https://www.ipdb.org/search.pl?searchtype=advanced&mfgid=269

CES belonged to CD https://archive.org/details/Computer_Gaming_World_Issue_104/page/n9/mode/1up September 2002 ep- https://www.patreon.com/posts/september-2002-73539855

SNES CDRom specs leaked https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20044%20%28March%201993%29/page/n51/mode/1up https://gamingdoc.org/wp-content/uploads/2021/02/SNES-CD-ROM-System-1993.pdf

LaserActive brings laserdisc gaming home https://archive.org/details/Electronic-Games-1993-03/page/n9/mode/1up https://en.wikipedia.org/wiki/LaserActive https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20044%20%28March%201993%29/page/n49/mode/1up http://www.laserdiscarchive.co.uk/laserdisc_archive/pioneer/pioneer_cld-a100/pioneer_cld-a100.htm https://www.linkedin.com/in/triphawkins/

VR is coming from Sega https://archive.org/details/Electronic-Games-1993-03/page/n10/mode/1up Replay march 1993, pg. 37 https://www.arcade-museum.com/game_detail.php?game_id=10340 https://en.wikipedia.org/wiki/Sega_VR Leonard Tramiel - Part 2 - Atari https://www.patreon.com/posts/71643153 https://www.mobygames.com/person/296287/kyle-hodgetts/ https://mumbrella.com.au/software-developer-lodges-court-claim-nines-aca-429820 https://www.pressreader.com/australia/weekend-gold-coast-bulletin/20121013/282123518741574

Acclaim gets Mortal Kombat https://archive.org/details/Electronic-Games-1993-03/page/n10/mode/1up https://www.giantbomb.com/mortal-monday/3015-4703/ Gregory Fischbach Part 2 - Acclaim https://www.patreon.com/posts/47720122

MicroProse moves onto Mac https://archive.org/details/asm_magazine-1993-03/page/n9/mode/1up https://www.mobygames.com/game/company:10/platform:macintosh/sort:date/page:1/ https://archive.org/details/eu_BYTE-1993-03_OCR/page/n45/mode/1up Wild Bill Stealey - Microprose https://www.patreon.com/posts/36710924

The Brits go ga-ga for the 486 https://archive.org/details/eu_BYTE-1993-03_OCR/page/n31/mode/1up https://archive.org/details/eu_BYTE-1993-03_OCR/page/n35/mode/1up

AMD and Cyrix optimistic https://archive.org/details/eu_BYTE-1993-03_OCR/page/n31/mode/1up https://en.wikipedia.org/wiki/Cyrix

Virgin bundles up with Interplay https://archive.org/details/Electronic-Games-1993-03/page/n11/mode/1up

CGW starts the Patch File https://archive.org/details/Computer_Gaming_World_Issue_104/page/n144/mode/1up

HDTV delayed but software industry stands at the ready https://archive.org/details/eu_BYTE-1993-03_OCR/page/n29/mode/1up FTC considers breaking up Microsoft https://archive.org/details/eu_BYTE-1993-03_OCR/page/n37/mode/1up

New European law hits pirates Replay March 1993 pg. 7 http://www.tilt.it/deb/edevg-en.html https://archivio.corriere.it/Archivio/interface/slider.html#!paolo-di-nunno/NobwRAdghgtgpmAXGA1nAngdwPYCcAmYANGAC5wAepSYADlNgDbYAE+AlixAK4QTZgAvgF0gA https://archive.org/details/eu_BYTE-1993-03_OCR/page/n35/mode/1up Sonic is coming to comics https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20044%20%28March%201993%29/page/n148/mode/1up https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_(Archie_Comics)

Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

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The modern world of gaming revolves around designers and programmers being able to harness the raw power of today's high end GPUs. APIs make this task manageable and no API set has been more important in the tradition from software rendered graphics to the age of the GPU than Direct3D. We speak with one of its original architects, Servan Keondjian, about is initial work on machines like the ZX81, BBC Micro, Acorn Archimedes, developing early 3D engines, working with adventure legend Magnetic Scrolls, his ground breaking work with Reality Lab, becoming part of the Microsoft machine and his current mega project Earthsim.

Recorded September 2022.

Video Version: https://youtu.be/rD8PvHZhO7Q

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or Mastodon https://oldbytes.space/@videogamenewsroomtimemachine Or videogamenewsroomtimemachine@gmail.com

Links: https://www.linkedin.com/in/servan-keondjian-a6b56/?originalSubdomain=uk https://twitter.com/servankeo http://servanlog.blogspot.com/p/training-history.html https://www.mobygames.com/developer/sheet/view/developerId,130819/ https://en.wikipedia.org/wiki/ZX81 https://en.wikipedia.org/wiki/BBC_Micro https://en.wikipedia.org/wiki/Acorn_Archimedes https://www.mobygames.com/company/magnetic-scrolls https://en.wikipedia.org/wiki/ARM_architecture_family https://en.wikipedia.org/wiki/OpenGL https://en.wikipedia.org/wiki/Reality_Lab https://en.wikipedia.org/wiki/API https://en.wikipedia.org/wiki/Direct3D https://earthsim.tv/

Copyright Karl Kuras

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Commodore goes portable IBM introduces the XT Nintendo shows off Game and Watch

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in February 1983.  As always,  we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: 7 Minutes in Heaven: Mega Force     Video Version:  https://www.patreon.com/posts/80898412     https://www.mobygames.com/game/22987/mega-force/     https://www.imdb.com/title/tt0084316/?ref_=fn_al_tt_1

Corrections:     February 1983 Ep - https://www.patreon.com/posts/february-1983-79444139     https://de.wikipedia.org/wiki/Datei:Magnavox-Odyssey-Switchbox.jpg     https://en.wikipedia.org/wiki/Marcian_Hoff     https://www.pinterest.de/pin/141933825729597463/     https://www.mobygames.com/game/9789/tacscan/     https://thehistoryofhowweplay.wordpress.com/2019/03/31/the-unreleased-games-of-sega-gremlin/     https://www.youtube.com/watch?v=TWmVlgIR2HA     https://www.mobygames.com/game/9789/tacscan/     https://www.msx.org/wiki/Spectravideo_SVI-728     https://www.imdb.com/title/tt13365876/     Why The First Playable Women Of The '80s Were Naked | Video Dames (Streaking / Beat 'Em & Eat 'Em) - https://www.youtube.com/watch?v=qHYXAoUQ_LI

1943.03     Uncle Sam wants your pinballs     https://www.nytimes.com/1943/03/07/archives/pinball-boards-to-train-fliers.html?searchResultPosition=1       https://www.newspapers.com/clip/11587355/notifies-army-to-come-and-pick-up/        Billboard Mar 27, 1943         https://www.google.com/books/edition/Printed_Classification_Tests/92kaAAAAIAAJ?hl=en&gbpv=1&dq=%22mechanical+aptitude+test%22&pg=PA297

1963.03     Raytheon introduces infrared wargaming weapons     https://worldradiohistory.com/Archive-Poptronics/60s/63/Pop-1963-03.pdf  pg. 6

1973.03     Japan's computer industry is on the rise     Business Japan March 1973 pg. 73     https://en.wikipedia.org/wiki/Aggretsuko     https://www.youtube.com/watch?v=LDGkcwNjoUY

1983.03 Used games hit the auction block     https://archive.org/details/cashbox44unse_37/page/31/mode/1up?view=theater

Distributors embrace conversion kits     https://archive.org/details/cashbox44unse_40/page/35/mode/1up

Chuck E Cheese breaks records     https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-1.pdf  pg. 2     Games People March 5, 1983 pg. 1

You aren't playing games, you're making an investment!     https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_01_No_05_1983-03_Fun_Games_Publishing_US/page/n17/mode/1up     Kevin Hayes - Atari - Namco  https://www.patreon.com/posts/50612798

News Flash: 2600 ET was a flop!     https://www.newspapers.com/clip/68993030/et-on-atari-2600-declared-a-failure-by/     https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game)     The Video Game Crash 40th Anniversary - Part 2: Everyone Else    https://www.patreon.com/posts/video-game-crash-76259421     The Video Game Crash 40th Anniversary - Part 1: Atari https://www.patreon.com/posts/video-game-crash-75643983

The great cartridge discount has begun     Playthings March 1983 pg. 30     https://en.wikipedia.org/wiki/Beige_Book

Wall Street predicts end of video game growth     Games People March 12, 1983  pg. 17

Video games increasingly dominate toy retail     Toy & Hobby World March 1983 pg. 14

Atari distribution goes exclusive     https://archive.org/details/cashbox44unse_40/page/5/mode/1up      Court halts Atari distribution reform     https://www.nytimes.com/1983/03/30/business/atari-distribution-plan-is-blocked.html?searchResultPosition=1

Delays plague game release schedules     https://archive.org/details/computer-entertainer-video-game-update  March 1983 pg. 1

Amiga announces the Power Module     Playthings March 1983       http://www.bambi-amiga.co.uk/amigahistory/powermod.html     Toy and Hobby World March 1983

Starpath cuts supercharger price     Playthings March 1983        Toyand Hobby World March 1983

CBS ups the RAM     Toy and Hobby World March 1983        https://www.buckosoft.com/~dick/resume.html        https://patents.justia.com/patent/4485457        https://www.mobygames.com/game/19721/tunnel-runner/

Intellivision 2 doesn't like Coleco     https://archive.org/details/computer-entertainer-video-game-update  March 1983 pg. 7      Milton Bradley goes multiplatform      Toy and Hobby World March 1983     https://www.mobygames.com/company/2767/milton-bradley-co/      Data Age spends big on Journey game     Toy & Hobby World March 1983        https://youtu.be/V41ajt3euYQ

Move over Custer, Leatherface is here     Games People March 12, 1983     https://www.mobygames.com/game/21563/the-texas-chainsaw-massacre/      Vectrex jumps on console-to-computer bandwagon     https://archive.org/details/computer-entertainer-video-game-update  March 1983 pg. 7     https://www.mobygames.com/game/10350/journey-escape/

Summer CES to be the biggest yet       https://archive.org/details/arcade_express_v1n17      Japanese games invade CES     Toy and Hobby World March 1983     https://www.handheldmuseum.com/Nintendo/index.html     https://www.handheldmuseum.com/Bandai/index.html

Computer price war continues     Toy & Hobby World March 1983 pg. S3     https://archive.org/details/PersonalComputerNews/PersonalComputerNews001-18Mar1983/page/n14/mode/1up

TI extends rebate     Playthings March 1983

TI reaches a new PLATO     Toy and Hobby World March 1983     https://en.wikipedia.org/wiki/PLATO_(computer_system)

TI announces cost of defective TI994A transformer     https://www.nytimes.com/1983/03/02/business/texas-instruments-earnings-charge.html?searchResultPosition=13

Vic20 beats competition in install base     https://archive.org/details/byte-magazine-1983-03-rescan/page/n495/mode/1up     American McGee - id - spicy horse - ea  https://www.patreon.com/posts/45549970

Commodore introduces the 1702     Toy and Hobby World March 1983     https://en.wikipedia.org/wiki/Commodore_64_peripherals#Other_peripherals

Commodore and Timex debut new machines at CES     https://archive.org/details/byte-magazine-1983-03-rescan/page/n497/mode/1up

HDs go 3.5"     https://archive.org/details/PersonalComputerNews/PersonalComputerNews001-18Mar1983/page/n18/mode/1up

IBM PC Add-ons and clones become a cottage industry     https://www.nytimes.com/1983/03/27/business/big-ibm-has-done-it-again.html?searchResultPosition=1

IBM drops 16k systems in US     https://archive.org/details/byte-magazine-1983-03-rescan/page/n494/mode/1up

IBM announces the XT     https://archive.org/details/PersonalComputerNews/PersonalComputerNews002-25Mar1983/page/n7/mode/1up     https://en.wikipedia.org/wiki/IBM_Personal_Computer_XT

Intel gets into GPUs     https://archive.org/details/PersonalComputerNews/PersonalComputerNews001-18Mar1983/page/n4/mode/1up         Retailers can sell software without carrying hardware     Toy & Hobby World March 1983 pg. S3

Hundreds of computer stores close     https://archive.org/details/byte-magazine-1983-03-rescan/page/n496/mode/1up

Software leasing comes to the faire      https://www.nytimes.com/1983/03/29/science/personal-computers-report-from-the-faire.html?searchResultPosition=34

Microsoft hits UK high street     https://archive.org/details/PersonalComputerNews/PersonalComputerNews001-18Mar1983/page/n3/mode/1up     https://www.bbc.co.uk/archive/micro_Live_Windows_gem/zm6mjhv

Atari going multiplatform     Toy & Hobby World March 1983 pg. S3     https://www.mobygames.com/company/97/atarisoft/      More details of Disney's software plans revealed     Toy and Hobby World March 1983

Before there was Typing of the Dead...     https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_01_No_05_1983-03_Fun_Games_Publishing_US/page/n26/mode/1up        https://youtu.be/T3YcbvgCsh4

Benji is going into space     Playthings March 1983         https://www.mobygames.com/game/32180/benji-space-rescue/     https://en.wikipedia.org/wiki/Benji

Games Network test ends     https://archive.org/details/Computer_Gaming_World_Issue_3.2/page/n4/mode/1up        https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_01_No_05_1983-03_Fun_Games_Publishing_US/page/n77/mode/1up legal    

Coleco and Atari settle      https://www.nytimes.com/1983/03/12/business/company-news-atari-coleco-pact.html?searchResultPosition=6     https://www.nytimes.com/1983/03/31/business/technology-issue-of-deceit-in-electronics.html?searchResultPosition=2

France levies fine against anglicized computer documentation     https://archive.org/details/byte-magazine-1983-03-rescan/page/n497/mode/1up        https://www.theverge.com/2022/5/31/23148358/france-academie-francaise-esports-gaming-translations

Pacman merch may have maxed out     Games People March 12, 1983 pg. 20        https://vglegacy.com/pop-culture/pac-man-vitamins/     https://archive.org/details/Video_Games_Volume_1_Number_06_1983-03_Pumpkin_Press_US/page/n18/mode/1up

Atari launches Ataritel     https://www.nytimes.com/1983/03/18/business/company-news-atari-plans-entry-in-communications.html?searchResultPosition=12

The race for digital TV is on     https://en.wikipedia.org/wiki/ITT_Inc.        https://www.nytimes.com/1983/03/17/business/technology-the-flexibility-of-digital-tv.html?searchResultPosition=21     https://en.wikipedia.org/wiki/Digital_television

Penthouse wants to advertise your game     https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_01_No_05_1983-03_Fun_Games_Publishing_US/page/n26/mode/1up

Marvel teams up with George Romero for media cross polination project     https://www.nytimes.com/1983/03/01/movies/new-film-comic-superhero-coming.html?searchResultPosition=19       https://www.digitalspy.com/movies/a839148/george-romero-marvel-superhero-movies/

Kadabroscope promises to bring hand drawn animation into the computer age     https://www.showbizpizza.com/info/documents/ptt/ptt_pizzatimes3-1.pdf  pg. 5     https://twitter.com/mjsamps/status/1331301343135457283?lang=en

German mag Homecomputer hits newsracks     http://www.kultmags.com/mags.php?folder=SG9tZWNvbXB1dGVy        https://www.c64-wiki.de/wiki/Homecomputer      RIP US Games     https://archive.org/details/arcade_express_v1n17        https://archive.org/details/ElectronicGames/Electronic%20Games%20Issue%2013%20%28March%201983%29/page/n96/mode/1up     https://en.wikipedia.org/wiki/U.S._Games

Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

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Video game violence begins to make operators uneasy 3DO plans to shake up console biz Federal investigation into Nintendo dropped

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in February 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: 7 Minutes in Heaven: Ecco The Dolphin Video Version: https://www.patreon.com/posts/7-minutes-in-80192007 https://en.wikipedia.org/wiki/Ecco_the_Dolphin https://www.mobygames.com/game/6677/ecco-the-dolphin/ https://www.mobygames.com/group/741/ecco-the-dolphin-series/

Corrections: January 1993 Ep - https://www.patreon.com/posts/january-1993-78923081 https://youtu.be/Sr0BVKb9Am0 https://en.wikipedia.org/wiki/WMS_Industries https://en.wikipedia.org/wiki/Johnny_Turbo https://twitter.com/itsjohnnyturbo?lang=en https://en.wikipedia.org/wiki/Craftsman_(tools) https://en.wikipedia.org/wiki/Black%2BDecker

1993.02 WMS sues to stop Aladdin sale RePlay Feb. 1993, pg. 16 Kevin Hayes - Atari - Namco https://www.patreon.com/posts/50612798

Capcom's Revenue Sharing scheme shakes up AMOA RePlay Feb. 1993, pg. 29

Move over Battletech... Star Wars is here! https://archive.org/details/vgce_93-02/page/n21/mode/1up?view=theater https://starwars.fandom.com/wiki/Vernost https://books.google.de/books?id=vBaRlzJ2LKkC&lpg=PP1&hl=de&pg=PA39#v=onepage&q=vernost&f=false https://youtu.be/oLmFwsZsS7U https://en.wikipedia.org/wiki/Rescue_on_Fractalus! Video game violence issue returns RePlay Feb. 1993 pg. 101 Gary Brose - Seattle Funplex https://www.patreon.com/posts/gary-brose-79660873 3DO business model revealed https://archive.org/details/vgce_93-02/page/n21/mode/1up?view=theater https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer https://youtu.be/yxF1_wg2d_Q

Sega announces Genesis 2 https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20043%20%28February%201993%29/page/n49/mode/1up https://en.wikipedia.org/wiki/Sega_Genesis#Variations

NEC wants to kick your butt with the Virtual Cushion https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20043%20%28February%201993%29/page/n67/mode/1up https://consolevariations.com/variation/accessory/nec-pc-engine-virtual-cushion

And on the SNES CD front https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20043%20%28February%201993%29/page/n43/mode/1up Namco brings bar code battling to Gameboy https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20043%20%28February%201993%29/page/n65/mode/1up https://nintendo.fandom.com/wiki/Barcode_Boy

CD burners become affordable https://archive.org/details/eu_BYTE-1993-02_OCR/page/n17/mode/1up https://archive.org/details/eu_BYTE-1993-02_OCR/page/n37/mode/1up

Court squashes AMD 486 roll out https://archive.org/details/eu_BYTE-1993-02_OCR/page/n41/mode/1up https://www.latimes.com/archives/la-xpm-1995-01-12-fi-19170-story.html https://archive.org/details/pc-review-16/page/20/mode/1up?view=theater https://archive.org/details/eu_BYTE-1993-02_OCR/page/n39/mode/1up Notebooks come of age at COMDEX https://archive.org/details/1993-02-compute-magazine/page/n185/mode/1up?view=theater FTC drops case against Nintendo https://archive.org/details/vgce_93-02/page/n21/mode/1up?view=theater

Sega settles Magnavox suit Play Meter Feb. 1993 pg. 3

German software leasing may be coming to an end https://archive.org/details/AmigaJoker199302/page/n7/mode/1up

European law to fill software protection gaps https://archive.org/details/AmigaJoker199302/page/n39/mode/1up https://en.wikipedia.org/wiki/Computer_Programs_Directive

Sonic is coming to TV https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20043%20%28February%201993%29/page/n216/mode/1up https://en.wikipedia.org/wiki/Adventures_of_Sonic_the_Hedgehog https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_(TV_series) https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_(Archie_Comics)

Virtuality adds flight sim https://archive.org/details/theone-magazine-53/page/n13/mode/1up?view=theater https://en.wikipedia.org/wiki/Virtuality_(product)

Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

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Few eras of gaming history are more legend filled than the British bedroom coder boom of the early 1980s. Martin Wheeler wasn't just one of them but continues to be a pioneer or one-man coding in the VR space of today.

Recorded March 2022.

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or Mastodon https://oldbytes.space/@videogamenewsroomtimemachine Or videogamenewsroomtimemachine@gmail.com

Links: https://recluseindustries.github.io/website/ https://www.linkedin.com/in/martinwheeler/?originalSubdomain=uk https://www.mobygames.com/developer/sheet/view/developerId,57393/ https://www.mobygames.com/game/dr-franky-and-the-monster https://www.mobygames.com/game/sorcery https://www.mobygames.com/game/zx-spectrum/dan-dare-pilot-of-the-future https://www.mobygames.com/game/dan-dare-pilot-of-the-future_ https://en.wikipedia.org/wiki/Dan_Dare https://www.mobygames.com/game/zx-spectrum/action-force-ii-international-heroes https://www.mobygames.com/game/prohibition https://www.mobygames.com/company/system-3-software-limited https://www.mobygames.com/game/dominator https://www.mobygames.com/company/bits-studios-ltd https://www.mobygames.com/game/gameboy/t2-terminator-2-judgment-day/screenshots/gameShotId,201379/ https://www.mobygames.com/game/warlocked https://en.wikipedia.org/wiki/Unity_(game_engine) https://en.wikipedia.org/wiki/ActionScript https://en.wikipedia.org/wiki/C_Sharp_(programming_language) Surveillant - https://www.youtube.com/watch?v=AQ6DwiUIPk8 https://en.wikipedia.org/wiki/PlayStation_VR https://www.mobygames.com/game/sentry_ https://www.mobygames.com/game/playstation-4/separation https://www.mobygames.com/game/ico

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Atari announces mass layoffs, Time names the personal computer the man of the year & Nintendo launches the Game and Watch in North America

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in February 1983. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: 7 Minutes in Heaven: Spider-Man Video Version: https://www.patreon.com/posts/79440858 https://www.mobygames.com/game/9960/spider-man/ https://www.mobygames.com/game/1870/spider-man/ https://www.spidermancrawlspace.com/2018/06/podcast-512-interview-with-atari-2600-spider-man-game-designer-laura-nikolich/ https://en.wikipedia.org/wiki/Laura_Nikolich Corrections: January 1983 Ep - https://www.patreon.com/posts/january-1983-78434711 https://en.wikipedia.org/wiki/Saturday_Supercade https://en.wikipedia.org/wiki/Dragon%27s_Lair_(TV_series) https://en.wikipedia.org/wiki/Betamax#Launch_and_early_models https://joeclark.org/beta/BetterBetaList.html https://www.youtube.com/watch?v=Yrm5VedvD2Q https://en.wikipedia.org/wiki/Gary_Kildall https://www.youtube.com/watch?v=DzdCyWY3GCI http://www.bitsavers.org/pdf/dec/_Books/101_BASIC_Computer_Games_Mar75.pdf https://www.mobygames.com/game/5050/jumping-flash/

1973.02 Pong gets more notices https://www.newspapers.com/clip/94010891/pong-noted-in-orange-mall-in-los-angeles/

Odyssey gets write up in Popular Electronics https://worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-02.pdf pg. 64 https://commons.wikimedia.org/wiki/File:Magnavox-Odyssey-Video-Cable.jpg

1983.01 Al Lowe enters gaming biz https://books.google.com.au/books?id=AjAEAAAAMBAJ&lpg=PA16&ots=7EFL48Dot0&dq=Bop-A-Bet%20computer%20game%20Al%20Lowe&pg=PA16#v=onepage&q=Bop-A-Bet%20computer%20game%20Al%20Lowe&f=false https://www.mobygames.com/company/25974/sunnyside-soft/ Al Lowe - Sierra https://www.patreon.com/posts/29977733

1983.02 Atari profits nosedive as Coleco ascends https://www.nytimes.com/1983/02/17/business/warner-s-profit-falls-by-56.5.html?searchResultPosition=10 Kevin Hayes - Atari - Namco htttps://www.patreon.com/posts/50612798 The Video Game Crash 40th Anniversary - Part 2: Everyone Else https://www.patreon.com/posts/video-game-crash-76259421 The Video Game Crash 40th Anniversary - Part 1: Atari https://www.patreon.com/posts/video-game-crash-75643983

Atari lays off 1,700 https://www.newspapers.com/clip/62352386/atari-inc-mass-layoffs-begin/ https://www.nytimes.com/1983/02/23/business/atari-moving-most-production.html?searchResultPosition=15

Editors plead not to give up on games https://archive.org/details/computer-entertainer-video-game-update The Video Game Update Feb. 1983 pg. 1 Double Dragon C64 https://www.mobygames.com/game/1839/double-dragon/screenshots/c64/

Atari snags microchip Intel luminary https://www.nytimes.com/1983/02/01/business/atari-hires-inventor-of-microprocessor-chip.html?searchResultPosition=1 https://en.wikipedia.org/wiki/Marcian_Hoff Leonard Tramiel - Part 2 - Atari https://www.patreon.com/posts/71643153 Leonard Tramiel - Part 1 - Commodore https://www.patreon.com/posts/leonard-tramiel-69195513 https://engineering.stanford.edu/news/ted-hoff-birth-microprocessor-and-beyond

Showbiz turns Apple iis into coinops Play Meter Feb. 1, 1983, pg. 54 https://www.mlive.com/news/jackson/2015/09/peek_through_time_showbiz_pizz.html https://www.facebook.com/showbizpizzacom/photos/a.307884760553/10156663089730554/?type=3

Kiddie rides meet video games Play Meter Feb. 15, 1983 pg. 68 https://archive.org/details/arcade_express_v1n15/page/n2/mode/1up https://www.kiddieridesusa.com/

Atari announces "My First Computer" https://www.nytimes.com/1983/02/10/business/atari-game-converter.html?searchResultPosition=2 https://www.atarimagazines.com/compute/issue36/020_Ataris_New_Add-On_Computer_For_VCS_2600_Game_Machine.php

Mattel shows off Intellivision 3 behind closed doors https://archive.org/details/arcade_express_v1n14 https://history.blueskyrangers.com/hardware/intellivision3.html Coleco announces Gemini https://archive.org/details/computer-entertainer-video-game-update The Video Game Update Feb. 1983 pg. 11 The Video Game Update Feb. 1983 pg. 14 https://en.wikipedia.org/wiki/Coleco_Gemini

Add-ons are the new name of the game! https://archive.org/details/computer-entertainer-video-game-update The Video Game Update Feb. 1983 pg. 6, 10, 11 https://archive.org/details/arcade_express_v1n15/page/n7/mode/1up Toy & Hobby World Feb. 1983 http://podcast.theycreateworlds.com/e/the-crash-that-almost-was/ https://en.wikipedia.org/wiki/Coleco_Adam

Amiga's Joyboard brings motion controls to the VCS https://www.nytimes.com/1983/02/13/business/what-s-new-in-the-toy-industry-exercising-with-video-games.html?searchResultPosition=9 https://en.wikipedia.org/wiki/Joyboard https://en.wikipedia.org/wiki/Amiga https://en.wikipedia.org/wiki/Guru_Meditation

Atari goes after pre-schoolers https://www.nytimes.com/1983/02/13/business/what-s-new-in-the-toy-industry-exercising-with-video-games.html?searchResultPosition=9 https://www.youtube.com/watch?v=FTp_wBnSW9k The Video Game Update Feb. 1983 pg. 5 https://www.mobygames.com/game/22900/alpha-beam-with-ernie/cover/group-97061/cover-265056/

Sega enters cartridge market Leisure Time Electronics Feb. 1983 pg. 22 https://www.mobygames.com/browse/games/company:8665/platform:atari-2600/sort:moby_score/page:0/ Playthings Feb. 1983 Fox announces MASH game https://archive.org/details/computer-entertainer-video-game-update The Video Game Update Feb. 1983 pg. 5 https://www.mobygames.com/game/19861/mash/ https://www.mobygames.com/game/22975/porkys/screenshots/

Video game rentals take off https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_01_No_04_1983-02_Fun_Games_Publishing_US/page/n89/mode/1up

Toy retailers plan shift from consoles to computers Playthings Feb. 1983 https://www.youtube.com/watch?v=vHujs7ka_K0 Time crowns the computer Man of the Year https://archive.org/details/TeleMatch.N02.1983.02-KCz.pdf/page/n9/mode/1up https://content.time.com/time/covers/0,16641,19830103,00.html

CES and Toy Fare see new computers galore https://archive.org/details/computer-entertainer-video-game-update Toys Hobbies and Crafts Feb. 1983 http://www.atarihq.com/museum/nonatari/ultravision.php https://www.samdal.com/sv318.htm https://www.samdal.com/svhistory.htm http://www.atari-computermuseum.de/1200xl.htm https://en.wikipedia.org/wiki/Mattel_Aquarius https://en.wikipedia.org/wiki/TI-99/4A#TI-99/4A_successors

Byte looks at the Lisa https://archive.org/details/byte-magazine-1983-02-rescan/page/n34/mode/1up ttps://en.wikipedia.org/wiki/Apple_Lisa https://archive.org/details/byte-magazine-1983-02-rescan/page/n87/mode/1up

PC upgraders pose a problem for IBM https://archive.org/details/byte-magazine-1983-02-rescan/page/n430/mode/1up

IBM goes abroad https://archive.org/details/arcade_express_v1n15/page/n3/mode/1up https://archive.org/details/popular-computing-weekly-1983-02-17/page/n9/mode/2up https://en.wikipedia.org/wiki/IBM_Personal_Computer

Intel begins work on 386 https://archive.org/details/byte-magazine-1983-02-rescan/page/n433/mode/1up https://en.wikipedia.org/wiki/I386

Tandy cuts CoCo price https://archive.org/details/byte-magazine-1983-02-rescan/page/n434/mode/1up https://en.wikipedia.org/wiki/TRS-80_Color_Computer

ZX Spectrum hits retail https://archive.org/details/sinclair-user-magazine-011/page/n14/mode/1up https://youtu.be/-BLM1naCfME https://youtu.be/kUSHiHmOdvE https://en.wikipedia.org/wiki/ZX_Spectrum

TI 99 could go B-O-O-M https://www.nytimes.com/1983/02/23/business/texas-instruments.html?searchResultPosition=1

Michael Katz moves to Epyx https://www.nytimes.com/1983/02/28/business/business-people-a-new-chief-for-epyx-game-software-maker.html?searchResultPosition=2 https://archive.org/details/arcade_express_v1n14/page/n7/mode/1up Michael Katz Part 1 - Coleco - Epyx - Mattel https://www.patreon.com/posts/35169258 https://www.mobygames.com/game/10151/gi-joe-a-real-american-hero/

Cosmi announces Tri-compatible cassette The Video Game Update Feb. 1983 pg. 16 https://en.wikipedia.org/wiki/Cosmi_Corporation

Broderbund goes multiplatform https://archive.org/details/arcade_express_v1n14/page/n2/mode/1up Gary Carlston- Broderbund https://www.patreon.com/posts/50036733

TSR gets into video games https://archive.org/details/BlipMagazineCollection/Blip%2001%20%28Feb%201983%29%20TV%20Star%20Matthew%20Laborteaux/page/n34/mode/1up https://www.mobygames.com/game/53549/theseus-and-the-minotaur/screenshots/ https://www.mobygames.com/game/93453/dawn-patrol/screenshots/ https://www.mobygames.com/game/99272/dungeon-computer-adventure-game/

Virgin gets into games https://archive.org/details/popular-computing-weekly-1983-02-24/page/n4/mode/1up https://archive.org/details/popular-computing-weekly-1983-02-03/page/n4/mode/1up

Brian Fargo's first gets reviewed https://archive.org/details/softalkv3n06feb1983/page/133/mode/1up https://www.mobygames.com/game/1795/the-demons-forge/

Save money on "expensive adventure game dice" https://archive.org/details/arcade_express_v1n15/page/n4/mode/1up https://archive.org/details/syncmagazine-v3_n1/page/n97/mode/1up

Nintendo launches Game and Watch in North America Leisure Time electronics Feb. 1983 pg. 26 Replay Feb. 1983 pg. 75 https://en.wikipedia.org/wiki/Game_%26_Watch https://nintendo.fandom.com/de/wiki/Panorama

Massachusettes judge calls game content "inconsequential" Games People Feb. 19, 1983 pg. 1 https://casetext.com/case/caswell-v-licensing-commission-for-brockton

GCC seeks a piece of Pacman merch pie https://archive.org/details/Video_Games_Volume_1_Number_05_1983-02_Pumpkin_Press_US/page/n97/mode/1up https://pacman.fandom.com/wiki/History_of_Ms._Pac-Man_legal_issues https://pacman.fandom.com/wiki/Ms._Pac-Man#Pac-Mom

Ronnie Lamm on MacNeil/Lehrer https://americanarchive.org/catalog/cpb-aacip-507-6d5p844g0b

Xrated games to feature in movie Games People Feb. 19, 1983 pg. 1 http://allincolorforaquarter.blogspot.com/2013/03/rare-games-more-1975-atari-photos-and.html https://www.imdb.com/title/tt0085764/?ref_=hm_rvi_tt_i_2

First US cases of video game induced seizures reported Games People Feb. 19, 1983 pg. 1 Sega gets into robots Play Meter Feb. 15, 1983 pg. 69 https://sega.fandom.com/wiki/Sega_Chan https://en.wikipedia.org/wiki/R.O.B.

Leisure Dynamics announces Crossbows and Catapults Toy & Hobby World Feb. 1983 pg. 197 https://boardgamegeek.com/boardgame/2129/crossbows-and-catapults https://en.wikipedia.org/wiki/Little_Wars

Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

commodore atari mattel vcs intellivision spectravision colecovision nintendo gamenwatch pacman dnd tsr spectrum ibm sega spiderman

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Sony and Nintendo break up, Intel christens the Pentium & EA and ESPN bury the hatchet These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in January 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.   Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here: https://twitter.com/wiedo and https://www.youtube.com/watch?v=8SW2_WXgbbo and https://redcircle.com/shows/newgameoldflame   Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine   And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM   Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com   Links: 7 Minutes in Heaven: Dracula: The Undead Video Version: https://www.patreon.com/posts/7-minutes-in-78921633     Corrections: December 1992 Ep - https://www.patreon.com/posts/december-1992-77928147 https://wiki.neogeodev.org/index.php?title=Memory_card https://podcasts.apple.com/fr/podcast/madden-for-some-football/id1035507666?i=1000551101751 Ethan's new series: https://www.youtube.com/watch?v=hEEwZkbSmEU   01.1993:   Namco buys Alladin's Castle Play Meter Jan. 1993 pg. 3 Replay Jan. 1993 pg. 3 https://www.bhamwiki.com/w/Aladdin%27s_Castle Kevin Hayes - Atari - Namco https://www.patreon.com/posts/50612798   SMP to bring Lawnmower Man to life Play Meter Jan. 1993 pg. 21 https://vrtifacts.com/warning-will-robinson-warning/?hilite=voyager https://en.wikipedia.org/wiki/The_Lawnmower_Man_(film)   Virtuality is coming home! https://archive.org/details/CommodoreUserIssue1121993Jan/page/n9/mode/1up https://en.wikipedia.org/wiki/Atari_Jaguar#Jaguar_VR https://en.wikipedia.org/wiki/Virtuality_(product) Leonard Tramiel - Part 2 - Atari https://www.patreon.com/posts/71643153   Atari shooting for $99 Jaguar https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20042%20%28January%201993%29/page/n55/mode/1up https://en.wikipedia.org/wiki/Atari_Jaguar Leonard Tramiel - Part 2 - Atari https://www.patreon.com/posts/71643153   3DO reveals more https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20042%20%28January%201993%29/page/n51/mode/1up https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer https://youtu.be/yxF1_wg2d_Q   Sony and Nintendo break up https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20042%20%28January%201993%29/page/n55/mode/1up https://en.wikipedia.org/wiki/Super_NES_CD-ROM   EGM calls out NOA on CD BS https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20042%20%28January%201993%29/page/n3/mode/1up   Johnny Turbo sets out to save gamers https://archive.org/details/vgce_93-01/page/n54/mode/1up   Sega introduces six button controller https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20042%20%28January%201993%29/page/n57/mode/1up Joe Morici - Capcom https://www.patreon.com/posts/37289815   Game Genie comes to the SNES https://archive.org/details/vgce_93-01/page/n25/mode/1up https://en.wikipedia.org/wiki/Game_Genie   Nintendo launches Classic Series for NES https://archive.org/details/Game_Informer_Issue_008_January-February_1993 pg. 48   Intel reveals the new name for the 586 https://archive.org/details/eu_BYTE-1993-01_OCR/page/n35/mode/1up   Motorola jumps a generation https://archive.org/details/eu_BYTE-1993-01_OCR/page/n35/mode/1up   Is the 286 dead? https://archive.org/details/pc-review-15/page/34/mode/1up Paul Neurath - Looking Glass - Origin https://www.patreon.com/posts/54857109   UK's PC price war comes to a screeching halt https://archive.org/details/eu_BYTE-1993-01_OCR/page/n43/mode/1up https://archive.org/details/pc-review-15/page/20/mode/1up https://archive.org/details/CommodoreUserIssue1121993Jan/page/n9/mode/1up   IBM eyes Japan https://archive.org/details/eu_BYTE-1993-01_OCR/page/n43/mode/1up https://en.wikipedia.org/wiki/PC-98   Origin plans diverse future for Ultima brand https://archive.org/details/powerplaymagazine-1993-01/page/n6/mode/1up   Wolfenstein publishers ads dual https://archive.org/details/Computer_Gaming_World_Issue_102/page/n1/mode/1up https://archive.org/details/Computer_Gaming_World_Issue_102/page/n10/mode/1up https://archive.org/details/Computer_Gaming_World_Issue_102/page/n101/mode/1up   Jumpman LIVES!!! https://archive.org/details/PC-Player-German-Magazine-1993-01/page/n49/mode/1up https://en.wikipedia.org/wiki/Jumpman_(video_game)   ESPN and EA settle https://archive.org/details/vgce_93-01/page/n25/mode/1up   Double Dragon coming to cinemas https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20042%20%28January%201993%29/page/n260/mode/1up https://www.imdb.com/title/tt0106761/?ref_=fn_al_tt_1   Deep Space Nine launches https://en.wikipedia.org/wiki/Star_Trek:_Deep_Space_Nine https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20042%20%28January%201993%29/page/n259/mode/1up   Douglas Adams closes out Hitchhikers trilogy https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.01/page/n12/mode/1up   Sears Business Centers close https://www.chicagotribune.com/news/ct-xpm-1993-01-14-9303162002-story.html   Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/   Sound Effects by Ethan Johnson of History of How We Play.   Copyright Karl Kuras   Find out on the VGNRTM

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Compaq gives birth to the PC clone, Commodore and TI declare war on Sinclair & A day of reckoning awaits the software business

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in January 1983. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Jon from the Retro Games Squad is our cohost. You can find his other fine retrogaming work here: https://retrogamesquad.libsyn.com/

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: 7 Minutes in Heaven: River Raid Video Version: https://www.patreon.com/posts/78434628 https://www.mobygames.com/game/river-raid https://en.wikipedia.org/wiki/River_Raid https://en.wikipedia.org/wiki/Carol_Shaw https://en.wikipedia.org/wiki/Columbia_Pictures#1980s:_Coca-Cola,_Tri-Star,_and_other_acquisitions_and_ventures https://en.wikipedia.org/wiki/Ray_Kassar https://www.amoa.com https://www.mobygames.com/game/astron-belt https://www.youtube.com/watch?v=hEEwZkbSmEU

Corrections: December 1982 Ep - https://www.patreon.com/posts/december-1982-77433012

Ethans new series: https://www.youtube.com/@play_history https://en.wikipedia.org/wiki/Velcro https://en.wikipedia.org/wiki/LaserDisc https://www.youtube.com/watch?v=hEEwZkbSmEU

1973 Pong doing well https://archive.org/details/cashbox34unse_28/page/37/mode/1up https://en.wikipedia.org/wiki/Pong

1983 Retailers rethink games https://www.nytimes.com/1983/01/24/business/stores-reassess-video-games.html?searchResultPosition=20

Nassau County wants big money from operators https://www.nytimes.com/1983/01/02/nyregion/battle-for-the-dollar-looms-in-albany.html?searchResultPosition=3

SNK sells direct to operators Replay Jan. 1983 pg. 88 https://www.youtube.com/watch?v=RxEzVjfkELo

Japan recognizes game copyrights Replay Jan. 1983 pg. 18 Games People Jan. 8, 1983 pg. 1

Bally Midway wins pillow fight Games People Jan. 22, 1983 pg. 1

Pacmania continues Games People Jan. 8, 1983 pg. 1 https://archive.org/details/arcade_express_v1n12a/page/n3/mode/1up https://archive.org/details/arcade_express_v1n13/page/n6/mode/1up?view=theater https://www.imdb.com/title/tt0083461/?ref_=fn_al_tt_1 https://www.imdb.com/title/tt0085008/?ref_=fn_al_tt_1 https://en.wikipedia.org/wiki/Saturday_Supercade

Winter CES sees the rise of the software providers https://www.nytimes.com/1983/01/08/business/the-new-software-suppliers.html?searchResultPosition=4 https://www.nytimes.com/1983/01/08/arts/electronics-fair-views-consumer-s-tomorrow.html?searchResultPosition=5 https://archive.org/details/arcade_express_v1n13/page/n2/mode/1up https://archive.org/details/Creative_Computing_1983-01/page/n7/mode/1up?view=theater

Repackaged Consoles to debut at CES https://retrocdn.net/File:ComputerEntertainer_US_Vol.1_10.pdf https://www.youtube.com/watch?v=sJDy0XC6vDg http://ultimateconsoledatabase.com/classics/odyssey_3.htm https://history.blueskyrangers.com/parkerbro/unreleasedparker.html

Big names are being attracted to games https://www.nytimes.com/1983/01/13/arts/makers-vie-for-millions-in-home-video-games.html?searchResultPosition=7 https://archive.org/details/arcade_express_v1n11/page/n1/mode/1up Buy 2 get 1 free is the post Xmas slogan https://www.newspapers.com/clip/92300722/video-game-market-profile-part-1/ https://www.newspapers.com/clip/92300741/video-game-market-profile-part-2/

MB buys Sanders license https://www.nytimes.com/1983/01/06/business/milton-bradley-license.html?searchResultPosition=6

Imagic settles with Atari https://www.nytimes.com/1983/01/05/business/atari-suit-settled.html?searchResultPosition=2

Imagic delays stock offering https://archive.org/details/arcade_express_v1n12a https://archive.org/details/arcade_express_v1n13/page/n3/mode/1up https://archive.org/details/arcade_express_v1n13/page/n3/mode/1up

Custer's Revenge resolution goes to court https://www.nytimes.com/1983/01/23/nyregion/video-games-pose-thorny-legal-issue.html?searchResultPosition=18 Games People Jan. 1 1983, pg. 4 https://www.mobygames.com/game/atari-2600/swedish-erotica-custers-revenge

Custer's Revenge discontinued https://www.newspapers.com/clip/92040119/custers-revenge-pulled-from-shelves/

Atari warns users against 3rd party carts in Germany https://archive.org/details/atari-club-magazin-1983-1/page/4/mode/1up

Modify your games with Answer's PGP1 https://archive.org/details/arcade_express_v1n13/page/n5/mode/1up?view=theater http://www.atarimania.com/game-atari-2600-vcs-personal-game-programmer-pgp-1_20131.html

Turn your VCS into a computer https://archive.org/details/arcade_express_v1n13/page/n5/mode/1up?view=theater http://atarihq.com/museum/2678/piggybak.html https://books.google.de/books?id=7y8EAAAAMBAJ&pg=PA9&lpg=PA9&dq=entex+2000+piggyback&source=bl&ots=OX0w8DE4xG&sig=ACfU3U3WG9VdcJUcR9NCX3q7LdlLJxWc8Q&hl=en&sa=X&ved=2ahUKEwjJ9830hfn8AhVUgf0HHVo_AZQQ6AF6BAgdEAM#v=onepage&q=entex%202000%20piggyback&f=false

Palmtex takes gaming on the go https://archive.org/details/arcade_express_v1n13/page/n3/mode/1up https://en.wikipedia.org/wiki/Palmtex_Portable_Videogame_System https://www.youtube.com/watch?v=eP7wtw4rk4g

Byte gets hands on with Compaq https://archive.org/details/eu_BYTE-1983-01_OCR/page/n31/mode/1up?view=theater Apple unveils the Lisa https://archive.org/details/popular-computing-weekly-1983-01-27/page/n4/mode/1up https://www.old-computers.com/museum/computer.asp?c=265&st=1

Intel introduces the 80286 https://archive.org/details/eu_BYTE-1983-01_OCR/page/n473/mode/1up?view=theater

3.5" floppy standard agreed on https://www.nytimes.com/1983/01/11/business/sony-agreement.html?searchResultPosition=6 https://archive.org/details/eu_BYTE-1983-01_OCR/page/n475/mode/1up?view=theater

CPM compatibility grows more difficult https://archive.org/details/eu_BYTE-1983-01_OCR/page/n472/mode/1up?view=theater

Commodore announces portable 64 https://archive.org/details/popular-computing-weekly-1983-01-20/page/n4/mode/1up?view=theater

Tramiel declares war on Sinclair https://archive.org/details/Creative_Computing_1983-01/page/n7/mode/1up?view=theater Texas Instruments targets ZX81 with TI99/2 https://archive.org/details/popular-computing-weekly-1983-01-27/page/n4/mode/1up https://www.old-computers.com/museum/computer.asp?st=1&c=267

Timex to distribute Speccy in USA https://archive.org/details/popular-computing-weekly-1983-01-06/page/n4/mode/1up?view=theater https://en.wikipedia.org/wiki/Timex_Sinclair_2068

Clive sells 10% stake in Sinclair Research https://archive.org/details/popular-computing-weekly-1983-01-27/page/n4/mode/1up

Competition Pro Joystick debuts https://archive.org/details/popular-computing-weekly-1983-01-27/page/n4/mode/1up https://de.wikipedia.org/wiki/Competition_Pro Roklan moves into cartridges https://archive.org/details/arcade_express_v1n12a/page/n3/mode/1up https://www.mobygames.com/company/roklan-corporation

Cosmi brings budget software to home micros https://archive.org/details/arcade_express_v1n13/page/n1/mode/1up https://www.mobygames.com/company/cosmi-corporation

Survival Software pioneers the demo disk https://archive.org/details/arcade_express_v1n11/page/n1/mode/1up

Gamestar advertises Starbowl https://archive.org/details/Creative_Computing_1983-01/page/n7/mode/1up?view=theater https://www.mobygames.com/developer/sheet/view/developerId,7082/

Epyx gets cash infusion https://archive.org/details/arcade_express_v1n12a/page/n1/mode/1up Michael Katz Part Part 1 - Coleco - Epyx - Mattel https://www.patreon.com/posts/35169258

Bug Byte defectors dare to Imagine https://archive.org/details/computer-and-videogames-015/page/n114/mode/1up https://www.mobygames.com/game/zx-spectrum/arcadia/credits https://www.youtube.com/watch?v=oB3QtuL29Cs https://www.youtube.com/watch?v=jnzE4Oawtww https://archive.org/details/popular-computing-weekly-1983-01-06/page/n4/mode/1up?view=theater https://www.mobygames.com/company/imagine

Bug Byte ditches mail order https://archive.org/details/popular-computing-weekly-1983-01-06/mode/1up?view=theater

Creative Computing drops out of the software game https://archive.org/details/Creative_Computing_1983-01/page/n7/mode/1up?view=theater

Independent computer stores are closing https://archive.org/details/eu_BYTE-1983-01_OCR/page/n475/mode/1up?view=theater

Returns loom as threat to software industry https://archive.org/details/software-merchandising-january-1983/page/70/mode/1up

Console tech comes to phones https://www.nytimes.com/1983/01/07/business/baby-bell-offers-its-first-2-phones.html?searchResultPosition=7

Graphics are holding online shopping back https://www.nytimes.com/1983/01/13/business/technology-retailing-by-computer.html?searchResultPosition=14

The Internet is born https://www.usg.edu/galileo/skills/unit07/internet07_02.phtml

Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

40 years ago: Compaq gives birth to the PC clone, Commodore and TI declare war on Sinclair & A day of reckoning awaits the software business

These stories and many more on the latest episode of the VGNRTM

crash,atari,sega,mattel,coleco,intellivision,vcs,commodore,texasinstruments,apple,lisa, compaq

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Sega launches the SegaCD, Nintendo and Sony kiss and make up & Intel goes multitasking

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in December 1992. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here: http://retroasylum.com and https://playthroughpod.com/

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: 7 Minutes in Heaven: Night Trap Video Version: https://www.patreon.com/posts/77928074 https://en.wikipedia.org/wiki/Night_Trap https://www.mobygames.com/game/arcade/journey_/screenshots https://www.mobygames.com/game/microleague-wrestling/screenshots https://www.mobygames.com/game/samantha-fox-strip-poker/screenshots

Corrections: November 1992 Ep - https://www.patreon.com/posts/november-1992-76972106 https://en.wikipedia.org/wiki/WMS_Industries https://en.wikipedia.org/wiki/Bally_Manufacturing https://en.wikipedia.org/wiki/Nintendo_Space_World https://www.mobygames.com/game/jaguar/defender-2000 https://www.retroplace.com/en/games/179282--teenage-mutant-hero-turtles-the-coin-op https://www.patreon.com/posts/leonard-tramiel-71643153

1992 Sega teams up with GE Play Meter Dec. 1992 pg. 3 Replay Dec. 1992 pg. 30 https://en.wikipedia.org/wiki/Real3D https://en.wikipedia.org/wiki/List_of_Sega_arcade_system_boards#Sega_Model_2 https://www.mobygames.com/game/arcade/virtua-fighter/screenshots https://www.mobygames.com/company/american-laser-games-inc

Exhilarama coming to a mall near you Play Meter Dec. 1992 pg. 30 https://arcadepreservation.fandom.com/wiki/Exhilarama

Redemption is on the rise Play Meter Dec. 1992 pg. 103 https://en.wikipedia.org/wiki/Redemption_game

SNES Street Fighter hits coindrop Replay Dec. 1992 pg. 30 https://www.mobygames.com/game/street-fighter-ii-the-world-warrior

SegaCD launches! https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20041%20%28December%201992%29/page/n59/mode/1up https://en.wikipedia.org/wiki/Sega_CD

Nintendo and Sony make up https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20041%20%28December%201992%29/page/n57/mode/1up

Move over bit-wars, the meg-wars are here! https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%203%20%28December%201992%29/page/n16/mode/1up

EA is turning Japanese https://archive.org/details/vgce_92-12/page/n21/mode/1up https://archive.org/details/Computer_Gaming_World_Issue_101/page/n115/mode/1up https://www.mobygames.com/company/electronic-arts-victor https://en.wikipedia.org/wiki/Electronic_Arts_Victor

Virtual VCR is coming to SeagCD https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20041%20%28December%201992%29/page/n286/mode/1up https://segaretro.org/The_Colors_of_Modern_Rock https://www.youtube.com/watch?v=ymrxb31N_VU

SF2 comes to the NES https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20041%20%28December%201992%29/page/n87/mode/1up https://bootleggames.fandom.com/wiki/Master_Fighter_VI%27

Intel introduces new interrupt architecture https://archive.org/details/eu_BYTE-1992-12_OCR/page/n39/mode/1up https://en.wikipedia.org/wiki/Advanced_Programmable_Interrupt_Controller

Infogrames drops the Amiga https://archive.org/details/CommodoreUserIssue1111992Dec/page/n9/mode/1up https://archive.org/details/micromania-segunda-epoca-55/page/n11/mode/2up

Sierra moves Amiga port development to Europe https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.12/page/n11/mode/1up https://www.mobygames.com/company/revolution-software-ltd https://archive.org/details/Computer_Gaming_World_Issue_101/page/n65/mode/1up https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%203%20%28December%201992%29/page/n11/mode/1up https://www.mobygames.com/game/amiga/kings-quest-vi-heir-today-gone-tomorrow https://www.mobygames.com/game/legend-of-kyrandia/cover-art/gameCoverId,881/

Shareware gets more respect https://archive.org/details/Computer_Gaming_World_Issue_101/page/n67/mode/1up

ESPN sues EA over EASN https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%203%20%28December%201992%29/page/n11/mode/1up https://www.mobygames.com/game/john-madden-football-93/cover-art/gameCoverId,49414/

Bell Atlantic moves to test streaming video Play Meter Dec. 1992 pg. 27 Replay Dec. 1992 pg. 17

Deadly Moves ad is just bizarre https://archive.org/details/GamePro_Issue_041_December_1992 pg. 210 https://gamefabrique.com/games/power-moves/#&gid=1&pid=/posters/power-moves.jpg https://www.mobygames.com/game/deadly-moves

Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

30 years ago: Sega launches the SegaCD, Nintendo and Sony kiss and make up & Intel goes multitasking

These stories and many more on the latest episode of the VGNRTM

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The video game market crashes, Coinop is on the skids & Home computer competition heats up

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in December 1982. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here: https://twitter.com/wiedo and https://www.youtube.com/watch?v=8SW2_WXgbbo and https://redcircle.com/shows/newgameoldflame

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: 7 Minutes in Heaven: E.T. Video Version: https://www.patreon.com/posts/7-minutes-in-e-t-77361487 https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game) https://www.mobygames.com/game/atari-2600/et-the-extra-terrestrial_ https://www.mobygames.com/game-group/et-the-extra-terrestrial-licensees

Corrections: November 1982 Ep - https://www.patreon.com/posts/november-1982-75944920 https://www.arcade-museum.com/manuf_detail.php?manuf_id=1703&orig_game_id=8767 https://en.wikipedia.org/wiki/Spacewar! https://en.wikipedia.org/wiki/Atari https://en.wikipedia.org/wiki/Computer_Space August 1981 Ep - https://www.patreon.com/posts/august-1981-55291660 https://en.wikipedia.org/wiki/Go_(game) https://www.retroplace.com/en/games/169330--radio-shack-tandyvision-one https://www.mobygames.com/browse/games/activision-publishing-inc/offset,1475/so,1d/list-games/ Robert Kniskern - Gamemaster - https://www.patreon.com/posts/robert-kniskern-64771353 https://www.mobygames.com/game/pinball-construction-set/cover-art

1962 Arthur C Clarke predicts networked AI wiping us out https://www.nytimes.com/1962/12/09/archives/spark-of-the-second-industrial-revolution-it-is-the-electron-and.html?searchResultPosition=12

1972 Final Apollo mission lands on moon https://www.nytimes.com/1972/12/08/archives/ronald-ellwin-evans.html?searchResultPosition=34 https://www.nytimes.com/1972/12/06/archives/last-of-apollos-set-for-liftoff-to-moon-tonight.html?searchResultPosition=45 https://en.wikipedia.org/wiki/Apollo_program

Laser Disc premieres https://www.newspapers.com/clip/93514522/first-public-showcase-of-discovision/ https://en.wikipedia.org/wiki/LaserDisc

1982: NYT Timeline Our Crash Episodes: The Video Game Crash 40th Anniversary - Part 1: Atari https://www.patreon.com/posts/video-game-crash-75643983 The Video Game Crash 40th Anniversary - Part 2: Everyone Else https://www.patreon.com/posts/video-game-crash-76259421

Atari secures Destron licenses https://www.nytimes.com/1982/12/03/business/briefs-073723.html?searchResultPosition=1 https://arcadeblogger.com/2017/06/02/gdis-slither-the-1-3-million-dollar-crash-burn/

Video Game Update newsletter bullish on CES https://retrocdn.net/File:ComputerEntertainer_US_Vol.1_09.pdf

Games By Apollo files for bankruptcy https://www.nytimes.com/1982/12/07/business/a-squeeze-in-video-games.html?searchResultPosition=3 https://en.wikipedia.org/wiki/Games_by_Apollo

Warner announces earnings guidance adjustment https://www.nytimes.com/1982/12/09/business/atari-relieves-executive-of-duties.html?searchResultPosition=5 https://www.nytimes.com/1982/12/09/business/dow-loses-9.85-in-late-selloff.html?searchResultPosition=7

Atari sues Coleco over Module 1 https://www.nytimes.com/1982/12/09/business/coleco-industries-is-sued-by-atari.html?searchResultPosition=9 https://en.wikipedia.org/wiki/ColecoVision#Atari_2600_expansion

Atari stock plummets further https://www.nytimes.com/1982/12/10/business/video-game-industry-is-jarred-anew.html?searchResultPosition=11 Mattel and Warner continue decline while others begin to recover https://www.nytimes.com/1982/12/11/business/mattel-stock-buffeted-by-video-game-scare.html?searchResultPosition=13

Atari Announces 1200XL https://www.nytimes.com/1982/12/14/business/a-new-computer-is-offered-by-atari.html?searchResultPosition=20 https://en.wikipedia.org/wiki/Atari_8-bit_family#Models

Warner's problems not limited to Atari https://www.nytimes.com/1982/12/19/business/a-myriad-of-problems-for-warner.html?searchResultPosition=25

Atari 's problems start at the head https://www.nytimes.com/1982/12/19/business/the-game-turns-serious-at-atari.html?searchResultPosition=26 https://www.washingtonpost.com/archive/business/1983/03/17/atari-to-tap-smart-phone-market/b90e4689-b038-41eb-8bed-bc27fca4366d/ https://www.upi.com/Archives/1983/02/09/Atari-transforms-video-game-into-home-computer/3105413614800/ https://www.technologizer.com/2012/02/12/atari-oddities/9/

Ray Kassar caught in insider trading investigation https://www.nytimes.com/1982/12/24/business/warner-reports-atari-insider-case.html?searchResultPosition=29 Warner calls off Madison Fund purchase https://www.nytimes.com/1982/12/25/business/madison-bid-halted-by-warner.html?searchResultPosition=32

Warner begins to recover https://www.nytimes.com/1982/12/31/business/increase-in-broker-rate-pushes-dow-down-12.23.html?searchResultPosition=36

AMOA muted despite standouts Replay Dec. 1982 pg. 46 AMOA 1980 Special Ep - https://www.patreon.com/posts/42756585 https://www.mobygames.com/game/arcade/qbert https://www.mobygames.com/game/arcade/joust https://www.mobygames.com/game/arcade/popeye https://www.mobygames.com/game/arcade/super-pac-man https://segaretro.org/Sega_LaserDisc_hardware https://www.mobygames.com/game/arcade/pole-position https://www.mobygames.com/game/arcade/buck-rogers-planet-of-zoom https://www.mobygames.com/game/arcade/front-line Dark Planet video - https://youtu.be/e74YU-pWtF4

Japan Amusement Machine Show muted Play Meter Dec. 15, 1982 pg. 44

Silco to bring home games to the arcades Replay Dec. 1982 pg. 43

Pizza Time Theatre opens 200th store https://showbizpizza.com/info/documents/ptt/ptt_pizzatimes2-4.pdf Coke adds games to vending machines Replay Dec. 1982 pg. 105 https://www.handheldmuseum.com/Bandai/CatchACoke.htm

Replay editor goes hardcore Reagan Replay December 1982 pg. 3

Surgeon General warns against video games Replay Dec. 1982, pg. 15 https://www.nytimes.com/1982/11/10/us/around-the-nation-surgeon-general-sees-danger-in-video-games.html https://archive.org/details/arcade_express_v1n9

Pacman is keeping the kids off drugs Playmeter Dec. 1, 1982 pg. 16

Epileptic seizures caused by games https://archive.org/details/CreativeComputing1982-12/page/n11/mode/1up https://www.gamesdatabase.org/game/arcade/dark-warrior https://www.epsyhealth.com/seizure-epilepsy-blog/video-games-and-seizure-safety

Atari Semiconductor Group founded Play Meter Dec. 15, 1982, pg. 42

Financial records broken Toy & Hobby World Dec. 1982 VentureVision enters VCS market https://archive.org/details/arcade_express_v1n10/page/n2/mode/1up https://www.mobygames.com/company/venturevision https://www.mobygames.com/developer/sheet/view/developerId,26573/

Zimag enters video game market https://retrocdn.net/File:ComputerEntertainer_US_Vol.1_09.pdf https://www.mobygames.com/company/zimag

MysteryDisc brings Laser disc gaming dream to life https://archive.org/details/arcade_express_v1n10/page/n2/mode/1up https://www.lddb.com/laserdisc/39318/V-MD-82-001/MysteryDisc-1:-Murder-Anyone

Comdex shows both promise and problems of growing computer industry https://www.nytimes.com/1982/12/04/business/winners-of-gamble-on-small-computer.html?searchResultPosition=1 https://en.wikipedia.org/wiki/Visi_On

The GUIs are coming! The GUIs are coming! https://www.nytimes.com/1982/12/07/science/personal-computers-a-big-1983-expected-for-the-digital-mouse.html?searchResultPosition=6 https://en.wikipedia.org/wiki/Visi_On

IBM sues over trade secrets https://www.nytimes.com/1982/12/01/business/ibm-suit-on-secrets-is-settled.html?searchResultPosition=1 https://archive.org/details/InterfaceAge198212/page/n9/mode/1up

IBM buys 12% of Intel https://www.nytimes.com/1982/12/23/world/in-unusual-step-ibm-buys-stake-in-big-supplier-of-parts.html?searchResultPosition=6 Atari licenses Donkey Kong for home computers https://archive.org/details/arcade_express_v1n10

Artworx advertises Strip Poker https://archive.org/details/1982-12-compute-magazine/page/n46/mode/1up https://www.mobygames.com/game/strip-poker-a-sizzling-game-of-chance

Computer price wars continue https://archive.org/details/CreativeComputing1982-12/page/n13/mode/1up?view=theater

Mattel enters computer fray https://retrocdn.net/File:ComputerEntertainer_US_Vol.1_09.pdf https://en.wikipedia.org/wiki/Mattel_Aquarius https://en.wikipedia.org/wiki/Intellivision#Entertainment_Computer_System_(ECS)

IBM rumored to be entering home market https://archive.org/details/1982-12-compute-magazine/page/n7/mode/1up https://en.wikipedia.org/wiki/IBM_PCjr

Commodore recalls C64s https://archive.org/details/1982-12-compute-magazine/page/n7/mode/1up

Sinclair dismantles US operations https://archive.org/details/CreativeComputing1982-12/page/n13/mode/1up Electron misses Xmas https://archive.org/details/popular-computing-weekly-1982-12-02/page/n4/mode/1up https://en.wikipedia.org/wiki/Gate_array https://en.wikipedia.org/wiki/Acorn_Electron

British computer makers move to block imports https://archive.org/details/popular-computing-weekly-1982-12-16/mode/1up?view=theater

The Source adopts NCBMS standard https://archive.org/details/softalkv3n04dec1982/page/n285/mode/2up https://en.wikipedia.org/wiki/History_of_email

Computerland opens 300th store https://archive.org/details/softalkv3n04dec1982/page/n285/mode/2up https://en.wikipedia.org/wiki/ComputerLand

WH Smith begins stocking the Speccy https://archive.org/details/popular-computing-weekly-1982-12-16/page/n4/mode/1up?view=theater https://en.wikipedia.org/wiki/WHSmith

Universities begin to introduce computer requirements https://archive.org/details/CreativeComputing1982-12/page/n13/mode/1up?view=theater https://www.washingtonpost.com/archive/business/1982/12/13/small-computers-making-a-big-splash-on-campus/fd264ead-e32d-4e2e-b6f3-8073d60a012f/ https://www.cs.cornell.edu/wya/AcademicComputing/text/andrew.html https://en.wikipedia.org/wiki/Andrew_Project https://en.wikipedia.org/wiki/3M_computer

Mazes and Monsters airs https://en.wikipedia.org/wiki/Mazes_and_Monsters

Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

View Details

Super FX brings 3D to the SNES NeoGeo breaks the 100 meg barrier The 1200 brings the Amiga into the modern age

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in November 1992. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Dale's research and insights can be found on twitter: https://twitter.com/QuarterPast83

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: 7 Minutes in Heaven: Pinball Fantasies Video Version: https://www.patreon.com/posts/7-minutes-in-76971403 https://en.wikipedia.org/wiki/Pinball_Fantasies

Corrections: October 1992 Ep - https://www.patreon.com/posts/october-1992-75188159 https://gamingdoc.org/technical-documentation/consoles/super-nintendo/official/hardware/cd-rom-system/ https://en.wikipedia.org/wiki/Mario_Artist#Paint_Studio https://en.wikipedia.org/wiki/ICOM_Simulations

1992 NeoGeo breaks the 100 Meg barrier https://archive.org/details/ElectronicGamesLC2/Electronic Games LC2 Issue 2 (November 1992)/page/n7/mode/1up?view=theater https://en.wikipedia.org/wiki/Art_of_Fighting

Star Trek to go VR http://www.zzap64.co.uk/cgi-bin/displaypage.pl?issue=090&page=010&magazine=zzap Replay November 1992, pg. 20 https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%202%20%28November%201992%29/page/n7/mode/1up?view=theater https://www.bloomberg.com/press-releases/1992-09-24/star-trek-beams-into-mall-entertainment-paramount-pictures

WMS buys Aladdin's Castle RePlay November 1992, pg. 3 https://www.bhamwiki.com/w/Aladdin%27s_Castle

Music downloads come to coinop Replay November 1992, pg. 163 https://en.wikipedia.org/wiki/Brothers_in_Arms_(album)

Nintendo announces SuperFX https://archive.org/details/ElectronicGamingMonthlyIssue40November1992/page/n46/mode/1up?view=theater https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%202%20%28November%201992%29/page/n15/mode/1up https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%202%20%28November%201992%29/page/n13/mode/1up https://retrocdn.net/index.php?title=File%3AGamePro_US_040.pdf&page=122 https://archive.org/details/vgce_92-11/page/n5/mode/1up https://en.wikipedia.org/wiki/Nintendo_Space_World#Shoshinkai_1992 https://archive.org/details/ElectronicGamingMonthlyIssue40November1992/page/n16/mode/1up?view=theater https://archive.org/details/ElectronicGamingMonthlyIssue40November1992/page/n47/mode/1up?view=theater https://gamingdoc.org/technical-documentation/consoles/super-nintendo/official/hardware/cd-rom-system/ https://www.mobygames.com/game/snes/street-racer/cover-art/gameCoverId,78693/ https://www.mobygames.com/game/playstation/mortal-kombat-3 Leonard Tramiel - Part 2 - Atari https://www.patreon.com/posts/71643153

Sierra coming to SegaCD https://archive.org/details/video-games-de-1992-11/page/n5/mode/1up?view=theater https://archive.org/details/ElectronicGamingMonthlyIssue40November1992/page/n113/mode/1up?view=theater Al Lowe - Sierra https://www.patreon.com/posts/29977733 https://www.mobygames.com/game/sega-cd/rise-of-the-dragon https://www.mobygames.com/game/sega-cd/adventures-of-willy-beamish Ken Williams - Sierra https://www.patreon.com/posts/42700706 https://www.mobygames.com/game/sega-cd/secret-of-monkey-island

Tandy gets into CD Rom set top game https://en.wikipedia.org/wiki/Tandy_Video_Information_System https://archive.org/details/eu_BYTE-1992-11/page/n45/mode/1up?view=theater https://archive.org/details/eu_BYTE-1992-11/page/n45/mode/1up?view=theater

Digital World conference highlights rough road for digital video https://archive.org/details/Computer_Gaming_World_Issue_100/page/n60/mode/1up

Laser Disc gaming comes to the Amiga https://archive.org/details/Amiga_Joker_1992-11_Joker_Verlag_DE/page/n55/mode/2up?view=theater Amiga Joker previews Amiga 1200 https://archive.org/details/Amiga_Joker_1992-11_Joker_Verlag_DE/page/n39/mode/2up?view=theater https://en.wikipedia.org/wiki/World_of_Commodore#1992 http://amr.abime.net/issue_19_pages pg. 10 https://en.wikipedia.org/wiki/Amiga https://en.wikipedia.org/wiki/Advanced_Amiga_Architecture_chipset https://en.wikipedia.org/wiki/Amiga_Advanced_Graphics_Architecture

Acorn bets big on RISC https://archive.org/details/eu_BYTE-1992-11/page/n45/mode/1up?view=theater https://en.wikipedia.org/wiki/Acorn_Computers https://en.wikipedia.org/wiki/ARM_architecture_family

Sun Microsystems outsources multicore programming to the ruskies https://archive.org/details/eu_BYTE-1992-11/page/n37/mode/1up?view=theater http://rechenwerk.halle.it/usr/digital-ag/projekte/andere/museum/ https://de.wikipedia.org/wiki/Rechenwerk_Computer-_%26_Technikmuseum_Halle http://rechenwerk.halle.it/usr/digital-ag/RECHENWERK/ http://www.schreibfabrik.de/img/rechenwerk/

Sensible Soccer gets updated http://amr.abime.net/issue_19_pages pg. 10 https://www.sensiblesoccer.de/ https://en.wikipedia.org/wiki/Sensible_Soccer

Hundred Years War proves costly https://archive.org/details/Computer_Gaming_World_Issue_100/page/n145/mode/1up?view=theater https://archive.org/details/Computer_Gaming_World_Issue_100/page/n153/mode/1up?view=theater http://hundredyearswar.com/

Maxis establishes specialized subsidiaries https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%202 https://en.wikipedia.org/wiki/SimRefinery%20%28November%201992%29/page/n11/mode/2up

SSI gets TSR extension https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%202%20%28November%201992%29/page/n15/mode/1up https://www.mobygames.com/game-group/dungeons-dragons-dd-add-licensees/offset,100/so,1d/ https://en.wikipedia.org/wiki/Dark_Sun Joel Billings - SSI https://www.patreon.com/posts/36827469 https://www.mobygames.com/game/dark-sun-shattered-lands

Superman to die https://archive.org/details/ElectronicGamingMonthlyIssue40November1992/page/n261/mode/1up?view=theater https://en.wikipedia.org/wiki/The_Death_of_Superman

Cinemaware's Jacobs jumps on comics bandwagon https://archive.org/details/ElectronicGamesLC2/Electronic Games LC2 Issue 2 (November 1992)/page/n7/mode/1up?view=theater https://www.mobygames.com/company/malibu-interactive

Dark Horse gets into games https://archive.org/details/vgce_92-11/page/n23/mode/1up

EGM wants you to rat on pirates https://archive.org/details/ElectronicGamingMonthlyIssue40November1992/page/n9/mode/1up?view=theater https://archive.org/details/ElectronicGamesLC2/Electronic Games LC2 Issue 2 (November 1992)/page/n7/mode/1up?view=theater

ZZap64 comes to an end http://amr.abime.net/issue_1339_pages https://en.wikipedia.org/wiki/Zzap!64 https://en.wikipedia.org/wiki/Commodore_Force

Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

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Atari, Bally, Sega, Namco and so many more... our guest today, Roger Hector, has seen the industry from every perspective during a career that has spanned more than three decades. He shares with us insights into his passions and philosophies on game design, art, and surviving corporate cultures

Recorded March 2022.

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Links: http://www.rogerhector.com/ https://www.mobygames.com/developer/sheet/view/developerId,12011/ https://www.hemmings.com/stories/article/roger-hector https://www.artcenter.edu/ https://carart.us/products.aspx?x=2&f=artistID&v=18&t=i&ttl=artistName&tmp=2&menu=C12919 https://www.linkedin.com/in/rogerhector/ https://en.wikipedia.org/wiki/Huffy https://en.wikipedia.org/wiki/Atari https://en.wikipedia.org/wiki/Pong https://www.mobygames.com/game/arcade/battlezone_ https://www.mobygames.com/game/arcade/warlords_ https://en.wikipedia.org/wiki/Atari_Cosmos https://en.wikipedia.org/wiki/Nolan_Bushnell https://en.wikipedia.org/wiki/Allan_Alcorn https://en.wikipedia.org/wiki/Catalyst_Technologies https://en.wikipedia.org/wiki/Sente_Technologies http://showbizpizza.com/info/documents/ptt/ptt_gamesexaminer-sente.pdf https://en.wikipedia.org/wiki/Bally%27s_Corporation https://www.trio-tech.com/projects/ghostbusters/ Ghostbusters Ride: https://youtu.be/f2ap1qQPqiU MIB Ride: https://youtu.be/5vh9TZEyc0U https://en.wikipedia.org/wiki/Electronic_Arts https://www.mobygames.com/game/apple2/john-madden-football https://www.mobygames.com/game/one-on-one https://www.mobygames.com/game/caveman-ugh-lympics https://www.mobygames.com/game/will-harveys-zany-golf https://www.mobygames.com/developer/sheet/view/developerId,182/ https://www.mobygames.com/developer/sheet/bio/developerId,203886/ https://www.mobygames.com/company/walt-disney-computer-software-inc https://www.mobygames.com/game/quackshot-starring-donald-duck https://www.mobygames.com/game/disneys-aladdin https://www.mobygames.com/game/disneys-aladdin__ https://disney.fandom.com/wiki/Disney_Sound_Source https://www.wavetable.nl/wp-content/uploads/Disney-Sound-Source.jpg https://www.mobygames.com/attribute/sheet/attributeId,44/ https://www.mobygames.com/game/dick-tracy-the-crime-solving-adventure https://www.mobygames.com/game/dick-tracy__ https://www.mobygames.com/game/dos/coaster https://www.mobygames.com/game/donald-ducks-playground Al Lowe Interview - https://www.patreon.com/posts/29977733 Ken Williams - Sierra - https://www.patreon.com/posts/42700706 https://en.wikipedia.org/wiki/Sega_Technical_Institute https://www.mobygames.com/game/comix-zone https://www.mobygames.com/developer/sheet/view/developerId,62616/ https://www.linkedin.com/in/petermorawiec/ https://en.wikipedia.org/wiki/Sega_Saturn https://en.wikipedia.org/wiki/32X https://www.mobygames.com/company/universal-interactive-inc http://www.rogerhector.com/anteroscoachworks.html https://en.wikipedia.org/wiki/Bandai_Namco_Entertainment https://venturevalleygame.com/ https://twitter.com/VentureVG https://en.wikipedia.org/wiki/VR-1 https://en.wikipedia.org/wiki/Sega_VR

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While Warner was crashing due to lower than expected holiday sales from their Atari unit, the rest of the market, competing consoles like Colecovision and Intellivision, as well as game makers like Activision, Imagic, and Parker Brothers, all felt the seismic repercussions of the goliath's fall.

In this second part of our look back at the Video Game Crash, we find out what happened to all the other players on the market, delve deeper into retail saturation and the fallout of the crash.

Recorded December 2022

The video version of this discussion can be seen by our patreons at the following link: https://www.patreon.com/posts/76259162

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And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.youtube.com/@play_history/featured Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Copyright Karl Kuras

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Coinop income plummets Wall Street short sellers smell blood Vic20 sales hit a million

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry inNovember 1982. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Jeff from the Retro Games Squad is our cohost. You can find his other fine retrogaming work here: https://retrogamesquad.libsyn.com/

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Links: 7 Minutes in Heaven: Mr. Do! Video Version: https://www.patreon.com/posts/75945252 https://en.wikipedia.org/wiki/Mr._Do! https://www.mobygames.com/game-group/mr-do-series https://www.mobygames.com/game/arcade/neo-mr-do/screenshots/gameShotId,101836/ https://en.wikipedia.org/wiki/Universal_Entertainment

Corrections: October 1992 Ep - https://www.patreon.com/posts/october-1982-74293357

1962 ENIAC co-designer predicts smartphones https://www.nytimes.com/1962/11/03/archives/pocket-computer-may-replace-shopping-list-inventor-says-device.html?searchResultPosition=9 https://en.wikipedia.org/wiki/John_Mauchly

Honewell shows off remote real time computer interface https://timesmachine.nytimes.com/timesmachine/1962/11/28/82771993.html?pageNumber=57 http://archive.boston.com/news/globe/obituaries/articles/2003/12/14/joseph_j_eachus_1st_in_us_to_help_break_german_codes/ https://cryptologicfoundation.org/community/commemorate/in-memoriam-registry-honoree-pages/dr-joseph-j-and-barbara-eachus.html

1972 Supreme Court rules software can't be patented https://www.nytimes.com/1972/11/21/archives/high-court-denies-computer-patent-for-programing-60-ruling-is-a.html?searchResultPosition=5 https://www.dwt.com/blogs/startup-law-blog/2020/11/how-to-patent-software

IBM uses games to teach politicians and business men to be bastards https://www.nytimes.com/1972/11/20/archives/computer-games-giving-insights-into-city-affairs.html?searchResultPosition=7

Nutting gives award to top distrib https://archive.org/details/cashbox34unse_18/page/n54/mode/1up https://www.youtube.com/watch?v=22JsjlG_urM

1982 Arcade industry financials split https://archive.org/details/cashbox44unse_21/page/35/mode/1up https://archive.org/details/cashbox44unse_22/page/35/mode/1up?view=theater

Coinop income per game plummets https://archive.org/details/cashbox44unse_23/page/49/mode/1up https://archive.org/details/cashbox44unse_23/page/50/mode/1up?view=theater https://archive.org/details/cashbox44unse_23/page/53/mode/1up?view=theater Jim Trucano - AMOA https://www.patreon.com/posts/48912975

Bally holds Pacman licensees conference Replay November 1982 pg. 28 https://en.wikipedia.org/wiki/Pac-Man https://www.mobygames.com/game-group/pac-man-games-licensed

Bally advertises Pacman enhancement kit https://archive.org/details/cashbox44unse_23/page/n66/mode/1up?view=theater https://en.wikipedia.org/wiki/Pac-Man_Plus

Bowling alleys second guess video Replay November 1982, pg. 60

Atari Video Adventure opens RePlay November 1982, pg. 21 https://mcurrent.name/atarihistory/video-adventure-photo.jpg https://2warpstoneptune.com/2013/11/12/atari-video-adventure-1982-1990/ https://web.archive.org/web/20200812035512/http://www.atarimuseum.com/otherprojects/atariadventure/atariadventure.html

Sega/Gremlin becomes Sega Electronics Inc https://archive.org/details/cashbox44unse_23/page/66/mode/1up?view=theater https://en.wikipedia.org/wiki/Gremlin_Industries http://podcast.theycreateworlds.com/e/the-untold-history-of-sega/

KId Stuff record company parent to get into games Toy and Hobby World November 1982 pg. 51 https://www.mobygames.com/company/ije-inc https://en.wikipedia.org/wiki/GameTek

Tandy launches the Tandyvision One https://archive.org/details/arcade_express_v1n7/page/n1/mode/1up https://artsandculture.google.com/asset/video-game-console-tandyvision-one-console-tandy-corp/pgFyg8mEfn1Iqg?hl=en https://en.wikipedia.org/wiki/Intellivision

Ultravision Video Arcade System does it all! https://ia902506.us.archive.org/29/items/computer-entertainer-video-game-update_202205/1982-11%20The%20Video%20Game%20Update.pdf https://www.videogameconsolelibrary.com/pg80-ultravision.htm#page=reviews https://en.wikipedia.org/wiki/Ultravision_Video_Arcade_System https://www.mobygames.com/company/ultravision-inc

Colecovision gets modulated https://archive.org/details/joystik_magazine-1982-11/page/n5/mode/1up?view=theater http://www.colecovisionzone.com/page/accessory/accessory.html https://archive.org/details/arcade_express_v1n8/page/n1/mode/1up https://en.wikipedia.org/wiki/Coleco_Telstar_Arcade https://www.mobygames.com/game/turbo https://en.wikipedia.org/wiki/Coleco_Adam

Atari announces revamped sports game lineup https://archive.org/details/joystik_magazine-1982-11/page/n6/mode/1up?view=theater https://www.mobygames.com/game/atari-2600/realsports-baseball https://www.mobygames.com/game/realsports-volleyball https://www.mobygames.com/game/atari-2600/realsports-baseball/screenshots/gameShotId,41355/ https://www.mobygames.com/game/c64/double-dragon/screenshots/gameShotId,41188/

Rebates on games abound! Playthings November 1982 pg. 17, 22, https://archive.org/details/arcade_express_v1n8/page/n1/mode/1up Activision wants to fill your Gaping Holes Playthings November 1982 https://forums.atariage.com/topic/215481-activision-no-gaping-hole-ad/

Toy vendors worried about software lifecycle Toy and Hobby World November 1982 pg. 51

GameLine sends VCS games over the phone https://archive.org/details/arcade_express_v1n8/mode/1up https://en.wikipedia.org/wiki/William_von_Meister https://en.wikipedia.org/wiki/AOL Shortsellers go after Warner https://www.nytimes.com/1982/11/23/business/short-interest-on-big-board-off-1.7-million-shares.html?searchResultPosition=16 Imagic eyes IPO https://www.nytimes.com/1982/11/22/business/imagic-scores-in-video-games.html?searchResultPosition=3

Atari sues Imagic https://www.nytimes.com/1982/11/30/business/atari-sues-imagic-on-copyright-issue.html?searchResultPosition=4

Atari stops Commodore joysticks https://www.nytimes.com/1982/11/09/business/atari-gains-in-patent-case.html?searchResultPosition=11 https://www.reddit.com/r/vic20/comments/axb20b https://8bitrechner.wordpress.com/2018/10/14/vic-20-joy-stick/ Video Wizards enchants the Vic Toy and Hobby World November 1982

Vic20 hits a million https://archive.org/details/popular-computing-weekly-1982-11-11/page/n4/mode/1up?view=theater Toy and Hobby World pg. 58 https://archive.org/details/popular-computing-weekly-1982-11-25/page/n4/mode/1up TI rebate to reduce inventory https://archive.org/details/byte-magazine-1982-11/page/n567/mode/1up

Atari gives away memory expansion

Panasonic announces home computer https://archive.org/details/arcade_express_v1n7/page/n2/mode/1up https://web.archive.org/web/20101121111936/http://www.old-computers.com/museum/computer.asp?c=324

Sharp enters low cost micro market https://archive.org/details/popular-computing-weekly-1982-11-18/page/n4/mode/1up?view=theater https://en.wikipedia.org/wiki/Sharp_MZ

DEC enters microcomputer market https://archive.org/details/CreativeComputing1982-11/page/n11/mode/1up?view=theater https://en.wikipedia.org/wiki/Rainbow_100 Apple readies Lisa and macintosh https://archive.org/details/arcade_express_v1n7/page/n1/mode/1up https://en.wikipedia.org/wiki/Apple_Lisa https://en.wikipedia.org/wiki/Apple_III https://en.wikipedia.org/wiki/Mac_(computer)

FTC drops Apple investigation https://archive.org/details/byte-magazine-1982-11/page/n566/mode/1up https://archive.org/details/arcade_express_v1n8/page/n3/mode/1up

Oric One on its way https://archive.org/details/sinclair-user-magazine-008/page/n10/mode/1up?view=theater https://en.wikipedia.org/wiki/Oric

ZX81 sales soar after price cut https://archive.org/details/sinclair-user-magazine-008/page/n10/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1982-11-04/page/n2/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1982-11-25/page/n4/mode/1up

Z80s are hot https://archive.org/details/byte-magazine-1982-11/page/n566/mode/1up https://en.wikipedia.org/wiki/Zilog_Z80 https://en.wikipedia.org/wiki/Zilog

Speccy shunned by educators https://archive.org/details/popular-computing-weekly-1982-11-04/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1982-11-04/page/n4/mode/1up?view=theater Micromen - https://youtu.be/XXBxV6-zamM

Sinclair to launch Spectrum joystick https://archive.org/details/popular-computing-weekly-1982-11-18/page/n4/mode/1up?view=theater

Melbourne House cuts deal with Tolkien https://archive.org/details/popular-computing-weekly-1982-11-11/page/n4/mode/1up?view=theater https://www.mobygames.com/game/hobbit

Mike Singleton wants to make you a Starlord https://archive.org/details/popular-computing-weekly-1982-11-25/page/n10/mode/1up https://www.mobygames.com/game/starlord https://archive.org/details/Computer_Video_Games_Issue_013_1982-11_EMAP_Publishing_GB/page/n97/mode/1up https://www.mobygames.com/developer/sheet/view/developerId,17924/ Shadowfax video - https://youtu.be/uIQsoAPUfSA

Software Peguin wants you to fight piracy https://archive.org/details/softalkv3n03nov1982/page/10/mode/1up?view=theater https://www.youtube.com/watch?v=uIQsoAPUfSA

Snoopy targets Creative Computing https://www.nytimes.com/1982/11/08/business/video-snoopy-draws-lawsuit.html?searchResultPosition=1 https://archive.org/details/CreativeComputingbetterScan197906/page/n59/mode/1up?q=snoopy http://gb64.com/game.php?id=6979&d=18&h=0

Pinball Construction Set previewed https://archive.org/details/Softline_1982_11/page/n9/mode/1up?view=theater Export ban placed on chess computer https://archive.org/details/byte-magazine-1982-11/page/n572/mode/1up RECHENWERK computer museum - https://www.youtube.com/watch?v=dHWvhaiq2D8

Time highlights the PacMen https://content.time.com/time/covers/0,16641,19821025,00.html Replay November 1982 pg. 176

Action figures make a comeback Playthings November 1982 Hitchhiker's Guide to the Galaxy premieres on US TV https://www.nytimes.com/1982/11/04/arts/tv-british-comedy-a-galactic-hitchhike.html?searchResultPosition=20 https://www.imdb.com/title/tt0081874/?ref_=ext_shr_lnk

Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

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ATTENTION:  This is a re-upped version of the episode with corrected audio.  We apologize for the previous entry.

On December 8th, 1982, Warner Communications, parent company of Atari, announced that their guidance to investors concerning their profit outlook would be dramatically lower than it had expected.

While many in the video game space had felt unease at the meteoric rise of the industry over the previous 12 months, the news about Atari missing its targets would be the spark that would ultimately crash the North American console market and almost wipe the industry out completely. How could it come to this? What mistakes were made that caused this new medium to be so fragile?

Hello, and welcome to a very special episode of the Video Game Newsroom Time Machine. This first part of our look back at the Video Game Crash focuses on Atari, its role in creating the console industry, the business decisions that laid the foundation of its demise and its fall.

I'm your host Karl and we have gathered three luminaries in the area of video game history and friends of the show to break down this most formative event in the history of video games. Regular listeners will be familiar with our resident Warden of the Department of Corrections and author of the History of How We Play blog, Ethan Johnson. Dale Geddes, the world renowned FCC regulation specialist.And the master historian, and the man behind the They Create Worlds podcast and book, now available from fine retailers everywhere, Alex Smith.

Recorded November 2022

The full video version of this conversation can be found on our patreon page here:

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.youtube.com/@play_history/featured Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Copyright Karl Kuras

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On December 8th, 1982, Warner Communications, parent company of Atari, announced that their guidance to investors concerning their profit outlook would be dramatically lower than it had expected.

While many in the video game space had felt unease at the meteoric rise of the industry over the previous 12 months, the news about Atari missing its targets would be the spark that would ultimately crash the North American console market and almost wipe the industry out completely. How could it come to this? What mistakes were made that caused this new medium to be so fragile?

Hello, and welcome to a very special episode of the Video Game Newsroom Time Machine. This first part of our look back at the Video Game Crash focuses on Atari, its role in creating the console industry, the business decisions that laid the foundation of its demise and its fall.

I'm your host Karl and we have gathered three luminaries in the area of video game history and friends of the show to break down this most formative event in the history of video games. Regular listeners will be familiar with our resident Warden of the Department of Corrections and author of the History of How We Play blog, Ethan Johnson. Dale Geddes, the world renowned FCC regulation specialist.And the master historian, and the man behind the They Create Worlds podcast and book, now available from fine retailers everywhere, Alex Smith.

Recorded November 2022

The full video version of this conversation can be found on our patreon page here:

Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com

Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.youtube.com/@play_history/featured Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/

Copyright Karl Kuras

View Details

Arcades take on theme parks
Amstrad and Sega team up
EA buys Origin

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in October 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Jon from the Retro Games Squad is our cohost. You can find his other fine retrogaming work here:
https://retrogamesquad.libsyn.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Guy Spy
Video Version: https://www.patreon.com/posts/7-minutes-in-guy-75126124
https://www.mobygames.com/game/guy-spy-and-the-crystals-of-armageddon
https://www.mobygames.com/company/readysoft-incorporated
https://www.mobygames.com/developer/sheet/view/developerId,75825/

Corrections:
September 1992 Ep - https://www.patreon.com/posts/september-1992-72907608
https://en.wikipedia.org/wiki/Nintendo_data_leak
https://kotaku.com/star-fox-hack-boosts-its-notoriously-choppy-framerate-1848062643
https://en.wikipedia.org/wiki/Westwood_Studios
http://www.bambi-amiga.co.uk/amigahistory/sales.html

September 2002 Ep - https://www.patreon.com/posts/september-2002-73539855
https://snk.fandom.com/wiki/Eikichi_Kawasaki
https://en.wikipedia.org/wiki/SubRoc-3D
https://en.wikipedia.org/wiki/Mike_Oldfield
https://en.wikipedia.org/wiki/Vivendi_Games#Havas/Vivendi
https://www.mobygames.com/browse/games/cryo-interactive-entertainment/offset,100/so,1d/list-games/
https://www.mobygames.com/company/exxos

1992
Japanese arcade makers go big
RePlay Oct. 1992 pg. 22
RePlay Oct. 1992 pg. 137, 157
https://www.giantbomb.com/simdrive/3030-48073/
Jim Trucano - AMOA - https://www.patreon.com/posts/48912975
https://www.mobygames.com/game/arcade/dino-rex

Namco's Wonder Eggs takes on Disney
Replay October 1992, pg. 185
https://en.wikipedia.org/wiki/Wonder_Eggs
https://ultimatehistoryvideogames.jimdofree.com/galaxian-3/

Lethal Weapon pinball goes for the bucks
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%201%20%28October%201992%29/page/n7/mode/1up?view=theater
https://en.wikipedia.org/wiki/Lethal_Weapon_3_(pinball)

Street Fighter 2 championship edition gets modded
RePlay Oct. 1992 pg. 21
RePlay Oct. 1992 pg. 30
https://en.wikipedia.org/wiki/Street_Fighter_II#Updates
https://en.wikipedia.org/wiki/Street_Fighter_II:_Rainbow_Edition
https://en.wikipedia.org/wiki/Ms._Pac-Man
Kickman - https://www.patreon.com/posts/7-minutes-in-man-63176861

Gameboy gets a job
https://retrocdn.net/index.php?title=File%3AHobbyConsolas_ES_013.pdf&page=7
https://youtu.be/SZcrPM-jDqY

Piracy comes to consoles
https://archive.org/details/video-games-de-1992-10/page/n59/mode/2up
https://segaretro.org/Super_Magic_Drive
https://videogamedevelopmentdevices.fandom.com/wiki/Super_Magicom

Action Enterprises announces Action Gamemaster
https://archive.org/details/GamePro_Issue_039_October_1992/page/n141/mode/1up
https://bootleggames.fandom.com/wiki/Action_Gamemaster
https://en.wikipedia.org/wiki/Action_52

Super Grafx is dead
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20039%20%28October%201992%29/page/n75/mode/1up
https://en.wikipedia.org/wiki/PC_Engine_SuperGrafx

TurboDuo hits the US
https://archive.org/details/GamePro_Issue_039_October_1992/page/n81/mode/2up
https://en.wikipedia.org/wiki/TurboDuo

16 bit lightguns have arrived
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20039%20%28October%201992%29/page/n55/mode/1up
https://en.wikipedia.org/wiki/Menacer
https://en.wikipedia.org/wiki/Super_Scope
https://en.wikipedia.org/wiki/Ghost_Squad_(video_game)
https://en.wikipedia.org/wiki/Revolution_X
https://en.wikipedia.org/wiki/Super_Scope#Compatible_games

Nintendo premiere Mario Paint!
https://archive.org/details/video-games-de-1992-10/page/n19/mode/2up
https://en.wikipedia.org/wiki/Mario_Paint
https://commodore.software/downloads/download/670-desktop-publishing/15244-the-newsroom
https://en.wikipedia.org/wiki/64DD#Released

Sega licenses laser disks
https://archive.org/details/GamePro_Issue_039_October_1992/page/n92/mode/1up
https://en.wikipedia.org/wiki/Sega_CD
https://en.wikipedia.org/wiki/Category:LaserDisc_video_games
https://en.wikipedia.org/wiki/Snatcher_(video_game)

Amstrad and Sega team up
https://www.retromags.com/magazines/uk/pc-review/pc-review-issue-6/ pg. 19
https://en.wikipedia.org/wiki/Amstrad_Mega_PC
https://en.wikipedia.org/wiki/Amstrad

PC price war hits the UK
https://www.retromags.com/magazines/uk/pc-review/pc-review-issue-6/ pg. 18
https://en.wikipedia.org/wiki/Ambra_Computer_Corporation
https://en.wikipedia.org/wiki/Elonex
https://en.wikipedia.org/wiki/Commodore_International

Intel running contest to name next gen chip
https://en.wikipedia.org/wiki/Pentium#Overview https://archive.org/details/eu_BYTE-1992-10_OCR/page/n31/mode/1up
https://en.wikipedia.org/wiki/Pentium

Amiga Joker reviews Atari Falcon
https://archive.org/details/asm_magazine-1992-10/page/n105/mode/1up
https://archive.org/details/AmigaJoker199210/page/n57/mode/1up
https://en.wikipedia.org/wiki/Atari_Falcon

Winzip reviewed
https://archive.org/details/1992-10-compute-magazine/page/n41/mode/1up
https://en.wikipedia.org/wiki/WinZip

PC Games debuts
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMTk5Mg==
https://en.wikipedia.org/wiki/PC_Games

Electronic Games is back!
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%201%20%28October%201992%29/page/n5/mode/1up?view=theater
https://en.wikipedia.org/wiki/Electronic_Games

Broderbund expands affiliate label program
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%201%20%28October%201992%29/page/n11/mode/1up?view=theater
https://archive.org/details/Computer_Gaming_World_Issue_99/page/n15/mode/1up
Don Daglow Part 2 - Broderbund - Beyond Software - Stormfront - SSI - https://www.patreon.com/posts/39095819
Ronald Spitzer - New World Computing - https://www.patreon.com/posts/59922334
Michael Katz Part 2 - Atari - Sega - https://www.patreon.com/posts/63732329
https://en.wikipedia.org/wiki/Broderbund
https://en.wikipedia.org/wiki/The_Software_Toolworks
https://en.wikipedia.org/wiki/Humongous_Entertainment
https://en.wikipedia.org/wiki/Electronic_Arts

EA buys Origin
https://archive.org/details/questbusters-v9n10/page/n1/mode/1up
https://en.wikipedia.org/wiki/Origin_Systems
https://en.wikipedia.org/wiki/Electronic_Arts
https://www.filfre.net/2019/09/origin-sells-out/

Sierra acquires Bright Star
https://www.retromags.com/magazines/uk/pc-review/pc-review-issue-6/ pg. 18
https://www.mobygames.com/company/bright-star-technology

Hi-Tec hits the skids
https://archive.org/details/ZZap64Issue0891992Oct/page/n9/mode/1up
https://www.mobygames.com/company/hi-tec-software-ltd
https://www.gamesthatwerent.com/gtw64/daffy-duck/

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

30 years ago:
Arcades take on theme parks,
#Amstrad and #Sega team up &
#EA buys #Origin

These stories and many more on the latest episode of the VGNRTM

View Details

No family name is more associated with the early popularization of computers than Tramiel. We speak with Leonard Tramiel, son of Commodore co-founder Jack Tramiel about his life growing up around tech, his role in Commodore's earliest machines and becoming VP of Software at Atari.
In this second part of our interview, Leonard talks about the reshaping of Atari after the crash, the creation of the Atari ST, working with Greg Kildall on TOS, relaunching the VCS and 7800, the development of the Lynx and Jaguar, working with greats like Jon Carmack and Jeff Minter, and the ultimate end of Tramiel Atari.

Recorded March 2022.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
https://www.seti.org/leonard-tramiel
https://en.wikipedia.org/wiki/Commodore_International
https://en.wikipedia.org/wiki/Jack_Tramiel
http://www.vintagecalculators.com/html/commodore_calculators.html
https://vintage-technology.club/pages/calculators/commodore/calcrefcom.htm
https://en.wikipedia.org/wiki/MOS_Technology
https://en.wikipedia.org/wiki/Chuck_Peddle
https://en.wikipedia.org/wiki/The_Door_into_Summer
https://en.wikipedia.org/wiki/Consumer_Electronics_Show
https://en.wikipedia.org/wiki/Commodore_PET
https://en.wikipedia.org/wiki/PETSCII
https://en.wikipedia.org/wiki/Commodore_VIC-20
https://en.wikipedia.org/wiki/Commodore_64
https://en.wikipedia.org/wiki/Atari#Atari_Corporation_(1984%E2%80%931996)
https://en.wikipedia.org/wiki/Shiraz_Shivji
https://en.wikipedia.org/wiki/Bill_Mensch
https://en.wikipedia.org/wiki/Amiga
https://en.wikipedia.org/wiki/Atari_ST
https://en.wikipedia.org/wiki/Atari_ST#Operating_system
https://vintagecomputerstories.blogspot.com/2022/01/if-looks-could-kill.html
https://en.wikipedia.org/wiki/MOS_Technology_TED
https://en.wikipedia.org/wiki/Atari_Panther
https://en.wikipedia.org/wiki/Atari_Jaguar
https://en.wikipedia.org/wiki/Jeff_Minter
https://en.wikipedia.org/wiki/John_Carmack
Virtual Light Machine - https://www.youtube.com/watch?v=V21Dv9zfDhc
https://en.wikipedia.org/wiki/Atari_Jaguar#Jaguar_VR
https://en.wikipedia.org/wiki/JT_Storage
Leonard Tramiel Scepticism - https://www.youtube.com/watch?v=936ORwrr7AM
Leonard Tramiel TEDx - https://www.youtube.com/watch?v=RRBU8pEDWwY
Atari Annual Report 1994 - https://archive.org/details/AtariCorporationAnnualReport1994/page/n12/mode/1up
https://en.wikipedia.org/wiki/The_Amazing_Meeting
Leonard Tramiel at CommVEx 2015 - https://www.youtube.com/watch?v=zfJzMAyDh_I

Other resources:
https://dayintechhistory.com/news/jack-tramiel-family-years-atari/
https://www.arcadeattack.co.uk/leonard-tramiel/

View Details

No family name is more associated with the early popularization of computers than Tramiel. We speak with Leonard Tramiel, son of Commodore co-founder Jack Tramiel about his life growing up around tech, his role in Commodore's earliest machines and becoming VP of Software at Atari.
In this first part of our interview Leonard talks about programming Commodore calculators, advising his dad on the entry into computers, creating PETSCII, Jack's departure from Commodore, and the start of what would become the Atari ST.

Recorded March 2022.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
https://www.seti.org/leonard-tramiel
https://en.wikipedia.org/wiki/Commodore_International
https://en.wikipedia.org/wiki/Jack_Tramiel
http://www.vintagecalculators.com/html/commodore_calculators.html
https://vintage-technology.club/pages/calculators/commodore/calcrefcom.htm
https://en.wikipedia.org/wiki/MOS_Technology
https://en.wikipedia.org/wiki/Chuck_Peddle
https://en.wikipedia.org/wiki/The_Door_into_Summer
https://en.wikipedia.org/wiki/Consumer_Electronics_Show
https://en.wikipedia.org/wiki/Commodore_PET
https://en.wikipedia.org/wiki/PETSCII
https://en.wikipedia.org/wiki/Commodore_VIC-20
https://en.wikipedia.org/wiki/Commodore_64
https://en.wikipedia.org/wiki/Atari#Atari_Corporation_(1984%E2%80%931996)
https://en.wikipedia.org/wiki/Shiraz_Shivji
https://en.wikipedia.org/wiki/Bill_Mensch
https://en.wikipedia.org/wiki/Amiga
https://en.wikipedia.org/wiki/Atari_ST
https://en.wikipedia.org/wiki/Atari_ST#Operating_system
https://vintagecomputerstories.blogspot.com/2022/01/if-looks-could-kill.html
https://en.wikipedia.org/wiki/MOS_Technology_TED
https://en.wikipedia.org/wiki/Atari_Panther
https://en.wikipedia.org/wiki/Atari_Jaguar
https://en.wikipedia.org/wiki/Jeff_Minter
https://en.wikipedia.org/wiki/John_Carmack
Virtual Light Machine - https://www.youtube.com/watch?v=V21Dv9zfDhc
https://en.wikipedia.org/wiki/Atari_Jaguar#Jaguar_VR
https://en.wikipedia.org/wiki/JT_Storage
Leonard Tramiel Scepticism - https://www.youtube.com/watch?v=936ORwrr7AM
Leonard Tramiel TEDx - https://www.youtube.com/watch?v=RRBU8pEDWwY
Atari Annual Report 1994 - https://archive.org/details/AtariCorporationAnnualReport1994/page/n12/mode/1up
https://en.wikipedia.org/wiki/The_Amazing_Meeting
Leonard Tramiel at CommVEx 2015 - https://www.youtube.com/watch?v=zfJzMAyDh_I

Other resources:
https://dayintechhistory.com/news/jack-tramiel-family-years-atari/
https://www.arcadeattack.co.uk/leonard-tramiel/

View Details

Distributors give conversion boards the cold shoulder
Atari looks down on the competition
The computer price war heats up

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in October 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Ethan from the The History of How We Play is our cohost. You can find his other fine retrogaming work here:
https://thehistoryofhowweplay.wordpress.com/
or
https://twitter.com/GameResearch_E

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Smurf: Rescue in Gargamel's Castle
Video Version: https://www.patreon.com/posts/7-minutes-in-74255622
https://www.mobygames.com/game/smurf-rescue-in-gargamels-castle
https://en.wikipedia.org/wiki/The_Smurfs#Television_series

Corrections:
September 1982 Ep - https://www.patreon.com/posts/september-1982-72623643
https://en.wikipedia.org/wiki/G.I._Joe:_A_Real_American_Hero

1972
Star Trek comes to the arcades
Cashbox October 14, 1972 pg. 57
https://www.mobygames.com/game/star-trek__

1982
Arcade industry faces massive slow down
https://www.nytimes.com/1982/10/24/business/what-s-new-in-video-games-taking-the-zing-out-of-the-arcade-boom.html

Burger Time rights split
Replay Oct. 1982 pg. 51
https://www.mobygames.com/game/arcade/burgertime

Tarzan stops Taito's Jungle King
Games People Oct. 16 pg. 1
https://www.youtube.com/watch?v=ahfHlIqOLRY
https://www.mobygames.com/game/arcade/jungle-hunt
https://en.wikipedia.org/wiki/Tarzan

Conversion kits get distributor cold shoulder
Replay Oct. 1982, pg. 13, pg. 35
Replay Oct. 1982, pg. 38, 94
https://www.gamesdatabase.org/all_publisher_games-status_games

Sega shows off video disk tech
https://www.nytimes.com/1982/10/24/business/what-s-new-in-video-games-and-trying-to-put-it-back.html?searchResultPosition=5
https://segaretro.org/Astron_Belt
https://segaretro.org/Sega_LaserDisc_hardware

Politicians gunning for games
https://www.newspapers.com/clip/92045039/legislator-criticizes-custers-revenge/
https://www.mobygames.com/game/apple2/firebug/adblurbs
https://www.nytimes.com/1982/10/15/nyregion/new-york-day-by-day-221763.html?searchResultPosition=7
https://www.mobygames.com/game/atari-2600/swedish-erotica-custers-revenge
Ed Zaron - Muse - https://www.patreon.com/posts/30697517
https://en.wikipedia.org/wiki/George_Armstrong_Custer

Game violence discussion begins
Games People Oct. 2, 1982, pg. 5
https://www.mobygames.com/game/arcade/berzerk

Mattel loses to Phillips
Arcade Express v.1 n5 pg. 1
https://en.wikipedia.org/wiki/Magnavox_Odyssey#Lawsuits

FCC goes after Colecovision
https://www.newspapers.com/clip/77695436/colecovision-does-not-have-to-recall/
https://www.newspapers.com/clip/77695449/colecovision-does-not-have-to-recall/
https://www.newspapers.com/clip/77787676/colecovision-partial-recall-due-to-fcc/
https://www.newspapers.com/clip/77787618/coleco-fcc-fine/
https://en.wikipedia.org/wiki/ColecoVision

Warner profits surge
https://www.nytimes.com/1982/10/19/business/rca-posts-a-profit-warner-tandy-up.html?searchResultPosition=15
https://www.nytimes.com/1982/10/22/business/big-board-short-interest-climbs-to-record-level.html?searchResultPosition=3

Atari R&D hits $100 million
Games People Oct. 9, 1982 pg. 2
https://en.wikipedia.org/wiki/Evans_%26_Sutherland

Atari dismisses competitors
https://www.nytimes.com/1982/10/04/arts/home-video-games-nearing-profitability-of-the-film-business.html?searchResultPosition=1
https://en.wikipedia.org/wiki/Ray_Kassar

Atari pumps up movie licenses
https://archive.org/details/software-merchandising-october-1982/page/7/mode/1up?view=theater
https://archive.org/details/software-merchandising-october-1982/page/29/mode/1up?view=theater
https://www.mobygames.com/game/atari-2600/raiders-of-the-lost-ark
https://www.mobygames.com/game/atari-2600/et-the-extra-terrestrial_

Nitron agrees to buy Astrocade
https://www.nytimes.com/1982/10/20/business/briefs-232796.html?searchResultPosition=19
https://en.wikipedia.org/wiki/Bally_Astrocade

Channel F returns!
https://archive.org/details/videogaming-illustrated-october-1982/page/10/mode/1up?view=theater
https://en.wikipedia.org/wiki/Fairchild_Channel_F

Intellivision keyboard component goes back to the drawing board
https://ia902506.us.archive.org/29/items/computer-entertainer-video-game-update_202205/1982-10%20The%20Video%20Game%20Update.pdf
https://en.wikipedia.org/wiki/Intellivision#Keyboard_Component

Conan is coming to the Astrocade
https://archive.org/details/videogaming-illustrated-october-1982/page/49/mode/1up?view=theater
https://www.youtube.com/watch?v=g3MU8YywoHk

Ultravision joins 2600 fray
Arcade Express v.1 n5 pg. 2
https://www.mobygames.com/company/ultravision-inc

Frobco is selling the Frob
https://archive.org/details/software-merchandising-october-1982/page/n73/mode/1up?view=theater
http://www.atarimania.com/game-atari-2600-vcs-frob-26_29983.html
https://en.wikipedia.org/wiki/VIC-20

Apple slashes prices
https://archive.org/details/BYTE_Vol_07-10_1982-10_Computers_in_Business/page/n457/mode/1up?view=theater
https://en.wikipedia.org/wiki/Apple_IIe
https://archive.org/details/BYTE_Vol_07-10_1982-10_Computers_in_Business/page/n457/mode/1up?view=theater
https://archive.org/details/sim_compute_1982-10_4_29/page/n7/mode/1up?view=theater

Apple severs ties with Xerox
https://archive.org/details/BYTE_Vol_07-10_1982-10_Computers_in_Business/page/n457/mode/1up?view=theater

Atari replaces Badetscher with Cavalier
https://archive.org/details/sim_compute_1982-10_4_29/page/n7/mode/1up?view=theater

Spectravision announces Vic20 cartridge games
https://ia902506.us.archive.org/29/items/computer-entertainer-video-game-update_202205/1982-10%20The%20Video%20Game%20Update.pdf
https://en.wikipedia.org/wiki/Spectravideo
http://www.atarimania.com/documents/spectravideo_spring_summer_1983_press_kit.pdf
https://www.mobygames.com/browse/games/spectravideo-international-ltd/list-games/
https://en.wikipedia.org/wiki/VIC-20

Spectrum launch a debacle
https://archive.org/details/Sinclair_User_007/page/5/mode/1up
https://archive.org/details/popular-computing-weekly-1982-10-21/page/n4/mode/1up
https://archive.org/details/popular-computing-weekly-1982-10-14/page/n4/mode/1up https://archive.org/details/Sinclair_User_007/page/14/mode/1up
https://en.wikipedia.org/wiki/ZX_Spectrum

ZX81 software prices drop
https://archive.org/details/Sinclair_User_007/page/11/mode/1up
https://en.wikipedia.org/wiki/ZX81

Hewson launches ZX81 flight sim
https://archive.org/details/Sinclair_User_007/page/17/mode/1up
https://www.mobygames.com/game/pilot
https://www.mobygames.com/company/21st-century-entertainment-ltd

Computers adapt to reduce stress
https://archive.org/details/BYTE_Vol_07-10_1982-10_Computers_in_Business/page/n457/mode/1up?view=theater
https://en.wikipedia.org/wiki/Amstrad_CPC

Softside editorial discusses the future of computing as a field of study
https://archive.org/details/softside-magazine-49/page/n5/mode/1up

Creative Computing explores the origins of the video game
https://archive.org/details/creativecomputing-1982-10/page/n191/mode/1up?view=theater
https://en.wikipedia.org/wiki/Tennis_for_Two

Cyborg 64 Gazzette debuts
https://archive.org/details/Cyborg-64_Gazette_Issue_1_Vol_1_1982-10-11_Synertech_Design_US
https://en.wikipedia.org/wiki/.info_(magazine)

Software Merchandising magazine premieres
https://archive.org/details/software-merchandising-october-1982/page/6/mode/1up?view=theater

Computerland goes Software only
https://archive.org/details/software-merchandising-october-1982/page/8/mode/1up?view=theater
https://en.wikipedia.org/wiki/ComputerLand

Book retailers eyeing software
https://archive.org/details/BYTE_Vol_07-10_1982-10_Computers_in_Business/page/n456/mode/1up?view=theater
https://web.archive.org/web/20150630082300/https://pqasb.pqarchiver.com/latimes/doc/898798718.html
https://en.wikipedia.org/wiki/B._Dalton#Software_Etc.
https://en.wikipedia.org/wiki/Waldenbooks

Atari Force takes to comics
https://archive.org/details/videogaming-illustrated-october-1982/page/9/mode/1up?view=theater
https://archive.org/details/Atari_Force_Volume_1_Number_1_1982_DC_Comics/page/n3/mode/1up
https://en.wikipedia.org/wiki/Atari_Force

TV viewers to go to the Starcade
Replay Oct. 1982 pg. 42
https://en.wikipedia.org/wiki/Starcade

Star Fighter to make video game dreams a silverscreen reality
https://archive.org/details/videogaming-illustrated-october-1982/page/10/mode/1up?view=theater
https://en.wikipedia.org/wiki/The_Last_Starfighter

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

atari, colecovision, 5200, 2600, arcade, sega, custer's revenge, commodore, apple, last starfighter, starcade, channel f, astrocade, burger time, smurfs

40 years ago:
Distributors give conversion boards the cold shoulder,
#Atari looks down on the competition &
The computer price war heats up

These stories and many more on this episode of the VGNRTM

View Details

Xbox sales figures soar
3D gaming is coming to your cellphone
Cryo is no more

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in September 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Wolfenstein 3D (GBA)
Video Version: https://www.patreon.com/posts/7-minutes-in-3d-73450762
https://www.mobygames.com/game/gameboy-advance/wolfenstein-3d

Corrections:
August 2002 Ep - https://www.patreon.com/posts/august-2002-72009406
https://en.wikipedia.org/wiki/List_of_best-selling_game_consoles
https://en.wikipedia.org/wiki/Hiroshi_Yamauchi
Small Soldiers scene - https://youtu.be/n7KKfjFRw8w

2002
Playmore keeps NeoGeo alive
https://www.devuego.es/pres/revista/hobby-consolas/132 pg. 30
http://www.kultmags.com/MAN!AC/2002/Man%21ac%202002-09.rar pg. 29
https://en.wikipedia.org/wiki/SNK

Hackers are making old ROMs new
https://archive.org/details/PC_Zone_119_September_2002/page/n20/mode/1up
https://web.archive.org/web/20000511054428/http://emudx.emuviews.com/
https://www.romhacking.net/utilities/550/

Xbox sales boom
https://archive.org/details/UneditedPLAY_marktrade/PLAY_09u/page/n17/mode/1up
http://www.kultmags.com/mags.php?folder=UGxheWVycy8yMDAy September 2002 pg. 8
https://en.wikipedia.org/wiki/Xbox_(console)
https://en.wikipedia.org/wiki/GameCube

Mario Sunshine has slow start in Japan
Edge 114 pg. 15
https://en.wikipedia.org/wiki/Super_Mario_Sunshine

Driver 3 to come ot Gamecube
https://ln2.sync.com/dl/d236d2470/tnfb2r5k-9jfwhswx-t2miusfg-zbs52t85/view/default/5859274850013 pg. 35
https://www.mobygames.com/game/driv3r
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMjAwMg== September 2002 pg. 11

Dual of the online services
https://archive.org/details/electronic-gaming-monthly-issue-158-september-2002/page/n36/mode/1up
https://en.wikipedia.org/wiki/Xbox_network
https://en.wikipedia.org/wiki/PlayStation_2_online_functionality

Sony goes after mod chips
https://archive.org/details/UneditedPLAY_marktrade/PLAY_09u/page/n18/mode/1up
https://quade.co/ps2-modchip-guide/

3D gaming is the future... even on mobile
Edge 114 pg. 16
https://web.archive.org/web/20020529213305/http://www.superscape.com/

NES classics come to the E-Reader
https://archive.org/details/IGN_Unplugged_Issue_16_2002-09_IGN.com_US/page/n23/mode/1up
https://en.wikipedia.org/wiki/Nintendo_e-Reader
https://nintendo.fandom.com/wiki/E-Reader

Kemco launches GBA MP3 player
https://ln2.sync.com/dl/d236d2470/tnfb2r5k-9jfwhswx-t2miusfg-zbs52t85/view/default/5859274850013 pg. 35
https://www.genkivideogames.com/gba-music-recorder-mp3-new-kemco-nintendo-hardware/kez10j
https://en.wikipedia.org/wiki/Game_Boy_Advance_Video
https://archive.org/details/videogaming-illustrated-october-1982/page/16/mode/2up

Play yourself in the Sims
https://archive.org/details/Computer_Gaming_World_Issue_218/page/n51/mode/1up
https://www.youtube.com/watch?v=mR_7VbhLoKM
https://www.mobygames.com/game/windows/partners

Double vision
Edge 114 pg 19
https://web.archive.org/web/20021010183144/http://homepages.ihug.com.au/~peter.boot/
https://www.mobygames.com/game/subroc-3-d

Make games using websites
Edge 114 pg 20
https://web.archive.org/web/20030927153134/http://whatisnaonoa.hku.nl/

New Age musician launches experimental game
https://archive.org/details/PC_Zone_119_September_2002/page/n23/mode/1up
https://youtu.be/WIyTQpeYMZU

Print on Demand is coming to software
Edge 114 pg. 12
https://web.archive.org/web/20020928151538/http://www.tribeka.com/
https://web.archive.org/web/20020928145421/http://www.tornadovirtue.com/

SeanBaby puts Blockbuster's flatfee rental scheme to the test
https://archive.org/details/electronic-gaming-monthly-issue-158-september-2002/page/n54/mode/1up
http://www.seanbaby.com/

Gabe Newell wants Steam to spur innovation
https://archive.org/details/GDM_September_2002/page/n32/mode/1up
https://en.wikipedia.org/wiki/Steam_(service)

Mindark raided
https://archive.org/details/PC_Zone_119_September_2002/page/n15/mode/1up
https://en.wikipedia.org/wiki/MindArk
https://en.wikipedia.org/wiki/Entropia_Universe
https://www.entropiauniverse.com/index.xml?

Meridian 59 Resurrection advertised
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMjAwMg== September 2002 pg. 41
https://www.golem.de/0204/19557.html

Games Convention comes to Leipzig
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMjAwMg== September 2002 pg. 10
https://en.wikipedia.org/wiki/Games_Convention
https://en.wikipedia.org/wiki/Gamescom

8 bit theater gets highlighted in EGM
https://archive.org/details/electronic-gaming-monthly-issue-158-september-2002/page/n49/mode/1up
http://www.nuklearpower.com/8-bit-theater/

Academia gets lectured on games
Edge 114 pg. 10

UK using Half Life to train soldiers
https://archive.org/details/PC_Zone_119_September_2002/page/n23/mode/1up
https://www.eurogamer.net/article-46181

WS Anderson to direct AvP
https://www.devuego.es/pres/revista/hobby-consolas/132 pg. 17
https://www.imdb.com/name/nm0027271/?ref_=nv_sr_srsg_0
https://www.imdb.com/title/tt0486640/?ref_=fn_al_tt_0

Spy Hunter to make the leap the big screen
https://www.devuego.es/pres/revista/hobby-consolas/132 pg. 17
https://www.mobygames.com/game/spy-hunter-nowhere-to-run/cover-art/gameCoverId,175202/
https://en.wikipedia.org/wiki/SpyHunter:_Nowhere_to_Run

Vivendi may be looking to sell its games division
https://archive.org/details/Micromania092/page/n8/mode/1up
https://en.wikipedia.org/wiki/Blizzard_Entertainment#Vivendi_merger_with_Activision_and_continued_growth_(2008%E2%80%932017)
https://archive.org/details/GDM_September_2002/page/n2/mode/1up
https://en.wikipedia.org/wiki/Vivendi

Appeal closes its doors
https://archive.org/details/Micromania092/page/n8/mode/1up
https://en.wikipedia.org/wiki/Outcast_(video_game)

Cryo is no more
https://archive.org/details/PC_Zone_119_September_2002/page/n17/mode/1up
https://en.wikipedia.org/wiki/Cryo_Interactive

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

View Details

Xbox sales figures soar
3D gaming is coming to your cellphone
Cryo is no more

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in September 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Wolfenstein 3D (GBA)
Video Version: https://www.patreon.com/posts/7-minutes-in-3d-73450762
https://www.mobygames.com/game/gameboy-advance/wolfenstein-3d

Corrections:
August 2002 Ep - https://www.patreon.com/posts/august-2002-72009406
https://en.wikipedia.org/wiki/List_of_best-selling_game_consoles
https://en.wikipedia.org/wiki/Hiroshi_Yamauchi
Small Soldiers scene - https://youtu.be/n7KKfjFRw8w

2002
Playmore keeps NeoGeo alive
https://www.devuego.es/pres/revista/hobby-consolas/132 pg. 30
http://www.kultmags.com/MAN!AC/2002/Man%21ac%202002-09.rar pg. 29
https://en.wikipedia.org/wiki/SNK

Hackers are making old ROMs new
https://archive.org/details/PC_Zone_119_September_2002/page/n20/mode/1up
https://web.archive.org/web/20000511054428/http://emudx.emuviews.com/
https://www.romhacking.net/utilities/550/

Xbox sales boom
https://archive.org/details/UneditedPLAY_marktrade/PLAY_09u/page/n17/mode/1up
http://www.kultmags.com/mags.php?folder=UGxheWVycy8yMDAy September 2002 pg. 8
https://en.wikipedia.org/wiki/Xbox_(console)
https://en.wikipedia.org/wiki/GameCube

Mario Sunshine has slow start in Japan
Edge 114 pg. 15
https://en.wikipedia.org/wiki/Super_Mario_Sunshine

Driver 3 to come ot Gamecube
https://ln2.sync.com/dl/d236d2470/tnfb2r5k-9jfwhswx-t2miusfg-zbs52t85/view/default/5859274850013 pg. 35
https://www.mobygames.com/game/driv3r
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMjAwMg== September 2002 pg. 11

Dual of the online services
https://archive.org/details/electronic-gaming-monthly-issue-158-september-2002/page/n36/mode/1up
https://en.wikipedia.org/wiki/Xbox_network
https://en.wikipedia.org/wiki/PlayStation_2_online_functionality

Sony goes after mod chips
https://archive.org/details/UneditedPLAY_marktrade/PLAY_09u/page/n18/mode/1up
https://quade.co/ps2-modchip-guide/

3D gaming is the future... even on mobile
Edge 114 pg. 16
https://web.archive.org/web/20020529213305/http://www.superscape.com/

NES classics come to the E-Reader
https://archive.org/details/IGN_Unplugged_Issue_16_2002-09_IGN.com_US/page/n23/mode/1up
https://en.wikipedia.org/wiki/Nintendo_e-Reader
https://nintendo.fandom.com/wiki/E-Reader

Kemco launches GBA MP3 player
https://ln2.sync.com/dl/d236d2470/tnfb2r5k-9jfwhswx-t2miusfg-zbs52t85/view/default/5859274850013 pg. 35
https://www.genkivideogames.com/gba-music-recorder-mp3-new-kemco-nintendo-hardware/kez10j
https://en.wikipedia.org/wiki/Game_Boy_Advance_Video
https://archive.org/details/videogaming-illustrated-october-1982/page/16/mode/2up

Play yourself in the Sims
https://archive.org/details/Computer_Gaming_World_Issue_218/page/n51/mode/1up
https://www.youtube.com/watch?v=mR_7VbhLoKM
https://www.mobygames.com/game/windows/partners

Double vision
Edge 114 pg 19
https://web.archive.org/web/20021010183144/http://homepages.ihug.com.au/~peter.boot/
https://www.mobygames.com/game/subroc-3-d

Make games using websites
Edge 114 pg 20
https://web.archive.org/web/20030927153134/http://whatisnaonoa.hku.nl/

New Age musician launches experimental game
https://archive.org/details/PC_Zone_119_September_2002/page/n23/mode/1up
https://youtu.be/WIyTQpeYMZU

Print on Demand is coming to software
Edge 114 pg. 12
https://web.archive.org/web/20020928151538/http://www.tribeka.com/
https://web.archive.org/web/20020928145421/http://www.tornadovirtue.com/

SeanBaby puts Blockbuster's flatfee rental scheme to the test
https://archive.org/details/electronic-gaming-monthly-issue-158-september-2002/page/n54/mode/1up
http://www.seanbaby.com/

Gabe Newell wants Steam to spur innovation
https://archive.org/details/GDM_September_2002/page/n32/mode/1up
https://en.wikipedia.org/wiki/Steam_(service)

Mindark raided
https://archive.org/details/PC_Zone_119_September_2002/page/n15/mode/1up
https://en.wikipedia.org/wiki/MindArk
https://en.wikipedia.org/wiki/Entropia_Universe
https://www.entropiauniverse.com/index.xml?

Meridian 59 Resurrection advertised
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMjAwMg== September 2002 pg. 41
https://www.golem.de/0204/19557.html

Games Convention comes to Leipzig
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMjAwMg== September 2002 pg. 10
https://en.wikipedia.org/wiki/Games_Convention
https://en.wikipedia.org/wiki/Gamescom

8 bit theater gets highlighted in EGM
https://archive.org/details/electronic-gaming-monthly-issue-158-september-2002/page/n49/mode/1up
http://www.nuklearpower.com/8-bit-theater/

Academia gets lectured on games
Edge 114 pg. 10

UK using Half Life to train soldiers
https://archive.org/details/PC_Zone_119_September_2002/page/n23/mode/1up
https://www.eurogamer.net/article-46181

WS Anderson to direct AvP
https://www.devuego.es/pres/revista/hobby-consolas/132 pg. 17
https://www.imdb.com/name/nm0027271/?ref_=nv_sr_srsg_0
https://www.imdb.com/title/tt0486640/?ref_=fn_al_tt_0

Spy Hunter to make the leap the big screen
https://www.devuego.es/pres/revista/hobby-consolas/132 pg. 17
https://www.mobygames.com/game/spy-hunter-nowhere-to-run/cover-art/gameCoverId,175202/
https://en.wikipedia.org/wiki/SpyHunter:_Nowhere_to_Run

Vivendi may be looking to sell its games division
https://archive.org/details/Micromania092/page/n8/mode/1up
https://en.wikipedia.org/wiki/Blizzard_Entertainment#Vivendi_merger_with_Activision_and_continued_growth_(2008%E2%80%932017)
https://archive.org/details/GDM_September_2002/page/n2/mode/1up
https://en.wikipedia.org/wiki/Vivendi

Appeal closes its doors
https://archive.org/details/Micromania092/page/n8/mode/1up
https://en.wikipedia.org/wiki/Outcast_(video_game)

Cryo is no more
https://archive.org/details/PC_Zone_119_September_2002/page/n17/mode/1up
https://en.wikipedia.org/wiki/Cryo_Interactive

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

View Details

No company did more to make computers household items than Commodore. Many great names are associated with that success, Chuck Peddle, Jack Tramiel, Irving Gould, and many more, but maybe more important than any of them was the man that made sure the funds for such lofty goals were available, that man was Don Greenbaum, banker and later treasurer of Commodore.

We talk about those early days at Commodore, the rise to mass market greatness, the exit of Jack Tramiel, and the acquisition of the Amiga.

Recorded November 2021.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
Interview with Don from the Commodore Historical Society: https://youtu.be/fUqubaMKqPU
https://www.computerhistory.org/collections/catalog/102712236
https://www.bloomberg.com/profile/company/0786381D:US
https://www.lawinsider.com/dictionary/interpool-containers
https://en.wikipedia.org/wiki/Manufacturers_Hanover_Corporation
https://en.wikipedia.org/wiki/Irving_Gould
https://en.wikipedia.org/wiki/Jack_Tramiel
https://en.wikipedia.org/wiki/Commodore_International
https://en.wikipedia.org/wiki/Atlantic_Acceptance_Corporation#Downfall
https://en.wikipedia.org/wiki/Commodore_VIC-20
https://en.wikipedia.org/wiki/Commodore_64
https://en.wikipedia.org/wiki/Amiga
https://en.wikipedia.org/wiki/Michael_Milken
https://commodore.international/
https://en.wikipedia.org/wiki/IBM_PCjr
https://en.wikipedia.org/wiki/CompuServe

View Details

No company did more to make computers household items than Commodore. Many great names are associated with that success, Chuck Peddle, Jack Tramiel, Irving Gould, and many more, but maybe more important than any of them was the man that made sure the funds for such lofty goals were available, that man was Don Greenbaum, banker and later treasurer of Commodore.

We talk about those early days at Commodore, the rise to mass market greatness, the exit of Jack Tramiel, and the acquisition of the Amiga.

Recorded November 2021.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
Interview with Don from the Commodore Historical Society: https://youtu.be/fUqubaMKqPU
https://www.computerhistory.org/collections/catalog/102712236
https://www.bloomberg.com/profile/company/0786381D:US
https://www.lawinsider.com/dictionary/interpool-containers
https://en.wikipedia.org/wiki/Manufacturers_Hanover_Corporation
https://en.wikipedia.org/wiki/Irving_Gould
https://en.wikipedia.org/wiki/Jack_Tramiel
https://en.wikipedia.org/wiki/Commodore_International
https://en.wikipedia.org/wiki/Atlantic_Acceptance_Corporation#Downfall
https://en.wikipedia.org/wiki/Commodore_VIC-20
https://en.wikipedia.org/wiki/Commodore_64
https://en.wikipedia.org/wiki/Amiga
https://en.wikipedia.org/wiki/Michael_Milken
https://commodore.international/
https://en.wikipedia.org/wiki/IBM_PCjr
https://en.wikipedia.org/wiki/CompuServe

View Details

Fears of violence in games make coinop jittery
Multimedia takes on 3D for the future of gaming
Capcom partners up with Sega

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in September 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here:
https://twitter.com/wiedo
and
https://www.youtube.com/watch?v=8SW2_WXgbbo
and
https://www.slipseer.com/index.php?resources/quake-brutalist-jam.126/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: It Came From the Desert (TGCD)
Video Version: https://www.patreon.com/posts/7-minutes-in-it-72903123
https://en.wikipedia.org/wiki/It_Came_from_the_Desert#TurboGrafx-CD
https://www.mobygames.com/company/cinemaware-corporation

Corrections:
August 1992 Ep - https://www.patreon.com/posts/august-1992-71735879
https://en.wikipedia.org/wiki/Street_Fighter_II:_Rainbow_Edition
https://en.wikipedia.org/wiki/Pok%C3%A9mon
https://en.wikipedia.org/wiki/E3
https://en.wikipedia.org/wiki/Nintendo_data_leak
https://www.ncsl.org/research/transportation/daylight-savings-time-state-legislation.aspx
https://www.mobygames.com/game/it-came-from-the-desert
https://www.mobygames.com/game/windows/press-x-to-not-die
https://twitter.com/zaphodgjd

1992
Japanese toy giants enter coinop biz
Play Meter Sept. 1992 pg. 28
https://archive.org/details/video-games-computer-entertainment-september-1992. pg 34

Addams Family pinball sets record
Replay September 1992 pg. 3
https://www.ipdb.org/machine.cgi?id=20
https://ipdb.org/machine.cgi?id=738

Coin-op industry investigates the future
Replay September 1992 pg. 14

Operators worried about violence in games
Replay September 1992 pg. 10
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n41/mode/1up

Street Fighter mania comes home
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n7/mode/1up
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n11/mode/1up
https://www.mobygames.com/game/snes/street-fighter-ii-the-world-warrior
https://www.mobygames.com/game/street-fighter-ii-champion-edition

Capcom goes Sega
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n75/mode/1up
https://archive.org/details/GamePro_Issue_038_September_1992/page/n137/mode/1up
Joe Morici - Capcom - https://www.patreon.com/posts/37289815
https://www.mobygames.com/browse/games/capcom-co-ltd/genesis/
https://www.mobygames.com/browse/games/capcom-co-ltd/sega-cd/
https://www.mobygames.com/browse/games/tecmo-inc/genesis/
https://twitter.com/johnandersen21/status/771868802682331136

Nintendo announces the SuperFX chip
https://archive.org/details/Game_Informer_Issue_006_September-October_1992/page/n49/mode/1up
https://www.mobygames.com/game/star-fox_/release-info
https://en.wikipedia.org/wiki/Super_FX

Sega keeps improving lock out tech
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n75/mode/1up
https://www.mobygames.com/game/ayrton-sennas-super-monaco-gp-ii

Riedel Software Productions gets Donkey Kong license
Play Meter Sept. 1992 pg. 28
https://www.mobygames.com/company/rsp-inc
https://www.mobygames.com/developer/sheet/view/developerId,802/
https://www.mobygames.com/game-group/spy-vs-spy-licensees
https://en.wikipedia.org/wiki/Spy_vs._Spy

Hudson announces RISC based console
https://archive.org/details/asm_magazine-1992-09/page/n8/mode/1up
https://en.wikipedia.org/wiki/PC-FX
https://www.pcengine-fx.com/forums/index.php?topic=1420.0
https://www.mobygames.com/browse/games/pc-fx/

Learn to play the piano on your console
https://archive.org/details/Game_Informer_Issue_006_September-October_1992/page/n7/mode/1up
https://en.wikipedia.org/wiki/Miracle_Piano_Teaching_System
https://en.wikipedia.org/wiki/Rocksmith

EA wants a piece of the CRPG pie
https://archive.org/details/powerplaymagazine-1992-09/page/n21/mode/2up
https://www.filfre.net/tag/electronic-arts/
https://en.wikipedia.org/wiki/The_Bard%27s_Tale#Novels
https://en.wikipedia.org/wiki/Spelljammer
https://www.mobygames.com/game/dos/spelljammer-pirates-of-realmspace

Wolfenstein gets reviewed
https://archive.org/details/vgce_92-09/page/n111/mode/2up
https://www.mobygames.com/game/wolfenstein-3d

Germany gets Wolfenstein 3D barred from CompuServe
https://archive.org/details/video-games-computer-entertainment-september-1992/page/n21/mode/1up https://archive.org/details/video-games-computer-entertainment-september-1992/page/n112/mode/1up
https://www.pcgamer.com/people-in-germany-can-at-last-buy-wolfenstein-3d/
https://www.destructoid.com/censorship-in-germany-how-they-changed-your-fav-games/

BBS gets shut down
https://www.newscientist.com/article/mg14519701-300-software-pirate-sunk-by-new-law/
https://archive.org/details/video-games-computer-entertainment-september-1992/page/n19/mode/1up

Zap Pax makes game characters collectable
https://archive.org/details/GamePro_Issue_038_September_1992/page/n137/mode/1up
https://retrendo.de/page-en/zap-pax-1992-11697

Amiga makes Babylon 5 fly
https://archive.org/details/amiga-world-1992-09/page/n9/mode/1up
https://en.wikipedia.org/wiki/Babylon_5
https://en.wikipedia.org/wiki/Video_Toaster
https://en.wikipedia.org/wiki/Star_Trek:_Deep_Space_Nine

Battletoads to take ot the airwaves
https://archive.org/details/GamePro_Issue_038_September_1992/page/n137/mode/1up
https://youtu.be/mtQ_RSF1jYU
https://en.wikipedia.org/wiki/DIC_Entertainment

Virgin buys Westwood
https://archive.org/details/questbusters-v9n09/page/n1/mode/1up
https://en.wikipedia.org/wiki/Westwood_Studios#Later_success_and_acquisition_by_Virgin_Games
https://en.wikipedia.org/wiki/Westwood_Studios

Microprose misses targets
https://archive.org/details/Computer_Gaming_World_Issue_98/page/n35/mode/1up
Wild Bill Stealey - Microprose - https://www.patreon.com/posts/36710924

Hal labs files for bankruptcy
https://archive.org/details/GamePro_Issue_038_September_1992/page/n139/mode/1up
https://en.wikipedia.org/wiki/Metal_Slader_Glory
https://en.wikipedia.org/wiki/Satoru_Iwata

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

30 years ago
Fears of violence in games make coinop jittery,
Multimedia takes on 3D for the future of gaming &
#Capcom partners up with #Sega

These stories and many more on this episode of the VGNRTM

https://patreon.com/posts/septembe

View Details

Fears of violence in games make coinop jittery
Multimedia takes on 3D for the future of gaming
Capcom partners up with Sega

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in September 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here:
https://twitter.com/wiedo
and
https://www.youtube.com/watch?v=8SW2_WXgbbo
and
https://www.slipseer.com/index.php?resources/quake-brutalist-jam.126/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: It Came From the Desert (TGCD)
Video Version: https://www.patreon.com/posts/7-minutes-in-it-72903123
https://en.wikipedia.org/wiki/It_Came_from_the_Desert#TurboGrafx-CD
https://www.mobygames.com/company/cinemaware-corporation

Corrections:
August 1992 Ep - https://www.patreon.com/posts/august-1992-71735879
https://en.wikipedia.org/wiki/Street_Fighter_II:_Rainbow_Edition
https://en.wikipedia.org/wiki/Pok%C3%A9mon
https://en.wikipedia.org/wiki/E3
https://en.wikipedia.org/wiki/Nintendo_data_leak
https://www.ncsl.org/research/transportation/daylight-savings-time-state-legislation.aspx
https://www.mobygames.com/game/it-came-from-the-desert
https://www.mobygames.com/game/windows/press-x-to-not-die
https://twitter.com/zaphodgjd

1992
Japanese toy giants enter coinop biz
Play Meter Sept. 1992 pg. 28
https://archive.org/details/video-games-computer-entertainment-september-1992. pg 34

Addams Family pinball sets record
Replay September 1992 pg. 3
https://www.ipdb.org/machine.cgi?id=20
https://ipdb.org/machine.cgi?id=738

Coin-op industry investigates the future
Replay September 1992 pg. 14

Operators worried about violence in games
Replay September 1992 pg. 10
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n41/mode/1up

Street Fighter mania comes home
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n7/mode/1up
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n11/mode/1up
https://www.mobygames.com/game/snes/street-fighter-ii-the-world-warrior
https://www.mobygames.com/game/street-fighter-ii-champion-edition

Capcom goes Sega
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n75/mode/1up
https://archive.org/details/GamePro_Issue_038_September_1992/page/n137/mode/1up
Joe Morici - Capcom - https://www.patreon.com/posts/37289815
https://www.mobygames.com/browse/games/capcom-co-ltd/genesis/
https://www.mobygames.com/browse/games/capcom-co-ltd/sega-cd/
https://www.mobygames.com/browse/games/tecmo-inc/genesis/
https://twitter.com/johnandersen21/status/771868802682331136

Nintendo announces the SuperFX chip
https://archive.org/details/Game_Informer_Issue_006_September-October_1992/page/n49/mode/1up
https://www.mobygames.com/game/star-fox_/release-info
https://en.wikipedia.org/wiki/Super_FX

Sega keeps improving lock out tech
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29/page/n75/mode/1up
https://www.mobygames.com/game/ayrton-sennas-super-monaco-gp-ii

Riedel Software Productions gets Donkey Kong license
Play Meter Sept. 1992 pg. 28
https://www.mobygames.com/company/rsp-inc
https://www.mobygames.com/developer/sheet/view/developerId,802/
https://www.mobygames.com/game-group/spy-vs-spy-licensees
https://en.wikipedia.org/wiki/Spy_vs._Spy

Hudson announces RISC based console
https://archive.org/details/asm_magazine-1992-09/page/n8/mode/1up
https://en.wikipedia.org/wiki/PC-FX
https://www.pcengine-fx.com/forums/index.php?topic=1420.0
https://www.mobygames.com/browse/games/pc-fx/

Learn to play the piano on your console
https://archive.org/details/Game_Informer_Issue_006_September-October_1992/page/n7/mode/1up
https://en.wikipedia.org/wiki/Miracle_Piano_Teaching_System
https://en.wikipedia.org/wiki/Rocksmith

EA wants a piece of the CRPG pie
https://archive.org/details/powerplaymagazine-1992-09/page/n21/mode/2up
https://www.filfre.net/tag/electronic-arts/
https://en.wikipedia.org/wiki/The_Bard%27s_Tale#Novels
https://en.wikipedia.org/wiki/Spelljammer
https://www.mobygames.com/game/dos/spelljammer-pirates-of-realmspace

Wolfenstein gets reviewed
https://archive.org/details/vgce_92-09/page/n111/mode/2up
https://www.mobygames.com/game/wolfenstein-3d

Germany gets Wolfenstein 3D barred from CompuServe
https://archive.org/details/video-games-computer-entertainment-september-1992/page/n21/mode/1up https://archive.org/details/video-games-computer-entertainment-september-1992/page/n112/mode/1up
https://www.pcgamer.com/people-in-germany-can-at-last-buy-wolfenstein-3d/
https://www.destructoid.com/censorship-in-germany-how-they-changed-your-fav-games/

BBS gets shut down
https://www.newscientist.com/article/mg14519701-300-software-pirate-sunk-by-new-law/
https://archive.org/details/video-games-computer-entertainment-september-1992/page/n19/mode/1up

Zap Pax makes game characters collectable
https://archive.org/details/GamePro_Issue_038_September_1992/page/n137/mode/1up
https://retrendo.de/page-en/zap-pax-1992-11697

Amiga makes Babylon 5 fly
https://archive.org/details/amiga-world-1992-09/page/n9/mode/1up
https://en.wikipedia.org/wiki/Babylon_5
https://en.wikipedia.org/wiki/Video_Toaster
https://en.wikipedia.org/wiki/Star_Trek:_Deep_Space_Nine

Battletoads to take ot the airwaves
https://archive.org/details/GamePro_Issue_038_September_1992/page/n137/mode/1up
https://youtu.be/mtQ_RSF1jYU
https://en.wikipedia.org/wiki/DIC_Entertainment

Virgin buys Westwood
https://archive.org/details/questbusters-v9n09/page/n1/mode/1up
https://en.wikipedia.org/wiki/Westwood_Studios#Later_success_and_acquisition_by_Virgin_Games
https://en.wikipedia.org/wiki/Westwood_Studios

Microprose misses targets
https://archive.org/details/Computer_Gaming_World_Issue_98/page/n35/mode/1up
Wild Bill Stealey - Microprose - https://www.patreon.com/posts/36710924

Hal labs files for bankruptcy
https://archive.org/details/GamePro_Issue_038_September_1992/page/n139/mode/1up
https://en.wikipedia.org/wiki/Metal_Slader_Glory
https://en.wikipedia.org/wiki/Satoru_Iwata

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

30 years ago
Fears of violence in games make coinop jittery,
Multimedia takes on 3D for the future of gaming &
#Capcom partners up with #Sega

These stories and many more on this episode of the VGNRTM

https://patreon.com/posts/septembe

View Details

Magnavox Odyssey goes on sale
VCS games grow up
Atari's 5200 bets on classics

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in September 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Ethan from the The History of How We Play is our cohost. You can find his other fine retrogaming work here:
https://thehistoryofhowweplay.wordpress.com/
or
https://twitter.com/GameResearch_E

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Cytron Masters
Video Version: https://www.patreon.com/posts/72623378
https://www.mobygames.com/game/cytron-masters
https://www.mobygames.com/developer/sheet/view/developerId,8515/
Joel Billings - SSI - https://www.patreon.com/posts/36827469

Corrections:
August 1982 Ep - https://www.patreon.com/posts/july-1982-70742832
https://en.wikipedia.org/wiki/Atari_2600_hardware
https://www.bhamwiki.com/w/Aladdin%27s_Castle
https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game)
https://www.mobygames.com/game/atari-2600/communist-mutants-from-space
https://en.wikipedia.org/wiki/Atari_ST
https://en.wikipedia.org/wiki/GEM_(desktop_environment)
Leonard Tramiel - Part 2 - Atari - https://www.patreon.com/posts/71643153
https://en.wikipedia.org/wiki/IBM_Personal_Computer
https://en.wikipedia.org/wiki/Framebuffer
https://en.wikipedia.org/wiki/Corn_nut#CornNuts
Mitsubishi Luma Video Phone - https://www.youtube.com/watch?v=oJgBhesWdfg
https://www.technologizer.com/2012/02/12/atari-oddities/9/
https://en.wikipedia.org/wiki/Larry_Kaplan

1972
Magnavox goes on sale
https://www.newspapers.com/clip/94004237/magnavox-odyssey-showing-at-car/
Magnavox's Odyssey 50th Anniversary Special - https://www.patreon.com/posts/72485867

Time Out incorporates
https://www.newspapers.com/clip/73836916/time-out-family-amusement-center/
https://arcadeblogger.com/2017/08/18/time-out-arcade-amazing-classic-arcade-pictures/
https://thehistoryofhowweplay.wordpress.com/2021/11/29/why-computer-space-was-a-success/

1982
New penalties for copyright infringement signed into law
Replay Septmeber 1982 pg. 9
Play Meter September 15, 1982 pg. 15
https://www.youtube.com/watch?v=kGb7ZbEa0e8
https://www.amazon.de/-/en/Myron-Sugerman-ebook/dp/B0773ZWFTJ
https://youtu.be/tvZgqYGEqR0

Restrictions, fee hikes, permits, and bans...
Games People Pay September 4, 11, 18

Distributors aren't accepting trade ins
Play Meter September 15, 1982 pg. 18, 10
https://ubm-twvideo01.s3.amazonaws.com/o1/vault/gdc04/slides/everything_you_need_to.pdf

Atari Coin-Op cuts manpower
https://archive.org/details/arcade_express_v1n4/page/n2/mode/1up

Stern gets out of pinball
Play Meter September 1982 pg. 29
https://www.mobygames.com/company/stern-electronics-inc
https://en.wikipedia.org/wiki/Stern_(game_company)

RePlay adds conversion kits to their annual equipment guide
Replay Septmeber 1982 pg. 3
https://en.wikipedia.org/wiki/Video_game_conversion
https://www.mobygames.com/game/arcade/mr-do

Zaxxon ad goes national
Play Meter September 1982 pg. 36
https://youtu.be/u3NUO2GFGAI

Sega brings 3D to the arcade
Replay September 1982 pg. 26
https://youtu.be/6Z6PJ6sOmXg
https://www.mobygames.com/game/subroc-3-d
https://www.mobygames.com/game/turbo

Bushnell to return to game making
Games People Pay September 18, 1982 pg. 1
https://archive.org/details/arcade_express_v1n4/page/n3/mode/1up
Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794
https://www.mobygames.com/company/bally-sente-inc

Pacman screen breaks
https://archive.org/details/video-games-player-volume-1-number-1-fall-1982/page/n8/mode/1up
https://pacman.fandom.com/wiki/Map_256_Glitch

Midway sues Pacman guide book makers
Replay September 1982 pg. 25
https://casetext.com/case/ty-inc-v-publications-international
Games People Pay September 4, 1982 pg. 1

Pacman cartoon debuts
Replay Septmeber 1982 pg. 20
https://youtu.be/t-Ex3Ce1KNU
https://youtu.be/oNyXYPhnUIs
https://youtu.be/Q84HUwBJPxk
https://en.wikipedia.org/wiki/Pac-Land

Coleco breaks quarterly earnings record
Playthings September 1982 pg. 11
https://en.wikipedia.org/wiki/Coleco

Colecovision gets nearly half a million orders
Toy & Hobby World September 1982
https://en.wikipedia.org/wiki/ColecoVision

Atari bets on classics while Coleco taps into the arcades
https://archive.org/details/arcade_express_v1n3/mode/1up
https://www.mobygames.com/browse/games/atari-5200/1982/
https://www.mobygames.com/browse/games/colecovision/1982/

Atari announces 2600 emulator for 5200
https://archive.org/details/arcade_express_v1n3/mode/1up
https://web.archive.org/web/20170513013736/http://www.atarimuseum.com/videogames/consoles/5200/cx55.html

Intellivision 2 announced
https://archive.org/details/arcade_express_v1n4/page/n1/mode/1up
https://en.wikipedia.org/wiki/Intellivision#Intellivision_II

Mattel drops Intellivision Keyboard
Toy & Hobby World September 1982
https://retroconsoles.fandom.com/wiki/Keyboard_Component

Milton Bradley buys GCE
Toy & Hobby World September 1982
https://archive.org/details/arcade_express_v1n3/mode/1up

Parker Brothers predicts $200 million in video game sales
Toy & Hobby World September 1982
Tom Dusenberry - Parker Brothers - Hasbro - Atari - https://www.patreon.com/posts/42807419

Games by Apollo expands
https://archive.org/details/arcade_express_v1n4/mode/1up
https://archive.org/details/arcade_express_v1n4/page/n1/mode/1up
https://www.mobygames.com/company/apollo-inc
https://gamehistory.org/wabbit/
https://www.mobygames.com/company/spectravideo-international-ltd

Mattel ships defective carts
https://archive.org/details/arcade_express_v1n4/mode/1up
https://www.mobygames.com/company/mattel-electronics

Porn comes to the VCS
Games People Pay September 4, pg. 2
https://archive.org/details/arcade_express_v1n4/page/n1/mode/1up
https://www.mobygames.com/company/mystique
https://www.mobygames.com/company/jhm-limited
https://kotaku.com/porno-hustlers-of-the-atari-age-1847622176
https://en.wikipedia.org/wiki/Troma_Entertainment

Horror comes to the VCS
https://archive.org/details/arcade_express_v1n4/page/n1/mode/1up
https://en.wikipedia.org/wiki/Wizard_Video#History
https://www.mobygames.com/company/wizard-video-games

Advertising seen as key to video game sales
Toy & Hobby World September 1982
Michael Katz Part Part 1 - Coleco - Epyx - Mattel - https://www.patreon.com/posts/35169258

Data Age gives away free audio record
https://archive.org/details/arcade_express_v1n4/page/n2/mode/1up
https://en.wikipedia.org/wiki/Craig_Huxley
https://www.discogs.com/release/4773502-No-Artist-Mindscape
https://www.mobygames.com/company/data-age-inc
https://youtu.be/un-nOHXKGrk

Bruce Davis named VP of Legal Affairs for Imagic
https://archive.org/details/arcade_express_v1n4/page/n4/mode/1up
https://en.wikipedia.org/wiki/Godwin%27s_law
https://en.wikipedia.org/wiki/Bruce_Davis_(video_game_industry)

Atari teams up with McDonald's
https://archive.org/details/Atari_Coin_Connection_Volume_6_Number_7_September-October_1982/page/n1/mode/1up
https://www.youtube.com/watch?v=Qrsrn-fMHcw

Palmtex gets Game & Watch rights
Toy & Hobby World September 1982
https://en.wikipedia.org/wiki/Game_%26_Watch

TI rebate hits stocks
Toys Hobbies and Crafts September 1982 pg. 14
https://en.wikipedia.org/wiki/TI-99/4A

Commodore cuts wholesale prices
https://archive.org/details/arcade_express_v1n4/page/n3/mode/1up
https://en.wikipedia.org/wiki/VIC-20
Leonard Tramiel - Part 1 - Commodore - https://www.patreon.com/posts/leonard-tramiel-69195513

Intel introduces the 286
https://archive.org/details/eu_BYTE-1982-09_OCR/page/n61/mode/1up
https://en.wikipedia.org/wiki/Intel_80286

MSDos is the new CPM
https://archive.org/details/eu_BYTE-1982-09_OCR/page/n63/mode/1up
https://archive.org/details/eu_BYTE-1982-09_OCR/page/n496/mode/1up
https://books.google.de/books?id=BzAEAAAAMBAJ&printsec=frontcover&dq=infoworld+sept+1982&hl=de&sa=X&ved=2ahUKEwitz4i9tKD6AhUL7aQKHQZXDNcQ6AF6BAgKEAI#v=onepage&q=infoworld%20sept%201982&f=false pg. 12
https://classictech.wordpress.com/2021/08/26/vector-graphic-vector-4-dual-processor-system/
https://en.wikipedia.org/wiki/IBM_PC_compatible#Non-compatible_MS-DOS_computers:_Workalikes

Tandy expands beyond Radio Shack
https://archive.org/details/1982-09-compute-magazine/page/n7/mode/1up
https://en.wikipedia.org/wiki/TRS-80
https://en.wikipedia.org/wiki/TRS-80_Color_Computer

Atari teases new computer
https://www.newspapers.com/clip/62343859/profile-on-atari/
https://en.wikipedia.org/wiki/Atari_8-bit_family
https://en.wikipedia.org/wiki/Atari_8-bit_family#600XL_and_800XL

Matushita introduces the 3 inch floppy
https://archive.org/details/eu_BYTE-1982-09_OCR/page/n59/mode/1up
https://en.wikipedia.org/wiki/Floppy_disk_variants#compact_floppy
https://en.wikipedia.org/wiki/Amstrad_CPC

Creative Software buys Broderbund licenses
https://archive.org/details/arcade_express_v1n4/page/n2/mode/1up
https://www.mobygames.com/company/creative-software-inc
https://www.mobygames.com/company/brderbund-software-inc
https://en.wikipedia.org/wiki/Epyx_Fast_Load

IBM Charlie Chaplin ads appear
https://archive.org/details/CreativeComputing1982-09/page/n25/mode/2up
https://youtu.be/kQT_YCBb9ao

The Games Network wants your games
https://archive.org/details/Computer_Gaming_World_Issue_2.5/Computer_Gaming_World_Issue_2.5/page/n26/mode/1up
http://tgn-inc.com/

First Star Software announced
https://archive.org/details/1982-09-compute-magazine/page/n144/mode/1up
https://www.mobygames.com/company/first-star-software-inc
https://www.mobygames.com/game-group/boulder-dash-series

On-Line Systems changes its name
https://www.mobygames.com/company/sierra-entertainment-inc

Gamestar announces solo Football
https://archive.org/details/arcade_express_v1n4/page/n1/mode/1up
https://www.patreon.com/posts/72097282

Brian Fargo releases the Demon's Forge
https://archive.org/details/Computer_Gaming_World_Issue_2.5/Computer_Gaming_World_Issue_2.5/page/n41/mode/1up
https://www.mobygames.com/game/demons-forge
https://www.mobygames.com/game/hunted-the-demons-forge

Invisiclues premiere
https://archive.org/details/softalkv3n01sep1982/page/91/mode/1up
Michael Dornbrook Part 1 - Infocom - https://www.patreon.com/posts/44335732

Milton Bradley takes games analog
Toy & Hobby World September 1982
https://boardgamegeek.com/boardgame/4907/pac-man-game
https://boardgamegeek.com/boardgame/6598/frogger
https://boardgamegeek.com/boardgame/6731/donkey-kong

Video game magazine boom hits
Games People Pay September 4, pg. 5
https://archive.org/details/joystik_magazine
https://archive.org/details/vidiotmagazine_202003/Vidiot%2001%20%28Sep-Oct%201982%29%20Premiere%20Collector%27s%20Issue/
https://archive.org/search.php?query=subject%3A%22Videogaming+Illustrated%22
https://twitter.com/GameResearch_E/status/1551241458069504001

D&D movie in the works
Toys Hobbie sand Crafts September 1982
https://www.imdb.com/name/nm0063953/?ref_=fn_al_nm_2
https://www.escapistmagazine.com/inside-the-lost-1980s-dungeons-dragons-movie-gary-gygax-loved/
https://en.wikipedia.org/wiki/Dungeons_%26_Dragons_(film_series)

ET merch anticipation is great
Playthings September 1982 pg. 20
Toy & hobby World September 1982
https://www.ebay.de/itm/252701971251
https://www.mobygames.com/game/donkey-kong/cover-art/gameCoverId,242550/
Toys Hobbies and Crafts September 1982 pg. 18
https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial
https://en.wikipedia.org/wiki/The_Dukes_of_Hazzard#Casting_of_Coy_and_Vance

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

View Details

50 years ago, television manufacturer Magnavox launched a revolutionary new device that allowed users, for the first time, to manipulate the images on their home television sets.

How did this technological wonder come to be? How did its development evolve? Find out with our own resident Warden of the Department of Corrections, Ethan Johnson.

Links:

https://www.mobygames.com/game/super-breakout/cover-art/gameCoverId,20988/
https://restaurant-ingthroughhistory.com/2014/07/13/the-browning-of-mcdonalds/
https://en.wikipedia.org/wiki/Magnavox_Odyssey
https://twitter.com/j_ljunggren/status/1573688288661180416
https://en.wikipedia.org/wiki/Breakout_(video_game)
https://thehistoryofhowweplay.wordpress.com/2022/09/16/the-first-video-game-console-a-new-history/

Timeline:

August 31, 1966 - Baer conceptualizes the TV Gaming Display.

-He was supposedly in New York and was meeting somebody before going back up to New Hampshire.

September 1, 1966 - “Disclosure Backup DATA - TVGD” is drafted by Ralph Baer, witnessed by Bob Solomon.

-Game types: Action games, board games, artistic games, instructional games, board chase games

-”Example: ‘Steering’ a wheel to control random drift of color (hue) over the CRT face”

-Pumping game mentioned

-”Bar, line, or dot generation - players control selective blanking, blinking, color coding of lines, bars, dots, fields via generator”

September 6, 1966 - TV Mode Data Entry Device, witnessed by Bob Solomon, Baer mocks up a schematic of the basic technical idea of driving signals to the screen.

-”Etch-a-sketch” drawing gives misleading impression of the vision of the system at present

December 1966 - Mocking up of screen splitting

December 20, 1966 - Herbert Campman approves the exploration of TVGD, “NBDA - Low Cost TV Data Entry Devices”

-$2000 for development, $500 for materials

January 2, 1967 - Robert Solomon joins “TVTY - NBD”

-His mockups show the screen split into even grids via an overlay or of two lines crossing each other like a cursor

February 6, 1967 - Robert Tremblay writes a schematic.

February 11, 1967 - “Discussion w/ R. Solomon Future planning - TV Gaming”

-Heathkit generator being used for driving objects, “to allow generation of a vertical bar, movable across the TV CRT face, & adjustable color”

-Modulator is set to Channel 3

-Next objective is to split the tv into two independent colors

-Pumping contest mentioned

February 12, 1967 - “List of possible games” using horizontal split of the screen, best illustration of their possibilities at this time

-Scoring, Bucket Filling, Game Timer, Skill Games

-Joystick controller sketched

February 17, 1967 - Bill Harrison sketches up electronics for the gun controller, “Odd-Even TV Game”

May 2, 1967 - Harrison writes up a spec on how TV color and video signals work

-Indicates them going back to square one

-Subsequent days see a number of schematics

May 4, 1967 - “TV Gaming”, illustration of split screen idea

-“One major problem exist due to the inability to pass a 60 cps square through the picture tube. [...] This is at least partially due to poor low frequency response of the Heath IG-62.”

May 8, 1967 - “TV Generator” custom hardware for running through the Heath generator.

-Tested first on a RCA Model GH 560W

May 9, 1967 - Various game elements are toyed around with

-Diagrams for two pots to act as a “joystick” and a different implementation of the pumping game

-”1 Sound, 2 Pot [Circle drawing] Color Wheel, 3 Bars Vert & Hor”

May 10, 1967 - “Misc. Ideas for T.V.G.” by Bill Rusch to Ralph Baer

-1. Picture Drawing, pots or joysticks plus buttons for choosing color, “Need memory scheme, of course”

-2. Car Steering, movable road, top down or first person

-3. “Same as 2, but skiing”

-4. Chase Game, “Use ships, dots ot probably best two old “dog fighting” type WWI planes… or, up-to-date, plane and missile… or ship and torpedo.”

-5. Maze Game, “if hits line of maze, “rat” disappears and reappears back at the starting point”

-6. Rotating Spiral, “Maybe have 2nd player control instantaneous rotation speed”

-7. Racing game, disappearing if touching bounds, “if car in rear runs into car in front, rear offending car disappears and other one wins”

-8. “Roulette” (in quotations), with arrow at the top of the wheel

-9. “Baseball” Guessing Game, different colored strips, “Batter selects strip in which bat will appear. Pitch pushes “pitch” button, bell rings and ball appears on screen [...] If both appear in same strip, “HIT” Sign flashes [...] otherwise, “Strike” lights up.”

-10. Baseball “Skill Game” #1, “As above, except “ball” stays on for brief period only”

-11. “Map” Game - 1 or 2 Players, “”Teacher” (Player #1 or the “machine”) pushes button which lights up one state and starts timer displayed on screen”, timed with right and wrong buttons

-12. “Tracer Bullet Shooting Game”, player adjust briefly flashing bullets with the joystick to hit a plane then timer stops, “Could also make into single player game by having planes’ movements controlled automatically and semi-randomly”

-13. “Baseball Skill Game” #2, selectable skill levels, pitching game Holy Baseballs, Batman!”

-14. Skeet Shooting #1, similar to plane game

-15. ESP Game, players try to guess each other’s numbers represented by colors (showing that they couldn’t do alphanumerics)

-16. “Hares and Hounds” Game, hares are numerous and small and move quickly whereas hounds are large and move slowly

-17. “Bullfight”, same as above with singular dots and using color for the cape

-18. “Soccer, Hockey, Polo, etc.”, would have team number players, “When displayed ball (puck, etc.) is touched by a man it moves in direction man was going”

-19. Skeet (Airplane) Shooting #2, “Probably best to have “stored” random target program so each player gets same choice of targets for score comparison”

-20. Golf Putting, two controls for choosing angle and power of the ball

-21. “Horse Racing”, another guessing game with color, features the bell again, “Note: The above would make an interesting “Non-TV” Board Game… perhaps could sell idea to someone like Parker Brothers”

-Pings Baer, J Mason, Bill Rusch, and Bob Solomon

May 15, 1967 - Games listed include a game with a telephone dial using the bar up the screen method, and a double bar graph game

-”To Produce Moveable Dot”, “To Produce Lines” outlines

May 16, 1967 - Several games outlined

-1st game, “Pumping Contest”, with a board featuring two buttons. Player one presses the fill the bucket, player two presses to lower the bucket.

-2nd game, “Firefighter’s Pump Test”, color shifts from red to blue as player uses a two-sided pump mechanism. Interestingly the controller is atop a similar one to the pumping contest controller with “S2 not used” suggesting a modular controller.

-3rd game, “Color Catching Contest”. Players have to stop a cycling color on the screen that they call out. A variation using a “Flywheel or phonograph turntable” with a stop button, players have to select their color on the turning device after selecting the color on the overlay. Players have a +30/-30 score table on the overlay.

-4th game, “Roulette”. Physical roulette wheel, same as color guessing game. Implies color may switch on screen according to where the ball is on the reel.

-TVG #5, “Car Ride (Race)”. Shifting driving game with special controller. Includes a wheel, a shift, and an accelerator. Harrison suggests giving player 2 control of the shifting road via a joystick.

May 18, 1967 - First game of “Pumping Contest” is played.

-”Winners name will be withheld”

May 19, 1967 - “Car Ride” may be successfully implemented

-May 22, Baer suggests it be made two player who both use joysticks rather than the drive setup.

May 24, 1967 - “TV Generator”, successful production of two independent spots.

May 31, 1967 - Attempts to add on-TV audio. Schematic is crossed out for unknown reason.

June 1, 1967 - Ralph Baer toys with a checkerboard chase game with obstacles. Subsequent pages show maze-like design patterns.

-Bill Harrison toys with circular switches for changing game functionality and audio again.

June 5, 1967 - “Target Shooting Game” is revived. Gun barrel is made with a cardboard tube with a photocell at the other end.

June 7, 1967 - Archives two independent dots, a line, and a color background. Both background and one dot are green.

-Only able to switch between two colors for things like the Color game, green and blue.

June 14 - “Cludge” introduced for generating random numbers through “a digitally coded card is inserted in the dismatchy”.

-Use of “cludge”, an MIT hacker term.

-Said it would be a way to player a monopoly-type game.

June 14/15 1967 - Presentation of the games and funding proposal.

-14th show for Herbert Campman, 15th show for Royden Sanders, Harold Pope, and D Chisholm

-Proposal for “Special Display Techniques”, “To investigate the feasibility of using Raster Scan Displays for low-data-rate graphic display applications”

-Requires three engineers, six techs, and 0-3 admins.

-Expected completion in January 1968. Design Aug-Sept, Breadboarding Sept-December, Final Report in January

-Total budget of $17,240

-”Summary of Major Games”

-”Chess Board Game”, chase game where the player can only move orthogonally.

-”Fox Hunt”, three player game with fox, hunter, and scorekeeper. Fox is red.

-”Fox & Hounds Chase”, two players with three hounds and one fox. Fox tries to get from upper right to lower left.

-”Target Shooting”, stationary or moving targets

-”Color Guessing Game”, physical spinner and score kept with TV

-”Bucket Filling Game”, Pumping Contest

June 15, 1967 - “Items for Coverage” new list of games ideas

-”Analogic (Sleep Inducing) Application”, pattern generator, would have an automatic TV shutoff.

-”Child & Adult Psychology Test”, building blocks, “Textile, wallpaper design generation”

-”Warship vs Torpedo Boat”, animated streak flies towards the warship. IMPORTANT

-”Use of phonograph record to explain game”, prior use of cassette tape.

-”Target Shooting”, given new feature targets. “Add Sound, Limit Ammunition Available, Adjustable Sights”

-”Drawing Games”, said to use “optical memory”. Would have a phosphorescent painted overlay “For use in dark room only”

-Plan to use a phonograph to alter the game state

-A game for learning binary

June 15, 1967 - “Alternate Course for TV Game”, reordering of the technology

-So much happening on this day indicates a worry over the project future.

June 16, 1967 - Circuit card concept presented by Bill Harrison, cards essentially act the same as pin connectors would

June 17, 1967 - “TV Gaming - Status Report & Brief Review of TVG Applications”

-1. Decision of separate unit or integrated into TV set, “Note: Type 1A above could be provided in KIT form” (with a rectangle around KIT form)

-2. They would build a stand alone unit, circuit cards for Target Shooting and Chess games specifically

-3. A full list of applications: “Games for Entertainment, Skill, Chance, Artistic Games, Instructional Games, Bar graphs and lines, Card Games, Sports Games, Wargames, Probability games/study, Clinical Psychology Tool, Analogic”

-”Special effects” including disappearing, blinking, and phonograph/tape recording

July 7, 1967 - When the next batch of documents pick up.

-Parts testing, a switch to monochrome, focus on the light gun.

August 3, 1967 - Harrison conducts a test of the power with batteries.

-Giant RCA 9 volt battery.

September 15, 1967 - R&D Plan, summary

-Notes on approach and scope

-”Paper study and demonstration of applications for reaction and feedback”

-”Attempt circuit simplifications, aiming toward cost dedication”

-”Find source of contact overlays”

-”Create additional minimum cost functions for increased versatility” What could this mean?

-”Creation additional applications for system”

-New cost estimate of $8101, running through November

-”Develop added applications for existing equipment”

-”Modify equipment for added applications”

-”Demonstrate equipment and rework applications”

September 29, 1967 - Bill Rusch begins to try and come up with more applications for the two hardware dots.

October 4, 1967 - Special Sales Order for TVG project.

-Ralph Baer, Equipment Design, William Rusch, Task Manager. No Harrison.

-Pings a huge number of people in the company for the first time

October 10, 1967 - Harrison plays around with field shapes, not as complicated as the mazes but with rectangular variations.

October 12, 1967 - Bill Rusch works on circuit simplification.

October 18, 1967 - “Moving Spot for TVG”, the idea of something which could bounce around various spots on the screen. The spots would be predetermined and controlled via a push button to cycle through the various spots.

-First idea was a batting game which would send the ball back to its thrown position

-Second idea was Ping Pong, “coincidence” is introduced

-”Gun Ping Pong” as a target shooting game with predetermined paths set by off screen dots

October 31, 1967 - “TV Gaming Device” schematics are drawn up.

Game Sequence (10 games): Checker Games, Chase Games, Ping Pong, Hockey, Volly Ball, Checkers with Obstacle, Hand Ball, Target Shooting, Pumping Game, Golf

November 3, 1967 - William Rusch proposing circular ball for a soccer game

November 7, 1967 - Monthly status report by Bill Rusch for October, “A new system concept has been implemented. It offers cost savings and permits new classes of applications.”

November 15, 1967 - “Create New Fields” by Rusch, paths and tracks for games like racing, ‘collision’ games (like orbiting planet lines), and missile game.

November 20, 1967 - Checkerboard generation by Rusch, Pool and golf game ideas with ricochet shots

November 21, 1967 - With a “Breakthru” that appears to be a trigger of the coincidence circuit, Rusch comes up with a list of several “APPLICATIONS”

-Pool, Ping Pong (with direction and speed determined by player object), Soccer, Ping Pong (over a center net, like TfT), “Ski Ball”, “Golf shot to elevated green”, Football Kick (forward facing), “Golf Putting Several (dark) holes”, “Better Football (Field Goal) Kick” (side view), Soccer/Hockey, Race Car with bumping vehicles, Volley Ball, “Doubles Ping Pong or Tennis), Golf with Five Spots

-Implementation of shadows

-”Penny Arcade Hockey” with spinning shapes as the bats, similar to Chicago Coins’ Goalee

December 4, 1967 - More illustrated game ideas by Rusch. New semi star-like shape to represent player

-”Ball on a Band/Balloon Bounce”, bouncing a ball off a paddle to see how many times it can be hit

-”Dart Throwing” with gravitational pull

-”Basket Shooting”, 1 or 2 players

-”Plane + Ship Shooting + Bombing”, plane circles above and bombs hip below. Both move on set paths.

-”Two Planes shooting at each other”, basically Jet Fighter

-”RACE GAME with Int. joysticks, Obstacles and Bouncing!”, bouncing around an environment with walls

-”Boxing”, rudimentary humans, undecided if top or bottom view

-”Handball”, bounces off sides of the screen and drains on bottom

-”Pinball Game”, gains points if it hits dots on overlays as it ricochets. Drains through black box on overlay.

“Hands Off Bounce-Chase”, players bounce around until they collide with each other, marking the time

December 6-12 1967 - Harrison and Rusch investigate pool and hockey. Initially the circuits seem to be a no go, but success is reported on the 12.

December 13, 1967 - Rusch proposes new TVG ideas

-”Ouija Board TV set Game”

-”Puzzles - kids can ‘build’ pictures with visual multi-shaped ‘blocks’ etc” Demonstration visual is a pentomino

-Rusch outlines a vase-like figure “Silhouette”

-”Puppet Shows”

-Presuming a battery powered TV, ”Cheap Radar for Boats? Car tuner etc, In Planes?”

December 18, 1967 - “Mirror system on piano, organ”

December 20, 1967 - Other Rusch ideas

-”Combine TV and Telephone”

-”Shooting Galley with moving ducks and spinning hills”

-”Use TV as Oscilloscope”

January 2, 1968 - Report for December 1967

-”Additional operating modes (rebounding, shrinking target size) display circuitry was developed and demonstrated”

-Patent applications to be submitted

January 4, 1968 - Rusch, “MUST PERSEVERE FOR CREATIVE IDEAS”

January 11, 1968 - Harison to do list for gun, now in its rifle form

-”Finish pistol”

-”Put function from PC board into chassis”

-Photocell sync

January 17, 1968 - “Cost Estimate (Electronics Only)” by Harrison

-”Gun, $2.60”

-”Antenna Crowbar, $.51”

-”3 spot function box, $12.00”, 24 transistors, 1 Silicon controlled rectifier, 1 photocell, 1 inductive pick-up coil, 8 thin potentiometers, 8 long shaft potentiometers, 30 diodes, 60 resistors, 20 capacitores, 8 electrolytic capacitors. 161 parts, 10 individual parts.

-Total, $15.11

January 18, 1968 to February 19 - Meetings with Teleprompter/CATV about licensing the device.

January 26, 1968 - “CATV Demo Box”, for using a direct broadcast signal

January 31, 1968 - Herbert Campman issues a stop order for the project

February 20, 1968 - Harrison works on gun electronics

-Indications by numbering on the documents suggests there may have been other interim activity on either side

August 11, 1968 - Harrison resumes schematic work

-Creates general layouts for their functionality at present

-Includes generation of several spot types: Round ball, a diamond shape, the star-like shape, a vertical rounded rectangle, and a wide rounded rectangle

September 6-17, 1968 - Harrison is given the task to use Rusch’s circuits to do five important functions:

-”Video ?”, “Coincidence detectors”, “Gated Differentiator”, “Wall Bounce”, “DMV Voltage Controlled”

October 26, 1968 - “LIST OF GAMES Playable w/ Various Configuations ”Games are prepared split into four categories. 2 spots with coincidence, 3 spots with reciprocate, 3 spots with Net/Wall line, 3 spots + ball and coincidence

-”Overlay Checker Games, Maze Games”

-”Chase Games”

-”Ping Pong, w/o net, w/ net”

-”Hockey (with overlay goals)

-”Handball, single handed, doubles”

-”Gun Games (gun added), single spot stationary or manually moved, ball intercept (auto or manual)”’

-”Golf Putting Game”

-Color still a noted feature of system

January 1969 - Noted as an approximate date, new games list

-”Handball”, “Ping Pong”, “Volley Ball”, “Hockey”, “Golf Putting”, “checkers Games”, “Chase”, “Target”, “Pumping Game”, “Coed Square Games - Add code generator”

-Controller with two potentiometers and one button is created

-Games currently toggled with a switch

-”1st position - table tennis or hockey”

-”2nd position - Chase or Overlay games + rifle”

-”3rd position - Hand Ball (incomplete)”

January 14, 1969 - Meeting with RCA.

March 1969 - New “TVG - DigBox” “Conservative estimate” of parts and price

-Without two players, case, controllers, gun, or connectors

-$12.65 total. 35 diodes, 30 transistors, 90 resistors, 1 silicon controlled rectifier, 10 large capacitors, 15 small capacitors, 10 potentiometers, 1 PC Board

March 10, 1969 - Meeting with Zenith.

March 12, 1969 - Meeting with GE.

March 18, 1969 - Meeting with Sylvania.

April 2, 1969 - Meeting with RCA.

May 7, 1969 - Meeting with GE.

May 26, 1969 - “Hockey ADD ON for TVG” by Bill Rusch

-Would allow for ball to move in the direction of the hit, with velocity, and bounce off walls

-Two separate generators for square and round ball spots

-Cost $12.00 for the electronics, plus $5.00 for the joysticks

May 28, 1969 - Meeting with GE and a representative from the Institute for Analytical Research.

May 29, 1969 - “Round Spot for TVG ??” by Harrison, seeming to express disbelief that they are still trying

Meeting with Motorola. (Warwick was demonstrated to at some point and Sony was considered, if not strictly demonstrated)

July 1970 - Magnavox representatives, encouraged by Bill Enders formerly of RCA, come for a demonstration of the Brown Box.

August 26, 1970 - Baer and Lou Etlinger travel to Magnavox’s headquarters in Fort Wayne to demonstrate the Brown Box.

1971 - Bill Harrison creates a game list with the logic gates denoted as well as a currently unused color switch

-Ping Pong. Hockey, Hand Ball, “Volley Ball (also checkers with obstacle)”, “Pumping Game ?”, Target Shooting, Chase Game, Checker Games, Golf Putting, Code Gen

March 11th, 1971 - Sanders and Magnavox sign their initial licensing agreement for the technology of the Brown Box.

March 30, 1971 - Visit to Magnavox in Fort Wayne report by Baer

-In attendance: Gerry Martin (Console Product Dev), Bob Sanders (VP Engineering), Bob Wiles (Color TV Product Mfg), Bob Grant (TV Engineer Manager), Paul Knauer (Chief Color TV Engineer), George Kent (Section Chief, Color TV Engineering), Clarence Graef (Color Engineer), Gene Kile (Manager of Design), Clyde “Wiley” Welbaum (Design Director)

-Baer went with Kile and Welbaum. Harrison met with Kanuer, Kent, Graef, and Grant.

-Baer group was taped, 4 hour discussion

-”It was pointed out that product introduction in the TV business occurs in April & May”, unlikely for 1972

-”There was a positive attitude displayed by all attendees to the demo and at subsequent sessions with the exception of Bob Saunders who refused to enter into the spirit of the TV, as he did on our prior visit - cannot ‘read’ his real position as yet.”

-”All parties recognize the need for an engineering team supported by at least one non-engineering, creative, imaginative software man”

-The control would have two controllers with 4-6 ft wires, use circuit cards, to look like a portable cassette recorder

June 10, 1971 - Bill Harrison does more schematics on “Chroma Gen for Magnavox”

June 28, 1971 - Harrison produces notes on a Magnavox meeting

-”gun not so good”

-Meeting happening in New York to discuss saleability of machine, marketing of the games such as names and whatnot

-George Kent is optimistic

July 20, 1971 - “Skill-O-Vision” by Bob Wiles outlines their plans for a market test

-Idea was discussed in San Diego with a man named Ken Crane

-Test would be conducted from Monday the 26 to Thursday the 29th

-Bob Wiles, Clarence Graef, and Vern Parnell would demonstrate the device

Provided Questionnaire outlines both a script and a set of questions

-”Under no circumstances will the electronic games impair your television reception”

-Game cards are used, English control is implemented, Reset button

-Games are Ping Pong, Checkerboard I, States and Capitals, Baseball, Rifle Range

Questions, filled out in a California and a Michigan (October) test, 82 respondents:

-Interest

-89% Very much

-Like and dislike

-Top likes: competitive, Unique, Educational

-Preference of game card or a dial selector

-Demographic: Adults, Teens, Preteends, Grade Schoolers, Preschoolers

-Adults

-Other toys

-”Do you Presently Own a Color TV Set?”

-78% yes

-Preference on Skill-O-Vision name

-65% like

-”Would you buy this product if it were offered for sale at $75? If no, what price do you think the product should sell for?”

-80% yes

-Married or single

-Age of head of house

-Education level of head of house

-Income bracket

October 1971 - A decision is made to market the console

October 15, 1971 - Robert Fritsche memo on Skill-O-Vision, interprets data from the initial tests to push for family marketing and a new name

February 2nd, 1972 - Magnavox signs the final agreement to put the Brown Box system out on the market imminently.

April 25, 1972 - Odyssey patents accepted.

May 3, 1972 - The first Magnavox Profit Caravan show is held in Phoenix, Arizona.

May 23-25, 1972 - The Magnavox show in Burlingame.

August 1, 1972 - Another agreement is signed between Magnavox and Sanders.

September 1972 - Odyssey from Magnavox is released.

-Materials and labor costs are $35 for the console, $99.95 general cost.

November 28, 1972 - Robert Fritsche sends out a memo about Odyssey survey cards, letters, and interesting reports on Odyssey’s use

-LA Air Traffic Control purchased two units for a training program with modification

-Veterans Administration in NY (Bioengineering Research Service), created qudrapalegic accessible version with a microswitch behind the head

-University of Kentucky testing motor responses with two units

-Optometrist in NJ, “He has modified the conditions under which Odyssey is used to better develop binocular, hand-eye, and other ocular skills.”

-High schools to use Odyssey in “Visual Training programs”

-”Head Start” in Maryland studying Odyssey

November 27, 1972 - A Bally lawyer calls Magnavox over the question of licensing

-Magnavox says they are not current in the position to designate sub-licensees.

April 1973 - Magnavox begins sending out legal probes.

-Terms of license are 7% on net sales, $5000 advance, no less than $1000 per year.

-Later reduced to 6% and $500 minimum.

April 15, 1974 - Bally files suit in New York, Magnavox files suit in Chicago. The former files for invalidation of the patents, the other files for infringement.

-Seeburg Industries Inc, The Seeburg Corporation, Williams Electronics Inc, World Wide Distributors are added.

September 1974 - Magnavox bought by Philips.

July 1975 - Atari files suit against Magnavox for invalidation.

-Quickly incorporated into the main case.

September 1975 - Sears gets added due to Home Pong.

January 1976 - Standard license agreement

-$100,000 advance

-5% for the first 250,000 units

-4% for the second 250,000 units

-3% in excess of 500,000 units

June 1976 - Atari, Bally, and Sears settle.

-Atari licensing agreement. $1.5 million in installments. 4% first 20,000 units, 3% after.

-”ATARI hereby grants to MAGNAVOX and SANDERS, subject to the reservations [...] a fully paid non-exclusive license to make, have made, use, sell and lease LICENSED PRODUCTS under the ATARI PATENTS, without the right to sublicense. ATARI further grants to MAGNAVOX and to SANDERS an option to grant non-exclusive sublicenses in foreign countries outside the United States under ATARI PATENTS provided that a payment is made to ATARI of 1% of the Net selling Price of the sub-licensed products.”

January 1977 - Initial case finalized in Magnavox’s favor.

September 1977 - APF Electronics, Unisonic, Executive Games, URL, Taito America, Control Sales, Jewel Co, Osco Drug, Turn-Style, Jay-Kay Distributors, K-Mart, Bennet Bros, Venture Electronic International all sued by Magnavox.

-Fairchild, Allied Leisure, and Radio Shack also sued.

-Appears to be piecemealed off in settlements.

-URL does go bankrupt and Magnavox sues for settlement.

1978 - Bally is sued again over Bally Professional Arcade.

1980 - Magnavox v Mattel is filed

-Ends in 1982 after a 9 day trial, settlement at the 11th hour.

-Establishes precedent for programmable games.

1982 - Magnavox v Activision

1982 - APF and MIT jointly sue Magnavox

-Bolkow patents

1984 - Bally sued AGAIN

1986 - Magnavox v Nintendo

-Over both the original patents and the light gun

1992 - Magnavox v Sega of America

1993 - American Vending Sales, Inc, Atlas Distributing, Inc, Capcom U.S.A. Inc, Coin Machine Corporation of America, Data East U.S.A. Inc, Konami America Inc, Leland Corporation, Romstar Inc, Snk Corporation of America, Temco, Inc, Tradewest Inc, World Wide Distributors Inc, Taito America Corporation sued.

February 15, 1994 - “Konami agreed to pay North American Philips $495,000. This amount represented a 3% royalty for each game Konami sold between June 1987 and April 1989 that incorporated the patented device”

View Details

Online gaming is one of the dominant business models today, but back in 1979, a small start up in Chicago showed how it was done. The Game Master was a virtual playground for computer enthusiasts before most people knew what a personal computer was.
Robert Kniskern helped bring that technology to life. He tells us about his early experiences with minicomputers, buying Altair 8800 number 400 with some friends and later working with Sega, 3DO, and Sierra to help build the multiplayer gaming tech of the future.

Recorded October 2021.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
https://www.linkedin.com/in/bob-kniskern-1794841/
http://adaptivemicroware.com/management/
https://en.wikipedia.org/wiki/S-100_bus
https://en.wikipedia.org/wiki/PDP-11
https://en.wikipedia.org/wiki/Altair_8800
https://cybernews.com/editorial/the-1977-trinity-and-other-era-defining-pcs/
https://en.wikipedia.org/wiki/Wabash_College
https://en.wikipedia.org/wiki/Alpha_Microsystems
https://en.wikipedia.org/wiki/Bulletin_board_system
https://archive.org/details/softalkv2n02oct1981/page/82/mode/1up
http://www.cgwmuseum.org/galleries/issues/softline_3.2.pdf pg. 10
https://books.google.de/books?id=-dgDAAAAMBAJ&pg=PA10&lpg=PA10&dq=harlow+stevens+jr&source=bl&ots=UxMV-u2BB_&sig=ACfU3U0VAEzuFq0DpEWWDkGS07PAFMjsqw&hl=en&sa=X&ved=2ahUKEwjSpdOb_MfzAhWrgP0HHQHgCLsQ6AF6BAgUEAM#v=onepage&q=harlow%20stevens%20jr&f=false
https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer
https://en.wikipedia.org/wiki/Sega
https://en.wikipedia.org/wiki/Sierra_Entertainment
Ken Williams Interview - https://www.patreon.com/posts/42700706
https://en.wikipedia.org/wiki/NCUBE

View Details

Yamauchi steps down
Rare abandons Gamecube
The US Army wants you... to play their game

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in August 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here:
https://twitter.com/wiedo
and
https://www.youtube.com/watch?v=8SW2_WXgbbo

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Zoocube (Gamecube)
Video Version - https://www.patreon.com/posts/72007200
https://www.mobygames.com/game/zoocube
http://www.puzzlekings.com/index.htm#
https://en.wikipedia.org/wiki/ZooCube

Corrections:
July 2002 Ep - https://www.patreon.com/posts/july-2002-71386109
https://www.mobygames.com/game/resident-evil
https://www.mobygames.com/game/gameboy-color/resident-evil-gaiden
https://residentevil.fandom.com/wiki/Resident_Evil_(Game_Boy_Color)
https://en.wikipedia.org/wiki/Fairchild_Channel_F
https://www.cbsnews.com/news/fifa-soccer-video-game-ea-sports-license/
https://www.ea.com/news/ea-sports-fc
https://en.wikipedia.org/wiki/Ray_tracing_(graphics)
https://en.wikipedia.org/wiki/Addiction
https://en.wikipedia.org/wiki/Compulsive_behavior

2002:
Xbox 's lackluster sales hit suppliers
Edge 113 pg. 13
https://en.wikipedia.org/wiki/Xbox_(console)
https://en.wikipedia.org/wiki/Cirrus_Logic
https://www.nytimes.com/2002/05/02/business/technology-briefing-hardware-cirrus-sales-fall-58.html?searchResultPosition=1

Xbox gets hacked
https://archive.org/details/GDM_August_2002/page/n3/mode/1up
https://en.wikipedia.org/wiki/Andrew_Huang_(hacker)
https://en.wikipedia.org/wiki/Xbox_(console)

Xbox 2 to be ready by 2006
https://www.devuego.es/pres/revista/hobby-consolas/131 pg 17
https://en.wikipedia.org/wiki/Xbox_(console)
https://en.wikipedia.org/wiki/Xbox_360
https://en.wikipedia.org/wiki/Steve_Ballmer

Nintendo shows off its big guns at E3
https://archive.org/details/electronic-gaming-monthly-issue-157-august-2002/page/32/mode/1up
https://en.wikipedia.org/wiki/GameCube

Yamauchi steps down amidst record profits
https://archive.org/details/GDM_August_2002/page/n3/mode/1up
https://en.wikipedia.org/wiki/Hiroshi_Yamauchi

Iwata goes after Square
https://ln2.sync.com/dl/aab3eedc0/b8g46qyy-5zvfaacx-br6ixi3p-d68p3awa/view/default/5859274840013 pg. 71
https://en.wikipedia.org/wiki/Satoru_Iwata
https://en.wikipedia.org/wiki/Square_(video_game_company)

Rare to leave Nintendo fold
https://www.devuego.es/pres/revista/hobby-consolas/131 pg 17
https://en.wikipedia.org/wiki/Rare_(company)

Infogrames cuts jobs in Sheffield
http://www.kultmags.com/mags.php?folder=TUFOIUFDLzIwMDI= August, 2002 pg. 52
https://www.mobygames.com/company/infogrames-studios-limited
https://en.wikipedia.org/wiki/Atari_SA
https://en.wikipedia.org/wiki/Gremlin_Interactive

PC to console anouncements abound
https://archive.org/details/GDM_August_2002/page/n3/mode/1up
https://archive.org/details/electronic-gaming-monthly-issue-157-august-2002/page/32/mode/1up
https://www.mobygames.com/game/black-white
https://www.mobygames.com/game/star-wars-jedi-knight-ii-jedi-outcast
Gordon Walton Part 2 - EA - Origin - https://www.patreon.com/posts/53726080
https://www.mobygames.com/game-group/star-wars-galaxies-series

GBA to get camera
https://archive.org/details/electronic-gaming-monthly-issue-157-august-2002/page/32/mode/1up
https://mobile.twitter.com/nintendomemo/status/780508204912566272?lang=en
https://videogameresource.fandom.com/wiki/Stage_Debut
https://en.wikipedia.org/wiki/Mii
https://en.wikipedia.org/wiki/Journey_(1983_video_game)

Gamehouse claims sales record
http://www.gamesurge.com/archive/august2002.shtml
https://web.archive.org/web/20030212091532/http://www.gamehouse.com/collapse_buy.jsp?AID=11
https://www.mobygames.com/game/browser/collapse____
https://www.mobygames.com/game/super-collapse

Counter Strike sales surge in Germany
https://archive.org/details/pcgames200208/page/n10/mode/1up?view=theater
https://www.mobygames.com/game/counter-strike

US Army deploys at E3
https://archive.org/details/PC_Zone_118_August_2002/page/34/mode/1up
https://www.mobygames.com/game/americas-army-operations
https://www.giantbomb.com/friendly-fire/3015-2243/

New financing models may save gaming
Edge 113 pg. 6
https://archive.org/details/Computer_Gaming_World_Issue_217/page/n49/mode/1up
https://web.archive.org/web/20080430011950/http://www.roma-victor.com/about

Nvidia introduces Cg
Edge 113 pg. 16
https://archive.org/details/pcgames200208/page/n13/mode/1up?view=theater
https://archive.org/details/pcgames200208/page/n13/mode/1up?view=theater
https://en.wikipedia.org/wiki/Cg_(programming_language)

Fatal Frame gets picked up for the movies
https://archive.org/details/electronic-gaming-monthly-issue-157-august-2002/page/46/mode/1up
https://en.wikipedia.org/wiki/Fatal_Frame

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

nvidia, nintendo, gamecube, ps2, xbox, microsoft, rare, sony, americasarmy, gba, iwata, yamauchi, balmer, zoocube

View Details

Nintendo and Sega duke it out at CES
Mortal Kombat looks to be a winner
Soundblaster gets competition

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in August 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here:
https://twitter.com/wiedo
and
https://www.youtube.com/watch?v=8SW2_WXgbbo

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Noah's Ark
Video Version - https://www.patreon.com/posts/7-minutes-in-ark-71731760
https://www.mobygames.com/game/noahs-ark
https://en.wikipedia.org/wiki/Noah%27s_Ark_(video_game)
https://www.mobygames.com/game/bible-adventures/release-info
https://en.wikipedia.org/wiki/GoldStar

Corrections:
July 1992 Ep - https://www.patreon.com/posts/july-1992-71059719
Road of the Dead - https://www.newgrounds.com/portal/view/550714
https://www.mobygames.com/game/menzoberranzan

1992:
Mortal Combat is raking in the quarters
Replay August 1992 pg. 3
https://www.mobygames.com/game/arcade/mortal-kombat
https://archive.org/details/Computer_Gaming_World_Issue_97/page/n23/mode/1up?view=theater
https://en.wikipedia.org/wiki/Dutch_guilder
https://www.mobygames.com/game-group/visual-technique-style-digitized-sprites

Capcom does 180 on Championship upright exclusivity
Replay August 1992 pg. 12, 25
https://www.mobygames.com/game/arcade/street-fighter-ii-champion-edition
https://en.wikipedia.org/wiki/Street_Fighter_II:_Champion_Edition
December 1990 jump - https://www.patreon.com/posts/december-1990-45937819
Joe Morici interview - https://www.patreon.com/posts/joe-morici-37289815
https://en.wikipedia.org/wiki/Japan_Amusement_Machine_and_Marketing_Association

Song downloads come to karaoke
Replay August 1992 pg. 3
https://en.wikipedia.org/wiki/Karaoke#Early_age
https://www.brother.cn/digest/history

FCC grants telecoms right to transmit TV signals
Replay August 1992 pg. 11, 12, 37
https://en.wikipedia.org/wiki/Regional_Bell_Operating_Company
https://en.wikipedia.org/wiki/United_States_v._AT%26T
https://en.wikipedia.org/wiki/Hugo_(franchise)
https://www.youtube.com/watch?v=wix8VnRmnik

Exidy gets into the dating game
Replay August 1992 pg. 120
https://archive.org/stream/play-meter-volume-18-number-10-september-1992-600DPI/Play%20Meter%20-%20Volume%2018%2C%20Number%2010%20-%20September%201992_djvu.txt
https://undumped.miraheze.org/wiki/DaterBase
Sneakers - https://www.imdb.com/title/tt0105435/?ref_=fn_al_tt_1

CES opens to the public
https://archive.org/details/Computer_Gaming_World_Issue_97/page/n22/mode/1up?view=theater
https://en.wikipedia.org/wiki/Consumer_Electronics_Show#1992 (WARNING: Wikipedia lists 1993 as the year that was open to the public and its wrong.)

MarioPaint bows at CES
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.08/page/n41/mode/2up
https://en.wikipedia.org/wiki/Mario_Paint
https://gamicus.fandom.com/wiki/List_of_SNES_Mouse-compatible_video_games

Lightguns go XXL
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.08/page/n41/mode/2up
https://en.wikipedia.org/wiki/Super_Scope
https://en.wikipedia.org/wiki/Menacer

Nintendo sticks to January 93 release date
https://archive.org/details/GamePro_Issue_037_August_1992 pg. 102
Power Play 1992-08 pg. 19
https://en.wikipedia.org/wiki/Super_NES_CD-ROM#Technical_specifications

Sega Multimedia Studio opens
https://segaretro.org/Sega_Multimedia_Studio
https://retrocdn.net/index.php?title=File%3AHobbyConsolas_ES_011.pdf&page=6
https://www.mobygames.com/company/sega-multimedia-studio

Price war comes to handhelds
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20037%20%28August%201992%29/page/n35/mode/1up
https://en.wikipedia.org/wiki/Game_Boy
https://en.wikipedia.org/wiki/Atari_Lynx
https://en.wikipedia.org/wiki/Game_Gear

SF2 sells out in 60 minutes
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20037%20%28August%201992%29/page/n35/mode/1up
https://www.mobygames.com/game/snes/street-fighter-ii-the-world-warrior
https://www.mobygames.com/game/genesis/street-fighter-ii-champion-edition
https://www.mobygames.com/game/amiga/street-fighter-ii-the-world-warrior/screenshots
https://www.mobygames.com/game/amiga/mortal-kombat

Trade in your A500 for a CDTV
https://archive.org/details/CommodoreUserIssue1071992Aug/page/n6/mode/1up
https://en.wikipedia.org/wiki/Commodore_CDTV
https://en.wikipedia.org/wiki/Amiga_500
7 Minutes in Heaven - July 1991 - Champion of the Raj - https://www.patreon.com/posts/7-minutes-in-of-54250971

Sound Card clones abound
https://archive.org/details/Computer_Gaming_World_Issue_97/page/n12/mode/1up?view=theater
https://archive.org/details/Computer_Gaming_World_Issue_97/page/n54/mode/1up?view=theater
https://archive.org/details/Computer_Gaming_World_Issue_97/page/n80/mode/1up?view=theater
https://archive.org/details/Computer_Gaming_World_Issue_97/page/n98/mode/1up?view=theater
https://archive.org/details/Computer_Gaming_World_Issue_97/page/n126/mode/1up?view=theater
https://archive.org/details/Computer_Gaming_World_Issue_97/page/n134/mode/1up?view=theater
https://en.wikipedia.org/wiki/Sound_Blaster

HP launches color inkjet
https://archive.org/details/eu_BYTE-1992-08_OCR/page/n27/mode/1up
https://en.wikipedia.org/wiki/Inkjet_printing

TV gets interactive
https://www.nytimes.com/1993/11/05/business/company-news-a-marketer-is-chosen-by-interactive-network.html?searchResultPosition=2
https://archive.org/details/GamePro_Issue_037_August_1992 pg. 14
https://timesmachine.nytimes.com/timesmachine/1993/01/17/454293.html?pageNumber=127
https://www.timetemperature.com/tzus/time_zone.shtml
https://en.wikipedia.org/wiki/Satellite_television_by_region#Europe

University of Chicago uses SimCity to test AI
https://archive.org/details/Computer_Gaming_World_Issue_97/page/n19/mode/1up?view=theater
https://www.nytimes.com/1992/05/05/science/peripherals-taking-a-letter-as-far-as-possible.html
https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.50.5358&rep=rep1&type=pdf
https://www.science.org/doi/pdf/10.1126/science.256.5059.962?download=true
https://en.wikipedia.org/wiki/SimCity

Palace closes its doors
https://archive.org/details/TheOneIssue47Aug92/page/n10/mode/1up
https://en.wikipedia.org/wiki/Palace_Software

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

mortalkombat, capcom, sf2, karaoke, daterbase, ces, mariopaint, nintendo, sega, snes, genesis, segacd, gameboy, gamegear, lynx, amiga, cdtv, interactivenetworks, simcity, palace

View Details

Copyright is coming for UK pirates
Computers invade Toys R Us
New York bans arcades but not peep shows

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in August 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here:
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Kangaroo
Video Version: https://www.patreon.com/posts/71537593
https://www.mobygames.com/game/arcade/kangaroo

Corrections:
July 1982 Ep - https://www.patreon.com/posts/july-1982-70742832
https://strategywiki.org/wiki/Bradley_Trainer
Historic Nerd video: https://youtu.be/nNpQyk3trR0
Gauntlet ad: https://www.youtube.com/watch?v=oVJVxbaR5XM
Dig Dug commercial - https://youtu.be/NfWq5AFxSr8
Michael Katz Part 2 - Atari - Coleco - https://www.patreon.com/posts/63732329
Michael Katz Part Part 1 - Coleco - Epyx - Mattel - https://www.patreon.com/posts/35169258
https://en.wikipedia.org/wiki/The_Secret_of_NIMH

1982:
Coin ops come to grocery stores
Play Meter August 15, pg. 35

Coin-Op hits summer duldrums
Replay August 19982, pg. 3
Replay August 19982, pg. 5
Jim Trucano - AMOA - https://www.patreon.com/posts/48912975

Restrictions, restrictions, restrictions everywhere!
Play Meter, Replay, Games People Pay.
Games People Pay August 28, 1982, pg. 10

Castle Park enters the family entertainment center fray
Replay August 19982, pg. 18, 50
https://www.youtube.com/watch?v=s3fw3iYJ_TY
https://www.youtube.com/watch?v=AHxnzDngIt4
Replay August 19982, pg. 32
https://en.wikipedia.org/wiki/Tron

Aladdin's castle branches into food
Replay August 19982, pg. 18
Play Meter August 15, pg. 38
https://twitter.com/ArcadeDreamsDoc/status/1396130014526156807

Bally goes high end with Tom Foolery
Replay August 19982, pg. 54
https://www.imdb.com/title/tt1950799/?ref_=fn_al_tt_1
https://youtu.be/6Pkq_eBHXJ4
August 1981 Jump - https://www.patreon.com/posts/august-1981-55291660

Beefsteak Charlie's tries games
Arcade Express August 30, 1982 pg. 2
https://en.wikipedia.org/wiki/Beefsteak_Charlie%27s

Summer CES sees massive video game presence
Playthings August 1982, pg. 43
https://en.wikipedia.org/wiki/Atari_5200

Playthings magazine editor tells toy retailers to jump on video game bandwagon
Playthings August 1982
Michael Katz Part 2 - Atari - Coleco - https://www.patreon.com/posts/63732329
Michael Katz Part Part 1 - Coleco - Epyx - Mattel - https://www.patreon.com/posts/35169258

Atari slashes price of 5200
Arcade Express August 30, 1982 pg. 3
https://en.wikipedia.org/wiki/Atari_5200
https://en.wikipedia.org/wiki/ColecoVision

Intellivision offers $50 rebate
Arcade Express August 30, 1982 pg. 4
https://en.wikipedia.org/wiki/Intellivision

Atari gets ET rights
https://www.nytimes.com/1982/08/19/business/atari-gets-et-rights.html?searchResultPosition=2
https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game)

Coleco recalls Donkey Kong carts
Arcade Express August 30, 1982, pg. 1
https://www.mobygames.com/game/atari-2600/donkey-kong

Arcadia wants to Supercharge the VCS
Playthings August 1982, pg. 43
https://en.wikipedia.org/wiki/Starpath_Supercharger
https://www.mobygames.com/game/communist-mutants-from-space
https://en.wikipedia.org/wiki/PlayCable
https://en.wikipedia.org/wiki/Famicom_Disk_System
https://en.wikipedia.org/wiki/Sega_Channel

Philips announces Odyssey3
https://archive.org/details/videogaming-illustrated-august-1982/page/13/mode/1up
https://en.wikipedia.org/wiki/Magnavox_Odyssey_2

PDI announces console games
Arcade Express August 30, 1982 pg. 4
https://www.mobygames.com/company/program-design-inc

CommaVid joins VCS cart fray
The Video Game Update August 1982
https://www.mobygames.com/company/commavid-inc

Lucasfilm enters VCS market
Playthings August 1982, pg. 43

CBS to distribute Colecovision internationally
Playthings August 1982

Counterfeiting hits home market
Playthings August 1982

TI heats up price war
https://www.nytimes.com/1982/08/04/business/home-computer-rebate-is-offered.html?searchResultPosition=4
https://archive.org/details/popular-computing-weekly-1982-08-19/page/n4/mode/1up
https://en.wikipedia.org/wiki/TI-99/4A

Atari announces $50 price cut at CES
https://archive.org/details/1982-08-compute-magazine/page/n19/mode/1up
https://en.wikipedia.org/wiki/Atari_8-bit_family

Tandy closes out 4k CoCo
https://archive.org/details/popular-computing-weekly-1982-08-19/page/n4/mode/1up
https://en.wikipedia.org/wiki/TRS-80_Color_Computer

Toys R Us begins to carry computers
https://archive.org/details/1982-08-compute-magazine/page/n7/mode/1up
https://en.wikipedia.org/wiki/Toys_%22R%22_Us

Everyone wants to make it to retail
https://archive.org/details/byte-magazine-1982-08/page/n446/mode/1up

Timex launches souped up ZX81
https://archive.org/details/byte-magazine-1982-08/page/n444/mode/1up
https://en.wikipedia.org/wiki/ZX81

Sony introduces SMC-70
https://archive.org/details/popular-computing-weekly-1982-08-05/page/n4/mode/1up
https://en.wikipedia.org/wiki/Sony_SMC-70

IBM PC sales expected to rise
https://archive.org/details/byte-magazine-1982-08/page/n444/mode/1up
https://en.wikipedia.org/wiki/IBM_Personal_Computer

Apple profits for the year rise
https://archive.org/details/byte-magazine-1982-08/page/n444/mode/1up
https://en.wikipedia.org/wiki/ComputerLand
https://en.wikipedia.org/wiki/Apple_II
https://en.wikipedia.org/wiki/Apple_III
https://en.wikipedia.org/wiki/Apple_Lisa
https://en.wikipedia.org/wiki/Macintosh

UK Government announces micros for schools scheme
https://archive.org/details/popular-computing-weekly-1982-08-05/page/n4/mode/1up
https://archive.org/details/popular-computing-weekly-1982-08-12/page/n4/mode/1up
https://en.wikipedia.org/wiki/LINK_480Z
https://en.wikipedia.org/wiki/ZX_Spectrum
https://en.wikipedia.org/wiki/BBC_Micro

New York shuts down arcades but not peep shows
Play Meter August 1, pg. 19

Sega wins UK court battle
Play Meter August 15, pg. 24
https://archive.org/details/popular-computing-weekly-1982-08-05/page/n12/mode/1up

Atari extends copyright fight internationally
https://archive.org/details/popular-computing-weekly-1982-08-26/page/n3/mode/2up
https://www.mobygames.com/game/vic-20/vic-men
https://www.mobygames.com/game/vic-20/pac-man

Astrocade sues Atari & Commodore
Arcade Express August 30, 1982, pg. 1
https://archive.org/details/ballyalley_Press_Release_Patent_Infringement
https://books.google.de/books?id=ZTAEAAAAMBAJ&pg=PA1&lpg=PA1&dq=astrocade+lawsuit+commodore&source=bl&ots=e07mUP1sEM&sig=ACfU3U2ZAsFdARGqjVKnm3KWAhgSlx_26A&hl=en&sa=X&ved=2ahUKEwiEgIzy1PD5AhVmQPEDHUK4CI8Q6AF6BAgdEAM#v=onepage&q=astrocade%20lawsuit%20commodore&f=false
https://portal.unifiedpatents.com/patents/patent/US-4296930-A
https://patents.google.com/patent/US4301503A/en
https://archive.org/details/creativecomputing-1982-08/page/n12/mode/1up

Cornnuts sues Midway
Replay August 1982 pg. 68
https://www.sfgate.com/food/article/Bay-Area-history-of-Corn-Nuts-Oakland-snack-16194249.php
Games People Pay August 21, 1982 pg. 2

Atari starts new research lab
Replay August 19982, pg. 21

The Games Channel wants to take epic gaming online
Replay August 19982, pg. 66
http://tgn-inc.com/
https://larryjdunlap.com/meet-larry/

Steve Wozniak announces the Us Festival
https://archive.org/details/Micro_NO._51_1982-08_Micro_Ink_US/page/n8/mode/1up
https://en.wikipedia.org/wiki/US_Festival

Larry Kaplan leaves Activision
Arcade Express August 30, 1982 pg. 4
https://en.wikipedia.org/wiki/Amiga

https://en.wikipedia.org/wiki/IMac

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

tron, atari, coinop, castlepark, pacman, crash, atari5200, intellivision, colecovision, donkeykong, supercharger, vcs, odyssey2, lucasfilm, smc70, apple, sega, astrocade, commodore, amiga, activision

View Details

Copyright is coming for UK pirates
Computers invade Toys R Us
New York bans arcades but not peep shows

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in August 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here:
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Kangaroo
Video Version: https://www.patreon.com/posts/71537593
https://www.mobygames.com/game/arcade/kangaroo

Corrections:
July 1982 Ep - https://www.patreon.com/posts/july-1982-70742832
https://strategywiki.org/wiki/Bradley_Trainer
Historic Nerd video: https://youtu.be/nNpQyk3trR0
Gauntlet ad: https://www.youtube.com/watch?v=oVJVxbaR5XM
Dig Dug commercial - https://youtu.be/NfWq5AFxSr8
Michael Katz Part 2 - Atari - Coleco - https://www.patreon.com/posts/63732329
Michael Katz Part Part 1 - Coleco - Epyx - Mattel - https://www.patreon.com/posts/35169258
https://en.wikipedia.org/wiki/The_Secret_of_NIMH

1982:
Coin ops come to grocery stores
Play Meter August 15, pg. 35

Coin-Op hits summer duldrums
Replay August 19982, pg. 3
Replay August 19982, pg. 5
Jim Trucano - AMOA - https://www.patreon.com/posts/48912975

Restrictions, restrictions, restrictions everywhere!
Play Meter, Replay, Games People Pay.
Games People Pay August 28, 1982, pg. 10

Castle Park enters the family entertainment center fray
Replay August 19982, pg. 18, 50
https://www.youtube.com/watch?v=s3fw3iYJ_TY
https://www.youtube.com/watch?v=AHxnzDngIt4
Replay August 19982, pg. 32
https://en.wikipedia.org/wiki/Tron

Aladdin's castle branches into food
Replay August 19982, pg. 18
Play Meter August 15, pg. 38
https://twitter.com/ArcadeDreamsDoc/status/1396130014526156807

Bally goes high end with Tom Foolery
Replay August 19982, pg. 54
https://www.imdb.com/title/tt1950799/?ref_=fn_al_tt_1
https://youtu.be/6Pkq_eBHXJ4
August 1981 Jump - https://www.patreon.com/posts/august-1981-55291660

Beefsteak Charlie's tries games
Arcade Express August 30, 1982 pg. 2
https://en.wikipedia.org/wiki/Beefsteak_Charlie%27s

Summer CES sees massive video game presence
Playthings August 1982, pg. 43
https://en.wikipedia.org/wiki/Atari_5200

Playthings magazine editor tells toy retailers to jump on video game bandwagon
Playthings August 1982
Michael Katz Part 2 - Atari - Coleco - https://www.patreon.com/posts/63732329
Michael Katz Part Part 1 - Coleco - Epyx - Mattel - https://www.patreon.com/posts/35169258

Atari slashes price of 5200
Arcade Express August 30, 1982 pg. 3
https://en.wikipedia.org/wiki/Atari_5200
https://en.wikipedia.org/wiki/ColecoVision

Intellivision offers $50 rebate
Arcade Express August 30, 1982 pg. 4
https://en.wikipedia.org/wiki/Intellivision

Atari gets ET rights
https://www.nytimes.com/1982/08/19/business/atari-gets-et-rights.html?searchResultPosition=2
https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game)

Coleco recalls Donkey Kong carts
Arcade Express August 30, 1982, pg. 1
https://www.mobygames.com/game/atari-2600/donkey-kong

Arcadia wants to Supercharge the VCS
Playthings August 1982, pg. 43
https://en.wikipedia.org/wiki/Starpath_Supercharger
https://www.mobygames.com/game/communist-mutants-from-space
https://en.wikipedia.org/wiki/PlayCable
https://en.wikipedia.org/wiki/Famicom_Disk_System
https://en.wikipedia.org/wiki/Sega_Channel

Philips announces Odyssey3
https://archive.org/details/videogaming-illustrated-august-1982/page/13/mode/1up
https://en.wikipedia.org/wiki/Magnavox_Odyssey_2

PDI announces console games
Arcade Express August 30, 1982 pg. 4
https://www.mobygames.com/company/program-design-inc

CommaVid joins VCS cart fray
The Video Game Update August 1982
https://www.mobygames.com/company/commavid-inc

Lucasfilm enters VCS market
Playthings August 1982, pg. 43

CBS to distribute Colecovision internationally
Playthings August 1982

Counterfeiting hits home market
Playthings August 1982

TI heats up price war
https://www.nytimes.com/1982/08/04/business/home-computer-rebate-is-offered.html?searchResultPosition=4
https://archive.org/details/popular-computing-weekly-1982-08-19/page/n4/mode/1up
https://en.wikipedia.org/wiki/TI-99/4A

Atari announces $50 price cut at CES
https://archive.org/details/1982-08-compute-magazine/page/n19/mode/1up
https://en.wikipedia.org/wiki/Atari_8-bit_family

Tandy closes out 4k CoCo
https://archive.org/details/popular-computing-weekly-1982-08-19/page/n4/mode/1up
https://en.wikipedia.org/wiki/TRS-80_Color_Computer

Toys R Us begins to carry computers
https://archive.org/details/1982-08-compute-magazine/page/n7/mode/1up
https://en.wikipedia.org/wiki/Toys_%22R%22_Us

Everyone wants to make it to retail
https://archive.org/details/byte-magazine-1982-08/page/n446/mode/1up

Timex launches souped up ZX81
https://archive.org/details/byte-magazine-1982-08/page/n444/mode/1up
https://en.wikipedia.org/wiki/ZX81

Sony introduces SMC-70
https://archive.org/details/popular-computing-weekly-1982-08-05/page/n4/mode/1up
https://en.wikipedia.org/wiki/Sony_SMC-70

IBM PC sales expected to rise
https://archive.org/details/byte-magazine-1982-08/page/n444/mode/1up
https://en.wikipedia.org/wiki/IBM_Personal_Computer

Apple profits for the year rise
https://archive.org/details/byte-magazine-1982-08/page/n444/mode/1up
https://en.wikipedia.org/wiki/ComputerLand
https://en.wikipedia.org/wiki/Apple_II
https://en.wikipedia.org/wiki/Apple_III
https://en.wikipedia.org/wiki/Apple_Lisa
https://en.wikipedia.org/wiki/Macintosh

UK Government announces micros for schools scheme
https://archive.org/details/popular-computing-weekly-1982-08-05/page/n4/mode/1up
https://archive.org/details/popular-computing-weekly-1982-08-12/page/n4/mode/1up
https://en.wikipedia.org/wiki/LINK_480Z
https://en.wikipedia.org/wiki/ZX_Spectrum
https://en.wikipedia.org/wiki/BBC_Micro

New York shuts down arcades but not peep shows
Play Meter August 1, pg. 19

Sega wins UK court battle
Play Meter August 15, pg. 24
https://archive.org/details/popular-computing-weekly-1982-08-05/page/n12/mode/1up

Atari extends copyright fight internationally
https://archive.org/details/popular-computing-weekly-1982-08-26/page/n3/mode/2up
https://www.mobygames.com/game/vic-20/vic-men
https://www.mobygames.com/game/vic-20/pac-man

Astrocade sues Atari & Commodore
Arcade Express August 30, 1982, pg. 1
https://archive.org/details/ballyalley_Press_Release_Patent_Infringement
https://books.google.de/books?id=ZTAEAAAAMBAJ&pg=PA1&lpg=PA1&dq=astrocade+lawsuit+commodore&source=bl&ots=e07mUP1sEM&sig=ACfU3U2ZAsFdARGqjVKnm3KWAhgSlx_26A&hl=en&sa=X&ved=2ahUKEwiEgIzy1PD5AhVmQPEDHUK4CI8Q6AF6BAgdEAM#v=onepage&q=astrocade%20lawsuit%20commodore&f=false
https://portal.unifiedpatents.com/patents/patent/US-4296930-A
https://patents.google.com/patent/US4301503A/en
https://archive.org/details/creativecomputing-1982-08/page/n12/mode/1up

Cornnuts sues Midway
Replay August 1982 pg. 68
https://www.sfgate.com/food/article/Bay-Area-history-of-Corn-Nuts-Oakland-snack-16194249.php
Games People Pay August 21, 1982 pg. 2

Atari starts new research lab
Replay August 19982, pg. 21

The Games Channel wants to take epic gaming online
Replay August 19982, pg. 66
http://tgn-inc.com/
https://larryjdunlap.com/meet-larry/

Steve Wozniak announces the Us Festival
https://archive.org/details/Micro_NO._51_1982-08_Micro_Ink_US/page/n8/mode/1up
https://en.wikipedia.org/wiki/US_Festival

Larry Kaplan leaves Activision
Arcade Express August 30, 1982 pg. 4
https://en.wikipedia.org/wiki/Amiga

https://en.wikipedia.org/wiki/IMac

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

tron, atari, coinop, castlepark, pacman, crash, atari5200, intellivision, colecovision, donkeykong, supercharger, vcs, odyssey2, lucasfilm, smc70, apple, sega, astrocade, commodore, amiga, activision

View Details

EA disses Xbox Live
Violent video games come under scrutiny
GTA goes back to the 80s

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in July 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here:
https://twitter.com/wiedo
and
https://www.youtube.com/watch?v=8SW2_WXgbbo

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Resident Evil (Gamecube)
Video Version - https://www.patreon.com/posts/71376276
https://www.mobygames.com/game/gamecube/resident-evil-

Corrections:
June 2002 Ep - https://www.patreon.com/posts/june-2002-70477828
https://en.wikipedia.org/wiki/Hi_Tech_Expressions
https://en.wikipedia.org/wiki/TurboGrafx-16
https://en.wikipedia.org/wiki/Super_NES_CD-ROM
https://en.wikipedia.org/wiki/Panasonic
https://www.mobygames.com/game/dark-castle

2002:
E3 pits Sony vs Microsoft vs Nintendo
Edge 112, pg. 6
https://en.wikipedia.org/wiki/Xbox_(console)
https://en.wikipedia.org/wiki/PlayStation_2
https://en.wikipedia.org/wiki/GameCube
https://en.wikipedia.org/wiki/Xbox_network
https://en.wikipedia.org/wiki/Grand_Theft_Auto_III

EA dismisses Xbox Live
http://www.kultmags.com/mags.php?folder=TUFOIUFDLzIwMDI= Manac 2002-07 pg. 45 https://www.nytimes.com/2002/05/16/business/technology-electronic-arts-in-sony-game-deal.html?searchResultPosition=11

E3 is all 3D
https://archive.org/details/pcgames200207/page/n23/mode/1up

LucasArts announces Full Throttle 2
https://archive.org/details/Micromania090/page/n8/mode/1up
https://www.mobygames.com/game/escape-from-monkey-island
https://www.mobygames.com/game/grim-fandango
https://www.mobygames.com/game/full-throttle
https://www.mobygames.com/game-group/sam-max-licensees
November 2001 Jump - https://www.patreon.com/posts/november-2001-60019617
Al Lowe Interview - https://www.patreon.com/posts/al-lowe-29977733
https://www.mobygames.com/game/navy-moves

Price cuts, price cuts, price cuts everywhere!
http://www.kultmags.com/mags.php?folder=TUFOIUFDLzIwMDI= Manac 2002-07 pg. 44

Microsoft and Nvidia enter arbitration
https://archive.org/details/PCPowerplay-075-2002-07/page/n17/mode/1up

EA and Activision see massive revenue jumps
https://archive.org/details/GDM_July_2002/page/n2/mode/1up

Take 2 buys Max Payne
Edge 112, pg. 13
Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122
https://www.imdb.com/title/tt0467197/?ref_=fn_al_tt_1

GTA3 sequel announced
https://archive.org/details/pcgames200207/page/n8/mode/1up
https://archive.org/details/Play_Issue_007_2002_07_Fusion_Publishing_US/page/9/mode/1up

GTA3 multiplayer dumped
https://archive.org/details/Computer_Gaming_World_Issue_216/page/n41/mode/1up
https://www.mobygames.com/game/psp/grand-theft-auto-liberty-city-stories

Gmax makes 3D modeling affordable
https://archive.org/details/GamePro_Issue_166_July_2002/page/n29/mode/1up
https://en.wikipedia.org/wiki/Gmax

Criterion prez sees Renderware as the future
Edge 112, pg. 14
https://en.wikipedia.org/wiki/RenderWare
https://en.wikipedia.org/wiki/Criterion_Games

Xbox gets hacked
Edge 112, pg. 15

Action Replay and Gameshark come to Gamecube
Edge 112 pg. 19
https://archive.org/details/electronic-gaming-monthly-issue-156-july-2002/page/30/mode/1up

PC game publishers consider the move to DVD
https://archive.org/details/pcgames200207/page/n8/mode/1up

3D accelerator market splintering
Edge 112, pg. 17
https://en.wikipedia.org/wiki/High-Level_Shader_Language

Creative buys 3DLabs
https://archive.org/details/PCPowerplay-075-2002-07/page/n22/mode/1up
https://en.wikipedia.org/wiki/3Dlabs

PCI is dead... long live PCI Express
https://archive.org/details/pcgames200207/page/n11/mode/1up
https://en.wikipedia.org/wiki/PCI_Express
https://archive.org/details/PCPowerplay-075-2002-07/page/n21/mode/1up

Saitek has some good vibes
https://archive.org/details/pcgames200207/page/n11/mode/1up
https://en.wikipedia.org/wiki/Time_Crisis

Actuality brings 3D to life
https://archive.org/details/PCPowerplay-075-2002-07/page/n13/mode/1up
https://www.youtube.com/watch?v=m2wKdBHS14U
https://www10.aeccafe.com/nbc/articles/view_article.php?articleid=76129
https://www.laserfocusworld.com/home/article/16567668/ofh-acquires-actuality-systems-3d-display

Judge rules first amendment doesn’t cover games
https://archive.org/details/GDM_July_2002/page/n1/mode/1up
https://everything2.com/title/Interactive+Digital+Software+Association+v.+St.+Louis+County%252C+Missouri
https://everything2.com/title/Interactive+Digital+Software+Association+v.+St.+Louis+County%252C+Missouri

Bill to regulate games introduced
https://archive.org/details/GDM_July_2002/page/n1/mode/1up
https://www.congress.gov/bill/108th-congress/house-bill/669/text?r=96&s=1

Lawsuit filed over Everquest player's suicide
https://archive.org/details/PCPowerplay-075-2002-07/page/n13/mode/1up

Vivendi reacts to calls for censorship in Germany
https://archive.org/details/pcgames200207/page/n9/mode/1up
https://www.mobygames.com/game/c64/commando/screenshots/gameShotId,506182/

Ubi soft sues Take 2 over unpaid royalties
https://archive.org/details/PCPowerplay-075-2002-07/page/n23/mode/1up

Phenomedia admits lying about revenue
https://archive.org/details/pcgames200207/page/n9/mode/1up
https://www.mobygames.com/game-group/crazy-chicken-moorhuhn-games
https://en.wikipedia.org/wiki/Moorhuhn

Jon Hare thinks Britain is losing its voice
https://archive.org/details/PC_Zone_117_July_2002/page/41/mode/1up
https://www.mobygames.com/company/sensible-software
https://lostmediawiki.com/Sex_n%27_Drugs_n%27_Rock_n%27_Roll_(lost_work_on_cancelled_point_and_click_adventure_game;_1994-1998)
https://www.mobygames.com/game/zx-spectrum/twister-mother-of-charlotte
http://podcast.theycreateworlds.com/e/grand-theft-auto-1/

Deus Ex movie rights sold
https://archive.org/details/pcgames200207/page/n7/mode/1up
https://en.wikipedia.org/wiki/Deus_Ex

Microsoft tried to buy Nintendo
https://archive.org/details/PCPowerplay-075-2002-07/page/n17/mode/1up

Fishtank Interactive gets bought up by JoWood
https://archive.org/details/pcgames200207/page/n9/mode/1up
https://en.wikipedia.org/wiki/JoWooD
https://en.wikipedia.org/wiki/Fishtank_Interactive
https://en.wikipedia.org/wiki/Ravensburger
https://www.mobygames.com/game/costume-quest
https://www.imdb.com/title/tt6536550/?ref_=fn_al_tt_1

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

View Details

Nintendo bails on coinop
Sega teams up with Sony
Sound card pioneer Adlib bites the dust

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in July 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Ethan from the Retro Asylum is our cohost. You can find his other fine retrogaming work here:
https://thehistoryofhowweplay.wordpress.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Wizkid
Video Version - https://www.patreon.com/posts/7-minutes-in-71057943
https://www.mobygames.com/game/wizkid-the-story-of-wizball-ii
https://www.mobygames.com/game/wizball
7 Minutes in Heaven - Cannon Fodder - https://www.patreon.com/posts/7-minutes-in-62260663
100th Episode - 7 Minutes in Heaven Spectacular - https://www.patreon.com/posts/100th-episode-7-62261269

Corrections:
June 1992 Ep - https://www.patreon.com/posts/june-1992-69739257
https://en.wikipedia.org/wiki/Hi_Tech_Expressions
https://en.wikipedia.org/wiki/Nintendo#Seal_of_Quality
https://en.wikipedia.org/wiki/TurboGrafx-16
https://en.wikipedia.org/wiki/Super_NES_CD-ROM
https://tcrf.net/User:Eientei95/SNES_CD
https://www.mobygames.com/game/dark-castle

1992:
Play Meter warns coin men of the coming home invasion
Play Meter July 1992, pg. 119
Jim Trucano - AMOA - https://www.patreon.com/posts/48912975
July 1982 Ep - https://www.patreon.com/posts/july-1982-70742832

Nintendo scales down coin op operations
RePlay July 1992, pg. 3
NES Arcade variants - https://en.wikipedia.org/wiki/Nintendo_Entertainment_System_models#Arcade_variants
Super System - https://ultimatepopculture.fandom.com/wiki/Nintendo_Super_System
Al Stone - https://www.gamedeveloper.com/console/obituary-alan-stone-nintendo-of-america-cofounder-onetime-sega-enterprises-ceo

Sega loses big in patent case
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20036%20%28July%201992%29/page/n31/mode/1up
https://patents.google.com/patent/US3900886A/en
https://www.latimes.com/archives/la-xpm-1992-04-11-fi-275-story.html
https://www.joc.com/maritime-news/patent-suits-aggravate-us-japan-trade-tension_19920525.html

Sega and Sony go all in on CD
https://archive.org/details/micromania-segunda-epoca-50/page/n7/mode/1up
https://www.washingtonpost.com/archive/business/1992/05/21/sony-sega-form-alliance-for-games-entertainment/7b81f177-c961-4058-a703-cc890f7cacb8/
https://www.mobygames.com/company/sony-electronic-publishing-ltd

Camerica anounces Aladdin
https://archive.org/details/GamePro_Issue_036_July_1992/page/n107/mode/2up
https://en.wikipedia.org/wiki/Aladdin_Deck_Enhancer
Video Game Historian Video on Aladdin Deck Enhander - https://youtu.be/_eG-PSZU5MI

Apple loses GUI suit
https://archive.org/details/eu_BYTE-1992-07_OCR/page/n31/mode/1up
https://en.wikipedia.org/wiki/Apple_Computer,_Inc._v._Microsoft_Corp.
https://www.nytimes.com/1990/03/24/business/most-of-xerox-s-suit-against-apple-barred.html

Newton promises a consumer friendly computer future
https://archive.org/details/eu_BYTE-1992-07_OCR/page/n19/mode/1up
https://en.wikipedia.org/wiki/Apple_Newton

Analogue control made easy
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n7/mode/1up
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n9/mode/1up
https://www.ebay.com/p/1118763648
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.07/page/n12/mode/1up

Columbus anniversary brings out the exploring
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n31/mode/1up
https://www.mobygames.com/game/discovery-in-the-steps-of-columbus
https://www.mobygames.com/game/seven-cities-of-gold-commemorative-edition
https://www.mobygames.com/game/exploration
https://en.wikipedia.org/wiki/Christopher_Columbus

SSI plans for the future
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n31/mode/1up
https://www.mobygames.com/game-group/dungeons-dragons-dd-add-licensees/offset,100/so,1d/
https://www.mobygames.com/game-group/dungeons-dragons-campaign-setting-dark-sun
https://www.mobygames.com/game/al-qadim-the-genies-curse
https://en.wikipedia.org/wiki/Dark_Sun

Sierra announces Scary Tales series
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n47/mode/1up
https://www.mobygames.com/game/roberta-williams-phantasmagoria
Ken Williams - Sierra - https://www.patreon.com/posts/42700706
https://www.filfre.net/tag/phantasmagoria/

Help make a porn game!
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.07/page/n13/mode/1up
https://picclick.de/Pussy-Puzzle-Digital-Harem-Erotik-SEX-Erotic-324652667114.html?refresh=1

Street Fighter 2 is coming to home computers
https://archive.org/details/TheOneIssue46Jul92/page/n12/mode/1up
https://www.mobygames.com/game/street-fighter-ii-the-world-warrior

Double Dragon movie announced
https://archive.org/details/GamePro_Issue_036_July_1992/page/n107/mode/2up
https://www.imdb.com/title/tt0106761/?ref_=fn_al_tt_1
https://www.imdb.com/title/tt0108255/?ref_=fn_al_tt_4
https://doubledragon.fandom.com/wiki/Double_Dragon_(comic)
https://en.wikipedia.org/wiki/Carl_Barks

The Lawnmower Man promises to do for VR what Tron did for video games
https://archive.org/details/powerplaymagazine-1992-07/page/20/mode/1up
https://youtu.be/BO1Nae_EBvQ

Probe abandons computer game development
https://archive.org/details/CommodoreUserIssue1061992Jul/page/n6/mode/1up
Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122

Lucasfilm Games becomes LucasArts Games
https://archive.org/details/TheOneIssue46Jul92/page/n12/mode/1up
https://en.wikipedia.org/wiki/Lucasfilm_Games

Microprose buys Vektor Grafix & Paragon
http://amr.abime.net/issue_15_pages pg. 10
https://archive.org/details/powerplaymagazine-1992-07/page/16/mode/1up
https://www.mobygames.com/developer/sheet/view/developerId,570/
https://en.wikipedia.org/wiki/Take-Two_Interactive
Wild Bill Stealey - Microprose - https://www.patreon.com/posts/36710924
https://www.mobygames.com/game/snes/sid-meiers-civilization
https://www.mobygames.com/game/bloodnet

The Learning Company goes public
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n19/mode/1up
https://www.mobygames.com/game/rockys-boots
https://www.mobygames.com/company/learning-company

Ad Lib files for bankruptcy
https://archive.org/details/eu_BYTE-1992-07_OCR/page/n39/mode/1up
https://en.wikipedia.org/wiki/Ad_Lib,_Inc.

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

View Details

Nintendo bails on coinop
Sega teams up with Sony
Sound card pioneer Adlib bites the dust

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in July 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Ethan from the Retro Asylum is our cohost. You can find his other fine retrogaming work here:
https://thehistoryofhowweplay.wordpress.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Wizkid
Video Version - https://www.patreon.com/posts/7-minutes-in-71057943
https://www.mobygames.com/game/wizkid-the-story-of-wizball-ii
https://www.mobygames.com/game/wizball
7 Minutes in Heaven - Cannon Fodder - https://www.patreon.com/posts/7-minutes-in-62260663
100th Episode - 7 Minutes in Heaven Spectacular - https://www.patreon.com/posts/100th-episode-7-62261269

Corrections:
June 1992 Ep - https://www.patreon.com/posts/june-1992-69739257
https://en.wikipedia.org/wiki/Hi_Tech_Expressions
https://en.wikipedia.org/wiki/Nintendo#Seal_of_Quality
https://en.wikipedia.org/wiki/TurboGrafx-16
https://en.wikipedia.org/wiki/Super_NES_CD-ROM
https://tcrf.net/User:Eientei95/SNES_CD
https://www.mobygames.com/game/dark-castle

1992:
Play Meter warns coin men of the coming home invasion
Play Meter July 1992, pg. 119
Jim Trucano - AMOA - https://www.patreon.com/posts/48912975
July 1982 Ep - https://www.patreon.com/posts/july-1982-70742832

Nintendo scales down coin op operations
RePlay July 1992, pg. 3
NES Arcade variants - https://en.wikipedia.org/wiki/Nintendo_Entertainment_System_models#Arcade_variants
Super System - https://ultimatepopculture.fandom.com/wiki/Nintendo_Super_System
Al Stone - https://www.gamedeveloper.com/console/obituary-alan-stone-nintendo-of-america-cofounder-onetime-sega-enterprises-ceo

Sega loses big in patent case
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20036%20%28July%201992%29/page/n31/mode/1up
https://patents.google.com/patent/US3900886A/en
https://www.latimes.com/archives/la-xpm-1992-04-11-fi-275-story.html
https://www.joc.com/maritime-news/patent-suits-aggravate-us-japan-trade-tension_19920525.html

Sega and Sony go all in on CD
https://archive.org/details/micromania-segunda-epoca-50/page/n7/mode/1up
https://www.washingtonpost.com/archive/business/1992/05/21/sony-sega-form-alliance-for-games-entertainment/7b81f177-c961-4058-a703-cc890f7cacb8/
https://www.mobygames.com/company/sony-electronic-publishing-ltd

Camerica anounces Aladdin
https://archive.org/details/GamePro_Issue_036_July_1992/page/n107/mode/2up
https://en.wikipedia.org/wiki/Aladdin_Deck_Enhancer
Video Game Historian Video on Aladdin Deck Enhander - https://youtu.be/_eG-PSZU5MI

Apple loses GUI suit
https://archive.org/details/eu_BYTE-1992-07_OCR/page/n31/mode/1up
https://en.wikipedia.org/wiki/Apple_Computer,_Inc._v._Microsoft_Corp.
https://www.nytimes.com/1990/03/24/business/most-of-xerox-s-suit-against-apple-barred.html

Newton promises a consumer friendly computer future
https://archive.org/details/eu_BYTE-1992-07_OCR/page/n19/mode/1up
https://en.wikipedia.org/wiki/Apple_Newton

Analogue control made easy
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n7/mode/1up
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n9/mode/1up
https://www.ebay.com/p/1118763648
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.07/page/n12/mode/1up

Columbus anniversary brings out the exploring
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n31/mode/1up
https://www.mobygames.com/game/discovery-in-the-steps-of-columbus
https://www.mobygames.com/game/seven-cities-of-gold-commemorative-edition
https://www.mobygames.com/game/exploration
https://en.wikipedia.org/wiki/Christopher_Columbus

SSI plans for the future
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n31/mode/1up
https://www.mobygames.com/game-group/dungeons-dragons-dd-add-licensees/offset,100/so,1d/
https://www.mobygames.com/game-group/dungeons-dragons-campaign-setting-dark-sun
https://www.mobygames.com/game/al-qadim-the-genies-curse
https://en.wikipedia.org/wiki/Dark_Sun

Sierra announces Scary Tales series
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n47/mode/1up
https://www.mobygames.com/game/roberta-williams-phantasmagoria
Ken Williams - Sierra - https://www.patreon.com/posts/42700706
https://www.filfre.net/tag/phantasmagoria/

Help make a porn game!
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1992.07/page/n13/mode/1up
https://picclick.de/Pussy-Puzzle-Digital-Harem-Erotik-SEX-Erotic-324652667114.html?refresh=1

Street Fighter 2 is coming to home computers
https://archive.org/details/TheOneIssue46Jul92/page/n12/mode/1up
https://www.mobygames.com/game/street-fighter-ii-the-world-warrior

Double Dragon movie announced
https://archive.org/details/GamePro_Issue_036_July_1992/page/n107/mode/2up
https://www.imdb.com/title/tt0106761/?ref_=fn_al_tt_1
https://www.imdb.com/title/tt0108255/?ref_=fn_al_tt_4
https://doubledragon.fandom.com/wiki/Double_Dragon_(comic)
https://en.wikipedia.org/wiki/Carl_Barks

The Lawnmower Man promises to do for VR what Tron did for video games
https://archive.org/details/powerplaymagazine-1992-07/page/20/mode/1up
https://youtu.be/BO1Nae_EBvQ

Probe abandons computer game development
https://archive.org/details/CommodoreUserIssue1061992Jul/page/n6/mode/1up
Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122

Lucasfilm Games becomes LucasArts Games
https://archive.org/details/TheOneIssue46Jul92/page/n12/mode/1up
https://en.wikipedia.org/wiki/Lucasfilm_Games

Microprose buys Vektor Grafix & Paragon
http://amr.abime.net/issue_15_pages pg. 10
https://archive.org/details/powerplaymagazine-1992-07/page/16/mode/1up
https://www.mobygames.com/developer/sheet/view/developerId,570/
https://en.wikipedia.org/wiki/Take-Two_Interactive
Wild Bill Stealey - Microprose - https://www.patreon.com/posts/36710924
https://www.mobygames.com/game/snes/sid-meiers-civilization
https://www.mobygames.com/game/bloodnet

The Learning Company goes public
https://archive.org/details/Computer_Gaming_World_Issue_96/page/n19/mode/1up
https://www.mobygames.com/game/rockys-boots
https://www.mobygames.com/company/learning-company

Ad Lib files for bankruptcy
https://archive.org/details/eu_BYTE-1992-07_OCR/page/n39/mode/1up
https://en.wikipedia.org/wiki/Ad_Lib,_Inc.

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

View Details

Universal sues Nintendo over Donkey Kong
Spielberg signs with Atari
Tron disappoints

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in July 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here:
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Pepper II
Video Version - https://www.patreon.com/posts/70739326
https://www.mobygames.com/game/pepper-ii
https://flyers.arcade-museum.com/?page=flyer&db=videodb&id=778ℑ=1

Corrections:
June 1982 Ep - https://www.patreon.com/posts/69476654
https://jaleco.fandom.com/wiki/Naughty_Boy
http://www.hardcoregaming101.net/brute-force/
Jim Trucano - AMOA - https://www.patreon.com/posts/48912975
https://en.wikipedia.org/wiki/Pong
https://www.youtube.com/watch?v=EK7H6gI1py0
https://www.arcade-museum.com/game_detail.php?game_id=10086
https://youtu.be/bTUrWYv2vtU
https://en.wikipedia.org/wiki/Vectrex
https://de.wikipedia.org/wiki/Adventure_Vision
https://en.wikipedia.org/wiki/Little_Professor

1982:
US Army enlists Atari
https://www.nytimes.com/1982/07/10/us/briefing-006748.html?searchResultPosition=14
https://www.mobygames.com/game/bradley-trainer

Zaxxon commercial
Replay July 1982, pg. 112
https://youtu.be/u3NUO2GFGAI
https://www.mobygames.com/game/arcade/zaxxon

Sega Gremlin opens new factory
Play Meter July 1, 1982 pg 17
https://en.wikipedia.org/wiki/Gremlin_Industries
Jim Trucano - AMOA - https://www.patreon.com/posts/48912975

Ms Pacman set to match Pacman
Play Meter 1 July 1982 pg 17
https://en.wikipedia.org/wiki/Ms._Pac-Man

Bally and Atari both buy into Namco
Games People Pay Late July 1982 pg 10
https://en.wikipedia.org/wiki/Namco

Nintendo seeks to expand US operations
Games People Pay Late July 1982 pg 5
https://en.wikipedia.org/wiki/Nintendo

Coca-Cola buys Gottlieb
Play Meter July 1, 1982, pg 22
https://en.wikipedia.org/wiki/Gottlieb

Universal sues over Donkey Kong
Games People Pay Late July 1982 pg 4
https://en.wikipedia.org/wiki/Donkey_Kong#Legacy
https://en.wikipedia.org/wiki/RKO_Pictures

Showbiz and Pizza Time reach a settlement
Play Meter July 15, 1982 pg 22
https://en.wikipedia.org/wiki/Chuck_E._Cheese
May 1980 jump - https://www.patreon.com/posts/may-2020-37289753

Fuzzy Wuzzy Wizards want a piece of the pizza action
Play Meter July 1 1982 pg 14
https://law.resource.org/pub/us/case/reporter/F2/820/820.F2d.362.85-3705.html
https://tokencatalog.com/token_record_forms.php?action=DisplayTokenRecord&td_id=521569&inventory_id=584463&attribution_id=538537

Alladin's Castle continues aggressive expansion
Games People Pay Late July 1982 pg 10
https://en.wikipedia.org/wiki/Namco#Expansion_into_other_markets_(1989%E2%80%931994)

Not everyone is happy with home PacMan
Games People Pay Late July 1982 pg 7
https://www.mobygames.com/game/pac-man
https://www.youtube.com/watch?v=smmjCGpa1V0

Coin op operators see costs jump
Vending Times Census of the Industry July 1982, pg. 60

Vancouver bans minors
Play Meter 15 July 1982 pg 20

Sega goes to court in England
Play meter July 15, 1982, pg 22
March 1982 Ep - https://www.patreon.com/posts/march-1982-64415756

Colecovision launches!
https://en.wikipedia.org/wiki/ColecoVision

5200 hits inventory snag
Video Game Update July 1982 pg 1
https://en.wikipedia.org/wiki/Atari_5200
AVGN 5200 video - https://youtu.be/AknyR-kRvLc

Emerson Arcadia debuts at CES
Video Game Update July 1982 pg 2
https://www.youtube.com/watch?v=xaUw3_OR_q8
https://en.wikipedia.org/wiki/Arcadia_2001

Games by Apollo goes big on advertising
https://www.nytimes.com/1982/07/23/business/advertising-video-game-client-to-benton-bowles.html?searchResultPosition=2
https://en.wikipedia.org/wiki/Games_by_Apollo

Activision earnings way up!
Playthings July 1982 pg 11

KC Munchkin is back!
Play Meter July 15, 1982 pg 22
https://www.mobygames.com/game/kcs-krazy-chase

Avalon Hill gets VCS fever
https://archive.org/details/cgw_5/page/n5/mode/1up
https://www.mobygames.com/browse/games/avalon-hill-game-company/offset,75/so,1d/list-games/
Joel Billings - SSI - https://www.patreon.com/posts/36827469

More new companies enter the scene
Video Game Update July 1982 pg 2

Spielberg goes Atari
Video Game Update July 1982 pg 1
https://en.wikipedia.org/wiki/Code_Monkeys
https://www.mobygames.com/game/atari-2600/et-the-extra-terrestrial_
https://www.mobygames.com/game/atari-2600/raiders-of-the-lost-ark
https://youtu.be/-UFYpnE_Ob0

Atari announces Swordquest scavenger hunt
Video Game Update July 1982 pg 1
https://www.mobygames.com/game-group/swordquest-series

Video game price war feared
Play Things July 1982

Mattel loses suit over Odyssey patents
https://www.nytimes.com/1982/07/27/business/mattel-patent-suit.html?searchResultPosition=16
https://en.wikipedia.org/wiki/Magnavox_Odyssey#Lawsuits

Dragon 32 is coming
https://archive.org/details/your-computer-magazine-1982-07/page/n16/mode/1up
https://en.wikipedia.org/wiki/Dragon_32/64
https://en.wikipedia.org/wiki/Motorola_6809

Jon Freeman and Anne West fall leave Automated Simulations
https://archive.org/details/cgw_5/page/n5/mode/1up
https://en.wikipedia.org/wiki/Epyx

Sinclair loses more key staff
https://archive.org/details/sinclair-user-magazine-004/page/n51/mode/2up
https://archive.org/details/your-computer-magazine-1982-07/page/n37/mode/1up
https://en.wikipedia.org/wiki/Jupiter_Ace
https://en.wikipedia.org/wiki/ZX_Spectrum
https://en.wikipedia.org/wiki/SAM_Coup%C3%A9

Wall Street downgrades Apple's future
https://www.nytimes.com/1982/07/08/business/market-place-apple-fighting-to-stay-ahead.html?searchResultPosition=9
https://en.wikipedia.org/wiki/Apple_Lisa
https://en.wikipedia.org/wiki/Macintosh
https://en.wikipedia.org/wiki/Apple_II
https://en.wikipedia.org/wiki/Apple_III

Atari gets big order from Dade county
https://www.nytimes.com/1982/07/15/business/atari-contract.html?searchResultPosition=1
https://ataripodcast.libsyn.com/antic-interview-420-brenda-laurel-atari-research

Randall Kottwitz muses on laserdisc
https://archive.org/details/softside-magazine-46/page/n5/mode/1up
Randal Kottwitz - SoftSide - MacUser - https://www.patreon.com/posts/63640307

Tron flops with both critics and analysts
https://www.nytimes.com/1982/07/09/movies/stock-decline-after-screening-of-tron-irks-disney-studio.html?searchResultPosition=1
https://www.boxofficemojo.com/title/tt0084827/?ref_=bo_se_r_2
https://www.boxofficemojo.com/month/august/1982/?sort=grossToDate&ref_=bo_md__resort#table
https://www.nytimes.com/1982/07/07/movies/et-at-87-million-hit-of-summer-box-office.html?searchResultPosition=20
https://www.nytimes.com/1982/07/14/movies/ex-disney-animators-try-to-outdo-their-mentor.html?searchResultPosition=6
https://www.nytimes.com/1982/07/09/movies/disney-tron.html?searchResultPosition=1
https://youtu.be/DREG0dOW8jw
https://youtu.be/cISmv0IGoQQ
https://youtu.be/2BE3NqTRfLc

Arcades eat into MAD magazine numbers
Games People Pay Late July 1982 pg 12
https://www.comichron.com/titlespotlights/mad.html
https://en.wikipedia.org/wiki/Mad_(magazine)
https://www.mobygames.com/game/spy-vs-spy

Video games and cable tv erode broadcast audience
https://www.nytimes.com/1982/07/21/business/advertising-tv-ad-prices-are-raised.html?searchResultPosition=22

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

tron, atari, apple, macintosh, sinclair, spectrum, commodore, c64, dragon32, mattel, odyssey, magnavox, swordquest, vcs, activision, kc munchkin, games by apollo, colecovision, sega, arcade, fuzzy wuzzy wizerds, chuck e cheese, donkey kong, nintendo, gottlieb, pacman, ms pacman, zaxxon, gremlin, bradley trainer

View Details

Europe disses Xbox
GTA3 makes Take Two a mint
Activision goes after battle.net clones

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in June 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here:
https://twitter.com/wiedo

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Blender Bros.
Video Version: https://www.patreon.com/posts/7-minutes-in-70423237
https://www.mobygames.com/game/blender-bros
https://www.mobygames.com/game/tak-and-the-power-of-juju_

Corrections:
May 2002 Ep - https://www.patreon.com/posts/may-2002-68880588
https://en.wikipedia.org/wiki/Valve_Corporation
https://www.youtube.com/watch?v=9mg6wrYCT9Q

2002:
Game market rebounds after downturn
Edge 111, pg. 13
https://en.wikipedia.org/wiki/Xbox_(console)
https://en.wikipedia.org/wiki/PlayStation_2

Xbox falters
http://www.kultmags.com/mags.php?folder=TUFOIUFDLzIwMDI= Man!ac 2002-06 pg. 27, 29
https://en.wikipedia.org/wiki/Xbox_(console)

PS2 chips integrated
http://www.kultmags.com/mags.php?folder=TUFOIUFDLzIwMDI= Man!ac 2002-06 pg. 30

TDK gets MOTU rights
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue89/page/n11/mode/1up
https://www.mobygames.com/game/ps2/masters-of-the-universe-he-man-defender-of-grayskull
https://www.mobygames.com/game/masters-of-the-universe-the-arcade-game
https://www.mobygames.com/game/masters-of-the-universe-he-man-power-of-grayskull
https://en.wikipedia.org/wiki/Masters_of_the_Universe
https://www.mobygames.com/game-group/masters-of-the-universe-he-man-licensees
https://gamejolt.com/games/he-man/19434
https://www.romhacking.net/hacks/7012/
https://www.mobygames.com/game-group/superman-licensees
https://www.mobygames.com/game/multipath-adventures-of-superman-menace-of-metallo

Sims is crowned top selling game... again
https://archive.org/details/Computer_Gaming_World_Issue_215/page/n47/mode/1up
https://en.wikipedia.org/wiki/The_Sims_(video_game)

Maya price plunges
Edge 111, pg. 11
https://en.wikipedia.org/wiki/Autodesk_Maya
https://en.wikipedia.org/wiki/Autodesk_3ds_Max

IBM gets into online games
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue89/page/n10/mode/1up
https://web.archive.org/web/20020914044708/http://www.butterfly.net/
https://lwn.net/Articles/23968/
American McGee - id - spicy horse - ea - https://www.patreon.com/posts/45549970

Codemasters' E-shop adds an affiliates program
Edge 111
https://en.wikipedia.org/wiki/Codemasters

Activision goes after Battle.net clone
https://archive.org/details/GDM_June_2002/page/n3/mode/1up
https://en.wikipedia.org/wiki/Bnetd
https://en.wikipedia.org/wiki/Battle.net

Take Two posts big gains
https://archive.org/details/GDM_June_2002/page/n3/mode/1up
https://en.wikipedia.org/wiki/Take-Two_Interactive
https://en.wikipedia.org/wiki/Grand_Theft_Auto_III

Interplay losses mount
https://archive.org/details/GDM_June_2002/page/n3/mode/1up
https://en.wikipedia.org/wiki/Interplay_Entertainment
Don Daglow Part 2 - Broderbund - Beyond Software - Stormfront - SSI - https://www.patreon.com/posts/39095819

Interplay looking to sell Shiny
https://archive.org/details/pcgames200206/page/n8/mode/1up
https://en.wikipedia.org/wiki/Shiny_Entertainment
https://www.mobygames.com/game/enter-the-matrix
https://www.mobygames.com/game/matrix-path-of-neo
https://www.mobygames.com/game/messiah

Infogrames buys Shiny
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue89/page/n8/mode/1up

THQ buys up Outrage
https://archive.org/details/GDM_June_2002/page/n3/mode/1up
https://en.wikipedia.org/wiki/Outrage_Games
https://en.wikipedia.org/wiki/THQ

Rare is up for sale
http://www.kultmags.com/mags.php?folder=TUFOIUFDLzIwMDI= Man!ac 2002-06 pg. 29
https://en.wikipedia.org/wiki/Rare_(company)

Capital Entertainment Group founded
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue89/page/n8/mode/1up
https://en.wikipedia.org/wiki/Seamus_Blackley

Scott McCloud gets hooked on Bejweled
https://archive.org/details/Computer_Gaming_World_Issue_215/page/n40/mode/1up
https://en.wikipedia.org/wiki/Scott_McCloud

Max Payne to hit the big screen
https://www.devuego.es/pres/revista/hobby-consolas/129 pg. 12
https://www.imdb.com/title/tt0467197/?ref_=fn_al_tt_1

Dragon's Lair 3D gets action figures
https://www.retromags.com/magazines/usa/electronic-gaming-monthly/electronic-gaming-monthly-issue-155/ pg. 36
http://www.toymania.com/columns/spotlight/dl3d.shtml
https://youtu.be/8-Cjsnq8kVU
https://www.fangamer.com/products/bugsnax-bunger-plush

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

View Details

Atari gets trounced in court
Nintendo and Sega slash prices
CD gaming goes OEM

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in June 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Chris from the Retro Asylum is our cohost. You can find his other fine podcasts here:
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Toki: Going Ape Spit
Video Version - https://youtu.be/IqGZLAMyqw4
https://www.mobygames.com/game/toki-going-ape-spit
https://www.mobygames.com/game/toki

Corrections:
May 1992 Ep - https://www.patreon.com/posts/may-1992-68552769
Dread (Amiga) - https://www.patreon.com/posts/dread-binary-big-68405040
https://en.wikipedia.org/wiki/Freescape
https://en.wikipedia.org/wiki/Descent:_FreeSpace_%E2%80%93_The_Great_War
https://en.wikipedia.org/wiki/Super_Mario_World
https://en.wikipedia.org/wiki/Action_52
https://en.wikipedia.org/wiki/Robert_Garriott

1992:
LA Riots hit coin op
Play Meter June 1992, pg. 3
RePlay June 1992, pg. 15, pg. 48
https://en.wikipedia.org/wiki/1992_Los_Angeles_riots

Stuttgart hits Asterix with added tax
https://archive.org/details/AmigaJoker199206_and_07/page/n121/mode/1up?view=theater
https://www.mobygames.com/game/arcade/astrix__
https://gauselmann.de/index-2.html
https://de.wikipedia.org/wiki/Paul_Gauselmann
Wild Bill Stealey - Microprose - https://www.patreon.com/posts/36710924

Coinop supports recycling
Play Meter June 1992, pg. 16
https://en.everybodywiki.com/Recycle_It,_Don%27t_Trash_It!

RePlay magazine highlights family fun centers
RePlay June 1992
Jim Trucano - AMOA - https://www.patreon.com/posts/48912975

Parallel market for Street Fighter Championship Edition boards is huge
RePlay June 1992, pg. 39
https://www.mobygames.com/game/arcade/street-fighter-ii-champion-edition
Correction: Street Fighter II Hyper Fighting Edition was Street Fighter II Turbo in the USA

Capcom to launch SNES arcade stick
https://archive.org/details/GamePro_Issue_035_June_1992/page/n107/mode/1up
https://segaretro.org/Capcom_Power_Stick_Fighter_MD
Joe Morici - Capcom - https://www.patreon.com/posts/37289815
https://www.gpvideogames.com/Products/22037/the-ultimate-arcade-fighting-stick
https://www.mobygames.com/game/amiga/street-fighter-ii-the-world-warrior

Atari Corporation loses to Nintendo
Play Meter June 1992, pg. 20
https://www.nytimes.com/1992/05/16/business/company-news-nintendo-suit-by-atari-is-dismissed.html
April 1999 Jump - https://www.patreon.com/posts/69717644

Nintendo revenue soars!
RePlay June 1992, pg. 16

Console Price War heats up
https://archive.org/details/Game_Informer_Issue_005_Summer_1992 pg. 43

German SNES price to undercut Megadrive
https://archive.org/details/powerplaymagazine-1992-06/page/n24/mode/1up

MegaCD becomes SegaCD
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20035%20%28June%201992%29/page/n19/mode/1up?view=theater
https://en.wikipedia.org/wiki/Sega_CD

Matsushita buys into San Mateo Software Group
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20035%20%28June%201992%29/page/n51/mode/1up?view=theater
https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer
https://en.wikipedia.org/wiki/The_3DO_Company

Phillips boosts CDi software library
https://archive.org/details/vgce_92-06/page/n21/mode/1up?view=theater
https://en.wikipedia.org/wiki/CD-i
https://www.mobygames.com/game/dark-castle
https://www.mobygames.com/game/cd-i/mad-dog-mccree

Lucasfilm licenses to Software Toolworks
https://archive.org/details/vgce_92-06/page/n21/mode/1up?view=theater
https://archive.org/details/Computer_Gaming_World_Issue_95/page/n19/mode/1up
https://www.mobygames.com/game/dos/secret-weapons-of-the-luftwaffe_
https://www.mobygames.com/game/secret-of-monkey-island-enhanced-version
https://www.mobygames.com/game/dos/loom

Commodore gives up on selling CDTV as a set top box
https://archive.org/details/1992-06-compute-magazine/page/n30/mode/1up
https://en.wikipedia.org/wiki/Commodore_CDTV

Commodore kills the A500 Plus
http://amr.abime.net/issue_14_pages pg. 10
https://archive.org/details/amiga-world-1992-06/page/n9/mode/1up
https://archive.org/details/amiga-world-1992-06/page/n13/mode/1up
https://en.wikipedia.org/wiki/Amiga_500#Amiga_500_Plus
https://en.wikipedia.org/wiki/Amiga_600
https://en.wikipedia.org/wiki/Commodore_64

MicroLeague introduces real time game stats updates
https://archive.org/details/vgce_92-06/page/n22/mode/1up?view=theater
https://www.mobygames.com/game/dos/microleague-baseball-iv/promo/promoImageId,549053/

Gamepro introduces its face based scoring system
https://archive.org/details/GamePro_Issue_035_June_1992/page/n9/mode/1up
https://en.wikipedia.org/wiki/GamePro
https://www.kultboy.com/Amiga-Joker-Zeitschrift/4/
https://de.wikipedia.org/wiki/Power_Play_(Zeitschrift)
https://www.spieleveteranen.de/

Computer Gaming World struggles with VR
https://archive.org/details/Computer_Gaming_World_Issue_95/page/n127/mode/1up
https://en.wikipedia.org/wiki/Ken_Williams_(game_developer)
https://en.wikipedia.org/wiki/The_Lawnmower_Man_(film)
https://www.mobygames.com/game/dos/neverwinter-nights_
https://en.wikipedia.org/wiki/Grimjack

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

Activision and Atari bury the hatchet
CES is flooded with 3rd party VCS carts
Video games give Wall Street the jitters

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in June 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here:
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Naughty Boy
Video Version - https://www.patreon.com/posts/7-minutes-in-boy-69425784
https://www.mobygames.com/game/naughty-boy

Corrections:
May 1982 Ep - https://www.patreon.com/posts/68285778
https://www.mobygames.com/game/arcade/super-cobra
https://en.wikipedia.org/wiki/Magnavox_Odyssey
Tron - https://www.imdb.com/title/tt0084827/?ref_=fn_al_tt_1
https://www.mobygames.com/game/atari-2600/pac-man
Wild Bill Stealey - Microprose - https://www.patreon.com/posts/36710924

1822
Charles Babbage announces Difference Engine
https://en.wikipedia.org/wiki/Difference_engine
https://www.computerhistory.org/babbage/engines/
https://en.wikipedia.org/wiki/GameStop#Babbage's_(1984%E2%80%931994)

1972
The Carnegie Institute sees computers as future of education
https://www.nytimes.com/1972/06/02/archives/electronics-seen-as-education-key-carnegie-study-urges-us-aid-for.html?searchResultPosition=16

Nolan Bushnell contracts with Bally
https://archive.org/details/1974-06-25-john-britz-depositon-and-exhibits/1974-06-25%20John%20Britz%20Exhibit%202/page/n0/mode/2up
https://en.wikipedia.org/wiki/Nutting_Associates

Atari incorporated
https://twitter.com/GameResearch_E/status/1541419743646720001

1982:
Bankers bearish on coin-op
Games People Pay Early-June 1982 pg. 1

Federal spending cuts hit coinop
Play Meter June 15th, 1982 pg. 22
https://www.nytimes.com/1982/06/03/garden/issue-and-debate-should-video-games-be-restricted-by-law.html?searchResultPosition=3

Chuck E Cheese reports earnings
The Pizza Times June 1982 pg. 5

Atari, Gottlieb split Krull license
Play Meter June 1st, 1982 pg. 32
https://archive.org/details/Electronic_Games_Volume_01_Number_04_1982-06_Reese_Communications_US/page/n7/mode/1up?view=theater
https://www.mobygames.com/game/krull

Japanese imports drying up
Play Meter June 1st, 1982 pg. 32

Experts suggest arcade games may become collectible
Games People Pay Early-June 1982 pg. 6

Thief ads list Bernie Stolar as director
Play Meter June 1st, 1982 pg. 43
https://www.mobygames.com/game/arcade/thief__
https://flyers.arcade-museum.com/?page=flyer&db=videodb&id=1735ℑ=1

Count Up to the Crash!

Video Games add pep to dreary CES
https://www.nytimes.com/1982/06/09/business/the-video-game-sales-war.html?searchResultPosition=2

GCE introduces Vectrex
Toy & Hobby World June 1982 pg. S9
Lange Nacht der Computerspiele - https://computerspielenacht.htwk-leipzig.de/computerspielenacht-start/
https://en.wikipedia.org/wiki/Vectrex

Entex introduces Adventure Vision
Toy & Hobby World June 1982 pg. S34
https://de.wikipedia.org/wiki/Adventure_Vision
http://www.adventurevision.com/SystemPictures-loose.html
https://en.wikipedia.org/wiki/Entex_Industries
https://en.wikipedia.org/wiki/Black_Knight_(pinball)

Stand-alone electronic games bet on licenses
Toy & Hobby World June 1982 pg. S1
https://en.wikipedia.org/wiki/Little_Professor
https://www.achtziger-forum.de/viewtopic.php?p=16206

Mattel has finally launched the Intellivision keyboard component... sorta
https://archive.org/details/Electronic_Games_Volume_01_Number_04_1982-06_Reese_Communications_US/page/n9/mode/1up?view=theater
Don Daglow Part 1 - PDP - Mattel - Intellivision - EA - https://www.patreon.com/posts/38445119
https://en.wikipedia.org/wiki/Intellivision#Keyboard_Component

ColecoVision to have VCS add-on
https://archive.org/details/Electronic_Games_Volume_01_Number_04_1982-06_Reese_Communications_US/page/n8/mode/1up?view=theater
https://en.wikipedia.org/wiki/ColecoVision#Atari_2600_expansion

Tiger Electronics enters the VCS market
Toy & Hobby World June 1982 pg. S20
https://www.mobygames.com/company/tigervision
https://en.wikipedia.org/wiki/Tiger_Electronics
https://www.mobygames.com/game/miner-2049er
https://www.mobygames.com/game/manic-miner
Gauntlet Handheld - https://archive.org/details/hh_tgaunt

Fox enters cartridge market
https://www.nytimes.com/1982/06/07/business/fox-to-offer-video-games.html?searchResultPosition=3
https://www.mobygames.com/company/fox-video-games-inc
Jerry Jewell - Sirius Software - https://www.patreon.com/posts/57602735

Activision and Atari bury the hatchet
https://archive.org/details/Electronic_Games_Volume_01_Number_04_1982-06_Reese_Communications_US/page/n8/mode/1up?view=theater
https://en.wikipedia.org/wiki/Activision#Early_years_(1980%E2%80%931982)

Activision announces new games
Toy & Hobby World June 1982 pg. S21
https://www.mobygames.com/browse/games/activision-publishing-inc/offset,1450/so,1d/list-games/

Activision earnings jump ten-fold
Toys Hobbies and Crafts June 1982, pg. 13
https://www.nytimes.com/1982/06/11/business/mattel-profit-17.1-million.html?searchResultPosition=7
Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120

Fears of crash hit Warner stock
https://www.nytimes.com/1982/06/04/business/market-place-pac-man-and-beyond.html?searchResultPosition=4
https://en.wikipedia.org/wiki/Warner_Bros.#New_owners

Toy retailers prepare for the cartridge onslaught
Toy & Hobby World June 1982, pg. S1
https://en.wikipedia.org/wiki/TSR,_Inc.

Toy retailers urged to attend CES
Toy & Hobby World June 1982 pg. S4

Osborne 1 gets reviewed
https://archive.org/details/sim_byte_1982-06_7_6/page/n351/mode/1up?view=theater

Corvus shows off their Concept
https://archive.org/details/sim_byte_1982-06_7_6/page/5/mode/1up?view=theater
https://archive.org/details/kilobaudmagazine-1982-06/page/n25/mode/1up

Commodore takes on IBM
https://www.nytimes.com/1982/06/22/science/personal-computers-how-much-memory-to-buy.html?searchResultPosition=2

IBM has no time for the UK
https://archive.org/details/popular-computing-weekly-1982-06-03/page/n4/mode/1up

Speccy and Beeb get off to rocky starts
https://archive.org/details/popular-computing-weekly?query=1982-06

Timex launches the Sinclair 1000
Toy & Hobby World June 1982 pg. S4
7 Minutes in Heaven - 3D Monster Maze - April 1982 - https://www.patreon.com/posts/7-minutes-in-3d-66504463

Sinclair to go public
https://archive.org/details/Sinclair_User_003/page/13/mode/1up
https://en.wikipedia.org/wiki/Sinclair_Research

Llamasoft advertises Vic20 games
http://minotaurproject.co.uk/lshistory8.php
https://archive.org/details/popular-computing-weekly-1982-06-03/page/n5/mode/1up

Creative Computing isn't giving up on video discs
https://archive.org/details/creativecomputing-1982-06/page/n9/mode/1up?view=theater
7 Minutes in Heaven - Adventures in Video Land - https://www.patreon.com/posts/7-minutes-in-in-61568657

Byte goes video disk crazy
https://archive.org/details/sim_byte_1982-06_7_6/page/3/mode/1up?view=theater

Professor equates video games to masturbation
Replay June 1982, pg. 83

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

View Details

Before we got all our information from the internet, magazines were the primary way of learning about specialty topics like computing. Randal Kottwitz was part of two major early pillars in this field, SoftSide magazine, as it transitioned from being a pamphlet with Basic programs to a full blown magazine with attached floppy disks and tapes and MacUser magazine, the go-to source for information about Apple's revolutionary 16 bit computer the Macintosh.

We talk about publishing, visions for the future of a digital life in the 80s and so, so much more!

Recorded September 2021.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
https://www.linkedin.com/in/randalkottwitz/
https://www.youtube.com/user/krandy254
https://en.wikipedia.org/wiki/SoftSide
https://archive.org/details/softside-magazine
https://en.wikipedia.org/wiki/Scott_Adams_(game_designer)
https://en.wikipedia.org/wiki/Mark_Pelczarski
https://www.vocabulary.com/dictionary/typesetter
https://books.google.de/books/about/The_Power_User_s_Manual.html?id=5BlFAAAAYAAJ&redir_esc=y
https://en.wikipedia.org/wiki/Xerox_Star
https://en.wikipedia.org/wiki/Apple_Lisa
https://en.wikipedia.org/wiki/History_of_the_floppy_disk#The_%22Twiggy%22_disk
https://allaboutstevejobs.com/videos/keynotes/macintosh_introduction_bcs_1984
https://en.wikipedia.org/wiki/Felix_Dennis
https://www.youtube.com/watch?v=Mm57XBtPMOo
https://en.wikipedia.org/wiki/Katharine_Graham
https://en.wikipedia.org/wiki/Macworld
https://en.wikipedia.org/wiki/MacUser
https://en.wikipedia.org/wiki/Ziff_Davis
https://www.facebook.com/macwarehouseutah/

View Details

Microsoft and Nintendo slash prices,
Steam enters the game retail business &
Germany thinks about banning Counter Strike

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in May 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Hooter's Road Trip
Video Version: https://www.patreon.com/posts/68879534
https://en.wikipedia.org/wiki/Hooters_Road_Trip
https://www.mobygames.com/game/hooters-road-trip

Corrections:
April 2002 Ep - https://www.patreon.com/posts/april-2002-67235902
Turns out our Department of Corrections got it wrong and F-Zero AX was published by Sega: https://www.mobygames.com/game/arcade/f-zero-ax
https://web.archive.org/web/20050909152548/f-zero.jp/f-zero_ax/index.html

2002:
GBA to go online
Edge 110 pg. 17
https://www.extremetech.com/extreme/54188-gameboy-owners-will-surf-the-web
https://web.archive.org/web/20060321032545/http://www.x-trafun.com/home.htm

Gameboy gets game downloader
Edge 110 pg. 22

Sega licenses ports to THQ
Edge 110 pg. 22
https://www.mobygames.com/game/altered-beast-guardian-of-the-realms

Nintendo cuts price of GBA
https://archive.org/details/gamepro-issue-164-may-2002/page/n31/mode/1up
https://en.wikipedia.org/wiki/Game_Boy_Advance

Microsoft cuts price of Xbox in Europe
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue88/page/n10/mode/1up?view=theater
http://news.bbc.co.uk/2/hi/entertainment/1936791.stm
https://en.wikipedia.org/wiki/Xbox_(console)

Xbox has the force https://archive.org/details/Computer_and_Video_Games_Issue_0246/page/10/mode/1up
https://www.mobygames.com/game/star-wars-knights-of-the-old-republic

GDC subdued
Edge 110 pg. 10
https://en.wikipedia.org/wiki/Game_Developers_Conference

Steam starts selling games
https://archive.org/details/pcgames200205/page/n9/mode/1up?view=theater
Edge 110 pg. 18
https://en.wikipedia.org/wiki/Steam_(service)

Sims sales numbers confirmation
https://archive.org/details/pcgames200205/page/n10/mode/1up?view=theater
https://en.wikipedia.org/wiki/The_Sims_(video_game)

German authorities consider Counter Strike ban
https://archive.org/details/pcgames200205/page/n10/mode/1up?view=theater
https://www.spiegel.de/netzwelt/web/erfurter-schulmorde-killer-spiel-counterstrike-wird-nicht-indiziert-a-196419.html
https://en.wikipedia.org/wiki/Counter-Strike

Netflix is growing by leaps and bounds
https://en.wikipedia.org/wiki/Netflix#Launch_as_a_mail-based_rental_business_(1997%E2%80%932006)
https://archive.org/details/Computer_Gaming_World_Issue_214/page/n44/mode/1up?view=theater

Angel of Darkness previewed
Edge 110
https://www.mobygames.com/game/lara-croft-tomb-raider-the-angel-of-darkness/mobyrank

Software 2000 is no more
https://archive.org/details/pcgames200205/page/n27/mode/1up?view=theater
https://en.wikipedia.org/wiki/Software_2000

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM
https://www.patreon.com/posts/68880588

View Details

RPGs go VR
PC gaming embraces the 386
Hudson Soft wants you to play responsibly

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in May 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here:
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Ultima Underworld: The Stygian Abyss
Video Version:
https://www.mobygames.com/game/dos/ultima-underworld-the-stygian-abyss
https://gallery.ultimacodex.com/ultima-underworld-advertisments/#jp-carousel-1349
https://www.mobygames.com/game/dos/ultima-vii-the-black-gate
Paul Neurath Interview - https://www.patreon.com/posts/54857109

Corrections:
April 1992 Ep - https://www.patreon.com/posts/66723324
https://en.wikipedia.org/wiki/CD-i
https://en.wikipedia.org/wiki/WMS_Industries
https://www.mobygames.com/game/cd-i/zeldas-adventure
https://www.mariowiki.com/Mario_Bros._Special
1992:
Mario is coming to pinball
Play Meter May 1992 pg. 35
Replay May 1992, pg. 3

Virtuality goes dungeoning
https://archive.org/details/sinclair-user-magazine-123/page/n47/mode/1up?view=theater
https://www.youtube.com/watch?v=Nz_BeaBS_cg
https://en.wikipedia.org/wiki/Virtuality_(product)

First US Virtuality center opens
Play Meter May, 1992, pg. 30

Hudson wants responsible gaming
https://archive.org/details/video-games-and-computer-entertainment-issue-40-may-1992/Video%20Games%20and%20Computer%20Entertainment%20-%20Issue%2040%20-%20May%201992%20(Compressed)/page/n5/mode/1up
https://www.latimes.com/archives/la-xpm-1992-01-08-fi-1609-story.html
https://www.thegameisafootarcade.com/wp-content/uploads/2017/03/Buster-Bros.-Game-Manual.pdf
https://archive.org/details/GamePro_Issue_034_May_1992/page/n99/mode/1up?view=theater

Multicarts are storming the NES
https://archive.org/details/GamePro_Issue_034_May_1992/page/n15/mode/1up?view=theater
https://www.mobygames.com/game/nes/action-52
https://www.mobygames.com/game-group/quattro-compilations
https://bootleggames.fandom.com/wiki/Maxivision_15-in-1

Bring back the NES in SNES
https://archive.org/details/GamePro_Issue_034_May_1992/page/n99/mode/1up?view=theater
https://en.wikipedia.org/wiki/Super_8_(video_game_accessory)
http://www.valugamer.com/?p=369

The MPC gets an upgrade
https://archive.org/details/video-games-and-computer-entertainment-issue-40-may-1992/Video%20Games%20and%20Computer%20Entertainment%20-%20Issue%2040%20-%20May%201992%20(Compressed)/page/n23/mode/1up
December 1991 Ep - https://www.patreon.com/posts/60607281

386 required gaming is here
https://archive.org/details/questbusters-v9n05/page/n1/mode/1up?view=theater
https://www.mobygames.com/game/dos/ultima-vii-the-black-gate
https://www.mobygames.com/game/ultima-underworld-the-stygian-abyss
https://archive.org/details/theone-magazine-44/page/n19/mode/2up
Paul Neurath Interview - https://www.patreon.com/posts/54857109

Commodore to launch A600
https://archive.org/details/computer-and-videogames-126/page/n10/mode/1up?view=theater https://archive.org/details/AmigaJoker199205/page/n89/mode/1up
http://amr.abime.net/amr_popup_picture.php?src=amiga_power/magscans/ap13_1992_05/048.jpg&c=15978&n=1&filesize=386937
https://en.wikipedia.org/wiki/Amiga_video_connector
https://en.wikipedia.org/wiki/Amiga_A570

Atari leaks info about the Falcon
https://archive.org/details/powerplaymagazine-1992-05/page/n28/mode/1up
https://www.kultmags.com/mags.php?folder=UG93ZXIgUGxheS8xOTky
https://en.wikipedia.org/wiki/CeBIT
https://en.wikipedia.org/wiki/Atari_Falcon

Windows 3.1 cements Microsoft's lead
https://archive.org/details/1992-05-compute-magazine/page/n7/mode/1up
https://en.wikipedia.org/wiki/Windows_3.1x
https://en.wikipedia.org/wiki/Multiplan
https://en.wikipedia.org/wiki/Microsoft_Excel#Early_history
February 1982 Ep - https://www.patreon.com/posts/63177692
Note: The term was "second source"

Disney goes for the adult gamer
https://archive.org/details/video-games-and-computer-entertainment-issue-40-may-1992/Video%20Games%20and%20Computer%20Entertainment%20-%20Issue%2040%20-%20May%201992%20(Compressed)/page/n23/mode/1up
https://www.mobygames.com/game/who-framed-roger-rabbit
https://winworldpc.com/product/disney-animation-studio/ibm-1992

King's Quest 5 goes CD
https://archive.org/details/powerplaymagazine-1992-05/page/n52/mode/1up
https://www.kultmags.com/mags.php?folder=UG93ZXIgUGxheS8xOTky
https://www.mobygames.com/game/kings-quest-v-absence-makes-the-heart-go-yonder

Bard's Tale 4 is coming
https://archive.org/details/questbusters-v9n05/page/n1/mode/1up?view=theater
https://www.mobygames.com/developer/sheet/view/developerId,2687/
https://en.wikipedia.org/wiki/Fountain_of_Dreams
https://www.mobygames.com/game/dragon-wars

RPGs go online
https://archive.org/details/questbusters-v9n05/page/n1/mode/1up?view=theater
https://www.mobygames.com/game/dos/neverwinter-nights_
Don Daglow Part 2 - Broderbund - Beyond Software - Stormfront - SSI
https://www.patreon.com/posts/39095819
https://www.mobygames.com/game/mechwarrior/screenshots
Robert Kniskern - Gamemaster
https://www.patreon.com/posts/robert-kniskern-64771353

Wesson to make professional Simulator
https://archive.org/details/video-games-and-computer-entertainment-issue-40-may-1992/Video%20Games%20and%20Computer%20Entertainment%20-%20Issue%2040%20-%20May%201992%20(Compressed)/page/n23/mode/1up
https://www.mobygames.com/game-group/traconrapcon-series
https://www.youtube.com/watch?v=M2q0nl3i08o

Microsoft takes a swing at golf games
https://archive.org/details/Computer_Gaming_World_Issue_94/page/n17/mode/1up?view=theater
https://www.mobygames.com/game-group/microsoft-golf-versions

Lawnmower man promises to bring VR to the big screen
https://archive.org/details/1992-05-compute-magazine/page/n34/mode/1up
https://www.imdb.com/title/tt0104692/?ref_=fn_tt_tt_7

Sinclair introduces the Zike
https://archive.org/details/sinclair-user-magazine-123/page/n9/mode/1up?view=theater
https://en.wikipedia.org/wiki/Sinclair_Zike
https://www.facebook.com/watch/?v=536020163437685

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM
https://www.patreon.com/posts/may-1992-68552769

View Details

Magnavox debuts the Odyssey
Sinclair goes color with the Spectrum
Gamers grow up

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in May 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here:
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Fantasy
Video Version - https://www.patreon.com/posts/7-minutes-in-may-68261930
https://www.mobygames.com/game/fantasy

Corrections:
April 1982 Ep - https://www.patreon.com/posts/66505131
https://en.wikipedia.org/wiki/Medal_game
https://en.wikipedia.org/wiki/Pachinko
https://videogamehistorian.wordpress.com/tag/spacewar/
https://www.smithsonianmag.com/smithsonian-institution/how-first-popular-video-game-kicked-off-generations-virtual-adventure-180971020/
https://en.wikipedia.org/wiki/Sanders_Associates
https://www.samsung.com/uk/tvs/tv-buying-guide/what-size-tv-should-i-get/

1942
LaGuardia thinks pinball is responsible for naked cops
https://www.nytimes.com/1942/05/18/archives/brass-in-a-pinball-device-equals-77-police-buttons.html?searchResultPosition=1

1952
JetLink flight trainer gets updated for the computer age
https://www.nytimes.com/1952/05/29/archives/jet-link-trainer-undergoing-tests-earthbound-classroom-is-able-to.html?searchResultPosition=2

1972
Magnavox debuts the Odyssey
https://www.nytimes.com/1972/05/11/archives/magnavox-unveils-tv-game-simulator.html?searchResultPosition=1

Nolan Bushnell signs Magnavox demo visitor log
Ralph Baer - Video Games: In the Beginning pg. 76

1982
Tron to bring computer graphics to the big screen
https://archive.org/details/InterfaceAge198205/page/n71/mode/1up
https://archive.org/details/Softline_1982_05/page/n27/mode/1up

Disney sues over Robotron
https://www.nytimes.com/1982/05/04/business/disney-title-suit.html?searchResultPosition=4

Inflation and dwindling manufacturing is killing coin op profit margins
Replay May 1982 pg. 14,
Play Meter May 15, 1982, pg. 24

New Jersey arcade age restriction unconstitutional
https://www.nytimes.com/1982/05/01/nyregion/the-region-video-game-law-upset-in-jersey.html?searchResultPosition=2

Increasing legal action banning games unites industry
Play Meter May 1, 1982, pg. 15
Play Meter May 1, 1982 pg. 39

Midway eyeing legal action against video game books
Play Meter May 1, 1982, pg. 24

Chuck E Cheese opens 100th store
Play Meter May 1, 1982, pg. 25

Arcade games advertised in Electronic Games magazine
https://archive.org/details/ElectronicGames/Electronic%20Games%20Issue%203%20%28May%201982%29/page/n13/mode/2up
https://archive.org/details/ElectronicGames/Electronic%20Games%20Issue%203%20%28May%201982%29/page/n99/mode/2up

Bally announces Mr. and Mrs. Pacman Pinball
Games People Pay Late May 1982 pg. 5
https://pinside.com/pinball/machine/mr-and-mrs-pac-man

VCS Pacman is racking up sales
Play Meter, May 15, 1982, pg. 36

Bally signs deal with CBS
Games People Pay Late May 1982 pg. 5
RePlay May 1982, pg. 17

CountUp to the Crash
Coleco announces entry into VCS and Intellivision market
https://archive.org/details/creativecomputing-1982-05/page/n77/mode/1up
https://www.mobygames.com/game/atari-2600/pac-man

Games by Apollo has problems with their freshman title
https://archive.org/details/ElectronicGames/Electronic%20Games%20Issue%203%20%28May%201982%29/page/n8/mode/1up
https://www.mobygames.com/company/apollo-inc

Mattel's sales soar
Playthings, May 5, 1982, pg. 15
Toy & Hobby World April-May 1982

Video Technology Ltd. introduces the Creativision
https://archive.org/details/creativecomputing-1982-05/page/n75/mode/1up
https://en.wikipedia.org/wiki/VTech_CreatiVision
https://www.youtube.com/watch?v=nzpAz0-U3eo
https://en.wikipedia.org/wiki/Texas_Instruments_TMS9918

Industry survey shows 50% of electronic users are adults
Playthings May 5, 1982, pg. 40

ZX Spectrum premieres at Earl's Court
https://archive.org/details/popular-computing-weekly-1982-05-06/page/n4/mode/1up

Grundy launches the NewBrain
https://archive.org/details/popular-computing-weekly-1982-05-06/page/n4/mode/1up

Software piracy spawns an industry
https://www.nytimes.com/1982/05/09/business/copycatting-in-the-software-patch.html?searchResultPosition=8

Apple sues copycat
https://www.nytimes.com/1982/05/14/business/apple-computer-is-suing-franklin.html?searchResultPosition=2
https://www.old-computers.com/museum/computer.asp?c=1070
https://archive.org/details/softalkv2n09may1982/page/76/mode/1up

Apple pushes for tax code change
https://archive.org/details/1982-05-compute-magazine/page/n9/mode/1up
http://hackeducation.com/2015/02/25/kids-cant-wait-apple

Apple cancels distribution deals
https://www.nytimes.com/1982/05/07/business/apple-is-upheld-on-termination.html?searchResultPosition=3
https://archive.org/details/softalkv2n09may1982/page/n168/mode/1up

SSI introduces yearly updates
https://archive.org/details/Computer_Gaming_World_Issue_2.3/Computer_Gaming_World_Issue_2.3/page/n5/mode/1up
https://www.mobygames.com/browse/games/strategic-simulations-inc/offset,200/so,1d/list-games/

Wizardry continues with Knight of Diamonds
https://archive.org/details/softalkv2n09may1982/page/14/mode/1up
https://archive.org/details/Softline_1982_05/page/n15/mode/1up
https://www.mobygames.com/game/wizardry-knight-of-diamonds-the-second-scenario
https://www.theycreateworlds.com/transcripts/tcw114

Scott Adams' updates Adventureland
https://archive.org/details/1982-05-compute-magazine/page/n181/mode/1up
https://www.youtube.com/watch?v=iytuoI001Cg
https://www.youtube.com/watch?v=FmD2lT5oeOE
https://www.mobygames.com/game/scott-adams-graphic-adventure-1-adventureland
https://en.wikipedia.org/wiki/Speak_%26_Spell_(toy)
https://www.indieretronews.com/2021/12/stunt-car-racer-classic-stunt-car-game.html

EA is born!
https://www.linkedin.com/feed/update/urn:li:activity:6935981871193341953/

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM
https://www.patreon.com/posts/68285778
https://videogamenewsroomtimemachine.libsyn.com/april-1982

View Details

Nintendo, Sega, and Namco unite to save the arcade,
Sony and Microsoft get sued over controllers &
EverQuest goes premium

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in April 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Woulter, aka Wiedo, is our cohost. You can find his awesome twitter feed here:
https://twitter.com/wiedo

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
Banter:
50 games die je gespeeld moet hebben – Ronald Meeus
https://boeken.cafe/boek/50-games-die-je-gespeeld-moet-hebben-ronald-meeus/

7 Minutes in Heaven: Tekken Advance
Video Version - https://www.patreon.com/posts/67202835
https://www.mobygames.com/game/gameboy-advance/tekken-advance
https://www.mobygames.com/game/gameboy-advance/ultimate-mortal-kombat-3

Corrections:
March 2002 Ep - https://www.patreon.com/posts/65826648
https://www.mobygames.com/game/arcade/street-fighter-ii-the-world-warrior
https://en.wikipedia.org/wiki/Xbox_(console)#Controllers
https://en.wikipedia.org/wiki/Core_Design
https://www.mobygames.com/game-group/graphics-engine-infinity-engine
https://www.mobygames.com/game-group/deer-hunter-series
https://en.wikipedia.org/wiki/Teton_Range
https://youtu.be/VGJOQ3Mjr00
https://gamejolt.com/games/jetpak-dx-gameboy-color/138865

2002:
Triforce gives arcades a glimmer of hope
Edge 109 pg. 14
https://segaretro.org/Triforce

2001 best year ever for gaming
https://archive.org/details/GDM_April_2002/page/n3/mode/1up
https://en.wikipedia.org/wiki/The_Sims
https://en.wikipedia.org/wiki/Grand_Theft_Auto_III

Sony and Microsoft sued over controller patents
https://en.wikipedia.org/wiki/Immersion_v._Sony
http://edition.cnn.com/2002/TECH/fun.games/02/13/game.controller.suit.idg/index.html?related
https://en.wikipedia.org/wiki/Immersion_Corporation
https://www.mobygames.com/game/ps3/lair

Miyamoto shows of Mario Sunshine in London
Edge 109 pg. 10
https://www.mobygames.com/game/gamecube/super-mario-sunshine

Sony launches Playstation BB
Edge 109 pg. 16
https://en.wikipedia.org/wiki/PlayStation_Broadband_Navigator
https://en.wikipedia.org/wiki/Essentials_(PlayStation)

Eidos brings the Japanese weirdness to the West
https://archive.org/details/GDM_April_2002/page/n3/mode/1up
https://www.mobygames.com/game/ps2/mister-mosquito
https://www.mobygames.com/game/mad-maestro
https://www.mobygames.com/game/legaia-2-duel-saga

Capcom debuts Steel Battalion controller
Edge 109 pg. 21
https://www.mobygames.com/game/xbox/steel-battalion
https://en.wikipedia.org/wiki/Steel_Battalion
https://computerspielenacht.htwk-leipzig.de/computerspielenacht-start/

PC game boxes aren't dead yet
https://archive.org/details/pcgames200204/page/n9/mode/1up

Canucks are trying to bring games to Linux
Edge 109 pg. 18
https://en.wikipedia.org/wiki/Findev#GameTree_Linux

EverQuest wants to make you a Legend...
https://archive.org/details/PC_Zone_114_April_2002/page/19/mode/1up
https://everquest.allakhazam.com/story.html?story=662
https://www.giantbomb.com/marauders-mire/3035-4711/

Everquest devs leave Sony
https://archive.org/details/PCPowerplay-072-2002-04/page/n17/mode/1up
https://www.mobygames.com/company/sigil-games-online-inc

Players sue Mythic over sale of MMO items
https://archive.org/details/PCPowerplay-072-2002-04/page/n13/mode/1up
https://archive.org/details/PCPowerplay-072-2002-04/page/n15/mode/1up
https://www.mobygames.com/game/windows/dark-age-of-camelot
https://www.mobygames.com/game/diablo-ii

Games are becoming hot movie properties
Edge 109 pg. 13
https://www.imdb.com/title/tt0120804/?ref_=fn_al_tt_2
https://www.imdb.com/title/tt0398913/?ref_=fn_al_tt_1
https://www.imdb.com/title/tt0411951/?ref_=fn_al_tt_2

G4 launches
https://archive.org/details/game-pro-issue-163-april-2002 pg. 34
https://en.wikipedia.org/wiki/G4_(American_TV_network)

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Find out on the VGNRTM
https://www.patreon.com/posts/67235902

View Details

Ronald Spitzer was a corner stone of both New World Computing making sure games like Might and Magic and Nuclear War hit store shelves worldwide before moving on to running Electronic Art's affiliated label program.

Recorded in September 2021.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
https://www.mobygames.com/developer/sheet/view/developerId,4662/
https://en.wikipedia.org/wiki/New_World_Computing
https://www.mobygames.com/game/might-and-magic-book-one-secret-of-the-inner-sanctum
https://www.mobygames.com/company/new-world-computing-inc
https://en.wikipedia.org/wiki/Electronic_Arts
https://www.mobygames.com/game/macintosh/might-and-magic-book-one-secret-of-the-inner-sanctum/screenshots
https://en.wikipedia.org/wiki/Axis_%26_Allies
https://arstechnica.com/gaming/2008/08/the-story-of-ea-and-the-pirate-genesis-development-kit/
https://en.wikipedia.org/wiki/HyperCard
https://www.mobygames.com/game/nuclear-war
https://www.mobygames.com/game-group/earl-weaver-baseball-series
https://www.mobygames.com/game-group/tony-la-russa-baseball-series
https://en.wikipedia.org/wiki/PlayStation_(console)
https://www.linkedin.com/posts/ronaldspitzer_videogames-gaming-videogameindustry-activity-6846458561946558464-g3iw/
https://www.latimes.com/archives/la-xpm-1994-02-01-fi-17840-story.html
https://en.wikipedia.org/wiki/Kinesoft
https://en.wikipedia.org/wiki/SoftBank_Group

View Details

Nintendo cuts prices to keep up with Sega
Windows 3.1 brings GUIs to the masses
Lucasarts wants to bring simulations to the arcade

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in April 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Woulter, aka Wiedo, is our cohost. You can find his awesome twitter feed here:
https://twitter.com/wiedo

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Agony
Video Version - https://www.patreon.com/posts/66705785
https://en.wikipedia.org/wiki/Agony_(1992_video_game)
https://www.mobygames.com/game/shadow-of-the-beast
https://www.mobygames.com/game/altered-beast
https://www.mobygames.com/game/zool-redimensioned
Jerry Wolosenko - https://www.patreon.com/posts/42014024

Corrections:
March 1992 Ep - https://www.patreon.com/posts/65554323
https://niwanetwork.org/wiki/SNES-CD

1992
ACME arcade show leaves street operators in the lurch
Play Meter pg. 66
https://www.mobygames.com/game/arcade/street-fighter-ii-champion-edition
https://www.mobygames.com/game/arcade/gi-joe-a-real-american-hero__
https://www.mobygames.com/game/arcade/x-men___
https://www.mobygames.com/game/arcade/total-carnage
https://www.mobygames.com/game/arcade/viewpoint
https://www.mobygames.com/game/arcade/space-pirates
https://www.mobygames.com/game/arcade/golden-tee-golf-ii
https://www.mobygames.com/game/arcade/aero-fighters
https://www.imdb.com/title/tt2951682/
https://www.youtube.com/watch?v=qwRw4bOOcf0&t=74s
https://en.wikipedia.org/wiki/Time_Traveler_(video_game)
https://en.wikipedia.org/wiki/Holosseum

Rediffusion is going for full immersion
https://archive.org/details/ACEIssue55Apr92/ACE_Issue_55_Apr_92/page/n9/mode/1up?view=theater
https://www.arcade-history.com/?n=commander&page=detail&id=70724
https://techmonitor.ai/technology/rediffusion_simulation_diversifies_into_super_games_machines_with_commander

Capcom runs Street Fighter 2 Champion Edition arcade cab ad in consumer mags
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20033%20%28April%201992%29/page/n12/mode/1up
https://archive.org/details/GamePro_Issue_033_April_1992/page/n12/mode/1up
RePlay pg. 14

Modem mania is coming to consoles
https://archive.org/details/GamePro_Issue_033_April_1992/page/n15/mode/2up https://en.wikipedia.org/wiki/Teleplay_Modem
https://en.wikipedia.org/wiki/Sega_Channel

Nintendo cuts SNES price
https://archive.org/details/GamePro_Issue_033_April_1992/page/n91/mode/1up
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System#Launch

Mario goes PC
http://amr.abime.net/issue_12_pages pg. 15
https://archive.org/details/the-one-for-amiga-games-43-1992-04/page/n10/mode/1up?q=the+one+1992
https://www.mobygames.com/game/mario-is-missing
https://www.mobygames.com/game-group/mario-educational-games

Steve Jobs goes PC
https://archive.org/details/eu_BYTE-1992-04_OCR/page/n32/mode/1up
https://en.wikipedia.org/wiki/NeXTSTEP

Windows 3.1 has arrived
https://archive.org/details/eu_BYTE-1992-04_OCR/page/n43/mode/1up
https://en.wikipedia.org/wiki/Windows_3.1x

CDTV becomes a computer
https://archive.org/details/vgce_92-04/page/n19/mode/1up
https://en.wikipedia.org/wiki/Commodore_CDTV

Epyx targets laptop gamers
https://archive.org/details/vgce_92-04/page/n25/mode/1up
https://archive.org/details/msdos_epyx_getaway_laptop_entertainment_6_pack_1991

New Publisher Mirage aims to be the real deal
https://archive.org/details/the-one-for-amiga-games-43-1992-04/page/n8/mode/1up?q=the+one+1992
https://www.mobygames.com/company/mirage-technologies-multimedia-ltd

Gravis announces the PC Gamepad
https://archive.org/details/vgce_92-04/page/n23/mode/1up
https://en.wikipedia.org/wiki/Gravis_PC_GamePad

Carmen Sandiego movie rights sold
https://archive.org/details/Game_Informer_Issue_004_Spring_1992/page/n28/mode/1up
Gary Carlston- Broderbund - https://www.patreon.com/posts/50036733
https://www.imdb.com/title/tt0167742/?ref_=fn_al_tt_2
https://www.imdb.com/title/tt7042146/?ref_=fn_al_tt_1

Lotus Founder fears for future of Internet
https://archive.org/details/eu_BYTE-1992-04_OCR/page/n32/mode/1up
https://en.wikipedia.org/wiki/Mitch_Kapor

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

View Details

Space War heralds the dawn of the video game
Sanders and Associates patents the game console
Pacman finally kills KCMunchkin

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in April 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here:
https://twitter.com/wiedo

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: 3D Monster Maze
Video Version: https://www.patreon.com/posts/66504463
https://en.wikipedia.org/wiki/3D_Monster_Maze
https://en.wikipedia.org/wiki/ZX81#/media/File:Sinclair-ZX81.png
https://en.wikipedia.org/wiki/ZX81#/media/File:Sinclair_ZX81_Setup_PhotoManipped.jpg

Corrections:
March 1982 Ep - https://www.patreon.com/posts/64415756
Tom Dusenberry Interview - https://www.patreon.com/posts/42807419
https://www.youtube.com/watch?v=166YVv8ZV4E
https://en.wikipedia.org/wiki/Buckner_%26_Garcia
https://ballyalley.com/pics/keypad_overlays/keypad_overlays.html
https://www.mobygames.com/game/atari-st/star-raiders/screenshots

1932
Pinball ruled to be gambling
https://www.newspapers.com/newspage/380431067/
https://www.newspapers.com/clip/74171177/pinball-ordinance-not-yet-implemented/

1952
Anti-Pinball law deemed illegal
https://www.nytimes.com/1952/04/11/archives/pinball-law-illegal-hoboken-magistrate-rules-city-ordinance.html?searchResultPosition=1

IBM sees bright future in electronics
https://www.nytimes.com/1952/04/30/archives/watson-reports-i-b-m-expansion-business-machines-chairman-tells.html?searchResultPosition=1
https://en.wikipedia.org/wiki/IBM_701
https://www.ibm.com/ibm/history/history/year_1952.html
https://videogamehistorian.wordpress.com/tag/ibm-709/

1962
Spacewar released at MIT
https://www.howtogeek.com/794165/video-games-turn-60-how-spacewar-launched-a-revolution/
http://tech.mit.edu/V82/PDF/V82-N11.pdf

Business managers play IBM business sim
https://www.newspapers.com/clip/12413174/the-observer/
https://www.newspapers.com/clip/81965512/smu-banking-management-game/

1972
Sanders and associates get game console patents
https://www.newspapers.com/clip/99426904/magnavox-odyssey-patent-announcement/
https://www.nytimes.com/1972/04/29/archives/dc10-patent-is-set-mcdonnell-douglas-stresses-arrangement-of-3.html?searchResultPosition=14
https://en.wikipedia.org/wiki/Ralph_H._Baer
https://youtu.be/kDAKxjG7VaI

Cartrivision introduces movie rentals to the world
https://worldradiohistory.com/Archive-Poptronics/70s/1972/Pop-1972-04.pdf pg. 25
https://www.youtube.com/watch?v=sWZHh5oVjB0

1982
Make your own maze is the new arcade craze
https://archive.org/details/Atari_Coin_Connection_Volume_6_Number_3_April-May_1982
https://en.wikipedia.org/wiki/Dig_Dug
https://www.mobygames.com/game/pit

Atari releases promo video to fight local laws
Replay April 1982 pg. 9
https://archive.org/details/Atari_Coin_Connection_Volume_6_Number_3_April-May_1982

Pizza Time Theater fails to impress Wall Street
https://www.nytimes.com/1982/04/05/business/market-place-pizza-time-unproven-idea.html?searchResultPosition=7
https://en.wikipedia.org/wiki/Chuck_E._Cheese
Willy's Wonderland - https://www.imdb.com/title/tt8114980/?ref_=nm_flmg_act_8

Court rules that speed-up and conversion kits are illegal
Replay April 1982 pg. 9
https://www.imdb.com/title/tt0013442/?ref_=fn_al_tt_1

Atari, finally, beats KC Munchkin
Games People Pay Early April 1982 pg. 6
Replay April 1982 pg. 25
Play Meter April 15, 1982 pg. 15
Play Meter April 1, 1982 pg. 14

Atari profits surge despite higher tax rate
https://www.nytimes.com/1982/04/14/business/company-earnings-warner-up-57.4-in-quarter.html?searchResultPosition=3
https://www.nytimes.com/1982/04/14/business/business-digest-wednesday-april-14-1982-the-economy.html?searchResultPosition=10

Atari releases home computer ports of Pacman and Centipede
https://archive.org/details/kilobaudmagazine-1982-04/page/n199/mode/2up
https://www.mobygames.com/game/atari-8-bit/pac-man/screenshots
https://www.mobygames.com/game/atari-8-bit/centipede_/screenshots

Atari 5200 won't be backward compatible
https://www.newspapers.com/clip/62351753/atari-5200-notice-of-no-backwards/
https://en.wikipedia.org/wiki/Atari_5200

Sega to distribute Colecovision in Japan
Replay April 1982 pg. 40
https://en.wikipedia.org/wiki/ColecoVision
https://en.wikipedia.org/wiki/SG-1000

CBS gets into games
https://www.nytimes.com/1982/04/21/business/cbs-to-market-bally-games.html?searchResultPosition=2
https://www.mobygames.com/company/cbs-software
https://www.nytimes.com/1982/04/23/business/cbs-unit-offers-58-million-for-maker-of-rubik-s-cube.html?searchResultPosition=5
https://en.wikipedia.org/wiki/Rubik%27s_Cube
https://en.wikipedia.org/wiki/Ideal_Toy_Company

Quaker Oats gets into games too
https://www.nytimes.com/1982/04/23/business/cbs-unit-offers-58-million-for-maker-of-rubik-s-cube.html?searchResultPosition=5
https://en.wikipedia.org/wiki/Quaker_Oats_Company#Quaker_Oats_Company
https://en.wikipedia.org/wiki/U.S._Games

Flat panels are coming our way
https://archive.org/details/byte-magazine-1982-04-rescan/page/n429/mode/1up
https://en.wikipedia.org/wiki/Liquid-crystal_display

Sinclair announces flat screen computer... and electric car
https://archive.org/details/byte-magazine-1982-04-rescan/page/n427/mode/1up
https://en.wikipedia.org/wiki/TV80
https://en.wikipedia.org/wiki/Sinclair_C5

Sinclair claims volume victory
https://archive.org/details/creativecomputing-1982-04-a/page/n7/mode/1up
https://en.wikipedia.org/wiki/ZX80
https://en.wikipedia.org/wiki/ZX81
https://en.wikipedia.org/wiki/Commodore_VIC-20

ZX82 is near!
https://archive.org/details/popular-computing-weekly-1982-04-23/page/n4/mode/1up
https://en.wikipedia.org/wiki/ZX_Spectrum

BBC goes all in on computer literacy
https://archive.org/details/your-computer-magazine-1982-04/page/n16/mode/1up

The BBC wants to answer your computer inquiries
https://archive.org/details/your-computer-magazine-1982-04/page/n16/mode/1up
https://en.wikipedia.org/wiki/BBC
Micro Men - https://www.youtube.com/watch?v=XXBxV6-zamM&t=65s

Hyperlink gaming comes to UK TVs
https://archive.org/details/Computer_Video_Games_Issue_006_1982-04_EMAP_Publishing_GB/page/n24/mode/1up
https://en.wikipedia.org/wiki/Prestel
https://en.wikipedia.org/wiki/Minitel

Buy plotting paper to make your zx81 art dreams a reality!
https://archive.org/details/Computer_Video_Games_Issue_006_1982-04_EMAP_Publishing_GB/page/n49/mode/1up

Sinclair User launches
https://archive.org/details/sinclair-user-magazine-001

Antic magazine debuts
https://archive.org/details/1982-04-anticmagazine

16 bit revolution is coming
https://archive.org/details/creativecomputing-1982-04-a/page/n7/mode/1up

Video Disc gaming not dead yet...
https://archive.org/details/creativecomputing-1982-04-a/page/n7/mode/1up

Zork Users Group announced
https://archive.org/details/creativecomputing-1982-04-a/page/n248/mode/1up
https://www.filfre.net/2012/07/the-zork-users-group/
Michael Dornbrook Part 1 - https://www.patreon.com/posts/44335732

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

View Details

Gamecube gets an EU launch date
EA sues over Einstein
Aussies censor GTA

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in March 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here:
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
Banter:
https://store.steampowered.com/app/544970/Milkmaid_of_the_Milky_Way/

7 Minutes in Heaven: Command & Conquer Renegade
Video version: https://www.patreon.com/posts/65781706
https://en.wikipedia.org/wiki/Command_%26_Conquer:_Renegade
https://en.wikipedia.org/wiki/Command_%26_Conquer

Corrections:
February 2002 Ep - https://www.patreon.com/posts/64118823
https://en.wikipedia.org/wiki/Greatest_Hits_(PlayStation)
https://en.wikipedia.org/wiki/Howard_Lincoln
https://en.wikipedia.org/wiki/Nintendo#Nintendo_of_America
https://en.wikipedia.org/wiki/Minoru_Arakawa
https://en.wikipedia.org/wiki/Tatsumi_Kimishima
https://www.mobygames.com/game/deep-space-operation-copernicus

2002:
ATEI show dissapoints
Edge 108 pg. 14 https://www.highwaygames.com/arcade-machines/perfect-pool-8652/
https://www.highwaygames.com/search.html?search_for=tsurugi
https://www.highwaygames.com/arcade-machines/blade-honor-8391/
https://www.youtube.com/watch?v=lWaiJREBs-w

Castlevania White Night Nocturne
Play 3, pg. 10
https://www.emulatorgames.net/roms/gameboy-advance/castlevania-white-night-concerto-eurasia/
https://www.mobygames.com/game/castlevania-harmony-of-dissonance

SCUMMVM goes mobile
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue86/page/n53/mode/2up
https://wiki.scummvm.org/index.php?title=Windows_CE

Gamecube gets a European launch date
Edge 108 pg. 7
https://en.wikipedia.org/wiki/GameCube#History

Xbox gets aggressive price in Japan
https://www.kultmags.com/mags.php?folder=TUFOIUFDLzIwMDI= MArch 2002 pg. 30
https://en.wikipedia.org/wiki/Xbox_(console)
https://s1.eestatic.com/2020/10/30/omicrono/omicrono_532208931_163914552_1024x576.jpg

Sony launches printer for PS2
https://www.ign.com/articles/2002/01/18/sony-releases-new-ps2-printer
https://www.devuego.es/pres/revista/hobby-consolas/126 pg. 19

GTA3 gets censored in Australia
https://archive.org/details/PCPowerplay-071-2002-03/page/n11/mode/1up
https://censorship-history.fandom.com/wiki/Grand_Theft_Auto_3

Eidos sees sales drop
https://archive.org/details/GDM_March_2002/page/n2/mode/1up
https://www.mobygames.com/game/lara-croft-tomb-raider-the-angel-of-darkness

Majestic shut down
https://archive.org/details/PCPowerplay-071-2002-03/page/n11/mode/1up
https://www.mobygames.com/game/majestic
https://www.patreon.com/posts/49842383

Playnet files for Chapter 11
https://archive.org/details/Computer_Gaming_World_Issue_212/page/n38/mode/1up
https://www.mobygames.com/game/wwii-online-blitzkrieg
https://www.wwiionline.com/
Gordon Walton Part 2 - EA - Origin https://www.patreon.com/posts/53726080
Gordon Walton Part 1 - Epyx - Konami - Harpoon - Gametek https://www.patreon.com/posts/52644122

Bioware settles with Interplay
Edge 108 pg. 13
https://www.mobygames.com/game/neverwinter-nights
https://www.mobygames.com/company/black-isle-studios
https://www.mobygames.com/company/bioware-edmonton

Brian Fargo leaves Interplay
https://archive.org/details/pcgames200203/page/n9/mode/1up
https://www.mobygames.com/developer/sheet/view/developerId,339/

PC sales dip 11% in the US
Edge 108 pg. 19
https://www.computerworld.com/article/2585967/update--pc-market-declines-in-2001--slow-turnaround-expected.html

PC Game big boxes are out
https://archive.org/details/pcgames200203/page/n9/mode/1up
http://www.classicgaming.cc/pc/leisure-suit-larry/downloads

EA sues over Einstein likeness
https://archive.org/details/Computer_Gaming_World_Issue_212/page/n38/mode/1up
https://casetext.com/case/electronic-arts-inc-v-hebrew-university-of-jerusalem

C64 disk images go legit!
https://archive.org/details/zzapp_64_issue_107_600dpi/page/n3/mode/1up
http://www.minotaurproject.co.uk/frontpage.php

Lego has the Force
Play 3, pg. 111
https://en.wikipedia.org/wiki/Lego_Star_Wars
https://en.wikipedia.org/wiki/Lego_Star_Wars:_The_Video_Game

EA has Lego
Players March 2002, pg. 14
https://www.mobygames.com/game-group/lego-licensees/offset,275/so,1d/

Bernie Stolar is back at BAM!
PlayZone 2002 03 pg. 14
https://beta.gamesmarkt.de/details/131005
https://en.wikipedia.org/wiki/Bernie_Stolar
https://www.mobygames.com/company/bam-entertainment-inc
https://www.imdb.com/title/tt0308208/?ref_=fn_al_tt_1

Jez San gets an OBE
https://archive.org/details/PC_Zone_113_March_2002/page/20/mode/1up
https://en.wikipedia.org/wiki/Jez_San

Argonaut purchases Particle Systems
Edge 108 pg. 13
https://www.pushsquare.com/news/2016/07/feature_the_making_of_cancelled_ps2_sci-fi_shooter_exo
https://en.wikipedia.org/wiki/Argonaut_Games

Game devs look to movie biz for funding model
Edge 108 pg. 9
https://venturebeat.com/2010/10/15/video-game-investors-seek-to-fund-games-via-film-financing-methods/
https://labusinessjournal.com/news/completion-bonds-come-to-video-game-world/

Gundam drones hit Japan
Edge 108 pg. 20
https://www.ebay.com/itm/174786961705

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play

View Details

Nintendo owns CES
Intel slashes prices
Amiga users get antsy

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in March 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here:
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
Banter:
https://retrogames.biz/products/thea500-mini/
https://www.youtube.com/watch?v=uM22rNAgq1o&list=PL8OAuMoGF4GLzM9L7w5oa6RrhXnl3ca2T

7 Minutes in Heaven: Turrican (Gameboy)
Video Version: https://www.patreon.com/posts/65519668
https://www.mobygames.com/game/gameboy/turrican
February 1991 Jump: https://www.patreon.com/posts/48323760

Corrections:
February 1992 Ep - https://www.patreon.com/posts/63742386
https://en.wikipedia.org/wiki/Acclaim_Entertainment
https://en.wikipedia.org/wiki/Nick_Pelling
https://memorymachinepod.com/2021/06/30/the-memory-machine-59-the-birth-of-pinball-w-ethan-johnson/
https://en.wikipedia.org/wiki/Galaxian3:_Project_Dragoon
https://en.wikipedia.org/wiki/Game_Over_(Sheff_book)

1992:
IRS clashes with operator
Replay March 1992, pg. 3

Konami is keeping beat-em up action alive
Replay March 1992, pg. 50
https://en.wikipedia.org/wiki/X-Men_(1992_video_game)
https://www.arcade-museum.com/game_detail.php?game_id=10496
https://www.arcade-museum.com/game_detail.php?game_id=10052
https://www.arcade-museum.com/game_detail.php?game_id=10051

JVC launches Wondermega
Gamers March 1992, pg. 7
http://www.kultmags.com/mags.php?folder=R2FtZXJzLzE5OTI=
https://segaretro.org/Wondermega

SNES and NeoGeo heading to the UK
https://archive.org/details/Computer_Video_Games_Issue_124_1992-03_EMAP_Publishing_GB/page/n9/mode/1up
https://archive.org/details/Computer_Video_Games_Issue_124_1992-03_EMAP_Publishing_GB/page/n11/mode/1up
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System
https://en.wikipedia.org/wiki/Neo_Geo

European Devs bet on Sega at ECTS
Gamers March 1992, pg. 10
http://www.kultmags.com/mags.php?folder=R2FtZXJzLzE5OTI=

Console side of CES belonged to Nintendo
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20032a%20%28March%201992%29/page/n37/mode/1up
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20032a%20%28March%201992%29/page/n41/mode/1up
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20032a%20%28March%201992%29/page/n43/mode/1up
https://en.wikipedia.org/wiki/Super_NES_CD-ROM

PC side of CES cluttered with delayed titles, 3D worlds and new tech
https://archive.org/details/Computer_Gaming_World_Issue_92/page/n19/mode/1up
https://archive.org/details/questbusters-v9n03/page/n1/mode/1up
https://archive.org/details/AmigaFormatMagazine_201902/Amiga_Format_Issue_035_1992_06_Future_Publishing_GB/page/n46/mode/1up
https://www.gamesthatwerent.com/2022/04/jekyll-and-hyde/
https://www.mobygames.com/game/secret-of-monkey-island/screenshots
Michael Jordan In Flight Video: https://www.youtube.com/watch?v=QL39W0psFlU
https://www.mobygames.com/game/legends-of-valour
https://www.mobygames.com/game/wolfenstein-3d
Robot War 7 Minutes in Heaven: https://www.patreon.com/posts/55259489

Intel slashes prices
https://archive.org/details/eu_BYTE-1992-03_OCR/page/n35/mode/1up
https://en.wikipedia.org/wiki/I486

Commodore drops CDTV price
https://archive.org/details/vgce_92-03/page/n23/mode/1up
https://en.wikipedia.org/wiki/Commodore_CDTV

Amiga anxiety grows
http://jokerarchiv.spokintosh.org/modules.php?name=Content&pa=showpage&pid=142
https://en.wikipedia.org/wiki/Amiga

Sierra signs rep deal
https://archive.org/details/vgce_92-03/page/n21/mode/1up

Jeff Tunnell steps down as president of Dynamix
https://archive.org/details/Computer_Gaming_World_Issue_92/page/n17/mode/1up
https://www.mobygames.com/developer/sheet/view/developerId,94388/

Doug Glen leaves Lucasarts for Sega
Gamers March 1992, pg. 7
http://www.kultmags.com/mags.php?folder=R2FtZXJzLzE5OTI=
https://www.linkedin.com/in/doug-glen-a4710/details/experience/
https://www.mobygames.com/game/sega-cd/secret-of-monkey-island

Another World gets reviewed
https://archive.org/details/powerplaymagazine-1992-03/page/106/mode/1up
https://www.mobygames.com/game/amiga/out-of-this-world/mobyrank
https://www.mobygames.com/game/out-of-this-world
https://www.mobygames.com/game/out-of-this-world/mobyrank
https://www.spieleveteranen.de/

Mitchie passes away
https://archive.org/details/info_Issue_48_1992-03.info_Publications_US/page/n17/mode/1up
https://en.wikipedia.org/wiki/Jay_Miner
https://www.oldcomputr.com/commodore-amiga-1000-1985/

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

View Details

Few game studios of the 80s and 90s tackled a wider set of genres with as much success and innovative spirit as Dynamix. Co-founder Damon Slye walks us through the company's amazing history, the life of a developer, the evolution of 3D technology, relationships with publishers, and how do you make Karl's favorite game of all time, Project Firestart.

Recorded August and September 2021.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
https://www.mobygames.com/developer/sheet/view/developerId,469/
https://www.mobygames.com/company/dynamix-inc
https://www.mobygames.com/game/stellar-7_
https://www.mobygames.com/game/arcade/battlezone_
https://en.wikipedia.org/wiki/Bruce_Artwick
https://www.mobygames.com/company/brderbund-software-inc
https://www.mobygames.com/developer/sheet/view/developerId,94388/
https://www.mobygames.com/company/software-entertainment-company
https://www.mobygames.com/company/polarware
https://www.mobygames.com/game/stellar-7_/cover-art
https://www.mobygames.com/game/sword-of-kadash
https://www.mobygames.com/game/stellar-7/cover-art/gameCoverId,167939/
https://www.mobygames.com/company/electronic-arts-inc
https://www.mobygames.com/game/arcticfox
https://www.mobygames.com/game/amiga/skyfox
https://www.mobygames.com/game/macintosh/skyfox
https://en.wikipedia.org/wiki/Amiga
https://www.reddit.com/r/amiga/comments/lymfhf/a_cool_old_advertisement/
https://en.wikipedia.org/wiki/Commodore_64
https://en.wikipedia.org/wiki/IBM_PC_compatible
https://www.mobygames.com/game/caveman-ugh-lympics
https://www.mobygames.com/company/activision-publishing-inc
https://www.mobygames.com/game/project-firestart
https://en.wikipedia.org/wiki/Joe_Ybarra
https://www.mobygames.com/game/karateka
https://en.wikipedia.org/wiki/Apple_II
http://sierrachest.com/index.php?a=engines&id=30
https://github.com/3space-studio/3space-studio
https://en.wikipedia.org/wiki/Microsoft
https://en.wikipedia.org/wiki/Gabe_Newell
https://en.wikipedia.org/wiki/GarageGames
https://en.wikipedia.org/wiki/Ken_Williams_(game_developer)
https://en.wikipedia.org/wiki/Sierra_Entertainment
https://www.mobygames.com/developer/sheet/view/developerId,8/
https://www.mobygames.com/game/stellar-7/cover-art/gameCoverId,167939/
https://www.mobygames.com/game/abrams-battle-tank
https://www.mobygames.com/game/a-10-tank-killer
https://www.mobygames.com/game/red-baron
https://www.mobygames.com/game/birds-of-prey
https://www.mobygames.com/game/air-duel-80-years-of-dogfighting
https://www.mobygames.com/game/wings
https://www.mobygames.com/game/knights-of-the-sky
https://www.mobygames.com/game/blue-max-aces-of-the-great-war
https://www.imdb.com/title/tt0018578/?ref_=fn_al_tt_2
https://www.mobygames.com/game/red-baron____
https://www.kingdomofdrakkar.com/
http://www.madottergames.com/
https://www.mobygames.com/game/villagers-heroes-of-a-mystical-land
https://en.wikipedia.org/wiki/Torque_(game_engine)
https://www.sierragamers.com/imagination-1991/
https://kensbook.com/
Ken Williams Interview - https://www.patreon.com/posts/42700706

View Details

Piracy runs rampant in UK arcades
PacMan fever is everywhere
Commodore debuts the C64

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in March 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here:
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Guttang Gotton/Loco-Motion
Video version - https://www.patreon.com/posts/64415631
https://www.mobygames.com/game/loco-motion

Corrections:
February 1982 Ep - https://www.patreon.com/posts/63177692
https://en.wikipedia.org/wiki/LaserDisc
https://www.mobygames.com/game/kick
https://en.wikipedia.org/wiki/Pac-Man_(TV_series)#Broadcast_history
https://www.youtube.com/watch?v=ItnxeyAa1Mo
https://en.wikipedia.org/wiki/Intellivision
https://en.wikipedia.org/wiki/Bell_Telephone_Company

1932
The Connecticut Leather Company is founded
https://www.newspapers.com/clip/60429047/coleco-incorporation/
They Create Worlds - Visions of Coleco Part 1 - https://www.podbean.com/ew/pb-hmuip-ef4480
https://en.wikipedia.org/wiki/Coleco

1942
Pinball production must end
https://www.nytimes.com/1942/03/19/archives/pinball-strategy.html?searchResultPosition=1
https://www.nytimes.com/1942/03/17/archives/making-game-machines-to-end-may-1-says-wpb.html?searchResultPosition=4
https://en.wikipedia.org/wiki/War_Production_Board

Drive Mobile comes under judicial scrutiny
https://www.nytimes.com/1942/03/13/archives/new-device-tested-under-pinball-ban-court-sees-demonstrations-for.html?searchResultPosition=2
http://www.pinrepair.com/arcade/mdrivey.htm

Pennsylvania bans free play pinball
https://www.nytimes.com/1942/03/01/archives/court-hitspin-ball-games-pennsylvania-superior-bench-orders.html?searchResultPosition=3

1962
Pinball games seized in raid
https://www.nytimes.com/1962/03/21/archives/pinball-devices-seized-in-raid.html?searchResultPosition=1

Cornell Aeronautical Laboratory develops photo scanner
https://www.nytimes.com/1962/03/28/archives/new-machines-can-see.html?searchResultPosition=11
https://en.wikipedia.org/wiki/Image_scanner#Drum

Renting computer time on the rise
https://www.nytimes.com/1962/03/04/archives/data-centers-aid-small-business-renting-of-computer-time-keeps.html?searchResultPosition=7

1972
Silicon image storage has arrived
https://www.nytimes.com/1972/03/05/archives/television-framesnatching-playback-storage-spawning-a-business.html?searchResultPosition=51
https://www.cognasys.com/DrHofstein.htm

Computer predicts the end of the world
https://www.nytimes.com/1972/03/05/archives/the-machine-the-doom-and-the-fool.html?searchResultPosition=23
https://www.vice.com/en/article/z3xw3x/new-research-vindicates-1972-mit-prediction-that-society-will-collapse-soon

RCA gets patent for liquid crystal display
https://www.nytimes.com/1972/03/25/archives/liquid-crystal-display-is-devised-at-rca-rcas-liquid-crystal.html?searchResultPosition=66

1982
The Force is strong with Parker Brothers
Playthings February 1982
https://www.mobygames.com/company/parker-brothers
https://www.mobygames.com/company/coleco-industries-inc
Tom Dusenberry Interview - https://www.patreon.com/posts/42807419

Coke gets into games
Play Meter March 15, 1982 pg. 18
https://en.wikipedia.org/wiki/Columbia_Pictures#1980s:_Coca-Cola,_Tri-Star,_and_other_acquisitions_and_ventures
They Create Worlds - Gottlieb Part 1 - https://www.podbean.com/ew/pb-89fxj-111b603
They Create Worlds - Gottlieb Part 2 - https://www.podbean.com/ew/pb-6xbge-112f173

UK arcade market in decline
Play Meter March 15, 1982 pg. 35
https://archive.org/details/Computer_Video_Games_Issue_005_1982-03_EMAP_Publishing_GB/page/n25/mode/2up
Kevin Hayes Interview - https://www.patreon.com/posts/50612798

Tempest introduces Skill Step
https://archive.org/details/Computer_Video_Games_Issue_005_1982-03_EMAP_Publishing_GB/page/n25/mode/2up
https://usermanual.wiki/Document/TempestSkillStep.2974291577/html

Deregulation comes to coin op
Play Meter March 15, 1982 pg. 17
https://en.wikipedia.org/wiki/Vertical_restraints
https://www.caranddriver.com/news/a15352113/why-do-we-keep-buying-vehicles-at-dealerships/

Supreme Court refuses to hear Mesquite Texas case
Games People Pay Late Edition March 1982, pg. 9
https://supreme.justia.com/cases/federal/us/455/283/

Nintendo goes after Crazy Kong
Replay March 1982, pg. 110
https://en.wikipedia.org/wiki/Crazy_Kong

Twin Galaxies is keeping score
Replay March 1982 pg. 136
https://en.wikipedia.org/wiki/Twin_Galaxies
https://www.twingalaxies.com/

Atari up 50%
Games People Pay Late Edition March 1982, pg. 9
They Create Worlds - https://www.mixcloud.com/theycreateworlds/atari-ray-kassar-and-warner/

Toyfare sees battle for gaming market heat up
https://www.newspapers.com/image/?clipping_id=61771436&fcfToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJmcmVlLXZpZXctaWQiOjQwMDk2MzAxNywiaWF0IjoxNjQ3NzU2NTUzLCJleHAiOjE2NDc4NDI5NTN9.8YjZ5IOI_OxLvRbcF4fy7FeRFCC80355-COi5KID-VQ
https://en.wikipedia.org/wiki/Intellivoice
https://en.wikipedia.org/wiki/Intellivoice#Games
https://www.youtube.com/watch?v=dM1EW-eQEIo

Atari announces massive ad campaign
Playthings, March 1982
https://www.youtube.com/watch?v=U0lFpUqGons
https://www.youtube.com/watch?v=DAjb4GLit4E
https://www.youtube.com/watch?v=pR_l7YEVKeE
https://www.youtube.com/watch?v=opVmjPGzBUg

Pacman released on the 2600
https://twitter.com/GameResearch_E/status/1502030565213712393?s=20&t=TsBTMS354YUjXwWENTg78g
https://en.wikipedia.org/wiki/Pac-Man_(Atari_2600)

Ms. Pac-Man gets reviewed
Games People Pay Early Edition March 1982, pg. 7, 9
https://en.wikipedia.org/wiki/Ms._Pac-Man

Pac-Man Fever the album hits store shelves
Replay March 1982, pg. 121
https://en.wikipedia.org/wiki/Pac-Man_Fever_(album)
https://www.youtube.com/watch?v=0EL27TypZSw

Astrovision announces new games and peripherals
https://www.youtube.com/watch?v=naNbcrxTZ9w
https://en.wikipedia.org/wiki/Bally_Astrocade
https://www.youtube.com/watch?v=gez3MlUVpe0

Winter CES brings the computer goods
https://archive.org/details/1982-03-compute-magazine/page/n27/mode/1up
https://en.wikipedia.org/wiki/Commodore_MAX_Machine
https://en.wikipedia.org/wiki/Commodore_64
https://www.old-computers.com/museum/computer.asp?c=320
https://en.wikipedia.org/wiki/Bally_Astrocade
https://en.wikipedia.org/wiki/GRASS_(programming_language)
http://oldcomputers.net/toshiba-t100.html
https://en.wikipedia.org/wiki/Sharp_PC-1500
https://www.zock.com/8-Bit/D_FX9000.HTML
https://www.unige.ch/medecine/nouspikel/ti99/ea_mod.htm
https://archive.org/details/Computer_Video_Games_Issue_005_1982-03_EMAP_Publishing_GB/page/n65/mode/1up

Epyx goes PC
https://archive.org/details/Computer_Gaming_World_Issue_2.2/Computer_Gaming_World_Issue_2.2/page/n3/mode/1up
https://en.wikipedia.org/wiki/Epyx
https://www.mobygames.com/browse/games/dos/epyx-inc/1982/

Lucasfilm is the talk of Siggraph
https://archive.org/details/creativecomputing-1982-03-a/page/n89/mode/2up
https://www.youtube.com/watch?v=TNB7JaGj-hE
https://www.mobygames.com/game/c64/rescue-on-fractalus
https://en.wikipedia.org/wiki/Pixar#Early_history

Judge in IBM case calls for congressional inquiry
https://www.nytimes.com/1982/03/06/business/tenacious-judge-in-ibm-case.html?searchResultPosition=16
https://cs.stanford.edu/people/eroberts/cs181/projects/corporate-monopolies/government_ibm.html

Personal Software becomes VisiCorp
https://archive.org/details/softalkv2n07mar1982/page/43/mode/1up
https://archive.org/details/softalkv2n07mar1982/page/99/mode/1up
https://en.wikipedia.org/wiki/VisiCalc

Programs Unlimited begins franchising
https://archive.org/details/softalkv2n07mar1982/page/43/mode/1up
September 1981 Jump - https://www.patreon.com/posts/56209373

Joel Billings takes on Chris Crawford
https://archive.org/details/Computer_Gaming_World_Issue_2.2/Computer_Gaming_World_Issue_2.2/page/n4/mode/1up
https://archive.org/details/Computer_Gaming_World_Issue_1.1/page/n4/mode/1up
Joel Billings Interview - https://www.patreon.com/posts/36827469
https://en.wikipedia.org/wiki/Atari_Cosmos

Gamers are targetted by Navy recruiters
Games People Pay Late Edition March 1982, pg. 8
https://www.imdb.com/title/tt0087597/?ref_=fn_al_tt_1

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

Find out on the VGNRTM
https://www.patreon.com/posts/64415756

View Details

Nintendo of America loses its President
EA drops its online plans
IBM gets out of the PC biz

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in February 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Mads from the Retro Asylum is our cohost for this ep. You can also find him on these amazing podcasts:
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: The Fish Files (GBC)
Video version - https://www.patreon.com/posts/64113628
https://www.mobygames.com/game/gameboy-color/fish-files
https://www.mobygames.com/game/gameboy-color/scooby-doo-classic-creep-capers
https://www.mobygames.com/game/new-addams-family-series

Corrections:
January 2002 Ep - https://www.patreon.com/posts/62708089
https://en.wikipedia.org/wiki/Nintendo_Entertainment_System
https://en.wikipedia.org/wiki/PlayStation_2
https://www.ign.com/articles/2000/11/04/gamecube-versus-playstation-2
https://www.youtube.com/watch?v=2EsPup-RxIA
https://gta.fandom.com/wiki/GameCube
https://kotaku.com/the-famicom-s-built-in-microphone-was-wonderfully-weird-1840887609
https://en.wikipedia.org/wiki/LaserScope
https://en.wikipedia.org/wiki/Ingress_(video_game)
https://en.wikipedia.org/wiki/Neo_Geo
https://en.wikipedia.org/wiki/The_3DO_Company
https://en.wikipedia.org/wiki/Trip_Hawkins
Jerry Jewell Interview - https://www.patreon.com/posts/57602735

2002:
Sony sues over Mod chips
https://retrocdn.net/index.php?title=File%3AMAN!AC_DE_2002-02.pdf&page=45
https://www.cnet.com/tech/tech-industry/sony-wins-case-against-seller-of-mod-chips/
https://quade.co/ps2-modchip-guide/

Sony launches budget line in Japan
https://www.kultboy.com/index.php?site=kult/kultmags&km=show&id=4469 pg. 12
https://www.ign.com/articles/2001/11/14/sce-declares-playstation-2-mega-hits
https://en.wikipedia.org/wiki/Essentials_(PlayStation)

EA drops ea.com
https://archive.org/details/Computer_Gaming_World_Issue_211/page/n35/mode/2up
https://en.wikipedia.org/wiki/GameSpy
https://en.wikipedia.org/wiki/Pogo.com
Gordon Walton Interview Part 1 https://www.patreon.com/posts/52644122
Gordon Walton interview Part 2 https://www.patreon.com/posts/53726080
https://en.wikipedia.org/wiki/Ultima_Online
https://en.wikipedia.org/wiki/The_Sims_Online

TV is getting interactive
Edge 107, pg. 10
https://en.wikipedia.org/wiki/Interactive_television
https://www.youtube.com/watch?v=UXlALQW6bgQ

Street Fighter II is coming to mobile
Edge 107 pg. 13
https://www.youtube.com/watch?v=_QiU1IQKuaw
https://www.youtube.com/watch?v=69v1CDn_Fds

Edge magazine profiles game consultancies
Edge 107 pg. 15
https://blog.ihobo.com/

King of Fighters goes Online
Edge 107 pg. 17
https://www.gamezone.de/SNK-Firma-15741/News/Viele-neue-Infos-zu-SNK-Playmore-906269/
https://web.archive.org/web/20031204111223/http://www.kofworld.com/KOFOnline.asp

SNK is back!
Hobby Consolas 125
https://en.wikipedia.org/wiki/SNK

Minoru Arakawa steps down
Edge 107 pg. 12
https://en.wikipedia.org/wiki/Minoru_Arakawa

Nvidia takes Enron's place on S&P
https://archive.org/details/GDM_February_2002/page/n3/mode/1up
https://www.slickcharts.com/sp500

IBM exits Desktop business
https://www.thefreelibrary.com/IBM+and+Sanmina-SCI+sign+agreement.-a0108597731
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue85/page/n22/mode/1up
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue85/page/n23/mode/1up

Rumors suggest Microsoft to buy Take 2
https://archive.org/details/pcgames200202/page/n9/mode/1up

Wizardry 9 cancelled
https://archive.org/details/pcgames200202/page/n11/mode/1up
https://en.wikipedia.org/wiki/Sir-Tech
Paul Neurath Interview - https://www.patreon.com/posts/54857109
They Create Worlds - https://www.theycreateworlds.com/transcripts/tcw114
https://en.wikipedia.org/wiki/Wizardry
Joel Billings Interview - https://www.patreon.com/posts/36827469

Germany cracks down on Wolfenstein
https://archive.org/details/pcgames200202/page/n9/mode/1up
https://archive.org/details/pcgames200202/page/n11/mode/1up
https://en.wikipedia.org/wiki/Federal_Department_for_Media_Harmful_to_Young_Persons
https://www.bbc.com/news/world-europe-45142651

Las Malvinas son Argentinas...
Edge 107 pg. 18
https://web.archive.org/web/20070315004353/http://www.malvinas2032.com.ar/
https://www.youtube.com/watch?v=IcpMduHPKh0
https://en.wikipedia.org/wiki/Falkland_Islands

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

View Details

Addams Family conquers pinball
Sega claims lead over Nintendo
Street Fighter II gets a sequel

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in February 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Mads from the Retro Asylum is our cohost for this ep. You can also find him on these amazing podcasts:
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/63733406
https://www.mobygames.com/game/godfather/credits
https://en.wikipedia.org/wiki/The_Godfather_(1991_video_game)

Corrections:
January 1992 Ep - https://www.patreon.com/posts/61897668
Michael Katz Interview Part 2 - https://www.patreon.com/posts/63732329
http://podcast.theycreateworlds.com/e/madden-for-some-football/

1992:
Addams Family pinball launches
Play Meter Feb 1992, pg. 20 , Replay Feb 1992, pg. 54
https://en.wikipedia.org/wiki/The_Addams_Family_(pinball)
https://www.ipdb.org/search.pl?any=batman&search=Search+Database&searchtype=quick#195
https://www.ipdb.org/machine.cgi?id=4032

The future of the arcade is 3D
Play Meter Feb 1992, pg. 34
https://ultimatehistoryvideogames.jimdofree.com/galaxian-3/
Replay Feb. 1992, pg. 23
https://www.mobygames.com/game/galaxian-3

Street Fighter II to get a sequel
Replay Feb. 1992, pg. 3
https://www.mobygames.com/game/street-fighter-ii-champion-edition
https://www.imdb.com/title/tt0111301/?ref_=fn_al_tt_1
Kevin Hayes Interview - https://www.patreon.com/posts/50612798

Sega claims lead over Nintendo
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20031%20%28February%201992%29/page/n35/mode/1up
https://en.wikipedia.org/wiki/Sega_Genesis
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System
https://www.mobygames.com/game/space-gun

Nintendo loosens licensing restrictions
https://archive.org/details/GamePro_Issue_031_February_1992/page/n131/mode/1up
https://i.pinimg.com/originals/9e/0a/d3/9e0ad38e1e57766ce63ec1b15b2eaa29.jpg

Sega settles with Razorsoft
https://archive.org/details/vgce_92-02/page/n19/mode/1up
https://www.mobygames.com/game/genesis/stormlord
January 1992 Ep - https://www.patreon.com/posts/61897668

Maxivision is bringing a boatload of games to your NES
https://archive.org/details/vgce_92-02/page/n105/mode/1up
https://bootleggames.fandom.com/wiki/Maxivision_15-in-1
https://www.youtube.com/watch?v=zO7RtMRK2Kc

C64 racks up Christmas sales
https://archive.org/details/CommodoreFormatHi000/CommodoreFormatHi01000001.jpg Issue 17, pg. 8
https://en.wikipedia.org/wiki/Commodore_64

Commodore raises price of Amiga 2000
https://archive.org/details/info-magazine-47/Info_Issue_47_1992_Feb/page/n5/mode/1up
https://en.wikipedia.org/wiki/Amiga_2000

Broderbund to go public
https://archive.org/details/vgce_92-02/page/n21/mode/1up
https://en.wikipedia.org/wiki/Broderbund
Gary Carlston Interview - https://www.patreon.com/posts/50036733
Don Daglow Interview Part 1 - https://www.patreon.com/posts/38445119
Ken Williams Interview - https://www.patreon.com/posts/42700706

Nintendo makes bid for Mariners
https://www.nytimes.com/1992/02/08/business/japan-s-unlikely-bidder-for-us-pastime.html?searchResultPosition=1
The Ultimate History of Video Games - Panel Discussion - https://www.patreon.com/posts/61106591
https://en.wikipedia.org/wiki/Seattle_Mariners
https://en.wikipedia.org/wiki/Professional_sports_league_organization#northamerican
https://en.wikipedia.org/wiki/Kingdome

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

View Details

Jerry Jewell was the cofounder of Sirius Software, one of the great early developers of games for the Apple II. Together with luminaries like Nasir Gebelli, Sirius made Steve Wozniak's brain child the go-to computer for entertainment in the early 80s.
Find out how the business worked back then, the comradery between competitors in the industry, and how the video game crash took them down.

Links:

https://en.wikipedia.org/wiki/Apple_II
https://en.wikipedia.org/wiki/ComputerLand
https://en.wikipedia.org/wiki/Nasir_Gebelli
https://en.wikipedia.org/wiki/Sirius_Software
https://www.mobygames.com/company/sirius-software-inc
https://www.mobygames.com/game/space-eggs
https://www.mobygames.com/company/northwest-synergistic-software
https://closinglogosgroup.miraheze.org/wiki/Fox_Video_Games
https://en.wikipedia.org/wiki/Kmart
https://en.wikipedia.org/wiki/Softalk
https://en.wikipedia.org/wiki/Creative_Computing_(magazine)
https://www.mobygames.com/company/fox-video-games-inc
http://www.skulltronix.com/

View Details

Bally bathes in Pacman Gold
Mattel to develop VCS titles
The FCC gives cellphones the greenlight

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in February 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us.
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/63176861
https://www.mobygames.com/game/kick
https://en.wikipedia.org/wiki/Kick_(video_game)

Corrections:
January 1982 Ep - https://www.patreon.com/posts/61568685
https://foramusementonly.libsyn.com/
https://en.wikipedia.org/wiki/Dragon%27s_Lair
https://www.imdb.com/title/tt0076636/?ref_=fn_al_tt_1
http://www.dragons-lair-project.com/games/pages/qh.asp
https://dfarq.homeip.net/commodore-64-vs-vic-20/
https://en.wikipedia.org/wiki/Wright_Company
https://en.wikipedia.org/wiki/Gottlieb
Leisure Time Electronics News Report - https://www.youtube.com/watch?v=TCjhHyQgq84

1942
Pinball seizures continue to add up
https://www.nytimes.com/1942/02/01/archives/3261-pinball-machines-seized.html?searchResultPosition=1
https://timesmachine.nytimes.com/timesmachine/1942/02
https://www.nytimes.com/1942/02/25/archives/pinball-in-jersey-banned-by-court-ruling-upholding-teaneck-law.html?searchResultPosition=4/02/85515039.html?pageNumber=17

1952
New York Police Commissioner takes sledgehammer to gambling machines
https://www.nytimes.com/1952/02/28/archives/monaghan-wielding-the-sledge-hammer.html?searchResultPosition=1

Magnetic Tape drives automated clerical worker
https://timesmachine.nytimes.com/timesmachine/1952/02/27/84241618.html?pageNumber=35

1962
RCA reveals new experimental IC
https://www.nytimes.com/1962/02/07/archives/rca-has-new-device-microelectronic-unit-is-13-size-of-aspirin.html?searchResultPosition=11
https://en.wikipedia.org/wiki/Invention_of_the_integrated_circuit#MOS_integrated_circuit
https://en.wikipedia.org/wiki/MOSFET_applications#MOS_integrated_circuit
http://www.bitsavers.org/magazines/Computers_And_Automation/196203.pdf pg. 37

1972
Handcrafted core memory is here to stay
https://worldradiohistory.com/Archive-Poptronics/70s/1972/Pop-1972-02.pdf pg. 49
https://en.wikipedia.org/wiki/Magnetic-core_memory

Electronic text editing is coming to newsrooms
https://www.nytimes.com/1972/02/17/archives/harrisintertype-selling-new-device.html?searchResultPosition=19
https://www.omnia.ie/index.php?navigation_function=2&navigation_item=c3a4d7bcc62861ac5d82b09ee1a66ab5&repid=2

Computer industry expected to boom in '72
https://www.nytimes.com/1972/02/25/archives/boom-in-computers-is-found-renewing.html?searchResultPosition=1

IBM comes under regulatory scrutiny
https://www.nytimes.com/1972/02/13/archives/how-big-is-too-big-size-of-ibm-raises-problems-for-trust-busters.html?searchResultPosition=17

1982:
Bally is swimming in PacMan profits
https://www.nytimes.com/1982/02/16/business/pac-man-sublicenses-extend-bally-s-profits.html?searchResultPosition=78
https://en.wikipedia.org/wiki/List_of_Pac-Man_video_games
https://boardgamegeek.com/boardgame/4907/pac-man-game

Mastering Pac-Man hits the best seller charts
https://www.nytimes.com/1982/02/21/books/paperback-best-sellers-mass-market.html?searchResultPosition=69
https://en.wikipedia.org/wiki/Ken_Uston
https://archive.org/details/Mastering_Pac-Man_Revised/mode/2up?q=mastering+pacman

Token wars ensue
Games People Pay 1982-02 pg. 2
https://en.wikipedia.org/wiki/Video_game_crash_of_1983

Stern wins big in court
Replay, 1982-02 pg. 42
https://books.google.de/books?id=MslT0l-tzNEC&pg=PA131&lpg=PA131&dq=stern+vs+gaglione&source=bl&ots=WflNdFkuy-&sig=ACfU3U2llcvxtwuKx_KtXyLvU0b03wkEFg&hl=en&sa=X&ved=2ahUKEwjLxZX7_v71AhVOQvEDHYyxBLMQ6AF6BAgOEAM#v=onepage&q=stern%20vs%20gaglione&f=false
https://www.mobygames.com/game/scramble

Atari gets trounced in court
Games People Pay 1982-02 pg. 8
https://www.youtube.com/watch?v=jotEgcEY6-w
Play Meter 1982-02 pg.40
http://bogost.com/blog/meteors/
https://imgur.com/a/BaLHs

Mattel announces games for the VCS
https://www.nytimes.com/1982/02/19/business/briefs-248583.html?searchResultPosition=52
https://www.mobygames.com/browse/games/atari-2600/mattel-electronics/
https://en.wikipedia.org/wiki/Intellivision

IBM and MCA dump Discovision
https://www.nytimes.com/1982/02/05/business/discovision-to-sell-videodisk-operation.html?searchResultPosition=150
https://en.wikipedia.org/wiki/DiscoVision
https://www.patreon.com/posts/61568685
https://www.youtube.com/watch?v=rbh1XP4kCT4
https://en.wikipedia.org/wiki/LaserDisc

Fortune 32:16 brings the 68000 to desktops
https://archive.org/details/byte-magazine-1982-02-rescan/page/n7/mode/1up
https://randoc.wordpress.com/2016/06/05/fortune-systems/
https://archive.org/details/byte-magazine-1982-02-rescan/page/n443/mode/1up
https://en.wikipedia.org/wiki/Atari_ST

AMD signs deal to produce Intel chips
https://archive.org/details/byte-magazine-1982-02-rescan/page/n343/mode/1up
https://en.wikipedia.org/wiki/Zilog_Z8000
https://en.wikipedia.org/wiki/Advanced_Micro_Devices

Intel to distribute MSDOS with systems
https://archive.org/details/byte-magazine-1982-02-rescan/page/n9/mode/1up
https://archive.org/details/byte-magazine-1982-02-rescan/page/n341/mode/1up
https://en.wikipedia.org/wiki/IBM_Personal_Computer
https://en.wikipedia.org/wiki/CP/M

Everyone wants to be compatible
https://www.nytimes.com/1982/02/25/business/technology-others-follow-apple-s-lead.html?searchResultPosition=23
https://en.wikipedia.org/wiki/Franklin_Electronic_Publishers
https://en.wikipedia.org/wiki/ColecoVision
https://en.wikipedia.org/wiki/Emulator

More state school systems choose Apple
https://archive.org/details/softalkv2n06feb1982/page/36/mode/2up
http://hackeducation.com/2015/02/25/kids-cant-wait-apple
https://en.wikipedia.org/wiki/Apple_II

Commodore to spend over $5 million on Shatner ad
https://www.nytimes.com/1982/02/18/business/advertising-commodore-computers-plans-big-campaign.html?searchResultPosition=5
https://www.youtube.com/watch?v=UK9VU1aJvTI
https://www.youtube.com/watch?v=-V-bPLmtAFg
https://en.wikipedia.org/wiki/Commodore_MAX_Machine
https://en.wikipedia.org/wiki/Commodore_64
https://quattrobit.blogspot.com/2019/03/commodore-ultimax-al-winter-ces-1982.html

FCC gives go ahead to cellular radio
https://www.nytimes.com/1982/02/22/business/fcc-ready-to-issue-cellular-radio-orders.html?searchResultPosition=107
https://en.wikipedia.org/wiki/Breakup_of_the_Bell_System

Government lawyers install Space Invaders on office terminals
https://www.nytimes.com/1982/02/08/us/briefing-202708.html?searchResultPosition=112

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

View Details

Microsoft and Nintendo battle over launch numbers
Cell phones make gaming pervasive
SNK is dead

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in January 2002.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us.
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/62682389
https://en.wikipedia.org/wiki/The_Typing_of_the_Dead

Corrections:
December 2001 Ep - https://www.patreon.com/posts/60827058
https://en.wikipedia.org/wiki/Understanding_Comics
https://en.wikipedia.org/wiki/Final_Fantasy:_The_Spirits_Within
https://en.wikipedia.org/wiki/BioWare
https://en.wikipedia.org/wiki/Neo_Geo

2002:
Microsoft and Nintendo both claim victory in dual launch battle
Edge 106 pg. 9
Edge 106 pg. 11
https://en.wikipedia.org/wiki/List_of_best-selling_game_consoles
https://www.mobygames.com/game/luigis-mansion
https://www.mobygames.com/game/halo-combat-evolved

Playstation 2 price drop in Japan
Edge 106. pg. 11

Sony Prez says Microsoft is new rival
https://archive.org/details/NextGen85Jan2002/page/n15/mode/1up
https://www.mobygames.com/game/ghostbusters-the-video-game__
https://www.mobygames.com/game/ghostbusters-the-video-game

Yamauchi establishes Fund Q
Edge 106 pg. 11
https://www.consolewars.de/news/1958/yamauchi_spricht/
https://en.wikipedia.org/wiki/Final_Fantasy_Crystal_Chronicles_(video_game)#Development
https://www.ign.com/articles/2002/03/08/more-specifics-on-final-fantasy-announcement
http://www.nintendoworldreport.com/news/7103/nintendo-and-square-settlement-details
May 2001 Jump - https://www.patreon.com/posts/52306821
https://en.wikipedia.org/wiki/Final_Fantasy_XI

Trip Hawkins bails out 3DO
https://archive.org/details/GDM_January_2002/page/n3/mode/1up
https://www.kultboy.com/index.php?site=kult/kultmags&km=show&id=5708 pg. 35
https://en.wikipedia.org/wiki/The_3DO_Company

Bioware cancels publishing deal with Interplay
Edge 106 pg. 13
https://www.kultboy.com/index.php?site=kult/kultmags&km=show&id=5708 pg. 35
https://en.wikipedia.org/wiki/Neverwinter_Nights
https://www.mobygames.com/game/fallout-brotherhood-of-steel
https://www.mobygames.com/browse/games/blizzard-entertainment-inc/offset,75/so,1d/list-games/
https://www.mobygames.com/game/flashback-the-quest-for-identity

Sony introduces voice controls
https://www.devuego.es/pres/revista/hobby-consolas/124 pg. 15
https://www.play-asia.com/dekavoice/13/7022k
https://www.youtube.com/watch?v=fS0T4lUBYuE
Edge 106 pg. 19
https://www.kultboy.com/index.php?site=kult/kultmags&km=show&id=5708 pg. 34
https://en.wikipedia.org/wiki/AIBO

House of the dead goes cellshaded
https://archive.org/details/NextGen85Jan2002/page/n19/mode/1up
https://www.mobygames.com/game/house-of-the-dead-iii

Eidos causes panic with text message
https://archive.org/details/PC_Zone_111_January_2002/page/26/mode/1up
https://www.mobygames.com/game/commandos-2-men-of-courage
https://www.mobygames.com/developer/sheet/view/developerId,184101/
https://www.polygon.com/22924209/americas-army-proving-grounds-shutdown-servers-sunset-pc-ps4

Amstrad is buying up Spectrum game rights
Edge 106 pg. 13
http://www.computinghistory.org.uk/det/7697/Amstrad-E-Mailer-Plus/
https://manualzz.com/doc/o/hv01i/alchnews-z88-user-and-issue-38--march-2002-amstrad-emailer-plus
https://en.wikipedia.org/wiki/ZX_Spectrum#Amstrad_models
https://en.wikipedia.org/wiki/Sinclair_Research#Amstrad_acquisition_of_assets
https://en.wikipedia.org/wiki/Sinclair_C5

Pogo is bringing the internet to the palm of your hand
Edge 106 pg. 13
https://en.wikipedia.org/wiki/Pogo_Mobile_and_nVoy
https://en.wikipedia.org/wiki/Opera_Mini

Pervasive gaming hits mobile phones
https://web.archive.org/web/20020802072853/http://www.itsalive.com/
https://web.archive.org/web/20050224025131/http://www.itsalive.com/page.asp?sa=0&id=1069
https://www.gamespot.com/articles/mobile-games-are-alive/1100-2688599/
https://www.wired.com/2002/02/have-cell-phone-will-shoot/
https://en.wikipedia.org/wiki/BotFighters
https://archive.org/details/Computer_Gaming_World_Issue_210/page/n49/mode/1up
https://en.wikipedia.org/wiki/Niantic_(company)

Segway revolutionizes human transport
Edge 106 pg. 16
https://en.wikipedia.org/wiki/Segway

Bleem! is dead
https://archive.org/details/gamestar-magazine-issue-01-2002/page/9/mode/1up
https://www.devuego.es/pres/revista/hobby-consolas/124 pg. 15
https://en.wikipedia.org/wiki/Bleem!

EA.com sees massive layoffs
https://archive.org/details/GDM_January_2002/page/n3/mode/1up
Gordon Walton Interview - https://www.patreon.com/posts/53726080

SNK ceases operations
https://archive.org/details/GDM_January_2002/page/n3/mode/1up
https://archive.org/details/NextGen85Jan2002/page/n15/mode/1up
https://en.wikipedia.org/wiki/Neo_Geo_(system)
https://en.wikipedia.org/wiki/Neo_Geo

NextGen is no more
https://archive.org/details/NextGen85Jan2002/page/n7/mode/2up
https://en.wikipedia.org/wiki/Next_Generation_(magazine)

Thalamus is back!
https://www.kultboy.com/index.php?site=kult/kultmags&km=show&id=5708 pg. 36
https://en.wikipedia.org/wiki/Thalamus_Ltd

Scott McCloud foreshadows the Metaverse
https://archive.org/details/Computer_Gaming_World_Issue_210/page/n54/mode/1up
https://en.wikipedia.org/wiki/Scott_McCloud
https://en.wikipedia.org/wiki/Metaverse
https://en.wikipedia.org/wiki/Enron
https://en.wikipedia.org/wiki/Enron_scandal
https://www.imdb.com/title/tt1016268/?ref_=fn_al_tt_3
https://www.imdb.com/title/tt0392439/?ref_=fn_al_tt_1
https://frandallfarmer.github.io/neohabitat-doc/docs//

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

View Details

100 episodes, a milestone most podcasts never reach.

To celebrate the 100th episode of the Video Game Newsroom Time Machine, we have assembled the entire team, Karl, Peter, Mads, Jon, and Ethan for a 7 Minutes in Heaven spectacular! Each of us has had to pick a game for another member of the team to play for 7 minutes. The only rules, the games have to be at least 20 years old, have not been played on a previous 7 Minutes in Heaven segment, and the player can not have previously played the games!

So, celebrate with us as we tackle some timeless (and some forgotten by time) classic titles!

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
Peter's 7 Minutes in Heaven:
Video Version - https://www.patreon.com/posts/62260426
Retro Game Squad DOS games Ep - https://retrogamesquad.libsyn.com/rgs-061-dos-games
Blakestone - https://www.mobygames.com/game/blake-stone-aliens-of-gold
Death Rally - https://www.mobygames.com/game/death-rally_
Super Cars - https://www.mobygames.com/game/super-cars
Super Cars II - https://www.mobygames.com/game/super-cars-ii
Rock n' Roll Racing - https://www.mobygames.com/game/rock-n-roll-racing

Mads' 7 Minutes in Heaven
Video Version - https://www.patreon.com/posts/62260552
Freddy Pharkas Frontier Pharmacist - https://www.mobygames.com/game/freddy-pharkas-frontier-pharmacist
Smurfs - https://www.mobygames.com/game/snes/smurfs_
Daikatana GBC - https://www.mobygames.com/game/gameboy-color/john-romeros-daikatana_
Daikatana Windows - https://www.mobygames.com/game/windows/john-romeros-daikatana

Ethan's 7 Minutes in Heaven
Video Version - https://www.patreon.com/posts/62260663
Cannon Fodder - https://www.mobygames.com/game/amiga/cannon-fodder
Turrican 2 - https://www.mobygames.com/game/amiga/turrican-ii-the-final-fight
Out of this World - https://www.mobygames.com/game/amiga/out-of-this-world

Karl's 7 Minutes in Heaven
Video Version - https://www.patreon.com/posts/62260720
Blasto - https://www.mobygames.com/game/blasto_
Cabbage Patch Kids - https://www.mobygames.com/game/cabbage-patch-kids-adventures-in-the-park
Microwave - https://www.mobygames.com/game/apple2/microwave

Jon's 7 Minutes in Heaven
Video Version - https://www.patreon.com/posts/62260794
Project Firestart - https://www.mobygames.com/game/c64/project-firestart
Rick Dangerous - https://www.mobygames.com/game/amiga/rick-dangerous
Creatures 2 - https://www.mobygames.com/game/creatures-2-torture-trouble
Damon Slye Interview - https://www.patreon.com/posts/59126766
Zombi - https://www.mobygames.com/game/zombi
Dawn of the Dead - https://www.imdb.com/title/tt0077402/?ref_=fn_al_tt_2
ZombiU - https://www.mobygames.com/game/zombiu

View Details

PCEngine goes Duo
SNES snags Street Fighter II exclusive
PowerPC to take on Intel

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in January 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Peter is on vacation so we have the pleasure of being joined by our guest co-host Jon from the Retro Games Squad
https://retrogamesquad.libsyn.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/61867625
https://www.mobygames.com/game/moonstone-a-hard-days-knight
http://moonstonetavern.co.uk/

Corrections:
December 1991 Ep - https://www.patreon.com/posts/60607281
https://en.wikipedia.org/wiki/Jaleco
https://en.wikipedia.org/wiki/Vector_graphics#Vector_display_hardware
https://en.wikipedia.org/wiki/LZ_129_Hindenburg
https://en.wikipedia.org/wiki/The_War_of_the_Worlds_(1938_radio_drama)

1992:
Spectrum Holobyte teams up with Virtuality
https://archive.org/details/ACEIssue52Jan92/ACE_Issue_52_Jan_92/page/n10/mode/1up
https://archive.org/details/Computer_Gaming_World_Issue_90/page/n23/mode/1up
https://archive.org/details/Computer_Gaming_World_Issue_90/page/n69/mode/1up
November 1991 jump - https://www.patreon.com/posts/59604459
https://en.wikipedia.org/wiki/Spectrum_HoloByte
https://en.wikipedia.org/wiki/Virtuality_(product)

NEC launches the Duo
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20030%20%28January%201992%29/page/n49/mode/1up
https://en.wikipedia.org/wiki/TurboGrafx-16
https://en.wikipedia.org/wiki/TurboGrafx-16#LT

Street Fighter II is coming to the SNES
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20030%20%28January%201992%29/page/n71/mode/1up
https://en.wikipedia.org/wiki/Street_Fighter_II

Acclaim is coming to Genesis
https://archive.org/details/Game_Informer_Issue_003_January-February_1992 pg. 17
https://en.wikipedia.org/wiki/Mirrorsoft
https://www.mobygames.com/company/arena-entertainment
Greg Fischbach Interview Part 1 - https://www.patreon.com/posts/46578120
Greg Fischbach Interview Part 2 - https://www.patreon.com/posts/47720122

Accolade files counterclaim against Sega
https://archive.org/details/Game_Informer_Issue_003_January-February_1992 pg. 17 pg. 54
https://en.wikipedia.org/wiki/Sega_v._Accolade
Michael Katz Interview Part 2 - https://videogamenewsroomtimemachine.libsyn.com/michael-katz-interview-part-2
https://www.mobygames.com/browse/games/genesis/accolade-inc/

Atari shows off new wares at Comdex
https://archive.org/details/atari_interface_jan92
https://archive.org/details/atari_interface_jan92/page/n7/mode/2up
https://archive.org/details/atari_interface_jan92/page/n33/mode/1up
https://atarimuseum.nl/atari-pc/
https://en.wikipedia.org/wiki/Atari_STacy
https://en.wikipedia.org/wiki/ST_BOOK
https://www.facebook.com/348667254556/posts/neuzugang-ein-atari-cdar504-cd-rom-laufwerk-baujahr-1989-/10157955487614557/
https://en.wikipedia.org/wiki/Commodore_PC_compatible_systems

IBM, Apple, and Motorola team up for PowerPC
https://archive.org/details/eu_BYTE-1992-01_OCR/page/n30/mode/1up
https://archive.org/details/eu_BYTE-1992-01_OCR/page/n31/mode/1up
https://en.wikipedia.org/wiki/PowerPC
https://en.wikipedia.org/wiki/Steve_Ballmer

CD upgrades are on the way
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_36_January_1992 pg. 26
https://en.wikipedia.org/wiki/Loom_(video_game)#Talkie
https://en.wikipedia.org/wiki/Mixed-Up_Mother_Goose#Other_versions
Al Lowe Interview - https://www.patreon.com/posts/29977733

Intertainment 91 sees Multimedia and 3D as the future
https://archive.org/details/Computer_Gaming_World_Issue_90/page/n67/mode/1up
https://en.wikipedia.org/wiki/The_3DO_Company
https://en.wikipedia.org/wiki/Knightmare
https://en.wikipedia.org/wiki/BattleTech_Centers
https://www.mobygames.com/game/plumbers-dont-wear-ties
January 1982 jump - https://www.patreon.com/posts/61568685

Amiga to go portable
https://archive.org/details/info-magazine-46/Info_Issue_46_1992_Jan/page/n65/mode/1up
https://web.archive.org/web/20120624063440/http://www.amigahistory.co.uk/portamiga.html

CES will open to the public
https://en.wikipedia.org/wiki/Consumer_Electronics_Show
https://en.wikipedia.org/wiki/Consumer_Electronics_Show#1993

Konix launches the Joystick tester
https://archive.org/details/micromania-segunda-epoca-44/page/n10/mode/1up
http://ididapoo.blogspot.com/2012/03/amiga-magazines-wonders-of-early-90s.html
https://en.wikipedia.org/wiki/Konix_Multisystem

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

View Details

Video games and computers are Christmas biz standouts
Atari and Activision settle out of court
Anti-games hysteria begins to rise

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in January 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us.
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/61568657
https://www.umlautllama.com/projects/Rollercoaster/
https://twitter.com/KaySavetz
https://www.youtube.com/watch?v=NG3diS7yxow
https://archive.org/details/CreativeComputingbetterScan198201/page/n57/mode/1up
https://archive.org/details/CreativeComputingbetterScan198201/page/n61
https://archive.org/details/CreativeComputingbetterScan198201/page/n81/mode/1up/mode/1up
https://archive.org/details/CreativeComputingbetterScan198201/page/n7/mode/1up
https://archive.org/details/CreativeComputingbetterScan198201/page/n7/mode/1up
https://www.imdb.com/title/tt0076636/?ref_=fn_al_tt_1

Corrections:
December 1981 Ep - https://www.patreon.com/posts/60231153
https://en.wikipedia.org/wiki/Interton_Video_Computer_4000
https://en.wikipedia.org/wiki/Coleco_Telstar_Arcade
https://en.wikipedia.org/wiki/Battlezone_(1980_video_game)
https://en.wikipedia.org/wiki/Defender_(1981_video_game)
AMOA 1980 Special - https://www.patreon.com/posts/42756585
https://en.wikipedia.org/wiki/F-1_(arcade_game)
https://www.youtube.com/watch?v=i1WSYdn1b8I
https://en.wikipedia.org/wiki/BBC_Micro

1942:
New Jersey town raises pinball licensing fees by 1,900%
https://www.nytimes.com/1942/01/08/archives/pinball-fee-raised-1900.html?searchResultPosition=1
https://www.nytimes.com/1942/01/29/archives/pinball-player-fined-in-jersey-winner-who-demanded-prize-pays-25.html?searchResultPosition=7

New York cracks down on pinball
https://www.nytimes.com/1942/01/28/archives/police-press-drive-on-pinball-games-3031-machines-seized-and-1562.html?searchResultPosition=4
https://www.nytimes.com/1942/01/26/archives/pinball-blitz-pressed-police-to-rush-seizure-of-machines-before.html?searchResultPosition=6/26/85213738.html?pageNumber=17
https://www.nytimes.com/1942/01/29/archives/pinball-as-racket-fought-by-mayor-in-affidavit-oposing-suit-for.html?searchResultPosition=10
https://www.nytimes.com/1942/01/25/archives/mayor-asks-speed-in-pinball-raids-fearing-injunction-moves-by.html?searchResultPosition=11
https://www.nytimes.com/1942/01/22/archives/police-open-raids-on-pin-ball-games-seizures-in-5-boroughs-made.html?searchResultPosition=12

National pinball and slot machine tax rakes in the bucks
https://www.nytimes.com/1942/01/19/archives/game-machine-tax-produces-4708696-wisconsin-leads-in-payments-on.html?searchResultPosition=3

1952:
Ordvac makes the grade
https://www.nytimes.com/1952/01/18/archives/-ordvac-the-brain-to-be-gi-genius-it-finds-mathematics-easy-as-pi.html?searchResultPosition=1
https://en.wikipedia.org/wiki/ORDVAC

Electronic Fighter Jet simulator delivered to Navy
https://www.nytimes.com/1952/01/13/archives/simulator-to-train-jet-pilots-of-navy.html?searchResultPosition=3
https://curtisswright.com/company/default.aspx

1962:
US Congress holds hearings on pinball
https://www.nytimes.com/1962/01/20/archives/pinball-company-denies-crime-links.html?searchResultPosition=2
https://www.nytimes.com/1962/01/17/archives/attorney-general-asks-pinball-law.html?searchResultPosition=1
https://www.thisweekinpinball.com/pinball-u/beginners-guide-bingo-pinball-nick-baldridge/
https://www.govinfo.gov/content/pkg/CHRG-87hhrg79618/pdf/CHRG-87hhrg79618.pdf
http://podcast.theycreateworlds.com/e/gottlieb-part-1/
http://podcast.theycreateworlds.com/e/gottlieb-part-2/

1982:
Christmas season is a bust for retail...
https://www.nytimes.com/1982/01/05/business/christmas-sales-plunge.html?searchResultPosition=1
Playthings 1982-01
https://www.nytimes.com/1982/01/20/business/business-failures-rise.html?searchResultPosition=20
https://www.nytimes.com/1982/01/12/business/december-retail-sales-rose-7.8-in-new-york.html?searchResultPosition=26
https://en.wikipedia.org/wiki/Early_1980s_recession

Commodore and Apple earnings skyrocket
https://www.nytimes.com/1982/01/26/business/commodore-international-ltd-reports-earnings-for-qtr-to-dec-31.html?searchResultPosition=1
https://www.nytimes.com/1982/01/22/business/apple-computer-inc-reports-earnings-for-qtr-to-dec-25.html?searchResultPosition=1
https://www.nytimes.com/1982/01/22/business/computer-markers-list-earnings.html?searchResultPosition=2
https://en.wikipedia.org/wiki/Apple_III

Winchesters are on the rise
https://www.nytimes.com/1982/01/10/business/new-from-silicon-valley-the-winchester-drive.html?searchResultPosition=8
https://archive.org/details/1982-01-compute-magazine/page/n201/mode/1up
https://en.wikipedia.org/wiki/History_of_hard_disk_drives

Sears to offer NEC, IBM and Vector Graphic computers
https://archive.org/details/CreativeComputingbetterScan198201/page/n7/mode/1up
https://en.wikipedia.org/wiki/Sears
https://www.old-computers.com/museum/computer.asp?c=797

Atari opens its Regional Software Acquisition Center in Sunnyvale, California
https://archive.org/details/CreativeComputingbetterScan198201/page/n121/mode/1up
https://en.wikipedia.org/wiki/Atari_Program_Exchange

Softside magazine introduces Sofside DV the magazine of the future.
https://archive.org/details/softside-magazine-40/SoftSide_40_Vol_5-04_1982-01_Gambler?q=softside+1982
https://en.wikipedia.org/wiki/SoftSide

Book publishers jump on gaming bandwagon
https://www.nytimes.com/1982/01/31/books/paperback-talk.html?searchResultPosition=1
Replay 1982-01 pg. 13
https://en.wikipedia.org/wiki/Ken_Uston
https://en.wikipedia.org/wiki/How_to_Master_the_Video_Games
https://archive.org/details/Computer_Gaming_World_Issue_2.1/Computer_Gaming_World_Issue_2.1/page/n27/mode/2up
Replay 1982-01 pg. 93
https://books.google.de/books/about/Amusement_Machines.html?id=YKoMAAAACAAJ&source=kp_book_description&redir_esc=y

Blue Sky dealers invade coin op market
Play Meter 1982-01-15 pg. 39
https://historian159.rssing.com/chan-12531872/all_p5.html

The video game scare hits the opinion pages
https://www.nytimes.com/1982/01/10/nyregion/invaded-by-video-war-games.html?searchResultPosition=1
https://www.nytimes.com/1982/01/24/opinion/wasting-time.html?searchResultPosition=6

Ronnie Lamm takes on video games
https://www.nytimes.com/1982/01/05/nyregion/the-battle-for-america-s-youth.html?searchResultPosition=5
https://www.nytimes.com/1982/01/20/opinion/l-video-games-offer-a-lot-more-than-fun-179177.html?searchResultPosition=10
https://www.nytimes.com/1982/01/05/nyregion/the-battle-for-america-s-youth.html?searchResultPosition=5
Play Meter 1982-01-01 pg. 58
Games People Pay Early-January 1982 pg. 6
Play Meter 1982-01-01 pg. 46
http://popularculturegaming.com/?p=697
https://www.youtube.com/watch?v=l4jjyGIdAvE (Starting at 2:15)

Government antitrust actions end
https://www.nytimes.com/1982/01/09/business/dow-advances-4.75-phone-accord-cited.html?searchResultPosition=5
https://www.nytimes.com/1982/01/09/business/dominance-ended-ibm-fights-back.html?searchResultPosition=5
https://en.wikipedia.org/wiki/Reaganomics

Atari and Activision reach settlement
Toy and Hobby World Jan 1982
https://en.wikipedia.org/wiki/Activision#Early_years_(1980%E2%80%931982)

Mattel settles suit with Conic
Toy and Hobby World Jan 1982
https://www.handheldmuseum.com/Mattel/FB.htm
https://www.handheldmuseum.com/Conic/Football.htm

Creative Computing invents laser disc gaming
https://www.youtube.com/watch?v=NG3diS7yxow
https://archive.org/details/CreativeComputingbetterScan198201/page/n57/mode/1up
https://archive.org/details/CreativeComputingbetterScan198201/page/n61
https://archive.org/details/CreativeComputingbetterScan198201/page/n81/mode/1up/mode/1up
https://archive.org/details/CreativeComputingbetterScan198201/page/n7/mode/1up
https://www.umlautllama.com/projects/Rollercoaster/
https://archive.org/details/CreativeComputingbetterScan198201/page/n7/mode/1up

The UK declares 1982 to be the Information Technology Year
https://archive.org/details/YourComputer_198201/page/n2/mode/1up
https://www.economicshelp.org/macroeconomics/economic-growth/uk-recession-1981/
https://www.eteknix.com/raspberry-pi-becomes-third-best-selling-computer-ever/

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/

Sound Effects by Ethan Johnson of History of How We Play.

View Details

20 years ago, a book was released that promised to reveal the secrets behind the history of the video game industry, in fact, it promised to be the ultimate history of the video game industry. Of course we are talking about Steven Kent's Ultimate History of Video Games undoubtedly the most popular book on the topic in the English language and probably the world. Did it live up to the hype? Or did the bold title write checks that the book just could not cash?

Hello, and welcome to a very special episode of the Video Game Newsroom Time Machine. I'm your host Karl and we have gathered three luminaries in the area of video game history and friends of the show, to break down the good, the bad, and the ugly of this famous tome. Regular listeners will be familiar with our resident Warden of the Department of Corrections and author of the History of How we play blog, Ethan Johnson.Dale Geddes, the world renowned FCC regulation specialist.And the master historian, and the man behind the They Create Worlds podcast and book, now available from fine retailers everywhere, Alex Smith.

Recorded January 4, 2022

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

The full video version of this conversation can be found on our patreon page here:
https://www.patreon.com/posts/61106517

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com
Links:
https://en.wikipedia.org/wiki/Steven_L._Kent
https://en.wikipedia.org/wiki/The_Ultimate_History_of_Video_Games
https://thehistoryofhowweplay.wordpress.com/2021/12/27/what-to-do-about-steven-kent/
https://thehistoryofhowweplay.wordpress.com/
https://twitter.com/QuarterPast83
1979 FCC Reform special - https://www.patreon.com/posts/32503204
https://www.theycreateworlds.com/
Alexander Smith Interview - https://www.patreon.com/posts/32503259
https://en.wikipedia.org/wiki/Phoenix_IV:_The_History_of_the_Videogame_Industry
https://en.wikipedia.org/wiki/Crash_Bandicoot
https://en.wikipedia.org/wiki/William_Higinbotham
https://en.wikipedia.org/wiki/David_H._Ahl
https://en.wikipedia.org/wiki/Pac-Man_(Atari_2600)
https://en.wikipedia.org/wiki/Death_Race_(1976_video_game)
https://www.replaymag.com/
https://books.google.de/books/about/Zap.html?id=Upm2AAAAIAAJ&source=kp_book_description&redir_esc=y

View Details

Xbox launches in North America
Sony invests in Square
Sega takes trade shows by storm

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in December 2001.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Peter is on vacation so we have the pleasure of being joined by our guest co-host Jon from the Retro Games Squad
https://retrogamesquad.libsyn.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven: Polaroid Pete
Video version - https://www.patreon.com/posts/60761623
https://www.mobygames.com/game/gekibo-2
https://en.wikipedia.org/wiki/Gekibo:_Gekisha_Boy
https://en.wikipedia.org/wiki/Polaroid_i-Zone
https://en.wikipedia.org/wiki/Irem

Corrections:
November 2001 Ep - https://www.patreon.com/posts/60019617
https://www.mobygames.com/game/wave-race-blue-storm
https://en.wikipedia.org/wiki/Akihabara
https://www.mobygames.com/game/resident-evil
https://www.mobygames.com/game/resident-evil-
https://www.mobygames.com/game/sonic-advance
https://www.mobygames.com/browse/games/gameboy-advance/sega-corporation/2001/
https://www.mobygames.com/game/legend-of-zelda-majoras-mask
https://en.wikipedia.org/wiki/BioWare
https://en.wikipedia.org/wiki/Interplay_Entertainment
https://en.wikipedia.org/wiki/Brian_Fargo
https://www.mobygames.com/game/windows/pool-of-radiance-ruins-of-myth-drannor
https://en.wikipedia.org/wiki/The_Ultimate_History_of_Video_Games
Ethan's Stream - https://thehistoryofhowweplay.wordpress.com/2021/12/27/what-to-do-about-steven-kent/

2001:
Xbox launches in the US
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue83/page/n7/mode/1up
https://en.wikipedia.org/wiki/Xbox_(console)

Sony invests in Square
https://archive.org/details/NextGen84Dec2001/page/n26/mode/1up
https://archive.org/details/pcgames200112/page/n14/mode/1up
https://en.wikipedia.org/wiki/Final_Fantasy:_The_Spirits_Within
https://en.wikipedia.org/wiki/Square_(video_game_company)#Square_Pictures
https://en.wikipedia.org/wiki/Psygnosis
https://en.wikipedia.org/wiki/PlayStation_Studios#Studios

US Supreme Court strikes down anti-violent game ordinance
Play Meter December 2001 pg. 18
https://en.wikipedia.org/wiki/Bart_Peterson

JAMMA show belongs to Sega
https://retrocdn.net/index.php?title=File%3AEdge_UK_104.pdf&page=11
https://en.wikipedia.org/wiki/GD-ROM
Greg Fischbach Interview Part 1 - https://www.patreon.com/posts/46578120
Greg Fischbach Interview Part 2 - https://www.patreon.com/posts/47720122

Sega steals the show at TGS
https://retrocdn.net/index.php?title=File:Edge_UK_104.pdf&page=6
https://segaretro.org/Sega_Chihiro
https://segaretro.org/Triforce
https://segaretro.org/Sega_NAOMI

TDK announces Aquaman game
https://archive.org/details/NextGen84Dec2001/page/n26/mode/1up
https://www.mobygames.com/game/aquaman-battle-for-atlantis

Engineering student lights up GBA
https://retrocdn.net/index.php?title=File:Edge_UK_104.pdf&page=22
https://www.zdnet.com/article/game-boy-hacking-kit-to-hit-the-streets/

Atlantis brings PC gaming to VR
Play Meter December 2001 pg. 34
https://www.linkedin.com/in/laurent-scallie/
https://en.wikipedia.org/wiki/Virtuality_(product)

Direct X goes up against OpenGL
https://retrocdn.net/index.php?title=File:Edge_UK_104.pdf&page=15

EA puts down Ultima remake
https://archive.org/details/pcgames200112/page/n15/mode/1up
https://reconstruction.voyd.net/index.php?event=project&typeKeyword=remakes3d

Alone in the Dark film rights acquired
https://retrocdn.net/index.php?title=File:Edge_UK_104.pdf&page=17
https://en.wikipedia.org/wiki/Alone_in_the_Dark_(1992_video_game)
https://en.wikipedia.org/wiki/Alone_in_the_Dark_(2005_film)
https://en.wikipedia.org/wiki/BloodRayne

House of the Dead movie moves forward
https://archive.org/details/game-pro-issue-159-december-2001 pg 34
https://en.wikipedia.org/wiki/House_of_the_Dead_(film)
https://en.wikipedia.org/wiki/Postal_(film)

Scott McCloud takes on gaming
https://archive.org/details/Computer_Gaming_World_Issue_209/page/n99/mode/2up
https://en.wikipedia.org/wiki/Scott_McCloud

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Trip Hawkins lays the groundwork for 3DO
Broderbund goes public
Sony shows off the Playstation

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in December 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/60604386
https://www.mobygames.com/game/john-madden-football-92
https://www.nytimes.com/2021/12/28/sports/football/john-madden-dead.html
https://en.wikipedia.org/wiki/Madden_NFL

Corrections:
November 1991 Ep - https://www.patreon.com/posts/59604459
https://www.mobygames.com/game/samurai-warrior-the-battles-of-usagi-yojimbo
https://www.mobygames.com/game/gameboy/legend-of-zelda-links-awakening
https://en.wikipedia.org/wiki/Warren_Buffett
https://en.wikipedia.org/wiki/How_the_Grinch_Stole_Christmas!_(TV_special)

1991:
Microprose joins forces with Jaleco in the arcades
Play Meter, Dec 1991, pg. 3
https://www.mobygames.com/browse/games/arcade/microprose-software-inc/
https://en.wikipedia.org/wiki/Jaleco
https://www.mobygames.com/game/arcade/botss-battle-of-the-solar-system
Wild Bill Stealey Interview - https://www.patreon.com/posts/36710924

Philip Morris warns game makers not to use their logos
Play Meter Dec 1991
https://apnews.com/article/aead3784fe9b026135c11be89a49bae7
https://www.washingtonpost.com/archive/politics/1990/03/13/cigarette-logos-in-video-arcade-games-prompt-complaints/dd576ebc-1048-4da3-b75a-60788fd14d7a/
https://www.sega-16.com/2016/09/philip-morris-sued-sega-over-unauthorized-malboro-ads/

Software Publishers Association Conference sees choppy waters on the hoirzon
https://archive.org/details/Computer_Gaming_World_Issue_89/page/n115/mode/1up
https://en.wikipedia.org/wiki/Software_and_Information_Industry_Association
Joe Morici Interview - https://www.patreon.com/posts/37289815
https://en.wikipedia.org/wiki/Tandy_1000

Tokyo's International Electronics Show awash with CD Roms
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20029%20%28December%201991%29/page/n165/mode/1up
https://en.wikipedia.org/wiki/CD-i
https://en.wikipedia.org/wiki/PC-FX

Sony shows off PlayStation at Tokyo Electronics show
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20029%20%28December%201991%29/page/n163/mode/1up
https://www.wikiwand.com/de/Nintendo_PlayStation
March 1991 Jump - https://www.patreon.com/posts/49507040

Phillips launches line of CD PCs
https://archive.org/details/pc-review-02/page/8/mode/1up
https://archive.org/details/pc-review-02/page/n8/mode/1up

San Mateo Software Group is formed
https://archive.org/details/Computer_Gaming_World_Issue_89/page/n122/mode/1up
https://web.archive.org/web/20191123020757/http://www.ataricompendium.com/archives/interviews/john_edelson/interview_john_edelson.html
https://archive.org/details/Computer_Gaming_World_Issue_89/page/n147/mode/1up
https://en.wikipedia.org/wiki/The_3DO_Company
https://en.wikipedia.org/wiki/3DO_Blaster
https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer#History

Commodore updates the Amiga
https://archive.org/details/Amiga_Power_Issue_08_1991-12_Future_Publishing_GB/page/n13/mode/1up
https://www.amigawiki.org/doku.php?id=de:parts:agnus
https://en.wikipedia.org/wiki/Amiga

Robocop 3 to sport special hardware protection
https://archive.org/details/CommodoreUserIssue991991Dec/page/n9/mode/1up
https://www.mobygames.com/game/robocop-3_

Civilization gets reviewed by Computer Gaming World
https://archive.org/details/Computer_Gaming_World_Issue_89/page/n85/mode/1up
https://en.wikipedia.org/wiki/Civilization_(video_game)

Broderbund is going public
https://archive.org/details/Computer_Gaming_World_Issue_89/page/n122/mode/1up
https://en.wikipedia.org/wiki/Broderbund
Gary Carlston Interview - https://www.patreon.com/posts/50036733
https://en.wikipedia.org/wiki/The_Print_Shop
https://en.wikipedia.org/wiki/Carmen_Sandiego

Mediagenic files for bankruptcy
https://archive.org/details/Computer_Gaming_World_Issue_89/page/n122/mode/1up
https://en.wikipedia.org/wiki/Activision

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Atari takes Pacman clones to court
Sinclair balks at government handout for BBCMicro
Captain Kirk pimps the Vic20

These stories and our celebration of 50 years of Computer Space on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in December 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us.
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/60231061
https://en.wikipedia.org/wiki/Computer_Space
Computer Space Simulation - https://archive.org/download/ComputerSpaceSimulatedForWindows/Computer_Space_Simulated_Win_EN.zip
https://thehistoryofhowweplay.wordpress.com/2021/11/29/why-computer-space-was-a-success/

Corrections:
November 1981 Ep - https://www.patreon.com/posts/59272789
https://playingattheworld.blogspot.com/2021/09/game-wizards-tsr-financials.html
https://en.wikipedia.org/wiki/Galaxy_Game
https://archive.org/details/sim_computerworld_1972-01-12_6_2/page/40/mode/2up?q=%22mcs+4%22+intel

1941:
War curtails coinop
https://www.nytimes.com/1941/12/11/archives/juke-boxes-limited-by-priority-order-nelson-directs-manufacturers.html?searchResultPosition=4

1971:
Nutting shows off Computer Space at MOA show
https://archive.org/details/cashbox33unse_18/page/n45/mode/2up
https://archive.org/details/cashbox33unse_21/page/54/mode/2up
https://archive.org/details/cashbox33unse_22/page/44/mode/2up
https://gamehistory.org/ep-60-computer-space/
https://videogamehistorian.wordpress.com/2021/05/12/worldly-wednesdays-a-timeline-of-computer-space/
Jim Trucano Interview - https://www.patreon.com/posts/48912975
Space War emulator - https://spacewar.oversigma.com/

1981:
Court dismisses counterclaims in Chuck E Cheese case
Play Meter, Dec. 1, 1981, pg. 121, pg. 196
https://books.google.de/books?id=ej0EAAAAMBAJ&pg=PA1&lpg=PA1&dq=on-line+systems+pacman+lawsuit&source=bl&ots=PmhWvgAncV&sig=ACfU3U2yVUNLqzGGbwtcCdxWIXSEAZjG7A&hl=en&sa=X&ved=2ahUKEwj0sqjz4-D0AhWSSvEDHVgGC3kQ6AF6BAgOEAM#v=onepage&q=on-line%20systems%20pacman%20lawsuit&f=false
May 1980 Jump - https://www.patreon.com/posts/37289753
https://en.wikipedia.org/wiki/Chuck_E._Cheese
https://en.wikipedia.org/wiki/ShowBiz_Pizza_Place
https://en.wikipedia.org/wiki/Five_Nights_at_Freddy%27s
https://en.wikipedia.org/wiki/Willy%27s_Wonderland

Coinop asks: Recession? What recession?
Play Meter, Dec. 15, 1981, pg. 4

Play Meter looks back at the year that was
Play Meter, Dec. 1, 1981, pg. 43

Atari numbers continue to sore
Toy & Hobby World Dec. 1981
https://en.wikipedia.org/wiki/Atari

Atari licenses game from Namco
Replay Dec 1981, pg. 7
https://www.mobygames.com/game/pole-position
https://www.mobygames.com/game/dig-dug
https://en.wikipedia.org/wiki/Atari
https://en.wikipedia.org/wiki/Namco

Atari sues Online Systems
https://books.google.de/books?id=ej0EAAAAMBAJ&pg=PA1&lpg=PA1&dq=on-line+systems+pacman+lawsuit&source=bl&ots=PmhWvgAncV&sig=ACfU3U2yVUNLqzGGbwtcCdxWIXSEAZjG7A&hl=en&sa=X&ved=2ahUKEwj0sqjz4-D0AhWSSvEDHVgGC3kQ6AF6BAgOEAM#v=onepage&q=on-line%20systems%20pacman%20lawsuit&f=false
Gaming Historian - KC Munchkin - https://www.youtube.com/watch?v=L1ItAYurjoo&t=7s
Ken Williams Interview - https://www.patreon.com/posts/42700706
https://www.mobygames.com/game/jawbreaker
https://www.mobygames.com/game/gobbler

Atari fails to stop KC Munchkin
https://books.google.de/books?id=ej0EAAAAMBAJ&pg=PA1&lpg=PA1&dq=on-line+systems+pacman+lawsuit&source=bl&ots=PmhWvgAncV&sig=ACfU3U2yVUNLqzGGbwtcCdxWIXSEAZjG7A&hl=en&sa=X&ved=2ahUKEwj0sqjz4-D0AhWSSvEDHVgGC3kQ6AF6BAgOEAM#v=onepage&q=on-line%20systems%20pacman%20lawsuit&f=false
Gaming Historian - KC Munchkin - https://www.youtube.com/watch?v=L1ItAYurjoo&t=7s
https://www.mobygames.com/game/kc-munchkin

Odyssey2 gets reviewed
https://archive.org/details/creativecomputing-1981-12/page/n57/mode/1up
https://archive.org/details/YourComputer_198112/page/n19/mode/1up
https://en.wikipedia.org/wiki/Magnavox_Odyssey_2
https://en.wikipedia.org/wiki/Interton_Video_Computer_4000
https://en.wikipedia.org/wiki/Quest_for_the_Rings

Tomy cuts deal with Midway to produce handheld games
Toy & Hobby World Dec. 1981
https://www.handheldmuseum.com/Entex/PacMan.htm

Coleco sees drop in electronic toys
Toy & Hobby World Dec. 1981
https://en.wikipedia.org/wiki/Coleco

Captain Kirk pimps for Commodore
https://archive.org/details/1981-12-compute-magazine/page/n197/mode/2up
https://archive.org/details/PersonalComputing198112/page/n147/mode/2up
https://en.wikipedia.org/wiki/Commodore_International
https://en.wikipedia.org/wiki/William_Shatner
https://en.wikipedia.org/wiki/Commodore_VIC-20

Atari cries foul over Intellivision ads
https://www.nytimes.com/1981/12/14/business/atari-intellivision-tv-battle.html?searchResultPosition=1
https://www.youtube.com/watch?v=h00PNO-JA48 at 1:38 at 10:44
https://www.youtube.com/watch?v=FsA7ZKTGrr4
https://www.youtube.com/watch?v=-V-bPLmtAFg
https://wearethemutants.com/2017/05/18/george-plimpton-advertisements-for-intellivision-1980-1983/
February 1980 jump - https://www.patreon.com/posts/34288179
Michael Katz Interview Part 1 - https://www.patreon.com/posts/35169258

Creative computing reviews the IBM PC
https://archive.org/details/creativecomputing-1981-12/page/n20/mode/1up
https://en.wikipedia.org/wiki/IBM_PC_DOS
https://en.wikipedia.org/wiki/MS-DOS
https://en.wikipedia.org/wiki/IBM_Personal_Computer
https://en.wikipedia.org/wiki/CP/M-86

Sinclair strikes back at government backing for BBCMicro
https://archive.org/details/YourComputer_198112/page/n12/mode/1up
November 1981 Ep - https://www.patreon.com/posts/59272789
https://en.wikipedia.org/wiki/BBC_Micro
https://en.wikipedia.org/wiki/ZX81

Xmas season not as bad as feared
https://www.nytimes.com/1981/12/24/business/christmas-sales-top-predictions.html?searchResultPosition=10
https://en.wikipedia.org/wiki/Hess%27s
https://en.wikipedia.org/wiki/Commodore_VIC-20

Atari slashes price of 800
https://www.nytimes.com/1981/12/31/business/atari-reduces-price-of-computer.html?searchResultPosition=6
https://en.wikipedia.org/wiki/Atari_8-bit_family#400/800_release
http://www.indieretronews.com/2021/11/final-assault-rather-impressive-fps.html
https://www.gamesthatwerent.com/gtw64/mood/

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

9/11 rocks the world of gaming
Gamecube launches in Japan
Pokemon gets its own handheld

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in November of 2001.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/59955071
https://en.wikipedia.org/wiki/Super_Monkey_Ball_(video_game)
https://sega.fandom.com/wiki/Monkey_Ball
https://en.wikipedia.org/wiki/Dole_Food_Company
https://en.wikipedia.org/wiki/Alex_Kidd

Corrections:
October 2001 Ep - https://www.patreon.com/posts/58914230
https://en.wikipedia.org/wiki/ELIZA
https://de.wikipedia.org/wiki/Looney_Tunes#Figuren
https://en.wikipedia.org/wiki/LimeWire
https://en.wikipedia.org/wiki/Gnutella
https://en.wikipedia.org/wiki/MOD_(file_format)
https://en.wikipedia.org/wiki/The_Landlord%27s_Game
https://en.wikipedia.org/wiki/Georgism
https://www.amazon.de/-/en/Tristan-Donovan/dp/1250082722

2001:
9/11 gets games cancelled
https://retrocdn.net/index.php?title=File%3AEdge_UK_103.pdf&page=17
http://www.taipeitimes.com/News/worldbiz/archives/2001/09/20/0000103826
https://www.devuego.es/pres/revista/hobby-consolas/121 pg. 11
https://media.moddb.com/cache/images/groups/1/1/897/thumb_620x2000/ra2box_0002pre911_rare.png
Spiderman Teaser - https://www.youtube.com/watch?v=Ozz8uxW733Q

Gamecube launches in Japan
https://retrocdn.net/index.php?title=File%3AEdge_UK_103.pdf&page=6
https://en.wikipedia.org/wiki/GameCube
https://www.mobygames.com/game/luigis-mansion
https://www.mobygames.com/game/wave-race-blue-storm
https://www.mobygames.com/game/super-monkey-ball

Microsoft postpones Japanese launch of Xbox
https://archive.org/details/NextGen83Nov2001/page/n13/mode/1up
May 2001 jump: https://www.patreon.com/posts/52306821

93% of PS2 owners use their machines to play DVDs
https://www.devuego.es/pres/revista/hobby-consolas/121 pg. 7
https://en.wikipedia.org/wiki/PlayStation_2
https://en.wikipedia.org/wiki/PlayStation_3

Spaceworld 2001 shows the future of Nintendo
https://retrocdn.net/index.php?title=File%3AEdge_UK_103.pdf&page=64
https://archive.org/details/NextGen83Nov2001/page/n14/mode/1up
https://www.devuego.es/pres/revista/hobby-consolas/121 pg. 7 pg. 40
https://archive.org/details/NextGen83Nov2001/page/n31/mode/1up
https://en.wikipedia.org/wiki/Super_Smash_Bros._Melee
https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_The_Wind_Waker
Early Zelda tech demo - https://www.youtube.com/watch?v=eEF9Utdu-L0
https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Breath_of_the_Wild

Pokemon gets its own console
https://www.devuego.es/pres/revista/hobby-consolas/121 pg. 45
https://en.wikipedia.org/wiki/Pok%C3%A9mon_Mini
https://en.wikipedia.org/wiki/Tamagotchi

Euro-Man makes currency exchange fun
https://retrocdn.net/index.php?title=File%3AEdge_UK_103.pdf&page=21
https://www.mobygames.com/company/engine-software-bv

Troma tries its hand at games.
https://retrocdn.net/index.php?title=File:Edge_UK_103.pdf&page=22
https://en.wikipedia.org/wiki/Troma_Entertainment
https://www.imdb.com/title/tt0462485/?ref_=fn_al_tt_1
https://www.imdb.com/title/tt0117609/?ref_=nv_sr_srsg_0
https://store.steampowered.com/agecheck/app/279640/

Sam and Max are hitting the road again
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue82/page/n7/mode/1up
https://samandmax.co.uk/games/plunge-through-space/
https://en.wikipedia.org/wiki/Sam_%26_Max

Books about the history of games abound
https://retrocdn.net/index.php?title=File:Edge_UK_103.pdf&page=23
http://www.arcade-fever.com/
https://mitpress.mit.edu/books/supercade
https://en.wikipedia.org/wiki/Phoenix_IV:_The_History_of_the_Videogame_Industry
https://en.wikipedia.org/wiki/The_Ultimate_History_of_Video_Games

Games are rotting your brain
https://www.eschoolnews.com/2001/08/29/study-computer-games-might-stunt-learning/
https://www.zdnet.com/article/scientists-link-computer-games-to-brain-damage-3002093389/
https://en.wikipedia.org/wiki/Ryuta_Kawashima
https://archive.org/details/PC_Zone_108_November_2001/page/n29/mode/1up

Tokyo Game show cancels Spring show
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue82/page/n7/mode/1up
https://en.wikipedia.org/wiki/Tokyo_Game_Show
https://en.wikipedia.org/wiki/Computer_Entertainment_Supplier%27s_Association

Interplay gets last laugh
https://archive.org/details/NextGen83Nov2001/page/n17/mode/1up
https://en.wikipedia.org/wiki/Interplay_Entertainment
https://en.wikipedia.org/wiki/Vivendi
https://en.wikipedia.org/wiki/Titus_Interactive

Bioware sues Interplay
https://archive.org/details/pcgames200111/page/n17/mode/1up
https://www.gamebanshee.com/news/67374-bioware-sues-interplay.html
https://www.gamespot.com/articles/bioware-files-suit-against-interplay/1100-2813738/
http://www.ironworksforum.com/forum/showthread.php?t=33641
Don Daglow Interview Part 2 - https://www.patreon.com/posts/39095819
https://en.wikipedia.org/wiki/BioWare
https://www.mobygames.com/game-group/baldurs-gate-series
https://www.mobygames.com/game-group/neverwinter-nights-series
https://www.mobygames.com/game/windows/pool-of-radiance-ruins-of-myth-drannor
https://en.wikipedia.org/wiki/Volition_(company)

Konami buys 45% stake in Hudson Soft
https://www.devuego.es/pres/revista/hobby-consolas/121 pg. 18
https://en.wikipedia.org/wiki/Hudson_Soft

Activision buys Treyarch
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue82/page/n5/mode/1up
https://en.wikipedia.org/wiki/Treyarch
https://www.mobygames.com/company/treyarch-corporation
Correction: Treyarch only ported Spiderman to the Dreamcast.

Jon Romero and Tom Hall are back!
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue82/page/n5/mode/1up
https://en.wikipedia.org/wiki/Monkeystone_Games

Dinamic Multimedia closes its doors
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue82/page/n6/mode/1up
https://en.wikipedia.org/wiki/Dinamic_Software
https://en.wikipedia.org/wiki/Dinamic_Multimedia
https://en.wikipedia.org/wiki/Microman%C3%ADa

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Behind every great game design, there is a great game engine and Jeff Stephenson was responsible for one of the greatest game engines ever, SCI, which powered many Sierra adventures as well as the tech that powered The Sierra Network.

What was life at Sierra like in those heady Corsegold days? Jeff tells all.

Recorded: March 2021

Links:

https://www.mobygames.com/developer/sheet/view/developerId,52/

https://www.pomona.edu/

https://en.wikipedia.org/wiki/Ratfor

https://en.wikipedia.org/wiki/Software_Arts

https://en.wikipedia.org/wiki/IBM_Personal_Computer

https://en.wikipedia.org/wiki/VisiCalc

https://archive.org/details/softalkv2n01sep1981/page/68/mode/1up

https://en.wikipedia.org/wiki/Sierra_Entertainment

https://en.wikipedia.org/wiki/Coarsegold,_California

https://en.wikipedia.org/wiki/Ken_Williams_(game_developer)

https://en.wikipedia.org/wiki/Time_Zone_(video_game)

https://en.wikipedia.org/wiki/Apple_IIe

https://en.wikipedia.org/wiki/King%27s_Quest_I

https://en.wikipedia.org/wiki/IBM_PCjr

http://nerdlypleasures.blogspot.com/2014/08/homeword-sierra-onlines-easy-to-use.html

https://archive.org/details/apple_2_homewordplus

https://en.wikipedia.org/wiki/Adventure_Game_Interpreter

https://www.mobygames.com/game/donald-ducks-playground

https://en.wikipedia.org/wiki/Adventure_Game_Interpreter

https://en.wikipedia.org/wiki/List_of_Sierra%27s_Creative_Interpreter_games

https://www.filfre.net/2018/02/the-sierra-network/

https://en.wikipedia.org/wiki/Prior_art

https://codewriteplay.com/2020/10/07/founder-ken-williams-discusses-the-time-sierra-on-line-game-developers-nearly-unionized-in-new-book/

https://en.wikipedia.org/wiki/Message_Handling_System

View Details

Gambling comes to the NES,
Master System games are coming to the GameGear &
Gameboy goes FPS

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in November of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us.
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/59601856
https://www.mobygames.com/game/arcade/spider-man-the-videogame
https://www.mobygames.com/game/art-of-fighting
https://www.mobygames.com/game/arcade/captain-america-and-the-avengers
https://www.mobygames.com/game/arcade/simpsons

Corrections:
October 1991 Ep - https://www.patreon.com/posts/58472276
https://en.wikipedia.org/wiki/Syndicate_(series)
https://deadline.com/2021/10/dune-sequel-greenlit-by-legendary-warner-bros-theatrical-release-1234862383/
https://en.wikipedia.org/wiki/Atari_Games
https://en.wikipedia.org/wiki/Vector_graphics

1991:
MidiMaze is coming to Gameboy
https://archive.org/details/ACEIssue50Nov91/ACE_Issue_50_Nov_91/page/n6/mode/1up
https://en.wikipedia.org/wiki/MIDI_Maze
https://www.mobygames.com/game/faceball-2000
Faceball 2000 Battle of the Ports - https://www.youtube.com/watch?v=yD0hm1F0qHI

Atari launches Lynx 2
https://archive.org/details/video-games-computer-entertainment-issue-34-november-1991/page/n23/mode/1up
https://en.wikipedia.org/wiki/Atari_Lynx#Lynx_II

Master System to Game Gear converter released
https://www.retromags.com/files/file/3328-mega-play-vol2-no6-november-december-1991/ pg. 14
https://archive.org/details/powerplaymagazine-1991-11/page/42/mode/1up
https://segaretro.org/Master_Gear_Converter

Minnesota to test NES based online gambling system
Play Meter November 1991, pg. 24

Minnesota drops plan to test NES based online gambling system
Playthings November 1991
https://kotaku.com/when-nintendo-wanted-to-bring-gambling-into-american-ho-5838193
https://www.videogamesage.com/forums/topic/4706-nes-modem-and-minnesota-state-lottery-cart/
https://en.wikipedia.org/wiki/Family_Computer_Network_System

Psygnosis teams up with EA to publish on Genesis
https://archive.org/details/ACEIssue50Nov91/ACE_Issue_50_Nov_91/page/n10/mode/1up
https://www.mobygames.com/game/genesis/shadow-of-the-beast
https://www.mobygames.com/game/genesis/killing-game-show

Sega still miffed over Stormlord
https://archive.org/details/GamePro_Issue_028_November_1991 pg. 114
https://archive.org/details/video-games-computer-entertainment-issue-34-november-1991/page/n21/mode/1up
https://www.mobygames.com/company/razorsoft-inc

Multix wants to bring NES gaming to your PC
https://archive.org/details/GamePro_Issue_028_November_1991 pg. 114
http://www.multix.com/product.htm
https://archive.org/details/game-zone-01/page/10/mode/1up

Computer Gaming World magazine goes ... console?
https://archive.org/details/Computer_Gaming_World_Issue_88/page/n69/mode/2up
https://archive.org/details/Computer_Gaming_World_Issue_88/page/n77/mode/1up
https://archive.org/details/Computer_Gaming_World_Issue_88/page/n91/mode/2up

Revolution Software takes on SCUMM
https://archive.org/details/ACEIssue50Nov91/ACE_Issue_50_Nov_91/page/n8/mode/1up
https://en.wikipedia.org/wiki/Virtual_Theatre
https://www.mobygames.com/game-group/game-engine-virtual-theatre
https://www.mobygames.com/game-group/game-engine-scumm

US Gold is getting out of the arcade port business
https://archive.org/details/Amiga_Power_Issue_07_1991-11_Future_Publishing_GB/page/n9/mode/1up
https://www.mobygames.com/browse/games/us-gold-ltd/offset,100/so,1d/list-games/
https://en.wikipedia.org/wiki/The_Way_of_the_Exploding_Fist

Digital Research has been acquired by Novell
https://archive.org/details/1991-11-compute-magazine/page/n9/mode/1up
https://en.wikipedia.org/wiki/Gary_Kildall
https://en.wikipedia.org/wiki/Digital_Research

FMV is coming to a PC near you
https://archive.org/details/megazoneau18/page/n6/mode/1up

Maxwell group announces US publishing arm
https://archive.org/details/video-games-computer-entertainment-issue-34-november-1991/page/n21/mode/1up
https://www.mobygames.com/company/arena-entertainment

Robert Maxwell found dead at sea
https://www.nytimes.com/1991/11/06/world/robert-maxwell-found-dead-off-canary-islands.html?searchResultPosition=1
https://en.wikipedia.org/wiki/Robert_Maxwell

Dr. Seuss has passed
Plaything November 1991, pg. 15
https://en.wikipedia.org/wiki/Dr._Seuss
https://en.wikipedia.org/wiki/How_the_Grinch_Stole_Christmas!
https://en.wikipedia.org/wiki/How_the_Grinch_Stole_Christmas!_(TV_special)

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Atari kills the Cosmos,
Commodore bets on games &
British retail discovers computers

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in November of 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/59272714
https://www.mobygames.com/game/arcade/galaga
https://en.wikipedia.org/wiki/Galaga
https://www.eff.org/deeplinks/2015/12/loading-screen-game-patent-finally-expires
http://www.indieretronews.com/2021/07/galaga-arcade-classic-as-early-c64_7.html

Corrections:
October 1981 Ep - https://www.patreon.com/posts/57968823
https://en.wikipedia.org/wiki/Bagatelle
https://en.wikipedia.org/wiki/Pachinko
https://memorymachinepod.com/2021/06/30/the-memory-machine-59-the-birth-of-pinball-w-ethan-johnson/
https://memorymachinepod.com/2021/02/22/the-memory-machine-52-the-era-of-the-penny-arcade-w-ethan-johnson/
https://memorymachinepod.com/2021/05/03/the-memory-machine-57-the-70s-video-arcade-game-preservation-society/
https://en.wikipedia.org/wiki/Qix
https://en.wikipedia.org/wiki/Hunchback_(video_game)
https://en.wikipedia.org/wiki/Super_Cobra
http://podcast.theycreateworlds.com/e/vector-lights/
Michael Katz Interview Part 1 - https://www.patreon.com/posts/35169258
https://en.wikipedia.org/wiki/Beyond_Castle_Wolfenstein
https://www.youtube.com/watch?v=_7X6Yeydgyg
https://archive.org/details/1981-11-compute-magazine/page/n5/mode/1up

1951:
Man challenges machine to a game of chess
https://www.nytimes.com/1951/11/12/archives/mere-man-defies-a-robot-at-chess-so-unbeatable-electric-brain.html?searchResultPosition=2
https://www.nytimes.com/1951/11/13/archives/machine-spurns-chess-electronic-brain-to-be-too-busy-at-defense.html?searchResultPosition=3
https://www.gettyimages.de/detail/nachrichtenfoto/washington-dc-donald-jacobs-bethesda-maryland-nachrichtenfoto/515303124

1971:
Stanford Daily reports on the Galaxy Games
Standford Daily January 5, 1972
https://en.wikipedia.org/wiki/Galaxy_Game
http://podcast.theycreateworlds.com/e/the-galaxy-game/
https://en.wikipedia.org/wiki/Spacewar!
https://en.wikipedia.org/wiki/Computer_Space

MITS introduces their digital calculator
http://www.decodesystems.com/pe-71nov.html
https://en.wikipedia.org/wiki/Micro_Instrumentation_and_Telemetry_Systems#Calculators
https://en.wikipedia.org/wiki/Altair_8800

Intel launches the 4004
https://www.edn.com/intel-4004-is-announced-november-15-1971/
https://en.wikipedia.org/wiki/Intel_4004

PayTV is coming to a hotel room near you
https://www.nytimes.com/1971/11/14/archives/payasyouview-movies-for-hotels-firstrun-films-are-shown-on-tv-in.html?searchResultPosition=22
https://en.wikipedia.org/wiki/Hotel_television_systems

1981:
Cosmos cancelled
https://archive.org/details/ElectronicGames/Electronic%20Games%20Issue%201%20%28Winter%201981%29/page/n17/mode/1up
https://en.wikipedia.org/wiki/Atari_Cosmos
https://www.patreon.com/posts/47987060

Gaming is coming to a writst near you
Toy & Hobby World November 1981
https://www.newspapers.com/clip/69501320/game-time-electronic-game-watch-profile/
https://www.handheldmuseum.com/GCE/GameTime.htm https://www.newspapers.com/clip/69501320/game-time-electronic-game-watch-profile/
http://vectrexmuseum.com/vectrexhistory.php https://www.polygon.com/a/smartwatch-history-guide-evolution/watch-history
https://en.wikipedia.org/wiki/Microvision

Mattel grabs D&D license
https://archive.org/details/ElectronicGames/Electronic%20Games%20Issue%201%20%28Winter%201981%29/page/n16/mode/1up
https://en.wikipedia.org/wiki/Dungeons_%26_Dragons_Computer_Fantasy_Game
https://www.handheldmuseum.com/Mattel/MU.htm https://www.handheldmuseum.com/Mattel/D&D.htm
https://www.mobygames.com/game/advanced-dungeons-dragons-cartridge
https://www.mobygames.com/game/advanced-dungeons-dragons-treasure-of-tarmin-cartridge

TSR advertises Dungeon!
Playthings, November 1981
https://www.youtube.com/watch?v=_S8YbfoUzLw
https://en.wikipedia.org/wiki/Dungeon!

What is the best game?
https://www.nytimes.com/1981/11/21/style/the-videogames-how-they-rate.html?searchResultPosition=1

Atari admits to easter egg in Adventure
https://archive.org/details/ElectronicGames/Electronic%20Games%20Issue%201%20%28Winter%201981%29/page/n15/mode/1up
https://en.wikipedia.org/wiki/Warren_Robinett

Asteroids brings bankswitching to the VCS
https://archive.org/details/ElectronicGames/Electronic%20Games%20Issue%201%20%28Winter%201981%29/page/n15/mode/1up
https://web.archive.org/web/20180716082851/http://www.ataricompendium.com/archives/articles/longevity/longevity.html
https://web.archive.org/web/20180716082851/http://www.ataricompendium.com/archives/articles/longevity/longevity.html
https://en.wikipedia.org/wiki/Bank_switching

Commodore licenses Bally games
Play Meter, November 15, 1981 p. 32
https://books.google.de/books?id=3UDbCwAAQBAJ&pg=PA54&lpg=PA54&dq=bally+commodore+deal&source=bl&ots=nVnqsVhSoU&sig=ACfU3U2v0rJQNf7QjSNQl7BAaBPXJNoiTw&hl=en&sa=X&ved=2ahUKEwj8lI3v7p70AhWMh_0HHVhoA7EQ6AF6BAghEAM#v=onepage&q=bally%20commodore%20deal&f=false
https://tcrf.net/Star_Battle
https://tcrf.net/Radar_Rat_Race_(Commodore_VIC-20)

Metamorphic Systems wants to make your Apple ii a PC compatible
https://archive.org/details/eu_BYTE-1981-11_OCR/page/n514/mode/1up
https://en.wikipedia.org/wiki/Z-80_SoftCard
https://en.wikipedia.org/wiki/Apple_III
https://en.wikipedia.org/wiki/Apple_II_processor_cards

HP launches the 125
https://archive.org/details/eu_BYTE-1981-11_OCR/page/n519/mode/1up
http://hpmuseum.net/display_item.php?hw=41
https://en.wikipedia.org/wiki/VEB_Robotron
http://rechenwerk.halle.it/usr/digital-ag/projekte/andere/museum/

Compute! magazine profiles the state of Japanese micros
https://archive.org/details/1981-11-compute-magazine/page/n43/mode/1up
http://podcast.theycreateworlds.com/e/the-japanese-pc-industry/

British drug store chain to become computer retailer
https://archive.org/details/your-computer-1981-11/page/13/mode/1up
https://archive.org/details/your-computer-1981-11/page/37/mode/1up
https://en.wikipedia.org/wiki/Boots_(company)
https://en.wikipedia.org/wiki/WHSmith

Acorn gets approval for 50% grant for UK secondary schools
https://archive.org/details/creativecomputing-1981-11/page/n25/mode/1up
https://api.parliament.uk/historic-hansard/written-answers/1984/nov/27/computers-in-schools
https://en.wikipedia.org/wiki/Acorn_Computers

Computer & Video Games launches in the UK
https://archive.org/details/Computer_Video_Games_Issue_001_1981-11_EMAP_Publishing_GB
https://en.wikipedia.org/wiki/Computer_and_Video_Games

Electronic Games launches in the USA
https://archive.org/details/ElectronicGames
https://en.wikipedia.org/wiki/Electronic_Games
January 1981 Ep - https://www.patreon.com/posts/46769496

Rubick's Cube is taking the toy world by storm
Playthings, November 1981
https://en.wikipedia.org/wiki/Rubik%27s_Cube

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Few technological leaps have been more impressive in the history of gaming than the move from 2D to 3D and few developers have contributed more to that revolutionary step towards immersion more than our guest Paul Neurath.

Paul tells us of his career, starting out as a solo coder to cofounding and running one of the most legendary studios in PC gaming history, Looking Glass.

Recorded - January 2021

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

Paul Neurath - https://www.mobygames.com/developer/sheet/view/developerId,5226/

Ned Lerner - https://www.mobygames.com/developer/sheet/view/developerId,1507/

Apple II - https://en.wikipedia.org/wiki/Apple_II

Deep Space - https://www.mobygames.com/game/deep-space-operation-copernicus

Sir-Tech - https://en.wikipedia.org/wiki/Sir-Tech

Origin Systems - https://en.wikipedia.org/wiki/Origin_Systems

Space Rogue - https://www.mobygames.com/game/space-rogue

Chuck Yeager's AFT 2 - https://www.mobygames.com/game/chuck-yeagers-advanced-flight-trainer-20

Warren Spector - https://www.mobygames.com/developer/sheet/view/developerId,127/

Blue Sky Productions - https://www.mobygames.com/company/blue-sky-productions

Ultima Underworld - https://www.mobygames.com/game/ultima-underworld-the-stygian-abyss

Doom - https://www.mobygames.com/game/doom

Looking Glass Studios - https://www.mobygames.com/company/looking-glass-studios-inc

System Shock - https://www.mobygames.com/game/system-shock

Thief - https://www.mobygames.com/game/thief-the-dark-project

Flight Unlimited - https://www.mobygames.com/game/flight-unlimited

Jerry Wolosenko Interview - https://www.patreon.com/posts/42014024

OtherSide Entertainment - https://otherside-e.com/wp/

Underworld Ascendant - https://www.mobygames.com/game/underworld-ascendant

View Details

Xbox stands on shaky ground,
Lord of the Rings gets a second master &
Gaming goes to academia

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in October of 2001.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/58896891
https://www.mobygames.com/game/looney-tunes-sheep-raider
https://www.youtube.com/watch?v=94eqXbijowE
https://en.wikipedia.org/wiki/Ralph_Wolf_and_Sam_Sheepdog

Corrections:
September 2001 Ep - https://www.patreon.com/posts/57280094
https://en.wikipedia.org/wiki/Game_Boy
https://en.wikipedia.org/wiki/GarageGames
https://en.wikipedia.org/wiki/Adobe_Flash#Macromedia

2001:
Xboxes are coming off the line... but at what cost?
https://archive.org/details/NextGen82Oct2001/page/n9/mode/2up
https://en.wikipedia.org/wiki/Xbox_(console)#Sales

3rd party confidence in Xbox shaken
https://segaretro.org/index.php?title=File:Edge_UK_102.pdf&page=6
https://en.wikipedia.org/wiki/Xbox_(console)
https://en.wikipedia.org/wiki/List_of_best-selling_game_consoles
https://en.wikipedia.org/wiki/Grand_Theft_Auto_III

Malice goes multiplatform
https://www.devuego.es/pres/revista/hobby-consolas/120 pg. 14
https://www.mobygames.com/company/argonaut-games-plc
https://www.mobygames.com/game/malice
https://en.wikipedia.org/wiki/Argonaut_Games
https://www.mobygames.com/game/star-fox_

What Xbox lacks in exclusives it makes up in emulation
https://archive.org/details/NextGen82Oct2001/page/n19/mode/1up
http://xbmcxbox.blogspot.com/2013/03/complete-list-of-emulators-for-original.html
https://www.instructables.com/The-Easiest-Way-To-Soft-Mod-An-Original-XBOX/
https://en.wikipedia.org/wiki/Kodi_(software)

Nintendo outlines online plans for Gamecube
https://en.wikipedia.org/wiki/GameCube_online_functionality#Supported_games
https://segaretro.org/index.php?title=File%3AEdge_UK_102.pdf&page=11
https://en.wikipedia.org/wiki/PlayStation_2_Expansion_Bay
August 2000 Jump - https://www.patreon.com/posts/42013999

Alien Front Online brings voice to Dreamcast multiplayer
https://www.devuego.es/pres/revista/hobby-consolas/120 pg. 20
https://en.wikipedia.org/wiki/Alien_Front_Online

ECTS abandoned by the majors
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue81/page/n13/mode/1up
https://archive.org/details/NextGen82Oct2001/page/n11/mode/2up
https://en.wikipedia.org/wiki/World_of_Warcraft#Development
https://en.wikipedia.org/wiki/European_Computer_Trade_Show
https://en.wikipedia.org/wiki/Diablo_Immortal
Greg Fischbach Interview: https://www.patreon.com/posts/46578120
Joe Morici Interview: https://www.patreon.com/posts/37289815

Windows XP launches October 25
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue81/page/n25/mode/1up
https://en.wikipedia.org/wiki/Windows_XP
July 2001 Jump: https://www.patreon.com/posts/54644068

Monolith announces Shogo sequel
https://archive.org/details/PC_Zone_107_October_2001/page/n22/mode/1up
https://en.wikipedia.org/wiki/Shogo:_Mobile_Armor_Division

EA secures Lord of the Ring movie license
https://lotr.fandom.com/wiki/Electronic_Arts
Don Daglow Interview Part 2: https://www.patreon.com/posts/39095819
https://www.mobygames.com/game/lord-of-the-rings-the-two-towers

EA seeks licenses for LAN tournaments
https://archive.org/details/pcgames200110/PC-Games%202001-10/page/11/mode/1up
https://www.pcgames.de/Spiele-Thema-239104/News/FIFA-Verbot-fuer-LAN-Parties-11115/
https://www.mobygames.com/game-group/ea-sports-games

Napster suffers legal blow
https://archive.org/details/PC_Zone_107_October_2001/page/n17/mode/1up
https://en.wikipedia.org/wiki/Napster#Legal_challenges

Compaq to merge with HP
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue81/page/n25/mode/1up
https://en.wikipedia.org/wiki/Compaq#Late_1990s%E2%80%932000s

Titus takes control of Interplay
https://archive.org/details/pcgames200110/PC-Games%202001-10/page/14/mode/1up
https://en.wikipedia.org/wiki/Titus_Interactive
https://en.wikipedia.org/wiki/Interplay_Entertainment
https://en.wikipedia.org/wiki/Black_Isle%27s_Torn
https://en.wikipedia.org/wiki/Ultima_IX:_Ascension
https://en.wikipedia.org/wiki/Black_Isle_Studios

Harvard study claims game ratings underreport violence
https://archive.org/details/Computer_Gaming_World_Issue_207/page/n37/mode/1up
https://www.latimes.com/archives/la-xpm-2001-aug-01-fi-29231-story.html
https://www.kidrisk.org/team/about/profiles/KMTprofile.html
https://www.mobygames.com/game/arcade/ms-pac-man
https://9gag.com/
https://en.wikipedia.org/wiki/Hot_Coffee_(mod)

Gaming gets its first dedicated academic journal
http://gamestudies.org/
https://archive.org/details/PC_Zone_107_October_2001/page/n26/mode/1up

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

SNES launches in the USA,
Photoshop dethrones Deluxe Paint &
Japan is training the next gen of game devs

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in October of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us.
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Time Codes:
7 Minutes in Heaven: 12:44
Corrections: 17:04
Time Jump: 31:07

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/7-minutes-in-c64-58469436
https://www.mobygames.com/game/c64/turbo-charge
https://www.mobygames.com/developer/sheet/view/developerId,77264/
http://www.system3.com/games/turbo-charge/
7 Minutes in Heaven - Champion of the Raj - https://www.patreon.com/posts/54250971

Corrections:
September 1991 Ep - https://www.patreon.com/posts/56919717
https://www.mobygames.com/game/super-mario-all-stars
https://www.mobygames.com/game/ys-the-vanished-omens
Chris Garske Interview - https://www.patreon.com/posts/39835860

1991:
AMOA show shines despite absences
RePlay October 1991, pg. 59
https://www.mobygames.com/game/arcade/captain-commando
https://www.mobygames.com/game/botss-battle-of-the-solar-system
https://www.mobygames.com/game/arcade/starblade_
https://www.mobygames.com/game/arcade/steel-talons
https://www.mobygames.com/game/arcade/rail-chase
https://www.mobygames.com/browse/games/neo-geo/1991/

SNES hits US shelves
Playthings October 1991, pg. 15
September 1991 Ep - https://www.patreon.com/posts/56919717
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System

Sega buys Virgin Mastertronic
Playthings October 1991
https://retrocdn.net/index.php?title=File%3AHobbyConsolas_ES_001.pdf&page=8
https://en.wikipedia.org/wiki/Mastertronic#Sega_takeover
July 1991 Ep - https://www.patreon.com/posts/54273463

Raymond E Feist to come to the TG16
https://archive.org/details/GamePro_Issue_027_October_1991 pg. 76
http://www.crydee.com/raymond-feist/games
https://www.mobygames.com/browse/games/turbografx-cd/cinemaware-corporation/

Lucasarts transitions to Photoshop
https://archive.org/details/Computer_Gaming_World_Issue_87/page/n31/mode/1up
https://en.wikipedia.org/wiki/Adobe_Photoshop
https://en.wikipedia.org/wiki/Deluxe_Paint
https://www.mobygames.com/game/monkey-island-2-lechucks-revenge
https://www.mobygames.com/game/indiana-jones-and-the-fate-of-atlantis

First ad for Strike Commander
https://archive.org/details/Computer_Gaming_World_Issue_87/page/n72/mode/1up
https://www.mobygames.com/game/strike-commander
https://www.mobygames.com/game/pacific-strike

Bullfrog to self-publish... someday
https://archive.org/details/TheOneIssue37Oct91/page/n11/mode/1up
https://www.mobygames.com/company/bullfrog-productions-ltd
https://www.mobygames.com/game/populous-ii-trials-of-the-olympian-gods
https://www.mobygames.com/game/syndicate

The One asks if piracy is killing the software industry.
https://archive.org/details/theone-magazine-37/page/n45/mode/2up

Play Time profiles Norwegian cracker party
https://archive.org/details/playtime199110/Play%20Time%201991-10/page/n7/mode/2up

Spanish magazine Hobby Consolas premieres
https://retrocdn.net/File:HobbyConsolas_ES_001.pdf
https://www.hobbyconsolas.com/

PC Format launches in the UK
https://archive.org/details/pc-format-001
https://en.wikipedia.org/wiki/PC_Format

Japan is training the next generation of game developers
https://archive.org/details/ACEIssue49Oct91/ACE_Issue_49_Oct_91/page/n11/mode/1up
https://twitter.com/johnandersen21/status/1138344667924312064?lang=en
https://www.irishtimes.com/news/a-school-for-joysticks-1.114177

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Arcade board mobility has coinop spooked
George Plimpton is pimping Intellivision &
The youth of America sees pro-gaming as their future

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in October of 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/57968609
https://en.wikipedia.org/wiki/Qix
https://www.mobygames.com/game/arcade/qix

Corrections:
September 1981 Ep - https://www.patreon.com/posts/56209373
7 Minutes in Heaven - Castle Wolfenstein - https://www.patreon.com/posts/56209208
https://www.mobygames.com/game/frogger-ancient-shadow
Jerry Jewell Interview - https://www.patreon.com/posts/57602735

1941:
Judges denounce Pinball as Gambling
https://www.nytimes.com/1941/10/09/archives/judges-denounce-pinball-as-gambling-but-reserve-decision-in-jersey.html?searchResultPosition=1
https://en.wikipedia.org/wiki/Pinball#1947:_Flippers_introduced
https://www.nytimes.com/1941/10/19/archives/nickel-monte-carlo-the-pinball-box-cashes-in-on-a-love-of-gadgets-a.html?searchResultPosition=2
https://www.mobygames.com/game/snes/flintstones-the-treasure-of-sierra-madrock
https://www.youtube.com/watch?v=n6aguUfV2XQ

1961:
Satellite positioning system underway
https://www.nytimes.com/1961/10/08/archives/star-substitutes-satellites-to-replace-heavenly-bodies-as-guides.html?searchResultPosition=24
https://en.wikipedia.org/wiki/Transit_(satellite)

1981:
US Arcade industry hesitant about interchangeable kits
Play Meter Oct. 1 1981 pg. 22
https://segaretro.org/Sega_G80

Taito's Moon Shuttle introduces continuous play
Replay Oct. 1981, pg. 56
https://www.mobygames.com/game/moon-shuttle
https://www.denofgeek.com/games/the-origins-of-the-video-game-continue-screen/

Atari and GCC drop suits
Replay Oct. 1981 pg. 16
https://en.wikipedia.org/wiki/General_Computer_Corporation

Atari settles with Cinematronics
Play Meter Oct. 15, 1981 pg. 148
https://en.wikipedia.org/wiki/Cinematronics

Williams revenues double
Replay Oct. 1981, pg. 14
https://en.wikipedia.org/wiki/WMS_Industries

Coleco signs licensing deal with Midway
Toy & Hobby World Oct. 1981 pg. 16
https://archive.org/details/hh_cpacman
https://www.miniarcade.com/coleco/coleco.php
https://www.seattletimes.com/seattle-news/sunset-bowl-in-ballard-will-close-in-april/
Michael Katz Interview - https://www.patreon.com/posts/35169258
https://archive.org/details/hh_cdkong
https://christmas.musetechnical.com/ShowCatalogPage/1982-Sears-Christmas-Book/0003
https://christmas.musetechnical.com/ShowCatalogPage/1982-Sears-Christmas-Book/0636
https://christmas.musetechnical.com/ShowCatalogPage/1982-Sears-Christmas-Book/0646

George Plimpton to promote Intellivision sweepstakes
Toy & Hobby World Oct. 1981 pg. 58
https://wearethemutants.com/2017/05/18/george-plimpton-advertisements-for-intellivision-1980-1983/
https://www.youtube.com/watch?v=HPUMfUvRAOE
https://en.wikipedia.org/wiki/George_Plimpton
February 1980 Jump - https://www.patreon.com/posts/34288179

Imagic enters the game publishing fray
https://www.nytimes.com/1981/10/08/business/advertising-imagic-account.html?searchResultPosition=2
https://en.wikipedia.org/wiki/Imagic
They Create World Imagic ep - https://www.patreon.com/posts/mysteries-of-57377105

Byte takes a first look at the IBM PC
https://archive.org/details/eu_BYTE-1981-10_OCR/page/n25/mode/1up
https://archive.org/details/eu_BYTE-1981-10_OCR/page/n31/mode/1up
https://en.wikipedia.org/wiki/IBM_Personal_Computer

Atari muscles in on Apple's educational turf
https://archive.org/details/1981-10-compute-magazine/page/n5/mode/1up
https://en.wikipedia.org/wiki/Atari_8-bit_family
https://ataripodcast.libsyn.com/

Nasir Gebelli goes it alone
https://archive.org/details/softalkv2n02oct1981/page/39/mode/1up
Jerry Jewell Interview - https://www.patreon.com/posts/57602735

Computers can win big at chess tournaments
https://archive.org/details/eu_BYTE-1981-10_OCR/page/n305/mode/1up

Coining of phrase arcade-adventure
https://archive.org/details/softalkv2n02oct1981/page/55/mode/1up

The Dirty Book is looking for your raunchy software creations
https://archive.org/details/softalkv2n02oct1981/page/80/mode/1up
https://archive.org/details/TheDirtyBookV2N1/page/n3/mode/2up?q=the+dirty+book

The Gamemaster beckons you to enter his mansion
https://archive.org/details/softalkv2n02oct1981/page/82/mode/1up
http://www.cgwmuseum.org/galleries/issues/softline_3.2.pdf
https://books.google.de/books?id=-dgDAAAAMBAJ&pg=PA10&lpg=PA10&dq=harlow+stevens+jr&source=bl&ots=UxMV-u2BB_&sig=ACfU3U0VAEzuFq0DpEWWDkGS07PAFMjsqw&hl=en&sa=X&ved=2ahUKEwjSpdOb_MfzAhWrgP0HHQHgCLsQ6AF6BAgUEAM#v=onepage&q=harlow%20stevens%20jr&f=false

Mike Blanchet profiled in New York Times
https://www.nytimes.com/1981/10/25/magazine/video-games-star-war.html?searchResultPosition=1
http://www.ataricompendium.com/archives/articles/blanchet/blanchet.html
https://en.wikipedia.org/wiki/Polybius_(urban_legend)

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Kevin Hayes started out as an accountant but ended up at Atari Ireland in the early days of the arcade boom before coming to America and running Atari and, later, Namco's arcade chains.

What was international arcade cabinet distribution and manufacturing like in the Golden Era?

How did you make money off of an arcade in the 80s and 90s?

How did Tengen come about?

Find out on this very special interview episode of the Video Game Newsroom Time Machine!

Links:

https://www.teddabneyexperience.com/episodes/tde-ep09-kevin-hayes-of-atari-ireland

https://en.wikipedia.org/wiki/Atari

https://en.wikipedia.org/wiki/Pong

https://www.mobygames.com/game/arcade/pole-position

https://www.mobygames.com/game/arcade/dragons-lair

https://en.wikipedia.org/wiki/Maquiladora

https://en.wikipedia.org/wiki/Atari_2600

https://en.wikipedia.org/wiki/Jack_Tramiel

https://en.wikipedia.org/wiki/Tengen_(company)

https://www.mobygames.com/game/arcade/tekken

https://www.mobygames.com/game/arcade/ridge-racer

https://www.mobygames.com/game/arcade/alpine-racer_

https://en.wikipedia.org/wiki/Namco

https://english.kyodonews.net/news/2021/03/b3f36f91fed4-bandai-namco-to-withdraw-from-arcade-game-business-in-north-america.html

https://www.siliconera.com/bandai-namco-will-no-longer-handle-amusement-facilities-in-america/

https://www.sacoacard.com/

View Details

Bejeweled addiction sweeps the world
Atari classics are coming to phones &
Companies are dying in droves

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in September of 2001.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Time Codes:
7 Minutes in Heaven: 14:48
Corrections: 23:56
Time Jump: 40:32

Links:
7 Minutes in Heaven: https://www.patreon.com/posts/57280976
https://www.mobygames.com/game/max-payne
https://en.wikipedia.org/wiki/Max_Payne

Corrections:
August 2001 Ep - https://www.patreon.com/posts/55664565
https://en.wikipedia.org/wiki/Perverse_incentive
Remember Me - https://www.youtube.com/watch?v=KP_XkN2v7OM
Hit Save Preservation - https://hitsave.org/blog/nintendo-e-reader-preservation-the-ren-e-ssance/
https://www.mobygames.com/game/playstation/theme-park
https://en.wikipedia.org/wiki/PlayStation_Mouse
https://en.wikipedia.org/wiki/Dreamcast_online_functionality
SegaNet launch - December 2000 - https://www.patreon.com/posts/46179124
https://en.wikipedia.org/wiki/Nokia
https://en.wikipedia.org/wiki/Ericsson
https://en.wikipedia.org/wiki/Thief:_Deadly_Shadows
https://en.wikipedia.org/wiki/Ratchet_%26_Clank
https://en.wikipedia.org/wiki/Sly_Cooper#Film_adaptation

2001:
Sega debuts new coinops... in an industrial park
https://retrocdn.net/index.php?title=File%3AEdge_UK_101.pdf&page=7
https://en.wikipedia.org/wiki/WaveRunner
https://www.mobygames.com/game/virtua-fighter-4
https://en.wikipedia.org/wiki/List_of_Sega_arcade_system_boards
https://www.wilcoxarcade.com/single-post/2018/09/19/lets-talk-about-this-unis-soccer-arcade-game

The world goes bejeweled crazy
https://archive.org/details/Computer_Gaming_World_Issue_206/page/n33/mode/1up
https://www.mobygames.com/game/bejeweled-deluxe
https://en.wikipedia.org/wiki/Bejeweled
https://en.wikipedia.org/wiki/PopCap_Games

Atari 2600 classics coming to cellphones https://archive.org/details/Computer_Gaming_World_Issue_206/page/n35/mode/1up
https://www.mobygames.com/company/ifone
https://web.archive.org/web/20040619153334/http://www.ifone.com/

Infogrames to become Atari
https://archive.org/details/Computer_Gaming_World_Issue_206/page/n35/mode/1up
https://en.wikipedia.org/wiki/Atari#Atari_SA_(2001%E2%80%93present)

eb1.com brings online game rentals to your PC
https://archive.org/details/Computer_Gaming_World_Issue_206/page/n35/mode/1up
https://www.gamespot.com/articles/eb1-to-offer-microsoft-games/1100-2818523/
https://www.gamesindustry.biz/articles/2020-04-01-next-big-thing-or-next-big-bubble
https://web.archive.org/web/20020401000000*/eb1.com

Zoogi brings gambling to video games
https://archive.org/details/Computer_Gaming_World_Issue_206/page/n39/mode/1up
https://www.casinocitytimes.com/news/article/the-zootec-group-launches-zoogi-129544
https://web.archive.org/web/20010515235752/http://www.zoogi.com/

Back to the Roots gets highlighted in Micromania
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue80/page/n41/mode/1up
https://web.archive.org/web/20010201151200/http://www.back2roots.org/
http://www.back2roots.org/

GBA gets emulated
https://archive.org/details/PC_Zone_106_September_2001/page/n127/mode/2up
https://en.wikipedia.org/wiki/Game_Boy_Advance
https://emulation.gametechwiki.com/index.php/History_of_emulation#Game_Boy_Advance

Pinball gets the emulation treatment
https://archive.org/details/PC_Zone_106_September_2001/page/n132/mode/1up
https://en.wikipedia.org/wiki/PINMAME
https://en.wikipedia.org/wiki/Visual_Pinball
https://en.wikipedia.org/wiki/Kinect

Final Fantasy The Spirits Within bombs
https://retrocdn.net/index.php?title=File%3AEdge_UK_101.pdf&page=13
https://en.wikipedia.org/wiki/Final_Fantasy:_The_Spirits_Within#Box_office
https://www.boxofficemojo.com/release/rl3008595457/weekend/?ref_=bo_rl_tab#tabs
Max Payne - https://www.imdb.com/title/tt0467197/?ref_=fn_al_tt_1

Blizzard wins in Diablo dispute
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMjAwMQ== pg. 10
https://www.ign.com/articles/2003/04/04/review-of-a-man-apart
A Man Apart - https://www.imdb.com/title/tt0266465/?ref_=fn_al_tt_1
https://www.mobygames.com/game/diablo
Warcraft - https://www.imdb.com/title/tt0803096/?ref_=fn_al_tt_1
https://www.mobygames.com/game/lost-vikings

Ion Storm Dallas shuts down
https://archive.org/details/Computer_Gaming_World_Issue_206/page/n39/mode/1up
https://en.wikipedia.org/wiki/Ion_Storm#Closure

Deicide of God Games
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue80/page/n6/mode/1up
https://www.mobygames.com/company/gathering

Dynamix is no more
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue80/page/n6/mode/1up
https://www.gamespot.com/articles/sierra-reorganizes-its-operations/1100-2804362/
https://www.mobygames.com/company/dynamix-inc
Ken Williams Interview - https://www.patreon.com/posts/42700706

Michael Crichton closes Timeline
http://www.kultmags.com/mags.php?folder=UEMtR2FtZXMvMjAwMQ== pg. 13
https://www.mobygames.com/company/timeline-computer-entertainment
American McGee Interview - https://www.patreon.com/posts/45549970
https://www.mobygames.com/company/red-storm-entertainment-inc

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Sonic becomes a packin
Dune is coming in stereo
Flight Sims go to a galaxy far far away

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in September of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Peter is on vacation so we have the pleasure of being joined by our guest co-host Jon from the Retro Games Squad
https://retrogamesquad.libsyn.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Time Codes:
7 Minutes in Heaven: 04:06
Corrections: 14:28
Time Jump: 26:01

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/56919489
https://en.wikipedia.org/wiki/Mega-Lo-Mania

Corrections:
August 1991 Ep - https://www.patreon.com/posts/55336450
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System
https://en.wikipedia.org/wiki/CD-i
https://en.wikipedia.org/wiki/Collier%27s_Encyclopedia
https://www.poundsterlinglive.com/bank-of-england-spot/historical-spot-exchange-rates/usd/USD-to-JPY-1991

1991:
Microprose seeks IPO
https://www.everygamegoing.com/mag_pages/new_computer_express/148/lc-p005.jpg
https://www.mobygames.com/company/microprose-software-inc
Wild Bill Stealey Interview - https://www.patreon.com/posts/36710924
August 1991 jump - https://www.patreon.com/posts/29893503

Sega working on polygon arcade hardware
https://archive.org/details/ACEIssue48Sep91/ACE_Issue_48_Sep_91/page/n9/mode/1up
https://segaretro.org/Sega_Model_1
https://segaretro.org/Sega_System_16
https://segaretro.org/Sega_Y_Board
https://segaretro.org/Sega_System_32

Sega gives away Sonic
https://archive.org/details/GamePro_Issue_026_September_1991 pg. 67
https://en.wikipedia.org/wiki/Sonic_the_Hedgehog#1991%E2%80%931996:_Conception_and_Genesis_games

Sega partners with Falcom
https://www.everygamegoing.com/mag_pages/new_computer_express/147/lc-p008.jpg
https://www.giantbomb.com/sega-falcom-inc/3010-18248/developed/
https://www.mobygames.com/company/nihon-falcom-corp

Lucasfilm working on a Star Wars sim
https://archive.org/details/ACEIssue48Sep91/ACE_Issue_48_Sep_91/page/n6/mode/1up
https://en.wikipedia.org/wiki/Star_Wars:_X-Wing_(video_game_series)
Noah Falstein Interview - https://www.patreon.com/posts/37807684
https://www.mobygames.com/game/star-trek-25th-anniversary

Infocom is back...
https://archive.org/details/ACEIssue48Sep91/ACE_Issue_48_Sep_91/page/n7/mode/1up
https://www.mobygames.com/game/dos/leather-goddesses-of-phobos-2-gas-pump-girls-meet-the-pulsating-
http://gamingafter40.blogspot.com/2010/03/last-days-of-infocom-now-with-babes.html
Chris Garske Interview - https://www.patreon.com/posts/39835860
https://www.mobygames.com/company/legend-entertainment-company

Dune to get not one but 2 titles
https://archive.org/details/ACEIssue48Sep91/ACE_Issue_48_Sep_91/page/n7/mode/1up
https://www.mobygames.com/game-group/dune-series
https://www.mobygames.com/game/dune
https://www.mobygames.com/game/dune-ii-the-building-of-a-dynasty
https://www.imdb.com/title/tt0087182/?ref_=fn_al_tt_2

Ocean in full license fever
https://archive.org/details/Amiga_Power_Issue_05_1991-09_Future_Publishing_GB/page/n14/mode/1up
https://www.mobygames.com/game/simpsons-bart-vs-the-space-mutants
https://www.mobygames.com/game/terminator-2-judgment-day
https://www.mobygames.com/game/robocop-3_
https://en.wikipedia.org/wiki/RoboCop_3
https://www.mobygames.com/game/hudson-hawk
https://en.wikipedia.org/wiki/Hudson_Hawk

PC game sales in UK overtake Atari
https://www.everygamegoing.com/mag_pages/new_computer_express/149/lc-p005.jpg

Gaming is coming to UK TV
https://archive.org/details/crash-magazine-92/page/n11/mode/1up
https://en.wikipedia.org/wiki/GamesMaster

Microsoft comes under FTC scrutiny
https://archive.org/details/1991-09-compute-magazine/page/n9/mode/1up
https://en.wikipedia.org/wiki/United_States_v._Microsoft_Corp.
https://en.wikipedia.org/wiki/Microsoft_Works
https://en.wikipedia.org/wiki/Chip%27s_Challenge

Afterdark brings the flying toasters
https://archive.org/details/1991-09-compute-magazine/page/n167/mode/1up
https://en.wikipedia.org/wiki/After_Dark_(software)

Game Informer Issue 1 debuts
https://archive.org/details/Game_Informer_Issue_001_Fall_1991
https://en.wikipedia.org/wiki/FuncoLand
https://en.wikipedia.org/wiki/Game_Informer
https://en.wikipedia.org/wiki/Egghead_Software

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Bienvenidos a la primera entrevista del Video Game Newsroom Time Machine en español (aun si es español muy pobre). :)

El legendario diseñador de Neverwinter Nights, Utopia y Tony LaRussa Baseball, y producer de titulos como Prince of Persia, Lord of the Rings: The Two Towers y Racing Destruction Set vuelve a hablar con nosotros pero esta vez sobre el tema de sus juegos para mainframes PDP en los años 70 como estudiante. Su pasion por la programacion y diseño no ha disminuido.
Nos ofrece un vistazo facinante a una epoca de juegos antes de las microcomputadores y lo hace en español!

Que disfruten!

Si les gusta la entrevista tenemos muchos mas ademas de nuestros episodios semanales aqui:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
y nos pueden apoyar atravez de patreon aqui:
https://www.patreon.com/VGNRTM

Si tienen preguntas o comentarios nos alcanzan en twitter @videogamenewsr2
O
Instagram https://www.instagram.com/vgnrtm
O
videogamenewsroomtimemachine@gmail.com

Links:
Don Daglow Personal Page - https://www.daglowslaws.com/
Don Daglow Interview Part 1 - https://www.patreon.com/posts/38445119
Don Daglow Interview Part 2 - https://www.patreon.com/posts/39095819
Don Daglow on Mobygames - https://www.mobygames.com/developer/sheet/view/developerId,3246/
PDP-10 - https://en.wikipedia.org/wiki/PDP-10
Basic programming language - https://en.wikipedia.org/wiki/BASIC
DECtape - https://en.wikipedia.org/wiki/DECtape
SPSS - https://en.wikipedia.org/wiki/SPSS
Star Trek - https://www.mobygames.com/game/star-trek_____
Baseball - https://www.mobygames.com/game/baseball_______
Ecala - https://www.mobygames.com/game/ecala
Eliza - https://en.wikipedia.org/wiki/ELIZA
Strong Museum of Play - https://www.museumofplay.org/
Turing Test - https://en.wikipedia.org/wiki/Turing_test

View Details

Donkey Kong comes to Nintendo's rescue
Software retailing is coming to a mall near you
Computer Chronicles brings tech to TV

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in August of 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us.
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Time Codes:
7 Minutes in Heaven: 09:38
Corrections: 19:11
Time Jump: 36:20

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/56209208
https://en.wikipedia.org/wiki/Castle_Wolfenstein
https://en.wikipedia.org/wiki/Berzerk_(video_game)
https://en.wikipedia.org/wiki/Wolfenstein_3D
Ed Zaron Interview - https://www.patreon.com/posts/30697517
Longplay with sound samples - https://youtu.be/8fgok9eHqO8
Champion of the Raj - 7 Minutes in Heaven - https://www.patreon.com/posts/54250971

Corrections:
August 1981 Ep - https://www.patreon.com/posts/55291660
https://mario.fandom.com/de/wiki/Pauline
https://www.gamingalexandria.com/wp/
https://en.wikipedia.org/wiki/PLATO_(computer_system)
https://www.historyofinformation.com/detail.php?id=639
https://en.wikipedia.org/wiki/Atanasoff%E2%80%93Berry_computer
https://en.wikipedia.org/wiki/Super_Pac-Man
https://en.wikipedia.org/wiki/Commodore_VIC-20
https://steinhardt.nyu.edu/people/laine-nooney
Ed Zaron Interview - https://www.patreon.com/posts/30697517
https://en.wikipedia.org/wiki/Epyx
November 1978 Jump - https://videogamenewsroomtimemachine.libsyn.com/video-game-newsroom-time-machine-0

1971:
UK computer industry on the fritz
https://www.nytimes.com/1971/09/05/archives/british-computer-chief-calm-in-crisis-market-shrinking-imports.html?searchResultPosition=3
https://en.wikipedia.org/wiki/International_Computers_Limited
https://en.wikipedia.org/wiki/Thatcherism#Economic_positions

1981:
Frogger goes head-to-head with Donkey Kong
Vending Times, Sept. 1981, pg. 68
https://www.mobygames.com/game/arcade/frogger
https://www.mobygames.com/game/arcade/donkey-kong
https://www.mobygames.com/game/gameboy-color/frogger

Casual gamers may be outnumbering the hardcore
Play Meter, Sept. 15, 1981, pg. 17
AMOA 1980 Special Ep - https://www.patreon.com/posts/42756585
https://www.mobygames.com/game/arcade/pac-man
https://www.mobygames.com/game/arcade/asteroids_
https://www.mobygames.com/game/arcade/defender

Marcos bans video games
https://www.nytimes.com/1981/11/20/world/marcos-bans-video-games.html
https://en.wikipedia.org/wiki/Video_games_in_the_Philippines#1981_ban_on_video_games

UK's Century Electronics announces interchangeable arcade system
Play Meter, Sept. 15, 1981, pg. 25
http://www.macros-arcade.com/cvs.htm
https://www.gamesdatabase.org/game/arcade/dark-warrior
https://www.mobygames.com/game-group/hunchback-series
Jim Trucano Interview - https://www.patreon.com/posts/48912975
https://en.wikipedia.org/wiki/Arcade_video_game#Technology

Mattel Electronics becomes independent unit
Toy & Hobby World Sept. 1981
https://en.wikipedia.org/wiki/Mattel
https://en.wikipedia.org/wiki/Intellivision
Don Daglow Interview Part 1 - https://www.patreon.com/posts/38445119

Atari 2nd quarter revenue rises 86%
Playthings Sept. 1981, pg. 13
Playthings Sept. 1981, pg. 22
https://en.wikipedia.org/wiki/Atari

Revenue records for Toys R Us, Coleco
Toy & Hobby World Sept. 1981
https://en.wikipedia.org/wiki/Toys_%22R%22_Us
https://en.wikipedia.org/wiki/Coleco
They Create Worlds - The Visions of Coleco Part 1 https://www.podbean.com/ew/pb-hmuip-ef4480
Michael Katz Interview Part 1 - https://www.patreon.com/posts/35169258

Apple sales triple
https://archive.org/details/eu_BYTE-1981-09_OCR/page/n357/mode/1up
July 1979 Jump - https://www.patreon.com/posts/28794108
https://en.wikipedia.org/wiki/Apple_II
https://en.wikipedia.org/wiki/Apple_III
https://en.wikipedia.org/wiki/VisiCalc

Exidy exits the home computer market
Replay Sept. 1981, pg. 20
https://en.wikipedia.org/wiki/Exidy_Sorcerer

NY Times profiles pervasiveness of computer tech in Japan
https://www.nytimes.com/1981/09/05/business/computer-technology-pervades-lif-e-in-japan.html

The dedicated software retailer is born
https://archive.org/details/eu_BYTE-1981-09_OCR/page/n357/mode/1up
https://www.inc.com/magazine/19820101/9347.html
https://www.upi.com/Archives/1981/04/14/Fascinating-gadget-lures-singer-from-operatic-career-to-business/1069356072400/
https://www.upi.com/Archives/1981/04/14/Fascinating-gadget-lures-singer-from-operatic-career-to-business/1069356072400/
https://www.nytimes.com/1982/02/21/business/they-want-to-sell-software-like-hamburgers.html
http://www.bitsavers.org/magazines/Datamation/198105.pdf pg. 79
Ken Williams Interview - https://www.patreon.com/posts/42700706
Ed Zaron Interview - https://www.patreon.com/posts/30697517

Sesame Street is coming to the Apple ii
https://archive.org/details/1981-09-compute-magazine/page/n147/mode/1up
https://www.mobygames.com/game/ernies-quiz
https://www.mobygames.com/game/mix-and-match
https://en.wikipedia.org/wiki/Sesame_Street
June 1979 Jump - https://www.patreon.com/posts/27819027

Softporn ad appears in Softalk
https://archive.org/details/softalkv2n01sep1981/page/68/mode/1up
https://www.mobygames.com/game/softporn-adventure

Softline magazine debuts
https://archive.org/details/Softline_Magazine_Issue_1.1/page/n15/mode/2up
https://en.wikipedia.org/wiki/Softalk
https://archive.org/details/softline_magazine

The Computer Chronicles premieres
https://archive.org/details/bitsavers_computerFatte25a0701_4350842/mode/2up?q=silicon+gulch+gazette+1981
https://www.themoviedb.org/tv/9821-computer-chronicles
https://en.wikipedia.org/wiki/Stewart_Cheifet
http://www.cheifet.com/
Computer Chronicles on YouTube - https://www.youtube.com/user/ComputerChroniclesYT
Computer Chronicles Amiga and Atari ST Episode - https://youtu.be/kX5N8lWpqLM
Computer Chronicles Jack Tramiel - https://youtu.be/eaKukgUrxuA
https://en.wikipedia.org/wiki/Gary_Kildall

Time magazine profiles The People's Court
http://content.time.com/time/subscriber/article/0,33009,924829,00.html
https://en.wikipedia.org/wiki/The_People%27s_Court
Rain Man - People's Court clip - https://youtu.be/Bp9AClR8qCY

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Broderbund was one of the most important publishers of the 80s and 90s, releasing seminal titles such as Choplifter, Prince of Persia, Where in the World is Carmen Sandiego, Print Shop, and Myst.
But behind the scenes was a family, a true band of siblings, that proved that business didn't have to be a cutthroat winner-take-all affair.
Gary Carlston, together with his brother Doug and sister Cathy, helped create a legendary company with a legacy like few others.

Gary tells his story from humble beginnings peddling TRS-80 games to local shops to becoming a global powerhouse and, finally, having to call it quits to preserve the family.

Links:

https://en.wikipedia.org/wiki/Broderbund
https://www.mobygames.com/company/brderbund-software-inc
https://en.wikipedia.org/wiki/TRS-80
https://www.mobygames.com/developer/sheet/view/developerId,19676/
https://en.wikipedia.org/wiki/Softalk
https://en.wikipedia.org/wiki/West_Coast_Computer_Faire
https://archive.org/details/softalkv1n03nov1980/page/26/mode/2up
https://www.mobygames.com/company/starcraft-inc
https://en.wikipedia.org/wiki/Atari
https://en.wikipedia.org/wiki/Synapse_Software
https://en.wikipedia.org/wiki/Sierra_Entertainment
https://en.wikipedia.org/wiki/Lord_British
https://en.wikipedia.org/wiki/Strategic_Simulations
https://en.wikipedia.org/wiki/Sirius_Software
https://en.wikipedia.org/wiki/Electronic_Arts
https://videogamenewsroomtimemachine.libsyn.com/ken-williams-interview
https://boardgamegeek.com/boardgame/4881/personal-preference
https://en.wikipedia.org/wiki/Bank_Street_Writer
https://en.wikipedia.org/wiki/Carmen_Sandiego
https://en.wikipedia.org/wiki/Lode_Runner
https://en.wikipedia.org/wiki/Douglas_E._Smith
https://en.wikipedia.org/wiki/Jordan_Mechner
https://en.wikipedia.org/wiki/Commodore_International
https://en.wikipedia.org/wiki/SimCity
http://www.psytronik.net/
https://en.wikipedia.org/wiki/Tetris
https://videogamenewsroomtimemachine.libsyn.com/don-daglow-interview-part-2
https://en.wikipedia.org/wiki/Myst
https://en.wikipedia.org/wiki/U-Force
https://en.wikipedia.org/wiki/Entertainment_Software_Association
https://en.wikipedia.org/wiki/Atlassian

View Details

PS2 goes online
Sega liquidates Dreamcast
Monolith pushes Lithtech

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in August of 2001.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Time Codes:
7 Minutes in Heaven: 8:32
Corrections: 19:19
Time Jump: 32:44

Links:
7 Minutes in Heaven:
Video Version - https://www.patreon.com/posts/55617071
https://en.wikipedia.org/wiki/Twisted_Metal:_Black

Corrections:
July 2001 Ep - https://www.patreon.com/posts/54644068
https://en.wikipedia.org/wiki/World_of_Warcraft
https://en.wikipedia.org/wiki/Codemasters
https://thedoteaters.com/
https://en.wikipedia.org/wiki/Square_Enix
https://www.youtube.com/watch?v=PidZ3amIrB4
https://en.wikipedia.org/wiki/Dissidia_Final_Fantasy_NT

2001:
Nintendo debuts Cardreader for GBA
https://www.devuego.es/pres/revista/hobby-consolas/118 pg. 29
https://en.wikipedia.org/wiki/Nintendo_e-Reader
https://www.mobygames.com/game-group/e-reader-series

Sony highlights their PS2 Online strategy at E3
https://www.devuego.es/pres/revista/hobby-consolas/118 pg. 23
https://en.wikipedia.org/wiki/PlayStation_2_Expansion_Bay
https://en.wikipedia.org/wiki/PlayStation_2_online_functionality
https://en.wikipedia.org/wiki/PlayStation_Mouse
https://en.wikipedia.org/wiki/NeGcon
https://en.wikipedia.org/wiki/List_of_PlayStation_2_online_games

Sega and Sony announce Dreamcst/PS2 crossplay
https://www.devuego.es/pres/revista/hobby-consolas/118 pg. 16
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue79/page/n56/mode/1up
https://en.wikipedia.org/wiki/List_of_video_games_that_support_cross-platform_play
https://forums.sonicretro.org/index.php?threads/dreamcast-cross-platform-online-play.38522/
https://archive.org/details/NextGen80Aug2001/page/n16/mode/1up
https://segaretro.org/Guru_Guru_Onsen_2

Sega sells out its last Dreamcasts.
https://www.devuego.es/pres/revista/hobby-consolas/118 pg. 18
https://en.wikipedia.org/wiki/Dreamcast

IBM to develop PS3 chip
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue79/page/n56/mode/1up
https://en.wikipedia.org/wiki/Cell_(microprocessor)
https://en.wikipedia.org/wiki/PlayStation_3

Nokia gets into the set top box game
https://www.devuego.es/pres/revista/hobby-consolas/118 pg. 18
https://www.linuxjournal.com/article/4336
https://web.archive.org/web/20001018022442/http://press.nokia.com/PM/790116.html
https://web.archive.org/web/20001019094340/http://www.nokia.com/multimedia/ibc2000/press_room.html
http://www.bambi-amiga.co.uk/amigahistory/nokia/23rdfeb2002.html
http://www.bambi-amiga.co.uk/amigahistory/nokia/media_terminal.html

Richard Garriot teams up with NCSoft
https://archive.org/details/Computer_Gaming_World_Issue_205/page/n33/mode/1up
https://en.wikipedia.org/wiki/Lineage_(series)
https://en.wikipedia.org/wiki/Lord_British

EA shuts down UO Volunteer program
https://archive.org/details/Computer_Gaming_World_Issue_205/page/n33/mode/1up
November 2000 Ep - https://www.patreon.com/posts/44985252
https://en.wikipedia.org/wiki/Coco_(2017_film)
https://en.wikipedia.org/wiki/Ultima_Online

Does EA.com have a chance?
https://archive.org/details/Computer_Gaming_World_Issue_205/page/n109/mode/1up
Gordon Walton Interview Part 2 - https://www.patreon.com/posts/53726080

Ion Storm Austin to be renamed
https://www.retromags.com/magazines/usa/pc-gamer/pc-gamer-issue-87/, pg. 38
https://en.wikipedia.org/wiki/Ion_Storm

Monolith sets up spin-off to market game engine
https://archive.org/details/PC_Zone_105_August_2001/page/n27/mode/1up
https://en.wikipedia.org/wiki/Monolith_Productions
https://en.wikipedia.org/wiki/LithTech

American McGee cofounds Carbon 6
https://archive.org/details/pcgames200108/page/n12/mode/1up
American McGee Interview - https://www.patreon.com/posts/45549970
https://www.ign.com/articles/american-mcgee-reveals-oz-adventures-a-hybrid-tv-and-video-game-project

Retromania hits Japan
https://segaretro.org/index.php?title=File:Edge_UK_100.pdf&page=16
https://en.wikipedia.org/wiki/Nintendo_Entertainment_System
https://segaretro.org/index.php?title=File:Edge_UK_100.pdf&page=27

Samurai Jack premiere on August 10
https://en.wikipedia.org/wiki/Samurai_Jack
https://www.youtube.com/watch?v=hghol1iG2DQ

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

SNES debuts at CES
Atari kills Panther
EA starts buying up developers

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in August of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Time Codes:
7 Minutes in Heaven: 5:03
Corrections: 14:56
Time Jump: 19:59

Links:
7 Minutes in Heaven:
Video Version - https://www.patreon.com/posts/55336355
https://www.mobygames.com/game/hunter

Corrections:
July 1991 Ep - https://www.patreon.com/posts/54273463
https://en.wikipedia.org/wiki/Nickelodeon_(movie_theater)
https://www.youtube.com/watch?v=iC8oP4Z_xPw
https://www.mobygames.com/game/legend-of-zelda-a-link-to-the-past
https://en.wikipedia.org/wiki/Sega_CD
https://en.wikipedia.org/wiki/TurboGrafx-16

1991:
Nintendo shows off the US Super NES
https://archive.org/details/video-games-and-computer-entertainment-issue-31-august-1991/page/n19/mode/1up
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System
https://en.wikipedia.org/wiki/Nintendo_Entertainment_System#Discontinuation

Atari dumps Panther... says hello to Jaguar
https://archive.org/details/ACE_Issue_47_1991-08_Future_Publishing_GB/page/n10/mode/1up
https://archive.org/details/video-games-and-computer-entertainment-issue-31-august-1991/page/n19/mode/1up
https://en.wikipedia.org/wiki/Atari_Panther
https://en.wikipedia.org/wiki/Atari_Jaguar
https://en.wikipedia.org/wiki/Flare_Technology

Sony announces portable CDi
https://archive.org/details/ACE_Issue_47_1991-08_Future_Publishing_GB/page/n11/mode/1up
https://smallmart.nl/artikelen/vintage-computers/68-sony-portable-cd-i-player-the-intelligent-discman
https://en.wikipedia.org/wiki/CD-i
June 1991 Ep - https://www.patreon.com/posts/53278713

Sega shows off MegaCD in Tokyo
https://archive.org/details/ACE_Issue_47_1991-08_Future_Publishing_GB/page/n10/mode/1up
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20025%20%28August%201991%29/page/n35/mode/1up
https://en.wikipedia.org/wiki/Sega_CD
https://en.wikipedia.org/wiki/Sega_Genesis

Sega announces the Action Chair... in Europe
https://www.retromags.com/files/file/4302-game-players-issue-26-volume-3-number-8-august-1991/ pg. 38
https://technabob.com/blog/2010/05/27/sega-action-chair-retro-controller/

Dixon's disses the GX4000 and 64GS
https://retrocdn.net/index.php?title=File:NewComputerExpress_UK_141.pdf&page=5
https://en.wikipedia.org/wiki/Dixons_Carphone
https://en.wikipedia.org/wiki/Amstrad_GX4000
https://en.wikipedia.org/wiki/Commodore_64_Games_System

NEC gets CDRom rights to Addams Family
Playthings August 1991
https://www.mobygames.com/game/turbografx-cd/addams-family____/screenshots
https://en.wikipedia.org/wiki/The_Addams_Family
https://en.wikipedia.org/wiki/The_Addams_Family#Pinball
https://www.youtube.com/watch?v=K8ip8frzPZc
https://www.youtube.com/watch?v=K8ip8frzPZc

American Video to redeem Nintendo Coupons
https://archive.org/details/video-games-and-computer-entertainment-issue-31-august-1991/page/n21/mode/1up
https://www.mobygames.com/company/american-video-entertainment-inc
May 1991 Ep - https://www.patreon.com/posts/51886479

Atari announces CDi addon for ST
New Computer Express Weekly #146 pg. 5
https://en.wikipedia.org/wiki/Atari_ST
https://en.wikipedia.org/wiki/CD-i
August 1990 Jump Ep - https://www.patreon.com/posts/42013999

Microsoft shows off Visual Basic at Comdex
https://archive.org/details/Computer_Gaming_World_Issue_85/page/n77/mode/1up
https://en.wikipedia.org/wiki/Visual_Basic_(classic)

Mythos Games announces Laser Squad Sequel
https://archive.org/details/CommodoreUserIssue951991Aug/page/n12/mode/1up
https://www.mobygames.com/game/x-com-ufo-defense

AD&D goes online
https://archive.org/details/Computer_Gaming_World_Issue_85/page/n25/mode/1up
https://en.wikipedia.org/wiki/Neverwinter_Nights_(1991_video_game)
Don Daglow Interview Part 2 - https://www.patreon.com/posts/39095819

Mirrorsoft buys Cinemaware
https://archive.org/details/CommodoreUserIssue951991Aug/page/n12/mode/1up
https://en.wikipedia.org/wiki/Cinemaware
https://en.wikipedia.org/wiki/Reach_plc

Cineplay bows at CES
https://archive.org/details/ACE_Issue_47_1991-08_Future_Publishing_GB/page/n19/mode/1up
https://www.mobygames.com/company/cineplay-interactive-inc
Free DC gameplay - https://www.youtube.com/watch?v=Kdmrslhb-0g

EA buys Distinctive Software
Plaything August 1991, pg. 10
https://www.mobygames.com/company/distinctive-software-inc
https://en.wikipedia.org/wiki/List_of_acquisitions_by_Electronic_Arts#Acquisitions
http://podcast.theycreateworlds.com/e/ascension-into-the-black-gate/

Double Dragon is coming to comics
https://archive.org/details/Mean_Machines_Issue_11_1991-08_EMAP_Images_GB/page/n104/mode/1up
https://archive.org/details/DoubleDragonComicCollection
https://www.mobygames.com/game-group/double-dragon-series
https://slate.com/business/2021/03/marvel-comics-history-bankruptcy-cinematic-universe.html
https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_(Archie_Comics)

https://www.mobygames.com/game/playstation-5/returnal

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

IBM launches the PC
The morality police have video games in their sights
Venture Capital wants a piece of the software market

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in August of 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us.
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Time Codes:
7 Minutes in Heaven: 5:00
Corrections: 11:10
Time Jump: 28:20

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/55259489
https://www.mobygames.com/game/robot-war
Ed Zaron Interview - https://www.patreon.com/posts/30697517

Corrections:
July 1981 Ep - https://www.patreon.com/posts/54043323
They Create Worlds Nuttings Ep - https://www.patreon.com/posts/dave-nutting-50562473?l=de
https://en.wikipedia.org/wiki/Space_Fury
https://warnerbros.fandom.com/wiki/Warner_Communications
https://en.wikipedia.org/wiki/IBM_System/23_Datamaster
https://en.wikipedia.org/wiki/Pauline_(Nintendo)
https://en.wikipedia.org/wiki/Donkey_Kong_(video_game)

1951:
Brigadeer General Leighton Davis builds Dynamic Air War Game
Omaha Evening World Herald August 24, 1951, pg. 29
http://content.time.com/time/subscriber/article/0,33009,815346,00.html
https://en.wikipedia.org/wiki/Leighton_I._Davis
https://www.af.mil/About-Us/Biographies/Display/Article/107302/lieutenant-general-leighton-i-davis/
https://patents.justia.com/patent/4239227

1961:
Plato is telling on truants
Electronic 'Teacher' Tattles on Students Who Skip Tasks The Times-Picatune, New Oreleans, LA, August 24, 1961
https://en.wikipedia.org/wiki/PLATO_(computer_system)

1971:
ENIAC turns 25
https://www.nytimes.com/1971/08/01/archives/the-electronic-computers-inventors-mauchly-and-eckert-to-mark.html?searchResultPosition=5
https://www.nytimes.com/1971/08/09/archives/the-computer-at-age-25.html?searchResultPosition=4
https://www.nytimes.com/1971/08/04/archives/critics-mark-25th-year-of-the-computer-industry-focuses-on-problems.html?searchResultPosition=8
https://en.wikipedia.org/wiki/ENIAC
September 1970 jump (First computer with semiconductor RAM) - https://www.patreon.com/posts/42700691

1981:
Summer CES breaks records
Playthings, August 1981, pg. 36
https://en.wikipedia.org/wiki/Consumer_Electronics_Show#1981

Video game bans sweep the USA
RePlay August 1981, pg. 25

UK anti-video game law defeated
Play Meter August 15 1981, pg. 34

Atari gets injunction against General Computer Corporation
RePlay August 1981, pg. 99
Vending Times, August 1981, pg. 46
https://en.wikipedia.org/wiki/Ms._Pac-Man
https://en.wikipedia.org/wiki/General_Computer_Corporation

Bally gets into the pizza biz
https://www.nytimes.com/1981/08/25/business/bally-acquires-pizza-chain.html
https://www.nytimes.com/1981/09/05/business/show-time-at-pizza-chain.html
http://www.greatadventurehistory.com/Forums/index.php?/topic/4528-ballys-tom-foolery/
https://en.wikipedia.org/wiki/Chuck_E._Cheese
https://en.wikipedia.org/wiki/ShowBiz_Pizza_Place
https://en.wikipedia.org/wiki/Bally_Manufacturing

Drop in electronics sales begins to affect corporate bottom lines
Playthings August 1981 pg. 13
Michael Katz Interview Part 1 - https://www.patreon.com/posts/35169258
Greg Fischbach Interview Part 1 - https://www.patreon.com/posts/46578120
Greg Fischbach Interview Part 2 - https://www.patreon.com/posts/47720122

IBM launches the PC
https://www.nytimes.com/1981/08/13/business/big-ibm-s-little-computer.html?searchResultPosition=4
https://www.nytimes.com/1981/08/16/business/the-week-in-business-producer-prices-continued-easing-of-inflation.html?searchResultPosition=1
https://www.nytimes.com/1981/08/23/business/next-a-computer-on-every-desk.html?searchResultPosition=4
https://en.wikipedia.org/wiki/IBM_Personal_Computer
https://en.wikipedia.org/wiki/Commodore_VIC-20

Xerox launches the 820
https://archive.org/details/creativecomputing-1981-08/page/n8/mode/1up
https://archive.org/details/PersonalComputing198108/page/n11/mode/1up
https://en.wikipedia.org/wiki/Xerox_820

TI dumps the TI99/4 for the 99/4A
https://archive.org/details/creativecomputing-1981-08/page/n8/mode/1up
https://en.wikipedia.org/wiki/Texas_Instruments_TI-99/4A#99/4A
https://www.youtube.com/watch?v=eV0t4QIINLI
https://www.youtube.com/watch?v=UK9VU1aJvTI

Acorn advertises the BBC Micro
https://archive.org/details/YourComputer_198108 pg. 4
https://en.wikipedia.org/wiki/BBC_Micro

Commodore prepping UK launch of the Vic
https://archive.org/details/YourComputer_198108 pg. 8
https://en.wikipedia.org/wiki/PAL

WH Smith to sell microcomputers
https://archive.org/details/YourComputer_198108 pg. 9
https://en.wikipedia.org/wiki/WHSmith

Venture Capital is investing in microcomputer software
https://www.nytimes.com/1981/08/31/business/venture-capitalists-new-role.html?searchResultPosition=9
July 1981 Ep - https://www.patreon.com/posts/54043323
Ed Zaron Interview - https://www.patreon.com/posts/30697517
Ken Williams Interview - https://www.patreon.com/posts/42700706
Michael Katz Interview Part 1 - https://www.patreon.com/posts/35169258

Creative Computing celebrates the 20th anniversary of SpaceWar!
https://archive.org/details/creativecomputing-1981-08/page/n59/mode/1up
https://en.wikipedia.org/wiki/Spacewar!

Frank Herbert gives computer advice
https://archive.org/details/creativecomputing-1981-08/page/n222/mode/1up
https://books.google.de/books/about/Without_Me_You_re_Nothing.html?id=izcLAQAAMAAJ&source=kp_book_description&redir_esc=y
https://en.wikipedia.org/wiki/Frank_Herbert
http://podcast.theycreateworlds.com/e/the-meeting-of-spacewar/

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Many of us remember the days of walking into a pool hall, a bowling alley, or even a supermarket and being able to drop a quarter into an arcade game, be it Pac-Man, Defender, Street Fighter II, or San Fransisco Rush. How did those games get there? Well, that's where the route operators came in.
Our guest is Jim Trucano, he grew up in the industry, a third generation operator, and he tells us all about the ins and outs of being an arcade operator back in the halcyon days of Atari, Midway, et al.

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Links:
https://worldradiohistory.com/hd2/IDX-Business/Music/Archive-Cash-Box-IDX/90s/1990/CB-1990-11-10-OCR-Page-0026.pdf
https://www.mobygames.com/game/arcade/pac-man
https://www.mobygames.com/game/arcade/defender
https://www.mobygames.com/game/arcade/centipede_
https://www.mobygames.com/game/arcade/rally-x
https://www.mobygames.com/game/arcade/street-fighter-ii-the-world-warrior
https://www.mobygames.com/game/arcade/mortal-kombat
https://www.mobygames.com/game/arcade/death-race___
https://www.mobygames.com/game/arcade/san-francisco-rush-2049
https://www.mobygames.com/game/arcade/ms-pac-man
https://www.mobygames.com/game/arcade/big-buck-hunter

Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

View Details

Nintendo undercuts with Gamecube
Playstation is coming to Dreamcast
Namco, Enix and Square team up

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in July of 2001.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Peter is on vacation so we have the pleasure of being joined by our guest co-host Jon from the Retro Games Squad

https://retrogamesquad.libsyn.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Time Codes:
7 Minutes in Heaven: 7:30
Corrections: 16:57
Time Jump: 33:48

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/54638964
https://www.mobygames.com/game/ps2/star-wars-super-bombad-racing

Corrections:
June 2001 Ep - https://www.patreon.com/posts/june-2001-53567695
https://www.mobygames.com/game/harry-potter-and-the-chamber-of-secrets____/mobyrank
https://www.youtube.com/watch?v=usme3xqyBBg
https://en.wikipedia.org/wiki/Looking_Glass_Studios
https://www.mobygames.com/game-group/tomb-raider-series/offset,150/so,1d/

2001:
E3 News: Gamecube to launch at $199
https://archive.org/details/NextGen79Jul2001/page/n7/mode/2up
https://en.wikipedia.org/wiki/GameCube
https://www.giantbomb.com/e3-2001/3015-3433/

Richard Garriott is going to wipe the slate clean
https://archive.org/details/PC.Games.N106.2001.07/page/13/mode/1up
https://www.mobygames.com/game/windows/richard-garriotts-tabula-rasa
https://en.wikipedia.org/wiki/World_of_Warcraft

Bleem finally makes it to Dreamcast
https://www.retromags.com/files/file/4461-electronic-gaming-monthly-issue-144-july-2001/ pg. 28
https://en.wikipedia.org/wiki/Bleem!
https://en.wikipedia.org/wiki/Dreamcast
https://en.wikipedia.org/wiki/PlayStation_(console)

Windows XP to introduce Microsoft Product Activation
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue78/page/n25/mode/1up
https://en.wikipedia.org/wiki/Microsoft_Product_Activation

Codemasters wants piracy to fade away
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue78/page/n7/mode/1up
https://en.wikipedia.org/wiki/FADE

Edge magazine recommends The Dot Eaters
Edge July 2001
https://thedoteaters.com

Microsoft buys Ensemble
https://archive.org/details/Computer_Gaming_World_Issue_204/page/n32/mode/1up
https://en.wikipedia.org/wiki/Ensemble_Studios

Namco, Enix and Square announce mutual stock purchases
https://www.retromags.com/files/file/4461-electronic-gaming-monthly-issue-144-july-2001/ pg. 36
https://en.wikipedia.org/wiki/Square_Enix#Merger_(2003)
https://en.wikipedia.org/wiki/PlayStation_(console)
https://retrogamesquad.libsyn.com/rgs-055-role-playing-games-part-2

Digiscents has been 'scent' to the grave
https://archive.org/details/Computer_Gaming_World_Issue_204/page/n104/mode/1up
https://en.wikipedia.org/wiki/ISmell#Digiscent

Indrema dreams no more...
https://archive.org/details/Computer_Gaming_World_Issue_204/page/n105/mode/1up
https://en.wikipedia.org/wiki/Indrema

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Philips teams up with Nintendo
Sega buys out Virgin
Intel breaks speed barriers

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in July of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us.
http://retroasylum.com
and
https://playthroughpod.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Time Codes:
7 Minutes in Heaven:
Corrections:
Time Jump:

Links:
7 Minutes in Heaven:
Video version - https://www.patreon.com/posts/54250971
https://www.mobygames.com/game/champion-of-the-raj
https://www.mobygames.com/company/level-9-computing-ltd

Corrections:
June 1991 Ep - https://www.patreon.com/posts/53278713
https://www.youtube.com/watch?v=I-OOpZitfd0
Gaming Historian Aladdin Deck Enhancer Video - https://www.youtube.com/watch?v=_eG-PSZU5MI
https://www.imdb.com/title/tt0367882/?ref_=fn_tt_tt_6

1991:
AMOA goes to Washington
Replay, July 1991, pg. 29
Jim Trucano Interview - https://www.patreon.com/posts/48912975

Galloob beats Nintendo in court
Toy & Hobby World, July 1991, pg. 9
https://en.wikipedia.org/wiki/Camerica

Phillips announces CDRom deal with Nintendo
Playthings, July 1991
https://en.wikipedia.org/wiki/CD-i_games_from_The_Legend_of_Zelda_series

Camerica adds CDs to its NES add-on plans
https://archive.org/details/GamePro_Issue_024_July_1991 pg. 12
https://en.wikipedia.org/wiki/Camerica
https://www.cpcwiki.eu/index.php/Codemasters_CD
July 1981 Ep - https://www.patreon.com/posts/54043323
https://en.wikipedia.org/wiki/John_Draper

Sega buys out Virgin
https://segaretro.org/index.php?title=File%3ANewComputerExpress_UK_142.pdf&page=4
https://en.wikipedia.org/wiki/Sega#1989%E2%80%931994:_Genesis,_Sonic_the_Hedgehog,_and_mainstream_success
https://en.wikipedia.org/wiki/Virgin_Interactive

Genesis price drop to $149
Playthings, July 1991
Michael Katz Interview Part 2 - https://videogamenewsroomtimemachine.libsyn.com/michael-katz-interview-part-2

Budget price war heating up
https://archive.org/details/Amiga_Power_Issue_03_1991-07_Future_Publishing_GB/page/n9/mode/1up
https://en.wikipedia.org/wiki/Prism_Leisure_Corporation

C65 rumors emerge
https://archive.org/details/commodore-format-magazine-10/page/n9/mode/1up
https://en.wikipedia.org/wiki/Commodore_65

Intel breaks the 100 Mhz barrier
https://archive.org/details/1991-07-compute-magazine/page/n11/mode/1up
https://en.wikipedia.org/wiki/I486

486's are getting affordable!
https://archive.org/details/1991-07-compute-magazine/page/n13/mode/1up
https://en.wikipedia.org/wiki/I486

First ads for Wing Commander II
https://archive.org/details/1991-07-compute-magazine/page/n104/mode/1up
https://en.wikipedia.org/wiki/Wing_Commander_II:_Vengeance_of_the_Kilrathi
https://www.mobygames.com/game-group/wing-commander-series

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Sega introduces conversion kits
Coin-Op breaks financial records
Microsoft buys 86-DOS

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in July of 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Time Codes:
7 Minutes in Heaven: 10:29
Corrections: 19:42
Time Jump: 42:40

Links:
7 Minutes in Heaven:
Video Version - https://www.patreon.com/posts/54022503
http://podcast.theycreateworlds.com/?s=The+Nutting+Associates
https://www.podchaser.com/podcasts/they-create-worlds-53243/episodes/dave-nutting-nutting-industrie-90360408
https://www.mobygames.com/game/wizard-of-wor

Corrections:
June 1981 Ep - https://www.patreon.com/posts/52937539
https://thehistoryofhowweplay.wordpress.com/
https://www.npr.org/sections/money/2016/07/22/487069271/episode-576-when-women-stopped-coding
https://www.gamingalexandria.com/wp/2021/06/video-game-sales-1972-1999/
https://store.steampowered.com/app/353380/Steam_Link/
https://www.theguardian.com/games/2021/jul/20/steam-deck-valve-nintendo-switch-for-nerds
https://en.wikipedia.org/wiki/Magnavox_Odyssey_2

1981:
Sega/Gremlin introduce their first conversion kits
Replay July 1981, pg. 24, pg. 53
Vending Times, July 1981, pg. 46
December 1979 Ep - https://www.patreon.com/posts/32503287
Jim Trucano Interview - https://www.patreon.com/posts/48912975

Donkey Kong released in Japan
https://twitter.com/Lord_Arse/status/1413435520449847305
https://www.mobygames.com/game/arcade/donkey-kong

General Computer Corp. is looking for new software ideas
Play Meter, July 15, 1981 pg. 72
https://en.wikipedia.org/wiki/General_Computer_Corporation
https://www.gdcvault.com/play/1023366/Classic-Game-Postmortem-Ms-Pac
https://www.mobygames.com/game/arcade/ms-pac-man

Midway sues Artic over speed-up kits
Replay July 1981, pg. 7
https://en.wikipedia.org/wiki/Midway_Manufacturing_Co._v._Artic_International,_Inc.

Stern beats Omni in Scramble bootleg case
Replay July 1981, pg. 8
Vending Times, July 1981, pg. 41
https://www.youtube.com/watch?v=3Vc-RIkpk40&t=98s https://www.youtube.com/watch?v=BmFCc3vUAw0

Coin Op video games reached $2.8 billion in revenue in 1980
Vending Times Census of the Industry - 1981, pg. 56

Arcades may be putting the pinch on movie theatres
https://www.nytimes.com/1981/07/06/arts/is-electronic-games-boom-hurting-the-movies.html?searchResultPosition=2

Warner profits soar
https://www.nytimes.com/1981/07/16/business/warner-profits-jump-66.4.html?searchResultPosition=1

Broderbund begins publishing Star Craft
https://archive.org/details/CreativeComputingbetterScan198107/page/n119/mode/1up

IBM introduces small business computer
https://www.nytimes.com/1981/07/29/business/an-ibm-computer-for-small-business.html?searchResultPosition=1
https://en.wikipedia.org/wiki/IBM_System/23_Datamaster

Microsoft buys 86-DOS
https://www.historyofinformation.com/detail.php?id=99
Pirates of Silicon Valley Trailer - https://www.youtube.com/watch?v=lEyrivrjAuU
Pirates of Silicon Valley QDOS scene - https://www.youtube.com/watch?v=14vHaqEMvXA

Patent issued for Age Morphing tech
https://www.nytimes.com/1981/07/04/business/patents-a-method-that-pictures-a-person-at-any-age.html?searchResultPosition=45
https://www.freepatentsonline.com/4276570.html
https://www.nancyburson.com/index

Dutch to broadcast software over shortwave
https://archive.org/details/80-microcomputing-magazine-1981-07/page/n69/mode/1up

Summer camps go geek
https://www.nytimes.com/1981/07/17/nyregion/a-camp-where-the-program-is-programming-swim-withdavid-evans-and-jonathan-bing.html?searchResultPosition=4

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

When we last spoke to Gordon, he was just about to enter the online gaming arena. Follow his career from Kesmai to EA, Sony, and beyond. Classic games like Star Wars Galaxies, Star Wars Old Republic, Sims Online, Motor City Online, and Ultima Online Third Dawn.

Gordon has seen the good, the bad, and the ugly and he's about to bring you a new MMO, Crowfall!

Part 1:
https://www.patreon.com/posts/gordon-walton-1-52644122

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

https://crowfall.com/en-US/
https://www.mobygames.com/company/kesmai-corporation
https://en.wikipedia.org/wiki/News_Corporation
https://www.mobygames.com/game-group/air-warrior-series
https://www.mobygames.com/game/windows/aliens-online
https://www.mobygames.com/company/ientertainment-network
https://en.wikipedia.org/wiki/Spectrum_HoloByte
https://en.wikipedia.org/wiki/Origin_Systems
https://en.wikipedia.org/wiki/Ultima_Online
https://www.uoguide.com/Ultima_Online:_Third_Dawn
https://ultima.fandom.com/wiki/Ultima_Online_2
https://en.wikipedia.org/wiki/Motor_City_Online
https://en.wikipedia.org/wiki/Earth_%26_Beyond
https://en.wikipedia.org/wiki/The_Sims_Online
https://en.wikipedia.org/wiki/SimAnt
https://en.wikipedia.org/wiki/Pogo.com
https://en.wikipedia.org/wiki/Electronic_Arts
https://en.wikipedia.org/wiki/Star_Wars_Galaxies
https://www.kickstarter.com/projects/crowfall/crowfall-throne-war-pc-mmo
https://crowfall.com/en-US/
https://en.wikipedia.org/wiki/Guild_Wars
Warren Spector interviews Gordon Walton https://www.youtube.com/watch?v=_UWjsJhp3Sc
https://en.wikipedia.org/wiki/Apple_Lisa

View Details

Pokemon gets banned in Saudia Arabia
Electronic Arts shuts down Ultima Online 2
Harry Potter mania comes to video games

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in June of 2001.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Time Codes:
7 Minutes in Heaven: 4m 28s
Corrections: 9m 56s
Time Jump: 23m 14s

Links:
7 Minutes in Heaven:
Video Version - https://youtu.be/GqhCrT-mjJ8
https://en.wikipedia.org/wiki/Serious_Sam

Corrections:
https://www.patreon.com/posts/52306821
https://en.wikipedia.org/wiki/YouTube
https://en.wikipedia.org/wiki/Dragon_Quest_(video_game)
https://en.wikipedia.org/wiki/Tom_Dowd_(game_designer)
https://en.wikipedia.org/wiki/G4_(American_TV_network)
https://www.mobygames.com/game/duke-nukem-forever

2001:
Saudis ban Pokemon
https://archive.org/details/NextGen78Jun2001/page/n7/mode/1up
https://www.cbr.com/pokemon-controversial-banned-saudi-arabia-gulf-states/

Nintendo tries to discourage Xbox pre-sales
https://archive.org/details/NextGen78Jun2001/page/n7/mode/1up
https://web.archive.org/web/20010610083954/http://cube.ign.com/news/32525.html
May 2001 Episode - https://www.patreon.com/posts/52306821
https://en.wikipedia.org/wiki/GameCube
https://en.wikipedia.org/wiki/Xbox_(console)

EA shutters Ultima Online 2
https://archive.org/details/Computer_Gaming_World_Issue_203/page/n34/mode/1up
https://wiki.ultimacodex.com/wiki/Ultima_Online_2
https://retrocdn.net/File:Edge_UK_098.pdf pg. 18
https://archive.org/details/NextGen78Jun2001/page/n8/mode/1up
https://archive.org/details/pcgames200106/page/n13/mode/1up
https://www.gamespot.com/articles/ea-closing-janes-combatnet/1100-2706633/
https://crowfall.com/en-US/

GarageGames wants to rev up the engines of creativity
https://retrocdn.net/index.php?title=File%3AEdge_UK_098.pdf&page=113
http://www.garagegames.com/company

Paul Neurath forms Floodgate Entertainment
https://archive.org/details/PC_Zone_Issue_103_2001-06_Dennis_Publishing_GB/page/n86/mode/1up
https://www.mobygames.com/company/floodgate-entertainment-llc
August 2000 Episode - https://www.patreon.com/posts/42013999

Sid Meier teams up with Maxis
https://archive.org/details/PC-Player-German-Magazine-2001-06/PC-Player-2001-06/page/n11/mode/1up
https://www.mobygames.com/game/windows/sid-meiers-simgolf

Harry Potter mania is on the horizon
https://archive.org/details/gamepro-magazine-issue-153-2001-06-harry-potter-and-the-sorcerers-stone-game/page/n3/mode/1up
https://www.mobygames.com/game-group/harry-potter-licensees
May 2000 Jump - https://www.patreon.com/posts/37289753

Vivendi gets Tolkien license
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue77/page/n5/mode/1up
https://www.mobygames.com/game-group/inspiration-author-j-r-r-tolkien/offset,25/so,1d/
Don Daglow Interview - https://www.patreon.com/posts/39095819

Windows XP is coming...
https://archive.org/details/PC-Player-German-Magazine-2001-06/PC-Player-2001-06/page/n191/mode/1up
https://en.wikipedia.org/wiki/Windows_XP
https://en.wikipedia.org/wiki/Windows_Me

Infogrames posts losses
https://archive.org/details/GDM_June_2001/page/n2/mode/1up
https://en.wikipedia.org/wiki/Atari_SA

Freeloader.com falls prey to the .com bust
https://archive.org/details/PC_Zone_Issue_103_2001-06_Dennis_Publishing_GB/page/n83/mode/1up
https://web.archive.org/web/20011121134052/http://www.freeloader.com/en/

FASA ceases operations
https://archive.org/details/PC-Player-German-Magazine-2001-06/PC-Player-2001-06/page/n201/mode/1up
https://en.wikipedia.org/wiki/FASA

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Sonic booms onto Genesis
Tengen is shot down in court
Sony gets serious about games

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in June of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven:
https://www.patreon.com/posts/53264910
https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_(1991_video_game)

Corrections:
May 1991 https://www.patreon.com/posts/51886479
https://en.wikipedia.org/wiki/Turbo_Teen
Turbo Teen Intro https://www.youtube.com/watch?v=j18e_ID-DpA
https://www.haribo.com/de-de/produkte/haribo/super-mario-fruchtgummi
https://en.wikipedia.org/wiki/Lawnmower_Man_2:_Beyond_Cyberspace
https://en.wikipedia.org/wiki/Jaws_3-D

1991:
AMOA and AAMA both lobby congress to move to dollar coins
Replay, June 1991, pg. 3, 30
Jim Trucano Interview https://www.patreon.com/posts/48912975
https://en.wikipedia.org/wiki/Dollar_coin_(United_States)
https://en.wikipedia.org/wiki/Tipper_Gore
https://en.wikipedia.org/wiki/Joe_Lieberman

Nintendo announces earnings
Playthings, June 1991

Nintendo confirms name of 16 bit system in North America
Toy & Hobby World, June 1991, pg. 15
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System
https://en.wikipedia.org/wiki/Nintendo_Entertainment_System

Game Genie taunts Nintendo
https://archive.org/details/video-games-and-computer-entertainment-issue-29-june-1991/page/n2/mode/1up
https://en.wikipedia.org/wiki/Game_Genie#Legal_issues

Tengen slapped with preliminary injunction
https://archive.org/details/GamePro_Issue_023_June_1991 pg. 72
https://en.wikipedia.org/wiki/Tengen_(company)
Kevin Hayes Interview - https://www.patreon.com/posts/50612798
https://en.wikipedia.org/wiki/Atari_Games_Corp._v._Nintendo_of_America_Inc.

Video games may cause epileptic seizures
https://archive.org/details/ACEIssue45Jun91/ACE_Issue_45_Jun_91/page/n10/mode/1up
https://videogameseizures.wordpress.com/2013/04/06/lawsuits-filed-after-games-caused-seizures/

Camerica confirms plans to release portable NES
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20023%20%28June%201991%29/page/n29/mode/1up
https://en.wikipedia.org/wiki/Quattro_compilations#Quattro_Adventure
https://en.wikipedia.org/wiki/Aladdin_Deck_Enhancer

Mario is going CDi
Toy & Hobby World, June 1991
https://en.wikipedia.org/wiki/Category:Nintendo_CD-i_games
CDi ad - https://drive.google.com/file/d/1tlrvbyK0F3juMY15W0fRYYLGT8zSLd9C/view?usp=sharing

Sony gets serious about games
https://www.facebook.com/olafsson.author
https://archive.org/details/ACEIssue45Jun91/ACE_Issue_45_Jun_91/page/n21/mode/1up
https://en.wikipedia.org/wiki/PlayStation_(console)

TurboGrafx 16 drops to $99
Playthings June 1991
https://www.youtube.com/watch?v=MTzyz2TgGls
http://podcast.theycreateworlds.com/e/the-console-market-of-the-70s-and-80s-part-2/
https://www.mobygames.com/game-group/bonk-series

US Gold gets Sonic license for home computers
https://archive.org/details/ACEIssue45Jun91/ACE_Issue_45_Jun_91/page/n7/mode/1up
https://archive.org/details/ACEIssue45Jun91/ACE_Issue_45_Jun_91/page/n8/mode/1up
https://www.gamesthatwerent.com/gtw64/sonic/
https://www.mobygames.com/game/amiga-cd32/battletoads/credits

Atari shows off STylus at CeBIT
https://archive.org/details/atari_interface_jun91/page/n5/mode/1up
http://www.atarimuseum.com/computers/16bits/stpad.html
https://en.wikipedia.org/wiki/CeBIT

Sierra Network to brng popular franchises to the web
https://archive.org/details/Computer_Gaming_World_Issue_83/page/n21/mode/1up
https://www.filfre.net/2018/02/the-sierra-network/
https://allowe.com/games/larry/inside-stories/larryland.html
Al Lowe Interview - https://www.patreon.com/posts/29977733
https://en.wikipedia.org/wiki/Habitat_(video_game)

Indiana Jones to get a fourth outing in the form of a game... and a comic
https://archive.org/details/theoneforamigagames33199106/page/n13/mode/1up
https://indianajones.fandom.com/wiki/Indiana_Jones_and_the_Fate_of_Atlantis_(comic)
https://en.wikipedia.org/wiki/Indiana_Jones_and_the_Fate_of_Atlantis

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Centipede begins its decent into arcades
Analysts predict a big future for video games
The BBC chooses Acorn over Sinclair

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in June of 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven:
Video - https://www.patreon.com/posts/52937474
https://en.wikipedia.org/wiki/Zork

Corrections:
May 1981 - https://www.patreon.com/posts/51570497
https://www.youtube.com/watch?v=sJFnWZH5FXc
https://en.wikipedia.org/wiki/Racing_the_Beam

1961:
IBM 1301 drive introduces hydrodynamic air bearing slider
https://www.nytimes.com/1961/06/05/archives/computers-memory-is-enhanced-reprograming-time-is-cut-sharply-by.html?searchResultPosition=5
https://en.wikipedia.org/wiki/Flying_height
https://en.wikipedia.org/wiki/History_of_IBM_magnetic_disk_drives#IBM_1301

1981:
Midway gets counterfeits seized
RePlay June 1981 pg. 6
Vending Times June 1981, pg. 57

Centipede launches
RePlay June 1981 pg. 29
https://en.wikipedia.org/wiki/Centipede_(video_game)
https://en.wikipedia.org/wiki/Ada_Lovelace
https://en.wikipedia.org/wiki/Women_in_computing
https://www.npr.org/sections/money/2016/07/22/487069271/episode-576-when-women-stopped-coding?t=1624520759815

PlayCable hits the market
https://www.nytimes.com/1981/06/01/arts/two-way-games-channel-is-coming-to-cable-tv.html?searchResultPosition=1

Video Games are conquering toy stores
Toy & Hobby World June 1981 pg. 29
Don Daglow Interview https://www.patreon.com/posts/38445119
Ed Zaron Interview https://www.patreon.com/posts/30697517

Programmable video game market to reach $295 million in revenue by 1990!
Toys Hobbies & Crafts, June 1981, pg. 18
https://vgsales.fandom.com/wiki/Video_games_in_the_United_States

Magnavox pushes Odyssey 2 at CES
https://archive.org/details/19810602LeisureTimeElectronicsReports/page/n3/mode/1up
https://archive.org/details/19810602LeisureTimeElectronicsReports/page/n4/mode/1up
https://en.wikipedia.org/wiki/Magnavox_Odyssey_2
https://www.mobygames.com/game/odyssey-2/quest-for-the-rings
Michael Dornbrook Interview https://www.patreon.com/posts/44335732

Bally Arcade gets keyboard add-on
https://archive.org/details/1981SummerLeisureTimeElectronics/page/n56/mode/1up
https://en.wikipedia.org/wiki/Bally_Astrocade

Mattel delays Intellivision Keyboard
Toys Hobbies & Crafts, June 1981, pg. 3
Leisure Time electronics Report, June 1, pg. 2

TI gets out of the digital watch business, but Commodore sticks with it
https://archive.org/details/19810601LeisureTimeElectronicsReports/page/n2/mode/1up
https://archive.org/details/19810601LeisureTimeElectronicsReports/page/n5/mode/1up
http://www.digital-watch.com/DWL/searchresults/4de1255c9d624a3b8705b94329703e41/

Micro magazine begins pushing the 6809
https://archive.org/details/Micro_NO._37_1981-06_Micro_Ink_US/page/n8/mode/1up
https://en.wikipedia.org/wiki/Motorola_6809
Bill Stealy Interview - https://www.patreon.com/posts/36710924

Avalon Hill's first batch of games gets reviewed
https://archive.org/details/creativecomputing-1981-06/page/n39/mode/1up
https://www.mobygames.com/company/microcomputer-games-inc
https://www.mobygames.com/game/warp-factor
https://en.wikipedia.org/wiki/Avalon_Hill

Softalk reviews Ultima,Olympic Decathalon, Cartels & Cutthroats, and Zork
https://archive.org/details/softalkv1n10jun1981/page/48/mode/2up

BBC chooses Acorn over Sinclair
https://archive.org/details/your-computer-magazine-1981-06/page/n2/mode/1up
https://archive.org/details/your-computer-magazine-1981-06/page/n5/mode/1up
https://en.wikipedia.org/wiki/BBC_Micro
https://en.wikipedia.org/wiki/The_Computer_Programme
https://archive.org/details/your-computer-magazine-1981-06/page/n31/mode/1up
Micro Men movie - https://www.youtube.com/watch?v=XXBxV6-zamM

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Gordon Walton, a veteran designer who has developed games since the 70s, worked in computer retail and was there at the dawn of online gaming, dives deep into his history to give up some great insight into the industry of yesterday and today.

This first part covers his career up to the moment that online gaming enters his resume. From Konami to Gametek and some Harpoon in between.

Recorded March 2021

Links:
https://www.mobygames.com/developer/sheet/view/developerId,2674/
https://www.mobygames.com/game/space-trek-i
https://www.mobygames.com/game/dungeon-of-death
https://en.wikipedia.org/wiki/Coleco_Adam
https://www.mobygames.com/company/digital-illusions-inc
https://www.mobygames.com/game/dos/sub-battle-simulator
Bill Stealy Interview: https://www.patreon.com/posts/36710924
https://www.mobygames.com/company/xor-corporation
https://www.mobygames.com/developer/sheet/view/developerId,482/
https://en.wikipedia.org/wiki/Epyx
https://www.mobygames.com/game/harpoon
https://www.mobygames.com/company/three-sixty-pacific-inc
https://en.wikipedia.org/wiki/Konami
https://www.linkedin.com/in/emilnheidkamp/
https://www.mobygames.com/company/gametek-fl-inc
https://www.mobygames.com/company/alliance-interactive-software-inc
https://www.mobygames.com/game/brutal-paws-of-fury
https://www.mobygames.com/game/humans
Warren Spector interviews Gordon Walton https://www.youtube.com/watch?v=_UWjsJhp3Sc

View Details

Gameboy Advance takes Japan by storm
Xbox could cost Microsoft billions
"All your base are belong to us" goes viral

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in May of 2001.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

We are joined by our favorite co-host Jon from the Retro Game Squad
http://retrogamesquad.libsyn.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven:
https://en.wikipedia.org/wiki/Conker%27s_Bad_Fur_Day
https://www.patreon.com/posts/52295250

Corrections:
https://www.patreon.com/posts/51204396
https://en.wikipedia.org/wiki/Jak_and_Daxter
https://www.mobygames.com/game-group/dungeons-dragons-dd-add-licensees
https://www.patreon.com/posts/39095819
https://www.mobygames.com/game-group/dungeons-dragons-campaign-setting-forgotten-realms
https://www.patreon.com/posts/36827469
https://www.mobygames.com/game/warcraft-iii-reign-of-chaos
https://en.wikipedia.org/wiki/Red_vs._Blue
https://en.wikipedia.org/wiki/The_Legend_of_Neil
https://en.wikipedia.org/wiki/Vivendi

2001:
Gameboy Advance launches in Japan
https://retrocdn.net/File:Edge_UK_097.pdf pg. 18
https://en.wikipedia.org/wiki/Game_Boy_Advance
https://en.wikipedia.org/wiki/Ballistic:_Ecks_vs._Sever
https://www.mobygames.com/game/gameboy-advance/dungeons-dragons-eye-of-the-beholder
https://www.mobygames.com/game/gameboy-advance/star-wars-flight-of-the-falcon
https://www.mobygames.com/game/wing-commander-prophecy

Majesco relaunches the Game Gear
https://www.retromags.com/files/file/2888-gamepro-issue-152-may-2001/ pg. 24
https://www.retrorgb.com/gamegearversions.html
https://www.gamesasylum.com/2014/07/18/majesco-and-the-sega-game-gears-second-lease-of-life/
https://en.wikipedia.org/wiki/Majesco_Entertainment
https://www.retrorgb.com/smsongg.html

Erricson dumps Red Jade
https://archive.org/details/NextGen77May2001/page/n14/mode/1up
https://en.wikipedia.org/wiki/Red_Jade
https://en.wikipedia.org/wiki/N-Gage_(device)

Nintendo steals the show at Tokyo Game Show with GBA
https://retrocdn.net/File:Edge_UK_097.pdf pg. 9
https://en.wikipedia.org/wiki/Game_Boy_Advance
https://en.wikipedia.org/wiki/WonderSwan
https://en.wikipedia.org/wiki/Neo_Geo_Pocket

Yamauchi makes bold statements
https://archive.org/details/NextGen77May2001/page/n9/mode/1up
https://en.wikipedia.org/wiki/Square_(video_game_company)

Tokyo game show sees Microsoft wooing Japanese consumers
https://retrocdn.net/File:Edge_UK_097.pdf pg. 9
https://en.wikipedia.org/wiki/Xbox_(console)
https://en.wikipedia.org/wiki/Xbox_controller
https://www.gamesradar.com/i-had-things-thrown-at-me-xbox-designer-on-how-the-duke-controller-went-from-joke-to-beloved-misfit/
https://en.wikipedia.org/wiki/Dead_or_Alive_(franchise)
https://en.wikipedia.org/wiki/PlayStation_2

Microsoft shows off Big games at Gamestock
https://retrocdn.net/File:Edge_UK_097.pdf pg. 12
https://en.wikipedia.org/wiki/Shadowrun
https://en.wikipedia.org/wiki/Crimson_Skies

Xbox signs on more developers
https://archive.org/details/NextGen77May2001/page/n13/mode/1up
https://www.mobygames.com/company/double-fine-productions-inc
https://www.mobygames.com/company/radical-entertainment-inc
https://www.mobygames.com/company/blitz-games-ltd_
https://www.mobygames.com/company/curly-monsters-ltd

Xbox could cost Microsoft $2 billion
https://archive.org/details/PC_Zone_102_May_2001/page/n18/mode/1up
https://www.engadget.com/2008-01-24-the-xbox-turns-a-profit.html

Doom III debuts at MacWorld Expo in Tokyo
https://archive.org/details/Computer_Gaming_World_Issue_202/page/n32/mode/1up
https://en.wikipedia.org/wiki/Doom_3
https://www.patreon.com/posts/44335732

Amusement Operators Union show in Japan is small but brings out the weird
https://archive.org/details/NextGen77May2001/page/n18/mode/1up
https://www.arcade-museum.com/game_detail.php?game_id=8736
https://en.wikipedia.org/wiki/Inu_no_Osanpo
https://www.arcade-museum.com/game_detail.php?game_id=10393

Defender of the Crown to return
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue76/page/n40/mode/1up
https://www.mobygames.com/game/robin-hood-defender-of-the-crown

Gamers.com is no more
https://archive.org/details/Computer_Gaming_World_Issue_202/page/n30/mode/1up
https://en.wikipedia.org/wiki/Thresh_(gamer)
https://en.wikipedia.org/wiki/G4_(American_TV_network)
https://en.wikipedia.org/wiki/Ziff_Davis
https://en.wikipedia.org/wiki/TechTV#ZDTV
https://en.wikipedia.org/wiki/Icons_(TV_series)

Dimension Films gets Duke Nukem movie rights
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue76/page/n136/mode/1up
https://en.wikipedia.org/wiki/Duke_Nukem#Proposed_feature_film
https://en.wikipedia.org/wiki/Uwe_Boll
https://en.wikipedia.org/wiki/Postal_(film)

All your base are belong to us takes the web by storm
https://archive.org/details/Computer_Gaming_World_Issue_202/page/n34/mode/1up
https://www.youtube.com/watch?v=rfMC2aVhYuo

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Nintendo settles with the feds
Sierra and Broderbund plan to tie the knot
Cinemaware is dead

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in May of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven:
https://www.patreon.com/posts/51880561
https://en.wikipedia.org/wiki/Dragon%27s_Lair_II:_Time_Warp
https://www.mobygames.com/game/dragons-lair-ii-time-warp
https://en.wikipedia.org/wiki/Don_Bluth
https://newwavetoys.com/products/dragons-lair-x-replicade

Corrections:
https://www.patreon.com/posts/50928581
http://nerdlypleasures.blogspot.com/2014/12/unlicensed-nes-part-2-unworthy.html

1991:
Nintendo settles suit with Government
Toy & hobby World May 1991 pg. 14
https://www.nytimes.com/1991/04/11/business/nintendo-to-pay-25-million-in-rebates-on-price-fixing.html
https://www.muckrock.com/news/archives/2017/feb/02/people-versus-mario-ftcs-investigation-nintendo/
https://www.imdb.com/title/tt0290988/?ref_=fn_al_tt_1

Game Genie wins in Court.. in Canada
https://archive.org/details/GamePro_Issue_022_May_1991 pg. 58
https://www.retromags.com/magazines/usa/video-games-and-computer-entertainment/videogames-computer-entertainment-issue-28/ pg. 30
https://en.wikipedia.org/wiki/Game_Genie

Accolade goes Ballistic on the Genesis
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20022%20%28May%201991%29/page/n35/mode/1up
https://www.mobygames.com/company/ballistic
https://videogamenewsroomtimemachine.libsyn.com/michael-katz-interview-part-2

Thomas Rattigan wins suit against Commodore
https://archive.org/details/info-magazine-39/Info_Issue_39_1991_May/page/n17/mode/1up
https://en.wikipedia.org/wiki/Thomas_Rattigan
https://en.wikipedia.org/wiki/Irving_Gould

Sierra buys Broderbund... or do they?
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1991.05/page/n137/mode/1up
https://archive.org/details/questbusters-v8n05
https://en.wikipedia.org/wiki/Sierra_Entertainment#Going_public_(1989%E2%80%931995)
https://en.wikipedia.org/wiki/Broderbund https://archive.org/details/1991-05-compute-magazine/page/n15/mode/1up
https://www.patreon.com/posts/42700706
https://www.patreon.com/posts/50036733

Amiga Power is born
https://archive.org/details/AmigaPowerHi000
https://theweekly.co.uk/ap2/
https://en.wikipedia.org/wiki/Amiga_Power

Play Time magazine launches in Germany
https://archive.org/details/playtime199105
https://en.wikipedia.org/wiki/Computec
https://de.wikipedia.org/wiki/Computec_Media

Naughty bits postpone Stormlord
https://archive.org/details/GamePro_Issue_022_May_1991 pg. 58
https://www.mobygames.com/game/stormlord/screenshots
https://www.mobygames.com/game/puzznic

Double Dragon is coming to the movies
https://archive.org/details/ACEIssue44May91/ACE_Issue_44_May_91/page/n7/mode/1up
https://www.mobygames.com/game/double-dragon
https://www.imdb.com/title/tt0106761/?ref_=fn_al_tt_1
https://www.youtube.com/watch?v=oh9ioolJrd0

Lucasfilm banned from the Ranch
https://archive.org/details/questbusters-v8n05
https://en.wikipedia.org/wiki/Ron_Gilbert
https://archive.org/details/questbusters-v8n05/page/n7/mode/1up
https://www.linkedin.com/in/gregorydhammond/
https://www.patreon.com/posts/37807684

New developement studios popping up at Computer Game Design Conference
https://archive.org/details/questbusters-v8n05/page/n7/mode/1up
https://www.mobygames.com/company/trilobyte-inc
https://www.mobygames.com/company/dreamers-guild

Hewson goes into receivership
https://en.wikipedia.org/wiki/Hewson_Consultants
https://archive.org/details/Amiga_Power_Issue_01_1991-05_Future_Publishing_GB/page/n15/mode/1up

But where Hewson failed, 21st Century Entertainment would succeed
https://archive.org/details/pc-leisure-07/page/n4/mode/1up?q=pc+leisure
https://www.mobygames.com/company/21st-century-entertainment-ltd

Cinemaware is dead... long live ... uh... Acme Interactive?
https://archive.org/details/pc-leisure-07/page/n4/mode/1up?q=pc+leisure
https://www.mobygames.com/company/cinemaware-corporation
https://www.mobygames.com/company/acme-interactive-inc

CRL is dead... long live On-Line Entertainment
https://archive.org/details/pc-leisure-07/page/n7/mode/1up?q=pc+leisure
https://www.mobygames.com/company/crl-group-plc
https://www.mobygames.com/company/on-line-entertainment-ltd
https://www.mobygames.com/company/on-line-plc

Palace Software bought by Titus
https://archive.org/details/pc-leisure-07/page/n7/mode/1up?q=pc+leisure
https://www.mobygames.com/company/palace-software-ltd
https://www.mobygames.com/company/titus-interactive-sa
https://archive.org/details/zero-magazine-19/page/n8/mode/1up

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Missile Command comes to Atari's VCS
Handheld games lose their mojo
and
Scramble revolutionizes the shoot 'em up

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in May of 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven
https://www.patreon.com/posts/51570452
https://www.mobygames.com/game/atari-2600/missile-command_
https://en.wikipedia.org/wiki/Missile_Command
https://en.wikipedia.org/wiki/Racing_the_Beam

Corrections:
https://www.patreon.com/posts/50337962
https://www.patreon.com/posts/50315337
https://en.wikipedia.org/wiki/Xerox_Alto
https://macromedia.fandom.com/wiki/Tim_Mott
https://en.wikipedia.org/wiki/Osborne_effect
https://bestclassicbands.com/ozzy-osbourne-bat-1-20-16/

1981:
First meeting of the International association of video game manufacturers is held in Tokyo
Replay, May 1981, pg. 7
https://en.wikipedia.org/wiki/Japan_Amusement_Machine_and_Marketing_Association

Midway goes after Pacman and Rally X gray importers
Replay May 1981 pg. 12
https://www.mobygames.com/game/arcade/rally-x
https://www.mobygames.com/game/arcade/pac-man
https://www.patreon.com/posts/47087268

Cinematronics wins Star Castle case
Replay May 1981 pg. 12
https://www.mobygames.com/game/arcade/star-castle
https://www.uscourts.gov/about-federal-courts/court-role-and-structure

Stern secures rights to Konami's Scramble
Replay May 1981 pg. 14
https://www.mobygames.com/game/arcade/scramble
https://www.patreon.com/posts/50315337

Atari ventures to Japan ... again
Replay May 1981, pg. 71
https://archive.org/details/Atari_Coin_Connection_Volume_5_Number_3_April-May_1981/page/n2/mode/1up
https://www.patreon.com/posts/50612798

Atari launches Asteroids Deluxe and VCS Missle Command with National Press conference
Replay May 1981
Toys Hobbies & Crafts May 1981, pg. 12
https://archive.org/details/Atari_Coin_Connection_Volume_5_Number_3_April-May_1981/page/n2/mode/1up
https://www.mobygames.com/game/atari-2600/missile-command_
https://www.mobygames.com/game/arcade/asteroids-deluxe

Atari promotes Stephen D Bristow to VP of advanced technology consumer electronics
Toy and Hobby World May 1981
https://arstechnica.com/gaming/2015/02/obituary-gaming-pioneer-steve-bristow-helped-design-tank-breakout/

Atari adds $1 million in punitive damages to its suit against Activision
Playthings, May 1981, pg. 32
http://podcast.theycreateworlds.com/e/activision-and-atari/

Atari slashes prices
https://www.nytimes.com/1981/05/05/business/company-news-atari-cuts-prices-discloses-products.html?searchResultPosition=1
https://en.wikipedia.org/wiki/Atari_8-bit_family
https://en.wikipedia.org/wiki/Commodore_VIC-20
https://www.patreon.com/posts/44335732
https://www.patreon.com/posts/44632017

Atari wants your programs
https://archive.org/details/1981-05-compute-magazine/page/n151/mode/1up
https://en.wikipedia.org/wiki/Atari_Program_Exchange

Electronic games lag as Xmas sell off ripples through market
Playthings, May 1981, pg. 39, pg. 122
https://en.wikipedia.org/wiki/He-Man

Mattel reports $15.5 million loss for fourth quarter
Toy and Hobby World May 1981
https://www.youtube.com/watch?v=NsUFBm1uENs
https://en.wikipedia.org/wiki/The_A-Team
https://en.wikipedia.org/wiki/Manimal
https://www.youtube.com/watch?v=Ugb_TIpPoWA
https://en.wikipedia.org/wiki/Automan
https://www.youtube.com/watch?v=wWyl4k4LRRg

Coleco sues Tandy... and Mattel... and well, everyone..
https://archive.org/details/80-microcomputing-magazine-1981-05/page/n64/mode/1up
Playthings May 1981

TSR licenses Escape from New York
Playthings, May 1981 pg. 9
https://boardgamegeek.com/boardgame/731/escape-new-york
https://en.wikipedia.org/wiki/Escape_from_New_York
https://www.youtube.com/watch?v=ckvDo2JHB7o

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

PS2 supplies drop to a trickle
Naughty Dog has a new master &
The Gameboy Advance gets competition from Korea

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in April of 2001.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven
https://en.wikipedia.org/wiki/Metal_Slug
https://www.mobygames.com/game/metal-slug-x

Corrections:
https://www.patreon.com/posts/49842383
https://www.imdb.com/title/tt0101081/?ref_=fn_al_tt_1
https://en.wikipedia.org/wiki/Shoichiro_Irimajiri
https://en.wikipedia.org/wiki/Alternate_reality_game

2001:
Gamepark enters the handheld arena
https://archive.org/details/NextGen76Apr2001/page/n14/mode/1up
https://en.wikipedia.org/wiki/GP32
https://en.wikipedia.org/wiki/Game_Boy_Advance

iMode brings gaming to phones
https://archive.org/details/edgeuk095/page/n15/mode/1up
https://en.wikipedia.org/wiki/I-mode
https://www.popularmechanics.com/science/a33957256/this-programmer-figured-out-how-to-play-doom-on-a-pregnancy-test/

Arcade game show in London dissapoints
https://archive.org/details/edgeuk095/page/n17/mode/1up
https://www.flickr.com/photos/gggames/3882148066

Gamepro highlights Namco's System 246
https://www.retromags.com/files/file/3965-gamepro-issue-151-april-2001/ pg. 30
https://en.wikipedia.org/wiki/Namco_System_246
https://www.patreon.com/posts/46578120
https://www.patreon.com/posts/47720122
https://en.wikipedia.org/wiki/Namco_System_11

PS2 discontent.
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20141%20%28April%202001%29/page/n24/mode/1up
https://en.wikipedia.org/wiki/PlayStation_2

Dreamcast reborn... as a set top box
https://archive.org/details/edgeuk095/page/n9/mode/1up
https://en.wikipedia.org/wiki/Pace_plc
https://www.extremetech.com/extreme/71946-dream-of-dreamcast-settops-dead
https://en.wikipedia.org/wiki/TiVo

Nuon is out
https://archive.org/details/edgeuk095/page/n44/mode/1up
https://en.wikipedia.org/wiki/Nuon_(DVD_technology)
https://www.mobygames.com/game/nuon/tempest-3000
https://www.mobygames.com/game/grand-theft-auto-iii

Sony purchases Naughty Dog
https://www.retromags.com/files/file/3965-gamepro-issue-151-april-2001/ pg. 30
https://en.wikipedia.org/wiki/Naughty_Dog
https://en.wikipedia.org/wiki/Cavedog_Entertainment

Infogrames gets D&D license
https://archive.org/details/Computer_Gaming_World_Issue_201/page/n135/mode/1up
https://www.mobygames.com/game-group/dungeons-dragons-dd-add-licensees/offset,0/so,3a/
https://www.patreon.com/posts/39095819
https://www.mobygames.com/company/bioware-edmonton
https://www.mobygames.com/game/descent-to-undermountain

Turbine gets former Origin talent
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue75/page/n5/mode/1up

Sierra management gets further shake-up
https://archive.org/details/Computer_Gaming_World_Issue_201/page/n34/mode/1up
https://en.wikipedia.org/wiki/Nicholas_Longano
https://en.wikipedia.org/wiki/Brash_Entertainment
https://www.patreon.com/posts/42700706

Havas becomes Vivendi
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue75/page/n5/mode/1up
https://en.wikipedia.org/wiki/Vivendi
https://en.wikipedia.org/wiki/Havas

No game design degree for YOU!
https://archive.org/details/Computer_Gaming_World_Issue_201/page/n30/mode/1up
https://faculty.rpi.edu/node/34691

Will Machinima democratize movie making?
https://archive.org/details/Computer_Gaming_World_Issue_201/page/n44/mode/1up
https://en.wikipedia.org/wiki/Machinima
https://www.imdb.com/title/tt0115108/?ref_=fn_al_tt_1

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Arcades get new tech
Nintendo stabs Sony in the back
and
Everyone is getting into the CD-ROM game

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in April of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven
https://www.mobygames.com/game/gameboy/operation-c
https://www.mobygames.com/game-group/contra-series
https://www.mobygames.com/game-group/contra-series

Corrections:
https://www.patreon.com/posts/49507040
https://en.wikipedia.org/wiki/Richard_Garriott
https://en.wikipedia.org/wiki/Ralph_H._Baer
https://en.wikipedia.org/wiki/Joystick
https://en.wikipedia.org/wiki/Star_Wars_video_games
https://en.wikipedia.org/wiki/LucasArts
https://www.patreon.com/posts/38445119
https://www.patreon.com/posts/37807684

1991:
Acme shows off hits
RePlay April 1991 pg 16. Acme pg 1
https://www.mobygames.com/game/simpsons
https://www.mobygames.com/game/street-fighter-ii-the-world-warrior
https://www.mobygames.com/game/arcade/batman____
https://en.wikipedia.org/wiki/Neo_Geo_(system)
https://www.mobygames.com/game/arcade/f-15-strike-eagle_
https://www.patreon.com/posts/36710924
https://www.mobygames.com/game/botss-battle-of-the-solar-system
https://www.arcade-museum.com/game_detail.php?game_id=6985
https://www.arcade-museum.com/game_detail.php?game_id=8478
https://en.wikipedia.org/wiki/Windows_95

Sega shows off new tech at ACME show
RePlay April 1991 pg 16. Acme pg 1
https://www.arcade-museum.com/game_detail.php?game_id=9234
https://www.arcade-museum.com/game_detail.php?game_id=10124
https://www.arcade-museum.com/game_detail.php?game_id=8382
https://en.wikipedia.org/wiki/Rick_Dyer_(video_game_designer)
https://www.youtube.com/watch?v=-lyTasMAYic
http://allincolorforaquarter.blogspot.com/2014/03/hologram-time-traveler-revolution-that.html

TMNT2 the arcade game for NES comes to the arcade?
Play Meter April 1991 pg. 21
https://www.mobygames.com/game/teenage-mutant-ninja-turtles__
https://www.pstos.org/instruments/wa/seattle/pizza-pipes.htm
https://en.wikipedia.org/wiki/Chuck_E._Cheese
https://www.facebook.com/vanishingseattle/posts/tbt-seattle-funplex-this-entertainment-center-in-industrial-interbaymagnolia-on-/1352717244807560/

Nintendo topped toys sales chart
Playthings April 1991, pg. 15
https://nintendo.fandom.com/wiki/List_of_Nintendo_Entertainment_System_packages
https://archive.org/details/VGCE27Apr1991/page/n21/mode/1up
https://en.wikipedia.org/wiki/Nintendo_Entertainment_System

Nintendo drops exclusivity rule
https://archive.org/details/Game_Players_Issue_22_April_1991/page/n25/mode/1up
https://archive.org/details/GamePro_Issue_021_April_1991 pg. 76
https://archive.org/details/VGCE27Apr1991/page/n23/mode/1up

AVE locked out of NES
https://archive.org/details/Game_Players_Issue_22_April_1991/page/n25/mode/1up
https://web.archive.org/web/20160817065727/http://www.nesworld.com/ave-article2.php
https://archive.org/details/GamePro_Issue_021_April_1991 pg. 76
https://www.mobygames.com/company/american-video-entertainment-inc
https://en.wikipedia.org/wiki/Tengen_(company)
https://www.patreon.com/posts/50612798
https://en.wikipedia.org/wiki/CIC_(Nintendo)

Sega unveils MegaCD
https://archive.org/details/Video_Games_1991-04_Markt_Technik_DE/page/n5/mode/2up
https://en.wikipedia.org/wiki/Sega_CD
https://en.wikipedia.org/wiki/Amiga_CD32
https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer

Sony and Nintendo to partner on CDRom drive for SNES
https://archive.org/details/ACEIssue43Apr91/ACE_Issue_43_Apr_91/page/n7/mode/1up
https://en.wikipedia.org/wiki/Super_NES_CD-ROM
https://archive.org/details/Computer_Gaming_World_Issue_81/page/n13/mode/1up
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20021%20%28April%201991%29/page/n33/mode/1up
https://en.wikipedia.org/wiki/Super_NES_CD-ROM

Phillips announces CDRom add-on for SNES
https://archive.org/details/Video_Games_1991-04_Markt_Technik_DE/page/n5/mode/2up
https://venturebeat.com/2018/06/23/the-story-behind-nintendos-betrayal-of-sony-and-how-it-created-its-fiercest-rival/
https://www.nytimes.com/1991/06/03/business/nintendo-philips-deal-is-a-slap-at-sony.html
https://en.wikipedia.org/wiki/Category:Nintendo_CD-i_games

Commodore shows off Amiga CD add on at CES
https://archive.org/details/amiga-world-1991-04/page/n11/mode/1up
https://en.wikipedia.org/wiki/Amiga_A570
https://en.wikipedia.org/wiki/Amiga

Comad sees games as advertising
https://www.mobygames.com/company/rauser-advertainment-gmbh
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1991.04/page/n17/mode/1up
https://de.wikipedia.org/wiki/Thorsten_Rauser

Microprose announces new titles
https://archive.org/details/zero-magazine-18/page/n8/mode/1up
https://www.mobygames.com/game/darklands
https://www.mobygames.com/game/sid-meiers-civilization
https://www.mobygames.com/game/rex-nebular-and-the-cosmic-gender-bender

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

As we pick up our conversation with Gregory Fischbach, Acclaim's long standing contract to port Williams/Midway arcade games is coming to an end and a shift to originally developed content begins. The purchase of Valiant Comics, the launch of franchises such as Turok and NFL Quarterback Club will redefine the company as it nears its end and Greg goes off to new ventures.
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
https://en.wikipedia.org/wiki/Acclaim_Entertainment
https://www.mobygames.com/company/acclaim-entertainment-inc
https://accelerate.games/
https://en.wikipedia.org/wiki/Mortal_Kombat_(1992_video_game)
https://en.wikipedia.org/wiki/WMS_Industries
https://www.mobygames.com/game/turok-dinosaur-hunter
https://en.wikipedia.org/wiki/Valiant_Comics
https://www.mobygames.com/game-group/spider-man-licensees/offset,75/so,1d/
https://www.arcade-museum.com/manuf_detail.php?manuf_id=1243
https://www.mobygames.com/game-group/nhl-breakaway-series
https://en.wikipedia.org/wiki/PlayStation
https://en.wikipedia.org/wiki/Acclaim_Studios_Austin
https://en.wikipedia.org/wiki/List_of_Acclaim_Entertainment_subsidiaries#Acclaim_Studios_London
https://en.wikipedia.org/wiki/Xbox
https://en.wikipedia.org/wiki/Madden_NFL
https://www.mobygames.com/company/mrgoodliving-ltd
https://www.mobygames.com/company/mumbojumbo-llc
https://en.wikipedia.org/wiki/Yoostar
https://en.wikipedia.org/wiki/Rabb.it
https://en.wikipedia.org/wiki/Walmart
https://en.wikipedia.org/wiki/Toys_%22R%22_Us
https://accelerate.games/
https://en.wikipedia.org/wiki/Candy_Crush_Saga
https://en.wikipedia.org/wiki/Pong
https://en.wikipedia.org/wiki/RuneScape
https://en.wikipedia.org/wiki/EverQuest

View Details

Data East goes Cassette
Sony introduces the 3.5 inch floppy
and
Xerox reinvents the desktop

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in April of 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
7 Minutes in Heaven
https://www.patreon.com/posts/50315337
https://en.wikipedia.org/wiki/Defender_(1981_video_game)
https://www.mobygames.com/game/arcade/defender

Corrections:
https://videogamenewsroomtimemachine.libsyn.com/march-1981
https://storybundle.com/books/2836
https://www.patreon.com/posts/49206968
https://www.mobygames.com/game/asteroids-deluxe
https://www.mobygames.com/game/gravitar
https://www.mobygames.com/game/blasteroids
https://en.wikipedia.org/wiki/BASIC
https://www.hup.harvard.edu/catalog.php?isbn=9780674970977
https://en.wikipedia.org/wiki/Quantum_Link
https://en.wikipedia.org/wiki/Epyx

1981:
Computer glitch grounds first shuttle flight... temporarily
https://www.nytimes.com/1981/04/12/weekinreview/another-try.html?searchResultPosition=21
https://www.nytimes.com/1981/04/07/science/special-shuttle-issue-voyage-spaceship-columbia-overview-columbia-s-maiden.html?searchResultPosition=56
https://en.wikipedia.org/wiki/Space_Shuttle

Data East launches Casette System in US
Play Meter April 15, 1981 pg. 52, 101
Play Meter April 15, 1981 pg. 100
https://en.wikipedia.org/wiki/DECO_Cassette_System
https://en.wikipedia.org/wiki/BurgerTime
https://www.arcade-museum.com/game_detail.php?game_id=7200
https://en.wikipedia.org/wiki/Boulder_Dash
https://en.wikipedia.org/wiki/Bump_%27n%27_Jump

Survey predicts electronic games to beat video in '95
Toy & Hobby World, April 1981 pg. 4
https://vgsales.fandom.com/wiki/Video_game_industry

Mattel announces Intellivision Keyboard again... and a price!
https://archive.org/details/creativecomputing-1981-04/page/n49/mode/1up
https://en.wikipedia.org/wiki/Intellivision#Keyboard_Component
https://www.patreon.com/posts/38445119

Sony announces the 3.5 inch floppy
https://archive.org/details/eu_BYTE-1981-04_OCR/page/n7/mode/1up
https://en.wikipedia.org/wiki/Floppy_disk#%E2%80%8B3_1%E2%81%842-inch_disk

Xerox introduces the 8010 Star Information System
https://www.nytimes.com/1981/04/28/business/xerox-s-simpler-computer.html?searchResultPosition=4
https://en.wikipedia.org/wiki/Xerox_Star
https://www.youtube.com/watch?v=Cn4vC80Pv6Q

The Osborne takes computing on the go
https://archive.org/details/eu_BYTE-1981-04_OCR/page/n9/mode/1up
https://en.wikipedia.org/wiki/Osborne_1
https://www.youtube.com/watch?v=h6PUWZ0FOZM
https://www.youtube.com/watch?v=bbnTZREMEJI

Compute magazine reviews the Vic20
https://archive.org/details/1981-04-compute-magazine/page/n34/mode/1up
https://en.wikipedia.org/wiki/Commodore_VIC-20
https://www.mobygames.com/game/vic-20/pac-man

NYT Profiles Clive Sinclair
https://www.nytimes.com/1981/04/12/business/inventor-trying-again-in-consumer-electronics.html?searchResultPosition=57
http://podcast.theycreateworlds.com/e/uncle-clives-radionics/
http://podcast.theycreateworlds.com/e/sir-clive-of-zx/
https://www.youtube.com/watch?v=XXBxV6-zamM

Softalk talks to Microsoft
https://archive.org/details/softalkv1n08apr1981/page/30/mode/1up
https://en.wikipedia.org/wiki/MS-DOS

Cathy Carlston joins Broderbund
https://archive.org/details/softalkv1n08apr1981/page/60/mode/1up
https://www.patreon.com/posts/50036733

Thomas Whitney leaves Apple
https://www.nytimes.com/1981/04/23/business/business-people-shift-at-apple-computer.html?searchResultPosition=1
https://apple.fandom.com/wiki/Thomas_Whitney
https://en.wikipedia.org/wiki/Apple_III

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Gregory Fischbach has had a career most of us could only dream of. Starting out as a civil rights lawyer in the 1960s, he then represented some of the biggest musical acts of the 70s, before reinventing himself in the video game industry and running Activision's European operations. All of this culminated in the formation of Acclaim and the building of one of the most powerful publishers of the 8 and 16 bit eras.

In part 1 of our interview, Greg talks about those early years, what drove him, and how business was done when games were young.

NOTE: This interview was recorded over many sessions. Any meandering is purely due to the fact that we kept getting lost on tangents and coming back to topics sometimes weeks later. Yeah, we were having way too much fun. :)

Send comments on twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Sources:

https://en.wikipedia.org/wiki/J._Edgar_Hoover

https://en.wikipedia.org/wiki/Peace_Corps

https://en.wikipedia.org/wiki/William_Lloyd_Prosser

https://en.wikipedia.org/wiki/Crosby,_Stills,_Nash_%26_Young

https://en.wikipedia.org/wiki/Steve_Miller_(musician)

https://en.wikipedia.org/wiki/Boz_Scaggs

https://en.wikipedia.org/wiki/Merle_Haggard

https://en.wikipedia.org/wiki/Activision

https://en.wikipedia.org/wiki/Ghostbusters

https://en.wikipedia.org/wiki/Richard_Branson

https://en.wikipedia.org/wiki/Atari_2600

https://en.wikipedia.org/wiki/Commodore_64

https://en.wikipedia.org/wiki/ZX_Spectrum

https://en.wikipedia.org/wiki/Amstrad_CPC

https://en.wikipedia.org/wiki/Mortal_Kombat_(1992_video_game)

https://www.youtube.com/watch?v=R8V7TwlYCt0

https://accelerate.games/

https://www.mobygames.com/game/toy-soldiers

https://www.youtube.com/watch?v=Y6ZOWWs6rNE

https://www.mobygames.com/game/turok-dinosaur-hunter

https://en.wikipedia.org/wiki/RCA

https://en.wikipedia.org/wiki/Bertelsmann

https://en.wikipedia.org/wiki/Acclaim_Entertainment

https://en.wikipedia.org/wiki/Nintendo

https://en.wikipedia.org/wiki/Minoru_Arakawa

https://www.mobygames.com/company/acclaim-entertainment-inc

https://www.mobygames.com/game/mortal-kombat

https://en.wikipedia.org/wiki/Entertainment_Software_Rating_Board

https://en.wikipedia.org/wiki/WMS_Industries

https://www.mobygames.com/game/nba-jam

https://en.wikipedia.org/wiki/The_Power_Team_(TV_series)

https://www.imdb.com/title/tt0165600/

https://www.youtube.com/watch?v=w6RH33lDxrY

https://en.wikipedia.org/wiki/LJN

https://www.mobygames.com/game/simpsons-bart-vs-the-space-mutants

https://macysthanksgiving.fandom.com/wiki/Bart_Simpson

https://www.handheldmuseum.com/Acclaim/index.html

https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System

https://en.wikipedia.org/wiki/Sega_Genesis

https://en.wikipedia.org/wiki/Mortal_Kombat_(1992_video_game)

https://www.mobygames.com/game/dave-mirra-freestyle-bmx

https://www.mobygames.com/game-group/nfl-quarterback-series

https://en.wikipedia.org/wiki/Nintendo_64

https://en.wikipedia.org/wiki/Larry_Probst

https://en.wikipedia.org/wiki/Microsoft

https://en.wikipedia.org/wiki/New_Line_Cinema

https://www.mobygames.com/game/windows/gtfo

https://en.wikipedia.org/wiki/Game_Boy

https://en.wikipedia.org/wiki/MicroProse

https://www.patreon.com/posts/36710924

https://store.steampowered.com/

https://en.wikipedia.org/wiki/GameStop

https://www.mobygames.com/game-group/mary-kate-and-ashley-licensees

https://en.wikipedia.org/wiki/Payola

View Details

Resident Evil heads to theatres
GTA goes 3D
and
Korean MMOs are eyeing US shores

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in March of 2001.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

We are again joined by our guest co-host Jon from the Retro Games Squad
https://retrogamesquad.libsyn.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Timecodes:
7 Minutes in Heaven 02:40
Corrections 09:45
Time Jump 14:16

Links:
7 Minutes in Heaven
https://www.mobygames.com/game/hellboy-dogs-of-the-night
https://www.imdb.com/title/tt0167190/?ref_=fn_al_tt_2
https://www.mobygames.com/company/cryo-interactive-entertainment-bro-deutschland

Corrections:
https://videogamenewsroomtimemachine.libsyn.com/february-2001
https://en.wikipedia.org/wiki/Xbox_controller
https://en.wikipedia.org/wiki/Toyetic
https://en.wikipedia.org/wiki/Tomb_Raider:_The_Angel_of_Darkness

2001:
Mila Jovovich cast in Resident Evil movie
https://www.retromags.com/files/file/3933-gamepro-issue-150-march-2001/ pg. 31
https://archive.org/details/NextGen75Mar2001/page/n11/mode/1up
https://www.imdb.com/title/tt0120804/?ref_=fn_al_tt_2
https://www.imdb.com/title/tt0398913/?ref_=fn_al_tt_1
https://www.mobygames.com/game-group/metal-gear-series
https://www.mobygames.com/game/windows/nocturne

Interplay and Shiny to enter The Matrix
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue74/page/n10/mode/1up
https://www.mobygames.com/game-group/matrix-licensees
https://www.imdb.com/title/tt0133093/?ref_=fn_al_tt_1

Nintendo sues Imagine Media over Unofficial Pokemon Guide
https://archive.org/details/NextGen75Mar2001/page/n19/mode/1up
https://en.wikipedia.org/wiki/Imagine_Publishing

Shoichiro Irimajiri leaves Sega
https://archive.org/details/NextGen75Mar2001/page/n20/mode/1up
https://en.wikipedia.org/wiki/Shoichiro_Irimajiri
https://en.wikipedia.org/wiki/Dreamcast
http://podcast.theycreateworlds.com/e/dreams-of-sega/

Intel announces chip price drops
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue74/page/n33/mode/1up
https://archive.org/details/PC_Zone_100_March_2001/page/n19/mode/1up
https://en.wikipedia.org/wiki/Intel
https://en.wikipedia.org/wiki/Advanced_Micro_Devices
https://en.wikipedia.org/wiki/Xbox_(console)

EA gets real with Majestic
https://www.retromags.com/files/file/3933-gamepro-issue-150-march-2001/ pg. 34
https://en.wikipedia.org/wiki/Majestic_(video_game)
https://shadowrun.fandom.com/wiki/UCAS_Presidential_Election_2057

Grand Theft Auto is going 3D
https://archive.org/details/PC-Player-German-Magazine-2001-03/PC-Player-2001-03/page/n17/mode/1up
https://archive.org/details/PC_Zone_100_March_2001/page/n14/mode/1up
https://www.mobygames.com/game/grand-theft-auto-iii
https://www.mobygames.com/game/grand-theft-auto-mission-pack-1-london-1969
https://www.mobygames.com/game/grand-theft-auto-mission-pack-2-london-1961
https://www.mobygames.com/game/simcity
https://www.mobygames.com/game/windows/streets-of-simcity
https://www.mobygames.com/game/simcopter
https://www.mobygames.com/company/rockstar-north-ltd

Sid Meier benches Dinosaurs
https://archive.org/details/PC-Player-German-Magazine-2001-03/PC-Player-2001-03/page/n18/mode/1up
http://flashofsteel.com/index.php/2005/05/20/games-that-never-were-sid-meiers-dinosaurs/
https://www.youtube.com/watch?v=bY7aRJE-oOY
https://www.imdb.com/title/tt0101081/?ref_=fn_al_tt_1

The Koreans are coming
https://archive.org/details/PC_Zone_100_March_2001/page/n89/mode/1up
https://en.wikipedia.org/wiki/Lineage_(video_game)
Correction: Gordon Walton, not White

3Q is putting you in the game
https://archive.org/details/NextGen75Mar2001/page/n12/mode/1up

Ben Heck's Portable 2600 brings retro gaming on the go
https://archive.org/details/edgeuk094/page/n19/mode/1up
https://en.wikipedia.org/wiki/Benjamin_Heckendorn
https://www.youtube.com/watch?v=64lUCnLA3o0

Ubisoft buys Blue Byte
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue74/page/n10/mode/1up
https://en.wikipedia.org/wiki/Ubisoft_Blue_Byte
https://www.mobygames.com/game-group/anno-ad-series
https://www.mobygames.com/game/mad-tv
https://www.imdb.com/title/tt0098546/?ref_=fn_al_tt_1

https://en.wikipedia.org/wiki/Ultra_high_frequency

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

Find out on the latest episode of the Video Game Newsroom Time Machine

View Details

Mario is heading to the movies
Star Wars returns to gaming
And
Bobbi Kotick saves Activision

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in March of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Timecodes:
7 Minutes in Heaven 3:05
Corrections 9:02
Time Jump 9:20

Links:
Peter's 7 Minutes in Heaven
https://www.mobygames.com/game/creatures_

Corrections:
https://www.patreon.com/posts/48323760
https://www.mobygames.com/game/arcade/f-15-strike-eagle_
https://www.mobygames.com/developer/sheet/view/developerId,10168/

1991:
Did the "Video Game War" hurt video games?
Replay, March 1991, pg. 14
Replay, March 1991, pg. 16
https://www.arcade-museum.com/game_detail.php?game_id=8927
https://9gag.com/gag/aAbBxEL
https://www.mobygames.com/game/operation-wolf

Winter CES reports flooding in
https://archive.org/details/ACEIssue42Mar91/ACE_Issue_42_Mar_91/page/n17/mode/1up
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1991.03/page/n75/mode/2up
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20020%20%28March%201991%29/page/n25/mode/1up
https://www.mobygames.com/browse/games/cdtv/
https://archive.org/details/Power.Play.N36.1991.03-kultpower/page/n13/mode/1up
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System
https://en.wikipedia.org/wiki/Game_Boy
https://en.wikipedia.org/wiki/Atari_Lynx
https://www.patreon.com/posts/46578120
https://www.patreon.com/posts/47720122
https://en.wikipedia.org/wiki/TurboExpress
https://en.wikipedia.org/wiki/Game_Gear
https://en.wikipedia.org/wiki/Sonic_the_Hedgehog
https://en.wikipedia.org/wiki/Full_motion_video
https://en.wikipedia.org/wiki/Commodore_CDTV
https://videogamenewsroomtimemachine.libsyn.com/september-2019

Mario is going to the movies
https://archive.org/details/ACEIssue42Mar91/ACE_Issue_42_Mar_91/page/n7/mode/1up
https://www.imdb.com/title/tt0108255/companycredits?ref_=tt_dt_co
https://entertainment.ie/gaming/danny-devito-was-originally-supposed-to-play-super-mario-in-the-1993-film-277633/

Lucasfilm Games gets into the Star Wars business
https://archive.org/details/ACEIssue42Mar91/ACE_Issue_42_Mar_91/page/n6/mode/1up
https://archive.org/details/ACEIssue42Mar91/ACE_Issue_42_Mar_91/page/n31/mode/1up
https://www.mobygames.com/game/star-wars_
https://www.mobygames.com/game-group/star-wars-licensees/offset,250/so,1d/
https://www.youtube.com/watch?v=_TG3BEHdRHI
https://www.youtube.com/watch?v=riIOiNq0RHk&list=PLx1UA5PiBi5rVuSDFr3JLYdUE80O_aCH3
https://www.mobygames.com/game/c64/star-wars-droids
https://www.patreon.com/posts/39095819
https://www.patreon.com/posts/37807684
https://www.patreon.com/posts/29977733

Computer RPGs are coming to consoles
https://archive.org/details/Game_Players_Issue_21_March_1991 pg. 88
https://archive.org/details/GamePro_Issue_020_March_1991 pg. 92
https://www.mobygames.com/game/nes/heroes-of-the-lance
https://www.mobygames.com/game/nes/pool-of-radiance
https://www.mobygames.com/game/ultima-runes-of-virtue
https://www.mobygames.com/game/genesis/kings-bounty
https://www.mobygames.com/game/genesis/dark-castle
https://www.mobygames.com/game/genesis/might-and-magic-ii-gates-to-another-world

Software rentals are no more
https://archive.org/details/1991-03-compute-magazine/page/n67/mode/1up
https://itlaw.wikia.org/wiki/Computer_Software_Rental_Amendments_Act_of_1990
https://www.patreon.com/posts/44720677

386 clones get the green light
https://books.google.de/books?id=slAEAAAAMBAJ&lpg=PA3&pg=PT39#v=onepage&q&f=false
https://books.google.de/books?id=rlAEAAAAMBAJ&lpg=PA95&pg=PA97#v=onepage&q&f=false
https://en.wikipedia.org/wiki/Intel_80386
https://en.wikipedia.org/wiki/Intel_80486
https://en.wikipedia.org/wiki/Pentium

Richard Garriott turns his mansion into a fantasy haunted house
https://archive.org/details/ACEIssue42Mar91/ACE_Issue_42_Mar_91/page/n35/mode/1up
https://en.wikipedia.org/wiki/Britannia_Manor
https://en.wikipedia.org/wiki/Richard_Garriott

Peter Molyneux promises cross game data sharing
https://archive.org/details/ACEIssue42Mar91/ACE_Issue_42_Mar_91/page/n6/mode/1up
https://en.wikipedia.org/wiki/Peter_Molyneux
https://videogamenewsroomtimemachine.libsyn.com/2019/03

Activision management gets reshuffled
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20020%20%28March%201991%29/page/n25/mode/1up
https://en.wikipedia.org/wiki/Bobby_Kotick#Activision_Blizzard
https://www.patreon.com/posts/42014024
https://www.patreon.com/posts/44632017

Cinemaware sale falls through
https://archive.org/details/questbusters-v8n03
https://www.mobygames.com/game/centurion-defender-of-rome

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

The Integrated Circuit is born,
Home computers storm CES
and
Atari orders massive chip inventory

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in March of 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Peter is still out "on assignment" so we are joined again by Jon from the Retro Game Squad.
http://retrogamesquad.libsyn.com/

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
Jon's 7 Minutes in Heaven
https://www.mobygames.com/game/asteroids-deluxe
https://www.youtube.com/watch?v=pEvQCLhkwGg

Corrections:
https://www.theycreateworlds.com/transcripts/tcw114
https://www.mobygames.com/game-group/sierra-hi-res-adventures
https://www.mobygames.com/company/aventuras-ad
https://www.mobygames.com/developer/sheet/view/developerId,82501/
https://archive.org/details/SoftwarePeopleDougCarlston/page/n9/mode/2up

1961:
Fairchild introduces the IC
https://www.nytimes.com/1961/03/15/archives/fairchild-introduces-circuits-in-miniature.html?searchResultPosition=1
https://en.wikipedia.org/wiki/Fairchild_Semiconductor

The libraries of the year 2000 will be on computer tape
https://www.nytimes.com/1961/03/28/archives/librarian-of-2000-may-be-computer-mathematician-gives-plan-for.html?searchResultPosition=2
https://en.wikipedia.org/wiki/John_G._Kemeny

1971:
Film editing goes non-linear thanks to computers
https://www.nytimes.com/1971/03/14/archives/computer-to-save-millions-in-film-editing-due-soon-computer-to-save.html?searchResultPosition=11
https://en.wikipedia.org/wiki/Non-linear_editing#History
https://en.wikipedia.org/wiki/CMX_Systems
https://en.wikipedia.org/wiki/CMX_600
https://web.archive.org/web/20080210020634/http://www.sssm.com/editing/museum/offline/cmx600.html
https://www.youtube.com/watch?v=npExd1D6mtI

George Lucas makes his feature film debut with THX1138
https://www.nytimes.com/1971/03/12/archives/lucass-thx1138love-is-a-punishable-crime-in-future.html?searchResultPosition=66
https://www.imdb.com/title/tt0066434/?ref_=nv_sr_srsg_0
https://www.nytimes.com/1971/03/21/archives/wandas-a-wow-sos-thx-wandas-a-wow-sos-thx.html?searchResultPosition=121

1981:
Electronic toys dissapoint at CES but video games come out swinging
Toys Hobbies & Crafts March 1981, pg. 14
https://en.wikipedia.org/wiki/Consumer_Electronics_Show
https://videogamenewsroomtimemachine.libsyn.com/tom-dusenberry-interview

Microcomputers take the stage at CES
https://archive.org/details/creativecomputing-1981-03/page/n51/mode/2up
https://en.wikipedia.org/wiki/Sharp_MZ
http://podcast.theycreateworlds.com/e/the-japanese-pc-industry/
https://en.wikipedia.org/wiki/APF_Electronics_Inc.
https://en.wikipedia.org/wiki/Bally_Astrocade
https://en.wikipedia.org/wiki/GRASS_(programming_language)
https://www.youtube.com/watch?v=IFnD_K3abOc
https://en.wikipedia.org/wiki/Intellivision#Keyboard_Component
https://videogamenewsroomtimemachine.libsyn.com/dan-daglow-interview-part-1
https://en.wikipedia.org/wiki/Atari_8-bit_family
https://www.mobygames.com/game/atari-8-bit/asteroids_
https://www.mobygames.com/game/atari-8-bit/missile-command_
https://en.wikipedia.org/wiki/Scram_(video_game)
https://videogamenewsroomtimemachine.libsyn.com/michael-katz-interview-part-1
https://videogamenewsroomtimemachine.libsyn.com/tom-dusenberry-interview
https://en.wikipedia.org/wiki/Commodore_VIC-20
https://www.mobygames.com/company/commodore-business-machines-inc
https://en.wikipedia.org/wiki/ZX80
http://podcast.theycreateworlds.com/e/sir-clive-of-zx/
https://www.mobygames.com/game/rockys-boots
https://en.wikipedia.org/wiki/Texas_Instruments_TI-99/4A
https://en.wikipedia.org/wiki/Texas_Instruments_TMS9918
https://www.imdb.com/title/tt0086567/?ref_=fn_al_tt_1
https://videogamenewsroomtimemachine.libsyn.com/1979-fcc-reform-special-feat-quarterpast38
https://en.wikipedia.org/wiki/PC-8000_series
https://en.wikipedia.org/wiki/TurboGrafx-16

Atari orders chips from Commodore
https://www.nytimes.com/1981/03/06/business/briefs-030360.html?searchResultPosition=2
https://en.wikipedia.org/wiki/MOS_Technology
https://en.wikipedia.org/wiki/Atari_8-bit_family
https://en.wikipedia.org/wiki/Atari_2600

Membrane keyboards are vying for dominance
https://www.nytimes.com/1981/03/05/business/technology-the-membrane-keyboard.html?searchResultPosition=32
https://en.wikipedia.org/wiki/Membrane_keyboard

Surge expected at the patent office
https://www.nytimes.com/1981/03/14/business/patents-reagan-budget-asks-rise-in-patent-office-funds.html?searchResultPosition=18
https://en.wikipedia.org/wiki/United_States_Patent_and_Trademark_Office

Automated Simulations launches Epyx line
https://archive.org/details/softalkv1n07mar1981/page/36/mode/1up
https://www.mobygames.com/company/epyx-inc
https://videogamenewsroomtimemachine.libsyn.com/video-game-newsroom-time-machine-0
https://videogamenewsroomtimemachine.libsyn.com/michael-katz-interview-part-1

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

One of the legendary names behind the Doom and Quake, American McGee has been making games for almost 30 years. From doing technical assistance at the scrappy start-up that was id, he moved to being a capo at EA and, then, innovated as a studio head in China. American has had a wild ride in the industry with many ups and down and he tells us candidly about his career. A fascinating look at the evolution of game development and an insight into how China plays a key role in the future of gaming.

Links:

https://www.americanmcgee.com/

https://en.wikipedia.org/wiki/American_McGee

https://en.wikipedia.org/wiki/Masters_of_Doom

https://www.mobygames.com/game/doom

https://www.mobygames.com/game/doom-ii_

https://www.mobygames.com/game/quake

https://www.mobygames.com/game/timeline

https://www.mobygames.com/company/ion-storm-lp

https://en.wikipedia.org/wiki/Michael_Crichton

https://en.wikipedia.org/wiki/American_McGee%27s_Alice

https://www.mobygames.com/game/american-mcgees-alice

https://www.mobygames.com/company/rogue-entertainment

https://www.mobygames.com/developer/sheet/view/developerId,63361/

https://www.mobygames.com/game/american-mcgee-presents-bad-day-la

https://www.metacritic.com/game/pc/american-mcgee-presents-bad-day-la

https://en.wikipedia.org/wiki/Spicy_Horse

https://en.wikipedia.org/wiki/GameTap

https://www.mobygames.com/game/windows/american-mcgees-grimm

https://en.wikipedia.org/wiki/Jordan_Peterson

https://www.mobygames.com/company/spicy-horse-international-ltd

https://www.patreon.com/americanmcgee

https://blog.patreon.com/american-mcgee

View Details

Nintendo shows off the Gamecube controller
Gaming is going to the movies
and
Is Bethesda in trouble?

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in February of 2001.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
Peter's 7 Minutes in Heaven
https://en.wikipedia.org/wiki/The_Operative:_No_One_Lives_Forever
https://www.mobygames.com/game/operative-no-one-lives-forever
http://nolfrevival.tk/
https://www.youtube.com/watch?v=I7qpSUvNM9I&t=359s
https://www.mobygames.com/game/dos/terminator-future-shock
https://www.mobygames.com/game/duke-nukem-3d
https://www.mobygames.com/game/shogo-mobile-armor-division

Corrections:
https://www.patreon.com/posts/47384269
https://en.wikipedia.org/wiki/Looking_Glass_Studios
https://www.youtube.com/watch?v=Oo9buo9Mtos
https://en.wikipedia.org/wiki/DualShock
https://en.wikipedia.org/wiki/Dreamcast#Accessories
https://en.wikipedia.org/wiki/Sega_Genesis#Peripherals
https://en.wikipedia.org/wiki/Rockstar_Games

2001:
Nintendo reveals the Gamecube controller
https://archive.org/details/NextGen74Feb2001/page/n13/mode/1up
https://en.wikipedia.org/wiki/GameCube_controller
https://en.wikipedia.org/wiki/Xbox_controller

Tomb Raider gearing up for nextgen
https://www.retromags.com/files/file/4332-gamepro-issue-149-february-2001/ pg. 27
https://www.imdb.com/title/tt0146316/?ref_=fn_tt_tt_2
https://www.mobygames.com/game/lara-croft-tomb-raider-the-angel-of-darkness
https://www.mobygames.com/game/tomb-raider__
https://www.mobygames.com/game/tomb-raider-ii

American McGee signs deal for Alice movie
https://archive.org/details/Computer_Gaming_World_Issue_199/page/n38/mode/1up
https://www.patreon.com/posts/45549970

Crazy Taxi and Perfect Dark licensed for movies
https://www.retromags.com/files/file/4332-gamepro-issue-149-february-2001/ pg. 26
https://www.imdb.com/search/title/?companies=co0080051
https://www.mobygames.com/game/crazy-taxi
https://www.mobygames.com/game/perfect-dark
https://www.imdb.com/title/tt0108255/
https://www.imdb.com/title/tt0106761/
https://www.imdb.com/title/tt0113855/
https://www.imdb.com/title/tt0111301/
https://www.imdb.com/title/tt1440129/

John Woo to get into game development
https://archive.org/details/NextGen74Feb2001/page/n14/mode/1up
https://variety.com/2000/voices/columns/digital-rim-has-global-ambitions-1117788298/
https://www.mobygames.com/company/rainbow-studios
https://en.wikipedia.org/wiki/Dot-com_bubble
https://www.mobygames.com/game-group/john-woo-licensees

Shenmue the Movie hits Japan
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue73/page/n5/mode/1up
https://www.imdb.com/title/tt0971215/?ref_=fn_tt_tt_6
https://www.mobygames.com/game/dreamcast/shenmue
https://www.mobygames.com/game/shenmue-ii
https://www.youtube.com/watch?v=de3UTAfKGfQ
https://en.wikipedia.org/wiki/Shenmue

The D&D movie came out...
https://archive.org/details/Computer_Gaming_World_Issue_199/page/n36/mode/1up
https://www.metacritic.com/movie/dungeons-dragons
https://www.imdb.com/title/tt0190374
https://www.imdb.com/title/tt0406728
https://www.imdb.com/title/tt1733125

Amazon is advertising their games selection
https://archive.org/details/Computer_Gaming_World_Issue_199/page/n39/mode/1up
https://web.archive.org/web/20001109185900/http://www.amazon.com/exec/obidos/subst/home/home.html/

Is Bethesda about to go under?
https://archive.org/details/Computer_Gaming_World_Issue_199/page/n129/mode/1up
https://en.wikipedia.org/wiki/Bethesda_Softworks
https://www.mobygames.com/game/windows/sea-dogs
https://www.mobygames.com/game/elder-scrolls-iii-morrowind

EA cans Baltimore sim developers
https://archive.org/details/Computer_Gaming_World_Issue_199/page/n36/mode/1up
https://www.mobygames.com/company/ea-baltimore

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Street Fighter 2 bows in London
Nintendo admits bootlegs are legit
and
Microsoft's Minesweeper invades Windows

These stories and many more on this episode of the Video Game Newsroom Time Machine

Special Guest Co-Host Jon from the Retro Game Squad
http://www.retrogamesquad.com/

This episode we will look back at the biggest stories in and around the video game industry in February of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
Jon's 7 Minutes in Heaven
https://www.mobygames.com/game/c64/turrican-ii-the-final-fight
https://en.wikipedia.org/wiki/Manfred_Trenz
https://en.wikipedia.org/wiki/The_Great_Giana_Sisters

Corrections:
https://videogamenewsroomtimemachine.libsyn.com/january-1991
https://en.wikipedia.org/wiki/Intel
https://en.wikipedia.org/wiki/Texas_Instruments
https://en.wikipedia.org/wiki/Atari_ST#STE_models

1991:
ATI show in London shows off lots of sequels and clones
https://archive.org/details/CommodoreUserIssue891991Feb/page/n75/mode/2up
https://www.mobygames.com/game/arcade/operation-wolf
https://www.mobygames.com/game/arcade/space-gun
https://www.mobygames.com/game/arcade/laser-ghost_
https://www.mobygames.com/game/arcade/steel-gunner
https://www.mobygames.com/game/arcade/gp-rider
https://www.mobygames.com/game/arcade/over-drive
https://www.mobygames.com/game/arcade/outrun
https://www.mobygames.com/game/arcade/after-burner
https://www.mobygames.com/game/c64/after-burner-ii/screenshots
https://www.mobygames.com/game/c64/after-burner_/screenshots
https://www.mobygames.com/game/arcade/g-loc-air-battle
https://www.mobygames.com/game/arcade/taitos-super-space-invaders
https://www.mobygames.com/game/arcade/double-dragon-3-the-rosetta-stone
https://www.mobygames.com/game/arcade/street-fighter-ii-the-world-warrior
https://www.mobygames.com/game/arcade/pit-fighter
https://www.mobygames.com/game/arcade/high-impact-football
https://www.mobygames.com/game/arcade/mad-dog-mccree
https://en.wikipedia.org/wiki/X68000

Microprose's first arcade game is a slow burn
Replay, February 1991, pg. 92
https://www.mobygames.com/game/arcade/f-15-strike-eagle_
https://www.mobygames.com/game/f-15-strike-eagle
https://www.mobygames.com/game/f-15-strike-eagle-ii
https://videogamenewsroomtimemachine.libsyn.com/wild-bill-stealey-interview
https://www.mobygames.com/game/nes/teenage-mutant-ninja-turtles__

SNK to hold back home ports of titles
Replay, February 1991, pg. 23
https://en.wikipedia.org/wiki/Neo_Geo_(system)
https://huguesjohnson.com/scans/ebspring91/

Over ordering puts pressure on console game makers
Replay, February 1991, pg. 16
http://podcast.theycreateworlds.com/e/the-crash-that-almost-was/

Nintendo admits some unlicensed games are legal
https://www.retromags.com/files/file/4646-video-games-computer-entertainment-issue-25-february-1991/ p. 34
https://www.mobygames.com/company/american-video-entertainment-inc
https://www.mobygames.com/company/color-dreams-inc
https://www.mobygames.com/company/sharedata-inc
https://videogamenewsroomtimemachine.libsyn.com/2019/04
https://www.youtube.com/watch?v=fLA_d9q6ySs

C64GS games fail to materialize
https://archive.org/details/commodore-format-magazine-05/page/n6/mode/1up
https://en.wikipedia.org/wiki/Commodore_64_Games_System

Team 17 announces their first titles
https://archive.org/details/CommodoreUserIssue891991Feb/page/n6/mode/1up
https://www.mobygames.com/game/alien-breed
https://www.mobygames.com/game/full-contact
https://www.mobygames.com/company/team17-digital-limited
https://en.wikipedia.org/wiki/Team17

Steve Meretzky returns post-Infocom
https://archive.org/details/Power.Play.N35.1991.02-kultpower/page/n11/mode/1up
https://www.mobygames.com/game/dos/spellcasting-101-sorcerers-get-all-the-girls
https://en.wikipedia.org/wiki/Legend_Entertainment
https://videogamenewsroomtimemachine.libsyn.com/michael-dornbrook-interview-part-1

Sweeping Mines want to know...
https://www.retromags.com/files/file/4646-video-games-computer-entertainment-issue-25-february-1991/ p. 34
https://en.wikipedia.org/wiki/Microsoft_Entertainment_Pack#Microsoft_Entertainment_Pack_1
https://en.wikipedia.org/wiki/Microsoft_Minesweeper
https://en.wikipedia.org/wiki/Chip%27s_Challenge
https://www.mobygames.com/game/c64/centurions-power-x-treme

Budget game market heats up in the UK
https://archive.org/details/zero-magazine-16/page/n8/mode/1up
https://videogamenewsroomtimemachine.libsyn.com/jerry-wolosenko-interview

id is born
https://en.wikipedia.org/wiki/Id_Software
https://www.mobygames.com/game/dos/catacomb-3-d
https://www.mobygames.com/game/dos/wing-commander

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Williams fights copycats
Sierra beats Atari
and
Holograms promise the third dimension

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in February of 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
Peter's 7 Minutes in Heaven
https://www.mobygames.com/game/arcade/astro-blaster
https://www.youtube.com/watch?v=AR2kStMWBCs

Corrections:
https://videogamenewsroomtimemachine.libsyn.com/january-1981
https://en.wikipedia.org/wiki/Doug_Bowser
https://en.wikipedia.org/wiki/Sanders_Associates
https://www.mobygames.com/game/adventure
https://www.mobygames.com/game/akalabeth-world-of-doom/cover-art/gameCoverId,51963/
https://www.mobygames.com/developer/sheet/view/developerId,4577/
https://www.lemonamiga.com/games/docs.php?id=1113

1981:
Williams defends its rights to Defender
Replay February 1981, pg. 6
https://www.arcade-museum.com/game_detail.php?game_id=8709

Atari loses preliminary injunction against On-Line System's Jawbreaker
https://archive.org/details/Computer_Gaming_World_Issue_2.1/Computer_Gaming_World_Issue_2.1/page/n3/mode/1up
https://en.wikipedia.org/wiki/Jawbreaker_(video_game)
https://www.youtube.com/watch?v=ZY-yUGwLoM0

Atari warns developers against copycats
https://archive.org/details/softalkv1n06feb1981/page/21/mode/1up
https://archive.org/details/softalkv1n06feb1981/page/37/mode/1up
https://archive.org/details/softside-magazine-38/page/n15/mode/1up
https://archive.org/details/softside-magazine-38/page/n16/mode/1up
https://archive.org/details/softside-magazine-38/page/n16/mode/1up
https://www.mobygames.com/game/missile-command_
https://www.mobygames.com/game/apple2/abm_
https://www.youtube.com/watch?v=wb87qqEhEd0
https://videogamenewsroomtimemachine.libsyn.com/ed-zaron-interview

Mattel introduces the Discovery System
Toy and Hobby World, February 1981 pg. 102
https://www.youtube.com/watch?v=TEQXKzrskd4
https://www.youtube.com/watch?v=jXSH60XQRs0
https://en.wikipedia.org/wiki/Children%27s_Discovery_System
https://web.archive.org/web/20160308024718/http://www.ggdb.com/GameByName.aspx?c=Handheld&s=Other&vid=6592
https://christmas.musetechnical.com/ShowCatalogPage/1981-Sears-Christmas-Book/0558
https://christmas.musetechnical.com/ShowCatalogPage/1981-Sears-Christmas-Book/0666

Atari announces Hologram system
Toy and Hobby World, February 1981 pg. 270
https://en.wikipedia.org/wiki/Atari_Cosmos
https://en.wikipedia.org/wiki/Astro_Invader
https://en.wikipedia.org/wiki/Galaxian
https://www.youtube.com/watch?v=waY3svOHGGI

Siro-Tech launches its first title
https://archive.org/details/softalkv1n06feb1981/page/12/mode/1up
http://podcast.theycreateworlds.com/2020/05/
http://podcast.theycreateworlds.com/e/the-return-of-the-sdraziw-of-sir-tech/
https://www.mobygames.com/game-group/wizardry-games

Time Zone will finally hit shelves
https://archive.org/details/Computer_Gaming_World_Issue_2.1/Computer_Gaming_World_Issue_2.1/page/n3/mode/1up
https://www.filfre.net/2012/06/time-zone/
https://www.mobygames.com/game-group/sierra-hi-res-adventures
https://www.mobygames.com/game-group/scott-adams-questprobe-series

Sirius becomes a corporation
https://archive.org/details/softalkv1n06feb1981/page/12/mode/1up
https://en.wikipedia.org/wiki/Big_in_Japan_(Alphaville_song)
https://www.youtube.com/watch?v=JQ3uSL9aeqg

SPI releases Dawn of the Dead boardgame
Toy and Hobby World, February 1981 pg. 275
https://boardgamegeek.com/boardgame/1773/dawn-dead
https://www.youtube.com/watch?v=zcXuy1Jocfw
https://www.imdb.com/title/tt0077402/?ref_=fn_al_tt_2

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

When last we left Michael Dornbrook, Infocom's fortunes had just begun to change with the Cornerstone database project turning sour and new competitors hitting the market.
Listen, as we find out how the company reacted to the changing market, being purchased by Activision, management changes, and a reluctant entry into the world of graphics, as well as, Michael's life after text adventures.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Sources:

https://en.wikipedia.org/wiki/Cornerstone_(software)

https://en.wikipedia.org/wiki/Douglas_Adams

https://en.wikipedia.org/wiki/Simon_%26_Schuster

https://en.wikipedia.org/wiki/Activision

https://www.hackerpledge.org/

https://en.wikipedia.org/wiki/Tom_Snyder_(animator)

http://teacher.scholastic.com/products/tomsnyder.htm

https://en.wikipedia.org/wiki/Soup2Nuts

https://www.mobygames.com/developer/sheet/view/developerId,14936/

https://www.mobygames.com/company/legend-entertainment-company

https://en.wikipedia.org/wiki/Stanfords

https://www.mobygames.com/developer/sheet/view/developerId,52777/

https://www.mobygames.com/company/boffo-games-inc

https://www.mobygames.com/developer/sheet/view/developerId,62246/

https://www.thenewseveryday.com/iconic-alien-and-back-to-the-future-designer-ron-cobb-has-died/

https://www.mobygames.com/company/rocket-science-games-inc

https://www.mobygames.com/company/looking-glass-studios-inc

https://www.mobygames.com/company/harmonix-music-systems-inc

View Details

Sega abandons the Dreamcast
Nintendo's 64DD is a bust
and
Hasbro Interactive is no more

These stories and many more on this episode of the Video Game Newsroom Time Machine

Welcome back to the Video Game Newsroom Time Machine, the show where we travel back in time to see what was making headlines in the computer and video game business 40, 30 and 20 year ago.

On this episode we will look back at the biggest stories from publications dated January of 2001.
As always, a disclaimer, we are using magazine cover dates so the events reported always happened a tad bit earlier.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
Corrections:
https://sega.fandom.com/wiki/SegaNet
https://dl.acm.org/doi/10.5555/559522

2001:
Sega exits the console hardware market
https://archive.org/details/Computer_Gaming_World_Issue_198/page/n45/mode/1up
https://en.wikipedia.org/wiki/Dreamcast
https://en.wikipedia.org/wiki/Wii_U
http://podcast.theycreateworlds.com/e/dreams-of-sega/

The US launch of the PS2 marred by shortages
https://archive.org/details/NextGen73Jan2001/page/n13/mode/2up
https://www.gamesradar.com/how-do-the-ps5-launch-titles-compare-to-ps4-ps3-ps2-and-playstation/
https://en.wikipedia.org/wiki/PlayStation_2

Sony launches PS2 in Europe with Yabasic
https://archive.org/details/NextGen73Jan2001/page/n15/mode/1up
https://en.wikipedia.org/wiki/Yabasic#PlayStation_2

64DD pulled from sale
https://www.retromags.com/files/file/4076-electronic-gaming-monthly-issue-138-january-2001/ pg. 58
https://en.wikipedia.org/wiki/64DD

Germany to get its own gaming convention
https://archive.org/details/PC-Player-German-Magazine-2001-01/PC-Player-2001-01/page/n17/mode/1up
https://en.wikipedia.org/wiki/Games_Convention
https://en.wikipedia.org/wiki/Gamescom
https://en.wikipedia.org/wiki/Dragon_Con

Youth violence in Japan puts pressure on games industry
https://archive.org/details/NextGen73Jan2001/page/n16/mode/1up
https://en.wikipedia.org/wiki/Computer_Entertainment_Rating_Organization
https://www.chick.com/products/tract?stk=0046
https://videogamenewsroomtimemachine.libsyn.com/august-2020

Everquest reaches 300,000 subscribers
https://archive.org/details/Computer_Gaming_World_Issue_198/page/n40/mode/1up
https://en.wikipedia.org/wiki/EverQuest#Sales_and_subscriptions
https://videogamenewsroomtimemachine.libsyn.com/don-daglow-interview-part-2

Lucasarts announces Star Wars Galaxies MMO
https://archive.org/details/PC-Player-German-Magazine-2001-01/PC-Player-2001-01/page/n13/mode/1up
https://en.wikipedia.org/wiki/Star_Wars_Galaxies
https://en.wikipedia.org/wiki/Star_Wars:_Knights_of_the_Old_Republic
https://en.wikipedia.org/wiki/Star_Wars:_Obi-Wan
https://videogamenewsroomtimemachine.libsyn.com/ken-williams-interview
https://videogamenewsroomtimemachine.libsyn.com/noah-falstein-interview

Ultima Online goes 3D
https://archive.org/details/PC-Player-German-Magazine-2001-01/PC-Player-2001-01/page/n19/mode/1up
https://ultima.fandom.com/wiki/Ultima_Online:_Third_Dawn

Take 2 buys Duke Nukem publishing rights
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue72/page/n11/mode/1up
https://en.wikipedia.org/wiki/Take-Two_Interactive#1993%E2%80%932000:_Formation_and_initial_growth
https://en.wikipedia.org/wiki/Duke_Nukem_Forever#Development

Microsoft buys Digital Anvil
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue72/page/n11/mode/1up
https://en.wikipedia.org/wiki/Digital_Anvil
https://archive.org/details/PC-Player-German-Magazine-2001-01/PC-Player-2001-01/page/n13/mode/1up
https://www.mobygames.com/game/conquest-frontier-wars

Infogrames buys Hasbro Interactive
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue72/page/n11/mode/1up
https://en.wikipedia.org/wiki/Hasbro_Interactive
https://en.wikipedia.org/wiki/Atari_SA
https://videogamenewsroomtimemachine.libsyn.com/tom-dusenberry-interview

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Game Gear launches in Japan
Capcom goes public
and
VGA steals Christmas

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in January of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
Corrections:
https://videogamenewsroomtimemachine.libsyn.com/december-2000

1991:
Parallel Board battle continues
Play Meter January 1991, pg. 14
https://www.mobygames.com/game/arcade/simpsons
https://www.mobygames.com/game/arcade/teenage-mutant-ninja-turtles__

Video games lose their domination of the coin-op market
Replay January 1991, pg. 44

Capcom goes public
Replay January 1991, pg. 20
https://www.capcom.co.jp/ir/english/company/history.html

First rumors of the Nintendo Super System emerge
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20018%20%28January%201991%29/page/n31/mode/1up
https://nintendo.fandom.com/wiki/Nintendo_Super_System

Sega's TeraDrive announced
https://archive.org/details/ACEIssue40Jan91/ACE_Issue_40_Jan_91/page/n7/mode/1up
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20018%20%28January%201991%29/page/n33/mode/1up
https://en.wikipedia.org/wiki/Sega_TeraDrive

Game Gear launches in Japan
https://www.retromags.com/files/file/3029-game-players-issue-019-january-1991/
https://en.wikipedia.org/wiki/Game_Gear

Cheetah launches the Gamate in the UK
https://archive.org/details/Crash_No._84_1991-01_Newsfield_GB/page/n29/mode/2up
https://en.wikipedia.org/wiki/Gamate

Gilbert Hyatt's patent for microchips granted
https://archive.org/details/1991-01-compute-magazine/page/n111/mode/1up
https://patents.google.com/patent/US4942516
https://www.ipwatchdog.com/2019/07/16/episode-12-gilbert-hyatt/id=116807/
https://www.historyofinformation.com/detail.php?id=95
https://venturebeat.com/2018/08/31/why-80-year-old-inventor-gil-hyatt-says-patent-office-is-waiting-for-him-to-die/
https://www.nytimes.com/1996/06/20/business/for-texas-instruments-some-bragging-rights.html

Atari debuts the Mega STe
https://archive.org/details/atari_interface_jan91/page/n10/mode/1up
https://en.wikipedia.org/wiki/Atari_MEGA_STE

Atari USA in management shakeup
https://archive.org/details/startissue03winter1986/STart%20Issue%2040%20%28January%201991%29/page/n17/mode/1up
https://translate.google.com/translate?
hl=en&sl=fr&u=http://obligement.free.fr/articles/itwkenan2.php&prev=search&pto=aue
https://www.computerwoche.de/a/commodore-im-clinch-mit-frankreich-distributor,1164482
https://www.stcarchiv.de/ace/50/1990-atari
https://mcurrent.name/atarihistory/tramel_technology.html

Games are missing their release dates
https://archive.org/details/Computer_Gaming_World_Issue_78/page/n95/mode/1up

Sierra renames Hero's Quest to Quest for Glory
https://archive.org/details/Power.Play.N34.1991.01-kultpower/page/n13/mode/1up
https://www.mobygames.com/game/heros-quest-so-you-want-to-be-a-hero
https://www.mobygames.com/game/hero-u-rogue-to-redemption
https://www.mobygames.com/game/heroquest
https://boardgamegeek.com/boardgame/699/heroquest

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Nintendo opens its first offices in New York
Commodore introduces the VIC 20
and
Adventure gets reviewed

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in January of 1981.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

Links:
Corrections:
https://books.google.de/books?id=sy8EAAAAMBAJ&pg=PA152&lpg=PA152&dq=gene+lipkin&source=bl&ots=R4C2CM7gzm&sig=ACfU3U2ETkAXNpGOsq2ypyp8gFO8lM6nGA&hl=en&sa=X&ved=2ahUKEwjVqceun7btAhWGCuwKHQ53AwMQ6AEwD3oECBIQAg#v=onepage&q=gene%20lipkin&f=false

1981:
Nintendo of America opens its first offices
Vending Times, January 1981, pg. 40
https://en.wikipedia.org/wiki/Doug_Bowser

Atari debuts Warlords and Red Baron
https://www.mobygames.com/game/warlords_
https://www.mobygames.com/game/red-baron____
https://archive.org/details/Atari_Coin_Connection_Volume_5_Number_1_January_1981
https://www.patreon.com/posts/36710924

Commodore introduces the Vic20
https://archive.org/details/CreativeComputingbetterScan198101/page/n25/mode/1up
https://en.wikipedia.org/wiki/Commodore_VIC-20
https://en.wikipedia.org/wiki/Atari_8-bit_family
https://en.wikipedia.org/wiki/Texas_Instruments_TI-99/4A

Chris Crawford explains sprites on the Atari 8 bits
https://archive.org/details/1981-01-compute-magazine/page/n67/mode/1up
https://www.mobygames.com/game/star-raiders
https://en.wikipedia.org/wiki/Chris_Crawford_(game_designer)
https://en.wikipedia.org/wiki/Jay_Miner
https://www.youtube.com/watch?v=3_VDM8nC9sM
https://www.youtube.com/watch?v=jN49G3RwSQs
https://en.wikipedia.org/wiki/Game_Developers_Conference

Akalabeth reviewed
https://archive.org/details/softalkv1n05jan1981/page/17/mode/1up
https://en.wikipedia.org/wiki/Akalabeth:_World_of_Doom
https://www.youtube.com/watch?v=hTG3KRGJAjk
https://www.youtube.com/watch?v=yINb5Huh0C4

Adventure reviewed
Video January 1981, pg. 28
https://www.mobygames.com/game/adventure
https://en.wikipedia.org/wiki/Adventure_(1980_video_game)
http://podcast.theycreateworlds.com/e/the-100-most-influential-games-part-1/

Record sales slipping
Forbes, January 5, 1981, pg. 227

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

View Details

Michael Dornbrook Interview Part 1 He was there at the birth of Infocom, founded the Zork Users Group, the first hint books, and stayed on through thick and thin.
Michael Dornbrook is an industry legend and he sat down for a mammoth interview with me. The first half covers his background, the founding of Infocom, his involvement, the creation of InvisiClues, some pretty aggressive advertising and the first signs that something may not be right in the house that Zork built.

Links:

https://www.mobygames.com/developer/sheet/view/developerId,52777/

https://www.linkedin.com/in/michaeldornbrook/

https://en.wikipedia.org/wiki/William_Lowell_Putnam_Mathematical_Competition

https://en.wikipedia.org/wiki/Infocom

https://www.filfre.net/2012/07/the-zork-users-group/

https://www.mobygames.com/company/infocom-inc

https://en.wikipedia.org/wiki/VisiCorp

https://typewriterdatabase.com/1923-underwood-5.10903.typewriter

https://en.wikipedia.org/wiki/Steve_Meretzky

https://www.filfre.net/2012/07/the-zork-users-group/

https://en.wikipedia.org/wiki/InvisiClues

https://www.filfre.net/2013/03/the-top-of-its-game/

http://www.chrishecker.com/Can_a_Computer_Make_You_Cry%3F

https://www.mobygames.com/game/fooblitzky

https://appleinsider.com/articles/19/01/24/apple-launched-macintosh-on-january-24-1984-and-changed-the-world----eventually

https://en.wikipedia.org/wiki/Cornerstone_(software)

https://en.wikipedia.org/wiki/Douglas_Adams

View Details

Japanese games get weird
3Dfx is no more
and
Steven Kent ushers in a new age of game history

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in December of 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Links:
Corrections:
N/A

2000:

AMOA 2000
https://www.retromags.com/files/file/4321-gamepro-issue-147-december-2000/ pg. 36
https://www.mobygames.com/game/arcade/grid__
https://www.youtube.com/watch?v=2OqDCk15Zcc
https://www.mobygames.com/game/cart-fury-championship-racing
https://www.youtube.com/watch?v=gtUyXMqow2c
https://www.mentalfloss.com/article/627439/ms-pac-man-galaga-arcade-game-on-amazon

Japanese arcade show brings out the weird
https://www.highwaygames.com/arcade-machines/boong-ga-boong-ga-spank-7607/
https://www.youtube.com/watch?v=vg6sXy4ZHhA
https://www.highwaygames.com/arcade-machines/images/boong-ga-boong-ga-spank-17758-7607.jpg

SegaNet goes live
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20137%20%28December%202000%29/page/n32/mode/1up
https://sega.fandom.com/wiki/SegaNet
https://www.retromags.com/files/file/4321-gamepro-issue-147-december-2000 pg. 44
http://podcast.theycreateworlds.com/e/dreams-of-sega/

Dreamcast to get flatfee internet service in Spain
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue71/page/n5/mode/1up
https://web.archive.org/web/20010201064400/http://dreamcast.terra.es/

Microsoft is touting their Xbox exclusives
https://www.retromags.com/files/file/4321-gamepro-issue-147-december-2000/ pg. 36
https://www.mobygames.com/game/silent-hill-2-restless-dreams/release-info
https://www.mobygames.com/game/crash-bandicoot-the-wrath-of-cortex
https://www.mobygames.com/game/xbox/metal-gear-solid-2-substance/mobyrank

Supreme Court refuses to hear Sony's appeal in Virtual Game Station case
https://archive.org/details/NextGen72Dec2000/page/n16/mode/1up
https://en.wikipedia.org/wiki/Connectix_Virtual_Game_Station

3Dfx reports $100 million in second quarter losses
https://archive.org/details/Computer_Gaming_World_Issue_197/page/n46/mode/1up
https://en.wikipedia.org/wiki/3dfx_Interactive#Voodoo_4_and_5

3Dfx sues Nvidia
https://archive.org/details/PC-Player-German-Magazine-2000-13/page/n149/mode/1up
https://www.cbronline.com/news/3dfx_sues_nvidia_for_patent_infringement/
https://www.theregister.com/2000/08/29/nvidia_sues_3dfx_over_patents/

3Dfx sells to Nvidia and is shuttered
http://www.x86-secret.com/articles/divers/v5-6000/letter_to_customers.htm

AmigaOne is coming... maybe...
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue71/page/n55/mode/1up
https://en.wikipedia.org/wiki/AmigaOne

Last Ninja reboot planned
https://archive.org/details/PC_Zone_97_Xmas_2000/page/n28/mode/1up
https://en.wikipedia.org/wiki/The_Last_Ninja_(series)#Last_Ninja_4

Gameplay.com introduces streaming games
https://archive.org/details/PC_Zone_97_Xmas_2000/page/n120/mode/1up
https://en.wikipedia.org/wiki/Game_(retailer)

Mattel sells off game division
https://archive.org/details/PC-Player-German-Magazine-2000-12/page/n20/mode/1up
https://en.wikipedia.org/wiki/Mattel_Interactive
https://www.broderbund.com/

Samsung announces camera phone
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue71/page/n55/mode/1up
https://en.wikipedia.org/wiki/J-SH04

Steven L Kent releases his first book on video game history
https://archive.org/details/NextGen72Dec2000/page/n22/mode/1up
https://en.wikipedia.org/wiki/Steven_L._Kent

Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan of History of How We Play.

View Details

Virtuality is bringing VR to the arcades
Nintendo goes easy on NES developers
and
Sierra bets on CD-Rom

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in December of 1990.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Links:
Corrections:
https://www.patreon.com/posts/44335732
https://www.patreon.com/posts/44632017

1990:
AMOA 90 video product dissapoints
Play Meter pg. 56

Parallel boards legalized
Play Meter Dec. 1990 pg. 12
RePlay pg. 23

Cyberspace is coming to an arcade near you, thanks to Virtuality
https://archive.org/details/CommodoreUserIssue871990Dec/page/n156/mode/1up
https://virtuality.com/
https://www.youtube.com/watch?v=_X_E_Kg9roE

Nintendo relaxes cartridge production rules
Toy and Hobby World Dec. 1990 pg. 18
https://en.wikipedia.org/wiki/CIC_(Nintendo)

US game releases delayed due to translations
https://archive.org/details/questbusters-v7n12
https://www.mobygames.com/game/dragon-wars
https://www.mobygames.com/game/jrr-tolkiens-the-lord-of-the-rings-vol-i
https://www.oldgames.sk/codewheel/secret-of-monkey-island-dial-a-pirate

Wing Commander gets tested
https://archive.org/details/ACEIssue39Dec90/ACE_Issue_39_Dec_90/page/n71/mode/2up

Sierra bets big on CD-Rom
https://archive.org/details/questbusters-v7n12

CDTV delayed
https://archive.org/details/RAZE_Issue_02_1990-12_Newsfield_Publishing_GB/page/n17/mode/1up
https://en.wikipedia.org/wiki/Commodore_CDTV

League of Programming Freedom protests against Software patents
https://archive.org/details/1990-12-compute-magazine/page/n11/mode/1up
https://en.wikipedia.org/wiki/League_for_Programming_Freedom
https://en.wikipedia.org/wiki/Look_and_feel
https://en.wikipedia.org/wiki/Software_patent

Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan of History of How We Play.

View Details

Gene Lipkin leaves Atari
Electronic toys are heading for a cliff
and
Digital information services go corporate

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in December of 1980.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Links:
Corrections:
https://en.wikipedia.org/wiki/General_Computer_Corporation
https://www.mobygames.com/company/general-computer-corporation
https://www.mobygames.com/developer/sheet/view/developerId,343/

1980:
Gene Lipkin leaves Atari
Replay, Dec. 1980, pg. 10
http://www.atarimuseum.com/articles/10yranniversary/cut2pin.html
https://books.google.de/books?id=sy8EAAAAMBAJ&pg=PA152&lpg=PA152&dq=gene+lipkin&source=bl&ots=R4C2CM7gzm&sig=ACfU3U2ETkAXNpGOsq2ypyp8gFO8lM6nGA&hl=en&sa=X&ved=2ahUKEwjVqceun7btAhWGCuwKHQ53AwMQ6AEwD3oECBIQAg#v=onepage&q=gene%20lipkin&f=false
https://en.wikipedia.org/wiki/Atari
https://en.wikipedia.org/wiki/WarnerMedia
https://en.wikipedia.org/wiki/Ray_Kassar

Gottlieb signs deal with Sigma
Replay, Dec. 1980 pg. 10
https://www.mobygames.com/game/new-york-new-york
https://videogamenewsroomtimemachine.libsyn.com/joe-morici-interview

Toy business Chaos
https://www.nytimes.com/1980/12/23/archives/a-troubled-season-in-toyland-heated-rivalry-buyer-caution-depress.html?searchResultPosition=2
https://en.wikipedia.org/wiki/Merlin_(console)
https://en.wikipedia.org/wiki/Simon_(game)
https://en.wikipedia.org/wiki/Game_%26_Watch
https://en.wikipedia.org/wiki/Game_%26_Watch:_Super_Mario_Bros.

D&D co-developer gets into computer game design
https://archive.org/details/CreativeComputingbetterScan198012/page/n173/mode/1up
https://www.mobygames.com/game/apple2/raf-the-battle-of-britain/screenshots/gameShotId,984390/
http://www.4dintsys.com/projects.htm
https://videogamenewsroomtimemachine.libsyn.com/joel-billings-interview

Reader's Digest buys The Source
https://archive.org/details/80-microcomputing-magazine-1980-12/page/n53/mode/1up
https://en.wikipedia.org/wiki/The_Source_(online_service)
https://en.wikipedia.org/wiki/AOL#1983%E2%80%931991:_Early_years
https://en.wikipedia.org/wiki/Reader%27s_Digest

Nexis is born
https://archive.org/details/Kilobaud198012/page/n13/mode/1up
https://en.wikipedia.org/wiki/LexisNexis

Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan of History of How We Play.

View Details

From stacking inventory on the Parker Brothers loading docks, to being knee deep in the trenches of the video game crash, to founding Hasbro Interactive and helping acquire Magic and D&D, Tom Dusenberry has seen the industry like few others and he's here to share his story, his passion for innovation, and some great inside insight on the business of gaming.

Links:
https://en.wikipedia.org/wiki/Parker_Brothers
https://en.wikipedia.org/wiki/General_Mills
https://en.wikipedia.org/wiki/Hasbro
https://en.wikipedia.org/wiki/Instant_Insanity
https://en.wikipedia.org/wiki/Merlin_(console)
https://en.wikipedia.org/wiki/Texas_Instruments
https://en.wikipedia.org/wiki/Toys_%22R%22_Us
https://en.wikipedia.org/wiki/Sears
https://en.wikipedia.org/wiki/Atari
https://en.wikipedia.org/wiki/Nerf
https://www.handheldmuseum.com/ParkerBros/index.html
http://www.atarimania.com/list_games_atari-2600-vcs-parker-brothers-usa_publisher_25_2_G.html
https://en.wikipedia.org/wiki/Kenner_Products
https://en.wikipedia.org/wiki/Tonka
https://www.mobygames.com/company/parker-brothers
https://www.mobygames.com/game/nes/heavy-shreddin
https://en.wikipedia.org/wiki/Hasbro
https://en.wikipedia.org/wiki/Hasbro_Interactive
https://en.wikipedia.org/wiki/Windows_95
https://en.wikipedia.org/wiki/Westwood_Studios
https://www.mobygames.com/game/monopoly
https://www.mobygames.com/company/hasbro-interactive-ltd
https://en.wikipedia.org/wiki/Spectrum_HoloByte
https://en.wikipedia.org/wiki/MicroProse
https://en.wikipedia.org/wiki/Atari_SA
https://en.wikipedia.org/wiki/Tiger_Electronics
http://www.dusenberryentertainment.com/
https://en.wikipedia.org/wiki/Java_Platform,_Micro_Edition
https://en.wikipedia.org/wiki/Binary_Runtime_Environment_for_Wireless
https://en.wikipedia.org/wiki/Glu_Mobile
https://en.wikipedia.org/wiki/Glover_(video_game)
https://en.wikipedia.org/wiki/Gen_Con
https://en.wikipedia.org/wiki/Magic:_The_Gathering
https://en.wikipedia.org/wiki/Alan_G._Hassenfeld
https://en.wikipedia.org/wiki/Richard_Garfield
https://en.wikipedia.org/wiki/Pok%C3%A9mon
https://en.wikipedia.org/wiki/NASCAR_Heat_(series)

View Details

Tom Clancy sells to UbiSoft
AOL gets sued by its volunteers
and
Uwe Boll sets his sights on games

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in November of 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Links:
Corrections:

2000:
Gamecube demos shown at Space World
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20136%20%28November%202000%29/page/n35/mode/2up
https://www.mobygames.com/game/legend-of-zelda-the-wind-waker

Sega keeps pinning its hopes on SegaNet
https://www.retromags.com/files/file/4319-gamepro-issue-146-november-2000/ pg. 36
https://en.wikipedia.org/wiki/Dreamcast_online_functionality#SegaNet_(United_States)
https://www.youtube.com/watch?v=66jCFAm6WBU
http://podcast.theycreateworlds.com/e/the-untold-history-of-sega/

WonderSwan Color announced
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20136%20%28November%202000%29/page/n51/mode/1up
https://en.wikipedia.org/wiki/WonderSwan

Dragon's Lair is coming to the GBC
https://www.retromags.com/files/file/4319-gamepro-issue-146-november-2000/ pg. 38
https://www.mobygames.com/game/gameboy-color/dragons-lair____
https://www.youtube.com/watch?v=4XiUvMowedA

Infogrames announces joint venture with Hudson
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue70/page/n7/mode/1up
https://www.mobygames.com/company/infogrames-hudson-kk
https://en.wikipedia.org/wiki/Hudson_Soft

Ubi Soft buys Red Storm
https://archive.org/details/NextGen71Nov2000/page/n10/mode/1up
https://www.mobygames.com/company/red-storm-entertainment-inc
https://en.wikipedia.org/wiki/Red_Storm_Entertainment

AOL Volunteers wanna get paid!
https://archive.org/details/Computer_Gaming_World_Issue_196/page/n38/mode/1up
https://en.wikipedia.org/wiki/AOL_Community_Leader_Program#Department_of_Labor_investigation
https://archives.cjr.org/the_news_frontier/aol_settled_with_unpaid_volunt.php

Sierra sues Tolkien and Tolkien sues back
https://archive.org/details/Computer_Gaming_World_Issue_196/page/n50/mode/1up
https://www.mobygames.com/game-group/inspiration-author-j-r-r-tolkien/offset,25/so,1d/
https://en.wikipedia.org/wiki/The_Hobbit_(1967_film)#cite_note-companion-1

Pogo.com to by bought by Excite@Home
https://archive.org/details/NextGen71Nov2000/page/n10/mode/1up
https://en.wikipedia.org/wiki/Pogo.com

Square isn't done with Hollywood
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20136%20%28November%202000%29/page/n51/mode/1up

House of the Dead is coming to theatres
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue70/page/n9/mode/1up
https://www.imdb.com/search/title/?companies=co0062103
https://www.imdb.com/title/tt0317676/?ref_=adv_li_tt

Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan of History of How We Play.

View Details

Nintendo goes 16 bit in Japan
Blockbuster tries to pull some political strings,
and
The Bitmap Brothers go Renegade

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in November of 1990.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Links:
Corrections:
https://en.wikipedia.org/wiki/Activision

1990:
Super Famicom launches in Japan!
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System

Michael Katz is out and Tome Kalinske is in at Sega
Playthings Nov 1990
https://videogamenewsroomtimemachine.libsyn.com/michael-katz-interview-part-2
https://en.wikipedia.org/wiki/Tom_Kalinske

3rd parties are rumored to be developing for the Genesis
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20016%20%28November%201990%29/page/n25/mode/1up
https://www.mobygames.com/game-group/ninja-gaiden-series/offset,25/so,1d/
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20016%20%28November%201990%29/page/n92/mode/1up
https://www.mobygames.com/game/nes/batman-the-video-game_
https://www.mobygames.com/game/genesis/batman-the-video-game___
https://www.mobygames.com/game/turbo-grafx/batman

First rumors of the Atari Panther surface
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20016%20%28November%201990%29/page/n25/mode/1up
https://en.wikipedia.org/wiki/Atari_Panther

EGM previews Double Dragon 3
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20016%20%28November%201990%29/page/n30/mode/1up
https://www.moviemistakes.com/picture121043

Blockbuster lobbying to get Video Game Rental exception
Toy and Hobby World, November 1990, pg. 19
https://itlaw.wikia.org/wiki/Computer_Software_Rental_Amendments_Act_of_1990
https://www.govinfo.gov/content/pkg/STATUTE-104/pdf/STATUTE-104-Pg5089.pdf#page=46

Renegade Software is born
https://en.wikipedia.org/wiki/Renegade_Software
https://archive.org/details/CommodoreUserIssue861990Nov/page/n5/mode/1up

Activision Uk isn't quite done yet...
https://archive.org/details/computer-and-videogames-108/page/n7/mode/1up
https://www.mobygames.com/game/hunter
https://www.youtube.com/watch?v=RgFPnocmf7Q
https://www.mobygames.com/game/deuteros-the-next-millennium
https://www.mobygames.com/game/amiga/beast-busters/credits
https://en.wikipedia.org/wiki/Ubisoft
https://www.mobygames.com/game/rayman

Infocom reborn... on the NES?
https://archive.org/details/RAZE_Issue_01_1990-11_Newsfield_Publishing_GB/page/n17/mode/2up
https://www.mobygames.com/game/nes/tombs-treasure
https://www.mobygames.com/company/nihon-falcom-corp
https://videogamenewsroomtimemachine.libsyn.com/joe-morici-interview
https://www.patreon.com/posts/michael-part-1-44335732?utm_medium=social&utm_source=twitter&utm_campaign=postshare

Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan of History of How We Play.

View Details

Midway's lawyers are on a tear,
Atari's profits are breaking records,
and
Apple bets on the luck of the Irish

These stories and many more on this episode of the Video Game Newsroom Time Machine

We celebrate our second anniversary with a change to our format.

Now, instead of a giant ep a month, you'll get three weekly ones, each covering one of our jumps through the history of video game news.

This episode we will look back at the biggest stories in and around the video game industry in November of 1980.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM

Links:
Corrections:
https://en.wikipedia.org/wiki/Atari#Atari_Corporation_(1984%E2%80%931996)
https://www.mobygames.com/company/hayden-software-co-inc
https://videogamenewsroomtimemachine.libsyn.com/amoa-1980-with-gameresearch_e
https://www.mobygames.com/company/romstar-inc

1980:
Universal settles suit with Midway
Replay Nov, 1980, pg. 120
https://www.mobygames.com/game/galaxian
https://www.arcade-museum.com/game_detail.php?game_id=7398
https://www.mobygames.com/game/space-invaders________

Midway files suit against Artic for Galaxian speed up kits https://en.wikipedia.org/wiki/Midway_Manufacturing_Co._v._Artic_International,_Inc.
PlayMeter Nov. 15, 1980
https://www.mobygames.com/game/ms-pac-man
https://www.mobygames.com/game/arcade/virtua-fighter-3

Columbia Pictures' Gottlieb amusement machine division shows a loss
https://www.nytimes.com/1980/11/07/archives/columbia-pictures-shows-profit-rise.html?searchResultPosition=2
https://en.wikipedia.org/wiki/Gottlieb
https://en.wikipedia.org/wiki/Columbia_Pictures
https://en.wikipedia.org/wiki/Conglomerate_(company)

Atari more than doubles revenue, quadruples profits
Toy and Hobby World, Nov 1980

Atari is seeking the Space Invader champion
https://www.nytimes.com/1980/11/09/archives/4000-line-up-to-join-battle-against-electronic-invader-4000.html
https://www.nytimes.com/1980/11/16/archives/westchester-opinion-the-fastest-ray-gun-in-the-east.html
https://en.wikipedia.org/wiki/Rebecca_Heineman
https://en.wikipedia.org/wiki/High_Score_(TV_series)
https://archive.seattletimes.com/archive/?date=19920328&slug=1483450

Sublogic Flight Simulator reviewed by Kilobaud Magazine
https://archive.org/details/Kilobaud198011/page/n17/mode/1up
https://www.mobygames.com/game/flight-simulator
https://www.youtube.com/watch?v=uvvfJ60gIf0&t=90s
https://www.youtube.com/watch?v=xmkYVSbodw4

Broderbund's Galactic Empire trilogy gets reviewed in Softalk magazine
https://archive.org/details/softalkv1n03nov1980/page/26/mode/1up
https://www.mobygames.com/game-group/galactic-saga
https://www.youtube.com/watch?v=waxrpG-19jM
https://en.wikipedia.org/wiki/Broderbund
https://videogamenewsroomtimemachine.libsyn.com/dan-daglow-interview-part-1
https://videogamenewsroomtimemachine.libsyn.com/don-daglow-interview-part-2

Acorn Atom introduced at the PCW show
https://archive.org/details/creativecomputing-1980-11/page/n20/mode/1up
https://en.wikipedia.org/wiki/Acorn_Atom
https://www.youtube.com/watch?v=XXBxV6-zamM
https://en.wikipedia.org/wiki/Micro_Men
https://en.wikipedia.org/wiki/ARM_architecture

Apple goes Irish
https://archive.org/details/softalkv1n03nov1980/page/12/mode/1up
https://en.wikipedia.org/wiki/EU_illegal_state_aid_case_against_Apple_in_Ireland#History_of_Apple_in_Ireland

The sad fate of MITS
https://archive.org/details/80-microcomputing-magazine-1980-11/page/n7/mode/1up
https://en.wikipedia.org/wiki/Micro_Instrumentation_and_Telemetry_Systems
https://en.wikipedia.org/wiki/Altair_8800

Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan of History of How We Play.

View Details

In the earliest days of computer games, someone had to get games from fledgling publishers to the mom-and-pop computer stores dotted across the country. Our guest, Jerry Wolosenko, was one such man and from picking product at events like the West Coast Computer Faire, to representing Psygnosis in the USA, to getting involved with a little start-up called Harmonix, Jerry has met every big name in the business, seen every ebb and flow the industry has to offer and regales us with some truly amazing stories.

Sit back and relax as we go deep into the history of gaming with Jerry Wolosenko.

Links
https://www.mobygames.com/developer/sheet/view/developerId,6968/
https://angel.co/p/jerry-wolosenko
https://en.wikipedia.org/wiki/Videodisc
https://en.wikipedia.org/wiki/Atari_8-bit_family
https://www.mobygames.com/game/defender
https://www.mobygames.com/company/synapse-software-corporation
https://en.wikipedia.org/wiki/West_Coast_Computer_Faire
https://www.mobygames.com/company/infocom-inc
https://www.mobygames.com/company/psygnosis-limited
https://www.mobygames.com/game/lemmings
https://www.mobygames.com/company/ravensburger-interactive-media-gmbh
https://en.wikipedia.org/wiki/Jane_(software)
https://en.wikipedia.org/wiki/Bobby_Kotick
https://en.wikipedia.org/wiki/Psygnosis
https://www.mobygames.com/game/holiday-lemmings_
https://www.mobygames.com/game/shadow-of-the-beast
http://www.indieretronews.com/2020/06/legacy-of-beast-atari-2600-shadow-of.html
https://www.mobygames.com/company/looking-glass-studios-inc
https://en.wikipedia.org/wiki/Electronic_Arts
https://en.wikipedia.org/wiki/EA_Vancouver
https://en.wikipedia.org/wiki/Ubisoft
https://en.wikipedia.org/wiki/Red_Storm_Entertainment
https://en.wikipedia.org/wiki/Harmonix
https://www.linkedin.com/in/michaeldornbrook/
https://www.mobygames.com/game-group/guitar-hero-series
https://www.mobygames.com/game/rock-band
https://www.mobygames.com/company/redoctane-inc
https://en.wikipedia.org/wiki/Commodore_International
https://en.wikipedia.org/wiki/Atari,_Inc.
https://en.wikipedia.org/wiki/West_Coast_Computer_Faire
https://en.wikipedia.org/wiki/Sierra_Entertainment
https://en.wikipedia.org/wiki/Broderbund

View Details

Apple gets ready to go public
Sega does what Nintendon't
The world gets its first look at the GameCube

These stories and many more on this month's episode of the Video Game Newsroom Time Machine

This month we will look back at the biggest stories in and around the video game industry in October of 1980, 1990, 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060

Links:
Corrections:
https://en.wikipedia.org/wiki/Sunsoft
https://www.youtube.com/watch?v=v1y3V2VAdpE
https://twitter.com/Gazimaluke?s=20
https://en.wikipedia.org/wiki/Bally_Manufacturing
https://en.wikipedia.org/wiki/WMS_Industries
https://www.youtube.com/watch?v=oMO9hJ3zzms&t=274s
https://www.kickstarter.com/projects/arcadedreams/Arcade-Dreams-The-Definitive-Arcade-Documentary-Series
https://arcadedocumentary.com/
https://en.wikipedia.org/wiki/Game.com
https://archive.org/details/hh_tgaunt
https://www.mobygames.com/game/mortal-kombat

1980:
Apple is getting ready to go public
https://archive.org/details/softalkv1n02oct1980/page/5/mode/1up
https://investor.apple.com/faq/
https://kensbook.com/
https://videogamenewsroomtimemachine.libsyn.com/ken-williams-interview

Commodore facing scrutiny
https://nyti.ms/1kS9Xye
https://www.imdb.com/title/tt0086465/?ref_=fn_al_tt_1
https://www.imdb.com/title/tt0094291/?ref_=tt_sims_tt
https://www.investopedia.com/ask/answers/why-nyse-switch-fractions-to-decimals/
https://en.wikipedia.org/wiki/Commodore_International

Hayden Book Company buys Programma International
https://archive.org/details/softalkv1n02oct1980/page/2/mode/1up
https://www.mobygames.com/company/programma-international-inc
http://allincolorforaquarter.blogspot.com/2014/09/programma-international-coin-op.html

Stern Electronics is getting a running start in video games
Play Meter, October 15, 1980, pg. 34
https://en.wikipedia.org/wiki/Stern_(game_company)
https://www.mobygames.com/game/astro-invader_
https://www.mobygames.com/game/galaxian

https://videogamenewsroomtimemachine.libsyn.com/amoa-1980-with-gameresearch_e

1990:
Sega launches Nintendon't ad campaign
Plaything, October 1990, pg. 12

Splatterhouse to make Halloween debut on TG16
Plaything, October 1990
https://www.mobygames.com/game/splatterhouse

No such thing as a Nintendo
Plaything, October 1990, pg. 20
https://www.businessinsider.com/google-taser-xerox-brand-names-generic-words-2018-5?r=DE&IR=T

DUO FC is gonna bridge the gap between PCs and consoles
https://archive.org/details/1990-10-compute-magazine/page/n11/mode/1up
http://atarihq.com/tsr/nes/duo-fc.html
https://www.mobygames.com/company/capstone-software

Microprose enters the NES market
https://archive.org/details/zero-magazine-12/page/n8/mode/1up
https://www.mobygames.com/company/ultra-software-corporation

EA enters Genesis market with a cross-platform promotion
Plaything, October 1990
https://www.mobygames.com/game/budokan-the-martial-spirit
https://www.mobygames.com/game/populous
https://archive.org/details/1990-10-compute-magazine/page/n58/mode/1up

Activision settles suit with Magnavox
https://www.retromags.com/files/file/3006-video-games-computer-entertainment-issue-21-october-1990/ pg. 24
https://www.ipmall.info/content/magnavox-co-v-activision-inc-ralph-baers-litigation-files

Mediagenic kills Activision UK
https://www.filfre.net/2017/01/a-time-of-endings-part-3-mediagenic-or-the-patent-from-hell/
https://archive.org/details/CommodoreUserIssue851990Oct/page/n125/mode/1up

First reports are coming in from The Computer Entertainment Show in London...
https://archive.org/details/micromania-segunda-epocha-29/page/n7/mode/1up

Commodore Format magazine launches!
https://archive.org/details/commodore-format-magazine-01

Commodore debuts the C286 LT
https://segaretro.org/index.php?title=File:NewComputerExpress_UK_100.pdf&page=4
https://segaretro.org/index.php?title=File:NewComputerExpress_UK_101.pdf&page=2
https://www.c64-wiki.de/wiki/Commodore-Laptop_C286LT

Commodore profits plunge
https://archive.org/details/CommodoreUserIssue851990Oct/page/n125/mode/1up

"What you see is what you play" ads for Wing Commander hit magazines
https://archive.org/details/1990-10-compute-magazine/page/n88/mode/1up
https://en.wikipedia.org/wiki/Wing_Commander_(video_game)
https://www.retromags.com/files/file/3006-video-games-computer-entertainment-issue-21-october-1990/ p. 132
https://www.youtube.com/watch?v=mfRvCSBD4q0

MSX the third... or fourth, announced
https://segaretro.org/index.php?title=File:NewComputerExpress_UK_101.pdf&page=3
https://en.wikipedia.org/wiki/MSX#Evolution
https://www.mobygames.com/game/metal-gear_
https://www.mobygames.com/game/snatcher

No one wants to publish The Black Crypt
https://archive.org/details/Computer_Gaming_World_Issue_76/page/n9/mode/1up
https://www.mobygames.com/game/black-crypt
https://www.mobygames.com/company/raven-software-corporation

Strider 2 is coming...
https://archive.org/details/computer-and-videogames-107/page/n9/mode/1up
https://en.wikipedia.org/wiki/Strider_II
https://www.youtube.com/watch?v=9LMr6NpVhKA

Sega sells Time-Out arcade chain
Replay, October 1990, pg. 177
https://arcadetoken.net/tokens/token.php?id=18
https://arcadeblogger.com/2017/08/18/time-out-arcade-amazing-classic-arcade-pictures/

The R360 is coming
https://archive.org/details/ACEIssue37Oct90/ACE_Issue_37_Oct_90/page/n8/mode/1up
https://en.wikipedia.org/wiki/R360

2000:
Nintendo finally decides on a name for its new console.
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue69/page/n82/mode/1up
https://en.wikipedia.org/wiki/GameCube

Sony introduces the GSCube
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20135%20%28October%202000%29/page/n38/mode/1up
https://en.wikipedia.org/wiki/GScube

Sega introduces @barai
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20135%20%28October%202000%29/page/n39/mode/1up
https://segaretro.org/@barai
https://en.wikipedia.org/wiki/DIVX
https://pennyarcade.fandom.com/wiki/Div

Nintendo buys up Zelda.com
https://archive.org/details/NextGen70Oct2000/page/n10/mode/1up
https://web.archive.org/web/*/zelda.com
https://www.ign.com/articles/1999/03/10/nintendo-and-porn

Speaking of Raven Software... Soldier of Fortune gets qualified as "adult motion picture" in British Columbia
https://www.gamespot.com/articles/soldier-of-fortune-classified-as-an-adult-movie/1100-2602950/
https://archive.org/details/Computer_Gaming_World_Issue_195/page/n38/mode/1up
https://en.wikipedia.org/wiki/Soldier_of_Fortune_(video_game)#Violence_controversy

Indianapolis tries to restrict violent video games
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20135%20%28October%202000%29/page/n38/mode/1up
https://scholar.valpo.edu/cgi/viewcontent.cgi?referer=&httpsredir=1&article=1285&context=vulr
https://videogamenewsroomtimemachine.libsyn.com/joe-morici-interview

Square pushes online hint system
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20135%20%28October%202000%29/page/n100/mode/1up

Unreal is coming to consoles
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue69/page/n5/mode/1up
https://en.wikipedia.org/wiki/Unreal_Engine

Bioware developing Star Wars RPG
https://archive.org/details/Computer_Gaming_World_Issue_195/page/n38/mode/1up
https://www.mobygames.com/game/star-wars-knights-of-the-old-republic

Looking Glass may be dead, but Thief lives on
https://archive.org/details/PC-Player-German-Magazine-2000-10/page/n17/mode/1up
https://www.mobygames.com/game/thief-deadly-shadows
https://www.mobygames.com/developer/sheet/view/developerId,127/

EA gets the Harry Potter license
https://archive.org/details/PC-Player-German-Magazine-2000-10/page/n20/mode/1up
https://www.mobygames.com/game-group/harry-potter-licensees/offset,0/so,1d/

Diablo 2 goes D&D
https://archive.org/details/PC-Player-German-Magazine-2000-10/page/n171/mode/1up
https://diablo.fandom.com/wiki/Dungeons_and_Dragons:_Diablo_II_Edition

EGM talks fan translations
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20135%20%28October%202000%29/page/n35/mode/2up
https://www.mobygames.com/game/sega-cd/shadowrun__

Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan of History of How We Play.

View Details

We often think of trade shows today as just gimmicky PR extravaganzas that rarely surprise and amaze, with most big reveals having been leaked way before hand, and little revolutionary happening on the show floor.
The Amusement & Music Operators Association International Exposition of Games and Music in 1980 was everything but though, with some (pun intended) game changing reveals, as the market shifted with old companies pivoting, new, global players entering the fray and new technology and game play innovations forever changing what consumers would expect from a visit to the arcade.

Join Karl and Ethan of The History of How We Play, as we deep dive into the historic turning point that was the 1980 AMOA.

Links:

https://thehistoryofhowweplay.wordpress.com/
https://www.amusementexpo.org
https://www.amoa.com/
https://www.homeleisuredirect.com/pinball-machines/buying-advice/what-are-solid-state-pinball-machines.html
https://en.wikipedia.org/wiki/Bally_Manufacturing
https://en.wikipedia.org/wiki/Midway_Games
https://en.wikipedia.org/wiki/Arcade_cabinet
http://allincolorforaquarter.blogspot.com/2014/01/video-game-mythbusters-was-rally-x-hit.html
https://www.mobygames.com/game/king-balloon
https://www.mobygames.com/game/tank-battalion
https://www.mobygames.com/game/pac-man
https://www.mobygames.com/game/spectar
https://www.mobygames.com/game/rally-x
https://www.mobygames.com/game/space-panic
https://videogamenewsroomtimemachine.libsyn.com/joe-morici-interview
https://www.mobygames.com/game/crazy-climber
https://www.mobygames.com/game/arcade/radar-scope
https://en.wikipedia.org/wiki/Nintendo
https://www.mobygames.com/game/star-castle
https://www.mobygames.com/game/battlezone_
https://en.wikipedia.org/wiki/Data_East
https://en.wikipedia.org/wiki/DECO_Cassette_System
http://youtube.com/watch?v=QrCeO6H1jFg
http://videogamekraken.com/video-action-ii-by-universal-research-laboratories
https://en.wikipedia.org/wiki/Stern_(game_company)
https://www.mobygames.com/game/berzerk
https://www.mobygames.com/game/defender
https://rawthrills.com/
https://en.wikipedia.org/wiki/Eugene_Jarvis
https://comicbook.com/gaming/news/infinity-war-defender-mini-game-price-increase-defenders-netflix/
https://www.gamingalexandria.com/wp/
https://twitter.com/gamingalexandri?lang=en
https://thehistoryofhowweplay.wordpress.com/
https://twitter.com/OurLostArcade
https://gamehistory.org/sega-gremlin-archive/
https://www.jmargolin.com/vgens/vgens.htm

View Details

Ken Williams is the co-founder, with his wife Roberta, of Online Systems, later Sierra Online, and then just Sierra.

He lead the company through the creation of the first graphic adventure, Mystery House, animated adventure, King's Quest, the first online games network, TSN, and so many other firsts, as well as, acquiring such developers as Dynamix, Papyrus, and Coktel Vision.

He has now written a book, Not All Fairytales Have Happy Endings. We talk about the book, life at Sierra, financial realities of running a games company, and so much more.

Sit back and relax, and remember to pick up a copy of his book, it's an amazing read full of insight into the birth, life, and death of a legendary company.

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060

Links:
https://kensbook.com/
https://en.wikipedia.org/wiki/Ken_Williams_(game_developer)
https://en.wikipedia.org/wiki/Roberta_Williams
https://www.mobygames.com/company/sierra-entertainment-inc
http://allowe.com/
https://www.apl2bits.net/2019/11/25/sierra-on-line-house-for-sale/
https://www.realliving.com/homes-for-sale/40367-Goldside-Drive-Oakhurst-CA-93644-284692284
https://en.wikipedia.org/wiki/Softporn_Adventure
https://www.mobygames.com/game/apple2/hi-res-football/screenshots
https://en.wikipedia.org/wiki/Richard_Garriott

Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

View Details

Electronic games may be about to crash!
Amstrad enters the console wars
Pokemon single handedly saves video games

These stories and many more on this month's episode of the Video Game Newsroom Time Machine

This month we will look back at the biggest stories in and around the video game industry in September of 1970, 1980, 1990, and 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060

Links:
1970:
IBM launches their first macine exclusively using semiconductor RAM
https://www.nytimes.com/1970/09/24/archives/a-new-computer-unveiled-by-ibm-main-memory-system-uses.html?searchResultPosition=9
https://en.wikipedia.org/wiki/Magnetic-core_memory
https://en.wikipedia.org/wiki/Semiconductor_memory
https://en.wikipedia.org/wiki/IBM_System/370_Model_145

World's first Chess competition between computers takes place in New York
https://www.nytimes.com/1970/09/02/archives/chess-computer-loses-game-in-a-kingsize-blunder.html?searchResultPosition=17
https://www.cs.mcgill.ca/~newborn/
https://en.wikipedia.org/wiki/Monty_Newborn
https://en.wikipedia.org/wiki/Hackers:_Heroes_of_the_Computer_Revolution

1980:
Mattel announces test market for Intellivision keyboard
Plaything, Sept 1980
https://en.wikipedia.org/wiki/Intellivision#Keyboard_Component

Mattel warns shareholders that competitors may start dumping game inventory
Plaything, Sept 1980, pg. 11

Pizza Time Theatre loses first round to Topeka Inn Management
Play Meter, September 1, 1980, pg. 5
https://videogamenewsroomtimemachine.libsyn.com/may-2020

Stratavox brings speech to the video games!
Play Meter, September 15, 1980, pg. 39
https://www.youtube.com/watch?v=0C-1J5XvhB0
https://en.wikipedia.org/wiki/Stratovox

Williams is entering the video game biz
Play Meter, September 15, 1980, pg. 40

Computer magazines report from Summer CES
https://archive.org/details/1980-09-compute-magazine/page/n14/mode/1up
https://archive.org/details/CreativeComputingbetterScan198009/page/n17/mode/1up
https://en.wikipedia.org/wiki/Texas_Instruments_TI-99/4A
https://en.wikipedia.org/wiki/Ohio_Scientific
https://en.wikipedia.org/wiki/HP_series_80#85
https://en.wikipedia.org/wiki/Atari_8-bit_family
https://en.wikipedia.org/wiki/ZX80
https://en.wikipedia.org/wiki/Commodore_VIC-20
https://archive.org/details/Kilobaud198009/page/n25/mode/2up

Japan takes on the US for 64k supremacy
https://www.nytimes.com/1980/09/16/archives/the-fight-over-computer-chips-us-japanese-competing-on-new-advance.html?searchResultPosition=11

Softalk launches
https://archive.org/details/softalkv1n01sep1980/mode/1up

Dan Bunten's first major release tested
https://archive.org/details/softalkv1n01sep1980/page/13/mode/1up
https://www.mobygames.com/developer/sheet/view/developerId,8515/
https://www.mobygames.com/game/apple2/computer-quarterback/credits
https://youtu.be/xsGfXR0m8Lg

The other trinity
https://archive.org/details/CreativeComputingbetterScan198009/page/n39/mode/1up
https://en.wikipedia.org/wiki/Bally_Astrocade
https://en.wikipedia.org/wiki/Interact_Home_Computer
https://en.wikipedia.org/wiki/VideoBrain_Family_Computer

1990:
Computer games are coming to TV
https://archive.org/details/Computer_Gaming_World_Issue_74/page/n10/mode/1up
https://en.wikipedia.org/wiki/Maniac_Mansion_(TV_series)
https://en.wikipedia.org/wiki/Where_on_Earth_Is_Carmen_Sandiego%3F

Cinemaware slugs it out with Beyond over TV Sports Baseball
https://archive.org/details/Computer_Gaming_World_Issue_74/page/n10/mode/1up
https://www.mobygames.com/game/tony-la-russas-ultimate-baseball

TMNT is getting a second Amiga port
https://archive.org/details/ACEIssue36Sep90/page/n7/mode/1up
https://www.youtube.com/watch?v=CFQkdLd4M_g

Mediagenic becomes first US SNES dev
https://archive.org/details/Computer_Gaming_World_Issue_74/page/n10/mode/1up
https://www.mobygames.com/browse/games/snes/activision-publishing-inc/

Megadrive finally coming to the UK
https://archive.org/details/Computer_Video_Games_Issue_106_1990-09_EMAP_Publishing_GB/page/n12/mode/1up
https://en.wikipedia.org/wiki/Sega_Genesis

First rumors of a Sega CD add-on for the Genesis surface
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20014%20%28September%201990%29#page/n21/mode/1up
https://en.wikipedia.org/wiki/Sega_CD

Amstrad launches the GX4000
https://archive.org/details/Computer_Video_Games_Issue_106_1990-09_EMAP_Publishing_GB/page/n7/mode/2up
https://archive.org/details/micromania-segunda-epocha-28/page/n7/mode/1up
https://en.wikipedia.org/wiki/Amstrad_GX4000

Atari to redesign the Lynx
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20014%20%28September%201990%29#page/n21/mode/1up
https://en.wikipedia.org/wiki/Atari_Lynx

Coin Op sales are slumping
Replay, Sept. 1990, pg. 38

Atari repurchases stock back from Namco
Playthings, Sept. 1990 pg. 13
https://en.wikipedia.org/wiki/Namco#Atari_Games,_rifts_with_Nintendo_and_other_ventures_(1985%E2%80%931989)

2000:
Controversy over violent games continues
https://www.retromags.com/files/file/4317-gamepro-issue-144-september-2000/ pg. 30

SNK closes down its US operations
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20134%20%28September%202000%29#page/n25/mode/1up
https://en.wikipedia.org/wiki/SNK#Bankruptcy_and_Playmore_Corporation_(2001%E2%80%932003)

100th million Gameboy shipped
https://www.retromags.com/files/file/4317-gamepro-issue-144-september-2000/ pg. 28
https://en.wikipedia.org/wiki/Game_Boy

Pokemon singlehandedly lifts video game sales
https://archive.org/details/NextGen69Sep2000/page/n18/mode/1up

Piracy hits the Dreamcast
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20134%20%28September%202000%29#page/n37/mode/1up
https://en.wikipedia.org/wiki/GD-ROM

Micromania magazine deals with the rise of "abandonware"
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue68/page/n53/mode/1up

Windows ME is coming to make everything better...
https://archive.org/details/PC_Zone_Issue_093_2000-09_Dennis_Publishing_GB/page/n19/mode/1up
https://en.wikipedia.org/wiki/Windows_Me

Rebellion buys 2000AD
https://archive.org/details/PC_Zone_Issue_093_2000-09_Dennis_Publishing_GB/page/n29/mode/1up
https://en.wikipedia.org/wiki/Rebellion_Developments

Eidos is up for sale
https://archive.org/details/NextGen69Sep2000/page/n9/mode/1up
https://en.wikipedia.org/wiki/Square_Enix_Europe

Probe software is no more
https://archive.org/details/PC-Player-German-Magazine-2000-09/page/n12/mode/1up
https://en.wikipedia.org/wiki/List_of_Acclaim_Entertainment_subsidiaries#Acclaim_Studios_London

Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan of History of How We Play.

View Details

Electronic Arts, Activision, Sierra, Sega, GT Interactive, Konami... few resumes include so many illustrious names, but Chris Garske's does. Find out how this industry veteran helped bring some of the biggest games to market in this in depth interview.

Links:
https://chrisgarske.com/
https://www.linkedin.com/in/chris-garske-2625624/
https://www.mobygames.com/developer/sheet/view/developerId,25751/
https://en.wikipedia.org/wiki/Electronic_Arts
https://en.wikipedia.org/wiki/Bing_Gordon
https://en.wikipedia.org/wiki/Michael_Cranford
https://en.wikipedia.org/wiki/Trip_Hawkins
https://en.wikipedia.org/wiki/Nintendo
https://en.wikipedia.org/wiki/The_3DO_Company
https://en.wikipedia.org/wiki/Activision
https://en.wikipedia.org/wiki/Bobby_Kotick
https://en.wikipedia.org/wiki/Infocom
https://en.wikipedia.org/wiki/Sega
https://www.mobygames.com/browse/games/sega-master-system/activision-publishing-inc/

Correction: Die Hard did get released by Activision on the NES.

https://en.wikipedia.org/wiki/Sierra_Entertainment
https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_(character)
https://en.wikipedia.org/wiki/32X

https://en.wikipedia.org/wiki/Sega_Pico
The system Chris couldn't remember was the Pico.

https://en.wikipedia.org/wiki/Atari,_Inc._(Atari_SA_subsidiary)#History
https://en.wikipedia.org/wiki/Id_Software
https://en.wikipedia.org/wiki/Walmart
https://en.wikipedia.org/wiki/Konami

View Details

Ethernet heralds a new age of networked computing
Sonic the Hedgehog is coming...
Playstation2 gets a US launchdate

These stories and many more on this month's episode of the Video Game Newsroom Time Machine

This month we will look back at the biggest stories in and around the video game industry in August of 1980, 1990, 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060

Links:
1980:
Stern Electronics gets into video
RePlay August 1980, pg. 7
https://en.wikipedia.org/wiki/Stern_(game_company)#Stern_Electronics

Nintendo signs distribution deal with Far East Video
RePlay August 1980, pg. 25
https://moneyppl.com/two-washington-frat-boys-became-millionaire-arcade-game-distributors/1238/

Musee Mecanique featured in Atari Coin Connection
https://archive.org/details/Atari_Coin_Connection_Volume_4_Number_8_August_1980/page/n2/mode/1up
https://en.wikipedia.org/wiki/Mus%C3%A9e_M%C3%A9canique
https://museemecanique.com/

RePlay magazine profiles Argentine coin-op operator
RePlay August 1980, pg. 17
http://www.sacoacard.com/press_release/playmetercoverstory.html

Handheld games take to TV
Plaything August 1980, pg. 27 pg. 33
https://www.youtube.com/watch?v=jYovW27KBC8
https://www.youtube.com/watch?v=p49nY1dyq2M
https://www.youtube.com/watch?v=jwt9Lk6e-7s

Fantasy and strategy games are booming
Toys Hobbies & Crafts August 1980, pg. 45

D&D implicated in student's death
https://www.nytimes.com/1980/08/18/archives/brilliant-computer-student-dies-from-gun-wound-intellectual-fantasy.html?searchResultPosition=4
https://en.wikipedia.org/wiki/James_Dallas_Egbert_III
https://en.wikipedia.org/wiki/The_Dungeon_Master
https://en.wikipedia.org/wiki/Mazes_and_Monsters
https://www.chick.com/products/tract?stk=0046

Ethernet is here!
https://archive.org/details/CreativeComputingbetterScan198008/page/n18/mode/1up
https://en.wikipedia.org/wiki/Ethernet

Radio Shack expands TRS-80 line
https://www.nytimes.com/1980/08/01/archives/radio-shack-broadens-its-home-computer-line-broadening-a-threeway.html?searchResultPosition=2h
https://en.wikipedia.org/wiki/Tandy_Pocket_Computer
https://en.wikipedia.org/wiki/TRS-80_Color_Computer
https://en.wikipedia.org/wiki/TRS-80_Model_II
https://archive.org/details/80-microcomputing-magazine-1980-08/page/n7/mode/1up

The fourth Hypertext conference takes playce in Pennsylvania
https://archive.org/details/CreativeComputingbetterScan198008/page/n22/mode/1up
https://en.wikipedia.org/wiki/Project_Xanadu
https://en.wikipedia.org/wiki/Ted_Nelson

SoftSide becomes a real boy... I mean magazine and advertises Mystery House from On-Line Systems! https://www.mobygames.com/game/hi-res-adventure-1-mystery-house
https://archive.org/details/softside-magazine-23/page/n4/mode/1up

Cryptologist funding cut
https://www.nytimes.com/1980/08/27/archives/science-agency-blocks-funds-to-aid-research-on-computer-coding.html?searchResultPosition=3
https://en.wikipedia.org/wiki/Leonard_Adleman

1990:
MGT enters receivership
https://archive.org/details/ACEIssue35Aug90/page/n6/mode/1up
https://archive.org/details/Computer_Video_Games_Issue_105_1990-08_EMAP_Publishing_GB/page/n9/mode/1up
https://en.wikipedia.org/wiki/SAM_Coup%C3%A9
https://archive.org/details/crash-magazine-79/page/n13/mode/1up

ST CD to take on CDTV sans CDi
https://archive.org/details/zero-magazine-10/page/n8/mode/1up
https://www.maedicke.de/atari/hardware/cdar504.htm

Wingleader gets in depth previews
https://archive.org/details/ACEIssue35Aug90/page/n38/mode/1up
https://www.mobygames.com/game/wing-commander

Leisure Suit Larry is going to the movies
https://archive.org/details/ACEIssue35Aug90/page/n8/mode/1up
https://videogamenewsroomtimemachine.libsyn.com/al-lowe-interview

Sierra remakes King's Quest 1
https://archive.org/details/zero-magazine-10/page/n8/mode/1up
https://www.mobygames.com/game/roberta-williams-kings-quest-i-quest-for-the-crown

Nolan Bushnell wants to bring VR to the masses within three years
https://archive.org/details/ACEIssue35Aug90/page/n8/mode/1up

And Bushnell also wants to bring TV to your screen...
https://www.inc.com/magazine/19890901/5784.html
https://archive.org/details/ACEIssue35Aug90/page/n9/mode/1up

Super Famicom gets a release date
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20013%20%28August%201990%29#page/n24/mode/1up
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System

British developer Argonaut rumored to be developing 3D graphics for Nintendo
https://archive.org/details/Computer_Video_Games_Issue_105_1990-08_EMAP_Publishing_GB/page/n8/mode/1up
https://www.mobygames.com/company/argonaut-games-plc

First preview shot of Sonic the Headgehog revealed
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20013%20%28August%201990%29#page/n26/mode/1up
https://www.mobygames.com/game/sonic-the-hedgehog

Mike Tyson dropped from Punch Out
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20013%20%28August%201990%29#page/n24/mode/1up
https://en.wikipedia.org/wiki/Punch-Out!!_(NES)

Konami introduces the Laser Scope
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20013%20%28August%201990%29#page/n32/mode/1up
https://en.wikipedia.org/wiki/LaserScope

2000:
PS2 North American launch date announced
https://www.retromags.com/files/file/3955-gamepro-issue-143-august-2000/ pg. 28
https://en.wikipedia.org/wiki/PlayStation_2

Sony launches PSOne
https://archive.org/details/NextGen68Aug2000/page/n10/mode/1up
https://en.wikipedia.org/wiki/PlayStation_models#PS_One

Sega restrucuters and has a new president
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20133%20%28August%202000%29#page/n53/mode/1up

Sega offers $50 refund to Dreamcast owners that sign up for free month of internet service
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20133%20%28August%202000%29#page/n45/mode/1up

Sega shows off Dreamcast DVD drive and MP3 VMU at E3
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20133%20%28August%202000%29#page/n47/mode/1up
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20133%20%28August%202000%29#page/n53/mode/1up

CGW talks GOTCHA
http://mechanar.com/gotcha/menu.htm
https://archive.org/details/Computer_Gaming_World_Issue_193/page/n42/mode/1up
https://www.mobygames.com/developer/sheet/view/developerId,107204/

Paul Steed fired from id
https://archive.org/details/Computer_Gaming_World_Issue_193/page/n41/mode/1up
https://www.gamasutra.com/php-bin/news_index.php?story=7315
https://www.mobygames.com/developer/sheet/view/developerId,1065/

South Korea to promote game development
https://archive.org/details/NextGen68Aug2000/page/n16/mode/1up
https://en.wikipedia.org/wiki/Video_games_in_South_Korea

Vampire the Masquerade: Redemption gets pilloried in tests
https://archive.org/details/NextGen68Aug2000/page/n85/mode/1up
https://en.wikipedia.org/wiki/Vampire:_The_Masquerade_%E2%80%93_Redemption

Looking Glass closes its doors
https://archive.org/details/Computer_Gaming_World_Issue_193/page/n36/mode/1up
https://archive.org/details/Computer_Gaming_World_Issue_193/page/n37/mode/1up
https://en.wikipedia.org/wiki/Looking_Glass_Studios

Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan of History of How We Play.

View Details

Activision launches the third party publisher business
EA bets big on Sega
and
Microsoft nabs Halo

These stories and many more on this month's episode of the Video Game Newsroom Time Machine

This month we will look back at the biggest stories in and around the video game industry in July of 1980, 1990, 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060

Links:
1980:
Summer CES sees attendance drop
Toys, Hobbies & Crafts, July 1980, pg. 7

Coleco sales reach $136 million
Plaything magazine, July 1980, pg. 11

Activision launches its first four games
Plaything magazine, July 1980

Missile Command is targeting 50 cent play
Replay July 1980, pg. 27
https://archive.org/details/Atari_Coin_Connection_Volume_4_Number_7_July_1980

Midway sues Universal over Cosmic Alien
Replay July, 1980, pg. 10
https://www.youtube.com/watch?v=XhYVcwhSWjI
https://www.youtube.com/watch?v=FJ4rC_gAWPM
https://www.arcade-museum.com/game_detail.php?game_id=7398

Japan is stepping up chip production
Plaything magazine, July 1980

Computers are doing graphics... and some even in color
https://www.nytimes.com/1980/07/06/archives/computers-that-draw-pictures-some-even-work-in-color-the-computers.html?searchResultPosition=3
https://en.wikipedia.org/wiki/Edwin_Catmull

Zork is coming!
https://books.google.de/books?id=Uj4EAAAAMBAJ&pg=PT8&dq=infoworld+1980+june&hl=en&sa=X&ved=2ahUKEwia9sbu7p3qAhXQ3KQKHfFBA5IQ6AEwAHoECAAQAg#v=onepage&q=infoworld%201980%20june%20zork&f=false
https://en.wikipedia.org/wiki/Zork

Zork's Z-Machine explained
https://archive.org/details/CreativeComputingbetterScan198007/page/n81/mode/1up
https://en.wikipedia.org/wiki/Z-machine
https://www.mobygames.com/game/zork-the-great-underground-empire

Playing D&D on a computer is super easy
https://archive.org/details/CreativeComputingbetterScan198007/page/n67/mode/2up
https://classicreload.com/dungeon-masters-assistant-vol-1-encounters.html
https://www.mobygames.com/game/neverwinter-nights

1990:
Play Meter features PlayChoice
Play Meter, July 1990, pg. 29
https://en.wikipedia.org/wiki/PlayChoice-10

NEC signs ICOM to develop for TG16 CD
Plaything, July 1990, pg. 10
https://www.mobygames.com/company/rabid-entertainment-inc

EA goes 16 bit on Genesis
Plaything, July 1990, pg. 10
https://www.mobygames.com/browse/games/genesis/electronic-arts-inc/
https://videogamenewsroomtimemachine.libsyn.com/michael-katz-interview-part-2

Mario goes four colors
Playthings, July 1990
https://archive.org/details/NintendoComicsSystemBookCollection/mode/2up

Nintendo sues Galoob over Game Genie
https://en.wikipedia.org/wiki/Lewis_Galoob_Toys,_Inc._v._Nintendo_of_America,_Inc.
Toys and Hobby, July 1990, pg. 14

9 year old sues Nintendo... and LJN... and Major League Baseball
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_18_July_1990 pg. 22
https://www.youtube.com/watch?v=z1F0bh4aVhQ

Tynesoft goes bust
https://archive.org/details/CommodoreUserIssue821990July/page/n91/mode/2up
https://www.mobygames.com/company/tynesoft-computer-software
http://www.stairwaytohell.com/articles/KBlake.html
https://www.youtube.com/watch?v=1dJXgJ1c4vY
https://www.mobygames.com/game/superman-the-game
https://www.mobygames.com/game/superman-the-man-of-steel__

Nuclear War is coming to the C64
https://archive.org/details/Computer_Gaming_World_Issue_73/page/n19/mode/1up
https://www.mobygames.com/game/nuclear-war
https://www.gamesthatwerent.com/gtw64/nuclear-war/

Infocom is no more
https://archive.org/details/thegamesmachine-32/page/n77/mode/2up

Apogee offers free "try-out" games
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_18_July_1990 pg. 22

2000:
Sony announces $300 launch price
https://archive.org/details/NextGen67Jul2000/page/n20/mode/1up
https://vgsales.fandom.com/wiki/Launch_price

Bleem gets court order against Sony
https://archive.org/details/NextGen67Jul2000/page/n19/mode/1up

Bleem is coming to the Dreamcast
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20132%20%28July%202000%29#page/n41/mode/1up
https://en.wikipedia.org/wiki/Bleem!

Bleem on Xbox?
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20132%20%28July%202000%29#page/n43/mode/1up
https://www.eurogamer.net/articles/2017-12-11-the-history-of-bleem

Microsoft buys Bungie
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue66/page/n3/mode/1up
https://web.archive.org/web/20060502035147/http://bungie.net/Inside/CustomPage.aspx?section=History&subsection=Main&page=6

The Sims gets an expansion pack
https://archive.org/details/Computer_Gaming_World_Issue_192/page/n35/mode/1up
https://www.mobygames.com/game-group/sims-1-series
https://www.everydaynodaysoff.com/2013/03/17/bacon-wrapped-weapons-for-call-of-duty/

Can you smell what the iSmell is cooking?
https://archive.org/details/Computer_Gaming_World_Issue_192/page/n35/mode/1up
https://en.wikipedia.org/wiki/ISmell

Microprose halts development of M1 Tank Platoon 3
https://archive.org/details/PC-Player-German-Magazine-2000-07/page/n8/mode/1up
https://www.imdb.com/title/tt0076257/?ref_=fn_al_tt_1
https://en.wikipedia.org/wiki/IMac

New Internet Computer Company releases a new internet computer
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue66/page/n15/mode/1up
https://en.wikipedia.org/wiki/New_Internet_Computer

Logitech launches Personal Broadcasting software
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue66/page/n15/mode/1up
https://www.itreseller.ch/Artikel/3902/Logitech_Video_fuer_jedermann.html
https://pitchbook.com/profiles/company/56459-98
https://www.bizjournals.com/sanfrancisco/stories/2002/05/13/daily31.html

Micromania magazine has a guide to online abbreviations and emoticons.
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue66/page/n15/mode/1up

Infogrames kills GT Interactive
https://archive.org/details/NextGen67Jul2000/page/n20/mode/1up
https://en.wikipedia.org/wiki/Atari,_Inc._(Atari_SA_subsidiary)

Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan of History of How We Play.

View Details

We pick up in this second part of our interview with Don Daglow, as he leaves EA to join Broderbund, where he would produce Prince of Persia, help land distribution for SimCity and license Star Wars. He followed that amazing run with his own studio, Beyond Software, later renamed Stormfront Studios, that would create the first graphical MMO, Neverwinter Nights, bring Madden to the PC and so much more.

Links:
https://www.daglowslaws.com/
https://en.wikipedia.org/wiki/Don_Daglow
https://www.mobygames.com/developer/sheet/view/developerId,3246/
https://www.mobygames.com/company/brderbund-software-inc
https://www.mobygames.com/developer/sheet/view/developerId,4217/
https://www.mobygames.com/company/maxis-software-inc
https://www.mobygames.com/developer/sheet/view/developerId,11566/
https://www.mobygames.com/developer/sheet/view/developerId,87067/
https://www.mobygames.com/developer/sheet/view/developerId,9286/
https://www.mobygames.com/developer/sheet/view/developerId,8515/
https://www.amazon.com/Making-Prince-Persia-Journals-1985/dp/1468093657
https://en.wikipedia.org/wiki/Stormfront_Studios
https://en.wikipedia.org/wiki/European_Computer_Trade_Show
https://www.mobygames.com/company/stormfront-studios

View Details

Don Daglow started making games on PDP-10s in the 70s, before becoming one of the first developers for the Intellivision, creating the groundbreaking strategy title Utopia. Later, he went on to be an early producer at EA and Broderbund, helping bring us classics like Racing Destruction Set, Shufflepuck Cafe (a personal favorite of mine), Prince of Persia, SimCity and Where in Europe is Carmen Sandiego.

We explore these early years of his career, the nature of the business back then and how we could have had a Star Wars RPG back in the 80s in this first half of our 2 part interview.

https://www.daglowslaws.com/

https://en.wikipedia.org/wiki/Don_Daglow

https://www.mobygames.com/developer/sheet/view/developerId,3246/

https://en.wikipedia.org/wiki/PlayCable

https://en.wikipedia.org/wiki/Video_game_crash_of_1983

https://en.wikipedia.org/wiki/Electronic_Arts

https://en.wikipedia.org/wiki/Trip_Hawkins

https://en.wikipedia.org/wiki/PARC_(company)

https://en.wikipedia.org/wiki/Apple_Inc.

View Details

Atari sues Activision
Sega takes on the Gameboy and
Nintendo gives away gloves

These stories and many more on this month's episode of the Video Game Newsroom Time Machine

This month we will look back at the biggest stories in and around the video game industry in June of 1980, 1990, 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060

Links:
1980:
Working from home by computer is becoming a reality
https://archive.org/details/PersonalComputing198006/page/n14/mode/1up

TI gets patent for Synth Chip
https://www.nytimes.com/1980/06/28/archives/patents-devices-aid-synthetic-speech-a-new-apparatus-for-brain.html?searchResultPosition=11
https://en.wikipedia.org/wiki/Texas_Instruments_LPC_Speech_Chips

Radio Shack announces intensification of Computer product support
https://archive.org/details/80-microcomputing-magazine-1980-06/page/n33/mode/1up
https://marketingexperiments.com/value-proposition/radio-shack-value-prop-part

Microsoft gets into the hardware game
https://archive.org/details/CreativeComputingbetterScan198006/page/n18/mode/1up
https://archive.org/details/CreativeComputingbetterScan198006/page/n10/mode/1up
https://archive.org/details/PersonalComputing198006/page/n116/mode/1up

Digital Audio is coming
https://archive.org/details/CreativeComputingbetterScan198006/page/n39/mode/1up
https://en.wikipedia.org/wiki/Compact_disc

Atari launches nationwide ad campaign featuring Space Invaders
Playthings June 1980
https://www.youtube.com/watch?v=eC0LN3BDH4I

Activision announes sales manager and regional reps
Toys Hobbies & Crafts, June 1980

Atari files suit against Activision
Toys Hobbies & Crafts, June 1980, pg. 7
Toy and Hobby World, January 1982

Sega takes on Chuck E Cheese with PJ Pizzazz
eplay, June 1980, pg. 63
https://segaretro.org/P.J._Pizzazz

1990:
Sega's Last Survivor introduces FPS Deathmatch to the arcades
https://archive.org/details/ACE_Issue_33_1990-06_Future_Publishing_GB/page/n95/mode/2up
https://www.mobygames.com/game/arcade/last-survivor
https://www.youtube.com/watch?v=dvWBlaj1LiI

Sega signs deal with Buster Douglas
Playthings, June, 1990, pg. 15
https://www.mobygames.com/game/final-blow
https://www.youtube.com/watch?v=h0G4h5u7c_s

Sega reveals the Game Gear
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20011%20%28June%201990%29#page/n28/mode/1up
https://en.wikipedia.org/wiki/Game_Gear

BDL wants you to take your NES games on the go...
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20011%20%28June%201990%29#page/n29/mode/1up
https://www.bitcultures.com/unreleased-consoles-nintendo-express/
http://users.skynet.be/am035782/EGM%2022%20-%20June%201991%20-%20Article%20on%20Gameboy%20to%20NES%20converter%20and%20The%20Express%20-%20handheld%20NES.jpg
http://users.skynet.be/am035782/GamePro%20October%201990%20-%20Article%20about%20BDL%20Nintendo%20Handheld.jpg

Galoob announces the Game Genie
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20011%20%28June%201990%29#page/n30/mode/1up
https://en.wikipedia.org/wiki/Game_Genie

Acclaim is doing the Bartman
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20011%20%28June%201990%29#page/n22/mode/1up
https://www.mobygames.com/game/simpsons-bart-vs-the-space-mutants

Sierra celebrates its 10th anniversary
https://archive.org/details/Sierra_News_Magazine_The_Volume_3_Number_2_Summer_1990_1990_Sierra_On-Line_US/page/n12/mode/1up

2000:
Spring Tokyo Game Show dissapoints
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20131%20%28June%202000%29#page/n29/mode/1up
https://en.wikipedia.org/wiki/Tokyo_Game_Show#History

Square quintuples its profits
https://archive.org/details/NextGen66Jun2000/page/n11/mode/1up
https://en.wikipedia.org/wiki/Final_Fantasy_VIII

Sony reveals plans for their broadband adapter
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20131%20%28June%202000%29#page/n37/mode/1up
https://en.wikipedia.org/wiki/PlayStation_2_online_functionality

Nintendo gives away free gloves
https://www.retromags.com/files/file/3942-gamepro-issue-141-june-2000/ pg. 28
https://ag.ny.gov/press-release/2000/nintendo-address-effects-video-game-children
https://www.zdnet.com/article/nintendo-to-issue-protective-game-gloves-5000106151/

Gaming is now a college degree
https://www.retromags.com/files/file/3942-gamepro-issue-141-june-2000/ pg. 34
https://www.latimes.com/archives/la-xpm-2000-feb-27-me-3194-story.html
https://www.admissions.uci.edu/study/programs.php

Havas may lose the Tolkien license
https://archive.org/details/Computer_Gaming_World_Issue_191/page/n55/mode/1up
https://middle-earth.xenite.org/sierra-lawsuit-against-saul-zaentz-tolkien-enterprises-appears-to-be-real/
https://www.mobygames.com/game-group/inspiration-author-j-r-r-tolkien

Ubi Soft continues to gobble up companies
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue65/page/n9/mode/1up

The bleeding at Mattel Interactive continues
https://archive.org/details/NextGen66Jun2000/page/n11/mode/1up
https://en.wikipedia.org/wiki/The_Learning_Company

Eidos drops 51%
https://archive.org/details/NextGen66Jun2000/page/n11/mode/1up
https://www.investegate.co.uk/eidos-plc--eid-/rns/4th-quarter---final-results/200006130700141369M/

Sucker Punch has announced they are working on a PS2 title
https://www.mobygames.com/company/sucker-punch-productions-llc
https://archive.org/details/NextGen66Jun2000/page/n18/mode/1up

Apple is working on a PC compatible OS
https://archive.org/details/PC_Zone_Issue_090_2000-06_Dennis_Publishing_GB/page/n28/mode/1up
https://en.wikipedia.org/wiki/Darwin_(operating_system)
https://www.apple.com/newsroom/2020/06/apple-announces-mac-transition-to-apple-silicon/

Richard Garriott leaves Origin Systems
https://archive.org/details/PC-Player-German-Magazine-2000-06/page/n34/mode/1up
https://en.wikipedia.org/wiki/Ultima_Online
https://en.wikipedia.org/wiki/Destination_Games
https://www.gamespot.com/articles/lord-british-leaves-his-origin/1100-2542005/
https://archive.org/details/PC_Zone_Issue_090_2000-06_Dennis_Publishing_GB/page/n19/mode/1up

View Details

From the earliest days of hand held electronic games, and arcade hits like Sinistar, through the golden era of Lucasarts adventures to the cutting edge tech of games as therapeutic tools, Noah Falstein was there, pushing boundries and showing the world what gaming really could do.

Links:
https://www.mobygames.com/developer/sheet/view/developerId,1657/
https://en.wikipedia.org/wiki/Milton_Bradley_Company
https://en.wikipedia.org/wiki/Simon_(game)
https://en.wikipedia.org/wiki/Microvision
https://en.wikipedia.org/wiki/WMS_Industries
https://www.mobygames.com/game/sinistar
https://www.mobygames.com/developer/sheet/view/developerId,3340/
https://www.mobygames.com/developer/sheet/view/developerId,3345/
https://en.wikipedia.org/wiki/LucasArts
https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer
https://www.mobygames.com/company/dice-la
https://www.mobygames.com/game/medal-of-honor
https://www.mobygames.com/game/windows/trespasser-the-lost-world-jurassic-park
http://www.theinspiracy.com/

View Details

He was there when Universal came to US shores, he helped pioneer arcade distribution, brought Capcom into the home, and made the Disney Afternoon a gaming legend.

Today we talk to industry veteran, Joe Morici.

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060

Links:

https://www.linkedin.com/in/joe-morici-1994b/
https://en.wikipedia.org/wiki/Universal_Entertainment_Corporation
https://en.wikipedia.org/wiki/Mr._Do!
https://en.wikipedia.org/wiki/Bally_Technologies
https://en.wikipedia.org/wiki/Capcom
https://en.wikipedia.org/wiki/Irem
https://en.wikipedia.org/wiki/Nintendo
https://en.wikipedia.org/wiki/Category:Disney_games_by_Capcom
https://www.mobygames.com/company/capcom-usa-inc
https://www.investopedia.com/terms/t/transferprice.asp
https://arcade.tokyo/9pp/postcards-from-the-game-centre-18
Street Fighter 2 Genesis ad:
https://www.youtube.com/watch?v=QfW8GHlg18g
Street Fighter 2 comic with MK ads
https://markepicblogofrandomness.blogspot.com/2018/11/malibu-comics-street-fighter-issue-2.html
https://en.wikipedia.org/wiki/Romstar
https://www.mobygames.com/developer/sheet/view/developerId,31916/
https://en.wikipedia.org/wiki/GameTek
https://en.wikipedia.org/wiki/DreamCatcher_Interactive
https://en.wikipedia.org/wiki/Titus_Interactive
https://en.wikipedia.org/wiki/BAM!_Entertainment
https://en.wikipedia.org/wiki/Square_Enix_Europe
https://en.wikipedia.org/wiki/Metro3D,_Inc.
https://en.wikipedia.org/wiki/505_Games
https://en.wikipedia.org/wiki/Exotic_Erotic_Ball
https://en.wikipedia.org/wiki/GameStop
https://en.wikipedia.org/wiki/Marmalade_(software)
https://en.wikipedia.org/wiki/Roku
https://en.wikipedia.org/wiki/Motion_Picture_Association_of_America
https://en.wikipedia.org/wiki/Jack_Valenti
https://www.crunchbase.com/person/arthur-pober
https://en.wikipedia.org/wiki/Alan_Cranston
https://www.latimes.com/archives/la-xpm-1992-05-02-fi-1361-story.html
https://www.mobygames.com/game/25-to-life
https://www.mobygames.com/developer/sheet/view/developerId,59175/

View Details

If you ever played a computer strategy game on your home micro computer in the 80s or 90s, spending countless hours moving your troops around the battlefield, be it Antietam, Vietnam, WWII or even the mythical land of Krynn, or one of the amazing Gold Box games, you have one man to think, Joel Billings, founder of SSI.

Send comments on twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

References:

https://en.wikipedia.org/wiki/Strategic_Simulations

https://www.mobygames.com/company/strategic-simulations-inc

https://en.wikipedia.org/wiki/Avalon_Hill

https://en.wikipedia.org/wiki/Simulations_Publications,_Inc.

https://en.wikipedia.org/wiki/TRS-80

https://en.wikipedia.org/wiki/Amdahl_Corporation

https://www.mobygames.com/game/computer-bismarck

https://www.mobygames.com/game/computer-quarterback

https://en.wikipedia.org/wiki/Danielle_Bunten_Berry

https://archive.org/details/CreativeComputingbetterScan198004/page/n44/mode/1up

https://www.mobygames.com/developer/sheet/view/developerId,2121/

louissaekowdesign.com

https://en.wikipedia.org/wiki/Trip_Hawkins

https://en.wikipedia.org/wiki/Apple_II

https://en.wikipedia.org/wiki/TSR,_Inc.

https://en.wikipedia.org/wiki/U.S._Gold

https://en.wikipedia.org/wiki/Lorraine_Williams

2by3games.com

https://store.steampowered.com/developer/Slitherine

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060

View Details

Apple introduces its next gen system
Acclaim powers up its team
and
Nintendo wants a piece of the Harry Potter pie

These stories and many more on this month's episode of the Video Game Newsroom Time Machine

This month we will look back at the biggest stories in and around the video game industry in May of 1980, 1990, 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060

1980:
Coleco reports record first quarter profits
Toy & Hobby World, May 1980

Mattel reports a 22% increase in net sales
Playthings, May 1980

French planning to launch terminals
https://www.nytimes.com/1980/05/26/archives/french-back-phone-computers-new-terminals-scheduled-for-popular-use.html?searchResultPosition=11
https://en.wikipedia.org/wiki/Minitel
https://www.youtube.com/watch?v=HOhK9bgQo8g
My apologies, I said it was the Nostalgia Nerd who did this history of the Minitel but it was RetroManCave.

Pizza Time Theatre sues Topeka Inn Management Inc
Replay May 1980, pg. 10
https://books.google.de/books?id=7-WcKK01H1cC&pg=PA134&lpg=PA134&dq=pizza+time+theatre+sues+topeka+inn&source=bl&ots=4IS3fHWgGj&sig=ACfU3U3PK974svmkbhZnXY8q-IHsxPu5uA&hl=de&sa=X&ved=2ahUKEwihg4zV-MfoAhXQ5KQKHfvxDNQQ6AEwAHoECAwQLw#v=onepage&q=pizza%20time%20theatre%20sues%20topeka%20inn&f=false

Midway warns against copying Galaxian
Replay May 1980, pg. 35
http://patentarcade.com/2015/12/1982-case-midway-mfg-co-v-bandai.html
https://scholarship.law.upenn.edu/cgi/viewcontent.cgi?article=4669&context=penn_law_review

Mego's Time Out series to be shown at CES
Toy & Hobby World, May 1980
http://www.intheattic.co.uk/time-out.htm
https://patents.google.com/patent/US4687200

Apple debuts Apple III
https://www.nytimes.com/1980/05/08/archives/new-breed-emerges-in-home-computers-who-makes-them-a-new-breed-of.html?searchResultPosition=4
https://en.wikipedia.org/wiki/Apple_III

Avalon Hill enters the computer game market
Toy & Hobby World, May 1980
https://www.mobygames.com/company/microcomputer-games-inc

Katie goes into the computer
https://archive.org/details/Katie_and_the_Computer_1979_Creative_Computing_Press/page/n43/mode/2up
https://archive.org/details/CreativeComputingbetterScan198005/page/n46/mode/1up

1990:
Core Design becomes its own publisher
https://archive.org/details/theone-magazine-20/page/n9/mode/1up
https://www.mobygames.com/browse/games/core-design-ltd/offset,50/so,1d/list-games/
https://www.mobygames.com/developer/sheet/view/developerId,19669/

Don Bluth to produce its own games
https://archive.org/details/theone-magazine-20/page/n7/mode/1up
https://www.mobygames.com/company/sullivan-bluth-interactive-media-inc
https://www.facebook.com/donbluthfilms/photos/a.538790976189206/1160072624061035/?type=3&theater
http://www.dragons-lair-project.com/games/related/prototype/cinematronics.asp

Data East makes Joe Keenan their new president
Play Meter May 1990, pg. 3

Acclaim triples previous years revenue
Plaything May 1990, pg. 13

Acclaim cuts deal with Williams
Play Meter May 1990, pg. 3
https://www.nytimes.com/1994/04/08/business/company-news-acclaim-entertainment-deal-for-comics-publisher-near.html

Acclaim builds a power team
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_16_May_1990 pg. 18
https://www.youtube.com/watch?v=kDbD0216NaU
https://en.wikipedia.org/wiki/The_Power_Team_(TV_series)

F-15 Strike Eagle is heading to arcades
https://archive.org/details/computer-video-games-magazine-102/page/n91/mode/2up
https://www.mobygames.com/game/arcade/f-15-strike-eagle_
https://videogamenewsroomtimemachine.libsyn.com/wild-bill-stealey-interview
https://www.microprose.com/news/

Arcade vs. Home: The debate heats up
Play Meter May 1990, pg. 34
https://www.computerspielemuseum.de/

TG16 gets a price cut
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_16_May_1990 pg. 22

PC Engine is finally coming to the UK
https://archive.org/details/ACEIssue32May90/page/n6/mode/1up
https://en.wikipedia.org/wiki/TurboGrafx-16
https://www.investopedia.com/ask/answers/08/george-soros-bank-of-england.asp

Atari's Panther is waiting in the wings
https://archive.org/details/ACEIssue32May90/page/n93/mode/1up
https://en.wikipedia.org/wiki/Atari_Panther#cite_note-theone-2

Sega lines up computer games for the Genesis
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_16_May_1990 pg. 22
https://videogamenewsroomtimemachine.libsyn.com/michael-katz-interview-part-2

Electronic Arts becomes an NES licensee
https://archive.org/details/Computer_Gaming_World_Issue_71/page/n49/mode/1up
https://www.mobygames.com/browse/games/nes/electronic-arts-inc/
https://www.mobygames.com/game/nes/caveman-ugh-lympics

Mindscape becomes first third party publisher of NES titles in Europe
https://archive.org/details/computer-video-games-magazine-102/page/n9/mode/1up
https://en.wikipedia.org/wiki/Mindscape_(company)

Sierra buys Dynamix
https://archive.org/details/Computer_Gaming_World_Issue_71/page/n49/mode/1up
https://en.wikipedia.org/wiki/Dynamix

Ultima VI will not be coming to the Apple II
https://archive.org/details/Computer_Gaming_World_Issue_71/page/n51/mode/1up
https://www.mobygames.com/game/dos/ultima-vii-the-black-gate
https://www.mobygames.com/game/ultima-vi-the-false-prophet

C-Cube is making digital video affordable
Replay May 1990, pg. 176
https://en.wikipedia.org/wiki/C-Cube
https://books.google.de/books?id=117mBwAAQBAJ&pg=PA331&lpg=PA331&dq=%22CL4000%22+MPEG+II+encoder&source=bl&ots=HdCCZU_Edl&sig=ACfU3U3W3W8ySDjwJy_a1NT4YswCZi5b6g&hl=en&sa=X&ved=2ahUKEwiY49ufze3oAhUE3KQKHVN8CfUQ6AEwBnoECAsQPA#v=onepage&q=%22CL4000%22%20MPEG%20II%20encoder&f=false

Titus has won the right to make a Dick Tracy game... and we've all lost.
https://archive.org/details/CommodoreUserIssue801990May/page/n7/mode/1up
https://www.mobygames.com/game-group/dick-tracy-licensees

2000:
Dreamcast peripherals proliferate
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20130%20%28May%202000%29#page/n34/mode/1up
https://en.wikipedia.org/wiki/Dreameye
https://web.archive.org/web/20070311083135/http://uk.dreamcast.ign.com/articles/076/076137p1.html
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20130%20%28May%202000%29#page/n43/mode/1up
https://segaretro.org/Swatch_Access_for_Dreamcast

Sega forecasts a loss of over $400 million
https://www.retromags.com/files/file/3957-gamepro-issue-140-may-2000/ pg. 34
https://web.archive.org/web/20070925210504/http://www.segasammy.co.jp/english/ir/pdf/ir/kako/sega_AR_all_2000.pdf pg. 10

Sega.com is gonna give you a Dreamcast for free!
https://archive.org/details/NextGen65May2000/page/n25/mode/1up
https://en.wikipedia.org/wiki/SegaNet
https://www.gamespot.com/articles/free-dreamcast-for-segas-new-isp/1100-2542096/

Indrema has a dream...
https://archive.org/details/PC-Player-German-Magazine-2000-05/page/n18/mode/1up
https://en.wikipedia.org/wiki/Indrema
https://en.wikipedia.org/wiki/John_Gildred

Nintendo vies for Harry Potter rights
https://www.unseen64.net/2015/02/09/nintendo-harry-potter-games-pitch/
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20130%20%28May%202000%29#page/n43/mode/1up
https://www.youtube.com/watch?v=1AXq2E_X67g

Daikatana releases!
https://archive.org/details/NextGen65May2000/page/n22/mode/1up
https://www.mobygames.com/game/john-romeros-daikatana/release-info

The Sims have arrived
https://archive.org/details/Computer_Gaming_World_Issue_190/page/n65/mode/1up
https://en.wikipedia.org/wiki/The_Sims

Triforge takes to the web
https://archive.org/details/NextGen65May2000/page/n18/mode/1up
https://en.wikipedia.org/wiki/ArenaNet

Fiendish games revives the budget title
https://archive.org/details/NextGen65May2000/page/n22/mode/1up
https://www.mobygames.com/company/criterion-software-ltd
https://www.mobygames.com/company/fiendish-games-ltd

AMD launches the first 1 GHz chip
https://archive.org/details/NextGen65May2000/page/n21/mode/1up
https://www.zdnet.com/article/its-official-amd-hits-1000mhz-first-5000096067/

Napster gets competition
https://archive.org/details/PC-Player-German-Magazine-2000-05/page/n18/mode/1up
https://en.wikipedia.org/wiki/Gnutella

Babylon 5 finally dead
https://archive.org/details/PC_Zone_Issue_089_2000-05_Dennis_Publishing_GB/page/n30/mode/1up

Recommended Links:
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/

Sound Effects by Ethan of History of How We Play.

View Details

There are many legendary CEOs in the gaming business, and while many of them were famous for either their charisma, their business acumen, or their larger than life personalities, I can think of only one who was famous for all three, and he's our guest today on the Video Game Newsroom Time Machine, Mr. Wild Bill Stealey.

Send comments on twitter @videogamenewsr2
Or
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https://www.patreon.com/user?u=7594060

References:
https://en.wikipedia.org/wiki/MicroProse
https://www.mobygames.com/company/microprose-software-inc
https://en.wikipedia.org/wiki/Sid_Meier
https://www.mobygames.com/game/hellcat-ace
https://en.wikipedia.org/wiki/General_Instrument
https://angel.co/p/jerry-wolosenko
https://www.mobygames.com/game/floyd-of-the-jungle
https://en.wikipedia.org/wiki/F-19_Stealth_Fighter
https://en.wikipedia.org/wiki/F-117A_Nighthawk_Stealth_Fighter_2.0
https://www.arcade-museum.com/game_detail.php?game_id=7746
https://en.wikipedia.org/wiki/Avalon_Hill
https://en.wikipedia.org/wiki/Sid_Meier%27s_Pirates!
https://en.wikipedia.org/wiki/1830:_The_Game_of_Railroads_and_Robber_Barons
https://www.mobygames.com/game/sid-meiers-railroad-tycoon
https://en.wikipedia.org/wiki/Civilization_(1980_board_game)
https://en.wikipedia.org/wiki/Civilization_(video_game)
https://www.mobygames.com/game/red-storm-rising
https://en.wikipedia.org/wiki/Paragon_Software
https://en.wikipedia.org/wiki/Take-Two_Interactive
https://en.wikipedia.org/wiki/IEntertainment_Network
https://en.wikipedia.org/wiki/Electronic_Arts
https://en.wikipedia.org/wiki/Trip_Hawkins
https://en.wikipedia.org/wiki/David_Rosen_(businessman)
https://en.wikipedia.org/wiki/Hayao_Nakayama
https://en.wikipedia.org/wiki/Baltimore_Blast
https://www.microprose.com/index.html

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060

View Details

Arcade operators fear the VCS
Nintendo trounces Atari in court
and
The PS2 takes Japan by storm

These stories and a very tired Karl on this month's episode of the Video Game Newsroom Time Machine

This month we will look back at the biggest stories in and around the video game industry in April of 1980, 1990, 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..

Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060

Correction: Tiertex did not do Back to the Future 2, it was Images Software Ltd.

1980:
FCC lets Ma Bell go online
https://www.nytimes.com/1980/04/08/archives/computer-curb-lifted-for-phone-companies-fcc-in-decontrol-move.html?searchResultPosition=2

The Ludites are back... and their wearing berets
https://www.nytimes.com/1980/04/11/archives/raiders-in-france-destroy-two-computer-centers.html?searchResultPosition=3
https://en.wikipedia.org/wiki/Action_directe_(armed_group)
https://en.wikipedia.org/wiki/Luddite

Warner, Mattel, and Coleco report record profits
Playthings, April 1980, pg. 11
Toy & Hobby World, April 1980

AMD is making it rain
https://www.nytimes.com/1980/04/30/archives/companies-compete-to-lure-employees-california-computer-suppliers.html?searchResultPosition=11
https://en.wikipedia.org/wiki/Advanced_Micro_Devices

https://www.nytimes.com/1980/04/08/archives/intel-reports-higher-profits.html?searchResultPosition=17

Game Consoles are the up and coming thing... just not at toy retailers.
Playthings, April 1980, pg. 55

Arcade game operators fear the VCS
Play Meter, April 1980, pg. 36

Inflation grips the arcade industry... and the industry fights back!
Replay, April 1980, pg. 29
https://en.wikipedia.org/wiki/Federal_funds_rate

Cinematronics sues Atari over Asteroids
Play Meter April 1980, pg. 41
Play Meter October 15, 1981 pg. 148
https://tinyurl.com/ybhc4gxy

TSR opens UK office
Playthings, April 1980, pg. 10
https://www.webcitation.org/655ldIQOO?url=http://www.thekyngdoms.com/forums/viewtopic.php?t=37
https://en.wikipedia.org/wiki/Don_Turnbull_(game_designer)
https://en.wikipedia.org/wiki/Warhammer_(game)
https://en.wikipedia.org/wiki/Games_Workshop

SSI brings wargaming to the digital world
https://archive.org/details/CreativeComputingbetterScan198004/page/n44/mode/1up
https://en.wikipedia.org/wiki/Joel_Billings

1990:
Nintendo can sue retailers that carry unlicensed NES carts
Playthings April 1980
https://casetext.com/case/atari-games-corp-v-nintendo-of-america

The arcade is coming home
https://en.m.wikipedia.org/wiki/Neo_Geo_(system)
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20009%20%28April%201990%29#page/n29/mode/2up
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20009%20%28April%201990%29#page/n42/mode/1up
https://archive.org/details/ACEIssue31Apr90/page/n8/mode/1up
https://www.youtube.com/watch?v=cNtfVTaSLOg&list=PLjnUa-_dnEnMFh2ANIXDqLShwMuDu2Ols
https://www.youtube.com/watch?v=7pSYKXaFK0M&list=PLjnUa-_dnEnMFh2ANIXDqLShwMuDu2Ols&index=26

The GX4000 is on its way
https://archive.org/details/ACEIssue31Apr90/page/n8/mode/1up
https://en.wikipedia.org/wiki/Amstrad_GX4000

Sega expands Master System licensees to European companies
https://archive.org/details/computer-and-videogames-101/page/n8/mode/1up
https://archive.org/details/zero-magazine-06/page/n8/mode/1up
https://www.mobygames.com/browse/games/sega-master-system/us-gold-ltd/
https://www.mobygames.com/browse/games/sega-master-system/image-works/
https://www.mobygames.com/browse/games/sega-master-system/titus-interactive-sa/

Atari turns a profit
https://www.atariarchives.org/atarileaks/timeline.html
https://www.youtube.com/watch?v=e_g-JIfV3sg&feature=youtu.be
https://www.latimes.com/archives/la-xpm-1987-08-24-fi-2005-story.html
https://www.latimes.com/archives/la-xpm-1989-11-09-fi-1502-story.html
Playthings April 198

US Memories shuts down.
https://archive.org/details/1990-04-compute-magazine/page/n7/mode/1up
https://www.latimes.com/archives/la-xpm-1989-12-26-fi-922-story.html
https://www.latimes.com/archives/la-xpm-1990-01-28-fi-1464-story.html
https://tinyurl.com/yafagpwh
https://tinyurl.com/y7obdfup

Madden gets updated Roster data disk
https://archive.org/details/1990-04-compute-magazine/page/n125/mode/1up
https://en.wikipedia.org/wiki/John_Madden_Football_(1988_video_game)

Super Mario Ice Capades
https://www.youtube.com/watch?v=Fuuhn2cfVUE
https://www.mariowiki.com/Mario_Ice_Capades
https://archive.org/details/ACEIssue31Apr90/page/n9/mode/1up

2000:
PS2 launches in Japan.
https://archive.org/details/mm63_20190722/page/n10/mode/1up
https://en.wikipedia.org/wiki/PlayStation_2#Reception

Xbox finally revealed
https://archive.org/details/mm63_20190722/page/n4/mode/1up
https://en.wikipedia.org/wiki/Xbox_(console)

Nintendo does what everyone knew they would... delay the Dolphin...AND the Gameboy Advance
https://archive.org/details/mm63_20190722/page/n5/mode/1up
https://en.wikipedia.org/wiki/Game_Boy_Advance
https://en.wikipedia.org/wiki/GameCube

Conker is no longer a nice guy...
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20129%20%28April%202000%29#page/n39/mode/1up
https://www.mobygames.com/game/n64/conkers-bad-fur-day

Final Fantasy is going online
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20129%20%28April%202000%29#page/n33/mode/2up
https://en.wikipedia.org/wiki/Final_Fantasy_XI

Fallout 3 to go 3D
https://archive.org/details/PC-Player-German-Magazine-2000-04/page/n11/mode/1up
https://en.wikipedia.org/wiki/Fallout_(series)#Van_Buren_(Black_Isle_Studios'_Fallout_3)
https://en.wikipedia.org/wiki/Van_Buren_(video_game)
https://www.youtube.com/watch?v=5TvcanIELcY

Origin shuts down the Ultima 9 boards
https://archive.org/details/Computer_Gaming_World_Issue_189/page/n34/mode/1up
https://en.wikipedia.org/wiki/Ultima_IX:_Ascension#Reception

Protestors go after Midway
https://www.retromags.com/files/file/3941-gamepro-issue-139-april-2000/ pg. 36
https://www.gamasutra.com/view/news/93462/Midway_Protests.php

Cavedog is gone but Chris Taylor is hitting it big
https://archive.org/details/mm63_20190722/page/n68/mode/1up
https://www.mobygames.com/company/wargaming-seattle

Infogrames goes through another COO
https://archive.org/details/NextGen64Apr2000/page/n11/mode/1up

3Dfx cuts 20% of its workforce
https://archive.org/details/NextGen64Apr2000/page/n11/mode/1up
https://www.gamespot.com/articles/meet-3dfxs-new-ceo/1100-2447005/
https://www.forbes.com/2000/12/18/12183dfx.html#24c92428637f
https://www.barrons.com/articles/barrons-100-most-influential-women-in-finance-tricia-griffith-51584709204

Hasbro is going to defend its Atari rights
https://archive.org/details/NextGen64Apr2000/page/n11/mode/1up
https://archive.org/details/PC-Player-German-Magazine-2000-04/page/n118/mode/1up

Psychic sues Pokemon
https://www.retromags.com/files/file/3941-gamepro-issue-139-april-2000/ pg. 34
https://en.wikipedia.org/wiki/Abra,_Kadabra,_and_Alakazam#Controversy

EA buys up Dreamworks Interactive
https://archive.org/details/NextGen64Apr2000/page/n18/mode/1up
https://en.wikipedia.org/wiki/Danger_Close_Games

Freeloader.com is bringing free games to you
https://archive.org/details/PC_Zone_Issue_088_2000-04_Dennis_Publishing_GB/page/n22/mode/1up
https://www.pinsentmasons.com/out-law/news/freeloadercom-to-shut-down

Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Sound Effects by Ethan of History of How We Play.

View Details

We sit down with Michael Katz for a second round, this time covering Epyx's publishing of Lucasfilm's first titles, working with Jack Tramiel's Atari, and helping establish Sega's no nonsense advertising for the Genesis.

Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060

Epyx
https://en.wikipedia.org/wiki/Epyx

Early Lucasfilm titles
https://www.mobygames.com/browse/games/lucasarts/offset,200/so,1d/list-games/

Jack Tramiel
https://en.wikipedia.org/wiki/Jack_Tramiel

Atari
https://en.wikipedia.org/wiki/Atari

Atari 2600
https://en.wikipedia.org/wiki/Atari_2600
https://www.youtube.com/watch?v=7qAadfsJrmM

Atari 7800
https://en.wikipedia.org/wiki/Atari_7800

Atari ST
https://en.wikipedia.org/wiki/Atari_ST

Sega Genesis
https://en.wikipedia.org/wiki/Sega_Genesis

Joe Montana Football
https://en.wikipedia.org/wiki/Joe_Montana_Football

Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

View Details

Zenith enters the home computer market,
Atari's Lynx goes national &
Nintendo finally embraces disks with the 64DD.

These stories and some that aren't about abject financial failures on this month's episode of the Video Game Newsroom Time Machine

This month we will look back at the biggest stories in and around the video game industry in March of 1980, 1990, & 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..

Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060

1980:
Home computer specialty shops are proliferating
https://www.nytimes.com/1980/03/09/archives/connecticut-weekly-computers-made-to-feel-at-home-shop-talk.html?searchResultPosition=5

Zenith gets into the computer market
Zenith's new hope, Forbes, March 31, 1980, pg. 32

Plato comes home
https://archive.org/details/creativecomputing-1980-03/page/n87/mode/1up
https://en.wikipedia.org/wiki/PLATO_(computer_system)
https://en.wikipedia.org/wiki/Control_Data_Corporation

Star Raiders reviewed
https://archive.org/details/1980-03-compute-magazine/page/n71/mode/1up
https://www.youtube.com/watch?v=3_VDM8nC9sM

Coleco rights financial ship thanks to electronic games
PR Newswire, March 6, 1980

Mattel announces price for Intellivision
Wall Street Journal, March 14, 1980, pg. 15

Space Invaders belongs to Atari
https://archive.org/details/1980-03-compute-magazine/page/n72/mode/1up
Toy & Hobby, March 1980pg. 78
https://www.handheldmuseum.com/Atari/SpaceInvadersSuperBreakout.htm

Toy Fair sees 400 electronic SKUs
Toys Hobbies & Crafts, March 1980, pg. 16

Aussies get pinball fever
Replay, March. 1980, pg. 74
https://www.ipdb.org/search.pl?searchtype=advanced&mfgid=2#2868

Copycats flood the ATE show in London
Play Meter, March 15, 1980, pg. 59
https://www.techopedia.com/definition/9905/vector-display

1990:
Supreme Court refuses to hear Red Baron Case
Play Meter, March 1990, pg. 30
https://itlaw.wikia.org/wiki/Red_Baron_v._Taito

Xerox sues Apple
https://archive.org/details/1990-03-compute-magazine/page/n7/mode/1up
https://www.nytimes.com/1989/12/15/business/company-news-xerox-sues-apple-computer-over-macintosh-copyright.html
https://www.nytimes.com/1990/03/24/business/most-of-xerox-s-suit-against-apple-barred.html

Spectrum Holobyte sues Accolade over Mental Blocks
https://archive.org/details/1990-03-compute-magazine/page/n7/mode/1up
https://www.mobygames.com/game/mental-blocks

The US Government is going after Nintendo for Antitrust
https://archive.org/details/1990-03-compute-magazine/page/n8/mode/1up
https://apnews.com/81733e920217fea625390bc536d81e4f

Xmas sales numbers are in...
Playthings, March 1990
https://en.wikipedia.org/wiki/VTech_Socrates
https://nintendo.fandom.com/wiki/Nintendo_Entertainment_System_Power_Set
https://nintendo.fandom.com/wiki/NES_Action_Set

Nintendo World Championship begins!
Playthings, March 1990
https://en.wikipedia.org/wiki/Nintendo_World_Championships

Commodore knows how to strike back against Japanese Console dominance!
https://archive.org/details/ACEIssue30Mar90/page/n20/mode/1up
https://en.wikipedia.org/wiki/Commodore_64_Games_System
https://archive.org/details/ACEIssue30Mar90/page/n113/mode/1up

CD based A500 rumors...
https://archive.org/details/ACEIssue30Mar90/page/n20/mode/1up
https://en.wikipedia.org/wiki/Commodore_CDTV

Commodre 65 has been cancelled
https://archive.org/details/1990-03-computegazette/page/n7/mode/1up
https://en.wikipedia.org/wiki/Commodore_65
https://www.nytimes.com/1990/02/01/business/commodore-international-reports-earnings-for-qtr-to-dec-31.html?searchResultPosition=2

Konix sells off the rights to its line of joysticks
https://archive.org/details/thegamesmachine-28/page/n7/mode/1up

MCA to sell LJN to Acclaim
Toy and Hobby World, March 1990, pg. 6
https://www.latimes.com/archives/la-xpm-1990-01-23-fi-524-story.html
https://www.nytimes.com/1990/03/13/business/mca-in-pact-with-acclaim.html

Atari announces nationwide launch of the Lynx
Playthings, March 1990
https://apnews.com/a1288531efff2f9504f70dbcd9f8b6cc

.. and the UK launch, too.
https://archive.org/details/computer-and-videogames-100/page/n10/mode/1up

Atari teams up with Atari
https://www.mobygames.com/browse/games/lynx/tengen-inc/

NEC Shows off TurboExpress behind closed doors
https://archive.org/details/ACEIssue30Mar90/page/n18/mode/1up
https://archive.org/details/computer-and-videogames-100/page/n48/mode/1up
https://en.wikipedia.org/wiki/TurboExpress

The TurboGrafx 16 arcade cabinets are no more...
Replay , March 1990 pg. 66

The first museum show featuring arcade games opens
https://archive.org/details/1990-03-compute-magazine/page/n9/mode/1up
http://www.movingimagesource.us/articles/hot-circuits-20090115
http://www.movingimage.us/collection/videogames

Cinemaware shows off Wings
https://archive.org/details/ACEIssue30Mar90/page/n18/mode/1up
https://en.wikipedia.org/wiki/Wings_(1990_video_game)

2000:
Cinemaware LIVES!!!
https://archive.org/details/PC-Player-German-Magazine-2000-03/page/n8/mode/1up
https://www.linkedin.com/in/larsbatista/
https://www.mobygames.com/developer/sheet/view/developerId,670214/
https://en.wikipedia.org/wiki/Cinemaware#Cinemaware_Inc._(2000%E2%80%932005)

The Amiga is back BABY!!!
https://archive.org/details/NextGen63Mar2000/page/n18/mode/1up
https://en.wikipedia.org/wiki/Amiga,_Inc.
https://www.amigaforever.com/

Bill Gates steps down as CEO of Microsoft
https://archive.org/details/PC-Player-German-Magazine-2000-03/page/n8/mode/1up
https://www.forbes.com/2000/01/13/mu7.html

Bernie Stolar is President and COO of Mattel Interactive
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20128%20(March%202000)#page/n39/mode/1up
https://en.wikipedia.org/wiki/Mattel_Interactive
https://www.gamasutra.com/view/news/93473/Mattel_Hires_Stolar.php
https://en.wikipedia.org/wiki/WonderSwan
https://www.retrogamer.net/blog_post/the-weird-world-of-wwf-smackdown-2/

GiveMeTalk.com let's you become a radio star... on the internet!
https://archive.org/details/Computer_Gaming_World_Issue_188/page/n170/mode/1up
https://web.archive.org/web/20010201144600/http://givemetalk.com/
https://www.streamingmedia.com/Articles/ReadArticle.aspx?ArticleID=62022

64DD Released in Japan
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20128%20(March%202000)#page/n32/mode/1up
https://en.wikipedia.org/wiki/64DD

N64 colored versions!
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20128%20(March%202000)#page/n33/mode/1up

Brazil bans violent games
https://www.retromags.com/files/file/3940-gamepro-issue-138-march-2000/
https://www.awn.com/news/brazil-bans-violent-video-games
https://en.wikipedia.org/wiki/Brazilian_advisory_rating_system
https://gamerant.com/brazil-violent-video-games-crime/

Quebec goes after English only games
https://www.retromags.com/files/file/3940-gamepro-issue-138-march-2000/ pg. 36
https://www.cnet.com/news/quebec-says-non-to-english-only-video-games/
https://www.gamasutra.com/view/news/113995/Quebec_Blocks_EnglishOnly_Games_When_French_Version_Exists.php

ASC Games closes its doors
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20128%20(March%202000)#page/n39/mode/1up
https://archive.org/details/NextGen63Mar2000/page/n17/mode/1up
https://en.wikipedia.org/wiki/ASC_Games
https://www.mobygames.com/company/american-softworks-corporation

Cavedog Entertainment closes its doors.
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue62/page/n3/mode/1up
https://www.mobygames.com/company/cavedog-entertainment
https://www.mobygames.com/developer/sheet/view/developerId,1527/
https://www.mobygames.com/developer/sheet/view/developerId,339934/
https://www.mobygames.com/company/humongous-entertainment-inc
https://www.mobygames.com/search/quick?developer=Ron+Gilbert
https://www.mobygames.com/company/atari-inc

Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Sound Effects by Ethan of History of How We Play.

View Details

On this special episode of the Video Game Newsroom Time Machine, Karl has a chat with industry legend Michael Katz. They talk about his time at Mattel, the inner workings of product development in the toy business, how he developed the concept of the electronic LED game there, then went on to lambast that very product line at his next position at Coleco and we end the interview when he takes the reigns at computer game company Epyx.

And because we didn't even get to his game changing stint at Sega or time working at Tramiel's Atari, there will be a follow up in the weeks ahead. Enjoy this candid, and very fun interview.

Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060

Mattel
https://en.wikipedia.org/wiki/Mattel

Mattel Hanhdelds
https://www.handheldmuseum.com/Mattel/index.html

LED Pocket Calculators
https://en.wikipedia.org/wiki/Calculator#Pocket_calculators

Intellivision
https://en.wikipedia.org/wiki/Intellivision

Coleco
https://en.wikipedia.org/wiki/Coleco

Coleco Handhelds
https://www.handheldmuseum.com/Coleco/

Coleco Electronic Quarterback commercial
https://www.youtube.com/watch?v=93u6POODKQY

Intellivision George Plimpton ad
https://www.youtube.com/watch?v=sD9GySeh2t4

Coleco Ms. Pac-Man
https://archive.org/details/hh_cmspacmn

Cabbage Patch Kids
https://en.wikipedia.org/wiki/Cabbage_Patch_Kids

Atari Corp sues Nintendo
https://www.nytimes.com/1989/02/02/business/nintendo-is-sued-by-atari.html
https://news.google.com/newspapers?nid=1320&dat=19920503&id=5UNWAAAAIBAJ&sjid=e-oDAAAAIBAJ&pg=1413,741200

Epyx
https://en.wikipedia.org/wiki/Epyx

Pitstop
https://www.mobygames.com/game/pitstop

CEO of Epyx
https://www.nytimes.com/1983/02/28/business/business-people-a-new-chief-for-epyx-game-software-maker.html

Starpath
https://www.mobygames.com/company/starpath-corporation

US Gold
https://en.wikipedia.org/wiki/U.S._Gold

GI Joe
https://www.mobygames.com/game/gi-joe-a-real-american-hero

View Details

Coleco does what Mattel-don't!
Nintendo misfires with DragonQuest!
Big Money sees big future for the Playstation 2!

These stories and many more on this month's episode of the Video Game Newsroom Time Machine

This month we will look back at the biggest stories in and around the video game industry in November of 1980, 1990, 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..

Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060

Show Notes:
1980:
Gottlieb announces their System 80 Pinball platform
Replay, Feb. 1980, pg. 27
We mistakenly talk about "Mystery House" instead of "Haunted House" from Gottlieb in this piece.
https://www.youtube.com/watch?v=VPcjOVUq4Do

Atari abandons pinball
https://archive.org/details/Atari_Coin_Connection_Volume_4_Number_2_February_1980
https://atarimuseum.nl/atari-pinball/

Sega/Gremlin continue their push for multi-game cabinets
Replay, Feb. 1980 pg. 58
https://segaretro.org/Sega_VIC_Dual

Gary Stern calls for changes to deal with inflation
Replay, Feb. 1980, pg. 25

Holiday sales strong after slow start
Playthings Feb. 1980, p. 50
Toys, Hobbies & Crafts, Feb. 1980 p. 51

Atari blasts the airwaves
Playthings Feb. 1980

Michael Katz moves from Mattel to Coleco
Toy and Hobby Jan. 1980
Toys, Hobbies & Crafts, Feb. 1980, p. 44

Coleco dares to compare
https://www.youtube.com/watch?v=93u6POODKQY
https://tinyurl.com/ut7r89x
https://tinyurl.com/tnos93q
Toy & Hobby World Jan 1980, p. 4
Plaything Feb. 1980 p. 29

Tiger Electronics goes solo
Playthings Feb. 1980, p. 29

IBM introduces the 5120
https://www.nytimes.com/1980/02/06/archives/a-desktop-computer-by-ibm-giants-converge-on-tiny-market.html?searchResultPosition=11
https://en.m.wikipedia.org/wiki/IBM_5120

NY Times profiles new trend in the publishing business
https://www.nytimes.com/1980/02/28/archives/technology-small-computer-software-gains.html?searchResultPosition=6

Broderbund is founded
https://twitter.com/tcwpodcast/status/1227957826087247872?s=20

1990:
Kasparov beats Deep Thought
https://archive.org/details/1990-02-compute-magazine/page/n8
https://en.wikipedia.org/wiki/Deep_Thought_(chess_computer)
https://en.wikipedia.org/wiki/Deep_Blue_(chess_computer)

Turtle Mania is coming...
https://archive.org/details/ACEIssue29Feb90/page/n7
https://www.youtube.com/watch?v=cTcwZ6gRXnQ
https://www.youtube.com/watch?v=Fujd94i3EYs
https://www.youtube.com/watch?v=jo6R6LqpNNY
https://www.youtube.com/watch?v=Bv1M5SSk7f8

Winter CES brings the games..
https://archive.org/details/Computer_Gaming_World_Issue_68/page/n37

Nintendo misfires with Dragon Warrior
https://archive.org/details/Computer_Gaming_World_Issue_68/page/n9
https://en.wikipedia.org/wiki/Dragon_Quest_(video_game)#1989_North_American_localization
https://www.nytimes.com/1989/12/24/business/investing-nintendo-as-nemesis.html?searchResultPosition=1

VGA will save us from 16 bit consoles!
https://archive.org/details/Computer_Gaming_World_Issue_68/page/n37
https://www.mobygames.com/game/wing-commander

And sound is a bit trickier...
https://archive.org/details/Computer_Gaming_World_Issue_68/page/n38

Cinemaware announces TG16 version of It Came From the Desert
https://archive.org/details/Computer_Gaming_World_Issue_68/page/n38
https://www.filfre.net/2016/12/a-time-of-endings-part-1-cinemaware/

New World Computing has shipped Nuclear War
https://www.mobygames.com/game/nuclear-war
http://amiga.lychesis.net/artist/AvrilHarrison.html
https://archive.org/details/Computer_Gaming_World_Issue_68/page/n46

Software Toolworks buys Mindscape
https://archive.org/details/vgmuseum_questbusters_qbustersVII2/page/n1/mode/1up
https://www.latimes.com/archives/la-xpm-1988-08-09-fi-171-story.html
https://en.wikipedia.org/wiki/Datasoft
https://en.wikipedia.org/wiki/Mindscape
https://en.wikipedia.org/wiki/The_Software_Toolworks

Michael Cranford leaves Interplay
https://archive.org/details/vgmuseum_questbusters_qbustersVII2/page/n1/mode/1up
https://www.linkedin.com/in/michaelcranford/
https://www.mobygames.com/developer/sheet/view/developerId,11314/

Domark goes 3D
https://archive.org/details/ACEIssue29Feb90/page/n6
https://archive.org/details/commodore-user-magazine-77/page/n6
https://www.youtube.com/watch?v=PSzcoG7k2FI

Magnetic Scrolls signs up with Virgin Mastertronic
https://archive.org/details/ACEIssue29Feb90/page/n7
https://www.mobygames.com/game/wonderland

Apparently its not cool to give games bad grades
https://archive.org/details/ACEIssue29Feb90/page/n12
http://amr.abime.net/review_7375
https://www.mobygames.com/game-group/ghostbusters-licensees

French Zombies are coming
https://archive.org/details/commodore-user-magazine-77/page/n8
https://www.mobygames.com/game/zombi/release-info
https://www.mobygames.com/game/zombiu

2000:
Sega announces downloadable game service for Dreamcast
http://www.thedreamcastjunkyard.co.uk/2017/11/dream-library-dreamcast-foreunner-to.html
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20127%20%28February%202000%29#page/n33/mode/1up

Nuon to be shown at winter CES
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20127%20%28February%202000%29#page/n33/mode/1up
https://www.youtube.com/watch?v=OS9alQbHHPk
http://www.8-bitcentral.com/miscellaneous/logitechNuon.html

Samsung announces Extiva DVD players
https://www.samsung.com/us/news/newsPreviewRead.do?news_seq=403
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue61/page/n5/mode/1up
https://www.youtube.com/watch?v=9cTcqQsLXzU#action=share
https://en.wikipedia.org/wiki/PlayStation_2
https://www.amazon.com/Samsung-DVDN2000-DVD-Player/product-reviews/B00004WI43
https://www.ign.com/articles/2019/10/30/top-15-best-selling-video-game-consoles-of-all-time

Merrill Lynch predicts big things for PS2
https://archive.org/details/NextGen62Feb2000/page/n21
https://en.wikipedia.org/wiki/PlayStation_2_sales
https://www.ign.com/articles/2019/10/30/top-15-best-selling-video-game-consoles-of-all-time

Nintendo is sticking to its 2000 release date for Dolphin
https://archive.org/details/NextGen62Feb2000/page/n8

Resident Evil Zero dropped from N64 and moved to Dolphin
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20127%20%28February%202000%29#page/n39/mode/1up

Resident Evil the Ride hits Japan
https://archive.org/details/NextGen62Feb2000/page/n13
https://youtu.be/iahPKDCQZsc

Hasbro lays off Microprose devs
https://archive.org/details/Computer_Gaming_World_Issue_187/page/n37
https://archive.org/details/PC-Player-German-Magazine-2000-02/page/n10

Sierra defends itself
https://archive.org/details/Computer_Gaming_World_Issue_187/page/n37

Codemasters buys Sierra Yosemite studio
https://en.m.wikipedia.org/wiki/Codemasters
https://archive.org/details/NextGen62Feb2000/page/n13
https://opencorporates.com/companies/us_ca/C2172750
https://www.mobygames.com/company/yosemite-entertainment

MMO mania continues
https://archive.org/details/Computer_Gaming_World_Issue_187/page/n38
https://en.wikipedia.org/wiki/Dungeons_%26_Dragons_Online
https://en.wikipedia.org/wiki/Neverwinter_(video_game)
https://en.wikipedia.org/wiki/Neverwinter_Nights_(1991_video_game)
https://en.wikipedia.org/wiki/Neverwinter_Nights
https://en.wikipedia.org/wiki/Neverwinter_Nights_2

eidos buys 51% stake in Ion Storm
https://archive.org/details/Computer_Gaming_World_Issue_187/page/n38

...and the top selling computer game of Xmas 1999 was...
https://archive.org/details/NextGen62Feb2000/page/n13

Roger Wilco brings voice to online gaming
https://archive.org/details/PC-Player-German-Magazine-2000-02/page/n18
https://en.wikipedia.org/wiki/Roger_Wilco_(software)

Back2Roots is trying to make emulation legit
https://archive.org/details/PC-Player-German-Magazine-2000-02/page/n19
https://web.archive.org/web/20130715101947/http://www.back2roots.org/

Tim Schafer leaves Lucasarts
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue61/page/n3/mode/1up
https://en.wikipedia.org/wiki/Tim_Schafer

Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Sound Effects by Ethan of History of How We Play.

View Details

Commodore updates its Systems for the new decade
The Turbo Grafix 16 heralds in the age of the CD
Gaming takes to the web...

These stories and many more on this month's episode of the Video Game Newsroom Time Machine

This month we will look back at the biggest stories in and around the video game industry in November of 1980, 1990, 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..

Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060

A special thanks to The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ for our new, amazing time travel sound effects!

Show Notes:
1980:
HP goes PC
https://www.nytimes.com/1980/01/05/archives/new-entry-in-personal-computers-hewlettpackard-sells-3250-unit.html?searchResultPosition=1
https://en.wikipedia.org/wiki/HP_series_80

Commodore's Pet learns some new tricks
https://archive.org/details/1980-01-compute-magazine/page/n8

The Temple of Apshai gets not one but two sequels!
https://archive.org/details/1980-01-compute-magazine/page/n10
https://www.mobygames.com/game/dunjonquest-morlocs-tower
https://www.mobygames.com/game/dunjonquest-the-datestones-of-ryn
https://archive.org/details/CreativeComputingbetterScan198001/page/n1
https://www.filfre.net/tag/dunjonquest/

Muse advertises their Super Text software in Micro magazine
https://archive.org/details/Micro_NO._20_1980-01_Micro_Ink_US/page/n64

Cinematronics sells Vectorbeam to Exidy
RePlay 01-1980, pg. 7
https://www.mobygames.com/company/leland-interactive-media
https://dadgum.com/giantlist/archive/cinematronics.html

Chuck E Cheese breaks out of CA
RePlay 01-1980, pg. 18

1990:
TurboGrafix CD hits the US!
https://archive.org/details/GamePro_Issue_006_January_1990/page/n17 https://en.wikipedia.org/wiki/TurboGrafx-16

Michael Katz is the new CEO of Sega
https://archive.org/details/GamePro_Issue_006_January_1990/page/n81
https://archive.org/details/GamePro_Issue_006_January_1990/page/n56
https://segaretro.org/Michael_Katz#cite_note-:File:ElectronicGames2_US_04.pdf_p55-2

Unlicensed NES carts are all the rage
https://archive.org/details/GamePro_Issue_006_January_1990/page/n81
https://www.mobygames.com/company/american-game-cartridges-inc
https://www.mobygames.com/company/american-video-entertainment-inc
https://en.wikipedia.org/wiki/Nintendo_Entertainment_System#Third-party_licensing

Konix Multisystem saved!
https://archive.org/details/zero-magazine-03/page/n56

Nintendo launches big marketing push in the UK
https://archive.org/details/zero-magazine-03/page/n58
https://www.nytimes.com/1989/02/02/business/nintendo-is-sued-by-atari.html

Nintendo announces network services
https://www.retromags.com/files/file/2993-video-games-and-computer-entertainment-issue-012-january-1990/

Arcade video games slumped in 1989
RePlay January 1990 pg. 44
RePlay January 1990 pg. 38

Dave and Busters gets bought out
Play Meter magazine January 1990, pg. 24
https://en.wikipedia.org/wiki/Dave_%26_Buster%27s
https://en.wikipedia.org/wiki/Edison_Brothers_Stores

Amiga "New Art" limited edition A500s released in Germany
https://archive.org/details/64er_1990_01/page/n13
https://www.vongestern.com/2017/03/amiga-500-new-art-limited-edition-1989.html

Cinemaware becomes an EA affiliate Label
https://archive.org/details/1990-01-computegazette/page/n89

Virgin licenses Dune
https://archive.org/details/commodore-user-magazine-76/page/n5
https://en.wikipedia.org/wiki/List_of_games_based_on_Dune

Codemasters gets into the CD game
https://archive.org/details/ACE_Issue_28_1990-01_Future_Publishing_GB/page/n9
http://www.cpcwiki.eu/index.php/Codemasters_CD

German magazine 64er previews the new Manfred Trenz game, Hurrican
https://archive.org/details/64er_1990_01/page/n27

Hard Drivin' for the C64 looms
https://archive.org/details/ACE_Issue_28_1990-01_Future_Publishing_GB/page/n10
https://www.youtube.com/watch?v=k2XFkdTJ4LM
https://www.mobygames.com/game/hard-drivin

2000:
Romero blocks Playboy.com
https://archive.org/details/Computer_Gaming_World_Issue_186/page/n38

Ultima 9 plagued by bugs
http://wiki.ultimacodex.com/wiki/Development_History_of_Ultima_IX
https://archive.org/details/PC_Zone_Issue_085_2000-01_Dennis_Publishing_GB/page/n21

Babylon 5 license up for grabs
https://archive.org/details/Computer_Gaming_World_Issue_186/page/n38
https://babylon5.fandom.com/wiki/Babylon_5:_Into_the_Fire_(Game)

Microsoft is found guilty
https://archive.org/details/NextGen61Jan2000/page/n13
https://en.wikipedia.org/wiki/United_States_v._Microsoft_Corp.

FAA bans In-Flight Entertainment systems
https://archive.org/details/NextGen61Jan2000/page/n13
https://www.lhsystems.com/blog-entry/history-ife-systems-analog-digital-start-difficulties

Sega's Chairman sees a hardwareless future for the company
https://archive.org/details/NextGen61Jan2000/page/n13

Interplay refocuses as a console developer
https://archive.org/details/NextGen61Jan2000/page/n13

Infogrames buys GT Interactive
https://archive.org/details/PC-Player-German-Magazine-2000-01/page/n9
https://sec.report/Document/0000950123-02-002084/

Pokemon movie had to catch'em all
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20126%20%28January%202000%29#page/n33/mode/2up
https://www.boxofficemojo.com/weekend/1999W46/?ref_=bo_rl_table_1

The Web is where it's at
PlayMeter January 2000, pg. 34
http://shockwave.com
https://web.archive.org/web/20010609110241/http://www.midway.com/cgi-bin/gx.cgi/AppLogic+FTContentServer?pagename=FutureTense/Apps/Xcelerate/Midway/Play
https://web.archive.org/web/19990420230242/http://www.webquest.com/
https://web.archive.org/web/20000229050319/http://www.webquest.com/
https://web.archive.org/web/20000407094641/http://www.ipong.com/
https://web.archive.org/web/20010609110241/http://www.midway.com/cgi-bin/gx.cgi/AppLogic+FTContentServer?pagename=FutureTense/Apps/Xcelerate/Midway/Play

Thresh launches gamers.com
https://archive.org/details/Computer_Gaming_World_Issue_186/page/n41
https://en.wikipedia.org/wiki/Dennis_Fong

Origin hard at work on Privateer Online
https://archive.org/details/Computer_Gaming_World_Issue_186/page/n38
https://www.wcnews.com/articles/art15.shtml
https://www.mobygames.com/game/windows/earth-beyond

WWII Online announced
https://archive.org/details/PC_Zone_Issue_085_2000-01_Dennis_Publishing_GB/page/n28
https://store.steampowered.com/app/251950/WWII_Online/

Former head of CompuServe Germany acquitted on appeal
http://news.bbc.co.uk/2/hi/europe/524951.stm
https://archive.org/details/PC-Player-German-Magazine-2000-01/page/n10
https://www.tecchannel.de/a/ex-compuserve-chef-felix-somm-im-interview,401170

The Day Pinball died...
https://www.retromags.com/files/file/3937-gamepro-issue-136-january-2000/
https://archive.org/stream/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20126%20%28January%202000%29#page/n37/mode/1up
https://en.wikipedia.org/wiki/WMS_Industries

Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

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Bushnell borrows big to build!
Tengen trounced in Tetris tussle!
Pokemon perceived to push to pupils!

These stories and many more on this month's episode of the Video Game Newsroom Time Machine

This month we will look back at the biggest stories in and around the video game industry in December of 1979, 1989, 1999.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..

Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060

Show Notes:
1979:
Pizza Time theater gets big loan
Replay December 1979, pg. 6
Play Meter December, 1979, pg. 37

AMOA show reviews are in
RePlay December 1979, pg. 15

Sega standardizes their arcade boards
Play Meter December 1979, pg. 92
Play Meter Update Edition Dec. 31 1979, pg. 1
https://www.sandiegoreader.com/news/1982/jul/15/cover-exactly-zaxxon/#

Space Invaders modification boards are out
Play Meter December, 1979, pg. 24

Space Invader clones hit home computers
https://archive.org/details/CreativeComputingbetterScan197912/page/n20
https://en.wikipedia.org/wiki/Super_Invader_(video_game)

The Computer Shopper debuts
https://archive.org/details/byte-magazine-1979-12-rescan/page/n210

IBM Microcomputer rumors promise a revolution
https://archive.org/details/Kilobaud197912/page/n5

1989:
JAMMA show jam packed with... carnival games?
https://archive.org/details/ACE_Issue_27_1989-12_Future_Publishing_GB/page/n9

Microprose opens development studio in the UK
https://archive.org/details/ACE_Issue_27_1989-12_Future_Publishing_GB/page/n10

Epyx files for Chapter 11 Bankruptcy
https://archive.org/details/Computer_Gaming_World_Issue_66/page/n9
https://en.wikipedia.org/wiki/Epyx

Activision is a gaming company once again!
https://archive.org/details/Computer_Gaming_World_Issue_66/page/n9
https://en.wikipedia.org/wiki/Activision#Mediagenic_(1988%E2%80%931992)

Club Caribe launches on Q-Link
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_11_December_1989 page 23
https://en.wikipedia.org/wiki/Habitat_(video_game)
https://en.wikipedia.org/wiki/Quantum_Link
http://neohabitat.org

A new month, a new Atari hardware launch!
https://archive.org/details/ACE_Issue_27_1989-12_Future_Publishing_GB/page/n10
http://www.atari-computermuseum.de/abc286.htm

Lynx stalls
https://archive.org/details/GamePro_Issue_005_December_1989/page/n89

Sega parts ways with Tonka
https://archive.org/details/GamePro_Issue_005_December_1989/page/n89
https://segaretro.org/Tonka

Konix misses Xmas and payments...
https://archive.org/details/thegamesmachine-25/page/n6

The Wizard hits theaters!
https://archive.org/details/GamePro_Issue_005_December_1989/page/n48
https://en.wikipedia.org/wiki/The_Wizard_(1989_film)

Nintendo beats Atari in Tetris fight
Replay, December 1989, pg. 11

1999:
Y2K is upon us!
https://en.wikipedia.org/wiki/Year_2000_problem

3dfx CEO, Gregory Ballard steps down
https://archive.org/details/NextGen60Dec1999/page/n13
https://www.cnet.com/news/3dfxs-chief-executive-resigns/

The French game publisher stock market money spree continues!
https://archive.org/details/NextGen60Dec1999/page/n13
https://www.mobygames.com/company/virgin-interactive-entertainment-inc
https://www.mobygames.com/company/titus-interactive-sa

Barnes & Nobel buys up Babbages Etc.
https://archive.org/details/NextGen60Dec1999/page/n14
https://en.wikipedia.org/wiki/GameStop

Pokemon, the OG Loot box
https://www.nytimes.com/1999/09/24/nyregion/suit-claims-pokemon-is-lottery-not-just-fad.html
https://archive.org/details/NextGen60Dec1999/page/n14

Arcade games get rated
https://archive.org/details/NextGen60Dec1999/page/n19

Disney's Quest to dominate arcades comes to an end
https://archive.org/details/NextGen60Dec1999/page/n19
https://www.youtube.com/watch?v=UZQGtnEL2xs

Games to movies still a thing.
https://archive.org/details/PC_Zone_Issue_083_1999-12_Dennis_Publishing_GB/page/n22

Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

View Details

Alexander Smith is a dedicated researcher and historian; the visionary creator of the video game history podcast, They Create Worlds; and, now, the author of the first of a three volume history of the game industry that shares the same name.

Alex is a reference librarian with degrees in history, law, and library information science and he brings those skills to his in depth study of the history of our favorite hobby. Having grown up a Nintendo and PC gamer, he has helped unearth massive amounts of information about the industry's history through extensive study of original documents, as well as, over 100 interviews with industry pioneers.

We are happy to have him with us for this interview into what drives his passion, his methodology, as well as, a few fun stories from his over 13 year journey discovering the history of gaming.

You can order his book here:
https://www.crcpress.com/They-Create-Worlds-The-Story-of-the-People-and-Companies-That-Shaped-the/Smith/p/book/9781138389908
and here:
https://www.amazon.com/They-Create-Worlds-Alexander-Smith-dp-1138389900/dp/1138389900/ref=mt_paperback?_encoding=UTF8&me=&qid=

And check out the podcast here:
http://tcwpodcast.podbean.com/

And Alex's blog here:
https://videogamehistorian.wordpress.com

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In this special episode, we delve deep into the Federal Communication Commission's major rule change in 1979.

The change altered how radio frequency emissions from computers would be regulated for years to come and affected every major player on the market, be it computer, console, and even arcade.

To help us understand the technical side is QuarterPast83 who has made it his personal mission to understand this often overlooked yet extremely important chapter in the computer industries history.

https://twitter.com/QuarterPast83?s=20

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Taito is going Made in USA
Capcom launches the CP System 1
With the PS2 launch looming, the Dreamcast is thinking "I might be in trouble"

These stories and many more on this month's episode of the Video Game Newsroom Time Machine

This month we will look back at the biggest stories in and around the video game industry in November of 1979, 1989, 1999.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..

Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com
Or on YouTube
https://tinyurl.com/y4st4bub

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060

Show Notes:
1979:

FCC Regulates computer market
https://tinyurl.com/y6pnt3uy

Last month we got Visicalc, this month we get WordStar
https://tinyurl.com/yymblfrk
https://en.wikipedia.org/wiki/WordStar
http://georgerrmartin.com/notablog/2018/04/25/fire-blood-on-the-way/

Taito opens American plant
RePlay November 1979, pg. 7
https://en.wikipedia.org/wiki/Taito

AMOA show preview
RePlay November 1979, pg. 28, 55
https://www.youtube.com/watch?v=Hcmdlzm1Tyw

Joe Keenan becomes president of Pizza Time Theatre
Play Meter November 1979, pg 67
https://showbizpizza.fandom.com/wiki/Pizza_Time_Theatre

Atari Chess is coming
https://archive.org/details/PersonalComputing197911/page/n74
https://en.wikipedia.org/wiki/Video_Chess

Atari tries to touch Simon...
https://www.youtube.com/watch?v=JkjjzNYDR9Q
https://archive.org/details/CreativeComputingbetterScan197911/page/n19

Electronic games are big business for Xmas
http://www.wishbookweb.com/FB/1979_Sears_Wishbook/files/assets/basic-html/page-652.html

Christmas outlook not so jolly
Christmas Outlook for Stores: Not So Jolly, U.S. News & World Report, November 19, 1979
Consumer Scorecard, The Associated Press, November 23, 1979

1989:

Logotron splits up
https://archive.org/details/ACE_Issue_26_1989-11_Future_Publishing_GB/page/n9
https://sonycorporation.fandom.com/wiki/Guerrilla_Cambridge
https://www.mobygames.com/company/creature-labs-ltd

Maxwell sells Microdeal
https://archive.org/details/ACE_Issue_26_1989-11_Future_Publishing_GB/page/n149
https://en.wikipedia.org/wiki/Mirrorsoft
https://www.mobygames.com/company/microdeal-ltd

Epyx exits computer gaming biz
https://www.filfre.net/2016/12/a-time-of-endings-part-2-epyx/
https://archive.org/details/ACE_Issue_26_1989-11_Future_Publishing_GB/page/n149
https://archive.org/details/Computer_Gaming_World_Issue_65/page/n9

Polarware gets bought by Merit Software
https://archive.org/details/Computer_Gaming_World_Issue_65/page/n9
http://graphicsmagician.com/polarware/index.htm

The Sam Coupe gets presented to the press
https://archive.org/details/ACE_Issue_26_1989-11_Future_Publishing_GB/page/n8
https://en.wikipedia.org/wiki/SAM_Coupé

Oswald is taking Danish TV by storm
https://archive.org/details/ACE_Issue_26_1989-11_Future_Publishing_GB/page/n8
http://www.lemonamiga.com/games/details.php?id=2764

Lucasfilm games is going console
https://archive.org/details/Computer_Gaming_World_Issue_65/page/n9
https://www.mobygames.com/browse/games/lucasarts/offset,175/so,1d/list-games/
https://www.mobygames.com/developer/sheet/view/developerId,1744/

Mega Drive peripherals are on the horizon
https://archive.org/details/computer-video-games-magazine-096/page/n11
https://segaretro.org/Sega_Graphic_Board
https://segaretro.org/Mega_Drive_Floppy_Disk_Drive

Entrepreneurs are picking up NEC's slack
https://archive.org/details/ACE_Issue_26_1989-11_Future_Publishing_GB/page/n27

The PC Engine II is coming!
https://archive.org/details/computer-video-games-magazine-096/page/n11
https://en.wikipedia.org/wiki/PC_Engine_SuperGrafx

PC Engine based arcade hardware shown off at Vegas AMOA show
https://archive.org/details/computer-video-games-magazine-096/page/n102
https://www.tg-16.com/pce_tg16_JAMMA_conversion_kit.htm

Capcom gets on the reusable arcade board bandwagon
https://archive.org/details/ACE_Issue_26_1989-11_Future_Publishing_GB/page/n21
https://en.wikipedia.org/wiki/CP_System

1999:

Atari Games gets renamed to Midway Games West
https://mcurrent.name/atarihistory/at_games.html

Interplay is going to the movies
https://archive.org/details/PC-Player-German-Magazine-1999-11/page/n10
https://fallout.fandom.com/wiki/Interplay_Films

Hasbro buys Wizards of the Coast
https://archive.org/details/PC-Player-German-Magazine-1999-11/page/n14

3dfx in trouble
https://en.wikipedia.org/wiki/3dfx_Interactive#Voodoo3_and_strategy_shift
https://archive.org/details/PC-Player-German-Magazine-1999-11/page/n11
https://archive.org/details/PC_Zone_Issue_082_1999-11_Dennis_Publishing_GB/page/n34

Dreamcast US launch numbers revealed!
https://archive.org/details/NextGen59Nov1999/page/n12
https://segaretro.org/History_of_the_Sega_Dreamcast/Release

Dreamcast launches in Europe
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue58/page/n4

Sega talks big about online gaming
https://archive.org/details/NextGen59Nov1999/page/n22

PS2 details revealed!
https://archive.org/details/NextGen59Nov1999/page/n34
https://en.wikipedia.org/wiki/PlayStation_2_online_functionality

Game Boy Advanced announced
https://archive.org/details/NextGen59Nov1999/page/n11
https://en.wikipedia.org/wiki/Game_Boy_Advance

Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/

View Details

I had the good fortune to interview Ed Zaron, founder of Muse Software. Not only did he found one of the first computer gaming companies back in 1978, but he helped bring titles such as Robotwar, Firebug, Castle Wolfenstein, and Space Taxi to the masses, to say nothing of his friendship and work with the legendary Silas Warner.

He was a bit apprehensive at first as he didn't think he had a lot to tell, but we ended up talking for over two hours about everything possibly related to computers and tech. I've cut it down to just one hour of the prime cuts of Muse goodness.

He does misspeak at one point, saying that he filed for bankruptcy in 1981, but it was 1985.

Enjoy!

View Details

Fairchild gets out of gaming
PC sound is going to get blasted
and
Sega cans Bernie Stolar

This month we will look back at the biggest stories in and around the video game industry in October of 1979, 1989, 1999.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..

Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060

Show Notes:
1979:
Tandy announces development of the TRS-80 Color Computer
https://books.google.de/books?id=Kz4EAAAAMBAJ&lpg=PA1&dq=infoworld%201979&hl=de&pg=PA3#v=onepage&q=rumor%20mill&f=false

Apple II+ released
https://archive.org/details/kilobaudmagazine-1979-10/page/n7

Sublogic is advertising their 3D graphics software
https://archive.org/details/byte-magazine-1979-10-rescan/page/n137
http://www.sublogiccorp.com/

Heathkits land at Zenith
https://shop.heathkit.com/shop

Does the S-100 bus still have a future?
https://archive.org/details/byte-magazine-1979-10-rescan/page/n110

Ted Lewis formulates the laws of personal computing
https://archive.org/details/byte-magazine-1979-10-rescan/page/n189
https://blog.ubiquity.acm.org/author/ted-lewis/
Q&A is at the end of the show notes

TI tries to convince the FCC to change its regulations
https://archive.org/details/byte-magazine-1979-10-rescan/page/n110

The race to develop optical storage media is on
https://archive.org/details/byte-magazine-1979-10-rescan/page/n111

The digital imaging era is here... sorta
https://archive.org/details/creativecomputing-1979-10/page/n28
https://books.google.de/books?id=ziOMgcvgXnYC&pg=PA54&lpg=PA54&dq=periphicon+company&source=bl&ots=TKPNcrIA3H&sig=ACfU3U2Au8ufHokIOREj0wAj5jdPqGcHsg&hl=en&sa=X&ved=2ahUKEwjVt4aUpfDkAhXCIlAKHVp8CmIQ6AEwCnoECAkQAQ#v=onepage&q=periphicon%20company&f=false

Channel F is dead
https://archive.org/details/creativecomputing-1979-0/page/n9
https://en.wikipedia.org/wiki/Fairchild_Channel_F
https://www.zircon.com/

1989:
Plessey introduces in-flight computer entertainment at Paris Air Show
https://www.gracesguide.co.uk/GEC-Plessey_Avionics
https://archive.org/details/ACE_Issue_25_1989-10_Future_Publishing_GB/page/n9
https://www.cbronline.com/news/plessey_seeks_fortune_with_in_flight_communications_fun/

Sega introduces the System 24 board
https://archive.org/details/ACE_Issue_25_1989-10_Future_Publishing_GB/page/n21
https://www.system16.com/hardware.php?id=708

Creative announces the Game Blaster and the Killer Kard
https://archive.org/details/1989-10-compute-magazine/page/n11
https://en.wikipedia.org/wiki/Sound_Blaster#Game_Blaster
https://www.youtube.com/watch?v=-0TAU35QS-8

Access Software announces RealSound
https://archive.org/details/1989-10-compute-magazine/page/n9
https://www.youtube.com/watch?v=wivtSeGr_T8
https://en.wikipedia.org/wiki/RealSound

Orson Scott Card announces that he'll be working with LucasFilm Games
https://archive.org/details/1989-10-compute-magazine/page/n105
https://www.mobygames.com/developer/sheet/view/developerId,2865/
https://www.quora.com/Orson-Scott-Card-was-credited-in-the-LucasArts-game-Loom-What-was-his-contribution
https://www.youtube.com/watch?v=y92k0Lakq04

EA goes public
https://archive.org/details/Computer_Gaming_World_Issue_64/page/n9
https://www.acquired.fm/episodes/the-electronic-arts-ipo-with-trip-hawkins
https://www.encyclopedia.com/social-sciences-and-law/economics-business-and-labor/businesses-and-occupations/electronic-arts-inc

Sierra acquires Dynamix 3D tech
https://archive.org/details/Computer_Gaming_World_Issue_64/page/n9
https://www.youtube.com/watch?v=usme3xqyBBg

Commodore cancels Commodore Magazine
https://archive.org/details/thegamesmachine-23/page/n13
https://archive.org/details/34-commodore-magazine

1999:
Sega takes the Dreamcast Online
https://archive.org/details/NextGen58Oct1999/page/n23
https://www.retromags.com/files/file/3960-gamepro-issue-133-october-1999/ page 32

Bernie Stolar gets booted from Sega
https://archive.org/details/NextGen58Oct1999/page/n13
https://www.retromags.com/files/file/3960-gamepro-issue-133-october-1999/ page 32
https://www.polygon.com/features/2017/7/10/15923640/sega-dreamcast-history-games-bernie-stolar
https://nypost.com/1999/08/13/president-is-out-in-sega-shake-up/
https://segaretro.org/Bernie_Stolar

SNK's NeoGeo Pocket will have Dreamcast connectivity
https://www.retromags.com/files/file/3960-gamepro-issue-133-october-1999/ page 32
https://segaretro.org/Neo_Geo_Pocket/Dreamcast_Setsuzoku_Cable

Both Sony and Nintendo drop the price of their consoles
https://archive.org/details/NextGen58Oct1999/page/n23
https://www.retromags.com/files/file/3960-gamepro-issue-133-october-1999/ page 32
https://en.wikipedia.org/wiki/Final_Fantasy_VIII

Sony enveils the Playstation 2 at the Tokyo Game Show
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue57/page/n3

Dreamcast launch in Europe pushed back to October 14
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue57/page/n25
https://www.computerworld.co.nz/article/515494/sega_bt_offerf_free_internet_via_dreamcast_console/

Nvidia launches "the world's first GPU"
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue57/page/n29 https://www.nvidia.com/object/IO_20020111_5424.html

Microsoft is developing a console
https://archive.org/details/NextGen58Oct1999/page/n10
https://en.wikipedia.org/wiki/Xbox_(console)

Developers grumble about the high cost of PS2 development
https://archive.org/details/NextGen58Oct1999/page/n19

Wizards of the Coast reveals D&D 3rd Edition at GenCon together with Bioware's NeverWinter Nights
https://www.retromags.com/magazines/usa/nextgen/nextgen-issue-58/ page 22
https://en.wikipedia.org/wiki/Neverwinter_Nights

Another Daikatana developer leaves Ion Storm
https://archive.org/details/PC-Player-German-Magazine-1999-10/page/n9
https://www.gamasutra.com/view/news/343443/Obituary_Veteran_programmer_Stephen_Ash_has_passed_away.php
https://www.mobygames.com/developer/sheet/view/developerId,3208/

Charlie Brooker foretells Let's Plays
https://archive.org/details/PC_Zone_Issue_081_1999-10_Dennis_Publishing_GB/page/n145

Ted Lewis Q&A:

  1. How did this article come about?
    I was a young professor at Oregon State University in 1979 and the personal computer industry was just getting started. Apple computer gave me an Apple ][e to play with, which started a long relationship and thinking about the disruptive nature of PCs. I began writing books and articles about them, eg How To Profit From Your PC, and The Mind Appliance. I think they were the first books on the topic.

Did you submit it or was it requested by the magazine?

I don’t recall but probably it was unsolicited. I think it was little high-brow for Byte.

Was it part of a larger research project?
No. Back then, PCs were considered toys unworthy of academic study. Everyone else used the mainframe on campus. By 1985 I had a lab of 20-30 Macs for Master degree students to do their research on. It was a robust effort at that time and for OSU.

  1. Which "personal computers," according to your definition in the article, were you using at the time?

Like I said, Apple ][e, but before that I had a kit computer from North Star, which went out of business. But it had a disk operating system and BASIC burned into ROM. That was 1977. But when the Apple came out, it took over the market.

  1. Your fourth law, concerning the high cost of producing software, seems prescient of the need for standardized hardware architectures. Were you imagining at the time that such a universal standard might be possible? Were you thinking that the S-100 was such a standard? How long did you think a standard in personal computing could last?

Well you are right - the S-100 was a standard as well as Bill Gate’s BASIC. But I was thinking more in terms of what is now FOSS. Also, I was enamored by p-code UCSD Pascal. Boy was I wrong!

  1. In laws 5 and 6, you talk about the usability of a personal computer as well as the service required to make that usability understandable to the consumer. Did you consider the existing machines you named in the piece as "simple" enough to be successful on the mass market at the time without the need to have the consumer to be held by the hand by a human service person? (aka you didn't need a human to explain a simple calculator but you did for most software packages at the time)

I completely missed the importance of GUIs until we got some Xerox Parc windows machines and then the Macintosh came out. They were so easy to use, you didn’t even need a manual. Totally surprising.

I missed this again when the iPhone came out. I was right about ease of use, but totally missed the impact of GUIs.

  1. Had you already seen Visicalc at the time of writing this piece and, if not, would it have changed any of your views concerning interface and usability?

I wrote the first book on spreadsheets, 32 VisiCalc Spreadsheets, soon after. It paid off my mortgage! But I never thought of it as a GUI. And of course it was. It was an example of ease of use. I was stuck in a BASIC paradigm, were the language was the interface. There had to be better interface, but I was stuck in the command line interface.

  1. Law 8 makes a rather bold statement concerning operating systems. Do you think this statement was true at the time, and if so, what changed in the technology or the market place to make operating systems as ubiquitous as they are today?

I am sad to say that operating systems are still too primitive. We are stuck with Unix and it’s derivatives. I consider Unix (Circa 1976) to be a major misstep in computing, akin to the original sin. It stripped out the security of Multics and usability of VMS. Much of what is wrong with computing today is traceable back to Unix and Linux. Nuff said.

  1. Law 10 seems to sound an ominous warning for the future. How has the propagation of personal computing over the last 40 years differed from the way you imagined it at the time? (yes, I know, a very narrowly crafted question) :)

Well the more time that passes, the less accurate become predictions. Wireless internet has changed everything. Mobile computing and cloud are the result. The future is probably wireless 5G with a computer in everything down to light bulbs and toothbrushes. When quantum computers take over, the Internet and its computers will have to be reinvented.

I hope this isn't asking too much. I really found the article fascinating and trying to put such things into a proper historical context is the main goal of our show.

No problem. Thanks for reminding me that I wrote the article 40 years ago.

Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/

View Details

Here is a list of the sources I used when researching this month's episode.

And consider supporting us on Patreon:

https://www.patreon.com/user?u=7594060

Atari Coin Connection Volume 2 No. 10, November-December 1978

The Best Games Electronics Can Produce, New York Times, https://www.nytimes.com/1978/11/27/archives/the-best-games-electronics-can-produce.html

Rusel DeMaria and Johnny Wilson, "High Score! The Illustrated History of Video Games", McGraw-Hill, 2003

Atari: The Golden Years - A History, 1978-1981 http://www.gamasutra.com/view/feature/3766/atari_the_golden_years__a_.php?print=14-55

The Video Game Historian https://videogamehistorian.wordpress.com/

The Digital Antiquarian https://www.filfre.net/

Ace, November 1988

The Games Machine, November 1988

Computer and Video Games, November 1988

Computer Gaming World, November 1988

Micromania, November 1988

Next Generation, November 1998

Computer and Video Games, November 1998

Mobygames http://www.mobygames.com

Special Thanks to Alexander Smith for helping me with the Bushnell story.

View Details

In a break from our normal programming, we interview Al Lowe, the father of Leisure Suit Larry, the padre of Freddy Pharkas and the god of Torin.

In this interview we touch on his first steps into the gaming industry pre-Sierra, his adventures dealing with Disney, the rise of Leisure Suit Larry and the changes in the industry he witnessed along the way.

Personally, he has always been a hero of mine, and they say that you should never meet your heroes, to which I say: "then you have the wrong heroes."

Al Lowe is awesome!

follow him on Twitter at: @allowe

And sign up for his daily joke mailing list at www.allowe.com

Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
https://www.youtube.com/channel/UCI1ZIIOfQRZ_Uh-blNiQORw

View Details

The KGB wants our KBs!
EA's Madden hits the shelves!
and
The Dreamcast lands in America!

These stories and many more on this month's episode of the Video Game Newsroom Time Machine

This month we will look back at the biggest stories in and around the video game industry in September of 1979, 1989, 1999.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..

Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060

Show Notes:
1979:
East German spies are after our tech
https://www.nytimes.com/1979/09/19/archives/bonn-fights-industrial-spying-bonn-is-combating-industrial.html?searchResultPosition=20
http://rechenwerk.halle.it/usr/digital-ag/projekte/andere/museum/index.html

Par-t-Golf is harnessing 16 bit power for the ultimate golf sim https://archive.org/details/PersonalComputing197909/page/n11
http://www.partgolf.net

Compute magazine debuts
https://archive.org/details/1979-Fall-compute-magazine

Temple of Apshai advertised in Compute and Creative Computing
https://archive.org/details/1979-Fall-compute-magazine/page/n81

And a few pages later... a review!
https://archive.org/details/1979-Fall-compute-magazine/page/n87
https://www.youtube.com/watch?v=HiMtY5BxdM0

Football game ad cc p 127
https://archive.org/details/CreativeComputingbetterScan197909/page/n128

Graphic golf ad cc p 162
https://archive.org/details/CreativeComputingbetterScan197909/page/n164

Apple wastes no time pumping their link to Minnesota education system
https://archive.org/details/CreativeComputingbetterScan197909/page/n1

Apple founds Apple Education Foundation
https://archive.org/details/CreativeComputingbetterScan197909/page/n17

Apple helps fund science shuttle in San Fran
https://archive.org/details/CreativeComputingbetterScan197909/page/n53

Visicalc ads in pc and cc
https://archive.org/details/CreativeComputingbetterScan197909/page/n194

Toy trends are laying the foundation for a different tomorrow
U.S. News & World Report, 03/09/1979 p. 83
https://drive.google.com/open?id=1zqb0Sd7bLmnURzyZ1-cif9FRz6Upzo1g

1989:
CD-I specs and marketing plan revealed!
https://archive.org/details/ACEIssue24Sep89/page/n25

Hypergames are the newest buzzword
https://archive.org/details/ACEIssue24Sep89/page/n37 https://en.wikipedia.org/wiki/HyperCard
https://archive.org/details/1989-09-compute-magazine/page/n89
https://www.mobygames.com/developer/sheet/view/developerId,11551/
https://www.mobygames.com/developer/sheet/view/developerId,988515/

Atari introduces the TT
https://archive.org/details/Happy.Computer.N71.1989.09-Cartman/page/n11
https://en.wikipedia.org/wiki/Atari_TT030

Atari announces that their handheld will be called the Lynx.
https://archive.org/details/ACEIssue24Sep89/page/n105

Michael Katz leaves Atari
https://www.wired.com/2001/05/history-5/
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_08_September1989 page 16

The head of Commodore gets sacked
https://archive.org/details/1989-09-compute-magazine/page/n79
https://archive.org/details/Happy.Computer.N71.1989.09-Cartman/page/n9
https://www.henwin.de/winfried-hoffmann-portrait

Mediagenic shuts down Infocom operations
https://archive.org/details/Computer_Gaming_World_Issue_63/page/n9
https://www.mobygames.com/developer/sheet/view/developerId,1745/

Leisure Suit Larry is spreading viruses
https://archive.org/details/Sierra_Newsletter_The_Volume_2_Number_1_Spring_1989_1989_Sierra_On-Line_US/page/n12
https://archive.org/details/Computer_Gaming_World_Issue_63/page/n9

John Madden Football finally gets released for the Apple II
https://archive.org/details/1989-09-compute-magazine/page/n89
https://www.youtube.com/watch?v=8EbPghLpK6c
https://www.mobygames.com/developer/sheet/view/developerId,7082/

NEC warns against grey imports
https://archive.org/details/thegamesmachine-22/page/n22

View-Master Interactive Vision is launched
https://www.youtube.com/watch?v=r7ZciCfgjmg
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_08_September1989 page 16

Captain Lou Albano to play Mario
https://en.wikipedia.org/wiki/List_of_television_programs_based_on_video_games
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_08_September1989 page 16
https://www.youtube.com/watch?v=Q20ovbTOroE&list=PLPbVSXTDxS-cpcgVr2SQKcpkl_UJhe9Pv https://en.wikipedia.org/wiki/Lou_Albano

1999:
The N64 will go online thanks to the 64DD... if it ever ships
https://archive.org/details/GamePro_Issue_122_September_1999/page/n31
https://en.wikipedia.org/wiki/64DD

Nintendo announces downloadable games for the Gameboy
https://archive.org/details/GamePro_Issue_122_September_1999/page/n31
https://bulbapedia.bulbagarden.net/wiki/Mobile_Game_Boy_Adapter
http://videogamekraken.com/wonder-swan-mobile-wonder-gate

Sega to develop for the Gameboy
https://archive.org/details/GamePro_Issue_122_September_1999/page/n31
https://www.mobygames.com/game/gameboy-color/sakura-taisen-gb
https://nintendo.fandom.com/wiki/Sega

Sega's Dreamcast price cut boosts sales!
https://archive.org/details/NextGen57Sep1999/page/n17

Sega is collapsing
https://archive.org/details/NextGen57Sep1999/page/n17
https://www.nytimes.com/1999/06/29/business/world-business-briefing-asia-sega-stock-plunges.html?searchResultPosition=3

Dreamcast launches!
https://archive.org/details/NextGen57Sep1999/page/n61
https://gamicus.gamepedia.com/List_of_video_game_console_launch_games#Sega_Dreamcastl
https://en.wikipedia.org/wiki/List_of_Dreamcast_games

GT interactive is up for sale
https://archive.org/details/NextGen57Sep1999/page/n17
https://en.wikipedia.org/wiki/Atari,_Inc._(Atari,_SA_subsidiary)

Billy Mitchell gets a perfect score on Pac-Man
https://archive.org/details/NextGen57Sep1999/page/n13
https://en.wikipedia.org/wiki/Billy_Mitchell_(video_game_player)

Midway reigns in Atari
https://archive.org/details/NextGen57Sep1999/page/n20

Web.it launches the Commodore 64
https://archive.org/details/PC-Player-German-Magazine-1999-09/page/n106
https://www.youtube.com/watch?v=koCj8W16Wu0

Corruption hits Brittania
https://www.nytimes.com/1999/07/08/technology/news-watch-video-game-worker-dismissed-for-selling-fantasy-real-estate.html
https://archive.org/details/PC_Zone_Issue_080_1999-09_Dennis_Publishing_GB/page/n33
https://www.kansascity.com/news/local/crime/article79373497.html
https://www.courtlistener.com/docket/6251362/united-states-v-roseler/

Adventure game engines are popping up online
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue56/page/n109
https://www.adventurecorner.de/special/25/adventure-engines
https://en.wikipedia.org/wiki/ScummVM

Microsoft signs deal to port Konami games to Windows
https://archive.org/details/PC_Zone_Issue_080_1999-09_Dennis_Publishing_GB/page/n34

View Details

CompuServe brings online services to the masses!
The Battle for Tetris begins in court!
Sega flounders heading into the Dreamcast launch!

These stories and many more on this month's episode of the Video Game Newsroom Time Machine.

This month we will look back at the biggest stories in and around the video game industry in August of 1979, 1989, 1999.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..

Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060
https://www.youtube.com/channel/UCI1ZIIOfQRZ_Uh-blNiQORw

Show Notes:

1979:
Summer CES in Chicago oversahdows the National Computer Conference
https://archive.org/details/CreativeComputingbetterScan197908/page/n21

APF Electronics introduces the Imagination Machine
https://archive.org/details/CreativeComputingbetterScan197908/page/n23
http://www.old-computers.com/museum/computer.asp?c=584
http://hcvgm.org/APF_Imagination_Machine.html
https://en.wikipedia.org/wiki/APF_Imagination_Machine
https://www.fastcompany.com/3063298/ed-smith-and-the-imagination-machine-the-untold-story-of-a-black-vid

Mattel shows off the Intellivision... sort of
https://archive.org/details/CreativeComputingbetterScan197908/page/n25
https://en.wikipedia.org/wiki/Intellivision
https://en.wikipedia.org/wiki/Intellivision#Keyboard_Component
https://web.archive.org/web/20170629111841/http://www.intellivisionlives.com/bluesky/hardware/keyboard_tech.html

RCA follows up their COSMAC VIP with the VIP II
https://archive.org/details/CreativeComputingbetterScan197908/page/n27
http://www.cosmacvip.com/VIP2/VIP2.php

Texas Instruments enters the home microcomputing game
https://archive.org/details/CreativeComputingbetterScan197908/page/n23

Atari gets FCC approval for the 400 and 800 computers
https://books.google.com.au/books?id=Ij4EAAAAMBAJ&lpg=PA1&hl=de&pg=PA4#v=onepage&q&f=false

Softside warns: there’s no money in software
https://archive.org/details/softside-magazine-11/page/n3

CompuServe begins offering its services to home microcomputer users
https://books.google.com.au/books?id=Ij4EAAAAMBAJ&lpg=PA1&hl=de&pg=PA18#v=onepage&q&f=false

BYTE talks about the tech of the future
https://archive.org/details/byte-magazine-1979-08-rescan/page/n91
https://obsoletemedia.org/data/disk/

1989:
Battle between Mirrorsoft and Nintendo starts
https://archive.org/details/CommodoreUserIssue711989Aug/page/n97
https://www.youtube.com/watch?v=_fQtxKmgJC8
https://archive.org/details/ACEIssue23Aug89/page/n129
https://www.filfre.net/2017/07/a-tale-of-the-mirror-world-part-7-winners-and-losers/
https://player.fm/series/they-create-worlds/the-complete-tetris-story

Atari and Gameboy shown off at CES.
https://archive.org/details/thegamesmachine-21/page/n13

Nintendo and Atari both debut their handhelds at the Summer CES in NY
https://archive.org/details/1989-09-compute-magazine/page/n9

Atari announces the STE
https://archive.org/details/ACEIssue23Aug89/page/n8
https://en.wikipedia.org/wiki/Atari_ST#STE_models

Atari shows off the STacy and the Portfolio
https://archive.org/details/1989-08-compute-magazine/page/n61
https://archive.org/details/1989-08-compute-magazine/page/n78
https://en.wikipedia.org/wiki/Atari_STacy
https://web.archive.org/web/20071126105942/http://www.atari-portfolio.co.uk/aboutpf/ta-aboutpf.html
https://www.youtube.com/watch?v=3cfQKxUffqA

Rainbow Arts releases first game compilation on CD for the C64!
https://archive.org/details/CommodoreUserIssue711989Aug/page/n7
https://www.c64-wiki.com/wiki/1st_CD-Edition_(Collection)

Broderbund shows off SimCity
https://archive.org/details/ACEIssue23Aug89/page/n27

Microprose jumps into arcade development
https://archive.org/details/thegamesmachine-21/page/n19
https://www.arcade-museum.com/game_detail.php?game_id=7746
https://www.youtube.com/watch?v=RQfcLl0poOA

Battletech centers announced at CES
https://archive.org/details/thegamesmachine-21/page/n19
https://www.youtube.com/watch?v=jdJA5C_Po4U

1999:
BLEEM! Comes to Germany (and everywhere else... thanks Internet!)
https://archive.org/details/PC-Player-German-Magazine-1999-08/page/n10
https://www.youtube.com/watch?v=UGHul1PrXCE
https://en.wikipedia.org/wiki/Bleem!

Nintendo reverses corse on Dolphin strategy
https://archive.org/details/NextGeneration56Aug1999/page/n11
https://money.cnn.com/2001/05/21/companies/gamecube/

Yamauchi to step down
https://archive.org/details/GamePro_Issue_121_August_1999 page 28
https://en.wikipedia.org/wiki/Hiroshi_Yamauchi

Will Nintendo's hold on the handheld market finally be broken?
https://archive.org/details/NextGeneration56Aug1999/page/n13
https://www.ign.com/articles/2019/07/30/top-15-best-selling-video-game-consoles-of-all-time

Microsoft buys Shadowfactor
https://archive.org/details/PC_Zone_79_August_1999/page/n29
https://de.wikipedia.org/wiki/Gamevoice

EA is prepping the launch of a little game called The Sims
https://archive.org/details/PC_Zone_79_August_1999/page/n45

Firaxis to develop Civilization sequel
https://archive.org/details/Computer_Gaming_World_Issue_181/page/n169

Interactive Magic abandons physical media
https://archive.org/details/NextGeneration56Aug1999/page/n13
https://finance.yahoo.com/news/microprose-ientertainment-network-inc-announce-152100191.html

More firings at ION Storm
https://archive.org/details/Computer_Gaming_World_Issue_181/page/n33
https://www.mobygames.com/developer/sheet/view/developerId,26588/
https://www.mobygames.com/developer/sheet/view/developerId,492/

Ed Boon promises a radical departure for the Mortal Kombat Series with part 5
https://archive.org/details/GamePro_Issue_121_August_1999
https://www.mobygames.com/game/mortal-kombat-deadly-alliance

Sega lowers the price of Dreamcast in Japan
https://archive.org/details/NextGeneration56Aug1999/page/n13

Sega losses pile up
https://archive.org/details/NextGeneration56Aug1999/page/n15

Sony announces production of the Emotion Engine
https://archive.org/details/NextGeneration56Aug1999/page/n13

View Details

Financial scandals rock the computer world!
Sega is set to take on NEC in North America!
And the Dreamcast is thinking...
These stories and many more on this month's episode of the Video Game Newsroom Time Machine

This month we will look back at the biggest stories in and around the video game industry in July of 1979, 1989, 1999.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..

Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/user?u=7594060

Show Notes:
1979:
Lloyd's of London miscalculates risk of computer leasing business
https://www.nytimes.com/1979/07/30/archives/lloyds-insurers-stumble-over-computer-leasing-suit-asks-550-million.html?searchResultPosition=1
http://www.fundinguniverse.com/company-histories/itel-corporation-history/
https://www.nytimes.com/1979/07/29/archives/itel-corporation-is-at-the-brink-again.html?searchResultPosition=4

Norman Henry Hunt's second bogus computer company blows up
https://archive.org/details/CreativeComputingbetterScan197907/page/n99
https://archive.org/details/PersonalComputing197907/page/n8

Scout Computer Badge article in Creative Computing
https://archive.org/details/CreativeComputingbetterScan197907/page/n47
https://meritbadge.org/wiki/index.php/Computers

Santa Paravia and Fiumaccio ad
https://archive.org/details/Kilobaud197907/page/n14
https://www.mobygames.com/game/santa-paravia-and-fiumaccio

Minnesota signs deal with Apple
https://archive.org/details/PersonalComputing197907/page/n12

FCC to develop RF shielding regulations for home computers
https://archive.org/details/BYTE_Vol_04-07_1979-07_Automating_Eclipses/page/n100

The 16 bit processor war is on!
https://archive.org/details/BYTE_Vol_04-07_1979-07_Automating_Eclipses/page/n100

Yahtzee by Al Lowe Softside
https://archive.org/details/softside-magazine-10/page/n24

MB is hiring engineers and programmers
https://archive.org/details/BYTE_Vol_04-07_1979-07_Automating_Eclipses/page/n52

Intellivision stats and release date set... oh and there will be a keyboard (apparently)
https://archive.org/details/bub_gb_FT4EAAAAMBAJ/page/n14 https://en.wikipedia.org/wiki/Intellivision#Keyboard_Component

Micro-TV offers teletext service over cable in the USA
https://archive.org/details/bub_gb_FT4EAAAAMBAJ

1989:
Acorn launches "budget" Archimedes
https://archive.org/details/ACE_Issue_22_1989-07_Future_Publishing_GB/page/n9

Origin becomes its own publisher
https://archive.org/details/Computer_Gaming_World_Issue_61/page/n19

Interplay abandons Bard's Tale Franchise
https://archive.org/details/ACE_Issue_22_1989-07_Future_Publishing_GB/page/n96
https://en.wikipedia.org/wiki/The_Bard's_Tale

Gremlin breaks ties with U.S. Gold and returns to Sheffield
https://archive.org/details/thegamesmachine-20/page/n6
https://www.youtube.com/watch?v=A6taoEQ-UCU

The TurboGrafx16 is coming to America
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_06_July_1989
http://www.nintendolife.com/news/2012/11/interview_the_trouble_with_the_turbografx-16

Mega Drive renamed Genesis
https://archive.org/details/GamePro_Issue_002_July-August_1989/page/n11

Genesis TeleGenesisModem announced, big promises
https://archive.org/details/1989-09-compute-magazine/page/n11
http://www.sega-16.com/2006/11/disconnected-the-telegenesis-modem/

Virgin gets Sega distribution deal
https://archive.org/details/thegamesmachine-20/page/n7

1999:
Families file lawsuit against media in Paducah shooting
https://archive.org/details/GamePro_Issue_120_July_1999/page/n31
https://www.csmonitor.com/2000/0410/p2s2.html

E3 in the shadow of violence
https://archive.org/details/NextGeneration55Jul1999/page/n11

Dreamcast launch date and price announced
https://archive.org/details/GamePro_Issue_120_July_1999/page/n29
https://www.youtube.com/watch?v=fXDRSEdqpzg

"It’s thinking" ads start showing up
https://archive.org/details/GamePro_Issue_120_July_1999/page/n12

Castlevania resurrection shown for Dreaamcast
https://archive.org/details/NextGeneration55Jul1999/page/n16
https://www.youtube.com/watch?v=HcRkZ66RN2w

Dolphin business model
https://archive.org/details/NextGeneration55Jul1999/page/n17
https://steemit.com/gaming/@ultrawing/the-gamecube-that-can-play-dvds-panasonic-q

Howard Lincoln announces his retirement
https://archive.org/details/NextGeneration55Jul1999/page/n17

3dfx merges with STB
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue54/page/n5

GT Interactive layoffs
https://archive.org/details/PC-Player-German-Magazine-1999-07/page/n53

Codemasters buys Sensible Software
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue54/page/n4
https://www.eurogamer.net/articles/sex-n-drugs-n-rock-n-roll-article

Lara Croft appears nude in Playboy
https://archive.org/details/MicromanaTerceraEpocaSpanishIssue54/page/n5
https://www.thrillist.com/entertainment/nation/lara-croft-nell-mcandrew-tomb-raider-model

View Details

Sesame Street wants to teach kids computing,

The PC Master Race is pissy that the NES is watering down gaming

and

Sega teams up with iomega to bring zip drives to the Dreamcast

These stories and many more on this month's episode of the Video Game Newsroom Time Machine

This month we will look back at the biggest stories in and around the video game industry in June of 1979, 1989, 1999.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..

Send comments on twitter https://twitter.com/videogamenewsr2

Or

videogamenewsroomtimemachine@gmail.com

And if you like what we are doing here at the podcast, don't forget to support us on patreon!

https://www.patreon.com/user?u=7594060

Show Notes:

1979:

Two sided floppies

Kilobaud June 1979 https://archive.org/details/kilobaudmagazine-1979-06/page/n40

Sesame Place Game Center

Creative Computing June 1979 https://archive.org/details/CreativeComputingbetterScan197906/page/n23

https://muppet.fandom.com/wiki/Sesame_Place_Game_Center

https://en.wikipedia.org/wiki/Sesame_Place#Former_attractions

https://books.google.ca/books?id=JT4EAAAAMBAJ&pg=PA4&dq=%22sesame+place%22+the+game+centre&ei=O2kRS5jvMYnaygS3zNmDDQ&hl=en#v=onepage&q&f=false

Mattel earnings are down

New York Times, June 21, 1979 https://www.nytimes.com/1979/06/21/archives/mattels-diversified-comeback-mattel-acts-to-end-dependence-on-toys.html?searchResultPosition=1

1989:

Atari 7800 headed to UK

ACE 21 https://archive.org/details/ACEIssue21Jun89/page/n8

Apple looks poised to kill the Apple ][ line

Compute June 1989 https://archive.org/details/1989-07-compute-magazine/page/n56

Intel introduces the 486

Happy Computer 68 https://archive.org/details/Happy.Computer.N68.1989.06-Cartman/page/n9

VESA Standard is coming to enhanced VGA cards

Happy Computer 68 https://archive.org/details/Happy.Computer.N68.1989.06-Cartman/page/n11

Konix specs revised.

The Games Machine 19 https://archive.org/details/TheGamesMachineIssue19Jun89/page/n6

SAM Coupe delayed to September

The Games Machine 19 https://archive.org/details/TheGamesMachineIssue19Jun89/page/n7

Compute editorial dismisses NES and bemoans dumbing down of computer games

Compute 110 https://archive.org/details/1989-07-compute-magazine/page/n5

1999:

Arkansas law banning public exhibition of violent arcade games gets shelved

Next Generation 54 https://archive.org/details/NextGeneration54Jun1999/page/n14

Titus buys a 30% stake in Interplay

Next Generation 54 https://archive.org/details/NextGeneration54Jun1999/page/n15

Free Radical Design signs up with Eidos

Micromania Tercera Epoca 53 https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue53/page/n4

https://www.mobygames.com/company/deep-silver-dambuster-studios

Sucker Punch Productions is looking for a publisher for its first game

Next Generation 54 https://archive.org/details/NextGeneration54Jun1999/page/n15

Dreamworks announces their WWII FPS

Next Generation 54 https://archive.org/details/NextGeneration54Jun1999/page/n15

3D Realms denies Prey has been cancelled

Micromania Tercera Epoca 53 https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue53/page/n5

Zip drive add on for Dreamcast in development

Micromania Tercera Epoca 53 https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue53/page/n9

https://segaretro.org/Dreamcast_Zip_Drive

Tokyo game show Spring 99

Next Generation 54 https://archive.org/details/NextGeneration54Jun1999/page/n11

Namco calls on arcade game makers to up their game

Next Generation 54 https://archive.org/details/NextGeneration54Jun1999/page/n14

Turrican 3D teased

PC Player June, 1999 https://archive.org/details/PC-Player-German-Magazine-1999-06/page/n36

Sennheiser introduces the Surrounder

PC Player June, 1999 https://archive.org/details/PC-Player-German-Magazine-1999-06/page/n106

https://www.youtube.com/watch?v=3Ll-o4JttQk

Recommended Links:

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

View Details

Downloadable games come home,
CD based systems are on the rise,
and
The PS2 eats Dreamcast's lunch before either's launch

These stories and many more on this month's episode of the Video Game Newsroom Time Machine

We look back at the biggest stories in and around the video game industry in May of 1979, 1989, 1999.
As always, we'll mostly be using magazine cover dates for the 20 and 30 year jumps, while relying on newspaper articles and historical documents for the 40 year jump, as there weren't many dedicated gaming publications on the market yet.

Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com

And consider supporting us on Patreon:

https://www.patreon.com/user?u=7594060

Show Notes:
1979
Capcom is founded.
https://en.wikipedia.org/wiki/Kenzo_Tsujimoto
https://en.wikipedia.org/wiki/Capcom

Cosmac VIP profiled in Kilobaud Magazine
https://en.wikipedia.org/wiki/COSMAC_VIP
https://www.youtube.com/watch?v=wDoVBMSYfPw

Playcable test markets announced
https://en.wikipedia.org/wiki/PlayCable

First call goes out for submissions to the Annals of Computing History
Creative Computing May 1979
https://archive.org/details/CreativeComputingbetterScan197905/page/n7 https://www.computer.org/csdl/magazines/an

Electronic games at Toyfair
https://archive.org/details/CreativeComputingbetterScan197905/page/n17
https://www.youtube.com/watch?v=-BMe2HNH6c8
https://www.youtube.com/watch?v=k9czIDh6cTQ
https://en.wikipedia.org/wiki/Microvision
https://www.youtube.com/watch?v=Pt5JuHMBvEw
http://videogamekraken.com/microvision

1989
Computer and Video Games magazine has its first pic of the Gameboy
CVG 91
https://archive.org/details/Computer_Video_Games_Issue_091_1989-05_EMAP_Publishing_GB/page/n15

Acclaim and Konami get into the LCD game
VG&CE May 1989
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_04_May_1989

ACE reviews the PC Engine CD add-on
Ace 20
https://archive.org/details/ACEIssue20May89/page/n7

CDi is DOA
CGW 59
https://archive.org/details/Computer_Gaming_World_Issue_59/page/n13 https://searchstorage.techtarget.com/definition/CD-ROM-XA
http://www.philipscdi.com/history.htm

Nintendo announces their 1988 results
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_04_May_1989

286 PCs dominate the Xmas 88 in the USA
Compute 107
https://archive.org/details/1989-05-compute-magazine/page/n7

Apple misjudges chip shortage
Compute 107
https://archive.org/details/1989-05-compute-magazine/page/n7

Maniac Mansion tops German charts for three months straight
VG&CE May 1989
https://archive.org/details/Video_Games_Computer_Entertainment_Issue_04_May_1989

The first Lucasfilm produced Indiana Jones games are announced
CGW 59
https://archive.org/details/Computer_Gaming_World_Issue_59/page/n13

Project Firestart hits the mags
CGW 59
https://archive.org/details/Computer_Gaming_World_Issue_59/page/n6

GamePro issue 1 is released
GamePro 1
https://archive.org/details/GamePro_Issue_001_May-June_1989/page/n11

1999
PS2 specs and rumors abound!
GamePro 118
https://archive.org/details/GamePro_Issue_118_May_1999
Next Generation 53
https://archive.org/details/NEXT_Generation_53/page/n9

Nintendo's next console is in the works
NG 53
https://archive.org/details/NEXT_Generation_53/page/n15

Konami announces 5 titles for Dreamcast's US launch
https://archive.org/details/NEXT_Generation_53/page/n16

Japanese Arcade show has some surprises in store
NG 53
https://archive.org/details/NEXT_Generation_53/page/n19

Infogrames buys Accolade
Micromania 52
https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue52/page/n5
https://en.wikipedia.org/wiki/Accolade_(company)

Star Wars Episode 1 games are previewed
NG 53
https://archive.org/details/NEXT_Generation_53/page/n53

More fallout from Chainsaw Monday
PC Player 1999 May
https://archive.org/details/PC-Player-German-Magazine-1999-05/page/n9

Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/

View Details

A computer in every home
Atari and Nintendo sue each other
and
Nintendo gets its panties in a bunch over emulation

These stories and many more on this month's episode of the Video Game Newsroom time Machine

We look back at the biggest stories in and around the video game industry in March of 1979, 1989, 1999.
As always, we'll mostly be using magazine cover dates for the 20 and 30 year jumps, while relying on newspaper articles and historical documents for the 40 year jump, as there weren't many dedicated gaming publications on the market yet.

Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com

Check out our Patreon at:

https://www.patreon.com/user?u=7594060

Show Notes:
1979
A computer in every home
Newsweek, US edition, April 2, 1979

Privacy laws start popping up
Starting to Protect Privacy, New York Times April 10, 1979 https://www.nytimes.com/1979/04/10/archives/starting-to-protect-privacy.html

Stopping Compuer Chomping of Privacy, New York Times April 28, 1979 https://www.nytimes.com/1979/04/28/archives/stopping-computer-chomping-of-privacy.html

Pinball in the News
On the Light Side: Pinball Wizardry, The Associated Press, April 10, 1979

Pinball: Nassau's Big Zero, New York Times, April 8, 1979 https://www.nytimes.com/1979/04/08/archives/long-island-weekly-pinball-nassaus-big-zero.html

Williams' Crazy Story Part 1
http://podcast.theycreateworlds.com/e/williams-crazy-story-pt-1/

Carl Sagan to host show about space and science
Dr. Carl Sagan to Be Host of PBS Science Series, NYT, April 18, 1979 https://www.nytimes.com/1979/04/18/archives/dr-carl-sagan-to-be-host-of-pbs-science-series-interplanetary.html

1989
CES in Vegas shows the dominance of the NES
CVG 90 https://archive.org/details/Computer_Video_Games_Issue_090_1989-04_EMAP_Publishing_GB

Atari and Nintendo start suing each other over lock out chips and unfair practices
Compute 107 https://archive.org/details/1989-04-compute-magazine
https://en.wikipedia.org/wiki/CIC_(Nintendo)
https://en.wikipedia.org/wiki/Ultra_Games

Domark cuts deal with Tengen
The games machine 17 https://archive.org/details/thegamesmachine-17
https://en.wikipedia.org/wiki/Square_Enix_Europe#Domark
https://www.youtube.com/watch?v=g6JC-HCNcio
https://www.youtube.com/watch?v=ntEz4o5eq7k

Atari ST support in the industry eroded through piracy.
Letter from the CEO of Spectrum Holobyte
CGW58 https://archive.org/details/Computer_Gaming_World_Issue_58/page/n3

Dynamix signs on to Mediagenic's affiliated label program
CGW58 https://archive.org/details/Computer_Gaming_World_Issue_58/page/n9
https://www.youtube.com/watch?v=Tdps1r38004
https://www.youtube.com/watch?v=usme3xqyBBg

Mirrorsoft launch Defender of the Crown on CD with limited 200 unit print run
The games machine 17 https://archive.org/details/TheGamesMachineIssue17Apr89/page/n11
https://www.youtube.com/watch?v=GJrJvhrV7Mo&t=321s

Scott Orr leaves Gamestar
VG&CE 3 https://archive.org/details/Video_Games_Computer_Entertainment_Issue_03_April_1989
https://en.wikipedia.org/wiki/Scott_Orr
https://www.youtube.com/watch?v=EIo5yTScaDg
https://www.youtube.com/watch?v=8EbPghLpK6c
https://www.youtube.com/watch?v=-ZR7hiRPjwY

1999
Microsoft pushes Windows CE for Dreamcast development.
Next Generation 52 https://archive.org/details/NextGeneration52Apr1999/page/n13
https://segaretro.org/Windows_CE

Agora Interactive launch their G.A.T.E. arcade system to integrate satellite networking into arcades
Next Generation 52 https://archive.org/details/NextGeneration52Apr1999/page/n15
https://en.wikipedia.org/wiki/Golden_Tee_Golf
https://en.wikipedia.org/wiki/Ultimate_Mortal_Kombat_3#Ultimate_Mortal_Kombat_3_Wave_Net

The first classic gaming expo is announced
Next Generation 52 https://archive.org/details/NextGeneration52Apr1999/page/n17

NeoGeo Pocket has been released, sold 37,000 units, and now is dead. Long live NeoGeo Pocket Color.
Next Generation 52 https://archive.org/details/NextGeneration52Apr1999/page/n19

Havas closes Sierra's Oakhurst office
Micromania 51 https://archive.org/details/MicromanaTerceraEpocaSpanishIssue51
https://www.bizjournals.com/seattle/stories/1999/03/01/story1.html

Emulation hits the N64
PC Player 1999 04 https://archive.org/details/PC-Player-German-Magazine-1999-04/page/n32
https://en.wikipedia.org/wiki/UltraHLE

Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/

View Details

Tandy mourns its CEO
Epyx beats Data East in court
and
Steve Jobs wants to make the Mac a gaming powerhouse.

These stories and many more on this month's episode of the Video Game Newsroom Time Machine

We look back at the biggest stories in and around the video game industry in March of 1979, 1989, 1999.

Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com

And consider supporting us on Patreon:

https://www.patreon.com/user?u=7594060

Sources:

1979:
Commodore Purchases Micro Display Systems, Wall Street Journal March 1, 1979

http://www.old-computers.com/museum/computer.asp?st=1&c=108

http://www.floodgap.com/retrobits/ckb/secret/lcd.html

What to do after you bury the boss, Forbes March 5, 1979

1988:
https://archive.org/details/Computer_Gaming_World_Issue_57

https://en.wikipedia.org/wiki/Karate_Champ

https://www.mobygames.com/game/c64/gi-joe-a-real-american-hero/screenshots/gameShotId,48230/

https://en.wikipedia.org/wiki/Data_East_USA,_Inc._v._Epyx,_Inc.

https://www.ravellaw.com/opinions/d101da3b99dadd73e937d8ded65f17aa

https://archive.org/details/cvg-magazine-089/

https://archive.org/details/ACEIssue18Mar89

https://archive.org/details/Sierra_Newsletter_Volume_2_Number_1_Spring_1989_Small/page/n3

1998:
https://archive.org/details/Computer_and_Video_Games_Issue_208_1999-03_EMAP_Images_GB

https://www.gamespot.com/articles/no-more-dreamcast-for-namco-this-year/1100-2451405/

https://archive.org/details/NEXT_Generation_51

https://www.youtube.com/watch?v=RyR50ZnCpEE

https://www.macobserver.com/news/99/april/990423/messagefromconnectix.html

https://web.archive.org/web/20070228070634/http://www.ca9.uscourts.gov/ca9/newopinions.nsf/0/66b3a352ea33712988256952007578c2?OpenDocument

https://www.macworld.com/article/1020791/vgs.html

https://www.wired.com/2002/12/the-games-wal-mart-doesnt-play/

Recommended Links:
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade BloggeR: https://arcadeblogger.com/

Corrections:
Karate Champ did not have a two player option, just a two player alternating option. A later revision, Karate Champ - Player vs. Player would be released in 1984.

View Details

AMD wants in on the hot new microcomputer action
The GDC is born
PCs are coming to rescue the arcade

These stories and many more on this month's episode of the Video Game Newsroom time Machine

We look back at the biggest stories in and around the video game industry in February of 1979, 1989, 1999.
As always, I'll mostly be using magazine cover dates for the 20 and 30 year jumps, while relying on newspaper articles and historical documents for the 40 year jump, as there weren't many dedicated gaming publications on the market yet.

Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com

And consider supporting us on Patreon:

https://www.patreon.com/user?u=7594060

1979:
AMD profiled in NYT
Arcades start accepting credit cards
Atari wants to know if local laws are limiting arcades

1989:
Dragon's Lair gets released on 16 bit computers
The Sam Coupe is announced
SNES/Super Famicom is revealed and is to be backward compatible
Top Rider has an amazing peripheral
The first Game Developes Conference is held

1999:
Dreamcast launch numbers come in from Japan
Arcade sales are down
The Arcade-PC is the great white hope
Daikatana gets delayed... again
Microsoft buys up FASA and kills Shadowrun: Assassin
Diamond launches the Rio MP3 player

Corrections: Super Hang-On was released in 1987

Sources:
https://www.nytimes.com/1979/02/25/archives/the-metamorphosis-of-a-salesman-sanders-is-taking-amd-beyond.html

http://podcast.theycreateworlds.com/e/a-fairchild-story/

https://archive.org/details/Atari_Coin_Connection_Volume_3_Number_2_February_1979

https://archive.org/details/Computer_Video_Games_Issue_088_1989-02_EMAP_Publishing_GB

https://gamingreinvented.com/uncategorized/the-snes-was-supposed-to-be-backwards-compatible/

https://archive.org/details/crash-magazine-61

https://www.retrogamer.net/profiles/hardware/sam-coupe/

https://archive.org/details/Computer_Gaming_World_Issue_56

https://archive.org/details/NEXT_Generation_50

https://www.sec.gov/Archives/edgar/data/1085243/000133248907000015/asoriginallyfiledmodified.htm

https://www.virtra.com/

https://web.archive.org/web/20000619155817/http://www.gamespot.com/features/btg-daikatana/index.html

https://archive.org/details/PCJoker0299

https://en.wikipedia.org/wiki/Rio_PMP300

View Details

``` Commodore tries to get into the retail business,
Atari announces plans to release a 16 bit console,
Interplay hits hard times
And much, much more!

We look back at the biggest stories in and around the video game industry in January of 1979, 1989, 1999.

Send comments on twitter @videogamenewsr2
Or
videogamenewsroomtimemachine@gmail.com

``` And consider supporting us on Patreon:

https://www.patreon.com/user?u=7594060

```

Sources:
1979:
```

``` https://www.nytimes.com/1979/01/05/archives/business-people-mrsjaffee-joins-53-men-in-citibank-senior-post.html

``` https://www.nytimes.com/1979/01/09/archives/worry-mars-electronics-show-recession-fear-at-exhibition-a-slowdown.html

``` https://www.nytimes.com/1979/01/03/archives/head-resigns-at-lafayette.html

https://www.nytimes.com/1979/01/04/archives/talks-begin-on-rescuing-lafayette-radio-story-of-widening-losses.html

https://arcadeblogger.com/2017/08/25/atari-ireland/

https://archive.org/details/Atari_Coin_Connection_Volume_3_Number_1_January_1979/page/n3

https://arcadeblogger.com/2017/08/25/atari-ireland/

1989:

https://archive.org/details/ACEIssue16Jan89

http://perso.wanadoo.es/amstradcpc/interviews/ritman.html

http://www.zee-3.com/pickfordbros/softography/index.php?game=42

https://web.archive.org/web/20131127123320/http://www.simonhallam.com/projects/detail/Fokker

https://www.redbull.com/int-en/rare-celebrating-30-years-of-gaming-glory

https://ia800207.us.archive.org/2/items/thegamesmachine-14/TheGamesMachine_14_Jan_1989.pdf

https://archive.org/details/cvg-magazine-087

1999:

https://archive.org/details/NEXT_Generation_49

https://www.mcvuk.com/development/interplay-a-troubled-history

https://www.imdb.com/title/tt0173840/?ref_=nv_sr_1

https://www.retromags.com/magazines/arg/next-level/next-level-issue-2/

https://en.wikipedia.org/wiki/Nuon_(DVD_technology)
```

View Details

This month we look back at December 1978, 1988, and 1998. Bushnell gets the boot, Phillips jumps into the cartridge console market, Nintendo stops the Giana Sisters and much, much more!

And consider supporting us on Patreon:

https://www.patreon.com/user?u=7594060

Our sources this month include:

http://www.the-nextlevel.com/odyssey2/articles/timeline/index.php

https://www.nytimes.com/1978/12/06/archives/technology-the-computer-entering-home.html

https://www.nytimes.com/1978/12/14/archives/talking-business-holiday-trends-of-toy-buying.html

https://archive.org/details/computer-video-games-magazine-086

https://archive.org/details/Computer_Gaming_World_Issue_54

https://www.youtube.com/watch?v=SJB6V88PrZE&list=PLR6RS8PTcoXRqUjvAE-Y4Mnk0fuTjPYpV&index=23

https://www.youtube.com/watch?v=u4ldS0n649M&index=15&list=PLR6RS8PTcoXRqUjvAE-Y4Mnk0fuTjPYpV

https://archive.org/details/thegamesmachine-13

https://www.youtube.com/watch?v=_fQtxKmgJC8

https://archive.org/details/Computer_and_Video_Games_Issue_205_1998-12_EMAP_Images_GB

https://archive.org/details/NEXT_Generation_48

With special thanks to Alexander Smith, check out his amazing podcast They Create Worlds. https://tcwpodcast.podbean.com/