Peanut-Butter & Jelly, Chicken & Waffles, both ingenious combinations! So why not Guns & Wizard Hats? Well I might have a few reasons. This week, Scott and I gnaw on an interesting article by Wired's Chris Kohler regarding Ray Muzyka's and Cliff Bleszinski's RPG/Shooter portents. We touch on such topics as big-ass swords, stat tracking, and the troublesome word that is "genre." As always, you'll find the original article in the sow notes. Also, your thought are always fascinating; you should leave them in the comments section below.

Some discussion starters:

  • What risks do developers running adding genre elements from RPGs into Shooters?
  • Are their some genre elements that are incompatible?
  • What RPG elements would you add to existing genres, if any?

To listen to the podcast:
- Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed.
- Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format.
- Subscribe to this podcast and EXP's written content with the RSS link on the right.

Show notes:

  • Run time: 29 min 57 sec
  • "BioWare's Muzyka: Line RPGs, Shooters Blurring" by Chris Kohler, via Wired
  • Music provided by Brad Sucks