Jumpscares, tension, low-frequency rumblings, gore, body horror, torture, unrelenting monsters and nightmares; all of these things and more are found in horror in all media, but video games have the unique property of throwing you INTO the fray and requiring you to make split second decisions. What makes horror effective and good? What are examples of both good and bad horror? Find out on this episode of Reflections on Gaming!

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Music for this episode: Werq by Kevin MacLeod

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