What is good and bad, and how does a video game track the consequences of actions made by the player? A buzzword in video games just a few years ago, morality systems were extremely pervasive in the PS3 era. inFAMOUS, Mass Effect, The Witcher, and many others tried to implement morality systems to varying degrees of success. This week we discuss many different systems and their pros and cons, and give our thoughts on morality systems as a whole!

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Music for this episode: Werq by Kevin MacLeod

Link: https://incompetech.filmmusic.io/song/4616-werq

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