The party departs from Hrakhamar Mine and travel towards Jahaka Bay. What will the party Find?
The Party is led to the entrance of the Hrakhamar mine in the southern part of the island of Chult by their guide Musharib. After discussing at length with the Albino Dwarf about why they felt slighted...the party enters the mine. What happens next? Let's find out!
As the party explores down the Aldani Basin and deeper into the Jungles of Chult. What new and wondrous beings lie in Chult? We will find out together!
The Party finds themselves on the island of Chult and more specifically the Port Nyanzaru. What kinds of fun could the party get into? Let's find out!
The party is approached by a mysterious Half-Elf to investigate what or who is raiding the docks at night. What they find is beyond what any of them could have imagined...
This is episode one of the new campaign! Our adventurers meet for the first time and begin to bond...kind of? Who knows what will happen?
The family finds themselves fresh off the river Styx and encountering the "King" of Atlantis, Kairn. Will the party be successful, or sail away on the river Styx?
The Party finds themselves delving deeper beneath Atlantis in search of the King Kairn and the Stone for which they came for.