New Episodes Every Tuesday @ 11 am MST
290 years ago was the day of rebirth for Phetonia. From the ashes of chaotic war rose this new nation. One founded to preserve and protect the innocent in the land. Her borders stretch to the far northern mountain ranges of Vikar to the southern sea of Criton. Phetonia is a diverse land filled with forests, rivers, swamps, hills, and magnificent coastal cliffs. Since Phetonia’s inception, the Fury of the land has protected it. Peace has been commonplace, but over the last 15 years, this peace has been threatened. Uprisings, rebellions, and an increase in mercenaries have threatened the land. Political backbiting, power-grabbing, and greed-filled merchants have cracked the political unity that has kept Phetonia strong. 10 years ago the Fury introduced the “rebuilding” initiative across the land. Youth, between the ages of 12-16, would be assigned a year of government training at one of the many schools across the land. This training would solidify loyalty to Phetonia and devotion to the church. The church of the Phoenix. 6 months ago, a mercenary guild lead by a person known as “The Resurrector” burnt down one of these schools. Faculty and guards were slaughtered as the students frantically escaped the horror of that night. Our story begins in the small town of John Sparrow 6 months following the burning of the school. By fate, destiny, or just pure luck, four former friends from the school will reunite and begin their quest together.
As the party heads to the cathedral, they learn they are not the only ones in the running for the Stone of the Church. As the event starts they are tasked with defending themselves in order to get the stone.
Vox tries to scare Rock. As the party decides their plans moving forward, Gale remembers he has an important meeting to attend. After attending he is tasked with a new Job.
In this special episode of The Dungeon House, Gale has a nightmare about his past, Triggered by the fight with the merfolk Gale must relive his last moments with his family.
After the fight that happened the previous day, the party decides what to do about gale and his "difficulties". Party learns new secrets about his past and others.
The party fights to keep the boat afloat. As the fight continues, gales past catches up with him leaving the party questioning his loyalty.
The Party travels to the Island. While traveling we learn about Gale's past with merfolk. Upon arriving, they try and barter with Maxiltar the leader of the Merfolks for his goods.
The party regroups after acquiring some Blood. The Party heads to catch up with Arie and finish collecting gear for their next trip. The party finds passage across the lake.
Rock and Wren, talk with Bishop about their plans, begging for his help. He offers some help on the condition that he meets with Astoria.
The Party splits up, and some head out to go shopping and get Arie some new armor. The other half goes to the church to get some holy virgin blood, needed for the ritual.
Vox heads to Vivian's, He talks about why he is angry with the party. They had a big discussion about what death means.
The Party heads back to the inn to decompress. There we learn a bit more about our Heros and their past. Rock tries to scare gale
The Party survives the Balrog and engages with the Resurrector. The party speaks to the Fuhrer, and Honor the dead.
As the party is in the heat of battle, they are looking in rough shape. Many have died, Wren has Fled, what will happen with the party?
The Party goes to the Fuhrer's Speech. They also perform, Rock sings a song about the Phoenix. The crowd grows weary as someone from the stand moves to the center of the Arena.
The party finishes speaking with Sister. As the party travels back to their inn, they see a magic shop that catches their eyes. The party decides to investigate.
After the horror of their discovery, the party seeks out a sister. Rock gets nervous as his reunion with Sister is drawing near. The party asks Sister some questions.
The party speaks to Grapel and Bishop after the Trial. Grapel invites them to dinner. The party has dinner at a fancy restaurant and discusses their next move.
As the party is brought to the Heptagon, they are given a choice to stay or run. They meet up with Rock. We learn about Lua. The party is put on trial.
Rock runs from the house of Grapel. He decides to do his own investigative work, but gets caught in the act and is taken away. The party wakes in the morning to meet up with Rock
Rock travels with Grapel to his home. Upon arriving Rock meets an unexpected guest. He also reunites with an old friend.
After the fight with the Mustache Gang, the party reunites with Rebecca. They soon find that they don't have time for a nice reunion, as another gang is on their way. The players flee leaving riches behind.
The party searches for Rebecca. Following leads, they head to the poor district to confront "the Mustache Man".
After splitting the party, Gale and Arei, meet back up with Lua, to discuss their next plans. Rock, Ren, and Vox perform for the rich.
After entering the capital, the party decides to split up again and learn more about the capital. The party decides what their next move is in acquiring the items. Rock plays music, Rebecca makes a deal, and there's a cat.
Finally arriving at the outskirts of the capital, the party sets up camp and waits until the morning to enter. Rock and Rebecca Go on their own adventure to the capital during the night.
The party heads off in search of the items. Cue the travel music! As they begin they run into a few problems.... eventually they see the capital in the distance.
In this final episode of the mini series about Lua, Rebbeca, and Vox, we watch as they make a play for the rock, after some mishaps the party travels back to meet with Sisters companions. Astoria shows up and recruits everyone.
The events of Lua, Rebecca, and Vox take place one month after the burning of the school. We learn that Sister recently came from the school. Where does Vox come from? Why does he notice something strange about Lua? How are they going to get the rock back?
In this episode following the origin of Lua, Rebecca, and Vox we watch as they try to protect the rock from a group of thugs, Will they be successful?
In the next few episodes, we explore how Lua, Rebecca, and Vox met. Rebecca meets Lua near a rock that has fallen from the sky, as they talk horns are heard in the distance. What will happen now?
As the group discusses what their next steps are in their room, they decide it must involve Astoria. As they begin to journey off, they meet some new faces...and some old.
After Teleporting into a dark room, the party learns they are under a Tavern, and that the Phoenix is rising in a few months, With the loss of her arm, Arei starts drinking. Is her liver going to be alright? Will she find a new arm? What will happen to the town the party left behind?
The Group of Arei, Wren, Gale, and Rock search deeper into the wizard's lair. Almost getting stuck at the door, they get inside his office. Will they find what they are looking for, is there a way to save Caspian?
With the recent death of Samantha and Serick, Gale panicking in the corner, and the dead wizard, the party is in serious need of a mental break. How is the party going to react now, what is their plan moving forward?
The party upon entering the room finds Samantha. Things don't look good. Upon intruding in on the Old man, they begin a brawl. Who will come out on top?
The party attempts to track down Caspian using Gail's Owl. Upon finding a cave, the party tries to enter and see what's inside. What will they find?
Caspian finds himself alone, without any friends. While alone he explores some unground structure. We FINALLY learn a bit about Caspain.
The party faces up against strange water creatures, As they fight the tides begin to change. We learn a bit more about Caspian and Gale.
As Samantha and Caspain are flung into the air from the river below, the party frantically finds a way to save them. New troubles arise as Caspian loses his stuff.
As the party arrives in the town of Darter, they find that it is in a poor state. The town is lacking resources to sustain life, and the capital has yet to step in. The party offers to help. Gale gets to know the party. Caspian is in a mood.
As Arei is revived, she finds that her physical form has changed into something she despises. In anger, she runs off before the party can return. As the party reunites they head off towards the next to in order to finish the quest for Maurice.
The party has 24 hours to find Samantha and get back to camp to save Arei. What trouble awaits them as they search. Will they make it back in time? Find out right now
After Killing the bird and realizing that Arei is dead, the party awaits to hear news from Maurice. Will the party be able to save Arei? Caspian gets punched.
The party is unexpectedly woken up from their nights rest by two flying monstrosities. Interesting choices are made during combat. The party awaits news.
WE ARE BACK Apologize for the wait, took longer than expected to get back into things. Also the audio on this episode is a bit rough, should be fixed by next time
In this episode our party finally gets on the road to their next destination towards the city of Darter. On their way out they pick up an unexpected small package. We learn more about Serick
In this episode, the party get to know Serick a bit more. Rock and the Girls go shopping for new gear. Along the way they are given a new quest while they continue their journey.
After the funeral, the group speaks with the bishop about their reward. They head to the inn to discuss with Astoria their future plans. Perhaps there are new adventures ahead.
After the death of his sister, Rock is grieved with sadness. The party searches for Akkel and the Resurrector. A ceremony is held in Rose's Honor.
The girls search for Rock. Caspian is being held captive along with other innocent souls. The party is reunited and stands together to stop the ritual.
Arei and Samantha track down Rose. The women head to the mayor's house in search of money to find Rock. Akkel and Caspian return to the rubble of the fire.
After a long battle with the Pirates, the party learns they may not be who they think they are. Tensions rise the party gets ever close to Rock.
The party returns to Caspian near the docks. With the information they learned from the pirate, they head straight to where the prisons are being held. Are they able to set them free?
Heading to the docks, the party searches for a way to find the pirates. After acquiring a boat, they head to open waters. We see a different side of Akkel.
Caspian, Arei, and Rose wake up to find that Akkel is not in his room. Thinking that he went by himself to heal his wing, the group travels to the cathedral. Upon arriving they see three familiar faces. The church asks the party to find the mayor's daughter.
In the special episode of The Dungeon House. We catch up with Rock. We learn about his captures and see things through his eyes. We learn of some new powers he shows off. We also learn who is behind all the kidnappings.
As the party is resting, Caspian decides to take a closer look at the statues. When he does, he is given a vision of him while in the ocean. The party tries to find an exit. Leaving Samantha with Conner, the party leaves to find a tavern. Akkel leaves by himself to get healed without telling anyone.
R, Sister, and the rest of the party travel into the catacombs to find Conner. While exploring they uncover some relics of the past.
Following their fight with the undead, Samantha rescues Conner while the rest of the party journey forward. Following the instructions left by Conner, they discover a secret passage that leads to a small room with an alter. A new character meets the party.
Caspian and Samantha find themselves alone at the hotel. Worried about the others they head to the cathedral. Akkel finds himself washed up on shore from the night before. He meets a woman interested in Rock.
After discovering Sister trapped under some rubble, the team jumps into action to save her. Upon her safe return, the party is greeted by a kind bishop and is given a place to stay for the night. Rock and Akkel have some late-night shenanigans.
The party convinces Akkel to go with them to the catacombs. While on their search for Sister the party discovers some of the tombs and holes are not as empty as they appear.
Finding themselves in the same restaurant as Samantha. Rock, Caspian, and her join together with Conner in search of Akkel. Whom they learn is suspected of murdering his father.
In this Special Episode** We see three different stories from different perspectives. We get to follow up with Samantha after storming out of the cathedral. We learn what happed with Akkel and his meeting with his father. To cap it all off the episode ends with a lunch excursion to an expensive restaurant.
After killing the basilisk, the party collects the venom and brings it to Dedra. Giving an antidote to the captain, the way is now clear for the party to travel to the city of Astoria. Upon arrival, they are met with unexpected news.
Realizing that splitting the party left them more vulnerable. They decide to stick together from now on. A decision needs to be made whether they will face the snakes, and save Lucier the snake tamer, or walk away.
After splitting up to cover more ground in their search for the basilisk, Akkel and Caspian are given a unique opportunity. Rock and Samantha push ahead to face new challanges.
Learning that Captain Gregory's children are dying due to an unfortunate accident with a basilisk. The party is contracted to slay the beast and retrieve some of its poison in order to create an antidote. Hot on the trail, they are led to the ruined remains of a church. Will they find the basilisk?
The party heads towards the coast to the city of Astoria in search of their beloved "sister". Finding their path to be blocked, the party decides to investigate and lend a hand.
This episode follows after episode 4. In this mini-episode, we catch up with Caspian, who had just left his friends to be alone. While there, he is confronted by Astoria, who seems determined to ask him something.
Following the chaos of battle, tensions rise as discoveries about Akkel's father come to light. The party is greeted by an old acquaintance from school. With new information, the party has new choices ahead.
Following the death of Commander Sasha, some of the team leaps into action to avenge the fallen
Given a letter from his father, Akkel and his friends make their way to find Commander Sasha. Upon finding her, the party learns that things may not be what they seem.
It's been 6 months since the school burnt down and our character split their paths. Yet it seems fate has other ideas bringing them back together. The characters find themselves in the small town of Johnsparrow where their adventures will begin once again.