Game Launches are messy. Murphy's Law of Game Launches is a real drag, oftentimes resulting in crunch, burnout, and occasionally, hilarious bugs. Let's chat with our fellow game devs in the trenches, and see how we can strive to make your next launch... boring.
Charede
Byte Me Podcast
Rictone
JoshcvCast
Jenny Leahman
Apollo 68
The Gaming Show
Penguin & Termite
Digital Foundry
Manoj Chauhan
The Amphigory Effect Team
The Gaming Corner Podcast
FGP
bryant
Matthew Bliss
Game design podcast by Stuart Lilford
SIFTER
captNclutch16
Gabe Carey
Miles
Richard Torruellas
Mike
The Emergent Gamer
Mad Mike
Bryan Key
Rapid Reviews Radio
Gaming Podcast by Joystix Entertainment
Press Any Key Podcast
GameStooge
Jeremy Kuhlmann
Samuel Adams
Lila Roth
VDGMS
Sean and Jason
Spectator Mode Podcast
Gaming News Weekly
Cloud Gaming Xtreme
WarHoundz
Gaming's Greatest Generation
Moos
Matt's RadCast
Randall Smith
Corporate Gamer
History Of Video Game Consoles
Zelos Malum & Wired Wicky
Retro Gaming Dads
Jeff Grubb
Luke Meador
Will Williams & Joe Cotter
TBB
Game Kudos
Bobby Blackwolf Studios
Next Gen Video Game Theory
George Karangioules
Manny Gutierrez
Helix Plays Games
The Dashboard
Gaming Talks!
Good Game Bad Game Podcast
JAHIEM RICHARDSON
Dan Lima & Luis Menchaca
Sean/Bloodwolfreaper
Flashback Five
K.Asante
SFUx Forge Guy
Funky Gamer
Will Williams & Joe Cotter
Will Williams & Joe Cotter
Emil Nissen, Jens Bonten
D3 Podcast
Family Gamer Review
Joseph King and Kevin Corkum
D-Pads & Dice Rolls
GamrInsanity
Ian Bonaparte
Justin Monsanto
viewport
Random Access Memories
Quick Tech
Dave Rottino and Dan Robinson
Fanbyte
Ryan Brown
Garza Tin Tin
Arnav Harsh
Zwasticaro
Ryco&Phoxx
Sunny
Tomus
Gamers Week Podcast
Michael
Bobby Blackwolf Studios
Dialogue Over Time
:focus state
CriminiiiNation
Adrelien Gaming
Oceanic Gaming Radio
Dan Lima & Luis Menchaca
This Podcast Cannot Continue
Kevin
Brian Pendleton & Jon Moon