PCGamer latest : Recent Episodes

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It's Steven versus Morgan. Only one can leave the video alive.

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The series will need to make some big changes in its next showing. But what, and how? Let's discuss.

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Don't trust the marketing. Cyberpunk is full of heart and earnest, oddball characters.

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We also dig up Steven's dark past and find out whether Chris is a soup guy or not.

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This week's podcast is all about the nitty-gritty details from our 4 hours with Cyberpunk 2077.

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Terraria wraps and we watch a goose ride a bike.

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Dual-wielding Needlers and hugging it out with monsters.

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With some bonus (spoiler-free) FF7 Remake discussion at the top.

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Impressions of Riot's first FPS and an early access survival game actually worth checking out.

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Sword fights and big frights.

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In which classic series take on new shapes.

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Tyler and James get into the weeds of what makes a good Metroidvania, and don't worry, no spoilers.

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Winners talking winners.

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Executive director Justin Vasquez takes us through signing with Discord, the store closure, going dark, and the recent Steam launch.

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Lightsabers, streaming and City 17.

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Inky black vomit, robot swarms, and horses.

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Disco Elysium? Disco, baby. Modern Warfare? Eh, sure, disco, kinda. Overwatch 2? Disco, bab—wait, Overwatch 2?

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We're all NPCs in the game of life, man.

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Now featuring News Quiz: The New News Quiz.

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We're making saunas a thing in North America.

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New frontiers for space travel, cards, and streaming services.

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An old MMO lives again, cards do card things, and Geralt makes his Netflix debut.

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New acronyms every week, guaranteed.

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Learn way more about bugs than you ever wanted to know.

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The spaceships are at it again.

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They're still making games, it seems.

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E3 is just shorthand for the gamer's third eye.

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In which James forgets what words are.

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Updates on games and updates on updates on games.

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Making live games ain't easy.

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Won't anyone think of the meta?

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That's too many guns.

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The blade cannot be streamed.

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Halo, it's me.

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Grinding gear and demons into a bloody pulp.

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It's going to be a long week.

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Also, Tim spreads his terrible card disease.

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Exodus stage right.

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Choppy waters.

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Everyone's mad.

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Cores, Cavill, and bottomless black cavities.

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Graphics and grinds.

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Crypts, cars, and conferences.

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Punks, puke, and pits.

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Tenchu Souls, human tallow, and ray-tracing.

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Hell pits, /timeplayed, and puzzles.

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Waves, woes, and wonders.

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Bans and botched bouts.

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Monsters, marketing, and more battle royale.

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Build fights, butts, and E3 bests.

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Wastelanders, wheels, and wackness.

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Battle royale, battlefields, and backpacks.

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Short campaigns, big villains, and dumb diseases.

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Comets, cards, and killing zombies.

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Big robots and cold robots.

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Game shows, big genres, and good questions.

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Small maps, vending machines, and baseball tragedies.

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The head of Larian talks Divinity: Original Sin 2's success and how they always plan games that are too big.

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Pod(cast) sighted!

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An hour with the creator of the PC's most fascinating game.

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Lukas Kunce of Amanita Design tells us about the Czech game development scene and whether Chuchel is getting the plushie treatment.

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The battle royale outlook, loot, and card-laning.

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New characters, walking cacti, and cryptic cultists.

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Scary goats, saving cities, and fake folktales.

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Missing boots, impossible doors, and big plays.

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Won't somebody please put a computer inside of a sweet bong already?

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In which we find out which game is real, Kissing: Card Battle Ultra or Seduce Me 2: The Demon War.

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We would be terrible pirates, but at least we know our gaming hardware.

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We also talk the opening weeks of Overwatch League and recap our time at CES.

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This week we talk the Vive Pro, roleplaying in medieval Bohemia, and find two reasons to bring up Nintendo games.

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Find out our Mercury mood, which Overwatch teams to buy Starter jackets for, and whether Doom VFR deserves the 'F'.

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We wash away the bad vibes with good tunes.

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It's weird how all games take place on the unexploded side of a half-exploded Mercury, right?

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We talk about the big announcements from Blizzcon, whether CoD: WWII has any boots on the ground, and answer your questions.

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We weep about the lack of interesting incentives in Destiny 2, light arrows on fire in Assassin's Creed, and answer your questions.

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We say goodbye to the Dead Space studio, worry about Activision's plans for matchmaking, and laugh at Tim's misery.

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We discuss the growing loot box trend, reflect on Valve's best bundle, and murder some friendly uruks.

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Wes shares tales from Divinity, and we discuss the colorful Cuphead and the conversation about game difficulty it's created.

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Valve makes changes to Steam user reviews, Tyler gets lost in a fantasy world (of purple skeletons), and Evan makes a strong case for Quake Champions.

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Valve makes changes to Steam user reviews, Tyler gets lost in a fantasy world (of purple skeletons), and Evan makes a strong case for Quake Champions.

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Everyone learns a thing or two about copyright law between fawning over our evil alien masters.

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We also talk about the Destiny 2 PC beta and address the informal ending to the Half-Life 2 story.

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The team runs through all the news coming out of Germany and jams to the music of Nidhogg 2.

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We go rogue this week, breaking the law by hacking the net and making love words about a beautiful blue hedgehog.

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This week, we talk about cards, dads, and hell!

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We talk confusing Early Access standards, Steam getting steamy, and the latest game from the team behind Gone Home.

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We venture into a post-Tom show, huddled together for warmth to talk Pyre and the remaining games of 2017.

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The show says a fond farewell with seven different guests.

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We're back with a new (but comfortingly familiar) look!

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We look at hot deals on Steam with a special guest!

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We go over as many exciting E3 games as we can.

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We look at Threadripper, the i9 CPU, and Steam Direct.

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We're joined by a special guest to talk Vanquish and take questions.

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Far Cry in Montana, Destiny 2's PC performance, and no card games!

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We speculate on Far Cry 5 and The Crew 2, and say goodbye to Alan Wake.

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The show is back with a new look and a higher resolution!

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Tom's gone, so we take our boots off the ground when he's not looking.

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We put our boots on the ground to talk CoD and more.

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We look at the news out of Star Wars Celebration, free StarCraft, and more.