Shelton Has Spoken: Recent Episodes

Anthony Shelton

Bite-size discussions on current video games.

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Anthony has had a tough time with MultiVersus matchmaking. He likes to play to win, most of his teammates do not. He has an idea to fix matchmaking based on his days playing basketball at his collegiate alma mater.

Are you satisfied with MultiVersus matchmaking? What would you do to improve it? Share your thoughts with Anthony at iamashelton35@gmail.com and hear your response on the show.

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A lot of people talk about how people tend to quit in MultiVersus and not finish the best of 3 set. Anthony Shelton gives his reasons why he quits and believes quitting isn't always bad or wrong.

What are some of your reasons for quitting in MultiVersus or anything else? Let's give the people some understanding of why people quit. Share your quitting stories with Anthony at iamashelton@gmail.com.

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Anthony Shelton questions the prices of MultiVersus' microtransactions. And he wonders if we understood why the prices are the way they are, maybe we'd be more willing to spend more. But there's no doubt about it, MultiVersus microtransactions are confusing.

What do you think about the MultiVersus microtransactions? Are they reasonable? Too much grind? Enticing? Give him your thoughts at iamashelton35@gmail.com.

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Overwatch 2 has a new scoreboard and while it may promote increased toxicity, it should stay.

Source: Overwatch 2 has a new way to judge other players, and I'm nervous

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VGC found on LinkedIn that someone was hired to Sony for their game preservation team. We don't know what the end result of that will be, but Anthony wonders has the idea of game preservation become too difficult? He also explains what he would do if he worked at one of those companies.

Source: PlayStation ‘has set up a new game preservation team’

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Remedy Entertainment announced they are working on remakes of Max Payne 1 & 2. Anthony explains why we should all temper our excitement because they're remakes, not remasters.

Source: Press release

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Anthony made a factual error when talking about Ghost Recon Breakpoint's NFT's in the previous episode, but still believes they're fool's gold. He also discusses IGN's freelance pay for news writers.

Sources: Ubisoft FAQ about what happens to NFT's if servers shut down

IGN hiring tweet

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Ubisoft announced the end of development on Ghost Recon Breakpoint, which also means no new NFT's. Anthony recalls how Ubisoft's endeavor was doomed from the start.

Source: Ghost Recon Twitter

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There's a new Monkey Island game coming called Return to Monkey Island. A lot of people are excited. Anthony explains why this will definitely end up on Game Pass.

Source: Ron Gilbert's tweet

Are you excited for the game? If you haven't played it, how intrigued are you? Share your response to @iamashelton on Twitter.

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In an interview with GamesIndustry.biz (in the same interview as yesterday's topic), Jim Ryan spoke about live-services. Anthony explains live-services is the reason Sony shouldn't be concerned about Game Pass or anything else making PlayStation's life harder.

Source: PlayStation's Jim Ryan: Our games could suffer if they went straight into PS Plus

Did you agree or disagree? Hit up Anthony on Twitter and let him know @iamashelton.

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PlayStation announced their new subscription service called...wait for it... PlayStation Plus! We'll talk about why it's not competing with Game Pass, if it's too expensive and underwhelming, and if it should include PS exclusives day one.

Feel to reply to me on Twitter @iamashelton.

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Hal Laboratories general director, Shinya Kumazaki, said - paraphrasing - They will continue to explore different styles of Kirby and "not just limit themselves to 3D." Anthony wonders why they wouldn't stick with 3D and explains why Hal Labs should.

Source: Kirby’s Shift to 3D Is Not Necessarily the Future of the Series Says Developer - IGN

Do you think Kirby should remain in 3D? Respond on Anthony's Twitter @iamashelton.

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Tom Henderson has inside information on a town hall meeting where EA talks about what went wrong with Battlefield 2042. One of the reasons is Halo Infinite. Anthony explains why he's not buying it and why Battlefield 2042's failure is the fault of nothing else except poor decision making.

Care to talk back? Hit Anthony up on Twitter.

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CD Projekt RED released their next-gen patch for Cyberpunk 2077 that is very large and significantly improves Cyberpunk 2077. Anthony explains that CDPR shot themselves in this foot, but is glad there is a positive ending to this part of the story. He also questions why they decided to launch this in February.

Source:

Cyberpunk 2077: PS5 and Xbox Series X/S Versions Are Out Now - IGN

Care to talk back? Hit Anthony up on Twitter.

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Microsoft made a statement saying Call of Duty and other Activision games will remain on PlayStation. But people still don't, or won't, believe it. Anthony explains this is an indicator of how the business of video games is changing and we can't evaluate these moves using the same logic we've always used when it comes to exclusives.

Source:

Adapting ahead of regulation: a principled approach to app stores - Microsoft On the Issues - Microsoft

Care to talk back? Hit Anthony up on Twitter.

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Halo Infinite's ranked matchmaking is broken and Anthony wonders why 343 chose a different ranked method over Halo 3 or Halo 5.

Care to talk back? Hit Anthony up on Twitter.

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Ubisoft says "Gamers don't get it" when it comes to NFT's. Anthony admits he doesn't get it, but he explains how Ubisoft and other NFT advocates haven't done much to help him, and the broader audience, understand the value of NFT's in video games and as a result, he concludes they don't belong in video games.

Source:

Interview: Ubisoft responds to angry NFT Digits and Quartz reaction - Finder

Care to talk back? Hit Anthony up on Twitter.

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Battlefield 2042's first season of content will be delayed until Summer of 2022. Anthony suggests that Battlefield 2042 is basically a rough draft and explains the sad reality of AAA development that we will probably never be able to change.

Sources:

Battlefield 2042 excluded from EA's Q3 earnings after it failed to meet expectations - VG247

EA admits DICE is good at fixing broken Battlefield games, but it's becoming tiresome - VG247

Care to talk back? Hit Anthony up on Twitter.

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Sony bought Bungie for $3.6 billion. Anthony explains that this acquisition shouldn't be lumped in with Take-Two's and Microsoft's, what this acquisition is for Bungie and Sony, and how this isn't a clapback at Microsoft buying Activision Blizzard King. Also, why would Sony mention there are more acquisitions to come?

Sources:

PlayStation: Bungie deal is about multiplatform, live-service games - GamesIndustry.biz

Care to talk back?

Hit Anthony up on Twitter.

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Hosted by one of IGN's freelance reviewers, Anthony Shelton, Shelton Has Spoken contains unique and insightful looks into the hottest and most interesting video game news, impressions on the latest games, and occasional commentary on Halo Infinite esports.