BACKSTORY: Recent Episodes

Alex Roberts

BACKSTORY is an ongoing series of interviews with game designers and other notable members of the role-playing community, hosted by Alex Roberts. This show is all about the person behind the work: how did they get into gaming? Why did they start designing? What are they most excited about for the future? Alex loves getting to know people, and you'll love coming along for the ride.

View Details

On the final episode of Backstory, designer and publisher Cat Tobin talks pushing things forward, leaving things behind, and publishing original Irish language RPGs!

Talk to you later, heroes.

Cat's Twitter

Pelgrane Press

Feminism

The Erotic Art Games Anthology

Alex's Patreon

View Details

Game designer Lucian Kahn talks magic, humor, and some exciting game anthologies. Would you rather be a Visigoth or a Mall Goth?

Lucian's Twitter

Lucian's Games

You & I

The Erotic Art Games Anthology

View Details

Psychologist Diana J Leonard shares her work on the life cycle of play communities.

Diana's Website,

Diana on Twitter,

The Dynamic Life Cycle of Live Action Role-Play Communities,

Conflict and Change: Testing a Life-Cycle-Derived Model of Larp Group Dynamics,

Living Games Conference Keynote: Promoting Healthy Communities in Larp

View Details

Ben Chong, aka swordsnflowers, joins us to talk about his experience teaching analog game design, developing the TTRPG scene in Malaysia, and his Sword Dream.

Ben on Twitter

Ben's games on itch.io

Alex on Patreon

View Details

Game designer and translator Sangjun Park talks about Moonflower, game translation, and his hopes for the future of the Korean TTRPG scene.

Sanjun's Twitter

Alex on Patreon!

View Details

Larpwright and sex educator Jon Cole on teaching with larp, designing in collaboration, and creating space for Real Talk.

Jon's Games,

Jon's Newsletter,

Still Life,

Alex on Patreon!

View Details

Historical game developer Catherine Ramen talks the New York crossdressing scene in the '90s, a nineteenth century Socialist commune in Paris, and more - as if we needed more when those first two things are so very very good???

The Aviatrix Games website,

Cat on Twitter,

Alex and Cat on She's a Super Geek,

Alex on Patreon!

View Details

Game developer Jenn Sandercock talks experimentation, balance, collaboration, and edible games.

Jenn’s Website,

Jenn on Twitter,

The Edible Games Cookbook,

Making Games That Give Me Hugs,

Alex on Patreon!

View Details

A very enthusiastic chat with ONE SHOT Network co-founder, podcaster, improviser, game designer, and professional goof boy James D'Amato. Plus a special announcement: our host is now on Patreon!

The Ultimate RPG Character Backstory Guide,

James on Twitter,

ONE SHOT,

CAMPAIGN,

Alex on Patreon!!!!!!!!!!!!

View Details

Game designer Camdon Wright joins us for a chat about designing for emotion, GMing outside your comfort zone, and being a fan of stuff, not people.

Camdon's website,

Camdon on Twitter,

Dialect,

Star Crossed,

For the Queen

View Details

Game designer and illustrator Whitney Delaglio on intimacy and problem-solving in games. Also: consensual storytelling is a sandwich; pass it on.

Whitney's website,

Whitney on Twitter,

Prism the RPG,

Whitney has a stretch goal coming up in the Kickstarter for Bite Me!

View Details

Game designer and wandering Kiwi Lauren McManamon talks about applying discursive analysis to the gaming table, roleplaying desire, and the strange birds that help us get through it all. We also discuss Lauren's academic work on the treatment of sexual assault complainants in the legal system, so please take care if and when you decide to listen.

Girl Underground on Kickstarter,

Lauren on Twitter,

Lauren's Masters' Thesis,

The Final Girl: a Game of Love,

Hot Guys Making Out: Sherlock.

View Details

Writer and designer Becky Annison joins us to talk gaming in the UK, werewolf romance, and an essential source of game design inspiration: reality television.

Bite Me! on Kickstarter,

Becky Annison on Twitter,

Black Armada (Becky's publishing company, co-owed with Josh Fox),

Black Armada on Twitter,

Seven Wonders: a Story Games Anthology.

View Details

Games journalist and co-runner of the Role Over Play Dead blog, Kai chats with Alex about tabletop and live-action gaming in Malaysia.

Role Over Play Dead,

Kai on Twitter,

Kai on Instagram,

D&D and the Tabletop Gaming Industry in Malaysia.

View Details

In honour of the show's third anniversary, producer Alex Sisk interviews the creator and host of Backstory. Learn about the process behind the show, how she prepares for and conducts interviews, and her plans for the future - in podcasting and beyond. Thanks for sticking with us, friends. It's been a wonderful time.

Alex's website,

Star Crossed,

For the Queen.

View Details

James Mendez Hodes is a Filipino-American writer, game designer, cultural consultant, and martial artist who knows which kind of sword Alex should use. If you're curious about Heian or Sengoku period Japan, or about playing other cultures or historical periods in general, listen in!

Consider this a companion piece to an upcoming episode of ONE SHOT in which Alex will be running Kagematsu!

Mendez's website,

Mendez on Twitter,

Support the hip hop translation of Homer's Iliad!,

Thousand Arrows,

An extremely useful post on best practices for historical gameplay,

Fist City,

Kagematsu.

View Details

Game designer and artist Albert Kong joins us for a talk about parkour, the art of gathering, and other ways to open the potential for play in the world around you.

Albert's website,

Albert on Twitter,

Albert's Inbox Zine,

Mt. Caz,

The We-Ness,

A Pattern Language,

Tom Sachs,

The Dispossessed

View Details

Game designer and co-creator of She's a Super Geek, Senda Linaugh, talks gaming, creativity, and community connection. Content note for discussion of abusive relationships.

Senda on Twitter,

She's a Super Geek,

Pandas Talking Games,

Love & Justice,

We Can Once More Ascend,

Senda on Gnome Stew

View Details

Award-winning larp designer Jeff Dieterle joins us for a talk about music, magic, stupid games, and kiss jail.

Jeff on Twitter,

My Jam is now on Kickstarter!,

Wigilia,

Long Time Listener, Last Time Caller,

A Hundred Years Adoring You,

Meet My Friends the Friends,

Best Show with Tom Scharpling,

The Campaign for North Africa.

View Details

Design strategist Andrea Morales Coto is bringing the magic of live-action game design to new avenues, from distribution methods to cryptoeconomic systems and beyond. Learn along with Alex!

Andrea's Website,

Andrea on Twitter,

"I Owe Us" cryptoeconomic prototype,

"Following the Green Light: Designing Inclusion in Game Distribution,"

The Golden Cobra Game Design Challenge.

View Details

Podcaster and Unofficial Larpwright of the Olive Garden chain of restaurants Jeff Stormer joins us for a nice chat about professional wrestling, karaoke, and other roleplaying games.

Jeff's Website,

When You're Here You're Family,

Alex's Guest Spot on the Party of One Podcast,

Big Bad Con 2018

View Details

Gamer, editor, and improv performer Karen Twelves joins us for a talk about performance, play, and the importance of trust.

Karen's Website,

Karen on Twitter,

Improv for Gamers will be out this November!,

Improv for Gamers on Twitter,

Syntax & Semicolons: An Interview With Karen Twelves,

Karen also copyedited Star Crossed: The Two Player Game of Forbidden Love, which you can pre-order until October 1st!

View Details

Games scholar Jose Zagal starts a new semester of Backstory, with discussions of Role-Playing Games Studies, the intricate web of influence among different game media, and identifying the ethical frameworks in Animal Crossing. If Emmanuel Kant made a videogame, what would it be like?

Jose at The University of Utah,

Jose on Twitter,

DiGRA,

Foundations of Digital Games Conference,

Role-Playing Games Studies: Transmedia Foundations (Use code FLR40 for a 20% discount!),

Videogames and the Ethics of Care (with John Murphy),

The Videogame Ethics Reader,

Ludoliteracy,

Examining 'RPG Elements': Systems of Character Progression (with Roger Altizer),

Pre-Order Star Crossed!

View Details

Co-organizer of the long-running campaign Shadowmoor, Casey Hardy tells us about sustainability, growth, and change in a larp community.

Shadowmoor,

SOLAR,

NERO

View Details

Game designer, streamer, RPG theorist and you new favourite podcast host DC joins us to talk about twitter threads and forging in the dark.

Mutants in the Night,

DC on Twitter,

DC on Twitch,

DC on Patreon,

Ropecon 2018,

[ONE SHOT Network on Patreon6

View Details

Magdalene Loh is making live-action career design games in Singapore! And stay tuned for some special announcements.

Magdalene Loh on LinkedIn,

What Color is Your Parachute?,

Howard Gardner's Multiple Intelligences,

How Children Succeed: Grit, Curiosity, and the Hidden Power of Character,

Ropecon 2018,

[Star Crossed: Now on Pre-Order

View Details

Larpwright and organizer Betty Bong on translating play across cultures.

Cozy Larp LA,

B Studio,

Empresses in the Palace,

Snow White, by J Li,

Drink Me, by Betsy Isaacson,

Inheritance, by Luke Crane,

Star Crossed

14 Days, by Hannah Shaffer and Evan Rowland,

Ghost Court: The Improvised Musical,

Bully Pulpit Games at Origins,

Big Bad Con 2018 Kickstarter

View Details

Game designer, crafter, and powerful scrum master Stephanie Bryant brings us a kinder, gentler post-apocalypse.

Threadbare,

Stephanie's Blog,

Best Friends,

Radio Free Kaiju

View Details

Children's author and game designer Terri Cohlene shares her insight on designing for kids, introducing roleplaying, and working in co-creation.

Terri's Website,

BFF is now on Kickstarter!

View Details

Star Crossed Story Time comes to a close with Sean Nittner and Kira Magrann re-telling a tale as old as time: a barely-contained love ensnared between warring clans of werewolves and vampires.

Star Crossed is on Kickstarter until May 10th!

Thanks to all our backers for making this mini-series possible <3

View Details

The penultimate Star Crossed Story Time features Sarah Lynne-Bowman and Jessica Schoolman reminiscing about a truly bad romance - bad for their stuffy business careers, to say the least.

Star Crossed is on Kickstarter until May 10th!

Thanks to all our backers for making this mini-series possible <3

View Details

Star Crossed Story Time is back! Erika Chappell and Lexi Tripp are gushing about their baroque romance between the daughters of two rival noble houses. Remember Rose of Versailles? Yeah.

Star Crossed is on Kickstarter until May 10th!

Thanks to all our backers for making this mini-series possible <3

View Details

In our first Star Crossed Story Time, Morgan Ellis and Andy Munich tell the story of their wuxia-inspired romance between members of the Xiaolin and Wudang schools.

View Details

Dungeon World co-designer and game streamer Adam Koebel shares insight on the relationship between design and play, and the future of streaming and game publishing.

Adam's Website,

Adam on Twitter,

Adam on Twitch,

Dungeon World

View Details

Game designer and graphic artist John Harper shares his journey with Blades in the Dark, and with designing and iterating over a long and storied career in independent publishing. (You know, long in RPG years.)

John's Website,

John Harper on Twitter,

Blades in the Dark,

View Details

Liz Chaipraditkul, independent publisher and designer of WITCH: Fated Souls, gives us the low down on working freelance, working for yourself, and navigating this wacky thing we call the tabletop RPG industry. (Remember: hire a proofreader!)

Familiars of Terra is now on Kickstarter!,

Angry Hamster Publishing,

Liz's Website,

[Liz on Twitter] 4

View Details

Game designer and interactive media writer Clio Yun-su Davis talks podcasting, immersive theatre, and the beauty of K-Pop. 

Clio's Website,

The Golden Cobra Challenge,

Living Games Conference,

View Details

Larpwright, librarian, and community organizer Kate Hill on welcoming newbies, character theme songs, and making sure that people are more important than the game.

Kate on Twitter,

Kate on Instagram,

The #Resistance Anthology,

WINTERHORN,

The Golden Cobra Anthologies,

Living Games Conference

Leaving Mundania's Larp Resources,

Measured in Cups,

View Details

Game designer Julia Ellingboe shares her thoughts on designing from the margins, expanding inclusion, and role-playing via playlists and packages.

Julia on Twitter,

Steal Away Jordan, via Indie Press Revolution,

Full Frame Initative,

Living Games Conference

View Details

Game designer, project manager, community manager and all around interesting guy Nathan Black talks codes of conduct, selling a punch, and larping the everyday.

Living Games Conference,

Burning Wheel,

Big Bad Con

View Details

Game designer, writer, and researcher Jonaya Kemper leads us down the winding path of larp ethnography and emancipatory bleed.

Jonaya's Website,

The Battle of Primrose Park: Playing for Emancipatory Bleed in Fortune & Felicity,

Announcement: Jonaya to Keynote at Living Games 2018!

View Details

Larp educator Jeeyon Shim on survival skills, planning scenes, and the secret life of trees.

Jeeyon's Website,

Jeeyon on Twitter,

Trackers Bay

View Details

Join award-winning game designer Jackson Tegu on a meandering chat through envelopes, CDs, and posters on telephone poles.

Jackson's website,

Jackson on Patreon,

Jackson on Twitter,

View Details

Archaeologist and professional GM Daniel Kwan talks holiday games, Dramatic Managers, and building social skills through role-play.

Daniel's Website,

Curiosity in Focus,

Level Up Gaming,

Dundas West Games

View Details

Bait Byout co-founder Fatima Abdul Karim on the birth of larp in the Arab world.

Bait Byout,

Bait Byout on Facebook,

Book: The Birth of Larp in the Arab World

View Details

Award-winning RPG designer Aleksandra Sontowska on sex, horror, and unsettling self-knowledge in games.

Aleksandra's Blog

Aleksandra on G+

The Beast

View Details

It's an episode of unabashed sincerity with artist and coach Tania Carriere of Advivum Journeys.

View Details

Writer, designer, and noted gastropod enthusiast Darcy Ross talks evolution, community, and shining a spotlight on the things you love.

View Details

Game designer and publisher Epidiah Ravachol talks playstorming, the games you love to teach, and the unheralded joy of double-entry bookkeeping.

Dig 1000 Holes

Epidiah on Twitter

Worlds Without Master

Dread

Sagas of Sundry

Project Alpha

RPG Solitaire Challenge

Across the Table Podcast

3:16 Carnage Amongst the Stars

Swords Without Master

Vegan Blueberry Muffins

The Beast

Urban Jungle and the Usagi Yojinbo RPG

View Details

Designer Jenn Martin on witches at work, manic pixie dreamgirling, and larp impostor syndrome.

Jenn Martin on twitter

Jank Cast

Fall of Magic

Definition: Manic Pixie Dream Girl

Feminism: A Nano-Game Anthology

Limbo, in Larps From The Factory

Let's be Dinosaurs

Glass Ceiling

The Sword, the Crown, and the Unspeakable Power

Crone-spiration Board

Night Forest

Inheritance

Minnesota Long Con

Big Bad Con

Metatopia

Peggy Klinplatz on Sex and Aging

View Details

Larpwright Alex Rowland on designing opportunities for care, queering boffer, and the time for subtlety.

Alex Rowland on twitter

Nordic Larp article

New World Magischola

Event Horizon

The "Black Box" Technique

Games on Demand

Here is my Power Button

Old Friends

Hlasko

Monsterhearts

A Place to Fuck Each Other

Out of Dodge

Contrapposto

Golden Cobra Challenge

Privilege, Power, and Dungeons & Dragons

View Details

Game designer and Assistant Professor at Carnegie Mellon University Jessica Hammer explores how we can take a more precise approach to transformative play through research and iteration.

Jessica's website

Jessica Hammer on Google Scholar

Scott Nicholson on "Playification"

Mary Flanagan's Tiltfactor Game Lab

Treehouse Dreams

Erika Chenoweth's research on civil resistance

View Details

Video artist and freeform designer Banana Chan talks haunted dolls, designing for anxiety, and new models for publishing larp. (Also! See you at Gen Con, nerds!)

Game and a Curry

Banana Chan on YouTube

Wandering Tribe Games (the creators of Yeah! Diamonds):

The Impostors

Golden Cobra Honorable Mention "The Other Place"

Kat Fajardo

VidCon

Mo Mo O'Brien

The Itras By Menagerie

Before and After Silence

View Details

Designer and long-time small-time con organizer Jay Treat joins us to talk cards, larps, and the careful calibration of tone.

Treat Games

Merchants of Araby

Strange Gravity

Damned Love

Psychic Detective Agency

View Details

Sociologist and podcast co-host Todd Nichols joins us to talk making stuff, putting it out there, and encouraging other folks to do the same.

View Details

Writer, designer, and #Feminism co-editor Misha Bushyager joins us to talk worldbuilding, YouTube, and blending the personal and historical in game design. Also: Alex learns what a Steak-umm is.

Misha on G+

Misha on Twitter

War Birds

Feminism

Earthdawn

Shadowrun

Rolemaster

The Duvet Trick

Apocalypse World

14 Days

The Watch

Epyllion

Fastaval

Chill

Lovecraftesque

Masks

Chain World

Female Re-Enactors of Distinction

View Details

In this episode: exciting announcements, horror and disco, tango and cooking, and award-winning game designer and author Graham Walmsley's realizations about Lovecraftian gaming had while watching Iron Fist!

Big Bad Con

Fairweather Manor

College of Wizardry

Play Unsafe

We Are Roommates Now

Will That Be All?

Not Gay: Sex Between Straight White Men

"Impro" by Keith Johnstone

Cthulhu Apocalypse

A Taste for Murder

Disco World

Just a Little Lovin'

Just a Little Lovin' USA

Turn the Beat Around: The Rise and Fall of Disco

Love Saves the Day: A History Of American Dance Music Culture, 1970–1979

Cthulhu Dark on Facebook

Graham on G+

Graham on Twitter

View Details

Stealth designer and prolific hacker Kim Lam joins Alex to talk playing by post, making games that aren't products, and origami. We also discuss Kim's upcoming larp about the legacy of the Cambodian genocide, so please listen with care.

The 200 word RPG challenge

The Sundered Land: A Doomed Pilgrim in the Ruins of the Future

Atop a Lonely Tower

Cleanse By Claw and Talon

Skinchangers

Misspent Youth

S21 - The Khmer Rouge Killing Machine

Kim on G+

View Details

Researcher and larpwright Brodie Atwater brings a lively perspective on larp accessibility, marginalization in gaming communities, and the importance of staying hydrated.

Social Mechanics: A Study on Inhibition and Intersectionality in Larp

We Need to Talk: A Literature Review of Debrief

The "Ok" Check-in System

Psychodrama

Bread and Puppet Theatre

The Icarus Project

In Residency

Her

Here is My Power Button

View Details

Stick it to the man! Game designer Robert Bohl talks Misspent Youth, Demi-Humans, and Bitch Goddesses. A little SALT with your usual Backstory sweetness.

Misspent Youth

Game Chef

The Forge

Burning Wheel

Tabletop with Wil Wheaton

Rob on G+

Sebastian Baker on Patreon

Apocalypse World

Le Tigre - Get off the Internet

View Details

Designer Caitlynn Belle joins Alex to talk about creating, refining, mentoring and problem solving. But more importantly: dying in space and bug sex.

WISCON

Caitlynn's website

Caitlynn's Patreon

Caitlynn's Games

Fiasco

Indie Groundbreaker Awards

Singularity

View Details

Designer and theorist Emily Care Boss joins us this episode to talk Living Games, loving games, and being vulnerable in play. Can role-playing be therapeutic? How do we unite disparate gaming communities? What larp-adjacent practices can we learn from? What's physi-ing??? You'll have to tune in to find out!

View Details

Gather 'round as designer and educator Josh Jordan tells us about about the unstoppable force of creativity, candy as cultural exchange, and collaboration as the cure for impostor syndrome. Should larpwrights be keeping an eye on reality TV? Well, probably not, I guess...

Josh's Website

Living Games

Tyrkisk Peber

Sarah Lynne-Bowman on Backstory

Evan Torner's "Literary and Performatice Imaginaries - Where Characters Come From"

Sons of Kryos

Teacher Has Personalized Handshakes With Every Single One of His Students

Parsley Games

Doll

Heroine

Vast & Starlit

Dangers Untold

Banana Chan's "They're Onto Me"

Caitlynn Belle's Patreon

Jackson Tegu's Patreon

The Upgrade!

A Short Film

Versed

Kimmy Walters' "Uptalk"

Jordan Stewart's "When We Were Young" is out of print

The Impostors will be on Kickstarter Soon!

View Details

Researcher, educator, writer, and President of LearnLarp LLC, Maury Brown joins Alex to talk safety, empowerment, and empathy in live-action play. If you've been curious about New World Magischola, come hear Maury describe the larp that's not about being a wizard, but "becoming the kind of wizard you want to be."

Learn Larp

New World Magischola

Maury's Living Games Keynote: "People-Centered Design"

New World Magischola's Safety and Calibration Techniques

College of Wizardry

Dystopia Rising

Edgeworld

View Details

Larpwright J Li joins Alex to talk emotional immersion, user-centric game design, and engaging in a fictional dialogue with the space around you. Curious about pervasive games, and one-player games? This one's for you.

J's website

J's Keynote at Living Games

Argentin

Twain

Magician

Mermaid

Big Bad Con

What is a "Secrets and Powers" Larp? with Susan Weiner

A Pattern Language for Larp

Ars Amandi Videos

The Golden Cobra Challenge

Teen Witch, by Avery Alder

J's Blog

View Details

Artist and GM Rachel Khan joins us to talk about running an RPG campaign based on Persian mythology at the Aga Khan museum in Toronto. Isn't that the coolest thing ever? We also discuss illustrating for games and the magic of dice bowls. Warning: major spoilers for a thousand-year-old poem!

Weald Comics

Rachel on Patreon

The Aga Khan Museum

Shahnameh

Gumshoe

The Drama System

Dungeon World

Pathfinder

Swords Without Master

Glorantha

Call of Cthulhu

Sword & Backpack

The Royal Ontario Museum

Opeth

View Details

To celebrate one year of Backstory, Alex brings on indie legends and Apocalypse World co-creators Meguey and D. Vincent Baker. Topics range from sex education to censorship to masonic initiation ceremonies and quilt preservation - and yes, it's all related to game design.

Lumpley Games

Vincent on G+

Meg on G+

Apocalypse World

Urban Shadows

Monsterhearts

Monster of the Week

The King is Dead

The Princes' Kingdom

Shadowrun

Cyberpunk 2020

Ars Magica

Our Whole Lives

The Vengeful Demon of the Ring

"Games as Folk Art" on Indie+

Dogs in the Vineyard

Shock: Social Science Fiction

Beloved

MASHED

Dialect

The Play Generated Map & Document Archive

View Details

Game designer Ole Peder Giæver, co-creator of Itras By (with Martin Bull Gudmundsen) and Old Friends (with Jason Morningstar) joins Alex for a dreamy chat about magic, masks, and Norwegian folklore. Also: an exciting announcement.

Ole Peder's G+

Condensed Chaos, by Phil Hine

Old Friends

Impro, by Keith Johnstone

Archipelago Cards

Whimsy Cards

Interview with Ole Peder on Analog Game Studies

The X-Card

Fighting Fantasy Books

Knutepunkt

Itras By

RESISTOR

Lovecraftesque

They're Onto Me Trailer

Lady Blackbird

Draug II

Let The Right One In

Ship it Like FedeXXX

View Details

Larpwright and publisher Mo Turkington on larping theatrically, embodiment and immersion, and "the unbearable weight of representation."

Unruly Designs

Mo's Keynote at Living Games

The Climb, by Jason Morningstar

Big Dicks, by The Countess Dillymore

New World Magischola

Just a Little Lovin'

Summer Loving

Ars Amandi

View Details

Prolific and influential game designer Avery Alder joins Alex to talk about re-entering game design with collaboration and care at the forefront. We also talk queerness, monstrosity, and kids in rpgs. Lots of other stuff too. It's a good chat.

Monsterhearts 2 on Kickstarter

Avery's Website

RIFTS

The Quiet Year

A Place to Fuck Each Other

The Rentpunk Game Jam

View Details

Game designer, writer, and consultant Whitney "Strix" Beltràn talks designing with fairy tales, role-playing with archetypes, and keeping mythologies alive.

Strixwerks

Bluebeard's Bride

The Golden Cobra Challenge

Weekly Affirmations on Hyper RPG

Whitney's esearch on Academia.edu

Mulaka, by Lienzo Studios

Twine

Strix on Twitter

View Details

Professional organizer Ben "Books" Schwartz talks larping with kids, larping with different traditions, and larping when it's your actual job.

Event Horizon

Ben on Twitter

Trackers Bay

The Wayfinder Experience

College of Wizardry

Living Games

New World Magischola

Magischola's Houses

Brute Force Design in Larp

The Monitor Celestra

Planetfall

View Details

What happens when you publish your own game from scratch? How do we welcome new players to the table? Game designer Hakan Seyalioglu on game publishing, community building, and the beautiful collision of the obvious and the unexpected.

Thorny Games

Big Bad Con

Old Friends

Juggernaut

Games within Games

Morgan Stinson and Joe Greathead's Fedora Noir will be available soon!

Roses and Thorns

Mouse Guard

Dread

The Prisoner GURPS

Kathryn Hymes on Backstory

Games on Demand

CAT

The Quiet Year

View Details

Do maps make statements, the way games do? Game designer and cartographer Mark Richardson joins Alex to talk publishing games, being sober, and running Vampire larps in the '90s.

Mark on Twitter

Green Hat Designs

Inuktitut Syllabics

7th Sea

Urban Shadows

Project: Dark

King Wen's Tower

Fastaval

Headspace

Apocalypse World

Fiasco

Mind's Eye Theatre

Inheritance

Metatopia/Dreamation

F.A.T.E.

View Details

What do digital and tabletop roleplaying have in common? Can worldbuilding in a game help us change the real world? And just what is the "real world" anyway? Scholar and critic Katherine Cross is here to talk digital citizenship, identity plurality, and more.

Katherine on Twitter

On Patreon

On Gamasutra

World of Warcraft: Night Elves

The New Laboratory of Dreams: Roleplaying as Resistance

and Ethics for Cyborgs: On Real Harassment in an "Unreal" Place

Knights of the Old Republic II

Big Bad Con

Gen Con

Epyllion

Cartel

Fall of Magic

View Details

How do you teach analog game design? What makes a game "for kids?" How does the context in which we encounter games influence how we play? Designer and community organizer Ross Cowman talks design, play, music, and more.

Heart of the Deernicorn

Fall of Magic

Arbutus Folk School

Fabricated Realities

Monsterhearts

Living Games

View Details

What role can Larp play in education across the lifespan? Can it help us develop responsible, reciprocal relationships with our land, waters, and communities? Gabriel de los Angeles joins us to discuss his work integrating role-playing into STEAM education.

NDN Players Research Group

Red Eagle Soaring

Storyteller Roger Fernandes

Sakura Con

Northwest Nerdcast

Dr. Sarah Lynne-Bowman

Gabriel's Living Games Keynote

Gabriel's research presentation at the Education and Simulation Pre-Conference

Dr. Megan Bang

United Indians for All Tribes Foundation

Native Girls Code

Analog Game Studies

SPITE

Klaus Raasted's interview with Gabriel

Evan Torner on Backstory

View Details

Is Pokemon Go a larp? What's the difference between torturing your characters and torturing your players? Can game design help you conquer your fears - or just spread them around a little? Larpwright Jacqueline Bryk is here to pose all these questions and many more. We may answer a few of them, too.

Jay Sylvano

MagFest

Double Exposure Conventions

Games on Demand

The Queer Gaymes Anthology

K. N. Granger

David Schirudan's 200-Word RPG Contest

Julia Ellingboe

Brie Sheldon

Kat Jones on Backstory

Damocles Thread

Monsterhearts

Graham Walmsley

Stacey Dellorfano, founder of ConTessa

Sugar Coated: a great documentary on Lolita fashion in America

View Details

Larpwright and theorist Katherine Castiello Jones talks sexuality, intimacy, feminism and other hot topics in game design. Can a game about painting your nails make a point about intersecting axes of oppression? We certainly think so.

Kat's Living Games Keynote

Julia Ellingboe

Cady Stanton's Candyland

What is "Parlour Sandbox?"

Swords Without Master

Evan Torner

Intercon

Slash: The Card Game

There's a Fan Fic For That

The #Feminism Anthology

Millian Kang's "The Managed Hand"

A "Revived" Play Report

The Queer Gaymes Anthology

Mo Turkington

Just a Little Lovin'

View Details

Experience designer, broadcaster and author Johnna Koljonen joins us to talk about the difference between role-play and character play, between feeling safe and being safe, and between design and tradition.

Johanna's Blog: Participation Safety

Introduction to Nordic Larp

The "Everyman's Right" or "Right of Public Access"

SCA: The Society for Creative Anachronism

Burning Man

Alibis for Interaction

Cut and Break

Maslow's Hierarchy of Needs

Johanna's Living Games Keynote: Opt-in/Opt-out Design

Inside Hamlet

Knutepunkt/Solmukohta

Halat Hisar, a Finnish-Palestinian Larp

College of Wizardry

Odysse Participation Design Agency

View Details

What do game design and education design have to say to each other? How about larp and VR? Larpwright and academic Evan Torner joins us to talk uncertainty, ideology, transparency, and other fun things hiding in your games.

Evan's website

Evan on twitter

Evan's talk on Teaching German Literature Through Larp

Eirik Fatland

What's a "nanogame?"

Goethe's "The Sorrows of Young Werther"

Larps from the Factory

The #Feminism Nanogames Anthology

The Golden Cobra Challenge

What's "Jeepform?"

DiGRA

Ernest Hemmingway's "The Old Man and the Sea"

Dante's Inferno, from The Divine Comedy

Dante's Inferno, the video game

Robin D. Laws' "Hamet's Hit Points"

Mary Flanagan

Ian Bogost

Lizzie Magie's "The Landlord's Game"

The Wyrd Con Companion Books

Greg Costikyan's "Uncertainty in Games"

Inside Hamlet

Treasure Trapped

Darkon

Uber Goober

Delirium

College of Wizardry

EVE Online

Undertale

Slayer Cake (and many more!)

Analog Game Studies

Gone Home

View Details

Can games unite the mystical and the digital? Writer, game designer, and cyberwitch Kira Magrann is here to talk magic, technology, and her new digital zine, RESISTOR.

Kira on Twitter

Kira on Tumblr

RESISTOR

A Cyborg Manifesto

Eliza Gauger's Problem Glyphs

The Witch (2016)

Aleister Crowley

Meg Baker on Rituals in Play

Mad About the Boy

Origins Game Fair

Vampire: The Masquerade

White Wolf

Strict Machine, in the Indie Mixtape Megamix

Mistress Matissse

Blue Rose

Just a Little Lovin'

I Say a Little Prayer

Night Witches

Coming Out Under Fire

Daughters of Bilitis

The War Birds Anthology

View Details

Freeform designer Sara Williamson chills and chats with Alex about co-designing, designing for bleed, designing adaptations, and the potential of touch as a game mechanic. Also: a few very exciting announcements.

Sara on Twitter

Sara on Google+

Gen Con Industry Insider Featured Presenters

New World Magischola

Babycastles

Sleep No More

Double Exposure Events

Fastaval

See Me Now

183 Days

Group Date, in the 2014 Golden Cobra Anthology

6 Months, 3 Days by Charlie Jane Anders

Shelter and Darlin' Corey, in the Indie Mixtape Megamix Anthology

Liz Gorinsky

The Clay that Woke

Twine

Freeform NYC

Emily Care Boss on Bleed

The Skeletons

View Details

Podcaster and Big Bad Con organizer Sean Nittner shares his love of Actual Play reporting, staying positive, and making gaming events safer and more inclusive. Key quote: "If you feel awkward or like you're going outside your comfort zone... you're probably on the right track."

Sean's website

Big Bad Con Kickstarter

Have Games, Will Travel

Blades in the Dark

Fiasco

Mage: The Ascension

Adam Koebel on Twitch

George R. R. Martin's LiveJournal

Narrative Control

Katanas & Trenchcoats

Big Bad Con

Double Exposure Envoy Program

Social Deduction Games

One-Night Werewolf

Coup

FATE

Good Omens

Call of Cthulu

Hero System

Ars Magica

Iron Heroes

Castles and Crusades

End Game

Magic: The Gathering

Katherine Cross

Dungeon World

Welcome to Night Vale

Dread

Pronoun Badge Ribbons

Whitney "Strix" Beltrán on Getting Women and other Minority Folks to Write for Your Game

Tanya D

View Details

Game designer and computational linguist Kathryn Hymes shares her love of locksmithing, larpspotting, and the incredible power of play. Is this the golden age of gaming? We certainly think so.

Thorny Games

Star Wars RPG by West End Games

The Battlestar Galactica Board Game

Games on Demand

CAT

Sign

The Golden Cobra Challenge

Big Bad Con

Dialect

Conlanging

J Li

Jason Morningstar

Metatopia

Xenolanguage

"Stories of Your Life" by Ted Chiang

"The Dispossessed" by Ursula LeGuin

Notre Dame de Paris (French Rock Opera)

Agglutinative Language

Living Games

New World Magischola

View Details

Game designer Glenn Given joins Alex to talk about the theater, philosophy, taxonomy, loving analog games in a digital world, and the curious gratification found in following the rules. Want to hear Alex call Wittgenstein a dirty word? You should hear what she says about Hegel. This episode comes with a content warning for brief discussion of self-harm. Take care, heroes.

Games by Play Date

Metatopia and Dreamation

XCOM

Majestic

The Golden Cobra Design Competition

Nemesis 382, in the Seven Wonders Anthology

Just a Little Lovin'

Bad Habit

Pleasant Dreams

Hearts Blazing

Slash

Editions of Dungeons & Dragons

View Details

Shanna Germain, co-founder and Creative Director of Monte Cook games, joins Alex for a deep dive into her creative process and bevy of current projects. We chat about everything from the challenges and rewards of designing games for kids to the interesting parallels between the role-playing and kink communities. What could be more intriguing than that?

Shanna Germain's Website

Monte Cook Games

The Numenera Kickstarter

Digipen

No Thank You, Evil

The Cypher System

Bunnies and Burrows

Hero Kids

Faery's Tale

Adventure Maximus

Predation

The Strange

The Poison Eater

View Details

This episode we're joined by game designer, graphic designer, illustrator, and Director of Marketing at Magpie Games: Sarah Richardson! She chats with Alex about designing, GMing, and what is really at the heart of the OSR movement. Plus: two very special announcements about two very special events!

Sarah's website

Magpie Games

Ken Hite on Twitter

The Indie Game Developer Network (IGDN)

Lamentations of the Flame Princess

Fire on the Velvel Horizon, by Scrap Princess and Patrick Stuart

Indie+ Spotlight on Sarah Richardson

Apocalypse World

Frank Mentzer

Jim Ward

A quick guide to the editions of D&D

Shadowrun

Earthdawn

Dread

Fiasco

Kristin Firth

Bluebeard's Bride

Emily Care-Boss and Tanya D's Our Many Games

Jean Wells' Palace of the Silver Princess

The Work of Erol Otus

TSR

Lilian Cohen-Moore

Meg Baker's 1,001 Nights

The Con Crash Zine

Pandemic

Women Write About Comics

Strix

Elsa Henry's Dead Scare

Nicole Winchester and Cheyenne Wall-Grimes

Faster, Pussycat, Kill, Kill!

Switchblade Sisters

Frontier #2 by Hellen Jo's

Dungeon World

View Details

Sarah Lynne-Bowman, PhD, sits down with Alex to chat about educational larps, transformational larps, and what place words like "fun" and "self" can have in role-playing discourse. We also take a moment to defend that Lightning Bolt guy. See you at Living Games, heroes.

Sarah's website

Living Games Conference

The Functions of Role-Playing Games

Østerskov Efterskole

Kapo, the Danish Prison Larp

Shoshanna Kessok's Nordic Larp Talk

X-Card

College of Wizardry

Wyrd Con Companion Book

Trols Pedersen on Safety Culture

Dystopia Rising

This Miracle

RuPaul's Drag Race

Jung's "Personae"

Erik Erikson's "Ego Identity"

Analog Game Studies

Keith Johnstone's Impro

Chuubo's Marvellous Wish Granting Engine

Amtgard

Treasure Trapped

Planetfall

Mind's Eye Society

New World Magischola

Role Models

"The Nordic Convention"

Fastaval

Nordsplainer vs Amerijerk

View Details

Designer and artist Laura Simpson chats with Alex about too many things to list! Highlights include her upcoming game Companion's Tale, designing in community, and pretending to be a vampire on the internet. If you remember what a MUSH is, you're in luck.

Laura's Website

http://www.laura-simpson.com/

Laura's Twitter

https://twitter.com/labmouse

What's a MUD/MUSH?

http://www.topmudsites.com/article01.shtml

Changeling: The Dreaming

https://rpggeek.com/rpg/426/changeling-dreaming

Mind's Eye Theatre

http://www.bynightstudios.com/products/about-minds-eye-theatre-vampire-the-masquerade/

Planescape

https://en.wikipedia.org/wiki/Planescape

Dungeon World

http://www.dungeon-world.com/

BESM

https://rpggeek.com/rpgfamily/327/besm-big-eyes-small-mouth

Dev Purkayastha

http://devpurkayastha.com/

The Dance and the Dawn

http://ndpdesign.com/the-dance-and-the-dawn/

Elizabeth Sampat

http://www.elizabethsampat.com/

It's Complicated

https://www.nobleknight.com/ProductDetail.asp_Q_ProductID_E_2147439062_A_InventoryID_E_2147747520_A_ProductLineID_E_2137424806_A_ManufacturerID_E_2145084393_A_CategoryID_E_12_A_GenreID_E_

Shreyas Sampat

https://summerbird.wordpress.com/

Emily Care-Boss

http://www.blackgreengames.com/

Breaking the Ice

http://www.blackgreengames.com/shop/breaking-the-ice-pdf

Meg and Vincent Baker

http://www.nightskygames.com/

Michael Miller

https://stalwart1000.wordpress.com/

Julia Ellingboe

http://www.stoneskinpress.com/index.php/authors/julia-bond-ellingboe/

Metatopia, Dreamation, Maelstrom conventions

http://www.dexposure.com/home.html

View Details

Tabletop game deigner Hannah Shaffer chats with Alex about collaborative design, collaborative worldbuilding, and finding one's place in the roleplaying game community. We also briefly attempt to define the word "game," but thankfully give up quickly.

Works Cited

Hannah's website

http://makebigthings.com/

Hannah's twitter

https://twitter.com/hanbandit

Games People Play

http://makebigthings.com/games-people-play-podcast/

Tabletop Superhighway

http://thetabletopsuperhighway.com/

14 Days

http://makebigthings.com/14-days-a-game-about-life-with-migraines/

Questlandia

http://questlandia.com/

Evan Rowland

http://smallflygames.com/

Microscope

http://www.lamemage.com/microscope/

Apocalypse World

http://apocalypse-world.com/

Monsterhearts

http://buriedwithoutceremony.com/monsterhearts/

Game Chef

http://www.game-chef.com/

Metatopia

http://www.dexposure.com/m2015.html

Dreamation

http://www.dexposure.com/d2016.html

View Details

It's a very larpy episode with author, journalist, and larpwright Lizzie Stark. She shares her experiences and insights from long-form boffer campaigns, experimental Nordic larps, and much more.

Lizzie's blog

http://leavingmundania.com/

Lizzie's book

http://leavingmundania.com/the-book/

This Miracle

http://leavingmundania.com/2015/04/06/this-miracle/

The Curse

http://leavingmundania.com/2013/05/28/the-curse-a-freeform-game-about-brca/

Larps from the Factory

http://larpfactorybookproject.blogspot.ca/

Knight Realms Campaign Larp

http://www.knightrealms.com/

Markus Montola

http://www.markusmontola.fi/

Emily Care Boss on "Bleed"

http://www.blackgreengames.com/terms/

Sarah Lynne-Bowman

http://www.sarahlynnebowman.com/home/

Anna Westerling

http://annaw.org/

View Details

For our inaugural episode, Alex chats with Fiasco creator Jason Morningstar. We discuss his early forays into game design, his philosophy of play, and exciting happenings in the world of larp. Have you gone to Ghost Court? You will.