Join AJ and Nathan each week as they tell each other stories of what happened at their gaming table each week, and discuss how to handle those situations, dispensing their limited GMing wisdom in a funny and informative way. It's the ideal primer for all GMs of as many systems as we can think of.
This week, Nathan and AJ discuss the problem of choosing who gets to sit around your table, how you might want to recruit and the tips and tricks to avoid when you are starting a campaign.
This week, Nathan and AJ discuss sources of inspiration. What can you turn to when you have no ideas? How might you convert something from culture into your roleplaying games.
This week Nathan and AJ take a look to a different form of roleplaying game; One Shot games. When should you run them? How should you run them? Who are they good for? We will attempt in our own way to answer this!
This week Nathan and AJ tackle an important question that every GM will handle at some point, how do you support new players? We tackle how to deal with this and what techniques you might use to help new participants in roleplaying games.
This week Nathan and AJ tackle the tricky matter of who to have at your table, what steps to go through when one starts a new campaign. How do you know if the group is going to be a good fit? What are the benefits of a session 0? And how much can you head problems off by starting well?
This week, AJ and Nathan focus on the trickiest of aspects, Dungeon Design. How do you make a decent one? Philosophically what is a dungeon? Can you apply dungeon crafting ideas to games without them?
On these weeks episode, Nathan and AJ discuss the matter of random encounters; how to use them? do you need them? Does leaving elements to chance weaken your plot?
In our second episode, AJ and Nathan turn to encounter design; focusing on how one creates interesting encounters, and what does an encounter need to be interesting. What happens when you balance them wrong? And do you even need to balance an encounter at all?
Welcome to Roll For Shenanigans, the Tabletop RPG Podcast about things from the GM side of the screen. AJ and Nathan in this first episode discuss their approaches to planning sessions, what notes they take and how to make that plan which never survives contact with the enemy.
Welcome to Roll for Shenanigans, the podcast in which AJ and Nathan take things that happened in their respective tabletop roleplaying games, discuss them and then advise others on things that may come up. On the way they try to be funny and entertaining. Its perfect listening for GMs preparing their game
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