“In times of change, learners inherit the earth, while the learned find themselves beautifully equipped to deal with a world that no longer exists.” ― Eric Hoffer
SPELL WISE is a weekly podcast that brings to you distilled wisdom of over forty years of professional experience in the field of Learning & Development (L&D) and Leadership in organizations. SPELL stands for Shekhar's Podcast on Learning and Leadership.
In different episodes of the podcast to be published every Friday the podcaster intends to discuss contemporary issues, challenges, plausible approaches and solutions, and the best practices filtered from podcaster's professional experience in sectors that include, defense, software, academia, R&D, engineering, and L&D. The duration of the podcasts will be about ten minutes to suit the busy schedule of leaders in industry and organizations.
The podcasts can be useful for Leaders in corporate and government organizations, consultants, and L&D/HR practitioners.
Welcome to the exciting exploration in the world of Learning & Development and Leadership in organizations.
This episode discusses the various facets of simulation and augmented reality in training. Using concrete examples, the episode shows how the development of simulation-based learning can be impactfully effected. As a reflection exercise, listeners are urged to identify simulation and augmented based learning opportunities in their organizations.
This episode elaborates the concept of gamification in learning design. The episode uses a concrete example of providing training to new crew members on a ship. The example typically focusses on how gamification could be used to train technical team on a ship. As a reflection exercise listeners are urged to identify gamification opportunities in their organizations and a possible high-level game-theme that could be appropriate to meet the learning outcomes expected from these learning opportunities.
This episode distinguishes gamification and game-based learning. With a concrete example of role-play in the context of competitive strategy, the episode discusses how to incorporate game-based elements in learning design. In this episode the role play involves the Prisoner's Dilemma. The episode concludes with a reflection exercise where the listener is urged to identify learning programs in their organization where game-based elements can be impactfully incorporated in learning content design.
This episode introduces game-based learning which is so pivotal in modern learning environments populated with Gen Alpha, Gen-Z, and the millennials. The episode discusses the elements of game-based learning, why it is useful, the concept of grokking, and the difference between play and games.
This episode discusses various learning styles, and these can be used in to personalize learning programs. The episode concludes with a reflection exercise for the learners to adapt learning styles in their program design.
This episode concludes the discussion on Bloom's Taxonomy with guidelines on how to write impactful learninng outcomes, pitfalls to avoid, and the best practices to adopt while designing a learning program.
This episode focuses on the affective domain of Bloom's Taxonomy. The episode provides illustrative learning outcomes for each of the five levels of the affective domain and how these are used in learning design. The episode concludes with reflection questions for the listener with an exercise on writing learning outcomes for the affective domain.
This episode focuses on the psychomotor domain of Bloom's Taxonomy. The episode provides examples for learning outcomes for each of the five levels of the psychomotor domain. The episode concludes with reflection questions for the listener with an exercise on writing learning outcomes for the psychomotor domain.
This episode focuses on the cognitive domain of Bloom's Taxonomy.It discusses the cognitive domain - process dimension and knowledge dimension. The episode provides illustrative learning outcomes for each of the six layers of the process dimension. The episode concludes with reflection questions for the listener with an exercise on writing learning outcomes for the cognitive domain.
This episode introduces Bloom's Taxonomy. It discusses the difference between Program/Course objectives and session outcomes. An example of program objectives and associated session outcomes are discussed in detail. The episode concludes with reflection questions for the listener with an exercise on writing program objectives and session outcomes.
This episode discusses inquiry-based and reflection-based learning theories. The episode brings forth the importance of these theories in a corporate setting, how and where they can be implemented, and their benefits. The episode concludes with questions for reflection by the listeners as to how these theories can be applied in their organizations.
This episode discusses integrative learning theory and how it can be implemented in a corporate setting. The episode concludes with questions for reflection by the listeners as to how integrative learning can be applied in their organizations.
This episode expounds the collaborative learning theory with an illustrative example. The terms, collaboration and cooperation are distinguished. The episode concludes with questions for reflection by the listeners as to how collaborative learning can be applied in their organizations.
This episode introduces the learning theories - Constructivist, Collaborative, Integrative, Inquiry-based, and reflective. In this first part of learning theories, the constructivist theory is discussed with a concrete and illustrative example that can help the listeners to design their program using the constructivist principles.
This episode discusses the following learning approaches: Pedagogy, Andragogy, Heutagogy, and Academagogy. The episode emphasizes the importance of these learning approaches in a corporate setting and concludes with a few examples, why sometimes learning fails to meet the desired outcomes. The listeners are encouraged to ponder and reflect on these examples and formulate a learning strategy that may be more effective.
In this episode the podcaster discusses the importance of a vibrant Learning & Development ecology in organizations to retain their competitive edge and create a leadership pipeline for the future.