The Esoteric Gaming Podcast: Recent Episodes

SeaPear

The Esoteric Gaming Podcast takes a deep dive into some of the latest, and most interesting news and topics that gamers think about. At the helm of our discussion is three guys that come from different backgrounds and generations, you are sure to get a diverse view point that you will not find anywhere else. With a diverse set of experience from Silicon Valley, the world of tech startups and digital advertising, the Esoteric Gaming Podcast will prove to be a thought provoking and entertaining experience for gamers of all walks of life.


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On this week's episode, the trio talk about Turtle Rock's announcement that Back 4 Blood is ceasing development. This leads us to discuss the question... how should we as gamers react and expect when games live service becomes un-live.


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On this week's episode, the trio does follow-up with the aftermath of The Day Before "gameplay" trailer, and then we take a deep dive into the introduction of emotes in the Milsim 50v50 FPS Squad, and talk about how Battlefield 2042 is navigating heros in their games instead of leaving it to a strictly class-based system of play.


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On this week's episode, Lex talks about card-based video games like Cultist Simulator and Stacklands, then the trio dives into Ubisoft's CEO's letter about how everyone needs to pull themselves up by their bootstraps, and then for the main course, we chat about The Day Before and how their efforts are keeping the term vaporware alive and kicking in our minds in 2023.


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This week, we take a deep dive into the world of Rocket League's AI Nexto, and discuss the implications of AI in modern gaming, and where the future is headed if the AI continues to advance and develop beyond human capabilities, and where AI might fit in with MMO's. We also discuss the EU's recent talk about regulating loot boxes and how this might impact children who spend their parents' money without knowing the implications of what they are doing.

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On this week's episode, we shake things up with a slightly new format! Tell us what you think in the discord! This week, also discuss whether or not the move for Microsoft to buy Blizzard/Activision is a positive move for gamers. We examine the the consequences and affect that this will have to the future of the gaming market as a whole, as two major companies combine into one.


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On this episode, Pear and Lex explore the controversy behind Logan Paul's latest endeavour to get into the "gaming" industry by convincing people that spending money on Adobe stock footage images of pandas is worth their hard earned money.

NOTE: It is marked as explicit, but there isn't extremely strong language, just some heated opinions, and discussions that make it more of a "mature" episode.

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We are back from the holidays, but not all of us made it through unscathed. Dez took ill over the break, and won't be joining us this episode. However, that doesn't mean we can't have fun diving into one of the most prolific games in the Tom Clancy franchise! Pear and Lex talk about the future of the Division series, and why Ubisoft seems to be more interested in making everything BUT another true Division entry to the franchise.

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On the final week of this episode, Dez takes the crew down the windy road that is server and network tech, as we explore the relationship between game engines, servers and other tech that makes MMORPG's tick.


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On this latest instalment, Lex takes a deep look with the crew into why games have become increasingly easier and easier as time goes on, and what incentives game developers have behind this phenomenon.

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On this week's first episode, we explore why... despite all best intentions, Destiny 2 players are experiencing burnout from the seasonal model of content, and what Joe Blackburn and Bungie are doing to address it. We also take a brief exploratory dive into battlepasses and understand why the way they are setup, might be hurting the industry versus helping it.

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On the the final episode of the week, Dez takes the crew (particularly Pear) through a deep dive into the reflective world that is RTX, and how something old can seem like something new again, and we also explore whether or not it is practical to buy a card for the prices they are at, even if it does support RTX.

(We also still want to know about Ray, and why his tracing method was so fantastic...)

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Hey everyone! On today's episode, Lex takes the crew through a deep dive into the world of early access, as we discuss some stories of legend about early developers struggling with the world of CD-ROM's and incomplete games, and what this reality looks like in the modern context of the games we play today.

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On this week's first instalment, Pear takes the crew through the curious case of the of the interesting history behind the MOBA Paragon, and how now we have three clones (well... now two) that are battling it out to see which clone of Paragon will reign supreme in the hearts and minds of gamers.

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On this part of week 1, Dez takes us on a field trip through the world of virtual reality, as we discuss its practicality in reality, why you shouldn't use virtual reality in case your kid sucker punches you, how realistic is the adoption of the technology in a realistic time frame, and some of the use cases that make more practical sense now in the modern context of the technology available and the world we live in today.

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Dr. Lex takes us on a deep dive through the history books of gaming, as we explore why it is more likely gaming companies are becoming more and more incentivized to keep games running longer and longer. Starting with early coin-fed games such as Gauntlet, and moving up through the years to games like Candy Crush, we learn a thing or two about how history is starting to repeat itself.

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On this first pilot episode of the Esoteric Gaming Podcast, Pear takes us down the rabbit hole that is the rise and fall of the PvEvP game Scavengers, and we explore some of the characters behind this game, and the cool futuristic tech that powered this once interesting take on the genre.

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