The Memory Core: Recent Episodes

Daniel Ferro

Adam (Abou) and Dan (Litany/FearFactory) talk about all things BattleTech, old and new!

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CGL has released an Open Beta for new vehicle rules. They're an addition to the Battlefield Support set from the Tukayyid book and from the BattleMech Manual. Dan's not feeling it, Adam... we'll see.

Forum referenced here: https://bg.battletech.com/forums/erra...

Open beta links were sent to kickstarter backers and are provided there.

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In this casual episode we chat about what we’ve been up to, a recent game we played, how BV works with it, and moving forward with a campaign system. Also, Battle Cobras.

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Adam and I discuss how to build a positive, fun, and inclusive, BattleTech community. Also, a few miniature related tips here and there.

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We discuss our contributions to The Unicorn Company's Trevor Project fundraiser. Also, we show off some side projects, talk about some miniature tips, and get into a recent game that we played.

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In under a minute, Adam talks about one of his favorite pieces of BattleTech fiction.

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Adam and I discuss old, good, art from BattleTech. Classics from Jeff Laubenstein, Mike Jackson, Jim Holloway, Doug Chaffee, etc.

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To get the best experience, view this episode on our youtube channel "The Memory Core."

In this first part of an ongoing series, Adam and I discuss good and classic pieces of BattleTech art. It's not as bad as everyone says it is. Expect art from Doug Chaffee, Jim Holloway, Earl Geier, Mike Jackson, and many more!

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After playing a few games, Adam and I have to talk about Battle Value again. Catalyst... you really need to get standardized rules together.

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Adam has an idea, and it's something Catalyst hasn't done yet... and probably should.

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40k players are making the jump! We discuss that along with several aspects of the game that could be 'updated' to appeal to the new comers.

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Adam and I discuss the great Alexander Kerensky. Turns out, he was an okay dude.

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A prologue for our new season. Adam talks about Hour of the Wolf.

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Our 2nd season, we discuss Far Country. The good, the bad, and why it's not the worst BattleTech book.

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We gush over the Kickstarter (wave 1), plus Adam has some issues with the new fiction.

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In this episode, we discuss the lack of support, or lack of format for supporting new players. Also, why presenting BattleTech as a wargame (like Warhammer 40k) is a bad idea. Yeah, Adam and I have ideas on how it could be improved... here's hoping that the Kickstarter is just the beginning.

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Adam and I discuss probably the most important book of the BattleTech franchise, Technical Readout 3025.

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Adam and I discuss how technology is different from planet to planet... or at least how it was during the Succession Wars. The new stuff moves away from this and it's a shame, honestly. We also talk about the wood hex base project I came up with and have been working on.

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Adam and I talk about the tornado that blew through our neighborhood, a cat I adopted from him, and discuss painting and collecting.

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We're back! New method here... we used Skype since we can't hang out. We dive into some more Clan stuff!

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We did it! Stay with us, you can still hear my furnace in the background... we're working on a better mic and getting a better room to record. Also, Adam said Robotech a couple times instead of Macross, just to ease some confusion.

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A topic long overdue... Adam and I talk about the old art, how "nostalgia" is being thrown around a little too much, and how plastic miniatures suck.

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We did it! Episode 2, we discuss the MechWarrior Destiny beta... if you haven't backed the kickstarter yet, go do it. Don't worry, we actually like Destiny.

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Adam and I (Dan) spend a lot of time in my backyard chilling out and talking about BattleTech. We decided, why not just turn this into a podcast? This was recorded using a cell phone. We promise to use better equipment in the future, this was really just a test run and we totally winged it. Learned a lot and we will be making improvements.  First topic, fixing Autocannons.