NewbQuest: Learn Indie Game Development: Recent Episodes

Matt Mirrorfish

Interviews with game designers, game artists, sound designers and developers. Stories from the trenches of game development.

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In this episode I interviewed Steve Swink who is currently working on a game called Scale. Steve is a game designer, author and teacher whose thinking I respect very much. Having taught, written and made games Steve offers a unique perspective which encompasses both the academic and applied views of game design and combines formal […]

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In this episode I interviewed Kellee Santiago, now of micro-console OUYA, formerly of thatgamecompany.  Kellee’s work with thatgamecompany along with her public thought has been a real inspiration to me in thinking about the potential of games as a medium. Her emphasis on creating aesthetically beautiful, welcoming and generous experiences at thatgamecompany with Jenova Chen […]

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In this episode we interview game designer Richard Flanagan who is a member of the team who created FRACT OSC.  FRACT is a musical puzzle exploration game for Mac and PC. FRACT is best imagined by asking: what if Myst and Tron had a baby that was a giant synthesizer you could wander around in? […]

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In this episode we interview game developer Tarn Adams of Bay 12 Games who is working on Dwarf Fortress, a procedurally generated fantasy world game with an exceptionally long development cycle.  For those who are unfamiliar Dwarf Fortress has been written about by The New York Times, installed in the MoMA and called “The Most […]

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In this episode we interview indie game developer Shawn Allen who is working on Treachery in Beatdown City, a side scrolling beat ’em up with RPG elements  which just successfully funded on Kickstarter. We talk about being an indie developer, the Kickstarter process and making art for games. The Kickstarter video for the […]

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In this first episode of the brand new NewbQuest podcast I sat down with Noel Berry, who is the game designer and lead programmer on Skytorn. Skytorn is a procedurally generated action adventure game, set in the ruins of a fallen world. “Centuries after a mysterious cataclysm tore the world apart, humans have taken […]