The RiptideLab podcast is a podcast hosted by Jason Waddell, focusing primarily on Magic: the Gathering cube design and picking the brains of riptidelab.com community members.
It's Anthony 'Whiteman Lion' Mattox!
00:00 Intro and the Origins of Lucky Paper
07:40 Theoretical Resources for First Time Cube Builders
15:20 Al Gore Eating a Sandwich and Fractured Experiences
17:19 Your Brain on Retail vs Your Brain on WOTC Cube
22:20 The WOTC Cubes are Smash with Items On
26:50 Getting Anthony in Trouble With Andy
30:04 Hoping Your Opponent Gets Mana Screwed Forever
34:42 Anthony's Primers and the Turbo Cube
41:02 Jason says Offensive Stuff He Shouldn't About Commander
47:22 Cube is Not Very Popular (and the Future of Cubing)
57:20 LuckyPaperCon, RipCon and CubeCon
1:02:06 Getting Anthony in Trouble With Andy (Reprise)
Time for Part 2 of our Modern Horizons 2 Cube Review! Here are your timestamps!
00:00 Intro and Dom's Groupies
03:05 Stealing Conversations from Cookie Cutters: The (Limited) Power of One-Drops
11:45 A Soft Transition to Hard Evidence and the new Tombstalker
19:33 Is Jason's Wife Instagram Stalking a Former Lover?
21:55 The Name's Garth. (And other Prismatic Endings)
29:18 3-Mana Planeswalkers
37:35 Kaleidoscorch and the Obsoletion of Flametongue Kavu
44:34 Hymn to Tourach, Dread Cantor
52:47 100,000 Posts on RiptideLab and Dom is Still Undefeated
54:35 Expanded Zombie Dragon Anatomy
57:30 Ignoble Hierarch, A Card We Already Know Everything About
1:00:17 Ravenous Squirrel and the Madness Archetype (Unrelated)
1:07:30 Does Mark Rosewater care about Pauper?
1:10:24 The Perfect Card Review
1:16:42 Why does Dom love Calibrated Blast? (still not sure...)
1:19:19 Disappointing Delirium
1:22:51 Dom's Pre-Show Post-Show Modern Rant
Modern Horizons 2 has a truckload of interesting and powerful cards. Today Dom Harvey and Jason Waddell take a look at as many as they can, with a few signature tangents mixed in for good measure.
00:00 Intro and the Infinite Spoiler Season
07:57 When Stoneforge was Banned but also Not Banned
12:28 MH2 Failure Case and Sets Serving Many Masters
14:30 General Ferrous Rokiric
18:00 Sam Black's Companions and Academy Fabricator
22:00 The (un)importance of Card Evaluation
32:35 Domain, Territorial Kavu and Scion of Draco
45:45 Red One Drops: Ragavan and Dragon's Rage Channeler
55:57 Artifact Archetypes and New MH2 Artifact Cards
59:00 Tireless Provisioner and Oko, for some reason
1:08:05 Lonis, Cryptozoologist
1:12:34 Damn
1:16:02 Madness, some Bait, and Dom Showing Off
1:24:50 Master of Death and Squee
1:28:40 "Lazotep Commander" and Amass
1:30:30 The MH2 Evoke Cycle
1:36:34 Blue Breaking the Color Pie and Novel Constructed Formats
1:45:00 The Riptide Podcast is now on Spotify (and other places too)!
Today we sit down with Parker LaMascus (landofMordor) to discuss how we talk about cubes, where restrictions fit into the design process, and the future of cubing.
Watch with video at: https://youtu.be/NzKG2li6p50
Parker's Cubes on CubeCobra: https://cubecobra.com/user/view/5d35b48796dd684d71e9fc2d
00:00 Intro - Strix Scale
05:00 Restrictions
12:00 Parker's Cubes and the Need to Design
17:45 Playtesting Paucity and Eldrazi Domain
23:25 Power Level As a Design Space Reducer
26:35 Parker's Midrange Unpowered Cubes
30:40 Allocating Brain Space to Cards
38:00 Goals and 'Best in Slot' Discourse
42:20 First Four Cube Questions
48:00 Restrictions Clashing with Goals
51:40 The Cube Map
58:25 Specific Singleton Breaks
1:04:20 The Future of Cubing and Challenging Assumptions
1:11:30 Coming of Age and Digital Identities
1:14:40 Designing for Rotisserie / Sealed
Today we have a chat with custom card guru Chris Taylor to pick his brain. Your host (hello, it's me, Jason Waddell) was sick while filming, so if my ability to mentally compute calendar years seems off, that's why.
Watch with video here: https://youtu.be/qx1oGpirkqA
Today we sit down with aspiring cult leader SirFunchalot to figure out why one of his cubes has 47 copies of Counterspell.
Video available at: https://youtu.be/GpaLEMPonXw
Dom and Jason dig into Strixhaven, and how they evaluate the new cards from a cube perspective. Do Strixhaven students love reading some of the wordiest Magic cards ever printed?
Timestamps:
00:00 Intro / Lesson - Learn
09:50 Multiplayer Cards in Standard Sets
12:35 Wordy McWordface
23:30 Magecraft
39:00 Lifegain Tangent
49:45 Flagstones of Trokair and Elvish Reclaimer
54:05 Strixhaven Removal
1:06:06 Efreet Flamepainter and Prismari Spells
1:13:50 Assorted Cards, Odds and Ends
1:31:30 New Cards from Commander and Archives
Is the Power Max approach proper game design? Does it matter? How can we get better at describing cubes? Where do Dom and Jason draw design inspiration from, and how do they approach the Reanimator archetype? Find out on Episode 2 of the RiptideLab Podcast!
Jason Waddell sits down with multi-tournament winner and Star City Game's contributor Dom Harvey to discuss a gluttony of cube topics. Even when he's got a trophy in his hand, Dom has cube on the brain. Find out why Dom has soured on the Vintage Cube, whether he thinks "5-color goodstuff" is actually a problem, what makes a card "too good", and Magic as an esport.