Make That Game!: Recent Episodes

Claire and Isaac

Come hear pitches for the latest, greatest new video games, that will never be made! Listen as Isaac and Claire pitch game ideas, discuss games that they love (and maybe don't), and rapid-fire come up with ideas live on tape!

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Claire pitches her game named "Age of Umpires", if that gives you any hints as to what it could be about, and Isaac's pitch is for a tower defense themed after exploiting tourists! Then we talk about the psychological need to use the bonuses you have, even if that's not really the best idea.

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Claire pitches a game idea about escaping a house, and Isaac brews up an idea about… brewing! And learns that a distillery and a brewery are different things! For the discussion, Isaac removes a system from The Witcher 3, and Claire removes a mechanic from Kirby games!

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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We read a listener's game idea about cryptids, Claire pitches a non-cryptid-based game about playing out TV Trops, and Isaac brings us back to cryptids (thankfully!) with a bigfoot hunting ImmSim (immersive simulator) that forces you to mix plaster in the rain! The discussion topic is... GOOD and EVIL! What's it good for, anyways!?

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Claire's idea this week revolves around remaking and improving a childhood favorite, and Isaac pitches a game about controlling a tank and making miniscule adjustments! Our discussion revolves around taking a game and "improving it" by adding a mechanic or system to it!

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Claire's pitches an idea about marketing pets for adoption, and Isaac's game pitch is... a little early? It's August, what's he doing pitching a Halloween game!?

We talk about games in maps, immersion, and ease of play! Do you like diegetic directions, or do you NEED a marker to navigate?

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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For episode 101 we try a NEW FORMAT! Claire brings the vibe, and Isaac brings the mechanics, and we make a game idea together! Tell us how you think it worked out!The discussion topic today is bait n' switch in games! How do you feel when you think a game is going to be one thing, but then turns out to be a completely different thing? How about when it becomes that completely different thing HOURS in?? Let's discuss!

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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It's episode 100! We made it! Let's celebrate with another episode of Make That Game! We talk about the SAG-AFTRA strike and its impact on the gaming industry. Then Claire pitches a hidden cat game! And Isaac does a roguelike about becoming crab.

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Claire enters your dreams and fights a demon in her game pitch, and Isaac has two half ideas that we make into a full idea with some back and forth! Then we talk about inventory management as a progression system. And also, at some point, monster breeding in games. There's kinda three discussion topics in one episode this time, whoa!!

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Isaac pitches a game named Long Tooom which he has apparently been holding on to for a while. Was it worth the wait?? Claire's idea is about a doctor who cures ailments with their fists! Then Claire and Isaac talk a little bit too much about tabletop wargaming when they discuss game updates and the burden of an update on onboarding new players. This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Isaac pitches a game about exploring... and that's it! No experience, no treasure. Just, the thrill of exploring! Claire's idea puts you in the role of a live streamer! And for a discussion we talk about systemic games/systemic game design AKA designing your game around the emergent interplay of ~systems~! Sounds exciting!

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Claire's pitch this week is for a game where you collect pride flags, and Isaac pitches a fantasy game about using the stars for power! Claire talks about game design elements of Kirby and the Forgotten Land that help or hinder her speedrun attempts. Don't forget we're going LIVE for a pre-GDQ stream on July 30 2024 1130am EST! Claire will be running Kirby Go Home and Sleep and we'll send everybody who shows off directly into Summer Games Done Quick at 1230!

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Claire pitches an light-bending idea, and Isaac's game idea is about exploring space and terraforming planets - do you think he's been playing No Man's Sky a lot again?? We talk about the games we uninstalled from our Switch and why we uninstalled them!

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Isaac went to a nerd convention for nerds who play tabletop wargames like Warhammer 40k and such, so his idea is a nerd game for nerds who like wargames! Claire uses a flashback to explain how she did, actually, give a game idea to us, and that game idea was based on Blades In the Dark, the tabletop roleplaying game! Then we leverage that to talk about adaptations in general and things to keep in mind when adapting a non-video game to a video game.

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Claire pitches a game that a certain famous pop star may be interested in??? And Isaac wants to hunt dinosaurs in Fallout: New Vegas, we guess? Then we talk about Another Crab's Treasure by Aggro Crab, and recap our livestream of it from the past weekend!

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Isaac offers a bad, dumb, pointless game idea to start the podcast off strong! And then Claire's really good idea is about being a ghost that cleans a child's room at night! The discussion topic of the day is "returning to games after a long time" and how a game can be designed to make that easy for returning players!

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Claire's game racers humanoid trains... with RHYTHM! Isaac's game is about holding limes, and also racing, coincidentally. Then we talk about the Fallout TV Show. Not much game design chatter there, but it's a fun show!

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Isaac gets super excited about a dragon-taming simulation game that he forgot to design flying mechanics for! Claire's game idea is a game you can play forever! And ever... and ever... Then we talk about The Pokemon Problem! What happens when your one character/attack/whatever is TOO POWERFUL and you just do the same boring thing over and over!? What kind of design leads to this, what can you do to steer away from it?

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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This week Claire pitches a run 'em up game about business reviews, and Isaac makes a time-stopped mission-planning warrior assassin game! And he asks a small question about limited tries in games.

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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This week Claire pitches a visual novel city builder roguelite where you play across generations with each choice impacting the future for generations! Isaac's idea is "edgy Kirby". That's it. That's the game. It's Kirby and edgy. Isaac asks Claire: "Well, what WOULD you read, in a game, if not instructions!?" and she answers!

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Isaac pitches an auto-scroller to the chagrin of every speedrunner, and Claire pitches a Percy Jackson themed rogueLITE! Then she Honks and Bonks Kirby: Return to Dreamland Deluxe!

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Claire wants to play games that follow a growing career, so she pitches an idea for being a pyschic medium on tour! Isaac's pitch is a Fire Department management sim game! We discuss how games inform the player of what's going on and what the player should be doing. The user experience! That's the term we never use in our discussion! Look at us.

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Claire pitches a game about spending large sums of cash as fast as possible! Isaac decides it's like a Legend of Zelda randomizer but with money instead of fighting!

Isaac pitches a game that, yet again, tries to bring tabletop wargames to the computer. This time, as a tower defense!
Claire learns, through discussion, that dry land can exist below sea level. Folks!

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Isaac pitches a puzzle game about navigating traffic (is he worried about a commute or something?) and Claire wants to put players in charge of running a craft fair booth!

We talk about our recent livestream ROGUE-A-THON where we tried to help Claire understand what Roguelike/Roguelites were through FIRST HAND EXPERIENCE! Does she have a better idea now, or is she still lost in the dungeon!?

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Isaac pitches a game idea about a zombie monkey and Claire pitches a game where you can build "I Spy" games for your friends!

Claire talks about Escape Rooms and we discuss how escape room design can apply to video game designs/how they are similar!

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Claire pitches a relaxing wedding cake baking game. Isaac tries to make that Goron spinny thing from Majora's Mask a whole game. Can he avoid making it a Sonic game???

We recap our first live stream of 2024 and semi-honk and bonk ANGRY BIRDS! Whoa, is it really 2024? Seems a little late to be having Angry Birds discourse...

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Isaac's idea for this week is bringing the doldrums of the office to your video game console... with minigames! Can he make office busywork... fun!?

Claire gives us an idea for a party game (but really she just wants to outsource pro/con lists to her friends)!

Then we talk about a potential new Nintendo console?? There's rumors of it? Idle Speculation? The... Switch 2???

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Hey hey hey, we're here to pitch game ideas and Isaac's pitch is: Glitch Hunters! A Spot-the-difference puzzle game.

And Claire pitches "9 Month Cruise", a game about managing and surviving a 9 month cruise! Hm, that sounds topical!?

And for our discussion, Isaac mopes about Twitter/X. How... how is that game design related? Guess you gotta listen to find out.

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Claire, who has NOT been reading and watching and listening to a podcast about Percy Jackson at all, visits Olympus and brings us an idea for a game where you play as Atlas! What genre of game could it be??

Isaac's game idea is an RTS (Real Time Strategy) game with no resource collectors - no, you have to raid your enemies for supplies!

For today's discussion topic we discuss gaming resolutions for the new year!

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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We're back to our normal scheduling! Claire pitches a game idea which borrows the gameplay of beloved SkiFree, and gives it a story and cute kitty characters!

Isaac says his pitch is 'tetris interior design' but a) what does that mean? And b) is that even true? Is there really interior design going on?

Our discussion is using the mechanics of a game to tell or enforce the story/narrative of a game! Isaac realizes how important taking notes is as his brain refuses to come up with any examples of what he means - only examples of games that don't do it! Eugh! Ugh!

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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We're back from a Health and Holiday Hiatus! Merry Christmas and Happy New Year, your gift from us to you is that Isaac let's Claire do most of the talking this episode!

There's a little changeup from the usual dynamic this week. Isaac pitches a game idea that was inspired by his bout of coughing fits but somehow transformed into a game about spear-fishing on a raft! What a journey for an idea!

The real meat and potatoes of this episode however is The Rant! Claire and Isaac watched The Super Mario Bros. Movie, and they (but mostly Claire) have a lot to say! Are they good things? You'll just have to listen to find out!

But don't worry, we still do the Rapid Fire Round. However this week, we only generate three random words TOTAL. That is to say, we only do one round of the Rapid Fire Round. But don't worry - it's a good one!

Your favorite video game design podcast is BACK in the New Year and coming swinging! Get ready for more episodes in the coming weeks!

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Today's episode has a SECRET MYSTERY! Throughout the episode we drop 3 total hints. Listen carefully, and see if you can solve the mystery yourself!

Claire's idea this episode is a game idea about a guy with ideas! An idea guy game idea.

Isaac's game idea puts you in charge of a cute li'l space explorin' rover, like the Mars Curiosity Rover, but for alien planets!

For a discussion, Isaac rants and raves about Real Time Strategy games and their split into City Builders and MOBAs, and expresses some hope for the future (let's go Stormgate!)

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Isaac goes solo! That's right, freed from the shackles of Claire he gets to ramble, uninterrupted, for 5 whole game ideas (counting the rapid fire round!). Just absolute stream of consciousness stuff going on here, may as well be Finnegan's Wake. That's right, Isaac talking is equivalent to a James Joyce novel! Anyways, he pitches a TACTICAL BATTLE SIMULATOR (who would ever predict that??), and a game about shooting dragons with a ballista... and being corrupt about it!?

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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You're finally awake. Not even last night's storm could wake you... or could it not??? Ignoring the confusing double (triple?) negatives there, Isaac's game idea takes inspo from that famous line from Elder Scrolls: Morrowind and has you play as a storm trying to wake up a fated hero!

Claire pitches a game idea about designing houses. Like, really hardcore simulation style, not Sims/Animal Crossing style. Her game idea digs into the real life "rules" of room design!

This week's discussion is about storyboarding/prototyping games. Mostly their stories, but Isaac brings it to gameplay by bringing up cardboard prototypes again!

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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It's an episode for HALLOWEEN! How spooky are our game ideas? Isaac pitches "S.S.S." a game about exploding skeleton armies, and Claire pitches a fixed camera horror game about exploring a museeeeeum.

Then we talk about those apps that help you build habits. Gamified chore lists, you might call them.

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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This week Claire's embracing the season with a game idea named... Skeleton Hands!? So spooky!

Isaac thinks about VR for the first time in his life and pitches a game about untangling cords and cables. Claire isn't so sure if it's a game that actually makes sense for VR though...

You know those unhinged mobile game ads? That's what we chat about this episode.

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Claire's game idea this week is an online social deduction game. Sounds pretty sus to me!

Isaac's got an idea for a city builder disguised as a farming game disguised as a Halloween game!

Then he rants about being able to move buildings in a city builder he played. And city builders in general. He might lose the plot a bit.

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!
And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Isaac pitches a game idea where you can't stop moving, ever, for any reason, or else you die! It's sort of an anti-Superhot!

Claire pitches an adventure game where your hoop skirt defines your abilities/tools... and where you can fit!

Claire asks about arcade games. What ever happened to those? Do people still make new ones, like games specific for arcades? We talk about that a bit.

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!
And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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This week's episode will have you saying "nice"!
Isaac's idea his about robbing museums, returning artifacts to the people they belong to, and smashing stuff that doesn't belong at all!

Claire pitches an arcade game about jousting. With normal horses, even!

What ever happened to Flash, anyways? Is that a game design question? We ask it anyways!

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Claire's idea brings us on an adventure to discover pieces of a secret code to find big treasure!

Isaac's idea has us scavenging a post-apocalyptic wasteland for... laserdiscs? And VHSes! That's right, an alternate history post-apocalypse game where Blockbuster (don't sue us please) survives the apocalypse and you've gotta keep it going!

Claire asks about ending Open World Games. Do you just go for the final boss as fast as possible? Do you diddle about with side quests? Do you do something in between?

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!
And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Isaac pitches us a mini-game idea about emulating the tactile feel of juggling with a video game controller! Also, it turns out Claire knows a lot about juggling. Who knew!
Claire's idea this week is a tycoon/business management game about making cereals! Can you top Kellog's? Will your cereal knock Count Chocula off the shelves?

We also go off on a wild tangent about Reese's puffs, rap songs, messed up candy ads, and pronunciation!

Claire watched some TikToks about Baldur's Gate 3 and they raised questions about... save scumming! We discuss save scumming, what it means to scum a save, what a developer can do to prevent it (or encourage it!) and whether save scumming is wrong. It also gives Isaac flashbacks to Disco Elysium. You can hear his grimacing, folks. It's weird how he can do that.

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!
And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Claire's game idea this week is My Wonderful YA Novel, a choose your own adventure game about being the most tropey YA character you can be!

Isaac pitches us a game he describes as "Reverse Fishing". Well, that could mean... a lot of things? You'll have to find out what specifically he means by listening!

Claire Honks and Bonks Unpacking, by Witch Beam. It's a game about unpacking boxes as your character moves into new homes!

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!
And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Isaac's idea this week is Lil Cart Person, a trading game! Trade a paperclip for a kingdom, or whatever! (there is a LOT of discourse about whether the cart is worth mentioning in the title...)Claire's idea is a point n' click adventure game where you gotta escape the library. Possibly an Arthur (the PBS show) tie in game???
Isaac ask's Claire, and the designer duo discusses... tactile controls! Or, I guess, controls in general. And Isaac complains about rocks and logs in Breath of the Wild and Tears of the Kingdom a lot.
This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!
And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Claire's game pitch this week is a flamingo breeding game! Can you find the food that gives your flock the prettiest colors? Isaac's game is about jester's insulting eachother and then falling from really high towers. It's a turn-based RPG AND a Getting Over It With Bennett Foddy clone in one game!
We talk about gameplay loops! What are they? How many times should you loop? Let's discuss!
This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!
And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Isaac's game idea this week puts you in control of as many decisions as you want to be! You decide the outcome of any - or EVERY - event, no matter how small or how large! A global war? Decide who wins. A mouse looking for snacks? See if he gets the cheese! It's ALL in your hands!

Claire's game idea is a text-based adventure game about skipping rocks. Can you solve her DEVIOUS and ~ESOTERIC~ puzzles... with your words!?

We soooort of open the topic about Toys vs Games, informally. You know, totally casual, chill. We have a little side convo during Isaac's pitch. We don't make it a whole segment but like, it's there. (Isaac calls The Sims a Roguelike during this conversation. You have been warned.)

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!
And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Claire gets ultra-super cozy with Claire Anna's Bananas, an ice cream selling management game where you get to make unique flavors and just ~chill~. No tension, just ~chill~!

Isaac then describes a game idea about digging holes and driving over and in the holes. For money!

The Honks and Bonks are back, baby! Claire gives her honks and bonks on the new game Sticky Business, a sticker sales management game! It's a very Make That Game game, and we love it.
This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!
And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Isaac continues the trend of trying to explain a very complicated game idea in a very clumsy way. There's uh... strings?? webs??? nets??? rooms??? I guess it's about spiders? Or maybe not? Lots of discussion of lines and geometry. And apparently it's like snake?

Meanwhile, Claire has a very easy to explain idea. You place water balloon fish, and they roll through obstacle courses. Then everybody shouts "Bloopums!" Yay!

This week's question is: What the bloopum is a spin-off? Why are some games spin-offs and some games not?? Like, what's so different about Kirby: Canvas Curse that it's a spin-off? Let's explore the idea!

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Claire pitches an idea that she may have possibly pitched before about being a convention tycoon... and Isaac pitches: tabletop wargame, the game for computers, but tabletop. Yea, it's a whole thing. This is also possibly deja vu because wasn't that what he said last week?? Come on. For our deep dive question, we talk about boss design/aesthetic and game tone! Listen to Isaac's theory that Dark Souls being a game series about increasingly silly little guys, and their big versions.
This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!
And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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This episode we read a viewer game idea that requires an intimate knowledge of familial references, Isaac spends too much time trying to describe an idea that only he will ever under stand (it's a turn-based real-time strategy game... huh!? okay!!!), and Claire invents a game that you should NOT play if you're afraid of the dark!

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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This is it, the big one! We list our collective Honks and Bonks with Legend of Zelda: Tears of the Kingdom. What aspects of the game design did we like? What didn't we like so much. Tune in to find out! We also do our first THEMED game ideas, where the theme this week was... "put a wedge in it"! Isaac inserts himself in between two lovebirds with his game idea, and Claire asks gamers to solve puzzles using simple machines!

This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Isaac disperses an idea about trimming - NOT mowing - the lawn, and Claire loops through time while avoiding paradoxes to solve a mystery! For our question, Claire asks - does saving a game... hurt the game?
Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!
And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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This week, Claire has an idea for a horror game... with cats! And Isaac's idea is about scorpions? but it's half-baked... can Claire bring it to full bake!? We don't ask a question but we do talk about genres. And Folks... Let me tell ya. Genres be weird.

Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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DON'T FORGET! NEXT WEEKEND (May 28th-June 4th) is SGDQ! Learn more here https://gamesdonequick.com/
Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!
Isaac faces his fears and comes up with a game idea about falling from extreme heights... for fun!? He uses his VAUNTED game idea process (as described previously in Episode 35 - https://podcasters.spotify.com/pod/show/makethatgame/episodes/Ep--35---Golden-Delicious--an-Apple-Picking-Game-e1qdoht )
Claire tells us her vibe for a video game about controlling the weather! Let's walk through some ideas to bring it to life!
Isaac finally reveals the fruit of his labours researching video game IP (intellectual property) protection.
And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

Claire descends from orbit with a multi-player space opera game, and Isaac bores us all with an irrelevant history lesson! Does he pitch a game? I don't know, I fell asleep while he was explaining shields!

It's not a game design deep dive per se, but we do hype about Tears of the Kingdom. WHICH IS OUT NOW!!! Listen to this episode, and then GO PLAY IT!!!
And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much.

If you're looking for a video game design focused podcast, we might have just the one for you!
Claire asks gamers to step into the role of a "dark ride" designer... what is a dark ride? You'll have to listen to find out!
Isaac tries to innovate but all he comes up with is... Scissorhead. Well, it's a nice thought, Isaac.

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

Mario Maker: https://supermariomaker.nintendo.com/

Locomancer:https://store.steampowered.com/app/490250/Locomancer/

Jenny Nicholson: https://www.jennywebsite.com/

Crusader Kings: https://store.steampowered.com/agecheck/app/1158310/

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Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

Claire checks the vibe with a gamified date app - NOT a dating app. Can you become the master of date ideas?

Isaac spends a lot of time dancing around the fact and trying to avoid the fact that his monster taming game idea revolves around eugenics. Wow, how uncomfortable!

Claire, inspired by Jason Schreier's book Blood, Sweat, and Pixels, starts a discussion on the game industry. Why does it seem like people don't have a lot of fun in the game industry? Shouldn't it be... the most fun!?

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

Watch Us on YouTube: ⁠https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q⁠

Easter Egg Deep Dive: https://media.hubspot.com/the-story-behind-the-first-video-game-easter-eggs

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Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!
Isaac's game idea this week is a bird-brained city builder. Can you gather enough seed to survive the winter, when most of your flock migrates south?
Claire is feeling a little bit of cabin fever as her idea revolves around being in one room while solving mysteries in another room that you can only watch from afar!
Claire starts a discussion on picking between multiple characters in a game. We discuss classes, "builds", unique characters and powers, and the design around such things!
And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Welcome to Make That Game, the podcast that explores the world of game design and provides insights for aspiring game creators. In this episode, we'll be exploring two exciting game ideas: "Escape The Island," a survival game, and "Cyber Ninja," a fast-paced action game.

Our host will dive deep into the game design process, sharing their tips and experiences along the way. You'll learn about the challenges of designing a survival game, such as creating a believable world, designing engaging mechanics, and crafting an immersive experience for players.

We'll also explore the world of action games, discussing the importance of responsive controls, exciting level design, and how to keep players engaged with fast-paced action.

Whether you're an experienced game designer or just starting out, this episode has something for everyone. So sit back, relax, and get ready to be inspired by these two amazing game ideas. Don't forget to subscribe to our channel and hit the notification bell so you never miss an episode of Make That Game!

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Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!
Isaac pitches a Real Time Strategy game that takes OUT his favorite aspect - the city building - and focuses on LUDICROUS numbers of units and macro-level control of the battle!
Claire's game is... well you better just listen to this one - no spoilers from me! It's called "Boop".
For our game design deep dive for this episode we discuss Game Overs! If I can keep gaming, how is it "over"? Who came up with this phrase!?
And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

This week, Claire's pitch puts you on the other side of Diner Dash and has you playing a character who... has to order food? That's the game!

Then, Isaac goes into his New England weather-trauma and digs a game idea right out of the snow! It blows! Snow, that is. This game is for you people from warmer climate!

Our deep dive discussion this week is... what's the difference between a hard-lock and a soft-lock? What are they and why do they happen? We also talk about some notable ones!

We also tangentially revisit the honks and bonks for Breath of the Wild, just sneak a few more things in there!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

Isaac pitches a dungeon crawler drawing game. A dungeon drawer! Have fun defeating monsters with freeform shapes! Maybe you can kill a dragon with a puppy's pawprint!?

Claire reads not one, but TWO listener game ideas! You too can have your game idea read on air, if only you submit them! Why not comment a game idea below!?

And then, ever the trooper, Claire CONTINUES! There's a lot to discuss about Legend of Zelda: Breath of the Wild. And we discuss it in the very convenient and not obtusely named HONKS AND BONKS segment! That's right it's back in full force! WAHOO!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

Learn About the Sicarii: https://en.wikipedia.org/wiki/Sicarii

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A Make That Game! News Update!? So soon after the last? This cannot be! Oh but it is! We've got the hardest hitting news in video games happenings that you can find on this channel! That's right, all the other news from other people on this channel pales in comparison to our news. Anyways, Pokemon. How about those pocket monsters? Sure is a lot going on with them lately. And Kirby! He's got a whole new... old... remake? Game? It's fun! Isaac saw a No Man's Sky update with a new expedition so that means six more weeks of winter. Or at least... 6 more weeks of him playing No Man's Sky again? I forget how this works. Enjoy!

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Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

This week Isaac jumps right into it! He doesn't even wait to get asked if he's got a game idea he just starts talking! His idea revolves around being a camera shy sasquatch/samsquanch/bigfoot.

Claire makes a game that begs the question - are arcades still fun... if you're trapped inside!?

This week, Claire asks a question (er, different from the one begged by her game). What's up with durability?! Why do video games love having our stuff break? We spend a lot of time talking about how various games implement durability and the purpose of durability in video games.

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

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Welcome to a special episode of Make That Game! Back in January we did a livestream party bus where we shared our excitement for AGDQ, a speedrun marathon for charity! GDQ is currently accepting game submissions for their summer marathon, which you can find here: https://gamesdonequick.com/submission-guide

If you were unable to make it to the big event, now you can relive the magic, compare our pre-marathon thoughts to our post-marathon thoughts, and listen to our soothing voices. Well, we have you covered here!

In this stream, we define a speedrun, define AGDQ (Awesome Games Done Quick), and go over the schedule of events. We also talk about what to expect if you are new to GDQ events.

Are you a speedrunner? Do you want to start? Comment or send us an email at makethatgamepodcast@gmail.com and let us know your thoughts!

Listen to our AGDQ 2023 review episode: https://spotifyanchor-web.app.link/e/nDGAB0rdMxb 

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

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Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

Claire attempts to explain how the fridge light turns on right when you open the door every time with her game pitch about being a friendly goblin who helps manage a refrigerator! That's probably how real life works.

Isaac taps into conspiracy theories and digs up the Tartarian Empire/Tartarian Civilization with his game pitch. Obviously, modern humans aren't capable of creating such a game, but maybe the Tartarians could have!?

This episode marks the long-awaited(?) return of Honks and Bonks! Although Isaac forgets the format a little and just... talks about the game? A lot? Just rants? He only calls one thing out as a honk or bonk. Just, incredible. This whole thing was HIS idea? Anyways - this week Isaac gives his deep game design thoughts on Disco Elysium. Are random rolls with a guaranteed chance of failure good to lock important narratives behind? Let's see what Isaac thinks.

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

Stuff We Talk About

Legends of Zelda: Breath of the Wild https://youtu.be/w1TlQsOzG70

Disco Elysium https://store.steampowered.com/app/632470/Disco_Elysium__The_Final_Cut/

Carmen San Deigo https://en.wikipedia.org/wiki/Carmen_Sandiego%27s_Great_Chase_Through_Time

Tomb Raider https://en.wikipedia.org/wiki/Tomb_Raider

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Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

This week, Isaac gets a lesson in French. This is... somehow game design related? Or is it just banter?

Claire takes a map of YOUR city, and fixes all those bad streets and roundabouts with her game idea!

Isaac ruins all your stuff in the process of moving, but looks good doing it with his.

Claire asks about CHARACTER DESIGN, one of the many tentacles of the octopus of GAME DESIGN.

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

Urban Planning Fun Fact: https://education.nationalgeographic.org/resource/urban-planning

MBMBAM Episode with Video Game Question: https://maximumfun.org/episodes/my-brother-my-brother-and-me/mbmbam-646-fart-power-to-the-max/

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Well, well, well, what do we have here. A Make That Game! News Update!? There's finally news to report? What a miracle! What's going on in video games now?  Isaac played Disco Elysium, and there's the Nintendo Direct. Wondering how the crew feels about all those juicy new games that were announced? Or the new Legend of Zelda: Tears of the Kingdom trailer? Is Isaac Disco enough to enjoy Disco Elysium? Give us a listen and find out!

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Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

Wait, can we call this a weekly episode? Didn't we just skip a few? Well! The hiatus is over! Weeeee're baaaack! Shoot, would've been good if we made this one dinosaur themed. Anybody?

Anyways! Claire busts back into it at breakneck speeds with - oh, no, actually the opposite. Claire starts us off nice and slow with a game about racing to... be last? Take a minute to stop and smell the roses, the finish line can wait with this one!

Isaac chooses violence and comes up with a game idea centered around communication where you can not communicate with any of the other characters... or at least, not easily. Let's see how that idea plays out...

No big questions to ask about game design this week, folks. Don't worry, we're just easing back into it here.

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

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Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design-focused podcast, we might have just the one for you!

We're wrapping up AGDQ with a special episode about our favorite runs, as well as reviewing Games Done Quick’s own “design” and looking ahead to summer!

Needless to say, it's a riot!

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

Stuff We Talk About

Legends of Zelda: Breath of the Wild https://youtu.be/w1TlQsOzG70

Pokemon Arceus https://youtu.be/0Rg8RIgwhO4

Dark Souls 2: Scholar of the First Sin https://youtu.be/taoMANrAGwQ

Kirby’s Adventure: https://youtu.be/DWOjRovde60

AGDQ https://gamesdonequick.com/

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Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design-focused podcast, we might have just the one for you!

We're getting ready for AGDQ, which by the time you see this episode will already be happening! As soon as you're done listening to us, tune in to Games Done Quick! Support the Prevent Cancer Foundation! Do it do it doitdoitdoitdoit!!!

Anyways! For the normal fare: Claire tells us her idea about a game where a pretty princess runs cat cafes. Kingdoms and kingdoms of cat cafes. Can you cat cafe them all!?

Isaac tells us about Duckponder. It's not a philosophical game where you ponder deep thoughts at a pond, no. That's too high brow for Isaac. Instead, he somehow devised a game with THAT name but it's just like, an arena shooter defense game. Think Vampire Survivors with ducks you have to feed.

Finally, Claire asks - why do some games do Meep Meep Meeps, and some games have voice acting? What's up with that? Isaac does his best to answer that heavy one. P.S. as you read this it's going dididididididididi.

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

Stuff We Talk About

Pokemon Scalet/Violet: https://scarletviolet.pokemon.com/en-us/

Kirby and the Forgotten Land https://kirbyandtheforgottenland.nintendo.com/

Undertale https://undertale.com/

Animal Crossing New Horizons https://www.animal-crossing.com/new-horizons/

Chicory https://chicorygame.com/

Mist 3: Exile https://en.wikipedia.org/wiki/Myst_III:_Exile

Links Awakening https://www.nintendo.com/store/products/the-legend-of-zelda-links-awakening-switch/

AGDQ https://gamesdonequick.com/

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Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design-focused podcast, we might have just the one for you!

Claire starts us off with a shot-for-shot video game remake of a book (which is very good and you should read it - Princess Floralinda and the Forty Flight Tower by Tamsyn Muir). It's a game with forty levels and you can out-battle or out-smart your foes!

Then Isaac combines too many genres and makes an... inventory management battle royale puzzle game? Yikes, let's see how that one plays out!

Isaac asks questions about food in video games! Food in video games is weird, people! No video game agrees on what food does. Let's talk about it.

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

Stuff We Talk About

Pokemon Scalet/Violet: https://scarletviolet.pokemon.com/en-us/

Kirby and the Forgotten Land https://kirbyandtheforgottenland.nintendo.com/

Monster Hunter https://www.monsterhunter.com/

No Man’s Sky https://www.nomanssky.com/

Undertale https://undertale.com/

Subnautica https://store.steampowered.com/app/848450/Subnautica_Below_Zero/

Animal Crossing New Horizons https://www.animal-crossing.com/new-horizons/

AGDQ https://gamesdonequick.com/

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Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

Isaac's back, booo! That guy should stick to tabletop wargaming and leave the game design to the professionals. His game idea today is about snoring? Battle snoring?? What the heck!

Claire Pokémon Goes to the idea barn and gets an egg from the game design chicken and gives us what might be the perfect AR game. It's your actual pets, and it's Pokémon, and your pets don't even know they're playing, and it's adorable, and it's all HAPPENING! Quite an omelette of a game!

Speaking of Pokémon, Claire Asks A Question this week, and that question is: Why exactly the heck IS there two Pokémon at a time? What's the design there? Is it deeper than corporate greed? Listen up and find out!

And in this week's rapid fire round, our randomly generated words... made us remake a game from a previous rapid fire round!? That's a first ever! Witness HISTORYYY!

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

Stuff We Talk About:

Why pokemon has two games: https://screenrant.com/pokemon-games-always-two-versions-pairs-why-trading/

Pokemon Scalet/Violet: https://scarletviolet.pokemon.com/en-us/

Snipper Clips: https://www.nintendo.com/store/products/snipperclips-cut-it-out-together-switch/

Kirby’s Dream Buffet: https://www.nintendo.com/store/products/kirbys-dream-buffet-switch/

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Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

On today's episode, superfan and guest host Meghana starts us off with "Garden-ians", a game about guarding gardens as a garden guardian, a garden-ian. I get it! Took me a second. I'm writing copy blind, I'm not in this episode folks.

Claire puts on her VR headset and offers us up a game about racing down a mountain in a sled! It's the Gran Turismo of sledding games, and also VR!

Then, Meghana asks the biggest question this podcast has seen yet: What is music? Errrr... I guess it's not THAT broad. What role does music play in games? Comment below!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

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Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

Claire pitches us a game idea about fake pastries. Listeners, have you ever played a game and though, "jeez, I wish there were more mimics. I wish there were 2000% more mimics"? THIS is the game of your dreams, then!

Isaac digs into listener requests and comes up with a horror game about flesh-eating locusts!

If you didn't see this coming, I don't know what to tell you! Isaac and Claire spend most of the episode ranting about Pokemon Violet. What are the game designers trying to tell us? Are they effectively communicating these things? Is terastilizing ANYTHING? Maybe we'll answer those questions!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

Games We Talk About:

Rollercoaster Tycoon: https://www.rollercoastertycoon.com/

Link’s Awakening: https://www.nintendo.com/store/products/the-legend-of-zelda-links-awakening-switch/

Pokemon Scarlet/Violet: https://scarletviolet.pokemon.com/en-us/

Plague Tale: https://www.focus-entmt.com/en/games/a-plague-tale-requiem

VA-11 Hall-A: https://waifubartending.com/

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Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

Claire dives into the medieval manuscripts for a game idea about snails and museums. I don't think we need to say any more to get you intrigued by this episode 🙂

However, if that didn't get you, Isaac combines kangaroos and roofing to bring you: Kangaroofers! Truly the perfect animal for the job, what with their legs, and their tails, and their pouches.

That's right folks, two absolute banger game ideas just for you today. Literally immaculate vibes on this episode, so prepare yourself for a great one!

And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

Games We Talk About:

Sonic Frontiers: https://frontiers.sonicthehedgehog.com/

Link’s Awakening: https://www.nintendo.com/store/products/the-legend-of-zelda-links-awakening-switch/

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Hark! What's that? It's big new games being released! That's right, Sonic Frontiers and Pokémon Scarlet/Violet are out. Did the Make That Game crew get them? Did they like them? Tune in to our Make That Game Update to find out!  

Also! We made a new channel specifically for vlogs! Watch Claire as she embarks on her first main-line Pokémon journey with Pokémon Violet! https://www.youtube.com/channel/UC7As7zkF8pRHZyEUqoCki7A

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Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design-focused podcast, we might have just the one for you!

Do you think about roads? Do you like to optimize the construction of roads and the movement of resources and armies using said optimized roads? Well, Isaac has a game idea for you! Welcome to Logistician, the grand strategy game of logistics!

What other word starts with L and ends with -ian? That's right, Libertarian! Claire's game is inspired by the Libertarian town of Grafton, NH. Excited? Wait 'til you hear what the actual game is!

This week Isaac asks: What's your ride-or-die genre? What type of game will you ALWAYS want to play every time you see a new one?

We read viewer mail today! Meghana shares her game idea and her opinion on how to continue the Pokemon series!

And of course, as always, we have the rapid-fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

Listen to Meghana’s Episode: https://spotifyanchor-web.app.link/e/TZeySeKUXub

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

Games We Talk About:

Crusader Kings https://store.steampowered.com/agecheck/app/1158310/

Europa Universalis https://www.paradoxinteractive.com/our-games/all-games?Brand=Europa+Universalis

Total War https://www.totalwar.com/

Caesar https://en.wikipedia.org/wiki/Caesar_(video_game)

Zoo Tycoon https://en.wikipedia.org/wiki/Zoo_Tycoon

Mall Tycoon https://en.wikipedia.org/wiki/Mall_Tycoon

Final Fantasy https://square-enix-games.com/sopffo/en-us/

Wandersong https://wanderso.ng/

Rock Band https://www.rockband4.com/

Eternal Sonata https://en.wikipedia.org/wiki/Eternal_Sonata

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Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!

Does autumn get you feeling a certain way? Do pumpkin spice lattes and apple ciders make your season? Does Isaac have a game idea for you! 100% guaranteed to be a normal, autumn, totally not unhinged game idea.

Claire doesn't have a game idea this week but what she does have is a big question: how do you come up with game ideas? Luckily, Isaac delivers 4 of his own techniques!

Isaac ALSO asks a question this week: what does a game series need to add each game to keep you coming back?

And of course, as always, we have the rapid-fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

Games We Talk About:

Link’s Awakening https://www.nintendo.com/store/products/the-legend-of-zelda-links-awakening-switch/

Ocarina of Time https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time

Oracle of Seasons https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Oracle_of_Seasons_and_Oracle_of_Ages

Super Mario Bros https://en.wikipedia.org/wiki/Super_Mario_Bros.

Kirby and the Forgotten Land https://kirbyandtheforgottenland.nintendo.com/

Kirby Star Allies https://www.nintendo.com/store/products/kirby-star-allies-switch/

Kirby Return to Dreamland https://www.nintendo.com/store/products/kirbys-return-to-dream-land-deluxe-switch/

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Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design-focused podcast, we might have just the one for you!

Isaac pitches a game idea that leans into the spooky season with a classic platformer where you start as a ghost and collect bones to become a skeleton!

Claire hits us with an AR (Augmented Reality) about hunting real-life sweets to get in-game benefits. It is, perhaps, the perfect game!?

Claire invents a new segment and asks a question, which you'll just have to watch to find out what it is. Comment your answers below!

And of course, we close off with a rapid-fire round. We start strong with a way to combine mini-wargaming and dating in a video game, then Isaac and Claire devise a broccoli farm in our second game, and our third and final game leaves Isaac stunned and confused as apparently, he forgets how video games work and CANNOT COMPREHEND the gameplay AT ALL! Come on, Isaac, you're better than this!

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

Games We Talk About:

QR Code Cookies: https://www.industrytap.com/researchers-develop-edible-3d-printed-cookies-with-baked-in-qr-codes/64276#

The Sims: https://en.wikipedia.org/wiki/The_Sims

Skannerz https://en.wikipedia.org/wiki/Skannerz

Elden Ring https://en.bandainamcoent.eu/elden-ring/elden-ring

Overwatch https://overwatch.blizzard.com/en-us/

Animal Crossing New Horizons https://www.animal-crossing.com/new-horizons/

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Welcome back for another Make That Game News Update, the podcast where we talk about the latest and greatest new video games news that is actually happening!

This week, we talk about how video games make your brain better, get hype for AGDQ, and give additional details about Bayonetta-3-gate aka the Hellena Taylor drama? Turns out the rabbit hole is deeper than initial info suggested! Also, apparently, Joe Biden is a master Guilty Gear player? We talk about that, too!

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

Things We Talk About:

Bayonetta: https://gamerant.com/bayonetta-3-voice-actress-controversy-boycott-hellena-taylor-anti-abortion/

Kids and Video Games: https://www.axios.com/2022/10/26/video-games-kids-brains

AGDQ Schedule: https://gamesdonequick.com/submission/games-list

Animal Crossing New Horizons: https://www.animal-crossing.com/new-horizons/

No Man’s Sky: https://www.nomanssky.com/

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Welcome back for another weekly episode of Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design-focused podcast, we might have just the one for you!

What do you get when you cross Final Fantasy, Splatoon, and Peggle? Isaac's genius new game idea with a less-than-stellar name: Splatter! Hey, comment with a better one.

Then get ready for an awesome game idea with an awesome name, Ice Hate, the ice-skating arena fighter where you do tricks while you slice and dice your opponents mercilessly!

Claire gives Bear and Breakfast, by Gummy Cat the honking and bonking of a lifetime. Was she too harsh? Let us know how much she should try the Steam version!

Isaac asks a BIG question, which you'll just have to watch to find out what it is. Send us your answers!

And of course, we close off with a rapid-fire round. Be prepared to have your socks knocked off, because “Party Cow Popcorn” is wild. Maybe more wild than “Is There a Ghost in My House”? And then witness Make That Game history with “Prose-cutie”.

Listen to Claire’s Pitch “BnB”: https://spotifyanchor-web.app.link/e/gX7GpEOjdub

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

Games We Talk About:

No Man’s Sky: https://www.nomanssky.com/

Oxenfree: https://nightschoolstudio.com/oxenfree/

AGDQ: https://gamesdonequick.com/

Gideon the Ninth: https://publishing.tor.com/gideontheninth-tamsynmuir/9781250313195/

Link’s Awakening: https://www.nintendo.com/store/products/the-legend-of-zelda-links-awakening-switch/

Life is Strange: https://en.wikipedia.org/wiki/Life_Is_Strange

Chrono Cross: https://en.wikipedia.org/wiki/Chrono_Cross

Horizon Zero Dawn: https://www.playstation.com/en-us/games/horizon-zero-dawn/

Kirby and the Forgotten Land: https://kirbyandtheforgottenland.nintendo.com/

Kirby Return to Dreamland: https://www.nintendo.com/store/products/kirbys-return-to-dream-land-deluxe-switch/

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Surprise! We’re going to start bringing you the breaking news in a single episode so you can learn about the latest and greatest new video game news that is actually happening. We talk about voice actor rights, possible union blocking, and the problem with a game stuck in a time loop.

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

Read More:

Nintendo Labor Dispute: https://www.polygon.com/23401365/nintendo-of-america-qa-labor-dispute-nlrb-settlement

No Man’s Sky: https://www.nomanssky.com/

DishBrain Plays Pong: https://www.npr.org/sections/health-shots/2022/10/14/1128875298/brain-cells-neurons-learn-video-game-pong#:~:text=A%20dish%20of%20living%20brain,reports%20in%20the%20journal%20Neuron.

Warhammer 40K Dark Tide Beta: https://www.darktide.live/

Bayonetta Boycott: https://variety.com/2022/digital/news/bayonetta-3-voice-actress-4000-dollars-boycott-1235404736/

Oxenfree: https://nightschoolstudio.com/oxenfree/

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It’s finally happened, one of us had to do a solo episode! This time it’s Isaac. Listen as he pitches a game to you, the listener, about twists, jumps, and spins, and discusses some exciting games to come after Steam Next Fest wraps.

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

Games we talk about:

Temtem: https://crema.gg/games/temtem/

Thirsty Suiters https://store.steampowered.com/app/1617220/Thirsty_Suitors/

Against the Storm: https://store.steampowered.com/app/1336490/Against_the_Storm/

Ardenfall: https://store.steampowered.com/app/1154960/Ardenfall/

No Man’s Sky: https://www.nomanssky.com/

Wandering Village: https://thewanderingvillage.com/

Crusader kings 3: https://store.steampowered.com/agecheck/app/1158310/

Inkulinati: https://store.steampowered.com/app/957960/Inkulinati/

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Picture this: you’ve finally solved a complex puzzle in your favorite game, it’s been hours, and now it’s time to execute the plan. Except you can’t. For hours. Just because your fingers aren’t fast enough!

Isaac and Claire tackle the question, how hard should a video game be? Claire honks and bonks Ori and the Will of the Wisps, and Isaac explores TamTam, which has some strong resemblances to another animal training and collecting game. In the rapid-fire round, we tackle the best way to give a history quiz and how plague doctors and basketball could be the answer to great marketing! Stay tuned!

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

Games we talk about:

Temtem: https://crema.gg/games/temtem/

Ori https://www.orithegame.com/

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Welcome to episode 30! Today we are diving deep and talking about how video games hook you in to play, and what a good tutorial (and a bad tutorial) look like. Claire reviews Kirby Star Allies (is it too easy? How many abilities can you actually combine?) and Isaac tackles the demo for Going Down (promising? could be). Finally, Isaac pitches a game in pitch black and Claire pitches a game based on real-life, scary events. Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q Listen on your favorite platform: anchor.fm/makethatgame Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316 Games we talk about: Restless Soul: https://www.graffitigames.com/product/restless-soul Kirby Star Allies:https://www.nintendo.com/store/products/kirby-star-allies-switch/ Animal Crossing New Horizons: https://www.animal-crossing.com/new-horizons/ Turnip Boy 2 Trailer: https://www.youtube.com/watch?v=_TaQk2qvudo Nintendo Direct: https://www.nintendo.com/nintendo-direct/09-13-2022/ The Wandering Village: https://thewanderingvillage.com/ Going Under (demo): https://store.steampowered.com/app/1154810/Going_Under/ Fall Guys: https://www.fallguys.com/en-US

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Hail and well met, travelers! Welcome to another exciting episode of the Make That Game podcast, where we pitch video games, review video games, and read the inside of vinyl records from 1977! Today we’re deep in discussion over how long from starting a game should you be able to actually click something and move around? What is the difference between a video game and a movie? (Spoiler alert, a lot!). We also get creative with a goofy version of the red wedding and some musical chickens.

Watch Us on YouTube

Games we talk about:

Restless Soul: https://www.graffitigames.com/product/restless-soul 

Horizon Zero Dawn: https://www.playstation.com/en-us/games/horizon-zero-dawn/

Crusader Kings III: https://www.paradoxinteractive.com/games/crusader-kings-iii/about

City Car Driving: https://www.youtube.com/watch?v=xsxwMimj720

In the Mood (but chickens): https://www.youtube.com/watch?v=TjKvelfaE9A

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How do termites create their mounds? Is a stationary bike a contradiction? Has Fortnite changed in the last four years? Well, tune in, because you will NOT get the answers to these questions! Join Claire and special guest Listener Meghana as they discuss why Nintendo video games bring them joy, new releases from our favorite video game developer, and pitch some truly inspired new video game ideas (that will never be made).

Games we talk about:

Animal Crossing New Horizons

https://www.animal-crossing.com/new-horizons/

Donut County

http://donutcounty.com/

Restless Soul

https://www.graffitigames.com/product/restless-soul

Ori

https://www.orithegame.com/

Fortnite

https://www.epicgames.com/fortnite/en-US/home

SNL Fornite skit

https://www.youtube.com/watch?v=cVmCA4kl50Y

A League of Their Own (TV Show)

https://www.amazon.com/League-Their-Own-Season/dp/B0B13Q4GTH

A League of Their Own (movie)

imdb.com/title/tt0104694/

FIFA

https://www.ea.com/games/fifa

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Today we discuss all our favorite games, Kirby, Kirby, and more Kirby. Isaac walks us through what makes a city building great and Claire stands up for small breweries everywhere. 

Games (and things) we talk about:  

Watch us on YouTube!

Minecraft Real-Time Strategy Game    

Banished 

Masahiro Sakurai’s (Kirby’s dad) YouTube Channel   

Baba is You   

Kirby's Dream Buffet 

Restless Soul

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Well folks, if you missed our long episode, this one's for you! Claire finds inspiration in the skies and rips a certain red and black video streaming app a new one, Isaac dives deep into his gaming archives of yore and puts little children in their place on Christmas eve. We want to know, do you think Bandersnatch is a visual novel or adventure game??

Games we talk about:

Tomb Raider

Valheim

Article about Netflix Games

Play Games on Netflix

Kirby's Dream Buffet

The Sims

Subnautica 

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Do you know the best way to repair a stain? Do you want to get the first laugh instead of the last one? Then this episode of Make That Game is for you! Isaac and Claire might not have played many new video games lately, but they do have updates on their favorite indie games as well as some great pitches for games that are just waiting to be made. They also honk and bonk their first government-developed game!

Games we talk about:

Bear and Breakfast

No Man's Sky

Oxenfree

Kirby's Dream Buffet (now with a release date!)

Roman Space Observer

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We love a good learn 'em game on this podcast, and what better topic than the importance of civic engagement? Isaac and Claire discuss boring freighters, isolated islands, and most importantly, puppies, on this episode of Make That Game!

Games we talk about:

No Man's Sky

Pathfinder: Kingmaker

Oxenfree

Emily Blaster

Untitled Goose Game

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Step right up and join Isaac and Claire for a fun adventure on this episode of Make That Game! We discuss that cat game that everyone (except Isaac) is talking about, think about the best ninja motion in Metal Gear Rising, and discuss how games can be a bit more accessible through special motion sickness testers.

Games We Talk About

Oxenfree

No Man’s Sky

Stray

Metal Gear Rising Revengeance

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We're back at it with the show format that you know and love, we've got discussions about new games, old games, and games in between. Claire shares news about Nintendo's next summer video game drop, while Isaac shares his Klonoa frustrations, and they both have a roaring good time during the rapid-fire round! As a note, there will not be an episode next Tuesday due to some travel but we should be back at it again on the following Tuesday! Kirby’s Dream Buffet: https://youtu.be/qOGQv0hJNJ8 Klonoa https://en.wikipedia.org/wiki/Klonoa  Ring Fit: https://ringfitadventure.nintendo.com/

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Folks, it was a big week for gamers! Specifically speedrunners. This week, Isaac and Claire recap the excitement and emotional rollercoaster that was Summer Games Done Quick (SGDQ for short). What is a speedrun? Can a game exhibition make you cry? Is Isaac a secret speedrunner? These questions and more will be answered as well as a traditional rapid-fire round for old time's sake. Stay tuned!

Important Links:

Games Done Quick

Speedrun.com

Speedrun VOD - Kirby and the Forgotten Land

Speedrun VOD - Turnip Boy Commits Tax Evasion

Speedrun VOD - Elden Ring All Remberances 

Speedrun VOD - Ocarina of Time Beta Showcase 

Speedrun VOD - Pokemon Glitchful Any %

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It's the most wonderful time of the year! What time, you may ask? Summer games time! No, not the Olympics, it's Summer Games Done Quick! Isaac and Claire break down the games that they're most excited about and also somehow find some time to honk and bonk other games, Claire continues her journey to Kirby 100%, and some brand new baby games are born. 

Games/Things we talk about:

Summer Games Done Quick (June 26 - July 3rd)

Steam Summer Sale

Catizens

Rouge Warlords

Dread Delusion 

Kirby and the Forgotten Land

The Uber Game

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We're recording late at night but also super early! What will you get today? Well, Isaac tells us about some things he's excited for Steam Next Fest, Claire falls in love with Kirby, and they both create a game all about the emotional journey of getting over your ex while saving the world. Relatable, right?

Games we talk about: 

Kirby and the Forgotten Lands

Lila's Sky Arc

Please Fix the Road

Chuck E Cheese: Summer of Fun

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It's our first SPEED RUN which means we're doing all the content in half the time! We have news, we honk, we bonk, we pitch, and we create some really brilliant games that will never be made.

Games we talk about:

Galaga

Turnip Boy Commits Tax Evasion

Lila's Sky Arc

No Man's Sky

Nuclear Throne

Mini Metro

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Rain or shine or sleet or hail, we will deliver ... all of the games! This episode, Isaac once again tries to tell Claire what a Rouge-Lite game is to no avail and laments some new updates to No Man's Sky. Claire is still playing Animal Crossing and against all odds has started playing a new game full of nostalgia! She says she didn't play video games in the '90s but how can we be sure? 

Reference Materials for Claire's Game Pitch: Oregon Trail Hunting (not 5th edition) Oregon Trail 5 Walkthrough Monty Python Animation Example (rated PG13)

Games We Talk About

Kirby and the Forgotten Lands

Warhammer

Animal Crossing New Horizons

No Man's Sky

Tokoyo: The Tower of Perpetuity

Spongebob Squarepants: Battle for Bikini Bottom: Rehydrated 

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Did you remember to pahk ya cahr in the Hahvahd yahd? We're drinking our regulahs from Dunks and talking about the bad and bad of Final Fantasy, what the heck is going on in Bugsnax anyway, and Isaac pitches a survival game with amazing tall grass ASMR. Listeners, we want to know, how long do you play a new game for the first time? What's your new game ritual? Email us at makethatgamepodcast@gmail.com and let us know!

Games we talk about:

Bugsnax

Final Fantasy Origins 

Animal Crossing New Horizons

Turnip Boy Commits Tax Evasion

Garden Story

Guitar Hero

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Well folks, it's time for another Make That Game AT NITE. If you've ever wondered what games they play at a bridal shower, Claire is here to tell you, and if you have been boiling on the east coast this past week, Isaac's got the game for you! We're also talking about collaborative games and how to turn our current inventory shortages into a fun game for anyone to play!

Games we talk about:

Disk Room

Knights and Bikes

Subnautica: Below Zero

Matchington Mansion

Final Fantasy 

Minit

Dust Biters

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We're back! Sorry for missing last week but we have a striking new episode to make up for it. Our first full listener letter, some fig trees run amuck, and a disgusting yet fascinating platform game are all discussed, as well as the honks and bonks that you know and love!

Games we talk about:

Banners of Ruin

Turnip Boy Commits Tax Evasion

Lyla's Sky Arc

Kirby and the Forgotten Lands

Lords of Solgrund

Warhammer 40,000: Chaos Gate - Daemonhunters

Eiyuden Chronicles

Links Awakening 

Makai Kingdom

Z.H.P.

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This is the first episode where you can earn Isaac Points so listen up! Isaac and Claire almost pitch the same game, Isaac is still playing Elden Ring, and Claire finally actually finishes not one, but TWO whole games! Wow!

Games we talk about:

Elden Ring

Garden Story

Bugsnax

Elder Scrolls FREE

Chicory: A Colorful Tale

Coffee Talk

Lila's Sky Arc

Link's Awakening 

VA-11 Hall-A

Mini Metro

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Did you know that the words like and lite sound very similar? This week, Claire and Isaac talk about some very "old" (over 1 year!) games and do much better at the rapid-fire than last week, don't worry. Has Claire finished a game yet? Has Isaac stopped playing Elden Ring? You'll have to listen to find out!

Games we talk about:

Matchington Mansion (and this article)

Garden Story

Subnautica: Below Zero

Biomutant

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A TENSE rapid-fire round, Isaac destroys Kingdom Hearts, and Claire finally finds the water level of her dreams in Subnautica this episode! (as a note, the game Claire was thinking of about Jewels was "Jewel Chase" not "Jewel Theif" as she so mistakenly mentioned. As always, you can email us at makethatgamepodcast@gmail.com or find us on social @makethatgamepod and you're suggestions/comments might be read on the show!

Games (and shows) that we talk about:

Free Guy

Is it Cake

Wordle

Subnautica: Below Zero

Kingdom Hearts 3

Kingdom Hearts 4

Lila's Sky Arc

Ori: Will of the Whisp

Hide and Spook: The Haunted Alchemist (asymmetric VR game)

Jewel Chase

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It's episode 10 baby! To celebrate, Isaac and Claire honk and bonk EACH OTHER (sort of), Claire name-drops games to prove she's a real gamer, and Isaac creates a game so specific in its mechanics that he forgets the plot!

Could not list every game Claire mentioned here, but these are the big ones:

The Binding of Isaac

Kingdom Hearts 3

Chrono Cross

Claire

Lone Survivor

Turnip Boy Commits Tax Evasion 

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Life is better at the lake! We had some technical difficulties but we made it through to talk to you all about Power Rangers, how to get numbers at a bar, and a great plan for the student debt problem. Also some games! 

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Well folks, this week's honks and bonks are ROUGH but we made it through with a little spookiness as we often do. Learn the true scent of Pine Sol and just how effective creepy hoards of rats can be, and laugh as Isaac and Claire continue to play the same games for the third week in a row. 

Games we talk about:

Gris

A Plague Tale

Snake

Ridiculous Fishing

Chicory: A Colorful Tale

Elden Ring

Witcher 4

Spongebob Perfect Patty Panic

Coffee Talk

VA-11 Hall-A

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Learn 'em up kids! It's time to figure out how to not do your taxes and escape something creepy lurking under the ice, featuring our fastest rapid-fire yet! 

Games we talk about:

Enter the Gungeon

Turnip Boy Commits Tax Evasion 

The Binding of Isaac

Elden Ring

Pokemon Legends: Arceus 

Chicory: A Colorful Tale

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This week, we talk about coloring outside the lines and discover the true meaning of nouns and adjectives. Listen as Isaac pitches a game that reflects real life, and Claire wishes she still could play Barbie Fashion show from the early 2000s. 

Games we talk about:

Elden Ring

Chicory

Diplomacy is Not an Option

Barbie Fashion Show

Tetris 

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Are you ready for Elden Ring? Have you been playing Elden Ring? Isaac has lots of thoughts about it! Also included are romantic poets and video games about tuberculosis.

Games we talk about:

Just Dance

Chicory

Elden Ring

Pokemon Legends: Arceus  

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We spill the hot goss this week about how cute Pokemon are as well as navigate a challenging rapid-fire round involving dangerous doughy-escapes and the scariest thing of all - teenagers. 

Games we mention:

Beast Breaker

Pokemon Legends: Arceus 

Witcher 3

Toon Town

Life is Strange

Gorillas 

Space Invaders

Untitled Goose Game

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Welcome to Make that Candle! Where we learn all about trimming wicks and keeping the Candle Man at bay. Other topics include; clean lizards, cassette tapes, and the industry's first soapen-world game. 

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Welcome to episode 2 of Make that Game! Today we talk about the pros and cons of open worlds, pitch some crafty and sneaky games, and create a game that's just doing a job that already exists!

Games we talk about:

Yakuza

Witcher 3

No Man's Sky

Animal Crossing New Horizons

Oxenfree

Untitled Goose Game

The Sims/The Sims 2

Rollercoaster Tycoon

Hot Shot Business

Mall Tycoon

Planet Zoo

Knights and Bikes

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It's our first official episode! We'll honk Happy Home Planner Acadamy Island, bonk some slow-mo horses, and pitch some amazing games that will never be made!

I did look up our Instagram account and it is @makethatgamepod. Give us a follow!  

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Do you know how video games start by explaining the world while you click through text boxes? This is like that, but fun! Get to know Claire and Isaac and get excited about the pod to come.