The BazgrimTV Audio Archive: Recent Episodes

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All of BazgrimTV’s best YouTube videos about MMORPGs and Pantheon: Rise of the Fallen in audio-only, so you can listen anywhere you go! New episode every Thursday!

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The way that NPCs (non-player characters) react to you in MMORPGs can make or break the game. So let’s go over what Visionary Realms has planned for believable NPC behavior that will make the world of Pantheon: Rise of the Fallen even more immersive and challenging.‬

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There's a system in Pantheon: Rise of the Fallen that I don't think is talked about often enough. In fact, it may be the most underrated system in the game. It may seem simple, but it will completely change the way you explore and fight in the world. And if you don’t really understand how it works, we need to fix that. In this video, let's learn more about climbing.

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The developers of Pantheon: Rise of Fallen have stated that they're not trying to make an MMO that appeals to all types of people - they just want to make a high quality game for a specific target audience. And they've made it clear who that target audience is. But will that demographic be big enough to keep the game sustainable over a long period of time? It may be easier to predict than you think.

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Visionary Realms' Creative Director Chris "Joppa" Perkins has eloquently explained what Pantheon: Rise of the Fallen is actually trying to bring to the MMORPG genre, and what type of player would likely enjoy it. While his statements may not be too surprising to fans who have been following the game closely, it does raise some questions in my mind about whether or not it's really accurate to refer to Pantheon as an "old school" MMO.

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Raiding is one of the most hotly debated topics in all of MMORPGs - and Pantheon: Rise of the Fallen is no exception. This is compilation of what the Visionary Realms developers have said on the matter so far, to give you a better idea of what to expect when raiding in Pantheon.

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In this three-part miniseries, we explore the Pantheon: Rise of the Fallen developers' philosophies that go into designing loot, gear, and items... whether it be the stats, the appearance, or how to acquire them.

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As someone who has been following this project closer than anyone else for the past 4 years, I have unique insight on the latest Pantheon: Rise of the Fallen producer's letter, which covers topics such as what went wrong with Project Faerthale, what the company's financial status is, and when Alpha will start.

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Pantheon: Rise of the Fallen is often described as a group-oriented game. But does that mean you just out of luck if you don't have several hours a day to group with people? Let's take a look at what the Visionary Realms developers have to say about soloing and multi-boxing...

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The world of Terminus in Pantheon: Rise of the Fallen is full of history and mystery. But in order to discover those mysteries, we of course need to be able to navigate around the planet. So how do we do that? And how big is the world? There’s more to it than you may think...

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We have yet to see a major MMORPG successfully developed using the Unity game engine. This raises some concerns about whether it’ll be able to provide a smooth gameplay experience in Pantheon: Rise of the Fallen. Or perhaps Visionary Realms is just ahead of their time? This deserves a closer look...

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Pantheon: Rise of the Fallen has some of the deepest lore in the MMORPG genre. If you want to just play without really knowing much about the lore, you can still do that. Although, I think it would be useful for everyone to have a basic understanding of the backstory. This summary will get you up to speed on the vast lore of Pantheon in only 5 minutes of your time.

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Back at PAX East 2018, I had a unique opportunity to sit down with Pantheon: Rise of the Fallen's Creative Director Chris Perkins to ask him some hot topic questions from the community about the role and playstyle of the different classes in the game. This is the recording of that conversation.

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If you're at all interested in the MMORPG genre, you've probably heard Pantheon: Rise of the Fallen be compared to classic EverQuest at least once. And it's not hard to figure out why. But upon closer inspection, there are also a lot of important differences that warrant a deeper discussion...