The Game Design Hacks: Recent Episodes

The Game Design Hacks

Two developers discuss, diagnose and design video and table-top games. Tune in as Dale and Tom breakdown design decisions on all kinds of games, prototype designs live, and discuss game development.

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In the season finale, Mario Golf underwhelms Dale and Tom with its lofty promises - but it takes Dale a moment to realise it. Also, we decide which was the best game of the season.

0:10:19 - What Are We Playing?

0:22:56 - Mario Golf Diagnosis

0:54:30 - The Best Game Design of the Season

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Tom channels his inner Tommy bringing a rendition of Tommy Wiseau's The Room into tabletop form to meet Dale's challenge.

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Dale and Tom look at E3 2021 and decide to play Fez instead - but does it hold up or it does it fold up? 

Yeah, nah, it holds up so we gush about it and break it down a bit and also E3 wasn't that bad but there wasn't any Switch Pro and is this description still going and wasn't it third person a moment ago?

Listen for E3 hot takes and a Fez mechanical review.

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Dale and Tom try to figure out where the feeling changed in Sonic's 3D games, also we discuss Nintendo Indie World really, really late.

0:00:59 - Nintendo Indie World

0:22:35 - What Are We Playing?

0:39:45 - Sonic 3D Diagnosis

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May the best boast win - Dale and Tom are joined by Milly, Kayleigh and Rocco to play an Olympic Pentathlon where the ultimate sportsman is the player who can best describe their Olympic feats.

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Tom addicts himself to free-to-play mobile game Gardenscapes while Dale enjoys the infinitely more conquerable A Short Hike.

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Dale answers Tom's design challenge: Ancient Greece, non-random and Court Intrigue. Meanwhile, Nintendo goes Direct and Stadia goes to shit.

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Tom inspects Hades' procedural generation, meta and narrative design before setting Dale his first design challenge.

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Dale and Tom dive into the best and worst game mechanics from the year that was 2020.

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Dale rips apart the board play of Super Mario Party and while Tom dissects the text display for Planescape: Torment.