A bunch of friends sitting down, tossing dice and using the greatest tool of all, their imagination. Join Justin Anderson, Heather Winkler, Bryce Barnhill, Lorien Colbert, Trey Steele, and Tanner Savage as they venture forth across countless worlds as they Spelljam their way across the starry expanse of the Astral Sea.
The Crew is led on a goose chase as they search high and low for the Astral Revenant's stowaway.
The Crew finally confronts the dwarf they've been looking for. A valuable revelation is made and they make their way out of the Hearth.
The Crew find themselves in the Hearth's center for scum and villainy as they continue their search for answers... and for a dwarf.
The Crew fights through some fetid foes as they continue their search for a wanted dwarf.
Following a strange friend the Crew makes their way into the sewers of the Hearth to find a wanted dwarf.
Christmas seems to start earlier every year but the citizens of Turkey Town have had enough. Join the Crit Happens crew joined by guest Eowyn Gray as they seek to bring harmony to the holidays in the Thanksgiving oneshot DMd by Lorien Savage.
Distancing themselves from the scuffle at the Bragadocio the party looks into who exactly Black Horns men were trying to find.
Things get more than a little bloody at the Braggadocio as the crew of the Astral Revenant face off against Black Horn's men.
The Crit Happens crew tells a chilling tale as they play the one page horror RPG "The Beast"
With a ship and a destination all the crew of the Astral Revenant needs now is a pilot.
The Crew of the Astral Revenant take to the streets of the Hearth to look for how to get Auntie Janet back home
The Crew of the Astral Revanent sets sail for the first time on their new ship. Cher puts Zan to work and Janet teaches Jib a few new things as they head to the center of the universe
The Crew deals with some hostile space debris, each at varying levels of success. They take a second to look ahead and plan for what the future might have in store.
With their deal struck the Crew makes plans to embark with Philiphis and his men. Jib makes Cher a new friend, Gill-Drax brushes up on some dubious gambling techniques and Auntie Janet gets to knitting.
The Crew deals with the consequences of Jib's action as a fight breaks out on the docks of the Slick-Shell. Returning to their ship they find some unexpected but not unwelcome company.
Find out how the world we created comes crumbling down as we roleplay through the tragic fall off Sol Percipita.
The Crew looks for... a crew. Looking around the Slick-Shell (Slender Turtle) they run into some interesting personalities while searching for who to hire
Gil-Drax tells the tail of the pirate lord Bloody Gills and the dangerous information they now possess.
With the Dreadhelm drama behind them, the crew strikes out on their own to find a port to repair their ship.
The crew finally faces of against Captain Dreadhelm's prey, Captain Zandar, but new information shades doubt on their choice of alliances.
The Crew continues their fight through more deadly foes as they keep making their way toward Captain Dreadhelm's target.
The crew gets ready for their confrontation with Dreadhelms quarry just in time as they finally catch up with their prey.
The crew deals with the last nebula wisp plaguing the ship and ready themselves for the next fight coming their way.
The conclusion to Crit Happens' one shot using Dungeons and Dragons 4th edition. Follow Trey Steele as he leads Tanner Savage, James McFearson, Ana Strate and Lee Pulsipher's villainous character further into the darkness.
Join Trey Steele as he DMs a dastardly crew of villains in the equally dastardly Dungeons and Dragons 4th Edition. He's joined by Tanner Savage playing Barhess the Lightning-bearer, a dragonborn warlord; Lee Pulsipher as Driztel Eilsath, a drow assassin; James McFearson as Madraes Arhmentrude, a tiefling psion and Ana Strate playing as the goliath warden, Thalai.
The crew prepares for the worst as Captain Dreadhelm takes them into the depths of a nebula storm.
Away from the poisonous air of Nox, the crew get to know each other just a bit better and get dragged into astral clean-up duty.
On the run from the Black Lotus gang, the crew does their best to keep a low profile while returning to Dreadhelm's ship.
As their time on the planet begins to end, the crew starts their journey back to Eternia with heavy hearts.
The crew continues their delving into the final depths of the ruined temple to uncover the whereabouts of their lost friend.
Beset by both undead and underbrush the crew fights to survive and uncover the temple's buried secrets.
The Crew continues their search through the ruined temple to find their lost friend. Traps and dangers await and the clock to find Gloom in time continues to run out.
The Crew finally arrives at the temple with many dangers behind them, but even more dangers lie ahead.
Journeying into the Backwater Sanitarium, the crew looks to uncover vital information from a not-so-reliable source.
The crew is on the clock as they recruit their firbolg friend to aid in their excursion into the deadly depths of the swamps of Nox.
The Crew fends off more thugs as the Black Lotus family once again tries to make an example of them. Tensions continue to rise as the crew makes more and more of a name for themselves in the crooked streets of Eternia.
The crew finds themselves face to face with an interesting proposition. New friendships begin to form as they face the consequences of their actions.
Garnering favors from strange sources, the crew begins their plans for an excursion into the swamps to rescue their lost friend.
The crew make their way out of the city, where more bodies than intended are lost to the swamp. Looking for helping in retrieving a lost friend they may just find aid from an unusual ally.
The Crit Happens crew takes a break from their spelljamming shenanigans to take part in some holiday high jinks. Heather Winkler DMs a special Christmas one shot joined by Lorien Colbert as Icing Merrycakes, Tanner Savage as Peppermint "Peppy" Pinesprinkle, Trey Steele as Timmy and guest Emilio Medina as Tyrion "Ambassador Jaws" Jaffel.
Music for this episode:
A Christmas Twinkle by Audiorezout https://freemusicarchive.org/music/audiorezout/winter-holidays/a-christmas-twinkle/
Christmas Eve by Audiorezout https://freemusicarchive.org/music/audiorezout/winter-holidays/christmas-eve/
Christmas is coming by STOCKPROD https://freemusicarchive.org/music/stockprod/single/christmas-is-coming/
As the crew tries to settle down for the night, trouble turns the corner and a slew of problems crash into them.
Thrust into the city of Eternia, the crew begins to get the lay of the land as they split up to cover more ground. Gill-Drax and Jib head to a lower level to find a place to stay for the next few nights, while Auntie Janet, Cher and Gloom go on a shopping spree that may be more trouble than they had anticipated.
Aboard the ship of the revenant, Captain Dreadhelm, the crew makes plans for a night to remember as they head to the local port on the moon of Nox, a desolate place with a single city run by vile gangs. With a list of party supplies at hand they journey into the city of Eternia.
Our heroes get to know each other better as they drift through the astral sea awaiting rescue, that is until they are picked up by a ghastly captain and his crew.
Enslaved by Mind flayers a turn of luck sees our heroes freed from their mental prison. With little but rags and their wits to their name they make their escape as best they can amongst the chaos of a besieged ship.
The Crit Happens crew sits down for the session 0 of their Spelljammer D&D campaign. Meet our motley crew of Gill-Drax, the gemstone dragonborn fighter (Trey Steele), Darjib "Jib" Powderfoot, a dwarf artificer (Tanner Savage), Gloom Glumdrop, the plasmoid wizard (Heather Winkler), Cher, a fairy druid (Lorien Colbert) and Auntie Janet, a human warlock (Bryce Barnhill). DM Justin Anderson introduces the premise of the campaign and pulls back the curtain on some possible factions the party might encounter.