Videogame Postscripts: Recent Episodes

Nicholas White

An examination of smaller, or lesser-known, videogames that didn't quite hit. A discovery of what their hidden qualities were.

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The Brothers In Arms series walked a tightrope of heavy-handed narrative writing and some interesting first-person tactics puzzles. They also represented a little micro-era for a type of tactics videogames that doesn't get made as much these days.

Have a listen and reminiscence

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This one examines how a video game and a movie can take two very different approaches to similar themes.

It's a bit of a messy, off-the-cuff, exploration. Promise a more thought-out one next time.

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A perfectly fine indie game that got scrubbed from the internet. What happened here?

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FMV video games were a real moment in video games coming-of-age. Most of them were rubbish, but Spycraft: The Great Game wasn't. Come have a little listen to this archival podcast.

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We're looking at Flashback (1992). The less successful brother of Another World from Delphine Software International, but still, it's interesting sample of the brief moment in time that was the "cinematic platformer".

Enjoy!

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In Cold Blood (2000) is an early action-adventure hybrid from adventure game powerhouse Revolution Software. While it didn't quite come out of the oven right, it's an interesting piece of history about a transitional time in video game history.

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Consortium (2014) developed by Interdimensional Games is a bite-sized game that I believe puts forward an interesting take on social interaction mechanics in immersive sims.

Come listen, and find out why.

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What is Videogame Postscripts about?