Games Now! is an open lecture series on game industry trends run by Aalto University. Since 2013, the lecture series has been inviting game industry experts from all over the world to share their insights on what is current in games right now. In this series of Games Now! Podcast Looking Back, we go back to a selection of lectures and revisit the topics with the speakers reflecting what has happened between now and then.
On our second episode of GN! Looking Back we talk with Tatu Laine, game designer at Futureplay Games. Tatu was lecturing in 2018 at Aalto University about the design of Idle Games. We listen a snippet of his 2018 lecture and proceed with reflecting what has happened between 2018 and 2022. What is Tatu thinking about idle games genre now? How are idle games related to merge games? How a theme of a game is tested out? Which one wins, gardening or farming? Download our latest episode on Games Now Looking Back series to find out!
Check Tatu's original lecture "Idle Games Deep Dive" at: https://www.youtube.com/watch?v=NoTE0nD_qy8
Follow Games Now! on social media: https://gamesnow.aalto.fi/channels/
Games Now! is an open learning community, we welcome everyone to join!
In the first episode of GN! Looking Back we talk to Julian Togelius, an Associate Professor at NYU and founder at modl.ai. Julian was lecturing in 2018 at Aalto University about the powers of AI in designing and playing games. We listen a snippet of his 2018 lecture and proceed with reflections on what has happened between 2018 and 2022. What is Julian thinking about No Man's Sky now and why did he ask Stable Diffusion to picture his mom's washing machine? And even more so, what has quantum computers to do with all of this? Join in on Games Now Looking Back to find out!
Check Julian's original lecture "Algorithms that Play and Design Games" at: https://youtu.be/1qhJ7UnGf3Q
Follow Games Now! on social media: https://gamesnow.aalto.fi/channels/
Games Now! is an open learning community, we welcome you to join!