Serious Dungeon Time: Recent Episodes

Timothy Martin, Benjamin Beard, Michael Shane, Alex Hess, Dylan Thomas

This is a real-play Dungeons and Dragons 5th Edition podcasts exploring a homebrew world while cracking wise! This is the perfect podcast for those both new and familiar with D&D. Check us out on these platforms and send us a message! We are always looking for people to work with, and we'd love to hear your backstory! reddit www.reddit.com/r/SeriousDungeonTime Gmail @seriousdungeontime@gmail.com Twitter www.twitter.com/@TimeDungeon Instagram www.instagram.com/@SeriousDungeonTime Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The players enjoy a jovial celebration of their guild initiation complete with a drinking contest, eloquent speeches, and sudden urgencies arising within the secretes of the town's local conditions. What will they learn on their mutual questing?

--- Support this podcast: https://podcasters.spotify.com/pod/show/seriousdungeontime/support

View Details

After finishing their fight with the trolls outside the impressive gates of Stovenmore, the party enters into discourse with Mars, a prominent guild member. Along the way, they discover the true beauty of the city and discuss their motivations for entering it and its guild.

--- Support this podcast: https://podcasters.spotify.com/pod/show/seriousdungeontime/support

View Details

The players venture forth, perplexed by the mysterious obstacle in the woods. Could there be hags nearby to cure Ita's troubles? One thing's for certain, enemies are lurking nearby.

--- Support this podcast: https://podcasters.spotify.com/pod/show/seriousdungeontime/support

View Details

As an expert in laboratory experiments, a former tax collector, a sorcerer with a troubled past, and a blue collar executioner set up camp on their travels west, a magical force is used to help the players learn more about one another. What dark secrets will they discover, and what perils await them on the road?

--- Support this podcast: https://podcasters.spotify.com/pod/show/seriousdungeontime/support

View Details

The players return to the prison to find themselves amid an active investigation for a murder! Preparations are made for the party to bid Seren Edhil goodbye for now.

--- Support this podcast: https://podcasters.spotify.com/pod/show/seriousdungeontime/support

View Details

The party goes shopping! The spoils of a hard-fought battle have lead to a lot of gold burning a hole in their pockets, and compelled conversations burn a hole in the secrets of the newly acquainted party.

--- Support this podcast: https://podcasters.spotify.com/pod/show/seriousdungeontime/support

View Details

After defeating the tree blight waiting for the party in the swamp, the players make a huge archeological discovery. The guild hall sheds some light on an ancient artifact, and the players learn just to what lengths they will have to go to all be initiated into the Exco Hunters Guild.

--- Support this podcast: https://podcasters.spotify.com/pod/show/seriousdungeontime/support

View Details

The newly formed party encounters their first combat as they charge after a contract for the Exco Hunters. Strange magical effects interacting with the worlds geography catches the players off guard during their travels.

--- Support this podcast: https://podcasters.spotify.com/pod/show/seriousdungeontime/support

View Details

After learning about the Exco Hunters' guild operations and contracts, the party fractures to get more information. Sasha finally reveals her hand and shares her true motivations.

--- Support this podcast: https://podcasters.spotify.com/pod/show/seriousdungeontime/support

View Details

The party finally comes together with 2 brand new characters! A money-hungry wizard with a curious gaze, and a paladin whose quest for justice cannot be swayed by coin! Will they stay the execution of an allegedly innocent woman?

--- Support this podcast: https://podcasters.spotify.com/pod/show/seriousdungeontime/support

View Details

The death toll in Odelesse continues to climb as the climactic fight with the guards, Yarrowmen, and dismembered thieves' guild comes to a close. Chippy stares down 1 v 1 with a Yarrowmen with lethal results. Those that survive make a break for higher waters hoping that they won't be followed.

--- Support this podcast: https://podcasters.spotify.com/pod/show/seriousdungeontime/support

View Details

The battle rages on. Astyria and Awnis desperate fight the remaining guard force. Chippy must choose once again between thinking for himself and honoring his contract. Benjamin spends some quality time working up a new character.

--- Support this podcast: https://podcasters.spotify.com/pod/show/seriousdungeontime/support

View Details

The gang engages in proximity battles with guards and Yarrowmen as Dr Wink faces off with Honey McIntyre and Malum Cerasum, forced to choose a side and act on whichever half of him is in control.

--- Support this podcast: https://podcasters.spotify.com/pod/show/seriousdungeontime/support

View Details

Both haunting and comforting visions from the past guide the players' decisions in the present when the party is forced to reconcile with the appearance of Brother Valentine. This certainly complicates the plans with the thieves guild this evening.

--- Support this podcast: https://podcasters.spotify.com/pod/show/seriousdungeontime/support

View Details

The players recoil following their mysterious fight in the library. Inter-party conflicts are brought to the surface and vented as the players spend a while learning about their pasts. Amid the dive into the past, a certain figure from the past makes himself known.

--- Support this podcast: https://podcasters.spotify.com/pod/show/seriousdungeontime/support

View Details

The players conclude their meeting with the terrifying accomplice Jerry, AKA C. U. Nevur, AKA Malum Cerasum. Upon departure, horrifying whispers beset the party and a mysterious sighting occurs.

--- Support this podcast: https://podcasters.spotify.com/pod/show/seriousdungeontime/support

View Details

Dr Wink has a near miss encounter at the Library whilst Awnis hides him away, Chippy makes a dark discovery about his newly acquired magic item, and Astyria rounds the group up to discuss secrets over tea and cookies.

--- Support this podcast: https://podcasters.spotify.com/pod/show/seriousdungeontime/support

View Details

Aldred arrives in Odelesse just in time for the players to get in on a fierce bidding war for some new magical items. Afterwards, the party experiences an infrequent split as each member investigates a different lead. Thanks to Shane Ivers for the use of some of the music.

Music: Time Travellin' Nancy by Shane Ivers - https://www.silvermansound.com

--- Support this podcast: https://podcasters.spotify.com/pod/show/seriousdungeontime/support

View Details

This episode is dedicated in special member of our party who has passed away and now resides with the conquering King in glory. May you listen in remembrance, and may you not take a single moment with your party for granted. Life is much too short.

Some music used in this episode is courtesy of Shave Ivers. Find it here:

Music: Time Travellin' Nancy by Shane Ivers - https://www.silvermansound.com

--- Support this podcast: https://podcasters.spotify.com/pod/show/seriousdungeontime/support

View Details

The dark party takes both a visual and itemized inventory of Odelesse. After concluding with the thieves' guild, they inquire into some strange goings-on in the town and make a sick discovery.


Support this podcast: https://podcasters.spotify.com/pod/show/seriousdungeontime/support

View Details

Odelesse offers more intrigue than what meets the eye. The players discover this first hand as they dive into some of the local businesses... and the local clubs.


Support this podcast: https://podcasters.spotify.com/pod/show/seriousdungeontime/support

View Details

The party ventures into a new city and makes some remarkable discoveries! A burglary is in progress, deals are being made, and magical items of wonder are at at the tips of their fingers!

--- Support this podcast: https://podcasters.spotify.com/pod/show/timothy-martin6/support

View Details

Hritia reveals himself and his true nature. The players soar out of the cavern and into the vast wilderness where many a random encounter from a random encounter table await them.


Support this podcast: https://podcasters.spotify.com/pod/show/timothy-martin6/support

View Details

Venturing towards an alleged hideout, the players continue their search for the missing teenagers from the village. The consequences of their findings are deadly.


Support this podcast: https://podcasters.spotify.com/pod/show/timothy-martin6/support

View Details

Conflict with the wolf community has resolved as the players hit level 6! A few of the villagers have gone missing, and the party sets out on the investigation.


Support this podcast: https://podcasters.spotify.com/pod/show/timothy-martin6/support

View Details

The party wanders into the deepest cavern after hearing a mysterious howl. Is it a warning howl? Is it the howl of friendship? What friends or enemies will the players meet inside the cavern's intricate nooks and wise-cracks?


Support this podcast: https://podcasters.spotify.com/pod/show/timothy-martin6/support

View Details

A magical light shines dimly throughout the hidden cavern, and the party has been tasked with discovering the magical secret to restore it to full power. Are the players sealed to their doom inside the cavern? Or will they slip through the wise-cracks?


Support this podcast: https://podcasters.spotify.com/pod/show/timothy-martin6/support

View Details

Darkness enshrouds the party as they wander by the guide of the bioluminescent mushroom. A double-helix tree in the heart of the darkness poses questions as to the players next destination.

--- Support this podcast: https://podcasters.spotify.com/pod/show/timothy-martin6/support

View Details

The players are in an all out brawl with a Water Elemental! Who comes out on top, and what unique strategies will the players employ to defeat their new foe?

--- Support this podcast: https://podcasters.spotify.com/pod/show/timothy-martin6/support

View Details

The party traverses the wild expanse with the aid of some helpful fungi. Danger lurks in the forest, and a strange trail of dead creatures leaves the adventurers with many questions. What killed the critters? Why didn't they eat them? And where are the killers now?

--- Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

Upon investigating the source of the strange thunder in Donla, the party makes a hasty retreat East. Perhaps, following the companion of the First Ranger's guidance, they will stumble upon their next clue. Special Thanks to Shane Ivers for letting us use this track: Music: Void Glider by Shane Ivers - https://www.silvermansound.com

--- Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

A living toxic cloud has be released from its chamber to attack the party! Will their quick wits and combat skills allow them to slip through the wise-cracks? 

Special thanks to Shane Ivers for making sick beats for us to use in our podcast. Here's a list of what we used in this episode from him:

Music: Void Glider by Shane Ivers - https://www.silvermansound.com

--- Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

Chippy, Asteria, DW, and Bogley wise-crack away at the work laid out before them, digging more graves and uncovering more of the puzzle. What, and who, will the players find in the subterranean? Special thanks to Shane Ivers for making sick beats for us to use in our podcast. Here's a list of what we used in this episode from him:

Music: Time Travellin' Nancy by Shane Ivers - https://www.silvermansound.com

Music: Void Glider by Shane Ivers - https://www.silvermansound.com

--- Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The players have been given a special set of tools to unearth the secrets lying beneath Donla. What will they discover beneath the ancient dirt of ages past? Hopefully some wise cracks. Or Mead. Mead would be good. 

--- Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

Asteria, Chippy, Dr Wink, and Bogly set out to search the ruins of Donla for clues as to the identity of the First Ranger. What will they find within the wise-cracks? 


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The three Ne'er-Do-Wells make a break from Jornsboro with their initiation price, but the howls of dangers in the distance keep them on their toes. Bogly reaches a breaking point and has to decide whether the party is friendly or foely. The music used in this episode is a product of Pixabay, a wonderful place to grab royalty-free music. The artists on there are awesome, and we hope you enjoy the new soundtrack!


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The players are deep into Donla with their backs up against the tent wall. How will they escape the angry horde of goblins and meet the demands of their dark mistress? 

Special thanks to Shane Ivers for making sick beats for us to use in our podcast. Here's a list of what we used in this episode from him:

Music: Imperial China Cinematic by Shane Ivers - https://www.silvermansound.com

Music: Samovar Party by Shane Ivers - https://www.silvermansound.com

Music: Quiescent In Time by Shane Ivers - https://www.silvermansound.com

Music: ChipStep by Shane Ivers - https://www.silvermansound.com

Music: Dire Space Emergency by Shane Ivers - https://www.silvermansound.com


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

Having received orders from Sister Reyda, the players march out towards Jornsboro to complete their initiation ritual. A discovery halts their trek through the woods, and the course of their sinister plot for the village is forever changed. 

Special thanks to Shane Ivers for making sick beats for us to use in our podcast. Here's a list of what we used in this episode from him:

Music: Through The Woods by Shane Ivers - https://www.silvermansound.com

Music: FeSTV FRLiX by Shane Ivers - https://www.silvermansound.com

Music: Imperial China Cinematic by Shane Ivers - https://www.silvermansound.com

Music: Quiescent In Time by Shane Ivers - https://www.silvermansound.com


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The campaign has been turned upon its head as the players are reintroduced into deviant roles. Dr Wink gets a total makeover, Michaels new character favors the dramatic, and Dylan enters with a chip on his shoulder. What are the players new objectives and aspirations in this dark new order? Listen to find out. Special thanks to Shane Ivers for making sick beats for us to use in our podcast. Here's a list of what we used in this episode from him:

Music: Piano Romantisme by Shane Ivers - https://www.silvermansound.com

Music: Void Glider by Shane Ivers - https://www.silvermansound.com

Music: The Medieval Banquet by Shane Ivers - https://www.silvermansound.com


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

Having shot forth vines and snaring plants from the rock of entanglement, the party of three confronts Reyda's oppression head-on. Will they prevail, run away, give in, or run away? Special thanks to Shane Ivers for making sick beats for us to use in our podcast. Here's a list of what we used in this episode from him:

Music: Janus Turning by Shane Ivers - https://www.silvermansound.com

Music: The Paladin's Underworld by Shane Ivers - https://www.silvermansound.com

Music: Mystery Unsolved by Shane Ivers - https://www.silvermansound.com


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The players dive deeper into the town, biding time while Reyda's suspicions grow. What will they discover in the village's ancient architecture? Fiddle Faddle, that's what. Special thanks to Shane Ivers for making sweet tunes for people like us to use for free in our podcast. Here's a list of the tracks we used this ep:

Music: Fiddle-De-Dee by Shane Ivers - https://www.silvermansound.com

Music: Void Glider by Shane Ivers - https://www.silvermansound.com

Music: Piano Romantisme by Shane Ivers - https://www.silvermansound.com

Music: Through The Woods by Shane Ivers - https://www.silvermansound.com


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The players get to the bottom of a pile of corpses! Who created them, and what clues will they find in the remnant of Donla? Special thanks to Shane Ivers as usual for making awesome music for folks like us to use. Here are the songs we used this week:

Music: Void Glider by Shane Ivers - https://www.silvermansound.com

Music: Piano Romantisme by Shane Ivers - https://www.silvermansound.com


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

Separated from Bearn, and Bearn perhaps separated from life, the party must decide which direction to take themselves. Or will they all take themselves in different directions? Special thanks to Shane Ivers for making awesome music and letting us use it! Here were the songs we used this week:

Music: Piano Romantisme by Shane Ivers - https://www.silvermansound.com

Music: Helena's Lament by Shane Ivers - https://www.silvermansound.com


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

Dragon impact is imminent for the players! The only hope of escape is to slip through a wise crack! How will they respond to the immediate danger? What will become of the groups travel plans? And will it be Benjamin's Fault? Find out now! Special Thanks to Shane Ivers for making such awesome music and allowing freaks like us to use it. Here are the tracks we used for this episode:

Music: Dark Side Of Mars by Shane Ivers - https://www.silvermansound.com

Music: Janus Turning by Shane Ivers - https://www.silvermansound.com

Music: Endings by Shane Ivers - https://www.silvermansound.com


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

Seyla, Kaskur, Bearn, and Dr Wink venture out on the dangerous open road towards Donla. Many strange occurrences await them on their travels, including, but not limited to, talking animals, mysterious strangers, and the changing of seasons. This episode makes use of a random encounter table, but we we're all surprised at how well things tied in together. Enjoy! Also, special thanks to Shane Ivers for making awesome music for people like us to use in the podcast. You can find the songs we used for this episode here:

Music: Piano Romantisme by Shane Ivers - https://www.silvermansound.com

Music: Through The Woods by Shane Ivers - https://www.silvermansound.com 


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

Bearn, Dr Wink, Kaskur, and Sayla are finishing up their business before hitting the road to chase the trail left behind in Tristan's demise. How far will they get? What is causing all that ruckus at Trilda's? 

Thanks again to Shane Ivers for making such cool music and allowing people like us to use it. The songs we used this week can be found here:

Music: Time Travellin' Nancy by Shane Ivers - https://www.silvermansound.com

Music: Moments by Shane Ivers - https://www.silvermansound.com

Music: The Medieval Banquet by Shane Ivers - https://www.silvermansound.com


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The players, out of curiosity and dread, dive deeper into the wasted lair of Tristan. Aldred is as difficult to deal with as ever, and something is stirring trouble at Trilda's Inn! Special Thanks to Shane Ivers for creating the music and allowing people like us to use it! Check out what we used for this episode here:

Music: The Medieval Banquet by Shane Ivers - https://www.silvermansound.com

Music: Fantasy Overture by Shane Ivers - https://www.silvermansound.com

Music: Time Travellin' Nancy by Shane Ivers - https://www.silvermansound.com


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

Happy New Year! The players welcome in 2022 by investigating the mysterious scream heard coming from the south side of town. It sounded like it came from the fishery wreckage. What will they find in the depths of Toryin, and will they survive whatever produced the scream? Who knows, but wises will continue cracking under our watch in this new year of adventure. Special thanks to Shane Ivers for letting us use the music, which can be found here:

Music: Dark Side Of Mars by Shane Ivers - https://www.silvermansound.com

Music: They Come At Night by Shane Ivers - https://www.silvermansound.com


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

In this episode, the players tie up the loose role playing ends that their characters faced after going their seperate ways for a week. Kaskur gets some advice from his father, Baern and Selah spend the week fixing the wise cracks in the temple, and Dr. Wink and Ned travel to give an account of what happened to a trusted friend. Merry Christmas, and may your dice role only above 11 in the new year. 


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

This is the conclusion to the 4-part Halloween one shot series experiment. The players face the immediate conflict present by a betraying spirit, deal with the plot of necromancers to create evil armies, and spread laughs and spooks throughout the region for years to come. Special thanks again to Shane Ivers for creating and allowing us to use the music. You can find the music here:

Music: Quiescent In Time by Shane Ivers - https://www.silvermansound.com

Music: Haunted Harpsichord by Shane Ivers - https://www.silvermansound.com


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

With a goal clearly in hand, the players set out to return from their ghostly forms to their mortal bodies. Rickety scouts out a suspicious area, and the team learns the power of church bells. Wise Cracks. A special thanks to Shane Ivers for letting the world use his music. Find it here:

Music: Quiescent In Time by Shane Ivers - https://www.silvermansound.com

Music: Haunted Harpsichord by Shane Ivers - https://www.silvermansound.com


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The players dive deeper into the wise cracks and crevices of the ancient cathedral. What will they find lurking below the sanctuary? Maybe it's a pile of ghouls and goblins, but probably not. Special thanks to Shane Ivers for creating and allowing us to use his music. Find it here: 

Music: Quiescent In Time by Shane Ivers - https://www.silvermansound.com

Music: Haunted Harpsichord by Shane Ivers - https://www.silvermansound.com


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

Tis but a little past the spooky season, and the players are playing with brand new characters in our 25th episode Halloween One Shot celebration! Join along as New Age Pioneer grunts follow orders during a creepy part of the timeline. Floor boards and wises will be cracked, and ghosts and goblins may abound! Special Thanks to Shane Ivers for the music we used in this episode, which can be found here:

Music: Quiescent In Time by Shane Ivers - https://www.silvermansound.com 

Music: Haunted Harpsichord by Shane Ivers - https://www.silvermansound.com


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The players divide the loot, witness the announcement of controversy, and spend a week getting to know the townspeople and themselves. Oh how the cracks wise.


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

In this episode, the final fight with Tristan and his hoard continues. The players must fight tooth and nail and croak wise to survive!


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

A quiet moment prefaces the sounds across the town of all hell breaking loose. Tristan mounts an organized assault, and the players are hard pressed to respond. Will the players crack wise for the last time? Nah. But they might as their characters!


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The players bring their epic battle to a close. A well-earned rest awaits them at the temple, but so does Ned, and for some reason they hate him.


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The players emerge from hiding into the thick of a city-wide battle with the undead! Will their efforts to save the town succeed, or will it slip through the wise-cracks?


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The players deal with the aftermath of a terrible battle! Many are wounded, enemies begin to surmount, and their odds of survival begin to sink. How will the players crack wise with such a dark situation?!


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The players push further and further into the wise-cracks of this dungeon, hoping to find the infamous root of all of Toryin's undead problems. Peril awaits in the subterranean prison.


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The players learn more about the mysterious prisoner they found in the last episode. A little backtracking occurs as the players go back to look through the cracks of this dungeon, wisely.


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The gang finds more forks in the road, both proverbial and literal. A lowered guard of some party members allows the undead and the wise to slip through the cracks.


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The group decides to give up the stone to Magukume, but does Darkket resent the decision enough to change his mind? The players crack open both their collective wises and the grate to the sewers in their attempt to catch whoever is behind the attacks.


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

In this episode, Baern resorts to explosive wise-cracks in an attempt to save the party, Darkket cuts with a new found power, Kaskur comes to terms with his grim reality, and Dr Wink takes yet another level in shrink!


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The players uncover the secrets of the mysterious house. Crack wise and crack cocaine can be found through its doors.


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

In this episode, the players launch head first into an all out attack on the mysterious house! They'll have to crack wise and a hole in the door if they want to succeed.


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

In this episode, the players crack both wise and their composure as they chase leads in a full sprint!


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

In this episode, the players press Magukume for more information on the skull stone, integrate themselves into the Goliath community, and crack wise and bones in an epic battle!


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The players find that the fishery is full of interesting contents, discover a lone female amid the workers at the dock, and take a level in wise-quack as they try to shrink Grengu's mental health problems.


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

In this episode, the players bargain for information with a shady shopkeep, learn Gregu's part in the town's defense, and crackwise about the town's fishing industry.


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The players perfectly split loot among themselves, have a calm walk through the swamp, and show their green thumbs in a gardening project in front of the temple. Wisecracks may be the only thing that can Baern from certain death.


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The players come face-to-face with an acid spewing dragon! Can their wise cracks turn the dragon into a butterfly? Will Darkket unlock the power of friendship? No, but you should still listen!


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The players overhear a tense argument at the funeral, go to Sunday school at the temple of Madro, and get hot on the trail of whatever is causing all the trouble in the swamp!


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

In this episode, the players deal with the aftermath of a devastating attack, learn how religious the locals are, and meet a shady shopkeep who can crack the wise right back at them!


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

In this episode, the players get acquainted with the history of Toryin, learned of Grengu's not-so-subtle plot to lead the town, and use their wise-cracks to avoid a near-death experience!


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The players make some excellent observations on the strange crime scene in the frozen swamp. Both the case and the wise have been cracked wide open!


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

In this episode, the players dive head-first into the campaign world! Will they arrest an innocent man? Will they get hammered in a tavern? Maybe, but one thing is for sure: they will crack wise.


Support this podcast: https://anchor.fm/timothy-martin6/support

View Details

The players get together to talk about their character ideas and crack wise, but who ends up making the best character?


Support this podcast: https://anchor.fm/timothy-martin6/support