Kerning Code: Recent Episodes

Charles Lafferty, Frank Stallone

Discussing the space between design and development. Join us for topics around designing and developing todays complex software applications. Feedback is appreciated. All thoughts and opinions shared on this podcast are our own and not associated with any other organization.

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Throw your gnatt charts away and take a listen to this show. In this episode of Kerning Code Podcast Frank and Chuck discuss project management for designers and developers. When building a software product it's a good idea to create a plan so you can achieve your goals. Plans change, heck even goals change. This can create choas but it can also create big leaps forward in innovation. What questions to you ask yourself when setting up a plan? When do you stick to the plan and when do you change direction? How do you know you are on track? Using practical project management techniques for both designers and developers can help you keep pushing toward your goals. 

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In this episode we shed light on Design Systems. What is a design system? According to Alla Kholmatova’s Design Systems book a design system is “A set of connected patterns and shared practices, coherently organized to serve the purposes of a digital product.” Sounds fancy. Here's another definition from Dan Mall “A Design system helps product teams deliver software to customers faster and better.” We break down what a design system is. We layout features of design systems. We discuss our history with design systems both good and bad. Finally, we look how design systems can extend past a digital experience into the physical world.

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In this episode Frank and Chuck dive into how developers and designers use agile methodology to build software. Is Agile still appropriate 20 years after its inception? Frank and Chuck also review public tweets by software architect and consultant, Allen Holub, who focuses on organizational agility in his tweets. Enjoy.