Video Games In Mind: Recent Episodes

Jordan Leano

We explore what we should expect out of video games, video game companies, while applying understanding of psychology and mechanics associated with games

View Details

In the 2nd part of this question, we go back and forth on how to specify the "Archetypes" for "True video game fans"

View Details

I took Wiksolop72, and Kori. 

Both are students from Full Sail University who studied software programming for gaming. Into a discussion about what would it take for us to look at someone and consider them a "True video game fan?"

View Details

On this one we discuss interpersonal relationships found within games, along with some short discussions on how deeply we treat loyalty in a game and community.

View Details

This one covers how we view toxicity and offer potential solutions as to how the game industry. 

Notably "Riot". 

Could go about fixing those things!

View Details

In this part, we talk about how a community is defined when building or exploring a sense of belonging in videos games.

View Details

So I sit down with a new guest. My High School friend Forstrei (AJ).

In the first part of this, we talk about how an MMO doesn't do that great of a job facilitating a friendly environment. And the differences of that community from Zelda, and Minecraft titles. 

View Details

There's lots of things that make video games unique, but what if we take apart a few of those things and really hone they what they mean to the video game? 

I thought mechanics would be a great place to start in regards to what it should mean to video games. 

Tweet us your thoughts!

(Host) Jordan: Vercidax

Alaric: Jackazillalope

Elena: SisterShree

View Details

I gather a couple of my friends to ask them two questions.

What should we change about video games?

How much Gamer lingo do we use without realizing it?