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A dirigible flies by the bakery's back yard, and Tombo calls Kiki. With Scott Carelli.
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Kiki breaks her broom, and tells Osono about her problem. With Scott Carelli.
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Kiki realizes that she's losing her powers. With Scott Carelli.
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Kiki can't understand Jiji. With Scott Carelli.
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Kiki tries telling her troubles to Jiji, but he doesn't seem to listen. With Scott Carelli from Spider-Man Minute.
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Tombo's friends arrive, but Kiki doesn't feel like meeting them.
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Kiki sounds like she's a little burned out on flying.
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Tombo asks Kiki is she used magic when they were on his bike.
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When Tombo tries to avoid a car, the propeller bike leaps into the air.
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Tombo and Kiki set off on Tombo's propeller bike.
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Kiki finds that the person she's delivering to is Tombo.
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Osono sends Kiki to deliver a package to someone named Koppori.
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Kiki has recovered enough to make some pancakes.
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Osono tells Kiki that Tombo was asking about her.
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Kiki is sick in bed. Jiji scratches at the window to get Osono's attention.
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Kiki returns home dejected and skips Tombo's party.
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Kiki delivers the pie to a less than enthusiastic girl.
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Kiki discovers she is running late, and hurries off to her delivery.
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Kiki does some extra help around the house for the old woman while the pie is baking.
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Kiki meets her client and learns of a broken electric oven.
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Jiji arrives at her next customer's house, right on time.
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Kiki gets her first delivery of the evening out of the way.
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Kiki finishes dealing with her customer and goes to Osono for advice.
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Just as Kiki is worried that she's not getting any orders, she gets one over the telephone.
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We get a look at some city scenes, Kiki has a boring day at the bakery, and we see some old friends.
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Kiki travels back to the bakery after a long day.
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Jeff delivers Jiji unharmed to Kiki, and takes the doll to deliver to Ket.
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Kiki sets off to rescue Jiji, and Jeff the dog goes out to meet her.
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The doll is damaged, but Kiki and the artist work out a deal to get it repaired.
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Kiki delivers the present to the lady of the house.
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Kiki arrives at her destination, using a temporary solution to the problem of the missing gift.
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Tombo commits a gaffe which angers Kiki, and Kiki gets her first customer.
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Kiki loads up on supplies at the grocery store, then runs into someone she's met before.
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After cleaning her room, Kiki goes out to do some grocery shopping.
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Osono offers to support Kiki with her business.
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Osono invites Kiki back to the bakery's kitchen for a chat.
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Kiki enters the bakery and hands Osono a thank you note from the mother who had lost her pacifier.
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The proprietress of a bakery laments a mother's forgetfulness.
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Kiki is rejected at a hotel and dejectly walks the streets in the late afternoon alone.
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Kiki rebuffs the friendly overtures of a boy on a bicycle.
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Kiki makes her first impression on the residents of the city.
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Kiki leaves the train and flies toward her new city.
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Kiki takes shelter in a freight train car and beds down on a pile of hay.
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Kiki meets another young witch with more experience.
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Kiki listens to the radio while flying above the town.
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Friends of Kiki and her family gather to see her off.
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Kiki's Dad comes home and learns about her departure.
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Kiki tells her cat and her mother that she plans to leave tonight.
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The movie begins with a young girl listening to the weather forecast on a portable radio.
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Credits continue while Mei draws a cat bus on the ground.
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During the last of the credits, we see their mother reading to Satsuki and Mei from the book which inspired Mei to name Totoro.
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Credits continue for voice actors, producers and animation directors.
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The sisters walk back toward their house with Nanny and Kanta, and the credits begin.
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Their mother catches a glimpse of the girls in the tree outside her hospital room, and the cat bus delivers the girls back home to meet Nanny.
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At the hospital, the girls' parents discuss how well they have dealt with the mother's illness.
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The catbus whisks Satsuki away through the forest, across the fields, and up onto power lines.
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After more memories of Setsuko, Seita prepares her last effects.
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Memories of Setsuko accompany a recording of a nostalgic song.
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Satsuki tells Nana that the sandal isn't Mei's.
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Satsuki reaches the pond where the villagers are dragging for Mei's body and Nanny is praying.
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Seita holds Setsuko's body for one last night, then receives a special ration of charcoal for her cremation.
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Seita walks through the ruined city back to find Setsuko lying in their cave.
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Kanta tells Satsuki that a sandal was found in a local pond.
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Satsuki meets a boy and a girl during her search, but they haven't seen Mei.
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Satsuki is sure that Mei has gone to Shichikokuyama Hospital.
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Mei sets off on her own, and Satsuki and Nanny look for her.
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Seita realizes that his father is almost certainly dead.
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Seita withdraws his savings and hears some bad news.
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Seita feeds Setsuko some of the ice shavings that have spilled from the ice-vendors cart.
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The doctor gives Seita his diagnosis. Afterwards, the siblings spot an ice cart.
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Seita discovers Setsuko lying on the ground unconscious and takes her to a doctor.
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Satsuki breaks down when she and Nanny are at the well preparing rice.
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Mei faces off with a goat, then finds Satsuki who gives her bad news.
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Kanta takes Satsuki to the main house to use the telephone. Mei follows.
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Seita feeds Setsuko some pumpkin in between his trips to steal from homes during air raids.
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During an air raid, Seita runs into the city and searches for food in others' houses.
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Seita cries after Setsuko finds him outside the police station.
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Satsuki, Mei and Nanny enjoy a picnic with the vegetables they have picked.
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A messenger with a telegram finds no one home, while Nanny helps Mei pick an ear of corn.
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Satsuki and Mei wake the next morning and wonder if their night with Totoro was just a dream.
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Totoro takes the sisters on a little tour of the surrounding countryside.
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A farmer catches Seita stealing crops from his fields.
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Seita and Setsuko have set up what looks like a working household, but Setsuko is not in the best of health.
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Setsuko and Seita are almost caught with a load of stolen potatoes.
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The tree in the garden grows huge, and Totoro launches into the air with his friends.
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Satsuki and Mei wake up to find that Totoro and his friends are dancing in the garden.
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Mother finishes reading Satsuki's letter, and Dad puts both girls to bed under the moquito netting.
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Satsuki writes a letter to her mother describing her encounter with Totoro.
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The boys are spooked away from the cave, and Seita and Setsuko fail to bargain with a farmer. With Jack Stovold.
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Some neighborhood boys stumble upon Seita and Setsuko's cave. With Jack Stovold.
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Seita can finally be honest with Setsuko about their mother's death. With Jack Stovold.
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Seita finds Setsuko digging a grave for the fireflies that they had captured for the previous night's light show. With Jack Stovold.
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Seita comes out of his memories of the naval review and cuddles with Setsuko. With Jack Stovold.
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Totoro comes to stand beside Satsuki at the bus stop.
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Setia and Setsuko treat themselves to a firefly light show.
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Seita and Setsuko relieve themselves before going to bed.
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Seita and Setsuko make their first meal at the cave.
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Seita and Setsuko finish moving in and buy some food for their first meal at the cave.
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Mei falls asleep while she and Satsuki wait for the next bus.
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Their father is not on the first bus. The sisters try to keep themselves occupied as they wait for the next bus.
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Satsuki and Mei go to the bus stop to wait for their father.
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Kanta gives Satsuki and Mei his umbrella. By the way, I mis-spoke - the song I quote is by Kingfish, not Kingpin. Sorry!
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Seita and Setsuko say goodbye to their aunt and move into the cave.
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Their aunt interrupts Seita and Setsuko's singing, and suggests they go live in the cave.
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Seita's and Setsuko's ghosts run to the cave, where they find the living Seita and Setsuko waiting out an air raid.
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Their aunt gets frustrated that Seita doesn't wash his dishes or keep Setsuko quiet at night.
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Setsuko drinks a cup of water infused with the flavors of the Satsuma drops.
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On their way home from school, Satsuki and Mei seek shelter from the rain.
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Satsuki continues her letter, and later drops Mei off at Nanny's house, which captures Kanta's attention.
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The family pays their respects to the camphor tree, and Satsuki writes a letter to her mother.
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Seita helps Setusko get to the last bits of Satsuma Drops.
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Seita and Setsuko realize they can start to live by their own rules.
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Their aunt is not pleased to see Seita and Setsuko's new stove.
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Seita discovers that their mother had money in the bank, and he and Setsuko go shopping.
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In a fit of pique, their aunt suggests that Seita and Setsuko eat separately from the rest of the household.
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Mei insists she isn't lying, and her Dad believes her.
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Satsuki finds Mei in the middle of some bushes.
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As Mei falls deeper into her nap, Satsuki arrives home from school to find her father deep in his work.
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Things are looking up with a good supply of white rice.
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Seita's ghost appears and escapes from Setsuko's crying into a memory of a happier time.
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His aunt suggests to Seita that they trade his mother's kimonos for rice.
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An air raid siren brings an end to Seita and Setsuko's day of fun.
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Mei asks the large creature if he is a soot sprite.
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Things get curiouser and curiouser for Mei as she falls down a hole in the big camphor tree.
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Mei spots two creatures walking from the house and follows them to the edge of the woods.
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Seita explains to Setsuko that the other people at the beach are making salt.
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Satsuki cooks breakfast and prepares some box lunches.
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Their aunt quizzes Seita on where he might be spending his time.
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Seita and Setsuko return from their bath, and later spend a rainy day indoors.
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Seita and Setsuko come upon a body of water with a cloud of innumerable fireflies, and Seita gives Setsuko some candy.
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Seita and Setsuko leave the bath and encounter the sounds and sights of nature.
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Seita's aunt learns that their mother has died. Setsuko gets new clogs. Seita and Setsuko share a bath.
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Dad and the girls return from their hospital visit.
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Satsuki, Mei, and their father travel on their bike to the hospital where their mother is staying.
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The Kasukabe family has fun in the bath, and also while doing laundry. They love getting stuff clean!
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Seita brings the food he had buried at his house in Kobe back to his aunt's in Nishinomiya.
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Seita digs up the jar he had buried before the air raid.
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Seita still can't bring himself to tell Setsuko the truth about their mother.
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The ghosts of Seita and Setsuko get off a train at Nishinomiya.
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The family enjoys some rice cakes when they've finished moving in.
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Satsuki and Mei get the pump working, and the house cleaning kicks into high gear.
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Nanny speculates, correctly, on the soot sprites next move.
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Setsuko is not happy. Seita tries to distract her.
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Seita tells Setsuko that their mother is a little sick and in a hospital in Nishinomiya.
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Their neighbor expresses her condolences to Seita.
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Mei tracks the soot sprites to a crack in the wall while Satsuki goes to respond to another crisis.
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Satsuki and Mei finally find the stairs to the attic.
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Seita and Setsuko reach the elementary school. Setsuko gets her eye washed, and Seita gets some bad news.
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Seita and Setsuko reach the two pines, where many other people are gathered and sharing their experiences.
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Seita and Setsuko walk through the city and see other survivors.
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The siblings take stock of Setsuko's finances and set out to go look for their mother.
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Setsuko asks Seita where their mother is, and he replies that she will meet them at the two pines.
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Their dad offers an explanation of the black creatures that Satsuki and Mei saw.
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Satsuki and Mei tell their father what they saw, and he checks the bathtubs for any strange creatures.
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Satsuki and Mei are surprised when they open the door to the kitchen.
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Satsuki and Mei learn that the large tree is a camphor tree, and then discover acorns in the house.
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Satsuki and Mei gather their first impression of the new house.
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Seita and Setsuko take a rest by a river as the city is in engulfed in flame.
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Seita turns back from the firehouse and runs with the crowd, eventually making his way to the beach.
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The houses in Seita's neighborhood burst into flames, and he heads to the shelter behind the fire station.
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Seita grabs a photo of his father, and then he and Setsuko witness the firebombs dropping from the sky.
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Seita and Setsuko's mother sets out for the air raid shelter ahead of them.
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The moving truck stops and the father gets out to greet his new neighbors.
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Two sisters ride in the back of a moving truck through the rural Japanese countryside.
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We see credits for key animators, background artists, finishing and sound engineering.
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Various critters wriggle during the opening credits.
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The brother and sister ghosts ride a train back in time to a large air raid on their hometown.
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The ghost of the young girl meets that of her brother.
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The janitor throws the tin into a field, and the ghost of a little girl appears.
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People walk by the teenage boy in a train station. A janitor picks up a tin which falls from his shirt.
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Credits continue, and we see a thunderstorm on the world below.
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Credits for the theme song, animators, and background artists.
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Sheeta and Pazu are reunited with the Dola gang, who show off their booty.
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Sheeta and Pazu take off in the glider and look back at Laputa.
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Pazu and Sheeta awake in the giant root structure and find their glider.
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The destruction finally stops, and Dola's gang watch Laputa start to rise.
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The destruction continues: robots collapse, and the lower structure of Laputa falls away.
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Pazu and Sheeta use the destruction spell, and things begin to fall apart.
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Muska gives Pazu and Sheeta some time to talk in private.
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Sheeta is unimpressed with Muska. Pazu intrudes on the scene.
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Sheeta tries to get away from Muska. Pazu tries to get to Sheeta.
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Pazu climbs over more robots, and Muska revels in destruction.
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Muska gives Sheeta a warning. The Goliath fights back.
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Muska finishes with Moro, and unleashes the robots from their slumber.
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Muska invites Moro and his troops into an observation deck, and addressed them via hologram.
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General Moro tries to blast his way in to the inner structure. Muska begins activating the city's mechanisms.
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Moro's troops look for Muska, who has descended into the innner mechanisms of Laputa.
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Pazu sets Dola free, and she gives him a flare gun. General Moro receives some bad news.
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Sheeta is captured, Pazu is wounded, and Dola is accused of passing gas.
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Pazu makes a perilous jump. Muska finds something on the wall.
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Pazu and Sheeta observe the soldiers looting Laputa.
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Pazu and Sheeta decide to help the Dola gang, and Moro's army discovers that Laputa is full of treasure.
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After hearing an explosion, Pazu and Sheeta run to discover the Goliath and Tiger Moth have also arrived at Laputa.
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The robot gives Sheeta a flower, and she and Pazu discover the robot isn't quite alone.
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Sheeta and Pazu examine a grave stone next to the giant tree.
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Pazu and Sheeta walk through the jungle greenhouse until they come upon a big tree.
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Sheeta and Pazu follow the robot out of the Romanesque garden, past a submerged section of the city, and into a jungle environment.
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The robot lifts the glider off of a flycatcher nest. With guest Jack Stovold.
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Pazu and Sheeta gaze at the forgotten city, but their rapture is interrupted by a robot. With guest Jack Stovold.
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Pazu and Sheeta wake up and realize where they are. With guest Jack Stovold.
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Through a montage, we get a grand tour of Laputa. With guest Jack Stovold.
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Pazu and Sheeta's glider lands on a platform in Laputa. With guest Jack Stovold.
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The glider enters the Dragon's Lair, and Pazu sees some strange things.
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The Goliath appears again and attacks the pirates. First Pazu and Sheeta, and then Dola and the Tiger Moth get sucked into the Dragon's Lair.
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Pazu tries to convince Dola that they should go through the wall of wind and into the Dragon's Lair.
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With the coming of dawn, Pazu spots a large cloud moving toward them.
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Dola gives Pazu and Sheeta instructions on how to turn the crow's nest into a glider.
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The Goliath comes out of the clouds to fire upon the Tiger Moth, which in turn ducks into the clouds to hide.
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Pazu and Sheeta discuss their future. Pazu spots the Goliath.
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Pazu takes the night watch, and Sheeta joins him.
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Dola and Motro play chess, and the rest of the crew eat.
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The Tiger Moth gets underway, and Sheeta gets some new clothes.
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Dola figures out a way for the Tiger Moth to catch up to the Goliath
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Pazu is taken to the engine room to meet Motro, while Sheeta goes with Dola to the cockpit.
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Dola accepts Pazu and Sheeta into the pirate crew.
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Pazu makes a major life decision - for both himself and Sheeta. With guest Andrew Darowski.
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Sheeta has escaped, but Muska finds her pendant. With guest Andrew Darowski.
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Sheeta jumps into the arms of Pazu, and the Dola gang make their escape. With guest Andrew Darowski.
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The robot takes a hit, and so does Dola. With guest Andrew Darowski.
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The robot's blasts hit a nearby village as Dola and Pazu arrive at the fortress. With guest Andrew Darowski.
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The robot wreaks havoc. Pazu, Dola, and her gang approach the fotress.
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Muska takes charge. The robot seems to plea to Sheeta.
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The robot flies up to Sheeta, while Muska flees.
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The soldiers of the fort and Muska get a first taste of the robot's power.
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Sheeta remembers the words to an ancient spell.
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The battle cruiser docks at the fort, and Dola's gang flies through the night.
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Pazu discovers that Dola and her gang have taken over his shack.
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Pazu returns to the mining town and approaches his shack.
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Muska gives some money to Pazu, and he gives the necklace back to Sheeta.
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Muska explains how the giant robot was found, and points to an emblem on its chest.
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Muska tries to bribe Sheeta with fancy dresses, then takes her down to show her something in the basement.
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Sheeta tells Pazu her real name, just before they are captured by Muska.
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Uncle Pom explains the connection between volucite and Laputa.
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Uncle Pom explains Volucite to Sheeta and Pazu.
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Uncle Pom shows Pazu and Sheeta the voices of the stones.
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Sheeta finishes telling Pazu about how she got her necklace and ended up in this mess. Then, mysterious footsteps approach.
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Pazu and Sheeta finally have time to eat the breakfast that Pazu cooked earlier in the day.
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Sheeta and Pazu come to rest deep in ancient mine tunnels.
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Sheeta and Pazu float gently down into a large cave. Dola and her gange run from the army.
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The army destroys the bridge. Sheeta and Pazu escape.
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The army makes its move - and it's not a good one for Sheeta and Pazu.
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The train chase continues, as a new player enters the action.
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What minute is it? Oh yeah - the train chase kicks into gear!
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Dola collects her sons and goes after Sheeta and Pazu. The train chase begins!
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The street fight erupts into a melee. Pazu and Sheeta board a train, and Dola is hot on their heels in her automobile.
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A fight is brewing, to the delight of many townspeople.
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Pazu finishes the story of his father, and a strange vehicle stops in front of his house.
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Pazu fixes breakfast, he starts to explain his pictures to Sheeta, and we flash back to Pazu's father riding his airship through a storm.
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Pazu and Sheeta introduce themselves to each other.
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The young girl wakes up and explores Pazu's cabin.
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Pazu wakes up and goes out on the roof, where he engages in a couple of his hobbies.
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The boss calls it a day, and leaves Pazu to clean up. We get a shot of the city in the morning.
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The miners are disappointed in what they find, and call it a day.
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The boiler is breaking down, but the miners below need an elevator ride.
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Pazu catches the girl, and then is called by his boss.
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We are introduced to a small boy buying supper in town.
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The opening credits end, and a magic stone slows Sheeta's fall
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The opening credits appear over a series of pictures.
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The pirates make their way through the airliner toward the secret agents and the little girl, who starts making moves of her own.
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Castle in the Sky opens in the clouds. A group of pirates spot a large airship.
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In the final minute of Nausicaa of the Valley of the Wind, Asbel and Yupa ride into what looks like the ruins of a city over-run by the Sea of Decay. We delve into the history of the animation studio Top Craft and the birth of Studio Ghibli.
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We see some snapshots of how the valley of the wind recovers after the Tolmekian invasion and ohmu stampede, and we dive into the credits for in-between animators and supporting studios.
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The villagers of the valley of the wind are jubilant that Nausicaa is alive. The ohmu retreat, and the end credits begin.
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Obaba-sama realizes that Nausicaa is the savior from the prophecy.
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The villagers react to Nausicaa's apparent death, and an ohmu lifts her up.
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The ohmu stampede has stopped, and Nausicaa looks remarkably intact.
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With Norman Mitchell of Lord of the Rings Minute, we do some math and wonder how anyone can survive the ohmu stampede.
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Norman Mitchell from Lord of the Rings Minute joins us again. The god warrior falls apart, and the ohmu stampede bears down on Nausicaa.
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Norman Mitchell joins us again as we look at the most kick-ass minute in the movie. The god warrior strikes!
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Norman Mitchell from Lord of the Rings Minute joins us again as we are introduced to the God Warrior.
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Norman Mitchell from Lord of the Rings Minute joins us this week, and he's read the manga! Today we see Pejite soldiers afraid of Nausicaa, and Tolmekian soldiers afraid of the ohmu.
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Jake Clark from Dark Knight Minute contributed a special theme song to this minute, in which Nausicaa grabs a gun.
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Nausicaa steps in acid, she and the baby ohmu share a moment, and Jake Clark from Dark Knight Minute helps us plan our restaurant on Mars.
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Nausicaa's dress turns blue, and Jake Clark of Dark Knight Minute discusses the overall message of the movie with us.
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Jake Clark from Dark Knight Minute joins us again to watch the flying jar crash on an island in the acid lake.
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This week we try to keep up with Jake Clark of The Dark Knight Minute. Today, Pejite soldiers in a floating jar shoot at Nausicaa.
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Mito interrupts the battle to warn of the ohmu stampede.
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Lots of bullets are flying as Mito lands the gunship right in the middle of the Tolmekian advance.
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Nausicaa transfers to Mehve, and Mito sends up flares, which the Tolmekians notice.
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Nausicaa and Mito find the Pejite flying jar carrying a wounded baby ohmu.
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Nausicaa and Mito fly over a herd of stampeding ohmu.
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Obaba-sama feels a change in the air. Nausicaa and Mito are close.
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More translation notes as Kushana prepares for battle.
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We continue to dig deep into translation notes as Kushana debates the three old men: Gol, Gikkuri, and Niga.
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Nausicaa finishes her prayer. Kushana and Kurotowa assess the situation. We start to go deep into translation notes, which will be a theme for this week.
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Rick and Julia from Mad Max Minute close out the week as we discuss the reasons for the Tolmekians' quality issues, and who exactly is flying the gun ship.
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Rick and Julia from Mad Max Minute join us to talk more about the Tolmekians' seizing of the Pejite brig, and their pursuit of Nausicaa.
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Rick and Julia from the Mad Max Minute are with us again, as we watch Tolmekian soldiers board the Pejite brig.
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Rick and Julia from The Mad Max Minute are back to talk about the incompetence of the Mayor of Pejite.
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Rick and Julia from the Mad Max Minute join us this week! Today, the woman visiting Nausicaa introduces herself as Lastel's mother, and Nausicaa trades places with the other girl.
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Two old men figure out the tank, and the Tolmekians begin their counter-attack.
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The Battle of the Valley of the Wind continues. The villagers seem to be gaining the upper hand.
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Nausicaa doesn't have any answers that the Pejite soldiers find satisfactory.
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Crystal Beth finished the week with us by talking about the strategy of the mayor of Pejite, plus we throw a little shade on Valerian.
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Crystal Beth is back with us as we watch Nausicaa and Asbel meet the survivors of Pejite.
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Crystal Beth of the Unlimited Lives podcast joins us once again. Nausicaa and Asbel arrive at Pejite.
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Crystal Beth from the Fifth Elemeninute joins us again. Kushana is hiding something. Nausicaa and Asbel fly toward Pejite.
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Crystal Beth of The Fifth Eleminute and the Unlimited Lives podcast joins us this week! Today, we see residents of the Valley of the Wind realize the severity of the spore infestation.
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Kurotowa lets the people of the valley have their flame throwers back.
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Yupa proposes a plan to Kushana, but she doesn't think much of it.
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Kurotowa receives news and makes plans. Yupa overhears this and receives news of his own.
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Travis Bow from the Reel Comic Heroes podcast joins us once more to help us try once more to figure out how the sea of decay works.
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Travis Bow from Watchmen minute joins us again. Nausicaa and Asbel catch up and eat some chiko nuts.
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Travis Bow from the Reel Comic Heroes Podcast is with us again. Asbel interrupts Nausicaa while she's having a moment, and we learn he is Lastel's brother.
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We talk with Travis Bow from the Reel Minute Podcast and Watchmen Minute about elevation and makeup.
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Travis Bow of Reel Comic Heroes joins us this week! Today, Nausicaa is impressed.
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Child Nausicaa fails to protect her little ohmu friend.
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Nauiscaa remembers her father beckoning to her.
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The Pejite pilot wakes up. Kushana switches seats.
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Nausicaa rescues the Pejite pilot from a horrible monster.
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Mito takes things in hand. The pilot of the Pejite gunship is in trouble.
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Nausicaa lands the gunship with her feet - but can it take off again?
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Nausicaa and Mito escape the burning transport ship, and take Kushana with them.
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The gunship pilot has a vision. Nausicaa and Mito head for their own gunship.
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The corvette finally gets into the action, after the gunship finishes its work.
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The pilot of the red gunship looks down at the Tolmekian transports flying in formation. Nausicaa looks down at the toxins swirling below. Richard has some scifi holiday raps for Christmas.
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We scan the crowd for elders, and a new aircraft appears.
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Nausicaa boards the Tolmekian ship and the fleet takes off for Pejite.
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We consider whether Nausicaa's rage is the foundation of her pacifism.
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We try to make sense of how the Forest of Decay works.
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Kushana calls Kurotawa a name, and plans to go back to Pejite.
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Richard is reminded of things. Kushana sets things up.
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Today we add Nausicaa and the old woman to our leadership style comparison matrix. Chieko asks, “What would you do?"
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We contrast Kushana’s and Kurotawa’s leadership styles.
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Nausicaa is used as a prop. The tank is probably not very accurate. Where are the old women?
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We delve into the back stories of Kurotawa and Kushana of the Tolmekian Empire.
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Yupa jumps from nowhere to put a stop to the fighting.
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Nausicaa meets an annoying woman and then goes berserk.
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This week we're joined by Murren Kennedy from Point Break Minute. Today, Yupa and Mito discuss the history of the Giant God Warriors, and Nausicaa hears something while burying a body in the forest.
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The villagers must drill the spore-clearing operation. We add a videogame to our wishlist.
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The ohmu gives us a chance to review molting. The Tolmekian air ships give us a chance to talk about codes and character input.
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We talk about curfew, more geography, and insect wings as the ushiabu flies home. Cheryl doubts whether the ohmu is alive.
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We talk about insect ears and lobes, but not earlobes.
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Entomologist Cheryl Heinz joins us this week for an in-depth discussion of Ushiabu anatomy.
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The fire is so intense. Nausicaa meets a new friend. Reactions can be powerful.
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Nausicaa's warnings can't stop the Tolmekian ship, swarming with ground bugs, from crashing.
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We catalog the contents of Nausicaa's bedroom, and join the old men standing watch.
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Prophecy week kicks off with discussion of facial hair requirements, levels of fate, and other adult stuff. Guest Jack Stovold from Reopening the Wormhole solves the mystery of the windmills.
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The germ theory of disease, wedding plans, relative titles, and prophecies.
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What's so funny about facing death? We take an architectural tour of the village, and wonder about the valley's economy and food storage. We take an inventory of a sick room, with a detour into Pixar's Brave. Omens arrive too late.
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Teto is comfortable. A baby needs a name. Don’t harsh on your kid’s gender.
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Is the ocean a resource? How does the village stay in touch with the outside world? Nausicaa trims a sail. A princess gets away with not wearing a hat. We discuss Nausicaa's mother.
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We try to figure out the geography of the valley.
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Nausicaa and Yupa discuss her father's illness.
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Fox squirrel adaptations. Splattering blood. Nausicaa’s assertion of dominance and her mysterious power. The nature of horseclaw love.
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We speculate on the purpose and position of wind chime towers. We learn the character’s names. Yupa’s story about finding the fox squirrel doesn’t make sense. There’s some confusion about the voice actors’ other roles.
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We give the MVP for this minute to the sound design.
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The rampaging ohmu is calmed with an flute and flash grenades. We discuss almost twerking and dog whistles.
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Firing up Mehve, Kiki vs Spider-Man, Horseclaws, animating the Ohmu, and crumbling trees.
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Silently pounding hearts, types of guns and shells, chill bugs, and the aerodynamics of eyes.
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We ponder the importance of ceramics and the mechanics of fungal spores.
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We welcome our first guest, Andrew Darowski of Disney Animation Minute Essentials podcast. Scott McCloud has a theory of Japanese sensibilities in comics and film editing. We like the music and the silence. A girl talks to herself, and colors indicate light levels. We talk about the first time we saw this movie.
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Richard gets nostalgic about 90’s-era cryptozoolgy & ufology, then the conversation switches from pseudoscience to real science. Chieko finds vials very satisfying. We find echoes of this scene in a couple of other movies.
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A running joke is born. We finish the credits, with a shoutout to Ultra Q. We fantasize about owning the coolest glider in all of film history, but wonder what it uses for power. A pilot lands at the edge of a strange forest, and we compare her sartorial choices with figures in the tapestry.
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We survey the credits and try to interpret the images on a tapestry. Chieko gives props to Joe Hisaishi and Richard researches the Harmony Process. We discuss comic book companies making movies, and we are introduced to God Warriors.
Here's a page about IBM's "Harmony Process" https://www.ibm.com/support/knowledgecenter/en/SSB2MU_8.2.1/com.btc.tcatg.user.doc/topics/atgreqcov_SecSysControllerHarmony.html
And here's a page (in Japanese) about the "Harmony Process" in animation http://akamiru.com/2014/07/anime-harmony-cut.html
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We talk about Don Quixote, wearing crowns to hang out, and crumbling dolls. We make clear that we don’t care about the dubbed English audio, but we like aggressive gargling. We speculate on the history of chocobos and ceramics.
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Our first episode covers whether this is a Ghibli movie or not, and we talk about a figure riding out of the haze.
Meant to say "Fantastic Planet" but it came out as "Forbidden Planet." So as you listen, just replace "Forbidden" with "Fantastic."