Tom and Chris are college buddies and life-long gamers. Unfortunately, responsibilities of middle-age life are hindering their opportunities to try many of the great games out there! With the help of Xbox Game Pass and its "Surprise Me" button, they play just 60 minutes of a random game and decide if they will keep at it or trash it.
Neither the pokemon nor the python.
Tragedy! Our beloved assistant the Xbox Game Pass "Surprise Me" button has be supplanted by a quiz! Our hosts had to find an alternative means to pick the random game for this episode and the selection was an indie bug collecting game from developer Doot! The game is tiny and so are the critters you must collect and battle if you want to win the summer beetle battle championship. But don't get confused, this game was designed to be entirely single player. So that means no PVP, no trading, and apparently also no spiders! With a streamlined set of features, will our hosts be bored by the end of their hour, or will the simplicity make this a keeper? Join Tom and Chris as they put all their cards (and their bugs) on the table to battle it out!
What do you think? Let us know!
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Crafted by a composer and a terrible lizard.
This episode covers the musically-inspired narrative adventure developed by Beethoven & Dinosaur and published by Annapurna Interactive. At the center of the story is a playlist of songs beloved by the lead singer of a band that took its name from a 1980's cartoon villain. That knowledge should prepare you for the nostalgia fueled coming-of-age tale told about a trio of teens' last day together before they part ways... forever? Being born in the 80's and growing up in the 90's themselves, our hosts seem like the obvious target demographic of this title. Will that make it easy to capture their hearts and keep them playing past the mandated hour... or will they hold the story to an impossible standard, having lived such similar events themselves? Let's find out!
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Named for the mountain, not the heroine.
Developed and published by the indie studio Maddie Makes Games, this 2D platformer chosen by the Xbox Game Pass "Surprise Me" button is highly regarded by most critics in the industry. That neither Tom nor Chris ever got around to playing it since it was released in 2018 is even extra surprising... but here they are! With sights finally set on climbing this mountain, will the experience live up to the hype and its many accolades? Will the levels be fun to play or will our hosts find the challenges too challenging? As usual, they have each spent an hour getting acquainted with the mechanics and now they must decide if they are moving upwards or calling it quits!
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Renewable energy mixed with a DIY attitude!
Crafted in Germany by two developers dubbing themselves Cyberwave, this first-person sandbox survival game was brought to life through a Kickstarter campaign and has arrived on Xbox Game Pass just in time for our dynamic duo to check it out. Our trusty "Surprise Me" Button has previously selected its fair share of survival and crafting games, and our hosts have sampled plenty of Minecraft adjacent titles of their own volition, so the natural question is: how does this one stack up against all the rest? Will it have enough novelty to break free of the herd? Tom and Chris each played for the requisite hour and now have gathered to share their harvested wisdom with you. Let's hope it bears fruit!
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Get thee to a nunnery!
We return to our regular method of game selection this episode with a random pick from our trusted friend the Xbox Game Pass "Surprise Me" button. Speaking of friendship, you'll find it is in short supply in this third person adventure developed by Odd Meter and published by 11 Bit Studios. As it begins, players step into the shoes of the titular character as she does her very best to fit in with her sisters at the convent, but this proves an uphill battle as a nagging voice keeps leading her astray. Will the plot thicken inside the first hour or will our hosts end up snoozing in the pews? Gather round cherished flock as Tom and Chris take to their pulpit and proselytize. You'll learn whether this title's a sinner or a saint!
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We're off to the races, again!
Move over Xbox Game Pass "Surprise Me" button, as Chris thumbs the scales once again to accommodate a guest. For this episode our duo is joined by Gobotch to play and discuss the latest entry in the racing game franchise developed by Playground Games and published by Xbox Game Studios. Over the years, many racing game franchises have come and gone, but this one clearly has legs, or perhaps wheels. As its name implies, it once started as a spinoff but blossomed into a beloved franchise of its own. We noted that our guest has specially requested this title, so it stands to reason that he has some expectations it will go far. But what about Tom and Chris, who have played plenty of racing titles for just this show alone? Will they be pleased that this one was cherry picked? Join our triumvirate as they decide if this is one race you shouldn't miss!
What do you think? Let us know!
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Watch Gobotch on the Youtubes:
https://youtube.com/@dadlvlunlocked
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Not to be confused with the sixth one.
If you disqualify retro collections, this must be the oldest individual game our hosts have ever played for the show. Tom and Chris have certainly played newer entries in the famous franchise, but neither lived in Japan in 1990, so they both missed this turn-based pixel-art role-playing game developed and published by Square when it debuted on the Family Computer. To be fair, it did receive a 3D remake on the Nintendo DS in 2006, but both of our hosts slept on that too, so a pixel remaster was still fair game for this episode. With some quality of life improvements included and a whole lot of old school charm, perhaps the deck is stacked a bit in this title's favor. Well, our hosts have now played it for an hour and must decide if they will keep on going with something so classic that it's probably older than you! Is time travel in your future too?
What do you think? Let us know!
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It's back on the menu, boys!
The Xbox Game Pass "Surprise Me" button has selected an entry in a platforming series that has historically only existed in two dimensions. As this game's title suggests, this 2026 platforming game developed by Team Meat and Sluggerfly introduces the third. Our hosts have a cursory knowledge of the franchise, but admittedly have not spent much time, even collectively, with previous entries. This gives this title a relatively clean slate to work with, so let's see how messy that slate gets as little fleshy cube men are pierced, sliced, and smashed on their way the end of the stage. Will the recognized difficulty and repetition prove positive, or insanity inducing? Per the rules, Tom and Chris must abuse the poor chap for an hour and then report back if it felt more like sadism or masochism. Press play to see which it was, and if you should have a go at it too!
What do you think? Let us know!
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It's the opposite of a perihelion.
For this episode, the Xbox Game Pass "Surprise Me" button has chosen a fresh narrative-focused action-adventure game developed and published by Don't Nod. Set in a possible future where the Earth has become uninhabitable, our hosts don the spacesuits of intrepid explorers looking to find humanity a new home! With roots in films like The Martian and Interstellar and promised nods to more thrilling fiction like Alien, the plot should have something for the space nerd that lives inside us all. Will the parkour action segments complement the story well? Will the combination create a compelling experience? Tom and Chris have each dedicated an hour to discovering this for themselves and are now prepared to deliver their mission debrief. Let's learn if this difficult-to-pronounce title is worth the effort!
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Kenji and Kumori deal death to demons!
How many games in this franchise will Tom and Chris review? When you leave game selection up to the Xbox Game Pass "Surprise Me" button, we suppose the whole franchise could be on the table. Fortunately for our hosts, this retro 2D side-scroller developed by The Game Kitchen and published by Dotemu has a distinctly different style than the past two they played for this podcast. With solid developer experience in the genre and with Team Ninja along to consult, the outlook here sure seems promising, but is this spin-off worth your time? As usual, our hosts have played for an hour and now they will decide if they recommend you do some ninjutsu-flavored demon-slaying too!
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Just how easy will it be?
The XBOX Game Pass "Surprise Me" button is back in the driver's seat for this episode! It has fittingly chosen an indie delivery game that was developed by a single person (Sam Cameron). Okay, so he had some help from his brother with the dialogue, but otherwise it's entirely his creation. With a PS1 aesthetic and some obvious inspiration from the another game with anthropomorphic cats (Animal Crossing), this was definitely not on the radar for our hosts. Approaching with zero expectations, how will this package be received? Tom and Chris spent an hour playing and now they'll give you their detailed delivery report. Will it pass with flying colors or crash and burn in failure?
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A cyberpunk story that's set in the past.
This selection's not random! Chris has been eager to try the two and a half dimension action platformer developed by Sad Cat Studios but, unfortunately for him, it was delayed several times. Fortunately for us all, the game ultimately arrived and thus could be added to the queue for this show. To make this episode even more tantalizing, Chris invited Todd as a special guest to help weigh in on whether it's been worth the wait. Will it exceed their expectations? And where will it rank for Tom, who remained completely oblivious prior to booting it up? Join our trio of hosts as they discuss and hear if they'll keep playing now that the required time is up!
What do you think? Let us know!
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You can find Todd here:
https://thefandomfoundry.com
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The apostrophe isn't a typo!
The Xbox Game Pass "Surprise Me" button has surprised our hosts with a top-down twin-stick shooter from the minds of SoulGame Studio! Comprised of two fresh cousins from Toulouse, this studio is incredibly indie. Perhaps that has allowed them to take a big swing here by taking the action of a bullet hell ship shooter like Ikaruga and combining it with the story and progression system of an adventure RPG like The Legend of Zelda. Our hosts have played for one hour and now they must decide if this strange pairing is actually a surprising delight. Let's learn if they prefer to play or pass.
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Time to brush up on your Latin!
Tom was sure that he had played the first entry in this series for a previous episode of the show, but just like this game, it turns out that memory was a work of fiction inspired by true events. This first person action RPG developed by Warhorse Studios and published by Deep Silver was recommended to Chris, and Tom did indeed play at least a few hours of the first game, so expectations are running a bit high for this sequel. In fairness, the success of the first one is well documented and led the developer to add over a hundred more employees while developing the sequel, so some of those elevated expectations are likely warranted. Will playing through this slice of late medieval history live up to all that hype? More importantly, will our hosts want to keep playing after the first hour is up? Let's listen as they discuss and decide!
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Can they try 100+ games in an hour?
Spoiler alert: they can't! Even if they split the list down the middle and tried to tackle fifty each, the challenge of getting to everything included in this retro compilation from Antstream Arcade in the allotted hour is just impossible for our two hosts. That didn't stop Tom and Chris from testing out as much as humanly possible within those tight time constraints and ultimately coming to a decision whether or not they will keep this classic collection after the mandated hour is up. How did they each decide to spend their time? Were their experiences very different? Join our dynamic duo as they discuss to learn if these retro classics are worth your time!
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All aboard another loony locomotive!
The Xbox Game Pass "Surprise Me" button surprised our hosts by selecting a sequel to a title they have actually played! For this episode, Tom and Chris return to the world of roguelike deckbuilders crafted by the folks over at Shiny Shoe. The fundamental gameplay remains the same, but the premise this trip is that titans have taken over the tracks, so angels and demons need to team up to take down this new threat. With new clans, new cards, and new modes, fans of the original are sure to be pleased... but are there enough mechanical changes to make this experience unique for more casual players? Following the established rules, Tom and Chris have each spent an hour investigating this very question. Hop aboard to hear how it went, there's no ticket required for this ride!
What do you think? Let us know!
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This will have you swearing!
If it's a rogue-like, you know that the Xbox Game Pass "Surprise Me" button is the one that picked it. Developed by Windwalk Games and published by Team17, this game takes a different approach to established Arthurian legends and asks "What if Arthur and his knights were the villains?" You'll step into the boots of a nameless hero and, with the help of blessings from a familiar cast of characters, you'll do your darnedest to liberate Camelot from their corrupt king's clutches. Now that you know the premise, you're probably wondering if it will be an entertaining thing to experience. Well, fortunately for you, we have two hosts that each spent an hour making a go at it and now they're here to share their stories. Let's learn if they've sworn to continue...
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You just know this will be an odd one.
From slot machines to stolen potatoes, the Xbox Game Pass "Surprise Me" button maintains control of game selection and has our hosts playing this indie adventure title developed and published by StudioBando Inc. The player steps into the shoes of a child tasked with fetching some ingredients for his grandma's soup, but the pantry is a portal to another world, so adventure ends up on the menu instead. It's inspired by Spirited Away, The Little Prince, and Coco, so if you think you'd enjoy the blending of Pixar and Ghibli, this title may tantalize your taste buds. It smells appetizing to our hosts, so they'll each dedicate an hour to unraveling its puzzles and unlocking its songs and finally determine if this game is a recipe for disaster or one they'd recommend you try for yourself!
What do you think? Let us know!
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Simulating debt for fun?
Alright "Surprise Me" button, what are you trying to tell us with your selection of this rogue-lite gambling sim developed by Panik Arcade? Do you want Tom and Chris to literally fall into debt? Or is this perhaps a cautionary tale so that we all learn a painful lesson virtually in order to avoid experiencing that fate in the real world? Admittedly, we think it's highly unlikely either of our hosts, or even any of our listeners, will find themselves locked in a room with a slot machine suspended over a deadly pit. But, as a metaphor, perhaps it works. Will it be successful in teaching Tom and Chris about the pitfalls of gambling, or will they find themselves booking trips to the casino? Let's lean on this lever to learn!
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Artifacts so nice they stole them twice!
Even the "Surprise Me" button is entitled to a few days off, so Chris has stepped in and selected this action-platformer developed and published by South African studio Nyamakop. Like the studio, the game is also set in South Africa, but not in the present or even the past, but the future... 2099, more specifically. In this future, precious pieces of African history and culture are being disappeared by the museums that possess them, so the player must conduct heists to liberate and preserve these artifacts for future generations to enjoy. It's certainly a novel setting and a novel premise, but is it an entertaining excursion for our players? Well, each of our hosts has been heisting for an hour and now they'll debrief and decide if you should join this crew!
What do you think? Let us know!
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Coulda called it cudgel cat.
The Xbox Game Pass "Surprise Me" button has an indie title picked out for our hosts this episode. More specifically, we are talking about the third-person (or should we say third-cat) adventure game developed by Kyle Thompson and published by Top Hat Studios. As you may have guessed from the name of the developer, this is the product of a solo operation! Using GameEngine, this is the third concept Kyle's crafted and he's not showing signs of stopping soon. His previous works have granted him a following and we wonder if their time with this third title on Thompson's resume will turn Tom and Chris into true believers too. Our rules are simple, they play an hour and then they decide if the game warrants more. Let's learn how this spirited feline fares.
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Is it more than a well done pun?
We have another guest! This time it is Jake aka Zulgeek that joins Tom and Chris to review a randomly selected game and decide if it is worth your time. For this episode, the Xbox Game Pass "Surprise Me" button has selected the puzzle adventure game developed by Dogubomb and published by Raw Fury. The plot follows the "protagonist inherits a mansion, but there are strings attached" trope, and that wrinkle is that the player must find the 46th room of the 45 room manor. It seems straightforward, but the mansion itself is randomly generated as you encounter each new door, and you explore until you're out of options or tuckered out, whichever comes first. It's certainly a novel premise, but will it be a fun game to play? Fear not, our trio has each invested an hour and they'll discuss their findings to help you decide if it's worth at least one of yours!
What do you think? Let us know!
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You can find Jake here:
https://bsky.app/profile/zulgeek.bsky.social
Thanks for taking this ride with us :-)
Are they better than big ones?
The Xbox Game Pass "Surprise Me" button takes control and doesn't surprise us at all by selecting the middle game of a trilogy. Developed by Tarsier Studios and published by Bandai Namco Entertainment, this title is chalked up as a puzzle-platform horror adventure game. What this means in practice is up to our hosts, who are joined by Adam from the "Spectre Approved" podcast, to learn by diving in and playing just the first hour. Will that be a rewarding use of their precious time? Will jumping into the second game in the series leave them utterly befuddled? Will they decide to keep playing when their time is up... and (most importantly) will they recommend you do the same? Let's find out, shall we?
What do you think? Let us know!
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You can find Adam's content here:
https://redcircle.com/shows/spectre-approved
https://x.com/RandEPod
https://www.instagram.com/spectre.approved/
Thanks for taking this ride with us :-)
Tom thumbs the scale for this title.
Move over "Surprise Me" button, the only thing surprising about this not-so-randomly chosen game is that Tom hasn't already played it. Fortunately Xbox Game Pass has rectified that oversight by adding this third person action-adventure game developed by Massive Entertainment and published by Ubisoft. At this point, the game has been out for a while and has received numerous patches that solved some early issues, so perhaps the wait will prove warranted. On the other hand, Tom's love of Star Wars could make him an easy fan or a very harsh critic... which one will it be? How about Chris, who was dragged into this by his buddy and has a lot less skin in the game? Join our heroes as they embark on the first hour of their journey in a galaxy far, far away and find out if it's destined to be a grand adventure or a very short trip!
What do you think? Let us know!
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Perhaps a garden for growing grandiose gods?
For this episode the Xbox Game Pass "Surprise Me" button has selected the indie adventure developed by LimboLane and published by Fellow Traveller. These developers have some experience making strange and quirky games and it sure looks like this title is in that wheelhouse. In it, the gods are upset and the world is in peril, so the player needs to work with the citizens of the grove to solve the dilemma. Unlike a traditional adventure game, however, the player really need to use their words... or technically, other character's words, to save the day. Suck up key phrases and spit them back out at other characters to hopefully make things better and not tragically worse. Will these novel mechanics prove fun and engaging? Will they keep our hosts itching to continue after the hour is up? Tom and Chris have each done their due diligence and now they team up to debate and decide if this indie adventure is worthy of your time!
What do you think? Let us know!
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What does that even mean?
Well, when you let a randomizer pick your next game, you sometimes end up with something completely unexpected. Apparently this title is a multiplayer competitive platformer that was developed and published by Clever Endeavour Games out of Montreal, Canada. Our hosts are unfamiliar with this game and its indie developer, so they get a blank slate and an hour to make their first impression count. Will it have the mass appeal of similar online party games? Will building and racing through levels with strangers prove to be an absorbing activity? Will there be anything for Tom to do solo offline? Join him and Chris as they talk about their individual hours and any hijinks that ensued, then learn if they would recommend this strange title to family, friends, and listeners like you!
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The original is still there under the hood!
If you thought the last episode was a throwback, get ready because this episode covers a remake of a beloved point and click adventure game that was originally released by LucasArts in 1993! Would you believe that despite his love of the aforementioned studio, Tom has never actually played the original game? Gasp! Well this remaster developed by Double Fine was released in 2016, so it may be old enough to be considered a classic on its own. In any event, the Xbox Game Pass "Surprise Me" button has determined that it's time for our hosts to give this game the old college try, so they have booted up their respective devices and given it a go. Will it deserve its cult classic status? Will they keep playing after the mandated hour is complete? Join them as they make their decisions!
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This legend began three decades ago!
When our hosts challenge the Xbox Game Pass "Surprise Me" button, sometimes it responds with a deep cut! Behold this side-scrolling platformer developed by Ubisoft Montpellier and released way back in 2013! Did it age gracefully over the past decade? Did the trials and tribulations of the initial launch and plenty of post-launch support lead to a solid finished product? Fortunately our hosts were not kept waiting like the fans of the prior entry in this long-running franchise. Will their lack of nostalgia prove to be a blessing or a curse? Tom and Chris have each spent an hour playing and now they join forces to discuss and decide if this quirky platformer is worth more of their time... or any of yours!
What do you think? Let us know!
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Ryu Hayabusa, where are you?
With assistance from the Xbox Game Pass "Surprise Me" button, our dynamic duo returns to Team Ninja's third person action series, but of course it's the sequel to another sequel they didn't play! Adding to the complexity, though Team Ninja was involved, this entry was primarily developed by PlatinumGames. This actually sets expectations a bit higher, at least for Tom. Will he get the same enjoyment he derived from their Korra, Transformers, and TMNT... or will he be disappointed a decade later? The basic formula should be the same, but with a 4 in the title and the main protagonist of the series absent, there are a lot of questions our hosts hope are answered in this first hour of gameplay. Will Tom and Chris be satisfied with the mix of gameplay and exposition? Join them as they discuss their time and let's learn if this sequel to a sequel to a sequel of a reboot is worth some of yours!
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Beating up baddies, Marvel edition.
Tribute Games is back with another side-scrolling beat 'em up! There are some mutants on the roster here too, but they aren't teenagers or turtles. Speaking of the playable roster, it's sizeable, with a smattering of famous and esoteric characters from different segments of the marvel universe. Will that mix help offset the repetitive nature of the whole beat 'em up genre? If you didn't know, Tom and Chris both really enjoyed Shredder's Revenge, so they are itching to see if Tribute Games can deliver another modern classic. With just one hour to capture the hearts of our nostalgic hosts, will the developers succeed? Join our own two heroes as they discuss playing as (super)heroes to fight back the cosmic invasion of Annihilus. Don't worry, we didn't know who that was either... but you will if you press play and give a listen to this episode!
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This former agent just wants to stay retired.
The Xbox Game Pass "Surprise Me" button lives up to its name with its selection for this episode. Our hosts have been tasked with playing the strangely named First-Person Shooter developed by indie studio Strange Scaffold and published by Frosty Pop. It turns out this studio likes to give their games zany names, so this is actually par for the course for them. That said, Tom and Chris are unfamiliar with their body of work, so it will be up to this FPS to set their first impressions. Each of our hosts has just an hour to make a decision, and they have mere fractions of that time to complete each of its frantic levels. When the time's up, what will their final rating be? Join our hosts as they are judged on their performance and then do some judging of their own!
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The skipper promised a three hour tour!
Our hosts play random games on the Xbox Game Pass service and often that means titles they had never seen before the "Surprise Me" button makes the selection. Such is the case with this third person adventure title developed by Polygon Treehouse and published by Whitethorn Games. Players take on the role of Alex, who gets stranded on a strange island full of gods with amnesia. In order to get back home, she'll have to help these enfeebled immortals first. Will that prove to be an interesting narrative? Will it be a fun thing to play? More importantly, did you get our Gilligan's Island reference? Join Tom and Chris as they take about the length of an episode of that classic sitcom to regale you with their experience and decide if staying stranded is the thing to do.
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Our hosts were teens in the late 1990s too.
The Xbox Game Pass "Surprise Me" button has selected another narrative adventure title! The focus here is similarly on story and there's more of that teen angst and certainly some mysteries as well. Fortunately for our hosts, this one developed by DigixArt is played from a first person perspective and set in a fictional past instead of far into an alternate future. Will a plot set in 1996 resonate with our hosts even if it takes place in a made up country? Will Tom and Chris make different choices as they play and will those choices have a meaningful impact on their individual experiences? Join our dynamic duo as they chat about an hour spent as runaway teens and learn if this adventure is one you should experience for yourself.
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The number is years, the rest is your task.
For this episode the Xbox Game Pass "Surprise Me" button has chosen the debut title developed by Sunset Visitor. This narrative adventure game tasks you with exploring memories to uncover the truth that's been buried for a thousand years. In it, you take on the role of Watcher and delve into THE ALLMOTHER's past to discover what happened a millennia ago when a deadly virus was unleashed on humanity, forcing them underground. Just like our last episode, this game was created by a small indie team and is their first release. Unlike our last episode, this one plays very different and draws inspiration from point and click adventure games, JRPGs, and even the coronavirus pandemic of 2020. What will our hosts think of this dramatic change of pace? Will an hour be sufficient to rope them into the plot? Join Tom and Chris as they unite to discuss their hour and make their final decision.
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Will there be tales told of this?
The Xbox Game Pass "Surprise Me" button takes control once more for this episode. Its selection is a side-scrolling platformer developed by Sunny Peak and published by Headup. This title was conceived as a student project at ISART Digital in France and then blossomed into a full-featured game release after several years of additional effort from its dedicated team. As this developer's first official release, it has flown completely under the radar for Tom and Chris, so they are going in with zero expectations. Will the experience bring music to their ears or will it produce a discordant disaster? Join our hosts as they tune their gaming instruments and break down their first hour to learn if you should spend some time with it too!
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Not the sequel to the game from 1H1D #83.
Traditionally game selection is left to the Xbox Game Pass "Surprise Me" button, but this First Person Action RPG developed by Obsidian Entertainment was actually chosen by Matt aka Stormaggedon, who was previously a guest on the show for episode 225! There was a possibility that Matt would be our first repeat guest, but alas, it was not our stars. Tom and Chris were left to tackle this review solo, or at least as solo as a duo can be. Chris has played a bit of the original but Tom is going in completely blind, so what will each of their final thoughts be on this sequel? Will it be worth the hour they each invested? More important to you, is it worthy of your precious time? Those answers won't be found here in this blurb, but you can certainly discover them by exploring this stellar review. Let's hope the humor in the game lands better than these terrible puns.
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So there's four of these, but only the second is numbered?
The previous episode had some fantastic beasts, but this one is set in the century of dragons. That's right, the Xbox Game Pass "Surprise Me" button has selected the fourth title in Bioware's RPG franchise for assessment on this episode! Well, it's the fourth one if you leave out Awakening and that freemium mobile game, but most of the franchise isn't numbered anyway, so is anyone keeping track? Further diverging from its early roots as a tactical RPG, this latest entry in the series is decidedly an action RPG. Unlike previous installments, combat control is focused on just one character and the design team dropped the open world approach for something that's much more linear. Will these changes be embraced by the modern audience? More to the point, will Tom and Chris prefer the mandated hour here over the time they spent with Dragon Age II way back in episode 105? There's no need for additional suspense, the answer is available now in their review, one must simply press play to find out!
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Let's get you sorted, doubly so!
The Xbox Game Pass "Surprise Me" button is this show's equivalent of a certain famous sorting hat. It's fitting (pun intended) that it has selected that franchise's action role-playing game developed by Avalanche Software and published by Portkey Games for this numerically significant episode. The game in question puts you in the robes of an unusually late addition to the Hogwarts roster, complete with a special ability and some corresponding intrigue that is sure to add complications to that youngster's schooling. There have been plenty of Harry Potter games created throughout the years, and they have certainly had mixed receptions. Where will this modern entry land in the minds of our two hosts? After the mandated playtime, will they be fully invested or seeking for a way to unenroll? Tom and Chris have played their hour, now let's learn if this title is worth at least one of yours!
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Think you can run a better park? Prove it!
Back in 1993, Tom was convinced he could succeed where John Hammond had failed. Fortunately, the Xbox Game Pass "Surprise Me" button has seen fit to give our hosts an opportunity to test that theory with this dinosaur theme park management simulator developed and published by Frontier Developments. The studio is no stranger to the genre and this isn't even their first rodeo with the beloved license, so the odds of a successful sim seem squarely in their favor. Will they deliver on entertainment as promised or will a familiar sense of hubris prove the undoing of this story as well? Join our hosts as they roll up their sleeves to operate their own Mesozoic zoos and see if things will run smoothly or if life will find a way... to create chaos!
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Saddle up and pedal forth for adventure!
The Xbox Game Pass "Surprise Me" button spun through its options and landed on a choice that will have Tom and Chris spinning their own tires! Enter the latest game developed by Messhof, this time with publisher support from Annapurna Interactive. In this third person open world racing game, players are tasked with collecting some legendary items to save the world. Sounds pretty standard, except these items are actually stolen parts of a sentient bicycle. If you think the plot sounds unusual for a cycling game, our hosts don't disagree! But will they agree that it is worth your time? Join our dynamic duo as they discuss what they discovered while exploring this world of wheels and learn if it's worth a visit!
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Roguelites are our own personal hell.
Venturing to the underworld ought to be met with a sense of dread, but for Chris, the dread he's feeling is centered on the roguelite nature of this isometric action RPG developed and published by Supergiant Games. Tom is a bit more optimistic, buoyed by the game's strong reception from both critics and players alike. Which of these two attitudes will rise up to the surface after an hour of escape attempts through a gauntlet of undead enemies? It's frankly impressive that they haven't given this game a try in the years since it launched... heck, there's already a sequel! Either way, the Xbox Game Pass "Surprise Me" button has spoken and, at least around here, its word is law. Join our hosts and see if they'll be returning to hell after the mandated hour is up!
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Not the German comedy series.
There seems to be no shortage of cleaning simulators these days, but this one developed by President Studio and published by PlayWay has a different hook. Instead of power-washing someone's driveway or de-cluttering someone's home, this title puts you in the shoes of a former high school janitor that must clean up after criminals so those villains won't be caught for their dastardly deeds. Mopping up blood? Absolutely! Destroying evidence? You betcha! Disposing of victims? Well, you've come this far, no backing out now. Tom and Chris rolled up their sleeves and did some real dirty work during their hour long stint as one of those "Dinner Reservation" folks from John Wick. It certainly was a novel experience, but was it an entertaining one that's worthy of your precious free time? Our hosts have been caught red handed and they're ready to spill the beans!
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Take a trip to the 90's... the 2090's.
The Xbox Game Pass "Surprise Me" button delivers on its name with the selection of this retro-anime inspired FPS developed by Hammer95 Studios and published by Epopeia Games. Neither of our hosts had heard of this before it was chosen, so they are going in with zero expectations other than whatever they may associate with mullets. With an hour on their play clocks and just ten seconds to cause chaos and literally earn their (continued) living, will this fast-paced shooter stand out against the many options competing for their attention? Join Tom and Chris as they step into the shoes of Jack Banhammer and race off to score some sweet sneakers. All they need to do is mulch multiple millionaire murderbots on their way to rescue a positively popular princess! Slap this episode in your tape-deck and crunch play to hear if this one is worth your time!
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Are we trading rogues or roguishly trading?
Buckle up, buttercup! The grimdark of the Imperium awaits in this turn-based tactical RPG developed and published by Owlcat Games. The studio first cut their teeth translating another tabletop game (Pathfinder) to the digital realm. Despite some early challenges there, they found their rhythm, launched a sequel, and then were tasked with taking on 40k's roleplay system. Tom and Chris previously enjoyed their foray with this franchise on Episode 166 when they reviewed Boltgun, but this is a completely different genre and guaranteed to be a very different gameplay experience. Will they enjoy this RPG as much as they enjoyed that FPS? How many other acronyms will they be able to cram into this bite-sized review? Let's find out!
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Anthropomorphic Orange is the New Black?
The Xbox Game Pass "Surprise Me" button is sending our hosts directly to jail. They won't be passing go and they won't be collecting $200 on the way. Thankfully it's just part of the experience of playing the pixel-art RPG developed by Metal Head Games where the player takes on the role of a humanimal that must set things the wrong things right from behind bars! With nothing to go on but a title and some key art, Tom and Chris really have no idea what to expect from their hour-long experience with this very indie title. Will it be a break-out hit or deserving of incarceration? Join our dynamic duo as they discuss their time in this digital clink and see if it's a place they will recommend you visit of your own recognizance!
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Wait, isn't that the character from Arcane?
Still completely oblivious to League of Legends outside his love for the animated show, Tom (and his pal Chris) must engage with another spin-off property, this time thanks to the Xbox Game Pass "Surprise Me" button. For this episode, the team will be investigating the digital collectible card dame developed and published by Riot Games. This game has been around for years, but thanks to its genre, it has sailed completely under the radar of our hosts. But there in lies both of the bane and the beauty of random game selection, nothing is off the table... even when that table is digital. As per usual, our hosts will play for a full hour and then report back on whether or not it's worth your precious time. Will their inherent bias (against card games) leave this destined for deletion or will some newfound appreciation (for the art and lore) grant this particular title a fair shot at a stable spot in play rotation? We've heard that... sometimes taking a leap forward means leaving a few things behind.
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Serve the public trust, protect the innocent, uphold the law.
If you grew up in the same era as our hosts, the source material for this first-person shooter developed by Teyon and published by Nacon is well known to you. If you are a bit younger, perhaps you caught the remake that came out in 2014. If neither of those apply, just imagine if Darth Vader was a police officer in a dystopian Detroit. Now that you understand the basic premise, it's time for our hosts to discover if this is a faithful adaptation of that source material and (more importantly) if it translates into a fun gameplay experience. Tom and Chris loaded their guns, strapped on their armor, and set their timers for an hour. Now, you have the right to remain silent... as our hosts debrief you. Thank you for your cooperation.
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It's like playing doctor, but just the administrative part.
Have you ever dreamt of being an intergalactic hospital administrator? Well that dream can now become reality thanks to this business simulation title developed by Brightrock Games and published by Cult Games. Do you want to build rooms, hire staff, and satisfy the needs of alien patients? Well that's all packed in to this quirky sim. As usual, our hosts have been tasked by the Xbox Game Pass "Surprise Me" button to give it a whirl for an hour and see how it all shakes out. Does playing an hour of a video game count as "becoming a doctor" or "becoming an architect"? Yeah, probably not, but maybe now Tom and Chris can bluff it when they next talk to their parents... they'll just need to leave the alien bits out.
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The original hits keep on coming!
Before Warcraft and the massive online world it would spawn, Blizzard Entertainment had a trio of hits in the early 1990s that established them as a creative force in video games. Those games are collected here (each in multiple incarnations) for modern players to enjoy. With just an hour to harness a healthy helping of highly-regarded games, how will our hosts spend their time? More importantly, will these classics live up to the hype or will nostalgia prevent an unbiased review? The stage is set, the green flag drops... let's find out!
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Tempogoo didn't sound as catchy.
The Xbox Game Pass "Surprise Me" button is at it again with this quirky puzzle game developed by Witch Beam and published by CULT. Tom and Chris have been tasked with spending an hour conducting the pink slime creatures that give this game its name. Will the result be music to our ears or a discordant mess? Will we watch their gardens grow or will these fruits shrivel on the vine? Join our hosts as they talk tempo and learn if they feel these puzzles are worth solving for many more hours to come!
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Fast Baked Chicken or video game?
This acronym could stand for anything, but what it truly stands for is Federal Bureau of Control. Developed and published by Remedy Entertainment, this is simultaneously the debut multiplayer first-person shooter developed by the studio and also the first game published by them. That said, these folks are no strangers to making games and have previously brought you the likes of Max Payne, Alan Wake, and (surprise!) Control. Set six years after the events of that single-player title, the developers have allegedly crafted this game to stand on its own. Will it be a salve for those feeling fatigue with the genre or is multiplayer not an illness this studio can cure? Tom and Chris have ventured out to contain an extradimensional incursion... will you join them?
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Even more random than the original.
The Xbox Game Pass "Surprise Me" button is regularly deployed to randomly select games for this show. It is indeed fitting that it randomly selected this title developed by Stormteller Games and published by Thunderful Publishing that has much randomness seeded throughout its mechanics. From the cards and boosts you receive to the way the levels flow, many things are left to chance, making for a unique experience each time. But after a few passes through the game loop, will consistency emerge? We hope so... otherwise Tom and Chris are about to compare notes on two very different games! Let's roll the dice and join our hosts as they chat about their first hour with this title and learn if they have decided to wager even more hours to come!
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Out on the street? Get on the beat!
We've reviewed a number of simulation games, but never one where you take on the role of a police officer. That changes on this episode with a title developed by Aesir Interactive and published by Astragon Entertainment. Strap on the boots of a new officer of the law and take on important daily duties like issuing parking tickets! The good new is that's apparently the real world equivalent of fighting rats in a dungeon, so you'll level up and accept increasingly challenging and diverse responsibilities as you endeavor to keep your fictional neighborhood safe from all manner of felonies. Will it be a faithful simulation of the life of a real cop? If so, will it actually be fun to play? Join Tom and Chris as they discuss their experiences during their very first hour of gameplay and see if it will warrant further investigation!
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You survive by crafting more people.
Here's a fresh one off the line! For this episode, Tom and Chris have been tasked with playing the newest survival game developed and published by 11 Bit Studios. The studio may be familiar to you if you are a fan of the Frostpunk franchise or if you checked out our previous episode about This War of Mine. This new title definitely builds on the Polish developer's prior experience with the survival and management genres, but it also adds an important sci-fi element through its exploration of cloning. Will there be enough novel material there to differentiate it from others in the genre? Will an hour be long enough for our hosts to get to the bio-engineered meat and potatoes of the experience? Hit play to learn if their hour was one optimally spent and if it leaves them craving more!
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Does the T stand for Tom?
The advantage of using the Xbox Box Game Pass "Surprise Me" button to chose games is that it will invariably select niche games that probably wouldn't be on your radar. Such is the case with this puzzle adventure title created by uvula and published by Annapurna Interactive. You've probably never heard of the studio... because this is their first and only game... but you may be familiar with Keita Takahashi, most famous for creating and designing the Katamari Damacy series. If you are indeed familiar with that quirky franchise, you can start to make some fairly accurate assumptions of the art style and tone of this game. If not, just know you are in for something unlike most other things you've played. Will Tom and Chris appreciate this sojourn into the silly? Will it have meaty mechanics that keep them clamoring for more after the first hour is up? Time to take this title for a spin and see if it takes off!
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Is the planet also forbidden?
The Xbox Game Pass "Surprise Me" button is back in control and it has chosen the one-and-only game that will ever be developed by Typhoon Studios. Published by 505 Games, this first-person title is billed as "action-adventure" but feels a bit more like "exploration-survival" to us. If you start with inspiration from Far Cry, add comedy science fiction films, and then mix that with Metroidvania elements, you may start to form an idea of what playing this game could be like. Fortunately for you, Tom and Chris have each dedicated an hour of their busy schedules to do some real reconnaissance on this wild world and are ready to determine if this interstellar investigation warrants increased investment. Join our duo as they discuss and find out if this savage planet is worth your time!
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Does it display turtle power?
Move over Xbox Game Pass "Surprise Me" button, one of our hosts has taken control of game selection. If Chris can get away with putting his thumb on the scale, Tom figures he will do the same. As a consequence, our dynamic duo will be checking out the platforming beat 'em up developed by Aheartfulofgames and published by Outright Games. Tom has been in the fight with these terrific terrapins since he was six years old and while his investment in the franchise has waxed and waned over the last 35 years, his love for these radical reptiles never ninja-vanished. With that all in mind, his expectations might be running a bit too high for this video game follow-up to the 2023 film. Will the developers deliver something hot and cheesy or would you be better off warming up some DiGiorno? How many more pizza puns will Chris have to endure during this review? We will find out momentarily, won't we?
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Shockingly not another release of Skyrim!
When our duo takes a request, it typically comes along with a guest, and this episode is no exception. Enter Rick from Pixel Project Radio who has chosen the surprising remaster of the fourth entry in a series dedicated to some especially old and rolled up parchment. Co-developed by Bethesda Game Studios and Virtuos (who are quite familiar with tackling ports and remasters), this remaster takes a twenty year old action RPG and gives it a major facelift through the use of Unreal Engine 5. Can you believe that Chris never played the original? Did you know that Tom played his fair share, but never started the main quest? Well, thanks to our special guest, both of these tragic failings are about to be remedied. Let's find out if anyone regrets their past decisions as they lock in their final ones!
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Both a color scheme and a hawk god.
With no context outside of the key art, our hosts were in the dark about this random selection from the Xbox Game Pass "Surprise Me" button. It turns out to be a third-person action RPG developed in New Zealand by A44 and published by Annapurna Interactive. While that is a bit more to work with, it still doesn't paint the full picture of what this decidedly stylized title has to offer. With themes drawn from Cormack McCarthy's The Road, and combat mechanics inspired by Dark Souls, a vision of the experience starts coming into focus. But what happens when they picked up their controllers and that vision met with reality? Each host has invested an hour and now they meet to briefly discuss their findings. Will they agree to keep playing after the hour is up? Hit play to hear their decisions!
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Seems like a good age for doom.
Was this first person shooter chosen randomly by the Xbox Game Pass "Surprise Me" Button? Hell No! But it was developed by id Software, who debuted the once infamous but now just famous franchise way back in 1993. For those of you who weren't alive way back then, something about those pixelated demons and the sprite-based violence unsettled adults of the time, but we kids sure loved it. It's safe to say that video games have come a long way in the last three decades, so it will be interesting to see if this latest entry can capture the magic of those early years while still delivering something fresh and exciting. Giving the doomguy a shield seems like it will help shake it up, but how far can you bend core game mechanics before they break? Well, Tom and Chris have each invested an hour in Hell and subsequently emerged to tell their tales... let's learn if you should dive in to this pit or just keep on scrolling.
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Night begins... at least historically.
The Xbox Game Pass "Surprise Me" button is regularly employed to choose the next game our hosts must play. It is fitting that the interactive fiction title chosen for this episode will make Tom and Chris make a number of their own choices, leading each of them to potentially unique experiences. Developed by London-based Interior Night, this is currently their only published work, but fear not, these developers have plenty of experience elsewhere with interactive fiction. Will they be able to leverage their prior body of work to craft a compelling indie experience? The studio's aim is make rich narrative games accessible to everyone, especially those who don't already know the joy of playing video games. Will they succeed in that quest? Will our hosts emerge from the mandated hour ready to recommend this to their whole family? Join Tom and Chris as they sit down and discuss if this dusk leads to a new dawn.
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Zero to hero in no time flat.
We return now to the tried and true Xbox Game Pass "Surprise Me" button and the result is this third-person action adventure title developed by Ubisoft Quebec. Published by Ubisoft and developed using their proprietary Ubisoft Anvil engine, this game was released on just about every platform imaginable. From the same team that brought us Assassin's Creed Odyssey, this foray is decidedly more fantastical, diving head first into the myths and legends of those ancient times. Will mixing the standard Ubisoft formula with a more colorful animated presentation lead to an engaging experience? Or will fatigue with open-world collect-a-thons serve as its death sentence? Join our hosts as they spend an hour with Zeus and Prometheus to learn if these two gods bicker more than our own dynamic duo!
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A strong contrast of light and dark.
Move over Xbox Game Pass "Surprise Me" button, we have a guest with a request! For this episode, our duo is joined by the one, the only, Stormageddon! Just to be clear, we are talking about the person, not the poorly-rated 2015 disaster movie. Moving along, our illustrious guest has chosen the turn-based RPG developed by Sandfall Interactive and published by Kepler Interactive as the subject of this episode. Tom was completely unfamiliar with it, but apparently it was already on the radar for Chris, so it was an easy thing to accommodate. With the game chosen, our trio has embarked on an expedition of their own. Their mission: spend an hour to learn if this anticipated title is worthy of your time! With three judges, at least you know a split vote isn't possible... or is it?
Matt's website: https://www.certainpov.com
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How many aliens fit in a wristwatch?
The purpose of using the Xbox Game Pass "Surprise Me" button in game selection is to ensure that our hosts play games that they would never normally experience. The third person action adventure title developed by PHL Collective and published by Outright Games that was chosen for this episode is a perfect presentation of that purpose. Chris and Tom were too old to be the target audience for the original show when it debuted in 2005 and they've only gotten older since! Chris has some kids now, so perhaps he has some tangential knowledge, but otherwise our hosts are going in completely blind. Will this brand-blindness be a blessing? Will this second game based on the 2016 reboot of the franchise prove compelling enough to keep them playing after the mandated hour is complete? Let's discover if this trip really has any power!
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It only took 25 years to get it localized!
Developed by Xeen and published by Square Enix, this third-person action RPG remake of the third entry in the Mana series is the first time that story is officially available for Western audiences. Despite his well-established love of nineties RPGs, Tom never got around to playing the famous SNES installment of the franchise. Three decades later, he will discover if he should have given this lauded franchise a fair shake way back when... or at least at some point during the intervening years! Will Mana live up to the hype? What about Chris? How will he rank this title against the hundreds he has played for this show? With six different heroes to chose from, which one did each of our hosts select? Join Tom and Chris as they sit down to discuss the first hour of this game and learn if it's worth your time!
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Made with real British nuclear radiation!
While it may be common to see games based on historical events, those events are usually surrounding some manner of military conflict. Not so for this alternate history action-survival game developed and published by Rebellion Developments which follows the fallout of the 1957 Windscale fire. When the government moves in and quarantines the facility and the surrounding area, eyebrows start getting raised. Five years after the fire, our amnesia-afflicted protagonist enters the fray and must discover what is going down behind those walls. Will our hosts learn some things about British history in the process of playing? Indubitably! Will the mystery make for a compelling story and keep them playing after the hour? Sorry, no spoilers in this blurb, you'll need to press play and listen to their experiences to find out for yourself!
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Up in the sky! Look! It's a bird!
No planes or supermen here, just your character riding a bird on a journey to discover and document lots of strange fantastical creatures in this third person adventure title developed by Hollow Ponds and published by Annapurna Interactive. The Xbox Game Pass "Surprise Me" button must want our hosts to see the forests and the trees in this game that places exploration and discovery at the forefront of the experience. Will finding weird critters and solving multiple choice quizzes amount to a fun and compelling game loop? Tom and Chris have approached this with open minds and ask you to do the same as you give this episode a listen and learn about their hour with this artsy affair. Time to find out if it was worth their precious time... and yours!
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These wars advanced to groovy!
The Xbox Game Pass "Surprise Me" button has taken a turn toward strategy with its selection for this episode. Developed and published by Chucklefish, this sequel to the turn-based tactics title seems set for success. Will the developers leverage what they learned working on the original to deliver a refined experience or will they take bold risks instead? Tom seemed nervous that controls would be an issue on the console, but Chris countered that there's a whole turn-based tactical franchise on Nintendo handhelds with far fewer buttons, so perhaps that fear is unwarranted. Our hosts have now played for an hour, so let's find out if this sequel sizes up to those classics and (more importantly) if it's worth your time!
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These yokai better watch out!
After a brief sojourn, the Xbox Game Pass "Surprise Me" button is back in control of game selection. For this episode, it has chosen the first-person action title developed by Tango Gameworks and published by Bethesda Softworks. Following in the wake of their Evil Within franchise, the developers have hung on to some elements of horror, but also diverged from their usual mechanics to craft a more action-heavy experience. Will these elements find the right balance, or will they be locked in a struggle for control just like the game's dual protagonists? Join our hosts as they discuss the first hour of game time and decide if they will continue this twisted tale of Tokyo.
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It was nearly called Joker Poker.
Chris wants to play a roguelike? For you longtime listeners, I'm sure that sounds borderline inconceivable, but here we are with his thumb on the scale, pushing our duo to investigate the deck-builder developed by LocalThunk and published by Playstack. Available everywhere and now included with Xbox Game Pass, this indie title was crafted by a single anonymous developer and has been nominated for spades of awards. Critics and players alike are saying it's a modern classic and that has set expectations high for our hosts. Will Chris be proven right to cash in on the hype or will this be a major bust? The hour had been invested, let's learn if his gamble pays off!
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Follow, follow, follow the road to the Enclave.
Sometimes our hosts get lucky and the "Surprise Me" button picks something they wanted to investigate anyway. Such is the case for this fresh third person action-adventure title developed and published as the debut entry from Yellow Brick Games. With core designers formerly from Ubisoft Quebec and critically-acclaimed classics cited as inspiration, their crew has set a high bar for success. After years of development, this title was recently released and is ready for review. With just one hour on the clock to make a lasting impression, will this weaver's spell flourish or fizzle? Join Tom and Chris as they pull the threads of this tapestry and decide if it will weather the test of time!
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Professed publicly and asserted openly.
A new challenger appears! It's been a little while since we had a guest on this program and we are excited to have Dave from Tales from the Backlog join our usual duo to investigate the new action role-playing game developed by Obsidian Entertainment and published by Xbox Game Studios. Mixing magic and melee sits at the heart of this title about an empire's envoy tasked with investigating a mind-altering plague. What sorts of cool combos will our hosts discover in the first hour of gameplay? Will the experience arrest their attention and make them consider continuing? Expectations are running high, so let's discover if this one can deliver. It's time for this trio to tell their tales!
Check out Dave's wares: https://linktr.ee/realdavejackson
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Resist... your urge to run and gun!
In 1992, two brothers started a company called Rebellion. Three decades later, their studio has come a long way from those humble beginnings. The most successful of their products is certainly the shooter franchise where players sneak around and one-shot their enemies from incredible distances. It seems fitting that the Xbox Game Pass "Surprise Me" button has stealthily selected the freshest entry in that famed franchise as the subject of this episode. With lots of opportunities to nail down their core mechanics, will this game deliver on decades of optimization or has franchise fatigue resulted in a sub-par experience? Tom and Chris have spent a precious hour of their lives behind enemy lines and now it's time to report back on their reconnaissance. Let's learn if this one's worth your time!
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What's this? Another planet in peril?
It's starting to feel like the "Surprise Me" button may have an agenda as it puts our players on another alien planet in peril. In this action-adventure title by Inverge Studios, the world is suffering from an unstoppable infection, and the player is tasked with saving as many animals as possible before the end arrives. It sounds a bit like a futuristic Noah's Ark, where the gameplay elements focus on taming the local fauna to access new areas, expanding the number of new critters available to befriend. With just one hour to make a decision, have the game designers given our hosts a proper taste of the full experience? Will the taming and creature-controlling mechanics be fun to use or will poor execution mark this one for the trash heap? Join Tom and Chris as they share their thoughts and their final decisions!
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It sounds gross 'cause it is gross.
The Xbox Game Pass "Surprise Me" button has put Tom and Chris on sanitation duty! For this episode, our hosts get to work cleaning up an alien world in the action-adventure title brought to you by Thunderful Development. The titular gunk looks like a certain alien symbiote, but this relationship is certainly more toxic for the host. Will liberating the environment from vile sludge prove to be a fun and rewarding endeavor? Will it warrant more playtime? Join our hosts as they roll up their sleeves and get their hands dirty deciding if you should suit up and get to work too!
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Save the universe, at least metaphorically.
The Xbox Game Pass "Surprise Me" button has certainly surprised us with this indie puzzle adventure game developed by Feral Cat Den and published by Fellow Traveller Games. Taking inspiration from both noir-style detective stories and established scientific theories, this dialogue-free title challenges players to solve puzzles in order to prevent the murder of the protagonist's love interest. It's certainly a unique experience and we are interested to discover what our hosts took away from their first hour of play. Will it be the first of many more to come, or will this giant metaphor be so obtuse that they walk away bewildered? Only time will tell!
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These beasts are wild, how about their hearts?
From the minds of Omega Force, the developers that brought you hordes of Dynasty Warriors, comes this decidedly different animal. In this action RPG, players must hunt one very nasty beast at a time instead of battling the typical tons of minions. To differentiate itself from others in the genre, this title includes a Katakuri mechanic, where players build mechanisms to help them traverse the environment and take down their powerful prey. Will a strong combat pedigree and layered mechanics allow this game to carve out a space for itself amongst the heavy hitters in the monster hunting genre? Tom and Chris will each dedicate an hour to see how it measures up and report back if it's worth your time!
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Which way will these tides turn?
At the behest of the Xbox Game Pass "Surprise Me" button, our hosts engage with an isometric turn-based RPG developed by inXile Entertainment and published by Techland Publishing. Set in the universe of the tabletop RPG Numenera, this title may not be a licensed sequel to the beloved Planescape: Torment, but it shares a lot of that DNA, right down to the people involved in its manufacture. That clout saw it fully funded on Kickstarter very quickly and likely plays a role in its strong aggregate reviews. Putting all that aside, what will Tom and Chris make of this game? Like the protagonist, they approach this as a blank slate, ready to be molded by the fresh experience. Will the first hour leave them eager for more or ready forget the whole endeavor? Let's find out!
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No magic mushrooms, but yes to arm cannons.
The Xbox Game Pass "Surprise Me" button has run the bases and brought home a selection! Chosen for this episode is the third entry in the double-adjective sports series developed and published by Metalhead Software. With multiple modes, including a new franchise mode, this title was poised to hit a home run, at least with its existing fans. Where will Tom and Chris find themselves in the crowd? Have they been converted to fanatics or did this game strikeout in their books? As usual, they have each played for an hour and will now discuss their experiences. Time to discover if this one was a blowout or if it went into extra innings!
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It goes to infinity, but not beyond.
For this episode, the Xbox Game Pass "Surprise Me" button has chosen the open-world farming game developed by the small Swedish studio called FRAME BREAK. What's unique about this resource harvesting title is that the player is doing the typical exploring and crafting from inside a mech. There's also a narrative component centered on a mystery that needs solving and players have the option of experiencing the whole thing online with up to three friends. Did we mention that it is still in active development and features are being added with each patch? Join Tom and Chris as they discuss their first hour with this game preview and see if they'll be following its development with great interest!
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Vacation's all she ever wanted!
If you work a desk job, perhaps fighting monsters could be considered a vacation from your day-to-day life. The folks over at Microbird Studios take this premise quite literally with their 3rd-Person Action RPG centered around a young clerk looking to escape the monotony of her daily life by venturing to an Alpine town where magic and monsters are real. Tom and Chris have been tasked with joining this intrepid adventure-seeker on her vacation and reporting back on the resulting first hour of gameplay. Will the combination of exploring, puzzle-solving, and action honestly feel like a vacation from their own daily grinds? Will the town of Hinterberg and its occupants prove captivating enough to entice them to extend their stays? It's time to discuss and decide!
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All we want for Christmas is a whip... and a fedora.
Proving they aren't a couple of scrooges, Tom and Chris have given the Xbox Game Pass "Surprise Me" button some time off for the holiday! In keeping with that same holiday spirit, they have elected to give each other the gift of playing the latest first-person action-adventure title from MachineGames. Featuring everyone's favorite archeologist and set between the second and third films, it certainly sounds like something they will both enjoy. That said, Indy's recent film outings have been divisive and his video-game track record is certainly spotty as well. Let's discuss if MachineGames fully leveraged all that prior experience crafting Nazi-shooters and harnessed the highlights of this famous film franchise to make something worthy of your precious holiday hours.
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Wake up! Do androids need to wear make-up?
Is it accurate to call a visual novel a game? What if it incorporates dice rolls and character advancement? The Xbox Game Pass "Surprise Me" button asks our hosts to ponder these questions with its selection for this episode. Crafted by the London-based one-person development studio Jump Over the Age and published by Fellow Traveller, this title is listed as a role-playing game. As usual, Tom and Chris have an hour to decide if that's an accurate assessment. Over the course of that hour, they must also determine if the experience is fun and worthy of at least an hour of your own time. Will theirs be an hour well spent, or will they encourage you to keep sleeping on this highly praised title? Join them as they break down their time spent trapped in android bodies that are likewise breaking down!
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More lucrative than flipping burgers!
The Xbox Game Pass "Surprise Me" button has decided to wind things down with this renovation simulation developed by Empyrean and published by Frozen District and PlayWay. What this means in practice is that our hosts have been tasked with cleaning and fixing homes. Don't worry, they won't be breaking a sweat or pulling any muscles in this exercise, because all the mandated hard labor is purely virtual. We've seen a number of jobs masquerading as games in our many episodes, so Tom and Chris are curious if this one will fall into that unfortunate category or prove itself satisfying and (more importantly) fun to play. Join our intrepid duo as they roll up their sleeves and get to virtual work. Who knows, maybe they'll even learn some valuable life skills in the process. Only one way to find out!
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You can call this one a remake!
Back in 1999, Capcom released their third Biohazard title. This episode is about the remake of that survival horror game, which was likewise developed by Capcom. With over twenty years and countless franchise entries separating the two, it is clear the actual development teams were comprised of different individuals. This leaves long-time fans to wonder: which team did it best? Updating Resident Evil for the modern action-favoring audience is sure to disappoint some purists, but will the graphical overhaul and tighter story prove a worthwhile trade? Join Tom and Chris as they take another shot at this famous franchise and learn if they really want to sink their teeth into this one.
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Putting the car in carnage!
On this episode, Tom and Chris are off to the races. But it seems dishonest to call this a racing game, as racing is only one facet of the gameplay of this title developed by Bugbear Entertainment. As the name suggests, wrecking the opposition plays a major role in every game mode, and that is sure to set this game apart from your average racer. The developers call this the spiritual successor to their FlatOut series and inquiring minds surely want to know if it lives up to that pedigree. The "Surprise Me" button has spoken and our hosts have been dispatched to discover the answer. Join them as they white-knuckle their way to the finish line, dodging opponents aiming to turn their rides into scrap, and learn if you should join them after the checkered flag is waved.
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Are you ready for some football... management?
With two hundred episodes behind us, the Xbox Game Pass "Surprise Me" button has now selected the sports management simulator developed by Sports Interactive. Believe it or not, it is actually the twenty-first installment in this franchise! Since they are arriving quite late to this game series, how will our hosts receive it? Will they lament missing out on twenty prior chances to manage a football team? Will there be Ted Lasso style hijinks as they show up expecting the gridiron and find a soccer field instead? Join Tom and Chris as they pull out their clipboards and get down to brass tacks to decide whether or not this game makes the cut!
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Doing a big number two for episode two hundred!
Our show has arrived at episode 200, can you believe it? It seems fitting that the Xbox Game Pass "Surprise Me" button has chosen the dangerously humorous turn-based RPG from the minds of another dynamic duo for this episode. Made manifest by Ubisoft San Francisco after the fall of THQ, this game navigated a series of development hurdles before arriving on consoles nearly a year after its intended release date. Considering that Tom completed The Stick of Truth way back when it first launched, it's quite surprising that he never got around to playing its sequel. This leaves us wondering, was the delayed launch worth it? And does Tom's significantly longer wait spell disaster for this sequel? How will it play out for Chris, who presumably has much more reasonable expectations? Join your two favorite hosts as they celebrate making two hundred episodes by navigating the perilous cancellation minefield that comes along with discussing South Park!
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How long do piñatas live?
The Xbox Game Pass "Surprise Me" button has decided on another classic and our hosts are honor-bound to see it through... or at least play it for an hour. For this episode, they are tasked with maintaining a garden full of colorful creatures in the life sim developed by Rare and published by Microsoft Game Studios. This game launched alongside an animated series and resulted in a few sequels, so it must have some merit. That said, keep in mind that it was released nearly two decades ago. Did it age gracefully, or has all the candy inside gone bad? As usual, our hosts have played an hour and come to their decision. Will this oldie be a goodie? Join Tom and Chris as they take a swing and crack this game wide open, exposing all the tasty tidbits contained inside!
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It was crafted by a team of ninja.
There are a number of classic titles included in the Xbox Game Pass library and the "Surprise Me" button has seen fit to call upon one of those classics for this episode. Developed by Team Ninja and published by Tecmo Koei way back in 2009, this action-adventure game was originally a PS3 port of Xbox 360's Ninja Gaiden 2. While Tom is quite familiar with the game from his ancient GameStop days, it's pretty impressive that he never got around to playing it. We suppose that's fortunate because that lack of prior play left it on the table as a candidate to review for this show! Will it be worth the wait or will he learn that the years have been rather unkind? Join Tom as he connects with his cohost with the most Chris to kick open this crate and devour the nuggets of wisdom within!
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Recruiting all extreme event enthusiasts!
Developed by Ubisoft Annecy, the same folks that brought us Steep, comes this Massively Multiplayer Online Extreme Sports title. Weaving together seven national parks into one seamless world that can be traversed and explored using all manner of extreme sports gear, these developers have crafted quite the sandbox. The Xbox Game Pass "Surprise Me" button has now put it on our radar and it's time for our hosts to gear up and take it for a spin. Will the standard hour be enough to scratch the surface of this content-rich title? Will the mechanics of extreme sports games and open world games combine into a beautiful spectacle, or will it fumble and fall over the handlebars and onto its face? Join Tom and Chris as they break down their extreme experiences of avoiding breaking their own necks!
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Would you believe the title is even longer in Japanese?
Developed by MONKEYCRAFT Co Ltd and published by Bandai Namco Entertainment America Inc, the remaster of the second title in the quirky puzzle franchise is the Xbox Game Pass "Surprise Me" button's selection for this episode. Tom played some of the original game way back when the Playstations were only two in number, but now he will finally try (an admittedly modernized version of) the sequel. Has a lot changed in the domain of rolling a sticky ball over countless objects in the last few decades? Has the presentation and the story become even weirder? Join Tom and his partner in collections crime Chris as they roll through various environments and discover who has the bigger balls... of stuff. More importantly, will this action puzzler be comprised of elements that make it deserving of your valuable time or will it be a real ball of junk? Let's roll up our sleeves and sort out their final decision!
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This drink makes you see ghosts, no big deal.
Once again at the mercy of the Xbox Game Pass "Surprise Me" button, our hosts have been tasked with playing the life-sim management game by solo developer Cheesemaster Games. Conceived by Dan Beckerton and brought to life through the help of a successful Kickstarter campaign, this pixel-art title sees the protagonist move to the country and get roped into running a bath house for forgotten spirits. The premise definitely feels like it would fit nicely in a Studio Ghibli film and the developer acknowledges drawing inspiration from classic spirit-focused anime and manga. Will the game prove as timeless as those stories? With just one hour to make a decision, will it captivate our hosts and encourage them to keep playing when the mandated time is up? Join Tom and Chris as they spill the tea on their first impression!
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It's coarse and rough and irritating and it gets everywhere.
The Xbox Game Pass "Surprise Me" button has selected the sand-packed action RPG from the Germans over at Deck13 Interactive GmbH. The subtitle makes you think it's a sequel, but it's actually a major free update inspired by player feedback from the initial launch. Neither Tom nor Chris played the game in its original incarnation, so they are blissfully free of bias and able to give this iteration a fair shake. Will this revamped package make for an entertaining experience that leaves our hosts itching to keep playing after the hour is up, or will they be itching for a shower to wash away all that sand and their memories along with it? As usual, they have each played an hour and now are sitting down to share their thoughts. Let's dig in and unearth their final decision!
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Domo arigato, sushi roboto.
Here's another weird one courtesy of the Xbox Game Pass "Surprise Me" button! From the minds of the two-brother team that is Catch & Release LLC comes a sushi restaurant (and encompassing town) simulator. You play as a sushi-making robot with aspirations of becoming a famous chef, but when you are saddled with a restaurant in a sleepy town, it becomes clear that you have your work cut out for you. As the title implies, you will need to make a lot of sushi and you will need to make a lot of friends if you want your business to succeed. Tom and Chris have had a mixed bag of experiences with the simulation genre, so it is anyone's guess where this colorful restaurant manager will fall on that spectrum. As usual, just one hour of gameplay is all they get before they must make their utensils-down final decision, let's hope they make it count!
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Put your sleuthing skills to the test!
The advantage of using the Xbox Game Pass "Surprise Me" button to select the games for this podcast is that our hosts are exposed to many titles they might have otherwise overlooked. Case in point, this point-and-click mystery where the player must investigate scenes for clues and words to correctly fill in the blanks on a key phrase that summarizes an important moment in the plot. Developed by a pair of Latvian brothers as the debut title for their studio Color Gray Games, the objective for this title was to create a detective game set in the 18th century that utilized an art style reminiscent of 1990's point-and-click adventure games. Were they successful in capturing the nostalgia of those classic titles? Is a quirky mystery game with a major emphasis on deductive reasoning worth your time? Lucky for you, Tom and Chris have done the research and are ready to share their reports!
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Medieval manuscript meets mindful melee.
The Xbox Game Pass "Surprise Me" button has spoken and its selection for this episode is an unusual one. From a small Polish studio dubbed Yaza Games comes a turn-based strategy game ripped from the literal pages of medieval manuscripts. Proving that our ancestors enjoyed memes as much as we do, this game has all manner of armed animals and lowbrow humor. With an animation direction that is decidedly Monty Pythonesque, this title seems well poised to capture the attention of our hosts. With that said, the most important question is whether it will be able to maintain their interest for the mandated hour and ultimately leave them wanting more! Well that time is up and now Tom and Chris must decide if this game was worth their hour and (more importantly) worthy of yours!
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N.Sane in the Neo Cortex!
For this episode, our duo tackles a collection of remasters of the first three entries in the famous platformer series originally developed by Naughty Dog. Revitalized by Vicarious Visions and now available on Xbox Game Pass, it is finally time for our hosts to take them for a spin. Tom is a fan of both developers and Chris even interned at Vicarious Visions, so it seems both of them will be challenged to fight back some personal bias with this one. On the other hand, Tom was raised as a Nintendo kid and carries an unresolved grudge against the titular marsupial, so perhaps that will balance out. Will he discover what all those Sony kids were raving about? Will he finally be able to put aside his differences like he did with a certain blue hedgehog? Let's find out if Chris has the power to mediate and simultaneous determine if this orange bandicoot is worth your time!
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Swing, swing from the tangles of your yarn body.
Our hosts travel back in time to 2016 to experience the puzzle platformer crafted by the Swedish developer Coldwood Interactive and published by Electronic Arts. Both Tom and Chris have played their fair share of puzzle games, and both have extensive experience with platformers, but this title managed to slip past them. The Xbox Game Pass "Surprise Me" button has been alerted to this oversight and has taken the necessary steps to correct it posthaste! Has the game aged well in the intervening time? Does anyone still craft things with physical materials in this increasingly digital age? Tom and Chris have some thoughts on the matter and it's time for you to hear them!
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It's vivid and you float like a noble gas.
The Xbox Game Pass "Surprise Me" button has foisted another curious title upon our hosts. For this episode, they have been tasked with investigating the first-person shooter-platformer developed by Angel Matrix and published by Annapurna Interactive. In this game focused on spreedrunning, the player takes on the role of the titular protagonist and must utilize powers granted by cards to quickly traverse each level, destroying demons on their way to the exit. With primary objectives based on precision and bonus objectives based on speed, will Tom and Chris be able to walk (or rather run) the line to success? With just the standard hour to decide whether or not to keep playing, this is one title where you can really feel that clock ticking. Will that be a like or a dislike for our hosts? Press play to find out!
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Where they're going, they don't need roads.
Developed and published in Denmark by Flashbulb Games, this game tasks the player with building vehicles out of blocks that sure do look like the famous ones from another Danish company. We are confident that's just a coincidence! In any case, it was the Xbox Game Pass "Surprise Me" button that chose this physics-based vehicle construction sandbox for the episode, so Tom and Chris can't be blamed either way. With multiple game modes and the ability to toggle between third and first person, our hosts should have plenty to see and do during their hour, but will they have enough fun to want to return when the time is up? Join our craftsmen as they discuss whether or not this receives their recommendation!
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Watch for Yokai, defend Yorshiro.
It took more than four years for Capcom to develop this action-strategy game, but it has finally been released! Like most of Capcom's newest titles, it runs off their proprietary RE Engine. Unlike those other titles, this one plays in alternating phases that shift between daily preparation and nightly action. Will the game loop prove more entertaining than the seemingly similar Orcs Must Die 3? Will the inspiration of Japanese folklore provide a more serious and steady foundation? Our hosts have just one hour to make a decision, what will it be this time? Let's find out if this path is one worth following!
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Surviving another alien world, but with one less dimension.
For this episode, the Xbox Game Pass "Surprise Me" button has chosen the 2D sandbox RPG developed by TARO and published by Gamera Games. With no seeming relation to the tea or the turtle, this choice further surprised our hosts by being a PC exclusive. Usually this would spell doom for Tom, but the small demands of this retro-inspired game mean that it ran smoothly on his computer, which means it will certainly run on yours too! Take the look of a SNES era RPG and add the addictive qualities of Minecraft, then sprinkle in modern quality-of-life improvements and the result is what lays before you... but is it entertaining enough to compete with all the flashier options on Xbox Game Pass? Join Tom and Chris as they explore another open world and find out if this one's a grind or worth your time!
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Seeing things from a different perspective.
The Xbox Game Pass "Surprise Me" button has challenged our hosts to really use their noggins with this selection. Developed by Pillow Castle Games and formerly known as Museum of Simulation Technology, this first-person puzzle game is all about optical illusions and forced perspective. The mechanics can be deceptively described as picking things up and putting them down, but shifts in perspective mean the results of those seemingly minor interactions can have major consequences on the world. Puzzle games don't tend to run very long, so it will be interesting to see how far Tom and Chris can make it in their designated hour of gametime. Will euphoric eureka moments outweigh the time lost traveling in circles and scratching their heads in consternation? Let's find out if this surreal experience is worthy of your precious time!
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We once caught a fish this big!
Randomly selected by the Xbox Game Pass "Surprise Me" button, this gone fishin' simulator was developed by Expansive Worlds, part of the Avalanche Studios Group. Speaking of expanding the group, Tom and Chris have brought along CJ of Player One Podcast for this episode. As a game developer himself, CJ will bring along a unique perspective when it's time to discuss the details of everyone's first hour angling those simulated fish. With only minimal real world fishing experience between them, Tom and Chris are bound to learn a few things as they play. Will it be enough to get them hooked? Join our three hosts as they discuss the pros and cons of exploring the great outdoors while remaining comfortably indoors and discover if this title is a prize catch or one that should be tossed back!
Check out Player One Podcast: https://www.playeronepodcast.com
Follow CJ on Threads and Twitter: @superpac
Give Humanity a look: https://humanity.game
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Is this technically even a game?
Developed by Open Roads Team and published by Annapurna Interactive, this walking simulator was randomly selected by the Xbox Game Pass "Surprise Me" button. As a consequence, Tom and Chris must dedicate an hour of their lives to begin unraveling the mystery centered on a skeleton in grandma's closet. Thankfully the skeleton is not literal, though the closet is, and so are a bunch of drawers and armoires and other such places that one's grandparents may elect to stash their secrets. Will our hosts discover enough tantalizing tidbits that they feel compelled to continue playing after their time is up? Join Tom and Chris as they discuss time traveling back to 2003 and find out if this short jaunt is worth your time!
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The franchise heads to ancient Egypt!
This assassin sure does have a lot of creeds! There are so many, in fact, that the publisher gave up on numbering them. This particular entry is considered an action RPG and was developed by Ubisoft Montreal, though (to be fair) several of her sister studios had their hands in development as well. With a massive open environment to explore and tons of side missions to complete, our hosts will only just scratch the surface of its many offerings in their allocated hour. Will the first hour of the game showcase enough to get Tom and Chris invested in experiencing the rest? Tune in and find out if they think this slayer's doctrine is one worth following!
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The first two attempts clearly failed.
Developed and published by Robot Entertainment, this fourth(!) entry in the action-tower defense franchise was randomly selected by the Xbox Game Pass "Surprise Me" button. Following their standard procedure, Tom and Chris must spend an hour behind the controls and then decide if they will continue playing afterwards. With Chris on the PC and Tom on the Xbox Series S, how divergent will their experiences be due to the genre? Will slaying countless hordes of orcs prove entertaining or exhausting? Will the multitude of levels and game modes provide enough variety to keep them both playing after the hour is up? Find out on this episode of 1H1D!
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Trade in your bullets for magic missiles.
Chris is pleased that he and Tom were tasked with an atypical first-person shooter for this episode. Developed as the debut title of Ascendant Studios, former Dead Space and Call of Duty game designers have taken those gun-toting mechanics and transformed them into firing magical spells instead. Were they successful in the conversion or was the essence lost in translation? We know Chris must be a little biased, but perhaps that will just balance out Tom's distaste for tackling first person shooters with a controller. Each have played for an hour and now we find out how those expectations meet with reality. Give this episode a listen to reveal if this game is worth your time!
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Is this guy's head seriously a book?
For this episode, the Xbox Game Pass "Surprise Me" button has chosen the unconventional puzzle adventure game developed by Russian indie developer duo Do My Best! Our hosts step into the shoes of Etienne Quist, a writer that has lost his ability to write as punishment for his crimes. In order to free himself from his shackles, Etienne must dive into several works of fiction and recover the marvelous items contained within them. Curiously, this ability to literally journey into books is a supernatural power that one of our hosts has always desired. Which host could that possibly be? Will this game's execution of the power play out just like he's imagined all these years? Tom and Chris have served their hour-long sentence and now they’ll discuss if they found that time punishing or a welcome respite!
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Can we still call it random if Chris demands it?Determined to play a series in order, Chris has decided that this episode will focus on a certain action-adventure game developed by Ninja Theory and published by Xbox Game Studios. After being dispatched to play Hellblade: Senua's Sacrifice for an earlier episode of the podcast, Chris found his first hour so enjoyable that he was motivated to finish the whole game! With the sequel now out and available to play on Game Pass, his desire was clear. Will this sequel build on everything he enjoyed about the first installment? Will his expectations prove too great? Having only played an hour of the first game, how will Tom's experience with this new one play out? Join our hosts as they discuss where Senua's Saga lives in the veritable sea of sequels they have played over the years!
Check out Luke’s Review of Hellblade 2:
https://youtu.be/CRXBM1QgsbI?si=tfH28ABx6yyT5kh3
Subscribe to XEP on Youtube:
https://www.youtube.com/@XboxExpansionPass
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It seems bad until you consider the alternative.
For this episode, the Xbox Game Pass "Surprise Me" button has selected the side-scrolling platformer with roguelite elements developed by Magic Design Studios! In this title, Death started by outsourcing the reaping of souls, but things got out of control quickly and now he finds himself buried in mountains of monotonous paperwork. Equipping your cloak and scythe, you step into the titular role and hack and slash your way through obstacles looking to set the wrong things right. With plenty of action platformers on Game Pass, what will this title execute better than others? In what areas will it fall short? Tom and Chris have played through the first hour and are ready to give a fair assessment. Listen to their judgment and find out if this game is on an elevator headed up or down!
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Sounds like you better strike...
Looking for something different? The Xbox Game Pass "Surprise Me" button has delivered with this crafting game developed by the newly-minted Bontemps Games and published by the prolific Humble Games. While it looks like a side-scrolling adventure game from yester-year, this title is surprisingly free of any combat. Instead, the entire game revolves around exploring and completing quests for various townsfolk, mostly by heading back to your forge and crafting the items they need. Will the mandated hour of this game loop prove addicting or feel like a real chore? Tom and Chris have picked up their hammers and crafted you an episode... let's find out if you should join them over in Ellian!
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Sounds like you better strike...
Looking for something different? The Xbox Game Pass "Surprise Me" button has delivered with this crafting game developed by the newly-minted Bontemps Games and published by the prolific Humble Games. While it looks like a side-scrolling adventure game from yester-year, this title is surprisingly free of any combat. Instead, the entire game revolves around exploring and completing quests for various townsfolk, mostly by heading back to your forge and crafting the items they need. Will the mandated hour of this game loop prove addicting or feel like a real chore? Tom and Chris have picked up their hammers and crafted you an episode... let's find out if you should join them over in Ellian!
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The fifth in the franchise! Who knew?
The Xbox Game Pass "Surprise Me" button has put Tom and Chris behind the wheel once again, this time in Codemaster's 2022 racer. For the first time in franchise history, this model comes loaded with a story-focused career mode! Will suiting up as the curiously named Driver 22 complete the package, or will our hosts discover that those resources could have been better spent elsewhere? With over 100 vehicles to drive and over 130 tracks to race, there's no way our hosts will be able to experience them all within their time limit. Will they want to keep driving after their hour is up or will they be content to park this back in the garage indefinitely? Let's find out!
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A fairly fishy mystery is afoot.
For this episode, Tom and Chris take on the narrative adventure game developed and published by Slow Bros. The titular protagonist lives aboard a spaceship that fled Earth centuries ago seeking an idyllic new planet, but that dream died when the ship crashed on a decidedly subpar aquatic world. The chief scientist hasn't given up hope, though, and as her slow-witted lab assistant, you must do your best to help her turn things around. With an art style lifted from stop-motion animation and a sense of humor that's decidedly British, will this game deliver a compelling story nested within solid gameplay mechanics? Join our hosts as they hang up their tool belts and sit down to decide if this quirky indie excursion is worth another shift.
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Are they still leading the way?
Well, this one is certainly a mouthful! Mattel's little toy cars and their iconic orange tracks are back, but this time in digital form in the arcade racer developed by Milestone. Dating back to the 90's themselves, this Italian game studio has put out countless SBK and MotoGP titles, so they are certainly no stranger to the racing genre. With a Hot Wheels game already in their belt, will they be able to refine their process and deliver an even more compelling sequel? Speaking of experience, our hosts also have a lot of time spent with these toy cars... just not in the video game space. Will this title capture the magic of unboxing and playing with the often-outlandish vehicles of their childhood? Tom and Chris have kicked tires and lit fires for an hour and now they will decide if this racer is worth your time!
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What's the 411, home skillet?
In this special episode of 1 Hour 1 Decision, Tom and Chris interview Dave Proctor, Game Director and Studio Founder of Mighty Yell. If you are keeping up with the podcast, you should recognize Mighty Yell as the developer that crafted the 90's oozing road trip adventure game The Big Con, recently featured on episode # 169. For this special event, our intrepid hosts spend an hour learning all about how the colorful game got created and why Canada is such an ideal place to develop games. How does Dave feel about people playing The Big Con for free on both Xbox Game Pass and the Epic Games Store? Can our hosts flip the skills they acquired playing Dave's game to grift him into spilling the beans on his next secret project? If you'd like a peek behind the curtain, we promise this is worth your time!
Background Music from The Big Con's OST!
Song: Linda's Video - Dan Rodrigues · Matthew Winkler
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Legend of the little lizard man?
For this episode, our dynamic duo investigate the cutesy platformer developed by MegaWobble and published by Playtonic Games. The developer is a tiny team, but they had big ideas... not unlike the diminutive reptilian protagonist of this colorful title. Will the trio's aspirations of making a zelda-esk experience that's silly and free of any serious "adult stuff" translate into a fun time for our hosts? Will Tom's existing predisposition towards playing lizard dudes give this game an unfair advantage or set his expectations perilously high? Does any of this nonsense matter to Chris? Well our hosts have played the requisite hour and now they are ready to let you know if this itty-bitty alligator adventure is worth your time.
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Summer camp ended and then the murders began.
Tom and Chris arrived at Hackett's Quarry and were tasked with spending an hour with the interactive drama turned survival horror title developed by Supermassive Games. Dubbed the spiritual successor to Until Dawn, this game enlists the talents of many horror film veterans to portray the cast of counselors and their antagonists. With a reported 186 possible endings, how will the experiences of our two hosts diverge as they play through the first hour of this narratively branching game? With a clear focus on story, will an hour be enough time to seize the hearts of our hosts or will the tension and scares leave them with a heart attack instead? Grab your marshmallows and join us around the campfire as Tom and Chris share some spooky stories and determine if this one's worth your time.
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Pickpocketing is a crime, even if your motives are pure.
In a fortunate appeal to variety, the Xbox Game Pass “Surprise Me” button has selected the pickpocketing adventure game developed by Mighty Yell for this episode. Set back in the 1990s, the protagonist works at her mother’s video rental store until she learns about her mom’s hefty debt to loan sharks. Teaming up with a con artist, the teen must leave the comfort of her home and head out on a quest to save the family business by pickpocketing various strangers. It’s a novel premise to be sure, but the question remains if it’s a fun experience that is worth your precious time. Tom and Chris have spent an hour with the title and are ready to give you their thoughts on the matter. Will they feel their time was well spent, or have they been misled by their unreliable game selector?
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Is this guy's name seriously Travis Touchdown?
The Xbox Game Pass “Surprise Me” button sure seems to enjoy having our hosts jump into the middle of a franchise. This time the selection is the third numbered, but fourth chronologically in the hack and slash adventure series developed by Grasshopper Manufacture. For those unaware, the franchise began on the Wii in the days of rampant motion controls and then went on a bit of a hiatus until the Nintendo Switch arrived, allowing for a return to similar waggle-friendly mechanics. With that said, we are curious to see how those design choices are reconfigured on this port for PC and Xbox consoles. Combining traditional frantic beat ‘em ups with an aesthetic that borders on manic, we also wonder if it will seize the nostalgic minds of Tom and Chris or just leave them with seizures. Our hosts have played their hour and now they must convene to decide if it’s worth at least a few of yours. Let’s find out!
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War, what is it good for? Tales, apparently.
It feels like the Xbox Game Pass "Surprise Me" button may have confused "random" with "next alphabetically" when it selected this tactical role-playing game developed by Shiro Games as its choice for this episode. In either case, Tom and Chris are honor bound to comply, so they have embarked on a mercenary journey through this fantasy medieval world. With no main story or mandatory quest line, the focus here is on sandbox survival gameplay that's punctuated by turn-based combat on a tactical map. Will that be enough to keep our hosts fully engaged? With Chris playing on PC and Tom playing on Console, how will their hour-long experiences compare? Will they have interesting tales of war to share? Let's find out as they join forces to discuss if this one's worth your time!
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A retro shooter featuring a space marine, sound familiar?
Thanks to the whims of the Xbox Game Pass "Surprise Me" button, Tom and Chris travel back in time to their earliest days of PC gaming and experience something that aims to blend seamlessly with games of that era. The folks over at Auroch Digital set out to create a first-person shooter that was reminiscent of 1993's Doom... and by partnering with Games Workshop, they were able to leverage an even older space marine infused license for their attempt! That all said, will modern quality of life changes improve or diminish the experience? Will thirty years of nostalgia prove to be a blessing or a curse? Join our hosts as they meet to discuss the first hour of this title and see if they are itching to go back for more!
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Climbing is the name of this game, just not literally.
The title of this game is actually the French word for a receding tide. We know this because Don't Nod (the game's developer) was kind enough to inform us at the very start of this puzzle platformer. With little more than that nugget of knowledge in hand, the Xbox Game Pass "Surprise Me" button has shoved our hosts off to see just how far up they can climb in the allotted hour. With gameplay mechanics focused on vertical traversal and a plot centered on a silent protagonist, the story is told through scattered notes and animated cut scenes that punctuate key moments in the ascent. Tom and Chris have certainly played plenty of games with climbing mechanics, but this is the first one where that aspect takes center stage. Will that design decision play out as a satisfying game loop or will the focused experience prove shallow? Join our hosts as they decide if they will keep playing now that the required time is up.
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These messes aren't gonna tidy themselves.
Kids are messy. One clever strategy employed by parents worldwide to counter this problem is to transform cleaning up into a game and then trick their children into playing it. The developer duo that is Max Inferno have leveraged this time-tested tactic and created a puzzle game in which the objective is simply to tidy up one mess after another. For this episode, the Xbox Game Pass "Surprise Me" button has put Tom and Chris to work cleaning up those very same messes! While it may have been an effective and productive way to busy these boys when they were kids, many years have passed and our hosts have grown wise to their parents' schemes. How fun and satisfying will this game loop prove to be when the physical world payoff has been stripped away? There's only one way to know... give this episode a listen and find out if this game is worth your time!
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The protagonist's surname might be Belmont.
We put it to a vote and our listeners have spoken. For this episode, Tom and Chris investigate the new-to-gamepass metroidvania developed by ArtPlay and published by 505 Games. Spearheaded by Kogi Igarashi and assisted by a number of other Castlevania alumni, this title sits squarely in the realm of spiritual successor. You won't find Dracula or any Belmonts here, but the theme and mechanics are sure to remind you of that highly regarded franchise. With that nostalgia well in hand, will the game still be unique enough to stand on its own? Tom and Chris have embarked on their usual hour-long sojourn and have returned with their findings. Let's learn if they will see this one through to the end.
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Tom Hanks is familiar with this scenario.
What happens when your plane crashes on an uninhabited island in the Pacific? The Xbox Game Pass “Surprise Me” button must want to know because it chose the survival game developed and published by Beam Team Games as the subject of this episode. Our hosts have just one hour to investigate their randomly generated islands and decide if they will be setting up camp and calling it their new home for hours and hours to come. Will the modern popularity of the survival genre work against this Australian developed entry or will its mechanics set it apart from the rest? The mandated time is up and our hosts have gathered around the digital campfire, listen to learn who will keep on surviving and who will be going home early.
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Search for family in the wake of an invasion.
After getting a break for a couple of episodes, the Xbox Game Pass “Surprise Me” button is back at the helm and has steered us right smack into an alien invasion! As the first title developed by Jumpship (a collaboration between Chris Olsen and Playdead's Dino Patti), this dialogue-free adventure game certainly shares some DNA with the critically-successful titles Limbo and Inside. The gameplay here consists of a combination of puzzle-solving and evading abduction, while the plot focuses on a man's journey to reunite his family in the aftermath of an alien invasion. It certainly sounds compelling, but the real test will be how it plays in practice. Thankfully our hosts are up to the challenge! They have played the first hour and now unite to discuss their findings and determine if this one is worth your time!
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A world filled with monster pals that skirt copyrights and trademarks.
With thanks to a coworker, Pocket Pair’s monster-collecting survival game has been on Tom’s radar for quite some time now. So, when a close friend learned it was coming to Xbox Game Pass and immediately requested that he and Chris cover it in an episode, Tom was ready to give the Surprise Me button another day off. With an unofficial tagline of “Pokemon With Guns!” that succinctly captures both the similarities and the more adult themes of this game, the question remains if it will deliver on its promise of providing a fun and unique gameplay experience. The fact that it is legally allowed to exist suggests that the developer succeeded, but let’s see if our hosts think it passes the good ole squint test. Join Tom and Chris as they discuss their first hour of gameplay and find out if they will be returning to the Palpagos Islands to try and catch them all.
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Turn on lights to survive the night.
It’s been a minute since the Xbox Game Pass "Surprise Me" button made Chris play a horror game, so Michael from Bits of Time stepped up to course-correct by requesting this Indie Psychological Horror developed by Camel 101. With a narrative told from a first-person perspective and sinister environments shrouded in darkness, this is one that is likely to keep Chris on the edge of his seat. Fortunately for the game, Tom gets to weigh in with his thoughts on his first hour of gameplay too. Will he be more forgiving of the creepy elements? Will Chris surprise us all with a rave review? Join our hosts as they shed some light on the mysteries of Dormont and discover if this adventure is worth your time.
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Return to greeting an adjacent homeowner.
Mr. Peterson has drawn the suspicions of another of his neighbors in this sequel to a game that our hosts have actually played! It’s hard to believe, but over a hundred episodes have transpired since Tom and Chris took a stab at the first game, so when the Xbox Game Pass “Surprise Me” button selected the sequel developed by Netherlands-based Eerie Guest Studios as the subject of this episode, both felt it was safe to acquiesce to the whims of their virtual co-conspirator. With some games under the developer’s belt and years of time to iterate and improve on the initial game’s formula, our hosts are curious to see if this game delivers on the promising premise. Let’s find out where this game lands when they make their final decisions!
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It’s the Spanish word for grey.
Created by the Barcelona-based Nomada Studio, this platform adventure title has been described as a combination of other games-as-art staples (namely Journey and Ori). Created by a small team, this randomly chosen game has both a minimalist design and a distinctive visual style that is sure to secure a place for it amongst other artsy indie games. Critical praise aside, several listeners have also suggested that our hosts should investigate this game, so expectations are running a bit high for Tom and Chris. After an hour of gameplay, will they be ready to put the controllers down or will they want to keep moving toward the title’s brisk conclusion? The required hour is up and now it’s time to make a decision, press play to find out if this one deserves the hype.
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Alice takes her trauma back to Wonderland.
The Xbox Game Pass “Surprise Me” button has indeed surprised us with its selection of this 2011 third-person adventure game developed by Spicy Horse and published by Electronic Arts. Originally released on the Xbox 360 and Playstation 3, this sequel to American McGee’s Alice is definitely among the oldest games our hosts have been tasked with playing for this program. After over a decade, will the design and mechanics still hold up or will this game prove better off forgotten like Alice’s traumatic memories? Join Tom and Chris as they discuss their first hour with the game and discover if they will continue their adventures in Wonderland or if they are ready for this tea party to end.
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Travel to a land down under.
The Xbox Game Pass “Surprise Me” button has selected yet another sequel for our hosts. This time it has chosen the first-person Metroidvania developed and published by Supra Games. Originally conceived as DLC for the original Supraland, this expansion exploded in scope and became a full game all its own. With an advertised focus on exploration and puzzle-solving, this first-person platformer is not your typical specimen in the genre. Will Tom and Chris appreciate their hour with this experimental entry or will they be waiting for a way out? Now that their time is up, let’s find out if they think this game is worth your time!
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Executing exorcisms of evil eastern enemies.
Our hosts had no idea what they were going to be playing when the Xbox Game Pass “Surprise Me” button picked this title at the end of the previous episode. A cursory search of the internet revealed that it is a side-scrolling action RPG developed by a Chinese company called Wildfire Game. Screenshots show that the art is 2D and done in a hand-drawn ink painting style, but that’s all they had to work with before beginning the requisite hour of gameplay. Will the game's combat and upgrade systems resonate with our hosts or will they simply be inferior incarnations of ones found in similar games? Press play to join Tom and Chris as they discuss their hour with the game and arrive at their final decisions!
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The spin-off to the series that is itself a spin-off!
We move away from a tactical shooter with RPG elements and on to a tactical RPG with shooting elements for this episode of 1H1D. Selected by our special guest Slade from The Game Club Podcast, this episode focuses on the latest spin-off of the beloved series developed by Atlus. With a plot that takes place concurrently with the events of the main game, this side-story adopts a different art style and combines it with grid-based tactical combat to deliver a novel experience for the franchise. Will this new direction be a welcome change for our highly-invested special guest? With only minimal knowledge of the larger story, will Tom and Chris end up being completely lost? Join our trio of hosts as they learn if the Phantom Thieves of Hearts live up to their name!
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It is a sequel, but not to Darude’s dancefloor hit.
For this episode, the Xbox Game Pass “Surprise Me” button has selected the multiplayer tactical first-person shooter developed by New World Interactive. The bad news is that our hosts are unfamiliar with the game, but the good news is that the developer is apparently no stranger to the tactical FPS space. Will their founder’s real-world experience on the battlefield synergize with the company’s desire to deliver an authentic but still fun game? Will the lack of a single-player story kill the game for Tom and Chris before they even begin? The timer was set for the standard hour and it has been ticking down, let’s find out if this one explodes or if it ends up being a total dud!
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Presumably referencing people and not dobermanns.
In a surprising twist, neither of our hosts have yet to play Ubisoft Montreal's 2016 action-adventure, making it fair game as the subject for this episode of 1H1D. Set in a fictionalized version San Francisco, the game puts you in the shoes of a hacker looking to take down the city's big brotheresque surveillance system. The astute will note that Ubisoft is no stranger to open-world action-adventure games, so they may be wondering how this one stacks up against the developer's other franchises. With just one hour to form their decision, will Tom and Chris experience enough of the actual game mechanics to get an accurate impression of this title? Listen as they join forces to discuss their experiences and discover if they think Ubisoft has predicted the future with acumen.
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Not related to the mobile payment service.
Developed and published by Visai Games, this narrative cooking game is certainly a departure from the standard picks of the Xbox Game Pass "Surprise Me" Button. The game takes its name from an Indian woman who immigrates to Canada with her family in the 1980s and the bulk of the gameplay revolves around restoring lost recipes in a damaged cookbook. To further spice things up, Tom and Chris are also joined by Nick from the QTB Network to celebrate this numerically significant episode. Will the branching conversations capture the hearts of our hosts, or will they eagerly anticipate the conclusion of their required playtime? Join our trio as they discuss this bite-sized title and find out if it's one you'll savor!
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Neither the villain nor the paper destroyer.
This one is all about snowboarding and we have the Xbox Game Pass "Surprise Me" button to thank for its selection. Developed by FoamPunch, a joint venture between I-Illusions and Let It Roll, this sports title puts you in the boots of snowboarders looking to carve out a place for themselves on the slopes. Will the game skate the perilous line between arcade and simulation to deliver a fun and engaging experience? Join Tom and Chris as they gather to discuss the first hour of this goofy game and see if they'll keep riding once that mandatory hour is up.
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It features a world-hopping, puzzle-solving beetle.
It’s likely that you have never heard of Geometric Interactive, they are a small independent game studio in Copenhagen, Denmark. You may, however, have heard of its two founders: Jeppe Carlsen and Jakob Schmid, formerly of Playdead. Credited as creators of Limbo and Inside, it is unsurprising that this pick by the Xbox Game Pass “Surprise Me” button falls squarely into the puzzle category. At a bare minimum, this title is set apart from those prior games thanks to a heavy dose of color and the inclusion of the third dimension! With one hour to make their decision, will a world completely devoid of dialogue have strong enough design and mechanics to grip our hosts? Join Tom and Chris as they inevitably discuss “games as art” and find out if this is a bug you actually want to catch!
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Wouldn't a day market be more profitable?
As the first title from indie studio Meowza Games, how do we predict where this business simulation title will land in the hearts and minds of our hosts? Historically, neither Tom nor Chris has been overly drawn to the genre, but there have been some entries that managed to snag their attention. Fortunately for Mineko, our duo has an expert joining them for this episode! Liv from Podcasters United requested this title, so it is only fitting that she weigh in on it as well. Will Liv be able to tip the scales in the game’s favor… or will her expectations prove detrimental to the ultimate review? Press play to learn if this is a market worthy of your perusal or if our three hosts encourage prospective buyers to beware!
Check out the QTB Blog: https://www.quitthebuild.com/blog
Follow Liv on Twitter: https://twitter.com/obeyer10
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Another stab at horror, but this time in the future!
Did Frictional Games bribe the Xbox Game Pass “Surprise Me” button, or has our game selection system achieved a state of consciousness mirroring the theme of this sci-fi survival horror title? Once again our hosts are tasked with spending an hour with a spooky game and trying not to end up with nightmares afterward. With plenty of experience crafting horror on both the Penumbra and Amnesia series, how will Frictional Games attempt to set this game apart from their prior endeavors? Join our hosts as they discover if a sci-fi spin is a welcome change to Frictional's formula and if it makes this scary genre any more palatable for poor Chris!
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A spooky collection that’s seasonally appropriate.
The Xbox Game Pass “Surprise Me” button feels rigged with its pick for this episode about the survival horror compilation created by Frictional Games. Tom is excited to play something spooky and seasonally appropriate, but it won’t surprise you that Chris is much less enthusiastic. This collection contains three titles from the series, namely The Dark Descent, Justine, and A Machine for Pigs. Each of these is a full experience unto itself, so it will be interesting to learn how each host decided to spend their hour. Will the story be engrossing enough to keep our duo engaged and itching to continue when the time is up, or will they want to have their memory wiped like the game's protagonist? There’s no jump scare warning necessary for this episode, so don’t be frightened to give it a listen!
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At a minimum, it’s an admirable array of alliteration.
Chris already had this turn-based strategy game that was developed by Harebrained Schemes and published by Paradox Interactive on his radar. This made it easy for him to agree to check it out for this episode featuring Kevin from Save the Game Media as our special guest. Set in an alternate version of the 1930’s, the plot revolves around a customizable crew of agents recruited by a mysterious benefactor to thwart the evil machinations of an ancient cult. With just that snippet and a glance at the art direction, we can see that the developers were heavily inspired by the pulp fiction of that era. Will this coalesce into an enjoyable romp or an awful slog? Our hosts have given it the requisite hour, let’s find out if they’ll keep playing after the time is up!
Save the Game Media: https://linktr.ee/SaveTheGameMedia
Visit their Website: https://savethegamemedia.weebly.com/
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A Star Wars game that Tom hasn’t played? Blasphemous!
When the Xbox Game Pass “Surprise Me” button landed on a Star Wars title, Chris naturally assumed that he would have to spin it again. In a surprising twist, this Lego action-adventure game developed by Traveller's Tales and published by Warner Bros Games happened to be among the very few that Tom had not yet played. As the sixth installment in the series and largely covering films that have been hashed and rehashed in prior installments, you may find it understandable why he skipped this one at launch. Now that it has been randomly selected for the episode, however, the only honorable thing to do is give it a fair chance. Will Tom’s low expectations line up with reality, or will he be pleased to be proven wrong? Either way, it’s an opportunity to play with Legos and then talk about Star Wars, so our hosts are eager to share their thoughts!
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A city-builder on the back of giant turtle… don’t tell Terry Pratchett.
The Xbox Game Pass “Surprise Me” button is at the helm and has picked Stray Fawn Studio’s simulation title for this episode. Crowdfunded on Kickstarter, this game utilizes a blend of 3D and hand-drawn 2D art to create a look that stands out against other games in the same genre. Another aspect that sets it apart is that players must make decisions at both the village level and the creature level, with each of those choices influencing both levels. With just an hour on the clock and many mechanics to learn, what will our hosts think about the early game loop? Knowing that the game is still in preview, will the experience feel feature complete or simply half-baked? Join Tom and Chris as they unite to give you their likes, dislikes, and ultimately their final decisions!
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Beastkin children pilot a gigantic tank to free their families from fascists.
Incoming alert! This episode features the tactical RPG developed and published by CyberConnect2. For this episode, our regular hosts are joined by Aaron from Super Pod Saga, who has specially requested that Tom and Chris give this game a shot. It is clear from the request that Aaron has an interest in this title, but what will our dynamic duo think of it? Will the cute character designs, surprisingly mature plot, and tactical turn-based combat make for a compelling total experience? Which of these cute furry children will our hosts select as a sacrifice to fuel the soul-sucking super weapon? Find out the answers to these questions and more as our hosts play just one hour and come to their final decisions!
Super Pod Saga: https://linktr.ee/superpodsaga
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The mice are attempting a coup, what do you do?
The prince of Ding Dong Dell has just assumed the role of king after his father’s untimely demise, but the boy’s reign is cut short in the opening moments of this action role-playing game developed by Level-5 and published by Bandai Namco Entertainment. As an outsider transported from present day Earth to this fantastical world, the player arrives in the middle of the coup and is tasked with protecting the boy from those who wish him harm. With an opening salvo like that, will Tom and Chris be immediately hooked? Will the art style that screams "Studio Ghibli" prove well received or just set unattainable expectations? Join our hosts as they discuss their experiences in the very first hour of this game and see if they will keep playing after that required time is up!
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Join us for a conversation that sits outside the usual format.
If you didn’t already know, our hosts recorded a standard episode about Sea of Stars… you can find that as #139 in the numbered episodes of 1H1D. Once that episode was over, however, Chris was curious to talk more about why this game stood out when compared to the many other RPGs that our hosts have played and reviewed. We kept the mics recording and now present you with the very first “After Hour” in which Tom and Chris continue their conversation with their special guest Chris Coplien (from the Retro Hangover Podcast) and dig deeper into their feelings regarding Sea of Stars. Let’s see what truths are excavated in the process!
The Retro Hangover Podcast: https://linktr.ee/retrohangover
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Just the composer’s name alone has Tom intrigued.
If you want to request a game for our hosts to play, mentioning that it was “inspired by Chrono Trigger” is a strong place to start, but noting that Tom’s favorite composer contributed ten tracks to the soundtrack might be an even more powerful strategy. Amazingly, both are true in the case of this retro-inspired indie role-playing game developed by Sabotage Studio, requested by Chris Coplien from the Retro Hangover Podcast. Conveniently, he was also available to be the special guest for this episode, so if the recommendation proves totally terrible, he is on hand to answer for his crimes! That said, if the studio’s prior game “The Messenger” is any indication, it seems more likely that this game will have a strong nostalgic foundation and incorporate new mechanics that bring a classic genre into the modern era of gaming. Well, that's enough speculation! All three hosts have played the first hour of the game and they are now ready to make an important decision. Will this game deliver on the promised hype? It’s time to find out!
The Retro Hangover Podcast: https://linktr.ee/retrohangover
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A game chosen by our hosts, so it doesn't count!
Sometimes a game comes out that both our hosts are itching to try, but the Xbox Game Pass "Surprise Me" button is far too random to cooperate. Of course, they could play the game and not make an episode about it, but why waste "premium" content? Behold, an unnumbered bonus episode of 1H1D centered on the highly anticipated Sci-Fi Action RPG from Bethesda! It's the developer's first new IP in twenty-five years and has taken them a decade to develop! Clearly expectations are running high, but will shooting for the moon land them among the stars? Join Chris and Tom as they sit down to discuss their experience with just the first hour of this title and discover if they believe it's one that they will continue playing for countless hours to come!
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A game chosen by our hosts, so it doesn't count!
Sometimes a game comes out that both our hosts are itching to try, but the Xbox Game Pass "Surprise Me" button is far too random to cooperate. Of course, they could play the game and not make an episode about it, but why waste "premium" content? Behold, an unnumbered bonus episode of 1H1D centered on the highly anticipated Sci-Fi Action RPG from Bethesda! It's the developer's first new IP in twenty-five years and has taken them a decade to develop! Clearly expectations are running high, but will shooting for the moon land them among the stars? Join Chris and Tom as they sit down to discuss their experience with just the first hour of this title and discover if they believe it's one that they will continue playing for countless hours to come!
What do you think? Let us know!
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Was it a good time or more like doing time?
Korean developer Pathea Games set out to combine elements of action role-playing games and cute casual sims when it released this title across all current consoles in 2019. Whether or not they were successful in the attempt is the subject of some debate. Fortunately for you, dear listener, the Xbox Game Pass “Surprise Me” button has decided to have our hosts visit the quiet hamlet of Portia and report back on the experience. The standard hour is unlikely to reveal the full depth of any simulation game, but it should be enough time to learn if the basic game loop is fun to play. Join Tom and Chris as they sit down to give you their honest review and discover if this digital town is worth a visit!
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Was it a good time or more like doing time?
Korean developer Pathea Games set out to combine elements of action role-playing games and cute casual sims when it released this title across all current consoles in 2019. Whether or not they were successful in the attempt is the subject of some debate. Fortunately for you, dear listener, the Xbox Game Pass “Surprise Me” button has decided to have our hosts visit the quiet hamlet of Portia and report back on the experience. The standard hour is unlikely to reveal the full depth of any simulation game, but it should be enough time to learn if the basic game loop is fun to play. Join Tom and Chris as they sit down to give you their honest review and discover if this digital town is worth a visit!
What do you think? Let us know!
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Called to craft contraptions of chaos!
When game selection is left to the whims of our favorite randomizer, it is safe to expect something unexpected. For this episode, the Xbox Game Pass “Surprise Me” button has selected the strategy sandbox developed by the small indie team at Spiderling Studios. The game was originally built for the PC but it was recently heavily reworked for the Xbox console. With Chris crafting on his PC and Tom testing it out on his console, it should be illuminating to hear them compare their divergent experiences. Regardless of the platform, both of our hosts have just one hour to get in the groove with this physics-based demolition game and cause as much destruction as possible. Will they decide to keep playing after that hour is up?
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All aboard this crazy train… to Hell!
The Xbox Game Pass “Surprise Me” button has made its decision and our hosts must now play an hour of the acclaimed roguelike deck-building game developed by Shiny Shoe. As you may already know, Chris is not a fan of roguelikes and Tom is not a fan of card games, so it’s not looking too hopeful for this hybrid of both. Perhaps with their expectations set sufficiently deep in the underworld, the mandated hour with this title will end up surprising them both. Will the multitude of positive reviews from critics and players alike prove themselves well deserved? Our hosts have gone for a ride and are back with their reports, let’s find out if they think this train lives up to the hype!
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Fighting evil by moonlight, running a shop by daylight.
With so many roguelikes in their rearview, our hosts had to make sure they had not already played this one when the Xbox Game Pass “Surprise Me” button selected it for this episode. By focusing gameplay on running a shop and having the player both figuratively and literally “moonlighting” as an adventurer, this title developed by Digital Sun stands out against other third-person action roleplaying games. Traditionally the mandated hour is enough to get a good feel for the game loop of rougelikes, but this title aims to eschew tradition. Will Tom and Chris collect enough intel to make a well-informed decision? Let’s find out as they put down the controllers and get behind the mics to discuss juggling their new dual careers!
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Exosuits AND Dinosaurs? Sounds like something Tom wrote.
Considering the subject matter, this title was on Tom’s radar long before it was requested by The Elder Trolls Gaming Podcast for this episode, which conveniently features them as our special guests. Developed and published by the gaming juggernaut known as Capcom, this title has our hosts strapping into exosuits and battling it out with dinosaurs! Clearly expectations are going to be running high on this one, so it will be interesting to see if Capcom can deliver on the hype. With a focus on multiplayer mayhem, will Tom be able to look past his disdain for internet randos and be able to embrace the fusion of his favorite part of our planet’s history and one of his favorite elements of futuristic fiction? How about Chris and our special guests? Where will they land on the broad spectrum from love it to hate it? There’s no wait required, the hour is up and it’s time to discuss!
The Elder Trolls Gaming Podcast: https://linktr.ee/eldertrollspodcast
Follow them on Twitter: https://twitter.com/eldertrollspod
Check their YouTube: https://youtube.com/theElderTrollsGamingPodcast
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What happens when you cross Resident Evil with Stanley Kubrick?
Sometimes the Xbox Game Pass “Surprise Me” button picks a title that one of our hosts was secretly hoping to play. Well, this third-person survival horror game developed by rose-engine and published by Humble Games is a prime example of that! Considering his track record with horror games, you may be surprised to discover that it was Chris that was rooting for this one, but we assure you that’s the truth. How will this game measure up with his expectations? Will some nostalgia for the early days of Resident Evil be a major factor in his final decision? What about Tom, who is walking into this with a tabula rasa? Give this episode a listen and find out if this game’s mysteries are ones that our hosts will keep on solving after the mandated hour is up!
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Be an astronaut and an engineer, simultaneously.
The Xbox Game Pass “Surprise Me” button has “spoken” and Tom and Chris have once again answered its call. In this sandbox adventure title developed and published by System Era Softworks, the player takes on the role of a space explorer that must dig into the planet to activate an alien gateway. Unlike some similar planet-exploring titles, the design here is decidedly more family-focused... which is probably best exemplified by the game’s smooth and colorful art style and its collaborative drop-in, drop-out multiplayer. With the bulk of the game hinging on a cycle of harvesting and construction, the real question will be if these core mechanics are strong enough to keep our hosts invested after their mandated hour is complete. With the controllers put down and the microphones powered up, let’s find out if this indie title is worth your time!
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If you give a dog a paintbrush…
Art Class is on the menu for this episode of 1H1D! The “Surprise Me” button has chosen the indie adventure game developed by Greg Lobanov and published by Finji, and thus our hosts must spend an hour exploring the colorful title. This may not be the first game where Tom and Chris need to bring color back to a desaturated world, but it is the first one starring a dog with an oversized paintbrush. With that key feature in mind, it will be interesting to see how the game’s painting mechanics handle on a controller. If that makes you curious or you have other questions about this cute indie game… press play to hear Tom and Chris discuss their favorite foods and why that may not be the best option when naming your dog!
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The pun in the name is just the beginning.
The Xbox Game Pass "Surprise Me" button proves it is aptly named with its selection for this episode. Neither Tom nor Chris had ever heard of this random physics-based action title developed and published by Flashbulb, but now they are honor-bound to give it a fair shake. A quick glance reveals that the gameplay appears very simple and fast-paced, but will that be enough to capture the attention of our hosts, or will they be desperately waiting for their mandated hour to conclude? With lots of competition for their attention and their time, let's find out how this game measures up!
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The "Surprise Me" Button hears Tom’s prayer.
Tom has been quite curious about this role-playing game developed by Bytten Studio and, to his delight, the Xbox Game Pass “Surprise Me” Button has seen fit to choose it as the subject of this episode. Unapologetically inspired by the Pokemon video game series, the gameplay focuses on monster collection and turn-based battles. In the interest of changing things up and differentiating itself from the family-friendly franchise, however, this game sets its sights on a more mature audience by promising a more adult story and alleged improvements to the pocket monster formula. Will these changes be well received by someone with major investment in the inspiring franchise? What about Chris, who is familiar with Pokemon, but is decidedly less attached to its traditions? Our hosts have played their hour and now it is time to determine if they will keep playing long enough to “catch” or rather “record” them all!
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What's better than an interview? Make it two for one!
In this special episode of 1 Hour 1 Decision, Tom and Chris interview Marie Marquet & Romain Claude, Creative Directors and co-founders of Splashteam. If their studio isn't familiar to you, these are the folks that created the innovative puzzle-platformer Tinykin reviewed in episode # 103. Tom and Chris will now take their standard review format and use it to learn all about these two designers and their French indie studio. Join us for this special episode to get the inside scoop on their design process, favorite games, and what it is like developing and releasing titles on Game Pass!
Check out Splashteam's website at https://en.splashteam-games.com
Follow Splashteam at https://twitter.com/SplashteamDevs
Follow the evolution of the game concept:
Bubble Town: https://clauclaudr.itch.io/bubble-town
Sbirz: https://www.youtube.com/watch?v=QMMRfT9cXkI
Tinykin: https://www.tinykingame.com
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It’s French, so it’s only natural that you butcher the pronunciation.
Hot off the press, this episode focuses on the new adventure game developed by Umanimation and published by Focus Home Interactive. The narrative centers on the main character’s childhood memories of the titular region of France and is depicted through hand-painted watercolor landscapes. The style evokes the works of whimsical creatives like Hayao Miyazaki, and our hosts will need to investigate and report back if their hour-long foray into the game captures that same sense of wonder. If so, will Tom and Chris want to keep playing once the time is up? More importantly, will they be able to pronounce the title correctly after some prolonged exposure? Let's find out!
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It’s running and falling, but with shadows and dragons.
For a change of pace, the Xbox Game Pass “Surprise Me” button has selected the tactical role-playing game developed by Harebrained Schemes for this episode. If the title did not give it away, this game is set within the Shadowrun universe, which is actually best known as the setting of the long-running cyberpunk tabletop RPG. As a single-player game, will this console RPG be able to capture that tabletop experience? Will a single hour be enough time for our hosts to really sink their teeth into the game and extract a meaningful opinion? Join Tom and Chris as they converge to discuss their time with the game and see if this is one they will keep on playing!
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How do you hog-tie a slime?
When your games are selected randomly, it’s inevitable that you will encounter some interesting picks. For this episode, the Xbox Game Pass “Surprise Me” button has decided that our hosts will be trying out the first-person vacuum-shooter developed and published by indie studio Monomi Park. The game centers on Beatrix LeBeau as she rolls up her sleeves and gets back to ranching slimes. Apparently she was successful in the first game, but our hosts honestly wouldn’t know because they haven’t played that game either. Will their lack of prior ranching experience prove a detriment to their enjoyment of this title? Alternatively, will they discover their second calling as virtual farmhands? Join Tom and Chris as they discuss what they liked and what they disliked about slimes and the people that ranch them.
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Allegedly, you gotta know what a crumpet is to understand cricket.
The Xbox Game Pass "Surprise Me" button has spoken. Despite its name and the fact that it was developed by Big Ant Studios, this title has nothing to do with insects. If you live outside the United States, you may already be familiar with the sport, but rest assured that our two hosts are completely clueless on the matter. The absolute worst Ninja Turtle, which coincidentally is also Chris's favorite, once famously said that "Nobody understands cricket!" Let's see if a mandated hour of exposure to the game and its many rules proves Raphael correct or if our hosts emerge with a new favorite sport!
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Who put all this lore in our sandbox?
Developed by Mojang Studios in conjunction with Blackbird Interactive, a hybrid action strategy game set in a familiar voxel world is the subject of this episode. While the concept continues to feel unique, the truth is that both of our hosts have played a few similar hybrid strategy games in their day. How will this game measure up to those fond memories? One key difference that is sure to impact their decision making is that Tom and Chris have embarked on this journey together! Will an hour of cooperative gameplay leave them itching for more, or will they be so tired of each other that this episode is just twenty minutes of silence? You know the drill, hit play to find out what they thought!
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Who put all this lore in our sandbox?
Developed by Mojang Studios in conjunction with Blackbird Interactive, a hybrid action strategy game set in a familiar voxel world is the subject of this episode. While the concept continues to feel unique, the truth is that both of our hosts have played a few similar hybrid strategy games in their day. How will this game measure up to those fond memories? One key difference that is sure to impact their decision making is that Tom and Chris have embarked on this journey together! Will an hour of cooperative gameplay leave them itching for more, or will they be so tired of each other that this episode is just twenty minutes of silence? You know the drill, hit play to find out what they thought!
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Wait, aren’t Hibiscus and Butterfly varieties of tea?
After a rapid burst of shooters, the Xbox Games Pass “Surprise Me” Button has decided to give our hosts a break, replacing fast paced gunplay with casual conversation and coffee construction. In this visual novel title developed by Toge Productions and published by Chorus Worldwide Games, the action is making drinks for a variety of fantastical characters in an alternate reality version of Seattle. With a title that screams it's a sequel, will it matter that our hosts never played the original? Join Tom and Chris as they talk about coffee and find out if this game is their cup of tea!
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The 1 must be for the war, ‘cause this is hardly the first Battlefield.
The Xbox Game Pass “Surprise Me” button is on a roll and has our hosts playing another first-person shooter this episode. Instead of a fictious depiction of WWII, however, this game developed by DICE focuses on a far more realistic version of the first world war. With a multitude of stories strung together into an anthology of sorts, this game’s campaign is decidedly different than most. Beyond that, the game also hosts a multitude of multiplayer modes, a steady staple of the series. With just one hour allowed for the experience, how will our hosts elect to spend their time? Join them as they discuss their experiences and discover if this is a battlefield they will return to after their mandated tour concludes.
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Take a spin with this spin-off of the franchise that spawned a genre!
The Xbox Game Pass “Surprise Me” button has taken the reins once again, and this time it has directed our dynamic duo to tackle a first-person shooter developed by MachineGames and Arkane Studios. It seems only fair for expectations to run a bit high when you consider that the original Wolfenstein effectively created the first-person shooter genre. That said, this much more recent title has already been out for a few years and the reviews are decidedly mixed. With the option to play the entire game co-op as the twin daughters of B.J. Blazkowicz or go solo with an AI companion, what will our hosts decide to do? Will that choice ultimately have a major impact on their final decision when the hour is up? Join Tom and Chris as they discuss their experience and find out if this spin-off is worth your time!
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Is mixing Lovecraft together with anything a good idea?
Our hosts are back at it with a special request! To make it even MORE special, this one is exclusive to the Xbox Series X/S! That should be enough to intrigue most, but if you are not yet convinced, know that this episode focuses on the “fantastical Lovecraftian Metroidvania” developed by Plot Twist and published by Rogue Games Inc. It promises to be full of mystery and cosmic horror as players traverse a curious mansion with their demonic sidekick. What more could our hosts possibly desire? Well, probably lots of things, including not being trapped in a house of horrors, but that’s not the point! Tom and Chris have just one hour to determine if they are going to stick with this case or let the trail grow cold. Let’s find out what they decide to do!
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Is it possible to make a single-player MMO?
The Xbox Game Pass “Surprise Me” button has selected the massive asynchronous multiplayer title developed by Team WIBY and published by Devolver Digital for this episode. Asynchronous multiplayer is a pretty fancy way to say that the game is played solo, but the presence of other players is felt throughout the experience. For reference, think about doing a time trial against a "ghost" in your favorite racing game and then imagine there were a bunch of those time trial "ghosts" all moving through the level at same time. Will this hybrid resonate with Tom, who much prefers to play games alone at his own pace? How about Chris, who leans more into multiplayer games? Our hosts have each played their hour and now it is time to discuss if that hour will be the first of many!
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We promise to give a final decision [insert game title here].
This episode is about the hexagonal city-builder developed by Balancing Monkey Games. Never heard of the studio? Neither had our hosts… but this New Zealand based team is on a mission to make peaceful, inclusive games and this here is their debut. As you may have noticed, the Xbox Game Pass “Surprise Me” button has a tendency to task our hosts with investigating these seemingly niche titles and that is certainly part of the fun. For this episode, our hosts will dive into the world of the subterranean peeps and help them rebuild on the ruins of their fallen civilization. Will the standard hour prove satisfactory to get a grip on the mechanics? Strategy games in this “4X” format can get pretty stressful… will the developers actually deliver on making this one peaceful? Find out as Tom and Chris discuss their experiences and deliver their final decisions!
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Whoa-oh, here she comes!
For this episode, our usual duo is joined by the trio from Play Along Podcast to discuss a certain shark-centric action game developed and published by Tripwire Interactive. With oh-so-many delicious(?) hosts in the water, this one is sure to be a feeding frenzy of opinions! Tom and Chris are forever hooked to their one-hour time limit, but our three guests have been set free of this restriction. How will this extra time impact their final decisions? Join us for a dip and find out if this game sinks or swims!
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Our hosts spend an hour... speaking with a game designer!
In this special episode of 1 Hour 1 Decision, Tom and Chris take some time to interview Christopher Chancey, President & CEO of ManaVoid Entertainment. If you are a fan of this show, you will recognize ManaVoid as the company behind Rainbow Billy: The Curse of the Leviathan, which we covered on episode # 109. Join our hosts as they flip their script and use their usual format to learn all about this Canadian game designer. Can he explain why those Xbox file sizes are larger than their PC counterparts? Will he divulge his likes and dislikes regarding the Xbox Games Pass business model? Tune in to this special episode and see what secrets are revealed!
Check out all the cool stuff Chris and his team at ManaVoid are doing at https://linktr.ee/WeAreManavoid !
Follow Chris Chancey at https://twitter.com/ManaVoidChancey
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This show gets lost there all the time!
In a fitting move, the Xbox Game Pass “Surprise Me” button has randomly selected this aptly titled third-person action-adventure game. As the final game developed by Zoink before it was absorbed into Thunderful Development, this title has some decidedly indie sensibilities, including both literal dice rolls and card mechanics integrated into its otherwise action-style combat. Considering his appreciation of physical board games and his general aversion to digital card games, it will be interesting to see how Tom reacts to this particular mix. Join him and Chris as they roll the dice with this random game and discover if it leaves them feeling like winners or losers.
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This is a popular title for several unrelated fantasy novels.
With the Xbox Game Pass “Surprise Me” button to guide them, our hosts are once again faced with something truly random. This time, the title selected is the 2D action-RPG developed by Megusta Games. With a heavy focus on combat mechanics, one might be inclined to compare this with other games that also have “souls” in their names… but this game is decidedly more indie, brought to life by a passionate individual. Will this singular vision give the game a distinct charm that captures the hearts of our hosts, or will it leave the game feeling incomplete and unpolished? Tom and Chris have clocked in their mandated hour and now it is time to decide if they will keep on playing!
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Why romance one kingdom when you can romance three?
Our listeners have spoken and decided via poll that this episode will center on the action-role playing video game developed by Team Ninja and published by Koei Tecmo. The story may be centuries old, but this game is incredibly fresh. Available on just about everything, our hosts have booted up their PC and Xbox respectively and sat down to play an hour of this title through their Game Pass subscriptions. Will this day one release deliver on the developer’s rich lineage and demonstrate the value of Game Pass, or will it fail to live up to all the hype? In a coincidental homage to the kingdoms, our usual duo is joined by Josh of the Out of Mana podcast, resulting in three hosts for this episode. Will this lead to all-out war, or will everyone be joined in peaceful agreement? Let’s find out!
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Allegedly it stands for Gunslinger Of REsurrection.
When you see that the title includes a forced acronym and hear that the protagonist’s full name is “Beyond the Grave” some eyebrows are justifiably raised. Nevertheless, Tom and Chris are honor bound to heed listener Adam's (from Revival and Extinction Pod) request and thus this episode focuses on the third-person action shooter developed by IGGYMOB. With a protagonist designed by acclaimed manga artist Yasuhiro Nightow (of Trigun fame) and a franchise that stretches back two decades and includes multiple games and an anime, it is clear that this property has some dedicated fans. With just an hour to make a decision, will this be a compelling entry point for our hosts, or will it serve as both the first and the final nail in the coffin? Join them as they discuss!
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Apparently, it’s the French word for rabbit.
The tried-and-true Xbox Game Pass “Surprise Me” button is in control and has selected the so-fresh-it’s-not-technically-done indie platformer created by Studio Doodal for this episode. Information on this indie developer is particularly sparce but it appears they plan to specialize in creating story-driven games with compelling background lore. Will this narrative focus complement the precision platforming, or will it prove distracting? Is it even fair to judge a game while it is still in the early access phase? The “Surprise Me” button certainly thinks it is… so Tom and Chris must play for an hour and make a decision. Does this story have a hoppy ending? Lettuce pray it does.
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Are you an innocent villager or a vile conspirator?
The Xbox Game Pass "Surprise Me" button has selected the murder mystery social deduction game from German indie developer VestGames as the subject of this episode. In this online game, players are assigned a random role as either a villager or a conspirator and then must work to eliminate the other group. The game is full of hidden information, so investigation and deduction are the main thrusts of the gameplay. With just an hour on the clock to learn the game and make their decision, Tom and Chris are ready to investigate these village murders. Will this game stand up to scrutiny or will it be judged guilty of wasting their time? Give this episode a listen and hear the verdict!
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Inspired by 90’s JRPGs, one man decided to make his own.Once again, game selection was left to our listeners and the result of that poll was this turn-based, 16-bit-style RPG developed by Matthias Linda. It turns out that if you exclude some of the backgrounds and the music, basically everything else was done by this one individual. His intent was to capture the feelings of playing those games back in the 90’s and reviews suggest that he was successful in the attempt. After some time on other platforms, the game has made its way to Xbox Game Pass and landed in front of our hosts. Growing up on these same games, will Tom and Chris agree with the internet consensus, or will they have a different take? With decades between them and those beloved games, can this new title ignite the flames that kept them playing for countless hours? The mandated hour is up, so let’s find out if this one echoes in their hearts!What do you think? Let us know!Hit us up on Twitter at https://twitter.com/tc1h1dDrop us an email at tc.1h1d(at)outlook[dot]comFollow us on Goodpods @1h1dCheck out our fancy site: https://quitthebuild.com/1h1dWatch the video: https://www.youtube.com/c/1hour1decision1h1dThanks for taking this ride with us :-)And thanks to our sponsor, Winner Winner! Play REAL claw machines right on your smartphone and win prizes anywhere, anytime!Download now: https://winnerwinner.onelink.me/Y7st/WWHQReload your tokens here with promo code DALE and get 45% more for FREE: https://pay.app.winnerwinner.com--- Send in a voice message: https://anchor.fm/1-hour-1-decision/message
Wait what the? This isn't a random game...but it IS a game on Game Pass! We've got a fresh hot take on a game that dropped just over a month ago! Chris has been loving Hi-Fi Rush and had to share his thoughts on it. Check it out!
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It's time to bring the color back to this monochrome world.
This game may have lost the poll, but the Xbox Game Pass “Surprise Me” button has declared that our hosts will be playing it anyway! Developed by Quebec-based ManaVoid Entertainment, this indie adventure title is chock full of RPG elements, including a host of collectable allies and a turned-based “battle” system. You play as the titular Billy and you are set on a quest to restore color to the world and undo the curse of a particularly surly leviathan. Well it’s clear the game is aptly named, but is it a fun experience? Our hosts have each recorded their thoughts over an hour of game play and now they will report back on their findings. Let’s find out if there’s a pot of gold at the end of this rainbow!
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With just a glance at the title, you know Chris must be thrilled.
In a not-so-surprising move, the Xbox Game Pass “Surprise Me” button has resumed torturing poor Chris by choosing a third person survival horror game. Developed by Tango Gameworks, this selection also happens to be a sequel to a game that neither of our hosts have ever played. It seems obvious that the deck is stacked against this title, but with both solid critical reviews and a lineage that traces back to the Resident Evil series, will the final decisions prove surprising? As usual, the game has just one hour to carve its place within the hearts of our hosts. With the time now up and the controllers put down, is this an evil that sinks in, or will Tom and Chris be looking for a hasty exorcism?
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Instead of balls, you hunt these monsters with literal swords and shields.
Always on the hunt for their next game, our hosts put this episode's selection up to a vote and the winner was this action roleplaying game developed and published by Capcom. While this is apparently the sixth mainline entry in the series, it turns out there are basically quadruple that many entries in total! You might be surprised to learn that despite his self-professed love of monsters, Tom has curiously avoided this entire franchise since its inception nearly twenty years ago. Chris, on the other hand, has spent countless hours with Monster Hunter World, so he will bring all that experience along for comparison. With just an hour of gameplay allowed, will our hosts even scratch the surface of what this game has to offer? Will the fact that they played cooperatively totally skew their perception of the game loop? Now that the hunt has concluded, let’s see if they will be going back for more!
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The sequel to the spinoff that expanded the scope of the franchise.
The subject of this episode is one of many real-time strategy games developed by the veterans over at Creative Assembly. What makes this one different from most of their titles is that it sits outside the Total War franchise and exists inside the Halo universe. With the lion’s share of the developer’s previous work designed especially for the mouse and keyboard, how will this console RTS feel on the Xbox controller? Also of interest, this game was not developed exclusively by Creative Assembly. Will their collaborative effort with 343 Industries prove fruitful or were there too many master chefs in the kitchen? Join our hosts as they discuss the hour they spent with the game and discover if they will keep playing now that their mandated tour of duty is complete!
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It took Tom twelve years to try this sequel.
The Xbox Game Pass “Surprise Me” button has made some interesting choices in the past, but the random selection of this action RPG developed by BioWare shall prove to be a decisive one. Tom played Dragon Age: Origins and its expansion (Awakening) back when they launched in 2009 and 2010 respectively. Then BioWare dropped this sequel just sixteen months after the original had hit store shelves. With such a short development cycle, could they possibly capture the same magic it had taken them five whole years to harness for the first game? Some thought they had, but many fans felt that the sequel was a tragic example of a cash-in. This would lead Tom to avoid this sequel at first and, without a strong recommendation from any of his friends, he simply moved on to other franchises. Over a decade later, the “Surprise Me” button has decided Tom should give this game another chance. Will he regret not playing it ages ago? How about Chris, who has never played any of the Dragon Age titles? Will freedom from any nostalgia prove positive or negative for his experience? Our hosts have played the required hour, but will they still want to fight darkspawn when the time is up?
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Surprisingly, this has nothing to do with the spirit board.
Devolver digital takes center stage once again as the Xbox Game Pass has selected the side-scrolling platformer developed by Skeleton Crew Studios for this episode. With the game's story focused on a shipwrecked sailor on a quest to get home and most of the development handled by a single individual (Thomas Olsson), we have a feeling we know where the studio got its name. To be honest, that's basically all we know about this title, as it has completely flown under the radar of both Tom and Chris. Will a lack of expectations give the game a leg up in their evaluations? We know an hour of gameplay can prove to be a lot of time with an indie game, so how deep into the experience will they both get? If you are curious, our hosts have just returned from their journey to Terraphage and are ready to regale you with their tales. Join them, won't you?
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Chris is excited and Tom has never heard of this one.
The Xbox Game Pass has led our hosts to a number of games published by tinyBuild, but this is the first time they are tackling a game crafted by the French indie developer Splashteam. In this action-adventure platformer, players take on the role of Milo as he collects hundreds of cute little critters and uses their powers to solve puzzles and ultimately return home. Will the game’s 2D characters traversing a 3D environment end up being a blessing or a curse? Will the game loop prove to be different enough from Pikmin to debunk the surface level comparison? Most importantly, will Chris feel justified in his excitement or be left disappointed? Both he and Tom have done their time and now it’s time for them to make their final decision… tune in and discover if this cartoon adventure has a happy ending!
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The Epic Grand Finale Head-to-Head Battle featuring Welcome To GAMECORP!
Can you guess who we brought on to solve the debate of Dead Space 2 versus Bugsnax? The answer is in the absurd subtitle of this episode, but there's also a little bit of an asterisk there. On this special episode, we have Jake, Cowboy and JB from "Welcome to GAMECORP" joining us to determine which game is the grand champion... but we have stolen their format and made them the judges as Tom and Chris each champion one of the winners of the prior bracket episodes. Who will end up being the better lawyer in this one-on-one battle between our hosts? Will they keep it clean or will lots of mud be thrown? Will they even manage to stay on topic? Time to hit play and LET THEM FIGHT!
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This game is not based on that film with the similar sounding title.
The Xbox Game Pass “Surprise Me” button has decided it is time to manage a zoo once again. This time, however, it has selected the retro-styled simulation sandbox developed by Springloaded. Like the retro zoo simulation games that inspired it, this title has you managing the staff, attractions, and amenities of your own custom-built zoo. Unlike those games, this title also has you breeding rare creatures and, when that’s not enough to entertain your guests, you can take a page out of the Jurassic World playbook and start splicing together DNA to make your own monstrosities. What could possibly go wrong with that? Tom and Chris have each played an hour and now it’s time to learn if their zoos will become world renowned or fade into obscurity. Hit play and find out!
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Is this the lost alien child of Journey and Marble Madness?
Earning its name, the Xbox Game Pass “Surprise Me” button has made an eccentric choice for this episode. This dubiously categorized “sci-fi adventure game” developed by Exbleative revolves around an alien spacecraft that must traverse different planets on a journey toward an unclear objective. The worlds themselves are procedurally generated and traversal is left to the player’s discretion, so no two players will have the exact same experience. Tom and Chris have both given the game the obligatory hour and come to a decision. Will they be seeing this journey through to the end? Find out on this episode of 1H1D!
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Would you believe surviving is impossible and there are no vampires?
The show has reached episode 100 and it seems only fitting that the game chosen for this landmark episode is another roguelike! Can you feel how thrilled Chris must be with this turn of events? The show must go on and in this roguelike side-scroller developed by Luca Galante, the player is tasked with surviving as long as possible as endless waves of non-vampire enemies fill the screen. It’s a bullet hell game, but the enemies are the bullets… and none of those “bullets” are vampires. Fun fact: the internet tells us that the designer was a big Ultima Online fan! Will that bleed through in the game design and impact Tom’s ultimate decision? As always, the rules are simple, our hosts play for an hour and then must make their decision. Find out if this game is one they will keep playing after the time is up!
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The complete trilogy starring a frog and his trusty magnifying glass.
The Xbox Game Pass library is full of indies and oddities that could easily be overlooked. Fortunately for you, dear listener, our hosts are honor bound to investigate these titles when fate selects them. On the docket for this particular episode is the first-person comedy adventure trilogy designed and crafted by Grace Bruxner. Broken up into a series of cases, the player takes on the role of an aptly named amphibious gumshoe and attempts to solve mysteries that only the second-best investigator can solve. Well, obviously the best investigator could solve them too… but he’s otherwise engaged. Will an hour of mystery solving leave Tom & Chris eager to complete the trilogy, or will they permanently retire after the required hour is up? Let’s find out!
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The second half of our second thirty-two... so basically the fifth sixteen?
Are you ready for part deux? Thirty-two games all at once was sixteen too many, so this time we split the field of competitors in half. On this special episode, we have Eric from The Unlockables joining us to tackle the games that we played from episodes 65 to 80 here on 1H1D. Eric's votes are sure to come in handy when Tom and Chris need a tie breaker... and it seems likely that will happen quite a bit! Which game will be victorious and move on to duke it out with Dead Space 2? Will it be an obvious choice or something unpredictable? Join us to find out!
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Breaking ships in space is hard work and apparently also a game.
Tom and Chris take on listener request Dave Jackson from Tales From the Backlog and attempt the “action-adventure” simulation developed by Blackbird Interactive for this episode. After their day jobs, they each must boot up their gaming machine of choice and begin their second shift by chopping up spaceships. Will this game loop make for a fun experience, or will it end up feeling more like a literal second job? Unlike their indentured characters, our hosts are only on the hook for an hour before they can decide if this is a job they are going to keep. Have they found their new calling? Give this episode a listen and find out!
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This a prequel to a prequel and clearly named ironically.
Based on the last couple of picks, the Xbox Game Pass "Surprise Me" button must have caught on to Tom's love of alliteration. It also seems to have grown a heart, as this fourth numbered title is actually the first in the timeline of Croteam's first-person shooter franchise. Does this mean that our hosts will get a solid idea of the setting and characters before being thrust into the action? Spoiler Warning: considering the chaotic nature of this franchise, we doubt it. On the bright side, our hosts have plenty of practice being overwhelmed and confused, so let's see how their experience with an hour of this mayhem ranks up when the controllers are put down.
What do you think? Let us know!
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One of the D's is Dungeons, but the other isn't Dragons.
Trust in the almighty Xbox Game Pass "Surprise Me" button and ye shall be rewarded... apparently. The pick for this episode is the deck-building dungeon-crawler developed by Terry Cavanagh that utilizes the most classic random number generator to determine outcomes of its turn-based encounters. The deck-building portion ensures that the game-loop is more complicated than just some six-sided dice rolls, but the premise stays pretty simple. Our hosts have each spent an hour iterating the game loop and now are ready to bring you their final decision. Will these dice keep rolling? Find out now!
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One of the D's is Dungeons, but the other isn't Dragons.
Trust in the almighty Xbox Game Pass "Surprise Me" button and ye shall be rewarded... apparently. The pick for this episode is the deck-building dungeon-crawler developed by Terry Cavanagh that utilizes the most classic random number generator to determine outcomes of its turn-based encounters. The deck-building portion ensures that the game-loop is more complicated than just some six-sided dice rolls, but the premise stays pretty simple. Our hosts have each spent an hour iterating the game loop and now are ready to bring you their final decision. Will these dice keep rolling? Find out now!
What do you think? Let us know!
Hit us up on Twitter at https://twitter.com/tc1h1d
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It's time for another thirty-two... but not all at once!
Attempting to recap thirty-two games last time nearly broke us, so this time we are using our noggins by preemptively breaking the field in half and doing sixteen at a time. On this special episode, we have Todd from Secret Friends Unite joining us to tackle the games that we played from episodes 49 to 64 here on 1H1D. Todd may not have played them all, but his votes will break all the ties and keep this tournament moving! Which game will emerge as the cream of the crop and move on to the one-on-one showdown? Will it be an obvious choice or something unpredictable? Join us to find out!
Check out Secret Friends Unite!
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It's time for another thirty-two... but not all at once!
Attempting to recap thirty-two games last time nearly broke us, so this time we are using our noggins by preemptively breaking the field in half and doing sixteen at a time. On this special episode, we have Todd from Secret Friends Unite joining us to tackle the games that we played from episodes 49 to 64 here on 1H1D. Todd may not have played them all, but his votes will break all the ties and keep this tournament moving! Which game will emerge as the cream of the crop and move on to the one-on-one showdown? Will it be an obvious choice or something unpredictable? Join us to find out!
Check out Secret Friends Unite!
Follow them on Twitter: @SecretFriendsU
Listen to the Podcast: https://linktr.ee/secret_friends_unite
What do you think? Let us know!
Hit us up on Twitter at https://twitter.com/tc1h1d
Drop us an email at tc.1h1d(at)outlook[dot]com
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It’s the Xbox Live Arcade remake of a retro arcade game.
One of the benefits of using the Xbox Game Pass “Surprise Me” button to select a game is that it often picks titles that our hosts have never seen. Despite its age, our hosts were not aware of this arcade shooter remake developed by Rare and (if we are being honest) they were not even familiar with the original or its sequels. Going in with a completely clean slate, how will our hosts feel about the game loop? Will it prove fun enough for the game to earn a spot in their rotation after the mandated hour is up? Let’s find out if this jetpack is one that actually gets refueled!
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It’s the Xbox Live Arcade remake of a retro arcade game.
One of the benefits of using the Xbox Game Pass “Surprise Me” button to select a game is that it often picks titles that our hosts have never seen. Despite its age, our hosts were not aware of this arcade shooter remake developed by Rare and (if we are being honest) they were not even familiar with the original or its sequels. Going in with a completely clean slate, how will our hosts feel about the game loop? Will it prove fun enough for the game to earn a spot in their rotation after the mandated hour is up? Let’s find out if this jetpack is one that actually gets refueled!
What do you think? Let us know!
Hit us up on Twitter at https://twitter.com/tc1h1d
Drop us an email at tc.1h1d(at)outlook[dot]com
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Watch the video: https://www.youtube.com/c/1hour1decision1h1d
Thanks for taking this ride with us :-)
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Our hosts attended college together, but can they manage one?
Back in the saddle, the “Surprise Me” button takes the reigns and picks something our hosts definitely would not have picked themselves. On this episode, Tom and Chris have been tasked with playing an hour of the second simulation title developed by Two Point Studios. Unlike the studio’s prior game about running a hospital, this one focuses instead on a college campus. While our hosts have some experience with one of those, they definitely missed the class about managing them. Will their prior experience with games like Cities: Skylines and Zoo Tycoon give them a leg up with this sim title? Will the game prove fun enough to continue playing after the required hour is up, or will it feel more like one of those lectures that’s better for catching up on your sleep? Our hosts have gone to class so that you don’t have to… now give this episode a listen to get their full report!
What do you think? Let us know!
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Our hosts attended college together, but can they manage one?
Back in the saddle, the “Surprise Me” button takes the reigns and picks something our hosts definitely would not have picked themselves. On this episode, Tom and Chris have been tasked with playing an hour of the second simulation title developed by Two Point Studios. Unlike the studio’s prior game about running a hospital, this one focuses instead on a college campus. While our hosts have some experience with one of those, they definitely missed the class about managing them. Will their prior experience with games like Cities: Skylines and Zoo Tycoon give them a leg up with this sim title? Will the game prove fun enough to continue playing after the required hour is up, or will it feel more like one of those lectures that’s better for catching up on your sleep? Our hosts have gone to class so that you don’t have to… now give this episode a listen to get their full report!
What do you think? Let us know!
Hit us up on Twitter at https://twitter.com/tc1h1d
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Thanks for taking this ride with us :-)
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Can you break the loop? Are you sure you should?
The “Surprise Me” button takes a break this episode as our hosts investigate another listener request. Up for review this time is Arkane Lyon’s first-person shooter about being caught in a time loop. As you may have guessed, this loop is definitely linked to death. More specifically, it resets on the player’s death and can only be broken by assassinating a set of key characters before the day is done. How exactly this is accomplished is left to the player to decide and any knowledge gathered stays with the player even when the loop restarts. Will this blatant roguelite mechanic cause Chris to recoil in disgust? Will the Arkane pedigree help him overcome any misgivings? Will the first hour of the vaguely time-travel plot be enough grab Tom’s attention and keep him playing after his time is up? Well, the hour has been played and now it is time to decide. Is this a game loop they are going to be playing or breaking?
What do you think? Let us know!
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Explore the wilderness, fight animals, maybe join a cult...
Against all odds, Tom has somehow managed to avoid a certain Ubisoft developed first-person shooter franchise in its entirety. Considering the number of entries that exist in this popular franchise, it did seem inevitable that he would be playing one of them eventually and the Xbox Game Pass “Surprise Me” button has decided that now is the time. In classic 1H1D fashion, the game selected is obviously not the first in the series, but allegedly the plots of these titles do not require knowledge of prior events. This sounds like good news for our hosts, but will it serve to the benefit or detriment of the game itself? With just one hour to convert Tom and Chris, will this game’s antagonist prove to be as charismatic as they say? Join us to find out if this is a game they will keep playing after the time is up!
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Explore the wilderness, fight animals, maybe join a cult...
Against all odds, Tom has somehow managed to avoid a certain Ubisoft developed first-person shooter franchise in its entirety. Considering the number of entries that exist in this popular franchise, it did seem inevitable that he would be playing one of them eventually and the Xbox Game Pass “Surprise Me” button has decided that now is the time. In classic 1H1D fashion, the game selected is obviously not the first in the series, but allegedly the plots of these titles do not require knowledge of prior events. This sounds like good news for our hosts, but will it serve to the benefit or detriment of the game itself? With just one hour to convert Tom and Chris, will this game’s antagonist prove to be as charismatic as they say? Join us to find out if this is a game they will keep playing after the time is up!
What do you think? Let us know!
Hit us up on Twitter at https://twitter.com/tc1h1d
Drop us an email at tc.1h1d(at)outlook[dot]com
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Watch the video: https://www.youtube.com/c/1hour1decision1h1d
Thanks for taking this ride with us :-)
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Send in a voice message: https://anchor.fm/1-hour-1-decision/message
If they have hands, are they even really worms?
The Xbox Game Pass "Surprise Me" button has selected the most recent iteration of the classic turn-based artillery game for this episode. Developed by Team17, the franchise has been around since 1995 and has had numerous iterations and spin-offs across a plethora of platforms. Video Games have come a long way in the past two decades, though, so there are some questions that need answering. Will this incarnation capture the nostalgia our hosts have for the classic titles? Can it manage that while still incorporating modern quality of life improvements? Will it play like a console game, or should it be relegated to mobile? Our hosts have played an hour and now it's time to make a decision. Let's discover if these invertebrates are worth your time.
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If they have hands, are they even really worms?
The Xbox Game Pass "Surprise Me" button has selected the most recent iteration of the classic turn-based artillery game for this episode. Developed by Team17, the franchise has been around since 1995 and has had numerous iterations and spin-offs across a plethora of platforms. Video Games have come a long way in the past two decades, though, so there are some questions that need answering. Will this incarnation capture the nostalgia our hosts have for the classic titles? Can it manage that while still incorporating modern quality of life improvements? Will it play like a console game, or should it be relegated to mobile? Our hosts have played an hour and now it's time to make a decision. Let's discover if these invertebrates are worth your time.
What do you think? Let us know!
Hit us up on Twitter at https://twitter.com/tc1h1d
Drop us an email at tc.1h1d(at)outlook[dot]com
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Watch the video: https://www.youtube.com/c/1hour1decision1h1d
Thanks for taking this ride with us :-)
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This disease is totally bubonic... and you play as kids.
We left the game selection for this episode up to our listeners and they have spoken! The winner of the pole was the action-adventure stealth game developed by Asobo Studio and published by Focus Home Interactive. As the title suggests, it is a game about deadly pathogens and a couple of children who end up caught in the crossfire. Sounds familiar, right? Well, it was released in 2019, so perhaps it was accidentally foreshadowing events to come... or maybe it's just a good example that history repeats itself. Either way, Tom and Chris are honor bound to play an hour and give you their honest opinions on the matter. How will this stack up against other games in this genre? Will our hosts find it infectious, or more like a curse? Give this episode a listen to find out!
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They once ran through the mud, now it's time for snow.
Perhaps you will find it fitting that the Xbox Game Pass “Surprise Me” button has taken this opportunity to bring us back to the beginning of it all. MudRunner was one of the very first titles we explored on 1H1D and now it is time to take a look at the truck driving simulation sequel developed by Saber Interactive. Will their fond memories of MudRunner taint their reaction to this title or will Tom and Chris find the game loop genuinely improved in this next iteration? With just one hour to make a decision, will they experience enough of the game to determine if it's a proper new model or just a fresh coat of paint? These answers and more await you on this episode, so start your engine and shift into gear because this one may turn out to be a bumpy ride!
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Journey into Helheim and avoid sharp objects located there.
Numerous individuals have recommended this Ninja Theory developed action-adventure title to Chris, so it is only fitting that the Xbox Game Pass "Surprise Me" button followed suit and selected it as the game for this episode. With its Norse mythology based narrative and metaphorical exploration of psychosis, this is sure to be a doozy of an experience. Will Tom and Chris find themselves fully immersed in Senua's journey? If so, will they end up placing that under their likes or dislikes? It's time to start the episode and learn if the hour-long sacrifice of time they made to play this game was really a sacrifice at all.
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Feel like taking photos while the world ends around you?
When Chris indicated that the Xbox Game Pass “Surprise Me” button had selected this title for the next episode, Tom was dubious that the string of syllables he had uttered were in fact a game. Well, it turns out Chris is not a liar and there is indeed a first-person photography game developed by Origame Digital available on Xbox Game Pass with that very title. In this simulation style game, the objective is to complete a series of “bounties” by exploring the environment and taking creative photographs that match different sets of criteria. How will our hosts respond to this lack of structure and freedom to complete objectives in different ways? More importantly, will they find the experience fun and want to keep playing past the designated hour? If you’re curious, join them for the full report!
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When you enjoy cleaning so much that you do it for fun!
For this episode, our hosts have been tasked with checking out a first-person simulation title developed by FuturLab and published by Square Enix Collective. This is definitely the kind of game that would generate a cult following, so it makes a certain amount of sense that our listeners would request that Tom and Chris take a crack at it. Will cleaning buildings really feel that satisfying? Will their experience running a virtual power washing business for an hour lead them to rethink their careers? Give this episode a listen and find out if they had a good clean time or if listeners have done them dirty with this request.
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It’s a place of torment, but is that figurative or literal?
Once again the Xbox Game Pass “Surprise Me” button is in control of game selection and for this episode it has chosen the battle royale title developed by 24 Entertainment and published by NetEase Games Montreal. With over eighty games reviewed here at 1H1D, we were due for an entry in this increasingly popular genre and it is fitting that this one happens to be a new addition to the Game Pass lineup. With its focus on massive online multiplayer mayhem, how will our hosts feel about the game mechanics and standard game loop? Will our hosts prove too old for this hip new thing or will they find themselves hooked and go broke customizing their heroes? Tom and Chris have played their hour and now it’s time to make a decision, hit play to find out what they think!
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We wouldn't recommend getting near one, never mind sitting on one.
When it's not picking Annapurna games, we can trust the ole "Surprise Me" button to pick a roguelike instead. For this episode, it has selected the top-down twin-stick shooter roguelike developed and published by Vlambeer. With an expanding roster of playable characters and a multitude of weapons and mutations to locate through play, the real question will be if the core mechanics are fun enough to keep our hosts fully engaged for an hour of continuous play. To put it another way, will this roguelike stand out in a genre that is increasingly feeling oversaturated? Will the controls and game loop be tight enough to keep our hosts playing after their mandated hour is complete? Is it pronounced "new-clee-ur" or "nuke-ular"? Have a strong opinion on the matter, do we? Well, press play to find out if this game is "the bomb" or if it just plain bombed.
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We get this one and Outer Worlds mixed up a lot.
The Xbox Game Pass "Surprise Me" button sure does like to pick games published by Annapurna Interactive. This one is the first-person adventure game developed by Mobius Digital where you play as an explorer traveling through your solar system to learn secrets of an ancient alien race and discover why they mysteriously disappeared. With a focus on exploration and a mechanic where your character retains all knowledge upon their death, this game seems like a better fit for our hosts than other games with roguelike mechanics. With many different possible leads to follow, will our hosts end up picking the same path or head out on completely different missions? More importantly, which one of them is going to do a better job of landing their spaceship on other celestial bodies? They have each given the game an hour of their lives and now it’s time to learn if this game will get any more, so gather round as Tom and Chris make their final decisions.
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Pick one of the eight starting characters and then start traveling.
In this role-playing game developed by Square Enix and Acquire, the first choice you must make is which story you'd like to hear. With eight different characters to choose, what are the odds that both our hosts pick the same one? Don't worry, that's a rhetorical question, we don't need you to figure out the percentage. With the "HD-2D" twist on classic sprite-based RPGs of yesteryear, this title walks the line of something that feels retro but modern at the same time. Will this approach tickle the nostalgia centers of our hosts' brains enough to get them invested quickly? With just one hour to capture their hearts and minds, RPGs tend to be at a disadvantage on this podcast... how will this one fair when stacked up against the rest? Well, our hosts have each played their prescribed hour and now it's time for them to sit down to discuss and come to a decision. Join them, won't you?
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The title is a made-up word, which explains why you don't know it.
Play enough games on Xbox Game Pass and you will surely find something unlike anything you have ever played before. If you doubt the veracity of this statement, simply check out this puzzle game developed by Jason Roberts and published by Annapurna Interactive. It plays like an interactive graphic novel, but it is curiously devoid of words. In addition, advancing the plot requires solving a series of puzzles that live on a two-by-two grid occupied by "windows" looking into the world. It is a novel experience for sure, and one that will inevitably stir some dialogue between our hosts. What will they make of their hour with this title? Which of them will end up getting further along? Will either of them feel compelled to finish after their mandated time is up? Find out the answers to these questions and more by hitting play on this episode!
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If you can dodge a wrench, you can dodge multiple spinning blades of death... right?
This title is listed as an action puzzle game and that seems pretty appropriate. Developed by Terri, Dose, Kitty, and JW, this is just one of many quirky indie titles published by Devolver Digital. The premise is fairly simple, your objective is to dodge an endless array of different spinning discs long enough to unlock access to additional rooms. Death is a constant, inevitable companion and a necessary component of many of the side quests. Will dying repeatedly in this bullet-hell style game actually turn out to be fun, or will it feel more like being dragged through literal hell? Our hosts have dedicated an hour to the experience and now are ready to DISCuss. Puns aside, we can safely promise this review will be less painful than being repeatedly sawed in half.
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When your Skyrim mod is so involved that it just becomes its own game.
Who doesn't love a good mystery? Well, truthfully the inhabitants of this idyllic Roman city aren't big fans, but they do have a compelling reason. You see, if any citizen commits a sin in their little paradise, the whole town pays with their lives. Your job is to travel back in time to figure out who dunnit... but unlike Clue, you wanna solve this crime before it actually happens. Yeah, we agree it is pretty trippy, but the developers at Modern Storyteller must have it all figured out. What began as a mod for Skyrim is now a standalone adventure RPG available on Xbox Game Pass and our hosts have been tasked with playing for an hour and coming to a decision. Will sixty minutes be enough time to get them hooked on what is sure to be a cerebral affair? Let's find out!
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It has nothing to do with Australia or a medical procedure.
Uh oh! It looks like our hosts are back to playing roguelikes again! For this episode, our duo has been tasked with playing an action RPG variant developed by Aggro Crab and published by Team17. Will this title's focus on humor and its bright color palette set it apart from the many other roguelikes they have already encountered? Will a plot focusing on an unpaid intern forced to battle the ghosts of failed startups resonate with our players or feel too much like revisiting past trauma? Tom and Chris have each "gone under" for an hour and now it is time for them to decide whether to see this internship through to the end or to turn in their employee badges and call it quits!
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Imagine if The Sims had a wartime expansion…
Instead of focusing on the front-line combatants, this war survival game developed and published by 11 bit studios focuses on the civilian experience. Hunger and sleep deprivation are your biggest threats in a city torn apart by conflict that asks the player to manage their homebase during the day and go out foraging for supplies when night falls. This one is definitely a departure from most of the other games this show has tackled on Xbox Game Pass, so it will be interesting to see how our hosts respond. As usual, they have played the game for the standard hour and have collected their thoughts. Now it is time for them to sit down and decide if This War of Mine is one that's gonna shine!
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Wait a minute, this isn't just ONE game on Xbox GamePass but MANY games! Chris is joined by friends of the show Eric from the Game Positive podcast and Nave from Gaming Together podcast. Check out their reactions as Xbox shows off all the stuff coming out throughout 2022, 2023, and beyond!
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Not the religious kind, the kind where things try to eat you.
This first-person shooter developed by Arkane Studios has very little in common with its 2006 namesake. Well, in both games you are being hunted by aliens, but that’s basically the beginning and end of the similarities. Of course, this led to some concerns as fans looking forward to “Prey 2” received this very different game instead. With no prior experience to the franchise, will any of this matter to our hosts? How will they react to the mechanics and the surprise twists in the storytelling? Will an hour be enough time to grab their attention and leave them wanting more? Well, their play time is up and now it’s time to discuss, so just hit play to hear their thoughts!
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If you aren’t literally full of joy, the other citizens will take notice… and kill you.
On this episode, we hand control back over to the Xbox Game Pass “Surprise Me” button and find ourselves faced with an action-adventure survival horror video game developed by Compulsion Games. Chris appears to have been extra targeted this time because the game allegedly has roguelike elements as well. If you ask us, that’s a lot of genre-splicing and it makes us wonder if the execution will live up to the ambition. With an alternate 1960’s setting and a healthy dose of social commentary, it’s clear this game has its roots in classic novels like Brave New World and Nineteen Eighty-Four. How will those themes translate into the modern storytelling medium of video games? Will an hour of gameplay be enough to hook our hosts and keep them playing when the required time is up? Tom and Chris are ready to share their decision, so give this episode a listen to find out!
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Would you rather eat a snack bug or a bug snack?
The mere premise of this first-person adventure game sounds absurd… and then you find out that it comes from the same zany studio that brought you Octodad. The team over at Young Horses combined bugs and snacks into the game’s eponymous creatures and now a listener has tasked our hosts with sampling this unusual offering. Will the colorful art style and unique premise prove delectable, or will it leave a bad taste in their mouths? Historically, games involving bugs lean toward horror, but this game definitely suggests a much more light-hearted approach. Does that mean Chris will be free to enjoy the experience, safe from insect-induced jump-scares? On the topic of friendly critters, we all know that Tom enjoys playing Pokémon, so it seems inevitable that some comparisons will be made to that franchise in his review. If you want to know if those comparisons are favorable, however, it looks like you’ll need to hit play and give this episode a listen!
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The wiki says this game was developed by spiders…
The Xbox Game Pass “Surprise Me” button is back in control and it has selected an action role-playing game developed by Spiders for this episode! Okay, so it turns out that “Spiders” refers to a French game developer and not a group of arachnids that have achieved sentience and the capacity to program a video game. This is probably good news for our hosts, especially after all that time they spent killing virtual spiders a few episodes ago. Regardless of the game’s origin, Tom and Chris are admittedly intrigued by the intersection of action RPG and 17th century fantasy setting. Will it live up to their expectations or will it feel like an inferior Assassin’s Creed? Our dynamic duo has spent an hour with the game and now they are ready to report back and reveal if it is worth your time. Give this episode a listen to find out!
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SimCity may be gone, but that left a vacancy for a spiritual successor.
Once upon a time, a game called SimCity was synonymous with the sim game genre. Of course, that was before its final entry totally bombed, souring the brand recognition of a storied franchise. Seizing their opportunity, this power vacuum in the city sim space was filled by a certain city-building game developed by Colossal Order and published by Paradox Interactive. Will this 2015 title be able activate the nostalgia centers in the brains of our hosts? Is it divergent enough from the SimCity formula to avoid being seen as a clone? Will Tom be able to use a mouse and keyboard even though he is playing on the Xbox One? Most importantly, will the 1H1D team regret turning over control of the game selection to their listeners? Specifically Matt Sacco from The Crowned Heathens podcast? Find out the answers to these questions and more as Tom and Chris sit down to chat about their hour and give you their final decision.
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We head to Miami to tackle a different kind of war... the one on crime.
Imagine our surprise to learn that the subject of this episode would be a Battlefield title that wasn't set during a world war. As their final contribution to the world of video games before receiving their marching orders from EA, Visceral Games developed and released this First Person Shooter all about being a cop and immersing yourself in one of those great TV crime dramas that your dad probably likes to watch. The question is whether or not that will translate into a good video game. The good news is that Tom and Chris have done their duty and completed their hour-long tour with this title and now it's time for them to share their experience with you. Will they continue to see how the story ends, or is one episode all they can stomach?
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Spiders? Why’d it have to be spiders?
Generally speaking, we would not advocate killing critters of any kind, but there’s no pacifist playthrough for this first-person action game developed by tinyBuild. In fact, killing bugs is just a small piece of the utter mayhem that Tom and Chris were tasked with committing for their mandated hour with this title. Will these virtual spiders prove as difficult to catch as their real-world counterparts? More importantly, will the missions feel different enough to keep the gameplay interesting and our hosts itching for more when the hour is up? Let’s find out!
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Some say racing is an art form, this game seeks to prove it.
It’s been a little while since our hosts were last behind the wheel and the Xbox Gamepass “Surprise Me” Button is looking to correct that oversight. On this episode, our dynamic duo takes on the stylized racing sim developed by Funselektor Labs. With plenty of cars to choose from and even more stages to drive, it seems likely that Tom and Chris will each have a favorite combination that is unique to their playstyle. What will that look like for each of them and why? More importantly, the real question is whether or not our hosts want to keep driving after the mandated hour is up. Time to buckle up and start your engines, this episode of 1H1D is about to begin!
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It’s like Ultima or Fallout, except it’s a western with fantasy and horror elements.
Game requested by friend of the show WanderingDutch!
Apparently this game takes its name from a term used to describe the hybrid genres of fantasy Western, horror Western and sci-fi Western. To be honest, this whole concept is news to our hosts, but that won’t stop them from trying out this action role-playing game developed by WolfEye Studios. With bounty hunters at the forefront of the narrative and parallels to the classic Ultima series, we know that at least one of our hosts is already intrigued. Will the game deliver on these promises or will it end up being a shoddy façade? Saddle up ‘cause Tom and Chris have played their hour and now it’s time for their decision!
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The final chapter of a trilogy that they never started.
When you let the Xbox Game Pass “Surprise Me” Button randomly pick the games, you are bound to play some sequels. On this episode, the button ramps up the absurdity by making our hosts play the final game in the action role-playing game trilogy developed by Square Enix. Will Tom and Chris stand any chance of enjoying this game with two full games of lore missing from their collective consciousness? Will the gameplay mechanics be engaging enough to overcome this substantial handicap? The Fabula Nova Crystallis subseries has a devoted fanbase, so perhaps things are not as dire as they seem. Let’s see how far our hosts get with just one hour on the clock and discover if they will keep playing to learn how the story ends!
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It's basically the combination of two of our favorite childhood things.
If you grew up playing games in the 90's, then you are probably familiar with Starcraft. If you watched cartoons in the 90's, then you probably also know about Exosquad. While this base-building, survival game developed by EXOR Studios has no official ties to either of those properties, it sure does evoke fond memories of both. Will an hour of gameplay prove this game worthy of those feelings? Now that their guard is down, will the Xbox Game Pass "Suprise Me" button finally reveal its master plan to eliminate our hosts on this 66th episode of 1H1D? Will there even be a 67th episode? Execute Episode 66 to find out now!
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This one isn’t horror, but the countless ways that you die are pretty horrifying.
What happens when a knight comes home, only to find it plagued by unholy magic? Well, you can find out if you settle in to play this metroidvania style game developed by Berzerk Studio. The formula for this experience starts with the classic side-scrolling action you know and love and combines it with contemporary levels of player driven character advancement and finally adds a healthy dose of gore. Will this prove to be an ideal mix for our aging, nostalgia-sensitive hosts? Will Chris just be glad that a listener picked this game and spared him another questionably random selection from the “Surprise Me” button? Find out these answers and more by giving this episode a listen!
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Let’s take horror and put it in space, what could go wrong?
The Xbox “Surprise Me” button seems hell-bent on giving Chris a heart attack. For its latest assassination attempt, it has selected the science fiction survival horror game developed by Visceral Games. Both of our hosts have somehow managed to avoid this title even though it was released over a decade ago, but they can no longer close their eyes and pretend that it does not exist. Will playing it a decade late make it less scary? Will a look back at one of Visceral’s best loved games make our hosts nostalgic for the studio or will it reinforce Disney’s decision to shut them down in 2017? Find out the answers to these burning questions by hitting play on your favorite podcast player!
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Tom’s favorite Pokemon are bug type… that may be relevant later.
After the “Surprise Me” button’s attack on Chris, we thought it would be best to let the audience pick the game for this episode. The result is this role-playing title developed by indie studio Moonsprout Games. There is some obvious inspiration from Paper Mario, but in this game the main characters are all bugs searching for a source of eternal youth. When you consider the average lifespan of the protagonists, it does seem like a pretty good time investment. Speaking of being short on time, Tom & Chris had just one hour to play this game and make their decision. Knowing that this is an RPG, will that be enough time to experience all the mechanics and get invested in the characters? You can find out right now, all you need to do is hit play!
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Did you know Resident Evil is called Biohazard in Japan? Now you do.
The “Surprise Me” button is back in control and clearly the first item on the agenda is to give Chris a heart attack. Developed and published by Capcom, this seventh numbered entry in the horror franchise is actually something like the twenty fourth in the series. How is that even possible? Well, the franchise has been around since 1996 and has had a number of spinoffs and remakes, but the important thing to note about this one specifically is that it is regarded as a return to form, with a focus on horror and a fresh first-person perspective built for VR. Tom and Chris have played their hour and now it’s time to make their decision. How far did Chris get? Is he even present for this podcast or will the “Surprise Me” button need to be brought up on murder charges? Find out now!
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When we hear “full motion video” we immediately think of Night Trap.
On this episode, we turn control of the game selection over to our listeners and an unusual title is the reward. Developed by Sam Barlow and Furious Bee, this game is an interactive film that plays out as a “desktop thriller” where the player must unravel a mystery by watching video clips stored on a stolen hard drive. It is certainly a departure from the usual games thrust on our hosts and there are a number of questions to tackle as a result. How will Tom & Chris feel about the virtual desktop mechanics? Will the unique way the story is told end up being interesting or frustrating? Most importantly, will they enjoy the first hour enough to keep going once the allocated time is up? Tune in to find out now!
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He kind of looks like Miles “Tails” Prower, doesn’t he?
Lucky is a different fox with just one tail, well two if you count the “tale” for which this game is named. In either case, the Xbox Game Pass “Surprise Me” button has selected the third person 3D platformer developed by Playful Studios as the focus of this episode, so our hosts are honor bound to play it for an hour and report back with their findings. They know that reaction to this title was mixed upon its release, but that was quite a long time ago. Will the gameplay remind them of their favorite 3D platformers of yesteryear? Will Tom feel compelled to investigate the original incarnation of the character in VR? The hour has been played and now the decision must be made. Hit play to join Tom and Chris and hear their thoughts!
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We are done watching fires, now it’s time to fight them… for profit!
Is it possible that the “Surprise Me” button is learning? With the AI back in control of the game selection, our hosts have been tasked with fighting fires in this frantic first-person multiplayer title developed by Muse Games. Will Tom and Chris be able to work together to climb the ranks and become truly uber firefighters… or is it more likely that they get in each other’s way, resulting in even greater chaos? Once their hour of allocated game time is up, how likely are they to return to fighting fires on their own time? Good news! Time’s up and the controllers are down, so the only thing left for you to do is hear their decision.
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Is the objective to watch fires or to stop them?
On this episode, our hosts give the “Surprise Me” button a break and take on a random request from listeners like you! More specifically, they each spent an hour with the “alone in the woods” yet somehow “dialogue rich” adventure game developed by Campo Santo. Will the story-focused, single-player experience capture their hearts? Will the delivery of the plot via chose-your-own-adventure text and walkie-talkie voiceover be compelling enough to make the game stand apart from other entries in the genre? Tom and Chris have played the hour and now they must decide. Will they keep watching for fires or will they let this one go up in flames?
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If there are multiple mountains, why are they lonely?
It appears that 2019 was a big year for downhill mountain biking video games. Our hosts previously reviewed Descenders and now the Xbox Game Pass “Surprise Me” button has also selected this similar sounding 2019 game developed by Megagon Industries. With an isometric view and stylized visuals, will this game do enough differently to escape the surface comparison? Will the retro feel of this downhill game remind Tom and Chris of their days with games like SkiFree? Most importantly, will they want to keep playing this game once their mandated hour is up? It’s time to give this episode a listen and find out!
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If they are already dead, how are they cursing anyone?
The “Surprise Me” button is back in control and has quickly returned to tormenting Chris by picking another rougelike! This time our hosts take on the isometric dungeon crawler from Passtech Games, however, so perhaps the die-and-try-again elements will spice up the classic formula instead. Whatever their preconceived notions may have been, the rules state that Tom and Chris still have to spend an hour playing the game before making their final decision. Now that the time is up and the controllers have been put down, will they feel drawn to the dungeons in search of more treasures or have they already found the real reward… of being able to move on to another game? Give this episode a listen and you can find out!
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You had us at Aliens, but add “co-op shooter” and the excitement intensifies.
It was time to give the "Surprise Me" button a break, so we accepted a random suggestion from our listeners and took a crack at the multiplayer third-person shooter developed by Cold Iron Studio for this episode. Did it help that we both enjoy the franchise? Did it help that it gave us an excuse to play a game co-op? Will this make us biased? Who's to say? There have been many games tied to this franchise over the years and they have not always been good... how do we feel about this one after we played an hour and had to make our decision? Hit play and you can find out!
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An action RPG with anime DNA... sounds familiar.
Word on the street is that the "Surprise Me" button is supposed to be random, but this game sure has some similarities with others that it has selected for the show. How will this action role-playing game developed by Bandai Namco Studios and Tose stack up against those others? Will both of our hosts end up picking the same protagonist, or will they opt for different paths through game? With just an hour allowed to make a decision, do Tom & Chris have the patience for more anime? What about more cutscenes? When the time is up, will they find themselves caught up in the lore or just plain bored? Lucky for you, a brain link is not required to find out, just listen to the episode to learn their decisions!
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This game was not made by Terry Gilliam, but it sure does look like it was.
If you thought dating your weapons was out there, buckle up for this bizarre point and click adventure designed by Joe Richardson. The game puts you in the role of a knight looking to kill just one more person… but the war is over and it’s time for peace. Luckily, the big-bad perpetrator of the war has escaped, so it’s probably fine if you track him down and kill him. On your way, you will solve puzzles and enjoy classical music as you make your way through a landscape crafted from hundreds of different Renaissance paintings. Join Tom and Chris as they discuss the hour that they spent with this decidedly Pythonesque game and give you their final decision.
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Have you ever been romantically attracted to bladed weapons?
This is admittedly a weird one, but variety is the spice of life, right? Developed and published by Kitfox Games, this indie title is half dungeon crawler, half dating sim, and all inclusive. Do you want to date men that are swords? How about a woman that’s also a dagger? Would you rather skip all the sharp objects and just date the blacksmith instead? There really is something for everyone. Tom got a sneak peek at PAX East 2020 and was intrigued by the concept, but will the final game live up to the hype? As usual, the “Surprise Me” button has picked the game and our hosts have given it an hour. All that’s left to do is listen to their review!
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Embrace your role as bug knight and vanquish other bugs, but only the bad ones… right?
That Xbox Game Pass “Surprise Me” button sure seems to love these indie titles! On this episode, our hosts reflect on the hour they spent with the metroidvania action-adventure game developed and published by Team Cherry. This acclaimed game has seen a few revisions over the years and this particular release on PlayStation 4 and Xbox One in September of 2018 came with additional balancing, bug fixes, and a new menu style. Will any of that matter to two people who have never touched the game before? Will this game live up to the hype or fall victim to its own success? Tom and Chris have played the first hour and now it’s time for you to hit play to hear their decision!
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Been spendin’ most our lives livin’ in a gangsta’s paradise… in Japan!
This is what happens when Sega takes the Dragon game engine and uses it to remake a PS2 title from 2006. The all-knowing internet claims that this is an action-adventure game, but it looks like our hosts may be of a different opinion on the matter. Adding to the intrigue, Chris has warned that cutscenes will probably play a major role in the hour the boys are allowed to experience. With time as the enemy, what will their actual playtime look like? The Xbox “Surprise Me” button may have made the selection, but only Tom and Chris can make the decision. Give this episode a listen and find out what they think!
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All you need is love… and food… and stuff to fix your spaceship.
A game about love, well isn’t that grand! In this third-person adventure game from The Game Bakers, the player takes on the twin roles of star-crossed lovers trying to live out a peaceful existence on some far-flung planet. Things are not as simple as they seem, though, as the story unravels and our couple is forced to deal with bigger challenges than what to make for lunch. What will our hosts think of this decidedly off-beat game? Will they enjoy the deviation from the standard adventure game formula or will it end up feeling way too niche? They have each given it an hour and distilled their thoughts so you can harvest their decision in less time than an episode of your favorite anime. The time to hit play has come!
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We are doing that sweet sixteen bracket thing, but this time with twice games!
We checked and we are pretty confident this is not a term used elsewhere, so there won't be any confusion this time! On this VERY special episode, we have Wandering Dutch join us to recap the next 32 games that we've played here on 1H1D. Did we double the number of games to up the ante or did we just forget to do a bracket after the second batch of sixteen games? Give this special episode a listen and you may learn that answer. Regardless, we promise you will learn which game is our favorite as we pit them all against one another in a randomized bracket!
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This game has a sizable cult following, but does it deserve it?
The epitome of an indie game, this title was virtually entirely created by one person, Toby Fox. Strictly speaking, it is a 2D role-playing game about a child who has fallen into the underground and wants to return to the surface world, encountering all manner of strange monsters along the way. Beyond that, most of the decision making on how to navigate those encounters is left to the player, which leads to some interesting results. Will the narrative grab a hold of our hosts and demand that they keep playing after their hour is up? Will they respond positively to a modern game that looks and feels like it was made back in the 80s? Join Tom & Chris as they discuss their hour with this lauded indie title and come to a decision.
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What happens when the AI replaces your eye?
This mystery adventure game was both developed and published by Spike Chunsoft, who are probably best known for their contributions to the Pokémon and Dragon Quest franchises. This game is decidedly unlike those others, however, and the jury is out on how our hosts would classify this game's genre. Living somewhere between an old school point and click game like Myst and a more modern visual novel game like Danganronpa: Trigger Happy Havoc, this game is unlike most games that our hosts tend to play. We suppose that's both the promise and the curse of letting the Xbox Game Pass "Surprise Me" button pick out the games for review. As usual, Tom & Chris spent an hour with the game and are now ready to report back on their experience. How much of this game's mystery have they solved? Was it just enough to get them hooked but leave them wanting more? There's just one way to find out... give this episode a listen and learn their decision!
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With a title like this, you know Square Enix is involved.
Series creator Yoko Taro has directed every game in this franchise with the exception of Drakengard 2... which is a confusing statement because this game revolves around a war between androids and machines and those Drakengard games focus on swinging swords and flying around on dragons. Nevertheless, we have it on good authority that they are indeed connected. This particular episode is about the "action RPG" developed by PlatinumGames but, after just a few minutes, even that genre assignment becomes questionable. The "Surprise Me" button has definitely left our hosts surprised with this selection, but it will take them an hour of gameplay to decide if it was cause for celebration or rather unwelcome. Fortunately, you don't need an hour to learn their thoughts! Give this episode a listen and see if this genre-bending game is something they will keep on playing.
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After simulating goats, it was only natural to simulate the whole farm.
It's hard to know where this entry falls in the vast array of Farming Simulator titles that have been released since 2008. What is known is that they were all developed by Giants Software and their gameplay revolves around managing a farm. Will an utter lack of agricultural knowledge mean that our hosts are completely out of their depth or will the game show them the ropes? The longevity of this series implies that the gameplay must be compelling to millions of players, but will Tom and Chris be counted among them? The Xbox Game Pass “Surprise Me” button has once again picked the game, but it will be up to our hosts to play it for an hour and decide if it's a prize winner or not. Now give this episode a listen to find out if this game goes home with a blue ribbon!
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This game made the Mass Effect series a quadrilogy, just like Alien films… uh oh.
When your first foray into a series is the fourth entry, it is pretty likely that you are going to feel a bit lost. Fortunately for our hosts, playing this action RPG developed by BioWare does not require that you spent 80+ hours playing the prior trilogy first. With a fresh set of characters and a new story set outside The Milky Way, this game endeavors to be approachable to anyone. The question is, will just one hour of game play be enough to rope in our hosts and leave them wanting more? To increase the excitement, Nave and Phillip from Gaming Together: A Cooperative Podcast are on board to give their thoughts on the game and the franchise in general. The Xbox Game Pass “Surprise Me” button may be at the helm, but only our hosts can determine if this game is a pleasant voyage or an interstellar tragedy. Tune in and see if this title sinks or swims!
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If you are underwater and it's below zero, aren’t you just frozen in ice?
Because the “Surprise Me” button clearly enjoys skipping the first entry in every series, on this episode our hosts dive right in to the 2021 sequel to 2018’s Subnautica. Hopefully continuity will not be a major factor in this first-person, survival game developed and published by Unknown Worlds Entertainment. Our hosts have heard quite a lot about the original game, but surprisingly little about this second entry in the series. Apparently it started out as an expansion and then grew in scope to become a standalone product. Will this change in gears be evident in the gameplay? How will it stack up to similar games like The Long Dark? Just like proper scientists, our hosts have done their research and will now discuss their findings! Join them to hear their results!
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This podcast has covered a lot of games… but can it run Crysis?
On this episode, our hosts finally get around to trying the 2011 sequel to Crytek’s acclaimed first person shooter. All things considered, it is no small feat that our duo has managed to avoid this series for as long as they have. As you can imagine, this sets some dangerously high expectations… will the second installment live up to the hype? Will a story helmed by acclaimed author Richard K. Morgan be able to hook our hosts in just an hour’s time? With just the Xbox Game Pass “Surprise Me” button to blame for thrusting them into the middle of yet another series, will they enjoy their time and want to continue when the hour is up? Tune in and you’ll get all these answers and more!
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Traditionally you need to leave your home to forage, this game solves that.
With the Xbox Game Pass “Surprise Me” button at the wheel, every game selection is a surprise! For this episode, Tom and Chris have spent an hour with HopFrog’s hybrid idle adventure game. Like many other incremental games, this one is known for being both simple and grindy, so that is sure to shape their feelings about this distinctly indie title. Will our hosts enjoy the break from their daily lives or will this game feel too much like actual work? How will they respond to the art style and general presentation of the mechanics? In classic idle game fashion, our hosts play an hour of this title for you… and as an added bonus, they also give you their decision!
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Does this simulate being the greatest of all time? Nope, it’s the other kind of goat.
Xbox Game Pass has a lot of strange offerings and when you approach their library randomly, you end up playing some novel entries. Developed and Published by Coffee Stain Studios, this third-person physics sandbox is certainly among them. Speaking of surprises, this game has also been around since 2014 and somehow neither of our hosts has ever played it. Now the question becomes, will sowing chaos as a farm animal make for a fun and engaging experience? Will our hosts feel sad or glad that they missed out on this title for the better part of a decade? Whatever the outcome, if you give this episode a listen, you are guaranteed to find out!
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We do not recommend attempting to survive in the frozen wilderness unless you are doing it from the safety of your living room.
For this episode, we spent an hour with the first-person survival game developed and published by Hinterland Studio. If you did not already guess, we can confirm that this one is definitely an indie title... with writing, directing, and design credits all pointing to Raphael van Lierop. Don't be fooled by its humble beginnings, though, this game has seen many updates since its launch on Steam Early Access in September 2014. The question is, will all of these improvements simply go unnoticed by two people who have never played the game before? Perhaps more importantly, with multiple playable options available to them, will our hosts even end up playing the same game? There is only one way to learn the answers to these pressing questions, so hit play now to find out!
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What if Jaws was actually about loneliness… and also had multiple monsters?
On the surface, this episode is about is a platforming adventure game developed by Jo-Mei Games and published by Electronic Arts. Lurking below, however, is a story about coming to grips with depression and its many causes. How will we feel about tackling such a sobering narrative? Will the gameplay be compelling enough to keep us playing after the hour is up? This game may be about unraveling a mystery, but our thoughts on the matter don’t need to remain hidden in the deep. Give this episode a listen and you’ll discover our decision!
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Are you ready for some (American) football?
Not to be confused with the one where feet are in constant contact with the ball, we instead hit the gridiron and recount our experience with 2019's entry in the popular football franchise. Developed by EA Tiburon and published by Electronic Arts, this title has no shortage of virtual athleticism while also introducing a personalized career mode. Have the developers packed in enough RPG to keep Tom's interest... or will he want to quit as soon as he discovers that "fantasy football" has nothing to do with J.R.R. Tolkien? Either way, we only have the Xbox Game Pass "Surprise Me" button to praise or blame for selecting this play. Speaking of which, now it's time for you to select play and hear if this game is a touchdown pass or a tragic fumble!
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How do you feel about breaking into your neighbor's house?
Our curiosity has gotten the better of us as we attempt to sneak into our creepy neighbor’s house in this stealth game developed by Dynamic Pixels. As an added bonus, we are bringing two-thirds of The Crowned Heathens along with us for the breaking and entering! We also have the Xbox Game Pass “Surprise Me” button on deck to blame for any emotional distress this game may cause our guests. Speaking of distress, will Chris be able to stomach the survival horror elements long enough to make it through the full hour? Will the game’s AI really learn from our choices? We know you are curious, but instead of breaking into your own neighbor's house, how about you just press play to hear our experience and learn our decision instead?
Check out The Crowned Heathens Podcast: https://crownedheathens.transistor.fm/
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Is this the one with the soccer cars?
Nope, this is the one with (wait for it) an arena full of rockets! Our friend the Xbox Game Pass “Surprise Me” button has decided we are reviewing a multiplayer online battle arena for this episode. Developed by Final Strike Games and published by Electronic Arts, this game is definitely a third person shooter, but it also shares DNA with games from other genres as well. Will our hosts enjoy a game where the main focus is playing online against other players? Will they get their butts kicked or will their prior experience with online shooters save them from an abysmal performance? With so many other shooters on Game Pass, how will this one stack up? Hit play to hear our thoughts and get our decision!
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Do you like riding mountain bikes? How about from the comfort of your couch?
The Xbox Game Pass “Surprise Me” button has picked something decidedly different for this episode. Get your helmet and pads ready because we are taking a look at the downhill mountain biking game developed by RageSquid. Inspired by the extreme sports games of their youth, the Dutch studio set out to capture that experience for a modern audience. The question is, did they succeed? More importantly, will tumbling repeatedly off our bikes awaken the trauma of our own youth? Give this episode a listen and we will give your our decision!
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What happens when four players simultaneously attempt a physics platformer?
On this episode, we are joined by Joe and Darwin from "How Did We Miss This?" to check out the puzzle-platform game developed by Tomas Sakalauskas and published by Curve Digital. The HDWMT crew has some experience with this title and volunteered to guide us through our standard hour of gameplay. Will their intervention thumb the scale in the game's favor? Will four people "interacting" in a physics-heavy game lead to complete chaos? Join us as we discuss the hour of gameplay and give our final decisions!
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This game sounds suspiciously like Tom's Blind Guardian Song of the Week!
Back in the 1980's there was a trilogy of fantasy RPG games that captured the hearts of many PC gamers. Three decades after that trilogy went dormant, inXile Entertainment has successfully crowdfunded and released this fourth installment. How will this dungeon crawler stack up to the reputation of its franchise? Will knowledge of that old franchise be crucial to enjoy this newer title? Does the fact that one of our hosts plays a bard in D&D influence his final decision? It's time to hit play and discover if this game gets a standing ovation or gets booed off stage!
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How many of these card games are on Game Pass? Are we destined to find out?
Is it possible that the "Surpise Me" button has attained sentience? For this episode, it has selected another "card & board" game for us play! Developed and published by Tinogames Inc, this title is described as a "strategic, deck-building game" and that definitely sets some expectations. How will this game stack up against Nowhere Prophet? We will be compelled to dust off our Magic: The Gathering decks after the hour is up? Give this episode a listen and you'll get our decision!
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What happens when you blend together a chose your own adventure book and a collectible card game?
Returning from its vacation, the Xbox Game Pass "Surprise Me" button is back to work and has selected a roguelike with tactical, card-based combat for this episode. Developed by Sharkbomb Studios and released in 2019, this game has managed to fly completely under our collective radar. Will we regret missing it until now? Will this fusion of multiple game genres prove to be more like Vegito or more like Gokule? We took an hour of our time and made our decision! Press play to find out what we think!
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This is not a sketch comedy show, please don't sue us.
It may shock you to learn that the Xbox Game Pass "Surprise Me" Button makes some of our decisions but not all of them. We were asked what we have been playing besides games for this show, so we are taking the opportunity to share some insight into our offline gaming habits. We discuss Tom's current love for VR and the growing backlog that haunts poor Chris. If you want to get to know your hosts a little bit better, give this bonus episode a listen! Better yet, send us your questions and we may answer them on a future episode!
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Don't let the roman numeral fool you, this isn't actually the fifth GTA...
It is a small miracle that one of our hosts has managed to avoid playing this Triple-A action-adventure sandbox title for as long as he has! Developed by Rockstar North and published back in 2013, this game has appeared on just about every platform out there. On this episode, we are joined by Curt from the Half Hour Bros Podcast and he will help us determine if one of our hosts has spent the past decade missing out. Will this title prove to be as mature as all its critics say? Will that even matter if it's lots of fun to play? Start the episode to find out!
Listen to Curt and Tom from Half Hour Bros Podcast: https://directory.libsyn.com/shows/view/id/halfhourbros
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So is Ori a monkey, a rabbit, or a fox? Wait a sec... how about a lombax?
On this episode, we give the surprise me button the day off and play a game requested by our listeners! To add to the drama, we have conscripted those very listeners to defend their recommendation! How's that for a monkey's paw? How will we feel after an hour of playing this platforming Metroidvania-style game developed by Moon Studios? Will we learn the will of the wisps while we play? Probably not... but you will learn our thoughts when you hit play on this episode!
Listen to Larry and Zoë from World 1-1 Podcast: https://worldoneone.podbean.com/
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The year is 2021 and we are grappling with a pandemic... also we play a game about it.
You can tell this one is random because playing a video game based on a board game about managing a pandemic while living through an actual pandemic is probably not at the top of our to-do lists. Well, the "Surprise Me" button has spoken and we are obliged to acquiesce. What will we think of Asmodee Digital's translation of the acclaimed tabletop game? Will we be able to solve our fictional pandemics quicker than the real one? We sure hope so, we only have an hour to make our decision! Now it's time for you to hit that play button to find out if we are able to save the world...
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Ever feel like the weather is out to get you? Well... it is.
The random titles chosen by the Xbox Game Pass "Surprise Me" button continue this week. For this episode, our dynamic duo were tasked with spending an hour playing a funny, quirky puzzle game developed by Unbound Creations. Will our hosts use the power of Zeus to make the world a happier place or will they rain mercilessly on all the denizens of this cartoon world? The clock is ticking! Press play and our hosts will bring the thunder... and the lightning... but mostly, the rain.
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Sure, on the surface it's clearly a game about mining, but is the title also foreshadowing something else?
Our hosts have been tasked with descending into the dark to harvest precious metals and locate the source of some unsettling noises in this action-adventure, roguelike game by Thorium Entertainment. What will they unearth as they spend an hour with the game? Will this random Xbox Game Pass title turn out to be a real gem? Will there be even worse puns in the episode or was this all of them? There's only one way to find out, so go on and hit play now!
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If you thought we took a break from games to watch a horror film... you probably googled the wrong title.
On this episode, our hosts talk about their hour-long experience with the single player adventure game developed by the very indie studio Infinite Fall. Originally funded on Kickstarter, this game has made its way on to Xbox Game Pass and was randomly selected by the "Surprise Me" button for review. Will this game live up to prior expectations? Will an hour of game time reveal enough of the plot to rope in our hosts? Is there a cabin out there in these woods? These answers and more await you, all you need to do is press play!
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The fuzz is out to stop reckless racers in this twentieth(!) installment of the famous racing game franchise.
Our hosts might be considered "rivals" of a sort, but will they feel "the need for speed" while playing this arcade racer developed by Ghost Games? The Xbox Game Pass "Surprise Me" button is clearly interested in the answer because it has selected this particular title from the myriad of options included in the game library. Will Tom get lost in the car customization? Will Chris just get lost in general? Will they both end up on the same side of the law or will our hosts be pitted against each other? You know the deal, now just hit play to find out!
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What do you get when you combine acclaimed comic book artist Joe Madureira with a turn-based RPG?
For this episode, the Xbox Game Pass "Surprise Me" button has landed on an interesting choice. Both Tom and Chris are certain to bring some amount of unconscious bias to their hour with this turn-based RPG developed by Airship Syndicate and published by THQ Nordic. Will they be able to look past their personal attachments and deliver a fair review? Will Chris finally get the Battle Chasers ending that he always wanted? Will Joe Mad's art steal the show? (Probably!) Give this episode a listen and find out!
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It's time for shootin' and lootin' in a post-apocalyptic world filled with punks and marauders...
If there's one thing we should all know by now, it's that the Xbox Game Pass "Surprise Me" button sure likes to make Tom and Chris experience the apocalypse. On this episode, the guys review their hour of play time with Rage 2, an action-packed first-person shooter developed by Avalanche Studios in conjunction with id Software. Will it matter that our hosts have never played the first game? Will they find a strange new calling and begin lives as virtual road warriors? Start your engines, 'cause it's time to find out!
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"Dungeon" sounds promising, "Endless" not so much, especially when we only have an hour on the clock.
For this episode, Tom and Chris found an hour to join up and tackle this random selection from Xbox Game Pass together. How will the two of them feel about this roguelike tower defense game developed by Amplitude Studios? Will the bias of playing cooperatively taint their review? Will help from random strangers boost or hinder their desire to keep playing once the hour is up? There's only one way to find out!
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Horror is on the menu at this fictional pizza chain and Chris is less than thrilled about it. Nevertheless, the Surprise Me button on Xbox Game Pass has randomly selected Five Nights at Freddy's by Scott Cawthon for this episode and so... play it, he must! Will he be able to get past his aversion to jump scares and find some joy during his hour of game time? Will Tom discover that he has been totally missing out on this popular franchise? Find out these answers and more by giving this episode a listen!
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Did you know this game's plot revolves around blood? Well, it IS the first bullet on the ESRB rating. Also "vein" is in the title, so that should have tipped you off...
It looks like the Xbox Game Pass "Surprise Me" button landed us on another post-apocalyptic title, but this one has an anime twist! Will this action role-playing game developed by Bandai Namco feel like Dark Souls and Final Fantasy had a spiky haired love child? Will an hour be enough time for us to make our characters and still get a good handle on the actual game mechanics? You know the deal, give this episode a listen and find out!
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Space is always an enigma... but for how long?
Ever wonder what it would be like to be the Artificial Intelligence of a spacecraft? It's probably not something you have considered, but in this plot-driven puzzle game developed by No Code, you can find out! There's no doubt that the Surprise Me button built into Xbox Game Pass has selected a truly unique experience this time. Just one hour is all we get to decide whether to keep unraveling the mystery or leave this one unsolved. Give this episode a listen and you'll get our decision.
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What does this special episode have to do with a teenager's coming of age party? Nothing, actually. It turns out this phrase has a completely different meaning in the sports world and we are using that definition here! Let the games begin!
On this VERY special episode, we have our dear friend Eric from Game Positive (http://linktr.ee/GamePositive) join us to recap the first 16 games that we've played here on 1H1D. To spice things up, we pit the games against one another in a randomized bracket to determine WHO IS WORTHY... of another playthrough.
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If you ever wondered why your train was late... this might help you understand.
Train Sim World 2020 is apparently the fourth version of the simulation game developed by Dovetail Games. Just like Killer Instinct before it, TSW has seen many revisions since its inception and has now been randomly selected for us by Xbox Game Pass. Will the allure of riding and conducting familiar trains captivate us? Will we develop a better appreciation of mass transit? Give this episode a listen to find out!
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Are we allowed to say "bastards" on this show? It's probably okay if it's in the title, right?
What do you get when you mix a science-fiction first-person shooter with a roguelike? Yes, you read that correctly. This title developed by Blue Manchu and published by Humble Bundle is a fusion of two genres that don't sound like they pair well together. That said, the one rule of this show is that we must complete an hour of gameplay before pronouncing judgment. Will this pairing be more like french fries and ice cream or more like chocolate and ketchup? Let's find out together!
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What do dinosaurs, robots, skeletons, werewolves and elemental creatures all have in common? Apparently a desire to punch and kick the crap out of each other.
This reboot of the 1994 arcade fighter was developed by Double Helix Games and published by Microsoft as a free-to-play launch title for the Xbox One back in 2013. Over the years, numerous things have been added to the game and now it has been randomly selected by Xbox Game Pass for this episode. Have the years been kind to this over-the-top title? Will we be overcome with nostalgia? Most importantly, will we break lots of combos? Join us and find out!
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Where we're going... we're gonna need clean underwear.
Tom has been planning to play this survivor horror title developed by Creative Assembly since it was published by Sega way back in 2014. Chris has been doing his best to avoid its jump scares for just about as long. Needless to say, the two were quite surprised when Xbox Game Pass randomly selected it for the show. Will this game live up to the anticipation? Will it capture the suspense and dread of the original film? Tune in and find out!
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Waste of time or enjoyable experience? Let's dive in!
Perhaps you are noticing a trend. Xbox Game Pass seems to enjoy having us face the aftermath of the apocalypse. How will this crowdfunded sequel to 1988's Wasteland stack up against the rest? Will this tactical role-playing game developed by inXile Entertainment be one of our favorites or end up in the trash heap?
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Roguelite? 2D Twin-stick shooter? Daft Punk style pixel concert? Yes.
We each take one hour of our busy lives and devote it exclusively to playing this 2D platform shooter created by Veewo Games. Will the retro feel of this title appeal to our old school roots? Will the neon tantalize, will the abyss consume? Will we demand our time back? We've heard that nostalgia is a heck of a drug, let's see what kind of role it plays in our decision to keep or trash this game.
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Guns and politically incorrect jokes, what could go wrong?
Can we put a disclaimer in here? Playing this shooter developed by Devolver Digital was not our decision and we place all blame (or perhaps credit) on the "Surprise Me" button included in Xbox Game Pass. Like Fallout 76, we took the opportunity to play this one cooperatively and it was a doozy. Will we be allowed to keep creating podcasts after this one airs? You better listen to it while you can!
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This one was NOT random, because we are two very big Toriyama-Stans!
We were both interested in trying this Square Enix action RPG and it conveniently arrived on Xbox Game Pass. We could not squander an opportunity like that, so we gave the Surprise Me button some time off and made our own fate for this episode. After an hour of game time, will we feel like we made the right decision? Listen and find out!
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This game's initial release had its own kind of fallout. What's the half-life of those issues? Is it better now?
Xbox Game Pass has selected an online action role-playing game for this episode. Seizing the opportunity, we did something a bit different and played our hour cooperatively. Will this impact our decision to keep playing this Bethesda Game Studios title? Listen and find out!
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Finally, the Final Fan-oh wait there's more?
Will our first final fantasy also be our final final fantasy? Will the fifteenth entry in the series change our perspectives on the franchise as whole? Join us as we discuss our experiences utilizing Xbox Game Pass to play one hour of the action RPG developed and published by Square Enix.
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Zombies?! Why did it have to be zombies...
You play enough games and eventually you'll play a game with zombies. Join us as we determine if the second State of Decay deserves a second past the 60 mins we've played!
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Living in the subway seems pretty awful until you realize how much worse the alternative is...
Fate (in the guise of the "Surprise Me" function of Xbox Game Pass) has selected this post-apocalyptic shooter by 4A Games for this entry of 1 Hour 1 Decision. Join us as we discuss our 60 mins of gameplay and find out if we want to keep going when our time is up.
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Lions? Tigers? We did not see any bears though...
In this episode, Xbox Game Pass has us running our very own zoos in the park management title by Frontier Developments and Asobo Studios. Will we discover our inner Matt Damons or will this game end up collecting dust on the shelf? Listen and find out!
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We told you it would be random, right?
We make our way through the Pixar Universe in this kid friendly game by Asobo Studios on Xbox Game Pass. Will the joys of animated films compel us to keep playing this game past our 60 mins of allotted time?
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Do you like to drive big trucks? Let's find out if we do too!
We got a chance to play this before it was pulled from Xbox Game Pass and man was it a doozy. Join us as we discuss our 60 mins of playtime with Saber Interactive's MudRunner!
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Our premiere episode! What random game is THIS?
In our very first episode, we spin the metaphorical wheel (aka the "Surprise Me" button) on Xbox Game Pass and land on Alvastia Chronicles by Exe-Create! The decision if this retro-styled JRPG holds our attention past the 60 mins, is DECIDED.
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