Game & Gadget Podcast - Pixel Refresh: Recent Episodes

James Woodcock

Gaming, Gadgets & Technology

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I am joined by Tony Warriner who is one of the founders of Revolution Software as we discuss more gaming, gadgets and technology both retro and modern.

  • 00:00:00 – Introduction and podcast opening
  • 00:00:17 – Tony’s tour experience promoting UrbX Warriors game
  • 00:01:18 – The importance of playtesting games with real people at events
  • 00:02:33 – Upcoming gaming events
  • 00:03:47 – Experience of putting the game in front of players for the first time
  • 00:05:24 – Discord community and alpha demo releases
  • 00:07:39 – Technical challenges of developing for ZX Spectrum Next vs PC
  • 00:08:26 – Real-time bug fixing and community feedback process
  • 00:11:11 – Comparing modern playtesting to classic game development (Lure of the Temptress, Beneath a Steel Sky, Broken Sword)
  • 00:15:01 – ZX Spectrum Next Issue 3 Kickstarter success (£2.2 million raised)
  • 00:18:16 – New Commodore developments and C64 revival
  • 00:22:31 – James’s retrolan experience with friends
  • 00:28:10 – Windows operating systems and stability
  • 00:30:24 – James switching from macOS to Linux Mint on MacBook Pro
  • 00:33:05 – Tony planning to get UrbX Warriors running on Raspberry Pi
  • 00:34:29 – Linux gaming and Steam compatibility improvements
  • 00:37:23 – Backup strategies and password management
  • 00:41:12 – GitHub for game development backup and collaboration
  • 00:44:12 – Brief discussion about AI and its applications
  • 00:48:30 – Broken Sword Reforged and AI controversy explanation
  • 00:56:34 – Recommendation for Earthion shmup game on Steam
  • 00:59:16 – Potential UrbX Warriors ports to other platforms (Mega Drive, Neo Geo, Amiga)
  • 01:04:18 – Wrap-up and goodbye

🌍 WEBSITE:
–PIXEL REFRESH – LOVE OF RETRO GAMING & MODERN TECH
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🛈 FIND OUT MORE:
– What is the Game & Gadget Podcast?

🫶 SUPPORT THE SHOW…
– ☕ Ko-fi – Buy James a ‘thank you’ coffee
– 💰 Patreon – Become a supporting member on Patreon

✉️ EMAIL SUBSCRIBE TO PIXEL REFRESH:
– Latest Articles and Reviews via sent to you via Email
🎥 PIXEL REFRESH YOUTUBE CHANNEL:
– Pixel Refresh on YouTube
🔉 FREE GAME SOUNDTRACKS:
– ScummVM Music Enhancement Project

Original post link: Playtesting Adventures, ZX Spectrum Next (KS3), Retro LANs & Neo Geo Ports – Game & Gadget Podcast #42, created by James Woodcock.
For even more content, visit Pixel Refresh - Love of Retro Gaming & Modern Tech.

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I am joined by Tony Warriner who is one of the founders of Revolution Software as we discuss more gaming, gadgets and technology both retro and modern.

  • FPGA devices becoming more accessible, focusing on the MiSTer project and its many retro gaming cores
  • Hunting down Taki Udon FPGA boards and the challenges with small production batches
  • Early adopter woes – memory speed concerns and analogue audio quirks
  • FPGA efforts to emulate complex consoles like the Sega Saturn, PlayStation 1, N64 and beyond
  • The dream of a consumer-level FPGA PlayStation 1 experience with the SuperStation One
  • Tony’s new project: UrbX Warriors – a Kickstarter-bound game for Spectrum Next, PC and more
  • The challenges of developing for the Spectrum Next, dealing with tight memory banking restrictions
  • Porting UrbX Warriors to PSX, Steam, Switch, Amiga and Mac
  • James’ retro PC escapades – saving and restoring early 2000s hardware for Windows 98 and XP gaming
  • Collecting CRT monitors and comparing the experience of CRT versus modern digital displays
  • The charm and madness of original hardware compared to FPGA and software emulation
  • Nostalgic memories of Voodoo 2 graphics cards and the thrill of early PC 3D acceleration
  • Scaling games like Broken Sword for different PC specs and the Game Boy Advance back in the 1990s
  • The ongoing rabbit hole of retro computing
  • CRT TV repair challenges

🌍 WEBSITE:
–PIXEL REFRESH – LOVE OF RETRO GAMING & MODERN TECH
🎙️ SUBSCRIBE TO THE SHOW:
– Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube | More…
SUBMIT QUESTIONS FOR THE SHOW:
– Submit a question with a chance to feature on the Game & Gadget Podcast
🛈 FIND OUT MORE:
– What is the Game & Gadget Podcast?

🫶 SUPPORT THE SHOW…
– ☕ Ko-fi – Buy James a ‘thank you’ coffee
– 💰 Patreon – Become a supporting member on Patreon

✉️ EMAIL SUBSCRIBE TO PIXEL REFRESH:
– Latest Articles and Reviews via sent to you via Email
🎥 PIXEL REFRESH YOUTUBE CHANNEL:
– Pixel Refresh on YouTube
🔉 FREE GAME SOUNDTRACKS:
– ScummVM Music Enhancement Project

Original post link: FPGA, Spectrum Next Development, Retro 90s PCs & More… – Game & Gadget Podcast #41, created by James Woodcock.
For even more content, visit Pixel Refresh - Love of Retro Gaming & Modern Tech.

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I am joined by Mark Benis, who has composed the musical soundtrack for the point and click adventure game Rosewater, set in the wild west and released in 2024. Mark has also worked on the soundtrack for Lamplight City with others credits for titles including Wolfenstein: Youngblood.

In this podcast, we discuss his joy of retro chip-tune music of retro gaming platforms including the Nintendo Game Boy, which has inspired his journey creativity to now write musical soundtracks for modern gaming titles.

Topics include:

  • Mark Benis’ opportunity to become a game composer
  • Childhood love of Pokémon Red/Blue music led to a lifelong curiosity about chip music
  • The beauty of 8-bit music to orchestral and back again
  • Using Wwyse and FMOD as audio middleware to replace line-by-line coding
  • Mark’s early days and the audio equipment he used
  • The financial barrier of the many professional audio sample libraries
  • No woodwinds in the game Lamplight City inspiring creativity by limitation
  • How hardware MIDI modules (Roland MT-32, Sound Canvas etc) have been replaced with software music audio libraries
  • Mark’s go to piano performances to loosen his fingers and inspire his thoughts
  • Mark’s computer and desk setup for music composition
  • What is Rosewater and the musical brief you were given
  • Avoiding the typical wild west country style music
  • How much of the original work made it into the game soundtrack?
  • How much of the artwork and game direction did Mark see before composing the tracks?
  • Timing introductions to the music, or arranging the music to the intro?
  • Hearing the voice acting dialogue for the first time reactions
  • Mixing virtual instruments with live music players
  • Choral music creation for the game Lamplight City recorded in a church with a real choir
  • Mark’s future projects
  • Collaborating on musical projects and avoiding arguments

Featured music within the podcast, kindly provided with permission by Mark Benis…

  • 7-43 to Rosewater
  • Once Upon a Time in Western Vespuccia
  • Night Walk
  • The Showdown
  • So Long, Partner
  • Flor Silvestre by Christiane Ramirez

You can download the full Rosewater Soundtrack on Mark Benis’ Bandcamp page.

The full transcript can also be downloaded…


🌍 WEBSITE:
–PIXEL REFRESH – LOVE OF RETRO GAMING & MODERN TECH
🎙️ SUBSCRIBE TO THE SHOW:
– Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube | More…
SUBMIT QUESTIONS FOR THE SHOW:
– Submit a question with a chance to feature on the Game & Gadget Podcast
🛈 FIND OUT MORE:
– What is the Game & Gadget Podcast?

🫶 SUPPORT THE SHOW…
– ☕ Ko-fi – Buy James a ‘thank you’ coffee
– 💰 Patreon – Become a supporting member on Patreon

✉️ EMAIL SUBSCRIBE TO PIXEL REFRESH:
– Latest Articles and Reviews via sent to you via Email
🎥 PIXEL REFRESH YOUTUBE CHANNEL:
– Pixel Refresh on YouTube
🔉 FREE GAME SOUNDTRACKS:
– ScummVM Music Enhancement Project

Original post link: Video Game Music with Rosewater’s Mark Benis – Game & Gadget Podcast #40, created by James Woodcock.
For even more content, visit Pixel Refresh - Love of Retro Gaming & Modern Tech.

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I am joined by Mike from vswitchzero, who has a fascinating YouTube channel dedicated to 90s retro PC hardware and gaming. In this podcast, we explore the fascinating history of this exciting era of 3D acceleration advancement with classic graphics cards including the 3Dfx Voodoo while delving into the repairs, nostalgia and the pitfalls of revisiting retro PC computing.

Topics include:

  • Commander Keen, Doom, Quake and the evolution of PC gaming hardware during the 90s
  • Introduction of 3DFX and Voodoo graphics cards, including personal experiences and significant technological leaps
  • Voodoo 2 SLI configurations and their impact on 3D gaming
  • Comparisons between 3DFX, PowerVR and other competing technologies of the time
  • Popular sound cards like the Creative Sound Blaster series and Yamaha DB50XG/SW60XG
  • General MIDI and enhanced gaming experiences through better audio fidelity
  • Mike’s Train Wreck Voodoo 2 repair
  • Issues with capacitor failures and maintaining vintage hardware
  • Benefits of modern retro PC projects and new hardware options mimicking retro systems
  • Insights into building and maintaining retro PCs versus using modern emulation tools like DOSBox
  • The joy of hardware repair and the satisfaction of reviving old systems
  • Early PC setups, the transition to multimedia PCs and the rise of CD-ROM drives
  • Reflections on the transformative era of PC gaming in the 90s
  • Ongoing retro hardware projects and the increasing value of vintage components

🌍 WEBSITE:
–PIXEL REFRESH – LOVE OF RETRO GAMING & MODERN TECH
🎙️ SUBSCRIBE TO THE SHOW:
– Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube | More…
SUBMIT QUESTIONS FOR THE SHOW:
– Submit a question with a chance to feature on the Game & Gadget Podcast
🛈 FIND OUT MORE:
– What is the Game & Gadget Podcast?

🫶 SUPPORT THE SHOW…
– ☕ Ko-fi – Buy James a ‘thank you’ coffee
– 💰 Patreon – Become a supporting member on Patreon

✉️ EMAIL SUBSCRIBE TO PIXEL REFRESH:
– Latest Articles and Reviews via sent to you via Email
🎥 PIXEL REFRESH YOUTUBE CHANNEL:
– Pixel Refresh on YouTube
🔉 FREE GAME SOUNDTRACKS:
– ScummVM Music Enhancement Project

Original post link: 90s Retro PCs with vswitchzero Interview – Game & Gadget Podcast #39, created by James Woodcock.
For even more content, visit Pixel Refresh - Love of Retro Gaming & Modern Tech.

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I am joined by Tony Warriner who is one of the founders of Revolution Software as we discuss more gaming, gadgets and technology both retro and modern.

Topics include:

  • Tony wants to play Elite on his BBC Micro, but the smoking capacitors have other ideas
  • James’ original Xbox had a hidden surprise, a leaking clock capacitor that nearly destroyed the console
  • Restoring James’ Commodore 64 – real dead bugs
  • The C64 Tapecart SD for fast loading cassette games in just a few seconds
  • The amazing Commodore 64 loading graphics and music
  • Importance of preserving the stories from those who experienced such big tech and software advances
  • The Sony PlayStation Vita with its stunning OLED display where sales flopped
  • The cleverness of the dual screen display of the Nintendo DS
  • Drooling over modern crystal replacement cases for retro consoles
  • SEGA Dreamcast modding with the GDemu and DreamPSU
  • The original power supply on the C64 is another danger!
  • The video tour of Tony’s collection of retro gear
  • ‘The Spectrum‘ hardware announced for emulating classic Spectrum titles
  • What is a ‘sensible’ retro collection purchase?
  • James’ lovely yet battered Amiga 500 purchased for £30

SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube

SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel Refresh
SUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget Podcast
FIND OUT MORE: What is the Game & Gadget Podcast

WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & Modern
EMAIL SUBSCRIBE: Latest Articles / Reviews via Email
PIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTube
FREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project

Original post link: Game & Gadget Podcast #38 – Original Xbox Ticking Disaster, PS Vita Beauty & More…, created by James Woodcock.
For even more content, visit Pixel Refresh - Gaming & Tech | Retro & Modern.

Original post link: Game & Gadget Podcast #38 – Original Xbox Ticking Disaster, PS Vita Beauty & More…, created by James Woodcock.
For even more content, visit Pixel Refresh - Gaming & Tech | Retro & Modern.

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I am joined by Alex Brown, programmer of an upcoming brand new beat-em-up 2-player game for the Commodore Amiga – Metro Siege. With the target platform the Amiga A500, originally released way back in 1987! Alex takes us through the journey of pushing the limits of the Amiga A500, the experience of programming with the Amiga custom chips and how this wonderful passion project will become a final release.

Topics include:

  • How Alex ended became a programmer
  • Alex’s favourite game influences
  • Why create a new game for the Amiga?
  • Pushing the limits of the Amiga A500
  • Taking the Amiga online with cross system online multiplayer
  • The art of releasing a beta or technical preview and gathering feedback
  • Keeping the gameplay smooth with 2 players, enemies and lush surroundings
  • Parallax scrolling, moving trains and what’s needed to achieve the results
  • Using modular character animation on the Amiga
  • Given extra life to a retro computing platform
  • The reason for the expansion memory of 512kb memory requirement
  • The programming resources available for the Amiga
  • The tricks of the trade for programming the Amiga
  • The software and tools for creating Amiga games
  • Emulation versus real hardware for testing
  • The size of the team and the understanding of the capabilities of the Amiga
  • The biggest challenge of getting the game to work
  • Why AGA has not been targeted… yet?
  • Ensuring there is an end goal to any “passion project”

If you watch the video version of the podcast, I have captured Metro Siege running from my own Amiga A500 (which mine does have Pistorm installed, but I have been assured it will still run great without one). You can find out more by visiting the Metro Siege website.


SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube

SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel Refresh
SUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget Podcast
FIND OUT MORE: What is the Game & Gadget Podcast

WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & Modern
EMAIL SUBSCRIBE: Latest Articles / Reviews via Email
PIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTube
FREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project

Original post link: New Metro Siege Game for Amiga Interview – Programmer Alex Brown – Game & Gadget Podcast #37, created by James Woodcock.
For even more content, visit Pixel Refresh - Gaming & Tech | Retro & Modern.

Original post link: New Metro Siege Game for Amiga Interview – Programmer Alex Brown – Game & Gadget Podcast #37, created by James Woodcock.
For even more content, visit Pixel Refresh - Gaming & Tech | Retro & Modern.

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I am joined by Tony Warriner who is one of the founders of Revolution Software and Aaron Fothergill previously from Argonaut Games and now with Shifty Eye Games as we discuss more gaming, gadgets and technology both retro and modern.

Topics include:

  • James’ visit to Tony’s retro computer and console collection
  • Tony spending money to get his retro collection connected to a modern display – OSSC, RGB cables, power cables etc
  • Mister FPGA costs versus retro hardware collections
  • Aaron positive thoughts (and excellent excuses) on the cost of collecting retro hardware
  • The Atari Falcon, the development kit for the Atari Jaguar
  • Aaron’s first computer, which he still owns!
  • Modifying old computers ROM chips and copyright risk
  • My brand new retro hardware portable device for less than £1
  • RGB cables everywhere!
  • The Apple G4 Cube USB flaw
  • Skiving to get into computer games
  • The inspiration of the ZX81 and micro computers
  • My fondness of the Atari 65XE 8-bit computer
  • Bye bye ICQ
  • Tony and Aaron invent Code Jenga
  • Development is hard
  • Manually typing code from old books and magazines – oh the typos!
  • Code in books, to disks on magazines to digital DLC
  • What happens to digital licensed content when you die?
  • The importance of archiving DLC and game patches
  • Licensing music for games
  • The cost of patching a console game
  • The beauty of Xbox Live Arcade and developing the first games
  • Playing Xbox Live Arcade version of Golden Eye on an Xbox 360 debug unit

Featured Atari Falcon image By F-Andrey, CC BY 2.0, Link


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SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel Refresh
SUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget Podcast
FIND OUT MORE: What is the Game & Gadget Podcast

WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & Modern
EMAIL SUBSCRIBE: Latest Articles / Reviews via Email
PIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTube
FREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project

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I am joined by Tony Warriner who is one of the founders of Revolution Software as we discuss more gaming, gadgets and technology both retro and modern.

Topics include:

  • James hunting for a SEGA Genesis in the USA
  • Broken Sword Reforged Kickstarter blasts through £50,000 target to over half a million!
  • Broken Sword 2 remastered?
  • Did Tony from Revolution Software realise Broken Sword on its original release would be so popular?
  • The design differences between Lure of the Temptress, Beneath a Steel Sky & Broken Sword
  • Balancing PC minimum spec and recommended levels in development of games
  • Sony PlayStation 5 Pro details leaked splitting the PS5 target specs
  • Triple AAA titles and layoffs in the industry
  • Netflix, Disney Plus etc and how we are cancelling subscriptions due to raising prices
  • The needless pain of grinding in a game to progress
  • Match 3 games and the lightning energy nonsense
  • Apple EU App Stores
  • Tony’s first article on Pixel Refresh, Beneath A Steel Sky Sets as Broken Sword Dawns – Revolution Book Preview
  • James’ article on Pixel Refresh, CRT TV for Retro Gaming – The Beauty, Buying, Repair & Despair
  • Acorn Pocket Book preview
  • YouTube Premium, if only they would separate YouTube Music
  • Apple Music for lossless, even on Android
  • Where is Spotify HiFi lossless audio??? Literally years since the original announcement
  • WearOS versus Tizen on smartwatches
  • Tony’s Apple Watch experience

NOTE: Tony or I lost connection at the very end, so the conversation goes a little odd as we wonder where the other person went :) Luckily the software locally records so Tony continued recording!


SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube

SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel Refresh
SUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget Podcast
FIND OUT MORE: What is the Game & Gadget Podcast

WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & Modern
EMAIL SUBSCRIBE: Latest Articles / Reviews via Email
PIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTube
FREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project

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I am joined by Aaron Fothergill previously from Argonaut Games and now with Shifty Eye Games, Martin Mulrooney of Alternative Magazine Online and Karl from Retro32 as we discuss more gaming, gadgets and technology both retro and modern.

Topics include:

  • What is BBS and how was it used?
  • BBS today on the Amiga
  • The joys and sounds of dial up internet and blocking for Grandmothers
  • Piracy software and the effects on development and livelihoods
  • Funny copy protection at level 10
  • Jetstrike release version not the final and included a serious bug
  • Jetstrike game featured Aliens “one in a million” chance though of seeing them!
  • How did we all use our first connections to the Internet?
  • The success of iTunes and iTunes Match against mp3 piracy
  • Broken Sword Reforged and AI as a tool
  • Our fondness of Tomb Raider 1-3 Remastered and its intentional limitations
  • How what is acceptable has changed over the years
  • Early gameplay mechanics

SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube

SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel Refresh
SUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget Podcast
FIND OUT MORE: What is the Game & Gadget Podcast

WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & Modern
EMAIL SUBSCRIBE: Latest Articles / Reviews via Email
PIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTube
FREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project

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I am joined by Tony Warriner who is one of the founders of Revolution Software and Karl from Retro32 as we discuss more gaming, gadgets and technology both retro and modern.

Topics include:

  • James’ experiences with emulator Gotek floppy drives for retro computers and the Atari 520 STFM
  • Tony’s experience of the Anbernic portable handheld RG35XX Plus
  • Challenges faced when updating the Anbernic device
  • Using original gaming hardware versus FPGA
  • Keeping retro computers and consoles alive
  • Discussion on the financial aspects of retro gaming, accessories and their cost
  • ScummVM now officially available on the Apple App Store
  • Various handheld devices for portable emulation
  • So many ‘mini’ devices bringing back our retro memories
  • The challenge of shipping a Steam Deck to Ukraine (the update)
  • Super Amigas?
  • How long would you need to learn to become a developer!
  • Tony’s new game demo coming soon…

SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube

SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel Refresh
SUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget Podcast
FIND OUT MORE: What is the Game & Gadget Podcast

WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & Modern
EMAIL SUBSCRIBE: Latest Articles / Reviews via Email
PIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTube
FREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project

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I am joined by Tony Warriner who is one of the founders of Revolution Software as we discuss more gaming, gadgets and technology both retro and modern.

Topics include:

  • James & Tony meeting in person for the very first time!
  • Crash Live 2023 Sinclair Spectrum event experiences
  • ZX Spectrum Vs C64 banter
  • ZX Spectrum Next explored
  • How to program the Z80 book
  • Tony is using Windows 11… We checked! (the dedicated macOS enthusiast)
  • Tony and Charles Cecil presenting at Crash Live 2023 regarding Artic Games / Revolution Software
  • Porting games in the 8-bit / 16-bit era
  • Mister FPGA Vs real hardware
  • The RG35XX and RG35XX Plus portable handheld consoles experiences
  • It’s difficult to send a Steam Deck to Kiev
  • What Tony is going to do with his ZX Spectrum Next for programming
  • Tony’s new game Wormhole Dungeon
  • What platforms could be targeted?
  • Remembering the SEGA Dreamcast
  • Broken Sword Reforged Kickstarter open for registration

SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube

SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel Refresh
SUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget Podcast
FIND OUT MORE: What is the Game & Gadget Podcast

WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & Modern
EMAIL SUBSCRIBE: Latest Articles / Reviews via Email
PIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTube
FREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project

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I am joined by Tony Warriner who is one of the founders of Revolution Software and Aaron Fothergill previously from Argonaut Games and now with Shifty Eye Games as we discuss more gaming, gadgets and technology both retro and modern.

Topics include:

  • The engineering conundrum of granny squares
  • You don’t have to be an expert in the field to write a game about a particular topic
  • Tony appears on more panels
  • Retro computers & consoles and inspiring the young
  • Unity Engine going downhill
  • The craziness of gaming marketing and advertising
  • The beauty of Apple skeuomorphism before iOS 7
  • Every operating system goes partially transparent
  • MacBook Pro 2015 craziness of design – goodbye ports, hello dongles
  • Collecting old phones and the battery bulging dangers
  • James gets himself another Commodore 64
  • The similarity of technology used on older retro computers
  • Disks surviving, discs rotting
  • Tony’s Amstrad CPC fixed and working
  • The loudness of 52x CD-ROM drives – spin spin spin!

SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube

SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel Refresh
SUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget Podcast
FIND OUT MORE: What is the Game & Gadget Podcast

WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & Modern
EMAIL SUBSCRIBE: Latest Articles / Reviews via Email
PIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTube
FREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project

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I am joined by Tony Warriner who is one of the founders of Revolution Software as we discuss more gaming, gadgets and technology both retro and modern.

Topics include:

  • Tony has been on an event panel and another to follow with Charles Cecil of Revolution Software
  • The Acorn Electron bargain £20 spend
  • So many 8-bit computers that didn’t make it!
  • Storing computers is harder than consoles!
  • Tony’s 8-bit computer collection
  • Collecting original retro computer boxes and using modern replicas
  • The Enterprise computer that failed
  • Real Amiga with PiStorm and a Raspberry Pi makes your CPU stupid fast!
  • All the versions of the Atari ST
  • The true joy of programming for the Motorola 68000
  • Tony wanting to write an Amiga game in the future
  • Programming between the different 16-bit computers
  • Broken Sword Reforged using AI and ‘real’ artists to increase the visual detail

SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube

SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel Refresh
SUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget Podcast
FIND OUT MORE: What is the Game & Gadget Podcast

WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & Modern
EMAIL SUBSCRIBE: Latest Articles / Reviews via Email
PIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTube
FREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project

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I am joined by Aaron Fothergill previously from Argonaut Games and now with Shifty Eye Games, Steve Ince who is an artist, game designer and writer working on games from Revolution Software such as Broken Sword and also a new guest to our podcast Rees from YouTube channel ctrl-alt-rees as we discuss more gaming, gadgets and technology both retro and modern.

Topics include:

  • Steve Ince discusses his retirement from gaming work
  • What games Steve has been playing now he has a little more time
  • Steve releasing yet more books!
  • The pain of the developer crunch time
  • Life as ctrl-alt-rees and his fascination with Atari
  • Atari ST and the MIDI capabilities
  • Computers for homework cough games!
  • Homework on an Acorn Archimedes A3010 and dot matrix printers
  • Atari ST and 32 person strong multiplayer games with MIDI connections
  • The horror when you realise what you have thrown away, and then it becomes valuable
  • Steve’s computer journey
  • Taking a high quality scan, reducing to 128 colours for PC, reducing to 32 colours for Amiga
  • A changing colour pixel for a convincing ‘blink’
  • Broken Sword on the Nintendo Wii
  • Rise of the Triads and the music of Lee Jackson
  • The ever growing retro community
  • Robin Williams suing Disney and the risk of the colour blue

Video recordings of the shows are also featured on the Game & Gadget Podcast YouTube channel…

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I am joined by Tony Warriner and Aaron Fothergill in our 28th podcast episode to discuss more gaming, gadgets and technology both retro and modern.

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I am joined by Tony Warriner in our 27th podcast episode to discuss more gaming, gadgets and technology both retro and modern.

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I am joined by Tony Warriner and Steve Ince in our 26th podcast episode to discuss more gaming, gadgets and technology both retro and modern.

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I am joined by special guest Jan Hofmeister, who restores and creates stunning high print quality retro game posters in this fascinating visual demonstration of his processes.

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I am joined by Tony Warriner in our 24th podcast episode to discuss more gaming, gadgets and technology both retro and modern.

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I am joined by Steve Ince and Aaron Fothergill in our 23rd podcast episode to discuss more gaming, gadgets and technology both retro and modern.

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I am joined by Tony Warriner and Aaron Fothergill in our 22nd podcast episode to discuss more gaming, gadgets and technology both retro and modern.

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I am joined by Tony Warriner and Aaron Fothergill in our 22nd podcast episode to discuss more gaming, gadgets and technology both retro and modern.

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I am joined by Tony Warriner and Aaron Fothergill in our 22nd podcast episode to discuss more gaming, gadgets and technology both retro and modern.

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I interview Tony Warriner and Martin Mulrooney, creators of a new book on Kickstarter covering the history of point and click adventure legends Revolution Software.

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I am joined by Tony Warriner and Aaron Fothergill in our 20th podcast episode to discuss more gaming, gadgets and technology both retro and modern.

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I am joined by Tony Warriner in our 19th podcast episode to discuss more gaming, gadgets and technology both retro and modern.

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I am joined by Tony Warriner, Aaron Fothergill and Stoo Cambridge in our 18th podcast episode to discuss more gaming, gadgets and technology both retro and modern.

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I am joined by Tony Warriner, Aaron Fothergill and Stoo Cambridge in our 17th podcast episode to discuss more gaming, gadgets and technology both retro and modern.

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I am joined by Tony Warriner in our 16th podcast episode to discuss more gaming, gadgets and technology both retro and modern.

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I am joined by Tony Warriner in our latest podcast episode 15 to discuss more gaming, gadgets and technology both retro and modern.

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I am joined by Tony Warriner in our latest podcast to discuss more gaming, gadgets and technology both retro and modern.

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I am joined by Tony Warriner and Aaron Fothergill in our latest podcast to discuss more gaming, gadgets and technology both retro and modern.

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I am joined by Tony Warriner to discuss more gaming, gadgets and technology both retro and modern.

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I am joined by Tony Warriner, Eugene Sandulenko and Aaron Fothergill to discuss more gaming, gadgets and technology.

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I am joined by Tony Warriner to discuss more gaming, gadgets and technology in the latest Game & Gadget Podcast.

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I am joined by Tony Warriner to discuss more gaming, gadgets and technology in the latest Game & Gadget Podcast.

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I am joined by Tony Warriner and Neil Thomas from RMC Retro to discuss gaming, gadgets and technology.

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Will Judd and Daniel Hughes join me to discuss the rivalry between 3Dfx and PowerVR among other tech discussions in the latest Game & Gadget Podcast.

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Tony Warriner and Steve Ince share their stories from working on Broken Sword with Revolution Software.

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Joined by Tony Warriner and guest Steve Lycett, we discuss topics that interest us both in gaming, gadgets and technology and whatever else comes in our mind.

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Joined by Tony Warriner, we discuss topics that interest us both in gaming, technology and whatever else comes in our mind

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I Interview Neil from the Retro Man Cave YouTube channel regarding retro computer repair and games.

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We discuss the impact and quality of Xbox One and PS4 four months after launch in the latest Game & Gadget Podcast.

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In the latest Game & Gadget Podcast, we discuss Sky's £9.99 NOW TV Box, Microsoft, Blackberry, Apple & even Ducktales Remastered.

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We discuss the recent E3 announcements from Microsoft, Sony & Nintendo, Windows 8.1 and Apple’s WWDC event.

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This is the very first episode of a new podcast series dedicated to gaming and technology known as the ‘Game

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Today over Skype I interviewed Dale Mugford, who is the co-founder of Brave New Code. This is Dale’s 3rd time

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Today over Skype, we recorded Monster Cast #19 – produced for the Console Monster website. Joining me in this latest

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Today over Skype I interviewed Leo Zullo, Managing Director of Wired Productions discussing eJay Pure – a free music creation

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Joining me today over Skype, Graham North – Commercial Director from Humax UK details the different television technologies, the services

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Joining me over Skype, Charles Cecil CEO of Revolution Software discusses the wonderful world of classic point and click adventure

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In my latest podcast, I interview Rob Landeros co-founder of Trilobyte Games and co-founder of Aftermath Media David Wheeler. Between

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In my latest podcast I interview Duncan Best (Marketing Director) and Simon Sauntson (Marketing Manager) from RailSimulator.com regarding their latest

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In my latest podcast, I interview Stephen Fern who is behind the Lost Kidz app that has just been released

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In my latest podcast, I interview developers Eugene Sandulenko, Arnaud Boutonné and Johannes Schickel from the open source software ScummVM.

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I interview Wil Stephens who is the Vice President of International Business Development for Boxee. Here he tells us all

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I host the latest Monster Cast for gaming website Console Monster, with guests Marty Greenwell and Ricky Lee Staines to

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This is the second Tech Depot Blog UK Podcast, hosted by James Woodcock. On this occasion, Andrew Breen joins me

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James: So before we begin, please tell us a little about yourself? Oded: I have been working for Microsoft UK

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In my 30th podcast I feature Dale Mugford, who is the co-founder of Brave New Code. They have created a

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On this latest podcast episode, I host this edition joined with guests Marty Greenwell and Tim Leigh. Covering the latest

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From episode 1 to 8, I hosted the Console Monster Podcast but due to lack of time and staff participation

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Paul Jackson, CEO of RailSimulator.com joins me again on my podcast to discuss the RailWorks Train Simulator, which is available

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From episode 1 to 8, I hosted the Console Monster Podcast but due to lack of time and staff participation

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In my latest podcast, I chat with Jon Fox who is the co-founder, mastermind and code monkey of IntenseDebate. With

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From episode 1 to 8, I hosted the Console Monster Podcast but due to lack of time and staff participation

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I interview Alex Ford, the Publishing Director from JustTrains.net regarding their rail simulator products plus add ons and also a

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Paul Jackson, CEO of RailSimulator.com joins me on the telephone to discuss the RailWorks Train Simulator, which is available predominantly

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The Yamaha UK Product and Promotions Manager James Sargeant has joined me in the latest Yamaha Personal Keyboard Owner audio

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In issue #21 of 360Zine, I interview Richard Earl, the Marketing Executive from Travellers Tales to discuss the slap ‘brick’

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In my latest podcast, Paul Scrivens better known as Scrivs’, Mike Rundle and Tyme White join me to discuss their

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In an agreement with HGZine, I have been given permission to release certain audio interviews I have recorded for the

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In 360Zine issue #17, I interview Graeme Boyd better known as AceyBongos. He is the Community Manager of Xbox E.M.E.A.

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In an agreement with 360Zine, I have been given permission to release certain audio interviews I have recorded for the

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In an agreement with HGZine, I have been given permission to release certain audio interviews I have recorded for the

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In an agreement with P3Zine, I have been given permission to release certain audio interviews I have recorded for the

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In an agreement with 360Zine, I have been given permission to release certain audio interviews I have recorded for the

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In the latest YPKO Podcast, Peter Baartmans joins me to talk about his role as a worldwide demonstrator for Yamaha

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I interview John Selogy, one of the team members involved in the new Social Bookmarking website dedicated to gaming named

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In our latest podcast (audio show), I interview James Sargeant, who is the Product Specialist from Yamaha UK. Discussing primarily

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In the second part of our debate of the Console Monster Podcast, myself (James Woodcock), John, Cat, Scott and Chris

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It has been a long time since the last Console Monster Podcast, however here is Part 1 of a debate

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The Yamaha UK Marketing Manager of the Electronic Keyboard Division, joins me on the phone to discuss primarily the new

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In June 2007, I interviewed Bernard Perry where he announces the new way of storing your sheet music digitally, which

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In the latest Console Monster Podcast, I interview Toby Allen, Assistant Producer from Sumo Digital, who are behind the Xbox

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This podcast was actually recorded in July of last year, but originally I was trying to present an edited version

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Recorded on Valentine’s Day, James Woodcock rips himself away from his girlfriend and Barrie Rogers away from his never ending

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With James Woodcock hosting, Barrie Rogers and Anthony Barker have a chat about the Game of the Year article written

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I interview Paul Thurrott regarding Microsoft’s latest operating system, Windows Vista. Paul is an independent journalist who loves to cover

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In this much shorter edition of the Console Monster podcast as we build up to Podcast #4 which will have

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Here is the 2nd Console Monster Podcast hosted by James Woodcock (yes that is me!). In this edition I decided

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Here is the very first Console Monster Podcast hosted by myself. Featured in the first edition is an introduction with

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It has been a while since I created a podcast, I do actually have one that is waiting for permission