The time of heroes was over. It was a time for … not-quite-so-heroes ! Join Dugongs and Seadragons, a live gaming podcast featuring an international collection of nerdy marine biologists playing Dungeons and Dragons.
The cephalosquad are on their way to Scholl Aubrecker to meet with The Baron’s Assistant, Greta… Sort of.
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The crew have found themselves in a bit of a predicament, surrounded by dead bodies and the authorities on their way. Time to plague a plan!
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The Crew Finds poor Herr Henrik, the scientist researching the poison that affected Edulis and Dr. Boggs, but unfortunately there is a catch. Hijinks ensue.
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Our very own Erin Anderson has successfully done a kickstarter campaign for her new adventure, Interrupted Internment. Which the D&SD crew came together to play test for her. Here is the very first Episode of the Playtest!
Interrupted Interment is a Dungeons & Dragons 5th Edition adventure for Level 5 characters where PCs discover the histories of their characters' former lives while creating an afterlife worth living! Characters must dig their way out of a sticky situation with a local necromancer, fight a greedy Count, and solve the mystery of their deaths all while being unable to show their faces.
This campaign features four unique undead types, each with their own illustrated character sheets. Walk through walls as a ghost, weaponize your zombie stench, raise your heal yourself with the blood of your foes as a vampire or disassemble and rebuild yourself as a skeleton!
The rest of the season will be put up on the Dugongs & Sea Dragons on Patreon, so subscribe there for more episodes as they come out:
https://www.patreon.com/DugongsAndSeadragons
The RCCC live plays are finally here. Our Second live play adventure is with the regular cephalosquad just after the fall of Imroc’s Hold (Season 1) where they are trying to determine why the Arronax commercial fisheries catches are dropping so dramatically. Starring Special Guest DM Andrew Kornblatt!
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The RCCC live plays are finally here. First, we will be doing a short aquatic adventure on the moon Europa, where a timelord known as the Corsair finds themself already arrived to a marine research station where something mysterious has befallen the crew.
Look for the official RCCC D&SD live play next week hosted by Andrew Kornblatt!!!
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After talking to their extra crispy witness, the team goes to figure out what the poison is that has affected Edulis and Dr. Boggs.
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Back from our shenanigans at Rose City Comic Con, we have a special episode of Dugongs and Rum Flagons where we talk about science, the Con, and the fact that we have recently hit 300 episodes!!!
Look for the RCCC Live Plays to come out sometime in the next couple weeks!
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In Preparation for our sessions at Rose City Comic Con we have a session zero Character creation Special for you all. We are doing a special game that will take place on the Moon of Europa Using the Sci-Fi 5e Dr. Who based system – Doctors and Daleks!
Look for the Live Play to come out sometime in the next couple weeks!
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Hey D&SD Fans,
You may have noticed we haven't been posting for the last few weeks. We just wanted you to know that this is because our DM and producer, Travis, has been dealing with a death in his family and has been unable to get anything done during this time. We wish him our sincerest condolences and we have been giving him the time he needs to get other parts of his life together.
In the meantime, we have been busily preparing for Rose City Comic Con in Portland, Oregon, where we will be hosting two live play panels, one for D&SD, and a sci-fi panel using the Doctors and Daleks System! Tomorrow we will be posting a special, session zero character creation episode for the sci-fi episode! so you have something to look forward to if you see us at RCCC, or to enjoy before you get to listen it the session here on our podcast in the coming weeks.
Thanks so much for your patience, and we excited to do more for you in the future!
Sincerely,
The Dugongs and Sea Dragons Team!
The Cephalosquad catch up with the extra crispy administrator and try to coax some information out of him.
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The Cephalosquad continue their thrilling chase down the hospital corridor to catch up with the deep fried administrator.
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The Cephalosquad track down the still living university administrator and begin a thrilling chase to catch up with him.
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Lucien has a moment of nausea that ends up coming to a hilarious end.
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The crew spends their time trying to figure out the mysterious goo, doing some barroom science, and unfortunately ends on a low note.
Happy 300th episode to the D&SD Crew!!!
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The crew flee the scene and decide to lie low in an undergraduate bar. Daisy begins to analyze the mystery goo.
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The crew managed to get the crowd out of the building and starts looking for clues as to why the fire happened. Lucien does what he normally does, and lucks out.
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Herr Findlass’ lecture was really brought the house down… in flames… and now the crew is trying to save the mob from themselves.
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Finally the lecture day has arrived and Herr Findlass puts on a memorable performance.
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The crew of the cephalosquad get caught up on what has happened at the calypso while they were away, and argue about whether or not clams should be in cocktails.
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Welcome Dear Listeners to the live at AwesomeCon 2024 Dugongs and Sea Dragons special 2 part episode!
In the thrilling conclusion to part one of our special, the crew discovers the circus is not what it appears to be, and hatches a plan to help.
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Welcome Dear Listeners to the live at AwesomeCon 2024 Dugongs and Sea Dragons special 2 part episode!
In this part, part of the crew decides to go on a relaxing break to the circus while preparing for Herr Findlass’ lecture.
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The Cephalosquad has a much needed break and begins helping out their old friend Herr Findlass prepare for his lecture on Lumindinium!
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The cephalosquad head home for some much deserved rest, payment, and to figure out what to do next.
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The cephalosquad finally figure out what is in the vat of acid, and discover some mysterious clues about the false Captain Scrimshaw.
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We do a long prologue to get people caught up on this whole section of the adventure and then join our crew on the deck of the blackfish while they try to pillage the Vessel.
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The battle with the fraudulent scrimshaw and his Kraken comes to an end. Hilarity ensues as they crew starts tying up loose ends.
Apologies for the poor audio quality, we lost our original recording and had to complete it from individual backups. I’d like to say it won’t happen again in the future, but we are not great at learning from our mistakes. I mean it took us 2 sessions to open a door once.
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The Battle with the fraudulent scrimshaw rages on. The fraud looks like he’s on the ropes, but he has another trick up his sleeve.
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The Crew finally run into the Fraud and begin their battle!
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After a long tale from the real captain scrimshaw, the crew heads above decks to see if they can find the fraud!
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Hey Folx, Sorry for the missing episode this week. Our lead production team - well, just Travis really, got sick and didn't get anything out. However, we whipped him extra hard until he finally said he was better, and now he's back at the production mill producing those sweet, sweet, D&SD episodes. Something will be out on 25 March.
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Some of the crew are hanging out and talking about the Discovery Channel Documentary Sharks Vs. Dolphins: Bahamas Battleground!, which features our favorite cast member, Dr. Frances Farabaugh.
We will be on a small hiatus whilst a bunch of us are busy doing a live filming at Awesome Con in Washington DC, on Sunday 10 March. We will be back on regular podcasts starting on the 18th.
Please support Dugongs & Sea Dragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
Some of the crew are hanging out and talking about the Discovery Channel Documentary Sharkano, which features our favorite cast member, Dr. Frances Farabaugh.
We will be on a small hiatus whilst a bunch of us are busy doing a live filming at Awesome Con in Washington DC, on Sunday 10 March. We will be back on regular podcasts starting on the 18th.
Please support Dugongs & Sea Dragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
The cephalosquad comes face to face with the real Captain Alexander Scrimshaw, who also happens to be the quarry of Marmo, which unfolds into a tragic tale.
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The cast comes together to do the secret santa, satan, satin, sanchez… seter? Holiday gift giving thing.
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The crew finally comes face to face with the infamous Captain Scrimshaw!
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The Cephalosquad tries to talk to a dead guy and a whale, the cast spends a bunch of time talking science.
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The Cephalosquad finds themselves surrounded by a group of were-sharks, and attempts to parlay.
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Some of the D&SD Crew are doing a commentary on Vox Machina and hilarity ensues.
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The Crew head out to deal with Scrimshaw’s problem, but take a stop and talk to some dead whalers first.
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Happy Holidays ya’ Filthy Animals!
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The cephalosquad hash out an agreement with scrimshaw.
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The cephalosquad make it onto the boat and find the Elusive Captain Scrimshaw!
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In preparation for this year’s Dugong’s Cast Secret Satan, we are posting up last years’ D&SD cast get together to exchange gifts and make guesses.
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The crew finds the Blackfish, manages to get aboard despite (boring) complications.
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Halloween Special: Manners & Madness Episode 3 - A dinner party
"It's a truth, universally acknowledged that an investigator in possession of a mystery, must be in want of an eldritch horror!" For the spooky season, Dugongs and Seadragons is proud to present the finale of a special 3-part series set in Regency England.
Our investigators Lydia (Erin Anderson) and Alistair (Andrew Kornblatt) found what seemed to be a severed arm and a mysterious tunnel in the crypt of the church. What will they discover, and will they be able to make it back to the vicarage in time to dress for dinner?
To listen to the creation of the characters and Lydia and Alistair's first adventure together, please go to https://www.patreon.com/DugongsAndSeadragons
The adventure used the Call of Cthulhu 7th Edition rules, and the Regency Cthulhu and Hosts and Hostility books published by Chaosium. Background music is by Tabletop audio.
Halloween Special: Manners & Madness Episode 2 - An investigation
"It's a truth, universally acknowledged that an investigator in possession of a mystery, must be in want of an eldritch horror!" For the spooky season, Dugongs and Seadragons is proud to present a special series set in Regency England.
Join our investigators Lydia (Erin Anderson) and Alistair (Andrew Kornblatt) in 1790s England. After a midnight scare and a fitful night's sleep, the investigators play a visit to the village. What will they discover..?
To listen to the creation of the characters and Lydia and Alsitair's first adventure together, please go to https://www.patreon.com/DugongsAndSeadragons
The adventure used the Call of Cthulhu 7th Edition rules, and the Regency Cthulhu and Hosts and Hostility books published by Chaosium. Background music is by Tabletop audio.
"It's a truth, universally acknowledged that an investigator in possession of a mystery, must be in want of an eldritch horror!"
For the spooky season, Dugongs and Seadragons is proud to present a special series set in Regency England.
Join our investigators Lydia (Erin Anderson) and Alistair (Andrew Kornblatt) in 1790s England, as they receive an invitation to visit a friend at a nearby vicarage, for a pleasant holiday in the Somerset countryside...
To listen to the creation of the characters and Lydia and Alsitair's first adventure together, please go to https://www.patreon.com/DugongsAndSeadragons
The adventure used the Call of Cthulhu 7th Edition rules, and the Regency Cthulhu and Hosts and Hostility books published by Chaosium. Background music is by Tabletop audio.
The crew heads out to sea until the Syndicate Heat dies down. They head out to find the mysterious ship Blackfish and stop its harassing of whalers.
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The crew has managed to stabilize Edulis and search for information on what could be causing his deep coma.
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We’re on strike in support of the Writers Guild of America (WGA) and the Screen Actors Guild - American Federation of Television and Radio Artists (SAG-AFTRA).
However, the strike ended last week, so Hooray! This is the last one, where we are playing a game of “When we last left our Heroes” Mad Libs, and the cast try to remember what it was that they did… 6 weeks ago.
THIS EPISODE CONTAINS SPOILERS, THE KIND YOU CAN’T UNHEAR. LISTEN AT YOUR OWN PERIL!!!
We’re on strike in support of the Writers Guild of America (WGA) and the Screen Actors Guild - American Federation of Television and Radio Artists (SAG-AFTRA).
So all you are going to get from us is random science chatter until the strike is over.
Please support the strike.
We’re on strike in support of the Writers Guild of America (WGA) and the Screen Actors Guild - American Federation of Television and Radio Artists (SAG-AFTRA).
So all you are going to get from us is random science chatter until the strike is over.
Please support the strike.
We’re on strike in support of the Writers Guild of America (WGA) and the Screen Actors Guild - American Federation of Television and Radio Artists (SAG-AFTRA).
So all you are going to get from us is random science chatter until the strike is over.
Please support the strike.
We’re on strike in support of the Writers Guild of America (WGA) and the Screen Actors Guild - American Federation of Television and Radio Artists (SAG-AFTRA).
So all you are going to get from us is random science chatter until the strike is over.
Please support the strike.
We’re on strike in support of the Writers Guild of America (WGA) and the Screen Actors Guild - American Federation of Television and Radio Artists (SAG-AFTRA).
So all you are going to get from us is random science chatter until the strike is over.
Please support the strike.
We’re on strike in support of the Writers Guild of America (WGA) and the Screen Actors Guild - American Federation of Television and Radio Artists (SAG-AFTRA).
So all you gonna get from us is random science chatter until the strike is over.
Please support the strike.
Edulis has been attacked, and the crew are trying to figure out what is going on.
Please support Dugongs & Sea Dragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
Special Call of Cthulhu Episode, from our resident GM Chris Parsons.
The Rest of the Episodes will be released on our Patreon later.
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The crew makes their way back into town and runs into the dreaded syndicate.
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On their journey home the cephalosquad finds themselves seeking shelter from a torrential rainstorm.
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The Cephalosquad get organized to leave on their quest to return the precious Lumindinium to Herr Findlas.
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The Cephalosquad goes into the wilds of Lamordia in search of the lumindinum shipment for Herr Findlas, and finds themselves in a fight.
Also, introducing our newest player, Dr. Andrew Thaler as Patches Tenderfoot
And a special surprise in the character intros!
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The crew manage to get a quest from the Admiral of the whaling fleet, and then decide to head out in search of Herr Findlas’ precious glowing rocks.
Plus a sneak peek into a new PC that will be playing in D&SD starting next week!
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The crew spend the rest of the day searching for Jalbreth, only to find themselves at the tavern once again.
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The crew continue their search for Jalbreth at the library of Biology and Medicine, and find some new and wonderous critters.
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The cephalosquad goes on a journey to find Jalbreth. Searching the Library of Technology and Engineering, Daisy gets trapped in happiness and Marmo freaks out.
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The crew try to figure out how to deal with the Ludendorf administrative staff.
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Lucien and Daisy spend an evening making their ship into a dance club, and then the crew go out to try and find out more about the university.
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The crew try to leave the breaking wave Tavern after giving Darhana too much vodka, hilarity ensues. Please drink responsibly folx.
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The crew finally make a decision on their quest, and then decided to go to the pub.
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The Cephalosquad finds themselves being helped by a mysterious stranger.
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The crew hangs out with the Schult of Ludendorf and runs into a mysterious figure.
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The Crew make it to a mysterious city of whales, ships, and steam.
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The D&SD crew come together to actually talk about levelling up, but get sidetracked again by what a fish is, and how to speak to plankton and kelp.
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The crew takes a moment to talk about the game after having levelled up, but ends up just talking about who they would cast in Lord of the Rings if it was all MCU actors, Canadian actors, or Muppets.
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The Cephalosquad faces off with the evil revenant Captain Calibrand to save the soul of Pails the Cabin Boy.
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The crew finally manages to finish their exploration of the ghost ship and enters the hold to face the evil captain Calibrand.
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The crew meeting Slicer, the ships cook, and his associate, pointy. They are invited to dinner but have to battle to not be the main course.
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The Crew has a short respite and scours the rest of the deck, only to find the kitchen.
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The Cephalosquad keeps picking the wrong doors and chests. Horror, and fun facts about maggots, ensues.
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The Cephalosquad Meet a young zombie on the other side of a door.
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The exciting finally to the House of Lament campaign. Will our heroes perish or perhaps suffer something worse?
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The House is awake and Dalk Dranzorg rises from his shallow grave, hungry for Halvhrest blood.
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Our team of investigators continue to explore the house, stumbling onto a children's room complete with the usual beds, toys, and full skeletons. Meinwhile, Abby's imaginary tea party goes suddenly awry.
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Our investigators check out the third floor hoping to find a way into the top of the tower. Lady Carmine ‘acquires’ more trinkets.
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Alexi’s dreams come true as they finally find some animals in the house, unfortunately, the Gremishkas attack and a fight begins. The tower is investigated as far as they are able and art is destroyed.
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Another seance reveals more of the House’s history as well something that might help stop the eternal war between the ghosts here. Our investigators head down to the basement where they are approached by something that is definitely not a cat.
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Welcome to a new Dugongs and Seadragons spin off series set in the arid desert world of Athas and Dark Sun.
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The investigators head upstairs to find the witch stone that the ghost of Theodora told them to find. What will happen when the clock strikes thirteen?
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Welcome to a new Dugongs and Seadragons spin off series set in the arid desert world of Athas and Dark Sun.
Please support Dugongs & Sea Dragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
Fighting breaks out over a muffin in the kitchen as a hand from the chimney strikes out. Meanwhile, Abby finds a new and definitely not haunted friend.
Please support Dugongs & Sea Dragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
Welcome to a new Dugongs and Seadragons spin off series set in the arid desert world of Athas and Dark Sun.
Please support Dugongs & Sea Dragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
The ghost of Theodora, the late lady of the house, appears above the spirit board to warn of death and despair. How will our investigators handle this information and will they be able to release her spirit from this place? Or will they just get distracted again?
Please support Dugongs & Sea Dragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
Welcome to a new Dugongs and Seadragons spin off series set in the arid desert world of Athas and Dark Sun.
Please support Dugongs & Sea Dragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
Some of the Crew and Guest DM Josh DV get into some Halloween fun playing “The House of Lament” Adventure found in “Van Richten’s Guide to Ravenloft.”
Please support Dugongs & Sea Dragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
Welcome to a new Dugongs and Seadragons spin off series set in the arid desert work of Athas.
Please support Dugongs & Sea Dragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
Some of the Crew and Guest DM Josh DV get into some Halloween fun playing “The House of Lament” Adventure found in “Van Richten’s Guide to Ravenloft.”
Please support Dugongs & Sea Dragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
Welcome to a new Dugongs and Seadragons spin off series set in the arid desert work of Athas.
Please support Dugongs & Sea Dragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
The Cephalosquad managed to survive the fight with the undead crew only to find themselves searching the upper decks, using Jalbreth’s X-Ray vision, and trying to figure out what do with a penguin.
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Welcome to a new Dugongs and Seadragons spin off series set in the arid desert work of Athas.
In this bonus episode you get to peak behind the curtain as the new player character Lug the Half-giant is created.
Please support Dugongs & Sea Dragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
Welcome to a new Dugongs and Seadragons spin off series set in the arid desert work of Athas.
Please support Dugongs & Sea Dragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
The Cephalosquad finds themselves in a battle against undead horrors.
Please support Dugongs & Sea Dragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
Welcome to a new Dugongs and Seadragons spin off series set in the arid desert work of Athas.
In this episode we learn about our new adventurers.
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The Cephalosquad follow the animated severed finger from the strange island through the mists into a frozen land.
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The Cephalosquad make it out of the lighthouse dungeon with a severed finger in a jar and a new direction to follow. Now they just need to get the crew back in order and set sail…
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The makes it to the end of the Dungeon and finds out what has been locked away.
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The Cephalosquad does battle with a Giant Trilobite, which leads to unexpected consequences.
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The Cephalosquad get themselves into trouble with a trap and a trilobite.
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The Cephalosquad get the lighthouse up and running only to find an entrance that goes deeper below the lighthouse
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The Cephalosquad duke it out with a undead specter and then fix up a lighthouse.
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The Cephalosquad tries to decipher some ancient writing and uses it to explore the ravine below the lighthouse.
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The Cephalosquad continue to search the mysterious lighthouse.
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The Cephalosquad have moved from the beach and have started to explore an ominous lighthouse at the top of the Island’s cliffs.
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Join us for our full length Awesome Con 2022 special featuring some of the regular crew and some special guests!
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The crew at D&SD get together to chat about the show in celebration of episode #200 making its debut.
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The Cephalosquad investigate distressing screams from the crew that ashore.
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The crew does a mapping of the mysterious island and heads off to sleep for the evening, only to be treated to a unexpected awakening.
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The crew make it to an island with a new shipwreck that looks suspiciously like the Terror and the Cephalosquad face a series of horrific revelations, especially Lucien!
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The Dugongs and Sea Dragons Crew did a presentation at Science Talk ’22 in Portland, OR called “Dugongs and Sea Dragons: Science Communication Through Games Podcasting.” Where we talk about how we started D&SD, what we set out to do, how we are doing with it, a short example adventure, and a Q&A period at the end. This is uncut 90ish minute presentation for your enjoyment.
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Part 3 of our Science Talk 22’ presentation: The thrilling conclusion of our adventure where our heroes go out to parley with a group of tide giants that have potentially been done wrong. Followed by questions from the audience at the panel.
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Part 2 – Our heroes are on a quest to find out about the missing ship and learn more about the mysterious malefactors, The Tide Giants! Which actually appear to be a peaceful group defending their own territory and demanding reparations for the damage caused by the fishing fleet.
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Check in with us for the next few weeks for our live at Science Talk ’22 special!
Part 1 – How Dugongs and Sea Dragons got here and the start of our adventure! The Cephalosquad are called in to deal with the mysterious loss of ships and the kidnapping of Carl’s tavern Chef.
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The Cephalosquad finds themselves lost in a desolate sea with nothing around them for miles and miles.
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The Cephalosquad enters the silent maelstrom.
Thanks to all our supporters for making it possible to do 200 episodes! Here’s to 200 more!
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Everything is in place for the expedition and its time to have an official ship naming ceremony and a gigantic party, for tomorrow we head to the maelstrom!
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The Cephalosquad have hired their crew, outfitted their ship, and all that is left is to have on banging fare thee well party… However, meetings get in the way of the planning efforts.
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The Cephalosquad hosts a talent competition to hire people for their ship. Pepper hosts and live scries commentary to the sword coast.
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The Cephalosquad argue about who is going to be in what roles aboard their new ship. But they are interrupted by Edulis having come back from a successful shopping trip.
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The crew at D&SD get together for a behind the scenes episode of shopping for magic items and empire building. Please support Dugongs & Sea Dragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
Once again the Cephalosquad is roped into a meeting that could have been a "sending" spell. Unfortunately for them, the Arronax government isn’t up with the magical times. Please support Dugongs & Sea Dragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
D&SD is taking a quick break before we get into season 2 for real to introduce the new characters in our game. Today we are going to learn more about Dr. Josh Drew’s Character – Jalbreth Halbershad. Please support Dugongs & Sea Dragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
D&SD is taking a quick break before we get into season 2 for real to introduce the new characters in our game. Today we are going to learn more about Dr. Heather Penney’s Character – Daisy Bumbershoot. Please support Dugongs & Sea Dragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
The final battle with Braxton Creedy is upon us! Please support Dugongs & Sea Dragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
The Cephalosquad track down the sinister Braxton Creedy and begin the contest to take his soul.
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After getting Carl and The Porter to help in their quest to compete with against Braxton Creedy, the Cephalosquad heads to the thirsty devil to seek more info and find their quarry.
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The Cephalosquad finishes up their reading and they decide to get some outside help from a friend.
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Marmo has recruited the cephalosquad to assist in his soul repo activities and the crew is looking into how they can collect the soul of Braxton Creedy.
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Hey Folx,
Travis here, your friendly D&SD DM and producer.
The cast and crew are taking a short break over the holidays and we will continue with new episodes starting January 10th.
In the meantime, we wish all of our listeners a very happy holidays, whatever you may celebrate may it be filled with happiness and joy!
Marmo is back and more lawyer-esque than ever. However, he now has a serious set of contracts to deal with, and the cephalosquad is going to have to help him outdrink the living dead.
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After meeting with Daisy Bunbershoot, the newest member of the group, the cephalosquad find themselves being asked for help by an old friend.
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A new season, a new DM, and a few new characters fill up our first episode as our heroes heroically show up to a epic… meeting.
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After a 3 months in real time and 6 months in game time the Cephalosquard are getting the band back together for a new series of adventures, with a surprise twist!
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Hi Folx, welcome to this very special unabridged version of the past of Dugongs and Seadragons miniseries: A workshop titled “Dugongs and Sea Dragons: Using Game Play and Storytelling to Engage Diverse Conservation Voices” organized by Josh Drew of the State University of New York College of Environmental Science and Forestry, and Chris Parsons of the University of Exeter. The episode has the full introduction, one-shot adventure, and post adventure Q&A period.
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Welcome back to the Student Conference on Conservation Science – New York, workshop “Dugongs and Sea Dragons: Using Game Play and Storytelling to Engage Diverse Conservation Voices”
Thanks for joining us for episode three. Last week our heroes had managed to find a clue to declining battle crabs from the fishing merchant Ben Riggins. Riggins gave them the address of a warehouse in the fishing district. The address was from a person that was speaking to Riggins about making a trap for catching battle crabs. Let’s see what they discover…
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Welcome back to the Student Conference on Conservation Science – New York, workshop “Dugongs and Sea Dragons: Using Game Play and Storytelling to Engage Diverse Conservation Voices”
Thanks for joining us for episode two. In our previous episode, we had gone over the details of the study we are publishing, did the long introductions to all the people that participated the workshop game and finished with the narrative introduction to the game. Today, we are going to get into the game. The game is meant to show our workshop listeners that even complex conservation issues can be approached with the shared storytelling of D&D to help people understand the thinking behind these issues.
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Hey folx and welcome to a special series of Dugongs and Seadragons. We are between season 1 and two right now and during this time The dugongs and seadragons crew had an opportunity to do a workshop on how to use table top roleplaying games like Dungeons and Dragons to help engage people in conservation.
The workshop was done virtually at the Student Conference on Conservation Science – New York, through the Center for Biodiversity and Conservation at the American Museum of Natural History. The workshop was 2 and a half hours long, but we have edited it into three 25-40 minute episodes to be release over the course of November.
We really hope you enjoy learning about how the crew here at Dugongs and Seadragons have managed to come up with a way to use our passion for D&D into a way to share our passion for the ocean and conservation.
For those of you just joining us on D&SD, we want to thank you for taking the time to listen to the important research we have been doing to see if we are really having an impact on marine science and conservation education. For are already devoted listeners, please note that the editing of this workshop was limited to removing the Um’s and Uh’s so you are going to get to see a glimpse into all the random shenanigans we chatter about during an episode, and if you want to listen to more of these randomness, you can sign up for our patreon, where we keep a library of all the unedited episodes. This month’s adventure is also a cannon to the Dugong and Seadragons’ world, and takes place between season 1 and season 2.
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Season 2 is going to be starting in December and we are taking a moment to get to know the Players and Characters from Season 1 that will be joining us in Season 2. This week we will be talking to Andrew Kornblatt about Marmo Marius the halfling bard lawyer and Captain Edulis the half sea-elf fighter.
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Season 2 is going to be starting in December and we are taking a moment to get to know the Players and Characters from Season 1 that will be joining us in Season 2. This week we will be talking to Erin Anderson about Darhana the Kelp Forest Druid.
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Season 2 is going to be starting in December and we are taking a moment to get to know the Players and Characters from Season 1 that will be joining us in Season 2. This week we will be talking to Francis Farabaugh about Cali the Aasimar Bard and Pepper the puckish Gnome Paladin
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Season 2 is going to be starting in December and we are taking a moment to get to know the Players and Characters from Season 1 that will be joining us in Season 2. This week we will be talking to Dr. Chris Parsons about Lucien Darke, the Tiefling Warlock.
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Our heroes manage to escape with their lives from the horrors beneath the city of Aquae Sulis in our terror et tentacula finale.
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After a horrific trek through the dark fraught with peril, our heroes finally meet their most vile challenge yet.
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Our heroes are still wandering aimlessly in the dark, but stumble upon some clues to forbidden knowledge… and a waterfall.
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Our heroes manage to escape their pursuers. Unfortunately, they end up wandering in the dark looking for a way out and they don’t exactly find what they are looking for.
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After the final battle of the night proved to be a bit too much for our heroes, they make a daring escape through the baths… unfortunately it is not a clean getaway.
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Our heroes are facing their second battle and gain a glorious feast before their final battle of the night.
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Our gladiator heroes have completed their initial training and are facing their first battle.
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Season 1 has come to and end here at Dugongs and Seadragons. While we are preparing for season 2, we have a few fun things from the archives we are going to throw your way. The first is a Call of Chuthulu adventure set in ancient Rome.
In this first episode we meet our heroes as they are being carted to their new home, as gladiator slaves.
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After a daring escape the cephalosquad make their way back to Imrock’s hold and only have one final task – to get the other captains to sign onto their pirate republic.
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The cephalosquad has defeated the evil wizard Zensil and his evil otherworldly minions! Huzzah! Unfortunately, Zensil’s lair was only held together by his magical will, so now the cephalosquad are 2 miles below the surface of the ocean, in a lair that is collapsing around them… This sounds like a good time for a dramatic escape!!!
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This week, we here at Dugongs and Sea Dragons are super excited to give you a sneak peek into a new series that will be available only to our Patreon supporters. With the expert DM skills of one of our Patreon Supporters, we are going to be entering the Dark Sun campaign setting, originally released during D&D second edition by TSR© - a world of sun, sand, silt, and survival. Welcome to Dune Gangs and Dust Devils.
We will be releasing the episodes as they are edited onto our Patreon site. To access them, sign up as a supporter here:
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The cephalosquad is locked in a fierce battle with the evil wizard Zensil in this hour-long unabridged battle.
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The cephalosquad has reached the evil wizard Zensil’s secret lair!!!
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The Cephalosquad has made it to the center of the maelstrom and begins preparing to descend into the plane of sorrow. However, because it’s basically just another type of doorway, it takes them a while to figure out what to do…
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The cephalosquad continues its path towards the isle of the abbey in search of Zensil. Along the way, the group’s suspicions are confirmed, as they come across a flotsam of the undead, plus a confirmation from an old friend.
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The cephalosquad take the clues they have about Zensil and set sail for the sunken ship off the coast of Baysite. However, a series of mystical events lead them off course, back to where much of this started. Whilst pursuing Zensil, we discover Lucien charting a course to romance…
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The cephalosquad wakes up and takes a short pause as Lucien discovers another excuse to not wear a shirt – a quarter sized hole in his shoulder. After much experimentation by Leo and his lovely assistant, the random drunk longshoreman that was within reaching distance, Pepper decides to go and get a responsible adult… but can only find Carl.
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After ruling out all the likely locations of Zensil in or around Imrock’s hold, the cephalosquad resort to more desperate measures of investigation. Pepper has a divine revelation, Carl gets drunk enough to talk to his god, and The Porter reads not one, but TWO books.
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After getting everyone to agree that Zensil needs to be dealt with, the cephalosquad have their jobs cut out for them as they must try and find the wizard. Unfortunately, Zensil is not interested in being found, and all the clues left behind are muddied and cryptic.
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The cephalosquad make it back to Imrok’s hold and find themselves greeted by captains Teldarr and Gasteban. Things get a little crazy when Volgrom the mighty kicks down the door, but he ends up holding hands with Marigold and they all agree that Zensil must be dealt with.
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After a quick switch to Lucien, Porter, Carl, Pepper, and Malthus sending out their messages to the pirate captains, Gasteban and Telldar, we find the Cephalosquad rushing off to avenge the death of Dharna’s octopuses. This thrilling chase filled with logistical organization and lots of arguing is almost as thrilling as opening a door! Until they find their quarry.
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Reunited with their past companions, the cephalosquad realize too late that they were being spied upon. After dispelling the scrying Lucien, Carl, Pepper and The Porter try to figure out a way to negotiate a peaceful end to the upcoming battle. Dharna gets bored and goes outside to play. Cali and Leo try to have a tender moment between friends, only to have it ruined by a dead octopus.
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The Cephalosquad prepare to parlay with the incoming Armada. They are ferried out to the Glaucus, get their ship repaired, make it to the Armada, and are reunited with some of their long-lost friends. Unfortunately, this all goes awry at the last moment when they realize their sweet reunion has been spied upon.
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The Cephalosquad managed to slip out of battle, but at what cost? Zensil Disappeared and Marmo’s dead. Our downtrodden adventurers collect their evidence and head back into the castle only to be arrested upon arrival. Through some cunning persuasion and absolutely no help from Lucien they manage to save their skins and prepare to parlay with the incoming Armada that is set to raze Imroc’s Hold to the ground.
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Hey Folx, Travis Nielsen here. In addition to voicing The Porter and Carl S. Berg, I am also your friendly neighborhood D&SD podcast producer.
The cast and crew here at D&SD have been talking, and we have realized that we have been leaving a lot of loose ends in the storyline of season one. As devoted nerdy-stuff fans ourselves, we know how much these loose ends can really bug our devoted listeners. With that in mind, over the coming year we will be doing our best to tie up loose ends as we begin season two.
In today’s episode we join Marmo Marius in a library beyond space and time.
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Have a loose end you want us to tie up, please sign up for our patreon at the $5 a month level and you can tell us which loose end you want us to tie up next!
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The cephalosquad has finally come face to face with the villain Zensil, who has trapped Marlene (Marmo’s significant other, um… partner, um… love interest… Look we don’t like to put labels on things here). After a tragic strike from the Deep ones, Zensil disappears, and the cephalosquad get the second wind the never wanted.
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The cephalosquad has finally come face to face with the villain Zensil, who has trapped Marlene (Marmo’s significant other, um… partner, um… love interest… Look we don’t like to put labels on things here) for his foul schemes. The battle rages on, and the villains struck back!
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The cephalosquad has finally come face to face with the villain Zensil, who has trapped Marlene (Marmo’s significant other, um… partner, um… love interest… Look we don’t like to put labels on things here.) for his foul schemes.
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Finally, the cephalosquad is reunited with Lucien and Marigold. However, time is running short, Marlene’s life is in peril, and our team of somewhat intrepid heroes still cannot figure riddle of where Zensil is. Once again stymied by an inanimate object, the cephalosquad finally get a (somewhat anticlimactic) break, which leads them closer to their goal.
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The cast of the Dugongs and Seadragons Get together to talk about the amazing adventure that has been 100 episodes!!!
Spoilers for Episodes 0-100
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The cephalosquad become obsessed with the riddle of where Zensil is, and do their best to figure out what is happening in the rooms they haven’t explored… Only to go back to the rooms that they have explored to try and decipher the mystery of some grooves in the floor put there by some unknown means. Oh, and Daharna sends a seagull to talk with Lucien and Marigold, which finally make it to the citadel at the end of the episode.
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The cephalosquad is back in full swing. Marmo goes full Leroy Jenkins into the castle in search of his beloved Marlene. The rest of the gang catch up and they discover they are in a series of hallways with their arch nemeses – doors. After some searching the squad decides to unlock the prize behind door number 2 with hilarious results. Meanwhile, Lucien and Marigold stand around and then agree to go for ice cream.
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After our brief hiatus of Smauglock Holmes and loose ends episodes the cephalosquad are back to their regular hijinx! Lucien and Marigold get the slaves back to the Smuggler’s rest Inn and get started on having a makeover party. The rest of the part goes spying around to figure out where Zensil may be hiding, only to catch a glimpse of him sneaking away. When they finally get on Zensil’s trail, Pepper accidentally puts her foot in her mouth.
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Hey Folx, Travis Nielsen here. In addition to voicing The Porter and Carl S. Berg, I am also your friendly neighborhood D&SD podcast producer.
The cast and crew here at D&SD have been talking, and we have realized that we have been leaving a lot of loose ends in the storyline of season one. As devoted nerdy-stuff fans ourselves, we know how much these loose ends can really bug our devoted listeners. With that in mind, over the coming year we will be doing our best to tie up loose ends as we begin season two.
In today’s episode we are going to join Carl S. Berg, the Dwarven Cleric of good times and his quest for atonement for his part in the death of Cali. Carl has taken on the difficult task of resurrecting his friend, and the insurmountable task of sobriety.
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Have a loose end you want us to tie up, please sign up for our patreon at the $5 a month level and you can tell us which loose end you want us to tie up next!
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Hey Folx, Travis Nielsen here. In addition to voicing The Porter and Carl S. Berg, I am also your friendly neighborhood D&SD podcast producer.
The cast and crew here at D&SD have been talking, and we have realized that we have been leaving a lot of loose ends in the storyline of season one. As devoted nerdy-stuff fans ourselves, we know how much these loose ends can really bug our devoted listeners. With that in mind, over the coming year we will be doing our best to tie up loose ends as we begin season two.
Today we are starting these specials with the backstory of Cali, the Aasimar Bard, and her quest for vengeance.
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Join the Cephalosquad as they take a break from your regularly scheduled programming to wrap up our adventure focusing on Smauglock Holmes, the dragonborne investigator and his friends with a guest DM: Zeke Gonzales.
Thanks to some excellently covert(?) conversations with the book club, our adventurers now know that Blackwater Productions is deeply entangled in this plot. Intel from the book club informed them that there is a secret door to the basement of Blackwater Productions’ theatre, and the leader named Sylvia is at the icy heart of the whole matter. Find out what happens when they get there!
Please support Dugongs & Seadragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
Join the Cephalosquad as they take a break from your regularly scheduled programming for an adventure focusing on Smauglock Holmes the Dragonborne investigator and his friends with a guest DM: Zeke Gonzales.
Having saved Thom, our adventurers question them to learn who is possibly behind Andrew’s murder, and what other games are afoot. Who is behind the attacks? Who is the person serving Levistus?
Our adventurers have to infiltrate Thom and Andrew’s book club a tavern to find out about dangerous underground demon worship and other nefarious things going on in Baldur's Gate.
Please support Dugongs & Seadragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
Join the Cephalosquad as they take a break from your regularly scheduled programming for an adventure focusing on Smauglock Holmes the dragonborne investigator and his friends with a guest DM: Zeke Gonzales.
Our band of intrepid investigators has gotten themselves into a pickle. While trying to rescue Thom, they were attacked by a raven that transformed into a strange creature. What is this creature? Who sent them? Can they win? Will Thom survive? You’ll have to listen to find out!
Please support Dugongs & Seadragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
Join the Cephalosquad as they take a break from your regularly scheduled programming for an adventure focusing on Smauglock Holmes the dragonborne investigator and his friends with a guest DM: Zeke Gonzales.
Our party generally solves unusual cases, and this episode is no different. Join our group as we investigate a series of strange murders by the ‘Ice Heart Killer’. Last night another body was found, and someone else is missing. Can they get there in time to save Thom? Who or what is behind these murders? You’ll have to listen to find out!
Please support Dugongs & Seadragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
After a long hiatus the cephalosquad gets back together to record this episode, so there is some minor story arc changes. The porter is not longer drinking tea and Lucien and Pepper are busking. The sneaky people have discovered a terrifying secret that Zensil is using slaves as fuel for some sinister plot, and Leo, Marmo, Dharna and Marigold set free the last of the slaves, only to emerge onto a busy street where Lucien must comes up with a quick plan to ensure that the slaves are not noticed and that they are freed, all with enough time to get moving to save Marlene…
After some tense negotiations with the captains the cephalosquad groups back up to debrief each other and discover that they have a short window to sneak into Zensil’s lair and gather evidence against him and Volgrom for the other captains. This leads the sneaky people on the team into some surprise twists all whilst Lucien tries to teach the porter how to properly drink a cup of tea.
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Though the citadel is in a state of disarray, both team big and team small manage to get into see their respective captains. Team big spends most of their time discussing the finer points of tea, scones served properly, fine moustache waxes, and I suppose a little bit of scheming. Team little on the other hand decided to take a different ‘approach’ to negotiations with their captain.
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The cephalosquad’s ‘team big’ has arrived at the pirate citadel only to find it sealed up and in a state of preparation for battle. With some smooth-talking Lucien manages to get team big into the citadel and talks with Nashoni, only the be interrupted by his rather aggro wife before any really planning can be done. Team big then leaves the citadel and begins to plot ways to sabotage the citadel – with evil cats, fire, and potentially, evil cats on fire – only to arrive at the captains hall to find it in the same state of disarray as the Citadel.
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Because it’s Halloween soon we are taking a short break in the adventures of the Cephalosquad to bring a tale of terror and tentacles in 1940s Scotland
It’s March 1940 and WW2 is starting to get underway. There has been a missive by the special intelligence service, section D that they need to set up a training facility for potential intelligence operatives. Survival training on the moors takes a twisted turn into an epic finale…
Chris Parsons will be temporarily taking the Dugongs & Seadragons’ Game Master’s throne to run this Call of Chuthulhu adventure set in the 1940s (using the Achtung! Cthulhu rules by Mophidius games)
Please support Dugongs & Seadragons on Patreon, if every subscriber gave us just $1 to $5 a month it will allow us to full fund and support the podcast for the long-term:
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Because it’s Halloween soon we are taking a short break in the adventures of the Cephalosquad to bring a tale of terror and tentacles in 1940s Scotland
It’s March 1940 and WW2 is starting to get underway. There has been a missive by the special intelligence service, section D that they need to set up a training facility for potential intelligence operatives. Our hero’s finally begin to get ahead of the competition in the team building exercises only to find a dramatic surprise while on survival training in the highland moors.
Chris Parsons will be temporarily taking the Dugongs & Seadragons’ Game Master’s throne to run this Call of Chuthulhu adventure set in the 1940s (using the Achtung! Cthulhu rules by Mophidius games)
Please support Dugongs & Seadragons on Patreon, if every subscriber gave us just $1 to $5 a month it will allow us to full fund and support the podcast for the long-term:
https://www.patreon.com/DugongsAndSeadragons
For Halloween we have a special episode for our younger listeners, with some of our younger fans as players.
Granny Gayle runs the Crusaders' Custard, a fine eating establishment that has become overrun by a horde of a sweet-toothed pirates. She calls on her gang of young adventurers to help her get rid of this pesky plague of privateers.
The adventurers are Zippy Kawaii (played by Nadjia), Cassandra Waxmoon (played by Jasmin), Rock (played by Quil) and Sei (played by Beth). They are led by the wise Granny Gayle (played by Dugongs and Seadragons regular Frances Farabaugh).
The Dungeon Master is Josh Drew and the Producer/Editor is Erin Zeigler Anderson.
The music is by Kevin MacLeod and the special effects sounds are by Mike Koenig, Lisa Redfern & Mark DiAngelo.
Please support Dugongs & Seadragons on Patreon, if every subscriber gave us just $1 to $5 a month it will allow us to full fund and support the podcast for the long-term:
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Because it’s Halloween soon we are taking a short break in the adventures of the Cephalosquad to bring a tale of terror and tentacles in 1940s Scotland
It’s March 1940 and WW2 is starting to get underway. There has been a missive by the special intelligence service, Section D that they need to set up a training facility for potential intelligence operatives. Our heroes come to terms with the fate of Mr. Biggs- Norton and Ada learns more about the mysterious Lady S.
Chris Parsons will be temporarily taking the Dugongs & Seadragons’ Game Master’s throne to run this Call of Chuthulhu adventure set in the 1940s (using the Achtung! Cthulhu rules by Mophidius games)
Please support Dugongs & Seadragons on Patreon, if every subscriber gave us just $1 to $5 a month it will allow us to full fund and support the podcast for the long-term:
https://www.patreon.com/DugongsAndSeadragons
Because it’s Halloween soon we are taking a short break in the adventures of the Cephalosquad to bring a tale of terror and tentacles in 1940s Scotland
It’s March 1940 and WW2 is starting to get underway. There has been a missive by the special intelligence service, section D that they need to set up a training facility for potential intelligence operatives. One of the spy school students has gone missing and our heroes are investigating his whereabouts while trying to make the grade.
Chris Parsons will be temporarily taking the Dugongs & Seadragons’ Game Master’s throne to run this Call of Chuthulhu adventure set in the 1940s (using the Achtung! Cthulhu rules by Mophidius games)
Please support Dugongs & Seadragons on Patreon, if every subscriber gave us just $1 to $5 a month it will allow us to full fund and support the podcast for the long-term:
Because it’s Halloween soon we are taking a short break in the adventures of the Cephalosquad to bring a tale of terror and tentacles in 1940s Scotland
It’s March 1940 and WW2 is starting to get underway. There has been a missive by the special intelligence service, section D that they need to set up a training facility for potential intelligence operatives. Our hero’s training has just begun and they are into heavy training, heavy education, and even heavier Scottish food.
Chris Parsons will be temporarily taking the Dugongs & Seadragons’ Game Master’s throne to run this Call of Chuthulhu adventure set in the 1940s (using the Achtung! Cthulhu rules by Mophidius games)
Please support Dugongs & Seadragons on Patreon, if every subscriber gave us just $1 to $5 a month it will allow us to full fund and support the podcast for the long-term:
https://www.patreon.com/DugongsAndSeadragons
Because it’s Halloween soon we are taking a short break in the adventures of the Cephalosquad to bring a tale of terror and tentacles in 1940s Scotland
It’s March 1940 and WW2 is starting to get underway. There has been a missive by the special intelligence service, section D that they need to set up a training facility for potential intelligence operatives. The crew has just arrived at their new home for the spy training and are getting to know their new surroundings and classmates, as new twists and turns arise.
Chris Parsons will be temporarily taking the Dugongs & Seadragons’ Game Master’s throne to run this Call of Chuthulhu adventure set in the 1940s (using the Achtung! Cthulhu rules by Mophidius games).
NB because of the horror and wartime themes in this mini-series, episodes may not be appropriate for younger listeners.
Please support Dugongs & Seadragons on Patreon, if every subscriber gave us just $1 to $5 a month it will allow us to full fund and support the podcast for the long-term:
https://www.patreon.com/DugongsAndSeadragons
Because it’s Halloween soon we are taking a short break in the adventures of the Cephalosquad to bring a tale of terror and tentacles in 1940s Scotland
It’s March 1940 and WW2 is starting to get underway. There has been a missive by the special intelligence service, section D that they need to set up a training facility for potential intelligence operatives. A certain Ada Ainsley has been tasked with training a bunch of new intelligence recruits from her adventures in Antarctica.
Chris Parsons will be temporarily taking the Dugongs & Seadragons’ Game Master’s throne to run this Call of Chuthulhu adventure set in the 1940s (using the Achtung! Cthulhu rules by Mophidius games).
NB because of the horror and wartime themes in this mini-series, episodes may not be appropriate for younger listeners.
Please support Dugongs & Seadragons on Patreon, if every subscriber gave us just $1 to $5 a month it will allow us to full fund and support the podcast for the long-term:
The cephalosquad splits into two groups – the littles and the bigs – The littles go off to setup their friends from the windward citadel in a teashop that is a front for a revolution. Unfortunately, the rule of the island gets in the way, and the meeting turns into a rom-com wherein Pepper is talking up Lucien to Galthus, while Galthus is attempting to flirt with Pepper, and neither realizes the other’s intentions. The bigs hop into a fiendish carriage to discuss their plan for communicating with Manta-Ray, which turns into a moving production of Hamilton without any singing, only taking a hard right turn at the end of the carriage ride when Lucien discovers that his plan to setup Glathus and Pepper is “working” as they arrive at the sealed gates to the pirate citadel.
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The cephalosquad regroup and pepper chairs - or more accurately she barrels - a meeting of the ‘take over pirate island and free the slaves’ committee. A plan is formed to deal with Zensil and Volgrom, which is interspersed with hijinks such as: more time spent elaborately crafting a tea shop that will never actually open, a specialized bird highway, and Lucien once again squaring off with Marmo in the epic ‘jam or cream first’ debate.
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After a night of stalking the evil wizard Zensil, the cephalosquad discovers that people they know are being sold at the slave auction. Lucien can’t be bothered to get out of bed and sends his cat familiar on the adventure, and the only logical option the squad can think of is to buy their friend’s freedom and make them start a tea shop...
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The Cephalosquad spend their time devising plans to keep tabs on Zensil, the sinister first mate of Volgrom. The Porter devises a cunning plan to… well, transport stuff from place to place in the middle of the night, and track Zensil with the help of Leo whilst the other’s slumber. Things come to a cliffhanger for the Celphalosquad when Leo discovers slaves mysteriously vanishing while the porter must help give baths…
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The Cephalosquad meet up at the dockside tavern “the Coin and Dagger” to reveal what they’ve discovered in their separate adventures, and Daharna reveals the identity of the mysterious “Manta Ray”. But then in walks a pirate that even the most dreadful of dread pirates dread – Amarilla.
Please support Dugongs & Seadragons on Patreon, if every subscriber gave us just $1 to $5 a month it will allow us to full fund and support the podcast for the long-term:
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The Cephalosquad have split up into “task teams” and are trying to find out more about the pirate stronghold.
Lucien and his fiendish cat familiar Memnochtilius join up with Daharna – also currently in cat form – to talk to the harbor master and his assistant in the imposing keep looming over the pirate haven: “The Citadel”. Will they discover the identity of the secret agent “Manta ray” at last? Will Lucien be able to herd the cats long enough to succeed in their mission?
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The cephalosquad have split up into “task teams” and are trying to find out more about the pirate stronghold. Marigold, Pepper and Leo head off to try to find Captain Volgrum "the Mighty" and his shifty wizard Zensil. Volgrum is strangely keen to recruit them onto his crew and outlines his pirating plan proposal … Will Volgrum successfully defend his proposal? Will the cephalosquad join his crew?
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The cephalosquad are now recognized as pirates, with tattoos to prove their status. But they still have a job to do: the need to find Marmo’s sweetheart Marleene, as well as the spy Manta Ray. To cover more ground they decide to split the party… which is always a dangerous move.
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The cephalosquad tackle the last challenge of the “Pirate’s Run” – a fearsome aquatic troll. Can they work out who the mysterious spy Manta Ray is? Will they finally become fully fledged pirates? Or will they become troll food?
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The cephalosquad continue trying to prove themselves worthy of being pirates by taking part in “the Pirate’s Run”. The fiendish puzzles this time include crossing a piranha-filled lake, firing ballistae and figuring out what to do with a slimy bucket.
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A special, silly, light-hearted, big- special-effects-budgeted, one-off, marine-themed adventure featuring the hosts from multiple marine and science podcasts.
A group of aquatic adventurers band together to save the last of the Boops boops fish from their nemesis: celebrity chef Gordon Ramsay. The adventurers include: Chauncy the stealthy walrus; Silky the shiny cephalopod; Pickles the REALLY BIG sea cucumber; Vlad the bitey-bitey vampire snapper; majestic sea flap-flap the magical manta ray; Walliam MacOtter the marine-ecotype otter; and Smishy the klutzy sea urchin.
In addition to a really big special effects budget, gratuitous Lord of the Rings references, a host of imaginary celebrity cameos and a big musical number, the podcast includes the voice talents of the hosts of the Marine Conservation Happy Hour, Dugongs & Seadragons, Madam Curiosity and Dancing in Pink Hiking Boots (the guide to Mindful conservation) podcasts. The Game Master is Richard Kreutz-Landry the co-creator of the Decent into Midnight roleplaying game. The editing and sound effects were by the Ocean Science Radio podcast.
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The cephalosquad continue trying to prove themselves worthy of being pirates by taking part in “the Pirate’s Run”. This time they have to grapple with ferocious puzzles, the fiendish forces of physics, and hundreds of venomous snakes.
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The cephalosquad have to prove themselves to be worthy of being pirates by taking part in “the Pirates' Run”. Seven adventurers enter ... will seven pirates leave?
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The cephalosquad have been surrounded by a group of cadaverous sea elves riding killer whales – will they attack? Will the orcas see Salt the otter as a tasty snack? Will the cephalosquad finally get to the pirate’s lair? Find out in this week’s episode.
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Please support Dugongs & Seadragons on Patreon, if every subscriber gave us just $1 to $5 a month it will allow us to full fund and support the podcast for the long-term:
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The cephalosquad plan to sneak up on the hidden pirate base. To do so they decide to disguise the Serenity – ahem, Glaucus - and themselves as Reavers - ahem, pirates - because what could possibly go wrong!? #WeAimToMisbehave #Browncoats #Shiny
Lucien tries out one of his new rituals and summons a tiki bar.
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This week we have another special Junior edition of Dugongs & Seadragons. The goblin plumber Clog once again gathers together a party of special guests – some of the podcast’s younger listeners and fans. Mud (played by Alden), Rin Weatherhill (played by Daniel), Helen Bright (played by Peter), and Sei (played by Beth) are a group of children from the streets of Aronnax who help the goblin solve mysteries on (and under) the streets of the city.
In this adventure, the goblin plumber Clogg is cursed and can’t remember his u-bend from his elbow. It’s up to his gang of young adventurers - and plumber’s apprentices - to come to his aid.
The adventures of the Cephalosquad will continue next week.
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Please support Dugongs & Seadragons on Patreon, if every subscriber gave us just $1 to $5 a month it will allow us to full fund and support the podcast for the long-term:
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After having passed the tests at the Maw of the Kraken, the Cephalosquad know the location of the pirate’s base at last. But, in addition, they discover they have all been given mysterious gifts by an unseen benefactor.
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The Cephalosquad have found the Maw of the Kraken, and must face the final test to see whether they are worthy to speak to the oracle. An episode filled with fiendish puzzles, prehistoric marine fossils, totally fabulous boats, and a mysterious maelstrom - with special guest Dr Sylvia Earle as The Oracle.
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The Cephalosquad sest sail in their trusty ship “the Glaucus” and head to the “Maw of the Kraken”, in their quest to find the mythical Oracle. Hopefully, the Oracle can tell them the whereabouts of the pirate’s base, the mysterious Convocation, and the location of Marmo’s sweetheart, Marlene. But first they have to complete three tests to prove their worthiness.
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The Cephalosquad have rescued the cartographer Attorah and brought her home. Now they must magically mend their map, and thereby reveal the location of the legendary "Maw of the Kraken". Also, not getting scurvy would be nice.
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The Cephalosquad have found the missing cartographer Attorah - but now they are trapped in a jail cell, with the only way out being blocked by a life-stealing magic doorway and a fort full of zombie pirates. Can science come to the rescue?
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The Cephalosquad tried to sneak into the pirate’s camp and found out that these were no normal pirates, but undead horrors. Will the Cephalosquad be able to survive the undead pirates? Will they finally find Attorah, the kidnapped cartographer? More importantly, will they be able to get through a door?
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Please support Dugongs & Seadragons on Patreon, if every subscriber gave us just $1 to $5 a month it will allow us to full fund and support the podcast for the long-term:
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This week we have another special Junior edition of Dugongs & Seadragons. The goblin plumber Clog once again gathers together a party of special guests – some of the podcast’s younger listeners and fans. Mud (played by Alden), Rin Weatherhill (played by Daniel), Helen Bright (played by Peter), and Sei (played by Beth) are a group of children from the streets of Aronnax who help the goblin solve mysteries on (and under) the streets of the city.
In this adventure, the goblin plumber Clogg is cursed and can’t remember his u-bend from his elbow. It’s up to his gang of young adventurers - and plumber’s apprentices - to come to his aid.
The adventures of the Cephalosquad will continue next week.
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Please support Dugongs & Seadragons on Patreon, if every subscriber gave us just $1 to $5 a month it will allow us to full fund and support the podcast for the long-term:
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The brave adventurers have snuck up on the pirate fort where the cartographer Attorah is being held captive. It’s time for a cunning plan !
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As the Cephalosquad search the island for the kidnapped cartographer Attorah, they meet a group of strange monks. Pepper tries to keep quiet (and fails). The players also discuss whether dolphins need to take a “long rest”? But most importantly, during their quest, they make sure that they scientifically collect water quality data … because nerds !
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The Cephalosquad with their new companion Scully, sail down the dark, jungle-swathed river, searching for signs of the kidnapped cartographer Attorah. What will their encounter as they travel into the heart of the dark jungle island?
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In their newly re-christened ship - the Glaucus - the Cephalosquad set sail again. This time their mission is to find the map maker Attorah, who can help them find the location of the Maw of the Kraken. This episode contains estuarine science, endangered flightless parrots, and giant jungle chickens.
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With the help of ocean physics, our brave adventurers have successfully managed to sink one of the ships full of pirate zombies, that was attacking the Windward Citadel. However, another ship still remains …
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Attacking the ships besieging the Windward Citadel, the Cephalosquad find a hold packed full of zombies. Unfortunately they have done what all adventurers are told never to do – they spit the party ! Will they survive their biggest battle yet?
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This week the players finish creating their character backstories for the new marine-themed roleplaying game “Descent into Midnight”. Richard Kreutz-Landry, one the designers of the game, guides the players as they work out their character histories and inter-relationships, and as they design their great nemesis: “the corruption”. Double agent alien-hybrid goblin sharks, saving the last vaquitas, interdimensional submarines, psychic sanctuaries, the angler fish inquisition, heresy and death by decompression are all components of the amazing undersea world on an alien planet that the players create.
Spoilers: this is one of the best roleplaying games ever!
The Cephalosquad will return for more adventures next week.
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Descent into Midnight (https://www.descentintomidnight.com/) is currently available on Kickstarter (until 15th March 2020): https://www.kickstarter.com/projects/rkreutzlandry/descent-into-midnight
Please support Dugongs & Seadragons on Patreon, if every subscriber gave us just $1 to $5 a month it will allow us to full fund and support the podcast for the long-term:
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After the dramatic cliffhanger at the end of last week’s episode, we are going to keep listeners in suspense for a little while longer. In the meantime, for the next two weeks, we have a special pair of marine-themed sci-fi/fantasy episodes.
This week the players are going to exploring the new marine-themed roleplaying game “Descent into Midnight”. In this game setting, the players’ characters are aquatic aliens on a distant ocean planet. In this first episode the players design their unique characters and start constructing the undersea city they all live in. They are being guided in the construction of their unique undersea world by Richard Kreutz-Landry, one the designers of the game.
Spoilers: this is one of the best roleplaying games ever!
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Descent into Midnight (https://www.descentintomidnight.com/) is currently available on Kickstarter (until 15th March 2020): https://www.kickstarter.com/projects/rkreutzlandry/descent-into-midnight
Please support Dugongs & Seadragons on Patreon, if every subscriber gave us just $1 to $5 a month it will allow us to full fund and support the podcast for the long-term:
https://www.patreon.com/DugongsAndSeadragons
Our brave adventurers have reached the Windward Citadel only to discover that the temple is under attack and burning ! Our heroes devise a cunning plan to foil the attackers, but will it succeed? Meanwhile, the players discuss whether Aquaman is officially a marine mammal...
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The Cephalosquad are in a dilemma: do they head to the town of Bazyte and rescue Marlene - Marmo’s sweetheart - or do they head to the Windward Citadel to report, and maybe gather more information on who’s behind the attacks on the Templars?
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As Cephalosquad leave the deserted citadel and head back to the Windward Citadel to report to the Templars, they see signs of a massive ocean Leviathan. But they encounter something even more mysterious on a deserted sandy island: a fully laden dinner table …
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Having defeated the demon that was lurking in the cavern beneath the Templar citadel, the Cephalosquad investigate the mysterious portal. Will this give them a clue as to who is behind all of the attacks?
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Searching the desolate Templar citadel, the Cephalosquad find a mysterious vault and explore the secret staircase leading to the depths – will they discover what happened to the missing Templars?
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Having successfully opened the door, the brave adventurers search the seemingly deserted Templar citadel for a clue to the whereabouts of the missing Matron Seatamer.
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The cephalosquad arrive at the Templar stronghold that has “gone dark”, to try to find out what has happened to the Templar Matron. However, they are nearly defeated by the nemesis of many brave adventuring parties … a door !
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Pepper’s quest continues, and the Cephalosquad try to find the location of the mysterious “Mouth of the Kraken”, taking them to the citadel of the Templars of the Tempest.
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Wesley, Tacit and Kneecapper have tracked down the missing midwinter feast cake frosting to a strange door hidden in a dark dank sewer. What dreadful sights lay beyond?
As a special midwinter holiday episode Chris Parsons, Erin Anderson and Frances Farabaugh play Wesley the tabaxi bard, Tacit (of the trees) a wood elf ranger and Kneecapper a halfling barbarian.
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The midwinter festival is approaching and Regent Balaenoptera calls on a new band of adventurers to guard the provisions for the midwinter feast. However, the locals report that urgent feast supplies are missing and the adventurers have to track them down. What happened to the cheese? Who stole all the pies?
As a special midwinter holiday episode Chris Parsons, Erin Anderson and Frances Farabaugh play Wesley the tabaxi bard, Tacit (of the trees) a wood elf ranger and Kneecapper a halfling barbarian.
Please support Dugongs & Seadragons on Patreon, if every subscriber gave us just $1 to $5 a month it will allow us to full fund and support the podcast for the long-term: https://www.patreon.com/DugongsAndSeadragons
The Cephalosquad continue on their journey to find the Templars of the Tempest and encounter mysterious ocean leviathans.
After a romantic farewell in Arronax, the Cephalosquad head to sea in search of the Templars of the Tempest. On their way they encounter some whales and the players demonstrate just what big nerds marine biologists can be ! They also start the first fantasy whale research program.
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The adventurers awaken, horribly hungover with the previous night just a blurry memory. Where are
there? What happened? Were they poisoned? Will they ever find the mysterious The Porter and
discover who - or what - it is?
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will allow us to full fund and support the podcast for the long-term:
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The Cephalosquad help the people of Arronax to deal with a spreading inferno. They then decide to set off to try to find the mysterious “The Porter” to see if he, she or they will join them. They decide that the best way to do this is via … a pub crawl.
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The Cephalosquad are on their way to look for a possible ship of their own when they’re ambushed by eldritch creatures in the market square. Will they survive the market square fire fight? Will they destroy the town in the process? Will there be ice cream?
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The Cephalosquad decide they should invest in getting a sailing ship of their own, but in the mean time they need to chase up some clients who owe them money for rescuing a certain dinosaur.
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Because it’s Halloween soon we are taking a short break in the adventures of the Cephalosquad to bring a tale of terror and tentacles in 1940s Antarctica.
It’s January 1940 and a disparate group of adventurers have been commissioned to mount an urgent expedition to Antarctica. They have discovered the missing whaling ship, the Thorshammer, and the mangled corpses of all but one of its crew. They are searching for a piece of secret technology, trying to find it before the soldiers of the Third Reich can claim it, but one of their party has already been killed by the enemy. Will they find the secret NEMA device before the Germans? Will they find out was it was that killed the ship’s crew? Will they be able to escape the icy wastes of Antarctica? Will Ada get to use her cans of spam? Find out in the finale of this special Halloween adventure.
Chris Parsons will be temporarily taking the Dugongs & Seadragons’ Game Master’s throne to run this Call of Chuthulhu adventure set in the 1940s using the Achtung! Cthulhu rules by Mophidius games.
If you like the Achtung ! Cthulhu system Mophidius games (https://www.modiphius.com/) is offering a 10% discount on this and all other games for all Dugongs & Seadragons fans until the end of Nov if you use the discount code SEADRAGONS.
The regular adventures of the Cephalosquad will resume next week.
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The cast of the Dugongs and Seadragons podcast chat about marine science and how the adventure is going. Drinking is involved.
Spoilers for Episodes 47-51
This is the second of a two-part installment where the cast discusses the tragic death of Cali and Carl S Berg walking off into the sunset and what repercussions these may have for the party and their further adventures.
Please support Dugongs & Seadragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
Because it’s Halloween soon we are taking a short break in the adventures of the Cephalosquad to bring a tale of terror and tentacles in 1940s Antarctica.
It’s January 1940 and a disparate group of adventurers have been commissioned to mount an urgent expedition to Antarctica. They have discovered the missing whaling ship, the Thorshammer, but find upon it’s decks a scene of death and horror.
Chris Parsons will be temporarily taking the Dugongs & Seadragons’ Game Master’s throne to run this Call of Chuthulhu adventure set in the 1940s (using the Achtung! Cthulhu rules by Modiphius games)
Please support Dugongs & Seadragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
Because it’s Halloween soon we are taking a short break in the adventures of the Cephalosquad to bring a tale of terror and tentacles in 1940s Antarctica.
It’s January 1940 and a disparate group of adventurers has been commissioned to mount an urgent expedition to Antarctica to discover the whereabouts of the missing whaling ship, the Thorshammer, and recover the secret submarine-detecting technology that was being tested on the vessel. The expedition lands at the Grytviken whaling station on the island of South Georgia and prepares for the final leg of their expedition to the Weddell Sea and the ice sheets of Antarctica.
Chris Parsons will be temporarily taking the Dugongs & Seadragons’ Game Master’s throne to run this Call of Chuthulhu adventure set in the 1940s (using the Achtung! Cthulhu rules by Modiphius games)
Please support Dugongs & Seadragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
The cast of the Dugongs and Seadragons podcast chat about marine science and how the adventure is going. Drinking is involved.
Spoilers for Episodes 47-51
In Part 12, the cast discusses the tragic death of Cali and Carl S Berg walking off into the sunset and what repercussions these may have for the rest of the characters, the adventure, and the impacts of these events on the players themselves. This is part one of a two-part installment.
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As we were conducting research for the Dugongs & Seadragons Halloween special “Terror & tentacles” we came across a short documentary about whaling in Antarctica in the 1940s by the Rank Corporation. This documentary would have been shown before or between films at wartime movie theaters. So as a little bit of extra atmosphere, and maritime and whale science history, here is the documentary for our listeners … enjoy!
Because it’s Halloween soon we are taking a short break in the adventures of the Cephalosquad to bring a tale of terror and tentacles in 1940s Antarctica.
It’s January 1940 and a disparate group of adventurers has been summoned to the Alvear Hotel in Buenos Aeries by the British Consul, who wishes them to mount an urgent expedition to Antarctica to discover the whereabouts of the missing whaling ship, the Thorshammer.
Chris Parsons will be temporarily taking the Dugongs & Seadragons’ Game Master’s throne to run this Call of Chuthulhu adventure set in the 1940s (using the Achtung! Cthulhu rules by Modiphius games)
Please support Dugongs & Seadragons on Patreon: https://www.patreon.com/DugongsAndSeadragons
The Cephalosquad decide to hold a wake for Cali, and then visit the dockside tavern, The Tenured Rascal, to find clues whilst cunningly disguised as pirates … and a dodo. Meanwhile, Marmo has a date with the halfling librarian Marlene. Will romance blossom? Or will Marmo crash and burn?
Marlene, Marlene, Marlene, Marlene…
I had to have this talk with you,
My happiness depends on you,
And whatever you decide to do, Marlene… (with apologies to Dolly Parton)
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The crew report back to Regent Balaenoptera and is introduced to her spymaster. The spymaster reveals that one of their agents has not been heard from and the Cephalosquad’s mission – should they wish to accept it – is to launch a daring rescue.
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In this episode, the Cephalosquad demonstrates how some of them failed the logic portion of their GRE exams when they try to get off of the Isle of the Abbey by boat… Meanwhile, Marmo gets a psychic call from his sweetheart and Carl S Berg makes a big decision.
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The 50th episode of the podcast! The Cephalosquad discover who - or what - attacked the island, and it looks like they are coming back. They make their escape plans, but some of the party encounter a mammoth problem. They also discuss the science of poop (poology?).
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Despite their recent tragedy, the Cephalosquad continue their mission to search the Abbey looking for clues as to who caused the attack, and to find out whether there are any survivors.
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The Cephalosquad desperately try to get to the peryton’s lair to find out the fate of Marmo and Cali. Did they survive the monster’s attack…?
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The Cephalosquad sail up to the Isle of the Abbey and as they are trying to work out a way in, something gigantic and horrifying swoops down from the skies…
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The Cephalosquad are heading to the Isle of the Abbey to find out why there no one has heard anything
from the island recently. They coincidentally find Clogg and his apprentice, the monk Sei (played by
Dugongs & Seadragons junior player Beth Glendinning), escaping town for a bit until things cool down.
The ship, however, encounters a floating object - which turns out to be a dead body…
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The Cephalosquad seaches for a magical earring and Cali finds a new friend, while the rest of the party tries to discover whether bottomless mimosas are really bottomless… They report the various mysteries they’ve uncovered to to Regent Balaenoptera and get a new mission.
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After escaping from the clutches of the crimelord, the Cephalosquad follow the clues they’ve gathered so far to the docks area. A vast criminal enterprise is afoot and they seem to have well and truly landed in the center of it.
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One of the Cephalosquad’s friends and allies has betrayed them to a devious crime lord and has left them captured in the sewers beneath the streets of Aronnax. Why were they betrayed, and will they be able to escape? Or is time for the cast of Dugongs and Seadragons to roll up new characters …?!
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While the rest of the Cephalosquad are busy conducting a heist for the Regent, the goblin plumber Clog recruits Cali, Leo, and Marigold for a job. Their mission: to find a baby dinosaur that has escaped into the sewers. However, events take a shocking turn…!
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The Cephalosquad’s adventure this week is a live recording in front of an audience at Awesome Con (Disclaimer: because it’s a live recording the sound quality leaves something to be desired).
The Cephalosquad is hired to retrieve an incriminating ledger from the vaults of the Aronnax Museum of Natural History (AMNH). To carry out their mission they recruit a crack (I think that was the word they used…) team of criminals, experts, and family members to conduct the heist.
Features guest players: dolphin biologist & podcaster Dr. Ashley Sitar; environment events planner Tanya Nielsen; biologist, fantasy artist, and webcomic writer Erin Ziegler; and comedian, D&D adventure writer, and super-nerd, Jimmy Merrit. The event was sponsored by Kraken Dice.
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The cephalosquad deal with the aftermath of the revelation that Captain Seatamer was, in fact, a monster. At the same time, they try to save the reputation of the fallen paladin, and protect his pirate-hunting legacy. Warning – main contain karaoke !
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Cali discovers that casting a fireball, on a ship made of wood, several days sail offshore, in giant eel-infested waters, may not be the smartest move. The adventurers discover who the were-eel actually is, and who is actually behind the mystery may not be far more sinister than they thought.
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The cephalosquad are now convinced that Captain Seatamer is under the thrall of a relic’s curse. They look to Velma - the Goddess of solving mysteries - for inspiration. Can they resolve this problem without coming to bloodshed? … and will their plan come together?
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The cast of the Dugongs and Seadragons podcast give a behind the scenes glimpse into the cast and making of the Dugongs & Seadragons podcast.
Marine biologists & professors Josh Drew and Chris Parsons discuss the science behind the new Dungeons & Dragons adventures in “The Ghosts of Saltmarsh”. They discuss the ecology of creepy house denizens, the cultures of aquatic species, doctor who and the sea devils, fantasy climate change and sea level rises, environmental justice, the historical food habits of pirates, the sensory systems of sea monsters - and much, much more - as they discuss the biological, ecological and environmental science involved in each adventure in The Ghosts of Saltmarsh ( warning contains spoilers )
The cephalosquad are on the sunken wreck of the “Foaming Wave” and are facing the undead pirate queen Kirella. What is the curse of the golden armband? What is Captain Seatamer’s role in this mystery? How do the cephalosquad solve this case ? What would Velma do?
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A special episode of Dugongs and Seadragons were the goblin Clog gathers together a party of special guests – some of the podcast’s younger listeners and fans. Mud (played by Alden), Rin Weatherhill (played by Daniel), Helen Bright (played by Peter), and Sei (played by Beth) are a group of children from the streets of Aronnax who help the goblin - and member of the plumber’s guild Clogg retrieve some lost jewelry from the sewers under the streets of the city.
The cast of the Dugongs and Seadragons podcast give a behind the scenes glimpse into the cast and making of the Dugongs & Seadragons podcast. Drinking is involved.
In Part 10, (which was recorded immediately after the episode on the Science of Critical Role and Aquaman) Frances Farabaugh (Cali) and Chris Parsons (Lucien) chat about how the adventure is going, villains, relationships between characters, fallen angels and demons, and the upcoming live recording at Awesome Con - contains some spoilers for episodes 20-27.
The Cephalosquad’s adventures are live-recorded this week from Washington DC as the crew is at Awesome Con (Disclaimer: because it’s a live recording the sound quality is not great).
The Cephalosquad don deep sea diving gear to explore and salvage the sunken shipwrecks the “Foaming Wave” and the “Striking Shadow”. However, they find that they are not alone, and are pursued by a horrifying - yet strangely attractive - aquatic monster.
The Cephalosquad’s adventures are live recorded this week, from Washington DC, as the crew is at Awesome Con (Disclaimer: because it’s a live recording the sound quality is not great and there are no sound effects in this week’s recording).
The Cephalosquad are onboard the good ship “Ocean’s Call”, preparing to explore depths to search for Captain Seatamer’s sunken ship the “Foaming Wave” and the pirate ship the “Striking Shadow”. Meanwhile, the giant moray creature continues to terrorize the crew.
On the ship of the famous pirate hunter Captain Seatamer, the Cephalosquad discover that there are missing crew members and suspicious bloodstains. It looks like our intrepid adventurers have discovered another terrifying mystery.
The Cephalosquad lands in the remote island town of Nekton Cove, and after the compulsory visit to the tavern, track down the pirate hunter, Captain Seatamer, and receive their next mission.
Back off man, we’re bird scientists! – While pretending that they are desperately seeking “sea owls”, the Cephalosquad investigates the mysterious deaths and illnesses onboard the good ship Vakaua. Is the ship’s captain behind it all? Will these pesky nerds let him get away with it?
Posing as a group of seabird scientists, the Cephalosquad continue on their voyage to the Isle of Bluestone. But what is the mysterious sickness that’s slowly transforming the crew into wizened Keith
Richards lookalikes? Is there an evil monster onboard? Ruh-roh !
While Lucien gives joint custody of Widdle the incontinent puppy to Marmo, the Cephalosquad get ready for their next ocean voyage, and their mission to find the paladin and pirate hunter Captain Sea-tamer. However, is there something amiss about the good ship Vakaua? Or are the Cephalosquad just being paranoid?
Having proven their competence defeating giants, kidnappers and pirates, the Cephalosquad are now offered their choice of possible contracts for adventures. They also receive a lesson in fisheries stock assessment… #science
The Cephalosquad are back in Arronax and immediately did what every adventuring group does – they went to the pub! Lucien reveals some of his history and tieflingsplains being a supernatural creature to Cali. The new puppy Widdle lives up to his name…
The cast of the Dugongs and Seadragons podcast (Frances Farabaugh & Chris Parsons) chat about the science of the recent underwater and nautical story arc of the roleplaying show Critical Role (spoilers… they give it a thumbs up !) and the less scientifically accurate Aquaman movie.
We’re on a boat, Kraken monster, take a look at me,
Straight floating on a fishing boat on the glowing blue sea, Busting five knots, wind whipping out my tail & fancy coat, You can't stop us, Kraken monster, 'cause we’re escaping on a boat!
In which the evil Dungeon Master tries to TPK (Total Party Kill) the Cephalosquad with an aberrant horror from beneath the ocean. Warning this podcast contains tentacles.
In honor of International Women's Day Frances Farabaugh (Cali in the Dugongs & Seadragons podcast) reads an extract featuring her favorite female character from fantasy - she definitely is "no man!"
Cali cries havoc and let slip her inner avenging angel in a battle with pirates and evil cultists. Lucien tries to persuade the pirates to mutiny. Will the Cephalosquad save Leo before he’s sacrificed? Will they stop the cultists’ leader from summoning of unspeakable horror? Or will they mess everything up like usual…?
The cast of the Dugongs and Seadragons podcast chat about marine science and how the adventure is going. Drinking is involved.
In Part 8, Andrew Kornblatt (Marmo) interviews Dungeon Master and marine biologist Joshua Drew about how the Dugongs & Seadragons podcast came about, using the podcast for science education, playing D&D with middle schoolers, and world creation (contains some spoilers for episodes 11-14).
The Cephalosquad splits the party. While Lucien has a nice fireside chat with pirates, Carl, and Marmo search for their captured friends and the kidnapped Hank Stommel. Unfortunately, they find that they are guarded by huge, hairy monsters…
Marmo and Lucien get their Reservoir Dogs on in order to interrogate their captured pirate and track down the rest of the sundered Cephalosquad. But the plan goes awry when Carl smells the sweet, peaty deliciousness of single malt whisky…
Marmo, Carl and Lucien continue their mission to rescue the rest of the party, in between pauses for breakfast, second breakfast, elevenses, lunch, magical mimosas and discussions about (green-footed) boobies. They discover that the jungle can be deadly…
After being cast overboard, Carl, Marmo and Lucien try to chase the pirates in order to rescue their friends. On their way they discover tortoises of unusual size, Carl gets a new hat, and Lucien fails the roll to discover evolution.
The Cephalosquad finally roll into capelin, and try to fulfil their contract for Sverdrup. A plan to find the pirate lair starts to come together… or does it?
The team plan a heist mission to get the rest of the loot from the sunken pirate ship. For Calli a musical dream comes true.
A visit to the library takes a turn for the unexpected for Marmo, when he discovers that Love Actually … is all around … or does he?!
The Cephalosquad try to rest and recover in the sunken galley, but they find that there is no rest for the wicked as hideous monsters attack …
The Cephalosquad continue to explore and loot (ahem, legally salvage) the pirate ship. Things do not go quite as smoothly as expected. Calli get’s stoned by fish… again.
The map they discovered had a “dragony” image noted in the bay. The Cephalosquad decide to explore this location. It was a big mistake … BIG mistake!
The Cephalosquad explore the coastal village of Bazyte, especially the mysterious lighthouse on the cliffs - and ‘accidentally’ engage in some breaking and entering and a little heavy larceny.
Just sit right back and you'll hear a tale - a tale of a fateful trip - that started from Arronax port, aboard this tiny ship. The dragonborn was a mighty sailin' lad, Captain Tib brave and sure, ten passengers set sail that day … for a three-day tour … a three-day tour….
The weather started getting rough, the tiny ship was tossed. If not for the courage of the Cephalosquad, the Queen’s Desire would be lost… the Queen’s Desire would be lost…!
Because it’s near Halloween, the Cephalosquad’s quest takes a decidedly creepy turn. The crew take a page out of the Dread Pirate Robert’s playbook to achieve their mission.
What should have been a short, simple shopping trip for the Cephalosquad, takes a turn for the lethal. Or at least, it might have been lethal were it not for the Curse of Wil Wheaton!
After a frustrating meeting with their patron Reynolds, the adventurers decide to hit the pub. The cocktail menu turns out to be one of the deadliest threats they’ve faced so far. The adventurers decide on the name for their group (spoilers …. it’s “The Cephalosquad”), and plans are made … drunkenly.
The cast of the Dugongs and Seadragons podcast chat about marine science and how the adventure is going. Drinking is involved.
In Part 7, shark scientist, podcaster, shark week presenter and Gryffindor Melissa Marquez gets interviewed and the topics cover marine folklore, were-sharks, princesses, science communication, weddings, shark-toothed weapons and when she nearly got eaten by a crocodile. An episode with extra rum, swashbuckling and glitter.
The sloppy seal monster is safely in Lucien’s hat, but there’s more of the Queen's Desire to be explored. What will our almost brave adventurers discover?
The cast of the Dugongs and Seadragons podcast chat about marine science and how the adventure is going. Drinking is involved.
In Part 6, marine science podcaster Andrew Kornblatt gets interviewed and the gang discuss science podcasting, the ocean clean up project, roleplaying games, life in the Second world War and whether Benjamin Franklin and Mary Shelley would make good roommates.
After narrowly escaping last episode’s cliff hanger, the adventurers continue exploring the Queen’s Desire. It looks like Reynolds - the party’s patron - has been less than honest with them. Cali discovers that seals don’t really make good pets.
The cast of the Dugongs and Seadragons podcast chat about marine science and how the adventure is going. Drinking is involved.
In Part 5, coral reef scientist Matt Tietbohl like totally discusses Leo’s gnarly back story and his, like, totally awesome vibe with his best dude Cali. The players discuss the ecology of fantasy seagrass and everyone thinks sun bears are, like, totes adorbs.
If you think tiny bears are adorable, why not visit the Bornean Sun Bear Conservation Center http://www.bsbcc.org.my/.
The intrepid adventurers return to Aronnax and discover how to give a bad powerpoint presentation. They also learn why every party needs their own lawyer on retainer, as conflicting contracts arise. The diminutive dread pirate Captain Tib rejoins the team, and they totally own a wall hanging…
The cast of the Dugongs and Seadragons podcast chat about marine science and how the adventure is going. Drinking is involved.
In Part 4, Frances Farabaugh (Cali) and Heather Penney (Marigold) chat with marine mammal biologist Chris Parsons (Lucien) about how he got into dungeons & dragons, the theory of levels of conflict and his past career as an underwear model.
The intrepid adventurers continue their mission to pay the ransom for the noble’s kidnapped son. Things do not go according to plan… The bad guys find out why crown-of-thorns starfish are such a problem.
The cast of the Dugongs and Seadragons podcast chat about marine science and how the adventure is going. Drinking is involved.
In Part 3, Frances Farabaugh (Cali) and Chris Parsons (Lucien) chat with fish biologist Heather Penney (Marigold Bumbleshoot) about marine science, hobbit tanks, kissing the cod and the delights of Newfoundland.
Getting out of a cavern is hard to do when a giant’s beer gut is blocking the exit … unless you use physics ! Two new characters join the party - three if you count Clog the Goblin plumber – and they have a new mission, should they wish to accept it…
The cast of the Dugongs and Seadragons podcast chat about marine science and how the adventure is going. Drinking is involved.
In Part 2, Frances Farabaugh (Cali) and Chris Parsons (Lucien) chat with marine conference organizer and lobster biologist Travis Nielsen (Carl S. Berg) about marine science, exotic locations, magic … and beer.
The adventurers discover there are worse things than falling in pools of ogre wee. But they make a most adorable discovery…
This is an extra episode for listeners about how to create Dungeons and Dragons characters. Podcast marine biologist presenters from the Speak Up for Blue (Andrew Lewin), ConCienzia Azul (Melissa Marquez) and Marine Conservation Happy Hour (Chris Parsons) podcasts get together to learn how to make dungeons and dragons characters.
This special episode was first broadcast on the Marine Conservation Happy Hour podcast . It was recorded at the 2018 International Marine Conservation Congress in Malaysia, just before the live recording of the Dugongs & Seadragons pilot episode (coming soon to this podcast).
Enjoy !
The cast of the Dugongs and Seadragons podcast chat about marine science and how the adventure is going. Drinking is involved.
In Part 1 shark scientist Frances Farabaugh (Cali) chats with marine mammal scientist Chris Parsons (Lucien) about marine science, the dugongs and seadragons podcast, being a nerd and Critical Role.
Our band of not-so-intrepid adventurers are given a mission to scout a cavern of hill giants. In the process they try to sell beer to goblins and discover how not to seduce an ogre.
Marine biology professor Chris Parsons interviews fellow marine biologist (and Dungeon Master) Joshua Drew about the new Dungeons and Dragons adventure podcast DUGONGS & SEADRAGONS. Josh talks about the aim of the podcast, gives some hints what’s in store for the intrepid adventurers and discusses how this podcast came about.