Computer Game Evolution: Recent Episodes

Tim

A journey through many years (and occasionally centuries) to find out who is responsible for modern computer and video games. May contain balls, Napoleon Bonaparte, robots, organized crime, and the US Air Force.

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Three years of no Wizardry are met by a shrug, as Ultima IV attempts to introduce role-playing into RPGs, SSI keeps making tactical wargames by accident, while Ghostbusters and Might and Magic bring sex back on the menu. Watching this, the French can't help but join the fun with the strangest games around.

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"It's not that kind of dungeon," say people inspired by Dungeons & Dragons to make games where you get picked up by wenches, or mate with your spouse for the glory of mankind.

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Jim Dunnigan's ruling out gay incest aside, what else was happening in the early years of RPGs?

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Book reviews. It has come to this. EuroWarGames, Cardboard Ghosts, and Wargames According to Mark – which ones are good, and which ones are worth buying?

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Mathematicians keep suggesting games so infuriating that other people rebel against numbers.

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If you've written a novel or two, writing a few pages of rules should be easy… right?

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As the Cold War takes a turn, computer wargames transform into strategy games, where a president does whatever the last person to see him told him to, dudes multiply in castles, and officers ask Napoleon to speak proper English.

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The Cold War continues to terrify and inspire, so say hello to orbital laser strikes, new games of power politics, and the start of a long-running Japanese series. The British are still weird.

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Is a paper Call of Duty possible? Can Sid Meier design a good wargame? What's the punishment for being horny in Camelot? Would you kill if you had to?

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Is the Canadian PM good in a fight? What are the best places to summon demons in Armenia? How to overthrow the US Government in 2020? Jim Dunnigan could tell you all of that, but not how to run his own company.

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In the dark days before everyone had a microprocessor, some people just didn't care. They simulated current events, politics, and fantasy epics with paper.

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It turns out that lasers, mines, and various bombs can be used for more than just pure mindless action. Also, sliding blocks – you need lots of sliding blocks.

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These games looked so good… and failed so hard.

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Why are arcade joysticks so tiny? Who let Peter Molyneux into the industry? Both answers are somehow related to a game where robots call the player "chicken."

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More action, more adventure, a 3D engine, a physics engine and a whole lot of other great ideas are arriving year by year.

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Action-adventuring comes to busy city streets and schools, heaven and hell, Wonderland and Scotland. Also, Nintendo makes an OK game.

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Fidel Castro and Sylvester Stallone return for another round, joined by Aztecs, wizards, keys, and an unhealthy but adorable number of bats.

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You never know for certain what you're going to get. Sometimes, it's a box of grenades. Sometimes, Santa gives you a gun arm to take down Albert Einstein. Sometimes, a nuclear power plant melts down.

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It's the longest episode so far for two reasons: weaponised boobs, and Margaret Thatcher.

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Will jumping be mastered? Will it ever work in a way that satisfies players? Do players even know what they want? Can Mario beat Goku?

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Apes on vines, frogs on lily pads, cats on cheese, and plumbers on ice – everybody wants to jump, but for now it is still optional.

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A dung beetle, a comet, and a Buddhist counsellor walk into a bar and order a scrolling shooter.

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Your most influential game is not always your best one.

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While micro makers keep trying to improve their product, the saga of IBM's terrible decisions continues.

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Selling micros was tough when everyone wanted to invent their own.

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Arcades decide to stand together rather than die alone, while consoles are advancing into a generation that might not be real.

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A promising start-up splinters into an alphabet race, while nobodies from Japan accidentally make a good game and pretend they meant to.

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A future legend of game design shows a kid a computer game. What's the worst that could happen?

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What happens when a company that is the American video game industry is run by incompetent grifters long enough?

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Computerless entertainment strikes again.
Improvised stories: https://wobbupalooza.neocities.org/
Random music: https://opus-infinity.org/

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Who would have thought years of permeating fear could be so inspiring.

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There are so many types of media to put your game on, but each is promising both exciting opportunities and terrifying flaws. And don't forget the Dutch.

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The competition for pocket money and pocket space brings about strange machines and technological advances.

I've got a few pictures of the Microvision here

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Ray Kassar has pissed off the wrong four people with a very particular set of skills.

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One day the mob wants your quarters, the next day IBM lobbies your business into dust. It's a wonder anything got done in the industry at all.

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Weary game masters rejoice at the sight of computers generating dungeons for them. They quaff as many drinks as their magic sack funds allow them, and go watch rats fight giants.

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The world discovers the joy of applying items to problems, and escaping mazes.

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It turns out that getting people excited about space for a decade makes their imaginations run wild.

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Sometimes, a military network project becomes a place for Microsoft to borrow games from.

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And I hate surprises.

https://ko-fi.com/post/A-special-announcement-V7V7BHKYT

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Not all pioneers of computing and video games were white and male.

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Sometimes, people want their own pizza place a little too much.

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How hard can it be to understand what was happening 50 years ago in an industry based in information? Pretty hard, as it turns out.

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Time marches on, bringing us closer to video games with every step.

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It's a short trip from games on computers to computer games to "computer" games in name only.

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Dice have escaped, and now you have to roll for everything.

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Playing wars is fine, but what if someone modelled how much it costs to prepare for one?

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A few hundred printed sheets bound together might not look like they're inviting reader's input, and yet…

Errata: "Senderos" – not "senedros."

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Metal, wood, glass, and plastic are here to entertain and teach, for a price.

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Playing with money, politics, painful history – is there anything people won't turn into a game?

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The original game industry is a bright patchwork of games and puzzles covering a pile of bodies.

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"This chess game is old and stupid."
All of Prussia, early XIX century.

https://kriegsspielorg.wordpress.com/articles-2/von-reisswitzs-original-equipment/

Errata: "Spee" – not "Spree" 

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The main driving force in the history of chess has been humanity's love of mating.

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The plan for the show is to have a show.

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