Bugbear Helmets: A Tale of Dungeons & Dragons: Recent Episodes

Marty Twelves

A few grown men playing Dungeons and Dragons as often as work, family, and life permits.

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In which the Amyr apprentices stand in awe of the Amyr's castle, get sent on a quest, and slaughter goblins with reckless abandon.

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In which the Amyr went down a really deep elevator, kill a demon, and finally get their castle.

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In which the Amyr made a new friend, accidentally killed said friend, and fought off a horde of demons.

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In which the Amyr contend with skeleton puppets, a snarky demon prince, and a dinner feast not to be forgotten.

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In which the Amyr battle monsters, slay a demonic prince, and find a long lost ally.

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In which the party makes some holes, steals some lutes, and discovers hidden passages.

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In which the party get incepted by a monster, plunge a city into chaos, and jumpstart the demonic invasion.

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In which the party kills lots of monsters, then more monsters, and then one more for good measure.

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In which the party plans an infiltration, gets called out immediately, and Kal fails as a masked vigilante.

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In which the party kills some bandits, stages a heist, and befriends the most brainless Orc to ever live.

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In which the party splits up for a bit, one gets lucky, and rescue an endangered animal.

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In which the party shopped, got some new digs, and failed at being sneaky.

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In which the party stole some stuff, missed a demonic slaughter, and looted a dead man's home.

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In which the party slays more demons, pull a Pretty Woman on Kal E'Don, and get sent on an errand by a celestial. 

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In which the party slays demon bat monkeys, learn of demonic contracts, and takes in a new non-demonic sorcerer.

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In which the party arrives in Copperton, picks all the fights, and nuked by fireballs repeatedly.

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In which the party hires a bard to recount their noble deeds, twiddle their thumbs, and slaughter a bunch of goblins.

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In which a brief preview of the next recap is teased.

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In which the party loses their shortest member, finds curious ways to honor him, and kill a bunch of goblins.

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In which the party severely overpays for everything, wears out their welcome, and Ironfist dies.

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In which the party explores much, stinks much, and proves to be poor at socializing.

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In which the intrepid band of adventurers fought much, rested much, and proved that intelligence was not their strength.