The Dice Girls: Recent Episodes

The Dice Girls

We are 4 goofball women getting together to play D&D for the first time ever -- so there's bound to be some misadventure!

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Our adventurers finally make it to the clinic (man, that walk felt like it took months!), and decide to try to develop a plan while in the waiting room.

My sincere apologies for the lack of episodes over the last 2 months, Dicelings; I have no excuses but can only offer the thought that sometimes, our brains are not nice to us.

I hope you've all had an incredible summer, and please know I am already working on editing our next episode. <3

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Our adventurers cross into the Hollow Hills. Elana does a bit of backtracking. Kaida feels unprepared. Marv...wait, who's Marv?

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Our adventurers have to do a bit of thinking on their feet with a few injured party members!

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Our adventurers continue their treacherous battle with the storm cloud!

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Our adventurers face off against an angry cloud. Kaida rolls a 1. Elana rolls a 20. Schnicktick has some choice words.

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Our adventurers set off down a new path, with an old friend!

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Kaida and Elana finally get to talk to Raz and prepare to embark on a grand quest!

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Kaida and Elana spend the rest of their day doing productive activities (and stewing a little about the quiche-off) before finally headed to see Raz!

(This wound up being a bit of a short episode, dearest Dicelings, apologies! Sometimes timing sessions to be multi-episode length is hard. But, we had some fun chatting for a few minutes after our session, and I've left that part in!)

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Kaida and Elana still have some of their day to kill before they meet back up with Raz, so they decide to greet their new neighbor, and let's just say things get a little tense. Elana invents scrambled egg pie. Kaida blacks out for a moment. Grom no like dry quiche.

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Kaida and Elana have 24 hours to kill while Raz thinks up his favor. Elana takes some notes. Kaida frets just a little bit. Zillow comes by with news about the neighbors.

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Kaida and Elana debrief after trying to scrute Lunhra (say that 5 times fast), and decide to fill Raz in on what they've learned.

Then, they learn a bit more.

Kaida's next family reunion may not be a happy one. Elana's brain gets a little bit broken. And Raz...doesn't finish the food he's eating.

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Our adventurers squeeze Lunhra for more information. Elana is quite curious about everyone's age. Kaida has a few more cookies (and Alexa does foley work!). Lunhra remains mostly inscrutable (but don't forget to ask her at some point about her run-in with the Fae!).

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Kaida and Elana finally get some answers, though they might not be the answers they were hoping for. Kaida eats some cookies. Elana tries to...scrute? Lunhra is matter-of-fact.

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Kaida and Elana speak with Raz to find out what he knows about the curse. Elana is excited and worried. Kai tries not to spiral. Raz eats some peanuts.

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Kaida and Elana's sub-basement adventure continues. Kaida shares some important family background. Elana experiments. They both have so, so many questions.

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Our adventurers ask Raz about their discovery in the basement, and learn a few new interesting things about their boss. They return to investigate the source of the giant rats, but wind up finding something much more interesting instead...

(Note: This episode is not sponsored by Zillow OR apartments.com, but if either of them -wants- it to be, we're open to negotiations. lol)

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Our adventurers face some muggers in The Clunk. Elana uses a hair dryer. Kaida has excellent nails. The mugger leaves with less than he came with.

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Kaida and Elana make their way down into The Clunk, where they meet a few new faces and learn a bit more about one of the dragons. Kaida tries some gambling and talks a little about her scales. Elana shows off more of her wares. Schnicktick puts an item on layaway.

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Our adventurers make a new friend(?) and seek the entrance to The Clunk! Elana starts a side hustle. Kaida gives some guidance. Orthiax likes lemons.

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Our adventurers find out what is hiding in the chambers of the cavern they've entered -- and they learn a few more secrets along the way!

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Our adventurers venture into the tunnel they discovered, and leave with more questions than they came in with!

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In a familiar scene (only bigger), our adventurers take on some rats in the tavern basement. In an unfamiliar scene, our adventurers make a discovery after the battle!

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Our adventurers talk their way out of trouble, then find themselves right back in it again when they travel back to the rat-laden basement of the Cog 'n Grog.

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Our adventurers get off of work and then find themselves at the Trading Post, where they...do more work, make a new friend, and encounter a surprise jigsaw puzzle together!

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Our adventurers finish up the rats in the basement, have a chit chat with their first Moonspeak local, Glura, and make plans for after work!

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Our adventurers face off against that classic D&D foe -- tavern basement rats -- using some not-so-classic tactics!

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Join Ash, Alexa, and DM Bex as they start another Dungeons and Dragons adventure together -- Now With 100% More Dragons!

In the introductory episode to this campaign, our adventurers apply for a job and immediately get into shenanigans of the sonic variety!

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Join us for Kim's farewell episode as we celebrate small and large joys in life, good memories, and things we adore about our lovely friend. <3 Also, listen until the very end for a throwback surprise!

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The girls are back together again after our break, catching up and laughing about it! We start this episode off by talking about mummified cat drones, and end it with an inspirational morning routine, sooo...par for the course! This episode has an announcement at the beginning AND at the end, so buckle in for a bit of change, lovelies! <3

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Dearest, Darlingest, Dicelings:

With the end of the year fast approaching, we're going to take a break for the holidays! We hope you have an amazing next few months, and we will be back again after the New Year! <3

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Join us as we chat, laugh, and catch up!

Topics of interest include:

  • What is food?

  • The Chase Bank "glitch"

  • The virtues and evils of VR (but mostly the evils)

  • Corn Sweat

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Join us as we talk quitting caffeine, baseball betrayals, and much more!

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Join us as we play an improv game, talk about the Midwest-famous pasttime of Thumplin' huntin', and discuss what we're watching and playing!

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Join us as we chit chat about self-driving escape cars, ice cream trucks, and haunted long Furbies!

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Join our adventurers as the plot thickens!

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Join us as we dip our toes into a new adventure!

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ALERT: New basketball hoop lore has dropped! Plus it's time to meet Ash's robot companion, hear Alexa's transportation news, Becca's world record update, and Kim's new video game obsession.

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In this episode we try to keep from waking robots, discuss the downside of cornfields, and do some improv. And don't forget the special lettuce!

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Listen in as we sob while making sandwiches, do a little illegal streaming in school, and list movies we don't want you to watch.

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It's Table Talk time! Listen in to hear about our brushes (or not!) with supernatural forces, what it's like being related to a pop icon, and... potatoes.

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The Dice Girls meet for their first remote recording session since the pandemic. Listen to hear about Becca's new Mandela effect, Alexa's BG3 list, Ash's robot companion, and which TV show Kim loves buuuut doesn't know as well as she thought!

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Join us as we discuss video games (surprise, surprise), cardboard cutouts, and fully-formed Twilight babies.

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In this episode, we dive into dreams and impulse control, and get verrrry excited about an ancient website.

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It's time to talk video games. And Wyoming. And cars that won't start. Plus, we spend a bit more time trying to come up with a name for the show lol

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It's the first episode of our Table Talk series! Join us as we discuss a variety of topics while trying to come up with a name for this show :)

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Our adventurers wrap up their Quest adventure in true Dice Girls fashion. Letty, Amma, and Mina join forces with the true power of friendship.

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Our adventurers explore horse ownership in Cloppenhaven. Amma does a Kai. Letty gets all keyed up. Mina has a moment of darkness.

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Our adventurers continue their horse play. Mina asks the burning questions. Lettie makes connections. Amma does a bit of horse math.

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Our adventurers move on to greener pastures. Amma conjures the 36th President. Letty ponders the meaning of keys. Mina learns the fine art of interrogation.

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Our adventurers make new friends and send spirits soaring. Lettie goes from honk to worse. Amma works some magic. Mina tells a story.

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Our adventurers face off against the residents of spooky grove. Mina feels the bite of battle. Lettie gets fired up. Amma shows her scary side.

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Our adventurers make their way through the Pit of Thorns. Mina yells and flaps. Letty auditions for the rodeo. Amma discovers that teamwork makes the dream work.

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Our adventurers enter the Bog of Whispers. Letty gets a nickname. Amma invents a feeling of well-being combined with a tingling sensation in the scalp. Mina gains altitude.

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Our adventurers face a fishy situation then battle a door and learn a little bit about EXO. A fragrant Mina suffers a loss. Letty puts her healing skills to the test. Amma feels a little icy.

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Our adventurers attempt to take Plimple the goldfish home. Mina trades some arrows. Amma makes a snap decision.  Letty tries to save the day.

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Our adventurers start out on their journey. Letty experiments with the void. Amma gets a gift. Mina takes swing after swing after swing. 

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Our adventurers answer a summons and gather more intel. Letty makes a new friend. Amma makes a discovery. Mina makes use of her tracking skills.

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Our adventurers learn about the dangers to come and settle in for the night. Mina invents probiotic bites for dogs. Amma promotes an EXO concert. Letty asks for travel tips.

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Our adventurers learn the top-secret mission details from Watson and discuss next steps. Amma plans a comedy tour. Letty helps Watson see the light. Mina drafts the first Fair Labor Standards.

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Our adventurers wrap up their business with Bithcuit the Murder Rabbit in a very Magic way. Letty spills the beans. Amma accidentally creates a whole new religion. Mina is beside herself…literally.

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Our adventurers make a new adorable frenemy on the way back to Watson’s. Mina strikes a superhero pose. Amma receives some medical advice. Letty learns about flobnoggles.

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Our friends learn another unique thing about their new friend — she sees things no one else can! They formulate a plan to head to Kloppenhaven. Amma spaces out for a second. Letty can’t quite figure out what happened to her ability to talk. Mina vibe checks a rabbit. 

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Our adventurers learn about a possible threat to Azada.  Mina communicates with a furry friend. Amma invents reverse Cinderella. Letty struggles speaking, some.

This episode features a promo from our friends, Seasons of Skyrend! Check them out!

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Our adventurers learn who Azadeh is and what she wants. Mina chews up a home remedy. Amma tries to make magic. Letty stops to smell the roses.

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Our adventurers get the laser lowdown from Juni and set off in search of Azadeh. Lettie checks her pockets. Mina makes a discovery. Amma searches for secret notes. 

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Magically transported to a new land, Magician Amma (Alexa), Doctor Lettie (Becca), and Ranger Mina (Ashley) ask important questions like, "Who are you?", "Where are we?" and, "What is THAT?"

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Our adventurers talk about our Omara campaign a few days after wrapping it all up -- with a sneak peek at our upcoming Quest campaign!

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Our adventurers' tale comes to an end, as all tales must eventually. Triggus, Kai, and Rhakna prevail...and say goodbye. And hello!

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Our adventurers finally face off against their foe, Baruso. Kai calls on a trusty friend for some help. Rhakna also calls on some trusty friends for help. Triggus trusts his friends to help. 

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Our adventurers procrastinate on starting their final battle just a little bit longer. Rhakna comes up with a new battle cry. Kai gets a new friend. Triggus gets a middle seat.

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Our adventurers reconvene in the hallway for some -very- Dice Girls shenaniganry. Kai makes a split-second decision. Rhakna and Triggus make a new friend.

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Our adventurers tackle their individual tasks as only they can, in the wake of battle. Rhakna gives an inspiring speech.  Kai discovers an important notebook. Triggus inquires about trinkets.

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Our adventurers laugh and cry their way through a glorious reunion and get ready to take on some small tasks before their final battle. Kai makes the catch of a lifetime. Triggus provides the music. Rhakna does 'the other thing'.

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Our adventurers continue their fight with Ivan in the hallways, and in the common room the battle gets a bit more complicated. Rhakna tells Kai to duck. Kai tells Rhakna to duck. Triggus attempts to inspire Horse Mutiny.

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Our adventurers engage in a life-changing battle with Kai's past. Triggus insults a ghost's cooking skills. Kai tells a ghost off. Rhakna gets a little closer to being a ghost.

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Our adventurers level up and prepare to head to the Purg to confront Baruso. Triggus casts Beardic In-spud-ration. Kai goes through a portal head-first. Rhakna makes a Smite decision.

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Our adventurers continue their visit in Narstad: catching up with some of their favorite gnomes, catching up with their favorite dragonborn, and (almost) catching up with an old flame. Kai reunites with an old pal. Rhakna has a bit of a date. Triggus dons some battle scarves.

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Our adventurers visit Claire again while they're in Narstad. Triggus plays Horse Charades. Kai finishes her assignment just in time. Rhakna asks for riddles-slash-advice and receives a prophecy. 

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Our adventurers take care of some important business before heading back to Narstad, where they start preparing to confront Baruso at The Purg.  Kai gets the offer of a lifetime. Rhakna learns more about one of her magical items. Triggus's dream comes true.

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Our adventurers discover another piece of the puzzle to help them defeat Baruso. Rhakna accidentally helps Triggus with some gymnastics. Triggus invents the game of 'Telephone'. Kai has something to share with the class.

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Our adventurers take a look back with some of our favorite scenes that have happened in our game so far. Dicelings, thank you for everything so far, and here's to another 100 episodes!

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Our adventurers take stock of their new possessions, and the party plays around with magical items of unknown powers. Rhakna makes a bunch of new friends. Triggus gives himself an official title. Kai defends her cookie choices.

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Our adventurers laugh (and cry, and sing, and laugh some more) their way through Hector's funeral. Kai surprises everyone with a song. Triggus finds a cool new pendant. Rhakna dons some new duds.

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Our adventurers head to WolfPine's temple to make arrangements for their friend. Triggus doesn't introduce himself, for once. Kai continues her reign as our resident horse girl. Rhakna has a bit of a fangirl moment.

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Our adventurers deal with some unexpected emotional news in the beginning of this episode. There are still lots of laughs, of course, but there are definitely also some tears. Triggus meets a Squirrel of Doom. Rhakna attempts to investigate. Kai interjects on a reunion. We all chat and check in with each other for a few minutes after the session.

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Our adventurers find themselves in Horse Problem-Solving Mode, not for the first time on their journey. Rhakna says something she's never said before. Kai has some big ideas. Triggus speaks a new language.

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Our adventurers stumble upon an old friend and a (mostly) new one. Triggus tells a fictitious-ish story. Rhakna gets some advice. Kai holds Triggus' hand. 

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Our adventurers prepare for a nautical journey to find Bastian! Kai learns a sailing tip from Triggus. Rhakna takes to the skies. Triggus uses his stub as a propeller. 

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Our adventurers are getting ready to fight to protect Hector's cart from bandits! Kai speaks Abyssal to some horses. Rhakna's got a mean right hook. Triggus has a Trident of Death. And a Longsword of Death. And Dancing Lights of Death. (Okay, not really on that last one!)

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Our adventurers are on the search for Hector's wagon or a sign of Bastian. Rhakna creates a scavenger hunt. Triggus finds a use for Invisibility. Kai summons a friend.

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Our adventurers catch up with their horses and Hector to see how they can help the search for Bastian. Kai catches up on some horse secrets. Rhakna tells Triggus her favorite thing about him. Triggus sends an important message.

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Our guilt-laden adventurers head back towards Hector, scrap metal in tow, and make a shocking discovery on the way back. Rhakna finally feels cool. Triggus experiences horse sadness. Kai runs into an old friend.

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Our adventurers try to pull off their riskiest (and most wholesome?) heist yet. Triggus goes on his first solo mission. Rhakna speaks on the power of friendship. Kai joins an underwater sing-along.

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Our adventurers say goodbye to a dear friend and say hello to a bridge troll. Rhakna gets stern. Triggus has a new best friend. Kai comes up with a very elaborate college plan.

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Our adventurers run into a friend on the road back to Katai, and talk about going on a side quest. Rhakna avoids copyright infringement. Triggus doles out elemental nicknames. Kai talks Storm College merch.

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Our adventurers forge some deeper connections on their way back to Katai. Rhakna asks about storm life. Triggus thinks up some rhymes. Kai helps out a buddy.

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Our adventurers finally find out what's at the center of the storm. Rhakna smashy gemstone. Kai could use a few HP. Triggus gets some dirt on his face. Dave reluctantly says goodbye to some friends.

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Our adventurers continue their battle with the elementals surrounding the green ball of light. Triggus speaks with a plant. Rhakna's got punz. Kai pops out of nowhere.

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Our adventurers face the green storm at last! Rhakna has a few doubts. Triggus has a suggestion. Kai has a good hiding spot. Dave has a power bar.

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Our adventurers have some strange dreams as they head towards the storm, that might make them re-think their plans a bit. Triggus serves up some breakfast. Rhakna grows a little. Kai misses Shaelle.

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The Dice Girls have a discussion episode where we all get caught up to the current point in the story, reminisce about the good times so far, and talk about our game and world at large! So...sort of like a clips show, just without the clips. 

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Our adventurers move on from super-superstitious Katai pretty quickly, making a new acquaintance on their way out of town. Triggus gets swole. Kai tells a whopper. Rhakna's middle name isn't Dave.

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Our adventurers wander closer and closer to the storm and Shaelle. Triggus makes some new friends. Rhakna looks for signs of the storm. Kai knows a super secret spell.

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Our adventurers continue into WolfPine, where they meet a new friend and set up their next plan of action. Triggus eats (and wears) some comfort food. Rhakna sees dollar signs. Kai becomes an expert.

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Our adventurers set off towards Wolfpine, where they hope to find more information about the big green storm. Rhakna takes a walk. Triggus makes a promise. Kai receives some messages.

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In true Dice Girls style, our adventurer's boss battle against Brock the Vrock doesn't go at all like anyone expects! Triggus sings a victory song. Kai's aim is a little off. Rhakna amazes everyone, including herself.

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Our adventurers continue to try and figure out what their new, magical items do. Rhakna gets some new jewelry Kai has a new companion. Triggus starts a pillow fight.

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Our adventurers level up and then try to figure out what sort of items they've gotten from Andrew. And they find out who Andrew is. Rhakna does all her own stunts -- sort of. Kai proposes a science experiment. Triggus becomes a famous quote about a fish and a tree.

This episode features a mysterious promo from OMEN Investigations -- go give them a listen!

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Our adventurers wrap up the giant dragon turtle combat in a very Dice Girls way! Rhakna invents magnets. Kai comes up with a solution. Triggus finds some treasure.

This episode has a promo for our friends Infinite Deer, go find their podcast and give it a listen!

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Our adventurers continue the silliest battle in The Dice Girls' history (so far). Triggus makes a tasty snack. Kai also makes a tasty snack -- in an entirely different way. Rhakna has a plan.

This episode is sponsored by Hammerdog Games -- go to hammerdog.com to get their latest adventure!

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In what might be the most chaotic, silly, laughter-laden first round of combat in the history of D&D, our adventurers attempt to bend the physics of the Dream Plane to battle a giant Dragon Turtle. Triggus flings a trampoline. Kai flings some dirt. Rhakna flings Kai. We all fling reality right out the window.

This episode features a great promo from our friends at Dumbgeons & Dragons, and some exciting announcements from us!

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Our adventurers set off on a quest from their new friend, Jess. Rhakna is a natural chicken wrangler. Triggus skips a rock. Kai walks face-first into a wall.

This episode features a promo from our friends over at Dice Fiends; go check them out!

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Our adventurers head back into the dream plane, where they meet a new friend. Triggus makes himself at home. Rhakna has a lot of questions. Kai skipped Metaphysical 101.

This episode features a fantastic promo from our friends, Cheaper By the Dungeon, and an NPC named after our Twitter friend @JessSayin11

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Our adventurers face a deadly foe in the Kosmar Forest as they search for the Kalashtar mystic woman. Triggus stops and melts the roses. Rhakna hasn't read Harry Potter. Kai has ticklish feet -- and she hates it.

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Our adventurers continue their search for Taru in the Dream Plane; running into more familiar faces along the way. Kai has magic breath. Triggus does a song and dance number. Rhakna's got a spring in her step.

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Our adventurers find themselves in the Dream Plane, and it goes about as well as you'd expect. Rhakna struts confidently. Triggus gets existential. Kai asks all the wrong questions.

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Our adventurers get a few of their long-burning questions answered while Sadie recounts her experiences. Rhakna breaks the fourth wall. Triggus sings a lullaby. Kai sleeps under a rock.

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Our adventurers are riding through the forest with a shadow demon hot in pursuit. Rhakna tries to activate Nitro boost. Triggus recalls some very specific life advice. Kai apologizes.

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Everything that has happened since the last Clips Episode -- in one convenient show!

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Our adventurers try to fend off their latest foe, a Nightmare horse and his Shadow Demon rider. Can they figure out where these guys are all coming from? Rhakna suggests therapy. Triggus creates a diversion. Kai hurls daggers -- and insults!

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Our adventurers get back on the road towards Sadie and her companion. Rhakna has trouble meditating. Triggus makes breakfast. Kai wins an award.

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Who else but the great Triggus Garganath would get a two-part birthday special? There's still more surprises in store -- for all of us! Triggus gives a gift from the heart. Rhakna has an unpleasant snack. Kai is definitely driving.

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It's Triggus's Birthday! We all set aside our dice and laugh our way through the longest Squishy Tentacles Birthday Party that has ever existed!

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Our adventurers decide to plan Triggus's birthday party, and learn a lot about their friend Rom. Triggus talks about going on tour. Rhakna tags along on a rescue mission. Kai is reintroduced to an old familiar face.

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Our adventurers finally learn about the Omara ritual and then have some time to kill in Narstad. Rhakna makes amends with an old friend. Triggus has a bit of a sweet tooth. Kai gets an important mission.

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Our adventurers each have some catching up to do with old friends at The Scuttle while their books are being translated. Triggus finally gets some crayons. Kai comforts a former mentor. Rhakna gets some good vibes.

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Our adventurers try to deal with their ghostly foe attempting to run off with their precious gemstones. Rhakna re-evaluates her life choices. Triggus channels the Rolling Stones. Kai shares some secrets with her friends.

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Our adventurers try to figure out what to do with the books they can't read, and make some questionable choices along the way. Rhakna talks about burying someone alive. Kai gets more use out of her ball bearings. Triggus pulls out his bagpipes again.

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Our adventurers explore the gnomish library in Fryndlesticks and make a new friend. Rhakna rolls a squirrel check. Kai still doesn't speak enough languages. Triggus doesn't remember.

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Our adventurers try to figure out what's going on with Kai and continue on their journey towards Sadie -- with a pit stop along the way. Rhakna swings some doors. Kai laughs nervously. Triggus wants to move.

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Our adventurers wrap things up in Narstad and start headed towards the Kosmar forest, with a stop in the Walmar Woodlands planned along the way. Rhakna gets the nervous sweats. Triggus gives someone name. Kai takes a stroll.

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Our adventurers finally face the not-so-smart tiefling Harold who stole their horses. Rhakna deals some slappy damage. Triggus is quite charming. Kai lets someone else drive.

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Our newly leveled adventurers prepare to battle another mysterious shadow. Rhakna learns about shoulder necks. Kai uses her new language. Triggus makes a pretzel.

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Our adventurers bid a strange farewell to Osylam, once again in pursuit of Harold. Rhakna sings a song. Triggus is at a loss for words. Kai makes a run for it.

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Our adventurers have an unexpectedly action-packed evening. Rhakna roars intimidatingly. Kai sticks her tongue out. Triggus finds a use for garlic.

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Our adventurers begin the search for Wulfric. Triggus reunites with some old friends. Kai doesn't become a mirror repair person. Rhakna thinks about her health.

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Our adventurers try to come up with a plan to make things right with Claire. Rhakna doesn't back out awkwardly. Kai is a bad driver. Triggus looks for some glue.

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Since they're back in Narstad, our adventurers decide to visit an old friend…reluctantly. Rhakna can't meditate. Kai is put in charge of the math. Triggus did a good job.

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Our adventurers look back on the crazy happenings of the last 20 episodes!

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Our adventurers try to find their horses again before they start headed home. Rhakna is an expert tracker. Triggus plays I Spy. Kai plans an ambush.

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Our adventurers have a sleepover at Wulfric's, but it seems nobody is getting much sleep. Rhakna gets some closure. Triggus looks for more secret tunnels. Kai is…normal?

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Our adventureres finally get to meet Wulfric, and he's not quite what they expected. Rhakna is missing something. Triggus will not have tea. Kai gets a present.

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Our adventurers are finally at the doorstep of the person they've been searching for. Rhakna gets angry. Triggus makes a threat. Kai offers a support wolf.

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Hilarity ensues as our adventurers cautiously inspect the contents of a mysterious jar. Rhakna leads the way. Triggus opens his eyes. Kai finds something new on the map.

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Our adventurers head towards the dreaded FD -- the Final Dot on their map! Tork has some close calls. Kai wants to poke a tree.  Rhakna tries to impress Tork. Triggus speaks a new language.

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It's that classic D&D gag, where an entire party spends the whole episode trying to figure out how to…cross a river? Rhakna slaps someone unexpected. Kai almost takes a tumble. Triggus looks for a bridge. Tork takes a leap of faith.

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Our adventurers keep trekking through the forest towards Wulfric and find some familiar faces; as well as an unfamiliar one. Triggus takes a karate stance. Rhakna detects poison. Kai lends her rope to the cause. Tork joins the party!

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Our adventurers continue their journey through the trap-filled forest, searching for answers, Wulfric, and ribbons. Kai gets a grody surprise. Triggus makes an Answer Check. Rhakna rushes in.

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Our adventurers wrap things up in Osylam and continue the search for Wulfric, facing their biggest conundrum yet -- a wooden sign. Rhakna takes a stroll down memory lane. Triggus attempts a conjuration. Kai reads in 6 languages.

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The Council of Elders and our adventurers hear Hioni's story. Kai is bold. Rhakna has a few good questions. Triggus has a sing-along.

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Our adventurers find themselves facing an elder who has a sudden change in attitude. Triggus makes an announcement. Rhakna gets some candy. Kai shows off Min-Min.

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Our adventurers confront Hioni and meet the town elders. Rhakna has a flashback. Kai throws Triggus under the bus. Triggus appreciates some art.

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Our adventurers continue their stakeout at Megzie's shop in the hopes of figuring out who they vandals are -- but are they ready for the answer? Rhakna climbs a tree. Kai melts into the shadows…sort of. Triggus sings another song.

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Our adventurers try to get to the bottom of the mystery of who's vandalizing shops in Osylam. Triggus sings a spy song. Kai reassures a new friend. Rhakna gets a new item in her inventory.

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Our adventurers encounter that classic D&D monster; a mimic! Rhakna sits down excitedly. Triggus has a 6th sense. Kai picks a lock with a dagger.

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Our adventurers learn a few things about their new friends before heading back to Hioni's. Rhakna downs some pancakes. Triggus has some questions. Kai names her wolf.

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Our adventurers take part in an unusual celebration in the town of Osylam. Rhakna eats food on a stick. Triggus makes the cutest Persuasion check ever. Kai gets a boo-boo.

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The party heads towards Osylam and meet some interesting folk along the way. Rhakna learns about Triton aphorisms. Triggus sings a song about his new friends. Kai does a sneaky sneak.

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Our adventurers wake up to some pretty wacky shenanigans in our April Fool's Day Special!

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Our adventures so far -- Rhakna, Kai, and Triggus make some memories along the way!

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Our adventurers glean as much knowledge as they can from their friends in Narstad as they prepare for the next leg of their journey. Rhakna apologizes. Triggus plays with the gnome children. Kai awkwardly backs away.

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In our most giggly episode yet, our adventurers find themselves with a slew of new abilities as they have now reached level 3! Rhakna doesn't dance. Triggus has medieval Tupperware. Kai learns Monopoly.

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Our adventurers attempt to make a sneaky trek through Timbertide. Triggus wants to arm wrestle. Kai makes a bad throw. Rhakna tells a whopper.

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Our heroes take an opportunity to poke around a bit now that Sadie is gone. Rhakna searches thoroughly. Kai becomes the enemy. Triggus talks brand names.

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It's battle time, y'all! Rhakna blows some kisses. Triggus does some skillful darting. Kai goes for the knees.

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The party heeds Triggus' warning and handles Karmos' deacons. Then, they continue on the path towards Sadie. Rhakna makes another throw. Triggus makes his first kill. Kai stays in the bushes.

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Now that our adventurers have a (sort-of) gnome, they head back towards Timbertide. Kai gets a new outfit dirty. Rhakna makes a lucky throw. Triggus gives a warning.

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With a pretty big promise to fulfill, our party goes into problem-solving mode. Rhakna has questions. Triggus has sushi. Mara has a plan.

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Our party heads to the tiefling church, full of fear and half-cooked plans. Triggus talks shoe leather. Rhakna spins a tale. Mara coaches Triggus.

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Our adventurers have a tense moment after Rhakna's pressing question, and they run into some unexpected company on the road to Timbertide. Rhakna gets a flower. Mara gets some jewelry. Triggus gets some shoes.

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Our adventurers undergo a monumental change and run some errands before departing for Timbertide. Rhakna finds her voice. Mara learns about her voice. Triggus voices his love for Mark.

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Our soon-to-be heroes wrap up some important things in Narstad; like Triggus' performance and Rhakna's date, before committing some serious time to the gnome resistance. Triggus wears scarves. Rhakna has sweaty palms. Mara gets called out.

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Our adventurers have finally made some headway in their search for the gnomes...now what? Triggus gives big hugs. Mara styles some hair. Rhakna gets nervous.

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Our adventurers are tasked with a mission: Don't look in the box. Will their curiosity get the best of them? Rhakna plays keep-away. Mara feels exposed. Triggus asks about hair regrowth.

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Our adventurers make their way through the city of Narstad, searching for clues about what's going on with the gnomes. Rhakna chows down. Mara speaks goodly. Triggus takes the stage.

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Our three adventurers almost make it all the way to Narstad without nearly dying. Almost. Triggus speaks wolf. Mara's got tasty legs. Rhakna survives. 

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Our adventurers do a lot of traveling in this episode - to Gabe's Apothecary, to the Karmea Caverns once again, and finally, they head out on the road to Narstad. Mara makes a trade. Triggus wants a pet. Rhakna can definitely see.

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Our heroes rush back to Edoran, but their effort to help kind of...blows up in their faces. Now they need to figure out what to do next. Rhakna knocks on the door. Triggus tries ale for the first time. Mara makes some new friends.

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Our accused adventurers set off into the Kinen Jungle to try and collect some of the fungus that Gabe needs for his sedative...and it doesn't go too well. Rhakna swings wildly. Triggus' soup situation comes back to bite him. Mara has a spit take.

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In our debut episode, we meet Rhakna, Mara, and Triggus at a small-town tavern where open mic night seems to have gone a little astray. Can our new friends make it through a single evening without being accused of attempted murder?

...No.

The answer is no, they can't.