Role of the Dice Podcast: Recent Episodes

Role of the Dice Podcast

Dan and Lee will try to make your RPG better with tips and tricks. Helping your storyline with over 30 years of tabletop gaming experience.

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It has been several years since we last chatted about how to start a campaign, so we are revisiting the topic! Dale has just started a brand new campaign and is eager to give his thoughts on it!

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The 'Player Panel' episodes will be looking at roleplaying topics from a player’s perspective. Joining Lee in this episode are Mark and Gloriee, discussing player character death!

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Join Dan, Dale and Lee as they talk about how to make a failed die roll interesting and fun, while also giving the player agency!

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Lee and Stephen talk about gamemastering a written ttrpg adventure verses one that you've made yourself.

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Lee is joined by some of his players to chat their personal roleplaying experiences, questions they have about game mastering and a whole lot more; join us by listening along!

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The 'Player Panel' episodes will be looking at roleplaying topics from a player’s perspective. In this episode we’re talking about, how does a tabletop roleplaying setting govern play style? Does it affect the party? Are you willing to play out of your comfort zone? We talk about these questions and a whole lot more in this Player Panel episode!

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Stephen and Lee talk about the issues with presenting encounters to players, and wanting to keep these scenes fresh and interesting!

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This is a big playtest packet! DM Dale goes through the latest possible changes to Barbarians, Fighters, Sorcerers, Warlocks, Wizards, and weapons!

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Join us as we chat about ongoing issues and adventures in our personal roleplaying sessions!

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In this episode, we get into all of the nitty gritty details about capturing the player characters!

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The 'Player Panel' episodes will be looking at roleplaying topics from a player’s perspective. Joining Lee in this episode are Jessiye, Will and Gloriee, discussing "What about Game Mastering turns off players from trying it?"

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Loot, loot and more loot! How do you handle all of that loot you give to your PCs? How do you keep it interesting? Is there more to roleplaying than just the accumulation of loot? We chat all about loot in this episode of RotD!

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In this episode, Lee chats with Stephen Hensel, a gamemaster and writer, about how to balance game plot and player agency through a variety of means. From the sandbox to the initial start with counters to the "pick your own railroad"!

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In this episode, we discuss if using AI, like ChatGPT, is beneficial or detrimental for use in roleplaying.

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We revisit this topic about what inspires us for our roleplaying and then how to implement that into a story!

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We try to answer the question - "Is character growth a waste of time in your roleplaying game?" - by giving examples, methods, and suggestions in this episode of Role of the Dice!

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In this episode, we tackle how to build social encounters that ALL of your players will be involved in and make sure they have a great time!

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Using a silly voice to an NPC, all of the bad guys attacking the PCs use unusual weapons, or a location that has a quirk about it; is one of the many ways to enhance your game. In this episode, we give chat and examples on how adding little things can give immersion, make a scene more memorable, change how a character will act further, or even change the campaign's direction!

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In this episode, we look back at how we use to play and run roleplaying games and what we learned from them. Dale making his favorite D&D character in new iterations, Lee loving to play marital artist PCs, and Dan reminiscing over the Red Steel D&D setting.

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While on his way to Gen Con 2022, Lee chats about the challenges of coming up with campaign plots in open settings where anything is possible. But on the flip side, with roleplaying settings that can limit the types of stories told.

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Dale and Lee chat about using, and hopeful not abusing, sidekicks in your TTRPG!

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We want to say thank you to all of our listeners! In this episode we chat about what table-top games we will be playing in 2023!

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There is so much crafting can add to your RPG, allowing your PCs to make anything their minds and wallet can come up with. But how does the GM facilitate this when the inevitable crafted item will be exploited or abused? How can crafting be incorporated into a story? We take a deep dive into crafting on this episode of RotD!

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Dale and Lee go through the third packet of One D&D, which covers potential changes to the cleric class and new species!

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You can strike fear into your players by thinking they’ve succeeded in a task only for them to have to overcome another threat! But where does this complication come from? Is it on the GM’s whim? And what if the complication you've inserted is too grand? Join us for our in-depth discussion of compilations!

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Are "problematic players" drawn to play the warlock class? Is it because of all the classes, the warlock is the one who seems most inclined to steal the spotlight? How does the DM deal with the demand of that PC to be the main character of a campaign? How do you effectively incorporate your warlock into the party? We answer those questions and a whole bunch more in this episode of RotD!!!

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Dan and Lee talk about their current experiences in roleplaying. Topics range from some PCs not being included in social encounters, theater of the mind problems, out growing certain RPG systems or play styles, and so much more in this jam packed episode!

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Dale and Lee give a quick review of the second packet of One D&D. And maybe they don't agree with one another on some of the potential changes to 5e...

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DM Dale talks about his experiences at Gamehole Con 2022 in Madison, Wisconsin!

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In this episode, we discuss why using cosmic horror in tabletop roleplaying is so difficult, but then give our tips on how to make it work for you!

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Join us as we chat about setting adventures in the various planes of D&D as well as a review of 5e Spelljammer!

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Sometimes a mistake is made that could potentially end the campaign. What do you do?!? Have a listen to this episode to learn from our grand errors and a whole bunch more valuable info to avoid these pitfalls in roleplaying!

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Should a gamemaster always be prepping? Sometimes is feels that way, but is it true? In this episode, we give you our insight on how to prep for your roleplaying adventures!

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We give our take on the first One D&D packet and what these playtest rules could mean for the future of this roleplaying game juggernaut!

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NPCs are a vital part of table-top RPGs but sometimes they can get out of hand. In this episode, we give you our ideas on how to mitigate those problematic NPCs!

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Join us for a world building discussion about the hazards of living in a fantasy world!

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We give our take on Gen Con 2022 and the future of experiencing the largest gaming convention in the world!

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In this latest edition of RotD, we chat about going to Gen Con 2022, third party D&D 5e supplements, and a ton more!

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Dale and Lee have in-depth conversation about how Dungeons and Dragons has influenced pop culture and vise versa. Come join the discussion!

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The use of languages in your roleplaying game can bring immersion but also be hindering to the players. In this episode, we give our thoughts on how to use language and get the most out of it!

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In this episode, Dan, Dale and Lee go through the many Pros and Cons of boxed text!

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We dive into a massive discussion all about skill checks! When to roll the dice or not too, when roleplaying is enough, use of sliding scales of successes and failures, replacing some skills with others, and a whole ton more tips to help you get the most out of skill checks!

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In this episode, we’re talking about how to make your Big Bad Evil Guy effective at the start of your campaign and throughout!

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In this episode, we give ideas on how to use Myth and Legend to make your world spring to life. As well as hooking the players to learn more about these Myth and Legends. Who knows, they could uncover an unknown truth. Or their heroic exploits become Myth and Legend!

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Having the PCs step into a world for the first time can be overwhelming for them as well as the GM. Going slow as you explore this realm together is a great way to world build together!

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Is optimizing your character good or bad? Should you always pick the "best" spells? How does your character fit into the party? Is your character more than just a stat block? We have an in-depth discussion all about...optimizing characters!

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It's that time again to see what the RotD crew is doing in their personal roleplaying. Dan is looking to use Foundry VTT for his next game. Dale has made an extravagant purchase for his roleplaying group. Lee has made the worst decision ever with his D&D character. And so much more!

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In this episode, try a creative exercise along with the crew of RotD as they create an adventure out of a sentence!

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Chatting with game designer John Kennedy about their Venture Bros. inspired table-top roleplaying game called Staged Heroism!

https://www.kickstarter.com/projects/1582756696/staged-heroism

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Have you ever wanted to have more that just one GM? We give you options and ideas on how to make it successful gaming experience for everyone!

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The player characters occasionally use intimidation as a tool to get what they want, but what happens when an NPC or monster attempts it back? In this episode; we chat about how to describe the fear, if dice rolls are need, not taking control of the player's agency, and when it is appropriate to make your PCs fearful of your big bad evil guy!

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In this episode, we talk about why changing an established stereotype to a roleplaying race or culture opens up your world to limitless creative possibilities!

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We are back and joined by a new co-host, Dale Shepherd! With their vast table-top roleplaying knowledge, we tackle the difficulties and the fun of using familiars and animal companions in your game!

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We have some exciting news for Role of the Dice Podcast as we are making some changes starting in 2022! But we also chat about using cutscenes in your RPG. Thanks to you all for listening and tagging along with us!

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Join Dan, Lee, and Jim as they look back at past RotD topics to give out GM advice in a gameshow format; in this special episode, 4 years in the making!!!

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Now is your chance to grab Battlelords of the 23rd Century, the grand-daddy of tactical, military sci-fi RPGs, and its newest sourcebook, Fully Armored: The Battlelords Gear Manual!

http://kck.st/3jLF9QU

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In this special bonus episode, Lee chats with Matt & Marty Forbeck about their exciting new Kickstarter, Shotguns & Sorcery for 5E!

To pledge go to: shotgunsnsorcery.com

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Handling corruption of a character in your RPG can be tricky. Is the corruption a slow burn? How is it changing the PC or the party? Can the character be cured of it or are they wanting more? We have the answers and more in the episode of RotD!

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In this episode we interview Jeff Mechlinski from Strange Machine Games on their upcoming TTRPG book, Robotech: Homefront!

https://strangemachinegames.com/

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What do you do when your cast of NPCs have ballooned out of control? In this episode of RotD, Lee doles out some ideas to keep your NPCs managed!

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Lee and Jim go through a few of the table-top roleplaying tropes. What they think about them but also how to use them better in your games!

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In this episode Dan and Lee chat about what they learned from Gen Con 2021, what RPG loot they picked up, what their future holds, and a bunch more!

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We chat about our day and experiences at Gen Con 2021!

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Dan and Lee are headed to Gen Con 2021! In this episode they talk about what they have planned for this year's biggest RPG convention!

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We’re talking about laying down the hurt on those RPG bad guys. But why would you ever do non-lethal attacks? Can you knockout a target with just one hit? Can the GM do this to the PCs? We answer those questions and a whole lot more in this episode of RotD!

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We are back with another edition of Dan & Lee Talk RPGs! We chat about making spells more interesting, the cost of TTRPG books, movement in combat, and a bunch more!

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Let’s face it, at some point in your campaign the players will do something that breaks the law. In this episode, we'll give you ideas on how the players can stay out of the sticky fingers of justice, end up working with law enforcement, world-build a judicial system, and a whole lot more!

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Our special guest in this episode is Twitch Streamer and Roleplayer, GM Nikatine! We chat about her show Star Trek: Lovelace and a whole lot more, check it out!

twitch.tv/nikatine

instagram.com/nikatineprime/

youtube.com/channel/UCt53r_pvJCGZp6I7NjLzulQ

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Is it possible to have a perfectly, well-balanced group of adventures that can tackle anything the GM throws at them? In this episode, we talk about if it's even viable to create the "Perfect" party! And do you really need to?

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What does it take to have a successful and enjoyable gaming session? In this episode, Lee lists his steps to success!

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In this fantastic episode of RotD, Dan and Lee share their knowledge of using improvisation. How to be prepared for the unexpected, avoid getting overwhelmed, to keep developing this GM skill, and a whole lot more!

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In this episode of RotD, Lee talks about the value of researching for your RPG. It can range from just watching a pirate movie to diving head first into the history books. Learn to love learning, you'll be surprised at what you find!

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In this episode we’re helping GMs describe and narrate a scene. Giving out information is what the players will interact and react to in that particular roleplaying scene. Developing and fine tuning this skill will make you a better GM!

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In this jam packed episode of RotD, we talk about called shots that can make an action scene more cinematic. When the only way to take down a monster is to target a specific location. That may be considered fighting dirty by some, but to others it's fighting smart. Also, remember the GM can use called shots and has many, many ways to fighting dirty!

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Has looking at a map ever made you more confused? Maybe it had too much information? Were you didn't even know were to begin? In this episode of RotD, Lee gives his ideas on how to approach an unwieldy map to best describe to your RPG players.

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How do you know if your game is boring? Are you a boring GM or player? What can you do to fix it? We have the answers in this episode of RotD, on how to make your roleplaying experience exciting and trilling!

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How do you keep a long running campaign going if you've done "everything" in that setting? If your RPG has a small scope, what can you do to make it "bigger"? In this episode of RotD, Lee gives some ideas on how to find new adventures and story hooks to expand your setting!

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Are you looking to get into 3D printing to make miniatures for your RPGs? On this episode of RotD, we talk with 3D artist Miguel Zavala about how they got into modeling but also how you can get started in creating your own minis!

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In this epsiode, Lee goes through a list of common mistakes gamemasters may make and how to avoid these pitfalls!

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We're back! After an extended break, Dan and Lee talk about what they have been up to and their recent roleplaying experiences.

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You've created a world for your players to explore but it may feel a little bit empty. NPCs are a great way to fill out the world and help your players understand it!

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Using a tavern to get the party together is one of RPGs biggest clichés. In this episode we'll give out ideas on how to use a tavern, bar, inn, or cantina in so many more ways!

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At some point the PCs are going to need to take a rest from all the adventuring. Since adventuring is an unglamorous job most of the time the heroes are away from civilization. Without a warm bed at an inn, the PCs will have to find a suitable place to sleep. This could be a great opportunity to ambush the players but also a way to world build, learn more about the character's backgrounds, maybe even get the adventure back on track, and a bunch more!

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In this episode we welcome John Goff to the podcast! John is a game designer with Pinnacle Entertainment Group. We chat all about Deadlands, the upcoming Savage Worlds - Dark Ages, and a whole lot more!

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In this episode we are talking how to run a evil campaign. What do you and your players wish to do in this particular type of campaign? Are there any limits to how "evil" the players can be? How do you keep the campaign going or will it end with player vs player? We give our take on The Evil Campaign!

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In this episode we talk about what to do when a player makes a character that is crazy, outlandish, or over the top and doesn’t fit the rest of the party.

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In this episode we are joined by GM Jim Burzelic to help tell stories of bad players we've encountered and discover the signs that YOU may be a "bad" player!

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In this episode we’ll help you have all the necessary steps to build a mystery!

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In this episode, we talk about giving your PC or NPC a trait, feature, or quirk to help set them apart from others. This can also help with their character background as well as add something fun to roleplay!

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In this episode, Lee describes how he plans an RPG campaign to have a television season story arc and tone. Each episode in the season is a roleplaying session that contains a theme, plot, and NPC guest stars. All working together with the PCs to tell the story!

Here are some examples: Star Trek - Odyssey (Season 1) https://docs.google.com/spreadsheets/d/1vIKBwBfwO3Irikx8te8RQyCizRZiDH_SiJqOL9gtAjo/edit?usp=sharing

Star Wars - Outer Rim (Season 1) https://docs.google.com/spreadsheets/d/1yzI51aQCq90_kaoukRBAyoBtVnQ7ife-LimIqDveQBM/edit?usp=sharing

Stargate - Playtesting Season https://docs.google.com/spreadsheets/d/16bnnZt9YZzwnb7oXc6lvvg4MAYCinVtCUghP89Vzy90/edit?usp=sharing

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Stealth is used almost all the time in most roleplaying games. But what does failure look like? Does a failed roll instantly initiate combat? We have the answers and how to make your stealth encounters the best they can be in this episode of RotD!

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Roll initiative! You all know it means a fight is about to start, but when you do ask for the roll? Is everyone ready? When does initiative end? In this episode we dive into Initiative!

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In this episode of RotD we talk about how to plan and run a huge battle between armies. But more importantly, how to make the players' choices matter and influence the outcome in a combat of hundreds or thousands. The fate of the kingdom or galaxy could be determined from this battle!

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In this episode we are revisiting the topic of Pacing as we have some new thoughts on the subject. A slow gaming session can kill a campaign but who sets the pace? Is it the GM or the players? We have the answers and more in this episode of Role of the Dice!

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In this epsiode Dan and Lee talk about what RPGs they are running from Alien to Storm King’s Thunder, what it's like running gaming sessions online, and random thoughts about roleplaying.

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In this episode we are joined by Alison Cybe and John D. Kennedy to help us talk about why representation matters and having inclusions of all types of people in roleplaying games.

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So you're thinking of adding in a Secret Organization to your RPG. Are they the bad guys or will your players join or both? In this episode we explore what is needed to make your organization interesting, unique, and above all...secret!

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In this episode we are discussing how to run a Star Trek RPG and to help us we have one of the writers of the Star Trek Adventures: Gamma Quadrant Sourcebook John D. Kennedy!

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In this episode we’re talking with Benito Garcia. A filmmaker and tabletop gamer about how they got back into RPGs and Dungeon mastering for the first time!

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In this episode we are join by David Soruco, Kurt Willis, and Tony Olivera of 23rd Century Productions to talk all about their RPG Battlelords!

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So you're going to play through an RPG adventure module written by a professional author? Everything is laid out in front of you, but what if the players do something that is not written in the adventure? Do you go by the book or allow some changes? In this episode we are joined by GM Dale Shepherd to answer those questions and a whole bunch more to help you get the most out of a Pre-Written Adventure!

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In this episode we’re talking about traps and how to design them. Traps can be anywhere, on any object, and do anything the GM wants. We give ideas on how to keep traps hidden but also add tension and maybe even comedy to your RPG! Part two of a two-parter.

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Part one of a two-parter. In this episode we talk about how to create effective puzzles your players will enjoy to solve!

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In this episode we talk about Monster Manuals. Are they worth getting? Do they make Game Mastering easier? How do you build a story around a specific monster in the book?

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In this episode we are doing another mental exercise that can be used for developing your character and world building. It’s kinda easy, just keep asking yourself...But Why?

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We are joined by J Gray of R. Talsorian Games were we talk about Cyberpunk Red, The Witcher RPG, and a whole bunch more!

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In this special bonus episode, we talk with Mack Martin the Lead Game Designer of the upcoming Stargate SG-1 Roleplaying Game by Wyvern Gaming!

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In this episode we talk about the potential problem in using the "Chosen One" narrative trope in your RPG, but also give ideas on how to do it right!

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In this episode we talk about how much do you bend the rules when a player wants to do something creative or outside of the box? Can it lead to problems if it's overused? That and a ton more in this week's episode of RotD!

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We are back! In this episode we interview the amazing Peter Petrusha from Imagining Games for their upcoming Rest in Pieces RPG Kickstarter. Play fed-up Deadbeat Roommates stuck sharing a pad with a pain-in-the-ass Grim Reaper in a quick dark-comedy Card & Block Tower RPG!

https://www.kickstarter.com/projects/peteyp/rest-in-pieces-ridiculous-deadbeat-block-tower-roleplaying

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In this episode Dan, Lee and Jim discuss their thoughts on Gen Con 2020 online and the future of the event.

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While Lee was running a bunch of games for GenCon 2020, Dan got to sit down and talk with Tomas Härenstam of Free League Publishing. Free League Publishing just won an award from the 2020 Ennies for the Fan Award for Best Publisher, the game Mork Borg won Silver for Best Game, and their Alien The Roleplaying Game won Gold for Best game.

Thomas discusses the beginning of Free League Publishing, why they created their own game mechanics, Aliens RPG, and their next game Twilight 2000.

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In this episode we talk about playing in an Apocalypse Setting. What resources are available? What was the world like before the apocalypse? How far would your character go to stay alive? So strap on your leather armor and get ready to explore the wasteland in this episode of Role of the Dice!

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In this episode we talk about why we like and dislike Anti-Heroes and how to make them work well in your party of regular Heroes!

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In this episode we talk about what it takes to create alternate realities or parallel worlds for a campaign or adventure!

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In this 6th Edition of Dan & Lee Talk RPGs we talk about the upcoming Gen Con 2020 online, roleplaying with roll20, Alien RPG, Emberwind RPG, and more!

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In this episode we talk all about Healing. Is a dedicated healer need in the adventuring party? Is a Cleric is more than just a heal-bot? What about permanent injuries, curses, or mental trauma? We discuss it all and way more in this episode!

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In this episode we talk about how to make a good background for your character. This can help the GM weave them into the adventure and make your character more enjoyable to play!

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Have you ever played an RPG and the adventure lost focus or a twist at the climax of the story has no impact? In this episode we take a look at what makes for a good plot.

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In this episode we talk about what makes an enticing plot hook for your players and how to use them effectively.

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In this episode we discuss the situations when a skill or combat check is asked by the GM, but the outcome of the dice roll isn't important. How do you determine when a skill check is need? Can some checks be automatic successes, base on the situation in that given scenario?

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In this episode we are joined by long time friend and GM Fionnegan Murphy were we talk about our adventures in running and playing RPG sessions online.

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In this episode we spoke with Jason Brick from Random Encounters!

Random Encounters is a series of gaming books consisting of just the ideas. 20 short essays about cool stuff to try in your games. Character stuff. Monster stuff. Campaign arcs. Adventure ideas. Encounters. Play at table. House rules. All kinds of little ideas for you to read, take, use and alter to make your game all it can be.

https://www.amazon.com/Random-Encounters-Epic-Ideas-Role-playing-ebook/dp/B00T1EVJM4

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In this episode we flex our creative muscles and spontaneously create a one-shot together. Listen along and come up with your own plot hooks, locations, NPCs, and ideas within our adventure!

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In this episode Dan and Lee go through the thought process and steps needed to create your very own One-Shot adventure!

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This episode lists the steps used in creating an outline for your One-Shot adventure. It is a companion piece to Role of the Dice episode #134 - Writing a One-Shot or to be used as a quick reference.

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In this episode we give out some ideas to help build your gamemaster confidence. Maybe you've lost your RPG mojo or you're a new GM and nervous to start. We've all been there and we're here to help you get back on that pegasus!

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In this episode we give out tips and ideas on how to make any vehicle combat, in any system fast and furious!

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In this episode we talk about how to make your RPG antagonist interesting by understanding their wants. We talk about your typical power hungry villain, a monster just trying to survive, a corrupt government. Each of these antagonists want something. Have you created or encountered a great antagonist in an RPG?

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Have you ever found an unusual, indie, or non-mainstream RPG? That's what this episode is all about, how to find those roleplaying games!

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In this episode we talk with Nathan Dowdell, from Modiphius Entertainment, about their 2d20 RPG system, a ton of great roleplaying tips and what new games Modiphius is developing next!

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In this special episode of Role of the Dice we chatted author and game designer Greg Stolze! We talked about his new sci-fi RPG, Termination Shock, and about Kickstarter. His two player romantic game, Million Dollar Soulmate. And so much more, take a listen to this entertaining interview!

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Quickstarts are a great free way to try a new RPGs, but are Beginner Boxes worth the money? That is what we talk about in this episode!

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In this episode we are joined by RPG line developer and freelance writer, John D. Kennedy! John gives us some wonderful insight into roleplaying and the industry, and also what exciting new projects they are working on next!

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In this episode we are joined by author and freelance writer, Alison Cybe! We talk about why horror is intriguing, how to run a mystery RPG adventure, and so much more!

cybeswebsite.com/ drivethrurpg.com/product/298255/iHunt-The-RPG

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In this episode we talk about Railroading. There are times then the GM railroads the story too hard, but also a lighter railroad is sometimes needed. Listen to the episode on our opinions on Railroading and tell us what you think!

Past episodes mentioned:

73 - Killing Characters

79 - Case Study: Killing Characters

89 - Metagaming

90 - Pacing

122 - Sandboxing

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In this episode we help you run a sandbox game the right way. Tips on how to start, giving the players the choice to go wherever they wish, and how you the GM can help facilitate their needs for adventure!

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In this episode we interview CEO Brad Ellis from Wyvern Gaming all about their upcoming Kickstarter the Stargate Roleplaying Game! What is this secret Phoenix Site all about? Is there a brand new alien race to play as? Is this all going to be cannon in Stargate lore? Brad gives us the answers and how you can get involved!

Stargate RPG: stargatetherpg.com

Discord: discord.gg/5zZzMM

Wyvern Gaming: wyverngaming.com

Facebook: facebook.com/WyvernGaming.TableTop

Twitter: twitter.com/WyvrenGaming

RPGGeek: rpggeek.com/rpgitem/279302/stargate-roleplaying-game

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In this episode, Dan and Lee look ahead to RPGs that are being released in 2020!

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In this episode Dan and Lee each make a list of their best and worst D&D 5e monsters! What's your rankings and why are ours wrong? Tell us, we'd like to know!

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In this episode we talk all about the use and importance of Darkvision in Dungeons and Dragons 5e.

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In this episode we rank the D&D 5th edition classes from worst to best! Dan and Lee did not know the other's ranking before recording this episode. If you disagree with the rankings, please tell us your list and why we're wrong!

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In this episode of we are talking about Alignment and how it can hinder, but also help your game.

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There is a new Stargate RPG coming out soon, for updates go to: stargatetherpg.com

To show your support and fandom for Stargate there will be a "Twitter Storm" happening on Dec. 6th 2019. Let's make Stargate trend! For more info go to: josephmallozzi.com/2019/11/23/stargate-a-new-hope

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In this episode we are joined by one of the co-hosts of The Story Told RPG Podcast, Chazz Kellner! We talk about a bunch of roleplaying topics, what his podcast is all about, interviews Chazz has done with people in the roleplaying hobby, and what's it like writing for the RPG Exalted!

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In this episode we are exercising the creative minds of roleplayers. We are joined by Jim and Joe as we improv building RPG scenes. You can play along with us and come up with your own scenarios!

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We take a look at the many roleplaying styles players may be. The list we created is not every single kind of PC, but a generalization of what you may have encountered during an RPG. Also, to help us go through the PC Play Style list is GM Will!

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In this episode we talk all about Murderhobos! What they are, how players can become them, and how to deal with them in your party? But most importantly, asking questions to find out if YOU are a Murderhobo!

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In this episode we talk about the steps to create wonderful maps. From meticulous planning to drawing a map on the fly because the players took the story in a different direction!

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This episode is for GMs and players as we give tips and ideas on how to roleplay, create and expand cultures & races in any RPG setting!

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How do you create a city that feels realistic? To give the players a sense this city is different than others. That this city could possibly hold adventure, danger, and mystery around every city block! In this episode we tackle the seemingly daunting task of creating a city!

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In this episode we talk about how to make a village! If you are new or accustom to world building, this is the perfect example. There are many ways to be extremely creative and make every village special and unique!

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In this episode we stick around in the sci-fi setting and talk about world building spaceships. Giving you tips and ideas on how to make your characters' spaceship the envy of the galaxy!

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This is the first of our World Building series. Going through what it takes to create in specific locations and settings. In this episode we start with world building space stations!

Tell us any ideas on what locations you would like us to world build!

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This episode we talk about the Pros and Cons of keeping track of weapons, items, ammo and food. As well as how to handle encumbrance!

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In this episode we give you ideas on how to make travel interesting and easy for players and Gamemasters!

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In this 5th Edition of Dan & Lee Talk RPGs we are joined by Natalie and Joe to help us talk about our roleplaying past as well as future and what we like to get out of RPGs now. We had fun nostalgic anecdotes about roleplaying in highschool and lessons learned while gaming.

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Ever have a hard time coming up with a character name only to name them Bob? In this episode we discuss ways to make interesting and cool names as well as why names matter. Also discussed: naming towns, weapons, magical items, monsters, and spaceships.

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In this episode we are joined by the Uncanny Valley Podcast! Uncanny Valley is an actual play podcast set in the World of Darkness. Buckle, Deanna, and John talk about their unique campaign setting, how they get into character, storytelling, and so much more!

Apple link: https://podcasts.apple.com/us/podcast/uncanny-valley/id1417343509

Android we recommend Podbean: https://www.podbean.com/podcast-detail/wkypm-73467/Uncanny-Valley-%E2%80%93-Saving-Throw-Podcast

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Joining us for our One-Hundredth Episode is James Lowder, Chaosium's Executive Editor for Fiction! We chat about his new position at Chaosium as well as the rise of Cthulhu in pop culture!

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Our GenCon 2019 coverage continues on to day three. Dan and Lee are joined by a university friend, Jon.

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Things get out of hand quickly as we talk about our Gen Con 2019 - Day 2 experiences. Listener discretion is advised.

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This episode is a wrap-up what we did and saw in our first full day of GenCon. From the influence of Kickstarter on Gen Con to games and seminars we attended!

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We are off to Gen Con again this year! In this episode we talk about what we are excited to see and experience. But more important we are asking you, the listener, to tell us what you are interested in and we'll try and get that content for you! Message us at roleofthedicepodcast@gmail.com. Leave a comment on our Facebook page or Instagram @roleofthedicepodcast or send us a Tweet @role_dice

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In this episode of Role of the Dice, we talk to Becky Alexander general manager of the Game Shoppe in Bellevue, Nebraska. Some topics discussed include; what is it like to work in a game store, how to form a relationship with your local gaming store, why Becky is not a roleplayer herself, and if you can't get to Gen Con this year there is an alternative!

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What is your GM Style? Are you an "Unprepared GM", a "By the Book GM", a "Villain GM", or a mixture? We’ve come up with a list of several types of Gamemasters we've come across. Joining us this episode to help us go through the pros and cons of each is GM Will Hewett.

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In this episode we talked with Daniel Krämer about his unique introduction into roleplaying, what German RPGs he's played, his transition into running games in English, and much much more!

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Lee and guest Will quickly review the roleplaying system Open Legend and why you should give it a try!

Open Legend is a streamlined system designed to let you tell big stories using small rules. The rules get complex when they need to, but never cumbersome, and wherever they could be cut out or simplified, they have been.

Official website for FREE rules: openlegendrpg.com

Character Creation tool: openlegend.heromuster.com/character

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What target number should I set for the players? Will I kill them if it's too high? Will the players get bored if it's too low? In this episode, Dan and Lee will answer these questions and much, much more on how to set the difficulty for your encounters!

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It's time again for another edition of Dan & Lee talk RPGs and joining us is guest Mark! We talk about his dive into running a Harry Potter - Wizarding World RPG. Dan having anxiety to start running another of his unplayed roleplaying games before finishing his ongoing campaign. And much, much more!

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In this episode of Role of the Dice, we talk about ways to keep your game & story moving along and not get boring; but also to slow down and have those character moments.

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In this episode of Role of the Dice, we’re talking about Metagaming. Is it bad...is it good...can it be both?

"Metagaming" - In Roleplaying terms it is using out of game knowledge to influence your character.

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This episode is all about motivations. Giving your player characters motivation and how the GM will take them and add it to the adventure!

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Have you ever had a spark of inspiration for a story and want create it into a roleplaying adventure? In this episode, we'll help take that idea and create it into something your players can experience.

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In this episode, Dan and Lee talk about using suspense. Suspense can be in many types of stories, not just horror. It’s all about creating mood and tone. Getting players excited or anxious about what MAY happen. A great way to keep your players enthralled in the game!

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Lee and Ben discuss how a series or movie showrunner is like a gamemaster. Looking at examples of when it's done right and when it's not done so well.

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Ben fills in as co-host to help talk about time travel in roleplaying, in this episode of Role of the Dice. How you time travel, its limitations, and all of the paradoxes your players could make!

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We had a Facebook poll on what Horror RPG should Lee run next, here are the results! Brief talk about many types of dark and dangerous roleplaying games as well.

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Making a PC isn't just about rolling stats, choosing a race, and selecting spells. Give that character a rich background, passionate motivations, and personality traits to help make your character come to life! That is was this episode of Role of the Dice is going to tackle.

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In this episode, Dan interviews some of the podcast members of Audio Dungeon! Audio Dungeon helmed by 7 crew members is a D&D Gaming & Comedy Podcast. The crew has segments where they quest and other where they play Nerdy fun improv games.

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In this episode; Lee chats with the Head of RPG development at Modiphius Entertainment, Sam Webb! Topics about Star Trek Adventures, an RPG Sam is working on (The Spy Game), future Modiphius books, and more!

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Have you ever had an RPG go on forever, without an ending? Only to have your group stop playing that campaign? In this episode, Dan and Lee talk about why concluding a campaign is so very important and ways to make that climax satisfying for everyone.

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In this episode, we are talking about the upcoming release of Savage Worlds Robotech; with the head of Battlefield Press, Jonathan Thompson! Along with other Battlefield Press RPGs!

battlefieldpress.com

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Have you ever had your whole party killed? Was it a mistake? What did your players think about it? In this episode; Lee sits down with his Star Wars RPG group to talk about their characters dying, what was changed to keep the game going and and the aftermath.

Guests: Will, Stephen, Ben, and Mark.

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In this Quickie, Dan and Lee wonder if getting D&D spell cards are worth it. Will they help you learn your spells? Will combat move quicker?

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It's time again for another edition of Dan & Lee talk RPGs! In this episode; Dan got blindsided by two players not showing up to his D&D session last minute, plans to go to Planet Comicon in Kansas City, and trouble saying NO to his players. Lee is planning to wrap up his 4th season of FFG Star Wars with a bang, the challenges of writing one-shot sessions for Star Trek Adventures, and looking for suggestions to run a horror RPG.

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In this episode, Dan & Lee explore why sometimes splitting the party is a great thing in your RPG. How to make sure the split doesn't kill the PCs, giving a player a moment in the spotlight, how to bring the party back together, and more!

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Dan & Lee give ideas and examples on how to add a little romance to your RPG. From the one-night stand to true love. Also, when to know if you've taken things too far. In this episode of Role of the Dice!

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In this episode, we talk about how to incorporate all types of relationships and why they are important to any roleplaying game. Next week's episode will expand relationships further with Romance!

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In this episode we talk about how to form your RPG party over several sessions. It may take more time and work but it is worth the reward!

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In this episode we discus the topic: When is it okay to kill a player's character? When you go with the dice that are rolled? When the PCs make a crucial mistake? Or should you NOT kill a character because it doesn't fit in the story?

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In this episode we talk about when your PCs have leveled up a bunch and are now movers and shakers in your RPG world. How is gameplay different than 1st level?

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In this episode Dan and Lee talk with Trudy Nielsen-Kimble. Trudy is a middle school teacher who is supervising an RPG club and helping her students learn through gaming!

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At some point you have "failed" as a GM when your PCs kill the main badguy in one round. But what if failure is all in your head? Dan and Lee explain in this episode.

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In this episode Dan and Lee travel back 20 years and reminisce about Deadlands: Classic. How that RPG helped shape their roleplaying and creative lives.

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Gamers Dave and Barry take over the podcast as they talk about RPGs and LARPing.

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In this episode Dan talks about his ongoing Esper Genesis campaign as well as starting up a new D&D campaign. Lee faces challenges running a Star Trek campaign while also running Star Wars; one campaign is in its infancy, the other is getting close to its long epic run.

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Ambiguous NPCs are Non-Player Characters that are not fully developed when introduced. They can change based on the PCs attitude and actions towards them. But why use this type of NPCs? Listen and find out!

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Lee sat down with Gamemaster Will and talked about Legend Of The Five Rings 5th Edition. What we liked and what we didn't.

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Grab your eggnog, sit next to a fireplace, and listen to this Christmas RPG session! Dan, Joe, & Ben play as themselves as they help Santa Claus make a very special delivery. If they fail, the magic of Christmas may be lost forever...

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In this episode of Dan & Lee Talk RPGs we talk about: Dan getting back into Game Mastering and how he thinks his first session of Esper Genesis went. Also, Lee talks how he planned and how nervous he is for his first session of Star Trek Adventures!

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In this very special episode we interviewed Game Designer Jay Little! Jay is the person behind Fantasy Flight's Star Wars narrative dice system as well as dozens of hobby games and titles to his credit.

paintedthumb.com

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Dan and Lee talk about superstitions with RPG dice, what habits people may have with new dice, and much much more!

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Keep those GM muscles strong! In this episode we practice our creative skills by making interesting NPCs on the spot. Play along with us!

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Modules are a great way to play a quick adventure, we give some ideas on how to incorporate an adventure module into your current RPG campaign!

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We sat down with Pete Watson-Wailes, the creator of the RPG Triumvene.

Triumvene is a roleplaying game inspired by the impressionist art movement designed to focus on non-combat based challenges and strong narrative.

triumvene.com

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In this episode we talk about what a MacGuffin is; you may not have realized they are in most RPG stories; and how you can use one for your adventure.

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To use a GM screen or not to use a GM screen: that is the question. Dan and Lee discuss the pros and cons of the iconic GM Screen.

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Part two of a two part mini series about combat in RPGs. In this episode we'll show you how plan a fight between the PCs and NPCs. Making it memorable, thrilling, and dramatic with Creative Combat!

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This is part one of a two part mini series about combat in RPGs. In part one we'll give you tips on how to speed up combat from the side of the GM and the PCs!

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That's right, we made it to one year! In this special episode we have two, count em, two guests to talk about their RPG adventures and questions. A gamemaster mental exercise and more!!!

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Dan does a first impressions review of Shattered: A Dark Steampunk RPG!

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Party Dynamics covers what archetypes the players may make. How the GM and PCs could shape the RPG party before or during the game. And more importantly, how the characters interact with each other.

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Dan is having some difficulty getting back into GMing. In this free-form episode we talk about what it's like forming a RPG group, the GM's role, world building, and more!

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Do you have too many RPG books and have lost track? Have you lost your character sheet or important GM notes? Ben drops by to help us Get Organized!

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Dan and Lee discuss the importance of starting your RPG campaign with a Session Zero.

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Don't have time to think of a new character? Want to see if you'll survive the zombie apocalypses? What would it be like if you where in a fantasy world with your current modern knowledge and skills? In this episode we discuss the pros and cons of roleplaying as yourself!

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In this episode Dan and Lee discus ways to have a player enter halfway through an RPG campaign.

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A panel of award-winning designers discuss the popular appeal of the Cthulhu Mythos, & the part the Call of Cthulhu RPG plays in bringing H.P. Lovecraft's creations into the mainstream imagination.

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Have you ever had a player not into your RPG session? Dan and Lee have some tips to help!

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Gencon 2018 interview with the fine people bringing you the new Battlelords RPG 7th Edition!

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Our GenCon 2018 coverage is at an end with Dan & Lee no longer in Indianapolis. But they talk about their last day at there, plans for future GenCons, and new RPGs in their lives.

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Gencon 2018 interview with Jeff Mechlinski and Brian Young from Strange Machine Games for the new upcoming Robotech RPG.

strangemachinegames.com

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Gencon 2018 interview with the creator of Esper Genesis, Rich Lescouflair.

Brace Yourself for High Adventure in Hyperspace as Sci-Fi comes to 5th Edition!

castleskydawn.com/espergenesis/

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Gencon 2018 interview with an editor for Piazo, Leo Glass. He discusses the Pathfinder 2.0 playtest.

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Our GenCon 2018 coverage continues on to day three. Dan and Lee discus what things they discovered until Jim interrupts the podcast everything falls into chaos...but in a great way. This episode is unofficially brought to you by Breckenridge Bourbon. Sorry about the audio. Listen if you dare.

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Gencon 2018 interview with the creator of Arcanis, Henry Lopez.

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Gencon 2018 interview with White Wolf Producer, Jason Carl, for Vampire: The Masquerade.

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Gencon 2018 interview with designer, Lee Pruitt, for the Cyberpunk world of Vurt.

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Gencon 2018 interview with V.P. of Chaosium and co-writer of RuneQuest, Micheal O'Brian.

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Listen and find out happened to Dan and Lee at GenCon 2018, day two!

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Gencon 2018 interview with the founder of the H.P. Lovecraft Historical Society, Andrew Leman, for the Masks of Nyarlathotep Gamer Prop Set.

chaosium.com/blogmasks-of-nyarlathotep-gamer-prop-set-from-hplhs/

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This episode is a wrap-up what we did and saw in our first full day of GenCon...and you can tell by our voices...we are exhausted...

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Gencon 2018 interview with designer, Richard Baker, for the modular sci-fi setting of Alternity.

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Gencon 2018 interview with designers, Rachael Diamond & Joseph Ho and also contributor Ashley Parsons, for the fantasy campaign setting of Zodiac Empires.

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Gencon 2018 interview with developer, Grant Dalgliesh, for the fantasy setting of Hârn.

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We are here at GenCon 2018! Our first night out and about in Indianapolis.

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In this episode we talk with writer and game designer Robin D. Laws! We discus topics from his books 'Hamlet's Hit Point' & 'Beating the Story' as well as what he will be doing at GenCon 2018.

If you want to listen to more Robin, check out his Podcast: 'Ken and Robin Talk About Stuff'.

kenandrobintalkaboutstuff.com

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We are going to GenCon! In this episode we talk about what games we're excited about and what we'll be doing there. If you see us in our red shirts come say hello!

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From an old game book to the latest action movie, Dan & Lee give examples where they find inspiration for their RPGs and how to use them in your game.

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Lee does a very quick review of the FFG system: Genesys!

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In this episode we try to answer a challenging question from some listeners. How do you maintain that suspense and intrigue for exploration in an RPG?

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Roll20 released a new tool on their website for quick character creation. It’s called Charactermancer and helps you create a character for 5th edition Dungeons and Dragons. Dan gives a quick overview of the tool and some of his opinions about it.

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Is your gaming group bored with the same old monsters from the book? Time to make your own monster and slay them!

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We interviewed Ben to see how his first time Gamemastering went and what game he ran. Did Ben succeed? Or crash and burn?

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There are so many rpgs to play. Dan and Lee talk about some they would like to run. And tips on how you get started on a while new game!

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Dan and Lee give you techniques to use horror in your RPG. How to create an atmosphere of dread around your gaming table.

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Matt Forbeck is an award-winning and New York Times-bestselling author and game designer. He has over thirty novels and countless games published to date.

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Do you have to use painted miniatures on a grid game mat for every combat encounter? Is "The theater of the mind" enough?

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What is a Power Gamer? How can this type of player make it difficult to run an gaming session and how they can effect the other players in the group?

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How this can help or hurt the Game Master.

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We had a pleasant chat with RPG developer and writer Travis Legge!

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We talked with Ben, about the Finding Miles solo campaign, and about his up and coming GM debut.

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We kept having a conversation after the main interview. So here's a little extra of James Lowder talking about GenCon.

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We interview author James Lowder! He has been working the gaming industry since the the 80's, with many notable works beneath his belt. James is now Chaosium's Executive Editor for Fiction.

https://www.chaosium.com/james-lowder/

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This is an announcement that Dan has returned to the podcast. Also, we have an upcoming interview with RPG writer James Lowder!!!

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The finale of Finding Miles! What will he find the answers he is looking for on planet Ahch-To?

All pictures will be on our Role of the Dice Facebook page.

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The story continues...Part 4 of 5 solo campaign. Miles discovers the "secret" inside of The Nomad ship.

All pictures will be on our Role of the Dice Facebook page.

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The story continues...Part 3 of 5 solo campaign staring Ben as his Star Wars RPG, Jedi character Miles Novar. Listen along as Miles attempts to escape the clutches of the Dark Side of the Force and also find himself.

All pictures will be on our Role of the Dice Facebook page.

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The story continues...Part 2 of 5 solo campaign staring Ben as his Star Wars RPG, Jedi character Miles Novar. Listen along as Miles attempts to escape the clutches of the Dark Side of the Force and also find himself. All picture will be on our Role of the Dice Facebook page.

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Part 1 of 5 solo campaign staring Ben as his Star Wars RPG, Jedi character Miles Novar. Listen along as Miles attempts to escape the clutches of the Dark Side of the Force and also find himself. All picture will be on our Role of the Dice Facebook page. https://www.facebook.com/RoleoftheDicePodcast/

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We discuss what challenges there are in a solo session or campaign compared to a regular one. We also go on a little tangent about fudging dice rolls. And talk about the up and coming, Finding Miles - Star Wars RPG sessions.

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Interview with GM Dale! "Hello, My name is Dale. I am your GM, and I am here to kill you."

https://gnomegames.com/

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How to keep the players use of the internet in game from solving all their problems.

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Finding a way out of a combat encounter as players. Is there is more to RPGs than just fighting/combat? Are there other encounters players should be rolling dice, in a meaningful way?

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How to use music and props to enhance and immerse your players further into your game and storyline!

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In this episode of Role of the Dice, Dan and Lee will help you add dreams, flashbacks and visions to your RPG.

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Welcome special guest Fionn and his take on roleplaying!

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What is the GMs duties, what is to be expected of them? Is their only role running the story and the monsters? Being a GM is hard, sometimes thankless job, but someone has to do it!

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A player can’t attend that session for whatever reason? What if a player may miss many sessions, what do you do?

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What are plot holes? How do you find plot holes in your story? How do you fix plot holes? When are plot holes are okay? We have the answers!

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Welcome Jim!!! The man, the myth, the guy we've been referring to in our previous episodes. The first of our interview with other Game Masters, offering other opinions on roleplaying.

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In this episode we are going to try something new. Lee is going to create a world from scratch, on the fly, in the moment and Dan makes a character to fit, play in the world.

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You have creative ideas and want to make everything from scratch. The worlds in the books are fine but you want to make something to call your own. This can be great, players won’t know what to expect. You are going to have to ask yourself many questions creating your original world.

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Changing an already established world from an RPG book to something else. Still in the setting but making it your own.

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How to make a world in any rpg setting your own.

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What do you do different in your game than you normally do with experienced player?

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Is it time to stop? Time to fight the main bad guy? Or did you forget what to do now? How hard could it be to end a campaign? It could be harder than you think.

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Making sure the heroes get to the climax of the adventure or story. Never let the game stall.

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How long do your group’s sessions last? Have you run out of planned materials, ended too soon and now what? Dan and Lee can help you out.

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Running combat in your roleplaying game can be daunting. We have the tips, hints, and tricks to make combat fast and fun!

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What are NPCs (Non Player Characters) used for in your game? NPCs can be people, animals or monsters. They can assist your heroes, add comic relief, or fight against your players.

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In this episode we discuss how much experience points to hand out as well as what types of items to give, magical or non. Also, rewarding players for great roleplaying and character background story rewards!

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We talk about some of our favorite characters we had. Helping your players make a character. Giving them positive and negative personality traits. Find out what type of character you like to play. Working with the GM to add your character's background to the storyline. Adding goals for your hero to overcome.

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In this episode we will try to help you give your players cool stuff and rewards. Experience Point rewards. How to distribute. Re-roll dice rewards. If players do well, give them a token they can use to re-roll a dice later in the game. Magic Items. What and how to give players magic items. Items could be for combat, social interaction, or for fun! Character Background Rewards. Challenging and having players overcome character flaw or part of background story-line.

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The purpose of this podcast is to help your roleplaying game. We will be giving advise of starting your very 1st campaign to experienced game masters.

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Going to start a roleplaying game? Dan and Lee give you some quick steps to get the ball rolling. Listen to further episodes as we get more in-depth and maybe even answer your questions.