In this adults only edition of the court, we dissect the controversial Cards Against Humanity. Tahir creates a new charge, Vince gets put on blast, and Melissa tries desperately to wrap it up so she can attend a baptism.
We mask up, wash our hands, and come out of our bunkers to break down “gateway game” Ticket to Ride!
In this very special episode, we throw out the entire premise of the podcast and just talk games. Everybody wins! (sorta).
We emerge from an alternate history where it took a year to make a podcast episode and tackled Scythe, the engine building experience of a lifetime.
Luckily, it’s not all gloom and doom in this episode in which we take behemoth Gloomhaven to court.
Vincent and Eric go to bat for Carcassonne, the “NPR of boardgames.” Is it really that boring? Do you have to be a jerk to win? We answer these questions and more in Episode 12: Carcassonne!
We venture out into the zombie apocalypse with Dead of Winter, a “meta-cooperative psychological survival game.” We discuss the pros and cons of a betrayal mechanic and Vincent learns the critical difference between a thumbs up and a thumbs down.
Melissa keeps it real about her thoughts on the Magic crowd. David lets the healing begin after his emotional retirement from the game. Featuring a cameo appearance from court reporter Beth and a bonus chat with some Magic the Gathering aficionados.
Special guest and renowned vampire hunter Eric joins us as we process the pain of all bark and no bite from the Fury of Dracula.