A Fistful of Misanthropes: Recent Episodes

Total Misanthropy

Video games, traditional and tabletop games, anime, movies, tv shows, and all that other stuff that falls in the realms of general geek-dom and nerd culture. Some people love this stuff so much they try to call it a "lifestyle" all of its own.

We don't.

We're a handful of misanthropic nerds/geeks/what have you, who love these things as much as we are sick of them all. We're here to bitch, moan, rant, rave, and generally tell you why we love to hate everything you love, and have a good time doing it.

We're a Fistful of Misanthropes, and we are serious about stupidity.

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Lin Yao is back, and she's got a job offer for the team that they just can't refuse! The consequences of this job could be severe, not just for the runners, but for all of Denver! Also there's a new guy! And whatever happened to that Dragon Stone dealie, eh?!

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The continuing mission of mayhem and sabotage of XCR culminates in a mad clash of firepower and explosives at a private airstrip in a cornfield! We get stupid in this one!

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After the mania of the previous run, it's back to business-as-usual for the team. The Koshari quickly hire them for a series of runs against the XCR corporation. One week. An unknown number of runs. Orphanbane. It's good to be back.

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A lead finally pays off, and with the help of both old friends and new, the runners conduct a dangerous infiltration into an Ares Macrotechnology black site in search of Tenebrous. What they find, however, is far more chilling. The question is, can they get out alive to tell the world about it?

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Kyle attempts to track down Doris, only to find some unsettling truths. Meanwhile, a familiar face offers the runners a way out of their Koshari situation ... though of course, the solution comes with problems of its own!

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A milkrun for the Koshari goes swimmingly for the team ... but when they go to get paid, they find their Johnson dead, and they're the prime suspects! Worse, it looks like he was actually working for the ZDF as an informant! Now the pressure is on to find out what really happened ... as if the team didn't have enough on their plates!

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In the downtime between runs, Kyle tries to track down the whereabouts of Alexis/Tenebrous, while Henry digs himself deeper into his side job at the head of the Denver branch of the Halloweeners. A storm is brewing on the horizon...

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Hot on the trail of the Vory smuggling operation, the 'runners find themselves at an abandoned mall ... only now it's an operation being run by Tamanous! What is the connection between Tamanous and the Vory? Will the 'runners survive long enough to find out?

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The 'runners are tasked to gather information about a smuggling operation. The trail goes from a bar to a cold storage unit  ... and to the group's old friends: the Vory.

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Things are getting hairy as the survivors start to recover their memories and discover the horrors that have been unleashed in the facility. The only question now is whether or not they can get out alive ... and sane.

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The gang goes out to a club to enjoy the night off ... only to end up stuck in the middle of a threeway shootout! In the aftermath, they find themselves hired to spy on another group of shadowrunners with underworld ties of their own...

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In a secret installation on Mars, a group of transhumans awaken with no memory in morphs unfamiliar to them. The base is in shambles, filled to the brim with nightmarish horrors, with no obvious escape. Now they just have to survive. They're in deep ... knee-deep.

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The team runs afoul of "compensation restructuring" when they are hired to protect a corporate wageslave from being forcibly recruited by a competitor! Who would have thought a corporate career would involve so much gunfire?

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It is a period of unrest and opportunity in the galaxy. The Galactic Empire struggles to maintain control in the midst of a civil war... Meanwhile, a couple of assholes on Tatooine are running from some jerkbag named Teemo the Hutt, and they've got their eyes on a freighter called the Krayt Fang...

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Double-crosses left and right! The team gives the Vory a big middle finger, and the Vory return the favor! Who will be left standing after the bullets are done flying?

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Fifty years ago, a Grand Coven of Witches waged war on the land of Morden. Unleashing horrors never seen before, they transformed countless innocents into their slaves as they sought to conquer all. Though the Grand Coven was broken, and the witches scattered to the winds, they and their creations still remain. Now a group of Witchmarked heroes set out to try and redeem themselves of the witches' curse...

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The Vory contacts the 'runners with a very simple mission: clear out a Triad brothel so that the Vory can step in and take it for themselves. But given the team's past relationship with the Vory, just how will this play out?..

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A visit to a Yakuza-run casino leads to a curious job for the team ... one involving a paranoid schizophrenic and so-called ghosts in the Matrix.

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The team is contacted by an anonymous Johnson for a simple VIP escort. As always, there's a twist: this VIP is of the panda variety. Antics quickly ensue. Hope you like apples!

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The team finds itself at an abandoned school as they pursue the trail of the missing girls ... and find themselves right in the middle of a horrifying operation run by Tamanous!

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While sorting through the information they obtained and planning what to do next, things take a sudden turn as old friends and new acquaintances emerge...

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Once again, the team finds themselves involved with DocWagon ... only this time they're working FOR DocWagon! A number of contractor holders have gone missing, and it's up to the team to find out what's happened to them!

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Hoping to dig up more information on the shady dealing of the ISI corporation, the team brazenly infiltrates the company's headquarters in broad daylight! It's a bold strategy ... let's see how it plays out!

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The team has infiltrated the target's location. All that's left is to take him out. That should be straightforward and uncomplicated ... right?

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The team licks its wounds after a rough encounter with the Yakuza, and calls up Detective Harding to pursue a new lead. Before they can, however, he's got a little favor for them to do ... and a new friend to introduce!

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The runners are finally on the road towards Leadville, and the only things in there way are a gang war, law enforcement, the military, rural cops, and a lot of snow. The real challenge remains, though: how to take out the target while making it look like an accident!

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After sneaking into the Triad-run brothel, the gang goes to confront the mysterious head of the Shinyo-Kai. Things go pretty well, all things considered!

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The runners are hired to kill a corporate executive on retreat in a small town outside of Denver. The first challenge, however, is getting out of the city!

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A new series! Join Richard, Kitty, Noah, and Valien as they delve into the world of Wild Talents! In an age where superheroes were once prevalent and suddenly disappeared, a ragtag group of street heroes fight to keep the peace on the streets of Newpork City!

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An old playtest of Savage Worlds' 50 Fathoms setting, as run by Noah! Come listen to us all be horrible jerks to another of his early GM experiences, as a ragtag crew of no-good salty dogs faces off again troubles on the high seas!

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In 1991, elements of the Soviet government staged a coup to remove Mikhail Gorbachev from power, in an event largely held to be responsible for the end of the Soviet Union. Unknown to many, however, are the exploits of an elite Spetnaz team dispatched during this tumultuous period to a remote nuclear silo, in an operation known only as White 36...

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The runners cut a deal with An Peng and confront the neo-facists to teach them a lesson or two about their feelings on Nazis. Also, Kyle has SEXY FUN ADVENTURES!

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The 'runners find themselves hired by neo-facists to take out (and pose as!) another runner team, in order to accept another job from a familiar face: Lin Yao, of the White Lotus Triad. Her job? To assassinate An Peng and kidnap an important Triad smuggler!

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Kyle and Lonass return to the Celestial Bureaucracy once more, for the next step of his initiation!

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The 'runners find themselves immersed in the Japanese side of the Denver underworld, as a meeting with a geisha has the team stealing data from a Yakuza-run casino!

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A Vory princess and a street ganger are in love, and want nothing more than to leave Denver for brighter pastures. Her father, however, has other plans for the boy and his gang. What role will the 'runner have to play in this sordid tale of the shadows?

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It's a Shadowrun dungeon crawl! The team is hired to explore a forgotten underground tunnel passage, in search of a corporate team. What awaits them in the darkness below?

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The run comes to an abrupt end as the 'runners are ambushed by not one, but two teams of rival shadowrunners with their own axes to grind! Things get desperate quick, but who will be left standing at the end?

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The past comes back in a big way ... the 'runners are hired to find out the person(s) responsible for the death of the Westmore child. What dark secrets await them as they delve into the mystery ... and what will it reveal about themselves?

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IT'S TIME! The plans are done, the preparations are made! It's time to hit the DocWagon facility! What could possibly go wrong?!

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Intermission time! The 'runners, still preparing for the DocWagon run, take some time to help out Lonass with his rite of initiation! That means it's time to vist the metaplanar home of his mentor spirit, the Great Fire Spirit. Next stop: The Celestial Bureaucracy!

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More planning! More arrangements! More inane off-topic banter! IT'S THE HYPEST ACTUAL PLAY ON ITUNES!

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The 'runners get a new job: infiltrate a DocWagon facility to procure some valuable medicine for a street doc! The first step to success: Planning!

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The Casquilho Mafia calls on the 'runners once again; this time, one of the Family's smugglers has gone missing, taking some very valuable cargo with him. The team will have to deal with the Vory, a very active smuggler's bar, a technomancer, and some very tough moral choices as they attempt to bring this mission to a close.

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Crazy BTL zombies! Trippy AR simulations! Ghosts in the Matrix! Things come to a head, but the 'runners have to see things through to the bitter end!

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Time for a BTL-induced drug trip as Kyle stumbles through a VR haze while fighting off the Triad and maybe some bithead hobos! YAY!

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An old acquaintance--and member of the Casquilho Mafia--needs a little help from the 'runners with getting out of a double-murder charge! Is there more to this mystery than what it seems?

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The shadowrun comes to a thrilling conclusion on the highways, as the 'runners find themselves in a moving battle to hold off the Godz while defending the Ghostriders and their precious haul! Plus, bar antics!

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Corporate Espionage! Legwork! Gang contacts! And maybe something will actually get done at some point! Probably not!

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The Misanthropes headed to Durham, NC for the Escapist Expo this year! While we were there, we made a spur-of-the-moment decision to run an impromptu game of Call of Cthulhu using Hebanon Games' newest scenario, the Wives of March! Despite having nearly no prep time, the game came out pretty well! Thanks again to all of our players! :)

(This was a game played in a somewhat-crowded room with regular foot traffic, so please forgive the audio quality. It gets better towards the end once people start clearing out.)

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It's back to business as usual for the 'runners! An outstanding job has them involved in a campaign of corporate sabotage against a manufacturing plant. Of course, what should be a relatively straightforward job proves to anything but; at least some new friends might prove to make things easier ... provided the 'runners do them a small favor first!

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July 1933, Barefoot Crossing, Georgia... A Methodist preacher by the name of Dashell March has been murdered. While the community mourns, March's will is called into question, and his murderer still remains free. A handful of investigators, each working for a different employer, each with their own motivations, set out to unravel the truth behind the mystery. The question is: what secrets are the Marsh family hiding?

Another fantastic No Security scenario by Caleb Stokes of Hebanon Games!

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The final part of the metaplanar quest! The 'runners confront the architect behind the astral storm, as well as all the trials they've faced so far! But what are his reasons behind his actions? And what awaits the 'runners upon their return to the real world ... assuming they make it back at all!

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Things are getting more and more metaphysical as the 'runners face their innermost fears, repressed memories, and incarnations of their own vices as they gather before the mysterious Tower That Pierces The Heavens...

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The 'runners enter the Pueblo metaplanes and encounter kachina spirits who send them on a quest that pits them against their greatest threat yet ... their own fears and doubts.

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A manastorm envelops Denver, and the whole team is feeling its effects one way or another. Bad luck, devil rats, mistaken identities and the shifting metaplanes ... seems like this might be a day to stay inside!

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It's another day in the town of Toil, Missouri. Despite the looming Great Depression, the town manages to cling to some semblance of normality and stability as the rest of the country all but dries up to blow away in the wind. Then today happened. It's up to the town's rag-tag police force to try and sort through the chaos to find the source of the madness that now plagues the town. The answers might just lie in the Good Book...

Another one-shot scenario by Caleb Stokes of Hebanon Games!

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A new day brings a new shadowrun with a new target: a little girl. It should be just another run, but even as the team mobilizes, morals are questioned and boundaries are pushed – and the aftermath could be more than any of the 'runners expect!

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One job finished, but another already lined-up: the 'runner have another person to recover, only this time the target is a child! Plus, echoes from Seattle come back to fuck with good ol' Kyle!

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A simple mission: find a missing man kidnapped from a corporate retreat. Once corporate secrets, a rival shadowrunner team, and good old-fashioned revenge are thrown into the mix, things rapidly get difficult for our favorite 'runners...

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The GlitchWyrms are back!! The crew has moved to Denver to avoid the blowback from their exploits in Seattle, but after a few months of going to ground it's time to get back to work! Their first job in the Mile High City: Deliver a sealed package that everyone seems to want to get ahold of!

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In the not-too-distant future, the city of Dubai is wiped off the map by a series of nearly cataclysmic sandstorms. Acting against orders, the 33rd Battalion of the US Army (known as the "Damnded 33rd"), deserted in order to aid with relief and evacuation efforts. Contact with the 33rd was eventually lost after a failed attempt to lead a caravan out of the city, leaving the US government to declare them traitors. Now, six months later, a looped radio signal has finally managed to penetrate the storm walls. A four-man Delta squad has been sent in to confirm the status of the 33rd's commander, Colonel John Konrad, as well as the status of any survivors...

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It's 1931, and the US government is looking for a few brave heroes to inspire the public during the dark times of the looming Depression. To this end, an expedition is funded to summit Mt. McKinley, and two teams of rival mountaineers have answered the call for fame, glory, and riches. But what awaits them among the icy peaks, and who will live to tell the tale?

Another glorious one-shot from the No Security Kickstarter, by Caleb Stokes of Hebanon Games!

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Hasty alliances fall apart and backstabbing abounds as events start to collapse in upon themselves! The conclusion awaits the 'runners, but who will be left standing to witness it?

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2052, Marseilles, France. City Block 7, an experimental design in corporate arcologies, was abandoned to the streets years ago. Now, teeming with over 6,000 squatters, and the site of a conflict between two rival street gangs and two rival criminal syndicates, a group of shadowrunners have been hired to clear it out and take it back.

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In 2008, an intense icestorm strikes the city of Lafontaine, Missouri. During the crisis, DELTA GREEN receives notice that one of their GREEN BOXES has been breached and sends a hastily-organized team, CELL "Q", to investigate. Unfortunately, they are inexperienced and unprepared for what has been released...

Another No Security scenario by Caleb Stokes of Hebanon Games!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This special episode uses the One Roll Engine's Dirty World setting!

In post-war Berlin, 1946, a joint team of Russian and American investigators, each with their own motivations and goals, join forces to investigate a pair of similar mother-child murders. Can they put aside their own selfish ambitions to find justice? A Dirty World scenario penned by Caleb Stokes of Hebanon Games!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode focuses on our adventures using the classic world of Deadlands!

The journey continues as the posse divvies up treasure and makes its way north!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode focuses on our adventures using the classic world of Deadlands!

The posse sets out to explore the Weird West on the way to San Fan! Their first stop: a ghost town!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode focuses on our adventures using the classic world of Deadlands!

The posse finally arrives in Lost Angels, but the situation turns out to be more explosive than anyone expected!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode focuses on our adventures using the classic world of Deadlands!

Train antics and mishaps galore! How in the Hell (on Earth) have these guys lived so long? That's the question of the day!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode focuses on our adventures using the classic world of Deadlands!

A return to the Weird West! Old faces and new are on a train bound for adventure in the city of Lost Angels, but naturally, things don't go quite as planned...

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This special episode brings back the eldritch horror of Call of Cthulhu in a fantasic one-shot!

Darkness, madness, blood, filth and death! All these things await our unfortunate investigators as they plumb the depths in search of the truth behind the Red Tower! The conclusion to a brilliant scenario penned by Caleb Stokes of Hebanon Games (www.hebanongames.com), released as part of the No Security Kickstarter!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This special episode brings back the eldritch horror of Call of Cthulhu in a fantasic one-shot!

Chicago, 1931. In the wake of Capone's fall, various factions vie to carve up what's left of the blood-stained city, unaware of the ancient horror that dwells in the heart of the meatpacking district, in a building made of red brick... Can a group of strangers put aside their differences to get to the heart of this mystery? Or will it consume them all? A brilliant scenario penned by Caleb Stokes of Hebanon Games (www.hebanongames.com), and released as part of the No Security Kickstarter!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This special episode brings back the eldritch horror of Call of Cthulhu in a fantasic one-shot!

The thrilling conclusion! Madness! Horror! Insanity! And that's just from the guy with a 4 in his APP score! Find out who lives, who dies, and who goes nuts as we finish Bryson Springs! A brilliant scenario penned by Caleb Stokes of Hebanon Games (www.hebanongames.com), and released as part of the No Security Kickstarter!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This special episode brings back the eldritch horror of Call of Cthulhu in a fantasic one-shot!

In California, 1935, a group of strangers find themselves converging on the little town of Bryson Springs, as the Great Depression and the Dust Bowl loom over all. Can they band together to uncover the horror that has been unleashed here? A brilliant scenario penned by Caleb Stokes of Hebanon Games (www.hebanongames.com), and released as part of the No Security Kickstarter!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! In this episode we turn to Posthuman Studio's game of transhuman conspiracy and horror: Eclipse Phase!

An antimatter warhead has been smuggled through a populated habitat, and Firewall wants to know where it's going, who built it, and for what purpose? The answer, however, may turn out to be worse than the weapon itself... A fanstatic scenario written by Anders Sandberg, and completely botched by the Misanthropes! Yay!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! In this episode we turn to Posthuman Studio's game of transhuman conspiracy and horror: Eclipse Phase!

A group of strangers awaken on a research station in deep space, missing the memory of the last two weeks of their lives. What happened to them? And when they find out, can they keep it from happening again?

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode revolves around our ongoing campaign using the classic 2nd edition rules of Warhammer Fantasy Roleplay!

A special episode! The group returns to the classic rules of second edition WFRP as we play an excellent scenario by François Dubé! A group of amnesiacs awaken to find themselves in a horrible place at a terrible time: the doomed city of Mordheim, just days after it was impacted by a terrible meteor! Now they must band together to escape and survive!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

The 'runners are battered, bruised and weary, on the run from a team of rival shadowrunners every bit their match! It's a battle on the streets of Seattle as they race to SeaTac to make their escape, even as familiar faces come out to greet them!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

The mission is done, the bodies are counted and now it's time for the 'runners to get the hell out of town. Before they can do so, though, some familiar faces show up to bid them an explosive farewell!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

Ares Macrotechnology strikes back! While the rest of the crew hides out in the sewers of the Seattle Barrens, Greg is left alone as a prisoner inside a secret facility! How will he escape, and will the team still be able to pull off the run?

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

The team is on the run, with an offer of one last job that might give them the payoff they need to evade all of their problems. The only problem: the target of the hit is a high-ranking member of the Yakuza...

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

Things are heating up in Seattle for the team, and a simple pickup job turns out to have dire implications for the future of the 'runners, especially when past deeds start catching up to them!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

Kyle comes back to find things even crazier than when he left them. Kaz is on the warpath, and he aims to use the team as his own personal weapons of mass retribution!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

When Kyle's away, the rest of the 'runners will play! The team takes a job from the increasingly-unstable Kaz to hunt down a threat to his business. How will things go without the resident face?

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Join the Total Misanthropy crew in a seminal show about... stuff. Mostly stuff we hate. Mostly stuff that we like that we hate, and that we like hating and hate liking. It's a wild ride, folks.

We're back after a hiatus of questionable length! We talk about Mass Effect, Star Wars, and why Drive does or does not suck! Also, Chris demonstrates why he's the worst art critic ever!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

The 'runners are hired to infiltrate a secret facility owned by Ares Macrotechnology in search of a missing person. What they find--and do--may be more than anyone bargained for!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

Everyone wants Evan Goldman, and the 'runners will have to survive the Yakuza, the FBI, and the mysterious Red Devil to get Evan back!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

Interrogation! Blackmail! Astral Plane Voyeurism! All in a day's work for our beloved 'runners!

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Join the Total Misanthropy crew in a seminal show about... stuff. Mostly stuff we hate. Mostly stuff that we like that we hate, and that we like hating and hate liking. It's a wild ride, folks.

It's 2012, so we talk Shadowrun! And some games! And maybe whatever else pops into our heads!

0:28:51 - Shadowruuuuun

0:38:17 - SwapNote

0:40:18 - Asura's (Demo) of Wrath

0:50:24 - Saint's Row the Third

1:03:26 - Portal 2 Coop

1:22:57 - Chronicle and found footage flicks

1:31:17 - Haywire and the Wave

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

The runners scope out the new Griffon Biotech facility...and not much else!

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Join the Total Misanthropy crew in a seminal show about... stuff. Mostly stuff we hate. Mostly stuff that we like that we hate, and that we like hating and hate liking. It's a wild ride, folks.

What is art? Do games qualify? Does anyone really care? Not us, but we talk about it anyway!

0:00:40 - Pixie (Sticks) Are Delicious

0:01:45 - Intro

0:03:54 - The Usual

0:06:01 - Jackie Chan and Japanese Power Rangers

0:10:26 - SR3 and GTA-style Rockstar Games

0:15:32 - HD-DVD, the PS3/4, and the Vita

0:19:33 - Xbox 720?

0:24:38 - Cave Story 3DS

0:32:53 - SKREEEEEEEEEEM

1:07:13 - We Miss Keif

1:09:20 - Games, Art, What Does It Meeeeean?

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

As the 'runners finish up one job, two more open up. The crew decides to split the party...because nothing bad has EVER resulted from splitting the party, right?

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Join the Total Misanthropy crew in a seminal show about... stuff. Mostly stuff we hate. Mostly stuff that we like that we hate, and that we like hating and hate liking. It's a wild ride, folks.

We present a very special episode of Total Misanthropy, where we try to help a close friend overcome a very serious problem... Or we just get really drunk and talk about vidya games and stuff. Listen in to find out!

0:02:39 - Intro

0:05:45 - Autocorrect sucks ass!

0:08:52 - Stephen Fry is amazing

0:14:25 - Jesus Christ I'm so fucking drunk I'm sorry

0:19:00 - GUNSHOW(comic)

0:24:16 - Movies and more rambling

0:29:14 - More goddamn Batman ugggh

1:08:51 - A Magic Intervention

1:31:50 - THE FINAL DEFENSE

1:34:31 - Noah's Comic Day

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Join the Total Misanthropy crew in a seminal show about... stuff. Mostly stuff we hate. Mostly stuff that we like that we hate, and that we like hating and hate liking. It's a wild ride, folks.

The Thing! We talk about the old Thing! We talk about the new Thing! We talk about... Bat-Thing? Listen and see! Just be careful who you trust...

0:00:20 - Intro

0:13:13 - The Thing(s)

1:00:20 - I Hate Batmans

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Join the Total Misanthropy crew in a seminal show about... stuff. Mostly stuff we hate. Mostly stuff that we like that we hate, and that we like hating and hate liking. It's a wild ride, folks.

Games, games, games! We rant about games we've played, shows we've watched, and the absurd amount of money Chris has spent on Magic cards! More of the usual, really!

0:00:21 - Intro/More Star Trek

0:02:45 - Getting On/Off Track?

0:18:00 - Walking Dead

0:27:33 - Desu Ecks

0:30:37 - The Set Up

0:30:45 - The Punch Line

0:43:15 - RAEG

1:05:45 - Citrus

1:07:04 - Magic and Chris' Addiction

1:25:22 - Daemonifuge

1:30:28 - SPESS MAHREEN and MMOs

1:48:45 - Space Marine is not Gears of War is not Resident Evil

1:52:07 - GAME OF THE YEAR 2011

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Join the Total Misanthropy crew in a seminal show about... stuff. Mostly stuff we hate. Mostly stuff that we like that we hate, and that we like hating and hate liking. It's a wild ride, folks.

Join the Misanthropes in space, as we talk about Star Trek! Set phaser for...ah hell, nevermind, just listen to the goddamn podcast, Jesus.

0:00:34 - Intro

0:23:29 - Star Trek

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode focuses on our adventures using the classic world of Deadlands!

The posse faces off with the source of the strange killings, and strives to make it through the aftermath of the conflict!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode focuses on our adventures using the classic world of Deadlands!

Things get hairy for the posse as the dead rise, and strange creatures attack!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode focuses on our adventures using the classic world of Deadlands!

It's the Old West as it never was. A strange gang of unlikely allies board a train to seek their fortunes out West. What they find, however, is something else entirely... Welcome to the Weird West!

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Join the Total Misanthropy crew in a seminal show about... stuff. Mostly stuff we hate. Mostly stuff that we like that we hate, and that we like hating and hate liking. It's a wild ride, folks.

Better late than never! E3 thoughts, Avatar: The Last Airbender thoughts, Green Lantern thoughts... it's short, it's random, it's... well, it is what it is, take it or leave it.

0:01:10 - Intro

0:13:23 - E3 Thoughts

0:44:13 - Avatar: The Last Airbender is the Best Movie Ever (according to Chris)

1:10:01 - Green Lantern is an Okay Movie (also according to Chris)

1:31:23 - More Avatar

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

The 'runners continue to track down the last of the information their Mr. Johnson has requested, and along the way run afoul of Lone Star (repeatedly). In addition, Kyle finds himself with an interesting business proposition...

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

The runners get a new mission: retrieving a certain person of interest who just happens to already be dead! DocWagon antics ensue!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

The 'runners get a simple mission to blow up a building. How could things possibly go wrong? Let us count the ways!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

The 'runners find themselves in a bit of a moral quandry as they tail Xa Firebird... and one of the gang goes on a hot date!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games!

Dungeons! Dragons! It's the original RPG! And we're playing it! Come listen!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

A new member joins the Shadowrunners, and a new high hits the streets of Seattle!

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Join the Total Misanthropy crew in a seminal show about... stuff. Mostly stuff we hate. Mostly stuff that we like that we hate, and that we like hating and hate liking. It's a wild ride, folks.

This time we talk about LA Noire and Mass Effect! One is pretty good! The other is pretty much the same! Depending on how you read that sentence, you might agree or disagree with us! Come listen to find out!

0:00:20 - Intro

0:15:00 - LA Noire

1:18:24 - Mass Effect

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

The crew is back, doing a personal favor for their fixer by acting as impromptu bodyguards for an important meeting among fixers. However, youth hackers, roving gangers, irksome Lone Star officers, wayward drones, and even a mischievous ghost all scheme to make this job harder than it sounds!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode revolves around our ongoing campaign using Fantasy Flight Games' newest edition of Warhammer Fantasy Roleplay!

The Gathering Storm reaches its peak, as the party finally assembles the Mapstone and confronts the source of Stromdorf's troubles! Will they overcome the arcane forces threatening the region, or will they be consumed by them? It all ends here!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

A glorious conclusion! Betrayals and alliances! Surprises and turns! And it's just the first run!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode revolves around our ongoing campaign using Fantasy Flight Games' newest edition of Warhammer Fantasy Roleplay!

Battered and weary, the party nonetheless manages to regroup to take on Gobspite and his troll Bulge one last time in a climatic battle!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

A gun battle erupts in a junkyard as the Shadowrunners track down the object of their search! New friendships are made, and old working relationships are... sorely tested. Watch for flying objects.

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Join the Total Misanthropy crew in a seminal show about... stuff. Mostly stuff we hate. Mostly stuff that we like that we hate, and that we like hating and hate liking. It's a wild ride, folks.

Happy Easter? Sure, as long as you don't have a PS3! Anyway, we're back for more ranting about Mortal Kombat, Portal 2, the PSN outage and the Project Cafe rumours! Don't worry, we won't shut down unexpectedly on you!

0:00:25 - Intro

0:13:40 - What we're playing

0:25:00 - Mortal Kombat, Arcades, and FIGHTAN GAEMS

0:36:38 - Portal 2, DLC, and Neckbeards

0:52:25 - Spreadsheet Simulator Onlie (I mean "EvE" Online) and SPESS MAHREEN

1:00:45 - PSN: It Only Does(n't) Everything

1:16:50 - Project Cafe Rumours

1:34:25 - Gaming Trends

1:37:40 - E3ster Wishes

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode revolves around our ongoing campaign using Fantasy Flight Games' newest edition of Warhammer Fantasy Roleplay!

The adventurers track down the source of the goblins, and find out that they keep some very interesting "pets"... One of the group may not survive the lesson!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

Antics abound as the 'runners try to track down the current whereabouts of the data disk, only to run afoul of both hackers and each other in the process!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode revolves around our ongoing campaign using Fantasy Flight Games' newest edition of Warhammer Fantasy Roleplay!

The gang tries to rest and recover, but find themselves hired to deal with livestock thieves... golbins, no less!

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Join the Total Misanthropy crew in a seminal show about... stuff. Mostly stuff we hate. Mostly stuff that we like that we hate, and that we like hating and hate liking. It's a wild ride, folks.

The 3DS is here! We talk about it at length, as well as the (h)AR-dons it gives us! We also gab about some current gaming news, upcoming movies and random musings about Philip K. Dick! And we even experiment with a new format!

Intro:

3DS - 0:03:05

News:

Child of Eden, Hideo Kojima gets promoted, and Rovio talks sh*t - 1:02:00

Duke Nukem, Censorship, and Shaking It, Baby - 1:12:10

WayFoward and BloodRayne, Suda51, Shinji Mikami, and Mega Man Universe - 1:26:30

Why Penny Arcade Sucks Now (also, Scott Kurtz is fat)- 1:40:15

Game Scores, Sales Figures, and the Stock Market - 1:52:45

Indie Games - 2:00:15

Silicon Knights still suing Epic (and Dennis Dydack is INSANE) - 2:09:18

The History of Xenogears (and how it relates to Last Story coming out in the US) - 2:25:50

GameStop taking on Steam? - 2:39:45

Closing

Total Recall and other Sci-Fi Things - 2:52:32

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

The 'runners sneak into a concert, seeking info on the data disk! NABO!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode revolves around our ongoing campaign using Fantasy Flight Games' newest edition of Warhammer Fantasy Roleplay!

First, some sad news: due to technical malfunctions, corrupted data, and lack of backups, we've sadly lost some of our Warhammer actual-plays, so yes, ep 9 comes right after 7 I'm afraid. I'm really sorry about that folks. :(

Regardless, the group soldiers on!

The group has some much-needed downtime after some wild antics (including fighting a necromancer and having a close encounter of the ghostly kind), but that doesn't mean things are going to get any easier!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

Our erstwhile Shadowrunners are hired by Mr. Johnson to seek out a mysterious data disk containing a number of music files. The first problem, though, seems to be getting the crew used to the idea of working with each other...

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode is centered around our foray into the dark and treacherous world of Shadowrun!

It's 2072, and some random folks are starving for stuffers in the early AM. What could possibly happen at a Stuffer Shack at four in the morning?

PLENTY.

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Join the Total Misanthropy crew in a seminal show about... stuff. Mostly stuff we hate. Mostly stuff that we like that we hate, and that we like hating and hate liking. It's be a wild ride, folks.

In this episode we discuss the Japanese release of the 3DS, Marvel vs. Capcom 3, DragonBall: Evolution and The Last Airbender, and how gravity doesn't work!

Intro - 0:00:20

3DS release - 0:03:20

Catherine - 0:15:07

Marvel vs. Capcom 3 - 0:18:54

Dragon Ball: Evolution - 0:46:11

The Last Airbender - 1:00:26

Summer Wars - 1:27:00

Black Crusade and WFRP - 1:32:06

FLCL and Duke Nukem - 1:45:40

Closing thoughts - 1:49:40

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games!

The party is hired to escort a caravan to Tyr, and along the way they run across zombies, ravenous birds, and a new ally!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games!

The adventures find the silt runners--and their stolen cargo--admist ancient ruins buried in the sand! A thrilling battle erupts, but who will win?

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Misanthropes at the Movies Episode 01 - Hackers

In this, quite frankly, bizarre edition of FoM, Kamen (Noah) suggested that we record the running commentary we make while watching the hilariously-bad 90s movie, "Hackers". Whether or not the result is worth listening to... you be the judge! Just make sure to WORK THE SHAFT!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games!

In the first of our Dark Sun adventures, a group of varied desert dwellers band together in search of work, and are hired to find the whereabouts of a lost caravan in the desert...

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This special holiday episode centers on our one-shot Call of Cthulhu campaign!

Things finally come to a head in the glorious conclusion! Insanity rages as avatars of forgotten gods rise up once more! Who will survive? And more importantly... what will the survivors look like afterwards?

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This special holiday episode centers on our one-shot Call of Cthulhu campaign!

Things continue to get stranger and stranger for our erstwhile investigators. Insanities abound as the true nature of the island is slowly revealed!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This special holiday episode centers on our one-shot Call of Cthulhu campaign!

Meadowland Acres is a suburban development originally established during the housing boom of the 1950s. Located on a large island tract, it was designed to offer both affordable prefabricated housing for the burdgeoning middle class of America, as well as upscale housing for the more well-to-do. 50 years ago, something happened, and now the island is abandoned, sealed from the outside world and forgotten by history. Only the locals remember it even exists, and they refer to it as "Death's Six Acres". Now a group of explorers have come to unravel the island's mysteries. The question is, will they ever be able to leave?...

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode revolves around our ongoing campaign using Fantasy Flight Games' newest edition of Warhammer Fantasy Roleplay!

The party slowly recovers from the hard-fought battle, going first to examine the strange ruins of Tempest Knap before returning to Stromdorf to rest and recuperate. But, as the saying goes, no rest for the wicked... and especially not the wicked dead!

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This is it, folks. Join the Total Misanthropy crew in a seminal show about... stuff. Mostly stuff we hate. Mostly stuff that we like that we hate, and that we like hating and hate liking. It's gonna be a wild ride, folks.

So in this "pilot" ep, we introduce the crew, talk a little about who we are (haters), what we do (hate), and why we do it (hate again). After that, we delve a little into some recent events in the world (as far as we're interested in it, anyways).

Introductions - 3:15

The Good, the Bad, and the Weeaboo - 1:32.35

We're still feeling things out, so if you have any comments or questions for the cast and crew, let us know! E-mail us at totalmisanthropy@gmail.com, or leave comments on our blog at http://totalmisanthropy.blogspot.com/ or on iTunes! Also be sure to follow us on Twitter!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode revolves around our ongoing campaign using Fantasy Flight Games' newest edition of Warhammer Fantasy Roleplay!

A massive battle ensues as the party struggle against Izka Madtooth to claim the mysterious lightning stone!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode revolves around our ongoing campaign using Fantasy Flight Games' newest edition of Warhammer Fantasy Roleplay!

The terrible secret of the Holtz family is revealed, and the PCs strike a bargain with the wayward hillfolk in order to combat a greater evil...

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode revolves around our ongoing campaign using Fantasy Flight Games' newest edition of Warhammer Fantasy Roleplay!

Investigations abound as the party tries to track down the whereabouts of the wayward Hannah, only to find out that the nearby hills of the Fleuchtschussel have eyes of their own...

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode revolves around our ongoing campaign using Fantasy Flight Games' newest edition of Warhammer Fantasy Roleplay!

The party makes its way to the city of Stromdorf in pursuit of the escaped cultist, Hanna Dralst... but it turns out half the challenge is just getting there in one piece!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode revolves around our ongoing campaign using Fantasy Flight Games' newest edition of Warhammer Fantasy Roleplay!

More antics and goings-on at the Three Feathers coaching house, as the party gains a new member, and the bodies literally start piling up!

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The Misanthropes are proud(?) to present a series of actual-play recordings! Come listen to us play a variety of tabletop games! This episode revolves around our ongoing campaign using Fantasy Flight Games' newest edition of Warhammer Fantasy Roleplay!

Having survived the night at the Grunewald Lodge, the crew heads off in pursuit of an escaping cultist. The road is long however, and the travelers are forced to stop at the Three Feathers coaching inn for the night, where they run into many interesting characters...